1681-engine 0.0.0-stage → 0.5.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (831) hide show
  1. package/CHANGELOG.md +357 -0
  2. package/LICENSE +21 -0
  3. package/README.md +164 -2
  4. package/dist/1681-engine.js +471 -0
  5. package/dist/ambient/ColorGrade.js +40 -0
  6. package/dist/ambient/DayClock.js +56 -0
  7. package/dist/ambient/WeatherLayer.js +90 -0
  8. package/dist/ambient/grade.js +12 -0
  9. package/dist/ambient/weather.js +51 -0
  10. package/dist/anim/AnimStateMachine.js +163 -0
  11. package/dist/anim/Animator.js +66 -0
  12. package/dist/anim/animStateCompile.js +112 -0
  13. package/dist/anim/animStateSystem.js +16 -0
  14. package/dist/anim/animationSystem.js +14 -0
  15. package/dist/anim/asepriteSlices.js +21 -0
  16. package/dist/anim/asepriteTags.js +34 -0
  17. package/dist/anim/parseAseprite.js +82 -0
  18. package/dist/assets/AssetLoader.js +202 -0
  19. package/dist/assets/loadAseprite.js +49 -0
  20. package/dist/assets/takeCleanerWorker-DTcI_Jqr.js +30 -0
  21. package/dist/assets/textureAtlas.js +58 -0
  22. package/dist/audio/Footsteps.js +25 -0
  23. package/dist/audio/MusicPlayer.js +77 -0
  24. package/dist/audio/SoundEngine.js +125 -0
  25. package/dist/audio/cleanTake.js +29 -0
  26. package/dist/audio/music/ElementVoice.js +34 -0
  27. package/dist/audio/music/GraphVoice.js +38 -0
  28. package/dist/audio/music/MusicChannel.js +57 -0
  29. package/dist/audio/music/musicVoice.js +12 -0
  30. package/dist/audio/sampleBank.js +81 -0
  31. package/dist/audio/soundTable.js +8 -0
  32. package/dist/audio/synth.js +35 -0
  33. package/dist/core/BitmapLabel.js +48 -0
  34. package/dist/core/Camera.js +149 -0
  35. package/dist/core/Clock.js +40 -0
  36. package/dist/core/Graphics.js +68 -0
  37. package/dist/core/Group.js +28 -0
  38. package/dist/core/Image.js +50 -0
  39. package/dist/core/ObjectFactory.js +54 -0
  40. package/dist/core/Pointer.js +80 -0
  41. package/dist/core/Rectangle.js +50 -0
  42. package/dist/core/Stage.js +85 -0
  43. package/dist/core/Text.js +21 -0
  44. package/dist/core/TextureRegistry.js +141 -0
  45. package/dist/core/Timeline.js +210 -0
  46. package/dist/core/TimelineBuilder.js +72 -0
  47. package/dist/core/TimelineChild.js +83 -0
  48. package/dist/core/Tweener.js +135 -0
  49. package/dist/core/atlas.js +37 -0
  50. package/dist/core/atlasPlan.js +21 -0
  51. package/dist/core/blendLayer.js +11 -0
  52. package/dist/core/eases.js +20 -0
  53. package/dist/core/gameObject.js +117 -0
  54. package/dist/core/pixelZoom.js +43 -0
  55. package/dist/core/pixiPatches.js +17 -0
  56. package/dist/core/runDue.js +28 -0
  57. package/dist/core/silhouette.js +49 -0
  58. package/dist/core/timelinePlace.js +23 -0
  59. package/dist/core/tweenProps.js +11 -0
  60. package/dist/debug/DebugOverlay.js +93 -0
  61. package/dist/debug/DrawCallCounter.js +44 -0
  62. package/dist/debug/ErrorLog.js +21 -0
  63. package/dist/debug/FrameStats.js +41 -0
  64. package/dist/debug/inspectWorld.js +28 -0
  65. package/dist/diagnostics/ErrorDeduper.js +26 -0
  66. package/dist/diagnostics/FrameSampler.js +41 -0
  67. package/dist/diagnostics/bootWatch.js +20 -0
  68. package/dist/diagnostics/captureErrors.js +26 -0
  69. package/dist/diagnostics/contextLoss.js +24 -0
  70. package/dist/diagnostics/frameStats.js +30 -0
  71. package/dist/diagnostics/gpuInfo.js +21 -0
  72. package/dist/diagnostics/renderGuard.js +23 -0
  73. package/dist/ecs/SparseSet.js +54 -0
  74. package/dist/ecs/World.js +306 -0
  75. package/dist/ecs/fields.js +25 -0
  76. package/dist/engine/Engine.js +106 -0
  77. package/dist/engine/FixedLoop.js +36 -0
  78. package/dist/engine/HiddenPause.js +27 -0
  79. package/dist/engine/Scene.js +78 -0
  80. package/dist/engine/SceneManager.js +72 -0
  81. package/dist/events/EventBus.js +41 -0
