@bloomengine/engine 0.4.0 → 0.4.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/native/tvos/metal-patched/Cargo.toml +178 -0
- package/native/tvos/metal-patched/LICENSE-APACHE +201 -0
- package/native/tvos/metal-patched/LICENSE-MIT +25 -0
- package/native/tvos/metal-patched/src/acceleration_structure.rs +667 -0
- package/native/tvos/metal-patched/src/acceleration_structure_pass.rs +108 -0
- package/native/tvos/metal-patched/src/argument.rs +366 -0
- package/native/tvos/metal-patched/src/blitpass.rs +102 -0
- package/native/tvos/metal-patched/src/buffer.rs +71 -0
- package/native/tvos/metal-patched/src/capturedescriptor.rs +76 -0
- package/native/tvos/metal-patched/src/capturemanager.rs +113 -0
- package/native/tvos/metal-patched/src/commandbuffer.rs +192 -0
- package/native/tvos/metal-patched/src/commandqueue.rs +44 -0
- package/native/tvos/metal-patched/src/computepass.rs +107 -0
- package/native/tvos/metal-patched/src/constants.rs +152 -0
- package/native/tvos/metal-patched/src/counters.rs +119 -0
- package/native/tvos/metal-patched/src/depthstencil.rs +190 -0
- package/native/tvos/metal-patched/src/device.rs +2134 -0
- package/native/tvos/metal-patched/src/drawable.rs +39 -0
- package/native/tvos/metal-patched/src/encoder.rs +2041 -0
- package/native/tvos/metal-patched/src/heap.rs +281 -0
- package/native/tvos/metal-patched/src/indirect_encoder.rs +344 -0
- package/native/tvos/metal-patched/src/lib.rs +657 -0
- package/native/tvos/metal-patched/src/library.rs +902 -0
- package/native/tvos/metal-patched/src/mps.rs +575 -0
- package/native/tvos/metal-patched/src/pipeline/compute.rs +475 -0
- package/native/tvos/metal-patched/src/pipeline/mod.rs +71 -0
- package/native/tvos/metal-patched/src/pipeline/render.rs +762 -0
- package/native/tvos/metal-patched/src/renderpass.rs +443 -0
- package/native/tvos/metal-patched/src/resource.rs +182 -0
- package/native/tvos/metal-patched/src/sampler.rs +165 -0
- package/native/tvos/metal-patched/src/sync.rs +178 -0
- package/native/tvos/metal-patched/src/texture.rs +352 -0
- package/native/tvos/metal-patched/src/types.rs +90 -0
- package/native/tvos/metal-patched/src/vertexdescriptor.rs +250 -0
- package/package.json +8 -11
- package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/build.gradle +0 -51
- package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/AndroidManifest.xml +0 -20
- package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/cpp/CMakeLists.txt +0 -20
- package/native/third_party/JoltPhysics/Build/Android/UnitTests/build.gradle +0 -51
- package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/AndroidManifest.xml +0 -20
- package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/cpp/CMakeLists.txt +0 -20
- package/native/third_party/JoltPhysics/Build/Android/build.gradle +0 -17
- package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.jar +0 -0
- package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.properties +0 -5
- package/native/third_party/JoltPhysics/Build/Android/gradle.properties +0 -21
- package/native/third_party/JoltPhysics/Build/Android/gradlew +0 -185
- package/native/third_party/JoltPhysics/Build/Android/gradlew.bat +0 -89
- package/native/third_party/JoltPhysics/Build/Android/settings.gradle +0 -10
- package/native/third_party/JoltPhysics/Build/CMakeLists.txt +0 -449
- package/native/third_party/JoltPhysics/Build/README.md +0 -250
- package/native/third_party/JoltPhysics/Build/cmake_linux_clang_gcc.sh +0 -28
- package/native/third_party/JoltPhysics/Build/cmake_linux_emscripten.sh +0 -19
- package/native/third_party/JoltPhysics/Build/cmake_linux_mingw.sh +0 -19
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_32bit.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm_32bit.bat +0 -4
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_cross_platform_deterministic.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_double.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_no_object_stream.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_cross_platform_deterministic.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_double.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp.bat +0 -5
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp_arm.bat +0 -5
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_cross_platform_deterministic.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_double.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_cross_platform_deterministic.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_double.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_windows_mingw.sh +0 -19
- package/native/third_party/JoltPhysics/Build/cmake_xcode_ios.sh +0 -4
- package/native/third_party/JoltPhysics/Build/cmake_xcode_macos.sh +0 -4
- package/native/third_party/JoltPhysics/Build/iOS/JoltViewerInfo.plist +0 -34
- package/native/third_party/JoltPhysics/Build/iOS/SamplesInfo.plist +0 -34
- package/native/third_party/JoltPhysics/Build/iOS/UnitTestsInfo.plist +0 -34
- package/native/third_party/JoltPhysics/Build/macOS/icon.icns +0 -0
- package/native/third_party/JoltPhysics/Build/macos_install_vulkan_sdk.sh +0 -13
- package/native/third_party/JoltPhysics/Build/ubuntu24_install_vulkan_sdk.sh +0 -4
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +0 -242
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +0 -121
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +0 -296
- package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +0 -323
- package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +0 -555
- package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +0 -112
- package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +0 -94
- package/native/third_party/JoltPhysics/Jolt/Core/Array.h +0 -713
- package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +0 -44
- package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +0 -96
- package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +0 -74
- package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +0 -38
- package/native/third_party/JoltPhysics/Jolt/Core/Color.h +0 -98
- package/native/third_party/JoltPhysics/Jolt/Core/Core.h +0 -652
- package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +0 -143
- package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +0 -96
- package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +0 -43
- package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +0 -92
- package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +0 -54
- package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +0 -122
- package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +0 -215
- package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +0 -234
- package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +0 -876
- package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +0 -58
- package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +0 -27
- package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +0 -38
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +0 -311
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +0 -56
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +0 -65
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +0 -62
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +0 -364
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +0 -101
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +0 -230
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +0 -85
- package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +0 -51
- package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +0 -67
- package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +0 -182
- package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +0 -351
- package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +0 -85
- package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +0 -85
- package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +0 -223
- package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +0 -98
- package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +0 -18
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +0 -677
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +0 -301
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +0 -90
- package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +0 -137
- package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +0 -149
- package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +0 -436
- package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +0 -244
- package/native/third_party/JoltPhysics/Jolt/Core/Result.h +0 -174
- package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +0 -72
- package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +0 -127
- package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +0 -170
- package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +0 -80
- package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +0 -49
- package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +0 -135
- package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +0 -68
- package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +0 -329
- package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +0 -120
- package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +0 -97
- package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +0 -168
- package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +0 -53
