@bitefoundry/retrieviewer 0.0.2 → 0.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (261) hide show
  1. package/ASSET-PROVENANCE.md +6 -0
  2. package/ASSETS-LICENSE.md +2 -1
  3. package/ATTRIBUTION.md +6 -1
  4. package/COMFORT-ART.md +65 -0
  5. package/DESKTOP-PLATFORMS.md +75 -0
  6. package/INSTALLING.md +8 -5
  7. package/PLUGIN.md +13 -10
  8. package/PREREQUISITES.md +95 -0
  9. package/PUPPY-MEMORY.md +102 -1
  10. package/README.ko.md +110 -0
  11. package/README.md +119 -58
  12. package/RELEASING.md +27 -14
  13. package/THIRD-PARTY-NOTICES.md +5 -3
  14. package/braille.mjs +35 -9
  15. package/examples/live.mjs +2 -2
  16. package/integrations/desktop/platform.mjs +27 -0
  17. package/integrations/linux-overlay/README.md +83 -0
  18. package/integrations/linux-overlay/overlay.py +1094 -0
  19. package/integrations/macos-overlay/README.md +83 -0
  20. package/integrations/macos-overlay/overlay.jxa +639 -0
  21. package/integrations/opencode/runtime.mjs +4 -4
  22. package/integrations/opencode/tui.tsx +1 -1
  23. package/integrations/windows-overlay/Overlay.cs +4 -4
  24. package/integrations/windows-overlay/desktop.mjs +40 -8
  25. package/integrations/windows-overlay/protocol.mjs +11 -7
  26. package/integrations/windows-overlay/worker.mjs +13 -7
  27. package/package.json +41 -14
  28. package/puppy-comfort-sprites.mjs +25 -0
  29. package/puppy-companion-comfort-q5.bin.gz +0 -0
  30. package/puppy-companion-comfort.json +77 -0
  31. package/puppy-companion-life.mjs +49 -16
  32. package/puppy-companion-objects.mjs +12 -0
  33. package/puppy-frame-predictive.mjs +15 -9
  34. package/puppy-frame-store.mjs +2 -2
  35. package/puppy-paper-world.mjs +14 -0
  36. package/puppy-paper.mjs +65 -14
  37. package/retrieviewer-cli.mjs +10 -3
  38. package/retrieviewer-plugin.d.mts +1 -1
  39. package/retrieviewer-plugin.mjs +1 -1
  40. package/retrieviewer.d.mts +10 -4
  41. package/retrieviewer.mjs +20 -14
  42. package/locomotion-core.mjs +0 -21
  43. package/locomotion-puppy.animal +0 -0
  44. package/vendor/procedural-animals/package.json +0 -40
  45. package/vendor/procedural-animals/src/animal.js +0 -146
  46. package/vendor/procedural-animals/src/bake.js +0 -51
  47. package/vendor/procedural-animals/src/build.js +0 -81
  48. package/vendor/procedural-animals/src/core/build/coatKit.js +0 -121
  49. package/vendor/procedural-animals/src/core/build/featherCards.js +0 -189
  50. package/vendor/procedural-animals/src/core/build/finEdges.js +0 -85
  51. package/vendor/procedural-animals/src/core/build/furSlope.js +0 -115
  52. package/vendor/procedural-animals/src/core/build/mesh.js +0 -67
  53. package/vendor/procedural-animals/src/core/build/pipeline.js +0 -272
  54. package/vendor/procedural-animals/src/core/build/seams.js +0 -183
  55. package/vendor/procedural-animals/src/core/build/warp.js +0 -112
  56. package/vendor/procedural-animals/src/core/build/weights.js +0 -393
  57. package/vendor/procedural-animals/src/core/math/vec.js +0 -81
  58. package/vendor/procedural-animals/src/core/motion/actions.js +0 -800
  59. package/vendor/procedural-animals/src/core/motion/bird.js +0 -3063
  60. package/vendor/procedural-animals/src/core/motion/birdActions.js +0 -1059
  61. package/vendor/procedural-animals/src/core/motion/common.js +0 -158
  62. package/vendor/procedural-animals/src/core/motion/index.js +0 -22
  63. package/vendor/procedural-animals/src/core/motion/quadruped.js +0 -2875
  64. package/vendor/procedural-animals/src/core/motion/snake.js +0 -1594
  65. package/vendor/procedural-animals/src/core/motion/spider.js +0 -1810
  66. package/vendor/procedural-animals/src/core/motion/swimmer.js +0 -1047
  67. package/vendor/procedural-animals/src/core/motion/swimmerActions.js +0 -613
  68. package/vendor/procedural-animals/src/core/render/animalObject.js +0 -262
  69. package/vendor/procedural-animals/src/core/render/coatMaterial.js +0 -1301
  70. package/vendor/procedural-animals/src/core/render/dqs.js +0 -159
  71. package/vendor/procedural-animals/src/core/render/eyes.js +0 -676
  72. package/vendor/procedural-animals/src/core/render/membranes.js +0 -77
  73. package/vendor/procedural-animals/src/core/render/skeleton.js +0 -41
  74. package/vendor/procedural-animals/src/core/rig/bird.js +0 -327
  75. package/vendor/procedural-animals/src/core/rig/quadruped.js +0 -76
  76. package/vendor/procedural-animals/src/core/rig/rig.js +0 -79
  77. package/vendor/procedural-animals/src/core/rig/snake.js +0 -76
  78. package/vendor/procedural-animals/src/core/rig/spider.js +0 -110
  79. package/vendor/procedural-animals/src/core/rig/swimmer.js +0 -181
  80. package/vendor/procedural-animals/src/core/sdf/eyeSocket.js +0 -53
  81. package/vendor/procedural-animals/src/core/sdf/mesher.js +0 -238
  82. package/vendor/procedural-animals/src/core/sdf/sdf.js +0 -263
  83. package/vendor/procedural-animals/src/index.d.ts +0 -98
  84. package/vendor/procedural-animals/src/index.js +0 -29
  85. package/vendor/procedural-animals/src/registry.js +0 -48
  86. package/vendor/procedural-animals/src/species/bear/behaviour.js +0 -463
  87. package/vendor/procedural-animals/src/species/bear/claws.js +0 -147
  88. package/vendor/procedural-animals/src/species/bear/coat.js +0 -726
  89. package/vendor/procedural-animals/src/species/bear/index.js +0 -139
  90. package/vendor/procedural-animals/src/species/bear/motion.js +0 -112
  91. package/vendor/procedural-animals/src/species/bear/regions.js +0 -78
  92. package/vendor/procedural-animals/src/species/bear/rig.js +0 -112
  93. package/vendor/procedural-animals/src/species/bear/sculpt.js +0 -272
  94. package/vendor/procedural-animals/src/species/boar/behaviour.js +0 -335
  95. package/vendor/procedural-animals/src/species/boar/coat.js +0 -372
  96. package/vendor/procedural-animals/src/species/boar/index.js +0 -110
  97. package/vendor/procedural-animals/src/species/boar/motion.js +0 -85
  98. package/vendor/procedural-animals/src/species/boar/regions.js +0 -88
  99. package/vendor/procedural-animals/src/species/boar/rig.js +0 -111
  100. package/vendor/procedural-animals/src/species/boar/sculpt.js +0 -285
  101. package/vendor/procedural-animals/src/species/cat/behaviour.js +0 -559
