@downdraft/engine 0.1.0 → 0.1.2-alpha.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +33 -0
- package/app/README.md +11 -0
- package/app/src/renderer/bootstrap.ts +295 -19
- package/app/src/renderer/game-module.ts +60 -12
- package/app/src/renderer/hooks.ts +9 -1
- package/app/src/renderer/hot-reload.ts +9 -9
- package/app/src/renderer/mcp-harness.ts +2 -2
- package/app/src/renderer/standard-automation-tools.ts +104 -3
- package/app/src/shared/feature-log.ts +2 -1
- package/app/src/shared/mcp-discovery.ts +8 -3
- package/app/src/shared/mcp-proxy.ts +2 -2
- package/asset-bake/README.md +22 -0
- package/core/README.md +25 -0
- package/core/src/animation/skeleton-animator.ts +23 -5
- package/core/src/assets/manager.ts +4 -4
- package/core/src/ecs/events.ts +1 -1
- package/core/src/ecs/schedule.ts +1 -1
- package/core/src/ecs/world.ts +1 -1
- package/core/src/index.ts +3 -4
- package/core/src/library/host.ts +27 -13
- package/core/src/library/library.ts +13 -5
- package/core/src/module/cross-thread.ts +6 -0
- package/core/src/module/diagnostics.ts +10 -6
- package/core/src/module/host.ts +65 -18
- package/core/src/module/index.ts +1 -0
- package/core/src/module/module.ts +11 -5
- package/core/src/module/renderer-module.ts +15 -0
- package/core/src/physics/safety.ts +1 -1
- package/core/src/platform/bun-preload.ts +7 -2
- package/core/src/platform/glob-polyfill.ts +17 -8
- package/core/src/platform/pkg-root.ts +27 -0
- package/core/src/platform/runtime.ts +38 -0
- package/core/src/plugin/discovery.ts +1 -1
- package/core/src/plugin/extension-loaders.ts +6 -4
- package/core/src/plugin/host.ts +13 -13
- package/core/src/plugin/loader-asset.ts +5 -5
- package/core/src/plugin/loader-quickjs.ts +1 -1
- package/core/src/plugin/loader-wasm.ts +3 -3
- package/core/src/plugin/loader-worker.ts +1 -1
- package/core/src/plugin/manifest.ts +8 -3
- package/core/src/plugin/workshop.ts +3 -3
- package/core/src/profiling/index.ts +1 -1
- package/core/src/profiling/profiling-sab.ts +19 -0
- package/core/src/profiling/warnings.ts +1 -1
- package/core/src/profiling/worker-prelude.ts +1 -1
- package/core/src/render/bindless/frame-bindings.ts +1 -1
- package/core/src/render/bindless/material-manager.ts +2 -2
- package/core/src/render/bindless/texture-registry.ts +2 -2
- package/core/src/render/device.ts +5 -5
- package/core/src/render/frame-graph.ts +2 -2
- package/core/src/render/game-renderer.ts +42 -18
- package/core/src/render/hot-reload.ts +3 -3
- package/core/src/render/renderer-module-host.ts +32 -12
- package/core/src/render/shader-validator.ts +7 -7
- package/core/src/render/surface.ts +1 -1
- package/core/src/sab/errors.ts +1 -1
- package/core/src/sab/sab-polyfill.ts +1 -1
- package/core/src/save/migration-registry.ts +4 -4
- package/core/src/save/schema.ts +1 -1
- package/core/src/scene/prefab.ts +1 -1
- package/core/src/scene/scene-manager.ts +2 -2
- package/core/src/scene/scene.ts +4 -4
- package/core/src/scene/streaming.ts +2 -2
- package/core/src/scripting/hot-reload.ts +2 -2
- package/core/src/sim/hot-reload-pipeline.ts +30 -6
- package/core/src/sim/sim-state-helper.ts +1 -1
- package/core/src/sim/transient-state-registry.ts +1 -1
- package/core/src/sim/worker-loop.ts +2 -2
- package/core/src/telemetry/gpu-profiler.ts +3 -3
- package/core/src/util/index.ts +1 -1
- package/core/src/util/logger.ts +36 -5
- package/core/src/version.ts +13 -0
- package/core/src/worker/base-worker-host.ts +87 -25
- package/core/src/worker/buffer-sync.ts +1 -1
- package/core/src/worker/crash-recovery.ts +2 -2
- package/core/src/worker/instrumented-worker-host.ts +3 -3
- package/core/src/worker/rpc.ts +62 -11
- package/core/src/worker/sim-worker-base.ts +3 -8
- package/core/src/worker/task-pool.ts +2 -2
- package/dist/.dd-manifest.json +4119 -0
- package/dist/app/src/index.js +9 -0
- package/dist/app/src/renderer/bootstrap.js +446 -0
- package/dist/app/src/renderer/downdraft-base.css +93 -0
- package/dist/app/src/renderer/feature-log.js +180 -0
- package/dist/app/src/renderer/game-module.js +562 -0
- package/dist/app/src/renderer/hooks.js +82 -0
- package/dist/app/src/renderer/hot-reload.js +158 -0
- package/dist/app/src/renderer/import-cache.js +77 -0
- package/dist/app/src/renderer/index.js +149 -0
- package/dist/app/src/renderer/mcp-harness.js +112 -0
- package/dist/app/src/renderer/save-store-factory.js +180 -0
- package/dist/app/src/renderer/sim-bridge.js +138 -0
- package/dist/app/src/renderer/standard-automation-tools.js +720 -0
- package/dist/app/src/shared/feature-log.js +54 -0
- package/dist/app/src/shared/gpu-info.js +74 -0
- package/dist/app/src/shared/import-cache-store.js +123 -0
- package/dist/app/src/shared/index.js +4 -0
- package/dist/app/src/shared/mcp-discovery.js +55 -0
- package/dist/app/src/shared/mcp-proxy.js +71 -0
- package/dist/app/src/shared/types.js +13 -0
- package/dist/asset-bake/src/bake-audio.js +103 -0
- package/dist/asset-bake/src/bake-gltf.js +141 -0
- package/dist/asset-bake/src/bake.js +63 -0
- package/dist/asset-bake/src/cache.js +147 -0
- package/dist/asset-bake/src/config.js +93 -0
- package/dist/asset-bake/src/index.js +25 -0
- package/dist/core/src/animation/animation-event.js +24 -0
- package/dist/core/src/animation/bone-mask.js +103 -0
- package/dist/core/src/animation/clip.js +210 -0
- package/dist/core/src/animation/index.js +13 -0
- package/dist/core/src/animation/mixamo.js +78 -0
- package/dist/core/src/animation/morph-target.js +37 -0
- package/dist/core/src/animation/player.js +621 -0
- package/dist/core/src/animation/retarget.js +101 -0
- package/dist/core/src/animation/skeleton-animator.js +1361 -0
- package/dist/core/src/animation/skeleton.js +166 -0
