@bloomengine/engine 0.4.0 → 0.4.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/native/tvos/metal-patched/Cargo.toml +178 -0
- package/native/tvos/metal-patched/LICENSE-APACHE +201 -0
- package/native/tvos/metal-patched/LICENSE-MIT +25 -0
- package/native/tvos/metal-patched/src/acceleration_structure.rs +667 -0
- package/native/tvos/metal-patched/src/acceleration_structure_pass.rs +108 -0
- package/native/tvos/metal-patched/src/argument.rs +366 -0
- package/native/tvos/metal-patched/src/blitpass.rs +102 -0
- package/native/tvos/metal-patched/src/buffer.rs +71 -0
- package/native/tvos/metal-patched/src/capturedescriptor.rs +76 -0
- package/native/tvos/metal-patched/src/capturemanager.rs +113 -0
- package/native/tvos/metal-patched/src/commandbuffer.rs +192 -0
- package/native/tvos/metal-patched/src/commandqueue.rs +44 -0
- package/native/tvos/metal-patched/src/computepass.rs +107 -0
- package/native/tvos/metal-patched/src/constants.rs +152 -0
- package/native/tvos/metal-patched/src/counters.rs +119 -0
- package/native/tvos/metal-patched/src/depthstencil.rs +190 -0
- package/native/tvos/metal-patched/src/device.rs +2134 -0
- package/native/tvos/metal-patched/src/drawable.rs +39 -0
- package/native/tvos/metal-patched/src/encoder.rs +2041 -0
- package/native/tvos/metal-patched/src/heap.rs +281 -0
- package/native/tvos/metal-patched/src/indirect_encoder.rs +344 -0
- package/native/tvos/metal-patched/src/lib.rs +657 -0
- package/native/tvos/metal-patched/src/library.rs +902 -0
- package/native/tvos/metal-patched/src/mps.rs +575 -0
- package/native/tvos/metal-patched/src/pipeline/compute.rs +475 -0
- package/native/tvos/metal-patched/src/pipeline/mod.rs +71 -0
- package/native/tvos/metal-patched/src/pipeline/render.rs +762 -0
- package/native/tvos/metal-patched/src/renderpass.rs +443 -0
- package/native/tvos/metal-patched/src/resource.rs +182 -0
- package/native/tvos/metal-patched/src/sampler.rs +165 -0
- package/native/tvos/metal-patched/src/sync.rs +178 -0
- package/native/tvos/metal-patched/src/texture.rs +352 -0
- package/native/tvos/metal-patched/src/types.rs +90 -0
- package/native/tvos/metal-patched/src/vertexdescriptor.rs +250 -0
- package/package.json +8 -11
- package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/build.gradle +0 -51
- package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/AndroidManifest.xml +0 -20
- package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/cpp/CMakeLists.txt +0 -20
- package/native/third_party/JoltPhysics/Build/Android/UnitTests/build.gradle +0 -51
- package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/AndroidManifest.xml +0 -20
- package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/cpp/CMakeLists.txt +0 -20
- package/native/third_party/JoltPhysics/Build/Android/build.gradle +0 -17
- package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.jar +0 -0
- package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.properties +0 -5
- package/native/third_party/JoltPhysics/Build/Android/gradle.properties +0 -21
- package/native/third_party/JoltPhysics/Build/Android/gradlew +0 -185
- package/native/third_party/JoltPhysics/Build/Android/gradlew.bat +0 -89
- package/native/third_party/JoltPhysics/Build/Android/settings.gradle +0 -10
- package/native/third_party/JoltPhysics/Build/CMakeLists.txt +0 -449
- package/native/third_party/JoltPhysics/Build/README.md +0 -250
- package/native/third_party/JoltPhysics/Build/cmake_linux_clang_gcc.sh +0 -28
- package/native/third_party/JoltPhysics/Build/cmake_linux_emscripten.sh +0 -19
- package/native/third_party/JoltPhysics/Build/cmake_linux_mingw.sh +0 -19
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_32bit.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm_32bit.bat +0 -4
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_cross_platform_deterministic.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_double.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_no_object_stream.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_cross_platform_deterministic.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_double.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp.bat +0 -5
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp_arm.bat +0 -5
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_cross_platform_deterministic.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_double.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_cross_platform_deterministic.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_double.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_windows_mingw.sh +0 -19
- package/native/third_party/JoltPhysics/Build/cmake_xcode_ios.sh +0 -4
- package/native/third_party/JoltPhysics/Build/cmake_xcode_macos.sh +0 -4
- package/native/third_party/JoltPhysics/Build/iOS/JoltViewerInfo.plist +0 -34
- package/native/third_party/JoltPhysics/Build/iOS/SamplesInfo.plist +0 -34
- package/native/third_party/JoltPhysics/Build/iOS/UnitTestsInfo.plist +0 -34
- package/native/third_party/JoltPhysics/Build/macOS/icon.icns +0 -0
- package/native/third_party/JoltPhysics/Build/macos_install_vulkan_sdk.sh +0 -13
- package/native/third_party/JoltPhysics/Build/ubuntu24_install_vulkan_sdk.sh +0 -4
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +0 -242
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +0 -121
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +0 -296
- package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +0 -323
- package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +0 -555
- package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +0 -112
- package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +0 -94
- package/native/third_party/JoltPhysics/Jolt/Core/Array.h +0 -713
- package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +0 -44
- package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +0 -96
- package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +0 -74
- package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +0 -38
- package/native/third_party/JoltPhysics/Jolt/Core/Color.h +0 -98
- package/native/third_party/JoltPhysics/Jolt/Core/Core.h +0 -652
- package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +0 -143
- package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +0 -96
- package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +0 -43
- package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +0 -92
- package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +0 -54
- package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +0 -122
- package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +0 -215
- package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +0 -234
- package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +0 -876
- package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +0 -58
- package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +0 -27
- package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +0 -38
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +0 -311
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +0 -56
