@bloomengine/engine 0.4.0 → 0.4.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (527) hide show
  1. package/native/tvos/metal-patched/Cargo.toml +178 -0
  2. package/native/tvos/metal-patched/LICENSE-APACHE +201 -0
  3. package/native/tvos/metal-patched/LICENSE-MIT +25 -0
  4. package/native/tvos/metal-patched/src/acceleration_structure.rs +667 -0
  5. package/native/tvos/metal-patched/src/acceleration_structure_pass.rs +108 -0
  6. package/native/tvos/metal-patched/src/argument.rs +366 -0
  7. package/native/tvos/metal-patched/src/blitpass.rs +102 -0
  8. package/native/tvos/metal-patched/src/buffer.rs +71 -0
  9. package/native/tvos/metal-patched/src/capturedescriptor.rs +76 -0
  10. package/native/tvos/metal-patched/src/capturemanager.rs +113 -0
  11. package/native/tvos/metal-patched/src/commandbuffer.rs +192 -0
  12. package/native/tvos/metal-patched/src/commandqueue.rs +44 -0
  13. package/native/tvos/metal-patched/src/computepass.rs +107 -0
  14. package/native/tvos/metal-patched/src/constants.rs +152 -0
  15. package/native/tvos/metal-patched/src/counters.rs +119 -0
  16. package/native/tvos/metal-patched/src/depthstencil.rs +190 -0
  17. package/native/tvos/metal-patched/src/device.rs +2134 -0
  18. package/native/tvos/metal-patched/src/drawable.rs +39 -0
  19. package/native/tvos/metal-patched/src/encoder.rs +2041 -0
  20. package/native/tvos/metal-patched/src/heap.rs +281 -0
  21. package/native/tvos/metal-patched/src/indirect_encoder.rs +344 -0
  22. package/native/tvos/metal-patched/src/lib.rs +657 -0
  23. package/native/tvos/metal-patched/src/library.rs +902 -0
  24. package/native/tvos/metal-patched/src/mps.rs +575 -0
  25. package/native/tvos/metal-patched/src/pipeline/compute.rs +475 -0
  26. package/native/tvos/metal-patched/src/pipeline/mod.rs +71 -0
  27. package/native/tvos/metal-patched/src/pipeline/render.rs +762 -0
  28. package/native/tvos/metal-patched/src/renderpass.rs +443 -0
  29. package/native/tvos/metal-patched/src/resource.rs +182 -0
  30. package/native/tvos/metal-patched/src/sampler.rs +165 -0
  31. package/native/tvos/metal-patched/src/sync.rs +178 -0
  32. package/native/tvos/metal-patched/src/texture.rs +352 -0
  33. package/native/tvos/metal-patched/src/types.rs +90 -0
  34. package/native/tvos/metal-patched/src/vertexdescriptor.rs +250 -0
  35. package/package.json +8 -11
  36. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/build.gradle +0 -51
  37. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/AndroidManifest.xml +0 -20
  38. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/cpp/CMakeLists.txt +0 -20
  39. package/native/third_party/JoltPhysics/Build/Android/UnitTests/build.gradle +0 -51
  40. package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/AndroidManifest.xml +0 -20
  41. package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/cpp/CMakeLists.txt +0 -20
  42. package/native/third_party/JoltPhysics/Build/Android/build.gradle +0 -17
  43. package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.jar +0 -0
  44. package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.properties +0 -5
  45. package/native/third_party/JoltPhysics/Build/Android/gradle.properties +0 -21
  46. package/native/third_party/JoltPhysics/Build/Android/gradlew +0 -185
  47. package/native/third_party/JoltPhysics/Build/Android/gradlew.bat +0 -89
  48. package/native/third_party/JoltPhysics/Build/Android/settings.gradle +0 -10
  49. package/native/third_party/JoltPhysics/Build/CMakeLists.txt +0 -449
  50. package/native/third_party/JoltPhysics/Build/README.md +0 -250
  51. package/native/third_party/JoltPhysics/Build/cmake_linux_clang_gcc.sh +0 -28
  52. package/native/third_party/JoltPhysics/Build/cmake_linux_emscripten.sh +0 -19
  53. package/native/third_party/JoltPhysics/Build/cmake_linux_mingw.sh +0 -19
  54. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl.bat +0 -3
  55. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_32bit.bat +0 -3
  56. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm.bat +0 -3
  57. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm_32bit.bat +0 -4
  58. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_cross_platform_deterministic.bat +0 -3
  59. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_double.bat +0 -3
  60. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_no_object_stream.bat +0 -3
  61. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang.bat +0 -10
  62. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_cross_platform_deterministic.bat +0 -10
  63. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_double.bat +0 -10
  64. package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp.bat +0 -5
  65. package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp_arm.bat +0 -5
  66. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl.bat +0 -3
  67. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_cross_platform_deterministic.bat +0 -3
  68. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_double.bat +0 -3
  69. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang.bat +0 -10
  70. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_cross_platform_deterministic.bat +0 -10
  71. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_double.bat +0 -10
  72. package/native/third_party/JoltPhysics/Build/cmake_windows_mingw.sh +0 -19
  73. package/native/third_party/JoltPhysics/Build/cmake_xcode_ios.sh +0 -4
  74. package/native/third_party/JoltPhysics/Build/cmake_xcode_macos.sh +0 -4
  75. package/native/third_party/JoltPhysics/Build/iOS/JoltViewerInfo.plist +0 -34
  76. package/native/third_party/JoltPhysics/Build/iOS/SamplesInfo.plist +0 -34
  77. package/native/third_party/JoltPhysics/Build/iOS/UnitTestsInfo.plist +0 -34
  78. package/native/third_party/JoltPhysics/Build/macOS/icon.icns +0 -0
  79. package/native/third_party/JoltPhysics/Build/macos_install_vulkan_sdk.sh +0 -13
  80. package/native/third_party/JoltPhysics/Build/ubuntu24_install_vulkan_sdk.sh +0 -4
  81. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +0 -242
  82. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +0 -121
  83. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +0 -296
  84. package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +0 -323
  85. package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +0 -555
  86. package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +0 -112
  87. package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +0 -94
  88. package/native/third_party/JoltPhysics/Jolt/Core/Array.h +0 -713
  89. package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +0 -44
  90. package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +0 -96
  91. package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +0 -74
  92. package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +0 -38
  93. package/native/third_party/JoltPhysics/Jolt/Core/Color.h +0 -98
  94. package/native/third_party/JoltPhysics/Jolt/Core/Core.h +0 -652
  95. package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +0 -143
  96. package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +0 -96
  97. package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +0 -43
  98. package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +0 -92
  99. package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +0 -54
  100. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +0 -122
  101. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +0 -215
  102. package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +0 -234
  103. package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +0 -876
  104. package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +0 -58
  105. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +0 -27
  106. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +0 -38
  107. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +0 -311
  108. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +0 -56
  109. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +0 -65
  110. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +0 -62
  111. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +0 -364
