@bitefoundry/retrieviewer 0.0.2 → 0.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/ASSET-PROVENANCE.md +6 -0
- package/ASSETS-LICENSE.md +2 -1
- package/ATTRIBUTION.md +6 -1
- package/COMFORT-ART.md +65 -0
- package/DESKTOP-PLATFORMS.md +75 -0
- package/INSTALLING.md +8 -5
- package/PLUGIN.md +13 -10
- package/PREREQUISITES.md +95 -0
- package/PUPPY-MEMORY.md +102 -1
- package/README.ko.md +110 -0
- package/README.md +119 -58
- package/RELEASING.md +27 -14
- package/THIRD-PARTY-NOTICES.md +5 -3
- package/braille.mjs +35 -9
- package/examples/live.mjs +2 -2
- package/integrations/desktop/platform.mjs +27 -0
- package/integrations/linux-overlay/README.md +83 -0
- package/integrations/linux-overlay/overlay.py +1094 -0
- package/integrations/macos-overlay/README.md +83 -0
- package/integrations/macos-overlay/overlay.jxa +639 -0
- package/integrations/opencode/runtime.mjs +4 -4
- package/integrations/opencode/tui.tsx +1 -1
- package/integrations/windows-overlay/Overlay.cs +4 -4
- package/integrations/windows-overlay/desktop.mjs +40 -8
- package/integrations/windows-overlay/protocol.mjs +11 -7
- package/integrations/windows-overlay/worker.mjs +13 -7
- package/package.json +41 -14
- package/puppy-comfort-sprites.mjs +25 -0
- package/puppy-companion-comfort-q5.bin.gz +0 -0
- package/puppy-companion-comfort.json +77 -0
- package/puppy-companion-life.mjs +49 -16
- package/puppy-companion-objects.mjs +12 -0
- package/puppy-frame-predictive.mjs +15 -9
- package/puppy-frame-store.mjs +2 -2
- package/puppy-paper-world.mjs +14 -0
- package/puppy-paper.mjs +65 -14
- package/retrieviewer-cli.mjs +10 -3
- package/retrieviewer-plugin.d.mts +1 -1
- package/retrieviewer-plugin.mjs +1 -1
- package/retrieviewer.d.mts +10 -4
- package/retrieviewer.mjs +20 -14
- package/locomotion-core.mjs +0 -21
- package/locomotion-puppy.animal +0 -0
- package/vendor/procedural-animals/package.json +0 -40
- package/vendor/procedural-animals/src/animal.js +0 -146
- package/vendor/procedural-animals/src/bake.js +0 -51
- package/vendor/procedural-animals/src/build.js +0 -81
- package/vendor/procedural-animals/src/core/build/coatKit.js +0 -121
- package/vendor/procedural-animals/src/core/build/featherCards.js +0 -189
- package/vendor/procedural-animals/src/core/build/finEdges.js +0 -85
- package/vendor/procedural-animals/src/core/build/furSlope.js +0 -115
- package/vendor/procedural-animals/src/core/build/mesh.js +0 -67
- package/vendor/procedural-animals/src/core/build/pipeline.js +0 -272
- package/vendor/procedural-animals/src/core/build/seams.js +0 -183
- package/vendor/procedural-animals/src/core/build/warp.js +0 -112
- package/vendor/procedural-animals/src/core/build/weights.js +0 -393
- package/vendor/procedural-animals/src/core/math/vec.js +0 -81
- package/vendor/procedural-animals/src/core/motion/actions.js +0 -800
- package/vendor/procedural-animals/src/core/motion/bird.js +0 -3063
- package/vendor/procedural-animals/src/core/motion/birdActions.js +0 -1059
- package/vendor/procedural-animals/src/core/motion/common.js +0 -158
- package/vendor/procedural-animals/src/core/motion/index.js +0 -22
- package/vendor/procedural-animals/src/core/motion/quadruped.js +0 -2875
- package/vendor/procedural-animals/src/core/motion/snake.js +0 -1594
- package/vendor/procedural-animals/src/core/motion/spider.js +0 -1810
- package/vendor/procedural-animals/src/core/motion/swimmer.js +0 -1047
- package/vendor/procedural-animals/src/core/motion/swimmerActions.js +0 -613
- package/vendor/procedural-animals/src/core/render/animalObject.js +0 -262
- package/vendor/procedural-animals/src/core/render/coatMaterial.js +0 -1301
- package/vendor/procedural-animals/src/core/render/dqs.js +0 -159
- package/vendor/procedural-animals/src/core/render/eyes.js +0 -676
- package/vendor/procedural-animals/src/core/render/membranes.js +0 -77
- package/vendor/procedural-animals/src/core/render/skeleton.js +0 -41
- package/vendor/procedural-animals/src/core/rig/bird.js +0 -327
