@bloomengine/engine 0.4.0 → 0.4.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (527) hide show
  1. package/native/tvos/metal-patched/Cargo.toml +178 -0
  2. package/native/tvos/metal-patched/LICENSE-APACHE +201 -0
  3. package/native/tvos/metal-patched/LICENSE-MIT +25 -0
  4. package/native/tvos/metal-patched/src/acceleration_structure.rs +667 -0
  5. package/native/tvos/metal-patched/src/acceleration_structure_pass.rs +108 -0
  6. package/native/tvos/metal-patched/src/argument.rs +366 -0
  7. package/native/tvos/metal-patched/src/blitpass.rs +102 -0
  8. package/native/tvos/metal-patched/src/buffer.rs +71 -0
  9. package/native/tvos/metal-patched/src/capturedescriptor.rs +76 -0
  10. package/native/tvos/metal-patched/src/capturemanager.rs +113 -0
  11. package/native/tvos/metal-patched/src/commandbuffer.rs +192 -0
  12. package/native/tvos/metal-patched/src/commandqueue.rs +44 -0
  13. package/native/tvos/metal-patched/src/computepass.rs +107 -0
  14. package/native/tvos/metal-patched/src/constants.rs +152 -0
  15. package/native/tvos/metal-patched/src/counters.rs +119 -0
  16. package/native/tvos/metal-patched/src/depthstencil.rs +190 -0
  17. package/native/tvos/metal-patched/src/device.rs +2134 -0
  18. package/native/tvos/metal-patched/src/drawable.rs +39 -0
  19. package/native/tvos/metal-patched/src/encoder.rs +2041 -0
  20. package/native/tvos/metal-patched/src/heap.rs +281 -0
  21. package/native/tvos/metal-patched/src/indirect_encoder.rs +344 -0
  22. package/native/tvos/metal-patched/src/lib.rs +657 -0
  23. package/native/tvos/metal-patched/src/library.rs +902 -0
  24. package/native/tvos/metal-patched/src/mps.rs +575 -0
  25. package/native/tvos/metal-patched/src/pipeline/compute.rs +475 -0
  26. package/native/tvos/metal-patched/src/pipeline/mod.rs +71 -0
  27. package/native/tvos/metal-patched/src/pipeline/render.rs +762 -0
  28. package/native/tvos/metal-patched/src/renderpass.rs +443 -0
  29. package/native/tvos/metal-patched/src/resource.rs +182 -0
  30. package/native/tvos/metal-patched/src/sampler.rs +165 -0
  31. package/native/tvos/metal-patched/src/sync.rs +178 -0
  32. package/native/tvos/metal-patched/src/texture.rs +352 -0
  33. package/native/tvos/metal-patched/src/types.rs +90 -0
  34. package/native/tvos/metal-patched/src/vertexdescriptor.rs +250 -0
  35. package/package.json +8 -11
  36. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/build.gradle +0 -51
  37. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/AndroidManifest.xml +0 -20
  38. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/cpp/CMakeLists.txt +0 -20
  39. package/native/third_party/JoltPhysics/Build/Android/UnitTests/build.gradle +0 -51
  40. package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/AndroidManifest.xml +0 -20
  41. package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/cpp/CMakeLists.txt +0 -20
  42. package/native/third_party/JoltPhysics/Build/Android/build.gradle +0 -17
  43. package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.jar +0 -0
  44. package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.properties +0 -5
  45. package/native/third_party/JoltPhysics/Build/Android/gradle.properties +0 -21
  46. package/native/third_party/JoltPhysics/Build/Android/gradlew +0 -185
  47. package/native/third_party/JoltPhysics/Build/Android/gradlew.bat +0 -89
  48. package/native/third_party/JoltPhysics/Build/Android/settings.gradle +0 -10
  49. package/native/third_party/JoltPhysics/Build/CMakeLists.txt +0 -449
  50. package/native/third_party/JoltPhysics/Build/README.md +0 -250
  51. package/native/third_party/JoltPhysics/Build/cmake_linux_clang_gcc.sh +0 -28
  52. package/native/third_party/JoltPhysics/Build/cmake_linux_emscripten.sh +0 -19
  53. package/native/third_party/JoltPhysics/Build/cmake_linux_mingw.sh +0 -19
  54. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl.bat +0 -3
  55. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_32bit.bat +0 -3
  56. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm.bat +0 -3
  57. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm_32bit.bat +0 -4
  58. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_cross_platform_deterministic.bat +0 -3
  59. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_double.bat +0 -3
  60. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_no_object_stream.bat +0 -3
  61. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang.bat +0 -10
  62. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_cross_platform_deterministic.bat +0 -10
  63. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_double.bat +0 -10
  64. package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp.bat +0 -5
  65. package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp_arm.bat +0 -5
  66. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl.bat +0 -3
  67. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_cross_platform_deterministic.bat +0 -3
  68. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_double.bat +0 -3
  69. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang.bat +0 -10
  70. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_cross_platform_deterministic.bat +0 -10
  71. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_double.bat +0 -10
  72. package/native/third_party/JoltPhysics/Build/cmake_windows_mingw.sh +0 -19
  73. package/native/third_party/JoltPhysics/Build/cmake_xcode_ios.sh +0 -4
  74. package/native/third_party/JoltPhysics/Build/cmake_xcode_macos.sh +0 -4
  75. package/native/third_party/JoltPhysics/Build/iOS/JoltViewerInfo.plist +0 -34
  76. package/native/third_party/JoltPhysics/Build/iOS/SamplesInfo.plist +0 -34
  77. package/native/third_party/JoltPhysics/Build/iOS/UnitTestsInfo.plist +0 -34
  78. package/native/third_party/JoltPhysics/Build/macOS/icon.icns +0 -0
  79. package/native/third_party/JoltPhysics/Build/macos_install_vulkan_sdk.sh +0 -13
  80. package/native/third_party/JoltPhysics/Build/ubuntu24_install_vulkan_sdk.sh +0 -4
  81. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +0 -242
  82. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +0 -121
  83. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +0 -296
  84. package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +0 -323
  85. package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +0 -555
  86. package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +0 -112
  87. package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +0 -94
  88. package/native/third_party/JoltPhysics/Jolt/Core/Array.h +0 -713
  89. package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +0 -44
  90. package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +0 -96
  91. package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +0 -74
  92. package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +0 -38
  93. package/native/third_party/JoltPhysics/Jolt/Core/Color.h +0 -98
  94. package/native/third_party/JoltPhysics/Jolt/Core/Core.h +0 -652
  95. package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +0 -143
  96. package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +0 -96
  97. package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +0 -43
  98. package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +0 -92
  99. package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +0 -54
  100. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +0 -122
  101. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +0 -215
  102. package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +0 -234
  103. package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +0 -876
  104. package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +0 -58
  105. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +0 -27
  106. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +0 -38
  107. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +0 -311
  108. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +0 -56
  109. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +0 -65
  110. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +0 -62
  111. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +0 -364
