@downdraft/engine 0.1.0 → 0.1.2-alpha.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +33 -0
- package/app/README.md +11 -0
- package/app/src/renderer/bootstrap.ts +295 -19
- package/app/src/renderer/game-module.ts +60 -12
- package/app/src/renderer/hooks.ts +9 -1
- package/app/src/renderer/hot-reload.ts +9 -9
- package/app/src/renderer/mcp-harness.ts +2 -2
- package/app/src/renderer/standard-automation-tools.ts +104 -3
- package/app/src/shared/feature-log.ts +2 -1
- package/app/src/shared/mcp-discovery.ts +8 -3
- package/app/src/shared/mcp-proxy.ts +2 -2
- package/asset-bake/README.md +22 -0
- package/core/README.md +25 -0
- package/core/src/animation/skeleton-animator.ts +23 -5
- package/core/src/assets/manager.ts +4 -4
- package/core/src/ecs/events.ts +1 -1
- package/core/src/ecs/schedule.ts +1 -1
- package/core/src/ecs/world.ts +1 -1
- package/core/src/index.ts +3 -4
- package/core/src/library/host.ts +27 -13
- package/core/src/library/library.ts +13 -5
- package/core/src/module/cross-thread.ts +6 -0
- package/core/src/module/diagnostics.ts +10 -6
- package/core/src/module/host.ts +65 -18
- package/core/src/module/index.ts +1 -0
- package/core/src/module/module.ts +11 -5
- package/core/src/module/renderer-module.ts +15 -0
- package/core/src/physics/safety.ts +1 -1
- package/core/src/platform/bun-preload.ts +7 -2
- package/core/src/platform/glob-polyfill.ts +17 -8
- package/core/src/platform/pkg-root.ts +27 -0
- package/core/src/platform/runtime.ts +38 -0
- package/core/src/plugin/discovery.ts +1 -1
- package/core/src/plugin/extension-loaders.ts +6 -4
- package/core/src/plugin/host.ts +13 -13
- package/core/src/plugin/loader-asset.ts +5 -5
- package/core/src/plugin/loader-quickjs.ts +1 -1
- package/core/src/plugin/loader-wasm.ts +3 -3
- package/core/src/plugin/loader-worker.ts +1 -1
- package/core/src/plugin/manifest.ts +8 -3
- package/core/src/plugin/workshop.ts +3 -3
- package/core/src/profiling/index.ts +1 -1
- package/core/src/profiling/profiling-sab.ts +19 -0
- package/core/src/profiling/warnings.ts +1 -1
- package/core/src/profiling/worker-prelude.ts +1 -1
- package/core/src/render/bindless/frame-bindings.ts +1 -1
- package/core/src/render/bindless/material-manager.ts +2 -2
- package/core/src/render/bindless/texture-registry.ts +2 -2
- package/core/src/render/device.ts +5 -5
- package/core/src/render/frame-graph.ts +2 -2
- package/core/src/render/game-renderer.ts +42 -18
- package/core/src/render/hot-reload.ts +3 -3
- package/core/src/render/renderer-module-host.ts +32 -12
- package/core/src/render/shader-validator.ts +7 -7
- package/core/src/render/surface.ts +1 -1
- package/core/src/sab/errors.ts +1 -1
- package/core/src/sab/sab-polyfill.ts +1 -1
- package/core/src/save/migration-registry.ts +4 -4
- package/core/src/save/schema.ts +1 -1
- package/core/src/scene/prefab.ts +1 -1
- package/core/src/scene/scene-manager.ts +2 -2
- package/core/src/scene/scene.ts +4 -4
- package/core/src/scene/streaming.ts +2 -2
- package/core/src/scripting/hot-reload.ts +2 -2
- package/core/src/sim/hot-reload-pipeline.ts +30 -6
- package/core/src/sim/sim-state-helper.ts +1 -1
- package/core/src/sim/transient-state-registry.ts +1 -1
- package/core/src/sim/worker-loop.ts +2 -2
- package/core/src/telemetry/gpu-profiler.ts +3 -3
- package/core/src/util/index.ts +1 -1
- package/core/src/util/logger.ts +36 -5
- package/core/src/version.ts +13 -0
- package/core/src/worker/base-worker-host.ts +87 -25
- package/core/src/worker/buffer-sync.ts +1 -1
- package/core/src/worker/crash-recovery.ts +2 -2
- package/core/src/worker/instrumented-worker-host.ts +3 -3
- package/core/src/worker/rpc.ts +62 -11
- package/core/src/worker/sim-worker-base.ts +3 -8
- package/core/src/worker/task-pool.ts +2 -2
- package/dist/.dd-manifest.json +4119 -0
- package/dist/app/src/index.js +9 -0
- package/dist/app/src/renderer/bootstrap.js +446 -0
- package/dist/app/src/renderer/downdraft-base.css +93 -0
- package/dist/app/src/renderer/feature-log.js +180 -0
- package/dist/app/src/renderer/game-module.js +562 -0
- package/dist/app/src/renderer/hooks.js +82 -0
- package/dist/app/src/renderer/hot-reload.js +158 -0
- package/dist/app/src/renderer/import-cache.js +77 -0
- package/dist/app/src/renderer/index.js +149 -0
- package/dist/app/src/renderer/mcp-harness.js +112 -0
- package/dist/app/src/renderer/save-store-factory.js +180 -0
- package/dist/app/src/renderer/sim-bridge.js +138 -0
- package/dist/app/src/renderer/standard-automation-tools.js +720 -0
- package/dist/app/src/shared/feature-log.js +54 -0
- package/dist/app/src/shared/gpu-info.js +74 -0
- package/dist/app/src/shared/import-cache-store.js +123 -0