  102. package/vendor/procedural-animals/src/species/cat/coat.js +0 -841
  103. package/vendor/procedural-animals/src/species/cat/index.js +0 -211
  104. package/vendor/procedural-animals/src/species/cat/motion.js +0 -101
  105. package/vendor/procedural-animals/src/species/cat/regions.js +0 -82
  106. package/vendor/procedural-animals/src/species/cat/rig.js +0 -100
  107. package/vendor/procedural-animals/src/species/cat/sculpt.js +0 -266
  108. package/vendor/procedural-animals/src/species/cat/whiskers.js +0 -110
  109. package/vendor/procedural-animals/src/species/cheetah/coat.js +0 -427
  110. package/vendor/procedural-animals/src/species/cheetah/index.js +0 -51
  111. package/vendor/procedural-animals/src/species/cheetah/joints.js +0 -3
  112. package/vendor/procedural-animals/src/species/cheetah/motion.js +0 -77
  113. package/vendor/procedural-animals/src/species/cheetah/regions.js +0 -95
  114. package/vendor/procedural-animals/src/species/cheetah/rig.js +0 -66
  115. package/vendor/procedural-animals/src/species/cheetah/sculpt.js +0 -158
  116. package/vendor/procedural-animals/src/species/chicken/coat.js +0 -313
  117. package/vendor/procedural-animals/src/species/chicken/coverts.js +0 -320
  118. package/vendor/procedural-animals/src/species/chicken/index.js +0 -110
  119. package/vendor/procedural-animals/src/species/chicken/motion.js +0 -177
  120. package/vendor/procedural-animals/src/species/chicken/regions.js +0 -66
  121. package/vendor/procedural-animals/src/species/chicken/rig.js +0 -144
  122. package/vendor/procedural-animals/src/species/chicken/sculpt.js +0 -389
  123. package/vendor/procedural-animals/src/species/chicken/wingLook.js +0 -66
  124. package/vendor/procedural-animals/src/species/chicken/wingStack.js +0 -124
  125. package/vendor/procedural-animals/src/species/cow/behaviour.js +0 -521
  126. package/vendor/procedural-animals/src/species/cow/coat.js +0 -465
  127. package/vendor/procedural-animals/src/species/cow/index.js +0 -118
  128. package/vendor/procedural-animals/src/species/cow/motion.js +0 -81
  129. package/vendor/procedural-animals/src/species/cow/regions.js +0 -98
  130. package/vendor/procedural-animals/src/species/cow/rig.js +0 -116
  131. package/vendor/procedural-animals/src/species/cow/sculpt.js +0 -339
  132. package/vendor/procedural-animals/src/species/crow/coat.js +0 -145
  133. package/vendor/procedural-animals/src/species/crow/index.js +0 -70
  134. package/vendor/procedural-animals/src/species/crow/joints.js +0 -3
  135. package/vendor/procedural-animals/src/species/crow/motion.js +0 -101
  136. package/vendor/procedural-animals/src/species/crow/regions.js +0 -50
  137. package/vendor/procedural-animals/src/species/crow/rig.js +0 -83
  138. package/vendor/procedural-animals/src/species/crow/sculpt.js +0 -118
  139. package/vendor/procedural-animals/src/species/deer/behaviour.js +0 -513
  140. package/vendor/procedural-animals/src/species/deer/coat.js +0 -391
  141. package/vendor/procedural-animals/src/species/deer/index.js +0 -106
  142. package/vendor/procedural-animals/src/species/deer/motion.js +0 -97
  143. package/vendor/procedural-animals/src/species/deer/regions.js +0 -60
  144. package/vendor/procedural-animals/src/species/deer/rig.js +0 -124
  145. package/vendor/procedural-animals/src/species/deer/sculpt.js +0 -297
  146. package/vendor/procedural-animals/src/species/dog/behaviour.js +0 -521
  147. package/vendor/procedural-animals/src/species/dog/coat.js +0 -495
  148. package/vendor/procedural-animals/src/species/dog/index.js +0 -144
  149. package/vendor/procedural-animals/src/species/dog/motion.js +0 -118
  150. package/vendor/procedural-animals/src/species/dog/regions.js +0 -61
  151. package/vendor/procedural-animals/src/species/dog/rig.js +0 -129
  152. package/vendor/procedural-animals/src/species/dog/sculpt.js +0 -246
  153. package/vendor/procedural-animals/src/species/eagle/coat.js +0 -250
  154. package/vendor/procedural-animals/src/species/eagle/index.js +0 -76
  155. package/vendor/procedural-animals/src/species/eagle/joints.js +0 -3
  156. package/vendor/procedural-animals/src/species/eagle/motion.js +0 -137
  157. package/vendor/procedural-animals/src/species/eagle/regions.js +0 -57
  158. package/vendor/procedural-animals/src/species/eagle/rig.js +0 -107
  159. package/vendor/procedural-animals/src/species/eagle/sculpt.js +0 -137
  160. package/vendor/procedural-animals/src/species/fish/coat.js +0 -271
  161. package/vendor/procedural-animals/src/species/fish/index.js +0 -88
  162. package/vendor/procedural-animals/src/species/fish/motion.js +0 -92
  163. package/vendor/procedural-animals/src/species/fish/regions.js +0 -27
  164. package/vendor/procedural-animals/src/species/fish/rig.js +0 -143
  165. package/vendor/procedural-animals/src/species/fish/sculpt.js +0 -214
  166. package/vendor/procedural-animals/src/species/fish/variants.js +0 -126
  167. package/vendor/procedural-animals/src/species/fox/behaviour.js +0 -314
  168. package/vendor/procedural-animals/src/species/fox/coat.js +0 -444
  169. package/vendor/procedural-animals/src/species/fox/index.js +0 -120
  170. package/vendor/procedural-animals/src/species/fox/motion.js +0 -81
  171. package/vendor/procedural-animals/src/species/fox/regions.js +0 -59
  172. package/vendor/procedural-animals/src/species/fox/rig.js +0 -91
  173. package/vendor/procedural-animals/src/species/fox/sculpt.js +0 -202
  174. package/vendor/procedural-animals/src/species/frog/behaviour.js +0 -590
  175. package/vendor/procedural-animals/src/species/frog/coat.js +0 -305
  176. package/vendor/procedural-animals/src/species/frog/index.js +0 -97
  177. package/vendor/procedural-animals/src/species/frog/motion.js +0 -69
  178. package/vendor/procedural-animals/src/species/frog/regions.js +0 -46
  179. package/vendor/procedural-animals/src/species/frog/rig.js +0 -156
  180. package/vendor/procedural-animals/src/species/frog/sculpt.js +0 -240
  181. package/vendor/procedural-animals/src/species/goat/behaviour.js +0 -509
  182. package/vendor/procedural-animals/src/species/goat/coat.js +0 -590
  183. package/vendor/procedural-animals/src/species/goat/index.js +0 -149