  82. package/dist/fx/Afterimages.js +82 -0
  83. package/dist/fx/FloatingText.js +71 -0
  84. package/dist/fx/hitStop.js +27 -0
  85. package/dist/fx/viewCull.js +9 -0
  86. package/dist/i18n/Translator.js +71 -0
  87. package/dist/i18n/extractStrings.js +57 -0
  88. package/dist/i18n/formatMessage.js +18 -0
  89. package/dist/input/Actions.js +139 -0
  90. package/dist/input/AimGesture.js +74 -0
  91. package/dist/input/Keyboard.js +53 -0
  92. package/dist/input/Keymap.js +170 -0
  93. package/dist/input/TargetLock.js +72 -0
  94. package/dist/input/aimAxis.js +7 -0
  95. package/dist/input/keyChord.js +28 -0
  96. package/dist/input/longPress.js +31 -0
  97. package/dist/input/rumble.js +42 -0
  98. package/dist/input/stickAxis.js +22 -0
  99. package/dist/input/touchDetect.js +6 -0
  100. package/dist/light/LightLayer.js +83 -0
  101. package/dist/nav/MinHeap.js +38 -0
  102. package/dist/nav/findPath.js +77 -0
  103. package/dist/nav/navGrid.js +35 -0
  104. package/dist/nav/nearestOpen.js +18 -0
  105. package/dist/nav/straightenPath.js +50 -0
  106. package/dist/net/Connection.js +107 -0
  107. package/dist/net/InterpolationBuffer.js +56 -0
  108. package/dist/net/PredictedMover.js +60 -0
  109. package/dist/net/Room.js +91 -0
  110. package/dist/net/RoomHost.js +100 -0
  111. package/dist/net/cadence.js +21 -0
  112. package/dist/net/constants.js +10 -0
  113. package/dist/net/lobby/LobbyClient.js +123 -0
  114. package/dist/net/lobby/LobbyHost.js +365 -0
  115. package/dist/net/lobby/LobbyRooms.js +65 -0
  116. package/dist/net/lobby/Matchmaker.js +105 -0
  117. package/dist/net/movement.js +84 -0
  118. package/dist/net/protocol.js +10 -0
  119. package/dist/net/reconnect.js +10 -0
  120. package/dist/net/serverClock.js +21 -0
  121. package/dist/net/snapshotCodec.js +91 -0
  122. package/dist/parallax/Parallax.js +31 -0
  123. package/dist/parallax/ParallaxLayer.js +69 -0
  124. package/dist/parallax/parallaxMath.js +26 -0
  125. package/dist/particles/Emitter.js +107 -0
  126. package/dist/particles/ParticleBudget.js +31 -0
  127. package/dist/particles/ParticleSim.js +59 -0
  128. package/dist/particles/particleCurves.js +47 -0
  129. package/dist/particles/particleSampling.js +29 -0
  130. package/dist/physics/Body.js +201 -0
  131. package/dist/physics/BroadPhase.js +55 -0
  132. package/dist/physics/Contact.js +75 -0
  133. package/dist/physics/ContactSolver.js +69 -0
  134. package/dist/physics/PhysicsWorld.js +220 -0
  135. package/dist/physics/SpatialHash.js +38 -0
  136. package/dist/physics/collide.js +75 -0
  137. package/dist/physics/collidePolygon.js +93 -0
  138. package/dist/physics/contactReport.js +13 -0
  139. package/dist/physics/drawColliders.js +30 -0
  140. package/dist/physics/physicsSystem.js +7 -0
  141. package/dist/physics/polygon.js +79 -0
  142. package/dist/physics/raycast.js +61 -0
  143. package/dist/physics/syncToBody.js +18 -0
  144. package/dist/physics/tileBodies.js +58 -0
  145. package/dist/physics/types.js +7 -0
  146. package/dist/pixel/Darkness.js +169 -0
  147. package/dist/pixel/DitherVignette.js +56 -0
  148. package/dist/pixel/Evaporation.js +84 -0
  149. package/dist/pixel/NightShade.js +33 -0
  150. package/dist/pixel/PixelLayer.js +210 -0
  151. package/dist/pixel/PixelMarks.js +99 -0
  152. package/dist/pixel/SwayProp.js +74 -0
  153. package/dist/pixel/aimPixels.js +67 -0
  154. package/dist/pixel/lights.js +43 -0
  155. package/dist/pixel/nineSlice.js +61 -0
  156. package/dist/pixel/paintLayer.js +35 -0
  157. package/dist/pixel/palette.js +56 -0
  158. package/dist/pixel/pixel.js +277 -0
  159. package/dist/pixel/pixelPaint.js +197 -0
  160. package/dist/pixel/pixelParticles.js +35 -0
  161. package/dist/pixel/pixelTone.js +163 -0
  162. package/dist/pixel/propKit.js +40 -0
