@bloomengine/engine 0.4.0 → 0.4.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (527) hide show
  1. package/native/tvos/metal-patched/Cargo.toml +178 -0
  2. package/native/tvos/metal-patched/LICENSE-APACHE +201 -0
  3. package/native/tvos/metal-patched/LICENSE-MIT +25 -0
  4. package/native/tvos/metal-patched/src/acceleration_structure.rs +667 -0
  5. package/native/tvos/metal-patched/src/acceleration_structure_pass.rs +108 -0
  6. package/native/tvos/metal-patched/src/argument.rs +366 -0
  7. package/native/tvos/metal-patched/src/blitpass.rs +102 -0
  8. package/native/tvos/metal-patched/src/buffer.rs +71 -0
  9. package/native/tvos/metal-patched/src/capturedescriptor.rs +76 -0
  10. package/native/tvos/metal-patched/src/capturemanager.rs +113 -0
  11. package/native/tvos/metal-patched/src/commandbuffer.rs +192 -0
  12. package/native/tvos/metal-patched/src/commandqueue.rs +44 -0
  13. package/native/tvos/metal-patched/src/computepass.rs +107 -0
  14. package/native/tvos/metal-patched/src/constants.rs +152 -0
  15. package/native/tvos/metal-patched/src/counters.rs +119 -0
  16. package/native/tvos/metal-patched/src/depthstencil.rs +190 -0
  17. package/native/tvos/metal-patched/src/device.rs +2134 -0
  18. package/native/tvos/metal-patched/src/drawable.rs +39 -0
  19. package/native/tvos/metal-patched/src/encoder.rs +2041 -0
  20. package/native/tvos/metal-patched/src/heap.rs +281 -0
  21. package/native/tvos/metal-patched/src/indirect_encoder.rs +344 -0
  22. package/native/tvos/metal-patched/src/lib.rs +657 -0
  23. package/native/tvos/metal-patched/src/library.rs +902 -0
  24. package/native/tvos/metal-patched/src/mps.rs +575 -0
  25. package/native/tvos/metal-patched/src/pipeline/compute.rs +475 -0
  26. package/native/tvos/metal-patched/src/pipeline/mod.rs +71 -0
  27. package/native/tvos/metal-patched/src/pipeline/render.rs +762 -0
  28. package/native/tvos/metal-patched/src/renderpass.rs +443 -0
  29. package/native/tvos/metal-patched/src/resource.rs +182 -0
  30. package/native/tvos/metal-patched/src/sampler.rs +165 -0
  31. package/native/tvos/metal-patched/src/sync.rs +178 -0
  32. package/native/tvos/metal-patched/src/texture.rs +352 -0
  33. package/native/tvos/metal-patched/src/types.rs +90 -0
  34. package/native/tvos/metal-patched/src/vertexdescriptor.rs +250 -0
  35. package/package.json +8 -11
  36. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/build.gradle +0 -51
  37. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/AndroidManifest.xml +0 -20
  38. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/cpp/CMakeLists.txt +0 -20
  39. package/native/third_party/JoltPhysics/Build/Android/UnitTests/build.gradle +0 -51
  40. package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/AndroidManifest.xml +0 -20
  41. package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/cpp/CMakeLists.txt +0 -20
  42. package/native/third_party/JoltPhysics/Build/Android/build.gradle +0 -17
  43. package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.jar +0 -0
  44. package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.properties +0 -5
  45. package/native/third_party/JoltPhysics/Build/Android/gradle.properties +0 -21
  46. package/native/third_party/JoltPhysics/Build/Android/gradlew +0 -185
  47. package/native/third_party/JoltPhysics/Build/Android/gradlew.bat +0 -89
  48. package/native/third_party/JoltPhysics/Build/Android/settings.gradle +0 -10
  49. package/native/third_party/JoltPhysics/Build/CMakeLists.txt +0 -449
  50. package/native/third_party/JoltPhysics/Build/README.md +0 -250
  51. package/native/third_party/JoltPhysics/Build/cmake_linux_clang_gcc.sh +0 -28
  52. package/native/third_party/JoltPhysics/Build/cmake_linux_emscripten.sh +0 -19
  53. package/native/third_party/JoltPhysics/Build/cmake_linux_mingw.sh +0 -19
  54. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl.bat +0 -3
  55. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_32bit.bat +0 -3
  56. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm.bat +0 -3
  57. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm_32bit.bat +0 -4
  58. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_cross_platform_deterministic.bat +0 -3
  59. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_double.bat +0 -3
  60. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_no_object_stream.bat +0 -3
  61. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang.bat +0 -10
  62. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_cross_platform_deterministic.bat +0 -10
  63. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_double.bat +0 -10
  64. package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp.bat +0 -5
  65. package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp_arm.bat +0 -5
  66. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl.bat +0 -3
  67. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_cross_platform_deterministic.bat +0 -3
  68. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_double.bat +0 -3
  69. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang.bat +0 -10
  70. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_cross_platform_deterministic.bat +0 -10
  71. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_double.bat +0 -10
  72. package/native/third_party/JoltPhysics/Build/cmake_windows_mingw.sh +0 -19
  73. package/native/third_party/JoltPhysics/Build/cmake_xcode_ios.sh +0 -4
  74. package/native/third_party/JoltPhysics/Build/cmake_xcode_macos.sh +0 -4
  75. package/native/third_party/JoltPhysics/Build/iOS/JoltViewerInfo.plist +0 -34
  76. package/native/third_party/JoltPhysics/Build/iOS/SamplesInfo.plist +0 -34
  77. package/native/third_party/JoltPhysics/Build/iOS/UnitTestsInfo.plist +0 -34
  78. package/native/third_party/JoltPhysics/Build/macOS/icon.icns +0 -0
  79. package/native/third_party/JoltPhysics/Build/macos_install_vulkan_sdk.sh +0 -13
  80. package/native/third_party/JoltPhysics/Build/ubuntu24_install_vulkan_sdk.sh +0 -4
  81. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +0 -242
  82. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +0 -121
  83. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +0 -296
  84. package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +0 -323
  85. package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +0 -555
  86. package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +0 -112
  87. package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +0 -94
  88. package/native/third_party/JoltPhysics/Jolt/Core/Array.h +0 -713
  89. package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +0 -44
  90. package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +0 -96
  91. package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +0 -74
  92. package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +0 -38
  93. package/native/third_party/JoltPhysics/Jolt/Core/Color.h +0 -98
  94. package/native/third_party/JoltPhysics/Jolt/Core/Core.h +0 -652
  95. package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +0 -143
  96. package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +0 -96
  97. package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +0 -43
  98. package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +0 -92
  99. package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +0 -54
  100. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +0 -122
  101. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +0 -215
  102. package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +0 -234
  103. package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +0 -876
  104. package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +0 -58