- package/dist/app/src/shared/index.js +4 -0
- package/dist/app/src/shared/mcp-discovery.js +55 -0
- package/dist/app/src/shared/mcp-proxy.js +71 -0
- package/dist/app/src/shared/types.js +13 -0
- package/dist/asset-bake/src/bake-audio.js +103 -0
- package/dist/asset-bake/src/bake-gltf.js +141 -0
- package/dist/asset-bake/src/bake.js +63 -0
- package/dist/asset-bake/src/cache.js +147 -0
- package/dist/asset-bake/src/config.js +93 -0
- package/dist/asset-bake/src/index.js +25 -0
- package/dist/core/src/animation/animation-event.js +24 -0
- package/dist/core/src/animation/bone-mask.js +103 -0
- package/dist/core/src/animation/clip.js +210 -0
- package/dist/core/src/animation/index.js +13 -0
- package/dist/core/src/animation/mixamo.js +78 -0
- package/dist/core/src/animation/morph-target.js +37 -0
- package/dist/core/src/animation/player.js +621 -0
- package/dist/core/src/animation/retarget.js +101 -0
- package/dist/core/src/animation/skeleton-animator.js +1361 -0
- package/dist/core/src/animation/skeleton.js +166 -0
- package/dist/core/src/animation/state-machine.js +252 -0
- package/dist/core/src/assets/blob-store.js +14 -0
- package/dist/core/src/assets/cache.js +168 -0
- package/dist/core/src/assets/cubemap-converter.js +129 -0
- package/dist/core/src/assets/environment-manager.js +84 -0
- package/dist/core/src/assets/import-cache.js +36 -0
- package/dist/core/src/assets/import-settings.js +34 -0
- package/dist/core/src/assets/importer.js +78 -0
- package/dist/core/src/assets/index.js +29 -0
- package/dist/core/src/assets/irradiance-generator.js +179 -0
- package/dist/core/src/assets/loader-audio.js +70 -0
- package/dist/core/src/assets/loader-cubemap.js +141 -0
- package/dist/core/src/assets/loader-dds.js +185 -0
- package/dist/core/src/assets/loader-hdr.js +430 -0
- package/dist/core/src/assets/loader-mesh.js +47 -0
- package/dist/core/src/assets/loader-shader.js +61 -0
- package/dist/core/src/assets/loader-texture.js +264 -0
- package/dist/core/src/assets/lod.js +150 -0
- package/dist/core/src/assets/manager.js +401 -0
- package/dist/core/src/assets/manifest.js +57 -0
- package/dist/core/src/assets/material-bridge.js +160 -0
- package/dist/core/src/assets/model-importer.js +32 -0
- package/dist/core/src/assets/model-normalizer.js +213 -0
- package/dist/core/src/assets/model-to-gpu.js +44 -0
- package/dist/core/src/assets/model-to-mesh.js +171 -0
- package/dist/core/src/assets/prefilter-generator.js +220 -0
- package/dist/core/src/audio/engine.js +153 -0
- package/dist/core/src/audio/interface.js +8 -0
- package/dist/core/src/audio/listener.js +19 -0
- package/dist/core/src/audio/mixer.js +124 -0
- package/dist/core/src/audio/registry.js +43 -0
- package/dist/core/src/audio/sab.js +74 -0
- package/dist/core/src/audio/source.js +60 -0
- package/dist/core/src/change-detection/atomics.js +1 -0
- package/dist/core/src/change-detection/tracker.js +26 -0
- package/dist/core/src/debug-draw/lines.js +27 -0
- package/dist/core/src/debug-draw/points.js +9 -0
- package/dist/core/src/debug-draw/queue.js +77 -0
- package/dist/core/src/debug-draw/text.js +12 -0
- package/dist/core/src/ecs/archetype.js +271 -0
- package/dist/core/src/ecs/component.js +109 -0
- package/dist/core/src/ecs/entity.js +11 -0
- package/dist/core/src/ecs/events.js +73 -0
- package/dist/core/src/ecs/hierarchy.js +104 -0
- package/dist/core/src/ecs/hmr-swap-registry.js +15 -0
- package/dist/core/src/ecs/index.js +14 -0
- package/dist/core/src/ecs/query.js +110 -0
- package/dist/core/src/ecs/resource.js +3 -0
- package/dist/core/src/ecs/schedule.js +157 -0
- package/dist/core/src/ecs/system-params.js +45 -0
- package/dist/core/src/ecs/system.js +18 -0
- package/dist/core/src/ecs/world.js +292 -0
- package/dist/core/src/index.js +191 -0
- package/dist/core/src/input/context.js +69 -0
- package/dist/core/src/input/dom-handler.js +288 -0
- package/dist/core/src/input/local-player-manager.js +145 -0
- package/dist/core/src/input/mapping.js +36 -0
- package/dist/core/src/input/multi-sab-bridge.js +224 -0
- package/dist/core/src/input/multi-state.js +48 -0
- package/dist/core/src/input/sab-bridge.js +66 -0
- package/dist/core/src/input/state.js +108 -0
- package/dist/core/src/input/ui-router.js +76 -0
- package/dist/core/src/library/host.js +291 -0
- package/dist/core/src/library/index.js +1 -0
- package/dist/core/src/library/library.js +20 -0
- package/dist/core/src/material/compiler.js +73 -0
- package/dist/core/src/material/graph-bridge.js +119 -0
- package/dist/core/src/material/index.js +6 -0
- package/dist/core/src/material/library.js +414 -0