  184. package/vendor/procedural-animals/src/species/goat/motion.js +0 -95
  185. package/vendor/procedural-animals/src/species/goat/regions.js +0 -98
  186. package/vendor/procedural-animals/src/species/goat/rig.js +0 -181
  187. package/vendor/procedural-animals/src/species/goat/sculpt.js +0 -547
  188. package/vendor/procedural-animals/src/species/horse/coat.js +0 -361
  189. package/vendor/procedural-animals/src/species/horse/coatSeam.js +0 -122
  190. package/vendor/procedural-animals/src/species/horse/index.js +0 -80
  191. package/vendor/procedural-animals/src/species/horse/motion.js +0 -245
  192. package/vendor/procedural-animals/src/species/horse/regions.js +0 -60
  193. package/vendor/procedural-animals/src/species/horse/rig.js +0 -117
  194. package/vendor/procedural-animals/src/species/horse/sculpt.js +0 -316
  195. package/vendor/procedural-animals/src/species/horse/seamWeights.js +0 -272
  196. package/vendor/procedural-animals/src/species/lion/behaviour.js +0 -509
  197. package/vendor/procedural-animals/src/species/lion/coat.js +0 -1016
  198. package/vendor/procedural-animals/src/species/lion/index.js +0 -111
  199. package/vendor/procedural-animals/src/species/lion/motion.js +0 -87
  200. package/vendor/procedural-animals/src/species/lion/regions.js +0 -106
  201. package/vendor/procedural-animals/src/species/lion/rig.js +0 -110
  202. package/vendor/procedural-animals/src/species/lion/sculpt.js +0 -384
  203. package/vendor/procedural-animals/src/species/lion/whiskers.js +0 -132
  204. package/vendor/procedural-animals/src/species/pig/behaviour.js +0 -575
  205. package/vendor/procedural-animals/src/species/pig/coat.js +0 -730
  206. package/vendor/procedural-animals/src/species/pig/ears.js +0 -242
  207. package/vendor/procedural-animals/src/species/pig/index.js +0 -161
  208. package/vendor/procedural-animals/src/species/pig/motion.js +0 -105
  209. package/vendor/procedural-animals/src/species/pig/regions.js +0 -100
  210. package/vendor/procedural-animals/src/species/pig/rig.js +0 -152
  211. package/vendor/procedural-animals/src/species/pig/sculpt.js +0 -382
  212. package/vendor/procedural-animals/src/species/rabbit/behaviour.js +0 -605
  213. package/vendor/procedural-animals/src/species/rabbit/coat.js +0 -285
  214. package/vendor/procedural-animals/src/species/rabbit/index.js +0 -85
  215. package/vendor/procedural-animals/src/species/rabbit/motion.js +0 -85
  216. package/vendor/procedural-animals/src/species/rabbit/regions.js +0 -48
  217. package/vendor/procedural-animals/src/species/rabbit/rig.js +0 -99
  218. package/vendor/procedural-animals/src/species/rabbit/sculpt.js +0 -148
  219. package/vendor/procedural-animals/src/species/rat/behaviour.js +0 -539
  220. package/vendor/procedural-animals/src/species/rat/coat.js +0 -341
  221. package/vendor/procedural-animals/src/species/rat/index.js +0 -111
  222. package/vendor/procedural-animals/src/species/rat/motion.js +0 -90
  223. package/vendor/procedural-animals/src/species/rat/regions.js +0 -92
  224. package/vendor/procedural-animals/src/species/rat/rig.js +0 -112
  225. package/vendor/procedural-animals/src/species/rat/sculpt.js +0 -163
  226. package/vendor/procedural-animals/src/species/rat/whiskers.js +0 -119
  227. package/vendor/procedural-animals/src/species/shark/coat.js +0 -383
  228. package/vendor/procedural-animals/src/species/shark/index.js +0 -104
  229. package/vendor/procedural-animals/src/species/shark/motion.js +0 -69
  230. package/vendor/procedural-animals/src/species/shark/regions.js +0 -34
  231. package/vendor/procedural-animals/src/species/shark/rig.js +0 -194
  232. package/vendor/procedural-animals/src/species/shark/sculpt.js +0 -343
  233. package/vendor/procedural-animals/src/species/shark/variants.js +0 -105
  234. package/vendor/procedural-animals/src/species/sheep/behaviour.js +0 -522
  235. package/vendor/procedural-animals/src/species/sheep/coat.js +0 -529
  236. package/vendor/procedural-animals/src/species/sheep/index.js +0 -152
  237. package/vendor/procedural-animals/src/species/sheep/motion.js +0 -86
  238. package/vendor/procedural-animals/src/species/sheep/neck.js +0 -41
  239. package/vendor/procedural-animals/src/species/sheep/regions.js +0 -62
  240. package/vendor/procedural-animals/src/species/sheep/rig.js +0 -163
  241. package/vendor/procedural-animals/src/species/sheep/sculpt.js +0 -542
  242. package/vendor/procedural-animals/src/species/snake/coat.js +0 -315
  243. package/vendor/procedural-animals/src/species/snake/index.js +0 -73
  244. package/vendor/procedural-animals/src/species/snake/motion.js +0 -51
  245. package/vendor/procedural-animals/src/species/snake/regions.js +0 -51
  246. package/vendor/procedural-animals/src/species/snake/rig.js +0 -108
  247. package/vendor/procedural-animals/src/species/snake/sculpt.js +0 -122
  248. package/vendor/procedural-animals/src/species/spider/coat.js +0 -279
  249. package/vendor/procedural-animals/src/species/spider/index.js +0 -78
  250. package/vendor/procedural-animals/src/species/spider/motion.js +0 -72
  251. package/vendor/procedural-animals/src/species/spider/regions.js +0 -87
  252. package/vendor/procedural-animals/src/species/spider/rig.js +0 -118
  253. package/vendor/procedural-animals/src/species/spider/sculpt.js +0 -182
  254. package/vendor/procedural-animals/src/species/wolf/behaviour.js +0 -160
  255. package/vendor/procedural-animals/src/species/wolf/coat.js +0 -749
  256. package/vendor/procedural-animals/src/species/wolf/index.js +0 -107
  257. package/vendor/procedural-animals/src/species/wolf/motion.js +0 -80
  258. package/vendor/procedural-animals/src/species/wolf/regions.js +0 -57
  259. package/vendor/procedural-animals/src/species/wolf/rig.js +0 -87
  260. package/vendor/procedural-animals/src/species/wolf/sculpt.js +0 -339
  261. package/vendor/procedural-animals/src/worker.js +0 -29
@@ -1,59 +0,0 @@
1
- // Meshing plan: body at 2.8 mm (0.7 % of the withers height), head at 1.35 mm (overlapping across the
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- // upper neck and cross-faded), eyelid patches at ~0.7 mm, and the lower jaw as its own surface so the
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- // mouth can open.