- package/vendor/procedural-animals/src/core/rig/quadruped.js +0 -76
- package/vendor/procedural-animals/src/core/rig/rig.js +0 -79
- package/vendor/procedural-animals/src/core/rig/snake.js +0 -76
- package/vendor/procedural-animals/src/core/rig/spider.js +0 -110
- package/vendor/procedural-animals/src/core/rig/swimmer.js +0 -181
- package/vendor/procedural-animals/src/core/sdf/eyeSocket.js +0 -53
- package/vendor/procedural-animals/src/core/sdf/mesher.js +0 -238
- package/vendor/procedural-animals/src/core/sdf/sdf.js +0 -263
- package/vendor/procedural-animals/src/index.d.ts +0 -98
- package/vendor/procedural-animals/src/index.js +0 -29
- package/vendor/procedural-animals/src/registry.js +0 -48
- package/vendor/procedural-animals/src/species/bear/behaviour.js +0 -463
- package/vendor/procedural-animals/src/species/bear/claws.js +0 -147
- package/vendor/procedural-animals/src/species/bear/coat.js +0 -726
- package/vendor/procedural-animals/src/species/bear/index.js +0 -139
- package/vendor/procedural-animals/src/species/bear/motion.js +0 -112
- package/vendor/procedural-animals/src/species/bear/regions.js +0 -78
- package/vendor/procedural-animals/src/species/bear/rig.js +0 -112
- package/vendor/procedural-animals/src/species/bear/sculpt.js +0 -272
- package/vendor/procedural-animals/src/species/boar/behaviour.js +0 -335
- package/vendor/procedural-animals/src/species/boar/coat.js +0 -372
- package/vendor/procedural-animals/src/species/boar/index.js +0 -110
- package/vendor/procedural-animals/src/species/boar/motion.js +0 -85
- package/vendor/procedural-animals/src/species/boar/regions.js +0 -88
- package/vendor/procedural-animals/src/species/boar/rig.js +0 -111
- package/vendor/procedural-animals/src/species/boar/sculpt.js +0 -285
- package/vendor/procedural-animals/src/species/cat/behaviour.js +0 -559
- package/vendor/procedural-animals/src/species/cat/coat.js +0 -841
- package/vendor/procedural-animals/src/species/cat/index.js +0 -211
- package/vendor/procedural-animals/src/species/cat/motion.js +0 -101
- package/vendor/procedural-animals/src/species/cat/regions.js +0 -82
- package/vendor/procedural-animals/src/species/cat/rig.js +0 -100
- package/vendor/procedural-animals/src/species/cat/sculpt.js +0 -266
- package/vendor/procedural-animals/src/species/cat/whiskers.js +0 -110
- package/vendor/procedural-animals/src/species/cheetah/coat.js +0 -427
- package/vendor/procedural-animals/src/species/cheetah/index.js +0 -51
- package/vendor/procedural-animals/src/species/cheetah/joints.js +0 -3
- package/vendor/procedural-animals/src/species/cheetah/motion.js +0 -77
- package/vendor/procedural-animals/src/species/cheetah/regions.js +0 -95
- package/vendor/procedural-animals/src/species/cheetah/rig.js +0 -66
- package/vendor/procedural-animals/src/species/cheetah/sculpt.js +0 -158
- package/vendor/procedural-animals/src/species/chicken/coat.js +0 -313
- package/vendor/procedural-animals/src/species/chicken/coverts.js +0 -320
- package/vendor/procedural-animals/src/species/chicken/index.js +0 -110
- package/vendor/procedural-animals/src/species/chicken/motion.js +0 -177
- package/vendor/procedural-animals/src/species/chicken/regions.js +0 -66
- package/vendor/procedural-animals/src/species/chicken/rig.js +0 -144
- package/vendor/procedural-animals/src/species/chicken/sculpt.js +0 -389
- package/vendor/procedural-animals/src/species/chicken/wingLook.js +0 -66
- package/vendor/procedural-animals/src/species/chicken/wingStack.js +0 -124
- package/vendor/procedural-animals/src/species/cow/behaviour.js +0 -521
- package/vendor/procedural-animals/src/species/cow/coat.js +0 -465
- package/vendor/procedural-animals/src/species/cow/index.js +0 -118
- package/vendor/procedural-animals/src/species/cow/motion.js +0 -81
- package/vendor/procedural-animals/src/species/cow/regions.js +0 -98
- package/vendor/procedural-animals/src/species/cow/rig.js +0 -116
- package/vendor/procedural-animals/src/species/cow/sculpt.js +0 -339
