@bloomengine/engine 0.4.0 → 0.4.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/native/tvos/metal-patched/Cargo.toml +178 -0
- package/native/tvos/metal-patched/LICENSE-APACHE +201 -0
- package/native/tvos/metal-patched/LICENSE-MIT +25 -0
- package/native/tvos/metal-patched/src/acceleration_structure.rs +667 -0
- package/native/tvos/metal-patched/src/acceleration_structure_pass.rs +108 -0
- package/native/tvos/metal-patched/src/argument.rs +366 -0
- package/native/tvos/metal-patched/src/blitpass.rs +102 -0
- package/native/tvos/metal-patched/src/buffer.rs +71 -0
- package/native/tvos/metal-patched/src/capturedescriptor.rs +76 -0
- package/native/tvos/metal-patched/src/capturemanager.rs +113 -0
- package/native/tvos/metal-patched/src/commandbuffer.rs +192 -0
- package/native/tvos/metal-patched/src/commandqueue.rs +44 -0
- package/native/tvos/metal-patched/src/computepass.rs +107 -0
- package/native/tvos/metal-patched/src/constants.rs +152 -0
- package/native/tvos/metal-patched/src/counters.rs +119 -0
- package/native/tvos/metal-patched/src/depthstencil.rs +190 -0
- package/native/tvos/metal-patched/src/device.rs +2134 -0
- package/native/tvos/metal-patched/src/drawable.rs +39 -0
- package/native/tvos/metal-patched/src/encoder.rs +2041 -0
- package/native/tvos/metal-patched/src/heap.rs +281 -0
- package/native/tvos/metal-patched/src/indirect_encoder.rs +344 -0
- package/native/tvos/metal-patched/src/lib.rs +657 -0
- package/native/tvos/metal-patched/src/library.rs +902 -0
- package/native/tvos/metal-patched/src/mps.rs +575 -0
- package/native/tvos/metal-patched/src/pipeline/compute.rs +475 -0
- package/native/tvos/metal-patched/src/pipeline/mod.rs +71 -0
- package/native/tvos/metal-patched/src/pipeline/render.rs +762 -0
- package/native/tvos/metal-patched/src/renderpass.rs +443 -0
- package/native/tvos/metal-patched/src/resource.rs +182 -0
- package/native/tvos/metal-patched/src/sampler.rs +165 -0
- package/native/tvos/metal-patched/src/sync.rs +178 -0
- package/native/tvos/metal-patched/src/texture.rs +352 -0
- package/native/tvos/metal-patched/src/types.rs +90 -0
- package/native/tvos/metal-patched/src/vertexdescriptor.rs +250 -0
- package/package.json +8 -11
- package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/build.gradle +0 -51
- package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/AndroidManifest.xml +0 -20
- package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/cpp/CMakeLists.txt +0 -20
- package/native/third_party/JoltPhysics/Build/Android/UnitTests/build.gradle +0 -51
- package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/AndroidManifest.xml +0 -20
- package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/cpp/CMakeLists.txt +0 -20
- package/native/third_party/JoltPhysics/Build/Android/build.gradle +0 -17
- package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.jar +0 -0
- package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.properties +0 -5
- package/native/third_party/JoltPhysics/Build/Android/gradle.properties +0 -21
- package/native/third_party/JoltPhysics/Build/Android/gradlew +0 -185
- package/native/third_party/JoltPhysics/Build/Android/gradlew.bat +0 -89
- package/native/third_party/JoltPhysics/Build/Android/settings.gradle +0 -10
- package/native/third_party/JoltPhysics/Build/CMakeLists.txt +0 -449
- package/native/third_party/JoltPhysics/Build/README.md +0 -250
- package/native/third_party/JoltPhysics/Build/cmake_linux_clang_gcc.sh +0 -28
- package/native/third_party/JoltPhysics/Build/cmake_linux_emscripten.sh +0 -19
- package/native/third_party/JoltPhysics/Build/cmake_linux_mingw.sh +0 -19
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_32bit.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm_32bit.bat +0 -4
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_cross_platform_deterministic.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_double.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_no_object_stream.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_cross_platform_deterministic.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_double.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp.bat +0 -5
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp_arm.bat +0 -5
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_cross_platform_deterministic.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_double.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_cross_platform_deterministic.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_double.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_windows_mingw.sh +0 -19
- package/native/third_party/JoltPhysics/Build/cmake_xcode_ios.sh +0 -4
- package/native/third_party/JoltPhysics/Build/cmake_xcode_macos.sh +0 -4
- package/native/third_party/JoltPhysics/Build/iOS/JoltViewerInfo.plist +0 -34
- package/native/third_party/JoltPhysics/Build/iOS/SamplesInfo.plist +0 -34
- package/native/third_party/JoltPhysics/Build/iOS/UnitTestsInfo.plist +0 -34
- package/native/third_party/JoltPhysics/Build/macOS/icon.icns +0 -0
- package/native/third_party/JoltPhysics/Build/macos_install_vulkan_sdk.sh +0 -13
- package/native/third_party/JoltPhysics/Build/ubuntu24_install_vulkan_sdk.sh +0 -4
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +0 -242
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +0 -121
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +0 -296
- package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +0 -323
- package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +0 -555
- package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +0 -112
- package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +0 -94
- package/native/third_party/JoltPhysics/Jolt/Core/Array.h +0 -713
- package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +0 -44
- package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +0 -96
- package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +0 -74
- package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +0 -38
- package/native/third_party/JoltPhysics/Jolt/Core/Color.h +0 -98
- package/native/third_party/JoltPhysics/Jolt/Core/Core.h +0 -652
- package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +0 -143
- package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +0 -96
- package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +0 -43
- package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +0 -92
- package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +0 -54
- package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +0 -122
- package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +0 -215
- package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +0 -234
- package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +0 -876
- package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +0 -58
- package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +0 -27
- package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +0 -38
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +0 -311
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +0 -56
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +0 -65
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +0 -62
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +0 -364
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +0 -101
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +0 -230
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +0 -85
- package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +0 -51
- package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +0 -67
- package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +0 -182
- package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +0 -351
- package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +0 -85
- package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +0 -85
- package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +0 -223
- package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +0 -98
- package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +0 -18
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +0 -677
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +0 -301
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +0 -90
- package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +0 -137
- package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +0 -149
- package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +0 -436
- package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +0 -244
- package/native/third_party/JoltPhysics/Jolt/Core/Result.h +0 -174
- package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +0 -72
- package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +0 -127
- package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +0 -170
- package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +0 -80
- package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +0 -49
- package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +0 -135
- package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +0 -68
- package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +0 -329
- package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +0 -120
- package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +0 -97
- package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +0 -168
- package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +0 -53
- package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +0 -63
- package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +0 -101
- package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +0 -38
- package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +0 -209
- package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +0 -37
- package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +0 -58
- package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +0 -80
- package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +0 -32
- package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +0 -313
- package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +0 -224
- package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +0 -200
- package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +0 -498
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +0 -1467
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +0 -276
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +0 -335
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +0 -105
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +0 -188
- package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +0 -845
- package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +0 -557
