@bloomengine/engine 0.4.0 → 0.4.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (527) hide show
  1. package/native/tvos/metal-patched/Cargo.toml +178 -0
  2. package/native/tvos/metal-patched/LICENSE-APACHE +201 -0
  3. package/native/tvos/metal-patched/LICENSE-MIT +25 -0
  4. package/native/tvos/metal-patched/src/acceleration_structure.rs +667 -0
  5. package/native/tvos/metal-patched/src/acceleration_structure_pass.rs +108 -0
  6. package/native/tvos/metal-patched/src/argument.rs +366 -0
  7. package/native/tvos/metal-patched/src/blitpass.rs +102 -0
  8. package/native/tvos/metal-patched/src/buffer.rs +71 -0
  9. package/native/tvos/metal-patched/src/capturedescriptor.rs +76 -0
  10. package/native/tvos/metal-patched/src/capturemanager.rs +113 -0
  11. package/native/tvos/metal-patched/src/commandbuffer.rs +192 -0
  12. package/native/tvos/metal-patched/src/commandqueue.rs +44 -0
  13. package/native/tvos/metal-patched/src/computepass.rs +107 -0
  14. package/native/tvos/metal-patched/src/constants.rs +152 -0
  15. package/native/tvos/metal-patched/src/counters.rs +119 -0
  16. package/native/tvos/metal-patched/src/depthstencil.rs +190 -0
  17. package/native/tvos/metal-patched/src/device.rs +2134 -0
  18. package/native/tvos/metal-patched/src/drawable.rs +39 -0
  19. package/native/tvos/metal-patched/src/encoder.rs +2041 -0
  20. package/native/tvos/metal-patched/src/heap.rs +281 -0
  21. package/native/tvos/metal-patched/src/indirect_encoder.rs +344 -0
  22. package/native/tvos/metal-patched/src/lib.rs +657 -0
  23. package/native/tvos/metal-patched/src/library.rs +902 -0
  24. package/native/tvos/metal-patched/src/mps.rs +575 -0
  25. package/native/tvos/metal-patched/src/pipeline/compute.rs +475 -0
  26. package/native/tvos/metal-patched/src/pipeline/mod.rs +71 -0
  27. package/native/tvos/metal-patched/src/pipeline/render.rs +762 -0
  28. package/native/tvos/metal-patched/src/renderpass.rs +443 -0
  29. package/native/tvos/metal-patched/src/resource.rs +182 -0
  30. package/native/tvos/metal-patched/src/sampler.rs +165 -0
  31. package/native/tvos/metal-patched/src/sync.rs +178 -0
  32. package/native/tvos/metal-patched/src/texture.rs +352 -0
  33. package/native/tvos/metal-patched/src/types.rs +90 -0
  34. package/native/tvos/metal-patched/src/vertexdescriptor.rs +250 -0
  35. package/package.json +8 -11
  36. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/build.gradle +0 -51
  37. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/AndroidManifest.xml +0 -20
  38. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/cpp/CMakeLists.txt +0 -20
  39. package/native/third_party/JoltPhysics/Build/Android/UnitTests/build.gradle +0 -51
  40. package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/AndroidManifest.xml +0 -20
  41. package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/cpp/CMakeLists.txt +0 -20
  42. package/native/third_party/JoltPhysics/Build/Android/build.gradle +0 -17
  43. package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.jar +0 -0
  44. package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.properties +0 -5
  45. package/native/third_party/JoltPhysics/Build/Android/gradle.properties +0 -21
  46. package/native/third_party/JoltPhysics/Build/Android/gradlew +0 -185
  47. package/native/third_party/JoltPhysics/Build/Android/gradlew.bat +0 -89
  48. package/native/third_party/JoltPhysics/Build/Android/settings.gradle +0 -10
  49. package/native/third_party/JoltPhysics/Build/CMakeLists.txt +0 -449
  50. package/native/third_party/JoltPhysics/Build/README.md +0 -250
  51. package/native/third_party/JoltPhysics/Build/cmake_linux_clang_gcc.sh +0 -28
  52. package/native/third_party/JoltPhysics/Build/cmake_linux_emscripten.sh +0 -19
  53. package/native/third_party/JoltPhysics/Build/cmake_linux_mingw.sh +0 -19
  54. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl.bat +0 -3
  55. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_32bit.bat +0 -3
  56. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm.bat +0 -3
  57. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm_32bit.bat +0 -4
  58. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_cross_platform_deterministic.bat +0 -3
  59. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_double.bat +0 -3
  60. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_no_object_stream.bat +0 -3
  61. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang.bat +0 -10
  62. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_cross_platform_deterministic.bat +0 -10
  63. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_double.bat +0 -10
  64. package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp.bat +0 -5
  65. package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp_arm.bat +0 -5
  66. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl.bat +0 -3
  67. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_cross_platform_deterministic.bat +0 -3
  68. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_double.bat +0 -3
  69. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang.bat +0 -10
  70. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_cross_platform_deterministic.bat +0 -10
  71. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_double.bat +0 -10
  72. package/native/third_party/JoltPhysics/Build/cmake_windows_mingw.sh +0 -19
  73. package/native/third_party/JoltPhysics/Build/cmake_xcode_ios.sh +0 -4
  74. package/native/third_party/JoltPhysics/Build/cmake_xcode_macos.sh +0 -4
  75. package/native/third_party/JoltPhysics/Build/iOS/JoltViewerInfo.plist +0 -34
  76. package/native/third_party/JoltPhysics/Build/iOS/SamplesInfo.plist +0 -34
  77. package/native/third_party/JoltPhysics/Build/iOS/UnitTestsInfo.plist +0 -34
  78. package/native/third_party/JoltPhysics/Build/macOS/icon.icns +0 -0
  79. package/native/third_party/JoltPhysics/Build/macos_install_vulkan_sdk.sh +0 -13
  80. package/native/third_party/JoltPhysics/Build/ubuntu24_install_vulkan_sdk.sh +0 -4
  81. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +0 -242
  82. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +0 -121
  83. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +0 -296
  84. package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +0 -323
  85. package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +0 -555
  86. package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +0 -112
  87. package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +0 -94
  88. package/native/third_party/JoltPhysics/Jolt/Core/Array.h +0 -713
  89. package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +0 -44
  90. package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +0 -96
  91. package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +0 -74
  92. package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +0 -38
  93. package/native/third_party/JoltPhysics/Jolt/Core/Color.h +0 -98
  94. package/native/third_party/JoltPhysics/Jolt/Core/Core.h +0 -652
  95. package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +0 -143
  96. package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +0 -96
  97. package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +0 -43
  98. package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +0 -92
