@bitefoundry/retrieviewer 0.0.2 → 0.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/ASSET-PROVENANCE.md +6 -0
- package/ASSETS-LICENSE.md +2 -1
- package/ATTRIBUTION.md +6 -1
- package/COMFORT-ART.md +65 -0
- package/DESKTOP-PLATFORMS.md +75 -0
- package/INSTALLING.md +8 -5
- package/PLUGIN.md +13 -10
- package/PREREQUISITES.md +95 -0
- package/PUPPY-MEMORY.md +102 -1
- package/README.ko.md +110 -0
- package/README.md +119 -58
- package/RELEASING.md +27 -14
- package/THIRD-PARTY-NOTICES.md +5 -3
- package/braille.mjs +35 -9
- package/examples/live.mjs +2 -2
- package/integrations/desktop/platform.mjs +27 -0
- package/integrations/linux-overlay/README.md +83 -0
- package/integrations/linux-overlay/overlay.py +1094 -0
- package/integrations/macos-overlay/README.md +83 -0
- package/integrations/macos-overlay/overlay.jxa +639 -0
- package/integrations/opencode/runtime.mjs +4 -4
- package/integrations/opencode/tui.tsx +1 -1
- package/integrations/windows-overlay/Overlay.cs +4 -4
- package/integrations/windows-overlay/desktop.mjs +40 -8
- package/integrations/windows-overlay/protocol.mjs +11 -7
- package/integrations/windows-overlay/worker.mjs +13 -7
- package/package.json +41 -14
- package/puppy-comfort-sprites.mjs +25 -0
- package/puppy-companion-comfort-q5.bin.gz +0 -0
- package/puppy-companion-comfort.json +77 -0
- package/puppy-companion-life.mjs +49 -16
- package/puppy-companion-objects.mjs +12 -0
- package/puppy-frame-predictive.mjs +15 -9
- package/puppy-frame-store.mjs +2 -2
- package/puppy-paper-world.mjs +14 -0
- package/puppy-paper.mjs +65 -14
- package/retrieviewer-cli.mjs +10 -3
- package/retrieviewer-plugin.d.mts +1 -1
- package/retrieviewer-plugin.mjs +1 -1
- package/retrieviewer.d.mts +10 -4
- package/retrieviewer.mjs +20 -14
- package/locomotion-core.mjs +0 -21
- package/locomotion-puppy.animal +0 -0
- package/vendor/procedural-animals/package.json +0 -40
- package/vendor/procedural-animals/src/animal.js +0 -146
- package/vendor/procedural-animals/src/bake.js +0 -51
- package/vendor/procedural-animals/src/build.js +0 -81
- package/vendor/procedural-animals/src/core/build/coatKit.js +0 -121
- package/vendor/procedural-animals/src/core/build/featherCards.js +0 -189
- package/vendor/procedural-animals/src/core/build/finEdges.js +0 -85
- package/vendor/procedural-animals/src/core/build/furSlope.js +0 -115
- package/vendor/procedural-animals/src/core/build/mesh.js +0 -67
- package/vendor/procedural-animals/src/core/build/pipeline.js +0 -272
- package/vendor/procedural-animals/src/core/build/seams.js +0 -183
- package/vendor/procedural-animals/src/core/build/warp.js +0 -112
- package/vendor/procedural-animals/src/core/build/weights.js +0 -393
- package/vendor/procedural-animals/src/core/math/vec.js +0 -81
- package/vendor/procedural-animals/src/core/motion/actions.js +0 -800
- package/vendor/procedural-animals/src/core/motion/bird.js +0 -3063
- package/vendor/procedural-animals/src/core/motion/birdActions.js +0 -1059
- package/vendor/procedural-animals/src/core/motion/common.js +0 -158
- package/vendor/procedural-animals/src/core/motion/index.js +0 -22
- package/vendor/procedural-animals/src/core/motion/quadruped.js +0 -2875
- package/vendor/procedural-animals/src/core/motion/snake.js +0 -1594
- package/vendor/procedural-animals/src/core/motion/spider.js +0 -1810
- package/vendor/procedural-animals/src/core/motion/swimmer.js +0 -1047
- package/vendor/procedural-animals/src/core/motion/swimmerActions.js +0 -613
- package/vendor/procedural-animals/src/core/render/animalObject.js +0 -262
- package/vendor/procedural-animals/src/core/render/coatMaterial.js +0 -1301
- package/vendor/procedural-animals/src/core/render/dqs.js +0 -159
- package/vendor/procedural-animals/src/core/render/eyes.js +0 -676
- package/vendor/procedural-animals/src/core/render/membranes.js +0 -77
- package/vendor/procedural-animals/src/core/render/skeleton.js +0 -41
- package/vendor/procedural-animals/src/core/rig/bird.js +0 -327
- package/vendor/procedural-animals/src/core/rig/quadruped.js +0 -76
- package/vendor/procedural-animals/src/core/rig/rig.js +0 -79
- package/vendor/procedural-animals/src/core/rig/snake.js +0 -76
- package/vendor/procedural-animals/src/core/rig/spider.js +0 -110
- package/vendor/procedural-animals/src/core/rig/swimmer.js +0 -181
- package/vendor/procedural-animals/src/core/sdf/eyeSocket.js +0 -53
- package/vendor/procedural-animals/src/core/sdf/mesher.js +0 -238
- package/vendor/procedural-animals/src/core/sdf/sdf.js +0 -263
- package/vendor/procedural-animals/src/index.d.ts +0 -98
- package/vendor/procedural-animals/src/index.js +0 -29
- package/vendor/procedural-animals/src/registry.js +0 -48
- package/vendor/procedural-animals/src/species/bear/behaviour.js +0 -463
- package/vendor/procedural-animals/src/species/bear/claws.js +0 -147
- package/vendor/procedural-animals/src/species/bear/coat.js +0 -726
- package/vendor/procedural-animals/src/species/bear/index.js +0 -139
- package/vendor/procedural-animals/src/species/bear/motion.js +0 -112
- package/vendor/procedural-animals/src/species/bear/regions.js +0 -78
- package/vendor/procedural-animals/src/species/bear/rig.js +0 -112
- package/vendor/procedural-animals/src/species/bear/sculpt.js +0 -272
- package/vendor/procedural-animals/src/species/boar/behaviour.js +0 -335
- package/vendor/procedural-animals/src/species/boar/coat.js +0 -372
- package/vendor/procedural-animals/src/species/boar/index.js +0 -110
- package/vendor/procedural-animals/src/species/boar/motion.js +0 -85
- package/vendor/procedural-animals/src/species/boar/regions.js +0 -88
- package/vendor/procedural-animals/src/species/boar/rig.js +0 -111
- package/vendor/procedural-animals/src/species/boar/sculpt.js +0 -285
- package/vendor/procedural-animals/src/species/cat/behaviour.js +0 -559
- package/vendor/procedural-animals/src/species/cat/coat.js +0 -841
- package/vendor/procedural-animals/src/species/cat/index.js +0 -211
- package/vendor/procedural-animals/src/species/cat/motion.js +0 -101
- package/vendor/procedural-animals/src/species/cat/regions.js +0 -82
- package/vendor/procedural-animals/src/species/cat/rig.js +0 -100
- package/vendor/procedural-animals/src/species/cat/sculpt.js +0 -266
- package/vendor/procedural-animals/src/species/cat/whiskers.js +0 -110
- package/vendor/procedural-animals/src/species/cheetah/coat.js +0 -427
- package/vendor/procedural-animals/src/species/cheetah/index.js +0 -51
- package/vendor/procedural-animals/src/species/cheetah/joints.js +0 -3
- package/vendor/procedural-animals/src/species/cheetah/motion.js +0 -77
- package/vendor/procedural-animals/src/species/cheetah/regions.js +0 -95
- package/vendor/procedural-animals/src/species/cheetah/rig.js +0 -66
- package/vendor/procedural-animals/src/species/cheetah/sculpt.js +0 -158
- package/vendor/procedural-animals/src/species/chicken/coat.js +0 -313
- package/vendor/procedural-animals/src/species/chicken/coverts.js +0 -320
- package/vendor/procedural-animals/src/species/chicken/index.js +0 -110