- package/dist/core/src/material/material.js +120 -0
- package/dist/core/src/material/variants.js +37 -0
- package/dist/core/src/math/mat4.js +198 -0
- package/dist/core/src/math/perlin-noise-2d.js +66 -0
- package/dist/core/src/math/perlin-noise-3d.js +76 -0
- package/dist/core/src/math/quat.js +29 -0
- package/dist/core/src/math/rng.js +25 -0
- package/dist/core/src/math/trig.js +42 -0
- package/dist/core/src/math/value-noise.js +49 -0
- package/dist/core/src/mesh/builder.js +137 -0
- package/dist/core/src/mesh/csg.js +250 -0
- package/dist/core/src/mesh/greased-line.js +102 -0
- package/dist/core/src/mesh/mesh.js +6 -0
- package/dist/core/src/mesh/parametric.js +392 -0
- package/dist/core/src/mesh/skinning.js +30 -0
- package/dist/core/src/mesh/vertex-layout.js +65 -0
- package/dist/core/src/module/cross-thread.js +126 -0
- package/dist/core/src/module/diagnostics.js +99 -0
- package/dist/core/src/module/host.js +449 -0
- package/dist/core/src/module/index.js +6 -0
- package/dist/core/src/module/module.js +1 -0
- package/dist/core/src/module/registry.js +83 -0
- package/dist/core/src/module/renderer-module.js +13 -0
- package/dist/core/src/module/ts-loader.js +20 -0
- package/dist/core/src/particles/compute-pass.js +329 -0
- package/dist/core/src/particles/emitter.js +113 -0
- package/dist/core/src/particles/index.js +7 -0
- package/dist/core/src/particles/particle-data.js +33 -0
- package/dist/core/src/particles/render-pass.js +338 -0
- package/dist/core/src/particles/simulator.js +224 -0
- package/dist/core/src/particles/system.js +157 -0
- package/dist/core/src/physics/body.js +25 -0
- package/dist/core/src/physics/ccd-heuristic.js +46 -0
- package/dist/core/src/physics/character.js +184 -0
- package/dist/core/src/physics/collider.js +36 -0
- package/dist/core/src/physics/collision-system.js +62 -0
- package/dist/core/src/physics/events.js +74 -0
- package/dist/core/src/physics/index.js +24 -0
- package/dist/core/src/physics/interface.js +14 -0
- package/dist/core/src/physics/interpolation-buffer.js +182 -0
- package/dist/core/src/physics/lifecycle.js +66 -0
- package/dist/core/src/physics/load-shedder.js +155 -0
- package/dist/core/src/physics/physics-accumulator.js +94 -0
- package/dist/core/src/physics/physics-system.js +142 -0
- package/dist/core/src/physics/ragdoll-presets.js +248 -0
- package/dist/core/src/physics/ragdoll-system.js +193 -0
- package/dist/core/src/physics/ragdoll.js +117 -0
- package/dist/core/src/physics/raycast.js +97 -0
- package/dist/core/src/physics/realm-manager.js +431 -0
- package/dist/core/src/physics/realm-worker-pool.js +181 -0
- package/dist/core/src/physics/realm-worker.js +91 -0
- package/dist/core/src/physics/realm.js +137 -0
- package/dist/core/src/physics/registry.js +43 -0
- package/dist/core/src/physics/safety.js +211 -0
- package/dist/core/src/physics/snapshot-manager.js +118 -0
- package/dist/core/src/physics/worker-protocol.js +1 -0
- package/dist/core/src/platform/bun-preload.js +175 -0
- package/dist/core/src/platform/css-stub.js +4 -0
- package/dist/core/src/platform/glob-polyfill.js +137 -0
- package/dist/core/src/platform/hidpi.js +52 -0
- package/dist/core/src/platform/pkg-root.js +27 -0
- package/dist/core/src/platform/render-surface.js +15 -0
- package/dist/core/src/platform/rpc.js +82 -0
- package/dist/core/src/platform/runtime.js +93 -0
- package/dist/core/src/plugin/context.js +144 -0
- package/dist/core/src/plugin/diagnostics.js +20 -0
- package/dist/core/src/plugin/discovery.js +124 -0
- package/dist/core/src/plugin/extension-loaders.js +111 -0
- package/dist/core/src/plugin/host.js +542 -0
- package/dist/core/src/plugin/index.js +19 -0
- package/dist/core/src/plugin/loader-asset.js +105 -0
- package/dist/core/src/plugin/loader-quickjs.js +67 -0
- package/dist/core/src/plugin/loader-wasm.js +385 -0
- package/dist/core/src/plugin/loader-worker.js +228 -0
- package/dist/core/src/plugin/manifest.js +424 -0
- package/dist/core/src/plugin/material-registry.js +44 -0
- package/dist/core/src/plugin/mcp-tools.js +147 -0
- package/dist/core/src/plugin/permissions.js +152 -0
- package/dist/core/src/plugin/quickjs-bridge.js +219 -0
- package/dist/core/src/plugin/registry.js +92 -0
- package/dist/core/src/plugin/sandbox-shim.js +79 -0
- package/dist/core/src/plugin/sandbox-worker.js +194 -0
- package/dist/core/src/plugin/wasm-abi.js +62 -0
- package/dist/core/src/plugin/wasm-worker.js +234 -0
- package/dist/core/src/plugin/workshop.js +131 -0
- package/dist/core/src/profiling/event-loop.js +164 -0
- package/dist/core/src/profiling/index.js +23 -0
- package/dist/core/src/profiling/iops/idb-patch.js +211 -0