  163. package/dist/pixel/ramp.js +101 -0
  164. package/dist/pixel/selout.js +34 -0
  165. package/dist/pixel/spritePixels.js +58 -0
  166. package/dist/pixel/swayRig.js +86 -0
  167. package/dist/pixel/vignetteMask.js +23 -0
  168. package/dist/pixel/weatherArt.js +60 -0
  169. package/dist/pixel.js +96 -0
  170. package/dist/platform/appResume.js +18 -0
  171. package/dist/platform/fullscreen.js +52 -0
  172. package/dist/platform/orientation.js +26 -0
  173. package/dist/platform/pointerLock.js +37 -0
  174. package/dist/platform/reducedMotion.js +23 -0
  175. package/dist/platform/timeoutSignal.js +14 -0
  176. package/dist/platform/touch.js +32 -0
  177. package/dist/postfx/BloomFilter.js +64 -0
  178. package/dist/postfx/ChromaticAberrationFilter.js +24 -0
  179. package/dist/postfx/ColorAdjustFilter.js +75 -0
  180. package/dist/postfx/CrtFilter.js +41 -0
  181. package/dist/postfx/PixelateFilter.js +26 -0
  182. package/dist/postfx/PostFx.js +122 -0
  183. package/dist/postfx/ShockwaveFilter.js +48 -0
  184. package/dist/postfx/VignetteFilter.js +36 -0
  185. package/dist/postfx/fxAnimator.js +37 -0
  186. package/dist/postfx/fxShader.js +127 -0
  187. package/dist/postfx.js +25 -0
  188. package/dist/react/ChoiceDialog.js +50 -0
  189. package/dist/react/ConfirmDialog.js +52 -0
  190. package/dist/react/Glyph.js +62 -0
  191. package/dist/react/Modal.js +37 -0
  192. package/dist/react/Panel.js +23 -0
  193. package/dist/react/PixelImage.js +23 -0
  194. package/dist/react/Select.js +98 -0
  195. package/dist/react/Slider.js +61 -0
  196. package/dist/react/SplitPane.js +23 -0
  197. package/dist/react/TabStrip.js +31 -0
  198. package/dist/react/TitleTips.js +41 -0
  199. package/dist/react/Tooltip.js +27 -0
  200. package/dist/react/UiProvider.js +49 -0
  201. package/dist/react/baseCss.js +221 -0
  202. package/dist/react/choiceStore.js +22 -0
  203. package/dist/react/classNames.js +18 -0
  204. package/dist/react/confirmStore.js +29 -0
  205. package/dist/react/labels.js +17 -0
  206. package/dist/react/placement.js +48 -0
  207. package/dist/react/useFillSheet.js +22 -0
  208. package/dist/react/useFitToViewport.js +28 -0
  209. package/dist/react/usePicked.js +12 -0
  210. package/dist/react/useStore.js +8 -0
  211. package/dist/react/useViewport.js +16 -0
  212. package/dist/react.js +77 -0
  213. package/dist/rig/PosePlayer.js +91 -0
  214. package/dist/rig/RigView.js +124 -0
  215. package/dist/rig/Skeleton.js +30 -0
  216. package/dist/rig/humanoid.js +5 -0
  217. package/dist/rig/humanoid.json.js +29 -0
  218. package/dist/rig/humanoidPoses.js +29 -0
  219. package/dist/rig/poseMath.js +53 -0
  220. package/dist/rig/poses.json.js +149 -0
  221. package/dist/save/Autosaver.js +53 -0
  222. package/dist/save/MemoryBackend.js +18 -0
  223. package/dist/save/SaveStore.js +102 -0
  224. package/dist/save/WebStorageBackend.js +26 -0
  225. package/dist/save/checksum.js +9 -0
  226. package/dist/save/migrateSave.js +26 -0
  227. package/dist/settings.js +26 -0
  228. package/dist/tilemap/TilemapView.js +68 -0
  229. package/dist/tilemap/collision.js +24 -0
  230. package/dist/tilemap/tiled.js +137 -0
  231. package/dist/transitions/CrossfadeTransition.js +23 -0
  232. package/dist/transitions/DitherWipeTransition.js +69 -0
  233. package/dist/transitions/FadeTransition.js +33 -0
  234. package/dist/transitions/Letterbox.js +41 -0
  235. package/dist/transitions/ditherMask.js +14 -0
  236. package/dist/transitions/transitionTo.js +27 -0
  237. package/dist/transitions/tweenDone.js +14 -0
  238. package/dist/types/ambient/ColorGrade.d.ts +41 -0
  239. package/dist/types/ambient/ColorGrade.d.ts.map +1 -0
  240. package/dist/types/ambient/DayClock.d.ts +80 -0
  241. package/dist/types/ambient/DayClock.d.ts.map +1 -0
  242. package/dist/types/ambient/WeatherLayer.d.ts +78 -0