- package/dist/core/src/animation/state-machine.js +252 -0
- package/dist/core/src/assets/blob-store.js +14 -0
- package/dist/core/src/assets/cache.js +168 -0
- package/dist/core/src/assets/cubemap-converter.js +129 -0
- package/dist/core/src/assets/environment-manager.js +84 -0
- package/dist/core/src/assets/import-cache.js +36 -0
- package/dist/core/src/assets/import-settings.js +34 -0
- package/dist/core/src/assets/importer.js +78 -0
- package/dist/core/src/assets/index.js +29 -0
- package/dist/core/src/assets/irradiance-generator.js +179 -0
- package/dist/core/src/assets/loader-audio.js +70 -0
- package/dist/core/src/assets/loader-cubemap.js +141 -0
- package/dist/core/src/assets/loader-dds.js +185 -0
- package/dist/core/src/assets/loader-hdr.js +430 -0
- package/dist/core/src/assets/loader-mesh.js +47 -0
- package/dist/core/src/assets/loader-shader.js +61 -0
- package/dist/core/src/assets/loader-texture.js +264 -0
- package/dist/core/src/assets/lod.js +150 -0
- package/dist/core/src/assets/manager.js +401 -0
- package/dist/core/src/assets/manifest.js +57 -0
- package/dist/core/src/assets/material-bridge.js +160 -0
- package/dist/core/src/assets/model-importer.js +32 -0
- package/dist/core/src/assets/model-normalizer.js +213 -0
- package/dist/core/src/assets/model-to-gpu.js +44 -0
- package/dist/core/src/assets/model-to-mesh.js +171 -0
- package/dist/core/src/assets/prefilter-generator.js +220 -0
- package/dist/core/src/audio/engine.js +153 -0
- package/dist/core/src/audio/interface.js +8 -0
- package/dist/core/src/audio/listener.js +19 -0
- package/dist/core/src/audio/mixer.js +124 -0
- package/dist/core/src/audio/registry.js +43 -0
- package/dist/core/src/audio/sab.js +74 -0
- package/dist/core/src/audio/source.js +60 -0
- package/dist/core/src/change-detection/atomics.js +1 -0
- package/dist/core/src/change-detection/tracker.js +26 -0
- package/dist/core/src/debug-draw/lines.js +27 -0
- package/dist/core/src/debug-draw/points.js +9 -0
- package/dist/core/src/debug-draw/queue.js +77 -0
- package/dist/core/src/debug-draw/text.js +12 -0
- package/dist/core/src/ecs/archetype.js +271 -0
- package/dist/core/src/ecs/component.js +109 -0
- package/dist/core/src/ecs/entity.js +11 -0
- package/dist/core/src/ecs/events.js +73 -0
- package/dist/core/src/ecs/hierarchy.js +104 -0
- package/dist/core/src/ecs/hmr-swap-registry.js +15 -0
- package/dist/core/src/ecs/index.js +14 -0
- package/dist/core/src/ecs/query.js +110 -0
- package/dist/core/src/ecs/resource.js +3 -0
- package/dist/core/src/ecs/schedule.js +157 -0
- package/dist/core/src/ecs/system-params.js +45 -0
- package/dist/core/src/ecs/system.js +18 -0
- package/dist/core/src/ecs/world.js +292 -0
- package/dist/core/src/index.js +191 -0
- package/dist/core/src/input/context.js +69 -0
- package/dist/core/src/input/dom-handler.js +288 -0
- package/dist/core/src/input/local-player-manager.js +145 -0
- package/dist/core/src/input/mapping.js +36 -0
- package/dist/core/src/input/multi-sab-bridge.js +224 -0
- package/dist/core/src/input/multi-state.js +48 -0
- package/dist/core/src/input/sab-bridge.js +66 -0
- package/dist/core/src/input/state.js +108 -0
- package/dist/core/src/input/ui-router.js +76 -0
- package/dist/core/src/library/host.js +291 -0
- package/dist/core/src/library/index.js +1 -0
- package/dist/core/src/library/library.js +20 -0
- package/dist/core/src/material/compiler.js +73 -0
- package/dist/core/src/material/graph-bridge.js +119 -0
- package/dist/core/src/material/index.js +6 -0
- package/dist/core/src/material/library.js +414 -0
- package/dist/core/src/material/material.js +120 -0
- package/dist/core/src/material/variants.js +37 -0
- package/dist/core/src/math/mat4.js +198 -0
- package/dist/core/src/math/perlin-noise-2d.js +66 -0
- package/dist/core/src/math/perlin-noise-3d.js +76 -0
- package/dist/core/src/math/quat.js +29 -0
- package/dist/core/src/math/rng.js +25 -0
- package/dist/core/src/math/trig.js +42 -0
- package/dist/core/src/math/value-noise.js +49 -0
- package/dist/core/src/mesh/builder.js +137 -0
- package/dist/core/src/mesh/csg.js +250 -0
- package/dist/core/src/mesh/greased-line.js +102 -0
- package/dist/core/src/mesh/mesh.js +6 -0
- package/dist/core/src/mesh/parametric.js +392 -0
- package/dist/core/src/mesh/skinning.js +30 -0
- package/dist/core/src/mesh/vertex-layout.js +65 -0
- package/dist/core/src/module/cross-thread.js +126 -0
- package/dist/core/src/module/diagnostics.js +99 -0
- package/dist/core/src/module/host.js +449 -0
- package/dist/core/src/module/index.js +6 -0
- package/dist/core/src/module/module.js +1 -0
- package/dist/core/src/module/registry.js +83 -0
- package/dist/core/src/module/renderer-module.js +13 -0
- package/dist/core/src/module/ts-loader.js +20 -0
- package/dist/core/src/particles/compute-pass.js +329 -0
- package/dist/core/src/particles/emitter.js +113 -0
- package/dist/core/src/particles/index.js +7 -0
- package/dist/core/src/particles/particle-data.js +33 -0
- package/dist/core/src/particles/render-pass.js +338 -0
- package/dist/core/src/particles/simulator.js +224 -0
- package/dist/core/src/particles/system.js +157 -0
- package/dist/core/src/physics/body.js +25 -0
- package/dist/core/src/physics/ccd-heuristic.js +46 -0
- package/dist/core/src/physics/character.js +184 -0
- package/dist/core/src/physics/collider.js +36 -0
- package/dist/core/src/physics/collision-system.js +62 -0
- package/dist/core/src/physics/events.js +74 -0
- package/dist/core/src/physics/index.js +24 -0
- package/dist/core/src/physics/interface.js +14 -0
- package/dist/core/src/physics/interpolation-buffer.js +182 -0
- package/dist/core/src/physics/lifecycle.js +66 -0
- package/dist/core/src/physics/load-shedder.js +155 -0