  99. package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +0 -54
  100. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +0 -122
  101. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +0 -215
  102. package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +0 -234
  103. package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +0 -876
  104. package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +0 -58
  105. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +0 -27
  106. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +0 -38
  107. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +0 -311
  108. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +0 -56
  109. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +0 -65
  110. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +0 -62
  111. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +0 -364
  112. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +0 -101
  113. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +0 -230
  114. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +0 -85
  115. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +0 -51
  116. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +0 -67
  117. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +0 -182
  118. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +0 -351
  119. package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +0 -85
  120. package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +0 -85
  121. package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +0 -223
  122. package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +0 -98
  123. package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +0 -18
  124. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +0 -677
  125. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +0 -301
  126. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +0 -90
  127. package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +0 -137
  128. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +0 -149
  129. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +0 -436
  130. package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +0 -244
  131. package/native/third_party/JoltPhysics/Jolt/Core/Result.h +0 -174
  132. package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +0 -72
  133. package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +0 -127
  134. package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +0 -170
  135. package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +0 -80
  136. package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +0 -49
  137. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +0 -135
  138. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +0 -68
  139. package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +0 -329
  140. package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +0 -120
  141. package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +0 -97
  142. package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +0 -168
  143. package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +0 -53
  144. package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +0 -63
  145. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +0 -101
  146. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +0 -38
  147. package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +0 -209
  148. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +0 -37
  149. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +0 -58
  150. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +0 -80
  151. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +0 -32
  152. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +0 -313
  153. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +0 -224
  154. package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +0 -200
  155. package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +0 -498
  156. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +0 -1467
  157. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +0 -276
  158. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +0 -335
  159. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +0 -105
  160. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +0 -188
  161. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +0 -845
  162. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +0 -557
  163. package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +0 -77
  164. package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +0 -945
  165. package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +0 -130
  166. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +0 -222
  167. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +0 -19
  168. package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +0 -40
  169. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +0 -178
  170. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +0 -39
  171. package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +0 -104
  172. package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +0 -241
  173. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +0 -37
  174. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +0 -101
  175. package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +0 -96
  176. package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +0 -158
  177. package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +0 -72
  178. package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +0 -34
  179. package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +0 -703
  180. package/native/third_party/JoltPhysics/Jolt/Jolt.h +0 -16
  181. package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +0 -116
  182. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +0 -99
  183. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +0 -177
  184. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +0 -158
  185. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +0 -310
  186. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +0 -291
  187. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +0 -941
  188. package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +0 -48
  189. package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +0 -31
  190. package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +0 -177
  191. package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +0 -42
  192. package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +0 -36
  193. package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +0 -50
  194. package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +0 -44
  195. package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +0 -102
  196. package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +0 -208
  197. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +0 -243
  198. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +0 -952
  199. package/native/third_party/JoltPhysics/Jolt/Math/Math.h +0 -208
  200. package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +0 -32
  201. package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +0 -259
  202. package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +0 -268