- package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +0 -77
- package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +0 -945
- package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +0 -130
- package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +0 -222
- package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +0 -19
- package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +0 -40
- package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +0 -178
- package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +0 -39
- package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +0 -104
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +0 -241
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +0 -37
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +0 -101
- package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +0 -96
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +0 -158
- package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +0 -72
- package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +0 -34
- package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +0 -703
- package/native/third_party/JoltPhysics/Jolt/Jolt.h +0 -16
- package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +0 -116
- package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +0 -99
- package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +0 -177
- package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +0 -158
- package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +0 -310
- package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +0 -291
- package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +0 -941
- package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +0 -48
- package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +0 -31
- package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +0 -177
- package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +0 -42
- package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +0 -36
- package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +0 -50
- package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +0 -44
- package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +0 -102
- package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +0 -208
- package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +0 -243
- package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +0 -952
- package/native/third_party/JoltPhysics/Jolt/Math/Math.h +0 -208
- package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +0 -32
- package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +0 -259
- package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +0 -268
- package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +0 -406
- package/native/third_party/JoltPhysics/Jolt/Math/Real.h +0 -44
- package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +0 -19
- package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +0 -79
- package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +0 -232
- package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +0 -636
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +0 -71
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +0 -308
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +0 -942
- package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +0 -320
- package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +0 -1152
- package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +0 -211
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +0 -54
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +0 -38
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +0 -337
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +0 -252
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +0 -57
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +0 -165
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +0 -57
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +0 -635
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +0 -148
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +0 -166
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +0 -101
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +0 -418
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +0 -55
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +0 -255
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +0 -62
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +0 -26
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +0 -111
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +0 -67
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +0 -60
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +0 -15
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +0 -170
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +0 -70
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +0 -45
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +0 -68
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +0 -426
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +0 -452
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +0 -197
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +0 -68
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +0 -28
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +0 -234
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +0 -124
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +0 -130
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +0 -101
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +0 -1099
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +0 -324
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLock.h +0 -111
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockInterface.h +0 -134
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockMulti.h +0 -120
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.cpp +0 -1220
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.h +0 -403
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyPair.h +0 -36
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyType.h +0 -19
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.cpp +0 -185
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.h +0 -58
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.cpp +0 -92
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.h +0 -308
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.inl +0 -178
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionQuality.h +0 -31
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionType.h +0 -17
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.cpp +0 -354
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.h +0 -159
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.cpp +0 -59
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.h +0 -157
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- package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/Wheel.h +0 -148
- package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.cpp +0 -866
- package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.h +0 -205
- package/native/third_party/JoltPhysics/Jolt/RegisterTypes.cpp +0 -204
- package/native/third_party/JoltPhysics/Jolt/RegisterTypes.h +0 -29
- package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.cpp +0 -1107
- package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.h +0 -383
- package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.cpp +0 -168
- package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.h +0 -48
- package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.cpp +0 -158
- package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.h +0 -130
- package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.cpp +0 -80
- package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.h +0 -88
- package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.cpp +0 -165
- package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.h +0 -91
- package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.cpp +0 -82
- package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.h +0 -72
- package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.cpp +0 -237
- package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.h +0 -145
- package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.cpp +0 -87
- package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.h +0 -82
- package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.cpp +0 -73
- package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.h +0 -84
- package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.cpp +0 -139
- package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.h +0 -52
- package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.cpp +0 -43
- package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.h +0 -28
- package/native/third_party/JoltPhysics/LICENSE +0 -7
- package/native/third_party/JoltPhysics/README.md +0 -173
- package/native/third_party/bloom_jolt/CMakeLists.txt +0 -87
- package/native/third_party/bloom_jolt/include/bloom_jolt.h +0 -519
- package/native/third_party/bloom_jolt/src/bloom_jolt.cpp +0 -1780
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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
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// SPDX-License-Identifier: MIT
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#pragma once
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#include <Jolt/Geometry/RayTriangle.h>
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JPH_NAMESPACE_BEGIN
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/// Store vertices in 64 bits and indices in 8 bits + 8 bit of flags per triangle like this:
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///
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/// TriangleBlockHeader,
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/// TriangleBlock (4 triangles and their flags in 16 bytes),
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/// TriangleBlock...
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/// [Optional] UserData (4 bytes per triangle)
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///
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/// Vertices are stored:
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///
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/// VertexData (1 vertex in 64 bits),
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/// VertexData...
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///
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/// They're compressed relative to the bounding box as provided by the node codec.