- package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +0 -63
- package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +0 -101
- package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +0 -38
- package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +0 -209
- package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +0 -37
- package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +0 -58
- package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +0 -80
- package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +0 -32
- package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +0 -313
- package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +0 -224
- package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +0 -200
- package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +0 -498
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +0 -1467
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +0 -276
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +0 -335
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +0 -105
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +0 -188
- package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +0 -845
- package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +0 -557
- package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +0 -77
- package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +0 -945
- package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +0 -130
- package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +0 -222
- package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +0 -19
- package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +0 -40
- package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +0 -178
- package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +0 -39
- package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +0 -104
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +0 -241
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +0 -37
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +0 -101
- package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +0 -96
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +0 -158
- package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +0 -72
- package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +0 -34
- package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +0 -703
- package/native/third_party/JoltPhysics/Jolt/Jolt.h +0 -16
- package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +0 -116
- package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +0 -99
- package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +0 -177
- package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +0 -158
- package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +0 -310
- package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +0 -291
- package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +0 -941
- package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +0 -48
- package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +0 -31
- package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +0 -177
- package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +0 -42
- package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +0 -36
- package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +0 -50
- package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +0 -44
- package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +0 -102
- package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +0 -208
- package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +0 -243
- package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +0 -952
- package/native/third_party/JoltPhysics/Jolt/Math/Math.h +0 -208
- package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +0 -32
- package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +0 -259
- package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +0 -268
- package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +0 -406
- package/native/third_party/JoltPhysics/Jolt/Math/Real.h +0 -44
- package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +0 -19
- package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +0 -79
- package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +0 -232
- package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +0 -636
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +0 -71
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +0 -308
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +0 -942
- package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +0 -320
- package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +0 -1152
- package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +0 -211
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +0 -54
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +0 -38
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +0 -337
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +0 -252
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +0 -57
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +0 -165
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +0 -57
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +0 -635
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +0 -148
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +0 -166
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +0 -101
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +0 -418
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +0 -55
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +0 -255
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +0 -62
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +0 -26
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +0 -111
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +0 -67
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +0 -60
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +0 -15
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +0 -170
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +0 -70
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +0 -45
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +0 -68
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +0 -426
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +0 -452
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +0 -197
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +0 -68
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +0 -28
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +0 -234
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +0 -124
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +0 -130
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +0 -101
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +0 -1099
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +0 -324
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLock.h +0 -111
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockInterface.h +0 -134
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockMulti.h +0 -120
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.cpp +0 -1220
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.h +0 -403
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyPair.h +0 -36
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyType.h +0 -19
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.cpp +0 -185
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.h +0 -58
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.cpp +0 -92
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.h +0 -308
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.inl +0 -178
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionQuality.h +0 -31
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionType.h +0 -17
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.cpp +0 -354
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.h +0 -159
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.cpp +0 -59
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.h +0 -157
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- package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/Wheel.h +0 -148
- package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.cpp +0 -866
- package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.h +0 -205
- package/native/third_party/JoltPhysics/Jolt/RegisterTypes.cpp +0 -204
- package/native/third_party/JoltPhysics/Jolt/RegisterTypes.h +0 -29
- package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.cpp +0 -1107
- package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.h +0 -383
- package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.cpp +0 -168
- package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.h +0 -48
- package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.cpp +0 -158
- package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.h +0 -130
- package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.cpp +0 -80
- package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.h +0 -88
- package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.cpp +0 -165
- package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.h +0 -91
- package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.cpp +0 -82
