@bitefoundry/retrieviewer 0.0.2 → 0.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (261) hide show
  1. package/ASSET-PROVENANCE.md +6 -0
  2. package/ASSETS-LICENSE.md +2 -1
  3. package/ATTRIBUTION.md +6 -1
  4. package/COMFORT-ART.md +65 -0
  5. package/DESKTOP-PLATFORMS.md +75 -0
  6. package/INSTALLING.md +8 -5
  7. package/PLUGIN.md +13 -10
  8. package/PREREQUISITES.md +95 -0
  9. package/PUPPY-MEMORY.md +102 -1
  10. package/README.ko.md +110 -0
  11. package/README.md +119 -58
  12. package/RELEASING.md +27 -14
  13. package/THIRD-PARTY-NOTICES.md +5 -3
  14. package/braille.mjs +35 -9
  15. package/examples/live.mjs +2 -2
  16. package/integrations/desktop/platform.mjs +27 -0
  17. package/integrations/linux-overlay/README.md +83 -0
  18. package/integrations/linux-overlay/overlay.py +1094 -0
  19. package/integrations/macos-overlay/README.md +83 -0
  20. package/integrations/macos-overlay/overlay.jxa +639 -0
  21. package/integrations/opencode/runtime.mjs +4 -4
  22. package/integrations/opencode/tui.tsx +1 -1
  23. package/integrations/windows-overlay/Overlay.cs +4 -4
  24. package/integrations/windows-overlay/desktop.mjs +40 -8
  25. package/integrations/windows-overlay/protocol.mjs +11 -7
  26. package/integrations/windows-overlay/worker.mjs +13 -7
  27. package/package.json +41 -14
  28. package/puppy-comfort-sprites.mjs +25 -0
  29. package/puppy-companion-comfort-q5.bin.gz +0 -0
  30. package/puppy-companion-comfort.json +77 -0
  31. package/puppy-companion-life.mjs +49 -16
  32. package/puppy-companion-objects.mjs +12 -0
  33. package/puppy-frame-predictive.mjs +15 -9
  34. package/puppy-frame-store.mjs +2 -2
  35. package/puppy-paper-world.mjs +14 -0
  36. package/puppy-paper.mjs +65 -14
  37. package/retrieviewer-cli.mjs +10 -3
  38. package/retrieviewer-plugin.d.mts +1 -1
  39. package/retrieviewer-plugin.mjs +1 -1
  40. package/retrieviewer.d.mts +10 -4
  41. package/retrieviewer.mjs +20 -14
  42. package/locomotion-core.mjs +0 -21
  43. package/locomotion-puppy.animal +0 -0
  44. package/vendor/procedural-animals/package.json +0 -40
  45. package/vendor/procedural-animals/src/animal.js +0 -146
  46. package/vendor/procedural-animals/src/bake.js +0 -51
  47. package/vendor/procedural-animals/src/build.js +0 -81
  48. package/vendor/procedural-animals/src/core/build/coatKit.js +0 -121
  49. package/vendor/procedural-animals/src/core/build/featherCards.js +0 -189
  50. package/vendor/procedural-animals/src/core/build/finEdges.js +0 -85
  51. package/vendor/procedural-animals/src/core/build/furSlope.js +0 -115
  52. package/vendor/procedural-animals/src/core/build/mesh.js +0 -67
  53. package/vendor/procedural-animals/src/core/build/pipeline.js +0 -272
  54. package/vendor/procedural-animals/src/core/build/seams.js +0 -183
  55. package/vendor/procedural-animals/src/core/build/warp.js +0 -112
  56. package/vendor/procedural-animals/src/core/build/weights.js +0 -393
  57. package/vendor/procedural-animals/src/core/math/vec.js +0 -81
  58. package/vendor/procedural-animals/src/core/motion/actions.js +0 -800
  59. package/vendor/procedural-animals/src/core/motion/bird.js +0 -3063
  60. package/vendor/procedural-animals/src/core/motion/birdActions.js +0 -1059
  61. package/vendor/procedural-animals/src/core/motion/common.js +0 -158
  62. package/vendor/procedural-animals/src/core/motion/index.js +0 -22
  63. package/vendor/procedural-animals/src/core/motion/quadruped.js +0 -2875
  64. package/vendor/procedural-animals/src/core/motion/snake.js +0 -1594
  65. package/vendor/procedural-animals/src/core/motion/spider.js +0 -1810
  66. package/vendor/procedural-animals/src/core/motion/swimmer.js +0 -1047
  67. package/vendor/procedural-animals/src/core/motion/swimmerActions.js +0 -613
  68. package/vendor/procedural-animals/src/core/render/animalObject.js +0 -262
  69. package/vendor/procedural-animals/src/core/render/coatMaterial.js +0 -1301
  70. package/vendor/procedural-animals/src/core/render/dqs.js +0 -159
  71. package/vendor/procedural-animals/src/core/render/eyes.js +0 -676
  72. package/vendor/procedural-animals/src/core/render/membranes.js +0 -77
  73. package/vendor/procedural-animals/src/core/render/skeleton.js +0 -41
  74. package/vendor/procedural-animals/src/core/rig/bird.js +0 -327
  75. package/vendor/procedural-animals/src/core/rig/quadruped.js +0 -76
  76. package/vendor/procedural-animals/src/core/rig/rig.js +0 -79
  77. package/vendor/procedural-animals/src/core/rig/snake.js +0 -76
  78. package/vendor/procedural-animals/src/core/rig/spider.js +0 -110
  79. package/vendor/procedural-animals/src/core/rig/swimmer.js +0 -181
  80. package/vendor/procedural-animals/src/core/sdf/eyeSocket.js +0 -53
  81. package/vendor/procedural-animals/src/core/sdf/mesher.js +0 -238
  82. package/vendor/procedural-animals/src/core/sdf/sdf.js +0 -263
  83. package/vendor/procedural-animals/src/index.d.ts +0 -98
  84. package/vendor/procedural-animals/src/index.js +0 -29
  85. package/vendor/procedural-animals/src/registry.js +0 -48
  86. package/vendor/procedural-animals/src/species/bear/behaviour.js +0 -463
  87. package/vendor/procedural-animals/src/species/bear/claws.js +0 -147
  88. package/vendor/procedural-animals/src/species/bear/coat.js +0 -726
  89. package/vendor/procedural-animals/src/species/bear/index.js +0 -139
  90. package/vendor/procedural-animals/src/species/bear/motion.js +0 -112
  91. package/vendor/procedural-animals/src/species/bear/regions.js +0 -78
  92. package/vendor/procedural-animals/src/species/bear/rig.js +0 -112
  93. package/vendor/procedural-animals/src/species/bear/sculpt.js +0 -272
  94. package/vendor/procedural-animals/src/species/boar/behaviour.js +0 -335
  95. package/vendor/procedural-animals/src/species/boar/coat.js +0 -372
  96. package/vendor/procedural-animals/src/species/boar/index.js +0 -110
  97. package/vendor/procedural-animals/src/species/boar/motion.js +0 -85
  98. package/vendor/procedural-animals/src/species/boar/regions.js +0 -88
  99. package/vendor/procedural-animals/src/species/boar/rig.js +0 -111
  100. package/vendor/procedural-animals/src/species/boar/sculpt.js +0 -285
  101. package/vendor/procedural-animals/src/species/cat/behaviour.js +0 -559