  112. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +0 -101
  113. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +0 -230
  114. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +0 -85
  115. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +0 -51
  116. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +0 -67
  117. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +0 -182
  118. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +0 -351
  119. package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +0 -85
  120. package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +0 -85
  121. package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +0 -223
  122. package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +0 -98
  123. package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +0 -18
  124. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +0 -677
  125. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +0 -301
  126. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +0 -90
  127. package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +0 -137
  128. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +0 -149
  129. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +0 -436
  130. package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +0 -244
  131. package/native/third_party/JoltPhysics/Jolt/Core/Result.h +0 -174
  132. package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +0 -72
  133. package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +0 -127
  134. package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +0 -170
  135. package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +0 -80
  136. package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +0 -49
  137. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +0 -135
  138. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +0 -68
  139. package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +0 -329
  140. package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +0 -120
  141. package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +0 -97
  142. package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +0 -168
  143. package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +0 -53
  144. package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +0 -63
  145. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +0 -101
  146. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +0 -38
  147. package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +0 -209
  148. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +0 -37
  149. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +0 -58
  150. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +0 -80
  151. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +0 -32
  152. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +0 -313
  153. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +0 -224
  154. package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +0 -200
  155. package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +0 -498
  156. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +0 -1467
  157. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +0 -276
  158. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +0 -335
  159. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +0 -105
  160. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +0 -188
  161. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +0 -845
  162. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +0 -557
  163. package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +0 -77
  164. package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +0 -945
  165. package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +0 -130
  166. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +0 -222
  167. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +0 -19
  168. package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +0 -40
  169. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +0 -178
  170. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +0 -39
  171. package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +0 -104
  172. package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +0 -241
  173. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +0 -37
  174. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +0 -101
  175. package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +0 -96
  176. package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +0 -158
  177. package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +0 -72
  178. package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +0 -34
  179. package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +0 -703
  180. package/native/third_party/JoltPhysics/Jolt/Jolt.h +0 -16
  181. package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +0 -116
  182. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +0 -99
  183. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +0 -177
  184. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +0 -158
  185. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +0 -310
  186. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +0 -291
  187. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +0 -941
  188. package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +0 -48
  189. package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +0 -31
  190. package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +0 -177
  191. package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +0 -42
  192. package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +0 -36
  193. package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +0 -50
  194. package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +0 -44
  195. package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +0 -102
  196. package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +0 -208
  197. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +0 -243
  198. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +0 -952
  199. package/native/third_party/JoltPhysics/Jolt/Math/Math.h +0 -208
  200. package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +0 -32
  201. package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +0 -259
  202. package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +0 -268
  203. package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +0 -406
  204. package/native/third_party/JoltPhysics/Jolt/Math/Real.h +0 -44
  205. package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +0 -19
  206. package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +0 -79
  207. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +0 -232
  208. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +0 -636
  209. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +0 -71
  210. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +0 -308
  211. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +0 -942
  212. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +0 -320
  213. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +0 -1152
  214. package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +0 -211
  215. package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +0 -54
  216. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +0 -38
  217. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +0 -337
  218. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +0 -252
  219. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +0 -57
  220. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +0 -165
  221. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +0 -57
  222. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +0 -635
  223. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +0 -148
  224. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +0 -166
  225. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +0 -101
  226. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +0 -418
  227. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +0 -55
  228. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +0 -255
  229. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +0 -62