  203. package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +0 -406
  204. package/native/third_party/JoltPhysics/Jolt/Math/Real.h +0 -44
  205. package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +0 -19
  206. package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +0 -79
  207. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +0 -232
  208. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +0 -636
  209. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +0 -71
  210. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +0 -308
  211. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +0 -942
  212. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +0 -320
  213. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +0 -1152
  214. package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +0 -211
  215. package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +0 -54
  216. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +0 -38
  217. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +0 -337
  218. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +0 -252
  219. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +0 -57
  220. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +0 -165
  221. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +0 -57
  222. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +0 -635
  223. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +0 -148
  224. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +0 -166
  225. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +0 -101
  226. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +0 -418
  227. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +0 -55
  228. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +0 -255
  229. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +0 -62
  230. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +0 -26
  231. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +0 -111
  232. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +0 -67
  233. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +0 -60
  234. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +0 -15
  235. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +0 -170
  236. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +0 -70
  237. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +0 -45
  238. package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +0 -68
  239. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +0 -426
  240. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +0 -452
  241. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +0 -197
  242. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +0 -68
  243. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +0 -28
  244. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +0 -234
  245. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +0 -124
  246. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +0 -130
  247. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +0 -101
  248. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +0 -1099
  249. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +0 -324
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  471. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyVertex.h +0 -36
  472. package/native/third_party/JoltPhysics/Jolt/Physics/StateRecorder.h +0 -136
  473. package/native/third_party/JoltPhysics/Jolt/Physics/StateRecorderImpl.cpp +0 -90
  474. package/native/third_party/JoltPhysics/Jolt/Physics/StateRecorderImpl.h +0 -50
  475. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/MotorcycleController.cpp +0 -306
  476. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/MotorcycleController.h +0 -119
  477. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/TrackedVehicleController.cpp +0 -547
  478. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/TrackedVehicleController.h +0 -169
  479. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleAntiRollBar.cpp +0 -33
  480. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleAntiRollBar.h +0 -33
  481. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleCollisionTester.cpp +0 -376
  482. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleCollisionTester.h +0 -146
  483. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleConstraint.cpp +0 -703
  484. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleConstraint.h +0 -252
  485. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleController.cpp +0 -17
  486. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleController.h +0 -87
  487. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleDifferential.cpp +0 -81
  488. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleDifferential.h +0 -39
  489. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleEngine.cpp +0 -122
  490. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleEngine.h +0 -93
  491. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTrack.cpp +0 -52
  492. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTrack.h +0 -56
  493. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTransmission.cpp +0 -159
  494. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTransmission.h +0 -87
  495. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/Wheel.cpp +0 -93
  496. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/Wheel.h +0 -148
  497. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.cpp +0 -866
  498. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.h +0 -205
  499. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.cpp +0 -204
  500. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.h +0 -29
  501. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.cpp +0 -1107
  502. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.h +0 -383
  503. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.cpp +0 -168
  504. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.h +0 -48
  505. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.cpp +0 -158
  506. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.h +0 -130
  507. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.cpp +0 -80
  508. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.h +0 -88
  509. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.cpp +0 -165
  510. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.h +0 -91
  511. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.cpp +0 -82
  512. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.h +0 -72
  513. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.cpp +0 -237
  514. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.h +0 -145
  515. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.cpp +0 -87
  516. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.h +0 -82
  517. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.cpp +0 -73
  518. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.h +0 -84
  519. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.cpp +0 -139
  520. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.h +0 -52
  521. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.cpp +0 -43
  522. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.h +0 -28
  523. package/native/third_party/JoltPhysics/LICENSE +0 -7