  102. package/vendor/procedural-animals/src/species/cat/coat.js +0 -841
  103. package/vendor/procedural-animals/src/species/cat/index.js +0 -211
  104. package/vendor/procedural-animals/src/species/cat/motion.js +0 -101
  105. package/vendor/procedural-animals/src/species/cat/regions.js +0 -82
  106. package/vendor/procedural-animals/src/species/cat/rig.js +0 -100
  107. package/vendor/procedural-animals/src/species/cat/sculpt.js +0 -266
  108. package/vendor/procedural-animals/src/species/cat/whiskers.js +0 -110
  109. package/vendor/procedural-animals/src/species/cheetah/coat.js +0 -427
  110. package/vendor/procedural-animals/src/species/cheetah/index.js +0 -51
  111. package/vendor/procedural-animals/src/species/cheetah/joints.js +0 -3
  112. package/vendor/procedural-animals/src/species/cheetah/motion.js +0 -77
  113. package/vendor/procedural-animals/src/species/cheetah/regions.js +0 -95
  114. package/vendor/procedural-animals/src/species/cheetah/rig.js +0 -66
  115. package/vendor/procedural-animals/src/species/cheetah/sculpt.js +0 -158
  116. package/vendor/procedural-animals/src/species/chicken/coat.js +0 -313
  117. package/vendor/procedural-animals/src/species/chicken/coverts.js +0 -320
  118. package/vendor/procedural-animals/src/species/chicken/index.js +0 -110
  119. package/vendor/procedural-animals/src/species/chicken/motion.js +0 -177
  120. package/vendor/procedural-animals/src/species/chicken/regions.js +0 -66
  121. package/vendor/procedural-animals/src/species/chicken/rig.js +0 -144
  122. package/vendor/procedural-animals/src/species/chicken/sculpt.js +0 -389
  123. package/vendor/procedural-animals/src/species/chicken/wingLook.js +0 -66
  124. package/vendor/procedural-animals/src/species/chicken/wingStack.js +0 -124
  125. package/vendor/procedural-animals/src/species/cow/behaviour.js +0 -521
  126. package/vendor/procedural-animals/src/species/cow/coat.js +0 -465
  127. package/vendor/procedural-animals/src/species/cow/index.js +0 -118
  128. package/vendor/procedural-animals/src/species/cow/motion.js +0 -81
  129. package/vendor/procedural-animals/src/species/cow/regions.js +0 -98
  130. package/vendor/procedural-animals/src/species/cow/rig.js +0 -116
  131. package/vendor/procedural-animals/src/species/cow/sculpt.js +0 -339
  132. package/vendor/procedural-animals/src/species/crow/coat.js +0 -145
  133. package/vendor/procedural-animals/src/species/crow/index.js +0 -70
  134. package/vendor/procedural-animals/src/species/crow/joints.js +0 -3
  135. package/vendor/procedural-animals/src/species/crow/motion.js +0 -101
  136. package/vendor/procedural-animals/src/species/crow/regions.js +0 -50
  137. package/vendor/procedural-animals/src/species/crow/rig.js +0 -83
  138. package/vendor/procedural-animals/src/species/crow/sculpt.js +0 -118
  139. package/vendor/procedural-animals/src/species/deer/behaviour.js +0 -513
  140. package/vendor/procedural-animals/src/species/deer/coat.js +0 -391
  141. package/vendor/procedural-animals/src/species/deer/index.js +0 -106
  142. package/vendor/procedural-animals/src/species/deer/motion.js +0 -97
  143. package/vendor/procedural-animals/src/species/deer/regions.js +0 -60
  144. package/vendor/procedural-animals/src/species/deer/rig.js +0 -124
  145. package/vendor/procedural-animals/src/species/deer/sculpt.js +0 -297
  146. package/vendor/procedural-animals/src/species/dog/behaviour.js +0 -521
  147. package/vendor/procedural-animals/src/species/dog/coat.js +0 -495
  148. package/vendor/procedural-animals/src/species/dog/index.js +0 -144
  149. package/vendor/procedural-animals/src/species/dog/motion.js +0 -118
  150. package/vendor/procedural-animals/src/species/dog/regions.js +0 -61
  151. package/vendor/procedural-animals/src/species/dog/rig.js +0 -129
  152. package/vendor/procedural-animals/src/species/dog/sculpt.js +0 -246
  153. package/vendor/procedural-animals/src/species/eagle/coat.js +0 -250
  154. package/vendor/procedural-animals/src/species/eagle/index.js +0 -76
  155. package/vendor/procedural-animals/src/species/eagle/joints.js +0 -3
  156. package/vendor/procedural-animals/src/species/eagle/motion.js +0 -137
  157. package/vendor/procedural-animals/src/species/eagle/regions.js +0 -57
  158. package/vendor/procedural-animals/src/species/eagle/rig.js +0 -107
  159. package/vendor/procedural-animals/src/species/eagle/sculpt.js +0 -137
  160. package/vendor/procedural-animals/src/species/fish/coat.js +0 -271
  161. package/vendor/procedural-animals/src/species/fish/index.js +0 -88
  162. package/vendor/procedural-animals/src/species/fish/motion.js +0 -92
  163. package/vendor/procedural-animals/src/species/fish/regions.js +0 -27
  164. package/vendor/procedural-animals/src/species/fish/rig.js +0 -143
  165. package/vendor/procedural-animals/src/species/fish/sculpt.js +0 -214
  166. package/vendor/procedural-animals/src/species/fish/variants.js +0 -126
  167. package/vendor/procedural-animals/src/species/fox/behaviour.js +0 -314
  168. package/vendor/procedural-animals/src/species/fox/coat.js +0 -444
  169. package/vendor/procedural-animals/src/species/fox/index.js +0 -120
  170. package/vendor/procedural-animals/src/species/fox/motion.js +0 -81
  171. package/vendor/procedural-animals/src/species/fox/regions.js +0 -59
  172. package/vendor/procedural-animals/src/species/fox/rig.js +0 -91
  173. package/vendor/procedural-animals/src/species/fox/sculpt.js +0 -202
  174. package/vendor/procedural-animals/src/species/frog/behaviour.js +0 -590
  175. package/vendor/procedural-animals/src/species/frog/coat.js +0 -305
  176. package/vendor/procedural-animals/src/species/frog/index.js +0 -97
  177. package/vendor/procedural-animals/src/species/frog/motion.js +0 -69
  178. package/vendor/procedural-animals/src/species/frog/regions.js +0 -46
  179. package/vendor/procedural-animals/src/species/frog/rig.js +0 -156
  180. package/vendor/procedural-animals/src/species/frog/sculpt.js +0 -240
  181. package/vendor/procedural-animals/src/species/goat/behaviour.js +0 -509
  182. package/vendor/procedural-animals/src/species/goat/coat.js +0 -590
  183. package/vendor/procedural-animals/src/species/goat/index.js +0 -149