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class TriangleCodecIndexed8BitPackSOA4Flags
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{
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public:
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class TriangleHeader
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{
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public:
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Float3 mOffset; ///< Offset of all vertices
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Float3 mScale; ///< Scale of all vertices, vertex_position = mOffset + mScale * compressed_vertex_position
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};
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/// Size of the header (an empty struct is always > 0 bytes so this needs a separate variable)
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static constexpr int TriangleHeaderSize = sizeof(TriangleHeader);
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/// If this codec could return a different offset than the current buffer size when calling Pack()
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static constexpr bool ChangesOffsetOnPack = false;
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/// Amount of bits per component
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enum EComponentData : uint32
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{
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COMPONENT_BITS = 21,
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COMPONENT_MASK = (1 << COMPONENT_BITS) - 1,
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};
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/// Packed X and Y coordinate
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enum EVertexXY : uint32
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{
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COMPONENT_X = 0,
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COMPONENT_Y1 = COMPONENT_BITS,
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COMPONENT_Y1_BITS = 32 - COMPONENT_BITS,
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};
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/// Packed Z and Y coordinate
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enum EVertexZY : uint32
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{
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COMPONENT_Z = 0,
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COMPONENT_Y2 = COMPONENT_BITS,
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COMPONENT_Y2_BITS = 31 - COMPONENT_BITS,
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};
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/// A single packed vertex
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struct VertexData
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{
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uint32 mVertexXY;
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uint32 mVertexZY;
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};
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static_assert(sizeof(VertexData) == 8, "Compiler added padding");
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/// A block of 4 triangles
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struct TriangleBlock
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{
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uint8 mIndices[3][4]; ///< 8 bit indices to triangle vertices for 4 triangles in the form mIndices[vertex][triangle] where vertex in [0, 2] and triangle in [0, 3]
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uint8 mFlags[4]; ///< Triangle flags (could contain material and active edges)
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};
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static_assert(sizeof(TriangleBlock) == 16, "Compiler added padding");
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enum ETriangleBlockHeaderFlags : uint32
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{
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OFFSET_TO_VERTICES_BITS = 29, ///< Offset from current block to start of vertices in bytes
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OFFSET_TO_VERTICES_MASK = (1 << OFFSET_TO_VERTICES_BITS) - 1,
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OFFSET_NON_SIGNIFICANT_BITS = 2, ///< The offset from the current block to the start of the vertices must be a multiple of 4 bytes
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OFFSET_NON_SIGNIFICANT_MASK = (1 << OFFSET_NON_SIGNIFICANT_BITS) - 1,
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OFFSET_TO_USERDATA_BITS = 3, ///< When user data is stored, this is the number of blocks to skip to get to the user data (0 = no user data)
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OFFSET_TO_USERDATA_MASK = (1 << OFFSET_TO_USERDATA_BITS) - 1,
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};
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/// A triangle header, will be followed by one or more TriangleBlocks
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struct TriangleBlockHeader
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{
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const VertexData * GetVertexData() const { return reinterpret_cast<const VertexData *>(reinterpret_cast<const uint8 *>(this) + ((mFlags & OFFSET_TO_VERTICES_MASK) << OFFSET_NON_SIGNIFICANT_BITS)); }
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const TriangleBlock * GetTriangleBlock() const { return reinterpret_cast<const TriangleBlock *>(reinterpret_cast<const uint8 *>(this) + sizeof(TriangleBlockHeader)); }
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const uint32 * GetUserData() const { uint32 offset = mFlags >> OFFSET_TO_VERTICES_BITS; return offset == 0? nullptr : reinterpret_cast<const uint32 *>(GetTriangleBlock() + offset); }
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uint32 mFlags;
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};
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static_assert(sizeof(TriangleBlockHeader) == 4, "Compiler added padding");
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/// This class is used to validate that the triangle data will not be degenerate after compression
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class ValidationContext
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{
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public:
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/// Constructor
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ValidationContext(const IndexedTriangleList &inTriangles, const VertexList &inVertices) :
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mVertices(inVertices)
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{
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// Only used the referenced triangles, just like EncodingContext::Finalize does
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for (const IndexedTriangle &i : inTriangles)
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for (uint32 idx : i.mIdx)
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mBounds.Encapsulate(Vec3(inVertices[idx]));
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}
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/// Test if a triangle will be degenerate after quantization
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bool IsDegenerate(const IndexedTriangle &inTriangle) const
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{
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// Quantize the triangle in the same way as EncodingContext::Finalize does
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UVec4 quantized_vertex[3];
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Vec3 compress_scale = Vec3::sReplicate(COMPONENT_MASK) / Vec3::sMax(mBounds.GetSize(), Vec3::sReplicate(1.0e-20f));
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for (int i = 0; i < 3; ++i)
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quantized_vertex[i] = ((Vec3(mVertices[inTriangle.mIdx[i]]) - mBounds.mMin) * compress_scale + Vec3::sReplicate(0.5f)).ToInt();
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return quantized_vertex[0] == quantized_vertex[1] || quantized_vertex[1] == quantized_vertex[2] || quantized_vertex[0] == quantized_vertex[2];
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}
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private:
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const VertexList & mVertices;
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AABox mBounds;
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};
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/// This class is used to encode and compress triangle data into a byte buffer
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class EncodingContext
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{
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public:
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/// Indicates a vertex hasn't been seen yet in the triangle list
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static constexpr uint32 cNotFound = 0xffffffff;
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/// Construct the encoding context
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explicit EncodingContext(const VertexList &inVertices) :
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mVertexMap(inVertices.size(), cNotFound)
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{
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}
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/// Mimics the size a call to Pack() would add to the buffer
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void PreparePack(const IndexedTriangle *inTriangles, uint inNumTriangles, bool inStoreUserData, uint64 &ioBufferSize)
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{
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// Add triangle block header
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ioBufferSize += sizeof(TriangleBlockHeader);
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// Compute first vertex that this batch will use (ensuring there's enough room if none of the vertices are shared)
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uint start_vertex = Clamp((int)mVertexCount - 256 + (int)inNumTriangles * 3, 0, (int)mVertexCount);
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// Pack vertices
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uint padded_triangle_count = AlignUp(inNumTriangles, 4);
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for (uint t = 0; t < padded_triangle_count; t += 4)
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{
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// Add triangle block header
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ioBufferSize += sizeof(TriangleBlock);
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for (uint vertex_nr = 0; vertex_nr < 3; ++vertex_nr)
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for (uint block_tri_idx = 0; block_tri_idx < 4; ++block_tri_idx)
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{
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// Fetch vertex index. Create degenerate triangles for padding triangles.