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +0 -65
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +0 -62
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +0 -364
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +0 -101
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +0 -230
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +0 -85
- package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +0 -51
- package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +0 -67
- package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +0 -182
- package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +0 -351
- package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +0 -85
- package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +0 -85
- package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +0 -223
- package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +0 -98
- package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +0 -18
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +0 -677
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +0 -301
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +0 -90
- package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +0 -137
- package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +0 -149
- package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +0 -436
- package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +0 -244
- package/native/third_party/JoltPhysics/Jolt/Core/Result.h +0 -174
- package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +0 -72
- package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +0 -127
- package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +0 -170
- package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +0 -80
- package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +0 -49
- package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +0 -135
- package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +0 -68
- package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +0 -329
- package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +0 -120
- package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +0 -97
- package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +0 -168
- package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +0 -53
- package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +0 -63
- package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +0 -101
- package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +0 -38
- package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +0 -209
- package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +0 -37
- package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +0 -58
- package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +0 -80
- package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +0 -32
- package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +0 -313
- package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +0 -224
- package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +0 -200
- package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +0 -498
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +0 -1467
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +0 -276
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +0 -335
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +0 -105
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +0 -188
- package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +0 -845
- package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +0 -557
- package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +0 -77
- package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +0 -945
- package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +0 -130
- package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +0 -222
- package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +0 -19
- package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +0 -40
- package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +0 -178
- package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +0 -39
- package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +0 -104
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +0 -241
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +0 -37
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +0 -101
- package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +0 -96
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +0 -158
- package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +0 -72
- package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +0 -34
- package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +0 -703
- package/native/third_party/JoltPhysics/Jolt/Jolt.h +0 -16
- package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +0 -116
- package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +0 -99
- package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +0 -177
- package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +0 -158
- package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +0 -310
- package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +0 -291
- package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +0 -941
- package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +0 -48
- package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +0 -31
- package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +0 -177
- package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +0 -42
- package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +0 -36
- package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +0 -50
- package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +0 -44
- package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +0 -102
- package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +0 -208
- package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +0 -243
- package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +0 -952
- package/native/third_party/JoltPhysics/Jolt/Math/Math.h +0 -208
- package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +0 -32
- package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +0 -259
- package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +0 -268
- package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +0 -406
- package/native/third_party/JoltPhysics/Jolt/Math/Real.h +0 -44
- package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +0 -19
- package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +0 -79
- package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +0 -232
- package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +0 -636
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +0 -71
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +0 -308
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +0 -942
- package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +0 -320
- package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +0 -1152