  243. package/dist/types/ambient/WeatherLayer.d.ts.map +1 -0
  244. package/dist/types/ambient/grade.d.ts +22 -0
  245. package/dist/types/ambient/grade.d.ts.map +1 -0
  246. package/dist/types/ambient/weather.d.ts +49 -0
  247. package/dist/types/ambient/weather.d.ts.map +1 -0
  248. package/dist/types/anim/AnimStateMachine.d.ts +80 -0
  249. package/dist/types/anim/AnimStateMachine.d.ts.map +1 -0
  250. package/dist/types/anim/Animator.d.ts +50 -0
  251. package/dist/types/anim/Animator.d.ts.map +1 -0
  252. package/dist/types/anim/animStateCompile.d.ts +52 -0
  253. package/dist/types/anim/animStateCompile.d.ts.map +1 -0
  254. package/dist/types/anim/animStateSystem.d.ts +10 -0
  255. package/dist/types/anim/animStateSystem.d.ts.map +1 -0
  256. package/dist/types/anim/animStateTypes.d.ts +50 -0
  257. package/dist/types/anim/animStateTypes.d.ts.map +1 -0
  258. package/dist/types/anim/animationSystem.d.ts +13 -0
  259. package/dist/types/anim/animationSystem.d.ts.map +1 -0
  260. package/dist/types/anim/asepriteSlices.d.ts +19 -0
  261. package/dist/types/anim/asepriteSlices.d.ts.map +1 -0
  262. package/dist/types/anim/asepriteTags.d.ts +16 -0
  263. package/dist/types/anim/asepriteTags.d.ts.map +1 -0
  264. package/dist/types/anim/asepriteTypes.d.ts +159 -0
  265. package/dist/types/anim/asepriteTypes.d.ts.map +1 -0
  266. package/dist/types/anim/parseAseprite.d.ts +21 -0
  267. package/dist/types/anim/parseAseprite.d.ts.map +1 -0
  268. package/dist/types/assets/AssetLoader.d.ts +140 -0
  269. package/dist/types/assets/AssetLoader.d.ts.map +1 -0
  270. package/dist/types/assets/loadAseprite.d.ts +27 -0
  271. package/dist/types/assets/loadAseprite.d.ts.map +1 -0
  272. package/dist/types/assets/textureAtlas.d.ts +35 -0
  273. package/dist/types/assets/textureAtlas.d.ts.map +1 -0
  274. package/dist/types/audio/Footsteps.d.ts +33 -0
  275. package/dist/types/audio/Footsteps.d.ts.map +1 -0
  276. package/dist/types/audio/MusicPlayer.d.ts +65 -0
  277. package/dist/types/audio/MusicPlayer.d.ts.map +1 -0
  278. package/dist/types/audio/SoundEngine.d.ts +47 -0
  279. package/dist/types/audio/SoundEngine.d.ts.map +1 -0
  280. package/dist/types/audio/cleanTake.d.ts +3 -0
  281. package/dist/types/audio/cleanTake.d.ts.map +1 -0
  282. package/dist/types/audio/music/ElementVoice.d.ts +14 -0
  283. package/dist/types/audio/music/ElementVoice.d.ts.map +1 -0
  284. package/dist/types/audio/music/GraphVoice.d.ts +22 -0
  285. package/dist/types/audio/music/GraphVoice.d.ts.map +1 -0
  286. package/dist/types/audio/music/MusicChannel.d.ts +35 -0
  287. package/dist/types/audio/music/MusicChannel.d.ts.map +1 -0
  288. package/dist/types/audio/music/musicVoice.d.ts +26 -0
  289. package/dist/types/audio/music/musicVoice.d.ts.map +1 -0
  290. package/dist/types/audio/sampleBank.d.ts +27 -0
  291. package/dist/types/audio/sampleBank.d.ts.map +1 -0
  292. package/dist/types/audio/soundTable.d.ts +14 -0
  293. package/dist/types/audio/soundTable.d.ts.map +1 -0
  294. package/dist/types/audio/synth.d.ts +34 -0
  295. package/dist/types/audio/synth.d.ts.map +1 -0
  296. package/dist/types/audio/takeCleanerWorker.d.ts +2 -0
  297. package/dist/types/audio/takeCleanerWorker.d.ts.map +1 -0
  298. package/dist/types/core/BitmapLabel.d.ts +36 -0
  299. package/dist/types/core/BitmapLabel.d.ts.map +1 -0
  300. package/dist/types/core/Camera.d.ts +115 -0
  301. package/dist/types/core/Camera.d.ts.map +1 -0
  302. package/dist/types/core/Clock.d.ts +23 -0
  303. package/dist/types/core/Clock.d.ts.map +1 -0
  304. package/dist/types/core/Graphics.d.ts +37 -0
  305. package/dist/types/core/Graphics.d.ts.map +1 -0
  306. package/dist/types/core/Group.d.ts +15 -0
  307. package/dist/types/core/Group.d.ts.map +1 -0
  308. package/dist/types/core/Image.d.ts +25 -0
