@bitefoundry/retrieviewer 0.0.2 → 0.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (261) hide show
  1. package/ASSET-PROVENANCE.md +6 -0
  2. package/ASSETS-LICENSE.md +2 -1
  3. package/ATTRIBUTION.md +6 -1
  4. package/COMFORT-ART.md +65 -0
  5. package/DESKTOP-PLATFORMS.md +75 -0
  6. package/INSTALLING.md +8 -5
  7. package/PLUGIN.md +13 -10
  8. package/PREREQUISITES.md +95 -0
  9. package/PUPPY-MEMORY.md +102 -1
  10. package/README.ko.md +110 -0
  11. package/README.md +119 -58
  12. package/RELEASING.md +27 -14
  13. package/THIRD-PARTY-NOTICES.md +5 -3
  14. package/braille.mjs +35 -9
  15. package/examples/live.mjs +2 -2
  16. package/integrations/desktop/platform.mjs +27 -0
  17. package/integrations/linux-overlay/README.md +83 -0
  18. package/integrations/linux-overlay/overlay.py +1094 -0
  19. package/integrations/macos-overlay/README.md +83 -0
  20. package/integrations/macos-overlay/overlay.jxa +639 -0
  21. package/integrations/opencode/runtime.mjs +4 -4
  22. package/integrations/opencode/tui.tsx +1 -1
  23. package/integrations/windows-overlay/Overlay.cs +4 -4
  24. package/integrations/windows-overlay/desktop.mjs +40 -8
  25. package/integrations/windows-overlay/protocol.mjs +11 -7
  26. package/integrations/windows-overlay/worker.mjs +13 -7
  27. package/package.json +41 -14
  28. package/puppy-comfort-sprites.mjs +25 -0
  29. package/puppy-companion-comfort-q5.bin.gz +0 -0
  30. package/puppy-companion-comfort.json +77 -0
  31. package/puppy-companion-life.mjs +49 -16
  32. package/puppy-companion-objects.mjs +12 -0
  33. package/puppy-frame-predictive.mjs +15 -9
  34. package/puppy-frame-store.mjs +2 -2
  35. package/puppy-paper-world.mjs +14 -0
  36. package/puppy-paper.mjs +65 -14
  37. package/retrieviewer-cli.mjs +10 -3
  38. package/retrieviewer-plugin.d.mts +1 -1
  39. package/retrieviewer-plugin.mjs +1 -1
  40. package/retrieviewer.d.mts +10 -4
  41. package/retrieviewer.mjs +20 -14
  42. package/locomotion-core.mjs +0 -21
  43. package/locomotion-puppy.animal +0 -0
  44. package/vendor/procedural-animals/package.json +0 -40
  45. package/vendor/procedural-animals/src/animal.js +0 -146
  46. package/vendor/procedural-animals/src/bake.js +0 -51
  47. package/vendor/procedural-animals/src/build.js +0 -81
  48. package/vendor/procedural-animals/src/core/build/coatKit.js +0 -121
  49. package/vendor/procedural-animals/src/core/build/featherCards.js +0 -189
  50. package/vendor/procedural-animals/src/core/build/finEdges.js +0 -85
  51. package/vendor/procedural-animals/src/core/build/furSlope.js +0 -115
  52. package/vendor/procedural-animals/src/core/build/mesh.js +0 -67
  53. package/vendor/procedural-animals/src/core/build/pipeline.js +0 -272
  54. package/vendor/procedural-animals/src/core/build/seams.js +0 -183
  55. package/vendor/procedural-animals/src/core/build/warp.js +0 -112
  56. package/vendor/procedural-animals/src/core/build/weights.js +0 -393
  57. package/vendor/procedural-animals/src/core/math/vec.js +0 -81
  58. package/vendor/procedural-animals/src/core/motion/actions.js +0 -800
  59. package/vendor/procedural-animals/src/core/motion/bird.js +0 -3063
  60. package/vendor/procedural-animals/src/core/motion/birdActions.js +0 -1059
  61. package/vendor/procedural-animals/src/core/motion/common.js +0 -158
  62. package/vendor/procedural-animals/src/core/motion/index.js +0 -22
  63. package/vendor/procedural-animals/src/core/motion/quadruped.js +0 -2875
  64. package/vendor/procedural-animals/src/core/motion/snake.js +0 -1594
  65. package/vendor/procedural-animals/src/core/motion/spider.js +0 -1810
  66. package/vendor/procedural-animals/src/core/motion/swimmer.js +0 -1047