- package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +0 -211
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +0 -54
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +0 -38
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +0 -337
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +0 -252
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +0 -57
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +0 -165
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +0 -57
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +0 -635
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +0 -148
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +0 -166
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +0 -101
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +0 -418
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +0 -55
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +0 -255
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +0 -62
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +0 -26
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +0 -111
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +0 -67
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +0 -60
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +0 -15
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +0 -170
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +0 -70
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +0 -45
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +0 -68
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +0 -426
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +0 -452
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +0 -197
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +0 -68
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +0 -28
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +0 -234
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +0 -124
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +0 -130
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +0 -101
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +0 -1099
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +0 -324
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLock.h +0 -111
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockInterface.h +0 -134
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockMulti.h +0 -120
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.cpp +0 -1220
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.h +0 -403
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyPair.h +0 -36
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyType.h +0 -19
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.cpp +0 -185
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.h +0 -58
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.cpp +0 -92
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.h +0 -308
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.inl +0 -178
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionQuality.h +0 -31
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionType.h +0 -17
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.cpp +0 -354
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.h +0 -159
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.cpp +0 -59
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.h +0 -157
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- package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/Wheel.h +0 -148
- package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.cpp +0 -866
- package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.h +0 -205
- package/native/third_party/JoltPhysics/Jolt/RegisterTypes.cpp +0 -204
- package/native/third_party/JoltPhysics/Jolt/RegisterTypes.h +0 -29
- package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.cpp +0 -1107
- package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.h +0 -383
- package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.cpp +0 -168
- package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.h +0 -48
- package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.cpp +0 -158
- package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.h +0 -130
- package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.cpp +0 -80
- package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.h +0 -88
- package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.cpp +0 -165
- package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.h +0 -91
- package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.cpp +0 -82
- package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.h +0 -72
- package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.cpp +0 -237
- package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.h +0 -145
- package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.cpp +0 -87
- package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.h +0 -82
- package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.cpp +0 -73
- package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.h +0 -84
- package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.cpp +0 -139
- package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.h +0 -52
- package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.cpp +0 -43
- package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.h +0 -28
- package/native/third_party/JoltPhysics/LICENSE +0 -7
- package/native/third_party/JoltPhysics/README.md +0 -173
- package/native/third_party/bloom_jolt/CMakeLists.txt +0 -87
- package/native/third_party/bloom_jolt/include/bloom_jolt.h +0 -519
- package/native/third_party/bloom_jolt/src/bloom_jolt.cpp +0 -1780
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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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// SPDX-FileCopyrightText: 2024 Jorrit Rouwe
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// SPDX-License-Identifier: MIT
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#pragma once
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#include <Jolt/Physics/Collision/Shape/ConvexShape.h>
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#include <Jolt/Physics/PhysicsSettings.h>
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JPH_NAMESPACE_BEGIN
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/// Class that constructs a TaperedCylinderShape
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class JPH_EXPORT TaperedCylinderShapeSettings final : public ConvexShapeSettings
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{
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JPH_DECLARE_SERIALIZABLE_VIRTUAL(JPH_EXPORT, TaperedCylinderShapeSettings)
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public:
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/// Default constructor for deserialization
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TaperedCylinderShapeSettings() = default;
