@bloomengine/engine 0.4.0 → 0.4.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (527) hide show
  1. package/native/tvos/metal-patched/Cargo.toml +178 -0
  2. package/native/tvos/metal-patched/LICENSE-APACHE +201 -0
  3. package/native/tvos/metal-patched/LICENSE-MIT +25 -0
  4. package/native/tvos/metal-patched/src/acceleration_structure.rs +667 -0
  5. package/native/tvos/metal-patched/src/acceleration_structure_pass.rs +108 -0
  6. package/native/tvos/metal-patched/src/argument.rs +366 -0
  7. package/native/tvos/metal-patched/src/blitpass.rs +102 -0
  8. package/native/tvos/metal-patched/src/buffer.rs +71 -0
  9. package/native/tvos/metal-patched/src/capturedescriptor.rs +76 -0
  10. package/native/tvos/metal-patched/src/capturemanager.rs +113 -0
  11. package/native/tvos/metal-patched/src/commandbuffer.rs +192 -0
  12. package/native/tvos/metal-patched/src/commandqueue.rs +44 -0
  13. package/native/tvos/metal-patched/src/computepass.rs +107 -0
  14. package/native/tvos/metal-patched/src/constants.rs +152 -0
  15. package/native/tvos/metal-patched/src/counters.rs +119 -0
  16. package/native/tvos/metal-patched/src/depthstencil.rs +190 -0
  17. package/native/tvos/metal-patched/src/device.rs +2134 -0
  18. package/native/tvos/metal-patched/src/drawable.rs +39 -0
  19. package/native/tvos/metal-patched/src/encoder.rs +2041 -0
  20. package/native/tvos/metal-patched/src/heap.rs +281 -0
  21. package/native/tvos/metal-patched/src/indirect_encoder.rs +344 -0
  22. package/native/tvos/metal-patched/src/lib.rs +657 -0
  23. package/native/tvos/metal-patched/src/library.rs +902 -0
  24. package/native/tvos/metal-patched/src/mps.rs +575 -0
  25. package/native/tvos/metal-patched/src/pipeline/compute.rs +475 -0
  26. package/native/tvos/metal-patched/src/pipeline/mod.rs +71 -0
  27. package/native/tvos/metal-patched/src/pipeline/render.rs +762 -0
  28. package/native/tvos/metal-patched/src/renderpass.rs +443 -0
  29. package/native/tvos/metal-patched/src/resource.rs +182 -0
  30. package/native/tvos/metal-patched/src/sampler.rs +165 -0
  31. package/native/tvos/metal-patched/src/sync.rs +178 -0
  32. package/native/tvos/metal-patched/src/texture.rs +352 -0
  33. package/native/tvos/metal-patched/src/types.rs +90 -0
  34. package/native/tvos/metal-patched/src/vertexdescriptor.rs +250 -0
  35. package/package.json +8 -11
  36. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/build.gradle +0 -51
  37. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/AndroidManifest.xml +0 -20
  38. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/cpp/CMakeLists.txt +0 -20
  39. package/native/third_party/JoltPhysics/Build/Android/UnitTests/build.gradle +0 -51
  40. package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/AndroidManifest.xml +0 -20
  41. package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/cpp/CMakeLists.txt +0 -20
  42. package/native/third_party/JoltPhysics/Build/Android/build.gradle +0 -17
  43. package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.jar +0 -0
  44. package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.properties +0 -5
  45. package/native/third_party/JoltPhysics/Build/Android/gradle.properties +0 -21
  46. package/native/third_party/JoltPhysics/Build/Android/gradlew +0 -185
  47. package/native/third_party/JoltPhysics/Build/Android/gradlew.bat +0 -89
  48. package/native/third_party/JoltPhysics/Build/Android/settings.gradle +0 -10
  49. package/native/third_party/JoltPhysics/Build/CMakeLists.txt +0 -449
  50. package/native/third_party/JoltPhysics/Build/README.md +0 -250
  51. package/native/third_party/JoltPhysics/Build/cmake_linux_clang_gcc.sh +0 -28
  52. package/native/third_party/JoltPhysics/Build/cmake_linux_emscripten.sh +0 -19
  53. package/native/third_party/JoltPhysics/Build/cmake_linux_mingw.sh +0 -19
  54. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl.bat +0 -3
  55. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_32bit.bat +0 -3
  56. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm.bat +0 -3
  57. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm_32bit.bat +0 -4
  58. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_cross_platform_deterministic.bat +0 -3
  59. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_double.bat +0 -3
  60. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_no_object_stream.bat +0 -3
  61. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang.bat +0 -10
  62. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_cross_platform_deterministic.bat +0 -10
  63. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_double.bat +0 -10
  64. package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp.bat +0 -5
  65. package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp_arm.bat +0 -5
  66. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl.bat +0 -3
  67. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_cross_platform_deterministic.bat +0 -3
  68. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_double.bat +0 -3
  69. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang.bat +0 -10
  70. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_cross_platform_deterministic.bat +0 -10
  71. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_double.bat +0 -10
  72. package/native/third_party/JoltPhysics/Build/cmake_windows_mingw.sh +0 -19
  73. package/native/third_party/JoltPhysics/Build/cmake_xcode_ios.sh +0 -4
  74. package/native/third_party/JoltPhysics/Build/cmake_xcode_macos.sh +0 -4
  75. package/native/third_party/JoltPhysics/Build/iOS/JoltViewerInfo.plist +0 -34
  76. package/native/third_party/JoltPhysics/Build/iOS/SamplesInfo.plist +0 -34
  77. package/native/third_party/JoltPhysics/Build/iOS/UnitTestsInfo.plist +0 -34
  78. package/native/third_party/JoltPhysics/Build/macOS/icon.icns +0 -0
  79. package/native/third_party/JoltPhysics/Build/macos_install_vulkan_sdk.sh +0 -13
  80. package/native/third_party/JoltPhysics/Build/ubuntu24_install_vulkan_sdk.sh +0 -4
  81. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +0 -242
  82. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +0 -121
  83. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +0 -296
  84. package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +0 -323
  85. package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +0 -555
  86. package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +0 -112
  87. package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +0 -94
  88. package/native/third_party/JoltPhysics/Jolt/Core/Array.h +0 -713
  89. package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +0 -44
  90. package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +0 -96
  91. package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +0 -74
  92. package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +0 -38
  93. package/native/third_party/JoltPhysics/Jolt/Core/Color.h +0 -98
  94. package/native/third_party/JoltPhysics/Jolt/Core/Core.h +0 -652
  95. package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +0 -143
  96. package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +0 -96
  97. package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +0 -43
  98. package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +0 -92
  99. package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +0 -54
  100. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +0 -122
  101. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +0 -215
  102. package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +0 -234
  103. package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +0 -876
  104. package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +0 -58
  105. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +0 -27
  106. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +0 -38
  107. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +0 -311
  108. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +0 -56
  109. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +0 -65
  110. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +0 -62
  111. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +0 -364
  112. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +0 -101
  113. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +0 -230
  114. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +0 -85
  115. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +0 -51