  524. package/native/third_party/JoltPhysics/README.md +0 -173
  525. package/native/third_party/bloom_jolt/CMakeLists.txt +0 -87
  526. package/native/third_party/bloom_jolt/include/bloom_jolt.h +0 -519
  527. package/native/third_party/bloom_jolt/src/bloom_jolt.cpp +0 -1780
@@ -1,547 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #include <Jolt/Jolt.h>
6
-
7
- #include <Jolt/Physics/Vehicle/TrackedVehicleController.h>
8
- #include <Jolt/Physics/PhysicsSystem.h>
9
- #include <Jolt/ObjectStream/TypeDeclarations.h>
10
- #include <Jolt/Core/StreamIn.h>
11
- #include <Jolt/Core/StreamOut.h>
12
- #ifdef JPH_DEBUG_RENDERER
13
- #include <Jolt/Renderer/DebugRenderer.h>
14
- #endif // JPH_DEBUG_RENDERER
15
-
16
- JPH_NAMESPACE_BEGIN
17
-
18
- JPH_IMPLEMENT_SERIALIZABLE_VIRTUAL(TrackedVehicleControllerSettings)
19
- {
20
- JPH_ADD_BASE_CLASS(TrackedVehicleControllerSettings, VehicleControllerSettings)
21
-
22
- JPH_ADD_ATTRIBUTE(TrackedVehicleControllerSettings, mEngine)
23
- JPH_ADD_ATTRIBUTE(TrackedVehicleControllerSettings, mTransmission)
24
- JPH_ADD_ATTRIBUTE(TrackedVehicleControllerSettings, mTracks)
25
- }
26
-
27
- JPH_IMPLEMENT_SERIALIZABLE_VIRTUAL(WheelSettingsTV)
28
- {
29
- JPH_ADD_BASE_CLASS(WheelSettingsTV, WheelSettings)
30
-
31
- JPH_ADD_ATTRIBUTE(WheelSettingsTV, mLongitudinalFriction)
32
- JPH_ADD_ATTRIBUTE(WheelSettingsTV, mLateralFriction)
33
- }
34
-
35
- void WheelSettingsTV::SaveBinaryState(StreamOut &inStream) const
36
- {
37
- WheelSettings::SaveBinaryState(inStream);
38
-
39
- inStream.Write(mLongitudinalFriction);
40
- inStream.Write(mLateralFriction);
41
- }
42
-
43
- void WheelSettingsTV::RestoreBinaryState(StreamIn &inStream)
44
- {
45
- WheelSettings::RestoreBinaryState(inStream);
46
-
47
- inStream.Read(mLongitudinalFriction);
48
- inStream.Read(mLateralFriction);
49
- }
50
-
51
- WheelTV::WheelTV(const WheelSettingsTV &inSettings) :
52
- Wheel(inSettings)
53
- {
54
- }
55
-
56
- void WheelTV::CalculateAngularVelocity(const VehicleConstraint &inConstraint)
57
- {
58
- const WheelSettingsTV *settings = GetSettings();
59
- const Wheels &wheels = inConstraint.GetWheels();
60
- const VehicleTrack &track = static_cast<const TrackedVehicleController *>(inConstraint.GetController())->GetTracks()[mTrackIndex];
61
-
62
- // Calculate angular velocity of this wheel
63
- mAngularVelocity = track.mAngularVelocity * wheels[track.mDrivenWheel]->GetSettings()->mRadius / settings->mRadius;
64
- }
65
-
66
- void WheelTV::Update(uint inWheelIndex, float inDeltaTime, const VehicleConstraint &inConstraint)
67
- {
68
- CalculateAngularVelocity(inConstraint);
69
-
70
- // Update rotation of wheel
71
- mAngle = fmod(mAngle + mAngularVelocity * inDeltaTime, 2.0f * JPH_PI);
72
-
73
- // Reset brake impulse, will be set during post collision again
74
- mBrakeImpulse = 0.0f;
75
-
76
- if (mContactBody != nullptr)
77
- {
78
- // Friction at the point of this wheel between track and floor
79
- const WheelSettingsTV *settings = GetSettings();
80
- VehicleConstraint::CombineFunction combine_friction = inConstraint.GetCombineFriction();
81
- mCombinedLongitudinalFriction = settings->mLongitudinalFriction;
82
- mCombinedLateralFriction = settings->mLateralFriction;
83
- combine_friction(inWheelIndex, mCombinedLongitudinalFriction, mCombinedLateralFriction, *mContactBody, mContactSubShapeID);
84
- }
85
- else
86
- {
87
- // No collision
88
- mCombinedLongitudinalFriction = mCombinedLateralFriction = 0.0f;
89
- }
90
- }
91
-
92
- VehicleController *TrackedVehicleControllerSettings::ConstructController(VehicleConstraint &inConstraint) const
93
- {
94
- return new TrackedVehicleController(*this, inConstraint);
95
- }
96
-
97
- TrackedVehicleControllerSettings::TrackedVehicleControllerSettings()
98
- {
99
- // Numbers guestimated from: https://en.wikipedia.org/wiki/M1_Abrams
100
- mEngine.mMinRPM = 500.0f;
101
- mEngine.mMaxRPM = 4000.0f;
102
- mEngine.mMaxTorque = 500.0f; // Note actual torque for M1 is around 5000 but we need a reduced mass in order to keep the simulation sane
103
-
104
- mTransmission.mShiftDownRPM = 1000.0f;
105
- mTransmission.mShiftUpRPM = 3500.0f;
106
- mTransmission.mGearRatios = { 4.0f, 3.0f, 2.0f, 1.0f };
107
- mTransmission.mReverseGearRatios = { -4.0f, -3.0f };
108
- }
109
-
110
- void TrackedVehicleControllerSettings::SaveBinaryState(StreamOut &inStream) const
111
- {
112
- mEngine.SaveBinaryState(inStream);
113
-
114
- mTransmission.SaveBinaryState(inStream);
115
-
116
- for (const VehicleTrackSettings &t : mTracks)
117
- t.SaveBinaryState(inStream);
118
- }
119
-
120
- void TrackedVehicleControllerSettings::RestoreBinaryState(StreamIn &inStream)
121
- {
122
- mEngine.RestoreBinaryState(inStream);
123
-
124
- mTransmission.RestoreBinaryState(inStream);
125
-
126
- for (VehicleTrackSettings &t : mTracks)
127
- t.RestoreBinaryState(inStream);
128
- }
129
-
130
- TrackedVehicleController::TrackedVehicleController(const TrackedVehicleControllerSettings &inSettings, VehicleConstraint &inConstraint) :
131
- VehicleController(inConstraint)
132
- {
133
- // Copy engine settings
134
- static_cast<VehicleEngineSettings &>(mEngine) = inSettings.mEngine;
135
- JPH_ASSERT(inSettings.mEngine.mMinRPM >= 0.0f);
136
- JPH_ASSERT(inSettings.mEngine.mMinRPM <= inSettings.mEngine.mMaxRPM);
137
- mEngine.SetCurrentRPM(mEngine.mMinRPM);
138
-
139
- // Copy transmission settings
140
- static_cast<VehicleTransmissionSettings &>(mTransmission) = inSettings.mTransmission;
141
- #ifdef JPH_ENABLE_ASSERTS
142
- for (float r : inSettings.mTransmission.mGearRatios)
143
- JPH_ASSERT(r > 0.0f);
144
- for (float r : inSettings.mTransmission.mReverseGearRatios)
145
- JPH_ASSERT(r < 0.0f);
146
- #endif // JPH_ENABLE_ASSERTS
147
- JPH_ASSERT(inSettings.mTransmission.mSwitchTime >= 0.0f);
148
- JPH_ASSERT(inSettings.mTransmission.mShiftDownRPM > 0.0f);
149
- JPH_ASSERT(inSettings.mTransmission.mMode != ETransmissionMode::Auto || inSettings.mTransmission.mShiftUpRPM < inSettings.mEngine.mMaxRPM);
150
- JPH_ASSERT(inSettings.mTransmission.mShiftUpRPM > inSettings.mTransmission.mShiftDownRPM);
151
-
152
- // Copy track settings
153
- for (uint i = 0; i < std::size(mTracks); ++i)
154
- {
155
- const VehicleTrackSettings &d = inSettings.mTracks[i];
156
- static_cast<VehicleTrackSettings &>(mTracks[i]) = d;
157
- JPH_ASSERT(d.mInertia >= 0.0f);
158
- JPH_ASSERT(d.mAngularDamping >= 0.0f);
159
- JPH_ASSERT(d.mMaxBrakeTorque >= 0.0f);
160
- JPH_ASSERT(d.mDifferentialRatio > 0.0f);
161
- }
162
- }
163
-
164
- bool TrackedVehicleController::AllowSleep() const
165
- {
166
- return mForwardInput == 0.0f // No user input
167
- && mTransmission.AllowSleep() // Transmission is not shifting
168
- && mEngine.AllowSleep(); // Engine is idling
169
- }
170
-
171
- void TrackedVehicleController::PreCollide(float inDeltaTime, PhysicsSystem &inPhysicsSystem)
172
- {
173
- Wheels &wheels = mConstraint.GetWheels();
174
-
175
- // Fill in track index
176
- for (size_t t = 0; t < std::size(mTracks); ++t)
177
- for (uint w : mTracks[t].mWheels)
178
- static_cast<WheelTV *>(wheels[w])->mTrackIndex = (uint)t;
179
-
180
- // Angular damping: dw/dt = -c * w
181
- // Solution: w(t) = w(0) * e^(-c * t) or w2 = w1 * e^(-c * dt)
182
- // Taylor expansion of e^(-c * dt) = 1 - c * dt + ...