- package/dist/core/src/physics/physics-accumulator.js +94 -0
- package/dist/core/src/physics/physics-system.js +142 -0
- package/dist/core/src/physics/ragdoll-presets.js +248 -0
- package/dist/core/src/physics/ragdoll-system.js +193 -0
- package/dist/core/src/physics/ragdoll.js +117 -0
- package/dist/core/src/physics/raycast.js +97 -0
- package/dist/core/src/physics/realm-manager.js +431 -0
- package/dist/core/src/physics/realm-worker-pool.js +181 -0
- package/dist/core/src/physics/realm-worker.js +91 -0
- package/dist/core/src/physics/realm.js +137 -0
- package/dist/core/src/physics/registry.js +43 -0
- package/dist/core/src/physics/safety.js +211 -0
- package/dist/core/src/physics/snapshot-manager.js +118 -0
- package/dist/core/src/physics/worker-protocol.js +1 -0
- package/dist/core/src/platform/bun-preload.js +175 -0
- package/dist/core/src/platform/css-stub.js +4 -0
- package/dist/core/src/platform/glob-polyfill.js +137 -0
- package/dist/core/src/platform/hidpi.js +52 -0
- package/dist/core/src/platform/pkg-root.js +27 -0
- package/dist/core/src/platform/render-surface.js +15 -0
- package/dist/core/src/platform/rpc.js +82 -0
- package/dist/core/src/platform/runtime.js +93 -0
- package/dist/core/src/plugin/context.js +144 -0
- package/dist/core/src/plugin/diagnostics.js +20 -0
- package/dist/core/src/plugin/discovery.js +124 -0
- package/dist/core/src/plugin/extension-loaders.js +111 -0
- package/dist/core/src/plugin/host.js +542 -0
- package/dist/core/src/plugin/index.js +19 -0
- package/dist/core/src/plugin/loader-asset.js +105 -0
- package/dist/core/src/plugin/loader-quickjs.js +67 -0
- package/dist/core/src/plugin/loader-wasm.js +385 -0
- package/dist/core/src/plugin/loader-worker.js +228 -0
- package/dist/core/src/plugin/manifest.js +424 -0
- package/dist/core/src/plugin/material-registry.js +44 -0
- package/dist/core/src/plugin/mcp-tools.js +147 -0
- package/dist/core/src/plugin/permissions.js +152 -0
- package/dist/core/src/plugin/quickjs-bridge.js +219 -0
- package/dist/core/src/plugin/registry.js +92 -0
- package/dist/core/src/plugin/sandbox-shim.js +79 -0
- package/dist/core/src/plugin/sandbox-worker.js +194 -0
- package/dist/core/src/plugin/wasm-abi.js +62 -0
- package/dist/core/src/plugin/wasm-worker.js +234 -0
- package/dist/core/src/plugin/workshop.js +131 -0
- package/dist/core/src/profiling/event-loop.js +164 -0
- package/dist/core/src/profiling/index.js +23 -0
- package/dist/core/src/profiling/iops/idb-patch.js +211 -0
- package/dist/core/src/profiling/iops/opfs-patch.js +206 -0
- package/dist/core/src/profiling/profiling-sab.js +632 -0
- package/dist/core/src/profiling/task-latency.js +118 -0
- package/dist/core/src/profiling/thread-metrics.js +103 -0
- package/dist/core/src/profiling/trace-event-writer.js +165 -0
- package/dist/core/src/profiling/warnings.js +304 -0
- package/dist/core/src/profiling/worker-prelude.js +281 -0
- package/dist/core/src/render/bind-group.js +33 -0
- package/dist/core/src/render/bindless/bindless-struct.js +39 -0
- package/dist/core/src/render/bindless/bindless.wgsl.js +163 -0
- package/dist/core/src/render/bindless/frame-bindings.js +142 -0
- package/dist/core/src/render/bindless/index.js +6 -0
- package/dist/core/src/render/bindless/material-manager.js +182 -0
- package/dist/core/src/render/bindless/texture-registry.js +498 -0
- package/dist/core/src/render/buffer.js +74 -0
- package/dist/core/src/render/camera-2d.js +151 -0
- package/dist/core/src/render/camera-controller.js +370 -0
- package/dist/core/src/render/camera.js +332 -0
- package/dist/core/src/render/canvas-resize-watcher.js +36 -0
- package/dist/core/src/render/compute-kernel.js +130 -0
- package/dist/core/src/render/constants.js +2 -0
- package/dist/core/src/render/device.js +91 -0
- package/dist/core/src/render/frame-graph.js +594 -0
- package/dist/core/src/render/frustum.js +152 -0
- package/dist/core/src/render/fullscreen-vs.js +24 -0
- package/dist/core/src/render/g-buffer.js +156 -0
- package/dist/core/src/render/game-renderer.js +1165 -0
- package/dist/core/src/render/gpu-driven/cull-pass.js +352 -0
- package/dist/core/src/render/gpu-driven/hzb.js +183 -0
- package/dist/core/src/render/gpu-driven/index.js +6 -0
- package/dist/core/src/render/gpu-driven/indirect-draw-pass.js +300 -0
- package/dist/core/src/render/gpu-driven/instance-buffer.js +150 -0
- package/dist/core/src/render/gpu-driven/mesh-table.js +130 -0
- package/dist/core/src/render/gpu-driven/passes/hzb-build-pass.js +39 -0
- package/dist/core/src/render/gpu-utils.js +72 -0
- package/dist/core/src/render/hdr.js +69 -0
- package/dist/core/src/render/hot-reload.js +236 -0
- package/dist/core/src/render/ibl-bind-group.js +232 -0
- package/dist/core/src/render/ibl.js +148 -0
- package/dist/core/src/render/index.js +86 -0
- package/dist/core/src/render/input-manager.js +224 -0
- package/dist/core/src/render/lighting/area-light.js +142 -0
- package/dist/core/src/render/lighting/cluster-grid.js +255 -0
- package/dist/core/src/render/lighting/cluster-types.js +87 -0
- package/dist/core/src/render/lighting/ies-parser.js +111 -0
- package/dist/core/src/render/lighting.js +300 -0
- package/dist/core/src/render/material-types/depth.wgsl +44 -0
- package/dist/core/src/render/material-types/line.wgsl +50 -0
- package/dist/core/src/render/material-types/matcap.wgsl +51 -0
- package/dist/core/src/render/material-types/normal.wgsl +41 -0
- package/dist/core/src/render/material-types/physical.wgsl +152 -0
- package/dist/core/src/render/material-types/sprite.wgsl +46 -0
- package/dist/core/src/render/material-types/sss.wgsl +79 -0
- package/dist/core/src/render/material-types/toon.wgsl +79 -0
- package/dist/core/src/render/passes/README.md +121 -0