  105. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +0 -27
  106. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +0 -38
  107. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +0 -311
  108. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +0 -56
  109. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +0 -65
  110. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +0 -62
  111. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +0 -364
  112. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +0 -101
  113. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +0 -230
  114. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +0 -85
  115. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +0 -51
  116. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +0 -67
  117. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +0 -182
  118. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +0 -351
  119. package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +0 -85
  120. package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +0 -85
  121. package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +0 -223
  122. package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +0 -98
  123. package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +0 -18
  124. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +0 -677
  125. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +0 -301
  126. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +0 -90
  127. package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +0 -137
  128. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +0 -149
  129. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +0 -436
  130. package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +0 -244
  131. package/native/third_party/JoltPhysics/Jolt/Core/Result.h +0 -174
  132. package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +0 -72
  133. package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +0 -127
  134. package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +0 -170
  135. package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +0 -80
  136. package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +0 -49
  137. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +0 -135
  138. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +0 -68
  139. package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +0 -329
  140. package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +0 -120
  141. package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +0 -97
  142. package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +0 -168
  143. package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +0 -53
  144. package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +0 -63
  145. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +0 -101
  146. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +0 -38
  147. package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +0 -209
  148. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +0 -37
  149. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +0 -58
  150. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +0 -80
  151. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +0 -32
  152. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +0 -313
  153. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +0 -224
  154. package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +0 -200
  155. package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +0 -498
  156. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +0 -1467
  157. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +0 -276
  158. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +0 -335
  159. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +0 -105
  160. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +0 -188
  161. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +0 -845
  162. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +0 -557
  163. package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +0 -77
  164. package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +0 -945
  165. package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +0 -130
  166. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +0 -222
  167. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +0 -19
  168. package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +0 -40
  169. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +0 -178
  170. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +0 -39
  171. package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +0 -104
  172. package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +0 -241
  173. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +0 -37
  174. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +0 -101
  175. package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +0 -96
  176. package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +0 -158
  177. package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +0 -72
  178. package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +0 -34
  179. package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +0 -703
  180. package/native/third_party/JoltPhysics/Jolt/Jolt.h +0 -16
  181. package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +0 -116
  182. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +0 -99
  183. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +0 -177
  184. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +0 -158
  185. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +0 -310
  186. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +0 -291
  187. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +0 -941
  188. package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +0 -48
  189. package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +0 -31
  190. package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +0 -177
  191. package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +0 -42
  192. package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +0 -36
  193. package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +0 -50
  194. package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +0 -44
  195. package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +0 -102
  196. package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +0 -208
  197. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +0 -243
  198. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +0 -952
  199. package/native/third_party/JoltPhysics/Jolt/Math/Math.h +0 -208
  200. package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +0 -32
  201. package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +0 -259
  202. package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +0 -268
  203. package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +0 -406
  204. package/native/third_party/JoltPhysics/Jolt/Math/Real.h +0 -44
  205. package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +0 -19
  206. package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +0 -79
  207. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +0 -232
  208. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +0 -636
  209. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +0 -71
  210. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +0 -308
  211. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +0 -942
  212. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +0 -320
  213. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +0 -1152