- package/dist/core/src/profiling/iops/opfs-patch.js +206 -0
- package/dist/core/src/profiling/profiling-sab.js +632 -0
- package/dist/core/src/profiling/task-latency.js +118 -0
- package/dist/core/src/profiling/thread-metrics.js +103 -0
- package/dist/core/src/profiling/trace-event-writer.js +165 -0
- package/dist/core/src/profiling/warnings.js +304 -0
- package/dist/core/src/profiling/worker-prelude.js +281 -0
- package/dist/core/src/render/bind-group.js +33 -0
- package/dist/core/src/render/bindless/bindless-struct.js +39 -0
- package/dist/core/src/render/bindless/bindless.wgsl.js +163 -0
- package/dist/core/src/render/bindless/frame-bindings.js +142 -0
- package/dist/core/src/render/bindless/index.js +6 -0
- package/dist/core/src/render/bindless/material-manager.js +182 -0
- package/dist/core/src/render/bindless/texture-registry.js +498 -0
- package/dist/core/src/render/buffer.js +74 -0
- package/dist/core/src/render/camera-2d.js +151 -0
- package/dist/core/src/render/camera-controller.js +370 -0
- package/dist/core/src/render/camera.js +332 -0
- package/dist/core/src/render/canvas-resize-watcher.js +36 -0
- package/dist/core/src/render/compute-kernel.js +130 -0
- package/dist/core/src/render/constants.js +2 -0
- package/dist/core/src/render/device.js +91 -0
- package/dist/core/src/render/frame-graph.js +594 -0
- package/dist/core/src/render/frustum.js +152 -0
- package/dist/core/src/render/fullscreen-vs.js +24 -0
- package/dist/core/src/render/g-buffer.js +156 -0
- package/dist/core/src/render/game-renderer.js +1165 -0
- package/dist/core/src/render/gpu-driven/cull-pass.js +352 -0
- package/dist/core/src/render/gpu-driven/hzb.js +183 -0
- package/dist/core/src/render/gpu-driven/index.js +6 -0
- package/dist/core/src/render/gpu-driven/indirect-draw-pass.js +300 -0
- package/dist/core/src/render/gpu-driven/instance-buffer.js +150 -0
- package/dist/core/src/render/gpu-driven/mesh-table.js +130 -0
- package/dist/core/src/render/gpu-driven/passes/hzb-build-pass.js +39 -0
- package/dist/core/src/render/gpu-utils.js +72 -0
- package/dist/core/src/render/hdr.js +69 -0
- package/dist/core/src/render/hot-reload.js +236 -0
- package/dist/core/src/render/ibl-bind-group.js +232 -0
- package/dist/core/src/render/ibl.js +148 -0
- package/dist/core/src/render/index.js +86 -0
- package/dist/core/src/render/input-manager.js +224 -0
- package/dist/core/src/render/lighting/area-light.js +142 -0
- package/dist/core/src/render/lighting/cluster-grid.js +255 -0
- package/dist/core/src/render/lighting/cluster-types.js +87 -0
- package/dist/core/src/render/lighting/ies-parser.js +111 -0
- package/dist/core/src/render/lighting.js +300 -0
- package/dist/core/src/render/material-types/depth.wgsl +44 -0
- package/dist/core/src/render/material-types/line.wgsl +50 -0
- package/dist/core/src/render/material-types/matcap.wgsl +51 -0
- package/dist/core/src/render/material-types/normal.wgsl +41 -0
- package/dist/core/src/render/material-types/physical.wgsl +152 -0
- package/dist/core/src/render/material-types/sprite.wgsl +46 -0
- package/dist/core/src/render/material-types/sss.wgsl +79 -0
- package/dist/core/src/render/material-types/toon.wgsl +79 -0
- package/dist/core/src/render/passes/README.md +121 -0
- package/dist/core/src/render/passes/atmosphere.js +107 -0
- package/dist/core/src/render/passes/cluster-lighting-pass.js +441 -0
- package/dist/core/src/render/passes/csm.js +338 -0
- package/dist/core/src/render/passes/cubemap-capture.js +93 -0
- package/dist/core/src/render/passes/debug-viz.js +248 -0
- package/dist/core/src/render/passes/debug.js +500 -0
- package/dist/core/src/render/passes/decal-mesh.js +86 -0
- package/dist/core/src/render/passes/decal-pass.js +344 -0
- package/dist/core/src/render/passes/deferred-lighting.js +406 -0
- package/dist/core/src/render/passes/depth-prepass.js +148 -0
- package/dist/core/src/render/passes/dome-360.js +68 -0
- package/dist/core/src/render/passes/fluid-render.js +116 -0
- package/dist/core/src/render/passes/gi-types.js +78 -0
- package/dist/core/src/render/passes/graph-compute.js +251 -0
- package/dist/core/src/render/passes/greased-line-pass.js +218 -0
- package/dist/core/src/render/passes/morph-target.js +35 -0
- package/dist/core/src/render/passes/opaque.js +966 -0
- package/dist/core/src/render/passes/point-light-shadow.js +221 -0
- package/dist/core/src/render/passes/procedural-texture.js +142 -0
- package/dist/core/src/render/passes/reflection-probe.js +100 -0
- package/dist/core/src/render/passes/rsm-pass.js +228 -0
- package/dist/core/src/render/passes/sdf-text.js +114 -0