  184. package/vendor/procedural-animals/src/species/goat/motion.js +0 -95
  185. package/vendor/procedural-animals/src/species/goat/regions.js +0 -98
  186. package/vendor/procedural-animals/src/species/goat/rig.js +0 -181
  187. package/vendor/procedural-animals/src/species/goat/sculpt.js +0 -547
  188. package/vendor/procedural-animals/src/species/horse/coat.js +0 -361
  189. package/vendor/procedural-animals/src/species/horse/coatSeam.js +0 -122
  190. package/vendor/procedural-animals/src/species/horse/index.js +0 -80
  191. package/vendor/procedural-animals/src/species/horse/motion.js +0 -245
  192. package/vendor/procedural-animals/src/species/horse/regions.js +0 -60
  193. package/vendor/procedural-animals/src/species/horse/rig.js +0 -117
  194. package/vendor/procedural-animals/src/species/horse/sculpt.js +0 -316
  195. package/vendor/procedural-animals/src/species/horse/seamWeights.js +0 -272
  196. package/vendor/procedural-animals/src/species/lion/behaviour.js +0 -509
  197. package/vendor/procedural-animals/src/species/lion/coat.js +0 -1016
  198. package/vendor/procedural-animals/src/species/lion/index.js +0 -111
  199. package/vendor/procedural-animals/src/species/lion/motion.js +0 -87
  200. package/vendor/procedural-animals/src/species/lion/regions.js +0 -106
  201. package/vendor/procedural-animals/src/species/lion/rig.js +0 -110
  202. package/vendor/procedural-animals/src/species/lion/sculpt.js +0 -384
  203. package/vendor/procedural-animals/src/species/lion/whiskers.js +0 -132
  204. package/vendor/procedural-animals/src/species/pig/behaviour.js +0 -575
  205. package/vendor/procedural-animals/src/species/pig/coat.js +0 -730
  206. package/vendor/procedural-animals/src/species/pig/ears.js +0 -242
  207. package/vendor/procedural-animals/src/species/pig/index.js +0 -161
  208. package/vendor/procedural-animals/src/species/pig/motion.js +0 -105
  209. package/vendor/procedural-animals/src/species/pig/regions.js +0 -100
  210. package/vendor/procedural-animals/src/species/pig/rig.js +0 -152
  211. package/vendor/procedural-animals/src/species/pig/sculpt.js +0 -382
  212. package/vendor/procedural-animals/src/species/rabbit/behaviour.js +0 -605
  213. package/vendor/procedural-animals/src/species/rabbit/coat.js +0 -285
  214. package/vendor/procedural-animals/src/species/rabbit/index.js +0 -85
  215. package/vendor/procedural-animals/src/species/rabbit/motion.js +0 -85
  216. package/vendor/procedural-animals/src/species/rabbit/regions.js +0 -48
  217. package/vendor/procedural-animals/src/species/rabbit/rig.js +0 -99
  218. package/vendor/procedural-animals/src/species/rabbit/sculpt.js +0 -148
  219. package/vendor/procedural-animals/src/species/rat/behaviour.js +0 -539
  220. package/vendor/procedural-animals/src/species/rat/coat.js +0 -341
  221. package/vendor/procedural-animals/src/species/rat/index.js +0 -111
  222. package/vendor/procedural-animals/src/species/rat/motion.js +0 -90
  223. package/vendor/procedural-animals/src/species/rat/regions.js +0 -92
  224. package/vendor/procedural-animals/src/species/rat/rig.js +0 -112
  225. package/vendor/procedural-animals/src/species/rat/sculpt.js +0 -163
  226. package/vendor/procedural-animals/src/species/rat/whiskers.js +0 -119
  227. package/vendor/procedural-animals/src/species/shark/coat.js +0 -383
  228. package/vendor/procedural-animals/src/species/shark/index.js +0 -104
  229. package/vendor/procedural-animals/src/species/shark/motion.js +0 -69
  230. package/vendor/procedural-animals/src/species/shark/regions.js +0 -34
  231. package/vendor/procedural-animals/src/species/shark/rig.js +0 -194
  232. package/vendor/procedural-animals/src/species/shark/sculpt.js +0 -343
  233. package/vendor/procedural-animals/src/species/shark/variants.js +0 -105
  234. package/vendor/procedural-animals/src/species/sheep/behaviour.js +0 -522
  235. package/vendor/procedural-animals/src/species/sheep/coat.js +0 -529
  236. package/vendor/procedural-animals/src/species/sheep/index.js +0 -152
  237. package/vendor/procedural-animals/src/species/sheep/motion.js +0 -86
  238. package/vendor/procedural-animals/src/species/sheep/neck.js +0 -41
  239. package/vendor/procedural-animals/src/species/sheep/regions.js +0 -62
  240. package/vendor/procedural-animals/src/species/sheep/rig.js +0 -163
  241. package/vendor/procedural-animals/src/species/sheep/sculpt.js +0 -542
  242. package/vendor/procedural-animals/src/species/snake/coat.js +0 -315
  243. package/vendor/procedural-animals/src/species/snake/index.js +0 -73
  244. package/vendor/procedural-animals/src/species/snake/motion.js +0 -51
  245. package/vendor/procedural-animals/src/species/snake/regions.js +0 -51
  246. package/vendor/procedural-animals/src/species/snake/rig.js +0 -108
  247. package/vendor/procedural-animals/src/species/snake/sculpt.js +0 -122
  248. package/vendor/procedural-animals/src/species/spider/coat.js +0 -279
  249. package/vendor/procedural-animals/src/species/spider/index.js +0 -78
  250. package/vendor/procedural-animals/src/species/spider/motion.js +0 -72
  251. package/vendor/procedural-animals/src/species/spider/regions.js +0 -87
  252. package/vendor/procedural-animals/src/species/spider/rig.js +0 -118
  253. package/vendor/procedural-animals/src/species/spider/sculpt.js +0 -182
  254. package/vendor/procedural-animals/src/species/wolf/behaviour.js +0 -160
  255. package/vendor/procedural-animals/src/species/wolf/coat.js +0 -749
  256. package/vendor/procedural-animals/src/species/wolf/index.js +0 -107
  257. package/vendor/procedural-animals/src/species/wolf/motion.js +0 -80
  258. package/vendor/procedural-animals/src/species/wolf/regions.js +0 -57
  259. package/vendor/procedural-animals/src/species/wolf/rig.js +0 -87
  260. package/vendor/procedural-animals/src/species/wolf/sculpt.js +0 -339
  261. package/vendor/procedural-animals/src/worker.js +0 -29
@@ -1,143 +0,0 @@
1
- // Fish skeleton (bind pose, metres): forward = +Z, up = +Y, left = +X; the body rests just above y = 0.
2
- // All landmarks come from the variant's outline table (variants.js), so the four body plans share one
3
- // rig builder. The standard swimmer bone set is in core/rig/swimmer.js.