  112. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +0 -101
  113. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +0 -230
  114. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +0 -85
  115. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +0 -51
  116. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +0 -67
  117. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +0 -182
  118. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +0 -351
  119. package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +0 -85
  120. package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +0 -85
  121. package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +0 -223
  122. package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +0 -98
  123. package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +0 -18
  124. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +0 -677
  125. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +0 -301
  126. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +0 -90
  127. package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +0 -137
  128. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +0 -149
  129. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +0 -436
  130. package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +0 -244
  131. package/native/third_party/JoltPhysics/Jolt/Core/Result.h +0 -174
  132. package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +0 -72
  133. package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +0 -127
  134. package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +0 -170
  135. package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +0 -80
  136. package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +0 -49
  137. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +0 -135
  138. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +0 -68
  139. package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +0 -329
  140. package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +0 -120
  141. package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +0 -97
  142. package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +0 -168
  143. package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +0 -53
  144. package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +0 -63
  145. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +0 -101
  146. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +0 -38
  147. package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +0 -209
  148. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +0 -37
  149. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +0 -58
  150. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +0 -80
  151. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +0 -32
  152. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +0 -313
  153. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +0 -224
  154. package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +0 -200
  155. package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +0 -498
  156. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +0 -1467
  157. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +0 -276
  158. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +0 -335
  159. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +0 -105
  160. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +0 -188
  161. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +0 -845
  162. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +0 -557
  163. package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +0 -77
  164. package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +0 -945
  165. package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +0 -130
  166. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +0 -222
  167. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +0 -19
  168. package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +0 -40
  169. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +0 -178
  170. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +0 -39
  171. package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +0 -104
  172. package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +0 -241
  173. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +0 -37
  174. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +0 -101
  175. package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +0 -96
  176. package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +0 -158
  177. package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +0 -72
  178. package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +0 -34
  179. package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +0 -703
  180. package/native/third_party/JoltPhysics/Jolt/Jolt.h +0 -16
  181. package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +0 -116
  182. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +0 -99
  183. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +0 -177
  184. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +0 -158
  185. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +0 -310
  186. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +0 -291
  187. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +0 -941
  188. package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +0 -48
  189. package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +0 -31
  190. package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +0 -177
  191. package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +0 -42
  192. package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +0 -36
  193. package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +0 -50
  194. package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +0 -44
  195. package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +0 -102
  196. package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +0 -208
  197. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +0 -243
  198. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +0 -952
  199. package/native/third_party/JoltPhysics/Jolt/Math/Math.h +0 -208
  200. package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +0 -32
  201. package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +0 -259
  202. package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +0 -268
  203. package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +0 -406
  204. package/native/third_party/JoltPhysics/Jolt/Math/Real.h +0 -44
  205. package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +0 -19
  206. package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +0 -79
  207. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +0 -232
  208. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +0 -636
  209. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +0 -71
  210. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +0 -308
  211. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +0 -942
  212. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +0 -320
  213. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +0 -1152
  214. package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +0 -211
  215. package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +0 -54
  216. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +0 -38
  217. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +0 -337
  218. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +0 -252
  219. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +0 -57
  220. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +0 -165
  221. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +0 -57
  222. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +0 -635
  223. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +0 -148
  224. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +0 -166
  225. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +0 -101
  226. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +0 -418
  227. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +0 -55
  228. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +0 -255