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bool triangle_available = t + block_tri_idx < inNumTriangles;
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uint32 src_vertex_index = triangle_available? inTriangles[t + block_tri_idx].mIdx[vertex_nr] : inTriangles[inNumTriangles - 1].mIdx[0];
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// Check if we've seen this vertex before and if it is in the range that we can encode
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uint32 &vertex_index = mVertexMap[src_vertex_index];
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if (vertex_index == cNotFound || vertex_index < start_vertex)
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{
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// Add vertex
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vertex_index = mVertexCount;
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mVertexCount++;
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}
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}
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}
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// Add user data
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if (inStoreUserData)
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ioBufferSize += inNumTriangles * sizeof(uint32);
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}
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/// Mimics the size the Finalize() call would add to ioBufferSize
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void FinalizePreparePack(uint64 &ioBufferSize)
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{
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// Remember where the vertices are going to start in the output buffer
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JPH_ASSERT(IsAligned(ioBufferSize, 4));
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mVerticesStartIdx = size_t(ioBufferSize);
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// Add vertices to buffer
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ioBufferSize += uint64(mVertexCount) * sizeof(VertexData);
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// Reserve the amount of memory we need for the vertices
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mVertices.reserve(mVertexCount);
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// Set vertex map back to 'not found'
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for (uint32 &v : mVertexMap)
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v = cNotFound;
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}
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/// Pack the triangles in inContainer to ioBuffer. This stores the mMaterialIndex of a triangle in the 8 bit flags.
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/// Returns size_t(-1) on error.
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size_t Pack(const IndexedTriangle *inTriangles, uint inNumTriangles, bool inStoreUserData, ByteBuffer &ioBuffer, const char *&outError)
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{
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JPH_ASSERT(inNumTriangles > 0);
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// Determine position of triangles start
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size_t triangle_block_start = ioBuffer.size();
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// Allocate triangle block header
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TriangleBlockHeader *header = ioBuffer.Allocate<TriangleBlockHeader>();
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// Compute first vertex that this batch will use (ensuring there's enough room if none of the vertices are shared)
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uint start_vertex = Clamp((int)mVertices.size() - 256 + (int)inNumTriangles * 3, 0, (int)mVertices.size());
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// Store the start vertex offset relative to TriangleBlockHeader
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size_t offset_to_vertices = mVerticesStartIdx - triangle_block_start + size_t(start_vertex) * sizeof(VertexData);
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if (offset_to_vertices & OFFSET_NON_SIGNIFICANT_MASK)
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{
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outError = "TriangleCodecIndexed8BitPackSOA4Flags: Internal Error: Offset has non-significant bits set";
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return size_t(-1);
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}
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offset_to_vertices >>= OFFSET_NON_SIGNIFICANT_BITS;
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if (offset_to_vertices > OFFSET_TO_VERTICES_MASK)
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{
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outError = "TriangleCodecIndexed8BitPackSOA4Flags: Offset to vertices doesn't fit. Too much data.";
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return size_t(-1);
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}
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header->mFlags = uint32(offset_to_vertices);
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// When we store user data we need to store the offset to the user data in TriangleBlocks
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uint padded_triangle_count = AlignUp(inNumTriangles, 4);
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if (inStoreUserData)
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{
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uint32 num_blocks = padded_triangle_count >> 2;
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JPH_ASSERT(num_blocks <= OFFSET_TO_USERDATA_MASK);
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header->mFlags |= num_blocks << OFFSET_TO_VERTICES_BITS;
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}
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// Pack vertices
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for (uint t = 0; t < padded_triangle_count; t += 4)
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{
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TriangleBlock *block = ioBuffer.Allocate<TriangleBlock>();
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for (uint vertex_nr = 0; vertex_nr < 3; ++vertex_nr)
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for (uint block_tri_idx = 0; block_tri_idx < 4; ++block_tri_idx)
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{
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// Fetch vertex index. Create degenerate triangles for padding triangles.
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bool triangle_available = t + block_tri_idx < inNumTriangles;
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uint32 src_vertex_index = triangle_available? inTriangles[t + block_tri_idx].mIdx[vertex_nr] : inTriangles[inNumTriangles - 1].mIdx[0];
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// Check if we've seen this vertex before and if it is in the range that we can encode
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uint32 &vertex_index = mVertexMap[src_vertex_index];