4
- import { buildRig } from '../../core/rig/rig.js';
5
- import { swimmerBones, swimmerAppendages, axialJoints, axialBones, swimmerJointsAlias, spineName } from '../../core/rig/swimmer.js';
6
- import { VARIANTS } from './variants.js';
7
- import { norm, add, mul } from '../../core/math/vec.js';
8
-
9
- const cr = (p0, p1, p2, p3, t) => {
10
- // Catmull-Rom (centripetal enough for our smooth tables), clamped to the neighbours' range
11
- const t2 = t * t, t3 = t2 * t;
12
- const v = 0.5 * (2 * p1 + (-p0 + p2) * t + (2 * p0 - 5 * p1 + 4 * p2 - p3) * t2 + (-p0 + 3 * p1 - 3 * p2 + p3) * t3);
13
- const lo = Math.min(p1, p2), hi = Math.max(p1, p2), pad = (hi - lo) * 0.25;
14
- return Math.max(lo - pad, Math.min(hi + pad, v));
15
- };
16
-
17
- /** Geometry helper for one variant: outline lookups (metres) and the landmarks. Cached per params. */
18
- export function fishGeo(params) {
19
- const key = params.variant;
20
- const V = VARIANTS[key];
21
- if (!V) throw new Error(`fish: unknown variant "${key}"`);
22
- const SL = V.SL;
23
- const rows = V.prof;
24
- const n = rows.length;
25
- const col = (i, k) => rows[Math.max(0, Math.min(n - 1, i))][k];
26
- const at = (u, k) => {
27
- if (u <= rows[0][0]) return rows[0][k] * Math.sqrt(Math.max(0, u) / rows[0][0]);
28
- if (u >= rows[n - 1][0]) return rows[n - 1][k];
29
- let i = 0;
30
- while (i < n - 2 && u > rows[i + 1][0]) i++;
31
- const t = (u - rows[i][0]) / (rows[i + 1][0] - rows[i][0]);
32
- return cr(col(i - 1, k), col(i, k), col(i + 1, k), col(i + 2, k), t);
33
- };
34
- let maxBot = 0;
35
- for (const r of rows) maxBot = Math.max(maxBot, r[2]);
36
- const axisY = (maxBot + 0.04) * SL;
37
- const z0 = 0.42 * SL;
38
- const G = {
39
- V, SL, axisY, z0,
40
- tailLen: V.fins.caudal.len * (params.tailK || 1),
41
- finK: params.finK || 1,
42
- L: SL * (1 + V.fins.caudal.len * (params.tailK || 1) * 0.95),
43
- z: (u) => z0 - u * SL,
44
- u: (z) => (z0 - z) / SL,
45
- top: (u) => at(u, 1) * SL,
46
- bot: (u) => at(u, 2) * SL,
47
- hw: (u) => at(u, 3) * SL,
48
- yc: (u) => axisY + ((at(u, 1) - at(u, 2)) / 2) * SL,
49
- hd: (u) => ((at(u, 1) + at(u, 2)) / 2) * SL,
50
- };
51
- // surface half width at height y (elliptic cross-section)
52
- G.surfX = (u, y) => {
53
- const e = (y - G.yc(u)) / Math.max(1e-6, G.hd(u));
54
- return G.hw(u) * Math.sqrt(Math.max(0, 1 - e * e));
55
- };
56
- // a point on the flank surface at (u, height fraction e in -1..1 of the half depth)
57
- G.flank = (u, e, s = 1) => {
58
- const y = G.yc(u) + e * G.hd(u);
59
- return [s * G.surfX(u, y), y, G.z(u)];
60
- };
61
- const H = V.head;
62
- G.mouthY = axisY + H.mouth.h * SL;
63
- const eu = H.eye.u, ey = axisY + H.eye.h * SL;
64
- G.eye = { u: eu, y: ey, r: H.eye.r * SL, z: G.z(eu) };
65
- G.eye.x = G.surfX(eu, ey) - 0.62 * G.eye.r; // flush: only a shallow cap shows
66
- G.headO = [0, ey, G.z(eu)];
67
- return G;
68
- }
69
-
70
- export function fishJoints(params) {
71
- const G = fishGeo(params);
72
- const V = G.V, SL = G.SL, H = V.head, F = V.fins;
73
- const N = V.spineSegs, M = V.caudalSegs;
74
- const J = {};
75
- J.snout = [0, G.mouthY + 0.004 * SL, G.z0];
76
- for (let i = 0; i <= N; i++) {
77
- const u = H.occ + ((1 - H.occ) * i) / N;
78
- J[spineName(i)] = [0, G.yc(u), G.z(u)];
79
- }
80
- swimmerJointsAlias(J, N);
81
- const cl = G.tailLen * 0.86;
82
- for (let j = 1; j <= M; j++) J['caudal' + j] = [0, G.yc(1), G.z(1 + (cl * j) / M)];
83
- // lower jaw: hinge below the end of the gape, tip at the chin
84
- const g = H.mouth.gape;
85
- J.jawHinge = [0, G.mouthY - H.mouth.jawDepth * SL * 0.55, G.z(g + 0.02)];
86
- J.jawTip = [0, G.mouthY - 0.006 * SL, G.z(0.004)];
87
- J.premaxBase = [0, G.mouthY + 0.03 * SL, G.z(g * 0.85)];
88
- J.premaxTip = [0, G.mouthY + 0.008 * SL, G.z(0.0)];
89
- // gill cover: hinge along its front edge, free edge at the back
90
- const op = H.op;
91
- J.opHingeL = G.flank(op - 0.075, 0.5);
92
- J.opLowL = G.flank(op - 0.1, -0.45);
93
- J.opEdgeL = G.flank(op, 0.05);
94
- // pectoral fin: base line on the flank behind the gill cover
95
- const P = F.pectoral;
96
- const pb = G.flank(P.u, (P.h * SL - (G.yc(P.u) - G.axisY)) / G.hd(P.u));
97
- pb[0] += 0.004 * SL;
98
- J.pecBaseL = pb;
99
- J.pecUpL = [pb[0] - 0.004 * SL, pb[1] + 0.03 * SL, pb[2] + 0.008 * SL];
100
- J.pecTipL = add(pb, mul(finDir(P.sweep, P.droop, P.abduct), P.len * G.finK * SL));
101
- // pelvic fin: on the belly
102
- const Q = F.pelvic;
103
- const ybot = G.yc(Q.u) - G.hd(Q.u);
104
- const pl = [G.hw(Q.u) * 0.42, ybot + 0.18 * G.hd(Q.u) * 0.3, G.z(Q.u)];
105
- pl[1] = G.yc(Q.u) - G.hd(Q.u) * Math.sqrt(1 - Math.pow(pl[0] / G.hw(Q.u), 2)) + 0.003 * SL;
106
- J.pelBaseL = pl;
107
- J.pelFrontL = [pl[0] + 0.02 * SL, pl[1] - 0.004 * SL, pl[2] + 0.004 * SL];
108
- J.pelTipL = add(pl, mul(finDir(90 - Q.sweep, 90 - Q.sweep * 0.2, Q.abduct, true), Q.len * G.finK * SL));
109
- return { J, G };
110
- }
111
-
112
- // Fin direction: `sweep` deg back from lateral toward -Z, `droop` deg below horizontal, `abduct` deg
113
- // out from the body wall. For the pelvic (ventral) fins pass ventral = true: they point back and down.
114
- export function finDir(sweep, droop, abduct, ventral = false) {
115
- const d2r = Math.PI / 180;
116
- if (ventral) {
117
- const back = Math.cos(abduct * d2r), out = Math.sin(abduct * d2r);
118
- return norm([out * 0.8, -Math.sin((90 - droop) * d2r) * 0.55 - 0.25, -back]);
119
- }
120
- const ab = abduct * d2r, dr = droop * d2r;
121
- return norm([Math.sin(ab), -Math.sin(dr), -Math.cos(ab) * Math.cos(dr)]);
122
- }
123
-
124
- export function pickParent(G, u) {
125
- const V = G.V, N = V.spineSegs, occ = V.head.occ;
126
- const i = Math.max(0, Math.min(N - 1, Math.floor(((u - occ) / (1 - occ)) * N)));
127
- return spineName(i);
128
- }
129
-
130
- export function fishRig(params) {
131
- const { J, G } = fishJoints(params);
132
- const V = G.V, N = V.spineSegs, M = V.caudalSegs;
133
- return buildRig({
134
- joints: J,
135
- unit: G.L / 1.3,
136
- headOrigin: G.headO,
137
- bones: swimmerBones({ spineSegs: N, caudalSegs: M, jaw: true, upperJaw: true, opercula: true, pectoralParent: pickParent(G, V.fins.pectoral.u), pelvicParent: pickParent(G, V.fins.pelvic.u) }),
138
- axial: { points: axialJoints(N, M), bones: axialBones(N, M) },
139
- limbs: {},
140
- appendages: swimmerAppendages({ upperJaw: true, blend: [-0.004, 0.006] }),
141
- meta: { variant: params.variant, SL: G.SL },
142
- });
143
- }
@@ -1,214 +0,0 @@
1
- // Fish sculpt: a dense chain of elliptic cross-sections along the outline table, a separately meshed
2
- // lower jaw (cut from the same sections with two complementary profile prisms, so the lip line
3
- // matches exactly), gill covers with a free rear edge over a gill slit, lidless eyes seated in a
4
- // shallow orbit, and every fin as a thin membrane slab (core/rig/swimmer.js sculptFin).