  116. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +0 -67
  117. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +0 -182
  118. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +0 -351
  119. package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +0 -85
  120. package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +0 -85
  121. package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +0 -223
  122. package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +0 -98
  123. package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +0 -18
  124. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +0 -677
  125. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +0 -301
  126. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +0 -90
  127. package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +0 -137
  128. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +0 -149
  129. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +0 -436
  130. package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +0 -244
  131. package/native/third_party/JoltPhysics/Jolt/Core/Result.h +0 -174
  132. package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +0 -72
  133. package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +0 -127
  134. package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +0 -170
  135. package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +0 -80
  136. package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +0 -49
  137. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +0 -135
  138. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +0 -68
  139. package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +0 -329
  140. package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +0 -120
  141. package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +0 -97
  142. package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +0 -168
  143. package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +0 -53
  144. package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +0 -63
  145. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +0 -101
  146. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +0 -38
  147. package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +0 -209
  148. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +0 -37
  149. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +0 -58
  150. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +0 -80
  151. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +0 -32
  152. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +0 -313
  153. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +0 -224
  154. package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +0 -200
  155. package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +0 -498
  156. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +0 -1467
  157. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +0 -276
  158. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +0 -335
  159. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +0 -105
  160. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +0 -188
  161. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +0 -845
  162. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +0 -557
  163. package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +0 -77
  164. package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +0 -945
  165. package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +0 -130
  166. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +0 -222
  167. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +0 -19
  168. package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +0 -40
  169. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +0 -178
  170. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +0 -39
  171. package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +0 -104
  172. package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +0 -241
  173. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +0 -37
  174. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +0 -101
  175. package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +0 -96
  176. package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +0 -158
  177. package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +0 -72
  178. package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +0 -34
  179. package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +0 -703
  180. package/native/third_party/JoltPhysics/Jolt/Jolt.h +0 -16
  181. package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +0 -116
  182. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +0 -99
  183. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +0 -177
  184. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +0 -158
  185. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +0 -310
  186. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +0 -291
  187. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +0 -941
  188. package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +0 -48
  189. package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +0 -31
  190. package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +0 -177
  191. package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +0 -42
  192. package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +0 -36
  193. package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +0 -50
  194. package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +0 -44
  195. package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +0 -102
  196. package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +0 -208
  197. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +0 -243
  198. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +0 -952
  199. package/native/third_party/JoltPhysics/Jolt/Math/Math.h +0 -208
  200. package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +0 -32
  201. package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +0 -259
  202. package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +0 -268
  203. package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +0 -406
  204. package/native/third_party/JoltPhysics/Jolt/Math/Real.h +0 -44
  205. package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +0 -19
  206. package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +0 -79
  207. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +0 -232
  208. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +0 -636
  209. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +0 -71
  210. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +0 -308
  211. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +0 -942
  212. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +0 -320
  213. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +0 -1152
  214. package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +0 -211
  215. package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +0 -54
  216. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +0 -38
  217. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +0 -337
  218. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +0 -252
  219. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +0 -57
  220. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +0 -165
  221. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +0 -57
  222. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +0 -635
  223. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +0 -148
  224. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +0 -166
  225. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +0 -101
  226. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +0 -418
  227. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +0 -55
  228. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +0 -255
  229. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +0 -62
  230. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +0 -26
  231. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +0 -111
  232. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +0 -67
  233. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +0 -60
  234. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +0 -15
  235. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +0 -170
