@babylonjs/core 6.41.0 → 6.41.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Animations/animatable.js +1 -2
- package/Animations/animatable.js.map +1 -1
- package/Animations/animation.js +4 -6
- package/Animations/animation.js.map +1 -1
- package/Animations/animationGroup.js +3 -3
- package/Animations/animationGroup.js.map +1 -1
- package/Animations/runtimeAnimation.js +1 -1
- package/Animations/runtimeAnimation.js.map +1 -1
- package/Audio/audioEngine.js +3 -5
- package/Audio/audioEngine.js.map +1 -1
- package/Audio/audioSceneComponent.js +1 -2
- package/Audio/audioSceneComponent.js.map +1 -1
- package/Audio/sound.js +48 -74
- package/Audio/sound.js.map +1 -1
- package/Audio/soundTrack.js +6 -12
- package/Audio/soundTrack.js.map +1 -1
- package/BakedVertexAnimation/bakedVertexAnimationManager.js +1 -2
- package/BakedVertexAnimation/bakedVertexAnimationManager.js.map +1 -1
- package/Behaviors/Cameras/autoRotationBehavior.js +1 -1
- package/Behaviors/Cameras/autoRotationBehavior.js.map +1 -1
- package/Behaviors/Meshes/fadeInOutBehavior.js +2 -4
- package/Behaviors/Meshes/fadeInOutBehavior.js.map +1 -1
- package/Behaviors/Meshes/followBehavior.js +1 -2
- package/Behaviors/Meshes/followBehavior.js.map +1 -1
- package/Behaviors/Meshes/handConstraintBehavior.js +2 -2
- package/Behaviors/Meshes/handConstraintBehavior.js.map +1 -1
- package/Bones/bone.js +4 -6
- package/Bones/bone.js.map +1 -1
- package/Bones/skeleton.js +2 -3
- package/Bones/skeleton.js.map +1 -1
- package/Buffers/buffer.align.js +5 -8
- package/Buffers/buffer.align.js.map +1 -1
- package/Buffers/buffer.js +6 -8
- package/Buffers/buffer.js.map +1 -1
- package/Cameras/Inputs/BaseCameraPointersInput.js +3 -4
- package/Cameras/Inputs/BaseCameraPointersInput.js.map +1 -1
- package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js +3 -5
- package/Cameras/Inputs/arcRotateCameraMouseWheelInput.js.map +1 -1
- package/Cameras/Inputs/flyCameraMouseInput.js +2 -2
- package/Cameras/Inputs/flyCameraMouseInput.js.map +1 -1
- package/Cameras/Inputs/freeCameraMouseInput.js +2 -2
- package/Cameras/Inputs/freeCameraMouseInput.js.map +1 -1
- package/Cameras/arcRotateCamera.js +1 -2
- package/Cameras/arcRotateCamera.js.map +1 -1
- package/Cameras/camera.d.ts +5 -0
- package/Cameras/camera.js +18 -11
- package/Cameras/camera.js.map +1 -1
- package/Collisions/pickingInfo.js +1 -1
- package/Collisions/pickingInfo.js.map +1 -1
- package/Compute/computeEffect.js +5 -8
- package/Compute/computeEffect.js.map +1 -1
- package/Compute/computeShader.js +12 -9
- package/Compute/computeShader.js.map +1 -1
- package/Culling/Octrees/octreeSceneComponent.js +1 -2
- package/Culling/Octrees/octreeSceneComponent.js.map +1 -1
- package/Culling/boundingBox.js +2 -3
- package/Culling/boundingBox.js.map +1 -1
- package/Culling/ray.d.ts +6 -1
- package/Culling/ray.js +9 -4
- package/Culling/ray.js.map +1 -1
- package/Debug/debugLayer.js +4 -1
- package/Debug/debugLayer.js.map +1 -1
- package/Debug/directionalLightFrustumViewer.js +7 -9
- package/Debug/directionalLightFrustumViewer.js.map +1 -1
- package/Debug/physicsViewer.js +5 -7
- package/Debug/physicsViewer.js.map +1 -1
- package/Debug/rayHelper.js +1 -2
- package/Debug/rayHelper.js.map +1 -1
- package/Debug/skeletonViewer.js +26 -31
- package/Debug/skeletonViewer.js.map +1 -1
- package/Decorators/nodeDecorator.js +1 -1
- package/Decorators/nodeDecorator.js.map +1 -1
- package/DeviceInput/InputDevices/deviceSourceManager.js +3 -5
- package/DeviceInput/InputDevices/deviceSourceManager.js.map +1 -1
- package/DeviceInput/eventFactory.js +1 -1
- package/DeviceInput/eventFactory.js.map +1 -1
- package/DeviceInput/internalDeviceSourceManager.js +1 -2
- package/DeviceInput/internalDeviceSourceManager.js.map +1 -1
- package/DeviceInput/webDeviceInputSystem.js +9 -12
- package/DeviceInput/webDeviceInputSystem.js.map +1 -1
- package/Engines/Extensions/engine.cubeTexture.js +6 -1
- package/Engines/Extensions/engine.cubeTexture.js.map +1 -1
- package/Engines/Extensions/engine.multiRender.js +3 -4
- package/Engines/Extensions/engine.multiRender.js.map +1 -1
- package/Engines/Extensions/engine.rawTexture.js +4 -4
- package/Engines/Extensions/engine.rawTexture.js.map +1 -1
- package/Engines/Extensions/engine.readTexture.js +2 -3
- package/Engines/Extensions/engine.readTexture.js.map +1 -1
- package/Engines/Extensions/engine.renderTarget.js +9 -5
- package/Engines/Extensions/engine.renderTarget.js.map +1 -1
- package/Engines/Extensions/engine.renderTargetCube.js +9 -1
- package/Engines/Extensions/engine.renderTargetCube.js.map +1 -1
- package/Engines/Extensions/engine.views.js +1 -2
- package/Engines/Extensions/engine.views.js.map +1 -1
- package/Engines/Processors/shaderCodeNode.js +6 -7
- package/Engines/Processors/shaderCodeNode.js.map +1 -1
- package/Engines/Processors/shaderProcessor.js +6 -11
- package/Engines/Processors/shaderProcessor.js.map +1 -1
- package/Engines/WebGL/webGLHardwareTexture.js +1 -2
- package/Engines/WebGL/webGLHardwareTexture.js.map +1 -1
- package/Engines/WebGL/webGLRenderTargetWrapper.js +3 -5
- package/Engines/WebGL/webGLRenderTargetWrapper.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.cubeTexture.js +9 -2
- package/Engines/WebGPU/Extensions/engine.cubeTexture.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.dynamicTexture.js +1 -2
- package/Engines/WebGPU/Extensions/engine.dynamicTexture.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.multiRender.js +5 -6
- package/Engines/WebGPU/Extensions/engine.multiRender.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.query.js +2 -4
- package/Engines/WebGPU/Extensions/engine.query.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.rawTexture.js +4 -4
- package/Engines/WebGPU/Extensions/engine.rawTexture.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.renderTarget.js +11 -5
- package/Engines/WebGPU/Extensions/engine.renderTarget.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.renderTargetCube.js +11 -3
- package/Engines/WebGPU/Extensions/engine.renderTargetCube.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.storageBuffer.js +2 -3
- package/Engines/WebGPU/Extensions/engine.storageBuffer.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.textureSampler.js +1 -2
- package/Engines/WebGPU/Extensions/engine.textureSampler.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.videoTexture.js +1 -2
- package/Engines/WebGPU/Extensions/engine.videoTexture.js.map +1 -1
- package/Engines/WebGPU/webgpuBufferManager.js +1 -1
- package/Engines/WebGPU/webgpuBufferManager.js.map +1 -1
- package/Engines/WebGPU/webgpuCacheBindGroups.js +6 -7
- package/Engines/WebGPU/webgpuCacheBindGroups.js.map +1 -1
- package/Engines/WebGPU/webgpuCacheRenderPipeline.js +15 -20
- package/Engines/WebGPU/webgpuCacheRenderPipeline.js.map +1 -1
- package/Engines/WebGPU/webgpuCacheSampler.js +10 -5
- package/Engines/WebGPU/webgpuCacheSampler.js.map +1 -1
- package/Engines/WebGPU/webgpuClearQuad.js +2 -3
- package/Engines/WebGPU/webgpuClearQuad.js.map +1 -1
- package/Engines/WebGPU/webgpuComputePipelineContext.js +1 -2
- package/Engines/WebGPU/webgpuComputePipelineContext.js.map +1 -1
- package/Engines/WebGPU/webgpuDepthCullingState.js +2 -2
- package/Engines/WebGPU/webgpuDepthCullingState.js.map +1 -1
- package/Engines/WebGPU/webgpuDrawContext.js +1 -2
- package/Engines/WebGPU/webgpuDrawContext.js.map +1 -1
- package/Engines/WebGPU/webgpuHardwareTexture.js +4 -6
- package/Engines/WebGPU/webgpuHardwareTexture.js.map +1 -1
- package/Engines/WebGPU/webgpuMaterialContext.js +2 -3
- package/Engines/WebGPU/webgpuMaterialContext.js.map +1 -1
- package/Engines/WebGPU/webgpuOcclusionQuery.js +3 -5
- package/Engines/WebGPU/webgpuOcclusionQuery.js.map +1 -1
- package/Engines/WebGPU/webgpuPipelineContext.js +2 -4
- package/Engines/WebGPU/webgpuPipelineContext.js.map +1 -1
- package/Engines/WebGPU/webgpuQuerySet.js +1 -1
- package/Engines/WebGPU/webgpuQuerySet.js.map +1 -1
- package/Engines/WebGPU/webgpuShaderProcessingContext.js +2 -4
- package/Engines/WebGPU/webgpuShaderProcessingContext.js.map +1 -1
- package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js +2 -4
- package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js.map +1 -1
- package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js +5 -4
- package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js.map +1 -1
- package/Engines/WebGPU/webgpuStencilStateComposer.js +1 -2
- package/Engines/WebGPU/webgpuStencilStateComposer.js.map +1 -1
- package/Engines/WebGPU/webgpuTextureManager.js +40 -43
- package/Engines/WebGPU/webgpuTextureManager.js.map +1 -1
- package/Engines/WebGPU/webgpuTimestampQuery.js +12 -7
- package/Engines/WebGPU/webgpuTimestampQuery.js.map +1 -1
- package/Engines/WebGPU/webgpuTintWASM.js +4 -1
- package/Engines/WebGPU/webgpuTintWASM.js.map +1 -1
- package/Engines/engine.js +4 -7
- package/Engines/engine.js.map +1 -1
- package/Engines/nativeEngine.js +16 -22
- package/Engines/nativeEngine.js.map +1 -1
- package/Engines/nullEngine.js +9 -1
- package/Engines/nullEngine.js.map +1 -1
- package/Engines/renderTargetWrapper.js +11 -16
- package/Engines/renderTargetWrapper.js.map +1 -1
- package/Engines/thinEngine.js +32 -44
- package/Engines/thinEngine.js.map +1 -1
- package/Engines/webgpuEngine.js +77 -95
- package/Engines/webgpuEngine.js.map +1 -1
- package/FlowGraph/Blocks/Event/flowGraphMeshPickEventBlock.js +2 -3
- package/FlowGraph/Blocks/Event/flowGraphMeshPickEventBlock.js.map +1 -1
- package/FlowGraph/Blocks/Execution/Animation/flowGraphPlayAnimationBlock.js +3 -6
- package/FlowGraph/Blocks/Execution/Animation/flowGraphPlayAnimationBlock.js.map +1 -1
- package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphCounterBlock.js +1 -2
- package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphCounterBlock.js.map +1 -1
- package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphMultiGateBlock.js +1 -2
- package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphMultiGateBlock.js.map +1 -1
- package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphWhileLoopBlock.js +2 -4
- package/FlowGraph/Blocks/Execution/ControlFlow/flowGraphWhileLoopBlock.js.map +1 -1
- package/FlowGraph/flowGraph.js +1 -2
- package/FlowGraph/flowGraph.js.map +1 -1
- package/FlowGraph/flowGraphBlock.js +2 -4
- package/FlowGraph/flowGraphBlock.js.map +1 -1
- package/FlowGraph/flowGraphContext.js +1 -2
- package/FlowGraph/flowGraphContext.js.map +1 -1
- package/FlowGraph/flowGraphCoordinator.js +4 -7
- package/FlowGraph/flowGraphCoordinator.js.map +1 -1
- package/FlowGraph/flowGraphSignalConnection.js +1 -2
- package/FlowGraph/flowGraphSignalConnection.js.map +1 -1
- package/FlowGraph/serialization.js +2 -3
- package/FlowGraph/serialization.js.map +1 -1
- package/Gamepads/gamepadManager.js +1 -1
- package/Gamepads/gamepadManager.js.map +1 -1
- package/Gizmos/axisDragGizmo.js +2 -4
- package/Gizmos/axisDragGizmo.js.map +1 -1
- package/Gizmos/axisScaleGizmo.js +5 -8
- package/Gizmos/axisScaleGizmo.js.map +1 -1
- package/Gizmos/boundingBoxGizmo.js +1 -1
- package/Gizmos/boundingBoxGizmo.js.map +1 -1
- package/Gizmos/cameraGizmo.js +2 -3
- package/Gizmos/cameraGizmo.js.map +1 -1
- package/Gizmos/gizmo.js +4 -7
- package/Gizmos/gizmo.js.map +1 -1
- package/Gizmos/gizmoManager.js +3 -4
- package/Gizmos/gizmoManager.js.map +1 -1
- package/Gizmos/planeDragGizmo.js +2 -4
- package/Gizmos/planeDragGizmo.js.map +1 -1
- package/Gizmos/planeRotationGizmo.js +2 -4
- package/Gizmos/planeRotationGizmo.js.map +1 -1
- package/Helpers/environmentHelper.js +8 -2
- package/Helpers/environmentHelper.js.map +1 -1
- package/Helpers/videoDome.js +1 -2
- package/Helpers/videoDome.js.map +1 -1
- package/Inputs/scene.inputManager.js +8 -10
- package/Inputs/scene.inputManager.js.map +1 -1
- package/Layers/effectLayer.js +16 -10
- package/Layers/effectLayer.js.map +1 -1
- package/Layers/glowLayer.js +16 -6
- package/Layers/glowLayer.js.map +1 -1
- package/Layers/highlightLayer.js +12 -3
- package/Layers/highlightLayer.js.map +1 -1
- package/Layers/layer.js +1 -2
- package/Layers/layer.js.map +1 -1
- package/LensFlares/lensFlareSystem.js +1 -2
- package/LensFlares/lensFlareSystem.js.map +1 -1
- package/Lights/Shadows/cascadedShadowGenerator.js +21 -25
- package/Lights/Shadows/cascadedShadowGenerator.js.map +1 -1
- package/Lights/Shadows/shadowGenerator.js +18 -21
- package/Lights/Shadows/shadowGenerator.js.map +1 -1
- package/Lights/light.js +2 -4
- package/Lights/light.js.map +1 -1
- package/Lights/shadowLight.js +1 -1
- package/Lights/shadowLight.js.map +1 -1
- package/Loading/Plugins/babylonFileLoader.js +1 -2
- package/Loading/Plugins/babylonFileLoader.js.map +1 -1
- package/Loading/sceneLoader.js +1 -1
- package/Loading/sceneLoader.js.map +1 -1
- package/Materials/GreasedLine/greasedLinePluginMaterial.js +26 -32
- package/Materials/GreasedLine/greasedLinePluginMaterial.js.map +1 -1
- package/Materials/GreasedLine/greasedLineSimpleMaterial.js +22 -27
- package/Materials/GreasedLine/greasedLineSimpleMaterial.js.map +1 -1
- package/Materials/Node/Blocks/Dual/clipPlanesBlock.js +6 -7
- package/Materials/Node/Blocks/Dual/clipPlanesBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/imageSourceBlock.js +1 -2
- package/Materials/Node/Blocks/Dual/imageSourceBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js +1 -2
- package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.js +1 -1
- package/Materials/Node/Blocks/Dual/sceneDepthBlock.js.map +1 -1
- package/Materials/Node/Blocks/Dual/textureBlock.js +10 -16
- package/Materials/Node/Blocks/Dual/textureBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/TBNBlock.js +2 -3
- package/Materials/Node/Blocks/Fragment/TBNBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js +1 -2
- package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js +2 -4
- package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js.map +1 -1
- package/Materials/Node/Blocks/Input/inputBlock.js +1 -2
- package/Materials/Node/Blocks/Input/inputBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/clearCoatBlock.js +24 -26
- package/Materials/Node/Blocks/PBR/clearCoatBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/iridescenceBlock.js +3 -3
- package/Materials/Node/Blocks/PBR/iridescenceBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js +45 -49
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/reflectionBlock.js +1 -2
- package/Materials/Node/Blocks/PBR/reflectionBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/refractionBlock.js +1 -2
- package/Materials/Node/Blocks/PBR/refractionBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/sheenBlock.js +13 -13
- package/Materials/Node/Blocks/PBR/sheenBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/subSurfaceBlock.js +27 -28
- package/Materials/Node/Blocks/PBR/subSurfaceBlock.js.map +1 -1
- package/Materials/Node/Blocks/Teleport/teleportOutBlock.js +1 -2
- package/Materials/Node/Blocks/Teleport/teleportOutBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/instancesBlock.js +2 -2
- package/Materials/Node/Blocks/Vertex/instancesBlock.js.map +1 -1
- package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js +43 -33
- package/Materials/Node/Blocks/Vertex/morphTargetsBlock.js.map +1 -1
- package/Materials/Node/Blocks/biPlanarBlock.js +1 -2
- package/Materials/Node/Blocks/biPlanarBlock.js.map +1 -1
- package/Materials/Node/Blocks/cloudBlock.js +2 -3
- package/Materials/Node/Blocks/cloudBlock.js.map +1 -1
- package/Materials/Node/Blocks/colorMergerBlock.js +4 -5
- package/Materials/Node/Blocks/colorMergerBlock.js.map +1 -1
- package/Materials/Node/Blocks/customBlock.js +4 -6
- package/Materials/Node/Blocks/customBlock.js.map +1 -1
- package/Materials/Node/Blocks/meshAttributeExistsBlock.js +2 -4
- package/Materials/Node/Blocks/meshAttributeExistsBlock.js.map +1 -1
- package/Materials/Node/Blocks/triPlanarBlock.js +14 -23
- package/Materials/Node/Blocks/triPlanarBlock.js.map +1 -1
- package/Materials/Node/Blocks/vectorMergerBlock.js +4 -5
- package/Materials/Node/Blocks/vectorMergerBlock.js.map +1 -1
- package/Materials/Node/nodeMaterial.js +16 -11
- package/Materials/Node/nodeMaterial.js.map +1 -1
- package/Materials/Node/nodeMaterialBlock.js +3 -4
- package/Materials/Node/nodeMaterialBlock.js.map +1 -1
- package/Materials/Node/nodeMaterialBuildState.js +1 -1
- package/Materials/Node/nodeMaterialBuildState.js.map +1 -1
- package/Materials/PBR/pbrBaseMaterial.js +25 -28
- package/Materials/PBR/pbrBaseMaterial.js.map +1 -1
- package/Materials/PBR/pbrClearCoatConfiguration.js +6 -9
- package/Materials/PBR/pbrClearCoatConfiguration.js.map +1 -1
- package/Materials/PBR/pbrIridescenceConfiguration.js +4 -7
- package/Materials/PBR/pbrIridescenceConfiguration.js.map +1 -1