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- import { foxJoints, HEAD_O } from './rig.js';
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- import { eyeOf } from './sculpt.js';
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- import { eyeFrameOf } from '../../core/sdf/eyeSocket.js';
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- import { lerp, norm, sub, smoothstep } from '../../core/math/vec.js';
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-
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- // the neck cut is fixed in reference space (joints of the reference individual)
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- const J0 = foxJoints();
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- export const NECK_CUT = (() => {
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- const d = norm(sub(J0.occiput, J0.neckMid));
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- const c = lerp(J0.neckMid, J0.occiput, 0.75);
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- return { c, d, band: 0.0065 };
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- })();
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- export const neckS = (x, y, z) => (x - NECK_CUT.c[0]) * NECK_CUT.d[0] + (y - NECK_CUT.c[1]) * NECK_CUT.d[1] + (z - NECK_CUT.c[2]) * NECK_CUT.d[2];
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-
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- export const eyeCentres = (params) => [1, -1].map((s) => eyeFrameOf(eyeOf(params), HEAD_O, s).c);
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- const PATCH = { R: 0.017, B: 0.003, h: 0.0007 };
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- function eyePatchWeight(centres, R, B, x, y, z) {
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- let dmin = 1e9;
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- for (const c of centres) dmin = Math.min(dmin, Math.hypot(x - c[0], y - c[1], z - c[2]));
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- return 1 - smoothstep(R - B, R + B, dmin);
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- }
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-
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- export function foxRegions(rig, params, Q) {
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- // the cross-fade band grows with the coarser (body) cell: at the low and crowd tiers the body cells
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- // (9-13 mm) were bigger than a fixed 6.5 mm band, so the body's clip rim could land on the visible
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- // side of the band and open the skin beside the cheeks (exposed holes, low / crowd)
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- const r = Q.res, B = Math.max(NECK_CUT.band, 1.6 * 0.003 * r);
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- const ek = params.eyeK || 1;
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- const PR = PATCH.R * ek, PB = PATCH.B * ek;
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- const centres = eyeCentres(params);
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- const patches = Q.eyePatches ? centres.map((c) => ({ c, R: PR, B: PB, h: PATCH.h * Math.max(1, r) })) : [];
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- const zN = rig.J.nose[2] + 0.02;
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- const hw = params.headW || 1;
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- return {
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- jobs: [
39
- // (the body box reaches past the jaw hinge: the neck cut runs steeply down through the back of the
40
- // jaw, and the jowl's lower front, flush with the jaw's lower line, still lies on the body's side of
41
- // the band there (z ~0.38-0.40); a box face at 0.38 cut it open)
42
- [{ name: 'body', part: 'body', bmin: [-0.11, -0.02, -0.62], bmax: [0.11, 0.52, 0.42], h: 0.003 * r, F: 4, clip: (x, y, z) => neckS(x, y, z) < B }],
43
- [
44
- { name: 'head', part: 'body', bmin: [-0.08, 0.3, 0.22], bmax: [0.08, 0.58, zN], h: 0.00142 * r, F: 6, clip: (x, y, z) => neckS(x, y, z) > -B, patches },
45
- { name: 'jaw', part: 'jaw', bmin: [-0.035 * hw, 0.34, 0.31], bmax: [0.035 * hw, 0.41, zN], h: 0.00135 * r, F: 6, rigidBone: 'jaw' },
46
- ],
47
- ],
48
- fade(x, y, z, name, patch) {
49
- const sN = neckS(x, y, z);
50
- if (name === 'body') return 1 - smoothstep(-B, B, sN);
51
- if (name === 'head') {
52
- let f = smoothstep(-B, B, sN);
53
- if (patches.length) { const ew = eyePatchWeight(centres, PR, PB, x, y, z); f *= patch ? ew : 1 - ew; }
54
- return f;
55
- }
56
- return 1;
57
- },
58
- };
59
- }
@@ -1,91 +0,0 @@
1
- // Red fox skeleton in bind pose (metres). Forward = +Z, up = +Y, the animal's left = +X.
2
- //
3
- // Reference individual: an average adult between the sexes, withers height 0.40 m (M 0.42 / F 0.39),
4
- // nose -> tail base ~0.64 m straight (head-body 0.60-0.68 m), tail vertebrae 0.40 m (+ ~6 cm of brush
5
- // beyond the tip), head 0.165 m occiput -> nose with skin and coat (condylobasal 135-160 mm).
6
- // Limb segments (von den Driesch 1976 / Iberian red fox series): scapula 95, humerus 120,
7
- // radius 122, metacarpus 50, femur 130, tibia 140, metatarsus 62 mm. Standing angles from the side
8
- // photos: elbow under the front of the withers, near-vertical metacarpus, straight thin forelegs,
9
- // moderately angled hind legs with the hock a hand behind the hip. Very narrow front: the forefeet
10
- // stand ~6 cm apart centre to centre (a single-file track), the chest is narrow and keeled.