- package/vendor/procedural-animals/src/species/chicken/motion.js +0 -177
- package/vendor/procedural-animals/src/species/chicken/regions.js +0 -66
- package/vendor/procedural-animals/src/species/chicken/rig.js +0 -144
- package/vendor/procedural-animals/src/species/chicken/sculpt.js +0 -389
- package/vendor/procedural-animals/src/species/chicken/wingLook.js +0 -66
- package/vendor/procedural-animals/src/species/chicken/wingStack.js +0 -124
- package/vendor/procedural-animals/src/species/cow/behaviour.js +0 -521
- package/vendor/procedural-animals/src/species/cow/coat.js +0 -465
- package/vendor/procedural-animals/src/species/cow/index.js +0 -118
- package/vendor/procedural-animals/src/species/cow/motion.js +0 -81
- package/vendor/procedural-animals/src/species/cow/regions.js +0 -98
- package/vendor/procedural-animals/src/species/cow/rig.js +0 -116
- package/vendor/procedural-animals/src/species/cow/sculpt.js +0 -339
- package/vendor/procedural-animals/src/species/crow/coat.js +0 -145
- package/vendor/procedural-animals/src/species/crow/index.js +0 -70
- package/vendor/procedural-animals/src/species/crow/joints.js +0 -3
- package/vendor/procedural-animals/src/species/crow/motion.js +0 -101
- package/vendor/procedural-animals/src/species/crow/regions.js +0 -50
- package/vendor/procedural-animals/src/species/crow/rig.js +0 -83
- package/vendor/procedural-animals/src/species/crow/sculpt.js +0 -118
- package/vendor/procedural-animals/src/species/deer/behaviour.js +0 -513
- package/vendor/procedural-animals/src/species/deer/coat.js +0 -391
- package/vendor/procedural-animals/src/species/deer/index.js +0 -106
- package/vendor/procedural-animals/src/species/deer/motion.js +0 -97
- package/vendor/procedural-animals/src/species/deer/regions.js +0 -60
- package/vendor/procedural-animals/src/species/deer/rig.js +0 -124
- package/vendor/procedural-animals/src/species/deer/sculpt.js +0 -297
- package/vendor/procedural-animals/src/species/dog/behaviour.js +0 -521
- package/vendor/procedural-animals/src/species/dog/coat.js +0 -495
- package/vendor/procedural-animals/src/species/dog/index.js +0 -144
- package/vendor/procedural-animals/src/species/dog/motion.js +0 -118
- package/vendor/procedural-animals/src/species/dog/regions.js +0 -61
- package/vendor/procedural-animals/src/species/dog/rig.js +0 -129
- package/vendor/procedural-animals/src/species/dog/sculpt.js +0 -246
- package/vendor/procedural-animals/src/species/eagle/coat.js +0 -250
- package/vendor/procedural-animals/src/species/eagle/index.js +0 -76
- package/vendor/procedural-animals/src/species/eagle/joints.js +0 -3
- package/vendor/procedural-animals/src/species/eagle/motion.js +0 -137
- package/vendor/procedural-animals/src/species/eagle/regions.js +0 -57
- package/vendor/procedural-animals/src/species/eagle/rig.js +0 -107
- package/vendor/procedural-animals/src/species/eagle/sculpt.js +0 -137
- package/vendor/procedural-animals/src/species/fish/coat.js +0 -271
- package/vendor/procedural-animals/src/species/fish/index.js +0 -88
- package/vendor/procedural-animals/src/species/fish/motion.js +0 -92
- package/vendor/procedural-animals/src/species/fish/regions.js +0 -27
- package/vendor/procedural-animals/src/species/fish/rig.js +0 -143
- package/vendor/procedural-animals/src/species/fish/sculpt.js +0 -214
- package/vendor/procedural-animals/src/species/fish/variants.js +0 -126
- package/vendor/procedural-animals/src/species/fox/behaviour.js +0 -314
- package/vendor/procedural-animals/src/species/fox/coat.js +0 -444
- package/vendor/procedural-animals/src/species/fox/index.js +0 -120
- package/vendor/procedural-animals/src/species/fox/motion.js +0 -81
- package/vendor/procedural-animals/src/species/fox/regions.js +0 -59
- package/vendor/procedural-animals/src/species/fox/rig.js +0 -91
- package/vendor/procedural-animals/src/species/fox/sculpt.js +0 -202
- package/vendor/procedural-animals/src/species/frog/behaviour.js +0 -590
- package/vendor/procedural-animals/src/species/frog/coat.js +0 -305
- package/vendor/procedural-animals/src/species/frog/index.js +0 -97
- package/vendor/procedural-animals/src/species/frog/motion.js +0 -69
- package/vendor/procedural-animals/src/species/frog/regions.js +0 -46
- package/vendor/procedural-animals/src/species/frog/rig.js +0 -156
- package/vendor/procedural-animals/src/species/frog/sculpt.js +0 -240
- package/vendor/procedural-animals/src/species/goat/behaviour.js +0 -509
- package/vendor/procedural-animals/src/species/goat/coat.js +0 -590
- package/vendor/procedural-animals/src/species/goat/index.js +0 -149
- package/vendor/procedural-animals/src/species/goat/motion.js +0 -95
- package/vendor/procedural-animals/src/species/goat/regions.js +0 -98
- package/vendor/procedural-animals/src/species/goat/rig.js +0 -181
- package/vendor/procedural-animals/src/species/goat/sculpt.js +0 -547
- package/vendor/procedural-animals/src/species/horse/coat.js +0 -361
- package/vendor/procedural-animals/src/species/horse/coatSeam.js +0 -122
- package/vendor/procedural-animals/src/species/horse/index.js +0 -80
- package/vendor/procedural-animals/src/species/horse/motion.js +0 -245
- package/vendor/procedural-animals/src/species/horse/regions.js +0 -60
- package/vendor/procedural-animals/src/species/horse/rig.js +0 -117
- package/vendor/procedural-animals/src/species/horse/sculpt.js +0 -316
- package/vendor/procedural-animals/src/species/horse/seamWeights.js +0 -272
- package/vendor/procedural-animals/src/species/lion/behaviour.js +0 -509
- package/vendor/procedural-animals/src/species/lion/coat.js +0 -1016
- package/vendor/procedural-animals/src/species/lion/index.js +0 -111
- package/vendor/procedural-animals/src/species/lion/motion.js +0 -87
- package/vendor/procedural-animals/src/species/lion/regions.js +0 -106
- package/vendor/procedural-animals/src/species/lion/rig.js +0 -110
- package/vendor/procedural-animals/src/species/lion/sculpt.js +0 -384
- package/vendor/procedural-animals/src/species/lion/whiskers.js +0 -132
- package/vendor/procedural-animals/src/species/pig/behaviour.js +0 -575
- package/vendor/procedural-animals/src/species/pig/coat.js +0 -730
- package/vendor/procedural-animals/src/species/pig/ears.js +0 -242
- package/vendor/procedural-animals/src/species/pig/index.js +0 -161
- package/vendor/procedural-animals/src/species/pig/motion.js +0 -105
- package/vendor/procedural-animals/src/species/pig/regions.js +0 -100
- package/vendor/procedural-animals/src/species/pig/rig.js +0 -152
- package/vendor/procedural-animals/src/species/pig/sculpt.js +0 -382
- package/vendor/procedural-animals/src/species/rabbit/behaviour.js +0 -605
- package/vendor/procedural-animals/src/species/rabbit/coat.js +0 -285
- package/vendor/procedural-animals/src/species/rabbit/index.js +0 -85
- package/vendor/procedural-animals/src/species/rabbit/motion.js +0 -85
- package/vendor/procedural-animals/src/species/rabbit/regions.js +0 -48
- package/vendor/procedural-animals/src/species/rabbit/rig.js +0 -99