  236. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +0 -70
  237. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +0 -45
  238. package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +0 -68
  239. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +0 -426
  240. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +0 -452
  241. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +0 -197
  242. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +0 -68
  243. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +0 -28
  244. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +0 -234
  245. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +0 -124
  246. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +0 -130
  247. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +0 -101
  248. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +0 -1099
  249. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +0 -324
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  471. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyVertex.h +0 -36
  472. package/native/third_party/JoltPhysics/Jolt/Physics/StateRecorder.h +0 -136
  473. package/native/third_party/JoltPhysics/Jolt/Physics/StateRecorderImpl.cpp +0 -90
  474. package/native/third_party/JoltPhysics/Jolt/Physics/StateRecorderImpl.h +0 -50
  475. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/MotorcycleController.cpp +0 -306
  476. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/MotorcycleController.h +0 -119
  477. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/TrackedVehicleController.cpp +0 -547
  478. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/TrackedVehicleController.h +0 -169
  479. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleAntiRollBar.cpp +0 -33
  480. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleAntiRollBar.h +0 -33
  481. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleCollisionTester.cpp +0 -376
  482. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleCollisionTester.h +0 -146
  483. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleConstraint.cpp +0 -703
  484. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleConstraint.h +0 -252
  485. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleController.cpp +0 -17
  486. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleController.h +0 -87
  487. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleDifferential.cpp +0 -81
  488. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleDifferential.h +0 -39
  489. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleEngine.cpp +0 -122
  490. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleEngine.h +0 -93
  491. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTrack.cpp +0 -52
  492. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTrack.h +0 -56
  493. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTransmission.cpp +0 -159
  494. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTransmission.h +0 -87
  495. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/Wheel.cpp +0 -93
  496. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/Wheel.h +0 -148
  497. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.cpp +0 -866
  498. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.h +0 -205
  499. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.cpp +0 -204
  500. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.h +0 -29
  501. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.cpp +0 -1107
  502. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.h +0 -383
  503. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.cpp +0 -168
  504. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.h +0 -48
  505. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.cpp +0 -158
  506. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.h +0 -130
  507. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.cpp +0 -80
  508. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.h +0 -88
  509. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.cpp +0 -165
  510. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.h +0 -91
  511. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.cpp +0 -82
  512. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.h +0 -72
  513. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.cpp +0 -237
  514. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.h +0 -145
  515. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.cpp +0 -87
  516. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.h +0 -82
  517. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.cpp +0 -73
  518. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.h +0 -84
  519. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.cpp +0 -139
  520. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.h +0 -52
  521. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.cpp +0 -43
  522. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.h +0 -28
  523. package/native/third_party/JoltPhysics/LICENSE +0 -7
  524. package/native/third_party/JoltPhysics/README.md +0 -173
  525. package/native/third_party/bloom_jolt/CMakeLists.txt +0 -87
  526. package/native/third_party/bloom_jolt/include/bloom_jolt.h +0 -519
  527. package/native/third_party/bloom_jolt/src/bloom_jolt.cpp +0 -1780
@@ -1,383 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #pragma once
6
-
7
- #ifndef JPH_DEBUG_RENDERER
8
- #error This file should only be included when JPH_DEBUG_RENDERER is defined
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- #endif // !JPH_DEBUG_RENDERER
10
-
11
- #ifndef JPH_DEBUG_RENDERER_EXPORT
12
- // By default export the debug renderer
13
- #define JPH_DEBUG_RENDERER_EXPORT JPH_EXPORT
14
- #endif // !JPH_DEBUG_RENDERER_EXPORT
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-
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- #include <Jolt/Core/Color.h>
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- #include <Jolt/Core/Reference.h>
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- #include <Jolt/Core/HashCombine.h>
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- #include <Jolt/Core/UnorderedMap.h>
20
- #include <Jolt/Core/NonCopyable.h>
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- #include <Jolt/Math/Float2.h>
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- #include <Jolt/Geometry/IndexedTriangle.h>
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- #include <Jolt/Geometry/AABox.h>
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-
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- JPH_NAMESPACE_BEGIN
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-
27
- class OrientedBox;
28
-
29
- /// Simple triangle renderer for debugging purposes.
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- ///
31
- /// Inherit from this class to provide your own implementation.
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- ///
33
- /// Implement the following virtual functions:
34
- /// - DrawLine
35
- /// - DrawTriangle
36
- /// - DrawText3D
37
- /// - CreateTriangleBatch
38
- /// - DrawGeometry
39
- ///
40
- /// Make sure you call Initialize() from the constructor of your implementation.
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- ///
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- /// The CreateTriangleBatch is used to prepare a batch of triangles to be drawn by a single DrawGeometry call,
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- /// which means that Jolt can render a complex scene much more efficiently than when each triangle in that scene would have been drawn through DrawTriangle.
44
- ///
45
- /// Note that an implementation that implements CreateTriangleBatch and DrawGeometry is provided by DebugRendererSimple which can be used to start quickly.
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- class JPH_DEBUG_RENDERER_EXPORT DebugRenderer : public NonCopyable
47
- {
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- public:
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- JPH_OVERRIDE_NEW_DELETE
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-
51
- /// Constructor
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- DebugRenderer();
53
- virtual ~DebugRenderer();
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-
55
- /// Call once after frame is complete. Releases unused dynamically generated geometry assets.