  229. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +0 -62
  230. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +0 -26
  231. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +0 -111
  232. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +0 -67
  233. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +0 -60
  234. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +0 -15
  235. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +0 -170
  236. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +0 -70
  237. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +0 -45
  238. package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +0 -68
  239. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +0 -426
  240. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +0 -452
  241. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +0 -197
  242. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +0 -68
  243. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +0 -28
  244. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +0 -234
  245. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +0 -124
  246. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +0 -130
  247. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +0 -101
  248. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +0 -1099
  249. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +0 -324
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  471. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyVertex.h +0 -36
  472. package/native/third_party/JoltPhysics/Jolt/Physics/StateRecorder.h +0 -136
  473. package/native/third_party/JoltPhysics/Jolt/Physics/StateRecorderImpl.cpp +0 -90
  474. package/native/third_party/JoltPhysics/Jolt/Physics/StateRecorderImpl.h +0 -50
  475. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/MotorcycleController.cpp +0 -306
  476. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/MotorcycleController.h +0 -119
  477. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/TrackedVehicleController.cpp +0 -547
  478. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/TrackedVehicleController.h +0 -169
  479. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleAntiRollBar.cpp +0 -33
  480. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleAntiRollBar.h +0 -33
  481. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleCollisionTester.cpp +0 -376
  482. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleCollisionTester.h +0 -146
  483. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleConstraint.cpp +0 -703
  484. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleConstraint.h +0 -252
  485. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleController.cpp +0 -17
  486. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleController.h +0 -87
  487. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleDifferential.cpp +0 -81
  488. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleDifferential.h +0 -39
  489. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleEngine.cpp +0 -122
  490. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleEngine.h +0 -93
  491. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTrack.cpp +0 -52
  492. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTrack.h +0 -56
  493. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTransmission.cpp +0 -159
  494. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTransmission.h +0 -87
  495. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/Wheel.cpp +0 -93
  496. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/Wheel.h +0 -148
  497. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.cpp +0 -866
  498. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.h +0 -205
  499. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.cpp +0 -204
  500. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.h +0 -29
  501. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.cpp +0 -1107
  502. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.h +0 -383
  503. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.cpp +0 -168
  504. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.h +0 -48
  505. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.cpp +0 -158
  506. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.h +0 -130
  507. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.cpp +0 -80
  508. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.h +0 -88
  509. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.cpp +0 -165
  510. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.h +0 -91
  511. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.cpp +0 -82
  512. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.h +0 -72
  513. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.cpp +0 -237
  514. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.h +0 -145
  515. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.cpp +0 -87
  516. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.h +0 -82
  517. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.cpp +0 -73
  518. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.h +0 -84
  519. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.cpp +0 -139
  520. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.h +0 -52
  521. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.cpp +0 -43
  522. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.h +0 -28
  523. package/native/third_party/JoltPhysics/LICENSE +0 -7
  524. package/native/third_party/JoltPhysics/README.md +0 -173
  525. package/native/third_party/bloom_jolt/CMakeLists.txt +0 -87
  526. package/native/third_party/bloom_jolt/include/bloom_jolt.h +0 -519
  527. package/native/third_party/bloom_jolt/src/bloom_jolt.cpp +0 -1780
@@ -1,66 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #pragma once
6
-
7
- #include <Jolt/Core/Reference.h>
8
- #include <Jolt/ObjectStream/SerializableObject.h>
9
- #include <Jolt/Physics/Constraints/SpringSettings.h>
10
-
11
- JPH_NAMESPACE_BEGIN
12
-
13
- class StreamIn;
14
- class StreamOut;
15
-
16
- enum class EMotorState
17
- {
18
- Off, ///< Motor is off
19
- Velocity, ///< Motor will drive to target velocity
20
- Position ///< Motor will drive to target position
21
- };
22
-
23
- /// Class that contains the settings for a constraint motor.
24
- /// See the main page of the API documentation for more information on how to configure a motor.
25
- class JPH_EXPORT MotorSettings
26
- {
27
- JPH_DECLARE_SERIALIZABLE_NON_VIRTUAL(JPH_EXPORT, MotorSettings)
28
-
29
- public:
30
- /// Constructor
31
- MotorSettings() = default;
32
- MotorSettings(const MotorSettings &) = default;
33
- MotorSettings & operator = (const MotorSettings &) = default;
34
- MotorSettings(float inFrequency, float inDamping) : mSpringSettings(ESpringMode::FrequencyAndDamping, inFrequency, inDamping) { JPH_ASSERT(IsValid()); }
35
- MotorSettings(float inFrequency, float inDamping, float inForceLimit, float inTorqueLimit) : mSpringSettings(ESpringMode::FrequencyAndDamping, inFrequency, inDamping), mMinForceLimit(-inForceLimit), mMaxForceLimit(inForceLimit), mMinTorqueLimit(-inTorqueLimit), mMaxTorqueLimit(inTorqueLimit) { JPH_ASSERT(IsValid()); }
36
-
37
- /// Set asymmetric force limits
38
- void SetForceLimits(float inMin, float inMax) { JPH_ASSERT(inMin <= inMax); mMinForceLimit = inMin; mMaxForceLimit = inMax; }
39
-
40
- /// Set asymmetric torque limits
41
- void SetTorqueLimits(float inMin, float inMax) { JPH_ASSERT(inMin <= inMax); mMinTorqueLimit = inMin; mMaxTorqueLimit = inMax; }
42
-
43
- /// Set symmetric force limits
44
- void SetForceLimit(float inLimit) { mMinForceLimit = -inLimit; mMaxForceLimit = inLimit; }
45
-
46
- /// Set symmetric torque limits
47
- void SetTorqueLimit(float inLimit) { mMinTorqueLimit = -inLimit; mMaxTorqueLimit = inLimit; }
48
-
49
- /// Check if settings are valid
50
- bool IsValid() const { return mSpringSettings.mFrequency >= 0.0f && mSpringSettings.mDamping >= 0.0f && mMinForceLimit <= mMaxForceLimit && mMinTorqueLimit <= mMaxTorqueLimit; }
51
-
52
- /// Saves the contents of the motor settings in binary form to inStream.