- package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.h +0 -72
- package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.cpp +0 -237
- package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.h +0 -145
- package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.cpp +0 -87
- package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.h +0 -82
- package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.cpp +0 -73
- package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.h +0 -84
- package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.cpp +0 -139
- package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.h +0 -52
- package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.cpp +0 -43
- package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.h +0 -28
- package/native/third_party/JoltPhysics/LICENSE +0 -7
- package/native/third_party/JoltPhysics/README.md +0 -173
- package/native/third_party/bloom_jolt/CMakeLists.txt +0 -87
- package/native/third_party/bloom_jolt/include/bloom_jolt.h +0 -519
- package/native/third_party/bloom_jolt/src/bloom_jolt.cpp +0 -1780
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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
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// SPDX-License-Identifier: MIT
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#include <Jolt/Math/Vec4.h>
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#include <Jolt/Math/UVec4.h>
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#include <Jolt/Core/HashCombine.h>
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JPH_SUPPRESS_WARNINGS_STD_BEGIN
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#include <random>
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JPH_SUPPRESS_WARNINGS_STD_END
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// Create a std::hash/JPH::Hash for Vec3
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JPH_MAKE_HASHABLE(JPH::Vec3, t.GetX(), t.GetY(), t.GetZ())
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JPH_NAMESPACE_BEGIN
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void Vec3::CheckW() const
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{
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#ifdef JPH_FLOATING_POINT_EXCEPTIONS_ENABLED
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// Avoid asserts when both components are NaN
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JPH_ASSERT(reinterpret_cast<const uint32 *>(mF32)[2] == reinterpret_cast<const uint32 *>(mF32)[3]);
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#endif // JPH_FLOATING_POINT_EXCEPTIONS_ENABLED
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}
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JPH_INLINE Vec3::Type Vec3::sFixW(Type inValue)
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{
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#ifdef JPH_FLOATING_POINT_EXCEPTIONS_ENABLED
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#if defined(JPH_USE_SSE)
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return _mm_shuffle_ps(inValue, inValue, _MM_SHUFFLE(2, 2, 1, 0));
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#elif defined(JPH_USE_NEON)
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return JPH_NEON_SHUFFLE_F32x4(inValue, inValue, 0, 1, 2, 2);
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#else
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Type value;
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value.mData[0] = inValue.mData[0];
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value.mData[1] = inValue.mData[1];
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value.mData[2] = inValue.mData[2];
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value.mData[3] = inValue.mData[2];
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return value;
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#endif
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#else
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return inValue;
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#endif // JPH_FLOATING_POINT_EXCEPTIONS_ENABLED
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}
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Vec3::Vec3(Vec4Arg inRHS) :
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mValue(sFixW(inRHS.mValue))
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{
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}
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Vec3::Vec3(const Float3 &inV)
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{
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#if defined(JPH_USE_SSE)
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Type x = _mm_load_ss(&inV.x);
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Type y = _mm_load_ss(&inV.y);
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Type z = _mm_load_ss(&inV.z);
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Type xy = _mm_unpacklo_ps(x, y);
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mValue = _mm_shuffle_ps(xy, z, _MM_SHUFFLE(0, 0, 1, 0)); // Assure Z and W are the same
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#elif defined(JPH_USE_NEON)
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float32x2_t xy = vld1_f32(&inV.x);
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float32x2_t zz = vdup_n_f32(inV.z); // Assure Z and W are the same
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mValue = vcombine_f32(xy, zz);
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#else
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mF32[0] = inV[0];
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mF32[1] = inV[1];
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mF32[2] = inV[2];
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mF32[3] = inV[2]; // Not strictly needed when JPH_FLOATING_POINT_EXCEPTIONS_ENABLED is off but prevents warnings about uninitialized variables
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#endif
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}
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Vec3::Vec3(float inX, float inY, float inZ)
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{
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#if defined(JPH_USE_SSE)
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mValue = _mm_set_ps(inZ, inZ, inY, inX);
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#elif defined(JPH_USE_NEON)
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uint32x2_t xy = vcreate_u32(static_cast<uint64>(BitCast<uint32>(inX)) | (static_cast<uint64>(BitCast<uint32>(inY)) << 32));
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uint32x2_t zz = vreinterpret_u32_f32(vdup_n_f32(inZ));
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mValue = vreinterpretq_f32_u32(vcombine_u32(xy, zz));
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#else
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mF32[0] = inX;
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mF32[1] = inY;
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mF32[2] = inZ;
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mF32[3] = inZ; // Not strictly needed when JPH_FLOATING_POINT_EXCEPTIONS_ENABLED is off but prevents warnings about uninitialized variables
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#endif
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}
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template<uint32 SwizzleX, uint32 SwizzleY, uint32 SwizzleZ>
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Vec3 Vec3::Swizzle() const
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{
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static_assert(SwizzleX <= 3, "SwizzleX template parameter out of range");
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static_assert(SwizzleY <= 3, "SwizzleY template parameter out of range");
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static_assert(SwizzleZ <= 3, "SwizzleZ template parameter out of range");
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#if defined(JPH_USE_SSE)
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return _mm_shuffle_ps(mValue, mValue, _MM_SHUFFLE(SwizzleZ, SwizzleZ, SwizzleY, SwizzleX)); // Assure Z and W are the same
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#elif defined(JPH_USE_NEON)
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return JPH_NEON_SHUFFLE_F32x4(mValue, mValue, SwizzleX, SwizzleY, SwizzleZ, SwizzleZ);
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#else
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return Vec3(mF32[SwizzleX], mF32[SwizzleY], mF32[SwizzleZ]);
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#endif
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}
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Vec3 Vec3::sZero()
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{
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#if defined(JPH_USE_SSE)
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return _mm_setzero_ps();
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#elif defined(JPH_USE_NEON)
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return vdupq_n_f32(0);
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#else
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return Vec3(0, 0, 0);