- package/dist/core/src/render/passes/shadow-map.js +121 -0
- package/dist/core/src/render/passes/shadow.js +191 -0
- package/dist/core/src/render/passes/skinning-vs.js +102 -0
- package/dist/core/src/render/passes/skinning.js +282 -0
- package/dist/core/src/render/passes/sky-dome.js +380 -0
- package/dist/core/src/render/passes/skybox.js +146 -0
- package/dist/core/src/render/passes/spot-light-shadow.js +223 -0
- package/dist/core/src/render/passes/terrain.js +303 -0
- package/dist/core/src/render/passes/transparent.js +323 -0
- package/dist/core/src/render/passes/underwater-fog.js +173 -0
- package/dist/core/src/render/passes/video-texture.js +58 -0
- package/dist/core/src/render/passes/volumetric-pass.js +278 -0
- package/dist/core/src/render/passes/volumetric-types.js +96 -0
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| { op: "appendHtml"; node?: number; sel?: string; html: string }
|
|
19
|
+
/** Drop all but the last `keep` children — bounds streaming lists
|
|
20
|
+
* (console logs) without an innerHTML rebuild. Same caps caveat. */
|
|
21
|
+
| { op: "trimChildren"; node?: number; sel?: string; keep: number }
|
|
15
22
|
| { op: "focus"; node?: number; sel?: string }
|
|
16
23
|
| { op: "scrollIntoView"; node?: number; sel?: string; smooth?: boolean; vertical?: "start" | "center" | "end" | "nearest"; horizontal?: "start" | "center" | "end" | "nearest" }
|
|
24
|
+
/** Absolute scroll offsets on a scroll container — reaches nested
|
|
25
|
+
* scrollports (scrollIntoView only moves the root viewport). */
|
|
26
|
+
| { op: "scrollTo"; node?: number; sel?: string; x: number; y: number; smooth?: boolean }
|
|
17
27
|
/** Synthetic click at the node's rect center — drives the real
|
|
18
28
|
* pointer/click event pipeline (data-action handlers included). */
|
|
19
29
|
| { op: "click"; node?: number; sel?: string };
|
|
@@ -62,21 +72,58 @@ export type UiToWorker =
|
|
|
62
72
|
* enclosing data-nav-zone id, disabled and editable state. */
|
|
63
73
|
| { type: "navSnapshot"; reqId: number; id: string; sel: string }
|
|
64
74
|
/** Host detected a torn SAB frame read — re-emit the current pixels. */
|
|
65
|
-
| { type: "refresh"; id: string }
|
|
75
|
+
| { type: "refresh"; id: string }
|
|
76
|
+
/** Attach the engine ProfilingSAB — the worker claims a metrics slot so the
|
|
77
|
+
* devtools perf tab can see it. Best-effort; ignored when profiling is off. */
|
|
78
|
+
| { type: "profilingAttach"; sab: SharedArrayBuffer; workerTag: string; layout?: { maxSlots: number; iopsRingCap: number; warningRingCap: number; stringTableCap: number } }
|
|
79
|
+
/**
|
|
80
|
+
* Attach to the host's shared wgpu device (native only). `gpu` is the
|
|
81
|
+
* GpuDeviceHandle from the host's GpuShareBroker — declared structurally
|
|
82
|
+
* here because platform-native is an optional peer. Once attached, the
|
|
83
|
+
* worker uploads panel frames straight into bound textures via
|
|
84
|
+
* queue.writeTexture instead of emitting pixels/SAB headers.
|
|
85
|
+
*/
|
|
86
|
+
| { type: "gpuAttach"; gpu: { devicePtr: number | bigint; instancePtr: number | bigint; queuePtr: number | bigint; generation: number }; cells: SharedArrayBuffer }
|
|
87
|
+
/** Detach the shared-device view — sent before the host terminates the
|
|
88
|
+
* worker so the broker's retire() doesn't stall on a stuck attach count. */
|
|
89
|
+
| { type: "gpuDetach" }
|
|
90
|
+
/**
|
|
91
|
+
* Bind a doc's upload target. The host owns the texture (created on the
|
|
92
|
+
* main thread); the worker wraps `texPtr` non-owningly (borrowGpuTexture)
|
|
93
|
+
* and queue.writeTextures dirty rects into it. Sent at mount, again after
|
|
94
|
+
* every resize (rebind), and never on the SAB fallback path.
|
|
95
|
+
*/
|
|
96
|
+
| { type: "texBind"; id: string; texPtr: number | bigint; w: number; h: number; format: string };
|
|
66
97
|
|
|
67
98
|
/** Backend → host */
|
|
68
99
|
export type WorkerToUi =
|
|
69
|
-
| { type: "ready" }
|
|
100
|
+
| { type: "ready"; caps?: { incrementalDom?: boolean } }
|
|
70
101
|
/**
|
|
71
|
-
* A frame is ready.
|
|
102
|
+
* A frame is ready. Three shapes:
|
|
72
103
|
* - pixel-carrying (`pixels` present): `w*h*4` tightly-packed RGBA bytes to
|
|
73
104
|
* upload at (x, y). Used when no SharedArrayBuffer channel is bound.
|
|
74
105
|
* - SAB (`seq` present): the backend wrote the dirty rect into the bound
|
|
75
106
|
* buffer at `stride`-aligned rows — the host reads pixels itself.
|
|
107
|
+
* - GPU-direct (`gpu: true`): the worker already queue.writeTextured the
|
|
108
|
+
* dirty rect into the bound panel texture — stats/bookkeeping only.