53
- void SaveBinaryState(StreamOut &inStream) const;
54
-
55
- /// Restores contents from the binary stream inStream.
56
- void RestoreBinaryState(StreamIn &inStream);
57
-
58
- // Settings
59
- SpringSettings mSpringSettings { ESpringMode::FrequencyAndDamping, 2.0f, 1.0f }; ///< Settings for the spring that is used to drive to the position target (not used when motor is a velocity motor).
60
- float mMinForceLimit = -FLT_MAX; ///< Minimum force to apply in case of a linear constraint (N). Usually this is -mMaxForceLimit unless you want a motor that can e.g. push but not pull. Not used when motor is an angular motor.
61
- float mMaxForceLimit = FLT_MAX; ///< Maximum force to apply in case of a linear constraint (N). Not used when motor is an angular motor.
62
- float mMinTorqueLimit = -FLT_MAX; ///< Minimum torque to apply in case of a angular constraint (N m). Usually this is -mMaxTorqueLimit unless you want a motor that can e.g. push but not pull. Not used when motor is a position motor.
63
- float mMaxTorqueLimit = FLT_MAX; ///< Maximum torque to apply in case of a angular constraint (N m). Not used when motor is a position motor.
64
- };
65
-
66
- JPH_NAMESPACE_END
@@ -1,458 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #include <Jolt/Jolt.h>
6
-
7
- #include <Jolt/Physics/Constraints/PathConstraint.h>
8
- #include <Jolt/Physics/Body/Body.h>
9
- #include <Jolt/Core/StringTools.h>
10
- #include <Jolt/ObjectStream/TypeDeclarations.h>
11
- #include <Jolt/Core/StreamIn.h>
12
- #include <Jolt/Core/StreamOut.h>
13
- #ifdef JPH_DEBUG_RENDERER
14
- #include <Jolt/Renderer/DebugRenderer.h>
15
- #endif // JPH_DEBUG_RENDERER
16
-
17
- JPH_NAMESPACE_BEGIN
18
-
19
- JPH_IMPLEMENT_SERIALIZABLE_VIRTUAL(PathConstraintSettings)
20
- {
21
- JPH_ADD_BASE_CLASS(PathConstraintSettings, TwoBodyConstraintSettings)
22
-
23
- JPH_ADD_ATTRIBUTE(PathConstraintSettings, mPath)
24
- JPH_ADD_ATTRIBUTE(PathConstraintSettings, mPathPosition)
25
- JPH_ADD_ATTRIBUTE(PathConstraintSettings, mPathRotation)
26
- JPH_ADD_ATTRIBUTE(PathConstraintSettings, mPathFraction)
27
- JPH_ADD_ATTRIBUTE(PathConstraintSettings, mMaxFrictionForce)
28
- JPH_ADD_ATTRIBUTE(PathConstraintSettings, mPositionMotorSettings)
29
- JPH_ADD_ENUM_ATTRIBUTE(PathConstraintSettings, mRotationConstraintType)
30
- }
31
-
32
- void PathConstraintSettings::SaveBinaryState(StreamOut &inStream) const
33
- {
34
- ConstraintSettings::SaveBinaryState(inStream);
35
-
36
- mPath->SaveBinaryState(inStream);
37
- inStream.Write(mPathPosition);
38
- inStream.Write(mPathRotation);
39
- inStream.Write(mPathFraction);
40
- inStream.Write(mMaxFrictionForce);
41
- inStream.Write(mRotationConstraintType);
42
- mPositionMotorSettings.SaveBinaryState(inStream);
43
- }
44
-
45
- void PathConstraintSettings::RestoreBinaryState(StreamIn &inStream)
46
- {
47
- ConstraintSettings::RestoreBinaryState(inStream);
48
-
49
- PathConstraintPath::PathResult result = PathConstraintPath::sRestoreFromBinaryState(inStream);
50
- if (!result.HasError())
51
- mPath = result.Get();
52
- inStream.Read(mPathPosition);
53
- inStream.Read(mPathRotation);
54
- inStream.Read(mPathFraction);
55
- inStream.Read(mMaxFrictionForce);
56
- inStream.Read(mRotationConstraintType);
57
- mPositionMotorSettings.RestoreBinaryState(inStream);
58
- }
59
-
60
- TwoBodyConstraint *PathConstraintSettings::Create(Body &inBody1, Body &inBody2) const
61
- {
62
- return new PathConstraint(inBody1, inBody2, *this);
63
- }
64
-
65
- PathConstraint::PathConstraint(Body &inBody1, Body &inBody2, const PathConstraintSettings &inSettings) :
66
- TwoBodyConstraint(inBody1, inBody2, inSettings),
67
- mRotationConstraintType(inSettings.mRotationConstraintType),
68
- mMaxFrictionForce(inSettings.mMaxFrictionForce),
69
- mPositionMotorSettings(inSettings.mPositionMotorSettings)
70
- {
71
- // Calculate transform that takes us from the path start to center of mass space of body 1
72
- mPathToBody1 = Mat44::sRotationTranslation(inSettings.mPathRotation, inSettings.mPathPosition - inBody1.GetShape()->GetCenterOfMass());
73