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/// Create a tapered cylinder centered around the origin with bottom at (0, -inHalfHeightOfTaperedCylinder, 0) with radius inBottomRadius and top at (0, inHalfHeightOfTaperedCylinder, 0) with radius inTopRadius
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TaperedCylinderShapeSettings(float inHalfHeightOfTaperedCylinder, float inTopRadius, float inBottomRadius, float inConvexRadius = cDefaultConvexRadius, const PhysicsMaterial *inMaterial = nullptr);
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// See: ShapeSettings
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virtual ShapeResult Create() const override;
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float mHalfHeight = 0.0f;
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float mTopRadius = 0.0f;
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float mBottomRadius = 0.0f;
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float mConvexRadius = 0.0f;
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};
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/// A cylinder with different top and bottom radii
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class JPH_EXPORT TaperedCylinderShape final : public ConvexShape
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{
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public:
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JPH_OVERRIDE_NEW_DELETE
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/// Constructor
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TaperedCylinderShape() : ConvexShape(EShapeSubType::TaperedCylinder) { }
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TaperedCylinderShape(const TaperedCylinderShapeSettings &inSettings, ShapeResult &outResult);
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/// Get top radius of the tapered cylinder
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inline float GetTopRadius() const { return mTopRadius; }
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/// Get bottom radius of the tapered cylinder
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inline float GetBottomRadius() const { return mBottomRadius; }
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/// Get convex radius of the tapered cylinder
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inline float GetConvexRadius() const { return mConvexRadius; }
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/// Get half height of the tapered cylinder
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inline float GetHalfHeight() const { return 0.5f * (mTop - mBottom); }
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// See Shape::GetCenterOfMass
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virtual Vec3 GetCenterOfMass() const override { return Vec3(0, -0.5f * (mTop + mBottom), 0); }
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// See Shape::GetLocalBounds
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virtual AABox GetLocalBounds() const override;
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// See Shape::GetInnerRadius
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virtual float GetInnerRadius() const override { return min(mTopRadius, mBottomRadius); }
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// See Shape::GetMassProperties
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virtual MassProperties GetMassProperties() const override;
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// See Shape::GetSurfaceNormal
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virtual Vec3 GetSurfaceNormal(const SubShapeID &inSubShapeID, Vec3Arg inLocalSurfacePosition) const override;
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// See Shape::GetSupportingFace
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virtual void GetSupportingFace(const SubShapeID &inSubShapeID, Vec3Arg inDirection, Vec3Arg inScale, Mat44Arg inCenterOfMassTransform, SupportingFace &outVertices) const override;
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// See ConvexShape::GetSupportFunction
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virtual const Support * GetSupportFunction(ESupportMode inMode, SupportBuffer &inBuffer, Vec3Arg inScale) const override;
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// See: Shape::CollidePoint
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virtual void CollidePoint(Vec3Arg inPoint, const SubShapeIDCreator &inSubShapeIDCreator, CollidePointCollector &ioCollector, const ShapeFilter &inShapeFilter = { }) const override;
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// See: Shape::CollideSoftBodyVertices
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virtual void CollideSoftBodyVertices(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale, const CollideSoftBodyVertexIterator &inVertices, uint inNumVertices, int inCollidingShapeIndex) const override;
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// See Shape::GetTrianglesStart
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virtual void GetTrianglesStart(GetTrianglesContext &ioContext, const AABox &inBox, Vec3Arg inPositionCOM, QuatArg inRotation, Vec3Arg inScale) const override;
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// See Shape::GetTrianglesNext
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virtual int GetTrianglesNext(GetTrianglesContext &ioContext, int inMaxTrianglesRequested, Float3 *outTriangleVertices, const PhysicsMaterial **outMaterials = nullptr) const override;
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#ifdef JPH_DEBUG_RENDERER
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// See Shape::Draw
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virtual void Draw(DebugRenderer *inRenderer, RMat44Arg inCenterOfMassTransform, Vec3Arg inScale, ColorArg inColor, bool inUseMaterialColors, bool inDrawWireframe) const override;
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#endif // JPH_DEBUG_RENDERER
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// See Shape
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virtual void SaveBinaryState(StreamOut &inStream) const override;
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// See Shape::GetStats
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virtual Stats GetStats() const override { return Stats(sizeof(*this), 0); }
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// See Shape::GetVolume
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virtual float GetVolume() const override;
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// See Shape::IsValidScale
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virtual bool IsValidScale(Vec3Arg inScale) const override;
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// See Shape::MakeScaleValid
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virtual Vec3 MakeScaleValid(Vec3Arg inScale) const override;
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// Register shape functions with the registry
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static void sRegister();