  214. package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +0 -211
  215. package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +0 -54
  216. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +0 -38
  217. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +0 -337
  218. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +0 -252
  219. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +0 -57
  220. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +0 -165
  221. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +0 -57
  222. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +0 -635
  223. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +0 -148
  224. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +0 -166
  225. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +0 -101
  226. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +0 -418
  227. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +0 -55
  228. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +0 -255
  229. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +0 -62
  230. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +0 -26
  231. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +0 -111
  232. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +0 -67
  233. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +0 -60
  234. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +0 -15
  235. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +0 -170
  236. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +0 -70
  237. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +0 -45
  238. package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +0 -68
  239. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +0 -426
  240. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +0 -452
  241. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +0 -197
  242. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +0 -68
  243. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +0 -28
  244. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +0 -234
  245. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +0 -124
  246. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +0 -130
  247. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +0 -101
  248. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +0 -1099
  249. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +0 -324
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  471. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyVertex.h +0 -36
  472. package/native/third_party/JoltPhysics/Jolt/Physics/StateRecorder.h +0 -136
  473. package/native/third_party/JoltPhysics/Jolt/Physics/StateRecorderImpl.cpp +0 -90
  474. package/native/third_party/JoltPhysics/Jolt/Physics/StateRecorderImpl.h +0 -50
  475. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/MotorcycleController.cpp +0 -306
  476. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/MotorcycleController.h +0 -119
  477. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/TrackedVehicleController.cpp +0 -547
  478. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/TrackedVehicleController.h +0 -169
  479. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleAntiRollBar.cpp +0 -33
  480. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleAntiRollBar.h +0 -33
  481. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleCollisionTester.cpp +0 -376
  482. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleCollisionTester.h +0 -146
  483. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleConstraint.cpp +0 -703
  484. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleConstraint.h +0 -252
  485. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleController.cpp +0 -17
  486. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleController.h +0 -87
  487. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleDifferential.cpp +0 -81
  488. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleDifferential.h +0 -39
  489. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleEngine.cpp +0 -122
  490. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleEngine.h +0 -93
  491. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTrack.cpp +0 -52
  492. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTrack.h +0 -56
  493. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTransmission.cpp +0 -159
  494. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTransmission.h +0 -87
  495. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/Wheel.cpp +0 -93
  496. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/Wheel.h +0 -148
  497. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.cpp +0 -866
  498. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.h +0 -205
  499. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.cpp +0 -204
  500. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.h +0 -29
  501. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.cpp +0 -1107
  502. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.h +0 -383
  503. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.cpp +0 -168
  504. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.h +0 -48
  505. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.cpp +0 -158
  506. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.h +0 -130
  507. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.cpp +0 -80
  508. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.h +0 -88
  509. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.cpp +0 -165
  510. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.h +0 -91
  511. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.cpp +0 -82
  512. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.h +0 -72
  513. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.cpp +0 -237
  514. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.h +0 -145
  515. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.cpp +0 -87
  516. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.h +0 -82
  517. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.cpp +0 -73
  518. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.h +0 -84
  519. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.cpp +0 -139
  520. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.h +0 -52
  521. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.cpp +0 -43
  522. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.h +0 -28
  523. package/native/third_party/JoltPhysics/LICENSE +0 -7
  524. package/native/third_party/JoltPhysics/README.md +0 -173
  525. package/native/third_party/bloom_jolt/CMakeLists.txt +0 -87
  526. package/native/third_party/bloom_jolt/include/bloom_jolt.h +0 -519
  527. package/native/third_party/bloom_jolt/src/bloom_jolt.cpp +0 -1780
@@ -1,54 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #pragma once
6
-
7
- #include <Jolt/Physics/Constraints/PathConstraintPath.h>
8
-
9
- JPH_NAMESPACE_BEGIN
10
-
11
- /// A path that follows a Hermite spline
12
- class JPH_EXPORT PathConstraintPathHermite final : public PathConstraintPath
13
- {
14
- JPH_DECLARE_SERIALIZABLE_VIRTUAL(JPH_EXPORT, PathConstraintPathHermite)
15
-
16
- public:
17
- // See PathConstraintPath::GetPathMaxFraction
18
- virtual float GetPathMaxFraction() const override { return float(IsLooping()? mPoints.size() : mPoints.size() - 1); }
19
-
20
- // See PathConstraintPath::GetClosestPoint
21
- virtual float GetClosestPoint(Vec3Arg inPosition, float inFractionHint) const override;
22
-
23
- // See PathConstraintPath::GetPointOnPath
24
- virtual void GetPointOnPath(float inFraction, Vec3 &outPathPosition, Vec3 &outPathTangent, Vec3 &outPathNormal, Vec3 &outPathBinormal) const override;