  309. package/dist/types/core/Image.d.ts.map +1 -0
  310. package/dist/types/core/ObjectFactory.d.ts +34 -0
  311. package/dist/types/core/ObjectFactory.d.ts.map +1 -0
  312. package/dist/types/core/Pointer.d.ts +45 -0
  313. package/dist/types/core/Pointer.d.ts.map +1 -0
  314. package/dist/types/core/Rectangle.d.ts +26 -0
  315. package/dist/types/core/Rectangle.d.ts.map +1 -0
  316. package/dist/types/core/Stage.d.ts +58 -0
  317. package/dist/types/core/Stage.d.ts.map +1 -0
  318. package/dist/types/core/Text.d.ts +22 -0
  319. package/dist/types/core/Text.d.ts.map +1 -0
  320. package/dist/types/core/TextureRegistry.d.ts +90 -0
  321. package/dist/types/core/TextureRegistry.d.ts.map +1 -0
  322. package/dist/types/core/Timeline.d.ts +115 -0
  323. package/dist/types/core/Timeline.d.ts.map +1 -0
  324. package/dist/types/core/TimelineBuilder.d.ts +53 -0
  325. package/dist/types/core/TimelineBuilder.d.ts.map +1 -0
  326. package/dist/types/core/TimelineChild.d.ts +51 -0
  327. package/dist/types/core/TimelineChild.d.ts.map +1 -0
  328. package/dist/types/core/Tweener.d.ts +70 -0
  329. package/dist/types/core/Tweener.d.ts.map +1 -0
  330. package/dist/types/core/atlas.d.ts +16 -0
  331. package/dist/types/core/atlas.d.ts.map +1 -0
  332. package/dist/types/core/atlasPlan.d.ts +34 -0
  333. package/dist/types/core/atlasPlan.d.ts.map +1 -0
  334. package/dist/types/core/blendLayer.d.ts +23 -0
  335. package/dist/types/core/blendLayer.d.ts.map +1 -0
  336. package/dist/types/core/eases.d.ts +3 -0
  337. package/dist/types/core/eases.d.ts.map +1 -0
  338. package/dist/types/core/gameObject.d.ts +42 -0
  339. package/dist/types/core/gameObject.d.ts.map +1 -0
  340. package/dist/types/core/pixelZoom.d.ts +45 -0
  341. package/dist/types/core/pixelZoom.d.ts.map +1 -0
  342. package/dist/types/core/pixiPatches.d.ts +9 -0
  343. package/dist/types/core/pixiPatches.d.ts.map +1 -0
  344. package/dist/types/core/runDue.d.ts +15 -0
  345. package/dist/types/core/runDue.d.ts.map +1 -0
  346. package/dist/types/core/silhouette.d.ts +16 -0
  347. package/dist/types/core/silhouette.d.ts.map +1 -0
  348. package/dist/types/core/timelinePlace.d.ts +23 -0
  349. package/dist/types/core/timelinePlace.d.ts.map +1 -0
  350. package/dist/types/core/tweenProps.d.ts +8 -0
  351. package/dist/types/core/tweenProps.d.ts.map +1 -0
  352. package/dist/types/core/types.d.ts +4 -0
  353. package/dist/types/core/types.d.ts.map +1 -0
  354. package/dist/types/debug/DebugOverlay.d.ts +63 -0
  355. package/dist/types/debug/DebugOverlay.d.ts.map +1 -0
  356. package/dist/types/debug/DrawCallCounter.d.ts +20 -0
  357. package/dist/types/debug/DrawCallCounter.d.ts.map +1 -0
  358. package/dist/types/debug/ErrorLog.d.ts +20 -0
  359. package/dist/types/debug/ErrorLog.d.ts.map +1 -0
  360. package/dist/types/debug/FrameStats.d.ts +21 -0
  361. package/dist/types/debug/FrameStats.d.ts.map +1 -0
  362. package/dist/types/debug/inspectWorld.d.ts +14 -0
  363. package/dist/types/debug/inspectWorld.d.ts.map +1 -0
  364. package/dist/types/diagnostics/ErrorDeduper.d.ts +17 -0
  365. package/dist/types/diagnostics/ErrorDeduper.d.ts.map +1 -0
  366. package/dist/types/diagnostics/FrameSampler.d.ts +37 -0
  367. package/dist/types/diagnostics/FrameSampler.d.ts.map +1 -0
  368. package/dist/types/diagnostics/bootWatch.d.ts +25 -0
  369. package/dist/types/diagnostics/bootWatch.d.ts.map +1 -0
  370. package/dist/types/diagnostics/captureErrors.d.ts +24 -0
  371. package/dist/types/diagnostics/captureErrors.d.ts.map +1 -0
  372. package/dist/types/diagnostics/contextLoss.d.ts +35 -0
  373. package/dist/types/diagnostics/contextLoss.d.ts.map +1 -0
  374. package/dist/types/diagnostics/frameStats.d.ts +30 -0
  375. package/dist/types/diagnostics/frameStats.d.ts.map +1 -0