- package/vendor/procedural-animals/src/species/rabbit/sculpt.js +0 -148
- package/vendor/procedural-animals/src/species/rat/behaviour.js +0 -539
- package/vendor/procedural-animals/src/species/rat/coat.js +0 -341
- package/vendor/procedural-animals/src/species/rat/index.js +0 -111
- package/vendor/procedural-animals/src/species/rat/motion.js +0 -90
- package/vendor/procedural-animals/src/species/rat/regions.js +0 -92
- package/vendor/procedural-animals/src/species/rat/rig.js +0 -112
- package/vendor/procedural-animals/src/species/rat/sculpt.js +0 -163
- package/vendor/procedural-animals/src/species/rat/whiskers.js +0 -119
- package/vendor/procedural-animals/src/species/shark/coat.js +0 -383
- package/vendor/procedural-animals/src/species/shark/index.js +0 -104
- package/vendor/procedural-animals/src/species/shark/motion.js +0 -69
- package/vendor/procedural-animals/src/species/shark/regions.js +0 -34
- package/vendor/procedural-animals/src/species/shark/rig.js +0 -194
- package/vendor/procedural-animals/src/species/shark/sculpt.js +0 -343
- package/vendor/procedural-animals/src/species/shark/variants.js +0 -105
- package/vendor/procedural-animals/src/species/sheep/behaviour.js +0 -522
- package/vendor/procedural-animals/src/species/sheep/coat.js +0 -529
- package/vendor/procedural-animals/src/species/sheep/index.js +0 -152
- package/vendor/procedural-animals/src/species/sheep/motion.js +0 -86
- package/vendor/procedural-animals/src/species/sheep/neck.js +0 -41
- package/vendor/procedural-animals/src/species/sheep/regions.js +0 -62
- package/vendor/procedural-animals/src/species/sheep/rig.js +0 -163
- package/vendor/procedural-animals/src/species/sheep/sculpt.js +0 -542
- package/vendor/procedural-animals/src/species/snake/coat.js +0 -315
- package/vendor/procedural-animals/src/species/snake/index.js +0 -73
- package/vendor/procedural-animals/src/species/snake/motion.js +0 -51
- package/vendor/procedural-animals/src/species/snake/regions.js +0 -51
- package/vendor/procedural-animals/src/species/snake/rig.js +0 -108
- package/vendor/procedural-animals/src/species/snake/sculpt.js +0 -122
- package/vendor/procedural-animals/src/species/spider/coat.js +0 -279
- package/vendor/procedural-animals/src/species/spider/index.js +0 -78
- package/vendor/procedural-animals/src/species/spider/motion.js +0 -72
- package/vendor/procedural-animals/src/species/spider/regions.js +0 -87
- package/vendor/procedural-animals/src/species/spider/rig.js +0 -118
- package/vendor/procedural-animals/src/species/spider/sculpt.js +0 -182
- package/vendor/procedural-animals/src/species/wolf/behaviour.js +0 -160
- package/vendor/procedural-animals/src/species/wolf/coat.js +0 -749
- package/vendor/procedural-animals/src/species/wolf/index.js +0 -107
- package/vendor/procedural-animals/src/species/wolf/motion.js +0 -80
- package/vendor/procedural-animals/src/species/wolf/regions.js +0 -57
- package/vendor/procedural-animals/src/species/wolf/rig.js +0 -87
- package/vendor/procedural-animals/src/species/wolf/sculpt.js +0 -339
- package/vendor/procedural-animals/src/worker.js +0 -29
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// White-tailed deer skeleton in bind pose (metres). Forward = +Z, up = +Y, the animal's left = +X.
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// Reference individual: an adult white-tailed deer of 0.92 m at the withers (a doe / young buck,
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// ~55 kg). Bucks are built from it by the seeded size (x 1.08), fawns at x 0.5 with long legs.
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// Landmarks measured on side_buck2.jpg / side_full.jpg (normalised to the withers height) and the
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// limb-bone lengths of OsteoID: point of shoulder 0.64 m, elbow 0.49,
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// carpus 0.28, fore fetlock 0.085, stifle 0.54, hock 0.33, hind fetlock 0.085; body length (point
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// of shoulder -> point of buttock) 0.98 m.
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//
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// Hooves as on the horse: the standard quadruped bones plus a hoof bone per leg (fpaw / hpaw =
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// pastern, fetlock -> coffin joint; fhoof / hhoof = the cloven hoof, coffin joint -> toe).
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import { buildRig } from '../../core/rig/rig.js';
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import { quadrupedBones, quadrupedLimbs, tailChain } from '../../core/rig/quadruped.js';
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export const TAIL_SEGS = 6;
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// Head frame: modelled along its own axis (poll -> nose), pitched 50 degrees nose down in the bind
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// pose. Head-local coordinates: x lateral, y dorsal (forehead side), z along the nasal line toward
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// the nose; origin on the axis 0.09 m in front of the poll, level with the eyes.
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export const HEAD_PITCH = (50 * Math.PI) / 180;
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export const HZ = [0, -Math.sin(HEAD_PITCH), Math.cos(HEAD_PITCH)];
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export const HY = [0, Math.cos(HEAD_PITCH), Math.sin(HEAD_PITCH)];
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export const POLL = [0, 1.2, 0.5]; // top of the poll (skin), bind
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export const HEAD_O = [0, POLL[1] + 0.09 * HZ[1] - 0.035 * HY[1], POLL[2] + 0.09 * HZ[2] - 0.035 * HY[2]];
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export const hl = (v) => [HEAD_O[0] + v[0], HEAD_O[1] + v[1] * HY[1] + v[2] * HZ[1], HEAD_O[2] + v[1] * HY[2] + v[2] * HZ[2]];
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// head-local direction -> world
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export const hdir = (v) => [v[0], v[1] * HY[1] + v[2] * HZ[1], v[1] * HY[2] + v[2] * HZ[2]];
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// The barrel between the fore and hind legs is long in the photos (point of shoulder -> stifle
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// 0.96-1.2 withers heights in side_buck2 / side1, chest front -> rump rear 1.26-1.5): everything from
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// the loin back sits LOIN further back than the first build had it (0.75 / 1.14-1.19 WH, a short,
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// boxy trunk). bz(z) maps a reference z of that first layout to the lengthened body (the loin and
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// flank stretch between z -0.1 and -0.25, the hindquarters move back rigidly).