25
-
26
- /// Adds a point to the path
27
- void AddPoint(Vec3Arg inPosition, Vec3Arg inTangent, Vec3Arg inNormal) { mPoints.push_back({ inPosition, inTangent, inNormal}); }
28
-
29
- // See: PathConstraintPath::SaveBinaryState
30
- virtual void SaveBinaryState(StreamOut &inStream) const override;
31
-
32
- struct Point
33
- {
34
- JPH_DECLARE_SERIALIZABLE_NON_VIRTUAL(JPH_EXPORT, Point)
35
-
36
- Vec3 mPosition; ///< Position on the path
37
- Vec3 mTangent; ///< Tangent of the path, does not need to be normalized (in the direction of the path)
38
- Vec3 mNormal; ///< Normal of the path (together with the tangent along the curve this forms a basis for the constraint)
39
- };
40
-
41
- protected:
42
- // See: PathConstraintPath::RestoreBinaryState
43
- virtual void RestoreBinaryState(StreamIn &inStream) override;
44
-
45
- private:
46
- /// Helper function that returns the index of the path segment and the fraction t on the path segment based on the full path fraction
47
- inline void GetIndexAndT(float inFraction, int &outIndex, float &outT) const;
48
-
49
- using Points = Array<Point>;
50
-
51
- Points mPoints; ///< Points on the Hermite spline
52
- };
53
-
54
- JPH_NAMESPACE_END
@@ -1,157 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #include <Jolt/Jolt.h>
6
-
7
- #include <Jolt/Physics/Constraints/PointConstraint.h>
8
- #include <Jolt/Physics/Body/Body.h>
9
- #include <Jolt/ObjectStream/TypeDeclarations.h>
10
- #include <Jolt/Core/StreamIn.h>
11
- #include <Jolt/Core/StreamOut.h>
12
- #ifdef JPH_DEBUG_RENDERER
13
- #include <Jolt/Renderer/DebugRenderer.h>
14
- #endif // JPH_DEBUG_RENDERER
15
-
16
- JPH_NAMESPACE_BEGIN
17
-
18
- JPH_IMPLEMENT_SERIALIZABLE_VIRTUAL(PointConstraintSettings)
19
- {
20
- JPH_ADD_BASE_CLASS(PointConstraintSettings, TwoBodyConstraintSettings)
21
-
22
- JPH_ADD_ENUM_ATTRIBUTE(PointConstraintSettings, mSpace)
23
- JPH_ADD_ATTRIBUTE(PointConstraintSettings, mPoint1)
24
- JPH_ADD_ATTRIBUTE(PointConstraintSettings, mPoint2)
25
- }
26
-
27
- void PointConstraintSettings::SaveBinaryState(StreamOut &inStream) const
28
- {
29
- ConstraintSettings::SaveBinaryState(inStream);
30
-
31
- inStream.Write(mSpace);
32
- inStream.Write(mPoint1);
33
- inStream.Write(mPoint2);
34
- }
35
-
36
- void PointConstraintSettings::RestoreBinaryState(StreamIn &inStream)
37
- {
38
- ConstraintSettings::RestoreBinaryState(inStream);
39
-
40
- inStream.Read(mSpace);
41
- inStream.Read(mPoint1);
42
- inStream.Read(mPoint2);
43
- }
44
-
45
- TwoBodyConstraint *PointConstraintSettings::Create(Body &inBody1, Body &inBody2) const
46
- {
47
- return new PointConstraint(inBody1, inBody2, *this);
48
- }
49
-
50
- PointConstraint::PointConstraint(Body &inBody1, Body &inBody2, const PointConstraintSettings &inSettings) :
51
- TwoBodyConstraint(inBody1, inBody2, inSettings)
52
- {
53
- if (inSettings.mSpace == EConstraintSpace::WorldSpace)
54
- {
55
- // If all properties were specified in world space, take them to local space now
56
- mLocalSpacePosition1 = Vec3(inBody1.GetInverseCenterOfMassTransform() * inSettings.mPoint1);
57
- mLocalSpacePosition2 = Vec3(inBody2.GetInverseCenterOfMassTransform() * inSettings.mPoint2);
58
- }
59
- else
60
- {
61
- mLocalSpacePosition1 = Vec3(inSettings.mPoint1);
62
- mLocalSpacePosition2 = Vec3(inSettings.mPoint2);
63
- }
64
- }
65
-
66
- void PointConstraint::NotifyShapeChanged(const BodyID &inBodyID, Vec3Arg inDeltaCOM)
67
- {
68
- if (mBody1->GetID() == inBodyID)
69
- mLocalSpacePosition1 -= inDeltaCOM;
70
- else if (mBody2->GetID() == inBodyID)
71
- mLocalSpacePosition2 -= inDeltaCOM;
72
- }
73
-
74
- void PointConstraint::SetPoint1(EConstraintSpace inSpace, RVec3Arg inPoint1)
75
- {
76
- if (inSpace == EConstraintSpace::WorldSpace)
77
- mLocalSpacePosition1 = Vec3(mBody1->GetInverseCenterOfMassTransform() * inPoint1);
78
- else
79
- mLocalSpacePosition1 = Vec3(inPoint1);
80
- }
81
-
82
- void PointConstraint::SetPoint2(EConstraintSpace inSpace, RVec3Arg inPoint2)
83
- {
84
- if (inSpace == EConstraintSpace::WorldSpace)
85
- mLocalSpacePosition2 = Vec3(mBody2->GetInverseCenterOfMassTransform() * inPoint2);
86
- else
87
- mLocalSpacePosition2 = Vec3(inPoint2);
88
- }
89
-
90
- void PointConstraint::CalculateConstraintProperties()
91
- {
92
- mPointConstraintPart.CalculateConstraintProperties(*mBody1, Mat44::sRotation(mBody1->GetRotation()), mLocalSpacePosition1, *mBody2, Mat44::sRotation(mBody2->GetRotation()), mLocalSpacePosition2);
93
- }
94
-
95
- void PointConstraint::SetupVelocityConstraint(float inDeltaTime)
96
- {
97
- CalculateConstraintProperties();
98
- }
99
-
100
- void PointConstraint::ResetWarmStart()
101
- {
102
- mPointConstraintPart.Deactivate();
103
- }
104
-
105
- void PointConstraint::WarmStartVelocityConstraint(float inWarmStartImpulseRatio)
106
- {
107
- // Warm starting: Apply previous frame impulse
108
- mPointConstraintPart.WarmStart(*mBody1, *mBody2, inWarmStartImpulseRatio);
109
- }
110
-
111
- bool PointConstraint::SolveVelocityConstraint(float inDeltaTime)
112
- {
113
- return mPointConstraintPart.SolveVelocityConstraint(*mBody1, *mBody2);
114
- }
115
-
116
- bool PointConstraint::SolvePositionConstraint(float inDeltaTime, float inBaumgarte)
117
- {
118
- // Update constraint properties (bodies may have moved)
119
- CalculateConstraintProperties();
120
-
121
- return mPointConstraintPart.SolvePositionConstraint(*mBody1, *mBody2, inBaumgarte);
122
- }
123
-
124
- #ifdef JPH_DEBUG_RENDERER
125
- void PointConstraint::DrawConstraint(DebugRenderer *inRenderer) const
126
- {
127
- // Draw constraint
128
- inRenderer->DrawMarker(mBody1->GetCenterOfMassTransform() * mLocalSpacePosition1, Color::sRed, 0.1f);
129
- inRenderer->DrawMarker(mBody2->GetCenterOfMassTransform() * mLocalSpacePosition2, Color::sGreen, 0.1f);
130
- }
131
- #endif // JPH_DEBUG_RENDERER
132
-
133
- void PointConstraint::SaveState(StateRecorder &inStream) const
134
- {
135
- TwoBodyConstraint::SaveState(inStream);
136
-
137
- mPointConstraintPart.SaveState(inStream);
138
- }
139
-
140
- void PointConstraint::RestoreState(StateRecorder &inStream)
141
- {
142
- TwoBodyConstraint::RestoreState(inStream);
143
-
144
- mPointConstraintPart.RestoreState(inStream);
145
- }
146
-
147
- Ref<ConstraintSettings> PointConstraint::GetConstraintSettings() const
148
- {
149
- PointConstraintSettings *settings = new PointConstraintSettings;
150
- ToConstraintSettings(*settings);
151
- settings->mSpace = EConstraintSpace::LocalToBodyCOM;
152
- settings->mPoint1 = RVec3(mLocalSpacePosition1);
153
- settings->mPoint2 = RVec3(mLocalSpacePosition2);
154
- return settings;
155
- }
156
-
157
- JPH_NAMESPACE_END
@@ -1,94 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #pragma once
6
-
7
- #include <Jolt/Physics/Constraints/TwoBodyConstraint.h>
8
- #include <Jolt/Physics/Constraints/ConstraintPart/PointConstraintPart.h>
9
-
10
- JPH_NAMESPACE_BEGIN
11
-
12
- /// Point constraint settings, used to create a point constraint
13
- class JPH_EXPORT PointConstraintSettings final : public TwoBodyConstraintSettings
14
- {
15
- JPH_DECLARE_SERIALIZABLE_VIRTUAL(JPH_EXPORT, PointConstraintSettings)
16
-
17
- public:
18
- // See: ConstraintSettings::SaveBinaryState
19
- virtual void SaveBinaryState(StreamOut &inStream) const override;
20
-
21
- /// Create an instance of this constraint
22
- virtual TwoBodyConstraint * Create(Body &inBody1, Body &inBody2) const override;
23
-
24
- /// This determines in which space the constraint is setup, all properties below should be in the specified space
25
- EConstraintSpace mSpace = EConstraintSpace::WorldSpace;
26
-
27
- /// Body 1 constraint position (space determined by mSpace).