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if (vertex_index == cNotFound || vertex_index < start_vertex)
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{
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// Add vertex
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vertex_index = (uint32)mVertices.size();
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mVertices.push_back(src_vertex_index);
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}
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// Store vertex index
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uint32 vertex_offset = vertex_index - start_vertex;
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if (vertex_offset > 0xff)
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{
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266
|
-
outError = "TriangleCodecIndexed8BitPackSOA4Flags: Offset doesn't fit in 8 bit";
|
|
267
|
-
return size_t(-1);
|
|
268
|
-
}
|
|
269
|
-
block->mIndices[vertex_nr][block_tri_idx] = (uint8)vertex_offset;
|
|
270
|
-
|
|
271
|
-
// Store flags
|
|
272
|
-
uint32 flags = triangle_available? inTriangles[t + block_tri_idx].mMaterialIndex : 0;
|
|
273
|
-
if (flags > 0xff)
|
|
274
|
-
{
|
|
275
|
-
outError = "TriangleCodecIndexed8BitPackSOA4Flags: Material index doesn't fit in 8 bit";
|
|
276
|
-
return size_t(-1);
|
|
277
|
-
}
|
|
278
|
-
block->mFlags[block_tri_idx] = (uint8)flags;
|
|
279
|
-
}
|
|
280
|
-
}
|
|
281
|
-
|
|
282
|
-
// Store user data
|
|
283
|
-
if (inStoreUserData)
|
|
284
|
-
{
|
|
285
|
-
uint32 *user_data = ioBuffer.Allocate<uint32>(inNumTriangles);
|
|
286
|
-
for (uint t = 0; t < inNumTriangles; ++t)
|
|
287
|
-
user_data[t] = inTriangles[t].mUserData;
|
|
288
|
-
}
|
|
289
|
-
|
|
290
|
-
return triangle_block_start;
|
|
291
|
-
}
|
|
292
|
-
|
|
293
|
-
/// After all triangles have been packed, this finalizes the header and triangle buffer
|
|
294
|
-
void Finalize(const VertexList &inVertices, TriangleHeader *ioHeader, ByteBuffer &ioBuffer) const
|
|
295
|
-
{
|
|
296
|
-
// Assert that our reservations were correct
|
|
297
|
-
JPH_ASSERT(mVertices.size() == mVertexCount);
|
|
298
|
-
JPH_ASSERT(ioBuffer.size() == mVerticesStartIdx);
|
|
299
|
-
|
|
300
|
-
// Check if anything to do
|
|
301
|
-
if (mVertices.empty())
|
|
302
|
-
return;
|
|
303
|
-
|
|
304
|
-
// Calculate bounding box
|
|
305
|
-
AABox bounds;
|
|
306
|
-
for (uint32 v : mVertices)
|
|
307
|
-
bounds.Encapsulate(Vec3(inVertices[v]));
|
|
308
|
-
|
|
309
|
-
// Compress vertices
|
|
310
|
-
VertexData *vertices = ioBuffer.Allocate<VertexData>(mVertices.size());
|
|
311
|
-
Vec3 compress_scale = Vec3::sReplicate(COMPONENT_MASK) / Vec3::sMax(bounds.GetSize(), Vec3::sReplicate(1.0e-20f));
|
|
312
|
-
for (uint32 v : mVertices)
|
|
313
|
-
{
|
|
314
|
-
UVec4 c = ((Vec3(inVertices[v]) - bounds.mMin) * compress_scale + Vec3::sReplicate(0.5f)).ToInt();
|
|
315
|
-
JPH_ASSERT(c.GetX() <= COMPONENT_MASK);
|
|
316
|
-
JPH_ASSERT(c.GetY() <= COMPONENT_MASK);
|
|
317
|
-
JPH_ASSERT(c.GetZ() <= COMPONENT_MASK);
|
|
318
|
-
vertices->mVertexXY = c.GetX() + (c.GetY() << COMPONENT_Y1);
|
|
319
|
-
vertices->mVertexZY = c.GetZ() + ((c.GetY() >> COMPONENT_Y1_BITS) << COMPONENT_Y2);
|
|
320
|
-
++vertices;
|
|
321
|
-
}
|
|
322
|
-
|
|
323
|
-
// Store decompression information
|
|
324
|
-
bounds.mMin.StoreFloat3(&ioHeader->mOffset);
|
|
325
|
-
(bounds.GetSize() / Vec3::sReplicate(COMPONENT_MASK)).StoreFloat3(&ioHeader->mScale);
|
|
326
|
-
}
|
|
327
|
-
|
|
328
|
-
private:
|
|
329
|
-
using VertexMap = Array<uint32>;
|
|
330
|
-
|
|
331
|
-
uint32 mVertexCount = 0; ///< Number of vertices calculated during PreparePack
|
|
332
|
-
size_t mVerticesStartIdx = 0; ///< Start of the vertices in the output buffer, calculated during PreparePack
|
|
333
|
-
Array<uint32> mVertices; ///< Output vertices as an index into the original vertex list (inVertices), sorted according to occurrence
|
|
334
|
-
VertexMap mVertexMap; ///< Maps from the original mesh vertex index (inVertices) to the index in our output vertices (mVertices)
|
|
335
|
-
};
|
|
336
|
-
|
|
337
|
-
/// This class is used to decode and decompress triangle data packed by the EncodingContext
|
|
338
|
-
class DecodingContext
|
|
339
|
-
{
|
|
340
|
-
private:
|
|
341
|
-
/// Private helper function to unpack the 1 vertex of 4 triangles (outX contains the x coordinate of triangle 0 .. 3 etc.)
|
|
342
|
-
JPH_INLINE void Unpack(const VertexData *inVertices, UVec4Arg inIndex, Vec4 &outX, Vec4 &outY, Vec4 &outZ) const
|
|
343
|
-
{
|
|
344
|
-
// Get compressed data
|
|
345
|
-
UVec4 c1 = UVec4::sGatherInt4<8>(&inVertices->mVertexXY, inIndex);
|
|
346
|
-
UVec4 c2 = UVec4::sGatherInt4<8>(&inVertices->mVertexZY, inIndex);
|
|
347
|
-
|
|
348
|
-
// Unpack the x y and z component
|
|
349
|
-
UVec4 xc = UVec4::sAnd(c1, UVec4::sReplicate(COMPONENT_MASK));
|
|
350
|
-
UVec4 yc = UVec4::sOr(c1.LogicalShiftRight<COMPONENT_Y1>(), c2.LogicalShiftRight<COMPONENT_Y2>().LogicalShiftLeft<COMPONENT_Y1_BITS>());
|
|
351
|
-
UVec4 zc = UVec4::sAnd(c2, UVec4::sReplicate(COMPONENT_MASK));
|
|
352
|
-
|
|
353
|
-
// Convert to float
|
|
354
|
-
outX = Vec4::sFusedMultiplyAdd(xc.ToFloat(), mScaleX, mOffsetX);
|
|
355
|
-
outY = Vec4::sFusedMultiplyAdd(yc.ToFloat(), mScaleY, mOffsetY);
|
|
356
|
-
outZ = Vec4::sFusedMultiplyAdd(zc.ToFloat(), mScaleZ, mOffsetZ);
|
|
357
|
-
}
|
|
358
|
-
|
|
359
|
-
/// Private helper function to unpack 4 triangles from a triangle block
|
|
360
|
-
JPH_INLINE void Unpack(const TriangleBlock *inBlock, const VertexData *inVertices, Vec4 &outX1, Vec4 &outY1, Vec4 &outZ1, Vec4 &outX2, Vec4 &outY2, Vec4 &outZ2, Vec4 &outX3, Vec4 &outY3, Vec4 &outZ3) const
|
|
361
|
-
{
|
|
362
|
-
// Get the indices for the three vertices (reads 4 bytes extra, but these are the flags so that's ok)
|
|
363
|
-
UVec4 indices = UVec4::sLoadInt4(reinterpret_cast<const uint32 *>(&inBlock->mIndices[0]));
|
|
364
|
-
UVec4 iv1 = indices.Expand4Byte0();
|
|
365
|
-
UVec4 iv2 = indices.Expand4Byte4();
|
|
366
|
-
UVec4 iv3 = indices.Expand4Byte8();
|
|
367
|
-
|
|
368
|
-
#ifdef JPH_CPU_BIG_ENDIAN
|
|
369
|
-
// On big endian systems we need to reverse the bytes
|
|
370
|
-
iv1 = iv1.Swizzle<SWIZZLE_W, SWIZZLE_Z, SWIZZLE_Y, SWIZZLE_X>();
|
|
371
|
-
iv2 = iv2.Swizzle<SWIZZLE_W, SWIZZLE_Z, SWIZZLE_Y, SWIZZLE_X>();
|
|
372
|
-
iv3 = iv3.Swizzle<SWIZZLE_W, SWIZZLE_Z, SWIZZLE_Y, SWIZZLE_X>();
|
|
373
|
-
#endif
|
|
374
|
-
|
|
375
|
-
// Decompress the triangle data
|
|
376
|
-
Unpack(inVertices, iv1, outX1, outY1, outZ1);
|
|
377
|
-
Unpack(inVertices, iv2, outX2, outY2, outZ2);
|
|
378
|
-
Unpack(inVertices, iv3, outX3, outY3, outZ3);
|
|
379
|
-
}
|
|
380
|
-
|
|
381
|
-
public:
|
|
382
|
-
JPH_INLINE explicit DecodingContext(const TriangleHeader *inHeader) :
|
|
383
|
-
mOffsetX(Vec4::sReplicate(inHeader->mOffset.x)),
|
|
384
|
-
mOffsetY(Vec4::sReplicate(inHeader->mOffset.y)),
|
|
385
|
-
mOffsetZ(Vec4::sReplicate(inHeader->mOffset.z)),
|
|
386
|
-
mScaleX(Vec4::sReplicate(inHeader->mScale.x)),
|
|
387
|
-
mScaleY(Vec4::sReplicate(inHeader->mScale.y)),
|
|
388
|
-
mScaleZ(Vec4::sReplicate(inHeader->mScale.z))
|
|
389
|
-
{
|
|
390
|
-
}
|
|
391
|
-
|
|
392
|
-
/// Unpacks triangles in the format t1v1,t1v2,t1v3, t2v1,t2v2,t2v3, ...