- package/dist/core/src/render/passes/atmosphere.js +107 -0
- package/dist/core/src/render/passes/cluster-lighting-pass.js +441 -0
- package/dist/core/src/render/passes/csm.js +338 -0
- package/dist/core/src/render/passes/cubemap-capture.js +93 -0
- package/dist/core/src/render/passes/debug-viz.js +248 -0
- package/dist/core/src/render/passes/debug.js +500 -0
- package/dist/core/src/render/passes/decal-mesh.js +86 -0
- package/dist/core/src/render/passes/decal-pass.js +344 -0
- package/dist/core/src/render/passes/deferred-lighting.js +406 -0
- package/dist/core/src/render/passes/depth-prepass.js +148 -0
- package/dist/core/src/render/passes/dome-360.js +68 -0
- package/dist/core/src/render/passes/fluid-render.js +116 -0
- package/dist/core/src/render/passes/gi-types.js +78 -0
- package/dist/core/src/render/passes/graph-compute.js +251 -0
- package/dist/core/src/render/passes/greased-line-pass.js +218 -0
- package/dist/core/src/render/passes/morph-target.js +35 -0
- package/dist/core/src/render/passes/opaque.js +966 -0
- package/dist/core/src/render/passes/point-light-shadow.js +221 -0
- package/dist/core/src/render/passes/procedural-texture.js +142 -0
- package/dist/core/src/render/passes/reflection-probe.js +100 -0
- package/dist/core/src/render/passes/rsm-pass.js +228 -0
- package/dist/core/src/render/passes/sdf-text.js +114 -0
- package/dist/core/src/render/passes/shadow-map.js +121 -0
- package/dist/core/src/render/passes/shadow.js +191 -0
- package/dist/core/src/render/passes/skinning-vs.js +102 -0
- package/dist/core/src/render/passes/skinning.js +282 -0
- package/dist/core/src/render/passes/sky-dome.js +380 -0
- package/dist/core/src/render/passes/skybox.js +146 -0
- package/dist/core/src/render/passes/spot-light-shadow.js +223 -0
- package/dist/core/src/render/passes/terrain.js +303 -0
- package/dist/core/src/render/passes/transparent.js +323 -0
- package/dist/core/src/render/passes/underwater-fog.js +173 -0
- package/dist/core/src/render/passes/video-texture.js +58 -0
- package/dist/core/src/render/passes/volumetric-pass.js +278 -0
- package/dist/core/src/render/passes/volumetric-types.js +96 -0
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* it instead of stomping to white, so runtime tints survive texture swaps. */
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* Toggle takes effect on the next uploadModel/reuploadModel (textures are
|
|
126
129
|
* re-registered into a mipmapped bucket). */
|
|
@@ -437,14 +440,26 @@ export class ModelRenderer {
|
|
|
437
440
|
const vertexCount = mesh.vertexCount;
|
|
438
441
|
const stride = 11; // pos3 + normal3 + uv2 + color3
|
|
439
442
|
const interleaved = new Float32Array(vertexCount * stride);
|
|
443
|
+
const sOff = mesh.surfaceOffset ?? 0;
|
|
444
|
+
const sg = mesh.surfaceGirth;
|
|
445
|
+
const gA = sg ? sg.axes[0] : -1, gB = sg ? sg.axes[1] : -1;
|
|
446
|
+
const gCA = sg ? sg.centers[0] : 0, gCB = sg ? sg.centers[1] : 0;
|
|
447
|
+
const p = [0, 0, 0];
|
|
440
448
|
|
|
441
449
|
for (let v = 0; v < vertexCount; v++) {
|
|
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|
-
|
|
443
|
-
|
|
444
|
-
|
|
445
|
-
|
|
446
|
-
|
|
447
|
-
|
|
450
|
+
const nx = mesh.vertices[v * 6 + 3], ny = mesh.vertices[v * 6 + 4], nz = mesh.vertices[v * 6 + 5];
|
|
451
|
+
p[0] = mesh.vertices[v * 6]; p[1] = mesh.vertices[v * 6 + 1]; p[2] = mesh.vertices[v * 6 + 2];
|
|
452
|
+
if (sg) {
|
|
453
|
+
const s = 1 + sg.factor * sg.weights[v];
|
|
454
|
+
p[gA] = gCA + (p[gA] - gCA) * s;
|
|
455
|
+
p[gB] = gCB + (p[gB] - gCB) * s;
|
|
456
|
+
}
|
|
457
|
+
interleaved[v * stride] = p[0] - nx * sOff;
|
|
458
|
+
interleaved[v * stride + 1] = p[1] - ny * sOff;
|
|
459
|
+
interleaved[v * stride + 2] = p[2] - nz * sOff;
|
|
460
|
+
interleaved[v * stride + 3] = nx;
|
|
461
|
+
interleaved[v * stride + 4] = ny;
|
|
462
|
+
interleaved[v * stride + 5] = nz;
|
|
448
463
|
interleaved[v * stride + 6] = mesh.uvs ? mesh.uvs[v * 2] : 0;
|
|
449
464
|
interleaved[v * stride + 7] = mesh.uvs ? mesh.uvs[v * 2 + 1] : 0;
|
|
450
465
|
interleaved[v * stride + 8] = mesh.colors ? mesh.colors[v * 3] : 1;
|
|
@@ -487,8 +502,9 @@ export class ModelRenderer {
|
|
|
487
502
|
bindlessMatIndex = existing;
|
|
488
503
|
} else {
|
|
489
504
|
const mat = materials?.[matIdx];
|
|
505
|
+
const baseColor: [number, number, number, number] = mat?.baseColor ?? [1, 1, 1, 1];
|
|
490
506
|
bindlessMatIndex = this.bindless.materialManager.registerMaterial({
|
|
491
|
-
baseColor
|
|
507
|
+
baseColor,
|
|
492
508
|
roughness: mat?.roughness ?? 1,
|
|
493
509
|
metallic: mat?.metallic ?? 0,
|
|
494
510
|
emissiveIntensity: 0,
|
|
@@ -499,6 +515,7 @@ export class ModelRenderer {
|
|
|
499
515
|
emissiveTexHandle: this.bindless.registry.defaultWhiteHandle,
|
|
500
516
|
});
|
|
501
517
|
this.meshMaterialIndex.set(materialKey, bindlessMatIndex);
|
|
518
|
+
this.meshBaseColor.set(materialKey, baseColor);
|
|
502
519
|
|
|
503
520
|
// Async load this material's texture (embedded data or external URI)
|
|
504
521
|
if (mat?.textureData && mat.textureData.byteLength > 0) {
|
|
@@ -541,7 +558,7 @@ export class ModelRenderer {
|
|
|
541
558
|
|
|
542
559
|
if (resources.length < meshes.length) {
|
|
543
560
|
log.warn(
|
|
544
|
-
"
|
|
561
|
+
"model-renderer",
|
|
545
562
|
`Uniform buffer full: uploaded ${resources.length}/${meshes.length} meshes for "${nodeId}" ` +
|
|
546
563
|
`(${uniformOffset}/${ModelRenderer.MAX_MODELS} slots used). ` +
|
|
547
564
|
`Increase MAX_MODELS to avoid invisible models.`,
|
|
@@ -669,7 +686,7 @@ export class ModelRenderer {
|
|
|
669
686
|
const materialIndex = this.meshMaterialIndex.get(materialKey);
|
|
670
687
|
if (materialIndex !== undefined) {