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#endif
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}
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Vec3 Vec3::sReplicate(float inV)
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{
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#if defined(JPH_USE_SSE)
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return _mm_set1_ps(inV);
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#elif defined(JPH_USE_NEON)
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return vdupq_n_f32(inV);
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#else
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return Vec3(inV, inV, inV);
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#endif
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}
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Vec3 Vec3::sOne()
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{
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return sReplicate(1.0f);
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}
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Vec3 Vec3::sNaN()
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{
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return sReplicate(numeric_limits<float>::quiet_NaN());
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}
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Vec3 Vec3::sLoadFloat3Unsafe(const Float3 &inV)
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{
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#if defined(JPH_USE_SSE)
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Type v = _mm_loadu_ps(&inV.x);
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#elif defined(JPH_USE_NEON)
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Type v = vld1q_f32(&inV.x);
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#else
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Type v = { inV.x, inV.y, inV.z };
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#endif
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return sFixW(v);
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}
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Vec3 Vec3::sMin(Vec3Arg inV1, Vec3Arg inV2)
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{
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#if defined(JPH_USE_SSE)
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return _mm_min_ps(inV1.mValue, inV2.mValue);
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#elif defined(JPH_USE_NEON)
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return vminq_f32(inV1.mValue, inV2.mValue);
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#else
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return Vec3(min(inV1.mF32[0], inV2.mF32[0]),
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min(inV1.mF32[1], inV2.mF32[1]),
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min(inV1.mF32[2], inV2.mF32[2]));
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#endif
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}
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Vec3 Vec3::sMax(Vec3Arg inV1, Vec3Arg inV2)
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{
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#if defined(JPH_USE_SSE)
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return _mm_max_ps(inV1.mValue, inV2.mValue);
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#elif defined(JPH_USE_NEON)
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return vmaxq_f32(inV1.mValue, inV2.mValue);
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#else
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return Vec3(max(inV1.mF32[0], inV2.mF32[0]),
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max(inV1.mF32[1], inV2.mF32[1]),
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max(inV1.mF32[2], inV2.mF32[2]));
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#endif
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}
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Vec3 Vec3::sClamp(Vec3Arg inV, Vec3Arg inMin, Vec3Arg inMax)
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{
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return sMax(sMin(inV, inMax), inMin);
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}
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UVec4 Vec3::sEquals(Vec3Arg inV1, Vec3Arg inV2)
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{
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#if defined(JPH_USE_SSE)
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return _mm_castps_si128(_mm_cmpeq_ps(inV1.mValue, inV2.mValue));
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#elif defined(JPH_USE_NEON)
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return vceqq_f32(inV1.mValue, inV2.mValue);
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#else
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uint32 z = inV1.mF32[2] == inV2.mF32[2]? 0xffffffffu : 0;
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return UVec4(inV1.mF32[0] == inV2.mF32[0]? 0xffffffffu : 0,
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inV1.mF32[1] == inV2.mF32[1]? 0xffffffffu : 0,
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z,
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z);
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#endif
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}
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UVec4 Vec3::sLess(Vec3Arg inV1, Vec3Arg inV2)
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{
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#if defined(JPH_USE_SSE)
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return _mm_castps_si128(_mm_cmplt_ps(inV1.mValue, inV2.mValue));
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#elif defined(JPH_USE_NEON)
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return vcltq_f32(inV1.mValue, inV2.mValue);
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#else
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uint32 z = inV1.mF32[2] < inV2.mF32[2]? 0xffffffffu : 0;
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return UVec4(inV1.mF32[0] < inV2.mF32[0]? 0xffffffffu : 0,
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inV1.mF32[1] < inV2.mF32[1]? 0xffffffffu : 0,
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z,
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z);
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#endif
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}
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UVec4 Vec3::sLessOrEqual(Vec3Arg inV1, Vec3Arg inV2)
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{
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#if defined(JPH_USE_SSE)
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return _mm_castps_si128(_mm_cmple_ps(inV1.mValue, inV2.mValue));
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#elif defined(JPH_USE_NEON)
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return vcleq_f32(inV1.mValue, inV2.mValue);
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#else
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uint32 z = inV1.mF32[2] <= inV2.mF32[2]? 0xffffffffu : 0;
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return UVec4(inV1.mF32[0] <= inV2.mF32[0]? 0xffffffffu : 0,
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inV1.mF32[1] <= inV2.mF32[1]? 0xffffffffu : 0,
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z,
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z);
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#endif
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}
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UVec4 Vec3::sGreater(Vec3Arg inV1, Vec3Arg inV2)
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{
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#if defined(JPH_USE_SSE)
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return _mm_castps_si128(_mm_cmpgt_ps(inV1.mValue, inV2.mValue));
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#elif defined(JPH_USE_NEON)
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return vcgtq_f32(inV1.mValue, inV2.mValue);
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#else
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uint32 z = inV1.mF32[2] > inV2.mF32[2]? 0xffffffffu : 0;
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return UVec4(inV1.mF32[0] > inV2.mF32[0]? 0xffffffffu : 0,
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inV1.mF32[1] > inV2.mF32[1]? 0xffffffffu : 0,
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z,
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z);
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#endif
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}
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UVec4 Vec3::sGreaterOrEqual(Vec3Arg inV1, Vec3Arg inV2)
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{
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#if defined(JPH_USE_SSE)
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return _mm_castps_si128(_mm_cmpge_ps(inV1.mValue, inV2.mValue));
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#elif defined(JPH_USE_NEON)