-
74
- SetPath(inSettings.mPath, inSettings.mPathFraction);
75
- }
76
-
77
- void PathConstraint::NotifyShapeChanged(const BodyID &inBodyID, Vec3Arg inDeltaCOM)
78
- {
79
- if (mBody1->GetID() == inBodyID)
80
- mPathToBody1.SetTranslation(mPathToBody1.GetTranslation() - inDeltaCOM);
81
- else if (mBody2->GetID() == inBodyID)
82
- mPathToBody2.SetTranslation(mPathToBody2.GetTranslation() - inDeltaCOM);
83
- }
84
-
85
- void PathConstraint::SetPath(const PathConstraintPath *inPath, float inPathFraction)
86
- {
87
- mPath = inPath;
88
- mPathFraction = inPathFraction;
89
-
90
- if (mPath != nullptr)
91
- {
92
- // Get the point on the path for this fraction
93
- Vec3 path_point, path_tangent, path_normal, path_binormal;
94
- mPath->GetPointOnPath(mPathFraction, path_point, path_tangent, path_normal, path_binormal);
95
-
96
- // Construct the matrix that takes us from the closest point on the path to body 2 center of mass space
97
- Mat44 closest_point_to_path(Vec4(path_tangent, 0), Vec4(path_binormal, 0), Vec4(path_normal, 0), Vec4(path_point, 1));
98
- Mat44 cp_to_body1 = mPathToBody1 * closest_point_to_path;
99
- mPathToBody2 = (mBody2->GetInverseCenterOfMassTransform() * mBody1->GetCenterOfMassTransform()).ToMat44() * cp_to_body1;
100
-
101
- // Calculate initial orientation
102
- if (mRotationConstraintType == EPathRotationConstraintType::FullyConstrained)
103
- mInvInitialOrientation = RotationEulerConstraintPart::sGetInvInitialOrientation(*mBody1, *mBody2);
104
- }
105
- }
106
-
107
- void PathConstraint::CalculateConstraintProperties(float inDeltaTime)
108
- {
109
- // Get transforms of body 1 and 2
110
- RMat44 transform1 = mBody1->GetCenterOfMassTransform();
111
- RMat44 transform2 = mBody2->GetCenterOfMassTransform();
112
-
113
- // Get the transform of the path transform as seen from body 1 in world space
114
- RMat44 path_to_world_1 = transform1 * mPathToBody1;
115
-
116
- // Get the transform of from the point on path that body 2 is attached to in world space
117
- RMat44 path_to_world_2 = transform2 * mPathToBody2;
118
-
119
- // Calculate new closest point on path
120
- RVec3 position2 = path_to_world_2.GetTranslation();
121
- Vec3 position2_local_to_path = Vec3(path_to_world_1.InversedRotationTranslation() * position2);
122
- mPathFraction = mPath->GetClosestPoint(position2_local_to_path, mPathFraction);
123
-
124
- // Get the point on the path for this fraction
125
- Vec3 path_point, path_tangent, path_normal, path_binormal;
126
- mPath->GetPointOnPath(mPathFraction, path_point, path_tangent, path_normal, path_binormal);
127
-
128
- // Calculate R1 and R2
129
- RVec3 path_point_ws = path_to_world_1 * path_point;
130
- mR1 = Vec3(path_point_ws - mBody1->GetCenterOfMassPosition());
131
- mR2 = Vec3(position2 - mBody2->GetCenterOfMassPosition());
132
-
133
- // Calculate U = X2 + R2 - X1 - R1
134
- mU = Vec3(position2 - path_point_ws);
135
-
136
- // Calculate world space normals
137
- mPathNormal = path_to_world_1.Multiply3x3(path_normal);
138
- mPathBinormal = path_to_world_1.Multiply3x3(path_binormal);
139
-
140
- // Calculate slide axis
141
- mPathTangent = path_to_world_1.Multiply3x3(path_tangent);
142
-
143
- // Prepare constraint part for position constraint to slide along the path
144
- mPositionConstraintPart.CalculateConstraintProperties(*mBody1, transform1.GetRotation(), mR1 + mU, *mBody2, transform2.GetRotation(), mR2, mPathNormal, mPathBinormal);
145
-
146
- // Check if closest point is on the boundary of the path and if so apply limit
147
- if (!mPath->IsLooping() && (mPathFraction <= 0.0f || mPathFraction >= mPath->GetPathMaxFraction()))
148
- mPositionLimitsConstraintPart.CalculateConstraintProperties(*mBody1, mR1 + mU, *mBody2, mR2, mPathTangent);
149
- else
150
- mPositionLimitsConstraintPart.Deactivate();
151
-
152
- // Prepare rotation constraint part
153
- switch (mRotationConstraintType)
154
- {
155
- case EPathRotationConstraintType::Free:
156
- // No rotational limits
157
- break;
158
-
159
- case EPathRotationConstraintType::ConstrainAroundTangent:
160