- package/vendor/procedural-animals/src/species/crow/coat.js +0 -145
- package/vendor/procedural-animals/src/species/crow/index.js +0 -70
- package/vendor/procedural-animals/src/species/crow/joints.js +0 -3
- package/vendor/procedural-animals/src/species/crow/motion.js +0 -101
- package/vendor/procedural-animals/src/species/crow/regions.js +0 -50
- package/vendor/procedural-animals/src/species/crow/rig.js +0 -83
- package/vendor/procedural-animals/src/species/crow/sculpt.js +0 -118
- package/vendor/procedural-animals/src/species/deer/behaviour.js +0 -513
- package/vendor/procedural-animals/src/species/deer/coat.js +0 -391
- package/vendor/procedural-animals/src/species/deer/index.js +0 -106
- package/vendor/procedural-animals/src/species/deer/motion.js +0 -97
- package/vendor/procedural-animals/src/species/deer/regions.js +0 -60
- package/vendor/procedural-animals/src/species/deer/rig.js +0 -124
- package/vendor/procedural-animals/src/species/deer/sculpt.js +0 -297
- package/vendor/procedural-animals/src/species/dog/behaviour.js +0 -521
- package/vendor/procedural-animals/src/species/dog/coat.js +0 -495
- package/vendor/procedural-animals/src/species/dog/index.js +0 -144
- package/vendor/procedural-animals/src/species/dog/motion.js +0 -118
- package/vendor/procedural-animals/src/species/dog/regions.js +0 -61
- package/vendor/procedural-animals/src/species/dog/rig.js +0 -129
- package/vendor/procedural-animals/src/species/dog/sculpt.js +0 -246
- package/vendor/procedural-animals/src/species/eagle/coat.js +0 -250
- package/vendor/procedural-animals/src/species/eagle/index.js +0 -76
- package/vendor/procedural-animals/src/species/eagle/joints.js +0 -3
- package/vendor/procedural-animals/src/species/eagle/motion.js +0 -137
- package/vendor/procedural-animals/src/species/eagle/regions.js +0 -57
- package/vendor/procedural-animals/src/species/eagle/rig.js +0 -107
- package/vendor/procedural-animals/src/species/eagle/sculpt.js +0 -137
- package/vendor/procedural-animals/src/species/fish/coat.js +0 -271
- package/vendor/procedural-animals/src/species/fish/index.js +0 -88
- package/vendor/procedural-animals/src/species/fish/motion.js +0 -92
- package/vendor/procedural-animals/src/species/fish/regions.js +0 -27
- package/vendor/procedural-animals/src/species/fish/rig.js +0 -143
- package/vendor/procedural-animals/src/species/fish/sculpt.js +0 -214
- package/vendor/procedural-animals/src/species/fish/variants.js +0 -126
- package/vendor/procedural-animals/src/species/fox/behaviour.js +0 -314
- package/vendor/procedural-animals/src/species/fox/coat.js +0 -444
- package/vendor/procedural-animals/src/species/fox/index.js +0 -120
- package/vendor/procedural-animals/src/species/fox/motion.js +0 -81
- package/vendor/procedural-animals/src/species/fox/regions.js +0 -59
- package/vendor/procedural-animals/src/species/fox/rig.js +0 -91
- package/vendor/procedural-animals/src/species/fox/sculpt.js +0 -202
- package/vendor/procedural-animals/src/species/frog/behaviour.js +0 -590
- package/vendor/procedural-animals/src/species/frog/coat.js +0 -305
- package/vendor/procedural-animals/src/species/frog/index.js +0 -97
- package/vendor/procedural-animals/src/species/frog/motion.js +0 -69
- package/vendor/procedural-animals/src/species/frog/regions.js +0 -46
- package/vendor/procedural-animals/src/species/frog/rig.js +0 -156
- package/vendor/procedural-animals/src/species/frog/sculpt.js +0 -240
- package/vendor/procedural-animals/src/species/goat/behaviour.js +0 -509
- package/vendor/procedural-animals/src/species/goat/coat.js +0 -590
- package/vendor/procedural-animals/src/species/goat/index.js +0 -149
- package/vendor/procedural-animals/src/species/goat/motion.js +0 -95
- package/vendor/procedural-animals/src/species/goat/regions.js +0 -98
- package/vendor/procedural-animals/src/species/goat/rig.js +0 -181
- package/vendor/procedural-animals/src/species/goat/sculpt.js +0 -547
- package/vendor/procedural-animals/src/species/horse/coat.js +0 -361