28
- RVec3 mPoint1 = RVec3::sZero();
29
-
30
- /// Body 2 constraint position (space determined by mSpace).
31
- /// Note: Normally you would set mPoint1 = mPoint2 if the bodies are already placed how you want to constrain them (if mSpace = world space).
32
- RVec3 mPoint2 = RVec3::sZero();
33
-
34
- protected:
35
- // See: ConstraintSettings::RestoreBinaryState
36
- virtual void RestoreBinaryState(StreamIn &inStream) override;
37
- };
38
-
39
- /// A point constraint constrains 2 bodies on a single point (removing 3 degrees of freedom)
40
- class JPH_EXPORT PointConstraint final : public TwoBodyConstraint
41
- {
42
- public:
43
- JPH_OVERRIDE_NEW_DELETE
44
-
45
- /// Construct point constraint
46
- PointConstraint(Body &inBody1, Body &inBody2, const PointConstraintSettings &inSettings);
47
-
48
- // Generic interface of a constraint
49
- virtual EConstraintSubType GetSubType() const override { return EConstraintSubType::Point; }
50
- virtual void NotifyShapeChanged(const BodyID &inBodyID, Vec3Arg inDeltaCOM) override;
51
- virtual void SetupVelocityConstraint(float inDeltaTime) override;
52
- virtual void ResetWarmStart() override;
53
- virtual void WarmStartVelocityConstraint(float inWarmStartImpulseRatio) override;
54
- virtual bool SolveVelocityConstraint(float inDeltaTime) override;
55
- virtual bool SolvePositionConstraint(float inDeltaTime, float inBaumgarte) override;
56
- #ifdef JPH_DEBUG_RENDERER
57
- virtual void DrawConstraint(DebugRenderer *inRenderer) const override;
58
- #endif // JPH_DEBUG_RENDERER
59
- virtual void SaveState(StateRecorder &inStream) const override;
60
- virtual void RestoreState(StateRecorder &inStream) override;
61
- virtual Ref<ConstraintSettings> GetConstraintSettings() const override;
62
-
63
- /// Update the attachment point for body 1
64
- void SetPoint1(EConstraintSpace inSpace, RVec3Arg inPoint1);
65
-
66
- /// Update the attachment point for body 2
67
- void SetPoint2(EConstraintSpace inSpace, RVec3Arg inPoint2);
68
-
69
- /// Get the attachment point for body 1 relative to body 1 COM (transform by Body::GetCenterOfMassTransform to take to world space)
70
- inline Vec3 GetLocalSpacePoint1() const { return mLocalSpacePosition1; }
71
-
72
- /// Get the attachment point for body 2 relative to body 2 COM (transform by Body::GetCenterOfMassTransform to take to world space)
73
- inline Vec3 GetLocalSpacePoint2() const { return mLocalSpacePosition2; }
74
-
75
- // See: TwoBodyConstraint
76
- virtual Mat44 GetConstraintToBody1Matrix() const override { return Mat44::sTranslation(mLocalSpacePosition1); }
77
- virtual Mat44 GetConstraintToBody2Matrix() const override { return Mat44::sTranslation(mLocalSpacePosition2); } // Note: Incorrect rotation as we don't track the original rotation difference, should not matter though as the constraint is not limiting rotation.
78
-
79
- ///@name Get Lagrange multiplier from last physics update (the linear impulse applied to satisfy the constraint)
80
- inline Vec3 GetTotalLambdaPosition() const { return mPointConstraintPart.GetTotalLambda(); }
81
-
82
- private:
83
- // Internal helper function to calculate the values below
84
- void CalculateConstraintProperties();
85
-
86
- // Local space constraint positions
87
- Vec3 mLocalSpacePosition1;
88
- Vec3 mLocalSpacePosition2;
89
-
90
- // The constraint part
91
- PointConstraintPart mPointConstraintPart;
92
- };
93
-
94
- JPH_NAMESPACE_END
@@ -1,253 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2022 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #include <Jolt/Jolt.h>
6
-
7
- #include <Jolt/Physics/Constraints/PulleyConstraint.h>
8
- #include <Jolt/Physics/Body/Body.h>
9
- #include <Jolt/ObjectStream/TypeDeclarations.h>
10
- #include <Jolt/Core/StreamIn.h>
11
- #include <Jolt/Core/StreamOut.h>
12
- #ifdef JPH_DEBUG_RENDERER
13
- #include <Jolt/Renderer/DebugRenderer.h>
14
- #endif // JPH_DEBUG_RENDERER
15
-
16
- JPH_NAMESPACE_BEGIN
17
-
18
- using namespace literals;
19
-
20
- JPH_IMPLEMENT_SERIALIZABLE_VIRTUAL(PulleyConstraintSettings)
21
- {
22
- JPH_ADD_BASE_CLASS(PulleyConstraintSettings, TwoBodyConstraintSettings)
23
-
24
- JPH_ADD_ENUM_ATTRIBUTE(PulleyConstraintSettings, mSpace)
25
- JPH_ADD_ATTRIBUTE(PulleyConstraintSettings, mBodyPoint1)
26
- JPH_ADD_ATTRIBUTE(PulleyConstraintSettings, mFixedPoint1)
27
- JPH_ADD_ATTRIBUTE(PulleyConstraintSettings, mBodyPoint2)
28
- JPH_ADD_ATTRIBUTE(PulleyConstraintSettings, mFixedPoint2)
29
- JPH_ADD_ATTRIBUTE(PulleyConstraintSettings, mRatio)
30
- JPH_ADD_ATTRIBUTE(PulleyConstraintSettings, mMinLength)
31
- JPH_ADD_ATTRIBUTE(PulleyConstraintSettings, mMaxLength)
32
- }
33
-
34
- void PulleyConstraintSettings::SaveBinaryState(StreamOut &inStream) const
35
- {
36
- ConstraintSettings::SaveBinaryState(inStream);
37
-
38
- inStream.Write(mSpace);
39
- inStream.Write(mBodyPoint1);
40
- inStream.Write(mFixedPoint1);
41
- inStream.Write(mBodyPoint2);
42
- inStream.Write(mFixedPoint2);
43