5
- import { fishGeo, pickParent } from './rig.js';
6
- import { sculptFin, fanRays, spineName } from '../../core/rig/swimmer.js';
7
- import { add, sub, mul, norm, lerp } from '../../core/math/vec.js';
8
-
9
- // hero cell size relative to SL (regions.js) and the fin membrane thickness derived from it
10
- export const CELL = 1 / 300;
11
- export const finThickness = (SL, V) => SL * CELL * (V?.cellK || 1) * 2.9;
12
- // lip thickness in front of the buccal cavity (fraction of SL)
13
- export const MOUTH_LIP = 0.022;
14
- // the free (rear) edge of the gill cover: u (fraction of SL) at height e (-1 belly .. 1 back, fraction of
15
- // the half depth); the gill cover plate below follows it, the coat paints the edge line along it
16
- export const opEdgeU = (op, e) => op + 0.003 - 0.045 * Math.min(1.44, e * e);
17
-
18
- export function sculptFish(m, rig, params) {
19
- const G = fishGeo(params);
20
- const V = G.V, SL = G.SL, J = rig.J, H = V.head, F = V.fins;
21
- const N = V.spineSegs;
22
- const boneAt = (u) => (u < H.occ ? 'head' : pickParent(G, u));
23
- const t = finThickness(SL, V);
24
-
25
- // ---------------------------------------------------------------- body sections
26
- const step = 0.018, rzMax = 0.05;
27
- const station = (u, part = 'body', extra = {}) => {
28
- const rz = Math.min(rzMax, u * 0.95 + 0.004) * SL;
29
- return m.ell({ tag: u < H.op ? 'head' : 'body', bone: boneAt(u), c: [0, G.yc(u), G.z(u)], r: [G.hw(u), G.hd(u), rz], k: 0.007 * SL, part, ...extra });
30
- };
31
- for (let u = 0.012; u <= 1.0001; u += step) station(Math.min(u, 1));
32
- // the caudal peduncle runs on into the fin base
33
- m.ell({ tag: 'body', bone: 'caudal0', c: [0, G.yc(1), G.z(1.025)], r: [G.hw(1) * 0.8, G.hd(1) * 0.92, 0.035 * SL], k: 0.008 * SL });
34
-
35
- // ---------------------------------------------------------------- head features
36
- // Eyes: no socket and no orbit rim. A fish's cornea bulges straight out of smooth head skin, so the
37
- // lidless eyeball (drawn by the eye renderer) simply stands out of the head surface: the depth test
38
- // draws the skin / cornea boundary as a clean circle at every tier. A socket carved around the ball
39
- // left a sub-cell gap that meshed into a jagged dark rim, and a hole at the eye's front corner.
40
- // gill covers: a plate on each cheek, slightly proud, free along its rear edge
41
- const op = H.op;
42
- for (const S of ['L', 'R']) {
43
- const s = S === 'L' ? 1 : -1;
44
- const uc = op - 0.055;
45
- const c = G.flank(uc, 0.02, s);
46
- const nrm = norm([s, 0, 0.12]);
47
- m.ell({ tag: 'operculum', bone: 'operculum' + S, group: 'operculum' + S, c: sub(c, mul(nrm, 0.0205 * SL)), axis: [0, 0, 1], up: [0, 1, 0], r: [0.0225 * SL, G.hd(uc) * 0.78, 0.062 * SL], k: 0.014 * SL });
48
- if (H.earFlap) {
49
- // bluegill "ear": a black lobe at the top of the gill cover
50
- // a flat rounded lobe reaching back from the upper gill cover (about 0.08 SL long, 0.05 high)
51
- const ce = G.flank(op + 0.03, 0.2, s);
52
- m.ell({ tag: 'earflap', bone: 'operculum' + S, group: 'operculum' + S, c: sub(ce, [s * 0.0035 * SL, 0, 0]), axis: [0, 0, 1], up: [0, 1, 0], r: [0.0065 * SL, H.earFlap * 0.5 * SL, H.earFlap * 0.8 * SL], k: 0.004 * SL });
53
- }
54
- }
55
- // upper lip / premaxilla (protrudes when feeding)
56
- m.ell({ tag: 'lip', bone: 'upperJaw', group: 'upperJaw', c: [0, G.mouthY + 0.01 * SL, G.z(0.02)], r: [G.hw(0.03) * 0.95, 0.012 * SL, 0.022 * SL], k: 0.006 * SL });
57
-
58
- // ---------------------------------------------------------------- carvers (after every union)
59
- // mouth: the lower-jaw region, a profile prism in the median plane (z, y), cut out of the body
60
- const gape = H.mouth.gape, jd = H.mouth.jawDepth * SL;
61
- const zS = G.z0 + 0.03 * SL, yLow = -0.05 * SL;
62
- const zc = G.z(gape), zh = G.z(gape + 0.03), zb = G.z(gape + 0.075);
63
- const up = H.mouth.upturn * 0.012 * SL;
64
- const jawPoly = [[zS, G.mouthY + up], [(zS + zc) / 2, G.mouthY + up * 0.4], [zc, G.mouthY], [zh, G.mouthY - jd * 0.55], [zb, yLow], [zS, yLow]];
65
- const gap = 0.0013 * SL;
66
- const wide = 0.5 * SL;
67
- const prism = (poly, o) => m.fin({ o: [0, 0, 0], u: [0, 0, 1], v: [0, 1, 0], t: wide, poly, round: 0, ...o });
68
- prism(offsetPoly(jawPoly, gap * 0.5), { tag: 'mouthcut', bone: 'head', carve: true, k: 0.004 * SL });
69
- // buccal cavity: it starts behind the lips (MOUTH_LIP of SL behind the snout), so a closed mouth
70
- // shows only the lip line and the dark cavity appears when the jaw drops. (Reaching through the
71
- // snout, it held the mouth open as a dark O at rest.)
72
- const uF = MOUTH_LIP, uB = gape + 0.035;
73
- const cavY = G.mouthY - 0.003 * SL;
74
- const mouthCav = (o) => m.ell({ tag: 'mouth', bone: 'head', c: [0, cavY, G.z((uF + uB) / 2)], r: [G.hw((uF + uB) / 2) * 0.55, Math.min(0.024 * SL, jd * 0.45), ((uB - uF) / 2) * SL], k: 0.003 * SL, carve: true, ...o });
75
- mouthCav({});
76
- // The gill slit is not carved: a sub-cell groove along the gill cover's edge meshed into a jagged
77
- // dark crack. The coat paints the edge as a soft shading line instead (coat.js opEdgeU).