  67. package/vendor/procedural-animals/src/core/motion/swimmerActions.js +0 -613
  68. package/vendor/procedural-animals/src/core/render/animalObject.js +0 -262
  69. package/vendor/procedural-animals/src/core/render/coatMaterial.js +0 -1301
  70. package/vendor/procedural-animals/src/core/render/dqs.js +0 -159
  71. package/vendor/procedural-animals/src/core/render/eyes.js +0 -676
  72. package/vendor/procedural-animals/src/core/render/membranes.js +0 -77
  73. package/vendor/procedural-animals/src/core/render/skeleton.js +0 -41
  74. package/vendor/procedural-animals/src/core/rig/bird.js +0 -327
  75. package/vendor/procedural-animals/src/core/rig/quadruped.js +0 -76
  76. package/vendor/procedural-animals/src/core/rig/rig.js +0 -79
  77. package/vendor/procedural-animals/src/core/rig/snake.js +0 -76
  78. package/vendor/procedural-animals/src/core/rig/spider.js +0 -110
  79. package/vendor/procedural-animals/src/core/rig/swimmer.js +0 -181
  80. package/vendor/procedural-animals/src/core/sdf/eyeSocket.js +0 -53
  81. package/vendor/procedural-animals/src/core/sdf/mesher.js +0 -238
  82. package/vendor/procedural-animals/src/core/sdf/sdf.js +0 -263
  83. package/vendor/procedural-animals/src/index.d.ts +0 -98
  84. package/vendor/procedural-animals/src/index.js +0 -29
  85. package/vendor/procedural-animals/src/registry.js +0 -48
  86. package/vendor/procedural-animals/src/species/bear/behaviour.js +0 -463
  87. package/vendor/procedural-animals/src/species/bear/claws.js +0 -147
  88. package/vendor/procedural-animals/src/species/bear/coat.js +0 -726
  89. package/vendor/procedural-animals/src/species/bear/index.js +0 -139
  90. package/vendor/procedural-animals/src/species/bear/motion.js +0 -112
  91. package/vendor/procedural-animals/src/species/bear/regions.js +0 -78
  92. package/vendor/procedural-animals/src/species/bear/rig.js +0 -112
  93. package/vendor/procedural-animals/src/species/bear/sculpt.js +0 -272
  94. package/vendor/procedural-animals/src/species/boar/behaviour.js +0 -335
  95. package/vendor/procedural-animals/src/species/boar/coat.js +0 -372
  96. package/vendor/procedural-animals/src/species/boar/index.js +0 -110
  97. package/vendor/procedural-animals/src/species/boar/motion.js +0 -85
  98. package/vendor/procedural-animals/src/species/boar/regions.js +0 -88
  99. package/vendor/procedural-animals/src/species/boar/rig.js +0 -111
  100. package/vendor/procedural-animals/src/species/boar/sculpt.js +0 -285
  101. package/vendor/procedural-animals/src/species/cat/behaviour.js +0 -559
  102. package/vendor/procedural-animals/src/species/cat/coat.js +0 -841
  103. package/vendor/procedural-animals/src/species/cat/index.js +0 -211
  104. package/vendor/procedural-animals/src/species/cat/motion.js +0 -101
  105. package/vendor/procedural-animals/src/species/cat/regions.js +0 -82
  106. package/vendor/procedural-animals/src/species/cat/rig.js +0 -100
  107. package/vendor/procedural-animals/src/species/cat/sculpt.js +0 -266
  108. package/vendor/procedural-animals/src/species/cat/whiskers.js +0 -110
  109. package/vendor/procedural-animals/src/species/cheetah/coat.js +0 -427
  110. package/vendor/procedural-animals/src/species/cheetah/index.js +0 -51
  111. package/vendor/procedural-animals/src/species/cheetah/joints.js +0 -3
  112. package/vendor/procedural-animals/src/species/cheetah/motion.js +0 -77
  113. package/vendor/procedural-animals/src/species/cheetah/regions.js +0 -95
  114. package/vendor/procedural-animals/src/species/cheetah/rig.js +0 -66
  115. package/vendor/procedural-animals/src/species/cheetah/sculpt.js +0 -158
  116. package/vendor/procedural-animals/src/species/chicken/coat.js +0 -313
  117. package/vendor/procedural-animals/src/species/chicken/coverts.js +0 -320