- inStream.Write(mRatio);
44
- inStream.Write(mMinLength);
45
- inStream.Write(mMaxLength);
46
- }
47
-
48
- void PulleyConstraintSettings::RestoreBinaryState(StreamIn &inStream)
49
- {
50
- ConstraintSettings::RestoreBinaryState(inStream);
51
-
52
- inStream.Read(mSpace);
53
- inStream.Read(mBodyPoint1);
54
- inStream.Read(mFixedPoint1);
55
- inStream.Read(mBodyPoint2);
56
- inStream.Read(mFixedPoint2);
57
- inStream.Read(mRatio);
58
- inStream.Read(mMinLength);
59
- inStream.Read(mMaxLength);
60
- }
61
-
62
- TwoBodyConstraint *PulleyConstraintSettings::Create(Body &inBody1, Body &inBody2) const
63
- {
64
- return new PulleyConstraint(inBody1, inBody2, *this);
65
- }
66
-
67
- PulleyConstraint::PulleyConstraint(Body &inBody1, Body &inBody2, const PulleyConstraintSettings &inSettings) :
68
- TwoBodyConstraint(inBody1, inBody2, inSettings),
69
- mFixedPosition1(inSettings.mFixedPoint1),
70
- mFixedPosition2(inSettings.mFixedPoint2),
71
- mRatio(inSettings.mRatio),
72
- mMinLength(inSettings.mMinLength),
73
- mMaxLength(inSettings.mMaxLength)
74
- {
75
- if (inSettings.mSpace == EConstraintSpace::WorldSpace)
76
- {
77
- // If all properties were specified in world space, take them to local space now
78
- mLocalSpacePosition1 = Vec3(inBody1.GetInverseCenterOfMassTransform() * inSettings.mBodyPoint1);
79
- mLocalSpacePosition2 = Vec3(inBody2.GetInverseCenterOfMassTransform() * inSettings.mBodyPoint2);
80
- mWorldSpacePosition1 = inSettings.mBodyPoint1;
81
- mWorldSpacePosition2 = inSettings.mBodyPoint2;
82
- }
83
- else
84
- {
85
- // If properties were specified in local space, we need to calculate world space positions
86
- mLocalSpacePosition1 = Vec3(inSettings.mBodyPoint1);
87
- mLocalSpacePosition2 = Vec3(inSettings.mBodyPoint2);
88
- mWorldSpacePosition1 = inBody1.GetCenterOfMassTransform() * inSettings.mBodyPoint1;
89
- mWorldSpacePosition2 = inBody2.GetCenterOfMassTransform() * inSettings.mBodyPoint2;
90
- }
91
-
92
- // Calculate min/max length if it was not provided
93
- float current_length = GetCurrentLength();
94
- if (mMinLength < 0.0f)
95
- mMinLength = current_length;
96
- if (mMaxLength < 0.0f)
97
- mMaxLength = current_length;
98
-
99
- // Initialize the normals to a likely valid axis in case the fixed points overlap with the attachment points (most likely the fixed points are above both bodies)
100
- mWorldSpaceNormal1 = mWorldSpaceNormal2 = -Vec3::sAxisY();
101
- }
102
-
103
- void PulleyConstraint::NotifyShapeChanged(const BodyID &inBodyID, Vec3Arg inDeltaCOM)
104
- {
105
- if (mBody1->GetID() == inBodyID)
106
- mLocalSpacePosition1 -= inDeltaCOM;
107
- else if (mBody2->GetID() == inBodyID)
108
- mLocalSpacePosition2 -= inDeltaCOM;
109
- }
110
-
111
- float PulleyConstraint::CalculatePositionsNormalsAndLength()
112
- {
113
- // Update world space positions (the bodies may have moved)
114
- mWorldSpacePosition1 = mBody1->GetCenterOfMassTransform() * mLocalSpacePosition1;
115
- mWorldSpacePosition2 = mBody2->GetCenterOfMassTransform() * mLocalSpacePosition2;
116
-
117
- // Calculate world space normals
118
- Vec3 delta1 = Vec3(mWorldSpacePosition1 - mFixedPosition1);
119
- float delta1_len = delta1.Length();
120
- if (delta1_len > 0.0f)
121
- mWorldSpaceNormal1 = delta1 / delta1_len;
122
-
123
- Vec3 delta2 = Vec3(mWorldSpacePosition2 - mFixedPosition2);
124
- float delta2_len = delta2.Length();
125
- if (delta2_len > 0.0f)
126
- mWorldSpaceNormal2 = delta2 / delta2_len;
127
-
128
- // Calculate length
129
- return delta1_len + mRatio * delta2_len;
130
- }
131
-
132
- void PulleyConstraint::CalculateConstraintProperties()
133
- {
134
- // Calculate attachment points relative to COM
135
- Vec3 r1 = Vec3(mWorldSpacePosition1 - mBody1->GetCenterOfMassPosition());
136
- Vec3 r2 = Vec3(mWorldSpacePosition2 - mBody2->GetCenterOfMassPosition());
137
-
138
- mIndependentAxisConstraintPart.CalculateConstraintProperties(*mBody1, *mBody2, r1, mWorldSpaceNormal1, r2, mWorldSpaceNormal2, mRatio);
139
- }
140
-
141
- void PulleyConstraint::SetupVelocityConstraint(float inDeltaTime)
142
- {
143
- // Determine if the constraint is active
144
- float current_length = CalculatePositionsNormalsAndLength();
145
- bool min_length_violation = current_length <= mMinLength;
146
- bool max_length_violation = current_length >= mMaxLength;
147
- if (min_length_violation || max_length_violation)
148
- {
149
- // Determine max lambda based on if the length is too big or small
150
- mMinLambda = max_length_violation? -FLT_MAX : 0.0f;
151
- mMaxLambda = min_length_violation? FLT_MAX : 0.0f;
152
-
153
- CalculateConstraintProperties();
154
- }
155
- else
156
- mIndependentAxisConstraintPart.Deactivate();
157
- }
158
-
159
- void PulleyConstraint::ResetWarmStart()
160
- {
161
- mIndependentAxisConstraintPart.Deactivate();
162
- }
163
-
164
- void PulleyConstraint::WarmStartVelocityConstraint(float inWarmStartImpulseRatio)
165
- {
166