78
-
79
- // ---------------------------------------------------------------- lower jaw (own surface, rigid)
80
- const JW = { bone: 'jaw', group: 'jaw', part: 'jaw' };
81
- for (let u = 0.012; u <= gape + 0.1; u += step) station(u, 'jaw', { ...JW, tag: 'jaw' });
82
- // everything that is not lower jaw: the complement of the jaw prism
83
- const big = SL;
84
- const rest = [[zS, G.mouthY + up], [zS, G.mouthY + big], [zb - big, G.mouthY + big], [zb - big, yLow], [zb, yLow], [zh, G.mouthY - jd * 0.55], [zc, G.mouthY], [(zS + zc) / 2, G.mouthY + up * 0.4]];
85
- prism(offsetPoly(rest, gap * 0.5), { ...JW, tag: 'jawcut', carve: true, k: 0.004 * SL });
86
- mouthCav({ ...JW });
87
-
88
- // ---------------------------------------------------------------- median fins (membranes, x = 0 plane)
89
- const median = { origin: [0, 0, 0], u: [0, 0, 1], v: [0, 1, 0], t, sink: 0.022 * SL };
90
- const dorsalBase = (u) => [G.z(u), G.yc(u) + G.hd(u) - 0.006 * SL];
91
- const ventralBase = (u) => [G.z(u), G.yc(u) - G.hd(u) + 0.006 * SL];
92
- const profileRays = (d, base, sign) => {
93
- const rays = [];
94
- for (let i = 0; i < d.n; i++) {
95
- const f = d.n === 1 ? 0 : i / (d.n - 1);
96
- const u = d.u0 + (d.u1 - d.u0) * f;
97
- const a = ((d.a0 + (d.a1 - d.a0) * f) * Math.PI) / 180;
98
- let L = d.len[0] + (d.len[1] - d.len[0]) * f;
99
- if (d.round) L *= 0.78 + 0.34 * Math.sin(Math.PI * Math.min(1, f * 1.15 + 0.08));
100
- if (d.spiny) L *= 1 - 0.18 * f * f;
101
- if (!d.round && !d.spiny) L *= 1 - 0.12 * Math.pow(f, 0.7) * (1 - f) * 2.5;
102
- const b = base(u);
103
- rays.push([b, [b[0] + Math.cos(a) * L * SL, b[1] + Math.sin(a) * L * SL * sign]]);
104
- }
105
- // close the fin back to the body behind the last ray
106
- return rays;
107
- };
108
- let fi = 0;
109
- for (const d of F.dorsal) {
110
- const rays = profileRays(d, dorsalBase, 1);
111
- sculptFin(m, { ...median, rays, bone: boneAt((d.u0 + d.u1) / 2), tag: 'fin', name: 'dorsal' + fi++, notch: d.notch || 0, k: t * 1.2 });
112
- }
113
- for (const d of F.anal) {
114
- // anal fin angles are given as absolute angles (below the axis)
115
- const rays = [];
116
- for (let i = 0; i < d.n; i++) {
117
- const f = i / (d.n - 1);
118
- const u = d.u0 + (d.u1 - d.u0) * f;
119
- const a = ((d.a0 + (d.a1 - d.a0) * f) * Math.PI) / 180;
120
- let L = d.len[0] + (d.len[1] - d.len[0]) * f;
121
- if (d.round) L *= 0.8 + 0.3 * Math.sin(Math.PI * Math.min(1, f * 1.1 + 0.1));
122
- const b = ventralBase(u);
123
- rays.push([b, [b[0] + Math.cos(a) * L * SL, b[1] + Math.sin(a) * L * SL]]);
124
- }
125
- sculptFin(m, { ...median, rays, bone: boneAt((d.u0 + d.u1) / 2), tag: 'fin', name: 'anal', k: t * 1.2 });
126
- }
127
- if (F.adipose) {
128
- const d = F.adipose, rays = [];
129
- for (let i = 0; i < 6; i++) {
130
- const f = i / 5, u = d.u0 + (d.u1 - d.u0) * f;
131
- const b = dorsalBase(u);
132
- const L = d.h * SL * (0.35 + 0.75 * Math.sin(Math.PI * Math.min(1, f * 0.9 + 0.1)));
133
- const a = ((100 + 60 * f) * Math.PI) / 180;
134
- rays.push([b, [b[0] + Math.cos(a) * L, b[1] + Math.sin(a) * L]]);
135
- }
136
- sculptFin(m, { ...median, t: 0.01 * SL, round: 0.004 * SL, rays, bone: boneAt(d.u0), tag: 'adipose', name: 'adipose', k: 0.006 * SL });
137
- }
138
- // caudal fin: rays fan from the hypural plate; fork > 0 shortens the middle rays (forked tail),
139
- // fork < 0 lengthens them (rounded tail)
140
- {
141
- const C = F.caudal;
142
- const h1 = G.hd(1), yb = G.yc(1), zb0 = G.z(1.0);
143
- const rays = [];
144
- for (let i = 0; i < C.n; i++) {
145
- const f = i / (C.n - 1);
146
- const e = 1 - 2 * f; // +1 upper lobe .. -1 lower lobe
147
- const a = Math.PI + (e * C.spread * Math.PI) / 180;
148
- const mid = 1 - Math.pow(Math.abs(e), C.lobe === 'pointed' ? 1.3 : 2.2);
149
- let L = G.tailLen * SL * (1 - C.fork * mid);
150
- if (C.lobe === 'rounded') L *= 1 - 0.1 * Math.pow(Math.abs(e), 4);
151
- const b = [zb0 + 0.012 * SL, yb + e * h1 * 0.78];
152
- rays.push([b, [b[0] + Math.cos(a) * L, b[1] - Math.sin(a) * L]]);
153
- }
154
- const bone = 'caudal0';
155
- sculptFin(m, { ...median, sink: 0.03 * SL, rays, bone, tag: 'fin', name: 'caudal', k: t * 1.5 });
156
- }
157
-
158
- // ---------------------------------------------------------------- paired fins (appendages)
159
- for (const S of ['L', 'R']) {
160
- const s = S === 'L' ? 1 : -1;
161
- // pectoral: plane through the base line (pecBase -> pecUp) and the fin direction
162
- {
163
- const P = F.pectoral;
164
- const b = J['pecBase' + S], upJ = J['pecUp' + S], tip = J['pecTip' + S];
165
- const u = norm(sub(tip, b));
166
- const vb = sub(upJ, b);
167
- const v = norm(sub(vb, mul(u, vb[0] * u[0] + vb[1] * u[1] + vb[2] * u[2])));
168
- const bl = 0.036 * SL, L = P.len * G.finK * SL;
169
- const shape = P.shape;
170
- const rays = fanRays({
171