- package/Materials/PBR/pbrSheenConfiguration.js +4 -7
- package/Materials/PBR/pbrSheenConfiguration.js.map +1 -1
- package/Materials/Textures/Loaders/envTextureLoader.js +2 -2
- package/Materials/Textures/Loaders/envTextureLoader.js.map +1 -1
- package/Materials/Textures/Packer/packer.js +13 -14
- package/Materials/Textures/Packer/packer.js.map +1 -1
- package/Materials/Textures/Procedurals/noiseProceduralTexture.js +1 -2
- package/Materials/Textures/Procedurals/noiseProceduralTexture.js.map +1 -1
- package/Materials/Textures/Procedurals/proceduralTexture.js +19 -11
- package/Materials/Textures/Procedurals/proceduralTexture.js.map +1 -1
- package/Materials/Textures/baseTexture.js +2 -4
- package/Materials/Textures/baseTexture.js.map +1 -1
- package/Materials/Textures/cubeTexture.js +7 -13
- package/Materials/Textures/cubeTexture.js.map +1 -1
- package/Materials/Textures/dynamicTexture.js +1 -2
- package/Materials/Textures/dynamicTexture.js.map +1 -1
- package/Materials/Textures/hdrCubeTexture.js +2 -4
- package/Materials/Textures/hdrCubeTexture.js.map +1 -1
- package/Materials/Textures/htmlElementTexture.js +5 -3
- package/Materials/Textures/htmlElementTexture.js.map +1 -1
- package/Materials/Textures/internalTexture.js +3 -5
- package/Materials/Textures/internalTexture.js.map +1 -1
- package/Materials/Textures/mirrorTexture.js +3 -6
- package/Materials/Textures/mirrorTexture.js.map +1 -1
- package/Materials/Textures/multiRenderTarget.js +5 -8
- package/Materials/Textures/multiRenderTarget.js.map +1 -1
- package/Materials/Textures/rawTexture.js +1 -1
- package/Materials/Textures/rawTexture.js.map +1 -1
- package/Materials/Textures/renderTargetTexture.js +22 -34
- package/Materials/Textures/renderTargetTexture.js.map +1 -1
- package/Materials/Textures/texture.js +16 -21
- package/Materials/Textures/texture.js.map +1 -1
- package/Materials/Textures/thinRenderTargetTexture.js +2 -4
- package/Materials/Textures/thinRenderTargetTexture.js.map +1 -1
- package/Materials/Textures/thinTexture.js +1 -1
- package/Materials/Textures/thinTexture.js.map +1 -1
- package/Materials/Textures/videoTexture.js +12 -10
- package/Materials/Textures/videoTexture.js.map +1 -1
- package/Materials/clipPlaneMaterialHelper.js +18 -21
- package/Materials/clipPlaneMaterialHelper.js.map +1 -1
- package/Materials/drawWrapper.js +2 -4
- package/Materials/drawWrapper.js.map +1 -1
- package/Materials/effect.d.ts +4 -0
- package/Materials/effect.js +18 -18
- package/Materials/effect.js.map +1 -1
- package/Materials/effectRenderer.js +2 -3
- package/Materials/effectRenderer.js.map +1 -1
- package/Materials/material.decalMapConfiguration.js +3 -3
- package/Materials/material.decalMapConfiguration.js.map +1 -1
- package/Materials/material.detailMapConfiguration.js +1 -2
- package/Materials/material.detailMapConfiguration.js.map +1 -1
- package/Materials/material.js +7 -4
- package/Materials/material.js.map +1 -1
- package/Materials/materialDefines.js +5 -6
- package/Materials/materialDefines.js.map +1 -1
- package/Materials/materialHelper.d.ts +1 -1
- package/Materials/materialHelper.js +3 -4
- package/Materials/materialHelper.js.map +1 -1
- package/Materials/materialPluginManager.js +3 -5
- package/Materials/materialPluginManager.js.map +1 -1
- package/Materials/meshDebugPluginMaterial.js +13 -14
- package/Materials/meshDebugPluginMaterial.js.map +1 -1
- package/Materials/multiMaterial.js +1 -2
- package/Materials/multiMaterial.js.map +1 -1
- package/Materials/shaderMaterial.d.ts +1 -1
- package/Materials/shaderMaterial.js +64 -32
- package/Materials/shaderMaterial.js.map +1 -1
- package/Materials/shadowDepthWrapper.js +24 -23
- package/Materials/shadowDepthWrapper.js.map +1 -1
- package/Materials/standardMaterial.js +10 -12
- package/Materials/standardMaterial.js.map +1 -1
- package/Materials/uniformBuffer.js +1 -1
- package/Materials/uniformBuffer.js.map +1 -1
- package/Maths/math.vector.js +1 -2
- package/Maths/math.vector.js.map +1 -1
- package/Meshes/Builders/decalBuilder.js +26 -29
- package/Meshes/Builders/decalBuilder.js.map +1 -1
- package/Meshes/Builders/greasedLineBuilder.js +16 -16
- package/Meshes/Builders/greasedLineBuilder.js.map +1 -1
- package/Meshes/Builders/groundBuilder.d.ts +5 -1
- package/Meshes/Builders/groundBuilder.js +13 -2
- package/Meshes/Builders/groundBuilder.js.map +1 -1
- package/Meshes/Builders/textBuilder.js +2 -3
- package/Meshes/Builders/textBuilder.js.map +1 -1
- package/Meshes/GaussianSplatting/gaussianSplattingMesh.d.ts +9 -1
- package/Meshes/GaussianSplatting/gaussianSplattingMesh.js +141 -12
- package/Meshes/GaussianSplatting/gaussianSplattingMesh.js.map +1 -1
- package/Meshes/GreasedLine/greasedLineBaseMesh.js +8 -11
- package/Meshes/GreasedLine/greasedLineBaseMesh.js.map +1 -1
- package/Meshes/GreasedLine/greasedLineMesh.js +3 -5
- package/Meshes/GreasedLine/greasedLineMesh.js.map +1 -1
- package/Meshes/GreasedLine/greasedLineRibbonMesh.js +13 -18
- package/Meshes/GreasedLine/greasedLineRibbonMesh.js.map +1 -1
- package/Meshes/Node/Blocks/Teleport/teleportOutBlock.js +1 -2
- package/Meshes/Node/Blocks/Teleport/teleportOutBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryTrigonometryBlock.d.ts +18 -18
- package/Meshes/Node/Blocks/geometryTrigonometryBlock.js +18 -18
- package/Meshes/Node/Blocks/geometryTrigonometryBlock.js.map +1 -1
- package/Meshes/Node/nodeGeometry.js +6 -3
- package/Meshes/Node/nodeGeometry.js.map +1 -1
- package/Meshes/Node/nodeGeometryBlock.js +1 -1
- package/Meshes/Node/nodeGeometryBlock.js.map +1 -1
- package/Meshes/Node/nodeGeometryBlockConnectionPoint.js +1 -2
- package/Meshes/Node/nodeGeometryBlockConnectionPoint.js.map +1 -1
- package/Meshes/Node/nodeGeometryBuildState.js +1 -2
- package/Meshes/Node/nodeGeometryBuildState.js.map +1 -1
- package/Meshes/abstractMesh.js +6 -10
- package/Meshes/abstractMesh.js.map +1 -1
- package/Meshes/csg.js +1 -2
- package/Meshes/csg.js.map +1 -1
- package/Meshes/geometry.js +1 -1
- package/Meshes/geometry.js.map +1 -1
- package/Meshes/instancedMesh.js +5 -10
- package/Meshes/instancedMesh.js.map +1 -1
- package/Meshes/mesh.js +13 -22
- package/Meshes/mesh.js.map +1 -1
- package/Meshes/mesh.vertexData.js +3 -4
- package/Meshes/mesh.vertexData.js.map +1 -1
- package/Meshes/meshUVSpaceRenderer.js +18 -15
- package/Meshes/meshUVSpaceRenderer.js.map +1 -1
- package/Meshes/subMesh.js +8 -14
- package/Meshes/subMesh.js.map +1 -1
- package/Meshes/thinInstanceMesh.js +12 -18
- package/Meshes/thinInstanceMesh.js.map +1 -1
- package/Meshes/trailMesh.js +2 -3
- package/Meshes/trailMesh.js.map +1 -1
- package/Misc/HighDynamicRange/cubemapToSphericalPolynomial.js +1 -2
- package/Misc/HighDynamicRange/cubemapToSphericalPolynomial.js.map +1 -1
- package/Misc/PerformanceViewer/performanceViewerCollectionStrategies.js +9 -14
- package/Misc/PerformanceViewer/performanceViewerCollectionStrategies.js.map +1 -1
- package/Misc/PerformanceViewer/performanceViewerCollector.js +2 -3
- package/Misc/PerformanceViewer/performanceViewerCollector.js.map +1 -1
- package/Misc/arrayTools.js +1 -1
- package/Misc/arrayTools.js.map +1 -1
- package/Misc/basis.js +2 -3
- package/Misc/basis.js.map +1 -1
- package/Misc/dataStorage.js +1 -1
- package/Misc/dataStorage.js.map +1 -1
- package/Misc/deepCopier.js +1 -1
- package/Misc/deepCopier.js.map +1 -1
- package/Misc/environmentTextureTools.js +3 -4
- package/Misc/environmentTextureTools.js.map +1 -1
- package/Misc/equirectangularCapture.js +2 -3
- package/Misc/equirectangularCapture.js.map +1 -1
- package/Misc/fileTools.js +4 -4
- package/Misc/fileTools.js.map +1 -1
- package/Misc/greasedLineTools.js +3 -5
- package/Misc/greasedLineTools.js.map +1 -1
- package/Misc/logger.js +1 -2
- package/Misc/logger.js.map +1 -1
- package/Misc/minMaxReducer.js +2 -3
- package/Misc/minMaxReducer.js.map +1 -1
- package/Misc/pressureObserverWrapper.js +5 -8
- package/Misc/pressureObserverWrapper.js.map +1 -1
- package/Misc/sceneRecorder.js +1 -1
- package/Misc/sceneRecorder.js.map +1 -1
- package/Misc/screenshotTools.js +1 -1
- package/Misc/screenshotTools.js.map +1 -1
- package/Misc/textureTools.js +5 -5
- package/Misc/textureTools.js.map +1 -1
- package/Misc/timer.js +3 -5
- package/Misc/timer.js.map +1 -1
- package/Misc/tools.d.ts +3 -2
- package/Misc/tools.js +6 -5
- package/Misc/tools.js.map +1 -1
- package/Misc/trajectoryClassifier.js +3 -3
- package/Misc/trajectoryClassifier.js.map +1 -1
- package/Misc/videoRecorder.js +6 -4
- package/Misc/videoRecorder.js.map +1 -1
- package/Misc/virtualJoystick.js +4 -1
- package/Misc/virtualJoystick.js.map +1 -1
- package/Morph/morphTargetManager.js +1 -2
- package/Morph/morphTargetManager.js.map +1 -1
- package/Particles/EmitterTypes/meshParticleEmitter.js +1 -2
- package/Particles/EmitterTypes/meshParticleEmitter.js.map +1 -1
- package/Particles/baseParticleSystem.d.ts +4 -0
- package/Particles/baseParticleSystem.js +4 -0
- package/Particles/baseParticleSystem.js.map +1 -1
- package/Particles/computeShaderParticleSystem.js +3 -6
- package/Particles/computeShaderParticleSystem.js.map +1 -1
- package/Particles/gpuParticleSystem.d.ts +2 -2
- package/Particles/gpuParticleSystem.js +30 -20
- package/Particles/gpuParticleSystem.js.map +1 -1
- package/Particles/particleSystem.d.ts +3 -2
- package/Particles/particleSystem.js +33 -30
- package/Particles/particleSystem.js.map +1 -1
- package/Particles/particleSystemComponent.js +2 -3
- package/Particles/particleSystemComponent.js.map +1 -1
- package/Particles/pointsCloudSystem.js +5 -8
- package/Particles/pointsCloudSystem.js.map +1 -1
- package/Particles/solidParticleSystem.js +5 -7
- package/Particles/solidParticleSystem.js.map +1 -1
- package/Particles/webgl2ParticleSystem.js +1 -2
- package/Particles/webgl2ParticleSystem.js.map +1 -1
- package/Physics/castingResult.js +1 -1
- package/Physics/castingResult.js.map +1 -1
- package/Physics/joinedPhysicsEngineComponent.js +2 -2
- package/Physics/joinedPhysicsEngineComponent.js.map +1 -1
- package/Physics/physicsHelper.js +19 -21
- package/Physics/physicsHelper.js.map +1 -1
- package/Physics/v2/IPhysicsEnginePlugin.d.ts +20 -0
- package/Physics/v2/IPhysicsEnginePlugin.js.map +1 -1
- package/Physics/v2/Plugins/havokPlugin.js +48 -35
- package/Physics/v2/Plugins/havokPlugin.js.map +1 -1
- package/Physics/v2/physicsAggregate.js +10 -12
- package/Physics/v2/physicsAggregate.js.map +1 -1
- package/Physics/v2/physicsBody.js +2 -4
- package/Physics/v2/physicsBody.js.map +1 -1
- package/Physics/v2/physicsShape.js +1 -2
- package/Physics/v2/physicsShape.js.map +1 -1
- package/Physics/v2/ragdoll.js +6 -8
- package/Physics/v2/ragdoll.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.js +6 -8
- package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/ssrRenderingPipeline.js +14 -22
- package/PostProcesses/RenderPipeline/Pipelines/ssrRenderingPipeline.js.map +1 -1
- package/PostProcesses/colorCorrectionPostProcess.js +1 -1
- package/PostProcesses/colorCorrectionPostProcess.js.map +1 -1
- package/PostProcesses/postProcess.js +28 -34
- package/PostProcesses/postProcess.js.map +1 -1
- package/PostProcesses/postProcessManager.js +4 -6
- package/PostProcesses/postProcessManager.js.map +1 -1
- package/PostProcesses/screenSpaceReflectionPostProcess.js +2 -2
- package/PostProcesses/screenSpaceReflectionPostProcess.js.map +1 -1
- package/PostProcesses/volumetricLightScatteringPostProcess.js +4 -7
- package/PostProcesses/volumetricLightScatteringPostProcess.js.map +1 -1
- package/PostProcesses/vrMultiviewToSingleviewPostProcess.js +1 -1
- package/PostProcesses/vrMultiviewToSingleviewPostProcess.js.map +1 -1
- package/Probes/reflectionProbe.js +2 -4
- package/Probes/reflectionProbe.js.map +1 -1
- package/Rendering/GlobalIllumination/giRSMManager.js +22 -19
- package/Rendering/GlobalIllumination/giRSMManager.js.map +1 -1
- package/Rendering/boundingBoxRenderer.js +2 -3
- package/Rendering/boundingBoxRenderer.js.map +1 -1
- package/Rendering/depthPeelingRenderer.js +2 -4
- package/Rendering/depthPeelingRenderer.js.map +1 -1
- package/Rendering/depthPeelingSceneComponent.js +2 -4
- package/Rendering/depthPeelingSceneComponent.js.map +1 -1
- package/Rendering/depthRenderer.js +10 -13
- package/Rendering/depthRenderer.js.map +1 -1
- package/Rendering/edgesRenderer.js +8 -11
- package/Rendering/edgesRenderer.js.map +1 -1
- package/Rendering/fluidRenderer/fluidRenderer.js +6 -11
- package/Rendering/fluidRenderer/fluidRenderer.js.map +1 -1
- package/Rendering/fluidRenderer/fluidRenderingObject.js +3 -5
- package/Rendering/fluidRenderer/fluidRenderingObject.js.map +1 -1
- package/Rendering/fluidRenderer/fluidRenderingObjectCustomParticles.js +2 -4
- package/Rendering/fluidRenderer/fluidRenderingObjectCustomParticles.js.map +1 -1
- package/Rendering/fluidRenderer/fluidRenderingTargetRenderer.js +30 -36
- package/Rendering/fluidRenderer/fluidRenderingTargetRenderer.js.map +1 -1
- package/Rendering/fluidRenderer/fluidRenderingTextures.js +5 -7
- package/Rendering/fluidRenderer/fluidRenderingTextures.js.map +1 -1
- package/Rendering/geometryBufferRenderer.js +3 -2
- package/Rendering/geometryBufferRenderer.js.map +1 -1
- package/Rendering/outlineRenderer.js +5 -4
- package/Rendering/outlineRenderer.js.map +1 -1
- package/Rendering/prePassRenderer.js +3 -6
- package/Rendering/prePassRenderer.js.map +1 -1
- package/Rendering/reflectiveShadowMap.d.ts +1 -0
- package/Rendering/reflectiveShadowMap.js +5 -5
- package/Rendering/reflectiveShadowMap.js.map +1 -1
- package/Shaders/color.fragment.d.ts +2 -0
- package/Shaders/color.fragment.js +4 -0
- package/Shaders/color.fragment.js.map +1 -1
- package/Shaders/color.vertex.d.ts +2 -0
- package/Shaders/color.vertex.js +7 -0
- package/Shaders/color.vertex.js.map +1 -1
- package/Shaders/gpuRenderParticles.fragment.d.ts +2 -0
- package/Shaders/gpuRenderParticles.fragment.js +4 -0
- package/Shaders/gpuRenderParticles.fragment.js.map +1 -1
- package/Shaders/gpuRenderParticles.vertex.d.ts +2 -0
- package/Shaders/gpuRenderParticles.vertex.js +5 -1
- package/Shaders/gpuRenderParticles.vertex.js.map +1 -1
- package/Shaders/particles.fragment.d.ts +2 -0
- package/Shaders/particles.fragment.js +4 -0
- package/Shaders/particles.fragment.js.map +1 -1
- package/Shaders/particles.vertex.d.ts +2 -0
- package/Shaders/particles.vertex.js +5 -1
- package/Shaders/particles.vertex.js.map +1 -1
- package/Sprites/spriteManager.js +1 -2
- package/Sprites/spriteManager.js.map +1 -1
- package/Sprites/spriteRenderer.js +5 -7
- package/Sprites/spriteRenderer.js.map +1 -1
- package/States/stencilStateComposer.js +2 -4
- package/States/stencilStateComposer.js.map +1 -1
- package/XR/features/WebXRAbstractFeature.js +6 -2
- package/XR/features/WebXRAbstractFeature.js.map +1 -1
- package/XR/features/WebXRAnchorSystem.js +1 -2
- package/XR/features/WebXRAnchorSystem.js.map +1 -1
- package/XR/features/WebXRControllerMovement.js +6 -7
- package/XR/features/WebXRControllerMovement.js.map +1 -1
- package/XR/features/WebXRControllerPhysics.js +17 -10
- package/XR/features/WebXRControllerPhysics.js.map +1 -1
- package/XR/features/WebXRControllerPointerSelection.js +1 -2
- package/XR/features/WebXRControllerPointerSelection.js.map +1 -1
- package/XR/features/WebXRControllerTeleportation.d.ts +1 -0
- package/XR/features/WebXRControllerTeleportation.js +6 -3
- package/XR/features/WebXRControllerTeleportation.js.map +1 -1
- package/XR/features/WebXRDepthSensing.js +3 -5
- package/XR/features/WebXRDepthSensing.js.map +1 -1
- package/XR/features/WebXRHandTracking.d.ts +1 -0
- package/XR/features/WebXRHandTracking.js +31 -28
- package/XR/features/WebXRHandTracking.js.map +1 -1
- package/XR/features/WebXRLayers.js +9 -11
- package/XR/features/WebXRLayers.js.map +1 -1
- package/XR/features/WebXRLightEstimation.js +3 -6
- package/XR/features/WebXRLightEstimation.js.map +1 -1
- package/XR/features/WebXRMeshDetector.js +2 -4
- package/XR/features/WebXRMeshDetector.js.map +1 -1
- package/XR/features/WebXRNearInteraction.js +21 -18
- package/XR/features/WebXRNearInteraction.js.map +1 -1
- package/XR/features/WebXRPlaneDetector.js +1 -2
- package/XR/features/WebXRPlaneDetector.js.map +1 -1
- package/XR/features/WebXRRawCameraAccess.js +2 -3
- package/XR/features/WebXRRawCameraAccess.js.map +1 -1
- package/XR/features/WebXRSpaceWarp.js +1 -1
- package/XR/features/WebXRSpaceWarp.js.map +1 -1
- package/XR/motionController/webXRAbstractMotionController.js +4 -1
- package/XR/motionController/webXRAbstractMotionController.js.map +1 -1
- package/XR/native/nativeXRFrame.js +1 -2
- package/XR/native/nativeXRFrame.js.map +1 -1
- package/XR/webXRCamera.js +1 -2
- package/XR/webXRCamera.js.map +1 -1
- package/XR/webXRDefaultExperience.js +28 -6
- package/XR/webXRDefaultExperience.js.map +1 -1
- package/XR/webXRExperienceHelper.js +5 -7