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return vcgeq_f32(inV1.mValue, inV2.mValue);
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#else
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uint32 z = inV1.mF32[2] >= inV2.mF32[2]? 0xffffffffu : 0;
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return UVec4(inV1.mF32[0] >= inV2.mF32[0]? 0xffffffffu : 0,
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inV1.mF32[1] >= inV2.mF32[1]? 0xffffffffu : 0,
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z,
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249
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-
z);
|
|
250
|
-
#endif
|
|
251
|
-
}
|
|
252
|
-
|
|
253
|
-
Vec3 Vec3::sFusedMultiplyAdd(Vec3Arg inMul1, Vec3Arg inMul2, Vec3Arg inAdd)
|
|
254
|
-
{
|
|
255
|
-
#if defined(JPH_USE_SSE)
|
|
256
|
-
#ifdef JPH_USE_FMADD
|
|
257
|
-
return _mm_fmadd_ps(inMul1.mValue, inMul2.mValue, inAdd.mValue);
|
|
258
|
-
#else
|
|
259
|
-
return _mm_add_ps(_mm_mul_ps(inMul1.mValue, inMul2.mValue), inAdd.mValue);
|
|
260
|
-
#endif
|
|
261
|
-
#elif defined(JPH_USE_NEON)
|
|
262
|
-
return vmlaq_f32(inAdd.mValue, inMul1.mValue, inMul2.mValue);
|
|
263
|
-
#else
|
|
264
|
-
return Vec3(inMul1.mF32[0] * inMul2.mF32[0] + inAdd.mF32[0],
|
|
265
|
-
inMul1.mF32[1] * inMul2.mF32[1] + inAdd.mF32[1],
|
|
266
|
-
inMul1.mF32[2] * inMul2.mF32[2] + inAdd.mF32[2]);
|
|
267
|
-
#endif
|
|
268
|
-
}
|
|
269
|
-
|
|
270
|
-
Vec3 Vec3::sSelect(Vec3Arg inNotSet, Vec3Arg inSet, UVec4Arg inControl)
|
|
271
|
-
{
|
|
272
|
-
#if defined(JPH_USE_SSE4_1) && !defined(JPH_PLATFORM_WASM) // _mm_blendv_ps has problems on FireFox
|
|
273
|
-
Type v = _mm_blendv_ps(inNotSet.mValue, inSet.mValue, _mm_castsi128_ps(inControl.mValue));
|
|
274
|
-
return sFixW(v);
|
|
275
|
-
#elif defined(JPH_USE_SSE)
|
|
276
|
-
__m128 is_set = _mm_castsi128_ps(_mm_srai_epi32(inControl.mValue, 31));
|
|
277
|
-
Type v = _mm_or_ps(_mm_and_ps(is_set, inSet.mValue), _mm_andnot_ps(is_set, inNotSet.mValue));
|
|
278
|
-
return sFixW(v);
|
|
279
|
-
#elif defined(JPH_USE_NEON)
|
|
280
|
-
Type v = vbslq_f32(vreinterpretq_u32_s32(vshrq_n_s32(vreinterpretq_s32_u32(inControl.mValue), 31)), inSet.mValue, inNotSet.mValue);
|
|
281
|
-
return sFixW(v);
|
|
282
|
-
#else
|
|
283
|
-
Vec3 result;
|
|
284
|
-
for (int i = 0; i < 3; i++)
|
|
285
|
-
result.mF32[i] = (inControl.mU32[i] & 0x80000000u) ? inSet.mF32[i] : inNotSet.mF32[i];
|
|
286
|
-
#ifdef JPH_FLOATING_POINT_EXCEPTIONS_ENABLED
|
|
287
|
-
result.mF32[3] = result.mF32[2];
|
|
288
|
-
#endif // JPH_FLOATING_POINT_EXCEPTIONS_ENABLED
|
|
289
|
-
return result;
|
|
290
|
-
#endif
|
|
291
|
-
}
|
|
292
|
-
|
|
293
|
-
Vec3 Vec3::sOr(Vec3Arg inV1, Vec3Arg inV2)
|
|
294
|
-
{
|
|
295
|
-
#if defined(JPH_USE_SSE)
|
|
296
|
-
return _mm_or_ps(inV1.mValue, inV2.mValue);
|
|
297
|
-
#elif defined(JPH_USE_NEON)
|
|
298
|
-
return vreinterpretq_f32_u32(vorrq_u32(vreinterpretq_u32_f32(inV1.mValue), vreinterpretq_u32_f32(inV2.mValue)));
|
|
299
|
-
#else
|
|
300
|
-
return Vec3(UVec4::sOr(inV1.ReinterpretAsInt(), inV2.ReinterpretAsInt()).ReinterpretAsFloat());
|
|
301
|
-
#endif
|
|
302
|
-
}
|
|
303
|
-
|
|
304
|
-
Vec3 Vec3::sXor(Vec3Arg inV1, Vec3Arg inV2)
|
|
305
|
-
{
|
|
306
|
-
#if defined(JPH_USE_SSE)
|
|
307
|
-
return _mm_xor_ps(inV1.mValue, inV2.mValue);
|
|
308
|
-
#elif defined(JPH_USE_NEON)
|
|
309
|
-
return vreinterpretq_f32_u32(veorq_u32(vreinterpretq_u32_f32(inV1.mValue), vreinterpretq_u32_f32(inV2.mValue)));
|
|
310
|
-
#else
|
|
311
|
-
return Vec3(UVec4::sXor(inV1.ReinterpretAsInt(), inV2.ReinterpretAsInt()).ReinterpretAsFloat());
|
|
312
|
-
#endif
|
|
313
|
-
}
|
|
314
|
-
|
|
315
|
-
Vec3 Vec3::sAnd(Vec3Arg inV1, Vec3Arg inV2)
|
|
316
|
-
{
|
|
317
|
-
#if defined(JPH_USE_SSE)
|
|
318
|
-
return _mm_and_ps(inV1.mValue, inV2.mValue);
|
|
319
|
-
#elif defined(JPH_USE_NEON)
|
|
320
|
-
return vreinterpretq_f32_u32(vandq_u32(vreinterpretq_u32_f32(inV1.mValue), vreinterpretq_u32_f32(inV2.mValue)));
|
|
321
|
-
#else
|
|
322
|
-
return Vec3(UVec4::sAnd(inV1.ReinterpretAsInt(), inV2.ReinterpretAsInt()).ReinterpretAsFloat());
|
|
323
|
-
#endif
|
|
324
|
-
}
|
|
325
|
-
|
|
326
|
-
Vec3 Vec3::sUnitSpherical(float inTheta, float inPhi)
|
|
327
|
-
{
|
|
328
|
-
Vec4 s, c;
|
|
329
|
-
Vec4(inTheta, inPhi, 0, 0).SinCos(s, c);
|
|
330
|
-
return Vec3(s.GetX() * c.GetY(), s.GetX() * s.GetY(), c.GetX());
|
|
331
|
-
}
|
|
332
|
-
|
|
333
|
-
template <class Random>
|
|
334
|
-
Vec3 Vec3::sRandom(Random &inRandom)
|
|
335
|
-
{
|
|
336
|
-
std::uniform_real_distribution<float> zero_to_one(0.0f, 1.0f);
|
|
337
|
-
float theta = JPH_PI * zero_to_one(inRandom);
|
|
338
|
-
float phi = 2.0f * JPH_PI * zero_to_one(inRandom);
|
|
339
|
-
return sUnitSpherical(theta, phi);
|
|
340
|
-
}
|
|
341
|
-
|
|
342
|
-
bool Vec3::operator == (Vec3Arg inV2) const
|
|
343
|
-
{
|
|
344
|
-
return sEquals(*this, inV2).TestAllXYZTrue();
|
|
345
|
-
}
|
|
346
|
-
|
|
347
|
-
bool Vec3::IsClose(Vec3Arg inV2, float inMaxDistSq) const
|
|
348
|
-
{
|
|
349
|
-
return (inV2 - *this).LengthSq() <= inMaxDistSq;
|
|
350
|
-
}
|
|
351
|
-
|
|
352
|
-
bool Vec3::IsNearZero(float inMaxDistSq) const
|
|
353
|
-
{
|
|
354
|
-
return LengthSq() <= inMaxDistSq;
|
|
355
|
-
}
|
|
356
|
-
|
|
357
|
-
Vec3 Vec3::operator * (Vec3Arg inV2) const
|
|
358
|
-
{
|
|
359
|
-
#if defined(JPH_USE_SSE)
|
|
360
|
-
return _mm_mul_ps(mValue, inV2.mValue);
|
|
361
|
-
#elif defined(JPH_USE_NEON)
|
|
362
|
-
return vmulq_f32(mValue, inV2.mValue);
|
|
363
|
-
#else
|
|
364
|
-
return Vec3(mF32[0] * inV2.mF32[0], mF32[1] * inV2.mF32[1], mF32[2] * inV2.mF32[2]);
|
|
365
|
-
#endif
|
|
366
|
-
}
|
|
367
|
-
|
|
368
|
-
Vec3 Vec3::operator * (float inV2) const
|
|
369
|
-
{
|
|
370
|
-
#if defined(JPH_USE_SSE)
|
|
371
|
-
return _mm_mul_ps(mValue, _mm_set1_ps(inV2));
|
|
372
|
-
#elif defined(JPH_USE_NEON)
|
|
373
|
-
return vmulq_n_f32(mValue, inV2);
|
|
374
|
-
#else
|
|
375
|
-
return Vec3(mF32[0] * inV2, mF32[1] * inV2, mF32[2] * inV2);
|
|
376
|
-
#endif
|
|
377
|
-
}
|
|
378
|
-
|
|
379
|
-
Vec3 operator * (float inV1, Vec3Arg inV2)
|
|
380
|
-
{
|
|
381
|
-
#if defined(JPH_USE_SSE)
|
|
382
|
-
return _mm_mul_ps(_mm_set1_ps(inV1), inV2.mValue);
|
|
383
|
-
#elif defined(JPH_USE_NEON)
|
|
384
|
-
return vmulq_n_f32(inV2.mValue, inV1);
|
|
385
|
-
#else
|
|
386
|
-
return Vec3(inV1 * inV2.mF32[0], inV1 * inV2.mF32[1], inV1 * inV2.mF32[2]);
|
|
387
|
-
#endif
|
|
388
|
-
}
|
|
389
|
-
|
|
390
|
-
Vec3 Vec3::operator / (float inV2) const
|
|
391
|
-
{
|
|
392
|
-
#if defined(JPH_USE_SSE)
|
|
393
|
-
return _mm_div_ps(mValue, _mm_set1_ps(inV2));
|
|
394
|
-
#elif defined(JPH_USE_NEON)
|
|
395
|
-
return vdivq_f32(mValue, vdupq_n_f32(inV2));
|
|
396
|
-
#else
|
|
397
|
-
return Vec3(mF32[0] / inV2, mF32[1] / inV2, mF32[2] / inV2);
|
|
398
|
-
#endif
|
|
399
|
-
}
|
|
400
|
-
|
|
401
|
-
Vec3 &Vec3::operator *= (float inV2)
|
|
402
|
-
{
|
|
403
|
-
#if defined(JPH_USE_SSE)
|
|
404
|
-
mValue = _mm_mul_ps(mValue, _mm_set1_ps(inV2));
|
|
405
|
-
#elif defined(JPH_USE_NEON)
|
|
406
|
-
mValue = vmulq_n_f32(mValue, inV2);
|
|
407
|
-
#else
|
|
408
|
-
for (int i = 0; i < 3; ++i)
|
|
409
|
-
mF32[i] *= inV2;
|
|
410
|
-
#ifdef JPH_FLOATING_POINT_EXCEPTIONS_ENABLED
|
|
411
|
-
mF32[3] = mF32[2];
|
|
412
|
-
#endif
|
|
413
|
-
#endif
|
|
414
|
-
return *this;
|
|
415
|
-
}
|
|
416
|
-
|
|
417
|
-
Vec3 &Vec3::operator *= (Vec3Arg inV2)
|
|
418
|
-
{
|
|
419
|
-
#if defined(JPH_USE_SSE)
|
|
420
|
-
mValue = _mm_mul_ps(mValue, inV2.mValue);
|
|
421
|
-
#elif defined(JPH_USE_NEON)
|
|
422
|
-
mValue = vmulq_f32(mValue, inV2.mValue);
|
|
423
|
-
#else
|
|
424
|
-
for (int i = 0; i < 3; ++i)
|
|
425
|
-
mF32[i] *= inV2.mF32[i];
|
|
426
|
-
#ifdef JPH_FLOATING_POINT_EXCEPTIONS_ENABLED
|
|
427
|
-
mF32[3] = mF32[2];
|
|
428
|
-
#endif
|
|
429
|
-
#endif
|
|
430
|
-
return *this;
|
|
431
|
-
}
|
|
432
|
-
|
|
433
|
-
Vec3 &Vec3::operator /= (float inV2)
|
|
434
|
-
{
|
|
435
|
-
#if defined(JPH_USE_SSE)
|
|
436
|
-
mValue = _mm_div_ps(mValue, _mm_set1_ps(inV2));
|
|
437
|
-
#elif defined(JPH_USE_NEON)
|
|
438
|
-
mValue = vdivq_f32(mValue, vdupq_n_f32(inV2));
|
|
439
|
-
#else
|
|
440
|
-
for (int i = 0; i < 3; ++i)
|
|
441
|
-
mF32[i] /= inV2;
|
|
442
|
-
#ifdef JPH_FLOATING_POINT_EXCEPTIONS_ENABLED
|
|
443
|
-
mF32[3] = mF32[2];
|
|
444
|
-
#endif
|
|
445
|
-
#endif
|
|
446
|
-
return *this;
|
|
447
|
-
}
|
|
448
|
-
|
|
449
|
-
Vec3 Vec3::operator + (Vec3Arg inV2) const
|
|
450
|
-
{
|
|
451
|
-
#if defined(JPH_USE_SSE)
|
|
452
|
-
return _mm_add_ps(mValue, inV2.mValue);
|
|
453
|
-
#elif defined(JPH_USE_NEON)
|
|
454
|
-
return vaddq_f32(mValue, inV2.mValue);
|
|
455
|
-
#else
|
|
456
|
-
return Vec3(mF32[0] + inV2.mF32[0], mF32[1] + inV2.mF32[1], mF32[2] + inV2.mF32[2]);
|
|
457
|
-
#endif
|
|
458
|
-
}
|
|
459
|
-
|
|
460
|
-
Vec3 &Vec3::operator += (Vec3Arg inV2)
|
|
461
|
-
{
|
|
462
|
-
#if defined(JPH_USE_SSE)
|
|
463
|
-
mValue = _mm_add_ps(mValue, inV2.mValue);
|
|
464
|
-
#elif defined(JPH_USE_NEON)
|
|
465
|
-
mValue = vaddq_f32(mValue, inV2.mValue);
|
|
466
|
-
#else
|
|
467
|
-
for (int i = 0; i < 3; ++i)
|
|
468
|
-
mF32[i] += inV2.mF32[i];
|
|
469
|
-
#ifdef JPH_FLOATING_POINT_EXCEPTIONS_ENABLED
|
|
470
|
-
mF32[3] = mF32[2];
|
|
471
|
-
#endif
|
|
472
|
-
#endif
|
|
473
|
-
return *this;
|
|
474
|
-
}
|
|
475
|
-
|
|
476
|
-
Vec3 Vec3::operator - () const
|
|
477
|
-
{
|
|
478
|
-
#if defined(JPH_USE_SSE)