|
|
109
|
+
*/
|
|
110
|
+
| { type: "frame"; id: string; x: number; y: number; w: number; h: number; pw: number; ph: number; pixels?: ArrayBuffer; seq?: number; stride?: number; gpu?: boolean; texPtr?: number | bigint }
|
|
111
|
+
/** Bind/rebind the per-doc SAB frame staging buffer. Always emitted on
|
|
112
|
+
* (re)bind so the host's copy stays current — `gpuFallback: true` marks
|
|
113
|
+
* the "worker dropped GPU-direct" emits where the host must also resume
|
|
114
|
+
* its own uploads; plain binds are informational (GPU mode unaffected). */
|
|
115
|
+
| { type: "bind"; id: string; buf: SharedArrayBuffer; gpuFallback?: boolean }
|
|
116
|
+
/** Result of a gpuAttach attempt — ok:false keeps the SAB path. */
|
|
117
|
+
| { type: "gpuReady"; ok: boolean }
|
|
118
|
+
/** Ack of gpuDetach — the host may now terminate the worker. */
|
|
119
|
+
| { type: "gpuDetached" }
|
|
120
|
+
/**
|
|
121
|
+
* The worker dropped its borrowed wrapper for `texPtr` — sent when a
|
|
122
|
+
* texBind replaces the previous target or a doc is destroyed. The host
|
|
123
|
+
* defers destroying a bound texture until this ack (or a fallback timer)
|
|
124
|
+
* so a writeTexture can't be in flight on the freed handle.
|
|
76
125
|
*/
|
|
77
|
-
| { type: "
|
|
78
|
-
/** Bind/rebind the per-doc SAB frame staging buffer (sent before first frame). */
|
|
79
|
-
| { type: "bind"; id: string; buf: SharedArrayBuffer }
|
|
126
|
+
| { type: "texAck"; id: string; texPtr: number | bigint }
|
|
80
127
|
| { type: "events"; id: string; events: OsrDomEvent[] }
|
|
81
128
|
| { type: "attr"; reqId: number; value: string | null }
|
|
82
129
|
| { type: "rect"; reqId: number; rect: { x: number; y: number; w: number; h: number } | null }
|
package/modules/mcp/README.md
CHANGED
|
@@ -15,4 +15,10 @@ bun add @downdraft/engine/modules/mcp
|
|
|
15
15
|
- `McpServerTok`
|
|
16
16
|
- `createMcpModule`
|
|
17
17
|
|
|
18
|
+
`createMcpModule({ transport: "http" })` serves the editor toolset over HTTP on
|
|
19
|
+
127.0.0.1 (`McpHttpTransport` direct mode), advertised via
|
|
20
|
+
`~/.downdraft/port/<pid>.editor` — reach it with `draft mcp --editor` or
|
|
21
|
+
`GameClient.connect({ endpoint: "editor" })`. The default `"stdio"` transport
|
|
22
|
+
speaks newline-delimited JSON-RPC on the process's own stdin/stdout.
|
|
23
|
+
|
|
18
24
|
See the [Downdraft engine repository](https://github.com/knackstedt/downdraft) for architecture docs and examples.
|
package/modules/mcp/src/index.ts
CHANGED
|
@@ -1,10 +1,37 @@
|
|
|
1
1
|
import { resourceToken, type Module, type ModuleContext } from "@downdraft/engine";
|
|
2
2
|
import { EngineContext, MCPServer, type EngineContextFromGameOptions } from "@downdraft/engine/mcp";
|
|
3
|
+
import type { McpHttpTransport } from "@downdraft/engine/mcp/http-transport";
|
|
4
|
+
import { createLogger } from "@downdraft/engine/util/logger";
|
|
5
|
+
|
|
6
|
+
const log = createLogger("info");
|
|
3
7
|
|
|
4
8
|
/** Token for the MCP server instance provided by the mcp plugin. */
|
|
5
9
|
export const McpServerTok = resourceToken<MCPServer>("mcp:server");
|
|
6
10
|
|
|
7
|
-
export
|
|
11
|
+
export interface McpModuleOptions extends EngineContextFromGameOptions {
|
|
12
|
+
/**
|
|
13
|
+
* Transport for the MCP JSON-RPC surface:
|
|
14
|
+
* - "stdio" (default): newline-delimited JSON-RPC on the process's own
|
|
15
|
+
* stdin/stdout — classic spawn-as-an-MCP-process mode.
|
|
16
|
+
* - "http": `McpHttpTransport` direct mode on 127.0.0.1 — a second loopback
|
|
17
|
+
* endpoint alongside the game's automation endpoint, advertised via
|
|
18
|
+
* `~/.downdraft/port/<pid>.editor` and reached with `draft mcp --editor`
|
|
19
|
+
* or `GameClient.connect({ endpoint: "editor" })`.
|
|
20
|
+
*/
|
|
21
|
+
transport?: "stdio" | "http";
|
|
22
|
+
/** HTTP port for transport:"http" (0 = ephemeral, the default).
|
|
23
|
+
* MCP_EDITOR_PORT env overrides when `port` is unset. */
|
|
24
|
+
port?: number;
|
|
25
|
+
/** Require the bearer token on HTTP requests (default: MCP_AUTH=1 env). */
|
|
26
|
+
requireAuth?: boolean;
|
|
27
|
+
/** Root dir for GET /mcp/artifact/<path> downloads (transport:"http"). */
|
|
28
|
+
artifactDir?: string;
|
|
29
|
+
/** Write `~/.downdraft/port/<pid>.editor` (+ `.editor.token`) so PID-file
|
|
30
|
+
* discovery finds this endpoint. Default true in http mode. */
|
|
31
|
+
advertise?: boolean;
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
export function createMcpModule(opts: McpModuleOptions): Module {
|
|
8
35
|
let server: MCPServer | null = null;
|
|
9
36
|
|
|
10
37
|
return {
|
|
@@ -15,9 +42,49 @@ export function createMcpModule(opts: EngineContextFromGameOptions): Module {
|
|
|
15
42
|
register(ctx: ModuleContext) {
|
|
16
43
|
const engineContext = EngineContext.fromGame(opts);
|
|
17
44
|
server = new MCPServer({ engineContext });
|
|
18
|
-
server.start();
|
|
19
45
|
ctx.provide(McpServerTok, server);
|
|
20
|
-
|
|
46
|
+
|
|
47
|
+
if (opts.transport !== "http") {
|
|
48
|
+
server.start();
|
|
49
|
+
ctx.onDispose(() => server?.stop());
|
|
50
|
+
return;
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
// HTTP transport — node:http and the PID-file dir are Node APIs, so
|
|
54
|
+
// they're dynamic-imported (keeps this module loadable in non-node
|
|
55
|
+
// contexts; same convention as createNodeFs in the editor module).