- mHingeConstraintPart.CalculateConstraintProperties(*mBody1, transform1.GetRotation(), mPathTangent, *mBody2, transform2.GetRotation(), path_to_world_2.GetAxisX());
161
- break;
162
-
163
- case EPathRotationConstraintType::ConstrainAroundNormal:
164
- mHingeConstraintPart.CalculateConstraintProperties(*mBody1, transform1.GetRotation(), mPathNormal, *mBody2, transform2.GetRotation(), path_to_world_2.GetAxisZ());
165
- break;
166
-
167
- case EPathRotationConstraintType::ConstrainAroundBinormal:
168
- mHingeConstraintPart.CalculateConstraintProperties(*mBody1, transform1.GetRotation(), mPathBinormal, *mBody2, transform2.GetRotation(), path_to_world_2.GetAxisY());
169
- break;
170
-
171
- case EPathRotationConstraintType::ConstrainToPath:
172
- // We need to calculate the inverse of the rotation from body 1 to body 2 for the current path position (see: RotationEulerConstraintPart::sGetInvInitialOrientation)
173
- // RotationBody2 = RotationBody1 * InitialOrientation <=> InitialOrientation^-1 = RotationBody2^-1 * RotationBody1
174
- // We can express RotationBody2 in terms of RotationBody1: RotationBody2 = RotationBody1 * PathToBody1 * RotationClosestPointOnPath * PathToBody2^-1
175
- // Combining these two: InitialOrientation^-1 = PathToBody2 * (PathToBody1 * RotationClosestPointOnPath)^-1
176
- mInvInitialOrientation = mPathToBody2.Multiply3x3RightTransposed(mPathToBody1.Multiply3x3(Mat44(Vec4(path_tangent, 0), Vec4(path_binormal, 0), Vec4(path_normal, 0), Vec4::sZero()))).GetQuaternion();
177
- [[fallthrough]];
178
-
179
- case EPathRotationConstraintType::FullyConstrained:
180
- mRotationConstraintPart.CalculateConstraintProperties(*mBody1, transform1.GetRotation(), *mBody2, transform2.GetRotation());
181
- break;
182
- }
183
-
184
- // Motor properties
185
- switch (mPositionMotorState)
186
- {
187
- case EMotorState::Off:
188
- if (mMaxFrictionForce > 0.0f)
189
- mPositionMotorConstraintPart.CalculateConstraintProperties(*mBody1, mR1 + mU, *mBody2, mR2, mPathTangent);
190
- else
191
- mPositionMotorConstraintPart.Deactivate();
192
- break;
193
-
194
- case EMotorState::Velocity:
195
- mPositionMotorConstraintPart.CalculateConstraintProperties(*mBody1, mR1 + mU, *mBody2, mR2, mPathTangent, -mTargetVelocity);
196
- break;
197
-
198
- case EMotorState::Position:
199
- if (mPositionMotorSettings.mSpringSettings.HasStiffness())
200
- {
201
- // Calculate constraint value to drive to
202
- float c;
203
- if (mPath->IsLooping())
204
- {
205
- float max_fraction = mPath->GetPathMaxFraction();
206
- c = fmod(mPathFraction - mTargetPathFraction, max_fraction);
207
- float half_max_fraction = 0.5f * max_fraction;
208
- if (c > half_max_fraction)
209
- c -= max_fraction;
210
- else if (c < -half_max_fraction)
211
- c += max_fraction;
212
- }
213
- else
214
- c = mPathFraction - mTargetPathFraction;
215
- mPositionMotorConstraintPart.CalculateConstraintPropertiesWithSettings(inDeltaTime, *mBody1, mR1 + mU, *mBody2, mR2, mPathTangent, 0.0f, c, mPositionMotorSettings.mSpringSettings);
216
- }
217
- else
218
- mPositionMotorConstraintPart.Deactivate();
219
- break;
220
- }
221
- }
222
-
223
- void PathConstraint::SetupVelocityConstraint(float inDeltaTime)
224
- {
225
- CalculateConstraintProperties(inDeltaTime);
226
- }
227
-
228
- void PathConstraint::ResetWarmStart()
229
- {
230
- mPositionMotorConstraintPart.Deactivate();
231
- mPositionConstraintPart.Deactivate();
232
- mPositionLimitsConstraintPart.Deactivate();
233
- mHingeConstraintPart.Deactivate();
234
- mRotationConstraintPart.Deactivate();
235
- }
236
-
237
- void PathConstraint::WarmStartVelocityConstraint(float inWarmStartImpulseRatio)
238
- {
239
- // Warm starting: Apply previous frame impulse
240
- mPositionMotorConstraintPart.WarmStart(*mBody1, *mBody2, mPathTangent, inWarmStartImpulseRatio);
241
- mPositionConstraintPart.WarmStart(*mBody1, *mBody2, mPathNormal, mPathBinormal, inWarmStartImpulseRatio);
242
- mPositionLimitsConstraintPart.WarmStart(*mBody1, *mBody2, mPathTangent, inWarmStartImpulseRatio);
243
-
244
- switch (mRotationConstraintType)