- package/vendor/procedural-animals/src/species/horse/coatSeam.js +0 -122
- package/vendor/procedural-animals/src/species/horse/index.js +0 -80
- package/vendor/procedural-animals/src/species/horse/motion.js +0 -245
- package/vendor/procedural-animals/src/species/horse/regions.js +0 -60
- package/vendor/procedural-animals/src/species/horse/rig.js +0 -117
- package/vendor/procedural-animals/src/species/horse/sculpt.js +0 -316
- package/vendor/procedural-animals/src/species/horse/seamWeights.js +0 -272
- package/vendor/procedural-animals/src/species/lion/behaviour.js +0 -509
- package/vendor/procedural-animals/src/species/lion/coat.js +0 -1016
- package/vendor/procedural-animals/src/species/lion/index.js +0 -111
- package/vendor/procedural-animals/src/species/lion/motion.js +0 -87
- package/vendor/procedural-animals/src/species/lion/regions.js +0 -106
- package/vendor/procedural-animals/src/species/lion/rig.js +0 -110
- package/vendor/procedural-animals/src/species/lion/sculpt.js +0 -384
- package/vendor/procedural-animals/src/species/lion/whiskers.js +0 -132
- package/vendor/procedural-animals/src/species/pig/behaviour.js +0 -575
- package/vendor/procedural-animals/src/species/pig/coat.js +0 -730
- package/vendor/procedural-animals/src/species/pig/ears.js +0 -242
- package/vendor/procedural-animals/src/species/pig/index.js +0 -161
- package/vendor/procedural-animals/src/species/pig/motion.js +0 -105
- package/vendor/procedural-animals/src/species/pig/regions.js +0 -100
- package/vendor/procedural-animals/src/species/pig/rig.js +0 -152
- package/vendor/procedural-animals/src/species/pig/sculpt.js +0 -382
- package/vendor/procedural-animals/src/species/rabbit/behaviour.js +0 -605
- package/vendor/procedural-animals/src/species/rabbit/coat.js +0 -285
- package/vendor/procedural-animals/src/species/rabbit/index.js +0 -85
- package/vendor/procedural-animals/src/species/rabbit/motion.js +0 -85
- package/vendor/procedural-animals/src/species/rabbit/regions.js +0 -48
- package/vendor/procedural-animals/src/species/rabbit/rig.js +0 -99
- package/vendor/procedural-animals/src/species/rabbit/sculpt.js +0 -148
- package/vendor/procedural-animals/src/species/rat/behaviour.js +0 -539
- package/vendor/procedural-animals/src/species/rat/coat.js +0 -341
- package/vendor/procedural-animals/src/species/rat/index.js +0 -111
- package/vendor/procedural-animals/src/species/rat/motion.js +0 -90
- package/vendor/procedural-animals/src/species/rat/regions.js +0 -92
- package/vendor/procedural-animals/src/species/rat/rig.js +0 -112
- package/vendor/procedural-animals/src/species/rat/sculpt.js +0 -163
- package/vendor/procedural-animals/src/species/rat/whiskers.js +0 -119
- package/vendor/procedural-animals/src/species/shark/coat.js +0 -383
- package/vendor/procedural-animals/src/species/shark/index.js +0 -104
- package/vendor/procedural-animals/src/species/shark/motion.js +0 -69
- package/vendor/procedural-animals/src/species/shark/regions.js +0 -34
- package/vendor/procedural-animals/src/species/shark/rig.js +0 -194
- package/vendor/procedural-animals/src/species/shark/sculpt.js +0 -343
- package/vendor/procedural-animals/src/species/shark/variants.js +0 -105
- package/vendor/procedural-animals/src/species/sheep/behaviour.js +0 -522
- package/vendor/procedural-animals/src/species/sheep/coat.js +0 -529
- package/vendor/procedural-animals/src/species/sheep/index.js +0 -152
- package/vendor/procedural-animals/src/species/sheep/motion.js +0 -86
- package/vendor/procedural-animals/src/species/sheep/neck.js +0 -41
- package/vendor/procedural-animals/src/species/sheep/regions.js +0 -62
- package/vendor/procedural-animals/src/species/sheep/rig.js +0 -163
- package/vendor/procedural-animals/src/species/sheep/sculpt.js +0 -542
- package/vendor/procedural-animals/src/species/snake/coat.js +0 -315
- package/vendor/procedural-animals/src/species/snake/index.js +0 -73
- package/vendor/procedural-animals/src/species/snake/motion.js +0 -51