|
|
393
|
-
JPH_INLINE void Unpack(const void *inTriangleStart, uint32 inNumTriangles, Vec3 *outTriangles) const
|
|
394
|
-
{
|
|
395
|
-
JPH_ASSERT(inNumTriangles > 0);
|
|
396
|
-
const TriangleBlockHeader *header = reinterpret_cast<const TriangleBlockHeader *>(inTriangleStart);
|
|
397
|
-
const VertexData *vertices = header->GetVertexData();
|
|
398
|
-
const TriangleBlock *t = header->GetTriangleBlock();
|
|
399
|
-
const TriangleBlock *end = t + ((inNumTriangles + 3) >> 2);
|
|
400
|
-
|
|
401
|
-
int triangles_left = inNumTriangles;
|
|
402
|
-
|
|
403
|
-
do
|
|
404
|
-
{
|
|
405
|
-
// Unpack the vertices for 4 triangles
|
|
406
|
-
Vec4 v1x, v1y, v1z, v2x, v2y, v2z, v3x, v3y, v3z;
|
|
407
|
-
Unpack(t, vertices, v1x, v1y, v1z, v2x, v2y, v2z, v3x, v3y, v3z);
|
|
408
|
-
|
|
409
|
-
// Transpose it so we get normal vectors
|
|
410
|
-
Mat44 v1 = Mat44(v1x, v1y, v1z, Vec4::sZero()).Transposed();
|
|
411
|
-
Mat44 v2 = Mat44(v2x, v2y, v2z, Vec4::sZero()).Transposed();
|
|
412
|
-
Mat44 v3 = Mat44(v3x, v3y, v3z, Vec4::sZero()).Transposed();
|
|
413
|
-
|
|
414
|
-
// Store triangle data
|
|
415
|
-
for (int i = 0; i < 4 && triangles_left > 0; ++i, --triangles_left)
|
|
416
|
-
{
|
|
417
|
-
*outTriangles++ = v1.GetColumn3(i);
|
|
418
|
-
*outTriangles++ = v2.GetColumn3(i);
|
|
419
|
-
*outTriangles++ = v3.GetColumn3(i);
|
|
420
|
-
}
|
|
421
|
-
|
|
422
|
-
++t;
|
|
423
|
-
}
|
|
424
|
-
while (t < end);
|
|
425
|
-
}
|
|
426
|
-
|
|
427
|
-
/// Tests a ray against the packed triangles
|
|
428
|
-
JPH_INLINE float TestRay(Vec3Arg inRayOrigin, Vec3Arg inRayDirection, const void *inTriangleStart, uint32 inNumTriangles, float inClosest, uint32 &outClosestTriangleIndex) const
|
|
429
|
-
{
|
|
430
|
-
JPH_ASSERT(inNumTriangles > 0);
|
|
431
|
-
const TriangleBlockHeader *header = reinterpret_cast<const TriangleBlockHeader *>(inTriangleStart);
|
|
432
|
-
const VertexData *vertices = header->GetVertexData();
|
|
433
|
-
const TriangleBlock *t = header->GetTriangleBlock();
|
|
434
|
-
const TriangleBlock *end = t + ((inNumTriangles + 3) >> 2);
|
|
435
|
-
|
|
436
|
-
Vec4 closest = Vec4::sReplicate(inClosest);
|
|
437
|
-
UVec4 closest_triangle_idx = UVec4::sZero();
|
|
438
|
-
|
|
439
|
-
UVec4 start_triangle_idx = UVec4::sZero();
|
|
440
|
-
do
|
|
441
|
-
{
|
|
442
|
-
// Unpack the vertices for 4 triangles
|
|
443
|
-
Vec4 v1x, v1y, v1z, v2x, v2y, v2z, v3x, v3y, v3z;
|
|
444
|
-
Unpack(t, vertices, v1x, v1y, v1z, v2x, v2y, v2z, v3x, v3y, v3z);
|
|
445
|
-
|
|
446
|
-
// Perform ray vs triangle test
|
|
447
|
-
Vec4 distance = RayTriangle4(inRayOrigin, inRayDirection, v1x, v1y, v1z, v2x, v2y, v2z, v3x, v3y, v3z);
|
|
448
|
-
|
|
449
|
-
// Update closest with the smaller values
|
|
450
|
-
UVec4 smaller = Vec4::sLess(distance, closest);
|
|
451
|
-
closest = Vec4::sSelect(closest, distance, smaller);
|
|
452
|
-
|
|
453
|
-
// Update triangle index with the smallest values
|
|
454
|
-
UVec4 triangle_idx = start_triangle_idx + UVec4(0, 1, 2, 3);
|
|
455
|
-
closest_triangle_idx = UVec4::sSelect(closest_triangle_idx, triangle_idx, smaller);
|
|
456
|
-
|
|
457
|
-
// Next block
|
|
458
|
-
++t;
|
|
459
|
-
start_triangle_idx += UVec4::sReplicate(4);
|
|
460
|
-
}
|
|
461
|
-
while (t < end);
|
|
462
|
-
|
|
463
|
-
// Get the smallest component
|
|
464
|
-
Vec4::sSort4(closest, closest_triangle_idx);
|
|
465
|
-
outClosestTriangleIndex = closest_triangle_idx.GetX();
|
|
466
|
-
return closest.GetX();
|
|
467
|
-
}
|
|
468
|
-
|
|
469
|
-
/// Decode a single triangle
|
|
470
|
-
inline void GetTriangle(const void *inTriangleStart, uint32 inTriangleIdx, Vec3 &outV1, Vec3 &outV2, Vec3 &outV3) const
|
|
471
|
-
{
|
|
472
|
-
const TriangleBlockHeader *header = reinterpret_cast<const TriangleBlockHeader *>(inTriangleStart);
|
|
473
|
-
const VertexData *vertices = header->GetVertexData();
|
|
474
|
-
const TriangleBlock *block = header->GetTriangleBlock() + (inTriangleIdx >> 2);
|
|
475
|
-
uint32 block_triangle_idx = inTriangleIdx & 0b11;
|
|
476
|
-
|
|
477
|
-
// Get the 3 vertices
|
|
478
|
-
const VertexData &v1 = vertices[block->mIndices[0][block_triangle_idx]];
|
|
479
|
-
const VertexData &v2 = vertices[block->mIndices[1][block_triangle_idx]];
|
|
480
|
-
const VertexData &v3 = vertices[block->mIndices[2][block_triangle_idx]];
|
|
481
|
-
|
|
482
|
-
// Pack the vertices
|
|
483
|
-
UVec4 c1(v1.mVertexXY, v2.mVertexXY, v3.mVertexXY, 0);
|
|
484
|
-
UVec4 c2(v1.mVertexZY, v2.mVertexZY, v3.mVertexZY, 0);
|
|
485
|
-
|
|
486
|
-
// Unpack the x y and z component
|
|
487
|
-
UVec4 xc = UVec4::sAnd(c1, UVec4::sReplicate(COMPONENT_MASK));
|
|
488
|
-
UVec4 yc = UVec4::sOr(c1.LogicalShiftRight<COMPONENT_Y1>(), c2.LogicalShiftRight<COMPONENT_Y2>().LogicalShiftLeft<COMPONENT_Y1_BITS>());
|
|
489
|
-
UVec4 zc = UVec4::sAnd(c2, UVec4::sReplicate(COMPONENT_MASK));
|
|
490
|
-
|
|
491
|
-
// Convert to float
|
|
492
|
-
Vec4 vx = Vec4::sFusedMultiplyAdd(xc.ToFloat(), mScaleX, mOffsetX);