56
- void NextFrame();
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-
58
- /// Draw line
59
- virtual void DrawLine(RVec3Arg inFrom, RVec3Arg inTo, ColorArg inColor) = 0;
60
-
61
- /// Draw wireframe box
62
- void DrawWireBox(const AABox &inBox, ColorArg inColor);
63
- void DrawWireBox(const OrientedBox &inBox, ColorArg inColor);
64
- void DrawWireBox(RMat44Arg inMatrix, const AABox &inBox, ColorArg inColor);
65
-
66
- /// Draw a marker on a position
67
- void DrawMarker(RVec3Arg inPosition, ColorArg inColor, float inSize);
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-
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- /// Draw an arrow
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- void DrawArrow(RVec3Arg inFrom, RVec3Arg inTo, ColorArg inColor, float inSize);
71
-
72
- /// Draw coordinate system (3 arrows, x = red, y = green, z = blue)
73
- void DrawCoordinateSystem(RMat44Arg inTransform, float inSize = 1.0f);
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-
75
- /// Draw a plane through inPoint with normal inNormal
76
- void DrawPlane(RVec3Arg inPoint, Vec3Arg inNormal, ColorArg inColor, float inSize);
77
-
78
- /// Draw wireframe triangle
79
- void DrawWireTriangle(RVec3Arg inV1, RVec3Arg inV2, RVec3Arg inV3, ColorArg inColor);
80
-
81
- /// Draw a wireframe polygon
82
- template <class VERTEX_ARRAY>
83
- void DrawWirePolygon(RMat44Arg inTransform, const VERTEX_ARRAY &inVertices, ColorArg inColor, float inArrowSize = 0.0f) { for (typename VERTEX_ARRAY::size_type i = 0; i < inVertices.size(); ++i) DrawArrow(inTransform * inVertices[i], inTransform * inVertices[(i + 1) % inVertices.size()], inColor, inArrowSize); }
84
-
85
- /// Draw wireframe sphere
86
- void DrawWireSphere(RVec3Arg inCenter, float inRadius, ColorArg inColor, int inLevel = 3);
87
- void DrawWireUnitSphere(RMat44Arg inMatrix, ColorArg inColor, int inLevel = 3);
88
-
89
- /// Enum that determines if a shadow should be cast or not
90
- enum class ECastShadow
91
- {
92
- On, ///< This shape should cast a shadow
93
- Off ///< This shape should not cast a shadow
94
- };
95
-
96
- /// Determines how triangles are drawn
97
- enum class EDrawMode
98
- {
99
- Solid, ///< Draw as a solid shape
100
- Wireframe, ///< Draw as wireframe
101
- };
102
-
103
- /// Draw a single back face culled triangle
104
- virtual void DrawTriangle(RVec3Arg inV1, RVec3Arg inV2, RVec3Arg inV3, ColorArg inColor, ECastShadow inCastShadow = ECastShadow::Off) = 0;
105
-
106
- /// Draw a box
107
- void DrawBox(const AABox &inBox, ColorArg inColor, ECastShadow inCastShadow = ECastShadow::On, EDrawMode inDrawMode = EDrawMode::Solid);
108
- void DrawBox(RMat44Arg inMatrix, const AABox &inBox, ColorArg inColor, ECastShadow inCastShadow = ECastShadow::On, EDrawMode inDrawMode = EDrawMode::Solid);
109
-
110
- /// Draw a sphere
111
- void DrawSphere(RVec3Arg inCenter, float inRadius, ColorArg inColor, ECastShadow inCastShadow = ECastShadow::On, EDrawMode inDrawMode = EDrawMode::Solid);
112
- void DrawUnitSphere(RMat44Arg inMatrix, ColorArg inColor, ECastShadow inCastShadow = ECastShadow::On, EDrawMode inDrawMode = EDrawMode::Solid);
113
-
114
- /// Draw a capsule with one half sphere at (0, -inHalfHeightOfCylinder, 0) and the other half sphere at (0, inHalfHeightOfCylinder, 0) and radius inRadius.
115
- /// The capsule will be transformed by inMatrix.
116
- void DrawCapsule(RMat44Arg inMatrix, float inHalfHeightOfCylinder, float inRadius, ColorArg inColor, ECastShadow inCastShadow = ECastShadow::On, EDrawMode inDrawMode = EDrawMode::Solid);
117
-
118
- /// Draw a cylinder with top (0, inHalfHeight, 0) and bottom (0, -inHalfHeight, 0) and radius inRadius.
119
- /// The cylinder will be transformed by inMatrix
120
- void DrawCylinder(RMat44Arg inMatrix, float inHalfHeight, float inRadius, ColorArg inColor, ECastShadow inCastShadow = ECastShadow::On, EDrawMode inDrawMode = EDrawMode::Solid);
121
-
122
- /// Draw a bottomless cone.
123
- /// @param inTop Top of cone, center of base is at inTop + inAxis.
124
- /// @param inAxis Height and direction of cone
125
- /// @param inPerpendicular Perpendicular vector to inAxis.
126
- /// @param inHalfAngle Specifies the cone angle in radians (angle measured between inAxis and cone surface).
127
- /// @param inLength The length of the cone.
128
- /// @param inColor Color to use for drawing the cone.
129
- /// @param inCastShadow determines if this geometry should cast a shadow or not.
130
- /// @param inDrawMode determines if we draw the geometry solid or in wireframe.
131
- void DrawOpenCone(RVec3Arg inTop, Vec3Arg inAxis, Vec3Arg inPerpendicular, float inHalfAngle, float inLength, ColorArg inColor, ECastShadow inCastShadow = ECastShadow::On, EDrawMode inDrawMode = EDrawMode::Solid);
132
-
133
- /// Draws cone rotation limits as used by the SwingTwistConstraintPart.
134
- /// @param inMatrix Matrix that transforms from constraint space to world space
135
- /// @param inSwingYHalfAngle See SwingTwistConstraintPart
136
- /// @param inSwingZHalfAngle See SwingTwistConstraintPart
137
- /// @param inEdgeLength Size of the edge of the cone shape
138
- /// @param inColor Color to use for drawing the cone.
139
- /// @param inCastShadow determines if this geometry should cast a shadow or not.
140
- /// @param inDrawMode determines if we draw the geometry solid or in wireframe.
141
- void DrawSwingConeLimits(RMat44Arg inMatrix, float inSwingYHalfAngle, float inSwingZHalfAngle, float inEdgeLength, ColorArg inColor, ECastShadow inCastShadow = ECastShadow::On, EDrawMode inDrawMode = EDrawMode::Solid);
142
-
143
- /// Draws rotation limits as used by the SwingTwistConstraintPart.
144
- /// @param inMatrix Matrix that transforms from constraint space to world space
145
- /// @param inMinSwingYAngle See SwingTwistConstraintPart
146
- /// @param inMaxSwingYAngle See SwingTwistConstraintPart
147
- /// @param inMinSwingZAngle See SwingTwistConstraintPart
148
- /// @param inMaxSwingZAngle See SwingTwistConstraintPart
149
- /// @param inEdgeLength Size of the edge of the cone shape
150
- /// @param inColor Color to use for drawing the cone.