|
|
671
688
|
const matParams: MaterialParams = {
|
|
672
|
-
baseColor: [1, 1, 1, 1],
|
|
689
|
+
baseColor: this.meshBaseColor.get(materialKey) ?? [1, 1, 1, 1],
|
|
673
690
|
roughness: 1,
|
|
674
691
|
metallic: 0,
|
|
675
692
|
emissiveIntensity: 0,
|
|
@@ -682,10 +699,10 @@ export class ModelRenderer {
|
|
|
682
699
|
this.bindless.materialManager.updateMaterial(materialIndex, matParams);
|
|
683
700
|
}
|
|
684
701
|
|
|
685
|
-
log.info("
|
|
702
|
+
log.info("model-renderer", `Texture ready for ${materialKey}: ${imageBitmap.width}x${imageBitmap.height} (bindless)`);
|
|
686
703
|
imageBitmap.close();
|
|
687
704
|
} catch (e) {
|
|
688
|
-
log.error("
|
|
705
|
+
log.error("model-renderer", `Failed to load texture for ${materialKey}: ${e}`);
|
|
689
706
|
}
|
|
690
707
|
}
|
|
691
708
|
|
|
@@ -723,7 +740,7 @@ export class ModelRenderer {
|
|
|
723
740
|
const materialIndex = this.meshMaterialIndex.get(materialKey);
|
|
724
741
|
if (materialIndex !== undefined) {
|
|
725
742
|
const matParams: MaterialParams = {
|
|
726
|
-
baseColor: [1, 1, 1, 1],
|
|
743
|
+
baseColor: this.meshBaseColor.get(materialKey) ?? [1, 1, 1, 1],
|
|
727
744
|
roughness: 1,
|
|
728
745
|
metallic: 0,
|
|
729
746
|
emissiveIntensity: 0,
|
|
@@ -738,7 +755,7 @@ export class ModelRenderer {
|
|
|
738
755
|
|
|
739
756
|
imageBitmap.close();
|
|
740
757
|
} catch (e) {
|
|
741
|
-
log.error("
|
|
758
|
+
log.error("model-renderer", `Failed to load texture from URI for ${materialKey} (${textureUri}): ${e}`);
|
|
742
759
|
}
|
|
743
760
|
}
|
|
744
761
|
|
|
@@ -784,7 +801,7 @@ export class ModelRenderer {
|
|
|
784
801
|
if (materialIndex !== undefined) {
|
|
785
802
|
const albedoHandle = this.meshAlbedoHandle.get(materialKey) ?? this.bindless.registry.defaultWhiteHandle;
|
|
786
803
|
const matParams: MaterialParams = {
|
|
787
|
-
baseColor: [1, 1, 1, 1],
|
|
804
|
+
baseColor: this.meshBaseColor.get(materialKey) ?? [1, 1, 1, 1],
|
|
788
805
|
roughness: 1,
|
|
789
806
|
metallic: 0,
|
|
790
807
|
emissiveIntensity: 0,
|
|
@@ -797,10 +814,10 @@ export class ModelRenderer {
|
|
|
797
814
|
this.bindless.materialManager.updateMaterial(materialIndex, matParams);
|
|
798
815
|
}
|
|
799
816
|
|
|
800
|
-
log.info("
|
|
817
|
+
log.info("model-renderer", `Normal texture ready for ${materialKey}: ${imageBitmap.width}x${imageBitmap.height}`);
|
|
801
818
|
imageBitmap.close();
|
|
802
819
|
} catch (e) {
|
|
803
|
-
log.error("
|
|
820
|
+
log.error("model-renderer", `Failed to load normal texture for ${materialKey}: ${e}`);
|
|
804
821
|
}
|
|
805
822
|
}
|
|
806
823
|
|
|
@@ -829,11 +846,53 @@ export class ModelRenderer {
|
|
|
829
846
|
this.bindless.materialManager.unregisterMaterial(matIdx);
|
|
830
847
|
}
|
|
831
848
|
this.meshMaterialIndex.delete(materialKey);
|
|
849
|
+
this.meshBaseColor.delete(materialKey);
|
|
850
|
+
this.meshAlbedoHandle.delete(materialKey);
|
|
851
|
+
this.meshNormalTextureSourceId.delete(materialKey);
|
|
832
852
|
this.textureLoadVersion.delete(materialKey);
|
|
833
853
|
}
|
|
834
854
|
}
|
|
835
855
|
}
|
|
836
856
|
|
|
857
|
+
/**
|
|
858
|
+
* Update an already-registered material at runtime: reload its albedo
|
|
859
|
+
* texture when `mat.textureData` is present (in-place registry update — no
|
|
860
|
+
* mesh re-upload or texture flicker) and apply its baseColor. Used by the
|
|
861
|
+
* character customizer for texture options + tints; a no-op for materials
|
|
862
|
+
* the node never registered.
|
|
863
|
+
*/
|
|
864
|
+
updateMeshMaterial(nodeId: string, materialIndex: number, mat: MaterialData): void {
|
|
865
|
+
if (!this.bindless) return;
|
|
866
|
+
const materialKey = `${nodeId}:${materialIndex}`;
|
|
867
|
+
const bindlessMatIndex = this.meshMaterialIndex.get(materialKey);
|
|
868
|
+
if (bindlessMatIndex === undefined) return;
|
|
869
|
+
|
|
870
|
+
this.meshBaseColor.set(materialKey, mat.baseColor ?? [1, 1, 1, 1]);
|
|
871
|
+
|
|
872
|
+
if (mat.textureData && mat.textureData.byteLength > 0) {
|
|
873
|
+
const version = (this.textureLoadVersion.get(materialKey) ?? 0) + 1;
|
|
874
|
+
this.textureLoadVersion.set(materialKey, version);
|
|
875
|
+
void this.loadMeshTexture(materialKey, mat.textureData, version);
|
|
876
|
+
// The async load completes the updateMaterial call with the real
|
|
877
|
+
// texture handle; the immediate write below just applies the tint early.
|
|
878
|
+
}
|
|
879
|
+
const normalSourceId = this.meshNormalTextureSourceId.get(materialKey);
|
|
880
|
+
const normalHandle = normalSourceId
|
|
881
|
+
? (this.bindless.registry.getRegistration(normalSourceId)?.handle ?? this.bindless.registry.defaultNormalHandle)
|
|
882
|
+
: this.bindless.registry.defaultNormalHandle;
|
|
883
|
+
this.bindless.materialManager.updateMaterial(bindlessMatIndex, {
|
|
884
|
+
baseColor: this.meshBaseColor.get(materialKey)!,
|
|
885
|
+
roughness: mat.roughness ?? 1,
|
|
886
|
+
metallic: mat.metallic ?? 0,
|
|
887
|
+
emissiveIntensity: 0,
|
|
888
|
+
albedoTexHandle: this.meshAlbedoHandle.get(materialKey) ?? this.bindless.registry.defaultWhiteHandle,
|
|
889
|
+
normalTexHandle: normalHandle,
|
|
890
|
+
metallicRoughnessTexHandle: this.bindless.registry.defaultWhiteHandle,
|
|
891
|
+
aoTexHandle: this.bindless.registry.defaultWhiteHandle,
|
|
892
|
+
emissiveTexHandle: this.bindless.registry.defaultWhiteHandle,
|
|
893
|
+
});
|
|
894
|
+
}
|
|
895
|
+
|
|
837
896
|
reuploadModel(nodeId: string, meshes: MeshData[], materials?: MaterialData[], modelBaseUrl?: string): number {
|
|
838
897
|
// Preserve existing per-mesh texture registrations to avoid flickering on
|
|
839
898
|
// part selection changes. Per-mesh material indices are reused.