- package/XR/webXRExperienceHelper.js.map +1 -1
- package/XR/webXRFeaturesManager.js +4 -1
- package/XR/webXRFeaturesManager.js.map +1 -1
- package/XR/webXRInput.js +6 -1
- package/XR/webXRInput.js.map +1 -1
- package/XR/webXRInputSource.js +1 -2
- package/XR/webXRInputSource.js.map +1 -1
- package/XR/webXRSessionManager.js +16 -29
- package/XR/webXRSessionManager.js.map +1 -1
- package/assetContainer.js +4 -1
- package/assetContainer.js.map +1 -1
- package/package.json +1 -1
- package/scene.js +18 -17
- package/scene.js.map +1 -1
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"webgpuShaderProcessorsWGSL.js","sourceRoot":"","sources":["../../../../../dev/core/src/Engines/WebGPU/webgpuShaderProcessorsWGSL.ts"],"names":[],"mappings":"AAMA,OAAO,EAAE,6BAA6B,EAAE,MAAM,iCAAiC,CAAC;AAChF,OAAO,KAAK,eAAe,MAAM,mBAAmB,CAAC;AACrD,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAC3C,OAAO,EAAE,qBAAqB,EAAE,MAAM,yBAAyB,CAAC;AAChE,OAAO,EAAE,cAAc,EAAE,MAAM,mCAAmC,CAAC;AAEnE,OAAO,mDAAmD,CAAC;AAC3D,OAAO,8CAA8C,CAAC;AACtD,OAAO,kEAAkE,CAAC;AAC1E,OAAO,uDAAuD,CAAC;AAC/D,OAAO,oDAAoD,CAAC;AAC5D,OAAO,+DAA+D,CAAC;AACvE,OAAO,kDAAkD,CAAC;AAC1D,OAAO,6DAA6D,CAAC;AACrE,OAAO,uDAAuD,CAAC;AAC/D,OAAO,kDAAkD,CAAC;AAC1D,OAAO,qDAAqD,CAAC;AAC7D,OAAO,qDAAqD,CAAC;AAC7D,OAAO,gEAAgE,CAAC;AACxE,OAAO,2DAA2D,CAAC;AACnE,OAAO,sEAAsE,CAAC;AAC9E,OAAO,sDAAsD,CAAC;AAC9D,OAAO,EAAE,cAAc,EAAE,MAAM,gCAAgC,CAAC;AAEhE,MAAM,sBAAsB,GAAG,2BAA2B,CAAC;AAE3D,MAAM,eAAe,GAAG,UAAU,CAAC;AACnC,MAAM,gBAAgB,GAAG,WAAW,CAAC;AAErC,MAAM,8CAA8C,GAAyD;IACzG,UAAU,EAAE,eAAe,CAAC,oBAAoB,CAAC,GAAG;IACpD,UAAU,EAAE,eAAe,CAAC,oBAAoB,CAAC,GAAG;IACpD,gBAAgB,EAAE,eAAe,CAAC,oBAAoB,CAAC,QAAQ;IAC/D,UAAU,EAAE,eAAe,CAAC,oBAAoB,CAAC,GAAG;IACpD,YAAY,EAAE,eAAe,CAAC,oBAAoB,CAAC,IAAI;IACvD,kBAAkB,EAAE,eAAe,CAAC,oBAAoB,CAAC,SAAS;IAClE,uBAAuB,EAAE,eAAe,CAAC,oBAAoB,CAAC,GAAG;IACjE,gBAAgB,EAAE,eAAe,CAAC,oBAAoB,CAAC,GAAG;IAC1D,sBAAsB,EAAE,eAAe,CAAC,oBAAoB,CAAC,QAAQ;IACrE,kBAAkB,EAAE,eAAe,CAAC,oBAAoB,CAAC,IAAI;IAC7D,wBAAwB,EAAE,eAAe,CAAC,oBAAoB,CAAC,SAAS;IACxE,6BAA6B,EAAE,eAAe,CAAC,oBAAoB,CAAC,GAAG;IACvE,kBAAkB,EAAE,eAAe,CAAC,oBAAoB,CAAC,GAAG;IAC5D,kBAAkB,EAAE,eAAe,CAAC,oBAAoB,CAAC,GAAG;IAC5D,wBAAwB,EAAE,eAAe,CAAC,oBAAoB,CAAC,QAAQ;IACvE,kBAAkB,EAAE,eAAe,CAAC,oBAAoB,CAAC,GAAG;IAC5D,gBAAgB,EAAE,IAAI;CACzB,CAAC;AAEF,gBAAgB;AAChB,MAAM,OAAO,yBAA0B,SAAQ,qBAAqB;IAApE;;QASW,mBAAc,GAAG,cAAc,CAAC,IAAI,CAAC;QACrC,kBAAa,GAAG,gCAAgC,CAAC;QACjD,kBAAa,GAAG,sFAAsF,CAAC;QACvG,gBAAW,GAAG,IAAI,CAAC;IAwb9B,CAAC;IAtba,aAAa,CAAC,IAAY,EAAE,WAAmB,EAAE,aAAwC;QAC/F,IAAI,MAAM,GAAG,CAAC,CAAC;QAEf,MAAM,QAAQ,GAAG,WAAW,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QAC9C,IAAI,WAAW,CAAC,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,IAAI,QAAQ,GAAG,CAAC,EAAE;YACnD,IAAI,UAAU,GAAG,QAAQ,CAAC;YAC1B,OAAO,UAAU,GAAG,CAAC,IAAI,WAAW,CAAC,MAAM,CAAC,UAAU,CAAC,KAAK,GAAG,IAAI,WAAW,CAAC,MAAM,CAAC,UAAU,CAAC,KAAK,GAAG,EAAE;gBACvG,UAAU,EAAE,CAAC;aAChB;YACD,MAAM,cAAc,GAAG,WAAW,CAAC,SAAS,CAAC,UAAU,GAAG,CAAC,EAAE,QAAQ,CAAC,CAAC;YACvE,MAAM,GAAG,CAAC,cAAc,CAAC;YACzB,IAAI,KAAK,CAAC,MAAM,CAAC,EAAE;gBACf,MAAM,GAAG,CAAC,aAAa,CAAC,cAAc,CAAC,IAAI,EAAE,CAAC,CAAC;aAClD;YACD,OAAO,UAAU,GAAG,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,UAAU,CAAC,KAAK,GAAG,IAAI,WAAW,CAAC,MAAM,CAAC,UAAU,CAAC,KAAK,GAAG,CAAC,EAAE;gBACzG,UAAU,EAAE,CAAC;aAChB;YACD,WAAW,GAAG,WAAW,CAAC,SAAS,CAAC,WAAW,CAAC,OAAO,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE,UAAU,GAAG,CAAC,CAAC,CAAC;SACrF;QAED,OAAO,CAAC,IAAI,EAAE,WAAW,EAAE,MAAM,CAAC,CAAC;IACvC,CAAC;IAEM,iBAAiB,CAAC,iBAAoD;QACzE,IAAI,CAAC,wBAAwB,GAAG,iBAAkD,CAAC;QAEnF,IAAI,CAAC,oBAAoB,GAAG,EAAE,CAAC;QAC/B,IAAI,CAAC,eAAe,GAAG,EAAE,CAAC;QAC1B,IAAI,CAAC,6BAA6B,GAAG,EAAE,CAAC;QACxC,IAAI,CAAC,qBAAqB,GAAG,KAAK,CAAC;QACnC,IAAI,CAAC,aAAa,GAAG,EAAE,CAAC;QACxB,IAAI,CAAC,iBAAiB,GAAG,EAAE,CAAC;QAC5B,IAAI,CAAC,qBAAqB,GAAG,EAAE,CAAC;IACpC,CAAC;IAEM,oBAAoB,CAAC,IAAY;QACpC,OAAO,CACH,UAAU,qBAAqB,CAAC,gBAAgB,wEAAwE,gBAAgB,MAAM,qBAAqB,CAAC,gBAAgB,KAAK;YACzL,cAAc,CAAC,IAAI,CAAC,CACvB,CAAC;IACN,CAAC;IAEM,gBAAgB,CAAC,OAAe,EAAE,UAAmB,EAAE,aAAwC;QAClG,MAAM,YAAY,GAAG,gEAAgE,CAAC;QACtF,MAAM,KAAK,GAAG,YAAY,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACzC,IAAI,KAAK,KAAK,IAAI,EAAE;YAChB,MAAM,WAAW,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YAC7B,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YACtB,IAAI,QAAgB,CAAC;YACrB,IAAI,UAAU,EAAE;gBACZ,QAAQ,GAAG,IAAI,CAAC,wBAAwB,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC;gBACjE,IAAI,QAAQ,KAAK,SAAS,EAAE;oBACxB,MAAM,CAAC,IAAI,CAAC,+CAA+C,IAAI,2EAA2E,CAAC,CAAC;iBAC/I;aACJ;iBAAM;gBACH,QAAQ,GAAG,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,WAAW,EAAE,IAAI,CAAC,aAAa,CAAC,IAAI,EAAE,WAAW,EAAE,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBACtI,IAAI,CAAC,wBAAwB,CAAC,iBAAiB,CAAC,IAAI,CAAC,GAAG,QAAQ,CAAC;gBACjE,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,eAAe,QAAQ,KAAK,IAAI,MAAM,WAAW,GAAG,CAAC,CAAC;gBAC9E,IAAI,CAAC,iBAAiB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;aACrC;YAED,OAAO,GAAG,EAAE,CAAC;SAChB;QACD,OAAO,OAAO,CAAC;IACnB,CAAC;IAEM,kBAAkB,CAAC,SAAiB,EAAE,aAAwC;QACjF,MAAM,WAAW,GAAG,uCAAuC,CAAC;QAC5D,MAAM,KAAK,GAAG,WAAW,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;QAC1C,IAAI,KAAK,KAAK,IAAI,EAAE;YAChB,MAAM,aAAa,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YAC/B,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YACtB,MAAM,QAAQ,GAAG,IAAI,CAAC,wBAAwB,CAAC,wBAAwB,CAAC,aAAa,EAAE,IAAI,CAAC,aAAa,CAAC,IAAI,EAAE,aAAa,EAAE,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAElJ,IAAI,CAAC,wBAAwB,CAAC,mBAAmB,CAAC,IAAI,CAAC,GAAG,QAAQ,CAAC;YACnE,IAAI,CAAC,wBAAwB,CAAC,iBAAiB,CAAC,QAAQ,CAAC,GAAG,IAAI,CAAC;YAEjE,MAAM,aAAa,GAAG,IAAI,CAAC,oCAAoC,CAAC,IAAI,CAAC,CAAC;YACtE,IAAI,aAAa,KAAK,SAAS,EAAE;gBAC7B,oGAAoG;gBACpG,MAAM,OAAO,GACT,aAAa,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,aAAa,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,GAAG,CAAC,aAAa,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,aAAa,KAAK,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,GAAG,aAAa,GAAG,OAAO,CAAC;gBAC1J,MAAM,OAAO,GAAG,QAAQ,IAAI,GAAG,CAAC;gBAEhC,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,aAAa,QAAQ,KAAK,OAAO,MAAM,OAAO,GAAG,CAAC,CAAC;gBAClF,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,GAAG,IAAI,MAAM,aAAa,GAAG,CAAC,CAAC;gBACzD,IAAI,CAAC,6BAA6B,CAAC,IAAI,CAAC,gBAAgB,IAAI,MAAM,aAAa,kBAAkB,OAAO,IAAI,CAAC,CAAC;gBAC9G,IAAI,CAAC,qBAAqB,GAAG,IAAI,CAAC;aACrC;iBAAM;gBACH,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,aAAa,QAAQ,KAAK,IAAI,MAAM,aAAa,GAAG,CAAC,CAAC;gBACrF,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,GAAG,IAAI,MAAM,aAAa,GAAG,CAAC,CAAC;gBACzD,IAAI,CAAC,6BAA6B,CAAC,IAAI,CAAC,gBAAgB,IAAI,oBAAoB,IAAI,GAAG,CAAC,CAAC;aAC5F;YACD,SAAS,GAAG,EAAE,CAAC;SAClB;QACD,OAAO,SAAS,CAAC;IACrB,CAAC;IAEM,gBAAgB,CAAC,OAAe,EAAE,UAAmB,EAAE,aAAwC;QAClG,MAAM,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAC/C,IAAI,KAAK,KAAK,IAAI,EAAE;YAChB,MAAM,WAAW,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YAC7B,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YAEtB,IAAI,CAAC,wBAAwB,CAAC,IAAI,EAAE,WAAW,EAAE,aAAa,CAAC,CAAC;YAEhE,OAAO,GAAG,EAAE,CAAC;SAChB;QACD,OAAO,OAAO,CAAC;IACnB,CAAC;IAEM,gBAAgB,CAAC,OAAe,EAAE,UAAmB,EAAE,aAAwC;QAClG,MAAM,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAC/C,IAAI,KAAK,KAAK,IAAI,EAAE;YAChB,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,uBAAuB;YAC9C,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,4DAA4D;YACnF,MAAM,gBAAgB,GAAG,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;YACpC,MAAM,WAAW,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,oCAAoC;YAClE,MAAM,gBAAgB,GAAG,WAAW,CAAC,OAAO,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC;YAC5D,MAAM,aAAa,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,iCAAiC;YACjE,MAAM,oBAAoB,GAAG,gBAAgB,CAAC,CAAC,CAAE,aAAa,CAAC,SAAS,CAAC,CAAC,EAAE,aAAa,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI,EAAuB,CAAC,CAAC,CAAC,IAAI,CAAC;YAE3I,IAAI,SAAS,GAAG,gBAAgB,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,IAAI,EAAE,IAAI,EAAE,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACxF,IAAI,WAAW,GAAG,IAAI,CAAC,wBAAwB,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC;YACxE,IAAI,CAAC,WAAW,EAAE;gBACd,WAAW,GAAG;oBACV,cAAc,EAAE,SAAS,GAAG,CAAC;oBAC7B,gBAAgB;oBAChB,QAAQ,EAAE,EAAE;oBACZ,UAAU,EAAE,eAAe,CAAC,iBAAiB,CAAC,KAAK;iBACtD,CAAC;gBACF,SAAS,GAAG,SAAS,IAAI,CAAC,CAAC;gBAC3B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,EAAE,EAAE,CAAC,EAAE;oBAChC,WAAW,CAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,wBAAwB,CAAC,qBAAqB,EAAE,CAAC,CAAC;iBACpF;aACJ;iBAAM;gBACH,SAAS,GAAG,WAAW,CAAC,QAAQ,CAAC,MAAM,CAAC;aAC3C;YAED,IAAI,CAAC,wBAAwB,CAAC,iBAAiB,CAAC,IAAI,CAAC,GAAG,WAAW,CAAC;YAEpE,MAAM,cAAc,GAAG,WAAW,CAAC,OAAO,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC;YACxD,MAAM,gBAAgB,GAAG,8CAA8C,CAAC,WAAW,CAAC,CAAC;YACrF,MAAM,UAAU,GAAG,cAAc;gBAC7B,CAAC,CAAC,eAAe,CAAC,iBAAiB,CAAC,KAAK;gBACzC,CAAC,CAAC,aAAa,KAAK,KAAK;oBACvB,CAAC,CAAC,eAAe,CAAC,iBAAiB,CAAC,IAAI;oBACxC,CAAC,CAAC,aAAa,KAAK,KAAK;wBACvB,CAAC,CAAC,eAAe,CAAC,iBAAiB,CAAC,IAAI;wBACxC,CAAC,CAAC,eAAe,CAAC,iBAAiB,CAAC,KAAK,CAAC;YAElD,WAAW,CAAC,UAAU,GAAG,UAAU,CAAC;YAEpC,IAAI,gBAAgB,KAAK,SAAS,EAAE;gBAChC,4CAA4C;gBAC5C,MAAM,0EAA0E,WAAW,IAAI,CAAC;aACnG;YAED,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,EAAE,EAAE,CAAC,EAAE;gBAChC,MAAM,EAAE,UAAU,EAAE,YAAY,EAAE,GAAG,WAAW,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;gBAE7D,IAAI,CAAC,KAAK,CAAC,EAAE;oBACT,OAAO,GAAG,UAAU,UAAU,cAAc,YAAY,KAAK,OAAO,EAAE,CAAC;iBAC1E;gBAED,IAAI,CAAC,6BAA6B,CAAC,IAAI,EAAE,WAAW,EAAE,CAAC,EAAE,gBAAgB,EAAE,oBAAoB,EAAE,CAAC,UAAU,CAAC,CAAC;aACjH;SACJ;QAED,OAAO,OAAO,CAAC;IACnB,CAAC;IAEM,aAAa,CAAC,IAAY,EAAE,OAAiB;QAChD,MAAM,aAAa,GAA8B,EAAE,CAAC;QACpD,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE;YAC1B,MAAM,KAAK,GAAG,MAAM,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;YACjC,aAAa,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;SAC9D;QACD,OAAO,IAAI,CAAC,OAAO,CAAC,YAAY,EAAE,CAAC,CAAC,EAAE,EAAE,EAAE,EAAE;;YACxC,OAAO,MAAA,aAAa,CAAC,EAAE,CAAC,mCAAI,EAAE,CAAC;QACnC,CAAC,CAAC,CAAC;IACP,CAAC;IAEM,eAAe,CAAC,UAAkB,EAAE,YAAoB;QAC3D,MAAM,aAAa,GACf,YAAY,CAAC,OAAO,CAAC,yBAAyB,CAAC,IAAI,CAAC;YAChD,CAAC,CAAC;;;;SAIT;YACO,CAAC,CAAC,EAAE,CAAC;QAEb,8FAA8F;QAC9F,UAAU,GAAG,IAAI,CAAC,gBAAgB,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;QACrD,YAAY,GAAG,IAAI,CAAC,gBAAgB,CAAC,YAAY,EAAE,KAAK,CAAC,CAAC;QAE1D,yIAAyI;QACzI,UAAU,GAAG,IAAI,CAAC,qBAAqB,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;QAC1D,YAAY,GAAG,IAAI,CAAC,qBAAqB,CAAC,YAAY,EAAE,KAAK,CAAC,CAAC;QAE/D,4BAA4B;QAC5B,MAAM,WAAW,GAAG,IAAI,CAAC,iBAAiB,EAAE,CAAC;QAE7C,UAAU,GAAG,WAAW,GAAG,UAAU,CAAC;QACtC,YAAY,GAAG,WAAW,GAAG,YAAY,CAAC;QAE1C,cAAc;QACd,UAAU,GAAG,UAAU,CAAC,OAAO,CAAC,WAAW,EAAE,YAAY,CAAC,CAAC;QAC3D,UAAU,GAAG,IAAI,CAAC,4BAA4B,CAAC,UAAU,CAAC,CAAC;QAE3D,IAAI,YAAY,GAAG,uHAAuH,CAAC;QAC3I,IAAI,IAAI,CAAC,oBAAoB,CAAC,MAAM,GAAG,CAAC,EAAE;YACtC,YAAY,IAAI,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;SACxD;QACD,YAAY,IAAI,iCAAiC,GAAG,CAAC,IAAI,CAAC,qBAAqB,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,GAAG,oBAAoB,CAAC;QACnH,IAAI,IAAI,CAAC,qBAAqB,EAAE;YAC5B,YAAY,IAAI,qEAAqE,CAAC;YACtF,YAAY,IAAI,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YAChD,YAAY,IAAI,oDAAoD,CAAC;SACxE;QAED,IAAI,aAAa,GAAG,uEAAuE,CAAC;QAC5F,IAAI,IAAI,CAAC,aAAa,CAAC,MAAM,GAAG,CAAC,EAAE;YAC/B,aAAa,IAAI,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;SAClD;QACD,aAAa,IAAI,sDAAsD,CAAC;QAExE,UAAU,GAAG,YAAY,GAAG,aAAa,GAAG,UAAU,CAAC;QAEvD,IAAI,sBAAsB,GAAG,mBAAmB,IAAI,CAAC,qBAAqB,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,aAAa,CAAC;QACnG,IAAI,IAAI,CAAC,qBAAqB,EAAE;YAC5B,sBAAsB,IAAI,oHAAoH,CAAC;YAC/I,sBAAsB,IAAI,IAAI,CAAC,6BAA6B,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YACxE,sBAAsB,IAAI,IAAI,CAAC;SAClC;QACD,MAAM,oBAAoB,GAAG,sGAAsG,CAAC;QAEpI,UAAU,GAAG,IAAI,CAAC,4BAA4B,CAAC,UAAU,EAAE,SAAS,EAAE,sBAAsB,EAAE,oBAAoB,CAAC,CAAC;QAEpH,gBAAgB;QAChB,YAAY,GAAG,YAAY,CAAC,OAAO,CAAC,WAAW,EAAE,YAAY,CAAC,CAAC;QAC/D,YAAY,GAAG,IAAI,CAAC,4BAA4B,CAAC,YAAY,CAAC,CAAC;QAC/D,YAAY,GAAG,YAAY,CAAC,OAAO,CAAC,OAAO,EAAE,4BAA4B,CAAC,CAAC,CAAC,2CAA2C;QAEvH,IAAI,cAAc,GAAG,qHAAqH,CAAC;QAC3I,IAAI,IAAI,CAAC,aAAa,CAAC,MAAM,GAAG,CAAC,EAAE;YAC/B,cAAc,IAAI,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;SACnD;QACD,cAAc,IAAI,uDAAuD,CAAC;QAE1E,IAAI,eAAe,GAAG,+DAA+D,CAAC;QAEtF,IAAI,YAAY,GAAG,KAAK,CAAC;QACzB,IAAI,GAAG,GAAG,CAAC,CAAC;QACZ,OAAO,CAAC,YAAY,EAAE;YAClB,GAAG,GAAG,YAAY,CAAC,OAAO,CAAC,sBAAsB,EAAE,GAAG,CAAC,CAAC;YACxD,IAAI,GAAG,GAAG,CAAC,EAAE;gBACT,MAAM;aACT;YACD,MAAM,SAAS,GAAG,GAAG,CAAC;YACtB,YAAY,GAAG,IAAI,CAAC;YACpB,OAAO,GAAG,GAAG,CAAC,IAAI,YAAY,CAAC,MAAM,CAAC,GAAG,CAAC,KAAK,IAAI,EAAE;gBACjD,IAAI,YAAY,CAAC,MAAM,CAAC,GAAG,CAAC,KAAK,GAAG,IAAI,YAAY,CAAC,MAAM,CAAC,GAAG,GAAG,CAAC,CAAC,KAAK,GAAG,EAAE;oBAC1E,YAAY,GAAG,KAAK,CAAC;oBACrB,MAAM;iBACT;gBACD,GAAG,EAAE,CAAC;aACT;YACD,GAAG,GAAG,SAAS,GAAG,sBAAsB,CAAC,MAAM,CAAC;SACnD;QAED,IAAI,YAAY,EAAE;YACd,eAAe,IAAI,0CAA0C,CAAC;SACjE;QAED,eAAe,IAAI,uDAAuD,CAAC;QAE3E,YAAY,GAAG,cAAc,GAAG,eAAe,GAAG,YAAY,CAAC;QAE/D,MAAM,oBAAoB,GAAG,+BAA+B,GAAG,aAAa,CAAC;QAC7E,MAAM,kBAAkB,GAAG,2BAA2B,CAAC;QAEvD,YAAY,GAAG,IAAI,CAAC,4BAA4B,CAAC,YAAY,EAAE,SAAS,EAAE,oBAAoB,EAAE,kBAAkB,CAAC,CAAC;QAEpH,IAAI,CAAC,oBAAoB,EAAE,CAAC;QAC5B,IAAI,CAAC,0BAA0B,EAAE,CAAC;QAElC,IAAI,CAAC,oCAAoC,GAAG,EAAE,CAAC;QAE/C,OAAO,EAAE,UAAU,EAAE,YAAY,EAAE,CAAC;IACxC,CAAC;IAES,wBAAwB,CAAC,IAAY,EAAE,wBAAiD;QAC9F,IAAI,aAAa,GAAG,EAAE,CAAC;QACvB,IAAI,GAAG,GAAG,UAAU,IAAI,MAAM,CAAC;QAC/B,KAAK,MAAM,eAAe,IAAI,IAAI,CAAC,wBAAwB,CAAC,gBAAgB,EAAE;YAC1E,MAAM,IAAI,GAAG,eAAe,CAAC,IAAI,CAAC,OAAO,CAAC,gBAAgB,EAAE,IAAI,CAAC,CAAC;YAClE,MAAM,IAAI,GAAG,qBAAqB,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;YAEtD,IAAI,eAAe,CAAC,MAAM,GAAG,CAAC,EAAE;gBAC5B,IAAI,IAAI,IAAI,CAAC,EAAE;oBACX,MAAM,gBAAgB,GAAG,GAAG,IAAI,IAAI,IAAI,CAAC,qBAAqB,CAAC,MAAM,cAAc,CAAC;oBACpF,aAAa,IAAI,UAAU,gBAAgB;;8BAEjC,IAAI;sBACZ,CAAC;oBACH,IAAI,CAAC,qBAAqB,CAAC,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;oBAEtD,GAAG,IAAI,eAAe,eAAe,CAAC,IAAI,YAAY,gBAAgB,KAAK,eAAe,CAAC,MAAM,MAAM,CAAC;iBAC3G;qBAAM;oBACH,GAAG,IAAI,IAAI,eAAe,CAAC,IAAI,YAAY,eAAe,CAAC,IAAI,KAAK,eAAe,CAAC,MAAM,MAAM,CAAC;iBACpG;aACJ;iBAAM;gBACH,GAAG,IAAI,KAAK,eAAe,CAAC,IAAI,MAAM,eAAe,CAAC,IAAI,KAAK,CAAC;aACnE;SACJ;QACD,GAAG,IAAI,MAAM,CAAC;QACd,GAAG,GAAG,GAAG,aAAa,KAAK,GAAG,EAAE,CAAC;QACjC,GAAG,IAAI,UAAU,wBAAwB,CAAC,OAAO,CAAC,UAAU,cAAc,wBAAwB,CAAC,OAAO,CAAC,YAAY,kBAAkB,eAAe,MAAM,IAAI,KAAK,CAAC;QAExK,OAAO,GAAG,CAAC;IACf,CAAC;IAEO,gBAAgB,CAAC,IAAY,EAAE,QAAiB;QACpD,MAAM,aAAa,GAAG,6DAA6D,CAAC;QAEpF,iDAAiD;QACjD,OAAO,IAAI,EAAE;YACT,MAAM,KAAK,GAAG,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YACvC,IAAI,KAAK,KAAK,IAAI,EAAE;gBAChB,MAAM;aACT;YAED,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,uBAAuB;YAC9C,MAAM,WAAW,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,gCAAgC;YAC9D,MAAM,WAAW,GACb,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,iBAAiB,CAAC,KAAK,IAAI,CAAC,MAAM,GAAG,qBAAqB,CAAC,iBAAiB,CAAC,MAAM;gBAClH,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,iBAAiB,CAAC,CAAC;gBAC1E,CAAC,CAAC,IAAI,CAAC;YACf,MAAM,kBAAkB,GAAG,WAAW,KAAK,oBAAoB,CAAC,CAAC,CAAC,eAAe,CAAC,kBAAkB,CAAC,UAAU,CAAC,CAAC,CAAC,eAAe,CAAC,kBAAkB,CAAC,SAAS,CAAC;YAE/J,IAAI,WAAW,EAAE;gBACb,MAAM,WAAW,GAAG,IAAI,CAAC,wBAAwB,CAAC,iBAAiB,CAAC,WAAW,CAAC,CAAC;gBACjF,IAAI,WAAW,EAAE;oBACb,WAAW,CAAC,eAAe,GAAG,IAAI,CAAC;iBACtC;aACJ;YAED,IAAI,WAAW,GAAG,IAAI,CAAC,wBAAwB,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC;YACxE,IAAI,CAAC,WAAW,EAAE;gBACd,WAAW,GAAG;oBACV,OAAO,EAAE,IAAI,CAAC,wBAAwB,CAAC,qBAAqB,EAAE;oBAC9D,IAAI,EAAE,kBAAkB;iBAC3B,CAAC;gBACF,IAAI,CAAC,wBAAwB,CAAC,iBAAiB,CAAC,IAAI,CAAC,GAAG,WAAW,CAAC;aACvE;YAED,IAAI,CAAC,6BAA6B,CAAC,IAAI,EAAE,WAAW,EAAE,QAAQ,CAAC,CAAC;YAEhE,MAAM,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,CAAC;YAC7C,MAAM,UAAU,GAAG,UAAU,WAAW,CAAC,OAAO,CAAC,UAAU,cAAc,WAAW,CAAC,OAAO,CAAC,YAAY,IAAI,CAAC;YAC9G,MAAM,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;YAE1C,IAAI,GAAG,KAAK,GAAG,UAAU,GAAG,KAAK,CAAC;YAElC,aAAa,CAAC,SAAS,IAAI,UAAU,CAAC,MAAM,CAAC;SAChD;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAEO,qBAAqB,CAAC,IAAY,EAAE,QAAiB;QACzD,MAAM,uBAAuB,GAAG,mFAAmF,CAAC;QAEpH,iDAAiD;QACjD,OAAO,IAAI,EAAE;YACT,MAAM,KAAK,GAAG,uBAAuB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YACjD,IAAI,KAAK,KAAK,IAAI,EAAE;gBAChB,MAAM;aACT;YAED,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YACtB,MAAM,UAAU,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YAC5B,IAAI,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YACpB,MAAM,UAAU,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YAE5B,IAAI,UAAU,GAAG,IAAI,CAAC,wBAAwB,CAAC,gBAAgB,CAAC,IAAI,CAAC,CAAC;YACtE,IAAI,CAAC,UAAU,EAAE;gBACb,MAAM,QAAQ,GAAG,IAAI,KAAK,SAAS,CAAC,CAAC,CAAC,6BAA6B,CAAC,SAAS,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;gBAEjG,IAAI,OAAO,CAAC;gBACZ,IAAI,QAAQ,EAAE;oBACV,IAAI,GAAG,UAAU,CAAC;oBAClB,OAAO,GAAG,QAAQ,CAAC,OAAO,CAAC;oBAC3B,IAAI,OAAO,CAAC,UAAU,KAAK,CAAC,CAAC,EAAE;wBAC3B,OAAO,GAAG,IAAI,CAAC,wBAAwB,CAAC,qBAAqB,EAAE,CAAC;qBACnE;iBACJ;qBAAM;oBACH,OAAO,GAAG,IAAI,CAAC,wBAAwB,CAAC,qBAAqB,EAAE,CAAC;iBACnE;gBAED,UAAU,GAAG,EAAE,OAAO,EAAE,CAAC;gBACzB,IAAI,CAAC,wBAAwB,CAAC,gBAAgB,CAAC,IAAI,CAAC,GAAG,UAAU,CAAC;aACrE;YAED,IAAI,CAAC,4BAA4B,CAC7B,IAAI,EACJ,IAAI,CAAC,wBAAwB,CAAC,gBAAgB,CAAC,IAAI,CAAC,EACpD,UAAU,KAAK,YAAY;gBACvB,CAAC,CAAC,eAAe,CAAC,iBAAiB,CAAC,OAAO;gBAC3C,CAAC,CAAC,IAAI,KAAK,SAAS;oBAClB,CAAC,CAAC,eAAe,CAAC,iBAAiB,CAAC,eAAe;oBACnD,CAAC,CAAC,eAAe,CAAC,iBAAiB,CAAC,OAAO,EACjD,QAAQ,CACX,CAAC;YAEF,MAAM,UAAU,GAAG,UAAU,CAAC,OAAO,CAAC,UAAU,CAAC;YACjD,MAAM,YAAY,GAAG,UAAU,CAAC,OAAO,CAAC,YAAY,CAAC;YAErD,MAAM,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,CAAC;YAC7C,MAAM,UAAU,GAAG,UAAU,UAAU,cAAc,YAAY,IAAI,CAAC;YACtE,MAAM,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;YAE1C,IAAI,GAAG,KAAK,GAAG,UAAU,GAAG,KAAK,CAAC;YAElC,uBAAuB,CAAC,SAAS,IAAI,UAAU,CAAC,MAAM,CAAC;SAC1D;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAEO,4BAA4B,CAAC,IAAY;QAC7C,KAAK,MAAM,gBAAgB,IAAI,IAAI,CAAC,qBAAqB,EAAE;YACvD,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,IAAI,MAAM,CAAC,GAAG,gBAAgB,gBAAgB,EAAE,GAAG,CAAC,EAAE,GAAG,gBAAgB,SAAS,CAAC,CAAC;SAC3G;QACD,OAAO,IAAI,CAAC;IAChB,CAAC;CACJ","sourcesContent":["/* eslint-disable @typescript-eslint/naming-convention */\r\n/* eslint-disable babylonjs/available */\r\n/* eslint-disable jsdoc/require-jsdoc */\r\nimport type { Nullable } from \"../../types\";\r\nimport type { ShaderProcessingContext } from \"../Processors/shaderProcessingOptions\";\r\nimport type { WebGPUBufferDescription } from \"./webgpuShaderProcessingContext\";\r\nimport { WebGPUShaderProcessingContext } from \"./webgpuShaderProcessingContext\";\r\nimport * as WebGPUConstants from \"./webgpuConstants\";\r\nimport { Logger } from \"../../Misc/logger\";\r\nimport { WebGPUShaderProcessor } from \"./webgpuShaderProcessor\";\r\nimport { RemoveComments } from \"../../Misc/codeStringParsingTools\";\r\n\r\nimport \"../../ShadersWGSL/ShadersInclude/bonesDeclaration\";\r\nimport \"../../ShadersWGSL/ShadersInclude/bonesVertex\";\r\nimport \"../../ShadersWGSL/ShadersInclude/bakedVertexAnimationDeclaration\";\r\nimport \"../../ShadersWGSL/ShadersInclude/bakedVertexAnimation\";\r\nimport \"../../ShadersWGSL/ShadersInclude/clipPlaneFragment\";\r\nimport \"../../ShadersWGSL/ShadersInclude/clipPlaneFragmentDeclaration\";\r\nimport \"../../ShadersWGSL/ShadersInclude/clipPlaneVertex\";\r\nimport \"../../ShadersWGSL/ShadersInclude/clipPlaneVertexDeclaration\";\r\nimport \"../../ShadersWGSL/ShadersInclude/instancesDeclaration\";\r\nimport \"../../ShadersWGSL/ShadersInclude/instancesVertex\";\r\nimport \"../../ShadersWGSL/ShadersInclude/meshUboDeclaration\";\r\nimport \"../../ShadersWGSL/ShadersInclude/morphTargetsVertex\";\r\nimport \"../../ShadersWGSL/ShadersInclude/morphTargetsVertexDeclaration\";\r\nimport \"../../ShadersWGSL/ShadersInclude/morphTargetsVertexGlobal\";\r\nimport \"../../ShadersWGSL/ShadersInclude/morphTargetsVertexGlobalDeclaration\";\r\nimport \"../../ShadersWGSL/ShadersInclude/sceneUboDeclaration\";\r\nimport { ShaderLanguage } from \"../../Materials/shaderLanguage\";\r\n\r\nconst builtInName_frag_depth = \"fragmentOutputs.fragDepth\";\r\n\r\nconst leftOverVarName = \"uniforms\";\r\nconst internalsVarName = \"internals\";\r\n\r\nconst gpuTextureViewDimensionByWebGPUTextureFunction: { [key: string]: Nullable<GPUTextureViewDimension> } = {\r\n texture_1d: WebGPUConstants.TextureViewDimension.E1d,\r\n texture_2d: WebGPUConstants.TextureViewDimension.E2d,\r\n texture_2d_array: WebGPUConstants.TextureViewDimension.E2dArray,\r\n texture_3d: WebGPUConstants.TextureViewDimension.E3d,\r\n texture_cube: WebGPUConstants.TextureViewDimension.Cube,\r\n texture_cube_array: WebGPUConstants.TextureViewDimension.CubeArray,\r\n texture_multisampled_2d: WebGPUConstants.TextureViewDimension.E2d,\r\n texture_depth_2d: WebGPUConstants.TextureViewDimension.E2d,\r\n texture_depth_2d_array: WebGPUConstants.TextureViewDimension.E2dArray,\r\n texture_depth_cube: WebGPUConstants.TextureViewDimension.Cube,\r\n texture_depth_cube_array: WebGPUConstants.TextureViewDimension.CubeArray,\r\n texture_depth_multisampled_2d: WebGPUConstants.TextureViewDimension.E2d,\r\n texture_storage_1d: WebGPUConstants.TextureViewDimension.E1d,\r\n texture_storage_2d: WebGPUConstants.TextureViewDimension.E2d,\r\n texture_storage_2d_array: WebGPUConstants.TextureViewDimension.E2dArray,\r\n texture_storage_3d: WebGPUConstants.TextureViewDimension.E3d,\r\n texture_external: null,\r\n};\r\n\r\n/** @internal */\r\nexport class WebGPUShaderProcessorWGSL extends WebGPUShaderProcessor {\r\n protected _attributesInputWGSL: string[];\r\n protected _attributesWGSL: string[];\r\n protected _attributesConversionCodeWGSL: string[];\r\n protected _hasNonFloatAttribute: boolean;\r\n protected _varyingsWGSL: string[];\r\n protected _varyingNamesWGSL: string[];\r\n protected _stridedUniformArrays: string[];\r\n\r\n public shaderLanguage = ShaderLanguage.WGSL;\r\n public uniformRegexp = /uniform\\s+(\\w+)\\s*:\\s*(.+)\\s*;/;\r\n public textureRegexp = /var\\s+(\\w+)\\s*:\\s*((array<\\s*)?(texture_\\w+)\\s*(<\\s*(.+)\\s*>)?\\s*(,\\s*\\w+\\s*>\\s*)?);/;\r\n public noPrecision = true;\r\n\r\n protected _getArraySize(name: string, uniformType: string, preProcessors: { [key: string]: string }): [string, string, number] {\r\n let length = 0;\r\n\r\n const endArray = uniformType.lastIndexOf(\">\");\r\n if (uniformType.indexOf(\"array\") >= 0 && endArray > 0) {\r\n let startArray = endArray;\r\n while (startArray > 0 && uniformType.charAt(startArray) !== \" \" && uniformType.charAt(startArray) !== \",\") {\r\n startArray--;\r\n }\r\n const lengthInString = uniformType.substring(startArray + 1, endArray);\r\n length = +lengthInString;\r\n if (isNaN(length)) {\r\n length = +preProcessors[lengthInString.trim()];\r\n }\r\n while (startArray > 0 && (uniformType.charAt(startArray) === \" \" || uniformType.charAt(startArray) === \",\")) {\r\n startArray--;\r\n }\r\n uniformType = uniformType.substring(uniformType.indexOf(\"<\") + 1, startArray + 1);\r\n }\r\n\r\n return [name, uniformType, length];\r\n }\r\n\r\n public initializeShaders(processingContext: Nullable<ShaderProcessingContext>): void {\r\n this._webgpuProcessingContext = processingContext as WebGPUShaderProcessingContext;\r\n\r\n this._attributesInputWGSL = [];\r\n this._attributesWGSL = [];\r\n this._attributesConversionCodeWGSL = [];\r\n this._hasNonFloatAttribute = false;\r\n this._varyingsWGSL = [];\r\n this._varyingNamesWGSL = [];\r\n this._stridedUniformArrays = [];\r\n }\r\n\r\n public preProcessShaderCode(code: string): string {\r\n return (\r\n `struct ${WebGPUShaderProcessor.InternalsUBOName} {\\n yFactor_: f32,\\n textureOutputHeight_: f32,\\n};\\nvar<uniform> ${internalsVarName} : ${WebGPUShaderProcessor.InternalsUBOName};\\n` +\r\n RemoveComments(code)\r\n );\r\n }\r\n\r\n public varyingProcessor(varying: string, isFragment: boolean, preProcessors: { [key: string]: string }) {\r\n const varyingRegex = /\\s*varying\\s+(?:(?:highp)?|(?:lowp)?)\\s*(\\S+)\\s*:\\s*(.+)\\s*;/gm;\r\n const match = varyingRegex.exec(varying);\r\n if (match !== null) {\r\n const varyingType = match[2];\r\n const name = match[1];\r\n let location: number;\r\n if (isFragment) {\r\n location = this._webgpuProcessingContext.availableVaryings[name];\r\n if (location === undefined) {\r\n Logger.Warn(`Invalid fragment shader: The varying named \"${name}\" is not declared in the vertex shader! This declaration will be ignored.`);\r\n }\r\n } else {\r\n location = this._webgpuProcessingContext.getVaryingNextLocation(varyingType, this._getArraySize(name, varyingType, preProcessors)[2]);\r\n this._webgpuProcessingContext.availableVaryings[name] = location;\r\n this._varyingsWGSL.push(` @location(${location}) ${name} : ${varyingType},`);\r\n this._varyingNamesWGSL.push(name);\r\n }\r\n\r\n varying = \"\";\r\n }\r\n return varying;\r\n }\r\n\r\n public attributeProcessor(attribute: string, preProcessors: { [key: string]: string }) {\r\n const attribRegex = /\\s*attribute\\s+(\\S+)\\s*:\\s*(.+)\\s*;/gm;\r\n const match = attribRegex.exec(attribute);\r\n if (match !== null) {\r\n const attributeType = match[2];\r\n const name = match[1];\r\n const location = this._webgpuProcessingContext.getAttributeNextLocation(attributeType, this._getArraySize(name, attributeType, preProcessors)[2]);\r\n\r\n this._webgpuProcessingContext.availableAttributes[name] = location;\r\n this._webgpuProcessingContext.orderedAttributes[location] = name;\r\n\r\n const numComponents = this.vertexBufferKindToNumberOfComponents[name];\r\n if (numComponents !== undefined) {\r\n // Special case for an int/ivecX vertex buffer that is used as a float/vecX attribute in the shader.\r\n const newType =\r\n numComponents < 0 ? (numComponents === -1 ? \"i32\" : \"vec\" + -numComponents + \"<i32>\") : numComponents === 1 ? \"u32\" : \"vec\" + numComponents + \"<u32>\";\r\n const newName = `_int_${name}_`;\r\n\r\n this._attributesInputWGSL.push(`@location(${location}) ${newName} : ${newType},`);\r\n this._attributesWGSL.push(`${name} : ${attributeType},`);\r\n this._attributesConversionCodeWGSL.push(`vertexInputs.${name} = ${attributeType}(vertexInputs_.${newName});`);\r\n this._hasNonFloatAttribute = true;\r\n } else {\r\n this._attributesInputWGSL.push(`@location(${location}) ${name} : ${attributeType},`);\r\n this._attributesWGSL.push(`${name} : ${attributeType},`);\r\n this._attributesConversionCodeWGSL.push(`vertexInputs.${name} = vertexInputs_.${name};`);\r\n }\r\n attribute = \"\";\r\n }\r\n return attribute;\r\n }\r\n\r\n public uniformProcessor(uniform: string, isFragment: boolean, preProcessors: { [key: string]: string }): string {\r\n const match = this.uniformRegexp.exec(uniform);\r\n if (match !== null) {\r\n const uniformType = match[2];\r\n const name = match[1];\r\n\r\n this._addUniformToLeftOverUBO(name, uniformType, preProcessors);\r\n\r\n uniform = \"\";\r\n }\r\n return uniform;\r\n }\r\n\r\n public textureProcessor(texture: string, isFragment: boolean, preProcessors: { [key: string]: string }): string {\r\n const match = this.textureRegexp.exec(texture);\r\n if (match !== null) {\r\n const name = match[1]; // name of the variable\r\n const type = match[2]; // texture_2d<f32> or array<texture_2d_array<f32>, 5> for eg\r\n const isArrayOfTexture = !!match[3];\r\n const textureFunc = match[4]; // texture_2d, texture_depth_2d, etc\r\n const isStorageTexture = textureFunc.indexOf(\"storage\") > 0;\r\n const componentType = match[6]; // f32 or i32 or u32 or undefined\r\n const storageTextureFormat = isStorageTexture ? (componentType.substring(0, componentType.indexOf(\",\")).trim() as GPUTextureFormat) : null;\r\n\r\n let arraySize = isArrayOfTexture ? this._getArraySize(name, type, preProcessors)[2] : 0;\r\n let textureInfo = this._webgpuProcessingContext.availableTextures[name];\r\n if (!textureInfo) {\r\n textureInfo = {\r\n isTextureArray: arraySize > 0,\r\n isStorageTexture,\r\n textures: [],\r\n sampleType: WebGPUConstants.TextureSampleType.Float,\r\n };\r\n arraySize = arraySize || 1;\r\n for (let i = 0; i < arraySize; ++i) {\r\n textureInfo.textures.push(this._webgpuProcessingContext.getNextFreeUBOBinding());\r\n }\r\n } else {\r\n arraySize = textureInfo.textures.length;\r\n }\r\n\r\n this._webgpuProcessingContext.availableTextures[name] = textureInfo;\r\n\r\n const isDepthTexture = textureFunc.indexOf(\"depth\") > 0;\r\n const textureDimension = gpuTextureViewDimensionByWebGPUTextureFunction[textureFunc];\r\n const sampleType = isDepthTexture\r\n ? WebGPUConstants.TextureSampleType.Depth\r\n : componentType === \"u32\"\r\n ? WebGPUConstants.TextureSampleType.Uint\r\n : componentType === \"i32\"\r\n ? WebGPUConstants.TextureSampleType.Sint\r\n : WebGPUConstants.TextureSampleType.Float;\r\n\r\n textureInfo.sampleType = sampleType;\r\n\r\n if (textureDimension === undefined) {\r\n // eslint-disable-next-line no-throw-literal\r\n throw `Can't get the texture dimension corresponding to the texture function \"${textureFunc}\"!`;\r\n }\r\n\r\n for (let i = 0; i < arraySize; ++i) {\r\n const { groupIndex, bindingIndex } = textureInfo.textures[i];\r\n\r\n if (i === 0) {\r\n texture = `@group(${groupIndex}) @binding(${bindingIndex}) ${texture}`;\r\n }\r\n\r\n this._addTextureBindingDescription(name, textureInfo, i, textureDimension, storageTextureFormat, !isFragment);\r\n }\r\n }\r\n\r\n return texture;\r\n }\r\n\r\n public postProcessor(code: string, defines: string[]) {\r\n const defineToValue: { [key: string]: string } = {};\r\n for (const define of defines) {\r\n const parts = define.split(/ +/);\r\n defineToValue[parts[1]] = parts.length > 2 ? parts[2] : \"\";\r\n }\r\n return code.replace(/\\$(\\w+)\\$/g, (_, p1) => {\r\n return defineToValue[p1] ?? p1;\r\n });\r\n }\r\n\r\n public finalizeShaders(vertexCode: string, fragmentCode: string): { vertexCode: string; fragmentCode: string } {\r\n const fragCoordCode =\r\n fragmentCode.indexOf(\"fragmentInputs.position\") >= 0\r\n ? `\r\n if (internals.yFactor_ == 1.) {\r\n fragmentInputs.position.y = internals.textureOutputHeight_ - fragmentInputs.position.y;\r\n }\r\n `\r\n : \"\";\r\n\r\n // Add the group/binding info to the sampler declaration (var xxx: sampler|sampler_comparison)\r\n vertexCode = this._processSamplers(vertexCode, true);\r\n fragmentCode = this._processSamplers(fragmentCode, false);\r\n\r\n // Add the group/binding info to the uniform/storage buffer declarations (var<uniform> XXX:YYY or var<storage(,read_write|read)> XXX:YYY)\r\n vertexCode = this._processCustomBuffers(vertexCode, true);\r\n fragmentCode = this._processCustomBuffers(fragmentCode, false);\r\n\r\n // Builds the leftover UBOs.\r\n const leftOverUBO = this._buildLeftOverUBO();\r\n\r\n vertexCode = leftOverUBO + vertexCode;\r\n fragmentCode = leftOverUBO + fragmentCode;\r\n\r\n // Vertex code\r\n vertexCode = vertexCode.replace(/#define /g, \"//#define \");\r\n vertexCode = this._processStridedUniformArrays(vertexCode);\r\n\r\n let vertexInputs = \"struct VertexInputs {\\n @builtin(vertex_index) vertexIndex : u32,\\n @builtin(instance_index) instanceIndex : u32,\\n\";\r\n if (this._attributesInputWGSL.length > 0) {\r\n vertexInputs += this._attributesInputWGSL.join(\"\\n\");\r\n }\r\n vertexInputs += \"\\n};\\nvar<private> vertexInputs\" + (this._hasNonFloatAttribute ? \"_\" : \"\") + \" : VertexInputs;\\n\";\r\n if (this._hasNonFloatAttribute) {\r\n vertexInputs += \"struct VertexInputs_ {\\n vertexIndex : u32, instanceIndex : u32,\\n\";\r\n vertexInputs += this._attributesWGSL.join(\"\\n\");\r\n vertexInputs += \"\\n};\\nvar<private> vertexInputs : VertexInputs_;\\n\";\r\n }\r\n\r\n let vertexOutputs = \"struct FragmentInputs {\\n @builtin(position) position : vec4<f32>,\\n\";\r\n if (this._varyingsWGSL.length > 0) {\r\n vertexOutputs += this._varyingsWGSL.join(\"\\n\");\r\n }\r\n vertexOutputs += \"\\n};\\nvar<private> vertexOutputs : FragmentInputs;\\n\";\r\n\r\n vertexCode = vertexInputs + vertexOutputs + vertexCode;\r\n\r\n let vertexMainStartingCode = `\\n vertexInputs${this._hasNonFloatAttribute ? \"_\" : \"\"} = input;\\n`;\r\n if (this._hasNonFloatAttribute) {\r\n vertexMainStartingCode += \"vertexInputs.vertexIndex = vertexInputs_.vertexIndex;\\nvertexInputs.instanceIndex = vertexInputs_.instanceIndex;\\n\";\r\n vertexMainStartingCode += this._attributesConversionCodeWGSL.join(\"\\n\");\r\n vertexMainStartingCode += \"\\n\";\r\n }\r\n const vertexMainEndingCode = ` vertexOutputs.position.y = vertexOutputs.position.y * internals.yFactor_;\\n return vertexOutputs;`;\r\n\r\n vertexCode = this._injectStartingAndEndingCode(vertexCode, \"fn main\", vertexMainStartingCode, vertexMainEndingCode);\r\n\r\n // fragment code\r\n fragmentCode = fragmentCode.replace(/#define /g, \"//#define \");\r\n fragmentCode = this._processStridedUniformArrays(fragmentCode);\r\n fragmentCode = fragmentCode.replace(/dpdy/g, \"(-internals.yFactor_)*dpdy\"); // will also handle dpdyCoarse and dpdyFine\r\n\r\n let fragmentInputs = \"struct FragmentInputs {\\n @builtin(position) position : vec4<f32>,\\n @builtin(front_facing) frontFacing : bool,\\n\";\r\n if (this._varyingsWGSL.length > 0) {\r\n fragmentInputs += this._varyingsWGSL.join(\"\\n\");\r\n }\r\n fragmentInputs += \"\\n};\\nvar<private> fragmentInputs : FragmentInputs;\\n\";\r\n\r\n let fragmentOutputs = \"struct FragmentOutputs {\\n @location(0) color : vec4<f32>,\\n\";\r\n\r\n let hasFragDepth = false;\r\n let idx = 0;\r\n while (!hasFragDepth) {\r\n idx = fragmentCode.indexOf(builtInName_frag_depth, idx);\r\n if (idx < 0) {\r\n break;\r\n }\r\n const saveIndex = idx;\r\n hasFragDepth = true;\r\n while (idx > 1 && fragmentCode.charAt(idx) !