183
- // Since dt is usually in the order of 1/60 and c is a low number too this approximation is good enough
184
- for (VehicleTrack &t : mTracks)
185
- t.mAngularVelocity *= max(0.0f, 1.0f - t.mAngularDamping * inDeltaTime);
186
- }
187
-
188
- void TrackedVehicleController::SyncLeftRightTracks()
189
- {
190
- // Apply left to right ratio according to track inertias
191
- VehicleTrack &tl = mTracks[(int)ETrackSide::Left];
192
- VehicleTrack &tr = mTracks[(int)ETrackSide::Right];
193
-
194
- if (mLeftRatio * mRightRatio > 0.0f)
195
- {
196
- // Solve: (tl.mAngularVelocity + dl) / (tr.mAngularVelocity + dr) = mLeftRatio / mRightRatio and dl * tr.mInertia = -dr * tl.mInertia, where dl/dr are the delta angular velocities for left and right tracks
197
- float impulse = (mLeftRatio * tr.mAngularVelocity - mRightRatio * tl.mAngularVelocity) / (mLeftRatio * tr.mInertia + mRightRatio * tl.mInertia);
198
- tl.mAngularVelocity += impulse * tl.mInertia;
199
- tr.mAngularVelocity -= impulse * tr.mInertia;
200
- }
201
- else
202
- {
203
- // Solve: (tl.mAngularVelocity + dl) / (tr.mAngularVelocity + dr) = mLeftRatio / mRightRatio and dl * tr.mInertia = dr * tl.mInertia, where dl/dr are the delta angular velocities for left and right tracks
204
- float impulse = (mLeftRatio * tr.mAngularVelocity - mRightRatio * tl.mAngularVelocity) / (mRightRatio * tl.mInertia - mLeftRatio * tr.mInertia);
205
- tl.mAngularVelocity += impulse * tl.mInertia;
206
- tr.mAngularVelocity += impulse * tr.mInertia;
207
- }
208
- }
209
-
210
- void TrackedVehicleController::PostCollide(float inDeltaTime, PhysicsSystem &inPhysicsSystem)
211
- {
212
- JPH_PROFILE_FUNCTION();
213
-
214
- Wheels &wheels = mConstraint.GetWheels();
215
-
216
- // Update wheel angle, do this before applying torque to the wheels (as friction will slow them down again)
217
- for (uint wheel_index = 0, num_wheels = (uint)wheels.size(); wheel_index < num_wheels; ++wheel_index)
218
- {
219
- WheelTV *w = static_cast<WheelTV *>(wheels[wheel_index]);
220
- w->Update(wheel_index, inDeltaTime, mConstraint);
221
- }
222
-
223
- // First calculate engine speed based on speed of all wheels
224
- bool can_engine_apply_torque = false;
225
- if (mTransmission.GetCurrentGear() != 0 && mTransmission.GetClutchFriction() > 1.0e-3f)
226
- {
227
- float transmission_ratio = mTransmission.GetCurrentRatio();
228
- bool forward = transmission_ratio >= 0.0f;
229
- float fastest_wheel_speed = forward? -FLT_MAX : FLT_MAX;
230
- for (const VehicleTrack &t : mTracks)
231
- {
232
- if (forward)
233
- fastest_wheel_speed = max(fastest_wheel_speed, t.mAngularVelocity * t.mDifferentialRatio);
234
- else
235
- fastest_wheel_speed = min(fastest_wheel_speed, t.mAngularVelocity * t.mDifferentialRatio);
236
- for (uint w : t.mWheels)
237
- if (wheels[w]->HasContact())
238
- {
239
- can_engine_apply_torque = true;
240
- break;
241
- }
242
- }
243
-
244
- // Update RPM only if the tracks are connected to the engine
245
- if (fastest_wheel_speed > -FLT_MAX && fastest_wheel_speed < FLT_MAX)
246
- mEngine.SetCurrentRPM(fastest_wheel_speed * mTransmission.GetCurrentRatio() * VehicleEngine::cAngularVelocityToRPM);
247
- }
248
- else
249
- {
250
- // Update engine with damping
251
- mEngine.ApplyDamping(inDeltaTime);
252
-
253
- // In auto transmission mode, don't accelerate the engine when switching gears
254
- float forward_input = mTransmission.mMode == ETransmissionMode::Manual? abs(mForwardInput) : 0.0f;
255
-
256
- // Engine not connected to wheels, update RPM based on engine inertia alone
257
- mEngine.ApplyTorque(mEngine.GetTorque(forward_input), inDeltaTime);
258
- }
259
-
260
- // Update transmission
261
- // Note: only allow switching gears up when the tracks are rolling in the same direction
262
- mTransmission.Update(inDeltaTime, mEngine.GetCurrentRPM(), mForwardInput, mLeftRatio * mRightRatio > 0.0f && can_engine_apply_torque);
263
-
264
- // Calculate the amount of torque the transmission gives to the differentials
265
- float transmission_ratio = mTransmission.GetCurrentRatio();
266
- float transmission_torque = mTransmission.GetClutchFriction() * transmission_ratio * mEngine.GetTorque(abs(mForwardInput));
267
- if (transmission_torque != 0.0f)