  230. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +0 -26
  231. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +0 -111
  232. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +0 -67
  233. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +0 -60
  234. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +0 -15
  235. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +0 -170
  236. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +0 -70
  237. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +0 -45
  238. package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +0 -68
  239. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +0 -426
  240. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +0 -452
  241. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +0 -197
  242. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +0 -68
  243. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +0 -28
  244. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +0 -234
  245. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +0 -124
  246. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +0 -130
  247. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +0 -101
  248. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +0 -1099
  249. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +0 -324
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  471. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyVertex.h +0 -36
  472. package/native/third_party/JoltPhysics/Jolt/Physics/StateRecorder.h +0 -136
  473. package/native/third_party/JoltPhysics/Jolt/Physics/StateRecorderImpl.cpp +0 -90
  474. package/native/third_party/JoltPhysics/Jolt/Physics/StateRecorderImpl.h +0 -50
  475. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/MotorcycleController.cpp +0 -306
  476. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/MotorcycleController.h +0 -119
  477. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/TrackedVehicleController.cpp +0 -547
  478. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/TrackedVehicleController.h +0 -169
  479. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleAntiRollBar.cpp +0 -33
  480. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleAntiRollBar.h +0 -33
  481. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleCollisionTester.cpp +0 -376
  482. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleCollisionTester.h +0 -146
  483. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleConstraint.cpp +0 -703
  484. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleConstraint.h +0 -252
  485. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleController.cpp +0 -17
  486. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleController.h +0 -87
  487. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleDifferential.cpp +0 -81
  488. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleDifferential.h +0 -39
  489. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleEngine.cpp +0 -122
  490. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleEngine.h +0 -93
  491. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTrack.cpp +0 -52
  492. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTrack.h +0 -56
  493. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTransmission.cpp +0 -159
  494. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTransmission.h +0 -87
  495. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/Wheel.cpp +0 -93
  496. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/Wheel.h +0 -148
  497. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.cpp +0 -866
  498. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.h +0 -205
  499. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.cpp +0 -204
  500. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.h +0 -29
  501. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.cpp +0 -1107
  502. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.h +0 -383
  503. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.cpp +0 -168
  504. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.h +0 -48
  505. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.cpp +0 -158
  506. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.h +0 -130
  507. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.cpp +0 -80
  508. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.h +0 -88
  509. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.cpp +0 -165
  510. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.h +0 -91
  511. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.cpp +0 -82
  512. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.h +0 -72
  513. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.cpp +0 -237
  514. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.h +0 -145
  515. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.cpp +0 -87
  516. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.h +0 -82
  517. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.cpp +0 -73
  518. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.h +0 -84
  519. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.cpp +0 -139
  520. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.h +0 -52
  521. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.cpp +0 -43
  522. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.h +0 -28
  523. package/native/third_party/JoltPhysics/LICENSE +0 -7
  524. package/native/third_party/JoltPhysics/README.md +0 -173
  525. package/native/third_party/bloom_jolt/CMakeLists.txt +0 -87
  526. package/native/third_party/bloom_jolt/include/bloom_jolt.h +0 -519
  527. package/native/third_party/bloom_jolt/src/bloom_jolt.cpp +0 -1780
@@ -1,58 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2022 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #pragma once
6
-
7
- JPH_NAMESPACE_BEGIN
8
-
9
- /// Implementation of the insertion sort algorithm.
10
- template <typename Iterator, typename Compare>
11
- inline void InsertionSort(Iterator inBegin, Iterator inEnd, Compare inCompare)
12
- {
13
- // Empty arrays don't need to be sorted
14
- if (inBegin != inEnd)
15
- {
16
- // Start at the second element
17
- for (Iterator i = inBegin + 1; i != inEnd; ++i)
18
- {
19
- // Move this element to a temporary value
20
- auto x = std::move(*i);
21
-
22
- // Check if the element goes before inBegin (we can't decrement the iterator before inBegin so this needs to be a separate branch)
23
- if (inCompare(x, *inBegin))
24
- {
25
- // Move all elements to the right to make space for x
26
- Iterator prev;
27
- for (Iterator j = i; j != inBegin; j = prev)
28
- {
29
- prev = j - 1;
30
- *j = *prev;
31
- }
32
-
33
- // Move x to the first place
34
- *inBegin = std::move(x);
35
- }
36
- else
37
- {
38
- // Move elements to the right as long as they are bigger than x
39
- Iterator j = i;
40
- for (Iterator prev = j - 1; inCompare(x, *prev); j = prev, --prev)
41
- *j = std::move(*prev);
42
-
43
- // Move x into place
44
- *j = std::move(x);
45
- }
46
- }
47
- }
48
- }
49
-
50
- /// Implementation of insertion sort algorithm without comparator.
51
- template <typename Iterator>
52
- inline void InsertionSort(Iterator inBegin, Iterator inEnd)
53
- {
54
- std::less<> compare;
55
- InsertionSort(inBegin, inEnd, compare);
56
- }
57
-
58
- JPH_NAMESPACE_END
@@ -1,27 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #include <Jolt/Jolt.h>
6
-
7
- JPH_NAMESPACE_BEGIN
8
-
9
- static void DummyTrace([[maybe_unused]] const char *inFMT, ...)
10
- {
11
- JPH_ASSERT(false);
12
- };
13
-
14
- TraceFunction Trace = DummyTrace;
15
-
16
- #ifdef JPH_ENABLE_ASSERTS
17
-
18
- static bool DummyAssertFailed(const char *inExpression, const char *inMessage, const char *inFile, uint inLine)
19
- {
20
- return true; // Trigger breakpoint
21
- };
22
-
23
- AssertFailedFunction AssertFailed = DummyAssertFailed;
24
-
25
- #endif // JPH_ENABLE_ASSERTS
26
-
27
- JPH_NAMESPACE_END
@@ -1,38 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #pragma once
6
-
7
- JPH_NAMESPACE_BEGIN
8
-
9
- /// Trace function, needs to be overridden by application. This should output a line of text to the log / TTY.