151
- /// @param inCastShadow determines if this geometry should cast a shadow or not.
152
- /// @param inDrawMode determines if we draw the geometry solid or in wireframe.
153
- void DrawSwingPyramidLimits(RMat44Arg inMatrix, float inMinSwingYAngle, float inMaxSwingYAngle, float inMinSwingZAngle, float inMaxSwingZAngle, float inEdgeLength, ColorArg inColor, ECastShadow inCastShadow = ECastShadow::On, EDrawMode inDrawMode = EDrawMode::Solid);
154
-
155
- /// Draw a pie (part of a circle).
156
- /// @param inCenter The center of the circle.
157
- /// @param inRadius Radius of the circle.
158
- /// @param inNormal The plane normal in which the pie resides.
159
- /// @param inAxis The axis that defines an angle of 0 radians.
160
- /// @param inMinAngle The pie will be drawn between [inMinAngle, inMaxAngle] (in radians).
161
- /// @param inMaxAngle The pie will be drawn between [inMinAngle, inMaxAngle] (in radians).
162
- /// @param inColor Color to use for drawing the pie.
163
- /// @param inCastShadow determines if this geometry should cast a shadow or not.
164
- /// @param inDrawMode determines if we draw the geometry solid or in wireframe.
165
- void DrawPie(RVec3Arg inCenter, float inRadius, Vec3Arg inNormal, Vec3Arg inAxis, float inMinAngle, float inMaxAngle, ColorArg inColor, ECastShadow inCastShadow = ECastShadow::On, EDrawMode inDrawMode = EDrawMode::Solid);
166
-
167
- /// Draw a tapered cylinder
168
- /// @param inMatrix Matrix that transforms the cylinder to world space.
169
- /// @param inTop Top of cylinder (along Y axis)
170
- /// @param inBottom Bottom of cylinder (along Y axis)
171
- /// @param inTopRadius Radius at the top
172
- /// @param inBottomRadius Radius at the bottom
173
- /// @param inColor Color to use for drawing the pie.
174
- /// @param inCastShadow determines if this geometry should cast a shadow or not.
175
- /// @param inDrawMode determines if we draw the geometry solid or in wireframe.
176
- void DrawTaperedCylinder(RMat44Arg inMatrix, float inTop, float inBottom, float inTopRadius, float inBottomRadius, ColorArg inColor, ECastShadow inCastShadow = ECastShadow::On, EDrawMode inDrawMode = EDrawMode::Solid);
177
-
178
- /// Singleton instance
179
- static DebugRenderer * sInstance;
180
-
181
- /// Vertex format used by the triangle renderer
182
- class Vertex
183
- {
184
- public:
185
- Float3 mPosition;
186
- Float3 mNormal;
187
- Float2 mUV;
188
- Color mColor;
189
- };
190
-
191
- /// A single triangle
192
- class JPH_DEBUG_RENDERER_EXPORT Triangle
193
- {
194
- public:
195
- Triangle() = default;
196
- Triangle(Vec3Arg inV1, Vec3Arg inV2, Vec3Arg inV3, ColorArg inColor);
197
- Triangle(Vec3Arg inV1, Vec3Arg inV2, Vec3Arg inV3, ColorArg inColor, Vec3Arg inUVOrigin, Vec3Arg inUVDirection);
198
-
199
- Vertex mV[3];
200
- };
201
-
202
- /// Handle for a batch of triangles
203
- using Batch = Ref<RefTargetVirtual>;
204
-
205
- /// A single level of detail
206
- class LOD
207
- {
208
- public:
209
- Batch mTriangleBatch;
210
- float mDistance;
211
- };
212
-
213
- /// A geometry primitive containing triangle batches for various lods
214
- class Geometry : public RefTarget<Geometry>
215
- {
216
- public:
217
- JPH_OVERRIDE_NEW_DELETE
218
-
219
- /// Constructor
220
- Geometry(const AABox &inBounds) : mBounds(inBounds) { }
221
- Geometry(const Batch &inBatch, const AABox &inBounds) : mBounds(inBounds) { mLODs.push_back({ inBatch, cLargeFloat }); }
222
-
223
- /// Determine which LOD to render
224
- /// @param inCameraPosition Current position of the camera
225
- /// @param inWorldSpaceBounds World space bounds for this geometry (transform mBounds by model space matrix)
226
- /// @param inLODScaleSq is the squared scale of the model matrix, it is multiplied with the LOD distances in inGeometry to calculate the real LOD distance (so a number > 1 will force a higher LOD).
227
- /// @return The selected LOD.