268
- {
269
- // Apply the transmission torque to the wheels
270
- for (uint i = 0; i < std::size(mTracks); ++i)
271
- {
272
- VehicleTrack &t = mTracks[i];
273
-
274
- // Get wheel rotation ratio for this track
275
- float ratio = i == 0? mLeftRatio : mRightRatio;
276
-
277
- // Calculate the max angular velocity of the driven wheel of the track given current engine RPM
278
- // Note this adds 0.1% slop to avoid numerical accuracy issues
279
- float track_max_angular_velocity = mEngine.GetCurrentRPM() / (transmission_ratio * t.mDifferentialRatio * ratio * VehicleEngine::cAngularVelocityToRPM) * 1.001f;
280
-
281
- // Calculate torque on the driven wheel
282
- float differential_torque = t.mDifferentialRatio * ratio * transmission_torque;
283
-
284
- // Apply torque to driven wheel
285
- if (t.mAngularVelocity * track_max_angular_velocity < 0.0f || abs(t.mAngularVelocity) < abs(track_max_angular_velocity))
286
- t.mAngularVelocity += differential_torque * inDeltaTime / t.mInertia;
287
- }
288
- }
289
-
290
- // Ensure that we have the correct ratio between the two tracks
291
- SyncLeftRightTracks();
292
-
293
- // Braking
294
- for (VehicleTrack &t : mTracks)
295
- {
296
- // Calculate brake torque
297
- float brake_torque = mBrakeInput * t.mMaxBrakeTorque;
298
- if (brake_torque > 0.0f)
299
- {
300
- // Calculate how much torque is needed to stop the track from rotating in this time step
301
- float brake_torque_to_lock_track = abs(t.mAngularVelocity) * t.mInertia / inDeltaTime;
302
- if (brake_torque > brake_torque_to_lock_track)
303
- {
304
- // Wheels are locked
305
- t.mAngularVelocity = 0.0f;
306
- brake_torque -= brake_torque_to_lock_track;
307
- }
308
- else
309
- {
310
- // Slow down the track
311
- t.mAngularVelocity -= Sign(t.mAngularVelocity) * brake_torque * inDeltaTime / t.mInertia;
312
- }
313
- }
314
-
315
- if (brake_torque > 0.0f)
316
- {
317
- // Sum the radius of all wheels touching the floor
318
- float total_radius = 0.0f;
319
- for (uint wheel_index : t.mWheels)
320
- {
321
- const WheelTV *w = static_cast<WheelTV *>(wheels[wheel_index]);
322
-
323
- if (w->HasContact())
324
- total_radius += w->GetSettings()->mRadius;
325
- }
326
-
327
- if (total_radius > 0.0f)
328
- {
329
- brake_torque /= total_radius;
330
- for (uint wheel_index : t.mWheels)
331
- {
332
- WheelTV *w = static_cast<WheelTV *>(wheels[wheel_index]);
333
- if (w->HasContact())
334
- {
335
- // Impulse: p = F * dt = Torque / Wheel_Radius * dt, Torque = Total_Torque * Wheel_Radius / Summed_Radius => p = Total_Torque * dt / Summed_Radius
336
- w->mBrakeImpulse = brake_torque * inDeltaTime;
337
- }
338
- }
339
- }
340
- }
341
- }
342
-
343
- // Update wheel angular velocity based on that of the track
344
- for (Wheel *w_base : wheels)
345
- {
346
- WheelTV *w = static_cast<WheelTV *>(w_base);
347
- w->CalculateAngularVelocity(mConstraint);
348
- }
349
- }
350
-
351
- bool TrackedVehicleController::SolveLongitudinalAndLateralConstraints(float inDeltaTime)
352
- {
353
- bool impulse = false;
354
-
355
- for (Wheel *w_base : mConstraint.GetWheels())
356
- if (w_base->HasContact())
357
- {
358
- WheelTV *w = static_cast<WheelTV *>(w_base);
359
- const WheelSettingsTV *settings = w->GetSettings();
360
- VehicleTrack &track = mTracks[w->mTrackIndex];
361
-
362
- // Calculate max impulse that we can apply on the ground
363
- float max_longitudinal_friction_impulse = w->mCombinedLongitudinalFriction * w->GetSuspensionLambda();
364
-
365
- // Calculate relative velocity between wheel contact point and floor in longitudinal direction
366
- Vec3 relative_velocity = mConstraint.GetVehicleBody()->GetPointVelocity(w->GetContactPosition()) - w->GetContactPointVelocity();
367
- float relative_longitudinal_velocity = relative_velocity.Dot(w->GetContactLongitudinal());
368
-
369
- // Calculate brake force to apply
370
- float min_longitudinal_impulse, max_longitudinal_impulse;
371
- if (w->mBrakeImpulse != 0.0f)
372
- {
373
- // Limit brake force by max tire friction
374
- float brake_impulse = min(w->mBrakeImpulse, max_longitudinal_friction_impulse);
375
-
376
- // Check which direction the brakes should be applied (we don't want to apply an impulse that would accelerate the vehicle)