|
|
479
|
-
return _mm_sub_ps(_mm_setzero_ps(), mValue);
|
|
480
|
-
#elif defined(JPH_USE_NEON)
|
|
481
|
-
#ifdef JPH_CROSS_PLATFORM_DETERMINISTIC
|
|
482
|
-
return vsubq_f32(vdupq_n_f32(0), mValue);
|
|
483
|
-
#else
|
|
484
|
-
return vnegq_f32(mValue);
|
|
485
|
-
#endif
|
|
486
|
-
#else
|
|
487
|
-
#ifdef JPH_CROSS_PLATFORM_DETERMINISTIC
|
|
488
|
-
return Vec3(0.0f - mF32[0], 0.0f - mF32[1], 0.0f - mF32[2]);
|
|
489
|
-
#else
|
|
490
|
-
return Vec3(-mF32[0], -mF32[1], -mF32[2]);
|
|
491
|
-
#endif
|
|
492
|
-
#endif
|
|
493
|
-
}
|
|
494
|
-
|
|
495
|
-
Vec3 Vec3::operator - (Vec3Arg inV2) const
|
|
496
|
-
{
|
|
497
|
-
#if defined(JPH_USE_SSE)
|
|
498
|
-
return _mm_sub_ps(mValue, inV2.mValue);
|
|
499
|
-
#elif defined(JPH_USE_NEON)
|
|
500
|
-
return vsubq_f32(mValue, inV2.mValue);
|
|
501
|
-
#else
|
|
502
|
-
return Vec3(mF32[0] - inV2.mF32[0], mF32[1] - inV2.mF32[1], mF32[2] - inV2.mF32[2]);
|
|
503
|
-
#endif
|
|
504
|
-
}
|
|
505
|
-
|
|
506
|
-
Vec3 &Vec3::operator -= (Vec3Arg inV2)
|
|
507
|
-
{
|
|
508
|
-
#if defined(JPH_USE_SSE)
|
|
509
|
-
mValue = _mm_sub_ps(mValue, inV2.mValue);
|
|
510
|
-
#elif defined(JPH_USE_NEON)
|
|
511
|
-
mValue = vsubq_f32(mValue, inV2.mValue);
|
|
512
|
-
#else
|
|
513
|
-
for (int i = 0; i < 3; ++i)
|
|
514
|
-
mF32[i] -= inV2.mF32[i];
|
|
515
|
-
#ifdef JPH_FLOATING_POINT_EXCEPTIONS_ENABLED
|
|
516
|
-
mF32[3] = mF32[2];
|
|
517
|
-
#endif
|
|
518
|
-
#endif
|
|
519
|
-
return *this;
|
|
520
|
-
}
|
|
521
|
-
|
|
522
|
-
Vec3 Vec3::operator / (Vec3Arg inV2) const
|
|
523
|
-
{
|
|
524
|
-
inV2.CheckW(); // Check W equals Z to avoid div by zero
|
|
525
|
-
#if defined(JPH_USE_SSE)
|
|
526
|
-
return _mm_div_ps(mValue, inV2.mValue);
|
|
527
|
-
#elif defined(JPH_USE_NEON)
|
|
528
|
-
return vdivq_f32(mValue, inV2.mValue);
|
|
529
|
-
#else
|
|
530
|
-
return Vec3(mF32[0] / inV2.mF32[0], mF32[1] / inV2.mF32[1], mF32[2] / inV2.mF32[2]);
|
|
531
|
-
#endif
|
|
532
|
-
}
|
|
533
|
-
|
|
534
|
-
Vec4 Vec3::SplatX() const
|
|
535
|
-
{
|
|
536
|
-
#if defined(JPH_USE_SSE)
|
|
537
|
-
return _mm_shuffle_ps(mValue, mValue, _MM_SHUFFLE(0, 0, 0, 0));
|
|
538
|
-
#elif defined(JPH_USE_NEON)
|
|
539
|
-
return vdupq_laneq_f32(mValue, 0);
|
|
540
|
-
#else
|
|
541
|
-
return Vec4(mF32[0], mF32[0], mF32[0], mF32[0]);
|
|
542
|
-
#endif
|
|
543
|
-
}
|
|
544
|
-
|
|
545
|
-
Vec4 Vec3::SplatY() const
|
|
546
|
-
{
|
|
547
|
-
#if defined(JPH_USE_SSE)
|
|
548
|
-
return _mm_shuffle_ps(mValue, mValue, _MM_SHUFFLE(1, 1, 1, 1));
|
|
549
|
-
#elif defined(JPH_USE_NEON)
|
|
550
|
-
return vdupq_laneq_f32(mValue, 1);
|
|
551
|
-
#else
|
|
552
|
-
return Vec4(mF32[1], mF32[1], mF32[1], mF32[1]);
|
|
553
|
-
#endif
|
|
554
|
-
}
|
|
555
|
-
|
|
556
|
-
Vec4 Vec3::SplatZ() const
|
|
557
|
-
{
|
|
558
|
-
#if defined(JPH_USE_SSE)
|
|
559
|
-
return _mm_shuffle_ps(mValue, mValue, _MM_SHUFFLE(2, 2, 2, 2));
|
|
560
|
-
#elif defined(JPH_USE_NEON)
|
|
561
|
-
return vdupq_laneq_f32(mValue, 2);
|
|
562
|
-
#else
|
|
563
|
-
return Vec4(mF32[2], mF32[2], mF32[2], mF32[2]);
|
|
564
|
-
#endif
|
|
565
|
-
}
|
|
566
|
-
|
|
567
|
-
int Vec3::GetLowestComponentIndex() const
|
|
568
|
-
{
|
|
569
|
-
return GetX() < GetY() ? (GetZ() < GetX() ? 2 : 0) : (GetZ() < GetY() ? 2 : 1);
|
|
570
|
-
}
|
|
571
|
-
|
|
572
|
-
int Vec3::GetHighestComponentIndex() const
|
|
573
|
-
{
|
|
574
|
-
return GetX() > GetY() ? (GetZ() > GetX() ? 2 : 0) : (GetZ() > GetY() ? 2 : 1);
|
|
575
|
-
}
|
|
576
|
-
|
|
577
|
-
Vec3 Vec3::Abs() const
|
|
578
|
-
{
|
|
579
|
-
#if defined(JPH_USE_AVX512)
|
|
580
|
-
return _mm_range_ps(mValue, mValue, 0b1000);
|
|
581
|
-
#elif defined(JPH_USE_SSE)
|
|
582
|
-
return _mm_max_ps(_mm_sub_ps(_mm_setzero_ps(), mValue), mValue);
|
|
583
|
-
#elif defined(JPH_USE_NEON)
|
|
584
|
-
return vabsq_f32(mValue);
|
|
585
|
-
#else
|
|
586
|
-
return Vec3(abs(mF32[0]), abs(mF32[1]), abs(mF32[2]));
|
|
587
|
-
#endif
|
|
588
|
-
}
|
|
589
|
-
|
|
590
|
-
Vec3 Vec3::Reciprocal() const
|
|
591
|
-
{
|
|
592
|
-
return sOne() / mValue;
|
|
593
|
-
}
|
|
594
|
-
|
|
595
|
-
Vec3 Vec3::Cross(Vec3Arg inV2) const
|
|
596
|
-
{
|
|
597
|
-
#if defined(JPH_USE_SSE)
|
|
598
|
-
Type t1 = _mm_shuffle_ps(inV2.mValue, inV2.mValue, _MM_SHUFFLE(0, 0, 2, 1)); // Assure Z and W are the same
|
|
599
|
-
t1 = _mm_mul_ps(t1, mValue);
|
|
600
|
-
Type t2 = _mm_shuffle_ps(mValue, mValue, _MM_SHUFFLE(0, 0, 2, 1)); // Assure Z and W are the same
|
|
601
|
-
t2 = _mm_mul_ps(t2, inV2.mValue);
|
|
602
|
-
Type t3 = _mm_sub_ps(t1, t2);
|
|
603
|
-
return _mm_shuffle_ps(t3, t3, _MM_SHUFFLE(0, 0, 2, 1)); // Assure Z and W are the same
|
|
604
|
-
#elif defined(JPH_USE_NEON)
|
|
605
|
-
Type t1 = JPH_NEON_SHUFFLE_F32x4(inV2.mValue, inV2.mValue, 1, 2, 0, 0); // Assure Z and W are the same
|
|
606
|
-
t1 = vmulq_f32(t1, mValue);
|
|
607
|
-
Type t2 = JPH_NEON_SHUFFLE_F32x4(mValue, mValue, 1, 2, 0, 0); // Assure Z and W are the same
|
|
608
|
-
t2 = vmulq_f32(t2, inV2.mValue);
|
|
609
|
-
Type t3 = vsubq_f32(t1, t2);
|
|
610
|
-
return JPH_NEON_SHUFFLE_F32x4(t3, t3, 1, 2, 0, 0); // Assure Z and W are the same
|
|
611
|
-
#else
|
|
612
|
-
return Vec3(mF32[1] * inV2.mF32[2] - mF32[2] * inV2.mF32[1],
|
|
613
|
-
mF32[2] * inV2.mF32[0] - mF32[0] * inV2.mF32[2],
|
|
614
|
-
mF32[0] * inV2.mF32[1] - mF32[1] * inV2.mF32[0]);
|
|
615
|
-
#endif
|
|
616
|
-
}
|
|
617
|
-
|
|
618
|
-
Vec3 Vec3::DotV(Vec3Arg inV2) const
|
|
619
|
-
{
|
|
620
|
-
#if defined(JPH_USE_SSE4_1)
|
|
621
|
-
return _mm_dp_ps(mValue, inV2.mValue, 0x7f);
|
|
622
|
-
#elif defined(JPH_USE_NEON)
|
|
623
|
-
float32x4_t mul = vmulq_f32(mValue, inV2.mValue);
|
|
624
|
-
mul = vsetq_lane_f32(0, mul, 3);
|
|
625
|
-
return vdupq_n_f32(vaddvq_f32(mul));
|
|
626
|
-
#else
|
|
627
|
-
float dot = 0.0f;
|
|
628
|
-
for (int i = 0; i < 3; i++)
|
|
629
|
-
dot += mF32[i] * inV2.mF32[i];
|
|
630
|
-
return Vec3::sReplicate(dot);
|
|
631
|
-
#endif
|
|
632
|
-
}
|
|
633
|
-
|
|
634
|
-
Vec4 Vec3::DotV4(Vec3Arg inV2) const
|
|
635
|
-
{
|
|
636
|
-
#if defined(JPH_USE_SSE4_1)
|
|
637
|
-
return _mm_dp_ps(mValue, inV2.mValue, 0x7f);
|
|
638
|
-
#elif defined(JPH_USE_NEON)
|
|
639
|
-
float32x4_t mul = vmulq_f32(mValue, inV2.mValue);
|
|
640
|
-
mul = vsetq_lane_f32(0, mul, 3);
|
|
641
|
-
return vdupq_n_f32(vaddvq_f32(mul));
|
|
642
|
-
#else
|
|
643
|
-
float dot = 0.0f;
|
|
644
|
-
for (int i = 0; i < 3; i++)
|
|
645
|
-
dot += mF32[i] * inV2.mF32[i];
|
|
646
|
-
return Vec4::sReplicate(dot);
|
|
647
|
-
#endif
|
|
648
|
-
}
|
|
649
|
-
|
|
650
|
-
float Vec3::Dot(Vec3Arg inV2) const
|
|
651
|
-
{
|
|
652
|
-
#if defined(JPH_USE_SSE4_1)
|
|
653
|
-
return _mm_cvtss_f32(_mm_dp_ps(mValue, inV2.mValue, 0x7f));
|
|
654
|
-
#elif defined(JPH_USE_NEON)
|
|
655
|
-
float32x4_t mul = vmulq_f32(mValue, inV2.mValue);
|
|
656
|
-
mul = vsetq_lane_f32(0, mul, 3);
|
|
657
|
-
return vaddvq_f32(mul);
|
|
658
|
-
#else
|
|
659
|
-
float dot = 0.0f;
|
|
660
|
-
for (int i = 0; i < 3; i++)
|
|
661
|
-
dot += mF32[i] * inV2.mF32[i];
|
|
662
|
-
return dot;
|
|
663
|
-
#endif
|
|
664
|
-
}
|
|
665
|
-
|
|
666
|
-
float Vec3::LengthSq() const
|
|
667
|
-
{
|
|
668
|
-
#if defined(JPH_USE_SSE4_1)
|
|
669
|
-
return _mm_cvtss_f32(_mm_dp_ps(mValue, mValue, 0x7f));
|
|
670
|
-
#elif defined(JPH_USE_NEON)
|
|
671
|
-
float32x4_t mul = vmulq_f32(mValue, mValue);
|
|
672
|
-
mul = vsetq_lane_f32(0, mul, 3);
|
|
673
|
-
return vaddvq_f32(mul);
|
|
674
|
-
#else
|
|
675
|
-
float len_sq = 0.0f;
|
|
676
|
-
for (int i = 0; i < 3; i++)
|
|
677
|
-
len_sq += mF32[i] * mF32[i];
|
|
678
|
-
return len_sq;
|
|
679
|
-
#endif
|
|
680
|
-
}
|
|
681
|
-
|
|
682
|
-
float Vec3::Length() const
|
|
683
|
-
{
|
|
684
|
-
#if defined(JPH_USE_SSE4_1)
|
|
685
|
-
return _mm_cvtss_f32(_mm_sqrt_ss(_mm_dp_ps(mValue, mValue, 0x7f)));
|
|
686
|
-
#elif defined(JPH_USE_NEON)
|
|
687
|
-
float32x4_t mul = vmulq_f32(mValue, mValue);
|
|
688
|
-
mul = vsetq_lane_f32(0, mul, 3);
|
|
689
|
-
float32x2_t sum = vdup_n_f32(vaddvq_f32(mul));
|
|
690
|
-
return vget_lane_f32(vsqrt_f32(sum), 0);
|
|
691
|
-
#else
|
|
692
|
-
return sqrt(LengthSq());
|
|
693
|
-
#endif
|
|
694
|
-
}
|
|
695
|
-
|
|
696
|
-
Vec3 Vec3::Sqrt() const
|
|
697
|
-
{
|
|
698
|
-
#if defined(JPH_USE_SSE)
|
|
699
|
-
return _mm_sqrt_ps(mValue);
|
|
700
|
-
#elif defined(JPH_USE_NEON)
|
|
701
|
-
return vsqrtq_f32(mValue);
|
|
702
|
-
#else
|
|
703
|
-
return Vec3(sqrt(mF32[0]), sqrt(mF32[1]), sqrt(mF32[2]));
|
|
704
|
-
#endif
|
|
705
|
-
}
|
|
706
|
-
|
|
707
|
-
Vec3 Vec3::Normalized() const
|
|
708
|
-
{
|
|
709
|
-
#if defined(JPH_USE_SSE4_1)
|
|
710
|
-
return _mm_div_ps(mValue, _mm_sqrt_ps(_mm_dp_ps(mValue, mValue, 0x7f)));
|
|
711
|
-
#elif defined(JPH_USE_NEON)
|
|
712
|
-
float32x4_t mul = vmulq_f32(mValue, mValue);
|
|
713
|
-
mul = vsetq_lane_f32(0, mul, 3);
|
|
714
|
-
float32x4_t sum = vdupq_n_f32(vaddvq_f32(mul));
|
|
715
|
-
return vdivq_f32(mValue, vsqrtq_f32(sum));
|
|
716
|
-
#else
|
|
717
|
-
return *this / Length();
|
|
718
|
-
#endif
|
|
719
|
-
}
|
|
720
|
-
|
|
721
|
-
Vec3 Vec3::NormalizedOr(Vec3Arg inZeroValue) const
|
|
722
|
-
{
|
|
723
|
-
#if defined(JPH_USE_SSE4_1) && !defined(JPH_PLATFORM_WASM) // _mm_blendv_ps has problems on FireFox
|
|
724
|
-
Type len_sq = _mm_dp_ps(mValue, mValue, 0x7f);
|
|
725
|
-
// clang with '-ffast-math' (which you should not use!) can generate _mm_rsqrt_ps
|
|
726
|
-
// instructions which produce INFs/NaNs when they get a denormal float as input.