  376. package/dist/types/diagnostics/gpuInfo.d.ts +9 -0
  377. package/dist/types/diagnostics/gpuInfo.d.ts.map +1 -0
  378. package/dist/types/diagnostics/renderGuard.d.ts +12 -0
  379. package/dist/types/diagnostics/renderGuard.d.ts.map +1 -0
  380. package/dist/types/ecs/SparseSet.d.ts +25 -0
  381. package/dist/types/ecs/SparseSet.d.ts.map +1 -0
  382. package/dist/types/ecs/World.d.ts +137 -0
  383. package/dist/types/ecs/World.d.ts.map +1 -0
  384. package/dist/types/ecs/fields.d.ts +34 -0
  385. package/dist/types/ecs/fields.d.ts.map +1 -0
  386. package/dist/types/engine/Engine.d.ts +96 -0
  387. package/dist/types/engine/Engine.d.ts.map +1 -0
  388. package/dist/types/engine/FixedLoop.d.ts +32 -0
  389. package/dist/types/engine/FixedLoop.d.ts.map +1 -0
  390. package/dist/types/engine/HiddenPause.d.ts +22 -0
  391. package/dist/types/engine/HiddenPause.d.ts.map +1 -0
  392. package/dist/types/engine/Scene.d.ts +67 -0
  393. package/dist/types/engine/Scene.d.ts.map +1 -0
  394. package/dist/types/engine/SceneManager.d.ts +36 -0
  395. package/dist/types/engine/SceneManager.d.ts.map +1 -0
  396. package/dist/types/events/EventBus.d.ts +20 -0
  397. package/dist/types/events/EventBus.d.ts.map +1 -0
  398. package/dist/types/fx/Afterimages.d.ts +62 -0
  399. package/dist/types/fx/Afterimages.d.ts.map +1 -0
  400. package/dist/types/fx/FloatingText.d.ts +71 -0
  401. package/dist/types/fx/FloatingText.d.ts.map +1 -0
  402. package/dist/types/fx/hitStop.d.ts +20 -0
  403. package/dist/types/fx/hitStop.d.ts.map +1 -0
  404. package/dist/types/fx/viewCull.d.ts +14 -0
  405. package/dist/types/fx/viewCull.d.ts.map +1 -0
  406. package/dist/types/i18n/Translator.d.ts +52 -0
  407. package/dist/types/i18n/Translator.d.ts.map +1 -0
  408. package/dist/types/i18n/extractStrings.d.ts +25 -0
  409. package/dist/types/i18n/extractStrings.d.ts.map +1 -0
  410. package/dist/types/i18n/formatMessage.d.ts +10 -0
  411. package/dist/types/i18n/formatMessage.d.ts.map +1 -0
  412. package/dist/types/index.d.ts +164 -0
  413. package/dist/types/index.d.ts.map +1 -0
  414. package/dist/types/input/Actions.d.ts +100 -0
  415. package/dist/types/input/Actions.d.ts.map +1 -0
  416. package/dist/types/input/AimGesture.d.ts +106 -0
  417. package/dist/types/input/AimGesture.d.ts.map +1 -0
  418. package/dist/types/input/Keyboard.d.ts +30 -0
  419. package/dist/types/input/Keyboard.d.ts.map +1 -0
  420. package/dist/types/input/Keymap.d.ts +85 -0
  421. package/dist/types/input/Keymap.d.ts.map +1 -0
  422. package/dist/types/input/TargetLock.d.ts +56 -0
  423. package/dist/types/input/TargetLock.d.ts.map +1 -0
  424. package/dist/types/input/aimAxis.d.ts +9 -0
  425. package/dist/types/input/aimAxis.d.ts.map +1 -0
  426. package/dist/types/input/keyChord.d.ts +15 -0
  427. package/dist/types/input/keyChord.d.ts.map +1 -0
  428. package/dist/types/input/longPress.d.ts +21 -0
  429. package/dist/types/input/longPress.d.ts.map +1 -0
  430. package/dist/types/input/rumble.d.ts +41 -0
  431. package/dist/types/input/rumble.d.ts.map +1 -0
  432. package/dist/types/input/stickAxis.d.ts +26 -0
  433. package/dist/types/input/stickAxis.d.ts.map +1 -0
  434. package/dist/types/input/touchDetect.d.ts +18 -0
  435. package/dist/types/input/touchDetect.d.ts.map +1 -0
  436. package/dist/types/light/LightLayer.d.ts +65 -0
  437. package/dist/types/light/LightLayer.d.ts.map +1 -0
  438. package/dist/types/nav/MinHeap.d.ts +15 -0
  439. package/dist/types/nav/MinHeap.d.ts.map +1 -0
  440. package/dist/types/nav/findPath.d.ts +38 -0
  441. package/dist/types/nav/findPath.d.ts.map +1 -0
  442. package/dist/types/nav/navGrid.d.ts +48 -0
  443. package/dist/types/nav/navGrid.d.ts.map +1 -0
  444. package/dist/types/nav/nearestOpen.d.ts +8 -0
  445. package/dist/types/nav/nearestOpen.d.ts.map +1 -0