377
- if (relative_longitudinal_velocity >= 0.0f)
378
- {
379
- min_longitudinal_impulse = -brake_impulse;
380
- max_longitudinal_impulse = 0.0f;
381
- }
382
- else
383
- {
384
- min_longitudinal_impulse = 0.0f;
385
- max_longitudinal_impulse = brake_impulse;
386
- }
387
-
388
- // Longitudinal impulse, note that we assume that once the wheels are locked that the brakes have more than enough torque to keep the wheels locked so we exclude any rotation deltas
389
- impulse |= w->SolveLongitudinalConstraintPart(mConstraint, min_longitudinal_impulse, max_longitudinal_impulse);
390
- }
391
- else
392
- {
393
- // Assume we want to apply an angular impulse that makes the delta velocity between track and ground zero in one time step, calculate the amount of linear impulse needed to do that
394
- float desired_angular_velocity = relative_longitudinal_velocity / settings->mRadius;
395
- float linear_impulse = (track.mAngularVelocity - desired_angular_velocity) * track.mInertia / settings->mRadius;
396
-
397
- // Limit the impulse by max track friction
398
- float prev_lambda = w->GetLongitudinalLambda();
399
- min_longitudinal_impulse = max_longitudinal_impulse = Clamp(prev_lambda + linear_impulse, -max_longitudinal_friction_impulse, max_longitudinal_friction_impulse);
400
-
401
- // Longitudinal impulse
402
- impulse |= w->SolveLongitudinalConstraintPart(mConstraint, min_longitudinal_impulse, max_longitudinal_impulse);
403
-
404
- // Update the angular velocity of the track according to the lambda that was applied
405
- track.mAngularVelocity -= (w->GetLongitudinalLambda() - prev_lambda) * settings->mRadius / track.mInertia;
406
- SyncLeftRightTracks();
407
- }
408
- }
409
-
410
- for (Wheel *w_base : mConstraint.GetWheels())
411
- if (w_base->HasContact())
412
- {
413
- WheelTV *w = static_cast<WheelTV *>(w_base);
414
-
415
- // Update angular velocity of wheel for the next iteration
416
- w->CalculateAngularVelocity(mConstraint);
417
-
418
- // Lateral friction
419
- float max_lateral_friction_impulse = w->mCombinedLateralFriction * w->GetSuspensionLambda();
420
- impulse |= w->SolveLateralConstraintPart(mConstraint, -max_lateral_friction_impulse, max_lateral_friction_impulse);
421
- }
422
-
423
- return impulse;
424
- }
425
-
426
- #ifdef JPH_DEBUG_RENDERER
427
-
428
- void TrackedVehicleController::Draw(DebugRenderer *inRenderer) const
429
- {
430
- float constraint_size = mConstraint.GetDrawConstraintSize();
431
-
432
- // Draw RPM
433
- Body *body = mConstraint.GetVehicleBody();
434
- Vec3 rpm_meter_up = body->GetRotation() * mConstraint.GetLocalUp();
435
- RVec3 rpm_meter_pos = body->GetPosition() + body->GetRotation() * mRPMMeterPosition;
436
- Vec3 rpm_meter_fwd = body->GetRotation() * mConstraint.GetLocalForward();
437
- mEngine.DrawRPM(inRenderer, rpm_meter_pos, rpm_meter_fwd, rpm_meter_up, mRPMMeterSize, mTransmission.mShiftDownRPM, mTransmission.mShiftUpRPM);
438
-
439
- // Draw current vehicle state
440
- String status = StringFormat("Forward: %.1f, LRatio: %.1f, RRatio: %.1f, Brake: %.1f\n"
441
- "Gear: %d, Clutch: %.1f, EngineRPM: %.0f, V: %.1f km/h",
442
- (double)mForwardInput, (double)mLeftRatio, (double)mRightRatio, (double)mBrakeInput,
443
- mTransmission.GetCurrentGear(), (double)mTransmission.GetClutchFriction(), (double)mEngine.GetCurrentRPM(), (double)body->GetLinearVelocity().Length() * 3.6);
444
- inRenderer->DrawText3D(body->GetPosition(), status, Color::sWhite, constraint_size);
445
-
446
- for (const VehicleTrack &t : mTracks)
447
- {
448
- const WheelTV *w = static_cast<const WheelTV *>(mConstraint.GetWheels()[t.mDrivenWheel]);
449
- const WheelSettings *settings = w->GetSettings();
450
-
451
- // Calculate where the suspension attaches to the body in world space
452
- RVec3 ws_position = body->GetCenterOfMassPosition() + body->GetRotation() * (settings->mPosition - body->GetShape()->GetCenterOfMass());
453
-
454
- DebugRenderer::sInstance->DrawText3D(ws_position, StringFormat("W: %.1f", (double)t.mAngularVelocity), Color::sWhite, constraint_size);
455
- }
456
-
457
- RMat44 body_transform = body->GetWorldTransform();
458
-
459
- for (const Wheel *w_base : mConstraint.GetWheels())
460
- {
461