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protected:
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// See: Shape::RestoreBinaryState
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virtual void RestoreBinaryState(StreamIn &inStream) override;
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private:
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// Class for GetSupportFunction
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class TaperedCylinder;
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// Class for GetTrianglesTart
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class TCSGetTrianglesContext;
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// Scale the cylinder
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JPH_INLINE void GetScaled(Vec3Arg inScale, float &outTop, float &outBottom, float &outTopRadius, float &outBottomRadius, float &outConvexRadius) const;
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float mTop = 0.0f;
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float mBottom = 0.0f;
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float mTopRadius = 0.0f;
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float mBottomRadius = 0.0f;
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float mConvexRadius = 0.0f;
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};
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JPH_NAMESPACE_END
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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
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// SPDX-License-Identifier: MIT
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#include <Jolt/Jolt.h>
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#include <Jolt/Physics/Collision/Shape/TriangleShape.h>
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#include <Jolt/Physics/Collision/Shape/ScaleHelpers.h>
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#include <Jolt/Physics/Collision/Shape/GetTrianglesContext.h>
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#include <Jolt/Physics/Collision/RayCast.h>
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#include <Jolt/Physics/Collision/ShapeCast.h>
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#include <Jolt/Physics/Collision/CastResult.h>
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#include <Jolt/Physics/Collision/CollidePointResult.h>
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#include <Jolt/Physics/Collision/TransformedShape.h>
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#include <Jolt/Physics/Collision/CastConvexVsTriangles.h>
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#include <Jolt/Physics/Collision/CastSphereVsTriangles.h>
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#include <Jolt/Physics/Collision/CollideConvexVsTriangles.h>
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#include <Jolt/Physics/Collision/CollideSphereVsTriangles.h>
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#include <Jolt/Physics/Collision/CollisionDispatch.h>
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#include <Jolt/Physics/Collision/CollideSoftBodyVerticesVsTriangles.h>
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#include <Jolt/Geometry/ConvexSupport.h>
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#include <Jolt/Geometry/RayTriangle.h>
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#include <Jolt/Geometry/ClosestPoint.h>
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#include <Jolt/ObjectStream/TypeDeclarations.h>
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#include <Jolt/Core/StreamIn.h>
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#include <Jolt/Core/StreamOut.h>
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#ifdef JPH_DEBUG_RENDERER
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#include <Jolt/Renderer/DebugRenderer.h>
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#endif // JPH_DEBUG_RENDERER
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JPH_NAMESPACE_BEGIN
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JPH_IMPLEMENT_SERIALIZABLE_VIRTUAL(TriangleShapeSettings)
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{
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JPH_ADD_BASE_CLASS(TriangleShapeSettings, ConvexShapeSettings)
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JPH_ADD_ATTRIBUTE(TriangleShapeSettings, mV1)
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JPH_ADD_ATTRIBUTE(TriangleShapeSettings, mV2)
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JPH_ADD_ATTRIBUTE(TriangleShapeSettings, mV3)
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JPH_ADD_ATTRIBUTE(TriangleShapeSettings, mConvexRadius)
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}
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ShapeSettings::ShapeResult TriangleShapeSettings::Create() const
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{
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if (mCachedResult.IsEmpty())
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Ref<Shape> shape = new TriangleShape(*this, mCachedResult);
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return mCachedResult;
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}
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TriangleShape::TriangleShape(const TriangleShapeSettings &inSettings, ShapeResult &outResult) :
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ConvexShape(EShapeSubType::Triangle, inSettings, outResult),
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mV1(inSettings.mV1),
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mV2(inSettings.mV2),
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mV3(inSettings.mV3),
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mConvexRadius(inSettings.mConvexRadius)
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{
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if (inSettings.mConvexRadius < 0.0f)
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{
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outResult.SetError("Invalid convex radius");
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return;
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}
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outResult.Set(this);
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}
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AABox TriangleShape::GetLocalBounds() const
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{
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AABox bounds(mV1, mV1);
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bounds.Encapsulate(mV2);
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bounds.Encapsulate(mV3);
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bounds.ExpandBy(Vec3::sReplicate(mConvexRadius));
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return bounds;
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}