|
|
493
|
-
Vec4 vy = Vec4::sFusedMultiplyAdd(yc.ToFloat(), mScaleY, mOffsetY);
|
|
494
|
-
Vec4 vz = Vec4::sFusedMultiplyAdd(zc.ToFloat(), mScaleZ, mOffsetZ);
|
|
495
|
-
|
|
496
|
-
// Transpose it so we get normal vectors
|
|
497
|
-
Mat44 trans = Mat44(vx, vy, vz, Vec4::sZero()).Transposed();
|
|
498
|
-
outV1 = trans.GetAxisX();
|
|
499
|
-
outV2 = trans.GetAxisY();
|
|
500
|
-
outV3 = trans.GetAxisZ();
|
|
501
|
-
}
|
|
502
|
-
|
|
503
|
-
/// Get user data for a triangle
|
|
504
|
-
JPH_INLINE uint32 GetUserData(const void *inTriangleStart, uint32 inTriangleIdx) const
|
|
505
|
-
{
|
|
506
|
-
const TriangleBlockHeader *header = reinterpret_cast<const TriangleBlockHeader *>(inTriangleStart);
|
|
507
|
-
const uint32 *user_data = header->GetUserData();
|
|
508
|
-
return user_data != nullptr? user_data[inTriangleIdx] : 0;
|
|
509
|
-
}
|
|
510
|
-
|
|
511
|
-
/// Get flags for entire triangle block
|
|
512
|
-
JPH_INLINE static void sGetFlags(const void *inTriangleStart, uint32 inNumTriangles, uint8 *outTriangleFlags)
|
|
513
|
-
{
|
|
514
|
-
JPH_ASSERT(inNumTriangles > 0);
|
|
515
|
-
const TriangleBlockHeader *header = reinterpret_cast<const TriangleBlockHeader *>(inTriangleStart);
|
|
516
|
-
const TriangleBlock *t = header->GetTriangleBlock();
|
|
517
|
-
const TriangleBlock *end = t + ((inNumTriangles + 3) >> 2);
|
|
518
|
-
|
|
519
|
-
int triangles_left = inNumTriangles;
|
|
520
|
-
do
|
|
521
|
-
{
|
|
522
|
-
for (int i = 0; i < 4 && triangles_left > 0; ++i, --triangles_left)
|
|
523
|
-
*outTriangleFlags++ = t->mFlags[i];
|
|
524
|
-
|
|
525
|
-
++t;
|
|
526
|
-
}
|
|
527
|
-
while (t < end);
|
|
528
|
-
}
|
|
529
|
-
|
|
530
|
-
/// Get flags for a particular triangle
|
|
531
|
-
JPH_INLINE static uint8 sGetFlags(const void *inTriangleStart, int inTriangleIndex)
|
|
532
|
-
{
|
|
533
|
-
const TriangleBlockHeader *header = reinterpret_cast<const TriangleBlockHeader *>(inTriangleStart);
|
|
534
|
-
const TriangleBlock *first_block = header->GetTriangleBlock();
|
|
535
|
-
return first_block[inTriangleIndex >> 2].mFlags[inTriangleIndex & 0b11];
|
|
536
|
-
}
|
|
537
|
-
|
|
538
|
-
/// Unpacks triangles and flags, convenience function
|
|
539
|
-
JPH_INLINE void Unpack(const void *inTriangleStart, uint32 inNumTriangles, Vec3 *outTriangles, uint8 *outTriangleFlags) const
|
|
540
|
-
{
|
|
541
|
-
Unpack(inTriangleStart, inNumTriangles, outTriangles);
|
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542
|
-
sGetFlags(inTriangleStart, inNumTriangles, outTriangleFlags);
|
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543
|
-
}
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544
|
-
|
|
545
|
-
private:
|
|
546
|
-
Vec4 mOffsetX;
|
|
547
|
-
Vec4 mOffsetY;
|
|
548
|
-
Vec4 mOffsetZ;
|
|
549
|
-
Vec4 mScaleX;
|
|
550
|
-
Vec4 mScaleY;
|
|
551
|
-
Vec4 mScaleZ;
|
|
552
|
-
};
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|
553
|
-
};
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554
|
-
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|
555
|
-
JPH_NAMESPACE_END
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@@ -1,112 +0,0 @@
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1
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-
// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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2
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-
// SPDX-FileCopyrightText: 2023 Jorrit Rouwe
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3
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// SPDX-License-Identifier: MIT
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4
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-
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5
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#pragma once
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6
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-
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7
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JPH_NAMESPACE_BEGIN
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8
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-
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9
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/// Construct a string that lists the most important configuration settings
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10
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inline const char *GetConfigurationString()
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{
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-
return JPH_IF_SINGLE_PRECISION_ELSE("Single", "Double") " precision "
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13
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-
#if defined(JPH_CPU_X86)
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"x86 "
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15