  118. package/vendor/procedural-animals/src/species/chicken/index.js +0 -110
  119. package/vendor/procedural-animals/src/species/chicken/motion.js +0 -177
  120. package/vendor/procedural-animals/src/species/chicken/regions.js +0 -66
  121. package/vendor/procedural-animals/src/species/chicken/rig.js +0 -144
  122. package/vendor/procedural-animals/src/species/chicken/sculpt.js +0 -389
  123. package/vendor/procedural-animals/src/species/chicken/wingLook.js +0 -66
  124. package/vendor/procedural-animals/src/species/chicken/wingStack.js +0 -124
  125. package/vendor/procedural-animals/src/species/cow/behaviour.js +0 -521
  126. package/vendor/procedural-animals/src/species/cow/coat.js +0 -465
  127. package/vendor/procedural-animals/src/species/cow/index.js +0 -118
  128. package/vendor/procedural-animals/src/species/cow/motion.js +0 -81
  129. package/vendor/procedural-animals/src/species/cow/regions.js +0 -98
  130. package/vendor/procedural-animals/src/species/cow/rig.js +0 -116
  131. package/vendor/procedural-animals/src/species/cow/sculpt.js +0 -339
  132. package/vendor/procedural-animals/src/species/crow/coat.js +0 -145
  133. package/vendor/procedural-animals/src/species/crow/index.js +0 -70
  134. package/vendor/procedural-animals/src/species/crow/joints.js +0 -3
  135. package/vendor/procedural-animals/src/species/crow/motion.js +0 -101
  136. package/vendor/procedural-animals/src/species/crow/regions.js +0 -50
  137. package/vendor/procedural-animals/src/species/crow/rig.js +0 -83
  138. package/vendor/procedural-animals/src/species/crow/sculpt.js +0 -118
  139. package/vendor/procedural-animals/src/species/deer/behaviour.js +0 -513
  140. package/vendor/procedural-animals/src/species/deer/coat.js +0 -391
  141. package/vendor/procedural-animals/src/species/deer/index.js +0 -106
  142. package/vendor/procedural-animals/src/species/deer/motion.js +0 -97
  143. package/vendor/procedural-animals/src/species/deer/regions.js +0 -60
  144. package/vendor/procedural-animals/src/species/deer/rig.js +0 -124
  145. package/vendor/procedural-animals/src/species/deer/sculpt.js +0 -297
  146. package/vendor/procedural-animals/src/species/dog/behaviour.js +0 -521
  147. package/vendor/procedural-animals/src/species/dog/coat.js +0 -495
  148. package/vendor/procedural-animals/src/species/dog/index.js +0 -144
  149. package/vendor/procedural-animals/src/species/dog/motion.js +0 -118
  150. package/vendor/procedural-animals/src/species/dog/regions.js +0 -61
  151. package/vendor/procedural-animals/src/species/dog/rig.js +0 -129
  152. package/vendor/procedural-animals/src/species/dog/sculpt.js +0 -246
  153. package/vendor/procedural-animals/src/species/eagle/coat.js +0 -250
  154. package/vendor/procedural-animals/src/species/eagle/index.js +0 -76
  155. package/vendor/procedural-animals/src/species/eagle/joints.js +0 -3
  156. package/vendor/procedural-animals/src/species/eagle/motion.js +0 -137
  157. package/vendor/procedural-animals/src/species/eagle/regions.js +0 -57
  158. package/vendor/procedural-animals/src/species/eagle/rig.js +0 -107
  159. package/vendor/procedural-animals/src/species/eagle/sculpt.js +0 -137
  160. package/vendor/procedural-animals/src/species/fish/coat.js +0 -271
  161. package/vendor/procedural-animals/src/species/fish/index.js +0 -88
  162. package/vendor/procedural-animals/src/species/fish/motion.js +0 -92
  163. package/vendor/procedural-animals/src/species/fish/regions.js +0 -27
  164. package/vendor/procedural-animals/src/species/fish/rig.js +0 -143
  165. package/vendor/procedural-animals/src/species/fish/sculpt.js +0 -214
  166. package/vendor/procedural-animals/src/species/fish/variants.js +0 -126