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AABox TriangleShape::GetWorldSpaceBounds(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale) const
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{
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JPH_ASSERT(IsValidScale(inScale));
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Vec3 v1 = inCenterOfMassTransform * (inScale * mV1);
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Vec3 v2 = inCenterOfMassTransform * (inScale * mV2);
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Vec3 v3 = inCenterOfMassTransform * (inScale * mV3);
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AABox bounds(v1, v1);
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bounds.Encapsulate(v2);
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bounds.Encapsulate(v3);
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bounds.ExpandBy(inScale * mConvexRadius);
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return bounds;
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}
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class TriangleShape::TriangleNoConvex final : public Support
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{
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public:
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TriangleNoConvex(Vec3Arg inV1, Vec3Arg inV2, Vec3Arg inV3) :
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mTriangleSupport(inV1, inV2, inV3)
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{
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static_assert(sizeof(TriangleNoConvex) <= sizeof(SupportBuffer), "Buffer size too small");
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JPH_ASSERT(IsAligned(this, alignof(TriangleNoConvex)));
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}
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virtual Vec3 GetSupport(Vec3Arg inDirection) const override
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{
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return mTriangleSupport.GetSupport(inDirection);
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}
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virtual float GetConvexRadius() const override
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{
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return 0.0f;
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}
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private:
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TriangleConvexSupport mTriangleSupport;
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};
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class TriangleShape::TriangleWithConvex final : public Support
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{
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public:
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TriangleWithConvex(Vec3Arg inV1, Vec3Arg inV2, Vec3Arg inV3, float inConvexRadius) :
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mConvexRadius(inConvexRadius),
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mTriangleSupport(inV1, inV2, inV3)
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{
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static_assert(sizeof(TriangleWithConvex) <= sizeof(SupportBuffer), "Buffer size too small");
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JPH_ASSERT(IsAligned(this, alignof(TriangleWithConvex)));
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}
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virtual Vec3 GetSupport(Vec3Arg inDirection) const override
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{
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Vec3 support = mTriangleSupport.GetSupport(inDirection);
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float len = inDirection.Length();
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if (len > 0.0f)
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support += (mConvexRadius / len) * inDirection;
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return support;
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}
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virtual float GetConvexRadius() const override
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{
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return mConvexRadius;
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}
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private:
|
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140
|
-
float mConvexRadius;
|
|
141
|
-
TriangleConvexSupport mTriangleSupport;
|
|
142
|
-
};
|
|
143
|
-
|
|
144
|
-
const ConvexShape::Support *TriangleShape::GetSupportFunction(ESupportMode inMode, SupportBuffer &inBuffer, Vec3Arg inScale) const
|
|
145
|
-
{
|
|
146
|
-
switch (inMode)
|
|
147
|
-
{
|
|
148
|
-
case ESupportMode::IncludeConvexRadius:
|
|
149
|
-
case ESupportMode::Default:
|
|
150
|
-
if (mConvexRadius > 0.0f)
|
|
151
|
-
return new (&inBuffer) TriangleWithConvex(inScale * mV1, inScale * mV2, inScale * mV3, mConvexRadius);
|
|
152
|
-
[[fallthrough]];
|
|
153
|
-
|
|
154
|
-
case ESupportMode::ExcludeConvexRadius:
|
|
155
|
-
return new (&inBuffer) TriangleNoConvex(inScale * mV1, inScale * mV2, inScale * mV3);
|
|
156
|
-
}
|
|
157
|
-
|
|
158
|
-
JPH_ASSERT(false);
|
|
159
|
-
return nullptr;
|
|
160
|
-
}
|
|
161
|
-
|
|
162
|
-
void TriangleShape::GetSupportingFace(const SubShapeID &inSubShapeID, Vec3Arg inDirection, Vec3Arg inScale, Mat44Arg inCenterOfMassTransform, SupportingFace &outVertices) const
|
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163
|
-
{
|
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164
|
-
JPH_ASSERT(inSubShapeID.IsEmpty(), "Invalid subshape ID");
|
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165
|
-
|
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166
|
-
// Calculate transform with scale
|
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167
|
-
Mat44 transform = inCenterOfMassTransform.PreScaled(inScale);
|
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168
|
-
|
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169
|
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// Flip triangle if scaled inside out
|
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170
|
-
if (ScaleHelpers::IsInsideOut(inScale))
|
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171
|
-
{
|
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172
|
-
outVertices.push_back(transform * mV1);
|
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173
|
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outVertices.push_back(transform * mV3);
|
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174
|
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outVertices.push_back(transform * mV2);
|
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175
|
-
}
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176
|
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else