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export const LOIN = 0.1;
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const sstep = (a, b, x) => { const t = Math.min(1, Math.max(0, (x - a) / (b - a))); return t * t * (3 - 2 * t); };
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export const bz = (z) => z - LOIN * sstep(-0.1, -0.25, z);
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const B = (v) => [v[0], v[1], bz(v[2])];
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export function deerJoints() {
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39
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const J = {
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40
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nose: hl([0, -0.005, 0.19]),
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41
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occiput: hl([0, -0.01, -0.085]),
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42
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// the neck leaves the chest low, at the thoracic inlet in front of the shoulders (not at the
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43
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// withers): a grazing deer swings it down to the ground on straight forelegs
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44
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neckMid: [0, 0.945, 0.425],
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45
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neckBase: [0, 0.7, 0.355],
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chestMid: [0, 0.8, 0.2],
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thoraxRear: [0, 0.81, -0.02],
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lumbarMid: B([0, 0.83, -0.2]),
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lumbosacral: B([0, 0.845, -0.34]),
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tailBase: B([0, 0.83, -0.56]),
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51
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// fore: scapula sloping ~55 deg, humerus down and back, radius and cannon near vertical, the
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52
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// pastern ~50 deg to the ground, a small cloven hoof
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scapTopL: [0.055, 0.87, 0.26],
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shoulderL: [0.095, 0.64, 0.405],
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55
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elbowL: [0.088, 0.495, 0.3],
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wristL: [0.074, 0.28, 0.345],
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mcpL: [0.07, 0.085, 0.35],
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fcoffinL: [0.07, 0.032, 0.385],
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ftoeL: [0.07, 0.003, 0.43],
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// hind: hip joint, stifle, hock, fetlock, coffin joint, toe. Long tibia and metatarsus (the
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// cursorial look), hock well behind the hip
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hipL: B([0.085, 0.745, -0.38]),
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kneeL: B([0.1, 0.54, -0.285]),
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hockL: B([0.074, 0.33, -0.49]),
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mtpL: B([0.068, 0.085, -0.455]),
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hcoffinL: B([0.068, 0.031, -0.42]),
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htoeL: B([0.068, 0.003, -0.377]),
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jawHinge: hl([0, -0.045, -0.035]),
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jawTip: hl([0, -0.062, 0.17]),
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// large mobile ears carried up and out in a wide V (~45 deg above the horizontal)
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earBaseL: hl([0.034, 0.03, -0.055]),
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earTipL: [0, 0, 0],
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};
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// ear direction: lateral + world up (head-local: world up = (0, cos p, -sin p)), a little back
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const up = [0, Math.cos(HEAD_PITCH), -Math.sin(HEAD_PITCH)];
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const d = [0.85, 0.52 * up[1] - 0.1, 0.52 * up[2] - 0.14];
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const n = Math.hypot(...d);
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const b = [0.034, 0.03, -0.055];
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J.earTipL = hl([b[0] + (0.145 * d[0]) / n, b[1] + (0.145 * d[1]) / n, b[2] + (0.145 * d[2]) / n]);
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// tail hangs flat against the rump (brown side out), 0.24 m
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tailChain(J, 'tailBase', [-45, -62, -72, -78, -80, -80], [0.04, 0.04, 0.04, 0.04, 0.04, 0.04]);
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return J;
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83
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}
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85
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export function deerBones() {
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86
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const b = quadrupedBones({ tailSegs: TAIL_SEGS, ears: true, jaw: true });
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87
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for (const d of b) {
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if (d[0] === 'fpaw{S}') { d[2] = 'fcoffin{S}'; d[4] = { region: 'limb', group: 'F{S}' }; }
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if (d[0] === 'hpaw{S}') { d[2] = 'hcoffin{S}'; d[4] = { region: 'limb', group: 'H{S}' }; }
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90
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}
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91
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b.push(
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['fhoof{S}', 'fcoffin{S}', 'ftoe{S}', 'fpaw{S}', { region: 'foot', group: 'F{S}' }],
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['hhoof{S}', 'hcoffin{S}', 'htoe{S}', 'hpaw{S}', { region: 'foot', group: 'H{S}' }],
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);
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return b;
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}
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export function deerRig(J = deerJoints()) {
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const limbs = quadrupedLimbs({
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front: { tCore: 0.55, aCore: 0.055, aBody: -0.1, midX: 0.0 },
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hind: { tCore: 0.5, aCore: 0.022, aBody: -0.08, midX: 0.008 },
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});