11
- // The head is modelled level in its own frame (HEAD_O); its carriage comes from the motion data.
12
- import { buildRig } from '../../core/rig/rig.js';
13
- import { quadrupedBones, quadrupedLimbs, tailChain } from '../../core/rig/quadruped.js';
14
-
15
- export const TAIL_SEGS = 10;
16
- export const HEAD_O = [0, 0.418, 0.352]; // head-local origin (mid cranium, between eyes and ears)
17
- export const HS = 0.66; // head-local scale (landmarks in sculpt.js are for a 0.25 m skull -> 0.165 m)
18
- export const SH = 0.4; // reference withers height
19
- export const MUZZLE_Z0 = 0.035; // head-local z where the muzzle starts (muzzle length variation acts ahead of it)
20
-
21
- // head-local -> reference space, with per-individual muzzle length and head width factors
22
- export const hlOf = (m = 1, w = 1) => (v) => [HEAD_O[0] + v[0] * w * HS, HEAD_O[1] + v[1] * HS, HEAD_O[2] + HS * (v[2] > MUZZLE_Z0 ? MUZZLE_Z0 + (v[2] - MUZZLE_Z0) * m : v[2])];
23
-
24
- // ear (head-local): big erect triangle (85-110 mm, ~60 % of the head length), set high and fairly
25
- // close, pointing up and a little out, the opening forward
26
- export const EAR = { base: [0.046, 0.048, -0.034], dir: [0.05, 0.118, -0.006] };
27
-
28
- export function foxJoints(params = {}) {
29
- const hl = hlOf(params.muzzle || 1, params.headW || 1);
30
- const earK = params.ear || 1;
31
- const ear = hl(EAR.base);
32
- const hw = params.headW || 1;
33
- const J = {
34
- nose: hl([0, -0.014, 0.16]),
35
- occiput: hl([0, 0.02, -0.095]),
36
- neckMid: [0, 0.378, 0.27],
37
- neckBase: [0, 0.335, 0.245],
38
- chestMid: [0, 0.338, 0.14],
39
- thoraxRear: [0, 0.345, 0.03],
40
- lumbarMid: [0, 0.35, -0.065],
41
- lumbosacral: [0, 0.345, -0.135],
42
- tailBase: [0, 0.336, -0.19],
43
- scapTopL: [0.022, 0.372, 0.2],
44
- shoulderL: [0.038, 0.283, 0.252],
45
- elbowL: [0.034, 0.19, 0.184],
46
- wristL: [0.029, 0.067, 0.19],
47
- mcpL: [0.028, 0.019, 0.197],
48
- ftoeL: [0.028, 0.0085, 0.222],
49
- hipL: [0.036, 0.3, -0.168],
50
- kneeL: [0.046, 0.18, -0.118],
51
- hockL: [0.035, 0.078, -0.212],
52
- mtpL: [0.033, 0.019, -0.205],
53
- htoeL: [0.033, 0.0085, -0.18],
54
- jawHinge: hl([0, -0.034, -0.03]),
55
- jawTip: hl([0, -0.057, 0.127]),
56
- earBaseL: ear,
57
- earTipL: [ear[0] + EAR.dir[0] * earK * HS * hw, ear[1] + EAR.dir[1] * earK * HS, ear[2] + EAR.dir[2] * earK * HS],
58
- };
59
- // bind tail held out behind in a shallow downward curve (the trotting carriage), clear of the
60
- // hocks; the resting droop and every behaviour come from the motion data
61
- const tk = (params.tail || 1) * 0.4;
62
- const w = [1.06, 1.06, 1.05, 1.03, 1.01, 0.99, 0.97, 0.95, 0.94, 0.94], ws = w.reduce((a, b) => a + b, 0);
63
- tailChain(J, 'tailBase', [-12, -18, -23, -26, -28, -29, -29, -28, -27, -26], w.map((x) => (x / ws) * tk));
64
- return J;
65
- }
66
-
67
- export function foxRig(params = {}) {
68
- const J = foxJoints(params);
69
- return buildRig({
70
- joints: J,
71
- unit: SH / 0.76,
72
- headOrigin: HEAD_O,
73
- bones: quadrupedBones({ tailSegs: TAIL_SEGS, ears: true, jaw: true }),
74
- axial: {
75
- points: ['nose', 'occiput', 'neckMid', 'neckBase', 'chestMid', 'thoraxRear', 'lumbarMid', 'lumbosacral', 'tailBase', ...Array.from({ length: TAIL_SEGS }, (_, i) => 'tail' + (i + 1))],
76
- bones: ['head', 'neck2', 'neck1', 'chest', 'spine3', 'spine2', 'spine1', 'pelvis', ...Array.from({ length: TAIL_SEGS }, (_, i) => 'tail' + i)],
77
- // the skull's influence reaches back into the nape and the cheek ruff; wider on the throat
78
- blend: { 1: [-0.08, 0.17, 3] },
79
- bodyTail: 0, // the brush hangs behind the thighs: their skin blends into it only at the tail base
80
- },
81
- limbs: quadrupedLimbs({
82
- front: { tCore: 0.55, aCore: 0.04, aBody: -0.07, midX: 0.0 },
83
- hind: { tCore: 0.52, aCore: 0.022, aBody: -0.045, midX: 0.008 },
84
- }),
85
- appendages: [
86
- { group: 'earL', bone: 'earL', blend: [-0.003, 0.006] },
87
- { group: 'earR', bone: 'earR', blend: [-0.003, 0.006] },
88
- ],
89
- webTags: ['flankfold', 'thighfront', 'scapmuscle'],
90
- });
91
- }
@@ -1,202 +0,0 @@
1
- // The red fox, sculpted as a signed distance field.
2
- // Every primitive is attached to a bone (skinning) and a group (axial / limb / ear / jaw). The fox is
3
- // a small, light canid made to look bigger by its fur: a slim, narrow-chested body with a tucked
4
- // belly on long thin legs, a long narrow muzzle, big erect ears and a huge cylindrical brush. The
5
- // winter coat is partly sculpted as volume (cheek ruff, chest fluff, the brush), the shells add the
6
- // hair on top of it.
7
- import { HEAD_O, TAIL_SEGS, HS, hlOf } from './rig.js';
8
- import { add, sub, mul, lerp, norm, cross } from '../../core/math/vec.js';
9
- import { eyeFrameOf } from '../../core/sdf/eyeSocket.js';
10
-
11
- // Eye geometry shared by the sculpt (lids + aperture) and the eyeball shader (head-local, left eye).
12
- // Axial eyeball ~17.6 mm (r 8.8 mm); almond fissure ~17 x 8.5 mm, set obliquely (outer corner higher,
13
- // ~24 deg); the eyes sit high and fairly close (~46 mm apart), diverging ~15 deg each.
14
- export const EYE_BASE = { c: [0.035, 0.022, 0.035], r: 0.0098, back: 0.0021, yaw: 0.2, pitch: 0.05, lid: 0.0012, R: 0.012, d: 0.0062, off: -0.0006, tilt: (24 * Math.PI) / 180, irisZ: 0.006, irisR: 0.0082 };
15
- // per individual: the eye moves with the head width (the muzzle stretch starts in front of it); kits
16
- // have relatively bigger eyes
17
- export const eyeOf = (params = {}) => {
18
- const k = params.eyeK || 1;
19