  167. package/vendor/procedural-animals/src/species/fox/behaviour.js +0 -314
  168. package/vendor/procedural-animals/src/species/fox/coat.js +0 -444
  169. package/vendor/procedural-animals/src/species/fox/index.js +0 -120
  170. package/vendor/procedural-animals/src/species/fox/motion.js +0 -81
  171. package/vendor/procedural-animals/src/species/fox/regions.js +0 -59
  172. package/vendor/procedural-animals/src/species/fox/rig.js +0 -91
  173. package/vendor/procedural-animals/src/species/fox/sculpt.js +0 -202
  174. package/vendor/procedural-animals/src/species/frog/behaviour.js +0 -590
  175. package/vendor/procedural-animals/src/species/frog/coat.js +0 -305
  176. package/vendor/procedural-animals/src/species/frog/index.js +0 -97
  177. package/vendor/procedural-animals/src/species/frog/motion.js +0 -69
  178. package/vendor/procedural-animals/src/species/frog/regions.js +0 -46
  179. package/vendor/procedural-animals/src/species/frog/rig.js +0 -156
  180. package/vendor/procedural-animals/src/species/frog/sculpt.js +0 -240
  181. package/vendor/procedural-animals/src/species/goat/behaviour.js +0 -509
  182. package/vendor/procedural-animals/src/species/goat/coat.js +0 -590
  183. package/vendor/procedural-animals/src/species/goat/index.js +0 -149
  184. package/vendor/procedural-animals/src/species/goat/motion.js +0 -95
  185. package/vendor/procedural-animals/src/species/goat/regions.js +0 -98
  186. package/vendor/procedural-animals/src/species/goat/rig.js +0 -181
  187. package/vendor/procedural-animals/src/species/goat/sculpt.js +0 -547
  188. package/vendor/procedural-animals/src/species/horse/coat.js +0 -361
  189. package/vendor/procedural-animals/src/species/horse/coatSeam.js +0 -122
  190. package/vendor/procedural-animals/src/species/horse/index.js +0 -80
  191. package/vendor/procedural-animals/src/species/horse/motion.js +0 -245
  192. package/vendor/procedural-animals/src/species/horse/regions.js +0 -60
  193. package/vendor/procedural-animals/src/species/horse/rig.js +0 -117
  194. package/vendor/procedural-animals/src/species/horse/sculpt.js +0 -316
  195. package/vendor/procedural-animals/src/species/horse/seamWeights.js +0 -272
  196. package/vendor/procedural-animals/src/species/lion/behaviour.js +0 -509
  197. package/vendor/procedural-animals/src/species/lion/coat.js +0 -1016
  198. package/vendor/procedural-animals/src/species/lion/index.js +0 -111
  199. package/vendor/procedural-animals/src/species/lion/motion.js +0 -87
  200. package/vendor/procedural-animals/src/species/lion/regions.js +0 -106
  201. package/vendor/procedural-animals/src/species/lion/rig.js +0 -110
  202. package/vendor/procedural-animals/src/species/lion/sculpt.js +0 -384
  203. package/vendor/procedural-animals/src/species/lion/whiskers.js +0 -132
  204. package/vendor/procedural-animals/src/species/pig/behaviour.js +0 -575
  205. package/vendor/procedural-animals/src/species/pig/coat.js +0 -730
  206. package/vendor/procedural-animals/src/species/pig/ears.js +0 -242
  207. package/vendor/procedural-animals/src/species/pig/index.js +0 -161
  208. package/vendor/procedural-animals/src/species/pig/motion.js +0 -105
  209. package/vendor/procedural-animals/src/species/pig/regions.js +0 -100
  210. package/vendor/procedural-animals/src/species/pig/rig.js +0 -152
  211. package/vendor/procedural-animals/src/species/pig/sculpt.js +0 -382
  212. package/vendor/procedural-animals/src/species/rabbit/behaviour.js +0 -605
  213. package/vendor/procedural-animals/src/species/rabbit/coat.js +0 -285
  214. package/vendor/procedural-animals/src/species/rabbit/index.js +0 -85
  215. package/vendor/procedural-animals/src/species/rabbit/motion.js +0 -85