== \"\\n\") {\r\n if (fragmentCode.charAt(idx) === \"/\" && fragmentCode.charAt(idx - 1) === \"/\") {\r\n hasFragDepth = false;\r\n break;\r\n }\r\n idx--;\r\n }\r\n idx = saveIndex + builtInName_frag_depth.length;\r\n }\r\n\r\n if (hasFragDepth) {\r\n fragmentOutputs += \" @builtin(frag_depth) fragDepth: f32,\\n\";\r\n }\r\n\r\n fragmentOutputs += \"};\\nvar<private> fragmentOutputs : FragmentOutputs;\\n\";\r\n\r\n fragmentCode = fragmentInputs + fragmentOutputs + fragmentCode;\r\n\r\n const fragmentStartingCode = \" fragmentInputs = input;\\n \" + fragCoordCode;\r\n const fragmentEndingCode = \" return fragmentOutputs;\";\r\n\r\n fragmentCode = this._injectStartingAndEndingCode(fragmentCode, \"fn main\", fragmentStartingCode, fragmentEndingCode);\r\n\r\n this._collectBindingNames();\r\n this._preCreateBindGroupEntries();\r\n\r\n this.vertexBufferKindToNumberOfComponents = {};\r\n\r\n return { vertexCode, fragmentCode };\r\n }\r\n\r\n protected _generateLeftOverUBOCode(name: string, uniformBufferDescription: WebGPUBufferDescription): string {\r\n let stridedArrays = \"\";\r\n let ubo = `struct ${name} {\\n`;\r\n for (const leftOverUniform of this._webgpuProcessingContext.leftOverUniforms) {\r\n const type = leftOverUniform.type.replace(/^(.*?)(<.*>)?$/, \"$1\");\r\n const size = WebGPUShaderProcessor.UniformSizes[type];\r\n\r\n if (leftOverUniform.length > 0) {\r\n if (size <= 2) {\r\n const stridedArrayType = `${name}_${this._stridedUniformArrays.length}_strided_arr`;\r\n stridedArrays += `struct ${stridedArrayType} {\r\n @size(16)\r\n el: ${type},\r\n }`;\r\n this._stridedUniformArrays.push(leftOverUniform.name);\r\n\r\n ubo += ` @align(16) ${leftOverUniform.name} : array<${stridedArrayType}, ${leftOverUniform.length}>,\\n`;\r\n } else {\r\n ubo += ` ${leftOverUniform.name} : array<${leftOverUniform.type}, ${leftOverUniform.length}>,\\n`;\r\n }\r\n } else {\r\n ubo += ` ${leftOverUniform.name} : ${leftOverUniform.type},\\n`;\r\n }\r\n }\r\n ubo += \"};\\n\";\r\n ubo = `${stridedArrays}\\n${ubo}`;\r\n ubo += `@group(${uniformBufferDescription.binding.groupIndex}) @binding(${uniformBufferDescription.binding.bindingIndex}) var<uniform> ${leftOverVarName} : ${name};\\n`;\r\n\r\n return ubo;\r\n }\r\n\r\n private _processSamplers(code: string, isVertex: boolean): string {\r\n const samplerRegexp = /var\\s+(\\w+Sampler)\\s*:\\s*(sampler|sampler_comparison)\\s*;/gm;\r\n\r\n // eslint-disable-next-line no-constant-condition\r\n while (true) {\r\n const match = samplerRegexp.exec(code);\r\n if (match === null) {\r\n break;\r\n }\r\n\r\n const name = match[1]; // name of the variable\r\n const samplerType = match[2]; // sampler or sampler_comparison\r\n const textureName =\r\n name.indexOf(WebGPUShaderProcessor.AutoSamplerSuffix) === name.length - WebGPUShaderProcessor.AutoSamplerSuffix.length\r\n ? name.substring(0, name.indexOf(WebGPUShaderProcessor.AutoSamplerSuffix))\r\n : null;\r\n const samplerBindingType = samplerType === \"sampler_comparison\" ? WebGPUConstants.SamplerBindingType.Comparison : WebGPUConstants.SamplerBindingType.Filtering;\r\n\r\n if (textureName) {\r\n const textureInfo = this._webgpuProcessingContext.availableTextures[textureName];\r\n if (textureInfo) {\r\n textureInfo.autoBindSampler = true;\r\n }\r\n }\r\n\r\n let samplerInfo = this._webgpuProcessingContext.availableSamplers[name];\r\n if (!samplerInfo) {\r\n samplerInfo = {\r\n binding: this._webgpuProcessingContext.getNextFreeUBOBinding(),\r\n type: samplerBindingType,\r\n };\r\n this._webgpuProcessingContext.availableSamplers[name] = samplerInfo;\r\n }\r\n\r\n this._addSamplerBindingDescription(name, samplerInfo, isVertex);\r\n\r\n const part1 = code.substring(0, match.index);\r\n const insertPart = `@group(${samplerInfo.binding.groupIndex}) @binding(${samplerInfo.binding.bindingIndex}) `;\r\n const part2 = code.substring(match.index);\r\n\r\n code = part1 + insertPart + part2;\r\n\r\n samplerRegexp.lastIndex += insertPart.length;\r\n }\r\n\r\n return code;\r\n }\r\n\r\n private _processCustomBuffers(code: string, isVertex: boolean): string {\r\n const instantiateBufferRegexp = /var<\\s*(uniform|storage)\\s*(,\\s*(read|read_write)\\s*)?>\\s+(\\S+)\\s*:\\s*(\\S+)\\s*;/gm;\r\n\r\n // eslint-disable-next-line no-constant-condition\r\n while (true) {\r\n const match = instantiateBufferRegexp.exec(code);\r\n if (match === null) {\r\n break;\r\n }\r\n\r\n const type = match[1];\r\n const decoration = match[3];\r\n let name = match[4];\r\n const structName = match[5];\r\n\r\n let bufferInfo = this._webgpuProcessingContext.availableBuffers[name];\r\n if (!bufferInfo) {\r\n const knownUBO = type === \"uniform\" ? WebGPUShaderProcessingContext.KnownUBOs[structName] : null;\r\n\r\n let binding;\r\n if (knownUBO) {\r\n name = structName;\r\n binding = knownUBO.binding;\r\n if (binding.groupIndex === -1) {\r\n binding = this._webgpuProcessingContext.getNextFreeUBOBinding();\r\n }\r\n } else {\r\n binding = this._webgpuProcessingContext.getNextFreeUBOBinding();\r\n }\r\n\r\n bufferInfo = { binding };\r\n this._webgpuProcessingContext.availableBuffers[name] = bufferInfo;\r\n }\r\n\r\n this._addBufferBindingDescription(\r\n name,\r\n this._webgpuProcessingContext.availableBuffers[name],\r\n decoration === \"read_write\"\r\n ? WebGPUConstants.BufferBindingType.Storage\r\n : type === \"storage\"\r\n ? WebGPUConstants.BufferBindingType.ReadOnlyStorage\r\n : WebGPUConstants.BufferBindingType.Uniform,\r\n isVertex\r\n );\r\n\r\n const groupIndex = bufferInfo.binding.groupIndex;\r\n const bindingIndex = bufferInfo.binding.bindingIndex;\r\n\r\n const part1 = code.substring(0, match.index);\r\n const insertPart = `@group(${groupIndex}) @binding(${bindingIndex}) `;\r\n const part2 = code.substring(match.index);\r\n\r\n code = part1 + insertPart + part2;\r\n\r\n instantiateBufferRegexp.lastIndex += insertPart.length;\r\n }\r\n\r\n return code;\r\n }\r\n\r\n private _processStridedUniformArrays(code: string): string {\r\n for (const uniformArrayName of this._stridedUniformArrays) {\r\n code = code.replace(new RegExp(`${uniformArrayName}\\\\s*\\\\[(.*)\\\\]`, \"g\"), `${uniformArrayName}[$1].el`);\r\n }\r\n return code;\r\n }\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"webgpuShaderProcessorsWGSL.js","sourceRoot":"","sources":["../../../../../dev/core/src/Engines/WebGPU/webgpuShaderProcessorsWGSL.ts"],"names":[],"mappings":"AAMA,OAAO,EAAE,6BAA6B,EAAE,MAAM,iCAAiC,CAAC;AAChF,OAAO,KAAK,eAAe,MAAM,mBAAmB,CAAC;AACrD,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAC3C,OAAO,EAAE,qBAAqB,EAAE,MAAM,yBAAyB,CAAC;AAChE,OAAO,EAAE,cAAc,EAAE,MAAM,mCAAmC,CAAC;AAEnE,OAAO,mDAAmD,CAAC;AAC3D,OAAO,8CAA8C,CAAC;AACtD,OAAO,kEAAkE,CAAC;AAC1E,OAAO,uDAAuD,CAAC;AAC/D,OAAO,oDAAoD,CAAC;AAC5D,OAAO,+DAA+D,CAAC;AACvE,OAAO,kDAAkD,CAAC;AAC1D,OAAO,6DAA6D,CAAC;AACrE,OAAO,uDAAuD,CAAC;AAC/D,OAAO,kDAAkD,CAAC;AAC1D,OAAO,qDAAqD,CAAC;AAC7D,OAAO,qDAAqD,CAAC;AAC7D,OAAO,gEAAgE,CAAC;AACxE,OAAO,2DAA2D,CAAC;AACnE,OAAO,sEAAsE,CAAC;AAC9E,OAAO,sDAAsD,CAAC;AAC9D,OAAO,EAAE,cAAc,EAAE,MAAM,gCAAgC,CAAC;AAEhE,MAAM,sBAAsB,GAAG,2BAA2B,CAAC;AAE3D,MAAM,eAAe,GAAG,UAAU,CAAC;AACnC,MAAM,gBAAgB,GAAG,WAAW,CAAC;AAErC,MAAM,8CAA8C,GAAyD;IACzG,UAAU,EAAE,eAAe,CAAC,oBAAoB,CAAC,GAAG;IACpD,UAAU,EAAE,eAAe,CAAC,oBAAoB,CAAC,GAAG;IACpD,gBAAgB,EAAE,eAAe,CAAC,oBAAoB,CAAC,QAAQ;IAC/D,UAAU,EAAE,eAAe,CAAC,oBAAoB,CAAC,GAAG;IACpD,YAAY,EAAE,eAAe,CAAC,oBAAoB,CAAC,IAAI;IACvD,kBAAkB,EAAE,eAAe,CAAC,oBAAoB,CAAC,SAAS;IAClE,uBAAuB,EAAE,eAAe,CAAC,oBAAoB,CAAC,GAAG;IACjE,gBAAgB,EAAE,eAAe,CAAC,oBAAoB,CAAC,GAAG;IAC1D,sBAAsB,EAAE,eAAe,CAAC,oBAAoB,CAAC,QAAQ;IACrE,kBAAkB,EAAE,eAAe,CAAC,oBAAoB,CAAC,IAAI;IAC7D,wBAAwB,EAAE,eAAe,CAAC,oBAAoB,CAAC,SAAS;IACxE,6BAA6B,EAAE,eAAe,CAAC,oBAAoB,CAAC,GAAG;IACvE,kBAAkB,EAAE,eAAe,CAAC,oBAAoB,CAAC,GAAG;IAC5D,kBAAkB,EAAE,eAAe,CAAC,oBAAoB,CAAC,GAAG;IAC5D,wBAAwB,EAAE,eAAe,CAAC,oBAAoB,CAAC,QAAQ;IACvE,kBAAkB,EAAE,eAAe,CAAC,oBAAoB,CAAC,GAAG;IAC5D,gBAAgB,EAAE,IAAI;CACzB,CAAC;AAEF,gBAAgB;AAChB,MAAM,OAAO,yBAA0B,SAAQ,qBAAqB;IAApE;;QASW,mBAAc,GAAG,cAAc,CAAC,IAAI,CAAC;QACrC,kBAAa,GAAG,gCAAgC,CAAC;QACjD,kBAAa,GAAG,sFAAsF,CAAC;QACvG,gBAAW,GAAG,IAAI,CAAC;IAwb9B,CAAC;IAtba,aAAa,CAAC,IAAY,EAAE,WAAmB,EAAE,aAAwC;QAC/F,IAAI,MAAM,GAAG,CAAC,CAAC;QAEf,MAAM,QAAQ,GAAG,WAAW,CAAC,WAAW,CAAC,GAAG,CAAC,CAAC;QAC9C,IAAI,WAAW,CAAC,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,IAAI,QAAQ,GAAG,CAAC,EAAE;YACnD,IAAI,UAAU,GAAG,QAAQ,CAAC;YAC1B,OAAO,UAAU,GAAG,CAAC,IAAI,WAAW,CAAC,MAAM,CAAC,UAAU,CAAC,KAAK,GAAG,IAAI,WAAW,CAAC,MAAM,CAAC,UAAU,CAAC,KAAK,GAAG,EAAE;gBACvG,UAAU,EAAE,CAAC;aAChB;YACD,MAAM,cAAc,GAAG,WAAW,CAAC,SAAS,CAAC,UAAU,GAAG,CAAC,EAAE,QAAQ,CAAC,CAAC;YACvE,MAAM,GAAG,CAAC,cAAc,CAAC;YACzB,IAAI,KAAK,CAAC,MAAM,CAAC,EAAE;gBACf,MAAM,GAAG,CAAC,aAAa,CAAC,cAAc,CAAC,IAAI,EAAE,CAAC,CAAC;aAClD;YACD,OAAO,UAAU,GAAG,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,UAAU,CAAC,KAAK,GAAG,IAAI,WAAW,CAAC,MAAM,CAAC,UAAU,CAAC,KAAK,GAAG,CAAC,EAAE;gBACzG,UAAU,EAAE,CAAC;aAChB;YACD,WAAW,GAAG,WAAW,CAAC,SAAS,CAAC,WAAW,CAAC,OAAO,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE,UAAU,GAAG,CAAC,CAAC,CAAC;SACrF;QAED,OAAO,CAAC,IAAI,EAAE,WAAW,EAAE,MAAM,CAAC,CAAC;IACvC,CAAC;IAEM,iBAAiB,CAAC,iBAAoD;QACzE,IAAI,CAAC,wBAAwB,GAAG,iBAAkD,CAAC;QAEnF,IAAI,CAAC,oBAAoB,GAAG,EAAE,CAAC;QAC/B,IAAI,CAAC,eAAe,GAAG,EAAE,CAAC;QAC1B,IAAI,CAAC,6BAA6B,GAAG,EAAE,CAAC;QACxC,IAAI,CAAC,qBAAqB,GAAG,KAAK,CAAC;QACnC,IAAI,CAAC,aAAa,GAAG,EAAE,CAAC;QACxB,IAAI,CAAC,iBAAiB,GAAG,EAAE,CAAC;QAC5B,IAAI,CAAC,qBAAqB,GAAG,EAAE,CAAC;IACpC,CAAC;IAEM,oBAAoB,CAAC,IAAY;QACpC,gGAAgG;QAChG,MAAM,aAAa,GAAG,UAAU,qBAAqB,CAAC,gBAAgB,wEAAwE,gBAAgB,MAAM,qBAAqB,CAAC,gBAAgB,KAAK,CAAC;QAChN,MAAM,eAAe,GAAG,IAAI,CAAC,OAAO,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC,CAAC;QAC3D,OAAO,eAAe,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,aAAa,GAAG,cAAc,CAAC,IAAI,CAAC,CAAC;IACzE,CAAC;IAEM,gBAAgB,CAAC,OAAe,EAAE,UAAmB,EAAE,aAAwC;QAClG,MAAM,YAAY,GAAG,gEAAgE,CAAC;QACtF,MAAM,KAAK,GAAG,YAAY,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACzC,IAAI,KAAK,KAAK,IAAI,EAAE;YAChB,MAAM,WAAW,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YAC7B,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YACtB,IAAI,QAAgB,CAAC;YACrB,IAAI,UAAU,EAAE;gBACZ,QAAQ,GAAG,IAAI,CAAC,wBAAwB,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC;gBACjE,IAAI,QAAQ,KAAK,SAAS,EAAE;oBACxB,MAAM,CAAC,IAAI,CAAC,+CAA+C,IAAI,2EAA2E,CAAC,CAAC;iBAC/I;aACJ;iBAAM;gBACH,QAAQ,GAAG,IAAI,CAAC,wBAAwB,CAAC,sBAAsB,CAAC,WAAW,EAAE,IAAI,CAAC,aAAa,CAAC,IAAI,EAAE,WAAW,EAAE,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBACtI,IAAI,CAAC,wBAAwB,CAAC,iBAAiB,CAAC,IAAI,CAAC,GAAG,QAAQ,CAAC;gBACjE,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,eAAe,QAAQ,KAAK,IAAI,MAAM,WAAW,GAAG,CAAC,CAAC;gBAC9E,IAAI,CAAC,iBAAiB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;aACrC;YAED,OAAO,GAAG,EAAE,CAAC;SAChB;QACD,OAAO,OAAO,CAAC;IACnB,CAAC;IAEM,kBAAkB,CAAC,SAAiB,EAAE,aAAwC;QACjF,MAAM,WAAW,GAAG,uCAAuC,CAAC;QAC5D,MAAM,KAAK,GAAG,WAAW,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;QAC1C,IAAI,KAAK,KAAK,IAAI,EAAE;YAChB,MAAM,aAAa,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YAC/B,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YACtB,MAAM,QAAQ,GAAG,IAAI,CAAC,wBAAwB,CAAC,wBAAwB,CAAC,aAAa,EAAE,IAAI,CAAC,aAAa,CAAC,IAAI,EAAE,aAAa,EAAE,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAElJ,IAAI,CAAC,wBAAwB,CAAC,mBAAmB,CAAC,IAAI,CAAC,GAAG,QAAQ,CAAC;YACnE,IAAI,CAAC,wBAAwB,CAAC,iBAAiB,CAAC,QAAQ,CAAC,GAAG,IAAI,CAAC;YAEjE,MAAM,aAAa,GAAG,IAAI,CAAC,oCAAoC,CAAC,IAAI,CAAC,CAAC;YACtE,IAAI,aAAa,KAAK,SAAS,EAAE;gBAC7B,oGAAoG;gBACpG,MAAM,OAAO,GACT,aAAa,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,aAAa,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,GAAG,CAAC,aAAa,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC,aAAa,KAAK,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,GAAG,aAAa,GAAG,OAAO,CAAC;gBAC1J,MAAM,OAAO,GAAG,QAAQ,IAAI,GAAG,CAAC;gBAEhC,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,aAAa,QAAQ,KAAK,OAAO,MAAM,OAAO,GAAG,CAAC,CAAC;gBAClF,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,GAAG,IAAI,MAAM,aAAa,GAAG,CAAC,CAAC;gBACzD,IAAI,CAAC,6BAA6B,CAAC,IAAI,CAAC,gBAAgB,IAAI,MAAM,aAAa,kBAAkB,OAAO,IAAI,CAAC,CAAC;gBAC9G,IAAI,CAAC,qBAAqB,GAAG,IAAI,CAAC;aACrC;iBAAM;gBACH,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,aAAa,QAAQ,KAAK,IAAI,MAAM,aAAa,GAAG,CAAC,CAAC;gBACrF,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,GAAG,IAAI,MAAM,aAAa,GAAG,CAAC,CAAC;gBACzD,IAAI,CAAC,6BAA6B,CAAC,IAAI,CAAC,gBAAgB,IAAI,oBAAoB,IAAI,GAAG,CAAC,CAAC;aAC5F;YACD,SAAS,GAAG,EAAE,CAAC;SAClB;QACD,OAAO,SAAS,CAAC;IACrB,CAAC;IAEM,gBAAgB,CAAC,OAAe,EAAE,UAAmB,EAAE,aAAwC;QAClG,MAAM,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAC/C,IAAI,KAAK,KAAK,IAAI,EAAE;YAChB,MAAM,WAAW,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YAC7B,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YAEtB,IAAI,CAAC,wBAAwB,CAAC,IAAI,EAAE,WAAW,EAAE,aAAa,CAAC,CAAC;YAEhE,OAAO,GAAG,EAAE,CAAC;SAChB;QACD,OAAO,OAAO,CAAC;IACnB,CAAC;IAEM,gBAAgB,CAAC,OAAe,EAAE,UAAmB,EAAE,aAAwC;QAClG,MAAM,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAC/C,IAAI,KAAK,KAAK,IAAI,EAAE;YAChB,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,uBAAuB;YAC9C,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,4DAA4D;YACnF,MAAM,gBAAgB,GAAG,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;YACpC,MAAM,WAAW,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,oCAAoC;YAClE,MAAM,gBAAgB,GAAG,WAAW,CAAC,OAAO,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC;YAC5D,MAAM,aAAa,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,iCAAiC;YACjE,MAAM,oBAAoB,GAAG,gBAAgB,CAAC,CAAC,CAAE,aAAa,CAAC,SAAS,CAAC,CAAC,EAAE,aAAa,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI,EAAuB,CAAC,CAAC,CAAC,IAAI,CAAC;YAE3I,IAAI,SAAS,GAAG,gBAAgB,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,IAAI,EAAE,IAAI,EAAE,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACxF,IAAI,WAAW,GAAG,IAAI,CAAC,wBAAwB,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC;YACxE,IAAI,CAAC,WAAW,EAAE;gBACd,WAAW,GAAG;oBACV,cAAc,EAAE,SAAS,GAAG,CAAC;oBAC7B,gBAAgB;oBAChB,QAAQ,EAAE,EAAE;oBACZ,UAAU,EAAE,eAAe,CAAC,iBAAiB,CAAC,KAAK;iBACtD,CAAC;gBACF,SAAS,GAAG,SAAS,IAAI,CAAC,CAAC;gBAC3B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,EAAE,EAAE,CAAC,EAAE;oBAChC,WAAW,CAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,wBAAwB,CAAC,qBAAqB,EAAE,CAAC,CAAC;iBACpF;aACJ;iBAAM;gBACH,SAAS,GAAG,WAAW,CAAC,QAAQ,CAAC,MAAM,CAAC;aAC3C;YAED,IAAI,CAAC,wBAAwB,CAAC,iBAAiB,CAAC,IAAI,CAAC,GAAG,WAAW,CAAC;YAEpE,MAAM,cAAc,GAAG,WAAW,CAAC,OAAO,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC;YACxD,MAAM,gBAAgB,GAAG,8CAA8C,CAAC,WAAW,CAAC,CAAC;YACrF,MAAM,UAAU,GAAG,cAAc;gBAC7B,CAAC,CAAC,eAAe,CAAC,iBAAiB,CAAC,KAAK;gBACzC,CAAC,CAAC,aAAa,KAAK,KAAK;oBACvB,CAAC,CAAC,eAAe,CAAC,iBAAiB,CAAC,IAAI;oBACxC,CAAC,CAAC,aAAa,KAAK,KAAK;wBACvB,CAAC,CAAC,eAAe,CAAC,iBAAiB,CAAC,IAAI;wBACxC,CAAC,CAAC,eAAe,CAAC,iBAAiB,CAAC,KAAK,CAAC;YAElD,WAAW,CAAC,UAAU,GAAG,UAAU,CAAC;YAEpC,IAAI,gBAAgB,KAAK,SAAS,EAAE;gBAChC,4CAA4C;gBAC5C,MAAM,0EAA0E,WAAW,IAAI,CAAC;aACnG;YAED,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,SAAS,EAAE,EAAE,CAAC,EAAE;gBAChC,MAAM,EAAE,UAAU,EAAE,YAAY,EAAE,GAAG,WAAW,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;gBAE7D,IAAI,CAAC,KAAK,CAAC,EAAE;oBACT,OAAO,GAAG,UAAU,UAAU,cAAc,YAAY,KAAK,OAAO,EAAE,CAAC;iBAC1E;gBAED,IAAI,CAAC,6BAA6B,CAAC,IAAI,EAAE,WAAW,EAAE,CAAC,EAAE,gBAAgB,EAAE,oBAAoB,EAAE,CAAC,UAAU,CAAC,CAAC;aACjH;SACJ;QAED,OAAO,OAAO,CAAC;IACnB,CAAC;IAEM,aAAa,CAAC,IAAY,EAAE,OAAiB;QAChD,MAAM,aAAa,GAA8B,EAAE,CAAC;QACpD,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE;YAC1B,MAAM,KAAK,GAAG,MAAM,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;YACjC,aAAa,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;SAC9D;QACD,OAAO,IAAI,CAAC,OAAO,CAAC,YAAY,EAAE,CAAC,CAAC,EAAE,EAAE,EAAE,EAAE;YACxC,OAAO,aAAa,CAAC,EAAE,CAAC,IAAI,EAAE,CAAC;QACnC,CAAC,CAAC,CAAC;IACP,CAAC;IAEM,eAAe,CAAC,UAAkB,EAAE,YAAoB;QAC3D,MAAM,aAAa,GACf,YAAY,CAAC,OAAO,CAAC,yBAAyB,CAAC,IAAI,CAAC;YAChD,CAAC,CAAC;;;;SAIT;YACO,CAAC,CAAC,EAAE,CAAC;QAEb,8FAA8F;QAC9F,UAAU,GAAG,IAAI,CAAC,gBAAgB,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;QACrD,YAAY,GAAG,IAAI,CAAC,gBAAgB,CAAC,YAAY,EAAE,KAAK,CAAC,CAAC;QAE1D,yIAAyI;QACzI,UAAU,GAAG,IAAI,CAAC,qBAAqB,CAAC,UAAU,EAAE,IAAI,CAAC,CAAC;QAC1D,YAAY,GAAG,IAAI,CAAC,qBAAqB,CAAC,YAAY,EAAE,KAAK,CAAC,CAAC;QAE/D,4BAA4B;QAC5B,MAAM,WAAW,GAAG,IAAI,CAAC,iBAAiB,EAAE,CAAC;QAE7C,UAAU,GAAG,WAAW,GAAG,UAAU,CAAC;QACtC,YAAY,GAAG,WAAW,GAAG,YAAY,CAAC;QAE1C,cAAc;QACd,UAAU,GAAG,UAAU,CAAC,OAAO,CAAC,WAAW,EAAE,YAAY,CAAC,CAAC;QAC3D,UAAU,GAAG,IAAI,CAAC,4BAA4B,CAAC,UAAU,CAAC,CAAC;QAE3D,IAAI,YAAY,GAAG,uHAAuH,CAAC;QAC3I,IAAI,IAAI,CAAC,oBAAoB,CAAC,MAAM,GAAG,CAAC,EAAE;YACtC,YAAY,IAAI,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;SACxD;QACD,YAAY,IAAI,iCAAiC,GAAG,CAAC,IAAI,CAAC,qBAAqB,