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103
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for (const L of Object.values(limbs)) { L.bones.push((L.front ? 'fhoof' : 'hhoof') + L.S); L.distal.push((L.front ? 'fhoof' : 'hhoof') + L.S); }
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return buildRig({
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joints: J,
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unit: 0.92 / 0.76,
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headOrigin: HEAD_O,
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bones: deerBones(),
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axial: {
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points: ['nose', 'occiput', 'neckMid', 'neckBase', 'chestMid', 'thoraxRear', 'lumbarMid', 'lumbosacral', 'tailBase', ...Array.from({ length: TAIL_SEGS }, (_, i) => 'tail' + (i + 1))],
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bones: ['head', 'neck2', 'neck1', 'chest', 'spine3', 'spine2', 'spine1', 'pelvis', ...Array.from({ length: TAIL_SEGS }, (_, i) => 'tail' + i)],
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112
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// the skull's influence reaches back into the throat latch (3rd value: the blend widens with
|
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113
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// the skin's distance from the axis on the ventral side, the throat under the jaw)
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114
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blend: { 1: [-0.03, 0.12, 6], 3: [-0.12, 0.12, 2] },
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115
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bodyTail: 0, // the tail lies flat on the rump: body skin blends into it only at the tail base
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116
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},
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|
117
|
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limbs,
|
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118
|
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appendages: [
|
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119
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{ group: 'earL', bone: 'earL', blend: [-0.002, 0.004] },
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120
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{ group: 'earR', bone: 'earR', blend: [-0.002, 0.004] },
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|
121
|
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],
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122
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webTags: ['flankfold', 'thighfront', 'scapmuscle', 'pectoral', 'forearmweb'],
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123
|
-
});
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124
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}
|
|
@@ -1,297 +0,0 @@
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|
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1
|
-
// The white-tailed deer, sculpted as a signed distance field.
|
|
2
|
-
// Every primitive is attached to a bone (skinning) and a group (axial / limb / ear / jaw).
|
|
3
|
-
// The head is modelled in its own frame (rig.js: hl()), measured from the profile and face
|
|
4
|
-
// references; the body relative to the joints so the sculpt follows the skeleton. Antlers are rigid
|
|
5
|
-
// bone-coloured geometry on the head bone, meshed as their own region ('antler' part).
|
|
6
|
-
import { HEAD_O, HZ, HY, hl, hdir, TAIL_SEGS, bz } from './rig.js';
|
|
7
|
-
import { add, sub, mul, lerp, norm, cross, rng } from '../../core/math/vec.js';
|
|
8
|
-
import { eyeFrameOf, sculptEyeSocket } from '../../core/sdf/eyeSocket.js';
|
|
9
|
-
|
|
10
|
-
// Eye (head-local centre -> offset from HEAD_O): globe ~27 mm, palpebral opening ~30 x 18 mm, set
|
|
11
|
-
// high on the side of the skull, looking out and a little forward.
|
|
12
|
-
const EYE_LOCAL = [0.05, 0.006, 0.0];
|
|
13
|
-
const eyeDir = (() => {
|
|
14
|
-
const a = (18 * Math.PI) / 180;
|
|
15
|
-
return norm(add([Math.cos(a), 0, 0], mul(HZ, Math.sin(a))));
|
|
16
|
-
})();
|
|
17
|
-
const EYE_BASE = {
|
|
18
|
-
c: sub(hl(EYE_LOCAL), HEAD_O), r: 0.015, back: 0.003, yaw: Math.atan2(eyeDir[0], eyeDir[2]), pitch: Math.asin(eyeDir[1]),
|
|
19
|
-
lid: 0.0017, R: 0.019, d: 0.009, off: -0.0006, tilt: 0, irisZ: 0.0082, irisR: 0.0116,
|
|
20
|
-
};
|
|
21
|
-
// roll the almond so its long axis follows the nasal line (inner corner toward the nose, lower)
|
|
22
|
-
EYE_BASE.tilt = (() => {
|
|
23
|
-
let best = 0, bd = -2;
|
|
24
|
-
for (let t = -1.6; t <= 1.6; t += 0.005) {
|
|
25
|
-
const f = eyeFrameOf({ ...EYE_BASE, tilt: t }, HEAD_O, 1);
|
|
26
|
-
const d = f.x[0] * HZ[0] + f.x[1] * HZ[1] + f.x[2] * HZ[2];
|
|
27
|
-
if (d > bd) { bd = d; best = t; }
|
|
28
|
-
}
|
|
29
|
-
return best - 0.18;
|
|
30
|
-
})();
|
|
31
|
-
export const EYE = EYE_BASE;
|
|
32
|
-
|
|
33
|
-
const X = [1, 0, 0];
|
|
34
|
-
|
|
35
|
-
export function sculptDeer(m, rig, params = {}) {
|
|
36
|
-
const J = rig.J;
|
|
37
|
-
const fawn = params.age === 'juvenile';
|
|
38
|
-
const neckK = params.neck ?? 0; // 0 doe .. 1 buck in rut (swollen neck)
|
|
39
|
-
|
|
40
|
-
const ellY = (o) => {
|
|
41
|
-
const y = norm(o.ydir);
|
|
42
|
-
const lat = o.lateral || X;
|
|
43
|
-
const z = norm(cross(lat, y));
|
|
44
|
-
return m.ell({ ...o, axis: z, up: y, r: [o.r[0], o.r[1], o.r[2]] });
|
|
45
|
-
};
|
|
46
|
-
const H = { bone: 'head' };
|
|
47
|
-
const hell = (o) => m.ell({ ...H, ...o, c: hl(o.c), axis: o.axisL ? norm(hdir(o.axisL)) : HZ, up: o.upL ? norm(hdir(o.upL)) : HY });
|
|
48
|
-
|
|
49
|
-
// ---------------------------------------------------------------- TORSO
|
|
50
|
-
// slim barrel, deep narrow chest (sternum ~0.47 m), belly tucked up toward the flank; a long loin
|
|
51
|
-
// and flank (rig.js: bz), a straight back and a smooth flank with the shoulder and hip only hinted
|
|
52
|
-
m.ell({ tag: 'ribcage', bone: 'spine3', c: [0, 0.665, 0.055], r: [0.155, 0.195, 0.345], axis: norm([0, 0.05, 1]), k: 0 });
|
|
53
|
-
m.ell({ tag: 'girth', bone: 'chest', c: [0, 0.64, 0.26], r: [0.13, 0.165, 0.13], k: 0.05 });
|
|
54
|
-
m.ell({ tag: 'abdomen', bone: 'spine2', c: [0, 0.67, -0.19], r: [0.16, 0.165, 0.25], axis: norm([0, 0.14, -1]), k: 0.06 });
|
|
55
|
-
m.ell({ tag: 'flank', bone: 'spine1', c: [0, 0.73, bz(-0.29)], r: [0.14, 0.125, 0.16], k: 0.07 });
|
|
56
|
-
// withers: the dorsal spines make a low ridge between the scapulae
|
|
57
|
-
m.ell({ tag: 'withers', bone: 'chest', c: [0, 0.86, 0.24], r: [0.035, 0.055, 0.14], axis: norm([0, -0.2, 1]), k: 0.08 });
|
|
58
|
-
m.ell({ tag: 'back', bone: 'spine3', c: [0, 0.845, -0.02], r: [0.085, 0.045, 0.27], k: 0.07 });
|
|
59
|
-
m.ell({ tag: 'loin', bone: 'spine1', c: [0, 0.855, -0.25], r: [0.095, 0.045, 0.2], k: 0.07 });
|
|
60
|
-
// hindquarters: croup (a little higher than the withers), points of hip, buttocks
|
|
61
|
-
m.ell({ tag: 'pelvis', bone: 'pelvis', c: [0, 0.8, bz(-0.41)], r: [0.138, 0.12, 0.15], k: 0.05 });
|
|
62
|
-