  446. package/dist/types/nav/straightenPath.d.ts +13 -0
  447. package/dist/types/nav/straightenPath.d.ts.map +1 -0
  448. package/dist/types/net/Connection.d.ts +88 -0
  449. package/dist/types/net/Connection.d.ts.map +1 -0
  450. package/dist/types/net/InterpolationBuffer.d.ts +36 -0
  451. package/dist/types/net/InterpolationBuffer.d.ts.map +1 -0
  452. package/dist/types/net/PredictedMover.d.ts +43 -0
  453. package/dist/types/net/PredictedMover.d.ts.map +1 -0
  454. package/dist/types/net/Room.d.ts +69 -0
  455. package/dist/types/net/Room.d.ts.map +1 -0
  456. package/dist/types/net/RoomHost.d.ts +74 -0
  457. package/dist/types/net/RoomHost.d.ts.map +1 -0
  458. package/dist/types/net/cadence.d.ts +22 -0
  459. package/dist/types/net/cadence.d.ts.map +1 -0
  460. package/dist/types/net/constants.d.ts +33 -0
  461. package/dist/types/net/constants.d.ts.map +1 -0
  462. package/dist/types/net/lobby/LobbyClient.d.ts +107 -0
  463. package/dist/types/net/lobby/LobbyClient.d.ts.map +1 -0
  464. package/dist/types/net/lobby/LobbyHost.d.ts +147 -0
  465. package/dist/types/net/lobby/LobbyHost.d.ts.map +1 -0
  466. package/dist/types/net/lobby/LobbyRooms.d.ts +56 -0
  467. package/dist/types/net/lobby/LobbyRooms.d.ts.map +1 -0
  468. package/dist/types/net/lobby/Matchmaker.d.ts +57 -0
  469. package/dist/types/net/lobby/Matchmaker.d.ts.map +1 -0
  470. package/dist/types/net/lobby/index.d.ts +6 -0
  471. package/dist/types/net/lobby/index.d.ts.map +1 -0
  472. package/dist/types/net/lobby/lobbyProtocol.d.ts +143 -0
  473. package/dist/types/net/lobby/lobbyProtocol.d.ts.map +1 -0
  474. package/dist/types/net/movement.d.ts +50 -0
  475. package/dist/types/net/movement.d.ts.map +1 -0
  476. package/dist/types/net/protocol.d.ts +59 -0
  477. package/dist/types/net/protocol.d.ts.map +1 -0
  478. package/dist/types/net/reconnect.d.ts +14 -0
  479. package/dist/types/net/reconnect.d.ts.map +1 -0
  480. package/dist/types/net/serverClock.d.ts +14 -0
  481. package/dist/types/net/serverClock.d.ts.map +1 -0
  482. package/dist/types/net/snapshotCodec.d.ts +55 -0
  483. package/dist/types/net/snapshotCodec.d.ts.map +1 -0
  484. package/dist/types/parallax/Parallax.d.ts +37 -0
  485. package/dist/types/parallax/Parallax.d.ts.map +1 -0
  486. package/dist/types/parallax/ParallaxLayer.d.ts +80 -0
  487. package/dist/types/parallax/ParallaxLayer.d.ts.map +1 -0
  488. package/dist/types/parallax/parallaxMath.d.ts +50 -0
  489. package/dist/types/parallax/parallaxMath.d.ts.map +1 -0
  490. package/dist/types/particles/Emitter.d.ts +97 -0
  491. package/dist/types/particles/Emitter.d.ts.map +1 -0
  492. package/dist/types/particles/ParticleBudget.d.ts +28 -0
  493. package/dist/types/particles/ParticleBudget.d.ts.map +1 -0
  494. package/dist/types/particles/ParticleSim.d.ts +38 -0
  495. package/dist/types/particles/ParticleSim.d.ts.map +1 -0
  496. package/dist/types/particles/particleCurves.d.ts +21 -0
  497. package/dist/types/particles/particleCurves.d.ts.map +1 -0
  498. package/dist/types/particles/particleSampling.d.ts +20 -0
  499. package/dist/types/particles/particleSampling.d.ts.map +1 -0
  500. package/dist/types/physics/Body.d.ts +130 -0
  501. package/dist/types/physics/Body.d.ts.map +1 -0
  502. package/dist/types/physics/BroadPhase.d.ts +26 -0
  503. package/dist/types/physics/BroadPhase.d.ts.map +1 -0
  504. package/dist/types/physics/Contact.d.ts +62 -0
  505. package/dist/types/physics/Contact.d.ts.map +1 -0
  506. package/dist/types/physics/ContactSolver.d.ts +29 -0
  507. package/dist/types/physics/ContactSolver.d.ts.map +1 -0
  508. package/dist/types/physics/PhysicsWorld.d.ts +78 -0
  509. package/dist/types/physics/PhysicsWorld.d.ts.map +1 -0
  510. package/dist/types/physics/PhysicsWorldOptions.d.ts +24 -0
  511. package/dist/types/physics/PhysicsWorldOptions.d.ts.map +1 -0