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,GAAG,oBAAoB,CAAC;QACnH,IAAI,IAAI,CAAC,qBAAqB,EAAE;YAC5B,YAAY,IAAI,qEAAqE,CAAC;YACtF,YAAY,IAAI,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YAChD,YAAY,IAAI,oDAAoD,CAAC;SACxE;QAED,IAAI,aAAa,GAAG,uEAAuE,CAAC;QAC5F,IAAI,IAAI,CAAC,aAAa,CAAC,MAAM,GAAG,CAAC,EAAE;YAC/B,aAAa,IAAI,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;SAClD;QACD,aAAa,IAAI,sDAAsD,CAAC;QAExE,UAAU,GAAG,YAAY,GAAG,aAAa,GAAG,UAAU,CAAC;QAEvD,IAAI,sBAAsB,GAAG,mBAAmB,IAAI,CAAC,qBAAqB,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,aAAa,CAAC;QACnG,IAAI,IAAI,CAAC,qBAAqB,EAAE;YAC5B,sBAAsB,IAAI,oHAAoH,CAAC;YAC/I,sBAAsB,IAAI,IAAI,CAAC,6BAA6B,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YACxE,sBAAsB,IAAI,IAAI,CAAC;SAClC;QACD,MAAM,oBAAoB,GAAG,sGAAsG,CAAC;QAEpI,UAAU,GAAG,IAAI,CAAC,4BAA4B,CAAC,UAAU,EAAE,SAAS,EAAE,sBAAsB,EAAE,oBAAoB,CAAC,CAAC;QAEpH,gBAAgB;QAChB,YAAY,GAAG,YAAY,CAAC,OAAO,CAAC,WAAW,EAAE,YAAY,CAAC,CAAC;QAC/D,YAAY,GAAG,IAAI,CAAC,4BAA4B,CAAC,YAAY,CAAC,CAAC;QAC/D,YAAY,GAAG,YAAY,CAAC,OAAO,CAAC,OAAO,EAAE,4BAA4B,CAAC,CAAC,CAAC,2CAA2C;QAEvH,IAAI,cAAc,GAAG,qHAAqH,CAAC;QAC3I,IAAI,IAAI,CAAC,aAAa,CAAC,MAAM,GAAG,CAAC,EAAE;YAC/B,cAAc,IAAI,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;SACnD;QACD,cAAc,IAAI,uDAAuD,CAAC;QAE1E,IAAI,eAAe,GAAG,+DAA+D,CAAC;QAEtF,IAAI,YAAY,GAAG,KAAK,CAAC;QACzB,IAAI,GAAG,GAAG,CAAC,CAAC;QACZ,OAAO,CAAC,YAAY,EAAE;YAClB,GAAG,GAAG,YAAY,CAAC,OAAO,CAAC,sBAAsB,EAAE,GAAG,CAAC,CAAC;YACxD,IAAI,GAAG,GAAG,CAAC,EAAE;gBACT,MAAM;aACT;YACD,MAAM,SAAS,GAAG,GAAG,CAAC;YACtB,YAAY,GAAG,IAAI,CAAC;YACpB,OAAO,GAAG,GAAG,CAAC,IAAI,YAAY,CAAC,MAAM,CAAC,GAAG,CAAC,KAAK,IAAI,EAAE;gBACjD,IAAI,YAAY,CAAC,MAAM,CAAC,GAAG,CAAC,KAAK,GAAG,IAAI,YAAY,CAAC,MAAM,CAAC,GAAG,GAAG,CAAC,CAAC,KAAK,GAAG,EAAE;oBAC1E,YAAY,GAAG,KAAK,CAAC;oBACrB,MAAM;iBACT;gBACD,GAAG,EAAE,CAAC;aACT;YACD,GAAG,GAAG,SAAS,GAAG,sBAAsB,CAAC,MAAM,CAAC;SACnD;QAED,IAAI,YAAY,EAAE;YACd,eAAe,IAAI,0CAA0C,CAAC;SACjE;QAED,eAAe,IAAI,uDAAuD,CAAC;QAE3E,YAAY,GAAG,cAAc,GAAG,eAAe,GAAG,YAAY,CAAC;QAE/D,MAAM,oBAAoB,GAAG,+BAA+B,GAAG,aAAa,CAAC;QAC7E,MAAM,kBAAkB,GAAG,2BAA2B,CAAC;QAEvD,YAAY,GAAG,IAAI,CAAC,4BAA4B,CAAC,YAAY,EAAE,SAAS,EAAE,oBAAoB,EAAE,kBAAkB,CAAC,CAAC;QAEpH,IAAI,CAAC,oBAAoB,EAAE,CAAC;QAC5B,IAAI,CAAC,0BAA0B,EAAE,CAAC;QAElC,IAAI,CAAC,oCAAoC,GAAG,EAAE,CAAC;QAE/C,OAAO,EAAE,UAAU,EAAE,YAAY,EAAE,CAAC;IACxC,CAAC;IAES,wBAAwB,CAAC,IAAY,EAAE,wBAAiD;QAC9F,IAAI,aAAa,GAAG,EAAE,CAAC;QACvB,IAAI,GAAG,GAAG,UAAU,IAAI,MAAM,CAAC;QAC/B,KAAK,MAAM,eAAe,IAAI,IAAI,CAAC,wBAAwB,CAAC,gBAAgB,EAAE;YAC1E,MAAM,IAAI,GAAG,eAAe,CAAC,IAAI,CAAC,OAAO,CAAC,gBAAgB,EAAE,IAAI,CAAC,CAAC;YAClE,MAAM,IAAI,GAAG,qBAAqB,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;YAEtD,IAAI,eAAe,CAAC,MAAM,GAAG,CAAC,EAAE;gBAC5B,IAAI,IAAI,IAAI,CAAC,EAAE;oBACX,MAAM,gBAAgB,GAAG,GAAG,IAAI,IAAI,IAAI,CAAC,qBAAqB,CAAC,MAAM,cAAc,CAAC;oBACpF,aAAa,IAAI,UAAU,gBAAgB;;8BAEjC,IAAI;sBACZ,CAAC;oBACH,IAAI,CAAC,qBAAqB,CAAC,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;oBAEtD,GAAG,IAAI,eAAe,eAAe,CAAC,IAAI,YAAY,gBAAgB,KAAK,eAAe,CAAC,MAAM,MAAM,CAAC;iBAC3G;qBAAM;oBACH,GAAG,IAAI,IAAI,eAAe,CAAC,IAAI,YAAY,eAAe,CAAC,IAAI,KAAK,eAAe,CAAC,MAAM,MAAM,CAAC;iBACpG;aACJ;iBAAM;gBACH,GAAG,IAAI,KAAK,eAAe,CAAC,IAAI,MAAM,eAAe,CAAC,IAAI,KAAK,CAAC;aACnE;SACJ;QACD,GAAG,IAAI,MAAM,CAAC;QACd,GAAG,GAAG,GAAG,aAAa,KAAK,GAAG,EAAE,CAAC;QACjC,GAAG,IAAI,UAAU,wBAAwB,CAAC,OAAO,CAAC,UAAU,cAAc,wBAAwB,CAAC,OAAO,CAAC,YAAY,kBAAkB,eAAe,MAAM,IAAI,KAAK,CAAC;QAExK,OAAO,GAAG,CAAC;IACf,CAAC;IAEO,gBAAgB,CAAC,IAAY,EAAE,QAAiB;QACpD,MAAM,aAAa,GAAG,6DAA6D,CAAC;QAEpF,iDAAiD;QACjD,OAAO,IAAI,EAAE;YACT,MAAM,KAAK,GAAG,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YACvC,IAAI,KAAK,KAAK,IAAI,EAAE;gBAChB,MAAM;aACT;YAED,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,uBAAuB;YAC9C,MAAM,WAAW,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,gCAAgC;YAC9D,MAAM,WAAW,GACb,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,iBAAiB,CAAC,KAAK,IAAI,CAAC,MAAM,GAAG,qBAAqB,CAAC,iBAAiB,CAAC,MAAM;gBAClH,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,iBAAiB,CAAC,CAAC;gBAC1E,CAAC,CAAC,IAAI,CAAC;YACf,MAAM,kBAAkB,GAAG,WAAW,KAAK,oBAAoB,CAAC,CAAC,CAAC,eAAe,CAAC,kBAAkB,CAAC,UAAU,CAAC,CAAC,CAAC,eAAe,CAAC,kBAAkB,CAAC,SAAS,CAAC;YAE/J,IAAI,WAAW,EAAE;gBACb,MAAM,WAAW,GAAG,IAAI,CAAC,wBAAwB,CAAC,iBAAiB,CAAC,WAAW,CAAC,CAAC;gBACjF,IAAI,WAAW,EAAE;oBACb,WAAW,CAAC,eAAe,GAAG,IAAI,CAAC;iBACtC;aACJ;YAED,IAAI,WAAW,GAAG,IAAI,CAAC,wBAAwB,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC;YACxE,IAAI,CAAC,WAAW,EAAE;gBACd,WAAW,GAAG;oBACV,OAAO,EAAE,IAAI,CAAC,wBAAwB,CAAC,qBAAqB,EAAE;oBAC9D,IAAI,EAAE,kBAAkB;iBAC3B,CAAC;gBACF,IAAI,CAAC,wBAAwB,CAAC,iBAAiB,CAAC,IAAI,CAAC,GAAG,WAAW,CAAC;aACvE;YAED,IAAI,CAAC,6BAA6B,CAAC,IAAI,EAAE,WAAW,EAAE,QAAQ,CAAC,CAAC;YAEhE,MAAM,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,CAAC;YAC7C,MAAM,UAAU,GAAG,UAAU,WAAW,CAAC,OAAO,CAAC,UAAU,cAAc,WAAW,CAAC,OAAO,CAAC,YAAY,IAAI,CAAC;YAC9G,MAAM,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;YAE1C,IAAI,GAAG,KAAK,GAAG,UAAU,GAAG,KAAK,CAAC;YAElC,aAAa,CAAC,SAAS,IAAI,UAAU,CAAC,MAAM,CAAC;SAChD;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAEO,qBAAqB,CAAC,IAAY,EAAE,QAAiB;QACzD,MAAM,uBAAuB,GAAG,mFAAmF,CAAC;QAEpH,iDAAiD;QACjD,OAAO,IAAI,EAAE;YACT,MAAM,KAAK,GAAG,uBAAuB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YACjD,IAAI,KAAK,KAAK,IAAI,EAAE;gBAChB,MAAM;aACT;YAED,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YACtB,MAAM,UAAU,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YAC5B,IAAI,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YACpB,MAAM,UAAU,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YAE5B,IAAI,UAAU,GAAG,IAAI,CAAC,wBAAwB,CAAC,gBAAgB,CAAC,IAAI,CAAC,CAAC;YACtE,IAAI,CAAC,UAAU,EAAE;gBACb,MAAM,QAAQ,GAAG,IAAI,KAAK,SAAS,CAAC,CAAC,CAAC,6BAA6B,CAAC,SAAS,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;gBAEjG,IAAI,OAAO,CAAC;gBACZ,IAAI,QAAQ,EAAE;oBACV,IAAI,GAAG,UAAU,CAAC;oBAClB,OAAO,GAAG,QAAQ,CAAC,OAAO,CAAC;oBAC3B,IAAI,OAAO,CAAC,UAAU,KAAK,CAAC,CAAC,EAAE;wBAC3B,OAAO,GAAG,IAAI,CAAC,wBAAwB,CAAC,qBAAqB,EAAE,CAAC;qBACnE;iBACJ;qBAAM;oBACH,OAAO,GAAG,IAAI,CAAC,wBAAwB,CAAC,qBAAqB,EAAE,CAAC;iBACnE;gBAED,UAAU,GAAG,EAAE,OAAO,EAAE,CAAC;gBACzB,IAAI,CAAC,wBAAwB,CAAC,gBAAgB,CAAC,IAAI,CAAC,GAAG,UAAU,CAAC;aACrE;YAED,IAAI,CAAC,4BAA4B,CAC7B,IAAI,EACJ,IAAI,CAAC,wBAAwB,CAAC,gBAAgB,CAAC,IAAI,CAAC,EACpD,UAAU,KAAK,YAAY;gBACvB,CAAC,CAAC,eAAe,CAAC,iBAAiB,CAAC,OAAO;gBAC3C,CAAC,CAAC,IAAI,KAAK,SAAS;oBAClB,CAAC,CAAC,eAAe,CAAC,iBAAiB,CAAC,eAAe;oBACnD,CAAC,CAAC,eAAe,CAAC,iBAAiB,CAAC,OAAO,EACjD,QAAQ,CACX,CAAC;YAEF,MAAM,UAAU,GAAG,UAAU,CAAC,OAAO,CAAC,UAAU,CAAC;YACjD,MAAM,YAAY,GAAG,UAAU,CAAC,OAAO,CAAC,YAAY,CAAC;YAErD,MAAM,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,CAAC;YAC7C,MAAM,UAAU,GAAG,UAAU,UAAU,cAAc,YAAY,IAAI,CAAC;YACtE,MAAM,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;YAE1C,IAAI,GAAG,KAAK,GAAG,UAAU,GAAG,KAAK,CAAC;YAElC,uBAAuB,CAAC,SAAS,IAAI,UAAU,CAAC,MAAM,CAAC;SAC1D;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAEO,4BAA4B,CAAC,IAAY;QAC7C,KAAK,MAAM,gBAAgB,IAAI,IAAI,CAAC,qBAAqB,EAAE;YACvD,IAAI,GAAG,IAAI,CAAC,OAAO,CAAC,IAAI,MAAM,CAAC,GAAG,gBAAgB,gBAAgB,EAAE,GAAG,CAAC,EAAE,GAAG,gBAAgB,SAAS,CAAC,CAAC;SAC3G;QACD,OAAO,IAAI,CAAC;IAChB,CAAC;CACJ","sourcesContent":["/* eslint-disable @typescript-eslint/naming-convention */\r\n/* eslint-disable babylonjs/available */\r\n/* eslint-disable jsdoc/require-jsdoc */\r\nimport type { Nullable } from \"../../types\";\r\nimport type { ShaderProcessingContext } from \"../Processors/shaderProcessingOptions\";\r\nimport type { WebGPUBufferDescription } from \"./webgpuShaderProcessingContext\";\r\nimport { WebGPUShaderProcessingContext } from \"./webgpuShaderProcessingContext\";\r\nimport * as WebGPUConstants from \"./webgpuConstants\";\r\nimport { Logger } from \"../../Misc/logger\";\r\nimport { WebGPUShaderProcessor } from \"./webgpuShaderProcessor\";\r\nimport { RemoveComments } from \"../../Misc/codeStringParsingTools\";\r\n\r\nimport \"../../ShadersWGSL/ShadersInclude/bonesDeclaration\";\r\nimport \"../../ShadersWGSL/ShadersInclude/bonesVertex\";\r\nimport \"../../ShadersWGSL/ShadersInclude/bakedVertexAnimationDeclaration\";\r\nimport \"../../ShadersWGSL/ShadersInclude/bakedVertexAnimation\";\r\nimport \"../../ShadersWGSL/ShadersInclude/clipPlaneFragment\";\r\nimport \"../../ShadersWGSL/ShadersInclude/clipPlaneFragmentDeclaration\";\r\nimport \"../../ShadersWGSL/ShadersInclude/clipPlaneVertex\";\r\nimport \"../../ShadersWGSL/ShadersInclude/clipPlaneVertexDeclaration\";\r\nimport \"../../ShadersWGSL/ShadersInclude/instancesDeclaration\";\r\nimport \"../../ShadersWGSL/ShadersInclude/instancesVertex\";\r\nimport \"../../ShadersWGSL/ShadersInclude/meshUboDeclaration\";\r\nimport \"../../ShadersWGSL/ShadersInclude/morphTargetsVertex\";\r\nimport \"../../ShadersWGSL/ShadersInclude/morphTargetsVertexDeclaration\";\r\nimport \"../../ShadersWGSL/ShadersInclude/morphTargetsVertexGlobal\";\r\nimport \"../../ShadersWGSL/ShadersInclude/morphTargetsVertexGlobalDeclaration\";\r\nimport \"../../ShadersWGSL/ShadersInclude/sceneUboDeclaration\";\r\nimport { ShaderLanguage } from \"../../Materials/shaderLanguage\";\r\n\r\nconst builtInName_frag_depth = \"fragmentOutputs.fragDepth\";\r\n\r\nconst leftOverVarName = \"uniforms\";\r\nconst internalsVarName = \"internals\";\r\n\r\nconst gpuTextureViewDimensionByWebGPUTextureFunction: { [key: string]: Nullable<GPUTextureViewDimension> } = {\r\n texture_1d: WebGPUConstants.TextureViewDimension.E1d,\r\n texture_2d: WebGPUConstants.TextureViewDimension.E2d,\r\n texture_2d_array: WebGPUConstants.TextureViewDimension.E2dArray,\r\n texture_3d: WebGPUConstants.TextureViewDimension.E3d,\r\n texture_cube: WebGPUConstants.TextureViewDimension.Cube,\r\n texture_cube_array: WebGPUConstants.TextureViewDimension.CubeArray,\r\n texture_multisampled_2d: WebGPUConstants.TextureViewDimension.E2d,\r\n texture_depth_2d: WebGPUConstants.TextureViewDimension.E2d,\r\n texture_depth_2d_array: WebGPUConstants.TextureViewDimension.E2dArray,\r\n texture_depth_cube: WebGPUConstants.TextureViewDimension.Cube,\r\n texture_depth_cube_array: WebGPUConstants.TextureViewDimension.CubeArray,\r\n texture_depth_multisampled_2d: WebGPUConstants.TextureViewDimension.E2d,\r\n texture_storage_1d: WebGPUConstants.TextureViewDimension.E1d,\r\n texture_storage_2d: WebGPUConstants.TextureViewDimension.E2d,\r\n texture_storage_2d_array: WebGPUConstants.TextureViewDimension.E2dArray,\r\n texture_storage_3d: WebGPUConstants.TextureViewDimension.E3d,\r\n texture_external: null,\r\n};\r\n\r\n/** @internal */\r\nexport class WebGPUShaderProcessorWGSL extends WebGPUShaderProcessor {\r\n protected _attributesInputWGSL: string[];\r\n protected _attributesWGSL: string[];\r\n protected _attributesConversionCodeWGSL: string[];\r\n protected _hasNonFloatAttribute: boolean;\r\n protected _varyingsWGSL: string[];\r\n protected _varyingNamesWGSL: string[];\r\n protected _stridedUniformArrays: string[];\r\n\r\n public shaderLanguage = ShaderLanguage.WGSL;\r\n public uniformRegexp = /uniform\\s+(\\w+)\\s*:\\s*(.+)\\s*;/;\r\n public textureRegexp = /var\\s+(\\w+)\\s*:\\s*((array<\\s*)?(texture_\\w+)\\s*(<\\s*(.+)\\s*>)?\\s*(,\\s*\\w+\\s*>\\s*)?);/;\r\n public noPrecision = true;\r\n\r\n protected _getArraySize(name: string, uniformType: string, preProcessors: { [key: string]: string }): [string, string, number] {\r\n let length = 0;\r\n\r\n const endArray = uniformType.lastIndexOf(\">\");\r\n if (uniformType.indexOf(\"array\") >= 0 && endArray > 0) {\r\n let startArray = endArray;\r\n while (startArray > 0 && uniformType.charAt(startArray) !== \" \" && uniformType.charAt(startArray) !== \",\") {\r\n startArray--;\r\n }\r\n const lengthInString = uniformType.substring(startArray + 1, endArray);\r\n length = +lengthInString;\r\n if (isNaN(length)) {\r\n length = +preProcessors[lengthInString.trim()];\r\n }\r\n while (startArray > 0 && (uniformType.charAt(startArray) === \" \" || uniformType.charAt(startArray) === \",\")) {\r\n startArray--;\r\n }\r\n uniformType = uniformType.substring(uniformType.indexOf(\"<\") + 1, startArray + 1);\r\n }\r\n\r\n return [name, uniformType, length];\r\n }\r\n\r\n public initializeShaders(processingContext: Nullable<ShaderProcessingContext>): void {\r\n this._webgpuProcessingContext = processingContext as WebGPUShaderProcessingContext;\r\n\r\n this._attributesInputWGSL = [];\r\n this._attributesWGSL = [];\r\n this._attributesConversionCodeWGSL = [];\r\n this._hasNonFloatAttribute = false;\r\n this._varyingsWGSL = [];\r\n this._varyingNamesWGSL = [];\r\n this._stridedUniformArrays = [];\r\n }\r\n\r\n public preProcessShaderCode(code: string): string {\r\n // Same check as in webgpuShaderProcessorsGLSL to avoid same ubDelcaration to be injected twice.\r\n const ubDeclaration = `struct ${WebGPUShaderProcessor.InternalsUBOName} {\\n yFactor_: f32,\\n textureOutputHeight_: f32,\\n};\\nvar<uniform> ${internalsVarName} : ${WebGPUShaderProcessor.InternalsUBOName};\\n`;\r\n const alreadyInjected = code.indexOf(ubDeclaration) !== -1;\r\n return alreadyInjected ? code : ubDeclaration + RemoveComments(code);\r\n }\r\n\r\n public varyingProcessor(varying: string, isFragment: boolean, preProcessors: { [key: string]: string }) {\r\n const varyingRegex = /\\s*varying\\s+(?:(?:highp)?|(?:lowp)?)\\s*(\\S+)\\s*:\\s*(.+)\\s*;/gm;\r\n const match = varyingRegex.exec(varying);\r\n if (match !== null) {\r\n const varyingType = match[2];\r\n const name = match[1];\r\n let location: number;\r\n if (isFragment) {\r\n location = this._webgpuProcessingContext.availableVaryings[name];\r\n if (location === undefined) {\r\n Logger.Warn(`Invalid fragment shader: The varying named \"${name}\" is not declared in the vertex shader! This declaration will be ignored.`);\r\n }\r\n } else {\r\n location = this._webgpuProcessingContext.getVaryingNextLocation(varyingType, this._getArraySize(name, varyingType, preProcessors)[2]);\r\n this._webgpuProcessingContext.availableVaryings[name] = location;\r\n this._varyingsWGSL.push(` @location(${location}) ${name} : ${varyingType},`);\r\n this._varyingNamesWGSL.push(name);\r\n }\r\n\r\n varying = \"\";\r\n }\r\n return varying;\r\n }\r\n\r\n public attributeProcessor(attribute: string, preProcessors: { [key: string]: string }) {\r\n const attribRegex = /\\s*attribute\\s+(\\S+)\\s*:\\s*(.+)\\s*;/gm;\r\n const match = attribRegex.exec(attribute);\r\n if (match !== null) {\r\n const attributeType = match[2];\r\n const name = match[1];\r\n const location = this._webgpuProcessingContext.getAttributeNextLocation(attributeType, this._getArraySize(name, attributeType, preProcessors)[2]);\r\n\r\n this._webgpuProcessingContext.availableAttributes[name] = location;\r\n this._webgpuProcessingContext.orderedAttributes[location] = name;\r\n\r\n const numComponents = this.vertexBufferKindToNumberOfComponents[name];\r\n if (numComponents !== undefined) {\r\n // Special case for an int/ivecX vertex buffer that is used as a float/vecX attribute in the shader.\r\n const newType =\r\n numComponents < 0 ? (numComponents === -1 ? \"i32\" : \"vec\" + -numComponents + \"<i32>\") : numComponents === 1 ? \"u32\" : \"vec\" + numComponents + \"<u32>\";\r\n const newName = `_int_${name}_`;\r\n\r\n this._attributesInputWGSL.push(`@location(${location}) ${newName} : ${newType},`);\r\n this._attributesWGSL.push(`${name} : ${attributeType},`);\r\n this._attributesConversionCodeWGSL.push(`vertexInputs.${name} = ${attributeType}(vertexInputs_.${newName});`);\r\n this._hasNonFloatAttribute = true;\r\n } else {\r\n this._attributesInputWGSL.push(`@location(${location}) ${name} : ${attributeType},`);\r\n this._attributesWGSL.push(`${name} : ${attributeType},`);\r\n this._attributesConversionCodeWGSL.push(`vertexInputs.${name} = vertexInputs_.${name};`);\r\n }\r\n attribute = \"\";\r\n }\r\n return attribute;\r\n }\r\n\r\n public uniformProcessor(uniform: string, isFragment: boolean, preProcessors: { [key: string]: string }): string {\r\n const match = this.uniformRegexp.exec(uniform);\r\n if (match !== null) {\r\n const uniformType = match[2];\r\n const name = match[1];\r\n\r\n this._addUniformToLeftOverUBO(name, uniformType, preProcessors);\r\n\r\n uniform = \"\";\r\n }\r\n return uniform;\r\n }\r\n\r\n public textureProcessor(texture: string, isFragment: boolean, preProcessors: { [key: string]: string }): string {\r\n const match = this.textureRegexp.exec(texture);\r\n if (match !