|
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177
|
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{
|
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178
|
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outVertices.push_back(transform * mV1);
|
|
179
|
-
outVertices.push_back(transform * mV2);
|
|
180
|
-
outVertices.push_back(transform * mV3);
|
|
181
|
-
}
|
|
182
|
-
}
|
|
183
|
-
|
|
184
|
-
MassProperties TriangleShape::GetMassProperties() const
|
|
185
|
-
{
|
|
186
|
-
// We cannot calculate the volume for a triangle, so we return invalid mass properties.
|
|
187
|
-
// If you want your triangle to be dynamic, then you should provide the mass properties yourself when
|
|
188
|
-
// creating a Body:
|
|
189
|
-
//
|
|
190
|
-
// BodyCreationSettings::mOverrideMassProperties = EOverrideMassProperties::MassAndInertiaProvided;
|
|
191
|
-
// BodyCreationSettings::mMassPropertiesOverride.SetMassAndInertiaOfSolidBox(Vec3::sOne(), 1000.0f);
|
|
192
|
-
//
|
|
193
|
-
// Note that this makes the triangle shape behave the same as a mesh shape with a single triangle.
|
|
194
|
-
// In practice there is very little use for a dynamic triangle shape as back side collisions will be ignored
|
|
195
|
-
// so if the triangle falls the wrong way it will sink through the floor.
|
|
196
|
-
return MassProperties();
|
|
197
|
-
}
|
|
198
|
-
|
|
199
|
-
Vec3 TriangleShape::GetSurfaceNormal(const SubShapeID &inSubShapeID, Vec3Arg inLocalSurfacePosition) const
|
|
200
|
-
{
|
|
201
|
-
JPH_ASSERT(inSubShapeID.IsEmpty(), "Invalid subshape ID");
|
|
202
|
-
|
|
203
|
-
Vec3 cross = (mV2 - mV1).Cross(mV3 - mV1);
|
|
204
|
-
float len = cross.Length();
|
|
205
|
-
return len != 0.0f? cross / len : Vec3::sAxisY();
|
|
206
|
-
}
|
|
207
|
-
|
|
208
|
-
void TriangleShape::GetSubmergedVolume(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale, const Plane &inSurface, float &outTotalVolume, float &outSubmergedVolume, Vec3 &outCenterOfBuoyancy JPH_IF_DEBUG_RENDERER(, RVec3Arg inBaseOffset)) const
|
|
209
|
-
{
|
|
210
|
-
// A triangle has no volume
|
|
211
|
-
outTotalVolume = outSubmergedVolume = 0.0f;
|
|
212
|
-
outCenterOfBuoyancy = Vec3::sZero();
|
|
213
|
-
}
|
|
214
|
-
|
|
215
|
-
#ifdef JPH_DEBUG_RENDERER
|
|
216
|
-
void TriangleShape::Draw(DebugRenderer *inRenderer, RMat44Arg inCenterOfMassTransform, Vec3Arg inScale, ColorArg inColor, bool inUseMaterialColors, bool inDrawWireframe) const
|
|
217
|
-
{
|
|
218
|
-
RVec3 v1 = inCenterOfMassTransform * (inScale * mV1);
|
|
219
|
-
RVec3 v2 = inCenterOfMassTransform * (inScale * mV2);
|
|
220
|
-
RVec3 v3 = inCenterOfMassTransform * (inScale * mV3);
|
|
221
|
-
|
|
222
|
-
if (ScaleHelpers::IsInsideOut(inScale))
|
|
223
|
-
std::swap(v1, v2);
|
|
224
|
-
|
|
225
|
-
if (inDrawWireframe)
|
|
226
|
-
inRenderer->DrawWireTriangle(v1, v2, v3, inUseMaterialColors? GetMaterial()->GetDebugColor() : inColor);
|
|
227
|
-
else
|
|
228
|
-
inRenderer->DrawTriangle(v1, v2, v3, inUseMaterialColors? GetMaterial()->GetDebugColor() : inColor);
|
|
229
|
-
}
|
|
230
|
-
#endif // JPH_DEBUG_RENDERER
|
|
231
|
-
|
|
232
|
-
bool TriangleShape::CastRay(const RayCast &inRay, const SubShapeIDCreator &inSubShapeIDCreator, RayCastResult &ioHit) const
|
|
233
|
-
{
|
|
234
|
-
float fraction = RayTriangle(inRay.mOrigin, inRay.mDirection, mV1, mV2, mV3);
|
|
235
|
-
if (fraction < ioHit.mFraction)
|
|
236
|
-
{
|
|
237
|
-
ioHit.mFraction = fraction;
|
|
238
|
-
ioHit.mSubShapeID2 = inSubShapeIDCreator.GetID();
|
|
239
|
-
return true;
|
|
240
|
-
}
|
|
241
|
-
return false;
|
|
242
|
-
}
|
|
243
|
-
|
|
244
|
-
void TriangleShape::CastRay(const RayCast &inRay, const RayCastSettings &inRayCastSettings, const SubShapeIDCreator &inSubShapeIDCreator, CastRayCollector &ioCollector, const ShapeFilter &inShapeFilter) const
|
|
245
|
-
{
|
|
246
|
-
// Test shape filter
|
|
247
|
-
if (!inShapeFilter.ShouldCollide(this, inSubShapeIDCreator.GetID()))
|
|
248
|
-
return;
|
|
249
|
-
|
|
250
|
-
// Back facing check
|
|
251
|
-
if (inRayCastSettings.mBackFaceModeTriangles == EBackFaceMode::IgnoreBackFaces && (mV2 - mV1).Cross(mV3 - mV1).Dot(inRay.mDirection) > 0.0f)
|
|
252
|
-
return;
|
|
253
|
-
|
|
254
|
-
// Test ray against triangle
|
|
255
|
-
float fraction = RayTriangle(inRay.mOrigin, inRay.mDirection, mV1, mV2, mV3);
|
|
256
|
-
if (fraction < ioCollector.GetEarlyOutFraction())
|
|
257
|
-
{
|
|
258
|
-
// Better hit than the current hit
|
|
259
|
-
RayCastResult hit;
|
|
260
|
-
hit.mBodyID = TransformedShape::sGetBodyID(ioCollector.GetContext());
|
|
261
|
-
hit.mFraction = fraction;
|
|
262
|
-
hit.mSubShapeID2 = inSubShapeIDCreator.GetID();
|
|
263
|
-
ioCollector.AddHit(hit);
|
|
264
|
-
}
|
|
265
|
-
}
|
|
266
|
-
|
|
267
|
-
void TriangleShape::CollidePoint(Vec3Arg inPoint, const SubShapeIDCreator &inSubShapeIDCreator, CollidePointCollector &ioCollector, const ShapeFilter &inShapeFilter) const
|
|
268
|
-
{
|
|
269
|
-
// Can't be inside a triangle
|
|
270
|
-
}
|
|
271
|
-
|
|
272
|
-
void TriangleShape::CollideSoftBodyVertices(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale, const CollideSoftBodyVertexIterator &inVertices, uint inNumVertices, int inCollidingShapeIndex) const
|
|
273
|
-
{
|
|
274
|
-
CollideSoftBodyVerticesVsTriangles collider(inCenterOfMassTransform, inScale);
|
|
275
|
-
|
|
276
|
-
for (CollideSoftBodyVertexIterator v = inVertices, sbv_end = inVertices + inNumVertices; v != sbv_end; ++v)
|
|
277
|
-
if (v.GetInvMass() > 0.0f)
|
|
278
|
-
{
|
|
279
|
-
collider.StartVertex(v);
|
|
280
|
-
collider.ProcessTriangle(mV1, mV2, mV3);
|
|
281
|
-
collider.FinishVertex(v, inCollidingShapeIndex);
|
|
282
|
-
}
|
|
283
|
-
}
|
|
284
|
-
|
|
285
|
-
void TriangleShape::sCollideConvexVsTriangle(const Shape *inShape1, const Shape *inShape2, Vec3Arg inScale1, Vec3Arg inScale2, Mat44Arg inCenterOfMassTransform1, Mat44Arg inCenterOfMassTransform2, const SubShapeIDCreator &inSubShapeIDCreator1, const SubShapeIDCreator &inSubShapeIDCreator2, const CollideShapeSettings &inCollideShapeSettings, CollideShapeCollector &ioCollector, [[maybe_unused]] const ShapeFilter &inShapeFilter)
|
|
286
|
-
{
|
|
287
|
-
JPH_ASSERT(inShape1->GetType() == EShapeType::Convex);
|
|
288
|
-
const ConvexShape *shape1 = static_cast<const ConvexShape *>(inShape1);
|
|
289
|
-
JPH_ASSERT(inShape2->GetSubType() == EShapeSubType::Triangle);
|
|
290
|
-
const TriangleShape *shape2 = static_cast<const TriangleShape *>(inShape2);
|
|
291
|
-
|
|
292
|
-
CollideConvexVsTriangles collider(shape1, inScale1, inScale2, inCenterOfMassTransform1, inCenterOfMassTransform2, inSubShapeIDCreator1.GetID(), inCollideShapeSettings, ioCollector);
|
|
293
|
-
collider.Collide(shape2->mV1, shape2->mV2, shape2->mV3, 0b111, inSubShapeIDCreator2.GetID());
|
|
294
|
-
}
|
|
295
|
-
|
|
296
|
-
void TriangleShape::sCollideSphereVsTriangle(const Shape *inShape1, const Shape *inShape2, Vec3Arg inScale1, Vec3Arg inScale2, Mat44Arg inCenterOfMassTransform1, Mat44Arg inCenterOfMassTransform2, const SubShapeIDCreator &inSubShapeIDCreator1, const SubShapeIDCreator &inSubShapeIDCreator2, const CollideShapeSettings &inCollideShapeSettings, CollideShapeCollector &ioCollector, [[maybe_unused]] const ShapeFilter &inShapeFilter)