  216. package/vendor/procedural-animals/src/species/rabbit/regions.js +0 -48
  217. package/vendor/procedural-animals/src/species/rabbit/rig.js +0 -99
  218. package/vendor/procedural-animals/src/species/rabbit/sculpt.js +0 -148
  219. package/vendor/procedural-animals/src/species/rat/behaviour.js +0 -539
  220. package/vendor/procedural-animals/src/species/rat/coat.js +0 -341
  221. package/vendor/procedural-animals/src/species/rat/index.js +0 -111
  222. package/vendor/procedural-animals/src/species/rat/motion.js +0 -90
  223. package/vendor/procedural-animals/src/species/rat/regions.js +0 -92
  224. package/vendor/procedural-animals/src/species/rat/rig.js +0 -112
  225. package/vendor/procedural-animals/src/species/rat/sculpt.js +0 -163
  226. package/vendor/procedural-animals/src/species/rat/whiskers.js +0 -119
  227. package/vendor/procedural-animals/src/species/shark/coat.js +0 -383
  228. package/vendor/procedural-animals/src/species/shark/index.js +0 -104
  229. package/vendor/procedural-animals/src/species/shark/motion.js +0 -69
  230. package/vendor/procedural-animals/src/species/shark/regions.js +0 -34
  231. package/vendor/procedural-animals/src/species/shark/rig.js +0 -194
  232. package/vendor/procedural-animals/src/species/shark/sculpt.js +0 -343
  233. package/vendor/procedural-animals/src/species/shark/variants.js +0 -105
  234. package/vendor/procedural-animals/src/species/sheep/behaviour.js +0 -522
  235. package/vendor/procedural-animals/src/species/sheep/coat.js +0 -529
  236. package/vendor/procedural-animals/src/species/sheep/index.js +0 -152
  237. package/vendor/procedural-animals/src/species/sheep/motion.js +0 -86
  238. package/vendor/procedural-animals/src/species/sheep/neck.js +0 -41
  239. package/vendor/procedural-animals/src/species/sheep/regions.js +0 -62
  240. package/vendor/procedural-animals/src/species/sheep/rig.js +0 -163
  241. package/vendor/procedural-animals/src/species/sheep/sculpt.js +0 -542
  242. package/vendor/procedural-animals/src/species/snake/coat.js +0 -315
  243. package/vendor/procedural-animals/src/species/snake/index.js +0 -73
  244. package/vendor/procedural-animals/src/species/snake/motion.js +0 -51
  245. package/vendor/procedural-animals/src/species/snake/regions.js +0 -51
  246. package/vendor/procedural-animals/src/species/snake/rig.js +0 -108
  247. package/vendor/procedural-animals/src/species/snake/sculpt.js +0 -122
  248. package/vendor/procedural-animals/src/species/spider/coat.js +0 -279
  249. package/vendor/procedural-animals/src/species/spider/index.js +0 -78
  250. package/vendor/procedural-animals/src/species/spider/motion.js +0 -72
  251. package/vendor/procedural-animals/src/species/spider/regions.js +0 -87
  252. package/vendor/procedural-animals/src/species/spider/rig.js +0 -118
  253. package/vendor/procedural-animals/src/species/spider/sculpt.js +0 -182
  254. package/vendor/procedural-animals/src/species/wolf/behaviour.js +0 -160
  255. package/vendor/procedural-animals/src/species/wolf/coat.js +0 -749
  256. package/vendor/procedural-animals/src/species/wolf/index.js +0 -107
  257. package/vendor/procedural-animals/src/species/wolf/motion.js +0 -80
  258. package/vendor/procedural-animals/src/species/wolf/regions.js +0 -57
  259. package/vendor/procedural-animals/src/species/wolf/rig.js +0 -87
  260. package/vendor/procedural-animals/src/species/wolf/sculpt.js +0 -339
  261. package/vendor/procedural-animals/src/worker.js +0 -29
@@ -1,158 +0,0 @@
1
- // Shared helpers for the motion engines: scalar easing, a critically damped spring, allocation-free
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- // temporaries and bone-frame writers.