228
- const LOD & GetLOD(Vec3Arg inCameraPosition, const AABox &inWorldSpaceBounds, float inLODScaleSq) const
229
- {
230
- float dist_sq = inWorldSpaceBounds.GetSqDistanceTo(inCameraPosition);
231
- for (const LOD &lod : mLODs)
232
- if (dist_sq <= inLODScaleSq * Square(lod.mDistance))
233
- return lod;
234
-
235
- return mLODs.back();
236
- }
237
-
238
- /// All level of details for this mesh
239
- Array<LOD> mLODs;
240
-
241
- /// Bounding box that encapsulates all LODs
242
- AABox mBounds;
243
- };
244
-
245
- /// Handle for a lodded triangle batch
246
- using GeometryRef = Ref<Geometry>;
247
-
248
- /// Calculate bounding box for a batch of triangles
249
- static AABox sCalculateBounds(const Vertex *inVertices, int inVertexCount);
250
-
251
- /// Create a batch of triangles that can be drawn efficiently
252
- virtual Batch CreateTriangleBatch(const Triangle *inTriangles, int inTriangleCount) = 0;
253
- virtual Batch CreateTriangleBatch(const Vertex *inVertices, int inVertexCount, const uint32 *inIndices, int inIndexCount) = 0;
254
- Batch CreateTriangleBatch(const Array<Triangle> &inTriangles) { return CreateTriangleBatch(inTriangles.empty()? nullptr : &inTriangles[0], int(inTriangles.size())); }
255
- Batch CreateTriangleBatch(const Array<Vertex> &inVertices, const Array<uint32> &inIndices) { return CreateTriangleBatch(inVertices.empty()? nullptr : &inVertices[0], int(inVertices.size()), inIndices.empty()? nullptr : &inIndices[0], int(inIndices.size())); }
256
- Batch CreateTriangleBatch(const VertexList &inVertices, const IndexedTriangleNoMaterialList &inTriangles);
257
-
258
- /// Create a primitive for a convex shape using its support function
259
- using SupportFunction = function<Vec3 (Vec3Arg inDirection)>;
260
- Batch CreateTriangleBatchForConvex(SupportFunction inGetSupport, int inLevel, AABox *outBounds = nullptr);
261
- GeometryRef CreateTriangleGeometryForConvex(SupportFunction inGetSupport);
262
-
263
- /// Determines which polygons are culled
264
- enum class ECullMode
265
- {
266
- CullBackFace, ///< Don't draw backfacing polygons
267
- CullFrontFace, ///< Don't draw front facing polygons
268
- Off ///< Don't do culling and draw both sides
269
- };
270
-
271
- /// Draw some geometry
272
- /// @param inModelMatrix is the matrix that transforms the geometry to world space.
273
- /// @param inWorldSpaceBounds is the bounding box of the geometry after transforming it into world space.
274
- /// @param inLODScaleSq is the squared scale of the model matrix, it is multiplied with the LOD distances in inGeometry to calculate the real LOD distance (so a number > 1 will force a higher LOD).
275
- /// @param inModelColor is the color with which to multiply the vertex colors in inGeometry.
276
- /// @param inGeometry The geometry to draw.
277
- /// @param inCullMode determines which polygons are culled.
278
- /// @param inCastShadow determines if this geometry should cast a shadow or not.
279
- /// @param inDrawMode determines if we draw the geometry solid or in wireframe.
280
- virtual void DrawGeometry(RMat44Arg inModelMatrix, const AABox &inWorldSpaceBounds, float inLODScaleSq, ColorArg inModelColor, const GeometryRef &inGeometry, ECullMode inCullMode = ECullMode::CullBackFace, ECastShadow inCastShadow = ECastShadow::On, EDrawMode inDrawMode = EDrawMode::Solid) = 0;
281
- void DrawGeometry(RMat44Arg inModelMatrix, ColorArg inModelColor, const GeometryRef &inGeometry, ECullMode inCullMode = ECullMode::CullBackFace, ECastShadow inCastShadow = ECastShadow::On, EDrawMode inDrawMode = EDrawMode::Solid) { DrawGeometry(inModelMatrix, inGeometry->mBounds.Transformed(inModelMatrix), max(max(inModelMatrix.GetAxisX().LengthSq(), inModelMatrix.GetAxisY().LengthSq()), inModelMatrix.GetAxisZ().LengthSq()), inModelColor, inGeometry, inCullMode, inCastShadow, inDrawMode); }
282
-
283
- /// Draw text
284
- virtual void DrawText3D(RVec3Arg inPosition, const string_view &inString, ColorArg inColor = Color::sWhite, float inHeight = 0.5f) = 0;
285
-
286
- protected:
287
- /// Initialize the system, must be called from the constructor of the DebugRenderer implementation
288
- void Initialize();
289
-
290
- private:
291
- /// Recursive helper function for DrawWireUnitSphere
292
- void DrawWireUnitSphereRecursive(RMat44Arg inMatrix, ColorArg inColor, Vec3Arg inDir1, Vec3Arg inDir2, Vec3Arg inDir3, int inLevel);
293
-
294
- /// Helper functions to create a box
295
- void CreateQuad(Array<uint32> &ioIndices, Array<Vertex> &ioVertices, Vec3Arg inV1, Vec3Arg inV2, Vec3Arg inV3, Vec3Arg inV4);
296
-
297
- /// Helper functions to create a vertex and index buffer for a sphere
298
- void Create8thSphereRecursive(Array<uint32> &ioIndices, Array<Vertex> &ioVertices, Vec3Arg inDir1, uint32 &ioIdx1, Vec3Arg inDir2, uint32 &ioIdx2, Vec3Arg inDir3, uint32 &ioIdx3, const Float2 &inUV, SupportFunction inGetSupport, int inLevel);