== null) {\r\n const name = match[1]; // name of the variable\r\n const type = match[2]; // texture_2d<f32> or array<texture_2d_array<f32>, 5> for eg\r\n const isArrayOfTexture = !!match[3];\r\n const textureFunc = match[4]; // texture_2d, texture_depth_2d, etc\r\n const isStorageTexture = textureFunc.indexOf(\"storage\") > 0;\r\n const componentType = match[6]; // f32 or i32 or u32 or undefined\r\n const storageTextureFormat = isStorageTexture ? (componentType.substring(0, componentType.indexOf(\",\")).trim() as GPUTextureFormat) : null;\r\n\r\n let arraySize = isArrayOfTexture ? this._getArraySize(name, type, preProcessors)[2] : 0;\r\n let textureInfo = this._webgpuProcessingContext.availableTextures[name];\r\n if (!textureInfo) {\r\n textureInfo = {\r\n isTextureArray: arraySize > 0,\r\n isStorageTexture,\r\n textures: [],\r\n sampleType: WebGPUConstants.TextureSampleType.Float,\r\n };\r\n arraySize = arraySize || 1;\r\n for (let i = 0; i < arraySize; ++i) {\r\n textureInfo.textures.push(this._webgpuProcessingContext.getNextFreeUBOBinding());\r\n }\r\n } else {\r\n arraySize = textureInfo.textures.length;\r\n }\r\n\r\n this._webgpuProcessingContext.availableTextures[name] = textureInfo;\r\n\r\n const isDepthTexture = textureFunc.indexOf(\"depth\") > 0;\r\n const textureDimension = gpuTextureViewDimensionByWebGPUTextureFunction[textureFunc];\r\n const sampleType = isDepthTexture\r\n ? WebGPUConstants.TextureSampleType.Depth\r\n : componentType === \"u32\"\r\n ? WebGPUConstants.TextureSampleType.Uint\r\n : componentType === \"i32\"\r\n ? WebGPUConstants.TextureSampleType.Sint\r\n : WebGPUConstants.TextureSampleType.Float;\r\n\r\n textureInfo.sampleType = sampleType;\r\n\r\n if (textureDimension === undefined) {\r\n // eslint-disable-next-line no-throw-literal\r\n throw `Can't get the texture dimension corresponding to the texture function \"${textureFunc}\"!`;\r\n }\r\n\r\n for (let i = 0; i < arraySize; ++i) {\r\n const { groupIndex, bindingIndex } = textureInfo.textures[i];\r\n\r\n if (i === 0) {\r\n texture = `@group(${groupIndex}) @binding(${bindingIndex}) ${texture}`;\r\n }\r\n\r\n this._addTextureBindingDescription(name, textureInfo, i, textureDimension, storageTextureFormat, !isFragment);\r\n }\r\n }\r\n\r\n return texture;\r\n }\r\n\r\n public postProcessor(code: string, defines: string[]) {\r\n const defineToValue: { [key: string]: string } = {};\r\n for (const define of defines) {\r\n const parts = define.split(/ +/);\r\n defineToValue[parts[1]] = parts.length > 2 ? parts[2] : \"\";\r\n }\r\n return code.replace(/\\$(\\w+)\\$/g, (_, p1) => {\r\n return defineToValue[p1] ?? p1;\r\n });\r\n }\r\n\r\n public finalizeShaders(vertexCode: string, fragmentCode: string): { vertexCode: string; fragmentCode: string } {\r\n const fragCoordCode =\r\n fragmentCode.indexOf(\"fragmentInputs.position\") >= 0\r\n ? `\r\n if (internals.yFactor_ == 1.) {\r\n fragmentInputs.position.y = internals.textureOutputHeight_ - fragmentInputs.position.y;\r\n }\r\n `\r\n : \"\";\r\n\r\n // Add the group/binding info to the sampler declaration (var xxx: sampler|sampler_comparison)\r\n vertexCode = this._processSamplers(vertexCode, true);\r\n fragmentCode = this._processSamplers(fragmentCode, false);\r\n\r\n // Add the group/binding info to the uniform/storage buffer declarations (var<uniform> XXX:YYY or var<storage(,read_write|read)> XXX:YYY)\r\n vertexCode = this._processCustomBuffers(vertexCode, true);\r\n fragmentCode = this._processCustomBuffers(fragmentCode, false);\r\n\r\n // Builds the leftover UBOs.\r\n const leftOverUBO = this._buildLeftOverUBO();\r\n\r\n vertexCode = leftOverUBO + vertexCode;\r\n fragmentCode = leftOverUBO + fragmentCode;\r\n\r\n // Vertex code\r\n vertexCode = vertexCode.replace(/#define /g, \"//#define \");\r\n vertexCode = this._processStridedUniformArrays(vertexCode);\r\n\r\n let vertexInputs = \"struct VertexInputs {\\n @builtin(vertex_index) vertexIndex : u32,\\n @builtin(instance_index) instanceIndex : u32,\\n\";\r\n if (this._attributesInputWGSL.length > 0) {\r\n vertexInputs += this._attributesInputWGSL.join(\"\\n\");\r\n }\r\n vertexInputs += \"\\n};\\nvar<private> vertexInputs\" + (this._hasNonFloatAttribute ? \"_\" : \"\") + \" : VertexInputs;\\n\";\r\n if (this._hasNonFloatAttribute) {\r\n vertexInputs += \"struct VertexInputs_ {\\n vertexIndex : u32, instanceIndex : u32,\\n\";\r\n vertexInputs += this._attributesWGSL.join(\"\\n\");\r\n vertexInputs += \"\\n};\\nvar<private> vertexInputs : VertexInputs_;\\n\";\r\n }\r\n\r\n let vertexOutputs = \"struct FragmentInputs {\\n @builtin(position) position : vec4<f32>,\\n\";\r\n if (this._varyingsWGSL.length > 0) {\r\n vertexOutputs += this._varyingsWGSL.join(\"\\n\");\r\n }\r\n vertexOutputs += \"\\n};\\nvar<private> vertexOutputs : FragmentInputs;\\n\";\r\n\r\n vertexCode = vertexInputs + vertexOutputs + vertexCode;\r\n\r\n let vertexMainStartingCode = `\\n vertexInputs${this._hasNonFloatAttribute ? \"_\" : \"\"} = input;\\n`;\r\n if (this._hasNonFloatAttribute) {\r\n vertexMainStartingCode += \"vertexInputs.vertexIndex = vertexInputs_.vertexIndex;\\nvertexInputs.instanceIndex = vertexInputs_.instanceIndex;\\n\";\r\n vertexMainStartingCode += this._attributesConversionCodeWGSL.join(\"\\n\");\r\n vertexMainStartingCode += \"\\n\";\r\n }\r\n const vertexMainEndingCode = ` vertexOutputs.position.y = vertexOutputs.position.y * internals.yFactor_;\\n return vertexOutputs;`;\r\n\r\n vertexCode = this._injectStartingAndEndingCode(vertexCode, \"fn main\", vertexMainStartingCode, vertexMainEndingCode);\r\n\r\n // fragment code\r\n fragmentCode = fragmentCode.replace(/#define /g, \"//#define \");\r\n fragmentCode = this._processStridedUniformArrays(fragmentCode);\r\n fragmentCode = fragmentCode.replace(/dpdy/g, \"(-internals.yFactor_)*dpdy\"); // will also handle dpdyCoarse and dpdyFine\r\n\r\n let fragmentInputs = \"struct FragmentInputs {\\n @builtin(position) position : vec4<f32>,\\n @builtin(front_facing) frontFacing : bool,\\n\";\r\n if (this._varyingsWGSL.length > 0) {\r\n fragmentInputs += this._varyingsWGSL.join(\"\\n\");\r\n }\r\n fragmentInputs += \"\\n};\\nvar<private> fragmentInputs : FragmentInputs;\\n\";\r\n\r\n let fragmentOutputs = \"struct FragmentOutputs {\\n @location(0) color : vec4<f32>,\\n\";\r\n\r\n let hasFragDepth = false;\r\n let idx = 0;\r\n while (!hasFragDepth) {\r\n idx = fragmentCode.indexOf(builtInName_frag_depth, idx);\r\n if (idx < 0) {\r\n break;\r\n }\r\n const saveIndex = idx;\r\n hasFragDepth = true;\r\n while (idx > 1 && fragmentCode.charAt(idx) !== \"\\n\") {\r\n if (fragmentCode.charAt(idx) === \"/\" && fragmentCode.charAt(idx - 1) === \"/\") {\r\n hasFragDepth = false;\r\n break;\r\n }\r\n idx--;\r\n }\r\n idx = saveIndex + builtInName_frag_depth.length;\r\n }\r\n\r\n if (hasFragDepth) {\r\n fragmentOutputs += \" @builtin(frag_depth) fragDepth: f32,\\n\";\r\n }\r\n\r\n fragmentOutputs += \"};\\nvar<private> fragmentOutputs : FragmentOutputs;\\n\";\r\n\r\n fragmentCode = fragmentInputs + fragmentOutputs + fragmentCode;\r\n\r\n const fragmentStartingCode = \" fragmentInputs = input;\\n \" + fragCoordCode;\r\n const fragmentEndingCode = \" return fragmentOutputs;\";\r\n\r\n fragmentCode = this._injectStartingAndEndingCode(fragmentCode, \"fn main\", fragmentStartingCode, fragmentEndingCode);\r\n\r\n this._collectBindingNames();\r\n this._preCreateBindGroupEntries();\r\n\r\n this.vertexBufferKindToNumberOfComponents = {};\r\n\r\n return { vertexCode, fragmentCode };\r\n }\r\n\r\n protected _generateLeftOverUBOCode(name: string, uniformBufferDescription: WebGPUBufferDescription): string {\r\n let stridedArrays = \"\";\r\n let ubo = `struct ${name} {\\n`;\r\n for (const leftOverUniform of this._webgpuProcessingContext.leftOverUniforms) {\r\n const type = leftOverUniform.type.replace(/^(.*?)(<.*>)?$/, \"$1\");\r\n const size = WebGPUShaderProcessor.UniformSizes[type];\r\n\r\n if (leftOverUniform.length > 0) {\r\n if (size <= 2) {\r\n const stridedArrayType = `${name}_${this._stridedUniformArrays.length}_strided_arr`;\r\n stridedArrays += `struct ${stridedArrayType} {\r\n @size(16)\r\n el: ${type},\r\n }`;\r\n this._stridedUniformArrays.push(leftOverUniform.name);\r\n\r\n ubo += ` @align(16) ${leftOverUniform.name} : array<${stridedArrayType}, ${leftOverUniform.length}>,\\n`;\r\n } else {\r\n ubo += ` ${leftOverUniform.name} : array<${leftOverUniform.type}, ${leftOverUniform.length}>,\\n`;\r\n }\r\n } else {\r\n ubo += ` ${leftOverUniform.name} : ${leftOverUniform.type},\\n`;\r\n }\r\n }\r\n ubo += \"};\\n\";\r\n ubo = `${stridedArrays}\\n${ubo}`;\r\n ubo += `@group(${uniformBufferDescription.binding.groupIndex}) @binding(${uniformBufferDescription.binding.bindingIndex}) var<uniform> ${leftOverVarName} : ${name};\\n`;\r\n\r\n return ubo;\r\n }\r\n\r\n private _processSamplers(code: string, isVertex: boolean): string {\r\n const samplerRegexp = /var\\s+(\\w+Sampler)\\s*:\\s*(sampler|sampler_comparison)\\s*;/gm;\r\n\r\n // eslint-disable-next-line no-constant-condition\r\n while (true) {\r\n const match = samplerRegexp.exec(code);\r\n if (match === null) {\r\n break;\r\n }\r\n\r\n const name = match[1]; // name of the variable\r\n const samplerType = match[2]; // sampler or sampler_comparison\r\n const textureName =\r\n name.indexOf(WebGPUShaderProcessor.AutoSamplerSuffix) === name.length - WebGPUShaderProcessor.AutoSamplerSuffix.length\r\n ? name.substring(0, name.indexOf(WebGPUShaderProcessor.AutoSamplerSuffix))\r\n : null;\r\n const samplerBindingType = samplerType === \"sampler_comparison\" ? WebGPUConstants.SamplerBindingType.Comparison : WebGPUConstants.SamplerBindingType.Filtering;\r\n\r\n if (textureName) {\r\n const textureInfo = this._webgpuProcessingContext.availableTextures[textureName];\r\n if (textureInfo) {\r\n textureInfo.autoBindSampler = true;\r\n }\r\n }\r\n\r\n let samplerInfo = this._webgpuProcessingContext.availableSamplers[name];\r\n if (!samplerInfo) {\r\n samplerInfo = {\r\n binding: this._webgpuProcessingContext.getNextFreeUBOBinding(),\r\n type: samplerBindingType,\r\n };\r\n this._webgpuProcessingContext.availableSamplers[name] = samplerInfo;\r\n }\r\n\r\n this._addSamplerBindingDescription(name, samplerInfo, isVertex);\r\n\r\n const part1 = code.substring(0, match.index);\r\n const insertPart = `@group(${samplerInfo.binding.groupIndex}) @binding(${samplerInfo.binding.bindingIndex}) `;\r\n const part2 = code.substring(match.index);\r\n\r\n code = part1 + insertPart + part2;\r\n\r\n samplerRegexp.lastIndex += insertPart.length;\r\n }\r\n\r\n return code;\r\n }\r\n\r\n private _processCustomBuffers(code: string, isVertex: boolean): string {\r\n const instantiateBufferRegexp = /var<\\s*(uniform|storage)\\s*(,\\s*(read|read_write)\\s*)?>\\s+(\\S+)\\s*:\\s*(\\S+)\\s*;/gm;\r\n\r\n // eslint-disable-next-line no-constant-condition\r\n while (true) {\r\n const match = instantiateBufferRegexp.exec(code);\r\n if (match === null) {\r\n break;\r\n }\r\n\r\n const type = match[1];\r\n const decoration = match[3];\r\n let name = match[4];\r\n const structName = match[5];\r\n\r\n let bufferInfo = this._webgpuProcessingContext.availableBuffers[name];\r\n if (!bufferInfo) {\r\n const knownUBO = type === \"uniform\" ? WebGPUShaderProcessingContext.KnownUBOs[structName] : null;\r\n\r\n let binding;\r\n if (knownUBO) {\r\n name = structName;\r\n binding = knownUBO.binding;\r\n if (binding.groupIndex === -1) {\r\n binding = this._webgpuProcessingContext.getNextFreeUBOBinding();\r\n }\r\n } else {\r\n binding = this._webgpuProcessingContext.getNextFreeUBOBinding();\r\n }\r\n\r\n bufferInfo = { binding };\r\n this._webgpuProcessingContext.availableBuffers[name] = bufferInfo;\r\n }\r\n\r\n this._addBufferBindingDescription(\r\n name,\r\n this._webgpuProcessingContext.availableBuffers[name],\r\n decoration === \"read_write\"\r\n ? WebGPUConstants.BufferBindingType.Storage\r\n : type === \"storage\"\r\n ? WebGPUConstants.BufferBindingType.ReadOnlyStorage\r\n : WebGPUConstants.BufferBindingType.Uniform,\r\n isVertex\r\n );\r\n\r\n const groupIndex = bufferInfo.binding.groupIndex;\r\n const bindingIndex = bufferInfo.binding.bindingIndex;\r\n\r\n const part1 = code.substring(0, match.index);\r\n const insertPart = `@group(${groupIndex}) @binding(${bindingIndex}) `;\r\n const part2 = code.substring(match.index);\r\n\r\n code = part1 + insertPart + part2;\r\n\r\n instantiateBufferRegexp.lastIndex += insertPart.length;\r\n }\r\n\r\n return code;\r\n }\r\n\r\n private _processStridedUniformArrays(code: string): string {\r\n for (const uniformArrayName of this._stridedUniformArrays) {\r\n code = code.replace(new RegExp(`${uniformArrayName}\\\\s*\\\\[(.*)\\\\]`, \"g\"), `${uniformArrayName}[$1].el`);\r\n }\r\n return code;\r\n }\r\n}\r\n"]}
|
|
@@ -83,8 +83,7 @@ export class WebGPUStencilStateComposer extends StencilStateComposer {
|
|
|
83
83
|
this._cache.resetStencilState();
|
|
84
84
|
}
|
|
85
85
|
apply() {
|
|
86
|
-
|
|
87
|
-
const stencilMaterialEnabled = (_a = this.stencilMaterial) === null || _a === void 0 ? void 0 : _a.enabled;
|
|
86
|
+
const stencilMaterialEnabled = this.stencilMaterial?.enabled;
|
|
88
87
|
this.enabled = stencilMaterialEnabled ? this.stencilMaterial.enabled : this.stencilGlobal.enabled;
|
|
89
88
|
if (!this.enabled) {
|
|
90
89
|
return;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"webgpuStencilStateComposer.js","sourceRoot":"","sources":["../../../../../dev/core/src/Engines/WebGPU/webgpuStencilStateComposer.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,oBAAoB,EAAE,MAAM,mCAAmC,CAAC;AAEzE;;IAEI;AACJ,MAAM,OAAO,0BAA2B,SAAQ,oBAAoB;IAGhE,YAAmB,KAAgC;QAC/C,KAAK,CAAC,KAAK,CAAC,CAAC;QACb,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,KAAK,EAAE,CAAC;IACjB,CAAC;IAED,IAAW,IAAI;QACX,OAAO,IAAI,CAAC,KAAK,CAAC;IACtB,CAAC;IAED,IAAW,IAAI,CAAC,KAAa;QACzB,IAAI,IAAI,CAAC,KAAK,KAAK,KAAK,EAAE;YACtB,OAAO;SACV;QAED,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,MAAM,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;IACzC,CAAC;IAED,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,SAAS,CAAC;IAC1B,CAAC;IAED,IAAW,QAAQ,CAAC,KAAa;QAC7B,IAAI,IAAI,CAAC,SAAS,KAAK,KAAK,EAAE;YAC1B,OAAO;SACV;QAED,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;QACvB,IAAI,CAAC,MAAM,CAAC,kBAAkB,CAAC,KAAK,CAAC,CAAC;IAC1C,CAAC;IAED,IAAW,aAAa;QACpB,OAAO,IAAI,CAAC,cAAc,CAAC;IAC/B,CAAC;IAED,IAAW,aAAa,CAAC,KAAa;QAClC,IAAI,IAAI,CAAC,cAAc,KAAK,KAAK,EAAE;YAC/B,OAAO;SACV;QAED,IAAI,CAAC,cAAc,GAAG,KAAK,CAAC;QAC5B,IAAI,CAAC,MAAM,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC;IACxC,CAAC;IAED,IAAW,WAAW;QAClB,OAAO,IAAI,CAAC,YAAY,CAAC;IAC7B,CAAC;IAED,IAAW,WAAW,CAAC,KAAa;QAChC,IAAI,IAAI,CAAC,YAAY,KAAK,KAAK,EAAE;YAC7B,OAAO;SACV;QAED,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC;QAC1B,IAAI,CAAC,MAAM,CAAC,qBAAqB,CAAC,KAAK,CAAC,CAAC;IAC7C,CAAC;IAED,IAAW,kBAAkB;QACzB,OAAO,IAAI,CAAC,mBAAmB,CAAC;IACpC,CAAC;IAED,IAAW,kBAAkB,CAAC,KAAa;QACvC,IAAI,IAAI,CAAC,mBAAmB,KAAK,KAAK,EAAE;YACpC,OAAO;SACV;QAED,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC;QACjC,IAAI,CAAC,MAAM,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC;IACxC,CAAC;IAED,IAAW,IAAI;QACX,OAAO,IAAI,CAAC,KAAK,CAAC;IACtB,CAAC;IAED,IAAW,IAAI,CAAC,KAAa;QACzB,IAAI,IAAI,CAAC,KAAK,KAAK,KAAK,EAAE;YACtB,OAAO;SACV;QAED,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,MAAM,CAAC,mBAAmB,CAAC,KAAK,CAAC,CAAC;IAC3C,CAAC;IAED,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,QAAQ,CAAC;IACzB,CAAC;IAED,IAAW,OAAO,CAAC,KAAc;QAC7B,IAAI,IAAI,CAAC,QAAQ,KAAK,KAAK,EAAE;YACzB,OAAO;SACV;QAED,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;QACtB,IAAI,CAAC,MAAM,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;IACzC,CAAC;IAEM,KAAK;QACR,KAAK,CAAC,KAAK,EAAE,CAAC;QACd,IAAI,CAAC,MAAM,CAAC,iBAAiB,EAAE,CAAC;IACpC,CAAC;IAEM,KAAK
|
|
1
|
+