- mIndependentAxisConstraintPart.WarmStart(*mBody1, *mBody2, mWorldSpaceNormal1, mWorldSpaceNormal2, mRatio, inWarmStartImpulseRatio);
167
- }
168
-
169
- bool PulleyConstraint::SolveVelocityConstraint(float inDeltaTime)
170
- {
171
- if (mIndependentAxisConstraintPart.IsActive())
172
- return mIndependentAxisConstraintPart.SolveVelocityConstraint(*mBody1, *mBody2, mWorldSpaceNormal1, mWorldSpaceNormal2, mRatio, mMinLambda, mMaxLambda);
173
- else
174
- return false;
175
- }
176
-
177
- bool PulleyConstraint::SolvePositionConstraint(float inDeltaTime, float inBaumgarte)
178
- {
179
- // Calculate new length (bodies may have changed)
180
- float current_length = CalculatePositionsNormalsAndLength();
181
-
182
- float position_error = 0.0f;
183
- if (current_length < mMinLength)
184
- position_error = current_length - mMinLength;
185
- else if (current_length > mMaxLength)
186
- position_error = current_length - mMaxLength;
187
-
188
- if (position_error != 0.0f)
189
- {
190
- // Update constraint properties (bodies may have moved)
191
- CalculateConstraintProperties();
192
-
193
- return mIndependentAxisConstraintPart.SolvePositionConstraint(*mBody1, *mBody2, mWorldSpaceNormal1, mWorldSpaceNormal2, mRatio, position_error, inBaumgarte);
194
- }
195
-
196
- return false;
197
- }
198
-
199
- #ifdef JPH_DEBUG_RENDERER
200
- void PulleyConstraint::DrawConstraint(DebugRenderer *inRenderer) const
201
- {
202
- // Color according to length vs min/max length
203
- float current_length = GetCurrentLength();
204
- Color color = Color::sGreen;
205
- if (current_length < mMinLength)
206
- color = Color::sYellow;
207
- else if (current_length > mMaxLength)
208
- color = Color::sRed;
209
-
210
- // Draw constraint
211
- inRenderer->DrawLine(mWorldSpacePosition1, mFixedPosition1, color);
212
- inRenderer->DrawLine(mFixedPosition1, mFixedPosition2, color);
213
- inRenderer->DrawLine(mFixedPosition2, mWorldSpacePosition2, color);
214
-
215
- // Draw current length
216
- inRenderer->DrawText3D(0.5_r * (mFixedPosition1 + mFixedPosition2), StringFormat("%.2f", (double)current_length));
217
- }
218
- #endif // JPH_DEBUG_RENDERER
219
-
220
- void PulleyConstraint::SaveState(StateRecorder &inStream) const
221
- {
222
- TwoBodyConstraint::SaveState(inStream);
223
-
224
- mIndependentAxisConstraintPart.SaveState(inStream);
225
- inStream.Write(mWorldSpaceNormal1); // When distance to fixed point = 0, the normal is used from last frame so we need to store it
226
- inStream.Write(mWorldSpaceNormal2);
227
- }
228
-
229
- void PulleyConstraint::RestoreState(StateRecorder &inStream)
230
- {
231
- TwoBodyConstraint::RestoreState(inStream);
232
-
233
- mIndependentAxisConstraintPart.RestoreState(inStream);
234
- inStream.Read(mWorldSpaceNormal1);
235
- inStream.Read(mWorldSpaceNormal2);
236
- }
237
-
238
- Ref<ConstraintSettings> PulleyConstraint::GetConstraintSettings() const
239
- {
240
- PulleyConstraintSettings *settings = new PulleyConstraintSettings;
241
- ToConstraintSettings(*settings);
242
- settings->mSpace = EConstraintSpace::LocalToBodyCOM;
243
- settings->mBodyPoint1 = RVec3(mLocalSpacePosition1);
244
- settings->mFixedPoint1 = mFixedPosition1;
245
- settings->mBodyPoint2 = RVec3(mLocalSpacePosition2);
246
- settings->mFixedPoint2 = mFixedPosition2;
247
- settings->mRatio = mRatio;
248
- settings->mMinLength = mMinLength;
249
- settings->mMaxLength = mMaxLength;
250
- return settings;
251
- }
252
-
253
- JPH_NAMESPACE_END
@@ -1,137 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2022 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #pragma once
6
-
7
- #include <Jolt/Physics/Constraints/TwoBodyConstraint.h>
8
- #include <Jolt/Physics/Constraints/ConstraintPart/IndependentAxisConstraintPart.h>
9
-
10
- JPH_NAMESPACE_BEGIN
11
-
12
- /// Pulley constraint settings, used to create a pulley constraint.
13
- /// A pulley connects two bodies via two fixed world points to each other similar to a distance constraint.
14
- /// We define Length1 = |BodyPoint1 - FixedPoint1| where Body1 is a point on body 1 in world space and FixedPoint1 a fixed point in world space
15
- /// Length2 = |BodyPoint2 - FixedPoint2|
16
- /// The constraint keeps the two line segments constrained so that
17
- /// MinDistance <= Length1 + Ratio * Length2 <= MaxDistance
18
- class JPH_EXPORT PulleyConstraintSettings final : public TwoBodyConstraintSettings
19
- {
20
- JPH_DECLARE_SERIALIZABLE_VIRTUAL(JPH_EXPORT, PulleyConstraintSettings)
21
-
22
- public:
23
- // See: ConstraintSettings::SaveBinaryState
24
- virtual void SaveBinaryState(StreamOut &inStream) const override;
25
-
26
- /// Create an instance of this constraint
27
- virtual TwoBodyConstraint * Create(Body &inBody1, Body &inBody2) const override;
28
-
29
- /// This determines in which space the constraint is setup, specified properties below should be in the specified space
30
- EConstraintSpace mSpace = EConstraintSpace::WorldSpace;
31
-
32
- /// Body 1 constraint attachment point (space determined by mSpace).