|
|
@@ -857,14 +916,26 @@ export class ModelRenderer {
|
|
|
857
916
|
const vertexCount = mesh.vertexCount;
|
|
858
917
|
const stride = 11;
|
|
859
918
|
const interleaved = new Float32Array(vertexCount * stride);
|
|
919
|
+
const sOff = mesh.surfaceOffset ?? 0;
|
|
920
|
+
const sg = mesh.surfaceGirth;
|
|
921
|
+
const gA = sg ? sg.axes[0] : -1, gB = sg ? sg.axes[1] : -1;
|
|
922
|
+
const gCA = sg ? sg.centers[0] : 0, gCB = sg ? sg.centers[1] : 0;
|
|
923
|
+
const p = [0, 0, 0];
|
|
860
924
|
|
|
861
925
|
for (let v = 0; v < vertexCount; v++) {
|
|
862
|
-
|
|
863
|
-
|
|
864
|
-
|
|
865
|
-
|
|
866
|
-
|
|
867
|
-
|
|
926
|
+
const nx = mesh.vertices[v * 6 + 3], ny = mesh.vertices[v * 6 + 4], nz = mesh.vertices[v * 6 + 5];
|
|
927
|
+
p[0] = mesh.vertices[v * 6]; p[1] = mesh.vertices[v * 6 + 1]; p[2] = mesh.vertices[v * 6 + 2];
|
|
928
|
+
if (sg) {
|
|
929
|
+
const s = 1 + sg.factor * sg.weights[v];
|
|
930
|
+
p[gA] = gCA + (p[gA] - gCA) * s;
|
|
931
|
+
p[gB] = gCB + (p[gB] - gCB) * s;
|
|
932
|
+
}
|
|
933
|
+
interleaved[v * stride] = p[0] - nx * sOff;
|
|
934
|
+
interleaved[v * stride + 1] = p[1] - ny * sOff;
|
|
935
|
+
interleaved[v * stride + 2] = p[2] - nz * sOff;
|
|
936
|
+
interleaved[v * stride + 3] = nx;
|
|
937
|
+
interleaved[v * stride + 4] = ny;
|
|
938
|
+
interleaved[v * stride + 5] = nz;
|
|
868
939
|
interleaved[v * stride + 6] = mesh.uvs ? mesh.uvs[v * 2] : 0;
|
|
869
940
|
interleaved[v * stride + 7] = mesh.uvs ? mesh.uvs[v * 2 + 1] : 0;
|
|
870
941
|
interleaved[v * stride + 8] = mesh.colors ? mesh.colors[v * 3] : 1;
|
|
@@ -905,8 +976,9 @@ export class ModelRenderer {
|
|
|
905
976
|
bindlessMatIndex = existing;
|
|
906
977
|
} else {
|
|
907
978
|
const mat = materials?.[matIdx];
|
|
979
|
+
const baseColor: [number, number, number, number] = mat?.baseColor ?? [1, 1, 1, 1];
|
|
908
980
|
bindlessMatIndex = this.bindless.materialManager.registerMaterial({
|
|
909
|
-
baseColor
|
|
981
|
+
baseColor,
|
|
910
982
|
roughness: mat?.roughness ?? 1,
|
|
911
983
|
metallic: mat?.metallic ?? 0,
|
|
912
984
|
emissiveIntensity: 0,
|
|
@@ -917,6 +989,7 @@ export class ModelRenderer {
|
|
|
917
989
|
emissiveTexHandle: this.bindless.registry.defaultWhiteHandle,
|
|
918
990
|
});
|
|
919
991
|
this.meshMaterialIndex.set(materialKey, bindlessMatIndex);
|
|
992
|
+
this.meshBaseColor.set(materialKey, baseColor);
|
|
920
993
|
|
|
921
994
|
// Start async texture load if this material has texture data and no
|
|
922
995
|
// existing registration (first time seeing this material).
|
|
@@ -14,7 +14,8 @@
|
|
|
14
14
|
// still valid for wiring against future sources)
|
|
15
15
|
// ============================================================================
|
|
16
16
|
|
|
17
|
-
import { resourceToken
|
|
17
|
+
import { resourceToken } from "@downdraft/engine/ecs/resource";
|
|
18
|
+
import type { EngineLibrary } from "@downdraft/engine/library/library";
|
|
18
19
|
import type { GamepadSource } from "@downdraft/engine/input/local-player-manager";
|
|
19
20
|
import { GamepadDevicesChannel } from "@downdraft/engine/sab/gamepad-devices";
|
|
20
21
|
import { GamepadHub, type GamepadHubOptions } from "./hub";
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
// ============================================================================
|
|
2
|
+
// @downdraft/engine/libraries/inspectable — schema'd registry of named
|
|
3
|
+
// game-state nodes that automation can read and write semantically
|
|
4
|
+
// (no synthetic input). See inspectable.ts for the design notes.
|
|
5
|
+
// ============================================================================
|
|
6
|
+
|
|
7
|
+
export {
|
|
8
|
+
InspectableError, InspectableRegistry,
|
|
9
|
+
type InspectableNode, type InspectableNodeInfo, type InspectableSetResult,
|
|
10
|
+
type InspectableThread, type InspectableType
|
|
11
|
+
} from "./inspectable";
|
|
@@ -0,0 +1,277 @@
|
|
|
1
|
+
// ============================================================================
|
|
2
|
+
// inspectable.ts — InspectableRegistry: a schema'd, hierarchical registry of
|
|
3
|
+
// named game-state nodes that automation (MCP tools, devtools) can read and
|
|
4
|
+
// write WITHOUT synthesizing user input.
|
|
5
|
+
//
|
|
6
|
+
// Why callbacks instead of field reflection: most interesting state isn't
|
|
7
|
+
// live-bound — e.g. `CharacterCustomization.girth` only takes effect after
|
|
8
|
+
// the game re-runs resolveCustomizationMeshes() and re-uploads meshes. A raw
|
|
9
|
+
// `obj[key] = value` would silently desync the store, the rendered mesh, and
|
|
10
|
+
// the sim. Each node therefore carries a `set()` that routes through the same
|
|
11
|
+
// apply function the game's own UI calls.
|
|
12
|
+
//
|
|
13
|
+
// Hierarchy is derived from dot-separated `path`s ("player.customization.
|
|
14
|
+
// girth") — no class hierarchy or decorator machinery required.
|
|
15
|
+
//
|
|
16
|
+
// Thread model: `set()` runs in whatever thread hosts the registry. For
|
|
17
|
+
// sim-authoritative state, implement `set` as a dispatch over the game's
|
|
18
|
+
// RendererToSimMessage channel and let `get` read the last received snapshot;
|
|
19
|
+
// mark the node `thread: "sim"` so callers know the write isn't synchronous.
|
|
20
|
+
//
|
|
21
|
+
// When to use what:
|
|
22
|
+
// - inspectable_* tools (this registry) — semantic game state with schema
|
|
23
|
+
// - add_component (editor MCP) — ECS component data
|
|
24
|
+
// - extraTools / set_test_state — bespoke escape hatches
|
|
25
|
+
// - inject_input / dispatch_* — exercising the real input pipeline
|
|
26
|
+
// ============================================================================
|
|
27
|
+
|
|
28
|
+
export type InspectableType = "number" | "boolean" | "string" | "enum" | "json";
|
|
29
|
+
|
|
30
|
+
/** Which thread owns the value. Informational — writes always execute in the
|
|
31
|
+
* thread hosting the registry. */
|
|
32
|
+
export type InspectableThread = "renderer" | "sim" | "main";
|
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33
|
+
|
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34
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+
/**
|
|
35
|
+
* One addressable piece of game state.
|
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36
|
+
*
|
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37
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+
* Path convention: dot-separated identifiers ("player.customization.girth").
|
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38
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+
* Segments must not contain `.` — arbitrary map keys (material names with
|
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39
|
+
* spaces/dots) belong in a `json` node that writes the whole map.