- return { ...EYE_BASE, c: [EYE_BASE.c[0] * (params.headW || 1) * HS, EYE_BASE.c[1] * HS, EYE_BASE.c[2] * HS], r: EYE_BASE.r * k, back: EYE_BASE.back * k, lid: EYE_BASE.lid * k, R: EYE_BASE.R * k, d: EYE_BASE.d * k, off: EYE_BASE.off * k, irisZ: EYE_BASE.irisZ * k, irisR: EYE_BASE.irisR * k };
20
- };
21
-
22
- const X = [1, 0, 0];
23
-
24
- export function sculptFox(m, rig, params = {}) {
25
- const J = rig.J;
26
- const EYE = eyeOf(params);
27
- const mz = params.muzzle || 1, hw = params.headW || 1, ruff = params.ruff ?? 1, juv = params.juv || 0;
28
- const slim = params.slim ?? 1; // body girth factor (males a little heavier)
29
- // head-local -> reference space: width factor, and the muzzle stretched ahead of MUZZLE_Z0
30
- const hl = hlOf(mz, hw);
31
- const hr = (r) => [r[0] * hw * HS, r[1] * HS, r[2] * HS]; // radii in head space
32
- const eyeFrame = (s) => eyeFrameOf(EYE, HEAD_O, s);
33
-
34
- // Ellipsoid whose local Y follows `ydir`; radii = [lateral, along ydir, third axis]
35
- const ellY = (o) => {
36
- const y = norm(o.ydir);
37
- const lat = o.lateral || X;
38
- const z = norm(cross(lat, y));
39
- return m.ell({ ...o, axis: z, up: y, r: [o.r[0], o.r[1], o.r[2]] });
40
- };
41
- const sw = (r) => [r[0] * slim, r[1], r[2]];
42
-
43
- // ---------------------------------------------------------------- TORSO
44
- // narrow, keeled chest (the elbows almost touch), level back, belly tucked up behind the ribs
45
- m.ell({ tag: 'ribcage', bone: 'spine3', c: [0, 0.296, 0.1], r: sw([0.048, 0.082, 0.125]), axis: norm([0, 0.12, -1]), k: 0 });
46
- m.ell({ tag: 'brisket', bone: 'chest', c: [0, 0.24, 0.185], r: sw([0.031, 0.042, 0.065]), axis: norm([0, -0.35, 1]), k: 0.035 });
47
- m.ell({ tag: 'pectoral', bone: 'chest', c: [0, 0.272, 0.25], r: sw([0.034, 0.042, 0.034]), k: 0.03 });
48
- m.ell({ tag: 'withers', bone: 'chest', c: [0, 0.372, 0.172], r: sw([0.026, 0.03, 0.075]), axis: norm([0, -0.1, 1]), k: 0.035 });
49
- m.ell({ tag: 'back', bone: 'spine3', c: [0, 0.37, 0.03], r: sw([0.034, 0.028, 0.1]), k: 0.035 });
50
- m.ell({ tag: 'abdomen', bone: 'spine2', c: [0, 0.308, -0.045], r: sw([0.04, 0.05, 0.095]), axis: norm([0, 0.3, -1]), k: 0.04 });
51
- m.ell({ tag: 'loin', bone: 'spine1', c: [0, 0.362, -0.085], r: sw([0.031, 0.027, 0.085]), k: 0.03 });
52
- m.ell({ tag: 'flank', bone: 'spine1', c: [0, 0.318, -0.115], r: sw([0.033, 0.034, 0.055]), k: 0.03 });
53
- m.ell({ tag: 'pelvis', bone: 'pelvis', c: [0, 0.333, -0.17], r: sw([0.036, 0.046, 0.065]), k: 0.035 });
54
- m.ell({ tag: 'croup', bone: 'pelvis', c: [0, 0.36, -0.165], r: sw([0.028, 0.022, 0.06]), k: 0.025 });
55
- for (const s of [1, -1]) {
56
- m.ell({ tag: 'rump', bone: 'pelvis', c: [0.022 * s * slim, 0.31, -0.212], r: [0.022, 0.038, 0.028], k: 0.025 });
57
- }
58
- // shoulder fluff over the withers (sculpted coat volume)
59
- m.ell({ tag: 'cape', bone: 'chest', c: [0, 0.362, 0.2], r: [0.04 * slim, 0.036, 0.075], axis: norm([0, 0.25, 1]), k: 0.04 });
60
-
61
- // ---------------------------------------------------------------- NECK (slim, wrapped in the ruff)
62
- m.cone({ tag: 'neck', bone: 'neck1', a: [0, 0.312, 0.228], b: [0, 0.37, 0.278], ra: 0.043, rb: 0.035, k: 0.035 });
63
- m.cone({ tag: 'neck', bone: 'neck2', a: [0, 0.37, 0.278], b: [0, 0.41, 0.315], ra: 0.035, rb: 0.03, k: 0.025 });
64
- m.ell({ tag: 'nape', bone: 'neck1', c: [0, 0.4, 0.265], r: [0.024, 0.018, 0.058], axis: norm([0, 0.55, 1]), k: 0.025 });
65
- m.ell({ tag: 'throat', bone: 'neck2', c: [0, 0.34, 0.31], r: [0.025, 0.032, 0.036], axis: norm([0, 0.8, 0.6]), k: 0.04 });
66
- // the ruff: a fluffy collar, fullest on the white throat and chest (the "bib")
67
- const rf = 0.8 + 0.2 * ruff;
68
- m.ell({ tag: 'ruff', bone: 'neck1', c: [0, 0.335, 0.27], r: [0.042 * rf, 0.048 * rf, 0.05], axis: norm([0, 0.6, 1]), k: 0.045 });
69
- m.ell({ tag: 'ruff', bone: 'neck2', c: [0, 0.36, 0.312], r: [0.028 * rf, 0.026 * rf, 0.03], axis: norm([0, 0.8, 1]), k: 0.042 });
70
-
71
- // ---------------------------------------------------------------- HEAD (head-local coords, see HEAD_O)
72
- // landmarks from the profile / frontal photos (0.165 m occiput -> nose; local units x HS): nose tip
73
- // (0,-0.014,0.16), eyes (+-0.035, 0.022, 0.035), shallow stop ~z 0.045, chin (0,-0.058,0.13),
74
- // flat skull top 0.058, occiput -0.1; wide cheeks (the white cheek ruff) narrowing sharply into a
75
- // long, slender, pointed muzzle. Kits: domed skull, short muzzle (params)
76
- const H = { bone: 'head' };
77
- m.ell({ ...H, tag: 'cranium', c: hl([0, 0.016 + 0.008 * juv, -0.035]), r: hr([0.05 + 0.004 * juv, 0.047 + 0.01 * juv, 0.065]), k: 0.04 });
78
- m.ell({ ...H, tag: 'forehead', c: hl([0, 0.03 + 0.005 * juv, 0.018]), r: hr([0.033, 0.028, 0.04]), axis: norm([0, -0.3, 1]), k: 0.025 });
79
- for (const s of [1, -1]) {
80
- m.ell({ ...H, tag: 'brow', c: hl([0.029 * s, 0.036, 0.03]), r: hr([0.015, 0.008, 0.014]), k: 0.012 });
81
- m.ell({ ...H, tag: 'zygomatic', c: hl([0.052 * s, 0.0, -0.004]), r: hr([0.016, 0.022, 0.042]), axis: norm([-0.3 * s, 0, 1]), k: 0.025 });
82
- m.ell({ ...H, tag: 'cheek', c: hl([0.038 * s, -0.026, -0.004]), r: hr([0.024, 0.027, 0.04]), k: 0.025 });
83
- // cheek ruff: the white hair flares sideways and back below the ears (the fox's triangular face)
84
- m.ell({ ...H, tag: 'cheekruff', c: hl([0.064 * s, -0.034, -0.035]), r: hr([0.036 * rf, 0.044, 0.05]), axis: norm([0.4 * s, -0.1, 1]), k: 0.03 });
85
- m.ell({ ...H, tag: 'mastoid', c: hl([0.034 * s, -0.018, -0.064]), r: hr([0.024, 0.03, 0.03]), k: 0.03 });
86
- m.ell({ ...H, tag: 'lip', c: hl([0.0145 * s, -0.0435, 0.083]), r: hr([0.0088, 0.0118, 0.058]), axis: norm([-0.17 * s, -0.06, 1]), k: 0.012 });