- package/vendor/procedural-animals/src/species/snake/regions.js +0 -51
- package/vendor/procedural-animals/src/species/snake/rig.js +0 -108
- package/vendor/procedural-animals/src/species/snake/sculpt.js +0 -122
- package/vendor/procedural-animals/src/species/spider/coat.js +0 -279
- package/vendor/procedural-animals/src/species/spider/index.js +0 -78
- package/vendor/procedural-animals/src/species/spider/motion.js +0 -72
- package/vendor/procedural-animals/src/species/spider/regions.js +0 -87
- package/vendor/procedural-animals/src/species/spider/rig.js +0 -118
- package/vendor/procedural-animals/src/species/spider/sculpt.js +0 -182
- package/vendor/procedural-animals/src/species/wolf/behaviour.js +0 -160
- package/vendor/procedural-animals/src/species/wolf/coat.js +0 -749
- package/vendor/procedural-animals/src/species/wolf/index.js +0 -107
- package/vendor/procedural-animals/src/species/wolf/motion.js +0 -80
- package/vendor/procedural-animals/src/species/wolf/regions.js +0 -57
- package/vendor/procedural-animals/src/species/wolf/rig.js +0 -87
- package/vendor/procedural-animals/src/species/wolf/sculpt.js +0 -339
- package/vendor/procedural-animals/src/worker.js +0 -29
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// Dual-quaternion skinning with a bind-space scale pre-pass.
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//
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// Linear blend skinning averages matrices, so wherever a vertex blends two bones that have rotated
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// apart (hip, shoulder, elbow, stifle) the skin shrinks toward the joint and the coat pattern
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// shears and pinches. Blending unit dual quaternions instead rotates the skin *about the joint* by
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// an interpolated angle, which keeps volume and spreads the stretch evenly across the blend band.
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// Bones may also carry a local scale (breathing, lumbar compression); that is applied first, as a
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// linear blend of per-bone affine maps expressed in bind space, then the rigid DQ blend.
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//
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// Per bone the data texture holds 5 texels:
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// 0: rotation quaternion (real part) 1: dual part
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// 2..4: rows of the 3x4 bind-space scale map A = R_B S R_B^T, b = t_B - A t_B
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import * as THREE from 'three';
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export const DQS_GLSL = /* glsl */ `
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uniform highp sampler2D uDQ;
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vec4 dqT(int b, int k) { return texelFetch(uDQ, ivec2(b * 5 + k, 0), 0); }
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void dqsAccum(int b, float w, vec4 hp, vec4 r0, inout vec3 ps, inout vec4 real, inout vec4 dual) {
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ps += w * vec3(dot(dqT(b, 2), hp), dot(dqT(b, 3), hp), dot(dqT(b, 4), hp));
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vec4 rq = dqT(b, 0);
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float s = dot(rq, r0) < 0.0 ? -w : w;
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real += s * rq;
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dual += s * dqT(b, 1);
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}
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vec3 dqsRotate(vec4 q, vec3 v) { return v + 2.0 * cross(q.xyz, cross(q.xyz, v) + q.w * v); }
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// Skins a position plus two direction vectors (normal and a tangent) with 4 bone influences.