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- import * as THREE from 'three';
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-
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- export const TAU = Math.PI * 2;
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- export const DEG = Math.PI / 180;
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- export const clamp = (x, a, b) => (x < a ? a : x > b ? b : x);
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- export const lerp = (a, b, t) => a + (b - a) * t;
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- export const smooth = (a, b, x) => {
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- const t = clamp((x - a) / (b - a), 0, 1);
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- return t * t * (3 - 2 * t);
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- };
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- export const wrap01 = (x) => x - Math.floor(x);
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- export const d01 = (a, b) => {
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- let d = wrap01(b - a);
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- if (d > 0.5) d -= 1;
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- return d;
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- };
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- export const angDiff = (a, b) => {
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- let d = (b - a) % TAU;
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- if (d > Math.PI) d -= TAU;
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- if (d < -Math.PI) d += TAU;
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- return d;
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- };
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- // smooth minimum (polynomial), k = blend width
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- export const smin = (a, b, k) => {
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- const h = Math.max(k - Math.abs(a - b), 0) / k;
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- return Math.min(a, b) - h * h * k * 0.25;
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- };
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- // 0 -> 1 -> 0 envelope over [0, dur] with fade-in a and fade-out b (seconds)
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- export const envelope = (t, dur, a, b) => (t <= 0 ? 0 : Math.min(smooth(0, a, t), dur === Infinity ? 1 : 1 - smooth(dur - b, dur, t)));
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-
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- // Critically damped (or custom-damped) spring, implicit Euler: stable for any dt.
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- export class Spring {
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- constructor(x = 0) { this.x = x; this.v = 0; }
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- step(target, omega, dt) {
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- const f = 1 + 2 * dt * omega, hoo = dt * omega * omega, hhoo = dt * hoo;
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- const inv = 1 / (f + hhoo);
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- const x = (f * this.x + dt * this.v + hhoo * target) * inv;
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- this.v = (this.v + hoo * (target - this.x)) * inv;
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- this.x = x;
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- return x;
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- }
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- reset(x) { this.x = x; this.v = 0; }
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- }
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-
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- // Ring buffers of temporaries: zero allocations in hot paths. A value taken from a ring is valid
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- // until the ring wraps (hundreds of calls later), so only use them within one solve step.
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- export class Ring {
50
- constructor(make, n) { this.a = Array.from({ length: n }, make); this.i = 0; this.n = n; }
51
- get() { const o = this.a[this.i]; this.i = (this.i + 1) % this.n; return o; }
52
- }
53
- const VR = new Ring(() => new THREE.Vector3(), 768);
54
- const QR = new Ring(() => new THREE.Quaternion(), 192);
55
- export const tv = (x = 0, y = 0, z = 0) => VR.get().set(x, y, z);
56
- export const tvc = (v) => VR.get().copy(v);
57
- export const tq = () => QR.get().identity();
58
- export const tqc = (q) => QR.get().copy(q);
59
- export const tqa = (axis, a) => QR.get().setFromAxisAngle(axis, a);
60
-
61
- export const UP = Object.freeze(new THREE.Vector3(0, 1, 0));
62
- export const X1 = Object.freeze(new THREE.Vector3(1, 0, 0));
63
- export const Z1 = Object.freeze(new THREE.Vector3(0, 0, 1));
64
- export const ONE = Object.freeze(new THREE.Vector3(1, 1, 1));
65
-
66
- const _m = new THREE.Matrix4();
67
- const _X = new THREE.Vector3(), _Y = new THREE.Vector3(), _Z = new THREE.Vector3();
68
- // Rotation (world) whose +Y is dirY and whose +X is as close as possible to latX: the bone
69
- // convention of core/rig/rig.js. Writes into q.