10
- using TraceFunction = void (*)(const char *inFMT, ...);
11
- JPH_EXPORT extern TraceFunction Trace;
12
-
13
- // Always turn on asserts in Debug mode
14
- #if defined(JPH_DEBUG) && !defined(JPH_ENABLE_ASSERTS)
15
- #define JPH_ENABLE_ASSERTS
16
- #endif
17
-
18
- #ifdef JPH_ENABLE_ASSERTS
19
- /// Function called when an assertion fails. This function should return true if a breakpoint needs to be triggered
20
- using AssertFailedFunction = bool(*)(const char *inExpression, const char *inMessage, const char *inFile, uint inLine);
21
- JPH_EXPORT extern AssertFailedFunction AssertFailed;
22
-
23
- // Helper functions to pass message on to failed function
24
- struct AssertLastParam { };
25
- inline bool AssertFailedParamHelper(const char *inExpression, const char *inFile, uint inLine, AssertLastParam) { return AssertFailed(inExpression, nullptr, inFile, inLine); }
26
- inline bool AssertFailedParamHelper(const char *inExpression, const char *inFile, uint inLine, const char *inMessage, AssertLastParam) { return AssertFailed(inExpression, inMessage, inFile, inLine); }
27
-
28
- /// Main assert macro, usage: JPH_ASSERT(condition, message) or JPH_ASSERT(condition)
29
- #define JPH_ASSERT(inExpression, ...) do { if (!(inExpression) && AssertFailedParamHelper(#inExpression, __FILE__, JPH::uint(__LINE__), ##__VA_ARGS__, JPH::AssertLastParam())) JPH_BREAKPOINT; } while (false)
30
-
31
- #define JPH_IF_ENABLE_ASSERTS(...) __VA_ARGS__
32
- #else
33
- #define JPH_ASSERT(...) ((void)0)
34
-
35
- #define JPH_IF_ENABLE_ASSERTS(...)
36
- #endif // JPH_ENABLE_ASSERTS
37
-
38
- JPH_NAMESPACE_END
@@ -1,311 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #pragma once
6
-
7
- #include <Jolt/Core/Reference.h>
8
- #include <Jolt/Core/Color.h>
9
- #include <Jolt/Core/Profiler.h>
10
- #include <Jolt/Core/NonCopyable.h>
11
- #include <Jolt/Core/StaticArray.h>
12
- #include <Jolt/Core/Atomics.h>
13
-
14
- JPH_NAMESPACE_BEGIN
15
-
16
- /// A class that allows units of work (Jobs) to be scheduled across multiple threads.
17
- /// It allows dependencies between the jobs so that the jobs form a graph.
18
- ///
19
- /// The pattern for using this class is:
20
- ///
21
- /// // Create job system
22
- /// JobSystem *job_system = new JobSystemThreadPool(...);
23
- ///
24
- /// // Create some jobs
25
- /// JobHandle second_job = job_system->CreateJob("SecondJob", Color::sRed, []() { ... }, 1); // Create a job with 1 dependency
26
- /// JobHandle first_job = job_system->CreateJob("FirstJob", Color::sGreen, [second_job]() { ....; second_job.RemoveDependency(); }, 0); // Job can start immediately, will start second job when it's done
27
- /// JobHandle third_job = job_system->CreateJob("ThirdJob", Color::sBlue, []() { ... }, 0); // This job can run immediately as well and can run in parallel to job 1 and 2
28
- ///
29
- /// // Add the jobs to the barrier so that we can execute them while we're waiting
30
- /// Barrier *barrier = job_system->CreateBarrier();
31
- /// barrier->AddJob(first_job);
32
- /// barrier->AddJob(second_job);
33
- /// barrier->AddJob(third_job);
34
- /// job_system->WaitForJobs(barrier);
35
- ///
36
- /// // Clean up
37
- /// job_system->DestroyBarrier(barrier);
38
- /// delete job_system;
39
- ///
40
- /// Jobs are guaranteed to be started in the order that their dependency counter becomes zero (in case they're scheduled on a background thread)
41
- /// or in the order they're added to the barrier (when dependency count is zero and when executing on the thread that calls WaitForJobs).
42
- ///
43
- /// If you want to implement your own job system, inherit from JobSystem and implement:
44
- ///
45
- /// * JobSystem::GetMaxConcurrency - This should return the maximum number of jobs that can run in parallel.
46
- /// * JobSystem::CreateJob - This should create a Job object and return it to the caller.
47
- /// * JobSystem::FreeJob - This should free the memory associated with the job object. It is called by the Job destructor when it is Release()-ed for the last time.
48
- /// * JobSystem::QueueJob/QueueJobs - These should store the job pointer in an internal queue to run immediately (dependencies are tracked internally, this function is called when the job can run).
49
- /// The Job objects are reference counted and are guaranteed to stay alive during the QueueJob(s) call. If you store the job in your own data structure you need to call AddRef() to take a reference.