87
- m.ell({ ...H, tag: 'whisker', c: hl([0.012 * s, -0.026, 0.125]), r: hr([0.0105, 0.011, 0.022]), k: 0.012 });
88
- // jowl: the cheek's skin runs on down over the side of the lower jaw behind the mouth corner, flush
89
- // with the jaw's lower line, and forward into the lip's back end (the commissure). Without it the
90
- // cheek ended in a flat floor above the narrow jaw, and a dark pocket ran from the mouth corner back
91
- // under the white cheek fur (a "hollow cheek" look)
92
- m.ell({ ...H, tag: 'jowl', c: hl([0.021 * s, -0.0485, 0.006]), r: hr([0.0105, 0.0095, 0.036]), axis: norm([-0.2 * s, -0.06, 1]), k: 0.014 });
93
- // buccal: the side of the face tapers from the cheek into the upper lip (the cheek's front met the
94
- // narrow lip in a tight crease right behind the mouth corner: a shadowed pocket)
95
- m.ell({ ...H, tag: 'buccal', c: hl([0.027 * s, -0.036, 0.035]), r: hr([0.011, 0.014, 0.036]), axis: norm([-0.35 * s, -0.05, 1]), k: 0.014 });
96
- }
97
- // long, slender muzzle with a straight nasal bridge
98
- m.cone({ ...H, tag: 'nasal', a: hl([0, 0.027, 0.052]), b: hl([0, 0.004, 0.145]), ra: 0.0125 * hw, rb: 0.0078 * hw, k: 0.014 });
99
- m.ell({ ...H, tag: 'muzzle', c: hl([0, -0.018, 0.088]), r: hr([0.02, 0.023, 0.064]), axis: norm([0, -0.12, 1]), k: 0.016 });
100
- m.ell({ ...H, tag: 'nose', c: hl([0, -0.006, 0.152]), r: hr([0.0135, 0.0105, 0.01]), axis: norm([0, 0.4, 1]), k: 0.006 });
101
- m.ell({ ...H, tag: 'philtrum', c: hl([0, -0.029, 0.147]), r: hr([0.008, 0.011, 0.008]), k: 0.007 });
102
- for (const s of [1, -1]) {
103
- const ef = eyeFrame(s);
104
- const at = (u, v, w) => add(add(add(ef.c, mul(ef.x, u)), mul(ef.y, v)), mul(ef.z, w));
105
- // orbit: a soft hollow so brow, cheek and bridge fall away to the lids
106
- ellY({ ...H, tag: 'orbit', c: at(-0.0015 * s, -0.0004, 0.0142), ydir: ef.y, lateral: ef.x, r: [0.0135, 0.0094, 0.0068], k: 0.006, carve: true });
107
- m.sphere({ ...H, tag: 'eyelid', c: ef.c, rad: EYE.r + EYE.lid, k: 0.004 });
108
- m.lens({ ...H, tag: 'eyesocket', c: add(ef.c, mul(ef.y, EYE.off)), x: ef.x, y: ef.y, z: ef.z, R: EYE.R, d: EYE.d, zMin: -0.0015, zMax: 0.018, k: 0.0016, carve: true });
109
- m.sphere({ ...H, tag: 'nostril', c: hl([0.0072 * s, -0.009, 0.161]), rad: 0.0023, k: 0.0014, carve: true });
110
- // upper canine, hidden behind the lip and inside the closed jaw; shows when the mouth opens
111
- m.cone({ ...H, tag: 'canine', a: hl([0.0085 * s, -0.036, 0.118]), b: hl([0.008 * s, -0.047, 0.116]), ra: 0.0022, rb: 0.0007, k: 0.0014 });
112
- }
113
-
114
- // ---------------------------------------------------------------- JAW (separate surface so the mouth can open)
115
- const JW = { bone: 'jaw', group: 'jaw', part: 'jaw' };
116
- m.cone({ ...JW, tag: 'mandible', a: hl([0, -0.05, -0.015]), b: hl([0, -0.054, 0.108]), ra: 0.0078, rb: 0.0038, k: 0 });
117
- for (const s of [1, -1]) {
118
- m.cone({ ...JW, tag: 'mandible', a: hl([0.025 * s, -0.044, -0.03]), b: hl([0.004 * s, -0.052, 0.105]), ra: 0.0058, rb: 0.0033, k: 0.013 });
119
- }
120
- m.ell({ ...JW, tag: 'chin', c: hl([0, -0.055, 0.1]), r: hr([0.0085, 0.0068, 0.011]), k: 0.01 });
121
-
122
- // ---------------------------------------------------------------- EARS
123
- // big, erect, triangular: broad at the base, pointed tip, deeply cupped front; thin
124
- const ek = params.ear || 1;
125
- for (const S of ['L', 'R']) {
126
- const s = S === 'L' ? 1 : -1;
127
- const base = J['earBase' + S], tip = J['earTip' + S];
128
- const up = norm(sub(tip, base));
129
- const facing = norm([0.45 * s, 0.1, 1]);
130
- const lat = norm(cross(up, facing));
131
- const ear = { bone: 'ear' + S, group: 'ear' + S, thin: true };
132
- const at = (t) => lerp(base, tip, t);
133
- const w = ek * (1 + 0.1 * juv);
134
- ellY({ ...ear, tag: 'ear', c: at(0.2), ydir: up, lateral: lat, r: [0.034 * w, 0.032 * ek, 0.0068], k: 0.009 });
135
- ellY({ ...ear, tag: 'ear', c: at(0.52), ydir: up, lateral: lat, r: [0.023 * w, 0.03 * ek, 0.0048], k: 0.009 });
136
- ellY({ ...ear, tag: 'ear', c: at(0.83), ydir: up, lateral: lat, r: [0.009 * w, 0.021 * ek, 0.0034], k: 0.007 });
137
- ellY({ ...ear, tag: 'earinner', c: add(at(0.34), mul(facing, 0.0062)), ydir: up, lateral: lat, r: [0.023 * w, 0.031 * ek, 0.0045], k: 0.003, carve: true });
138
- ellY({ ...ear, tag: 'earinner', c: add(at(0.66), mul(facing, 0.0045)), ydir: up, lateral: lat, r: [0.012 * w, 0.023 * ek, 0.0032], k: 0.0022, carve: true });
139
- }
140
-
141
- // ---------------------------------------------------------------- LEGS
142
- // long, thin legs; small neat paws; elbows tucked in under the narrow chest
143
- const bk = params.boneK || 1;
144
- for (const S of ['L', 'R']) {
145
- const s = S === 'L' ? 1 : -1;
146
- const lat = [s, 0, 0];
147
- const sx = (v) => [v[0] * s, v[1], v[2]];
148
- const g = 'F' + S;
149
- const Sc = J['scapTop' + S], Sh = J['shoulder' + S], E = J['elbow' + S], W = J['wrist' + S], M = J['mcp' + S], T = J['ftoe' + S];
150
- ellY({ tag: 'scapmuscle', bone: 'scapula' + S, group: g, c: add(lerp(Sc, Sh, 0.5), sx([0.004, 0, 0])), ydir: sub(Sh, Sc), lateral: lat, r: [0.014, 0.055, 0.032], k: 0.035, bias: 0.002 });
151
- m.cone({ tag: 'upperarm', bone: 'humerus' + S, group: g, a: Sh, b: E, ra: 0.021, rb: 0.015, k: 0.035 });
152
- ellY({ tag: 'triceps', bone: 'humerus' + S, group: g, c: add(lerp(Sh, E, 0.55), [0, 0, -0.016]), ydir: sub(E, Sh), lateral: lat, r: [0.016, 0.04, 0.019], k: 0.028 });
153
- m.sphere({ tag: 'olecranon', bone: 'radius' + S, group: g, c: add(E, [0, 0.004, -0.012]), rad: 0.0095, k: 0.011 });