33
- RVec3 mBodyPoint1 = RVec3::sZero();
34
-
35
- /// Fixed world point to which body 1 is connected (always world space)
36
- RVec3 mFixedPoint1 = RVec3::sZero();
37
-
38
- /// Body 2 constraint attachment point (space determined by mSpace)
39
- RVec3 mBodyPoint2 = RVec3::sZero();
40
-
41
- /// Fixed world point to which body 2 is connected (always world space)
42
- RVec3 mFixedPoint2 = RVec3::sZero();
43
-
44
- /// Ratio between the two line segments (see formula above), can be used to create a block and tackle
45
- float mRatio = 1.0f;
46
-
47
- /// The minimum length of the line segments (see formula above), use -1 to calculate the length based on the positions of the objects when the constraint is created.
48
- float mMinLength = 0.0f;
49
-
50
- /// The maximum length of the line segments (see formula above), use -1 to calculate the length based on the positions of the objects when the constraint is created.
51
- float mMaxLength = -1.0f;
52
-
53
- protected:
54
- // See: ConstraintSettings::RestoreBinaryState
55
- virtual void RestoreBinaryState(StreamIn &inStream) override;
56
- };
57
-
58
- /// A pulley constraint.
59
- class JPH_EXPORT PulleyConstraint final : public TwoBodyConstraint
60
- {
61
- public:
62
- JPH_OVERRIDE_NEW_DELETE
63
-
64
- /// Construct pulley constraint
65
- PulleyConstraint(Body &inBody1, Body &inBody2, const PulleyConstraintSettings &inSettings);
66
-
67
- // Generic interface of a constraint
68
- virtual EConstraintSubType GetSubType() const override { return EConstraintSubType::Pulley; }
69
- virtual void NotifyShapeChanged(const BodyID &inBodyID, Vec3Arg inDeltaCOM) override;
70
- virtual void SetupVelocityConstraint(float inDeltaTime) override;
71
- virtual void ResetWarmStart() override;
72
- virtual void WarmStartVelocityConstraint(float inWarmStartImpulseRatio) override;
73
- virtual bool SolveVelocityConstraint(float inDeltaTime) override;
74
- virtual bool SolvePositionConstraint(float inDeltaTime, float inBaumgarte) override;
75
- #ifdef JPH_DEBUG_RENDERER
76
- virtual void DrawConstraint(DebugRenderer *inRenderer) const override;
77
- #endif // JPH_DEBUG_RENDERER
78
- virtual void SaveState(StateRecorder &inStream) const override;
79
- virtual void RestoreState(StateRecorder &inStream) override;
80
- virtual Ref<ConstraintSettings> GetConstraintSettings() const override;
81
-
82
- // See: TwoBodyConstraint
83
- virtual Mat44 GetConstraintToBody1Matrix() const override { return Mat44::sTranslation(mLocalSpacePosition1); }
84
- virtual Mat44 GetConstraintToBody2Matrix() const override { return Mat44::sTranslation(mLocalSpacePosition2); } // Note: Incorrect rotation as we don't track the original rotation difference, should not matter though as the constraint is not limiting rotation.
85
-
86
- /// Update the minimum and maximum length for the constraint
87
- void SetLength(float inMinLength, float inMaxLength) { JPH_ASSERT(inMinLength >= 0.0f && inMinLength <= inMaxLength); mMinLength = inMinLength; mMaxLength = inMaxLength; }
88
- float GetMinLength() const { return mMinLength; }
89
- float GetMaxLength() const { return mMaxLength; }
90
-
91
- /// Get the current length of both segments (multiplied by the ratio for segment 2)
92
- float GetCurrentLength() const { return Vec3(mWorldSpacePosition1 - mFixedPosition1).Length() + mRatio * Vec3(mWorldSpacePosition2 - mFixedPosition2).Length(); }
93
-
94
- ///@name Get Lagrange multiplier from last physics update (the linear impulse applied to satisfy the constraint)
95
- inline float GetTotalLambdaPosition() const { return mIndependentAxisConstraintPart.GetTotalLambda(); }
96
-
97
- private:
98
- // Calculates world positions and normals and returns current length
99
- float CalculatePositionsNormalsAndLength();
100
-
101
- // Internal helper function to calculate the values below
102
- void CalculateConstraintProperties();
103
-
104
- // CONFIGURATION PROPERTIES FOLLOW
105
-
106
- // Local space constraint positions on the bodies
107
- Vec3 mLocalSpacePosition1;
108
- Vec3 mLocalSpacePosition2;
109
-
110
- // World space fixed positions
111
- RVec3 mFixedPosition1;
112
- RVec3 mFixedPosition2;
113
-
114
- /// Ratio between the two line segments
115
- float mRatio;
116
-
117
- // The minimum/maximum length of the line segments
118
- float mMinLength;
119
- float mMaxLength;
120
-
121
- // RUN TIME PROPERTIES FOLLOW
122
-
123
- // World space positions and normal
124
- RVec3 mWorldSpacePosition1;
125
- RVec3 mWorldSpacePosition2;
126
- Vec3 mWorldSpaceNormal1;
127
- Vec3 mWorldSpaceNormal2;
128
-
129
- // Depending on if the length < min or length > max we can apply forces to prevent further violations
130
- float mMinLambda;
131
- float mMaxLambda;
132
-
133
- // The constraint part
134
- IndependentAxisConstraintPart mIndependentAxisConstraintPart;
135
- };
136
-
137
- JPH_NAMESPACE_END