|
|
56
|
+
let disposed = false;
|
|
57
|
+
let transport: McpHttpTransport | null = null;
|
|
58
|
+
let removePidFile: (() => void) | null = null;
|
|
59
|
+
void (async () => {
|
|
60
|
+
const [{ McpHttpTransport }, { writeMcpPidFile }] = await Promise.all([
|
|
61
|
+
import("@downdraft/engine/mcp/http-transport"),
|
|
62
|
+
import("@downdraft/engine/app/shared/mcp-discovery"),
|
|
63
|
+
]);
|
|
64
|
+
if (disposed || !server) return;
|
|
65
|
+
transport = new McpHttpTransport({
|
|
66
|
+
mcpServer: server,
|
|
67
|
+
port: opts.port ?? (Number(process.env.MCP_EDITOR_PORT) || 0),
|
|
68
|
+
requireAuth: opts.requireAuth,
|
|
69
|
+
artifactDir: opts.artifactDir,
|
|
70
|
+
});
|
|
71
|
+
await transport.start();
|
|
72
|
+
if (disposed) {
|
|
73
|
+
await transport.stop();
|
|
74
|
+
return;
|
|
75
|
+
}
|
|
76
|
+
if (opts.advertise !== false) {
|
|
77
|
+
removePidFile = writeMcpPidFile(transport.getPort(), transport.getAuthToken(), ".editor");
|
|
78
|
+
}
|
|
79
|
+
log.info("mcp", `Editor MCP server listening on 127.0.0.1:${transport.getPort()}`);
|
|
80
|
+
})().catch((e) => {
|
|
81
|
+
log.warn("mcp", `Editor MCP HTTP endpoint failed to start: ${(e as Error).message}`);
|
|
82
|
+
});
|
|
83
|
+
ctx.onDispose(() => {
|
|
84
|
+
disposed = true;
|
|
85
|
+
removePidFile?.();
|
|
86
|
+
void transport?.stop();
|
|
87
|
+
});
|
|
21
88
|
},
|
|
22
89
|
};
|
|
23
90
|
}
|
|
@@ -57,6 +57,20 @@ export interface CharacterMotor3DConfig {
|
|
|
57
57
|
maxVertSpeed: number;
|
|
58
58
|
/** Stop floating up this far below the water surface. Default: 0.3. */
|
|
59
59
|
surfaceOffset?: number;
|
|
60
|
+
/** Launch speed for vaulting out of the liquid over the rim: while holding
|
|
61
|
+
* jump in the shallow band near the surface and pressing a move key with
|
|
62
|
+
* env.swimNearEdge set, the swimmer pops out instead of clamping at the
|
|
63
|
+
* surface. Scaled per-tick by env.swimVaultMul (0 = this liquid can't be
|
|
64
|
+
* climbed out of). Default 0 = vaulting disabled. */
|
|
65
|
+
vaultForce?: number;
|
|
66
|
+
/** How far below waterHeight the feet can be for a vault to trigger.
|
|
67
|
+
* Must exceed the game's wet-probe depth or the env's inWater flag drops
|
|
68
|
+
* before the vault window opens. Default: 0.55. */
|
|
69
|
+
vaultDepth?: number;
|
|
70
|
+
/** Min seconds between vaults — stops held keys from re-launching the
|
|
71
|
+
* moment the swimmer falls back in (the "bouncing off the surface"
|
|
72
|
+
* effect). Default: 0.5. */
|
|
73
|
+
vaultCooldown?: number;
|
|
60
74
|
};
|
|
61
75
|
}
|
|
62
76
|
|
|
@@ -84,6 +98,9 @@ export interface Motor3DState {
|
|
|
84
98
|
grounded: boolean;
|
|
85
99
|
/** Model yaw — eased toward the movement direction. */
|
|
86
100
|
facing: number;
|
|
101
|
+
/** Internal: remaining seconds before another vault can launch. Managed by
|
|
102
|
+
* the motor; callers should leave it alone. */
|
|
103
|
+
vaultCooldown?: number;
|
|
87
104
|
}
|
|
88
105
|
|
|
89
106
|
export interface Motor3DEnv {
|
|
@@ -96,6 +113,24 @@ export interface Motor3DEnv {
|
|
|
96
113
|
/** Gate for ground-jump launches (e.g. disabled while piloting).