- base0: [-0.004 * SL, bl * 0.55], base1: [0.002 * SL, -bl * 0.45], n: P.n,
172
- angle0: shape === 'sickle' ? 12 : 15, angle1: -17,
173
- length: (f) => {
174
- if (shape === 'pointed') return L * (1.0 - 0.55 * Math.pow(f, 1.2)) * (0.8 + 0.2 * Math.min(1, f * 6));
175
- if (shape === 'sickle') return L * (1.0 - 0.78 * Math.pow(f, 0.8)) * (0.7 + 0.3 * Math.min(1, f * 8));
176
- return L * (0.72 + 0.3 * Math.sin(Math.PI * Math.min(1, f * 1.05 + 0.12)));
177
- },
178
- });
179
- // the right fin mirrors the left: flip the plane's v so the rays mirror too
180
- sculptFin(m, { origin: b, u, v: s > 0 ? v : v, rays, t, sink: 0.006 * SL, bone: 'pectoral' + S, group: 'pectoral' + S, tag: 'fin', name: 'pectoral' + S, k: t * 0.9 });
181
- }
182
- // pelvic
183
- {
184
- const Q = F.pelvic;
185
- const b = J['pelBase' + S], fr = J['pelFront' + S], tip = J['pelTip' + S];
186
- const u = norm(sub(tip, b));
187
- const vb = sub(fr, b);
188
- const v = norm(sub(vb, mul(u, vb[0] * u[0] + vb[1] * u[1] + vb[2] * u[2])));
189
- const bl = 0.026 * SL, L = Q.len * G.finK * SL;
190
- const rays = fanRays({
191
- base0: [0.002 * SL, bl * 0.5], base1: [-0.002 * SL, -bl * 0.5], n: Q.n, angle0: 18, angle1: -14,
192
- length: (f) => L * (1.0 - 0.45 * Math.pow(f, 1.1)) * (0.85 + 0.15 * Math.min(1, f * 5)),
193
- });
194
- sculptFin(m, { origin: b, u, v, rays, t, sink: 0.006 * SL, bone: 'pelvic' + S, group: 'pelvic' + S, tag: 'fin', name: 'pelvic' + S, k: t * 0.9 });
195
- }
196
- }
197
- void spineName; void lerp; void add; void N;
198
- return m;
199
- }
200
-
201
- // grows / shrinks a polygon outward by d (approximate: along the averaged edge normals)
202
- function offsetPoly(poly, d) {
203
- const n = poly.length;
204
- let area = 0;
205
- for (let i = 0; i < n; i++) { const a = poly[i], b = poly[(i + 1) % n]; area += a[0] * b[1] - b[0] * a[1]; }
206
- const sgn = area > 0 ? 1 : -1;
207
- return poly.map((p, i) => {
208
- const a = poly[(i + n - 1) % n], b = poly[(i + 1) % n];
209
- const e1 = norm([p[0] - a[0], p[1] - a[1], 0]), e2 = norm([b[0] - p[0], b[1] - p[1], 0]);
210
- const n1 = [e1[1] * sgn, -e1[0] * sgn], n2 = [e2[1] * sgn, -e2[0] * sgn];
211
- const nn = norm([n1[0] + n2[0], n1[1] + n2[1], 0]);
212
- return [p[0] + nn[0] * d, p[1] + nn[1] * d];
213
- });
214
- }
@@ -1,126 +0,0 @@
1
- // Fish variants: four teleost body plans in one species module.
2
- //
3
- // Every length is a fraction of the standard length SL (snout tip -> caudal base). `prof` rows are
4
- // [u (fraction of SL from the snout), top (dorsal outline above the axis), bot (ventral outline below
5
- // the axis), hw (half width)]. Fins are given by their base (u range on the outline) and ray
6
- // lengths / angles in the median plane (u forward, v up; angle 90 = straight up, 180 = straight back).
7
- // Colours are sRGB hex sampled from reference photos.
8
-
9
- export const VARIANT_KEYS = ['trout', 'goldfish', 'clownfish', 'bluegill'];
10
-
11
- export const VARIANTS = {
12
- // Rainbow trout (Oncorhynchus mykiss), stream-resident adult: fusiform, small head-scales, spotted.
13
- trout: {
14
- name: 'Rainbow trout', latin: 'Oncorhynchus mykiss',
15
- SL: 0.26, cellK: 1.0,
16
- prof: [
17
- [0.012, 0.016, 0.012, 0.012], [0.03, 0.028, 0.022, 0.022], [0.06, 0.0497, 0.0432, 0.034], [0.1, 0.0691, 0.0648, 0.045],
18
- [0.16, 0.0886, 0.0842, 0.055], [0.23, 0.1048, 0.1004, 0.062], [0.32, 0.1188, 0.1145, 0.066], [0.42, 0.1264, 0.1188, 0.066],
19
- [0.52, 0.121, 0.1112, 0.061], [0.62, 0.1058, 0.095, 0.053], [0.72, 0.0864, 0.0756, 0.042], [0.82, 0.068, 0.0594, 0.031],
20
- [0.9, 0.0572, 0.0508, 0.023], [0.96, 0.054, 0.0497, 0.018], [1.0, 0.0562, 0.054, 0.015],
21
- ],
22
- head: { op: 0.235, occ: 0.19, eye: { u: 0.072, h: 0.03, r: 0.022 }, mouth: { h: -0.012, gape: 0.105, jawDepth: 0.03, upturn: 0 }, snout: 0.5 },
23
- fins: {
24
- dorsal: [{ u0: 0.42, u1: 0.565, n: 12, a0: 118, a1: 150, len: [0.135, 0.05], notch: 0 }],
25
- adipose: { u0: 0.79, u1: 0.845, h: 0.03 },
26
- anal: [{ u0: 0.675, u1: 0.79, n: 10, a0: 238, a1: 208, len: [0.11, 0.045] }],
27
- caudal: { len: 0.23, fork: 0.18, spread: 37, n: 19, lobe: 'pointed' },
28
- pectoral: { u: 0.245, h: -0.07, len: 0.13, n: 12, sweep: 38, droop: 22, abduct: 28, shape: 'pointed', parentU: 0.25 },
29
- pelvic: { u: 0.5, len: 0.105, n: 9, sweep: 22, abduct: 25 },
30
- },
31
- spineSegs: 12, caudalSegs: 3,
32
- scale: 0.004, gloss: 0.8, irid: 0.45,
33
- colour: {
34
- back: 0x56604a, upper: 0x80846a, band: 0xb66f78, lower: 0xc2c6be, belly: 0xe9e9e2, spot: 0x1d1d19,
35
- fin: 0x5e5c42, finEdge: 0xe8e6dc, head: 0x6f7456, cheek: 0xc97884, gill: 0x7a1c22,
36
- },
37
- eye: { iris: [0x3a3522, 0xb7a76e, 0xd8cc98, 0x2a2618] },
38
- },
39
-
40
- // Common goldfish (Carassius auratus): deep, round-backed cyprinid, big reflective scales, long dorsal.