154
- m.cone({ tag: 'forearm', bone: 'radius' + S, group: g, a: E, b: W, ra: 0.0155 * bk, rb: 0.0095 * bk, k: 0.014 });
155
- ellY({ tag: 'forearmmuscle', bone: 'radius' + S, group: g, c: add(lerp(E, W, 0.25), sx([0.0015, 0, 0.002])), ydir: sub(W, E), lateral: lat, r: [0.0135, 0.036, 0.0155], k: 0.016 });
156
- m.sphere({ tag: 'wrist', bone: 'metacarpus' + S, group: g, c: add(W, [0, 0, -0.0015]), rad: 0.0095 * bk, k: 0.007 });
157
- m.sphere({ tag: 'carpalpad', bone: 'metacarpus' + S, group: g, c: add(W, [0, -0.004, -0.0095]), rad: 0.0045, k: 0.005 });
158
- m.cone({ tag: 'pastern', bone: 'metacarpus' + S, group: g, a: W, b: M, ra: 0.0088 * bk, rb: 0.009 * bk, k: 0.007 });
159
- m.sphere({ tag: 'dewclaw', bone: 'metacarpus' + S, group: g, c: add(lerp(W, M, 0.3), sx([-0.008, 0, 0.001])), rad: 0.003, k: 0.003 });
160
- const dp = norm(sub(T, M));
161
- const pk = params.pawK || 1;
162
- // small oval forefoot (print ~5.5 x 4.5 cm)
163
- ellY({ tag: 'paw', bone: 'fpaw' + S, group: g, c: add(add(M, mul(dp, 0.011)), [0, -0.003, 0]), ydir: dp, lateral: lat, r: [0.0145 * pk, 0.02 * pk, 0.0095], k: 0.008 });
164
- m.sphere({ tag: 'pad', bone: 'fpaw' + S, group: g, c: add(M, [0, -0.0125, 0.006]), rad: 0.0065 * pk, k: 0.006 });
165
- const toeX = [-0.0105, -0.0036, 0.0036, 0.0105].map((x) => x * pk), toeZ = [-0.0055, 0, 0, -0.0055].map((z) => z * pk);
166
- for (let i = 0; i < 4; i++) m.sphere({ tag: 'toe', bone: 'fpaw' + S, group: g, c: [T[0] + toeX[i] * s, 0.0061 * pk, T[2] - 0.0045 + toeZ[i]], rad: 0.0058 * pk, k: 0.004 });
167
- for (let i = 0; i < 4; i++) m.cone({ tag: 'claw', bone: 'fpaw' + S, group: g, a: [T[0] + toeX[i] * s * 0.95, 0.0055, T[2] + toeZ[i]], b: [T[0] + toeX[i] * s * 0.95, 0.002, T[2] + 0.0055 + toeZ[i]], ra: 0.0016, rb: 0.0006, k: 0.001 });
168
-
169
- const h = 'H' + S;
170
- const Hp = J['hip' + S], K = J['knee' + S], Hk = J['hock' + S], Mt = J['mtp' + S], Tt = J['htoe' + S];
171
- // muscular thigh (the fox's hind legs are its jumping engine), long hair behind
172
- ellY({ tag: 'thigh', bone: 'femur' + S, group: h, c: add(lerp(Hp, K, 0.4), sx([0.002, 0, -0.016])), ydir: sub(K, Hp), lateral: lat, r: [0.022, 0.078, 0.05], k: 0.03, bias: 0.002 });
173
- m.cone({ tag: 'thighfront', bone: 'femur' + S, group: h, a: sx([0.021, 0.325, -0.1]), b: add(K, sx([-0.002, 0.029, 0.0])), ra: 0.02, rb: 0.0125, k: 0.035 });
174
- m.cone({ tag: 'hamstring', bone: 'femur' + S, group: h, a: sx([0.024, 0.325, -0.212]), b: add(lerp(K, Hk, 0.28), [0, 0, -0.016]), ra: 0.024, rb: 0.0145, k: 0.024 });
175
- ellY({ tag: 'breeches', bone: 'femur' + S, group: h, c: add(lerp(Hp, K, 0.62), sx([0.003, -0.005, -0.045])), ydir: sub(K, Hp), lateral: lat, r: [0.016, 0.043, 0.016], k: 0.02 });
176
- ellY({ tag: 'flankfold', bone: 'femur' + S, group: h, c: sx([0.026, 0.26, -0.08]), ydir: [-0.03, 0.16, 0.1], lateral: lat, r: [0.0105, 0.043, 0.021], k: 0.035 });
177
- m.sphere({ tag: 'stifle', bone: 'tibia' + S, group: h, c: add(K, sx([0.001, 0.004, 0.003])), rad: 0.009, k: 0.022 });
178
- m.cone({ tag: 'shin', bone: 'tibia' + S, group: h, a: add(lerp(K, Hk, 0.06), sx([0.0, 0.0, 0.002])), b: Hk, ra: 0.0122 * bk, rb: 0.0085 * bk, k: 0.017 });
179
- ellY({ tag: 'calf', bone: 'tibia' + S, group: h, c: add(lerp(K, Hk, 0.3), sx([0.001, 0.005, -0.0145])), ydir: sub(Hk, K), lateral: lat, r: [0.0132, 0.038, 0.016], k: 0.019 });
180
- m.cone({ tag: 'achilles', bone: 'tibia' + S, group: h, a: add(lerp(K, Hk, 0.5), [0, 0.005, -0.018]), b: add(Hk, [0, 0.006, -0.0155]), ra: 0.0062, rb: 0.0058, k: 0.008 });
181
- m.sphere({ tag: 'calcaneus', bone: 'metatarsus' + S, group: h, c: add(Hk, [0, 0.006, -0.013]), rad: 0.0078, k: 0.0065 });
182
- m.sphere({ tag: 'hock', bone: 'metatarsus' + S, group: h, c: Hk, rad: 0.0102 * bk, k: 0.0065 });
183
- m.cone({ tag: 'metatarsus', bone: 'metatarsus' + S, group: h, a: Hk, b: Mt, ra: 0.0088 * bk, rb: 0.0086 * bk, k: 0.0065 });
184
- const dh = norm(sub(Tt, Mt));
185
- ellY({ tag: 'paw', bone: 'hpaw' + S, group: h, c: add(add(Mt, mul(dh, 0.01)), [0, -0.003, 0]), ydir: dh, lateral: lat, r: [0.013 * pk, 0.0185 * pk, 0.009], k: 0.008 });
186
- m.sphere({ tag: 'pad', bone: 'hpaw' + S, group: h, c: add(Mt, [0, -0.0125, 0.005]), rad: 0.006 * pk, k: 0.006 });
187
- for (let i = 0; i < 4; i++) m.sphere({ tag: 'toe', bone: 'hpaw' + S, group: h, c: [Tt[0] + toeX[i] * 0.92 * s, 0.0058 * pk, Tt[2] - 0.0045 + toeZ[i]], rad: 0.0054 * pk, k: 0.004 });
188
- for (let i = 0; i < 4; i++) m.cone({ tag: 'claw', bone: 'hpaw' + S, group: h, a: [Tt[0] + toeX[i] * 0.88 * s, 0.005, Tt[2] + toeZ[i]], b: [Tt[0] + toeX[i] * 0.88 * s, 0.002, Tt[2] + 0.005 + toeZ[i]], ra: 0.0015, rb: 0.0006, k: 0.001 });
189
- }
190
-
191
- // ---------------------------------------------------------------- TAIL
192
- // the brush: a huge, round, cylindrical tail, thick almost to the end and rounded off at the white
193
- // tip (the long guard hair is carried partly by this volume, partly by the shells)
194
- const tb = params.tailBrush ?? 1;
195
- const tailR = (t) => tb * (t < 0.15 ? 0.021 + (0.027 - 0.021) * (t / 0.15) : t < 0.55 ? 0.027 + (0.033 - 0.027) * ((t - 0.15) / 0.4) : 0.033 - 0.017 * Math.pow((t - 0.55) / 0.45, 1.8));
196
- m.cone({ tag: 'tailroot', bone: 'tail0', a: [0, 0.342, -0.175], b: J.tail1, ra: 0.02, rb: tailR(0.1), k: 0.022 });
197
- for (let i = 0; i < TAIL_SEGS; i++) {
198
- m.cone({ tag: 'tail', bone: 'tail' + i, a: J['tail' + i], b: J['tail' + (i + 1)], ra: tailR(i / TAIL_SEGS), rb: tailR((i + 1) / TAIL_SEGS), k: 0.008, thin: i >= TAIL_SEGS - 1 });
199
- }
200
-
201
- return m;
202
- }