m.ell({ tag: 'croup', bone: 'pelvis', c: [0, 0.855, bz(-0.4)], r: [0.095, 0.05, 0.16], axis: norm([0, -0.1, 1]), k: 0.06 });
|
|
63
|
-
for (const s of [1, -1]) {
|
|
64
|
-
m.sphere({ tag: 'hippoint', bone: 'pelvis', c: [0.105 * s, 0.835, bz(-0.29)], rad: 0.025, k: 0.07 });
|
|
65
|
-
m.ell({ tag: 'rump', bone: 'pelvis', c: [0.065 * s, 0.77, bz(-0.5)], r: [0.07, 0.11, 0.07], k: 0.05 });
|
|
66
|
-
}
|
|
67
|
-
// chest front: narrow breast between the forelegs (no pouter-pigeon bulge in front of them)
|
|
68
|
-
m.ell({ tag: 'brisket', bone: 'chest', c: [0, 0.575, 0.31], r: [0.075, 0.085, 0.08], k: 0.05 });
|
|
69
|
-
for (const s of [1, -1]) m.ell({ tag: 'pectoral', bone: 'chest', c: [0.048 * s, 0.585, 0.365], r: [0.04, 0.06, 0.035], k: 0.045 });
|
|
70
|
-
|
|
71
|
-
// ---------------------------------------------------------------- NECK
|
|
72
|
-
// slender and laterally flattened in does, swollen in rutting bucks
|
|
73
|
-
const nb = J.neckBase, nm = J.neckMid, occ = J.occiput;
|
|
74
|
-
const nd1 = norm(sub(nm, nb)), nd2 = norm(sub(occ, nm));
|
|
75
|
-
const nk = 1 + 0.3 * neckK;
|
|
76
|
-
const up1 = [0, 0.6, -1];
|
|
77
|
-
m.ell({ tag: 'neck', bone: 'neck1', c: add(lerp(nb, nm, 0.15), [0, 0.012, -0.012]), r: [0.07 * nk, 0.1 * nk, 0.1], axis: nd1, up: up1, k: 0.06 });
|
|
78
|
-
m.ell({ tag: 'neck', bone: 'neck1', c: add(lerp(nb, nm, 0.65), [0, -0.01, 0.005]), r: [0.05 * nk, 0.085 * nk, 0.1], axis: nd1, up: up1, k: 0.05 });
|
|
79
|
-
m.ell({ tag: 'neck', bone: 'neck2', c: add(lerp(nm, occ, 0.5), [0, -0.02, 0.01]), r: [0.043 * (1 + 0.2 * neckK), 0.066 * (1 + 0.2 * neckK), 0.075], axis: nd2, up: up1, k: 0.045 });
|
|
80
|
-
m.ell({ tag: 'crest', bone: 'neck1', c: add(lerp(nb, nm, 0.55), [0, 0.03 + 0.01 * neckK, -0.04]), r: [0.03 + 0.02 * neckK, 0.03 + 0.015 * neckK, 0.12], axis: nd1, k: 0.05 });
|
|
81
|
-
// underline of the neck (trachea) from the breast to the throat latch
|
|
82
|
-
const thr = hl([0, -0.068, -0.045]);
|
|
83
|
-
m.cone({ tag: 'throat', bone: 'neck1', a: [0, 0.67, 0.36], b: add(lerp([0, 0.67, 0.36], thr, 0.55), [0, 0, 0.0]), ra: 0.04 * nk, rb: 0.04 * nk, k: 0.05 });
|
|
84
|
-
m.cone({ tag: 'throat', bone: 'neck2', a: lerp([0, 0.67, 0.36], thr, 0.5), b: thr, ra: 0.04 * nk, rb: 0.032, k: 0.045 });
|
|
85
|
-
|
|
86
|
-
// ---------------------------------------------------------------- HEAD (head-local, see rig.js)
|
|
87
|
-
// landmarks (doe, poll -> nose 0.28 m): forehead y 0.035 at z 0, nasal bridge 0.022 at 0.12,
|
|
88
|
-
// nose top 0.012 at 0.17, nose tip z 0.195; jaw angle y -0.075 at z -0.045, chin y -0.05 at 0.16;
|
|
89
|
-
// eyes (+-0.047, 0.006, 0); skull 0.105 wide across the orbits, muzzle 0.045
|
|
90
|
-
hell({ tag: 'cranium', c: [0, 0.0, -0.035], r: [0.049, 0.04, 0.062], k: 0.03 });
|
|
91
|
-
hell({ tag: 'poll', c: [0, -0.005, -0.07], r: [0.036, 0.038, 0.035], k: 0.03 });
|
|
92
|
-
hell({ tag: 'forehead', c: [0, 0.014, 0.02], r: [0.046, 0.022, 0.058], k: 0.025 });
|
|
93
|
-
hell({ tag: 'face', c: [0, 0.006, 0.1], r: [0.031, 0.021, 0.09], k: 0.025 });
|
|
94
|
-
hell({ tag: 'lowerface', c: [0, -0.024, 0.085], r: [0.034, 0.037, 0.085], k: 0.03 });
|
|
95
|
-
hell({ tag: 'muzzle', c: [0, -0.014, 0.16], r: [0.027, 0.027, 0.032], k: 0.02 });
|
|
96
|
-
hell({ tag: 'nose', c: [0, -0.006, 0.182], r: [0.024, 0.021, 0.015], k: 0.012 });
|
|
97
|
-
hell({ tag: 'upperlip', c: [0, -0.034, 0.17], r: [0.018, 0.012, 0.022], k: 0.012 });
|
|
98
|
-
for (const s of [1, -1]) {
|
|
99
|
-
// masseter (cheek) and the mandible's lower border from the jaw angle to the chin
|
|
100
|
-
hell({ tag: 'cheek', c: [0.031 * s, -0.04, -0.01], r: [0.024, 0.036, 0.05], k: 0.025 });
|
|
101
|
-
m.cone({ ...H, tag: 'mandible', a: hl([0.027 * s, -0.068, -0.045]), b: hl([0.017 * s, -0.052, 0.12]), ra: 0.014, rb: 0.01, k: 0.02 });
|
|
102
|
-
hell({ tag: 'brow', c: [0.043 * s, 0.022, -0.002], r: [0.014, 0.01, 0.022], k: 0.015 });
|
|
103
|
-
hell({ tag: 'nostrilwing', c: [0.019 * s, -0.012, 0.18], r: [0.011, 0.015, 0.016], k: 0.01 });
|
|
104
|
-
sculptEyeSocket(m, EYE, HEAD_O, s, { orbit: { r: [0.017, 0.012, 0.01], at: [0.0, 0.001, 0.016], k: 0.007 } });
|
|
105
|
-
// preorbital (lacrimal) gland: a dark slit in front of the inner corner
|
|
106
|
-
hell({ tag: 'preorbital', c: [0.045 * s, -0.004, 0.034], r: [0.004, 0.0035, 0.011], axisL: [-0.35 * s, -0.15, 1], k: 0.004, carve: true });
|
|
107
|
-
// nostrils: comma-shaped, opening forward and out
|
|
108
|
-
hell({ tag: 'nostril', c: [0.014 * s, -0.01, 0.194], r: [0.0045, 0.009, 0.007], axisL: [0.3 * s, -0.2, 1], upL: [0.5 * s, 1, 0], k: 0.003, carve: true });
|
|
109
|
-
}
|
|
110
|
-
|
|
111
|
-
// ---------------------------------------------------------------- JAW (lower lip and chin)
|
|
112
|
-
const JW = { bone: 'jaw', group: 'jaw', part: 'jaw' };
|
|
113
|
-
m.ell({ ...JW, tag: 'chin', c: hl([0, -0.051, 0.15]), r: [0.02, 0.014, 0.028], axis: HZ, up: HY, k: 0 });
|
|
114
|
-
m.ell({ ...JW, tag: 'lowerlip', c: hl([0, -0.043, 0.172]), r: [0.019, 0.01, 0.018], axis: HZ, up: HY, k: 0.01 });
|
|
115
|
-
for (const s of [1, -1]) m.cone({ ...JW, tag: 'mandible', a: hl([0.014 * s, -0.051, 0.115]), b: hl([0.01 * s, -0.047, 0.158]), ra: 0.009, rb: 0.011, k: 0.012 });
|
|
116
|
-
|
|
117
|
-
// ---------------------------------------------------------------- EARS (large, broad, cupped)
|
|
118
|
-
const earK = fawn ? 1.0 : 1.0; // (fawn ears are big by the head scale warp)
|
|
119
|
-
for (const S of ['L', 'R']) {
|
|
120
|
-
const s = S === 'L' ? 1 : -1;
|
|
121
|
-
const base = J['earBase' + S], tip = J['earTip' + S];
|
|
122
|
-
const up = norm(sub(tip, base));
|
|
123
|
-
const facing = norm(add(mul(hdir([0, 0.3, 1]), 0.8), [0.5 * s, 0, 0])); // cup opens forward and out
|
|
124
|
-
const lat = norm(cross(up, facing));
|
|
125
|
-
const ear = { bone: 'ear' + S, group: 'ear' + S, thin: true };
|
|
126
|
-
ellY({ ...ear, tag: 'ear', c: lerp(base, tip, 0.45), ydir: up, lateral: lat, r: [0.045 * earK, 0.074, 0.011], k: 0.012 });
|
|
127
|
-
ellY({ ...ear, tag: 'eartip', c: lerp(base, tip, 0.8), ydir: up, lateral: lat, r: [0.028, 0.035, 0.008], k: 0.012 });
|
|
128
|
-
ellY({ ...ear, tag: 'earinner', c: add(lerp(base, tip, 0.5), mul(facing, 0.009)), ydir: up, lateral: lat, r: [0.036, 0.068, 0.008], k: 0.004, carve: true });
|
|
129
|
-
m.sphere({ ...H, tag: 'earbase', c: add(base, mul(up, -0.006)), rad: 0.017, k: 0.02 });
|
|
130
|
-
}
|
|
131
|
-
|
|
132
|
-
// ---------------------------------------------------------------- LEGS (very slender)
|
|
133
|
-
for (const S of ['L', 'R']) {
|
|
134
|
-
const s = S === 'L' ? 1 : -1;
|
|
135
|
-
const lat = [s, 0, 0];
|
|
136
|
-
const sx = (v) => [v[0] * s, v[1], v[2]];
|
|
137
|
-
// front
|
|
138
|
-
const g = 'F' + S;
|
|
139
|
-
const Sc = J['scapTop' + S], Sh = J['shoulder' + S], E = J['elbow' + S], W = J['wrist' + S], M = J['mcp' + S], C = J['fcoffin' + S], T = J['ftoe' + S];
|
|
140
|
-
ellY({ tag: 'scapmuscle', bone: 'scapula' + S, group: g, c: add(lerp(Sc, Sh, 0.45), sx([0.032, 0, -0.01])), ydir: sub(Sh, Sc), lateral: lat, r: [0.04, 0.14, 0.08], k: 0.08, bias: 0.002 });
|
|
141
|
-
m.sphere({ tag: 'shoulderpoint', bone: 'humerus' + S, group: g, c: add(Sh, sx([0.008, 0.0, 0.0])), rad: 0.032, k: 0.05 });
|
|
142
|
-
m.cone({ tag: 'upperarm', bone: 'humerus' + S, group: g, a: add(Sh, [0, 0, -0.01]), b: E, ra: 0.043, rb: 0.042, k: 0.05 });