|
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40
|
+
*/
|
|
41
|
+
export interface InspectableNode {
|
|
42
|
+
path: string;
|
|
43
|
+
label?: string;
|
|
44
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+
description?: string;
|
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45
|
+
type: InspectableType;
|
|
46
|
+
/** number only — inclusive bounds enforced on set. */
|
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47
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+
min?: number;
|
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48
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+
max?: number;
|
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49
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+
/** enum only — lazy so dynamic option lists (variant catalogs) stay fresh. */
|
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50
|
+
enum?: () => readonly string[];
|
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51
|
+
/** Default false. Nodes without `set` are treated as read-only regardless. */
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52
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+
readOnly?: boolean;
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53
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+
thread?: InspectableThread;
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54
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+
get(): unknown;
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55
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+
/** Routes through the game's apply pipeline (store update → re-resolve →
|
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56
|
+
* sim dispatch). May be async when the apply involves uploads. */
|
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57
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+
set?(value: unknown): void | Promise<void>;
|
|
58
|
+
}
|
|
59
|
+
|
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60
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+
/** Serializable descriptor returned by list()/tree() — no live `get` call. */
|
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61
|
+
export interface InspectableNodeInfo {
|
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62
|
+
path: string;
|
|
63
|
+
label?: string;
|
|
64
|
+
description?: string;
|
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65
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+
type: InspectableType;
|
|
66
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+
min?: number;
|
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67
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+
max?: number;
|
|
68
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+
options?: readonly string[];
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69
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+
readOnly: boolean;
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70
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+
thread?: InspectableThread;
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71
|
+
children?: InspectableNodeInfo[];
|
|
72
|
+
}
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73
|
+
|
|
74
|
+
export interface InspectableSetResult {
|
|
75
|
+
path: string;
|
|
76
|
+
value: unknown;
|
|
77
|
+
}
|
|
78
|
+
|
|
79
|
+
export class InspectableError extends Error {
|
|
80
|
+
constructor(
|
|
81
|
+
message: string,
|
|
82
|
+
/** Machine-readable hint for callers that want to distinguish failures. */
|
|
83
|
+
readonly reason: "not_found" | "read_only" | "bad_type" | "out_of_range" | "bad_enum",
|
|
84
|
+
) {
|
|
85
|
+
super(message);
|
|
86
|
+
this.name = "InspectableError";
|
|
87
|
+
}
|
|
88
|
+
}
|
|
89
|
+
|
|
90
|
+
export class InspectableRegistry {
|
|
91
|
+
private nodes = new Map<string, InspectableNode>();
|
|
92
|
+
private listeners = new Set<(path: string, value: unknown) => void>();
|
|
93
|
+
|
|
94
|
+
/** Register a node. Returns an unregister function. Throws on duplicate paths. */
|
|
95
|
+
register(node: InspectableNode): () => void {
|
|
96
|
+
if (!node.path) throw new InspectableError("Node requires a path", "bad_type");
|
|
97
|
+
if (this.nodes.has(node.path)) {
|
|
98
|
+
throw new InspectableError(`Node "${node.path}" is already registered`, "bad_type");
|
|
99
|
+
}
|
|
100
|
+
this.nodes.set(node.path, node);
|
|
101
|
+
return () => { this.nodes.delete(node.path); };
|
|
102
|
+
}
|
|
103
|
+
|
|
104
|
+
registerAll(nodes: InspectableNode[]): () => void {
|
|
105
|
+
const unsubs = nodes.map((n) => this.register(n));
|
|
106
|
+
return () => { unsubs.forEach((u) => u()); };
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
unregister(path: string): boolean {
|
|
110
|
+
return this.nodes.delete(path);
|
|
111
|
+
}
|
|
112
|
+
|
|
113
|
+
has(path: string): boolean {
|
|
114
|
+
return this.nodes.has(path);
|
|
115
|
+
}
|
|
116
|
+
|
|
117
|
+
size(): number {
|
|
118
|
+
return this.nodes.size;
|
|
119
|
+
}
|
|
120
|
+
|
|
121
|
+
/** Node descriptors (schema only — no live reads), optionally filtered to
|
|
122
|
+
* a path prefix ("player" matches "player.health" but not "players.x"). */
|
|
123
|
+
list(prefix?: string): InspectableNodeInfo[] {
|
|
124
|
+
const out: InspectableNodeInfo[] = [];
|
|
125
|
+
for (const node of this.nodes.values()) {
|
|
126
|
+
if (prefix && node.path !== prefix && !node.path.startsWith(prefix + ".")) continue;
|
|
127
|
+
out.push(this.describeNode(node));
|
|
128
|
+
}
|
|
129
|
+
return out.sort((a, b) => a.path.localeCompare(b.path));
|
|
130
|
+
}
|
|
131
|
+
|
|
132
|
+
/** Nested tree of node descriptors — intermediate path segments become
|
|
133
|
+
* grouping objects with `children` and a synthesized `type: "json"`. */
|
|
134
|
+
tree(prefix?: string): InspectableNodeInfo[] {
|
|
135
|
+
interface TreeEntry extends InspectableNodeInfo { _kids: Map<string, TreeEntry>; }
|
|
136
|
+
const roots = new Map<string, TreeEntry>();
|
|
137
|
+
for (const info of this.list(prefix)) {
|
|
138
|
+
const segs = info.path.split(".");
|
|
139
|
+
let kids = roots;
|
|
140
|
+
for (let i = 0; i < segs.length; i++) {
|
|
141
|
+
const leaf = i === segs.length - 1;
|
|
142
|
+
let entry = kids.get(segs[i]);
|
|
143
|
+
if (!entry) {
|
|
144
|
+
entry = {
|
|
145
|
+
path: segs.slice(0, i + 1).join("."),
|
|
146
|
+
type: "json",
|
|
147
|
+
readOnly: true,
|
|
148
|
+
children: [],
|
|
149
|
+
_kids: new Map(),
|
|
150
|
+
} as TreeEntry;
|
|
151
|
+
kids.set(segs[i], entry);
|
|
152
|
+
}
|
|
153
|
+
if (leaf) Object.assign(entry, info, { children: entry.children, _kids: entry._kids });
|
|
154
|
+
kids = entry._kids;
|
|
155
|
+
}
|
|
156
|
+
}
|
|
157
|
+
const strip = (entries: Map<string, TreeEntry>): InspectableNodeInfo[] =>
|
|
158
|
+
[...entries.values()].map(({ _kids, ...info }) => ({
|
|
159
|
+
...info,
|
|
160
|
+
children: _kids.size ? strip(_kids) : undefined,
|
|
161
|
+
}));
|
|
162
|
+
return strip(roots);
|
|
163
|
+
}
|
|
164
|
+
|
|
165
|
+
/** Schema descriptor for a single node (throws on unknown path). */
|
|
166
|
+
describe(path: string): InspectableNodeInfo {
|
|
167
|
+
return this.describeNode(this.node(path));
|
|
168
|
+
}
|
|
169
|
+
|
|
170
|
+
/** Current value of a node. */
|
|
171
|
+
get(path: string): InspectableSetResult {
|
|
172
|
+
const node = this.node(path);
|
|
173
|
+
return { path, value: node.get() };
|
|
174
|
+
}
|
|
175
|
+
|
|
176
|
+
/** Validate and apply a write through the node's `set()`, then return a
|
|
177
|
+
* fresh `get()` echo so callers see what actually landed. */
|
|
178
|
+
async set(path: string, value: unknown): Promise<InspectableSetResult> {
|
|
179
|
+
const node = this.node(path);
|
|
180
|
+
if (node.readOnly || !node.set) {
|
|
181
|
+
throw new InspectableError(`Node "${path}" is read-only`, "read_only");
|
|
182
|
+
}
|
|
183
|
+
this.validate(node, value);
|
|
184
|
+
await node.set(value);
|
|
185
|
+
const result = { path, value: node.get() };
|
|
186
|
+
this.listeners.forEach((l) => {
|
|
187
|
+
try { l(path, result.value); } catch { /* listener errors don't fail the write */ }
|
|
188
|
+
});
|
|
189
|
+
return result;
|
|
190
|
+
}
|
|
191
|
+
|
|
192
|
+
/** Subscribe to successful writes (path + resulting value). */
|
|
193
|
+
onChanged(listener: (path: string, value: unknown) => void): () => void {
|
|
194
|
+
this.listeners.add(listener);
|
|
195
|
+
return () => { this.listeners.delete(listener); };
|
|
196
|
+
}
|
|
197
|
+
|
|
198
|
+
private node(path: string): InspectableNode {
|
|
199
|
+
const node = this.nodes.get(path);
|
|
200
|
+
if (node) return node;
|
|
201
|
+
// Suggest likely targets: children of the queried path, ancestors, and
|
|
202
|
+
// siblings sharing the parent prefix ("player.heal" → "player.health").