|
|
727
|
-
// We therefore treat denormals as zero here.
|
|
728
|
-
Type is_zero = _mm_cmple_ps(len_sq, _mm_set1_ps(FLT_MIN));
|
|
729
|
-
#ifdef JPH_FLOATING_POINT_EXCEPTIONS_ENABLED
|
|
730
|
-
if (_mm_movemask_ps(is_zero) == 0xf)
|
|
731
|
-
return inZeroValue;
|
|
732
|
-
else
|
|
733
|
-
return _mm_div_ps(mValue, _mm_sqrt_ps(len_sq));
|
|
734
|
-
#else
|
|
735
|
-
return _mm_blendv_ps(_mm_div_ps(mValue, _mm_sqrt_ps(len_sq)), inZeroValue.mValue, is_zero);
|
|
736
|
-
#endif // JPH_FLOATING_POINT_EXCEPTIONS_ENABLED
|
|
737
|
-
#elif defined(JPH_USE_NEON)
|
|
738
|
-
float32x4_t mul = vmulq_f32(mValue, mValue);
|
|
739
|
-
mul = vsetq_lane_f32(0, mul, 3);
|
|
740
|
-
float32x4_t len_sq = vdupq_n_f32(vaddvq_f32(mul));
|
|
741
|
-
uint32x4_t is_zero = vcleq_f32(len_sq, vdupq_n_f32(FLT_MIN));
|
|
742
|
-
return vbslq_f32(is_zero, inZeroValue.mValue, vdivq_f32(mValue, vsqrtq_f32(len_sq)));
|
|
743
|
-
#else
|
|
744
|
-
float len_sq = LengthSq();
|
|
745
|
-
if (len_sq <= FLT_MIN)
|
|
746
|
-
return inZeroValue;
|
|
747
|
-
else
|
|
748
|
-
return *this / sqrt(len_sq);
|
|
749
|
-
#endif
|
|
750
|
-
}
|
|
751
|
-
|
|
752
|
-
bool Vec3::IsNormalized(float inTolerance) const
|
|
753
|
-
{
|
|
754
|
-
return abs(LengthSq() - 1.0f) <= inTolerance;
|
|
755
|
-
}
|
|
756
|
-
|
|
757
|
-
bool Vec3::IsNaN() const
|
|
758
|
-
{
|
|
759
|
-
#if defined(JPH_USE_AVX512)
|
|
760
|
-
return (_mm_fpclass_ps_mask(mValue, 0b10000001) & 0x7) != 0;
|
|
761
|
-
#elif defined(JPH_USE_SSE)
|
|
762
|
-
return (_mm_movemask_ps(_mm_cmpunord_ps(mValue, mValue)) & 0x7) != 0;
|
|
763
|
-
#elif defined(JPH_USE_NEON)
|
|
764
|
-
uint32x4_t mask = JPH_NEON_UINT32x4(1, 1, 1, 0);
|
|
765
|
-
uint32x4_t is_equal = vceqq_f32(mValue, mValue); // If a number is not equal to itself it's a NaN
|
|
766
|
-
return vaddvq_u32(vandq_u32(is_equal, mask)) != 3;
|
|
767
|
-
#else
|
|
768
|
-
return isnan(mF32[0]) || isnan(mF32[1]) || isnan(mF32[2]);
|
|
769
|
-
#endif
|
|
770
|
-
}
|
|
771
|
-
|
|
772
|
-
void Vec3::StoreFloat3(Float3 *outV) const
|
|
773
|
-
{
|
|
774
|
-
#if defined(JPH_USE_SSE)
|
|
775
|
-
_mm_store_ss(&outV->x, mValue);
|
|
776
|
-
Vec3 t = Swizzle<SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_UNUSED>();
|
|
777
|
-
_mm_store_ss(&outV->y, t.mValue);
|
|
778
|
-
t = t.Swizzle<SWIZZLE_Y, SWIZZLE_UNUSED, SWIZZLE_UNUSED>();
|
|
779
|
-
_mm_store_ss(&outV->z, t.mValue);
|
|
780
|
-
#elif defined(JPH_USE_NEON)
|
|
781
|
-
float32x2_t xy = vget_low_f32(mValue);
|
|
782
|
-
vst1_f32(&outV->x, xy);
|
|
783
|
-
vst1q_lane_f32(&outV->z, mValue, 2);
|
|
784
|
-
#else
|
|
785
|
-
outV->x = mF32[0];
|
|
786
|
-
outV->y = mF32[1];
|
|
787
|
-
outV->z = mF32[2];
|
|
788
|
-
#endif
|
|
789
|
-
}
|
|
790
|
-
|
|
791
|
-
UVec4 Vec3::ToInt() const
|
|
792
|
-
{
|
|
793
|
-
#if defined(JPH_USE_SSE)
|
|
794
|
-
return _mm_cvttps_epi32(mValue);
|
|
795
|
-
#elif defined(JPH_USE_NEON)
|
|
796
|
-
return vcvtq_u32_f32(mValue);
|
|
797
|
-
#else
|
|
798
|
-
return UVec4(uint32(mF32[0]), uint32(mF32[1]), uint32(mF32[2]), uint32(mF32[3]));
|
|
799
|
-
#endif
|
|
800
|
-
}
|
|
801
|
-
|
|
802
|
-
UVec4 Vec3::ReinterpretAsInt() const
|
|
803
|
-
{
|
|
804
|
-
#if defined(JPH_USE_SSE)
|
|
805
|
-
return UVec4(_mm_castps_si128(mValue));
|
|
806
|
-
#elif defined(JPH_USE_NEON)
|
|
807
|
-
return vreinterpretq_u32_f32(mValue);
|
|
808
|
-
#else
|
|
809
|
-
return *reinterpret_cast<const UVec4 *>(this);
|
|
810
|
-
#endif
|
|
811
|
-
}
|
|
812
|
-
|
|
813
|
-
float Vec3::ReduceMin() const
|
|
814
|
-
{
|
|
815
|
-
Vec3 v = sMin(mValue, Swizzle<SWIZZLE_Y, SWIZZLE_UNUSED, SWIZZLE_Z>());
|
|
816
|
-
v = sMin(v, v.Swizzle<SWIZZLE_Z, SWIZZLE_UNUSED, SWIZZLE_UNUSED>());
|
|
817
|
-
return v.GetX();
|
|
818
|
-
}
|
|
819
|
-
|
|
820
|
-
float Vec3::ReduceMax() const
|
|
821
|
-
{
|
|
822
|
-
Vec3 v = sMax(mValue, Swizzle<SWIZZLE_Y, SWIZZLE_UNUSED, SWIZZLE_Z>());
|
|
823
|
-
v = sMax(v, v.Swizzle<SWIZZLE_Z, SWIZZLE_UNUSED, SWIZZLE_UNUSED>());
|
|
824
|
-
return v.GetX();
|
|
825
|
-
}
|
|
826
|
-
|
|
827
|
-
Vec3 Vec3::GetNormalizedPerpendicular() const
|
|
828
|
-
{
|
|
829
|
-
if (abs(mF32[0]) > abs(mF32[1]))
|
|
830
|
-
{
|
|
831
|
-
float len = sqrt(mF32[0] * mF32[0] + mF32[2] * mF32[2]);
|
|
832
|
-
return Vec3(mF32[2], 0.0f, -mF32[0]) / len;
|
|
833
|
-
}
|
|
834
|
-
else
|
|
835
|
-
{
|
|
836
|
-
float len = sqrt(mF32[1] * mF32[1] + mF32[2] * mF32[2]);