245
- {
246
- case EPathRotationConstraintType::Free:
247
- // No rotational limits
248
- break;
249
-
250
- case EPathRotationConstraintType::ConstrainAroundTangent:
251
- case EPathRotationConstraintType::ConstrainAroundNormal:
252
- case EPathRotationConstraintType::ConstrainAroundBinormal:
253
- mHingeConstraintPart.WarmStart(*mBody1, *mBody2, inWarmStartImpulseRatio);
254
- break;
255
-
256
- case EPathRotationConstraintType::ConstrainToPath:
257
- case EPathRotationConstraintType::FullyConstrained:
258
- mRotationConstraintPart.WarmStart(*mBody1, *mBody2, inWarmStartImpulseRatio);
259
- break;
260
- }
261
- }
262
-
263
- bool PathConstraint::SolveVelocityConstraint(float inDeltaTime)
264
- {
265
- // Solve motor
266
- bool motor = false;
267
- if (mPositionMotorConstraintPart.IsActive())
268
- {
269
- switch (mPositionMotorState)
270
- {
271
- case EMotorState::Off:
272
- {
273
- float max_lambda = mMaxFrictionForce * inDeltaTime;
274
- motor = mPositionMotorConstraintPart.SolveVelocityConstraint(*mBody1, *mBody2, mPathTangent, -max_lambda, max_lambda);
275
- break;
276
- }
277
-
278
- case EMotorState::Velocity:
279
- case EMotorState::Position:
280
- motor = mPositionMotorConstraintPart.SolveVelocityConstraint(*mBody1, *mBody2, mPathTangent, inDeltaTime * mPositionMotorSettings.mMinForceLimit, inDeltaTime * mPositionMotorSettings.mMaxForceLimit);
281
- break;
282
- }
283
- }
284
-
285
- // Solve position constraint along 2 axis
286
- bool pos = mPositionConstraintPart.SolveVelocityConstraint(*mBody1, *mBody2, mPathNormal, mPathBinormal);
287
-
288
- // Solve limits along path axis
289
- bool limit = false;
290
- if (mPositionLimitsConstraintPart.IsActive())
291
- {
292
- if (mPathFraction <= 0.0f)
293
- limit = mPositionLimitsConstraintPart.SolveVelocityConstraint(*mBody1, *mBody2, mPathTangent, 0, FLT_MAX);
294
- else
295
- {
296
- JPH_ASSERT(mPathFraction >= mPath->GetPathMaxFraction());
297
- limit = mPositionLimitsConstraintPart.SolveVelocityConstraint(*mBody1, *mBody2, mPathTangent, -FLT_MAX, 0);
298
- }
299
- }
300
-
301
- // Solve rotational constraint
302
- // Note, this is not entirely correct, we should apply a velocity constraint so that the body will actually follow the path
303
- // by looking at the derivative of the tangent, normal or binormal but we don't. This means the position constraint solver
304
- // will need to correct the orientation error that builds up, which in turn means that the simulation is not physically correct.
305
- bool rot = false;
306
- switch (mRotationConstraintType)
307
- {
308
- case EPathRotationConstraintType::Free:
309
- // No rotational limits
310
- break;
311
-
312
- case EPathRotationConstraintType::ConstrainAroundTangent:
313
- case EPathRotationConstraintType::ConstrainAroundNormal:
314
- case EPathRotationConstraintType::ConstrainAroundBinormal:
315
- rot = mHingeConstraintPart.SolveVelocityConstraint(*mBody1, *mBody2);
316
- break;
317
-
318
- case EPathRotationConstraintType::ConstrainToPath:
319
- case EPathRotationConstraintType::FullyConstrained:
320
- rot = mRotationConstraintPart.SolveVelocityConstraint(*mBody1, *mBody2);
321
- break;
322
- }
323
-
324
- return motor || pos || limit || rot;
325
- }
326
-
327
- bool PathConstraint::SolvePositionConstraint(float inDeltaTime, float inBaumgarte)
328
- {
329
- // Update constraint properties (bodies may have moved)
330
- CalculateConstraintProperties(inDeltaTime);
331
-
332
- // Solve position constraint along 2 axis
333
- bool pos = mPositionConstraintPart.SolvePositionConstraint(*mBody1, *mBody2, mU, mPathNormal, mPathBinormal, inBaumgarte);
334
-
335
- // Solve limits along path axis
336
- bool limit = false;
337
- if (mPositionLimitsConstraintPart.IsActive())
338
- {
339
- if (mPathFraction <= 0.0f)
340
- limit = mPositionLimitsConstraintPart.SolvePositionConstraint(*mBody1, *mBody2, mPathTangent, mU.Dot(mPathTangent), inBaumgarte);
341
- else
342
- {
343
- JPH_ASSERT(mPathFraction >= mPath->GetPathMaxFraction());
344