50
- /// After the job has been executed you need to call Release() to release the reference. Make sure you no longer dereference the job pointer after calling Release().
51
- ///
52
- /// JobSystem::Barrier is used to track the completion of a set of jobs. Jobs will be created by other jobs and added to the barrier while it is being waited on. This means that you cannot
53
- /// create a dependency graph beforehand as the graph changes while jobs are running. Implement the following functions:
54
- ///
55
- /// * Barrier::AddJob/AddJobs - Add a job to the barrier, any call to WaitForJobs will now also wait for this job to complete.
56
- /// If you store the job in a data structure in the Barrier you need to call AddRef() on the job to keep it alive and Release() after you're done with it.
57
- /// * Barrier::OnJobFinished - This function is called when a job has finished executing, you can use this to track completion and remove the job from the list of jobs to wait on.
58
- ///
59
- /// The functions on JobSystem that need to be implemented to support barriers are:
60
- ///
61
- /// * JobSystem::CreateBarrier - Create a new barrier.
62
- /// * JobSystem::DestroyBarrier - Destroy a barrier.
63
- /// * JobSystem::WaitForJobs - This is the main function that is used to wait for all jobs that have been added to a Barrier. WaitForJobs can execute jobs that have
64
- /// been added to the barrier while waiting. It is not wise to execute other jobs that touch physics structures as this can cause race conditions and deadlocks. Please keep in mind that the barrier is
65
- /// only intended to wait on the completion of the Jolt jobs added to it, if you scheduled any jobs in your engine's job system to execute the Jolt jobs as part of QueueJob/QueueJobs, you might still need
66
- /// to wait for these in this function after the barrier is finished waiting.
67
- ///
68
- /// An example implementation is JobSystemThreadPool. If you don't want to write the Barrier class you can also inherit from JobSystemWithBarrier.
69
- class JPH_EXPORT JobSystem : public NonCopyable
70
- {
71
- protected:
72
- class Job;
73
-
74
- public:
75
- JPH_OVERRIDE_NEW_DELETE
76
-
77
- /// A job handle contains a reference to a job. The job will be deleted as soon as there are no JobHandles.
78
- /// referring to the job and when it is not in the job queue / being processed.
79
- class JobHandle : private Ref<Job>
80
- {
81
- public:
82
- /// Constructor
83
- inline JobHandle() = default;
84
- inline JobHandle(const JobHandle &inHandle) = default;
85
- inline JobHandle(JobHandle &&inHandle) noexcept : Ref<Job>(std::move(inHandle)) { }
86
-
87
- /// Constructor, only to be used by JobSystem
88
- inline explicit JobHandle(Job *inJob) : Ref<Job>(inJob) { }
89
-
90
- /// Assignment
91
- inline JobHandle & operator = (const JobHandle &inHandle) = default;
92
- inline JobHandle & operator = (JobHandle &&inHandle) noexcept = default;
93
-
94
- /// Check if this handle contains a job
95
- inline bool IsValid() const { return GetPtr() != nullptr; }
96
-
97
- /// Check if this job has finished executing
98
- inline bool IsDone() const { return GetPtr() != nullptr && GetPtr()->IsDone(); }
99
-
100
- /// Add to the dependency counter.
101
- inline void AddDependency(int inCount = 1) const { GetPtr()->AddDependency(inCount); }
102
-
103
- /// Remove from the dependency counter. Job will start whenever the dependency counter reaches zero
104
- /// and if it does it is no longer valid to call the AddDependency/RemoveDependency functions.
105
- inline void RemoveDependency(int inCount = 1) const { GetPtr()->RemoveDependencyAndQueue(inCount); }
106
-
107
- /// Remove a dependency from a batch of jobs at once, this can be more efficient than removing them one by one as it requires less locking
108
- static inline void sRemoveDependencies(const JobHandle *inHandles, uint inNumHandles, int inCount = 1);
109
-
110
- /// Helper function to remove dependencies on a static array of job handles
111
- template <uint N>
112
- static inline void sRemoveDependencies(StaticArray<JobHandle, N> &inHandles, int inCount = 1)
113
- {
114
- sRemoveDependencies(inHandles.data(), inHandles.size(), inCount);
115
- }
116
-
117
- /// Inherit the GetPtr function, only to be used by the JobSystem
118
- using Ref<Job>::GetPtr;
119
- };
120
-
121
- /// A job barrier keeps track of a number of jobs and allows waiting until they are all completed.
122
- class Barrier : public NonCopyable
123
- {
124
- public:
125
- JPH_OVERRIDE_NEW_DELETE
126
-
127
- /// Add a job to this barrier
128
- /// Note that jobs can keep being added to the barrier while waiting for the barrier
129
- virtual void AddJob(const JobHandle &inJob) = 0;
130
-
131
- /// Add multiple jobs to this barrier
132
- /// Note that jobs can keep being added to the barrier while waiting for the barrier
133
- virtual void AddJobs(const JobHandle *inHandles, uint inNumHandles) = 0;
134
-
135
- protected:
136
- /// Job needs to be able to call OnJobFinished
137
- friend class Job;
138
-
139
- /// Destructor, you should call JobSystem::DestroyBarrier instead of destructing this object directly
140
- virtual ~Barrier() = default;
141
-
142
- /// Called by a Job to mark that it is finished
143
- virtual void OnJobFinished(Job *inJob) = 0;
144
- };
145
-
146
- /// Main function of the job
147
- using JobFunction = function<void()>;
148
-
149
- /// Destructor
150
- virtual ~JobSystem() = default;
151
-
152
- /// Get maximum number of concurrently executing jobs
153
- virtual int GetMaxConcurrency() const = 0;
154
-
155
- /// Create a new job, the job is started immediately if inNumDependencies == 0 otherwise it starts when
156
- /// RemoveDependency causes the dependency counter to reach 0.