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void dqsSkinW(inout vec3 p, inout vec3 n, inout vec3 t, vec4 sIdx, vec4 sW) {
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vec4 r0 = dqT(bi.x, 0);
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vec4 hp = vec4(p, 1.0);
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vec3 ps = vec3(0.0);
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vec4 real = vec4(0.0), dual = vec4(0.0);
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dqsAccum(bi.x, sW.x, hp, r0, ps, real, dual);
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dqsAccum(bi.y, sW.y, hp, r0, ps, real, dual);
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dqsAccum(bi.z, sW.z, hp, r0, ps, real, dual);
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dqsAccum(bi.w, sW.w, hp, r0, ps, real, dual);
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ps /= max(sW.x + sW.y + sW.z + sW.w, 1e-5);
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real /= L; dual /= L;
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vec3 tr = 2.0 * (real.w * dual.xyz - dual.w * real.xyz + cross(real.xyz, dual.xyz));
|
|
43
|
-
p = dqsRotate(real, ps) + tr;
|
|
44
|
-
n = dqsRotate(real, n);
|
|
45
|
-
t = dqsRotate(real, t);
|
|
46
|
-
}
|
|
47
|
-
`;
|
|
48
|
-
|
|
49
|
-
// vertex-attribute flavour (one influence set per vertex)
|
|
50
|
-
export const DQS_ATTR_GLSL = /* glsl */ `
|
|
51
|
-
attribute vec4 skinIndex;
|
|
52
|
-
attribute vec4 skinWeight;
|
|
53
|
-
void dqsSkin(inout vec3 p, inout vec3 n, inout vec3 t) { dqsSkinW(p, n, t, skinIndex, skinWeight); }
|
|
54
|
-
`;
|
|
55
|
-
|
|
56
|
-
export class DQSkin {
|
|
57
|
-
constructor(sk) {
|
|
58
|
-
this.sk = sk;
|
|
59
|
-
const n = (this.n = sk.bones.length);
|
|
60
|
-
this.data = new Float32Array(n * 20);
|
|
61
|
-
this.tex = new THREE.DataTexture(this.data, n * 5, 1, THREE.RGBAFormat, THREE.FloatType);
|
|
62
|
-
this.tex.minFilter = this.tex.magFilter = THREE.NearestFilter;
|
|
63
|
-
this.tex.generateMipmaps = false;
|
|
64
|
-
this.bindQinv = [];
|
|
65
|
-
this.bindT = [];
|
|
66
|
-
this.bindR = [];
|
|
67
|
-
const p = new THREE.Vector3(), q = new THREE.Quaternion(), s = new THREE.Vector3();
|
|
68
|
-
for (const m of sk.bind) {
|
|
69
|
-
m.decompose(p, q, s);
|
|
70
|
-
this.bindQinv.push(q.clone().invert());
|
|
71
|
-
this.bindT.push(p.clone());
|
|
72
|
-
this.bindR.push(new THREE.Matrix3().setFromMatrix4(new THREE.Matrix4().makeRotationFromQuaternion(q)));
|
|
73
|
-
}
|
|
74
|
-
this._p = new THREE.Vector3();
|
|
75
|
-
this._q = new THREE.Quaternion();
|
|
76
|
-
this._s = new THREE.Vector3();
|
|
77
|
-
this._t = new THREE.Vector3();
|
|
78
|
-