70
- export function frameQuat(q, dirY, latX) {
71
- _Y.copy(dirY);
72
- const l = _Y.length();
73
- if (l < 1e-9) _Y.set(0, 1, 0); else _Y.multiplyScalar(1 / l);
74
- _X.copy(latX).addScaledVector(_Y, -latX.dot(_Y));
75
- if (_X.lengthSq() < 1e-10) { _X.set(0, 0, 1).addScaledVector(_Y, -_Y.z); if (_X.lengthSq() < 1e-10) _X.set(1, 0, 0); }
76
- _X.normalize();
77
- _Z.crossVectors(_X, _Y);
78
- const e = _m.elements;
79
- e[0] = _X.x; e[1] = _X.y; e[2] = _X.z;
80
- e[4] = _Y.x; e[5] = _Y.y; e[6] = _Y.z;
81
- e[8] = _Z.x; e[9] = _Z.y; e[10] = _Z.z;
82
- return q.setFromRotationMatrix(_m);
83
- }
84
-
85
- // Writes a bone world matrix directly from its head position and frame (no quaternion round trip).
86
- export function writeFrame(m, o, dirY, latX) {
87
- _Y.copy(dirY);
88
- const l = _Y.length();
89
- if (l < 1e-9) _Y.set(0, 1, 0); else _Y.multiplyScalar(1 / l);
90
- const d = latX.x * _Y.x + latX.y * _Y.y + latX.z * _Y.z;
91
- _X.set(latX.x - _Y.x * d, latX.y - _Y.y * d, latX.z - _Y.z * d);
92
- if (_X.lengthSq() < 1e-10) { _X.set(0, 0, 1).addScaledVector(_Y, -_Y.z); if (_X.lengthSq() < 1e-10) _X.set(1, 0, 0); }
93
- _X.normalize();
94
- _Z.crossVectors(_X, _Y);
95
- const e = m.elements;
96
- e[0] = _X.x; e[1] = _X.y; e[2] = _X.z; e[3] = 0;
97
- e[4] = _Y.x; e[5] = _Y.y; e[6] = _Y.z; e[7] = 0;
98
- e[8] = _Z.x; e[9] = _Z.y; e[10] = _Z.z; e[11] = 0;
99
- e[12] = o.x; e[13] = o.y; e[14] = o.z; e[15] = 1;
100
- return m;
101
- }
102
-
103
- // As writeFrame, then post-multiplied by a constant rotation (column-major 3x3 `c`, e.g. a bone's
104
- // bind correction) and scaled per column by s (Vector3 or null): the matrix of
105
- // compose(o, frameQuat(dirY, latX) * C, s) without the quaternion round trips.
106
- export function writeFrameC(m, o, dirY, latX, c, s) {
107
- _Y.copy(dirY);
108
- const l = _Y.length();
109
- if (l < 1e-9) _Y.set(0, 1, 0); else _Y.multiplyScalar(1 / l);
110
- const d = latX.x * _Y.x + latX.y * _Y.y + latX.z * _Y.z;
111
- _X.set(latX.x - _Y.x * d, latX.y - _Y.y * d, latX.z - _Y.z * d);
112
- if (_X.lengthSq() < 1e-10) { _X.set(0, 0, 1).addScaledVector(_Y, -_Y.z); if (_X.lengthSq() < 1e-10) _X.set(1, 0, 0); }
113
- _X.normalize();
114
- _Z.crossVectors(_X, _Y);
115
- const e = m.elements, sx = s ? s.x : 1, sy = s ? s.y : 1, sz = s ? s.z : 1;
116
- for (let j = 0; j < 3; j++) {
117
- const a = c[3 * j], b = c[3 * j + 1], g = c[3 * j + 2], k = j === 0 ? sx : j === 1 ? sy : sz, o4 = 4 * j;
118
- e[o4] = (_X.x * a + _Y.x * b + _Z.x * g) * k;
119
- e[o4 + 1] = (_X.y * a + _Y.y * b + _Z.y * g) * k;
120
- e[o4 + 2] = (_X.z * a + _Y.z * b + _Z.z * g) * k;
121
- e[o4 + 3] = 0;
122
- }
123
- e[12] = o.x; e[13] = o.y; e[14] = o.z; e[15] = 1;
124
- return m;
125
- }
126
-
127
- // out = A * B for affine matrices (last row 0 0 0 1): 36 multiplies instead of 64. out may be A or B.