|
|
143
|
-
ellY({ tag: 'triceps', bone: 'humerus' + S, group: g, c: add(lerp(Sh, E, 0.55), sx([0.005, 0.01, -0.05])), ydir: sub(E, Sh), lateral: lat, r: [0.05, 0.09, 0.06], k: 0.05 });
|
|
144
|
-
m.sphere({ tag: 'olecranon', bone: 'radius' + S, group: g, c: add(E, [0, 0.012, -0.038]), rad: 0.027, k: 0.03 });
|
|
145
|
-
m.cone({ tag: 'forearm', bone: 'radius' + S, group: g, a: add(E, [0, 0, -0.005]), b: W, ra: 0.04, rb: 0.02, k: 0.03 });
|
|
146
|
-
ellY({ tag: 'forearmmuscle', bone: 'radius' + S, group: g, c: add(lerp(E, W, 0.22), sx([0.004, 0, 0.006])), ydir: sub(W, E), lateral: lat, r: [0.04, 0.094, 0.044], k: 0.03 });
|
|
147
|
-
m.cone({ tag: 'forearmweb', bone: 'radius' + S, group: g, a: add(E, sx([-0.02, 0.035, -0.01])), b: add(lerp(E, W, 0.3), sx([-0.01, 0, 0])), ra: 0.03, rb: 0.022, k: 0.035 });
|
|
148
|
-
// knee (carpus), cannon (flat bone in front, tendons behind), fetlock, dew claws, pastern, hoof
|
|
149
|
-
ellY({ tag: 'knee', bone: 'metacarpus' + S, group: g, c: add(W, [0, 0.0, 0.002]), ydir: [0, 1, 0], lateral: lat, r: [0.021, 0.028, 0.02], k: 0.012 });
|
|
150
|
-
m.sphere({ tag: 'accessory', bone: 'metacarpus' + S, group: g, c: add(W, [0, 0.014, -0.017]), rad: 0.011, k: 0.01 });
|
|
151
|
-
m.cone({ tag: 'cannon', bone: 'metacarpus' + S, group: g, a: add(W, [0, -0.01, 0.0]), b: add(M, [0, 0.01, 0.0]), ra: 0.0135, rb: 0.012, k: 0.01 });
|
|
152
|
-
m.cone({ tag: 'tendon', bone: 'metacarpus' + S, group: g, a: add(W, [0, -0.015, -0.012]), b: add(M, [0, 0.015, -0.013]), ra: 0.009, rb: 0.01, k: 0.01 });
|
|
153
|
-
ellY({ tag: 'fetlock', bone: 'metacarpus' + S, group: g, c: add(M, [0, 0.0, -0.004]), ydir: [0, 1, 0.3], lateral: lat, r: [0.016, 0.02, 0.019], k: 0.01 });
|
|
154
|
-
sculptDigit(m, 'fpaw' + S, 'fhoof' + S, g, M, C, T, 1.0);
|
|
155
|
-
// hind
|
|
156
|
-
const h = 'H' + S;
|
|
157
|
-
const Hp = J['hip' + S], K = J['knee' + S], Hk = J['hock' + S], Mt = J['mtp' + S], Ch = J['hcoffin' + S], Tt = J['htoe' + S];
|
|
158
|
-
ellY({ tag: 'thigh', bone: 'femur' + S, group: h, c: add(lerp(Hp, K, 0.42), sx([0.02, 0, -0.03])), ydir: sub(K, Hp), lateral: lat, r: [0.055, 0.17, 0.11], k: 0.06, bias: 0.004 });
|
|
159
|
-
m.cone({ tag: 'thighfront', bone: 'femur' + S, group: h, a: sx([0.1, 0.8, bz(-0.28)]), b: add(K, sx([0.0, 0.03, 0.02])), ra: 0.06, rb: 0.038, k: 0.06 });
|
|
160
|
-
m.cone({ tag: 'hamstring', bone: 'femur' + S, group: h, a: sx([0.06, 0.79, bz(-0.53)]), b: add(lerp(K, Hk, 0.3), [0, 0, -0.045]), ra: 0.06, rb: 0.032, k: 0.05 });
|
|
161
|
-
ellY({ tag: 'flankfold', bone: 'femur' + S, group: h, c: sx([0.1, 0.6, bz(-0.23)]), ydir: [-0.1, 0.3, 0.12], lateral: lat, r: [0.03, 0.08, 0.045], k: 0.06 });
|
|
162
|
-
m.sphere({ tag: 'stifle', bone: 'tibia' + S, group: h, c: add(K, sx([0.005, 0.005, 0.016])), rad: 0.032, k: 0.04 });
|
|
163
|
-
ellY({ tag: 'gaskin', bone: 'tibia' + S, group: h, c: add(lerp(K, Hk, 0.3), sx([0.004, 0, -0.022])), ydir: sub(Hk, K), lateral: lat, r: [0.04, 0.094, 0.05], k: 0.035 });
|
|
164
|
-
m.cone({ tag: 'shin', bone: 'tibia' + S, group: h, a: lerp(K, Hk, 0.1), b: Hk, ra: 0.03, rb: 0.018, k: 0.03 });
|
|
165
|
-
m.cone({ tag: 'achilles', bone: 'tibia' + S, group: h, a: add(lerp(K, Hk, 0.45), [0, 0, -0.04]), b: add(Hk, [0, 0.035, -0.032]), ra: 0.014, rb: 0.011, k: 0.018 });
|
|
166
|
-
m.sphere({ tag: 'calcaneus', bone: 'metatarsus' + S, group: h, c: add(Hk, [0, 0.035, -0.031]), rad: 0.015, k: 0.014 });
|
|
167
|
-
ellY({ tag: 'hock', bone: 'metatarsus' + S, group: h, c: add(Hk, [0, 0.005, -0.004]), ydir: [0, 1, 0.2], lateral: lat, r: [0.02, 0.034, 0.024], k: 0.014 });
|
|
168
|
-
m.cone({ tag: 'cannon', bone: 'metatarsus' + S, group: h, a: add(Hk, [0, -0.02, 0.002]), b: add(Mt, [0, 0.01, 0.0]), ra: 0.0145, rb: 0.012, k: 0.01 });
|
|
169
|
-
m.cone({ tag: 'tendon', bone: 'metatarsus' + S, group: h, a: add(Hk, [0, -0.02, -0.014]), b: add(Mt, [0, 0.015, -0.013]), ra: 0.009, rb: 0.01, k: 0.01 });
|
|
170
|
-
ellY({ tag: 'fetlock', bone: 'metatarsus' + S, group: h, c: add(Mt, [0, 0.0, -0.004]), ydir: [0, 1, 0.3], lateral: lat, r: [0.016, 0.02, 0.019], k: 0.01 });
|
|
171
|
-
sculptDigit(m, 'hpaw' + S, 'hhoof' + S, h, Mt, Ch, Tt, 0.95);
|
|
172
|
-
}
|
|
173
|
-
|
|
174
|
-
// ---------------------------------------------------------------- TAIL: broad, flat, hairy
|
|
175
|
-
for (let i = 0; i < TAIL_SEGS; i++) {
|
|
176
|
-
const a = J['tail' + i], b = J['tail' + (i + 1)];
|
|
177
|
-
const t0 = i / TAIL_SEGS;
|
|
178
|
-
const d = norm(sub(b, a));
|
|
179
|
-
const w = 0.03 + 0.018 * Math.sin(Math.PI * Math.min(1, 0.25 + t0 * 0.95)); // broadest in the middle
|
|
180
|
-
ellY({ tag: 'tail', bone: 'tail' + i, c: lerp(a, b, 0.5), ydir: d, lateral: X, r: [w, 0.034, 0.016 - 0.004 * t0], k: i === 0 ? 0.04 : 0.012, thin: true });
|
|
181
|
-
}
|
|
182
|
-
m.cone({ tag: 'tailroot', bone: 'tail0', a: J.tail0, b: J.tail2, ra: 0.03, rb: 0.022, k: 0.04 });
|
|
183
|
-
|
|
184
|
-
if (params.antlers) sculptAntlers(m, params.antlers);
|
|
185
|
-
return m;
|
|
186
|
-
}
|
|
187
|
-
|
|
188
|
-
// Pastern, dew claws and a small cloven hoof: two pointed claws with a cleft between them, the sole
|
|
189
|
-
// flat on the ground (carved at y = 0).
|
|
190
|
-
function sculptDigit(m, paw, hoof, group, M, C, T, w) {
|
|
191
|
-
m.cone({ tag: 'pastern', bone: paw, group, a: M, b: C, ra: 0.013 * w, rb: 0.014 * w, k: 0.008 });
|
|
192
|
-
// dew claws: two small horny points behind the fetlock
|
|
193
|
-
for (const s of [1, -1]) m.cone({ tag: 'dewclaw', bone: paw, group, a: add(M, [0.009 * s, -0.012, -0.012]), b: add(M, [0.011 * s, -0.03, -0.022]), ra: 0.0055, rb: 0.003, k: 0.004 });
|
|
194
|
-
const dir = norm(sub(T, C));
|
|
195
|
-
const heel = add(C, [0, -0.012, -0.012]);
|
|
196
|
-
for (const s of [1, -1]) {
|
|
197
|
-
// each claw: a round cone from the heel bulb to the pointed toe
|
|
198
|
-
m.cone({ tag: 'hoof', bone: hoof, group, a: add(heel, [0.0085 * s * w, 0.004, 0]), b: add(T, [0.006 * s * w, 0.002, -0.004]), ra: 0.0135 * w, rb: 0.005 * w, k: 0.006 });
|
|
199
|
-
}
|
|
200
|
-
m.cone({ tag: 'coronet', bone: hoof, group, a: add(C, [0, 0.008, -0.006]), b: add(C, mul(dir, 0.01)), ra: 0.016 * w, rb: 0.015 * w, k: 0.008 });
|
|
201
|
-
m.sphere({ tag: 'heelbulb', bone: hoof, group, c: add(C, [0, -0.012, -0.018]), rad: 0.012 * w, k: 0.008 });
|
|
202
|
-
// cleft between the claws, and the flat sole
|
|
203
|
-
m.ell({ tag: 'cleft', bone: hoof, group, c: add(lerp(C, T, 0.75), [0, -0.006, 0]), r: [0.0012, 0.02, 0.035], axis: dir, k: 0.002, carve: true });
|
|
204
|
-
m.ell({ tag: 'sole', bone: hoof, group, c: [C[0], -0.2 + 0.0015, (C[2] + T[2]) * 0.5], r: [0.2, 0.2, 0.2], k: 0.002, carve: true });
|
|
205
|
-
}
|
|
206
|
-
|
|
207
|
-
// ------------------------------------------------------------------------------------------------
|
|
208
|
-
// Antlers. A = params.antlers: { burr: [x, y, z] head-local, beam (m), spread (0..1), rise, curl,
|
|
209
|
-
// tines: [[t along the beam, length, lean], ...] per side, spike: bool, seed }. The main beam leaves
|
|
210
|
-
// the burr up, out and back, then sweeps forward and in; the tines rise near-vertically from its top
|
|
211
|
-
// (not forked as in mule deer). Geometry is in the bind-pose world frame relative to the burr.