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#elif defined(JPH_CPU_ARM)
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"ARM "
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17
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#elif defined(JPH_CPU_RISCV)
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"RISC-V "
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#elif defined(JPH_CPU_PPC)
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"PowerPC "
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21
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#ifdef JPH_CPU_BIG_ENDIAN
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22
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"(Big Endian) "
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23
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#else
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24
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"(Little Endian) "
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25
|
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#endif
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26
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#elif defined(JPH_CPU_LOONGARCH)
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"LoongArch "
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28
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#elif defined(JPH_CPU_E2K)
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29
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"E2K "
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30
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#elif defined(JPH_CPU_WASM)
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31
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"WASM "
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32
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#else
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33
|
-
#error Unknown CPU architecture
|
|
34
|
-
#endif
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35
|
-
#if JPH_CPU_ARCH_BITS == 64
|
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36
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"64-bit "
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37
|
-
#elif JPH_CPU_ARCH_BITS == 32
|
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38
|
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"32-bit "
|
|
39
|
-
#endif
|
|
40
|
-
"with instructions: "
|
|
41
|
-
#ifdef JPH_USE_NEON
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42
|
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"NEON "
|
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43
|
-
#endif
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44
|
-
#ifdef JPH_USE_SSE
|
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45
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"SSE2 "
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46
|
-
#endif
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47
|
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#ifdef JPH_USE_SSE4_1
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48
|
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"SSE4.1 "
|
|
49
|
-
#endif
|
|
50
|
-
#ifdef JPH_USE_SSE4_2
|
|
51
|
-
"SSE4.2 "
|
|
52
|
-
#endif
|
|
53
|
-
#ifdef JPH_USE_AVX
|
|
54
|
-
"AVX "
|
|
55
|
-
#endif
|
|
56
|
-
#ifdef JPH_USE_AVX2
|
|
57
|
-
"AVX2 "
|
|
58
|
-
#endif
|
|
59
|
-
#ifdef JPH_USE_AVX512
|
|
60
|
-
"AVX512 "
|
|
61
|
-
#endif
|
|
62
|
-
#ifdef JPH_USE_F16C
|
|
63
|
-
"F16C "
|
|
64
|
-
#endif
|
|
65
|
-
#ifdef JPH_USE_LZCNT
|
|
66
|
-
"LZCNT "
|
|
67
|
-
#endif
|
|
68
|
-
#ifdef JPH_USE_TZCNT
|
|
69
|
-
"TZCNT "
|
|
70
|
-
#endif
|
|
71
|
-
#ifdef JPH_USE_FMADD
|
|
72
|
-
"FMADD "
|
|
73
|
-
#endif
|
|
74
|
-
#ifdef JPH_CROSS_PLATFORM_DETERMINISTIC
|
|
75
|
-
"(Cross Platform Deterministic) "
|
|
76
|
-
#endif
|
|
77
|
-
#ifdef JPH_FLOATING_POINT_EXCEPTIONS_ENABLED
|
|
78
|
-
"(FP Exceptions) "
|
|
79
|
-
#endif
|
|
80
|
-
#ifdef JPH_DEBUG_RENDERER
|
|
81
|
-
"(Debug Renderer) "
|
|
82
|
-
#endif
|
|
83
|
-
#ifdef JPH_PROFILE_ENABLED
|
|
84
|
-
"(Profile) "
|
|
85
|
-
#endif
|
|
86
|
-
#ifdef JPH_EXTERNAL_PROFILE
|
|
87
|
-
"(External Profile) "
|
|
88
|
-
#endif
|
|
89
|
-
#if defined(JPH_OBJECT_LAYER_BITS) && JPH_OBJECT_LAYER_BITS == 32
|
|
90
|
-
"(32-bit ObjectLayer) "
|
|
91
|
-
#else
|
|
92
|
-
"(16-bit ObjectLayer) "
|
|
93
|
-
#endif
|
|
94
|
-
#ifdef JPH_ENABLE_ASSERTS
|
|
95
|
-
"(Assertions) "
|
|
96
|
-
#endif
|
|
97
|
-
#ifdef JPH_OBJECT_STREAM
|
|
98
|
-
"(ObjectStream) "
|
|
99
|
-
#endif
|
|
100
|
-
#ifdef JPH_DEBUG
|
|
101
|
-
"(Debug) "
|
|
102
|
-
#endif
|
|
103
|
-
#if defined(__cpp_rtti) && __cpp_rtti
|
|
104
|
-
"(C++ RTTI) "
|
|
105
|
-
#endif
|
|
106
|
-
#if defined(__cpp_exceptions) && __cpp_exceptions
|
|
107
|
-
"(C++ Exceptions) "
|
|
108
|
-
#endif
|
|
109
|
-
;
|
|
110
|
-
}
|
|
111
|
-
|
|
112
|
-
JPH_NAMESPACE_END
|