|
|
837
|
-
return Vec3(0.0f, mF32[2], -mF32[1]) / len;
|
|
838
|
-
}
|
|
839
|
-
}
|
|
840
|
-
|
|
841
|
-
Vec3 Vec3::GetSign() const
|
|
842
|
-
{
|
|
843
|
-
#if defined(JPH_USE_AVX512)
|
|
844
|
-
return _mm_fixupimm_ps(mValue, mValue, _mm_set1_epi32(0xA9A90A00), 0);
|
|
845
|
-
#elif defined(JPH_USE_SSE)
|
|
846
|
-
Type minus_one = _mm_set1_ps(-1.0f);
|
|
847
|
-
Type one = _mm_set1_ps(1.0f);
|
|
848
|
-
return _mm_or_ps(_mm_and_ps(mValue, minus_one), one);
|
|
849
|
-
#elif defined(JPH_USE_NEON)
|
|
850
|
-
Type minus_one = vdupq_n_f32(-1.0f);
|
|
851
|
-
Type one = vdupq_n_f32(1.0f);
|
|
852
|
-
return vreinterpretq_f32_u32(vorrq_u32(vandq_u32(vreinterpretq_u32_f32(mValue), vreinterpretq_u32_f32(minus_one)), vreinterpretq_u32_f32(one)));
|
|
853
|
-
#else
|
|
854
|
-
return Vec3(std::signbit(mF32[0])? -1.0f : 1.0f,
|
|
855
|
-
std::signbit(mF32[1])? -1.0f : 1.0f,
|
|
856
|
-
std::signbit(mF32[2])? -1.0f : 1.0f);
|
|
857
|
-
#endif
|
|
858
|
-
}
|
|
859
|
-
|
|
860
|
-
template <int X, int Y, int Z>
|
|
861
|
-
JPH_INLINE Vec3 Vec3::FlipSign() const
|
|
862
|
-
{
|
|
863
|
-
static_assert(X == 1 || X == -1, "X must be 1 or -1");
|
|
864
|
-
static_assert(Y == 1 || Y == -1, "Y must be 1 or -1");
|
|
865
|
-
static_assert(Z == 1 || Z == -1, "Z must be 1 or -1");
|
|
866
|
-
return Vec3::sXor(*this, Vec3(X > 0? 0.0f : -0.0f, Y > 0? 0.0f : -0.0f, Z > 0? 0.0f : -0.0f));
|
|
867
|
-
}
|
|
868
|
-
|
|
869
|
-
uint32 Vec3::CompressUnitVector() const
|
|
870
|
-
{
|
|
871
|
-
constexpr float cOneOverSqrt2 = 0.70710678f;
|
|
872
|
-
constexpr uint cNumBits = 14;
|
|
873
|
-
constexpr uint cMask = (1 << cNumBits) - 1;
|
|
874
|
-
constexpr uint cMaxValue = cMask - 1; // Need odd number of buckets to quantize to or else we can't encode 0
|
|
875
|
-
constexpr float cScale = float(cMaxValue) / (2.0f * cOneOverSqrt2);
|
|
876
|
-
|
|
877
|
-
// Store sign bit
|
|
878
|
-
Vec3 v = *this;
|
|
879
|
-
uint32 max_element = v.Abs().GetHighestComponentIndex();
|
|
880
|
-
uint32 value = 0;
|
|
881
|
-
if (v[max_element] < 0.0f)
|
|
882
|
-
{
|
|
883
|
-
value = 0x80000000u;
|
|
884
|
-
v = -v;
|
|
885
|
-
}
|
|
886
|
-
|
|
887
|
-
// Store highest component
|
|
888
|
-
value |= max_element << 29;
|
|
889
|
-
|
|
890
|
-
// Store the other two components in a compressed format
|
|
891
|
-
UVec4 compressed = Vec3::sClamp((v + Vec3::sReplicate(cOneOverSqrt2)) * cScale + Vec3::sReplicate(0.5f), Vec3::sZero(), Vec3::sReplicate(cMaxValue)).ToInt();
|
|
892
|
-
switch (max_element)
|
|
893
|
-
{
|
|
894
|
-
case 0:
|
|
895
|
-
compressed = compressed.Swizzle<SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_UNUSED, SWIZZLE_UNUSED>();
|
|
896
|
-
break;
|
|
897
|
-
|
|
898
|
-
case 1:
|
|
899
|
-
compressed = compressed.Swizzle<SWIZZLE_X, SWIZZLE_Z, SWIZZLE_UNUSED, SWIZZLE_UNUSED>();
|
|
900
|
-
break;
|
|
901
|
-
}
|
|
902
|
-
|
|
903
|
-
value |= compressed.GetX();
|
|
904
|
-
value |= compressed.GetY() << cNumBits;
|
|
905
|
-
return value;
|
|
906
|
-
}
|
|
907
|
-
|
|
908
|
-
Vec3 Vec3::sDecompressUnitVector(uint32 inValue)
|
|
909
|
-
{
|
|
910
|
-
constexpr float cOneOverSqrt2 = 0.70710678f;
|
|
911
|
-
constexpr uint cNumBits = 14;
|
|
912
|
-
constexpr uint cMask = (1u << cNumBits) - 1;
|
|
913
|
-
constexpr uint cMaxValue = cMask - 1; // Need odd number of buckets to quantize to or else we can't encode 0
|
|
914
|
-
constexpr float cScale = 2.0f * cOneOverSqrt2 / float(cMaxValue);
|
|
915
|
-
|
|
916
|
-
// Restore two components
|
|
917
|
-
Vec3 v = Vec3(UVec4(inValue & cMask, (inValue >> cNumBits) & cMask, 0, 0).ToFloat()) * cScale - Vec3(cOneOverSqrt2, cOneOverSqrt2, 0.0f);
|
|
918
|
-
JPH_ASSERT(v.GetZ() == 0.0f);
|
|
919
|
-
|
|
920
|
-
// Restore the highest component
|
|
921
|
-
v.SetZ(sqrt(max(1.0f - v.LengthSq(), 0.0f)));
|
|
922
|
-
|
|
923
|
-
// Extract sign
|
|
924
|
-
if ((inValue & 0x80000000u) != 0)
|
|
925
|
-
v = -v;
|
|
926
|
-
|
|
927
|
-
// Swizzle the components in place
|
|
928
|
-
switch ((inValue >> 29) & 3)
|
|
929
|
-
{
|
|
930
|
-
case 0:
|
|
931
|
-
v = v.Swizzle<SWIZZLE_Z, SWIZZLE_X, SWIZZLE_Y>();
|
|
932
|
-
break;
|
|
933
|
-
|
|
934
|
-
case 1:
|
|
935
|
-
v = v.Swizzle<SWIZZLE_X, SWIZZLE_Z, SWIZZLE_Y>();
|
|
936
|
-
break;
|
|
937
|
-
}
|
|
938
|
-
|
|
939
|
-
return v;
|
|
940
|
-
}
|
|
941
|
-
|
|
942
|
-
JPH_NAMESPACE_END
|