|
|
297
|
-
{
|
|
298
|
-
JPH_ASSERT(inShape1->GetSubType() == EShapeSubType::Sphere);
|
|
299
|
-
const SphereShape *shape1 = static_cast<const SphereShape *>(inShape1);
|
|
300
|
-
JPH_ASSERT(inShape2->GetSubType() == EShapeSubType::Triangle);
|
|
301
|
-
const TriangleShape *shape2 = static_cast<const TriangleShape *>(inShape2);
|
|
302
|
-
|
|
303
|
-
CollideSphereVsTriangles collider(shape1, inScale1, inScale2, inCenterOfMassTransform1, inCenterOfMassTransform2, inSubShapeIDCreator1.GetID(), inCollideShapeSettings, ioCollector);
|
|
304
|
-
collider.Collide(shape2->mV1, shape2->mV2, shape2->mV3, 0b111, inSubShapeIDCreator2.GetID());
|
|
305
|
-
}
|
|
306
|
-
|
|
307
|
-
void TriangleShape::sCastConvexVsTriangle(const ShapeCast &inShapeCast, const ShapeCastSettings &inShapeCastSettings, const Shape *inShape, Vec3Arg inScale, [[maybe_unused]] const ShapeFilter &inShapeFilter, Mat44Arg inCenterOfMassTransform2, const SubShapeIDCreator &inSubShapeIDCreator1, const SubShapeIDCreator &inSubShapeIDCreator2, CastShapeCollector &ioCollector)
|
|
308
|
-
{
|
|
309
|
-
JPH_ASSERT(inShape->GetSubType() == EShapeSubType::Triangle);
|
|
310
|
-
const TriangleShape *shape = static_cast<const TriangleShape *>(inShape);
|
|
311
|
-
|
|
312
|
-
CastConvexVsTriangles caster(inShapeCast, inShapeCastSettings, inScale, inCenterOfMassTransform2, inSubShapeIDCreator1, ioCollector);
|
|
313
|
-
caster.Cast(shape->mV1, shape->mV2, shape->mV3, 0b111, inSubShapeIDCreator2.GetID());
|
|
314
|
-
}
|
|
315
|
-
|
|
316
|
-
void TriangleShape::sCastSphereVsTriangle(const ShapeCast &inShapeCast, const ShapeCastSettings &inShapeCastSettings, const Shape *inShape, Vec3Arg inScale, [[maybe_unused]] const ShapeFilter &inShapeFilter, Mat44Arg inCenterOfMassTransform2, const SubShapeIDCreator &inSubShapeIDCreator1, const SubShapeIDCreator &inSubShapeIDCreator2, CastShapeCollector &ioCollector)
|
|
317
|
-
{
|
|
318
|
-
JPH_ASSERT(inShape->GetSubType() == EShapeSubType::Triangle);
|
|
319
|
-
const TriangleShape *shape = static_cast<const TriangleShape *>(inShape);
|
|
320
|
-
|
|
321
|
-
CastSphereVsTriangles caster(inShapeCast, inShapeCastSettings, inScale, inCenterOfMassTransform2, inSubShapeIDCreator1, ioCollector);
|
|
322
|
-
caster.Cast(shape->mV1, shape->mV2, shape->mV3, 0b111, inSubShapeIDCreator2.GetID());
|
|
323
|
-
}
|
|
324
|
-
|
|
325
|
-
class TriangleShape::TSGetTrianglesContext
|
|
326
|
-
{
|
|
327
|
-
public:
|
|
328
|
-
TSGetTrianglesContext(Vec3Arg inV1, Vec3Arg inV2, Vec3Arg inV3) : mV1(inV1), mV2(inV2), mV3(inV3) { }
|
|
329
|
-
|
|
330
|
-
Vec3 mV1;
|
|
331
|
-
Vec3 mV2;
|
|
332
|
-
Vec3 mV3;
|
|
333
|
-
|
|
334
|
-
bool mIsDone = false;
|
|
335
|
-
};
|
|
336
|
-
|
|
337
|
-
void TriangleShape::GetTrianglesStart(GetTrianglesContext &ioContext, const AABox &inBox, Vec3Arg inPositionCOM, QuatArg inRotation, Vec3Arg inScale) const
|
|
338
|
-
{
|
|
339
|
-
static_assert(sizeof(TSGetTrianglesContext) <= sizeof(GetTrianglesContext), "GetTrianglesContext too small");
|
|
340
|
-
JPH_ASSERT(IsAligned(&ioContext, alignof(TSGetTrianglesContext)));
|
|
341
|
-
|
|
342
|
-
Mat44 m = Mat44::sRotationTranslation(inRotation, inPositionCOM) * Mat44::sScale(inScale);
|
|
343
|
-
|
|
344
|
-
new (&ioContext) TSGetTrianglesContext(m * mV1, m * mV2, m * mV3);
|
|
345
|
-
}
|
|
346
|
-
|
|
347
|
-
int TriangleShape::GetTrianglesNext(GetTrianglesContext &ioContext, int inMaxTrianglesRequested, Float3 *outTriangleVertices, const PhysicsMaterial **outMaterials) const
|
|
348
|
-
{
|
|
349
|
-
static_assert(cGetTrianglesMinTrianglesRequested >= 3, "cGetTrianglesMinTrianglesRequested is too small");
|
|
350
|
-
JPH_ASSERT(inMaxTrianglesRequested >= cGetTrianglesMinTrianglesRequested);
|
|
351
|
-
|
|
352
|
-
TSGetTrianglesContext &context = (TSGetTrianglesContext &)ioContext;
|
|
353
|
-
|
|
354
|
-
// Only return the triangle the 1st time
|
|
355
|
-
if (context.mIsDone)
|
|
356
|
-
return 0;
|
|
357
|
-
context.mIsDone = true;
|
|
358
|
-
|
|
359
|
-
// Store triangle
|
|
360
|
-
context.mV1.StoreFloat3(outTriangleVertices);
|
|
361
|
-
context.mV2.StoreFloat3(outTriangleVertices + 1);
|
|
362
|
-
context.mV3.StoreFloat3(outTriangleVertices + 2);
|
|
363
|
-
|
|
364
|
-
// Store material
|
|
365
|
-
if (outMaterials != nullptr)
|
|
366
|
-
*outMaterials = GetMaterial();
|
|
367
|
-
|
|
368
|
-
return 1;
|
|
369
|
-
}
|
|
370
|
-
|
|
371
|
-
void TriangleShape::SaveBinaryState(StreamOut &inStream) const
|
|
372
|
-
{
|
|
373
|
-
ConvexShape::SaveBinaryState(inStream);
|
|
374
|
-
|
|
375
|
-
inStream.Write(mV1);
|
|
376
|
-
inStream.Write(mV2);
|
|
377
|
-
inStream.Write(mV3);
|
|
378
|
-
inStream.Write(mConvexRadius);
|
|
379
|
-
}
|
|
380
|
-
|
|
381
|
-
void TriangleShape::RestoreBinaryState(StreamIn &inStream)
|
|
382
|
-
{
|
|
383
|
-
ConvexShape::RestoreBinaryState(inStream);
|
|
384
|
-
|
|
385
|
-
inStream.Read(mV1);
|
|
386
|
-
inStream.Read(mV2);
|
|
387
|
-
inStream.Read(mV3);
|
|
388
|
-
inStream.Read(mConvexRadius);
|
|
389
|
-
}
|
|
390
|
-
|
|
391
|
-
bool TriangleShape::IsValidScale(Vec3Arg inScale) const
|
|
392
|
-
{
|
|
393
|
-
return ConvexShape::IsValidScale(inScale) && (mConvexRadius == 0.0f || ScaleHelpers::IsUniformScale(inScale.Abs()));
|
|
394
|
-
}
|
|
395
|
-
|
|
396
|
-
Vec3 TriangleShape::MakeScaleValid(Vec3Arg inScale) const
|
|
397
|
-
{
|
|
398
|
-
Vec3 scale = ScaleHelpers::MakeNonZeroScale(inScale);
|
|
399
|
-
|
|
400
|
-
if (mConvexRadius == 0.0f)
|
|
401
|
-
return scale;
|
|
402
|
-
|
|
403
|
-
return scale.GetSign() * ScaleHelpers::MakeUniformScale(scale.Abs());
|
|
404
|
-
}
|
|
405
|
-
|
|
406
|
-
void TriangleShape::sRegister()
|
|
407
|
-
{
|
|
408
|
-
ShapeFunctions &f = ShapeFunctions::sGet(EShapeSubType::Triangle);
|
|
409
|
-
f.mConstruct = []() -> Shape * { return new TriangleShape; };
|
|
410
|
-
f.mColor = Color::sGreen;
|
|
411
|
-
|
|
412
|
-
for (EShapeSubType s : sConvexSubShapeTypes)
|
|
413
|
-
{
|
|
414
|
-
CollisionDispatch::sRegisterCollideShape(s, EShapeSubType::Triangle, sCollideConvexVsTriangle);
|
|
415
|
-
CollisionDispatch::sRegisterCastShape(s, EShapeSubType::Triangle, sCastConvexVsTriangle);
|
|
416
|
-
|
|
417
|
-
// Avoid registering triangle vs triangle as a reversed test to prevent infinite recursion
|
|
418
|
-
if (s != EShapeSubType::Triangle)
|
|
419
|
-
{
|
|
420
|
-
CollisionDispatch::sRegisterCollideShape(EShapeSubType::Triangle, s, CollisionDispatch::sReversedCollideShape);
|
|
421
|
-
CollisionDispatch::sRegisterCastShape(EShapeSubType::Triangle, s, CollisionDispatch::sReversedCastShape);
|
|
422
|
-
}
|
|
423
|
-
}
|
|
424
|
-
|
|
425
|
-
// Specialized collision functions
|
|
426
|
-
CollisionDispatch::sRegisterCollideShape(EShapeSubType::Sphere, EShapeSubType::Triangle, sCollideSphereVsTriangle);
|
|
427
|
-
CollisionDispatch::sRegisterCastShape(EShapeSubType::Sphere, EShapeSubType::Triangle, sCastSphereVsTriangle);
|
|
428
|
-
}
|
|
429
|
-
|
|
430
|
-
JPH_NAMESPACE_END
|