157
- virtual JobHandle CreateJob(const char *inName, ColorArg inColor, const JobFunction &inJobFunction, uint32 inNumDependencies = 0) = 0;
158
-
159
- /// Create a new barrier, used to wait on jobs
160
- virtual Barrier * CreateBarrier() = 0;
161
-
162
- /// Destroy a barrier when it is no longer used. The barrier should be empty at this point.
163
- virtual void DestroyBarrier(Barrier *inBarrier) = 0;
164
-
165
- /// Wait for a set of jobs to be finished, note that only 1 thread can be waiting on a barrier at a time
166
- virtual void WaitForJobs(Barrier *inBarrier) = 0;
167
-
168
- protected:
169
- /// A class that contains information for a single unit of work
170
- class Job
171
- {
172
- public:
173
- JPH_OVERRIDE_NEW_DELETE
174
-
175
- /// Constructor
176
- Job([[maybe_unused]] const char *inJobName, [[maybe_unused]] ColorArg inColor, JobSystem *inJobSystem, const JobFunction &inJobFunction, uint32 inNumDependencies) :
177
- #if defined(JPH_EXTERNAL_PROFILE) || defined(JPH_PROFILE_ENABLED)
178
- mJobName(inJobName),
179
- mColor(inColor),
180
- #endif // defined(JPH_EXTERNAL_PROFILE) || defined(JPH_PROFILE_ENABLED)
181
- mJobSystem(inJobSystem),
182
- mJobFunction(inJobFunction),
183
- mNumDependencies(inNumDependencies)
184
- {
185
- }
186
-
187
- /// Get the jobs system to which this job belongs
188
- inline JobSystem * GetJobSystem() { return mJobSystem; }
189
-
190
- /// Add or release a reference to this object
191
- inline void AddRef()
192
- {
193
- // Adding a reference can use relaxed memory ordering
194
- mReferenceCount.fetch_add(1, memory_order_relaxed);
195
- }
196
- inline void Release()
197
- {
198
- #ifndef JPH_TSAN_ENABLED
199
- // Releasing a reference must use release semantics...
200
- if (mReferenceCount.fetch_sub(1, memory_order_release) == 1)
201
- {
202
- // ... so that we can use acquire to ensure that we see any updates from other threads that released a ref before freeing the job
203
- atomic_thread_fence(memory_order_acquire);
204
- mJobSystem->FreeJob(this);
205
- }
206
- #else
207
- // But under TSAN, we cannot use atomic_thread_fence, so we use an acq_rel operation unconditionally instead
208
- if (mReferenceCount.fetch_sub(1, memory_order_acq_rel) == 1)
209
- mJobSystem->FreeJob(this);
210
- #endif
211
- }
212
-
213
- /// Add to the dependency counter.
214
- inline void AddDependency(int inCount);
215
-
216
- /// Remove from the dependency counter. Returns true whenever the dependency counter reaches zero
217
- /// and if it does it is no longer valid to call the AddDependency/RemoveDependency functions.
218
- inline bool RemoveDependency(int inCount);
219
-
220
- /// Remove from the dependency counter. Job will be queued whenever the dependency counter reaches zero
221
- /// and if it does it is no longer valid to call the AddDependency/RemoveDependency functions.
222
- inline void RemoveDependencyAndQueue(int inCount);
223
-
224
- /// Set the job barrier that this job belongs to and returns false if this was not possible because the job already finished
225
- inline bool SetBarrier(Barrier *inBarrier)
226
- {
227
- intptr_t barrier = 0;
228
- if (mBarrier.compare_exchange_strong(barrier, reinterpret_cast<intptr_t>(inBarrier), memory_order_relaxed))
229
- return true;
230
- JPH_ASSERT(barrier == cBarrierDoneState, "A job can only belong to 1 barrier");
231
- return false;
232
- }
233
-
234
- /// Run the job function, returns the number of dependencies that this job still has or cExecutingState or cDoneState
235
- inline uint32 Execute()
236
- {
237
- // Transition job to executing state
238
- uint32 state = 0; // We can only start running with a dependency counter of 0
239
- if (!mNumDependencies.compare_exchange_strong(state, cExecutingState, memory_order_acquire))
240
- return state; // state is updated by compare_exchange_strong to the current value
241
-
242
- // Run the job function
243
- {
244
- JPH_PROFILE(mJobName, mColor.GetUInt32());
245
- mJobFunction();
246
- }
247
-
248
- // Fetch the barrier pointer and exchange it for the done state, so we're sure that no barrier gets set after we want to call the callback
249
- intptr_t barrier = mBarrier.load(memory_order_relaxed);
250
- for (;;)
251
- {
252
- if (mBarrier.compare_exchange_weak(barrier, cBarrierDoneState, memory_order_relaxed))
253
- break;
254
- }
255
- JPH_ASSERT(barrier != cBarrierDoneState);
256
-
257
- // Mark job as done
258