|
|
97
114
|
* Default: true. Does not affect swim-float. */
|
|
98
115
|
jumpAllowed?: boolean;
|
|
116
|
+
/** Per-tick liquid modifiers — scale the swim config for thick/hazardous
|
|
117
|
+
* liquids. All default to 1; a ~0 swimForceMul is a liquid the character
|
|
118
|
+
* effectively can't swim in (quicksand). */
|
|
119
|
+
swimForceMul?: number;
|
|
120
|
+
/** Scales swim.sinkRate — quicksand-like liquids pull down fast. Default: 1. */
|
|
121
|
+
swimSinkMul?: number;
|
|
122
|
+
/** Scales swim.maxVertSpeed. Default: 1. */
|
|
123
|
+
swimVertMul?: number;
|
|
124
|
+
/** Scales swim.vaultForce; 0 = can't vault out of this liquid. Default: 1. */
|
|
125
|
+
swimVaultMul?: number;
|
|
126
|
+
/** Game-computed: close enough to the liquid body's edge to climb over the
|
|
127
|
+
* rim. Suppresses mid-pool vaults. Default: true. */
|
|
128
|
+
swimNearEdge?: boolean;
|
|
129
|
+
/** Game-computed: unit XZ direction toward the nearest climbable edge. When
|
|
130
|
+
* set, a vault only fires if the player's move input points at the edge
|
|
131
|
+
* (dot > 0.35) — pressing away from the rim just bobs. When unset, any
|
|
132
|
+
* horizontal input satisfies the check. */
|
|
133
|
+
swimEdgeDir?: [number, number];
|
|
99
134
|
}
|
|
100
135
|
|
|
101
136
|
export interface Motor3DDelta {
|
|
@@ -180,17 +215,55 @@ export function createCharacterMotor3D(cfg: CharacterMotor3DConfig): CharacterMo
|
|
|
180
215
|
let dy = 0;
|
|
181
216
|
if (inWater) {
|
|
182
217
|
const swim = cfg.swim!;
|
|
183
|
-
|
|
184
|
-
|
|
185
|
-
|
|
186
|
-
state.vy
|
|
187
|
-
|
|
218
|
+
const forceMul = env.swimForceMul ?? 1;
|
|
219
|
+
const maxVert = swim.maxVertSpeed * (env.swimVertMul ?? 1);
|
|
220
|
+
state.vaultCooldown = Math.max(0, (state.vaultCooldown ?? 0) - dt);
|
|
221
|
+
if (Math.abs(state.vy) > maxVert) {
|
|
222
|
+
// Overspeed — a vault launch or a plunge from height. Decay
|
|
223
|
+
// ballistically back toward swim speeds; liquid forces re-engage once
|
|
224
|
+
// inside the cap, so a vault keeps its arc while still submerged
|
|
225
|
+
// instead of being crushed by drag on the next tick.
|
|
226
|
+
state.vy -= Math.sign(state.vy) * Math.min(Math.abs(state.vy) - maxVert, gravity * dt);
|
|
227
|
+
} else {
|
|
228
|
+
if (isFloating) state.vy += swim.floatForce * forceMul * dt;
|
|
229
|
+
else if (isDiving) state.vy -= swim.diveForce * forceMul * dt;
|
|
230
|
+
else state.vy -= swim.sinkRate * (env.swimSinkMul ?? 1) * dt;
|
|
231
|
+
state.vy *= swim.drag;
|
|
232
|
+
state.vy = Math.max(-maxVert, Math.min(maxVert, state.vy));
|
|
233
|
+
}
|
|
188
234
|
dy = state.vy * dt;
|
|
189
|
-
|
|
190
|
-
|
|
191
|
-
|
|
192
|
-
|
|
193
|
-
|
|
235
|
+
if (env.waterHeight !== undefined && env.posY !== undefined) {
|
|
236
|
+
const vault = (swim.vaultForce ?? 0) * (env.swimVaultMul ?? 1);
|
|
237
|
+
const edgeDir = env.swimEdgeDir;
|
|
238
|
+
let towardEdge = input.fwd !== 0 || input.strafe !== 0;
|
|
239
|
+
if (edgeDir && towardEdge) {
|
|
240
|
+
const b = headingBasis(yaw);
|
|
241
|
+
const mvx = input.fwd * b.fwd[0] + input.strafe * b.right[0];
|
|
242
|
+
const mvz = input.fwd * b.fwd[1] + input.strafe * b.right[1];
|
|
243
|
+
towardEdge = mvx * edgeDir[0] + mvz * edgeDir[1] > 0.35;
|
|
244
|
+
}
|
|
245
|
+
// Vault out over the rim: holding jump in the shallow band while
|
|
246
|
+
// pressing toward the edge launches past the surface instead of
|
|
247
|
+
// clamping. vy>=0 + the cooldown stop a descending swimmer from
|
|
248
|
+
// re-triggering it; the env's inWater flag drops as the feet clear
|
|
249
|
+
// the surface, handing the launch to the ballistic branch.
|
|
250
|
+
if (isFloating && vault > 0 && (env.swimNearEdge ?? true) && towardEdge
|
|
251
|
+
&& state.vy >= 0 && (state.vaultCooldown ?? 0) <= 0
|
|
252
|
+
&& env.posY > env.waterHeight - (swim.vaultDepth ?? 0.55)) {
|
|
253
|
+
state.vy = vault;
|
|
254
|
+
state.vaultCooldown = swim.vaultCooldown ?? 0.5;
|
|
255
|
+
state.grounded = false;
|
|
256
|
+
dy = state.vy * dt;
|
|
257
|
+
} else if (isFloating) {
|
|
258
|
+
// Ease to a stop at the surface line — an asymptotic approach
|
|
259
|
+
// instead of overshooting into the dry branch every other tick
|
|
260
|
+
// (the old hard clamp made the swimmer bob visibly at the line).
|
|
261
|
+
const cap = Math.max(0, env.waterHeight - surfaceOffset - env.posY) * 6;
|
|
262
|
+
if (state.vy > cap) {
|
|
263
|
+
state.vy = cap;
|
|
264
|
+
dy = state.vy * dt;
|
|
265
|
+
}
|
|
266
|
+
}
|
|
194
267
|
}
|
|
195
268
|
} else {
|
|
196
269
|
if (cfg.resetVyWhenGrounded && state.grounded) state.vy = 0;
|