41
- goldfish: {
42
- name: 'Goldfish', latin: 'Carassius auratus',
43
- SL: 0.125, cellK: 1.33,
44
- prof: [
45
- [0.012, 0.024, 0.016, 0.016], [0.035, 0.05, 0.036, 0.034], [0.07, 0.084, 0.064, 0.056], [0.11, 0.113, 0.093, 0.074],
46
- [0.17, 0.145, 0.123, 0.088], [0.24, 0.172, 0.15, 0.097], [0.33, 0.194, 0.172, 0.101], [0.43, 0.2, 0.176, 0.097],
47
- [0.53, 0.19, 0.162, 0.09], [0.63, 0.166, 0.138, 0.078], [0.73, 0.133, 0.109, 0.062], [0.82, 0.102, 0.086, 0.046],
48
- [0.9, 0.08, 0.071, 0.034], [0.96, 0.071, 0.066, 0.028], [1.0, 0.073, 0.069, 0.024],
49
- ],
50
- head: { op: 0.275, occ: 0.22, eye: { u: 0.105, h: 0.046, r: 0.036 }, mouth: { h: -0.008, gape: 0.036, jawDepth: 0.026, upturn: 0.3 }, snout: 0.8 },
51
- fins: {
52
- dorsal: [{ u0: 0.42, u1: 0.77, n: 16, a0: 108, a1: 150, len: [0.22, 0.075], firstSpine: true }],
53
- anal: [{ u0: 0.72, u1: 0.815, n: 7, a0: 238, a1: 214, len: [0.22, 0.12] }],
54
- caudal: { len: 0.36, fork: 0.45, spread: 38, n: 19, lobe: 'rounded' },
55
- pectoral: { u: 0.29, h: -0.13, len: 0.23, n: 14, sweep: 40, droop: 26, abduct: 32, shape: 'rounded' },
56
- pelvic: { u: 0.48, len: 0.23, n: 9, sweep: 26, abduct: 28 },
57
- },
58
- spineSegs: 12, caudalSegs: 3,
59
- scale: 0.052, gloss: 0.6, irid: 0.3, scaleEdge: 0.075, scaleFade: 0.03,
60
- colour: {
61
- back: 0xe0691a, upper: 0xee8a1e, band: 0xef8e22, lower: 0xf29a30, belly: 0xf6b25a, spot: 0xf4f1ea,
62
- fin: 0xf5a04a, finEdge: 0xf6b872, head: 0xee8a1e, cheek: 0xf09a34, gill: 0x8a2020,
63
- },
64
- eye: { iris: [0x3b2a0c, 0xa8781f, 0xd8ae52, 0x2c1e08] },
65
- },
66
-
67
- // Ocellaris clownfish (Amphiprion ocellaris): short oval body, rounded fins, three white bands.
68
- clownfish: {
69
- name: 'Clownfish', latin: 'Amphiprion ocellaris',
70
- SL: 0.068, cellK: 1.45,
71
- prof: [
72
- [0.012, 0.03, 0.022, 0.018], [0.035, 0.066, 0.05, 0.04], [0.07, 0.106, 0.084, 0.06], [0.12, 0.145, 0.12, 0.08],
73
- [0.2, 0.183, 0.16, 0.097], [0.3, 0.206, 0.188, 0.103], [0.4, 0.21, 0.198, 0.1], [0.5, 0.2, 0.19, 0.094],
74
- [0.6, 0.18, 0.17, 0.084], [0.7, 0.152, 0.142, 0.07], [0.8, 0.118, 0.112, 0.055], [0.9, 0.092, 0.087, 0.04],
75
- [0.96, 0.083, 0.08, 0.033], [1.0, 0.085, 0.082, 0.029],
76
- ],
77
- head: { op: 0.315, occ: 0.26, eye: { u: 0.12, h: 0.055, r: 0.046 }, mouth: { h: -0.02, gape: 0.055, jawDepth: 0.04, upturn: 0.2 }, snout: 0.9 },
78
- fins: {
79
- dorsal: [
80
- { u0: 0.3, u1: 0.55, n: 10, a0: 100, a1: 128, len: [0.1, 0.085], notch: 0.15, spiny: true },
81
- { u0: 0.55, u1: 0.88, n: 15, a0: 112, a1: 158, len: [0.16, 0.1], round: true },
82
- ],
83
- anal: [{ u0: 0.62, u1: 0.85, n: 12, a0: 250, a1: 205, len: [0.15, 0.1], round: true }],
84
- caudal: { len: 0.24, fork: -0.08, spread: 36, n: 17, lobe: 'rounded' },
85
- pectoral: { u: 0.33, h: -0.035, len: 0.21, n: 14, sweep: 30, droop: 10, abduct: 35, shape: 'rounded' },
86
- pelvic: { u: 0.38, len: 0.17, n: 6, sweep: 30, abduct: 30 },
87
- },
88
- spineSegs: 12, caudalSegs: 2,
89
- scale: 0.004, gloss: 0.65, irid: 0.02,
90
- colour: {
91
- back: 0xe85a14, upper: 0xf26b1d, band: 0xf26b1d, lower: 0xf47a28, belly: 0xf58a38, spot: 0xf7f7f2,
92
- fin: 0xf07a25, finEdge: 0x111111, head: 0xf26b1d, cheek: 0xf57d30, gill: 0x7a1c1c,
93
- },
94
- eye: { iris: [0x2a1004, 0xc2561a, 0xea8a3c, 0x0c0604] },
95
- },
96
-
97
- // Bluegill (Lepomis macrochirus): deep, strongly compressed disc, dark ear flap, vertical bars.
98
- bluegill: {
99
- name: 'Bluegill', latin: 'Lepomis macrochirus',
100
- SL: 0.155, cellK: 1.38,
101
- prof: [
102
- [0.012, 0.03, 0.022, 0.014], [0.035, 0.072, 0.052, 0.028], [0.07, 0.12, 0.09, 0.043], [0.12, 0.168, 0.138, 0.06],
103
- [0.2, 0.218, 0.196, 0.075], [0.3, 0.254, 0.228, 0.083], [0.4, 0.262, 0.238, 0.083], [0.5, 0.25, 0.224, 0.078],
104
- [0.6, 0.222, 0.196, 0.07], [0.7, 0.178, 0.156, 0.058], [0.8, 0.124, 0.11, 0.044], [0.88, 0.087, 0.078, 0.033],
105
- [0.95, 0.07, 0.065, 0.026], [1.0, 0.07, 0.067, 0.022],
106
- ],
107
- head: { op: 0.315, occ: 0.25, eye: { u: 0.118, h: 0.065, r: 0.042 }, mouth: { h: -0.01, gape: 0.05, jawDepth: 0.035, upturn: 0.25 }, snout: 0.85, earFlap: 0.055 },
108
- fins: {
109
- dorsal: [
110
- { u0: 0.36, u1: 0.6, n: 10, a0: 104, a1: 125, len: [0.13, 0.12], notch: 0.25, spiny: true },
111
- { u0: 0.6, u1: 0.88, n: 12, a0: 112, a1: 160, len: [0.18, 0.1], round: true },
112
- ],
113
- anal: [{ u0: 0.6, u1: 0.87, n: 13, a0: 252, a1: 205, len: [0.15, 0.1], round: true }],
114
- caudal: { len: 0.23, fork: 0.1, spread: 36, n: 17, lobe: 'rounded' },
115
- pectoral: { u: 0.33, h: -0.03, len: 0.28, n: 13, sweep: 25, droop: -12, abduct: 30, shape: 'sickle' },
116
- pelvic: { u: 0.36, len: 0.15, n: 6, sweep: 30, abduct: 30, spine: true },
117
- },
118
- spineSegs: 12, caudalSegs: 3,
119
- scale: 0.007, gloss: 0.55, irid: 0.1,
120
- colour: {
121
- back: 0x4a5236, upper: 0x6e7250, band: 0x76784e, lower: 0x9a8a50, belly: 0xd8b050, spot: 0x33362a,
122
- fin: 0x55543c, finEdge: 0x4c4a36, head: 0x666a48, cheek: 0x4a5aa0, gill: 0x6e1c1c, ear: 0x0f0f12, breast: 0xd9722a,
123
- },
124
- eye: { iris: [0x1c0a06, 0x5e2418, 0x8a3c26, 0x120604] },
125
- },
126
- };