|
|
212
|
-
export function antlerCurves(A) {
|
|
213
|
-
const sides = [];
|
|
214
|
-
for (const s of [1, -1]) {
|
|
215
|
-
const Rr = rng((A.seed || 1) * 31 + (s > 0 ? 7 : 13));
|
|
216
|
-
const jit = () => 1 + (Rr() - 0.5) * 0.12; // left / right asymmetry
|
|
217
|
-
const burr = hl([A.burr[0] * s, A.burr[1], A.burr[2]]);
|
|
218
|
-
const L = A.beam * jit();
|
|
219
|
-
let pts;
|
|
220
|
-
if (A.spike) {
|
|
221
|
-
// yearling spike: a near-straight point, up and a little out and back
|
|
222
|
-
pts = [[0, 0, 0], [0.12 * s, 0.5, -0.12], [0.2 * s, 0.97, -0.08]].map((p) => mul(p, L));
|
|
223
|
-
} else {
|
|
224
|
-
// main beam in fractions of its length: [out, up, forward]
|
|
225
|
-
const sp = A.spread * jit(), ri = A.rise, cu = A.curl;
|
|
226
|
-
pts = [
|
|
227
|
-
[0, 0, 0],
|
|
228
|
-
[0.13 * sp * s, 0.24 * ri, -0.12],
|
|
229
|
-
[0.38 * sp * s, 0.33 * ri, -0.08],
|
|
230
|
-
[0.54 * sp * s, 0.37 * ri, 0.08 * cu],
|
|
231
|
-
[0.5 * sp * s, 0.4 * ri, 0.28 * cu],
|
|
232
|
-
[0.32 * sp * s, 0.43 * ri, 0.44 * cu],
|
|
233
|
-
].map((p) => mul(p, L));
|
|
234
|
-
}
|
|
235
|
-
pts = pts.map((p) => add(burr, p));
|
|
236
|
-
// Catmull-Rom resampling
|
|
237
|
-
const beam = catmull(pts, A.spike ? 8 : 16);
|
|
238
|
-
const tines = [];
|
|
239
|
-
if (!A.spike) {
|
|
240
|
-
for (const [t, len, lean] of A.tines) {
|
|
241
|
-
const b = sampleAt(beam, t);
|
|
242
|
-
const tangent = norm(sub(sampleAt(beam, Math.min(1, t + 0.03)), sampleAt(beam, Math.max(0, t - 0.03))));
|
|
243
|
-
// up, a little outward from the beam's curve and forward at the tip
|
|
244
|
-
const out = norm(cross(tangent, [0, 1, 0]));
|
|
245
|
-
const flip = out[0] * s < 0 ? -1 : 1;
|
|
246
|
-
const l = len * jit();
|
|
247
|
-
const p1 = add(b, [0, 0.5 * l, 0]);
|
|
248
|
-
const p2 = add(add(b, [0, 0.95 * l, 0]), mul(out, flip * lean * l * 0.25));
|
|
249
|
-
const p3 = add(p2, [0, 0.05 * l, 0.12 * l]);
|
|
250
|
-
tines.push({ pts: catmull([b, p1, p2, p3], 6), t });
|
|
251
|
-
}
|
|
252
|
-
}
|
|
253
|
-
sides.push({ s, burr, beam, tines });
|
|
254
|
-
}
|
|
255
|
-
return sides;
|
|
256
|
-
}
|
|
257
|
-
|
|
258
|
-
function catmull(P, n) {
|
|
259
|
-
const out = [];
|
|
260
|
-
const seg = P.length - 1;
|
|
261
|
-
for (let i = 0; i <= n; i++) {
|
|
262
|
-
const u = (i / n) * seg, k = Math.min(seg - 1, Math.floor(u)), t = u - k;
|
|
263
|
-
const p0 = P[Math.max(0, k - 1)], p1 = P[k], p2 = P[k + 1], p3 = P[Math.min(seg, k + 2)];
|
|
264
|
-
const t2 = t * t, t3 = t2 * t;
|
|
265
|
-
out.push([0, 1, 2].map((j) => 0.5 * (2 * p1[j] + (-p0[j] + p2[j]) * t + (2 * p0[j] - 5 * p1[j] + 4 * p2[j] - p3[j]) * t2 + (-p0[j] + 3 * p1[j] - 3 * p2[j] + p3[j]) * t3)));
|
|
266
|
-
}
|
|
267
|
-
return out;
|
|
268
|
-
}
|
|
269
|
-
function sampleAt(pts, t) {
|
|
270
|
-
const u = Math.max(0, Math.min(1, t)) * (pts.length - 1), k = Math.min(pts.length - 2, Math.floor(u));
|
|
271
|
-
return lerp(pts[k], pts[k + 1], u - k);
|
|
272
|
-
}
|
|
273
|
-
|
|
274
|
-
function sculptAntlers(m, A) {
|
|
275
|
-
const AN = { bone: 'head', group: 'axial', part: 'antler' };
|
|
276
|
-
const r0 = A.base; // beam radius at the burr
|
|
277
|
-
for (const side of antlerCurves(A)) {
|
|
278
|
-
const { beam, tines, burr } = side;
|
|
279
|
-
// burr (coronet): a rough ring at the base, pedicle into the skull
|
|
280
|
-
const d0 = norm(sub(beam[1], beam[0]));
|
|
281
|
-
m.cone({ ...AN, tag: 'burr', a: add(burr, mul(d0, -0.012)), b: add(burr, mul(d0, 0.004)), ra: r0 * 1.12, rb: r0 * 1.1, k: 0.004 });
|
|
282
|
-
const n = beam.length - 1;
|
|
283
|
-
for (let i = 0; i < n; i++) {
|
|
284
|
-
const t0 = i / n, t1 = (i + 1) / n;
|
|
285
|
-
const rad = (t) => r0 * (1 - 0.55 * Math.pow(t, 1.3)) * (A.spike ? 1 - 0.55 * t : 1);
|
|
286
|
-
m.cone({ ...AN, tag: 'beam', a: beam[i], b: beam[i + 1], ra: rad(t0), rb: Math.max(0.0025, rad(t1) * (i === n - 1 ? 0.45 : 1)), k: 0.004 });
|
|
287
|
-
}
|
|
288
|
-
for (const tn of tines) {
|
|
289
|
-
const P = tn.pts, k = P.length - 1;
|
|
290
|
-
const rb = r0 * (0.75 - 0.4 * tn.t);
|
|
291
|
-
for (let i = 0; i < k; i++) {
|
|
292
|
-
const u0 = i / k, u1 = (i + 1) / k;
|
|
293
|
-
m.cone({ ...AN, tag: 'tine', a: P[i], b: P[i + 1], ra: Math.max(0.0025, rb * (1 - 0.8 * u0)), rb: Math.max(0.0022, rb * (1 - 0.8 * u1)), k: i === 0 ? 0.008 : 0.003 });
|
|
294
|
-
}
|
|
295
|
-
}
|
|
296
|
-
}
|
|
297
|
-
}
|