- const WheelTV *w = static_cast<const WheelTV *>(w_base);
462
- const WheelSettings *settings = w->GetSettings();
463
-
464
- // Calculate where the suspension attaches to the body in world space
465
- RVec3 ws_position = body_transform * settings->mPosition;
466
- Vec3 ws_direction = body_transform.Multiply3x3(settings->mSuspensionDirection);
467
-
468
- // Draw suspension
469
- RVec3 min_suspension_pos = ws_position + ws_direction * settings->mSuspensionMinLength;
470
- RVec3 max_suspension_pos = ws_position + ws_direction * settings->mSuspensionMaxLength;
471
- inRenderer->DrawLine(ws_position, min_suspension_pos, Color::sRed);
472
- inRenderer->DrawLine(min_suspension_pos, max_suspension_pos, Color::sGreen);
473
-
474
- // Draw current length
475
- RVec3 wheel_pos = ws_position + ws_direction * w->GetSuspensionLength();
476
- inRenderer->DrawMarker(wheel_pos, w->GetSuspensionLength() < settings->mSuspensionMinLength? Color::sRed : Color::sGreen, constraint_size);
477
-
478
- // Draw wheel basis
479
- Vec3 wheel_forward, wheel_up, wheel_right;
480
- mConstraint.GetWheelLocalBasis(w, wheel_forward, wheel_up, wheel_right);
481
- wheel_forward = body_transform.Multiply3x3(wheel_forward);
482
- wheel_up = body_transform.Multiply3x3(wheel_up);
483
- wheel_right = body_transform.Multiply3x3(wheel_right);
484
- Vec3 steering_axis = body_transform.Multiply3x3(settings->mSteeringAxis);
485
- inRenderer->DrawLine(wheel_pos, wheel_pos + wheel_forward, Color::sRed);
486
- inRenderer->DrawLine(wheel_pos, wheel_pos + wheel_up, Color::sGreen);
487
- inRenderer->DrawLine(wheel_pos, wheel_pos + wheel_right, Color::sBlue);
488
- inRenderer->DrawLine(wheel_pos, wheel_pos + steering_axis, Color::sYellow);
489
-
490
- // Draw wheel
491
- RMat44 wheel_transform(Vec4(wheel_up, 0.0f), Vec4(wheel_right, 0.0f), Vec4(wheel_forward, 0.0f), wheel_pos);
492
- wheel_transform.SetRotation(wheel_transform.GetRotation() * Mat44::sRotationY(-w->GetRotationAngle()));
493
- inRenderer->DrawCylinder(wheel_transform, settings->mWidth * 0.5f, settings->mRadius, w->GetSuspensionLength() <= settings->mSuspensionMinLength? Color::sRed : Color::sGreen, DebugRenderer::ECastShadow::Off, DebugRenderer::EDrawMode::Wireframe);
494
-
495
- if (w->HasContact())
496
- {
497
- // Draw contact
498
- inRenderer->DrawLine(w->GetContactPosition(), w->GetContactPosition() + w->GetContactNormal(), Color::sYellow);
499
- inRenderer->DrawLine(w->GetContactPosition(), w->GetContactPosition() + w->GetContactLongitudinal(), Color::sRed);
500
- inRenderer->DrawLine(w->GetContactPosition(), w->GetContactPosition() + w->GetContactLateral(), Color::sBlue);
501
-
502
- DebugRenderer::sInstance->DrawText3D(w->GetContactPosition(), StringFormat("S: %.2f", (double)w->GetSuspensionLength()), Color::sWhite, constraint_size);
503
- }
504
- }
505
- }
506
-
507
- #endif // JPH_DEBUG_RENDERER
508
-
509
- void TrackedVehicleController::SaveState(StateRecorder &inStream) const
510
- {
511
- inStream.Write(mForwardInput);
512
- inStream.Write(mLeftRatio);
513
- inStream.Write(mRightRatio);
514
- inStream.Write(mBrakeInput);
515
-
516
- mEngine.SaveState(inStream);
517
- mTransmission.SaveState(inStream);
518
-
519
- for (const VehicleTrack &t : mTracks)
520
- t.SaveState(inStream);
521
- }
522
-
523
- void TrackedVehicleController::RestoreState(StateRecorder &inStream)
524
- {
525
- inStream.Read(mForwardInput);
526
- inStream.Read(mLeftRatio);
527
- inStream.Read(mRightRatio);
528
- inStream.Read(mBrakeInput);
529
-
530
- mEngine.RestoreState(inStream);
531
- mTransmission.RestoreState(inStream);
532
-
533
- for (VehicleTrack &t : mTracks)
534
- t.RestoreState(inStream);
535
- }
536
-
537
- Ref<VehicleControllerSettings> TrackedVehicleController::GetSettings() const
538
- {
539
- TrackedVehicleControllerSettings *settings = new TrackedVehicleControllerSettings;
540
- settings->mEngine = static_cast<const VehicleEngineSettings &>(mEngine);
541
- settings->mTransmission = static_cast<const VehicleTransmissionSettings &>(mTransmission);
542
- for (size_t i = 0; i < std::size(mTracks); ++i)
543
- settings->mTracks[i] = static_cast<const VehicleTrackSettings &>(mTracks[i]);
544
- return settings;
545
- }
546
-
547
- JPH_NAMESPACE_END