299
- void Create8thSphere(Array<uint32> &ioIndices, Array<Vertex> &ioVertices, Vec3Arg inDir1, Vec3Arg inDir2, Vec3Arg inDir3, const Float2 &inUV, SupportFunction inGetSupport, int inLevel);
300
-
301
- /// Helper functions to create a vertex and index buffer for a cylinder
302
- Batch CreateCylinder(float inTop, float inBottom, float inTopRadius, float inBottomRadius, int inLevel);
303
-
304
- /// Helper function for DrawSwingConeLimits and DrawSwingPyramidLimits
305
- Geometry * CreateSwingLimitGeometry(int inNumSegments, const Vec3 *inVertices);
306
-
307
- // Predefined shapes
308
- GeometryRef mBox;
309
- GeometryRef mSphere;
310
- GeometryRef mCapsuleTop;
311
- GeometryRef mCapsuleMid;
312
- GeometryRef mCapsuleBottom;
313
- GeometryRef mOpenCone;
314
- GeometryRef mCylinder;
315
-
316
- struct SwingConeLimits
317
- {
318
- bool operator == (const SwingConeLimits &inRHS) const
319
- {
320
- return mSwingYHalfAngle == inRHS.mSwingYHalfAngle
321
- && mSwingZHalfAngle == inRHS.mSwingZHalfAngle;
322
- }
323
-
324
- float mSwingYHalfAngle;
325
- float mSwingZHalfAngle;
326
- };
327
-
328
- JPH_MAKE_HASH_STRUCT(SwingConeLimits, SwingConeLimitsHasher, t.mSwingYHalfAngle, t.mSwingZHalfAngle)
329
-
330
- using SwingConeBatches = UnorderedMap<SwingConeLimits, GeometryRef, SwingConeLimitsHasher>;
331
- SwingConeBatches mSwingConeLimits;
332
- SwingConeBatches mPrevSwingConeLimits;
333
-
334
- struct SwingPyramidLimits
335
- {
336
- bool operator == (const SwingPyramidLimits &inRHS) const
337
- {
338
- return mMinSwingYAngle == inRHS.mMinSwingYAngle
339
- && mMaxSwingYAngle == inRHS.mMaxSwingYAngle
340
- && mMinSwingZAngle == inRHS.mMinSwingZAngle
341
- && mMaxSwingZAngle == inRHS.mMaxSwingZAngle;
342
- }
343
-
344
- float mMinSwingYAngle;
345
- float mMaxSwingYAngle;
346
- float mMinSwingZAngle;
347
- float mMaxSwingZAngle;
348
- };
349
-
350
- JPH_MAKE_HASH_STRUCT(SwingPyramidLimits, SwingPyramidLimitsHasher, t.mMinSwingYAngle, t.mMaxSwingYAngle, t.mMinSwingZAngle, t.mMaxSwingZAngle)
351
-
352
- using SwingPyramidBatches = UnorderedMap<SwingPyramidLimits, GeometryRef, SwingPyramidLimitsHasher>;
353
- SwingPyramidBatches mSwingPyramidLimits;
354
- SwingPyramidBatches mPrevSwingPyramidLimits;
355
-
356
- using PieBatces = UnorderedMap<float, GeometryRef>;
357
- PieBatces mPieLimits;
358
- PieBatces mPrevPieLimits;
359
-
360
- struct TaperedCylinder
361
- {
362
- bool operator == (const TaperedCylinder &inRHS) const
363
- {
364
- return mTop == inRHS.mTop
365
- && mBottom == inRHS.mBottom
366
- && mTopRadius == inRHS.mTopRadius
367
- && mBottomRadius == inRHS.mBottomRadius;
368
- }
369
-
370
- float mTop;
371
- float mBottom;
372
- float mTopRadius;
373
- float mBottomRadius;
374
- };
375
-
376
- JPH_MAKE_HASH_STRUCT(TaperedCylinder, TaperedCylinderHasher, t.mTop, t.mBottom, t.mTopRadius, t.mBottomRadius)
377
-
378
- using TaperedCylinderBatces = UnorderedMap<TaperedCylinder, GeometryRef, TaperedCylinderHasher>;
379
- TaperedCylinderBatces mTaperedCylinders;
380
- TaperedCylinderBatces mPrevTaperedCylinders;
381
- };
382
-
383
- JPH_NAMESPACE_END
@@ -1,168 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #include <Jolt/Jolt.h>
6
-
7
- #ifdef JPH_DEBUG_RENDERER
8
-
9
- #include <Jolt/Renderer/DebugRendererPlayback.h>
10
-
11
- JPH_NAMESPACE_BEGIN
12
-
13
- void DebugRendererPlayback::Parse(StreamIn &inStream)
14
- {
15
- using ECommand = DebugRendererRecorder::ECommand;
16
-
17
- for (;;)
18
- {
19
- // Read the next command
20
- ECommand command;
21
- inStream.Read(command);
22
-
23
- if (inStream.IsEOF() || inStream.IsFailed())
24
- return;
25
-
26
- if (command == ECommand::CreateBatch)
27
- {
28
- uint32 id;
29
- inStream.Read(id);
30
-
31
- uint32 triangle_count;
32
- inStream.Read(triangle_count);
33
-
34
- DebugRenderer::Triangle *triangles = new DebugRenderer::Triangle [triangle_count];
35
- inStream.ReadBytes(triangles, triangle_count * sizeof(DebugRenderer::Triangle));
36
-
37
- mBatches.insert({ id, mRenderer.CreateTriangleBatch(triangles, triangle_count) });
38
-
39
- delete [] triangles;
40
- }
41
- else if (command == ECommand::CreateBatchIndexed)
42
- {
43
- uint32 id;
44
- inStream.Read(id);
45
-
46
- uint32 vertex_count;
47
- inStream.Read(vertex_count);
48
-
49
- DebugRenderer::Vertex *vertices = new DebugRenderer::Vertex [vertex_count];
50
- inStream.ReadBytes(vertices, vertex_count * sizeof(DebugRenderer::Vertex));
51
-
52
- uint32 index_count;
53
- inStream.Read(index_count);
54
-
55
- uint32 *indices = new uint32 [index_count];
56
- inStream.ReadBytes(indices, index_count * sizeof(uint32));
57
-
58
- mBatches.insert({ id, mRenderer.CreateTriangleBatch(vertices, vertex_count, indices, index_count) });
59
-
60
- delete [] indices;
61