this._A = new THREE.Matrix3();
|
|
79
|
-
this._S = new THREE.Matrix3();
|
|
80
|
-
this._RT = new THREE.Matrix3();
|
|
81
|
-
this.update();
|
|
82
|
-
}
|
|
83
|
-
|
|
84
|
-
update() {
|
|
85
|
-
const d = this.data, p = this._p, q = this._q, s = this._s, t = this._t;
|
|
86
|
-
for (let i = 0; i < this.n; i++) {
|
|
87
|
-
// inline decompose (no matrix copies): scale = column lengths, rotation from the normalised
|
|
88
|
-
// columns (Shepperd), translation = column 3
|
|
89
|
-
const m = this.sk.bones[i].matrixWorld.elements;
|
|
90
|
-
let sx = Math.sqrt(m[0] * m[0] + m[1] * m[1] + m[2] * m[2]); const sy = Math.sqrt(m[4] * m[4] + m[5] * m[5] + m[6] * m[6]), sz = Math.sqrt(m[8] * m[8] + m[9] * m[9] + m[10] * m[10]);
|
|
91
|
-
if (m[0] * (m[5] * m[10] - m[6] * m[9]) - m[4] * (m[1] * m[10] - m[2] * m[9]) + m[8] * (m[1] * m[6] - m[2] * m[5]) < 0) sx = -sx;
|
|
92
|
-
s.set(sx, sy, sz); p.set(m[12], m[13], m[14]);
|
|
93
|
-
const ix = 1 / sx, iy = 1 / sy, iz = 1 / sz;
|
|
94
|
-
const m11 = m[0] * ix, m21 = m[1] * ix, m31 = m[2] * ix, m12 = m[4] * iy, m22 = m[5] * iy, m32 = m[6] * iy, m13 = m[8] * iz, m23 = m[9] * iz, m33 = m[10] * iz;
|
|
95
|
-
const tr = m11 + m22 + m33;
|
|
96
|
-
if (tr > 0) { const k = 0.5 / Math.sqrt(tr + 1); q.set((m32 - m23) * k, (m13 - m31) * k, (m21 - m12) * k, 0.25 / k); }
|
|
97
|
-
else if (m11 > m22 && m11 > m33) { const k = 2 * Math.sqrt(1 + m11 - m22 - m33); q.set(0.25 * k, (m12 + m21) / k, (m13 + m31) / k, (m32 - m23) / k); }
|
|
98
|
-
else if (m22 > m33) { const k = 2 * Math.sqrt(1 + m22 - m11 - m33); q.set((m12 + m21) / k, 0.25 * k, (m23 + m32) / k, (m13 - m31) / k); }
|
|
99
|
-
else { const k = 2 * Math.sqrt(1 + m33 - m11 - m22); q.set((m13 + m31) / k, (m23 + m32) / k, 0.25 * k, (m21 - m12) / k); }
|
|
100
|
-
q.multiply(this.bindQinv[i]); // rigid rotation: q_world * conj(q_bind)
|
|
101
|
-
t.copy(this.bindT[i]).applyQuaternion(q).negate().add(p);
|
|
102
|
-
const o = i * 20;
|
|
103
|
-
const qx = q.x, qy = q.y, qz = q.z, qw = q.w, tx = t.x, ty = t.y, tz = t.z;
|
|
104
|
-
d[o] = qx; d[o + 1] = qy; d[o + 2] = qz; d[o + 3] = qw;
|
|
105
|
-
d[o + 4] = 0.5 * (qw * tx + ty * qz - tz * qy);
|
|
106
|
-
d[o + 5] = 0.5 * (qw * ty + tz * qx - tx * qz);
|
|
107
|
-
d[o + 6] = 0.5 * (qw * tz + tx * qy - ty * qx);
|
|
108
|
-
d[o + 7] = -0.5 * (tx * qx + ty * qy + tz * qz);
|
|
109
|
-
if (Math.abs(s.x - 1) + Math.abs(s.y - 1) + Math.abs(s.z - 1) < 1e-5) {
|
|
110
|
-
d[o + 8] = 1; d[o + 9] = 0; d[o + 10] = 0; d[o + 11] = 0;
|
|
111
|
-
d[o + 12] = 0; d[o + 13] = 1; d[o + 14] = 0; d[o + 15] = 0;
|
|
112
|
-
d[o + 16] = 0; d[o + 17] = 0; d[o + 18] = 1; d[o + 19] = 0;
|
|
113
|
-
} else {
|
|
114
|
-
const R = this.bindR[i];
|
|
115
|