|
|
203
|
+
const parent = path.slice(0, path.lastIndexOf("."));
|
|
204
|
+
const near = [...this.nodes.keys()].filter((k) =>
|
|
205
|
+
k.startsWith(path + ".") || path.startsWith(k + ".") ||
|
|
206
|
+
(parent && k.startsWith(parent + ".")));
|
|
207
|
+
throw new InspectableError(
|
|
208
|
+
`Unknown inspectable path "${path}"` + (near.length ? `. Did you mean: ${near.slice(0, 8).join(", ")}?` : ""),
|
|
209
|
+
"not_found",
|
|
210
|
+
);
|
|
211
|
+
}
|
|
212
|
+
|
|
213
|
+
private validate(node: InspectableNode, value: unknown): void {
|
|
214
|
+
switch (node.type) {
|
|
215
|
+
case "number": {
|
|
216
|
+
if (typeof value !== "number" || !Number.isFinite(value)) {
|
|
217
|
+
throw new InspectableError(`"${node.path}" expects a finite number, got ${typeof value}`, "bad_type");
|
|
218
|
+
}
|
|
219
|
+
if (node.min !== undefined && value < node.min || node.max !== undefined && value > node.max) {
|
|
220
|
+
throw new InspectableError(
|
|
221
|
+
`"${node.path}" must be within [${node.min ?? "-∞"}, ${node.max ?? "+∞"}], got ${value}`,
|
|
222
|
+
"out_of_range",
|
|
223
|
+
);
|
|
224
|
+
}
|
|
225
|
+
return;
|
|
226
|
+
}
|
|
227
|
+
case "boolean":
|
|
228
|
+
if (typeof value !== "boolean") {
|
|
229
|
+
throw new InspectableError(`"${node.path}" expects a boolean, got ${typeof value}`, "bad_type");
|
|
230
|
+
}
|
|
231
|
+
return;
|
|
232
|
+
case "string":
|
|
233
|
+
if (typeof value !== "string") {
|
|
234
|
+
throw new InspectableError(`"${node.path}" expects a string, got ${typeof value}`, "bad_type");
|
|
235
|
+
}
|
|
236
|
+
return;
|
|
237
|
+
case "enum": {
|
|
238
|
+
const options = node.enum?.() ?? [];
|
|
239
|
+
if (typeof value !== "string" || !options.includes(value)) {
|
|
240
|
+
throw new InspectableError(
|
|
241
|
+
`"${node.path}" must be one of [${options.join(", ")}], got ${JSON.stringify(value)}`,
|
|
242
|
+
"bad_enum",
|
|
243
|
+
);
|
|
244
|
+
}
|
|
245
|
+
return;
|
|
246
|
+
}
|
|
247
|
+
case "json":
|
|
248
|
+
if (!isJsonSerializable(value)) {
|
|
249
|
+
throw new InspectableError(`"${node.path}" expects a JSON-serializable value`, "bad_type");
|
|
250
|
+
}
|
|
251
|
+
return;
|
|
252
|
+
}
|
|
253
|
+
}
|
|
254
|
+
|
|
255
|
+
private describeNode(node: InspectableNode): InspectableNodeInfo {
|
|
256
|
+
return {
|
|
257
|
+
path: node.path,
|
|
258
|
+
label: node.label,
|
|
259
|
+
description: node.description,
|
|
260
|
+
type: node.type,
|
|
261
|
+
min: node.min,
|
|
262
|
+
max: node.max,
|
|
263
|
+
options: node.type === "enum" ? (node.enum?.() ?? []) : undefined,
|
|
264
|
+
readOnly: node.readOnly ?? !node.set,
|
|
265
|
+
thread: node.thread,
|
|
266
|
+
};
|
|
267
|
+
}
|
|
268
|
+
}
|
|
269
|
+
|
|
270
|
+
function isJsonSerializable(value: unknown): boolean {
|
|
271
|
+
try {
|
|
272
|
+
JSON.stringify(value);
|
|
273
|
+
return value === undefined ? false : true;
|
|
274
|
+
} catch {
|
|
275
|
+
return false;
|
|
276
|
+
}
|
|
277
|
+
}
|
|
@@ -179,15 +179,15 @@ export class TerrainStreamingManager {
|
|
|
179
179
|
): void {
|
|
180
180
|
if (radius <= 0) return;
|
|
181
181
|
if (!Number.isFinite(worldX) || !Number.isFinite(worldY) || !Number.isFinite(worldZ)) {
|
|
182
|
-
log.warn("
|
|
182
|
+
log.warn("streaming", `registerIsland(${id}) rejected: non-finite world coords (${worldX}, ${worldY}, ${worldZ})`);
|
|
183
183
|
return;
|
|
184
184
|
}
|
|
185
185
|
if (!Number.isFinite(biome) || biome < 0) {
|
|
186
|
-
log.warn("
|
|
186
|
+
log.warn("streaming", `registerIsland(${id}) rejected: invalid biome ${biome}`);
|
|
187
187
|
return;
|
|
188
188
|
}
|
|
189
189
|
if (!Number.isFinite(islandSize) || islandSize < 0) {
|
|
190
|
-
log.warn("
|
|
190
|
+
log.warn("streaming", `registerIsland(${id}) rejected: invalid islandSize ${islandSize}`);
|
|
191
191
|
return;
|
|
192
192
|
}
|
|
193
193
|
|
|
@@ -405,7 +405,7 @@ export class TerrainStreamingManager {
|
|
|
405
405
|
terrain.dirty = true;
|
|
406
406
|
terrain.deformCount++;
|
|
407
407
|
} catch (err) {
|
|
408
|
-
log.error("
|
|
408
|
+
log.error("streaming", `Deformation ${i} (id=${def.id}) failed: ${err}`);
|
|
409
409
|
}
|
|
410
410
|
}
|
|
411
411
|
|