- delete [] vertices;
62
- }
63
- else if (command == ECommand::CreateGeometry)
64
- {
65
- uint32 geometry_id;
66
- inStream.Read(geometry_id);
67
-
68
- AABox bounds;
69
- inStream.Read(bounds.mMin);
70
- inStream.Read(bounds.mMax);
71
-
72
- DebugRenderer::GeometryRef geometry = new DebugRenderer::Geometry(bounds);
73
- mGeometries[geometry_id] = geometry;
74
-
75
- uint32 num_lods;
76
- inStream.Read(num_lods);
77
- for (uint32 l = 0; l < num_lods; ++l)
78
- {
79
- DebugRenderer::LOD lod;
80
- inStream.Read(lod.mDistance);
81
-
82
- uint32 batch_id;
83
- inStream.Read(batch_id);
84
- lod.mTriangleBatch = mBatches.find(batch_id)->second;
85
-
86
- geometry->mLODs.push_back(lod);
87
- }
88
- }
89
- else if (command == ECommand::EndFrame)
90
- {
91
- mFrames.push_back({});
92
- Frame &frame = mFrames.back();
93
-
94
- // Read all lines
95
- uint32 num_lines = 0;
96
- inStream.Read(num_lines);
97
- frame.mLines.resize(num_lines);
98
- for (DebugRendererRecorder::LineBlob &line : frame.mLines)
99
- {
100
- inStream.Read(line.mFrom);
101
- inStream.Read(line.mTo);
102
- inStream.Read(line.mColor);
103
- }
104
-
105
- // Read all triangles
106
- uint32 num_triangles = 0;
107
- inStream.Read(num_triangles);
108
- frame.mTriangles.resize(num_triangles);
109
- for (DebugRendererRecorder::TriangleBlob &triangle : frame.mTriangles)
110
- {
111
- inStream.Read(triangle.mV1);
112
- inStream.Read(triangle.mV2);
113
- inStream.Read(triangle.mV3);
114
- inStream.Read(triangle.mColor);
115
- inStream.Read(triangle.mCastShadow);
116
- }
117
-
118
- // Read all texts
119
- uint32 num_texts = 0;
120
- inStream.Read(num_texts);
121
- frame.mTexts.resize(num_texts);
122
- for (DebugRendererRecorder::TextBlob &text : frame.mTexts)
123
- {
124
- inStream.Read(text.mPosition);
125
- inStream.Read(text.mString);
126
- inStream.Read(text.mColor);
127
- inStream.Read(text.mHeight);
128
- }
129
-
130
- // Read all geometries
131
- uint32 num_geometries = 0;
132
- inStream.Read(num_geometries);
133
- frame.mGeometries.resize(num_geometries);
134
- for (DebugRendererRecorder::GeometryBlob &geom : frame.mGeometries)
135
- {
136
- inStream.Read(geom.mModelMatrix);
137
- inStream.Read(geom.mModelColor);
138
- inStream.Read(geom.mGeometryID);
139
- inStream.Read(geom.mCullMode);
140
- inStream.Read(geom.mCastShadow);
141
- inStream.Read(geom.mDrawMode);
142
- }
143
- }
144
- else
145
- JPH_ASSERT(false);
146
- }
147
- }
148
-
149
- void DebugRendererPlayback::DrawFrame(uint inFrameNumber) const
150
- {
151
- const Frame &frame = mFrames[inFrameNumber];
152
-
153
- for (const DebugRendererRecorder::LineBlob &line : frame.mLines)
154
- mRenderer.DrawLine(line.mFrom, line.mTo, line.mColor);
155
-
156
- for (const DebugRendererRecorder::TriangleBlob &triangle : frame.mTriangles)
157
- mRenderer.DrawTriangle(triangle.mV1, triangle.mV2, triangle.mV3, triangle.mColor, triangle.mCastShadow);
158
-
159
- for (const DebugRendererRecorder::TextBlob &text : frame.mTexts)
160
- mRenderer.DrawText3D(text.mPosition, text.mString, text.mColor, text.mHeight);
161
-
162
- for (const DebugRendererRecorder::GeometryBlob &geom : frame.mGeometries)
163
- mRenderer.DrawGeometry(geom.mModelMatrix, geom.mModelColor, mGeometries.find(geom.mGeometryID)->second, geom.mCullMode, geom.mCastShadow, geom.mDrawMode);
164
- }
165
-
166
- JPH_NAMESPACE_END
167
-
168
- #endif // JPH_DEBUG_RENDERER
@@ -1,48 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #pragma once
6
-
7
- #ifndef JPH_DEBUG_RENDERER
8
- #error This file should only be included when JPH_DEBUG_RENDERER is defined
9
- #endif // !JPH_DEBUG_RENDERER
10
-
11
- #include <Jolt/Renderer/DebugRendererRecorder.h>
12
- #include <Jolt/Core/StreamIn.h>
13
- #include <Jolt/Core/UnorderedMap.h>
14
-
15
- JPH_NAMESPACE_BEGIN
16
-
17
- /// Class that can read a recorded stream from DebugRendererRecorder and plays it back trough a DebugRenderer
18
- class JPH_DEBUG_RENDERER_EXPORT DebugRendererPlayback
19
- {
20
- public:
21
- /// Constructor
22
- DebugRendererPlayback(DebugRenderer &inRenderer) : mRenderer(inRenderer) { }
23
-
24
- /// Parse a stream of frames
25
- void Parse(StreamIn &inStream);
26
-
27
- /// Get the number of parsed frames
28
- uint GetNumFrames() const { return (uint)mFrames.size(); }
29
-
30
- /// Draw a frame
31
- void DrawFrame(uint inFrameNumber) const;
32
-
33
- private:
34
- /// The debug renderer we're using to do the actual rendering
35
- DebugRenderer & mRenderer;
36
-
37
- /// Mapping of ID to batch
38
- UnorderedMap<uint32, DebugRenderer::Batch> mBatches;
39
-
40
- /// Mapping of ID to geometry
41
- UnorderedMap<uint32, DebugRenderer::GeometryRef> mGeometries;
42
-
43
- /// The list of parsed frames
44
- using Frame = DebugRendererRecorder::Frame;
45
- Array<Frame> mFrames;
46
- };
47
-
48
- JPH_NAMESPACE_END