{"version":3,"file":"webgpuStencilStateComposer.js","sourceRoot":"","sources":["../../../../../dev/core/src/Engines/WebGPU/webgpuStencilStateComposer.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,oBAAoB,EAAE,MAAM,mCAAmC,CAAC;AAEzE;;IAEI;AACJ,MAAM,OAAO,0BAA2B,SAAQ,oBAAoB;IAGhE,YAAmB,KAAgC;QAC/C,KAAK,CAAC,KAAK,CAAC,CAAC;QACb,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,KAAK,EAAE,CAAC;IACjB,CAAC;IAED,IAAW,IAAI;QACX,OAAO,IAAI,CAAC,KAAK,CAAC;IACtB,CAAC;IAED,IAAW,IAAI,CAAC,KAAa;QACzB,IAAI,IAAI,CAAC,KAAK,KAAK,KAAK,EAAE;YACtB,OAAO;SACV;QAED,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,MAAM,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;IACzC,CAAC;IAED,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,SAAS,CAAC;IAC1B,CAAC;IAED,IAAW,QAAQ,CAAC,KAAa;QAC7B,IAAI,IAAI,CAAC,SAAS,KAAK,KAAK,EAAE;YAC1B,OAAO;SACV;QAED,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;QACvB,IAAI,CAAC,MAAM,CAAC,kBAAkB,CAAC,KAAK,CAAC,CAAC;IAC1C,CAAC;IAED,IAAW,aAAa;QACpB,OAAO,IAAI,CAAC,cAAc,CAAC;IAC/B,CAAC;IAED,IAAW,aAAa,CAAC,KAAa;QAClC,IAAI,IAAI,CAAC,cAAc,KAAK,KAAK,EAAE;YAC/B,OAAO;SACV;QAED,IAAI,CAAC,cAAc,GAAG,KAAK,CAAC;QAC5B,IAAI,CAAC,MAAM,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC;IACxC,CAAC;IAED,IAAW,WAAW;QAClB,OAAO,IAAI,CAAC,YAAY,CAAC;IAC7B,CAAC;IAED,IAAW,WAAW,CAAC,KAAa;QAChC,IAAI,IAAI,CAAC,YAAY,KAAK,KAAK,EAAE;YAC7B,OAAO;SACV;QAED,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC;QAC1B,IAAI,CAAC,MAAM,CAAC,qBAAqB,CAAC,KAAK,CAAC,CAAC;IAC7C,CAAC;IAED,IAAW,kBAAkB;QACzB,OAAO,IAAI,CAAC,mBAAmB,CAAC;IACpC,CAAC;IAED,IAAW,kBAAkB,CAAC,KAAa;QACvC,IAAI,IAAI,CAAC,mBAAmB,KAAK,KAAK,EAAE;YACpC,OAAO;SACV;QAED,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC;QACjC,IAAI,CAAC,MAAM,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC;IACxC,CAAC;IAED,IAAW,IAAI;QACX,OAAO,IAAI,CAAC,KAAK,CAAC;IACtB,CAAC;IAED,IAAW,IAAI,CAAC,KAAa;QACzB,IAAI,IAAI,CAAC,KAAK,KAAK,KAAK,EAAE;YACtB,OAAO;SACV;QAED,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,MAAM,CAAC,mBAAmB,CAAC,KAAK,CAAC,CAAC;IAC3C,CAAC;IAED,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,QAAQ,CAAC;IACzB,CAAC;IAED,IAAW,OAAO,CAAC,KAAc;QAC7B,IAAI,IAAI,CAAC,QAAQ,KAAK,KAAK,EAAE;YACzB,OAAO;SACV;QAED,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;QACtB,IAAI,CAAC,MAAM,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;IACzC,CAAC;IAEM,KAAK;QACR,KAAK,CAAC,KAAK,EAAE,CAAC;QACd,IAAI,CAAC,MAAM,CAAC,iBAAiB,EAAE,CAAC;IACpC,CAAC;IAEM,KAAK;QACR,MAAM,sBAAsB,GAAG,IAAI,CAAC,eAAe,EAAE,OAAO,CAAC;QAE7D,IAAI,CAAC,OAAO,GAAG,sBAAsB,CAAC,CAAC,CAAC,IAAI,CAAC,eAAgB,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC;QACnG,IAAI,CAAC,IAAI,CAAC,OAAO,EAAE;YACf,OAAO;SACV;QAED,IAAI,CAAC,IAAI,GAAG,sBAAsB,CAAC,CAAC,CAAC,IAAI,CAAC,eAAgB,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC;QAC1F,IAAI,CAAC,OAAO,GAAG,sBAAsB,CAAC,CAAC,CAAC,IAAI,CAAC,eAAgB,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC;QACnG,IAAI,CAAC,QAAQ,GAAG,sBAAsB,CAAC,CAAC,CAAC,IAAI,CAAC,eAAgB,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC;QACtG,IAAI,CAAC,aAAa,GAAG,sBAAsB,CAAC,CAAC,CAAC,IAAI,CAAC,eAAgB,CAAC,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,aAAa,CAAC;QACrH,IAAI,CAAC,WAAW,GAAG,sBAAsB,CAAC,CAAC,CAAC,IAAI,CAAC,eAAgB,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,WAAW,CAAC;QAC/G,IAAI,CAAC,kBAAkB,GAAG,sBAAsB,CAAC,CAAC,CAAC,IAAI,CAAC,eAAgB,CAAC,kBAAkB,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,kBAAkB,CAAC;QACpI,IAAI,CAAC,IAAI,GAAG,sBAAsB,CAAC,CAAC,CAAC,IAAI,CAAC,eAAgB,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC;IAC9F,CAAC;CACJ","sourcesContent":["import type { WebGPUCacheRenderPipeline } from \"./webgpuCacheRenderPipeline\";\r\nimport { StencilStateComposer } from \"../../States/stencilStateComposer\";\r\n\r\n/**\r\n * @internal\r\n **/\r\nexport class WebGPUStencilStateComposer extends StencilStateComposer {\r\n private _cache: WebGPUCacheRenderPipeline;\r\n\r\n public constructor(cache: WebGPUCacheRenderPipeline) {\r\n super(false);\r\n this._cache = cache;\r\n this.reset();\r\n }\r\n\r\n public get func(): number {\r\n return this._func;\r\n }\r\n\r\n public set func(value: number) {\r\n if (this._func === value) {\r\n return;\r\n }\r\n\r\n this._func = value;\r\n this._cache.setStencilCompare(value);\r\n }\r\n\r\n public get funcMask(): number {\r\n return this._funcMask;\r\n }\r\n\r\n public set funcMask(value: number) {\r\n if (this._funcMask === value) {\r\n return;\r\n }\r\n\r\n this._funcMask = value;\r\n this._cache.setStencilReadMask(value);\r\n }\r\n\r\n public get opStencilFail(): number {\r\n return this._opStencilFail;\r\n }\r\n\r\n public set opStencilFail(value: number) {\r\n if (this._opStencilFail === value) {\r\n return;\r\n }\r\n\r\n this._opStencilFail = value;\r\n this._cache.setStencilFailOp(value);\r\n }\r\n\r\n public get opDepthFail(): number {\r\n return this._opDepthFail;\r\n }\r\n\r\n public set opDepthFail(value: number) {\r\n if (this._opDepthFail === value) {\r\n return;\r\n }\r\n\r\n this._opDepthFail = value;\r\n this._cache.setStencilDepthFailOp(value);\r\n }\r\n\r\n public get opStencilDepthPass(): number {\r\n return this._opStencilDepthPass;\r\n }\r\n\r\n public set opStencilDepthPass(value: number) {\r\n if (this._opStencilDepthPass === value) {\r\n return;\r\n }\r\n\r\n this._opStencilDepthPass = value;\r\n this._cache.setStencilPassOp(value);\r\n }\r\n\r\n public get mask(): number {\r\n return this._mask;\r\n }\r\n\r\n public set mask(value: number) {\r\n if (this._mask === value) {\r\n return;\r\n }\r\n\r\n this._mask = value;\r\n this._cache.setStencilWriteMask(value);\r\n }\r\n\r\n public get enabled(): boolean {\r\n return this._enabled;\r\n }\r\n\r\n public set enabled(value: boolean) {\r\n if (this._enabled === value) {\r\n return;\r\n }\r\n\r\n this._enabled = value;\r\n this._cache.setStencilEnabled(value);\r\n }\r\n\r\n public reset() {\r\n super.reset();\r\n this._cache.resetStencilState();\r\n }\r\n\r\n public apply() {\r\n const stencilMaterialEnabled = this.stencilMaterial?.enabled;\r\n\r\n this.enabled = stencilMaterialEnabled ? this.stencilMaterial!.enabled : this.stencilGlobal.enabled;\r\n if (!this.enabled) {\r\n return;\r\n }\r\n\r\n this.func = stencilMaterialEnabled ? this.stencilMaterial!.func : this.stencilGlobal.func;\r\n this.funcRef = stencilMaterialEnabled ? this.stencilMaterial!.funcRef : this.stencilGlobal.funcRef;\r\n this.funcMask = stencilMaterialEnabled ? this.stencilMaterial!.funcMask : this.stencilGlobal.funcMask;\r\n this.opStencilFail = stencilMaterialEnabled ? this.stencilMaterial!.opStencilFail : this.stencilGlobal.opStencilFail;\r\n this.opDepthFail = stencilMaterialEnabled ? this.stencilMaterial!.opDepthFail : this.stencilGlobal.opDepthFail;\r\n this.opStencilDepthPass = stencilMaterialEnabled ? this.stencilMaterial!.opStencilDepthPass : this.stencilGlobal.opStencilDepthPass;\r\n this.mask = stencilMaterialEnabled ? this.stencilMaterial!.mask : this.stencilGlobal.mask;\r\n }\r\n}\r\n"]}
|
|
@@ -396,13 +396,12 @@ export class WebGPUTextureManager {
|
|
|
396
396
|
this._commandEncoderForCreation = encoder;
|
|
397
397
|
}
|
|
398
398
|
copyVideoToTexture(video, texture, format, invertY = false, commandEncoder) {
|
|
399
|
-
var _a, _b, _c, _d;
|
|
400
399
|
const useOwnCommandEncoder = commandEncoder === undefined;
|
|
401
400
|
const [pipeline, bindGroupLayout] = this._getVideoPipeline(format, invertY ? VideoPipelineType.InvertY : VideoPipelineType.DontInvertY);
|
|
402
401
|
if (useOwnCommandEncoder) {
|
|
403
402
|
commandEncoder = this._device.createCommandEncoder({});
|
|
404
403
|
}
|
|
405
|
-
|
|
404
|
+
commandEncoder.pushDebugGroup?.(`copy video to texture - invertY=${invertY}`);
|
|
406
405
|
const webgpuHardwareTexture = texture._hardwareTexture;
|
|
407
406
|
const renderPassDescriptor = {
|
|
408
407
|
label: `BabylonWebGPUDevice${this._engine.uniqueId}_copyVideoToTexture_${format}_${invertY ? "InvertY" : "DontInvertY"}${texture.label ? "_" + texture.label : ""}`,
|
|
@@ -443,7 +442,7 @@ export class WebGPUTextureManager {
|
|
|
443
442
|
passEncoder.setBindGroup(0, bindGroup);
|
|
444
443
|
passEncoder.draw(4, 1, 0, 0);
|
|
445
444
|
passEncoder.end();
|
|
446
|
-
|
|
445
|
+
commandEncoder.popDebugGroup?.();
|
|
447
446
|
if (useOwnCommandEncoder) {
|
|
448
447
|
this._device.queue.submit([commandEncoder.finish()]);
|
|
449
448
|
commandEncoder = null;
|
|
@@ -452,7 +451,6 @@ export class WebGPUTextureManager {
|
|
|
452
451
|
invertYPreMultiplyAlpha(gpuOrHdwTexture, width, height, format, invertY = false, premultiplyAlpha = false, faceIndex = 0, mipLevel = 0, layers = 1, ofstX = 0, ofstY = 0, rectWidth = 0, rectHeight = 0, commandEncoder,
|
|
453
452
|
// eslint-disable-next-line @typescript-eslint/no-unused-vars
|
|
454
453
|
allowGPUOptimization) {
|
|
455
|
-
var _a, _b, _c, _d, _e, _f;
|
|
456
454
|
const useRect = rectWidth !== 0;
|
|
457
455
|
const useOwnCommandEncoder = commandEncoder === undefined;
|
|
458
456
|
const [pipeline, bindGroupLayout] = this._getPipeline(format, useRect ? PipelineType.InvertYPremultiplyAlphaWithOfst : PipelineType.InvertYPremultiplyAlpha, {
|
|
@@ -463,7 +461,7 @@ export class WebGPUTextureManager {
|
|
|
463
461
|
if (useOwnCommandEncoder) {
|
|
464
462
|
commandEncoder = this._device.createCommandEncoder({});
|
|
465
463
|
}
|
|
466
|
-
|
|
464
|
+
commandEncoder.pushDebugGroup?.(`internal process texture - invertY=${invertY} premultiplyAlpha=${premultiplyAlpha}`);
|
|
467
465
|
let gpuTexture;
|
|
468
466
|
if (WebGPUTextureHelper.IsHardwareTexture(gpuOrHdwTexture)) {
|
|
469
467
|
gpuTexture = gpuOrHdwTexture.underlyingResource;
|
|
@@ -483,8 +481,9 @@ export class WebGPUTextureManager {
|
|
|
483
481
|
this._bufferManager.setRawData(this._ubCopyWithOfst, 0, new Float32Array([ofstX, ofstY, rectWidth, rectHeight]), 0, 4 * 4);
|
|
484
482
|
}
|
|
485
483
|
const webgpuHardwareTexture = gpuOrHdwTexture;
|
|
486
|
-
const outputTexture =
|
|
487
|
-
|
|
484
|
+
const outputTexture = webgpuHardwareTexture?._copyInvertYTempTexture ??
|
|
485
|
+
this.createTexture({ width, height, layers: 1 }, false, false, false, false, false, format, 1, commandEncoder, WebGPUConstants.TextureUsage.CopySrc | WebGPUConstants.TextureUsage.RenderAttachment | WebGPUConstants.TextureUsage.TextureBinding, undefined, "TempTextureForCopyWithInvertY");
|
|
486
|
+
const renderPassDescriptor = webgpuHardwareTexture?._copyInvertYRenderPassDescr ?? {
|
|
488
487
|
label: `BabylonWebGPUDevice${this._engine.uniqueId}_invertYPreMultiplyAlpha_${format}_${invertY ? "InvertY" : "DontInvertY"}_${premultiplyAlpha ? "PremultiplyAlpha" : "DontPremultiplyAlpha"}`,
|
|
489
488
|
colorAttachments: [
|
|
490
489
|
{
|
|
@@ -502,7 +501,7 @@ export class WebGPUTextureManager {
|
|
|
502
501
|
],
|
|
503
502
|
};
|
|
504
503
|
const passEncoder = commandEncoder.beginRenderPass(renderPassDescriptor);
|
|
505
|
-
let bindGroup = useRect ? webgpuHardwareTexture
|
|
504
|
+
let bindGroup = useRect ? webgpuHardwareTexture?._copyInvertYBindGroupWithOfst : webgpuHardwareTexture?._copyInvertYBindGroup;
|
|
506
505
|
if (!bindGroup) {
|
|
507
506
|
const descriptor = {
|
|
508
507
|
layout: bindGroupLayout,
|
|
@@ -562,20 +561,19 @@ export class WebGPUTextureManager {
|
|
|
562
561
|
else {
|
|
563
562
|
this._deferredReleaseTextures.push([outputTexture, null]);
|
|
564
563
|
}
|
|
565
|
-
|
|
564
|
+
commandEncoder.popDebugGroup?.();
|
|
566
565
|
if (useOwnCommandEncoder) {
|
|
567
566
|
this._device.queue.submit([commandEncoder.finish()]);
|
|
568
567
|
commandEncoder = null;
|
|
569
568
|
}
|
|
570
569
|
}
|
|
571
570
|
copyWithInvertY(srcTextureView, format, renderPassDescriptor, commandEncoder) {
|
|
572
|
-
var _a, _b, _c, _d;
|
|
573
571
|
const useOwnCommandEncoder = commandEncoder === undefined;
|
|
574
572
|
const [pipeline, bindGroupLayout] = this._getPipeline(format, PipelineType.InvertYPremultiplyAlpha, { invertY: true, premultiplyAlpha: false });
|
|
575
573
|
if (useOwnCommandEncoder) {
|
|
576
574
|
commandEncoder = this._device.createCommandEncoder({});
|
|
577
575
|
}
|
|
578
|
-
|
|
576
|
+
commandEncoder.pushDebugGroup?.(`internal copy texture with invertY`);
|
|
579
577
|
const passEncoder = commandEncoder.beginRenderPass(renderPassDescriptor);
|
|
580
578
|
const bindGroup = this._device.createBindGroup({
|
|
581
579
|
layout: bindGroupLayout,
|
|
@@ -590,7 +588,7 @@ export class WebGPUTextureManager {
|
|
|
590
588
|
passEncoder.setBindGroup(0, bindGroup);
|
|
591
589
|
passEncoder.draw(4, 1, 0, 0);
|
|
592
590
|
passEncoder.end();
|
|
593
|
-
|
|
591
|
+
commandEncoder.popDebugGroup?.();
|
|
594
592
|
if (useOwnCommandEncoder) {
|
|
595
593
|
this._device.queue.submit([commandEncoder.finish()]);
|
|
596
594
|
commandEncoder = null;
|
|
@@ -668,30 +666,28 @@ export class WebGPUTextureManager {
|
|
|
668
666
|
return gpuTexture;
|
|
669
667
|
}
|
|
670
668
|
generateCubeMipmaps(gpuTexture, format, mipLevelCount, commandEncoder) {
|
|
671
|
-
var _a, _b, _c, _d;
|
|
672
669
|
const useOwnCommandEncoder = commandEncoder === undefined;
|
|
673
670
|
if (useOwnCommandEncoder) {
|
|
674
671
|
commandEncoder = this._device.createCommandEncoder({});
|
|
675
672
|
}
|
|
676
|
-
|
|
673
|
+
commandEncoder.pushDebugGroup?.(`create cube mipmaps - ${mipLevelCount} levels`);
|
|
677
674
|
for (let f = 0; f < 6; ++f) {
|
|
678
675
|
this.generateMipmaps(gpuTexture, format, mipLevelCount, f, commandEncoder);
|
|
679
676
|
}
|
|
680
|
-
|
|
677
|
+
commandEncoder.popDebugGroup?.();
|
|
681
678
|
if (useOwnCommandEncoder) {
|
|
682
679
|
this._device.queue.submit([commandEncoder.finish()]);
|
|
683
680
|
commandEncoder = null;
|
|
684
681
|
}
|
|
685
682
|
}
|
|
686
683
|
generateMipmaps(gpuOrHdwTexture, format, mipLevelCount, faceIndex = 0, commandEncoder) {
|
|
687
|
-
var _a, _b, _c, _d, _e, _f, _g, _h;
|
|
688
684
|
const useOwnCommandEncoder = commandEncoder === undefined;
|
|
689
685
|
const [pipeline, bindGroupLayout] = this._getPipeline(format);
|
|
690
686
|
faceIndex = Math.max(faceIndex, 0);
|
|
691
687
|
if (useOwnCommandEncoder) {
|
|
692
688
|
commandEncoder = this._device.createCommandEncoder({});
|
|
693
689
|
}
|
|
694
|
-
|
|
690
|
+
commandEncoder.pushDebugGroup?.(`create mipmaps for face #${faceIndex} - ${mipLevelCount} levels`);
|
|
695
691
|
let gpuTexture;
|
|
696
692
|
if (WebGPUTextureHelper.IsHardwareTexture(gpuOrHdwTexture)) {
|
|
697
693
|
gpuTexture = gpuOrHdwTexture.underlyingResource;
|
|
@@ -707,7 +703,7 @@ export class WebGPUTextureManager {
|
|
|
707
703
|
}
|
|
708
704
|
const webgpuHardwareTexture = gpuOrHdwTexture;
|
|
709
705
|
for (let i = 1; i < mipLevelCount; ++i) {
|
|
710
|
-
const renderPassDescriptor =
|
|
706
|
+
const renderPassDescriptor = webgpuHardwareTexture?._mipmapGenRenderPassDescr[faceIndex]?.[i - 1] ?? {
|
|
711
707
|
label: `BabylonWebGPUDevice${this._engine.uniqueId}_generateMipmaps_${format}_faceIndex${faceIndex}_level${i}`,
|
|
712
708
|
colorAttachments: [
|
|
713
709
|
{
|
|
@@ -729,26 +725,27 @@ export class WebGPUTextureManager {
|
|
|
729
725
|
webgpuHardwareTexture._mipmapGenRenderPassDescr[faceIndex][i - 1] = renderPassDescriptor;
|
|
730
726
|
}
|
|
731
727
|
const passEncoder = commandEncoder.beginRenderPass(renderPassDescriptor);
|
|
732
|
-
const bindGroup =
|
|
733
|
-
|
|
734
|
-
|
|
735
|
-
|
|
736
|
-
|
|
737
|
-
|
|
738
|
-
|
|
739
|
-
|
|
740
|
-
|
|
741
|
-
|
|
742
|
-
|
|
743
|
-
|
|
744
|
-
|
|
745
|
-
|
|
746
|
-
|
|
747
|
-
|
|
748
|
-
|
|
749
|
-
|
|
750
|
-
|
|
751
|
-
|
|
728
|
+
const bindGroup = webgpuHardwareTexture?._mipmapGenBindGroup[faceIndex]?.[i - 1] ??
|
|
729
|
+
this._device.createBindGroup({
|
|
730
|
+
layout: bindGroupLayout,
|
|
731
|
+
entries: [
|
|
732
|
+
{
|
|
733
|
+
binding: 0,
|
|
734
|
+
resource: this._mipmapSampler,
|
|
735
|
+
},
|
|
736
|
+
{
|
|
737
|
+
binding: 1,
|
|
738
|
+
resource: gpuTexture.createView({
|
|
739
|
+
format,
|
|
740
|
+
dimension: WebGPUConstants.TextureViewDimension.E2d,
|
|
741
|
+
baseMipLevel: i - 1,
|
|
742
|
+
mipLevelCount: 1,
|
|
743
|
+
arrayLayerCount: 1,
|
|
744
|
+
baseArrayLayer: faceIndex,
|
|
745
|
+
}),
|
|
746
|
+
},
|
|
747
|
+
],
|
|
748
|
+
});
|
|
752
749
|
if (webgpuHardwareTexture) {
|
|
753
750
|
webgpuHardwareTexture._mipmapGenBindGroup[faceIndex] = webgpuHardwareTexture._mipmapGenBindGroup[faceIndex] || [];
|
|
754
751
|
webgpuHardwareTexture._mipmapGenBindGroup[faceIndex][i - 1] = bindGroup;
|
|
@@ -758,7 +755,7 @@ export class WebGPUTextureManager {
|
|
|
758
755
|
passEncoder.draw(4, 1, 0, 0);
|
|
759
756
|
passEncoder.end();
|
|
760
757
|
}
|
|
761
|
-
|
|
758
|
+
commandEncoder.popDebugGroup?.();
|
|
762
759
|
if (useOwnCommandEncoder) {
|
|
763
760
|
this._device.queue.submit([commandEncoder.finish()]);
|
|
764
761
|
commandEncoder = null;
|
|
@@ -778,7 +775,7 @@ export class WebGPUTextureManager {
|
|
|
778
775
|
depth = texture.depth;
|
|
779
776
|
}
|
|
780
777
|
const gpuTextureWrapper = texture._hardwareTexture;
|
|
781
|
-
const isStorageTexture = ((creationFlags
|
|
778
|
+
const isStorageTexture = ((creationFlags ?? 0) & 1) !== 0;
|
|
782
779
|
gpuTextureWrapper.format = WebGPUTextureHelper.GetWebGPUTextureFormat(texture.type, texture.format, texture._useSRGBBuffer);
|
|
783
780
|
gpuTextureWrapper.textureUsages =
|
|
784
781
|
texture._source === InternalTextureSource.RenderTarget || texture.source === InternalTextureSource.MultiRenderTarget
|
|
@@ -845,9 +842,9 @@ export class WebGPUTextureManager {
|
|
|
845
842
|
createMSAATexture(texture, samples, releaseExisting = true, index = -1) {
|
|
846
843
|
const gpuTextureWrapper = texture._hardwareTexture;
|
|
847
844
|
if (releaseExisting) {
|
|
848
|
-
gpuTextureWrapper
|
|
845
|
+
gpuTextureWrapper?.releaseMSAATexture();
|
|
849
846
|
}
|
|
850
|
-
if (!gpuTextureWrapper || (samples
|
|
847
|
+
if (!gpuTextureWrapper || (samples ?? 1) <= 1) {
|
|
851
848
|
return;
|
|
852
849
|
}
|
|
853
850
|
const width = texture.width;
|
|
@@ -1008,7 +1005,7 @@ export class WebGPUTextureManager {
|
|
|
1008
1005
|
hardwareTexture.destroy();
|
|
1009
1006
|
}
|
|
1010
1007
|
}
|
|
1011
|
-
irradianceTexture
|
|
1008
|
+
irradianceTexture?.dispose();
|
|
1012
1009
|
}
|
|
1013
1010
|
this._deferredReleaseTextures.length = 0;
|
|
1014
1011
|
}
|