- limit = mPositionLimitsConstraintPart.SolvePositionConstraint(*mBody1, *mBody2, mPathTangent, mU.Dot(mPathTangent), inBaumgarte);
345
- }
346
- }
347
-
348
- // Solve rotational constraint
349
- bool rot = false;
350
- switch (mRotationConstraintType)
351
- {
352
- case EPathRotationConstraintType::Free:
353
- // No rotational limits
354
- break;
355
-
356
- case EPathRotationConstraintType::ConstrainAroundTangent:
357
- case EPathRotationConstraintType::ConstrainAroundNormal:
358
- case EPathRotationConstraintType::ConstrainAroundBinormal:
359
- rot = mHingeConstraintPart.SolvePositionConstraint(*mBody1, *mBody2, inBaumgarte);
360
- break;
361
-
362
- case EPathRotationConstraintType::ConstrainToPath:
363
- case EPathRotationConstraintType::FullyConstrained:
364
- rot = mRotationConstraintPart.SolvePositionConstraint(*mBody1, *mBody2, mInvInitialOrientation, inBaumgarte);
365
- break;
366
- }
367
-
368
- return pos || limit || rot;
369
- }
370
-
371
- #ifdef JPH_DEBUG_RENDERER
372
- void PathConstraint::DrawConstraint(DebugRenderer *inRenderer) const
373
- {
374
- if (mPath != nullptr)
375
- {
376
- // Draw the path in world space
377
- RMat44 path_to_world = mBody1->GetCenterOfMassTransform() * mPathToBody1;
378
- mPath->DrawPath(inRenderer, path_to_world);
379
-
380
- // Draw anchor point of both bodies in world space
381
- RVec3 x1 = mBody1->GetCenterOfMassPosition() + mR1;
382
- RVec3 x2 = mBody2->GetCenterOfMassPosition() + mR2;
383
- inRenderer->DrawMarker(x1, Color::sYellow, 0.1f);
384
- inRenderer->DrawMarker(x2, Color::sYellow, 0.1f);
385
- inRenderer->DrawArrow(x1, x1 + mPathTangent, Color::sBlue, 0.1f);
386
- inRenderer->DrawArrow(x1, x1 + mPathNormal, Color::sRed, 0.1f);
387
- inRenderer->DrawArrow(x1, x1 + mPathBinormal, Color::sGreen, 0.1f);
388
- inRenderer->DrawText3D(x1, StringFormat("%.1f", (double)mPathFraction));
389
-
390
- // Draw motor
391
- switch (mPositionMotorState)
392
- {
393
- case EMotorState::Position:
394
- {
395
- // Draw target marker
396
- Vec3 position, tangent, normal, binormal;
397
- mPath->GetPointOnPath(mTargetPathFraction, position, tangent, normal, binormal);
398
- inRenderer->DrawMarker(path_to_world * position, Color::sYellow, 1.0f);
399
- break;
400
- }
401
-
402
- case EMotorState::Velocity:
403
- {
404
- RVec3 position = mBody2->GetCenterOfMassPosition() + mR2;
405
- inRenderer->DrawArrow(position, position + mPathTangent * mTargetVelocity, Color::sRed, 0.1f);
406
- break;
407
- }
408
-
409
- case EMotorState::Off:
410
- break;
411
- }
412
- }
413
- }
414
- #endif // JPH_DEBUG_RENDERER
415
-
416
- void PathConstraint::SaveState(StateRecorder &inStream) const
417
- {
418
- TwoBodyConstraint::SaveState(inStream);
419
-
420
- mPositionConstraintPart.SaveState(inStream);
421
- mPositionLimitsConstraintPart.SaveState(inStream);
422
- mPositionMotorConstraintPart.SaveState(inStream);
423
- mHingeConstraintPart.SaveState(inStream);
424
- mRotationConstraintPart.SaveState(inStream);
425
-
426
- inStream.Write(mMaxFrictionForce);
427
- inStream.Write(mPositionMotorSettings);
428
- inStream.Write(mPositionMotorState);
429
- inStream.Write(mTargetVelocity);
430
- inStream.Write(mTargetPathFraction);
431
- inStream.Write(mPathFraction);
432
- }
433
-
434
- void PathConstraint::RestoreState(StateRecorder &inStream)
435
- {
436
- TwoBodyConstraint::RestoreState(inStream);
437
-
438
- mPositionConstraintPart.RestoreState(inStream);
439
- mPositionLimitsConstraintPart.RestoreState(inStream);
440
- mPositionMotorConstraintPart.RestoreState(inStream);
441
- mHingeConstraintPart.RestoreState(inStream);
442
- mRotationConstraintPart.RestoreState(inStream);
443
-
444
- inStream.Read(mMaxFrictionForce);
445
- inStream.Read(mPositionMotorSettings);
446
- inStream.Read(mPositionMotorState);
447
- inStream.Read(mTargetVelocity);
448
- inStream.Read(mTargetPathFraction);
449
- inStream.Read(mPathFraction);
450
- }
451
-
452
- Ref<ConstraintSettings> PathConstraint::GetConstraintSettings() const
453
- {
454
- JPH_ASSERT(false); // Not implemented yet
455
- return nullptr;
456
- }
457
-
458
- JPH_NAMESPACE_END