128
- export function mulAffine(out, A, B) {
129
- const a = A.elements, b = B.elements, o = out.elements;
130
- const a0 = a[0], a1 = a[1], a2 = a[2], a4 = a[4], a5 = a[5], a6 = a[6], a8 = a[8], a9 = a[9], a10 = a[10], a12 = a[12], a13 = a[13], a14 = a[14];
131
- const b0 = b[0], b1 = b[1], b2 = b[2], b4 = b[4], b5 = b[5], b6 = b[6], b8 = b[8], b9 = b[9], b10 = b[10], b12 = b[12], b13 = b[13], b14 = b[14];
132
- o[0] = a0 * b0 + a4 * b1 + a8 * b2; o[1] = a1 * b0 + a5 * b1 + a9 * b2; o[2] = a2 * b0 + a6 * b1 + a10 * b2; o[3] = 0;
133
- o[4] = a0 * b4 + a4 * b5 + a8 * b6; o[5] = a1 * b4 + a5 * b5 + a9 * b6; o[6] = a2 * b4 + a6 * b5 + a10 * b6; o[7] = 0;
134
- o[8] = a0 * b8 + a4 * b9 + a8 * b10; o[9] = a1 * b8 + a5 * b9 + a9 * b10; o[10] = a2 * b8 + a6 * b9 + a10 * b10; o[11] = 0;
135
- o[12] = a0 * b12 + a4 * b13 + a8 * b14 + a12; o[13] = a1 * b12 + a5 * b13 + a9 * b14 + a13; o[14] = a2 * b12 + a6 * b13 + a10 * b14 + a14; o[15] = 1;
136
- return out;
137
- }
138
-
139
- export const isFiniteV = (v) => Number.isFinite(v.x) && Number.isFinite(v.y) && Number.isFinite(v.z);
140
-
141
- // Tiny seeded PRNG so idle behaviour is reproducible per individual.
142
- export function prng(seed) {
143
- let s = (seed >>> 0) || 1;
144
- return () => {
145
- s ^= s << 13; s >>>= 0; s ^= s >>> 17; s ^= s << 5; s >>>= 0;
146
- return s / 4294967296;
147
- };
148
- }
149
-
150
- // Piecewise table lookup by speed: rows [v, ...values]; returns into out (array) with smoothstep blend.
151
- export function tableAt(rows, v, out) {
152
- let i = 0;
153
- while (i < rows.length - 2 && v > rows[i + 1][0]) i++;
154
- const a = rows[i], b = rows[Math.min(i + 1, rows.length - 1)];
155
- const t = b === a ? 0 : smooth(0, 1, (v - a[0]) / (b[0] - a[0]));
156
- for (let k = 1; k < a.length; k++) out[k - 1] = lerp(a[k], b[k], t);
157
- return out;
158
- }
@@ -1,22 +0,0 @@
1
- // Motion engine factory: picks the engine for a species' body plan.
2
- import { createQuadrupedMotion } from './quadruped.js';
3
- import { createSnakeMotion } from './snake.js';
4
- import { createSpiderMotion } from './spider.js';
5
- import { createSwimmerMotion } from './swimmer.js';
6
- import { createBirdMotion } from './bird.js';
7
-
8
- const PLANS = {
9
- quadruped: createQuadrupedMotion,
10
- snake: createSnakeMotion,
11
- spider: createSpiderMotion,
12
- swimmer: createSwimmerMotion,
13
- bird: createBirdMotion,
14
- };
15
-
16
- export function registerPlan(name, factory) { PLANS[name] = factory; }
17
-
18
- export function createMotion(plan, ctx) {
19
- const f = PLANS[plan];
20
- if (!f) throw new Error(`procedural-animals: no motion engine for body plan "${plan}"`);
21
- return f(ctx);
22
- }