-
this._S.set(s.x, 0, 0, 0, s.y, 0, 0, 0, s.z);
|
|
116
|
-
this._RT.copy(R).transpose();
|
|
117
|
-
const A = this._A.multiplyMatrices(R, this._S).multiply(this._RT);
|
|
118
|
-
const e = A.elements; // column-major
|
|
119
|
-
const b = this.bindT[i];
|
|
120
|
-
const bx = b.x - (e[0] * b.x + e[3] * b.y + e[6] * b.z);
|
|
121
|
-
const by = b.y - (e[1] * b.x + e[4] * b.y + e[7] * b.z);
|
|
122
|
-
const bz = b.z - (e[2] * b.x + e[5] * b.y + e[8] * b.z);
|
|
123
|
-
d[o + 8] = e[0]; d[o + 9] = e[3]; d[o + 10] = e[6]; d[o + 11] = bx;
|
|
124
|
-
d[o + 12] = e[1]; d[o + 13] = e[4]; d[o + 14] = e[7]; d[o + 15] = by;
|
|
125
|
-
d[o + 16] = e[2]; d[o + 17] = e[5]; d[o + 18] = e[8]; d[o + 19] = bz;
|
|
126
|
-
}
|
|
127
|
-
}
|
|
128
|
-
this.tex.needsUpdate = true;
|
|
129
|
-
}
|
|
130
|
-
|
|
131
|
-
// The whole skeleton moved rigidly by D (a rotation + translation matrix, no scale) since the last
|
|
132
|
-
// update: premultiply every bone's dual quaternion by D's instead of decomposing every bone matrix
|
|
133
|
-
// again (crowd LOD in-between frames, see core/motion/bird.js carryRigid). The bind-space scale maps
|
|
134
|
-
// are unchanged by a rigid motion.
|
|
135
|
-
carry(D) {
|
|
136
|
-
const e = D.elements, d = this.data;
|
|
137
|
-
const qD = this._q.setFromRotationMatrix(D);
|
|
138
|
-
const ax = qD.x, ay = qD.y, az = qD.z, aw = qD.w;
|
|
139
|
-
// dual part of D: 0.5 * (t, 0) * qD
|
|
140
|
-
const tx = e[12], ty = e[13], tz = e[14];
|
|
141
|
-
const bx = 0.5 * (aw * tx + ty * az - tz * ay), by = 0.5 * (aw * ty + tz * ax - tx * az), bz = 0.5 * (aw * tz + tx * ay - ty * ax), bw = -0.5 * (tx * ax + ty * ay + tz * az);
|
|
142
|
-
for (let i = 0; i < this.n; i++) {
|
|
143
|
-
const o = i * 20;
|
|
144
|
-
const rx = d[o], ry = d[o + 1], rz = d[o + 2], rw = d[o + 3];
|
|
145
|
-
const sx = d[o + 4], sy = d[o + 5], sz = d[o + 6], sw = d[o + 7];
|
|
146
|
-
// real' = qD * r
|
|
147
|
-
d[o] = aw * rx + ax * rw + ay * rz - az * ry;
|
|
148
|
-
d[o + 1] = aw * ry - ax * rz + ay * rw + az * rx;
|
|
149
|
-
d[o + 2] = aw * rz + ax * ry - ay * rx + az * rw;
|
|
150
|
-
d[o + 3] = aw * rw - ax * rx - ay * ry - az * rz;
|
|
151
|
-
// dual' = qD * s + dD * r
|
|
152
|
-
d[o + 4] = aw * sx + ax * sw + ay * sz - az * sy + (bw * rx + bx * rw + by * rz - bz * ry);
|
|
153
|
-
d[o + 5] = aw * sy - ax * sz + ay * sw + az * sx + (bw * ry - bx * rz + by * rw + bz * rx);
|
|
154
|
-
d[o + 6] = aw * sz + ax * sy - ay * sx + az * sw + (bw * rz + bx * ry - by * rx + bz * rw);
|
|
155
|
-
d[o + 7] = aw * sw - ax * sx - ay * sy - az * sz + (bw * rw - bx * rx - by * ry - bz * rz);
|
|
156
|
-
}
|
|
157
|
-
this.tex.needsUpdate = true;
|
|
158
|
-
}
|
|
159
|
-
}
|