- state = cExecutingState;
259
- mNumDependencies.compare_exchange_strong(state, cDoneState, memory_order_relaxed);
260
- JPH_ASSERT(state == cExecutingState);
261
-
262
- // Notify the barrier after we've changed the job to the done state so that any thread reading the state after receiving the callback will see that the job has finished
263
- if (barrier != 0)
264
- reinterpret_cast<Barrier *>(barrier)->OnJobFinished(this);
265
-
266
- return cDoneState;
267
- }
268
-
269
- /// Test if the job can be executed
270
- inline bool CanBeExecuted() const { return mNumDependencies.load(memory_order_relaxed) == 0; }
271
-
272
- /// Test if the job finished executing
273
- inline bool IsDone() const { return mNumDependencies.load(memory_order_relaxed) == cDoneState; }
274
-
275
- #if defined(JPH_EXTERNAL_PROFILE) || defined(JPH_PROFILE_ENABLED)
276
- /// Get the name of the job
277
- const char * GetName() const { return mJobName; }
278
- #endif // defined(JPH_EXTERNAL_PROFILE) || defined(JPH_PROFILE_ENABLED)
279
-
280
- static constexpr uint32 cExecutingState = 0xe0e0e0e0; ///< Value of mNumDependencies when job is executing
281
- static constexpr uint32 cDoneState = 0xd0d0d0d0; ///< Value of mNumDependencies when job is done executing
282
-
283
- static constexpr intptr_t cBarrierDoneState = ~intptr_t(0); ///< Value to use when the barrier has been triggered
284
-
285
- private:
286
- #if defined(JPH_EXTERNAL_PROFILE) || defined(JPH_PROFILE_ENABLED)
287
- const char * mJobName; ///< Name of the job
288
- Color mColor; ///< Color of the job in the profiler
289
- #endif // defined(JPH_EXTERNAL_PROFILE) || defined(JPH_PROFILE_ENABLED)
290
- JobSystem * mJobSystem; ///< The job system we belong to
291
- atomic<intptr_t> mBarrier = 0; ///< Barrier that this job is associated with (is a Barrier pointer)
292
- JobFunction mJobFunction; ///< Main job function
293
- atomic<uint32> mReferenceCount = 0; ///< Amount of JobHandles pointing to this job
294
- atomic<uint32> mNumDependencies; ///< Amount of jobs that need to complete before this job can run
295
- };
296
-
297
- /// Adds a job to the job queue
298
- virtual void QueueJob(Job *inJob) = 0;
299
-
300
- /// Adds a number of jobs at once to the job queue
301
- virtual void QueueJobs(Job **inJobs, uint inNumJobs) = 0;
302
-
303
- /// Frees a job
304
- virtual void FreeJob(Job *inJob) = 0;
305
- };
306
-
307
- using JobHandle = JobSystem::JobHandle;
308
-
309
- JPH_NAMESPACE_END
310
-
311
- #include "JobSystem.inl"
@@ -1,56 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- JPH_NAMESPACE_BEGIN
6
-
7
- void JobSystem::Job::AddDependency(int inCount)
8
- {
9
- JPH_IF_ENABLE_ASSERTS(uint32 old_value =) mNumDependencies.fetch_add(inCount, memory_order_relaxed);
10
- JPH_ASSERT(old_value > 0 && old_value != cExecutingState && old_value != cDoneState, "Job is queued, running or done, it is not allowed to add a dependency to a running job");
11
- }
12
-
13
- bool JobSystem::Job::RemoveDependency(int inCount)
14
- {
15
- uint32 old_value = mNumDependencies.fetch_sub(inCount, memory_order_release);
16
- JPH_ASSERT(old_value != cExecutingState && old_value != cDoneState, "Job is running or done, it is not allowed to add a dependency to a running job");
17
- uint32 new_value = old_value - inCount;
18
- JPH_ASSERT(old_value > new_value, "Test wrap around, this is a logic error");
19
- return new_value == 0;
20
- }
21
-
22
- void JobSystem::Job::RemoveDependencyAndQueue(int inCount)
23
- {
24
- if (RemoveDependency(inCount))
25
- mJobSystem->QueueJob(this);
26
- }
27
-
28
- void JobSystem::JobHandle::sRemoveDependencies(const JobHandle *inHandles, uint inNumHandles, int inCount)
29
- {
30
- JPH_PROFILE_FUNCTION();
31
-
32
- JPH_ASSERT(inNumHandles > 0);
33
-
34
- // Get the job system, all jobs should be part of the same job system
35
- JobSystem *job_system = inHandles->GetPtr()->GetJobSystem();
36
-
37
- // Allocate a buffer to store the jobs that need to be queued
38
- Job **jobs_to_queue = (Job **)JPH_STACK_ALLOC(inNumHandles * sizeof(Job *));
39
- Job **next_job = jobs_to_queue;
40
-
41
- // Remove the dependencies on all jobs
42
- for (const JobHandle *handle = inHandles, *handle_end = inHandles + inNumHandles; handle < handle_end; ++handle)
43
- {
44
- Job *job = handle->GetPtr();
45
- JPH_ASSERT(job->GetJobSystem() == job_system); // All jobs should belong to the same job system
46
- if (job->RemoveDependency(inCount))
47
- *(next_job++) = job;
48
- }
49
-
50
- // If any jobs need to be scheduled, schedule them as a batch
51
- uint num_jobs_to_queue = uint(next_job - jobs_to_queue);
52
- if (num_jobs_to_queue != 0)
53
- job_system->QueueJobs(jobs_to_queue, num_jobs_to_queue);
54
- }
55
-
56
- JPH_NAMESPACE_END
@@ -1,65 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2023 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #include <Jolt/Jolt.h>
6
-
7
- #include <Jolt/Core/JobSystemSingleThreaded.h>
8
-
9
- JPH_NAMESPACE_BEGIN
10
-
11
- void JobSystemSingleThreaded::Init(uint inMaxJobs)
12
- {
13
- mJobs.Init(inMaxJobs, inMaxJobs);
14
- }
15
-
16
- JobHandle JobSystemSingleThreaded::CreateJob(const char *inJobName, ColorArg inColor, const JobFunction &inJobFunction, uint32 inNumDependencies)
17
- {
18
- // Construct an object
19
- uint32 index = mJobs.ConstructObject(inJobName, inColor, this, inJobFunction, inNumDependencies);
20
- JPH_ASSERT(index != AvailableJobs::cInvalidObjectIndex);
21
- Job *job = &mJobs.Get(index);
22
-
23
- // Construct handle to keep a reference, the job is queued below and will immediately complete
24
- JobHandle handle(job);
25
-
26
- // If there are no dependencies, queue the job now
27
- if (inNumDependencies == 0)
28
- QueueJob(job);
29
-
30
- // Return the handle
31
- return handle;
32
- }
33
-
34
- void JobSystemSingleThreaded::FreeJob(Job *inJob)
35
- {
36
- mJobs.DestructObject(inJob);
37
- }
38
-
39
- void JobSystemSingleThreaded::QueueJob(Job *inJob)
40
- {
41
- inJob->Execute();
42
- }
43
-
44
- void JobSystemSingleThreaded::QueueJobs(Job **inJobs, uint inNumJobs)
45
- {
46
- for (uint i = 0; i < inNumJobs; ++i)
47
- QueueJob(inJobs[i]);
48
- }
49
-
50
- JobSystem::Barrier *JobSystemSingleThreaded::CreateBarrier()
51
- {
52
- return &mDummyBarrier;
53
- }
54
-
55
- void JobSystemSingleThreaded::DestroyBarrier(Barrier *inBarrier)
56
- {
57
- // There's nothing to do here, the barrier is just a dummy
58
- }
59
-
60
- void JobSystemSingleThreaded::WaitForJobs(Barrier *inBarrier)
61
- {
62
- // There's nothing to do here, the barrier is just a dummy, we just execute the jobs immediately
63
- }
64
-
65
- JPH_NAMESPACE_END
@@ -1,62 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2023 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #pragma once
6
-
7
- #include <Jolt/Core/JobSystem.h>
8
- #include <Jolt/Core/FixedSizeFreeList.h>
9
-
10
- JPH_NAMESPACE_BEGIN
11
-
12
- /// Implementation of a JobSystem without threads, runs jobs as soon as they are added
13
- class JPH_EXPORT JobSystemSingleThreaded final : public JobSystem
14
- {
15
- public:
16
- JPH_OVERRIDE_NEW_DELETE
17
-
18
- /// Constructor
19
- JobSystemSingleThreaded() = default;
20
- explicit JobSystemSingleThreaded(uint inMaxJobs) { Init(inMaxJobs); }
21
-
22
- /// Initialize the job system
23
- /// @param inMaxJobs Max number of jobs that can be allocated at any time
24
- void Init(uint inMaxJobs);
25
-
26
- // See JobSystem
27
- virtual int GetMaxConcurrency() const override { return 1; }
28
- virtual JobHandle CreateJob(const char *inName, ColorArg inColor, const JobFunction &inJobFunction, uint32 inNumDependencies = 0) override;
29
- virtual Barrier * CreateBarrier() override;
30
- virtual void DestroyBarrier(Barrier *inBarrier) override;
31
- virtual void WaitForJobs(Barrier *inBarrier) override;
32
-
33
- protected:
34
- // Dummy implementation of Barrier, all jobs are executed immediately
35
- class BarrierImpl : public Barrier
36
- {
37
- public:
38
- JPH_OVERRIDE_NEW_DELETE
39
-
40
- // See Barrier
41
- virtual void AddJob(const JobHandle &inJob) override { /* We don't need to track jobs */ }
42
- virtual void AddJobs(const JobHandle *inHandles, uint inNumHandles) override { /* We don't need to track jobs */ }
43
-
44
- protected:
45
- /// Called by a Job to mark that it is finished
46
- virtual void OnJobFinished(Job *inJob) override { /* We don't need to track jobs */ }
47
- };
48
-
49
- // See JobSystem
50
- virtual void QueueJob(Job *inJob) override;
51
- virtual void QueueJobs(Job **inJobs, uint inNumJobs) override;
52
- virtual void FreeJob(Job *inJob) override;
53
-
54
- /// Shared barrier since the barrier implementation does nothing
55
- BarrierImpl mDummyBarrier;
56
-
57
- /// Array of jobs (fixed size)
58
- using AvailableJobs = FixedSizeFreeList<Job>;
59
- AvailableJobs mJobs;
60
- };
61
-
62
- JPH_NAMESPACE_END