  512. package/dist/types/physics/SpatialHash.d.ts +23 -0
  513. package/dist/types/physics/SpatialHash.d.ts.map +1 -0
  514. package/dist/types/physics/collide.d.ts +27 -0
  515. package/dist/types/physics/collide.d.ts.map +1 -0
  516. package/dist/types/physics/collidePolygon.d.ts +14 -0
  517. package/dist/types/physics/collidePolygon.d.ts.map +1 -0
  518. package/dist/types/physics/contactReport.d.ts +8 -0
  519. package/dist/types/physics/contactReport.d.ts.map +1 -0
  520. package/dist/types/physics/drawColliders.d.ts +43 -0
  521. package/dist/types/physics/drawColliders.d.ts.map +1 -0
  522. package/dist/types/physics/physicsSystem.d.ts +5 -0
  523. package/dist/types/physics/physicsSystem.d.ts.map +1 -0
  524. package/dist/types/physics/polygon.d.ts +28 -0
  525. package/dist/types/physics/polygon.d.ts.map +1 -0
  526. package/dist/types/physics/raycast.d.ts +19 -0
  527. package/dist/types/physics/raycast.d.ts.map +1 -0
  528. package/dist/types/physics/syncToBody.d.ts +16 -0
  529. package/dist/types/physics/syncToBody.d.ts.map +1 -0
  530. package/dist/types/physics/tileBodies.d.ts +36 -0
  531. package/dist/types/physics/tileBodies.d.ts.map +1 -0
  532. package/dist/types/physics/types.d.ts +116 -0
  533. package/dist/types/physics/types.d.ts.map +1 -0
  534. package/dist/types/pixel/Darkness.d.ts +90 -0
  535. package/dist/types/pixel/Darkness.d.ts.map +1 -0
  536. package/dist/types/pixel/DitherVignette.d.ts +35 -0
  537. package/dist/types/pixel/DitherVignette.d.ts.map +1 -0
  538. package/dist/types/pixel/Evaporation.d.ts +30 -0
  539. package/dist/types/pixel/Evaporation.d.ts.map +1 -0
  540. package/dist/types/pixel/NightShade.d.ts +38 -0
  541. package/dist/types/pixel/NightShade.d.ts.map +1 -0
  542. package/dist/types/pixel/PixelLayer.d.ts +85 -0
  543. package/dist/types/pixel/PixelLayer.d.ts.map +1 -0
  544. package/dist/types/pixel/PixelMarks.d.ts +68 -0
  545. package/dist/types/pixel/PixelMarks.d.ts.map +1 -0
  546. package/dist/types/pixel/SwayProp.d.ts +52 -0
  547. package/dist/types/pixel/SwayProp.d.ts.map +1 -0
  548. package/dist/types/pixel/aimPixels.d.ts +23 -0
  549. package/dist/types/pixel/aimPixels.d.ts.map +1 -0
  550. package/dist/types/pixel/index.d.ts +33 -0
  551. package/dist/types/pixel/index.d.ts.map +1 -0
  552. package/dist/types/pixel/lights.d.ts +34 -0
  553. package/dist/types/pixel/lights.d.ts.map +1 -0
  554. package/dist/types/pixel/nineSlice.d.ts +71 -0
  555. package/dist/types/pixel/nineSlice.d.ts.map +1 -0
  556. package/dist/types/pixel/paintLayer.d.ts +35 -0
  557. package/dist/types/pixel/paintLayer.d.ts.map +1 -0
  558. package/dist/types/pixel/palette.d.ts +58 -0
  559. package/dist/types/pixel/palette.d.ts.map +1 -0
  560. package/dist/types/pixel/pixel.d.ts +80 -0
  561. package/dist/types/pixel/pixel.d.ts.map +1 -0
  562. package/dist/types/pixel/pixelPaint.d.ts +44 -0
  563. package/dist/types/pixel/pixelPaint.d.ts.map +1 -0
  564. package/dist/types/pixel/pixelParticles.d.ts +21 -0
  565. package/dist/types/pixel/pixelParticles.d.ts.map +1 -0
  566. package/dist/types/pixel/pixelTone.d.ts +51 -0
  567. package/dist/types/pixel/pixelTone.d.ts.map +1 -0
  568. package/dist/types/pixel/propKit.d.ts +26 -0
  569. package/dist/types/pixel/propKit.d.ts.map +1 -0
  570. package/dist/types/pixel/ramp.d.ts +57 -0
  571. package/dist/types/pixel/ramp.d.ts.map +1 -0
  572. package/dist/types/pixel/selout.d.ts +3 -0
  573. package/dist/types/pixel/selout.d.ts.map +1 -0
  574. package/dist/types/pixel/spritePixels.d.ts +29 -0
  575. package/dist/types/pixel/spritePixels.d.ts.map +1 -0
  576. package/dist/types/pixel/swayRig.d.ts +72 -0
  577. package/dist/types/pixel/swayRig.d.ts.map +1 -0
  578. package/dist/types/pixel/vignetteMask.d.ts +16 -0
  579. package/dist/types/pixel/vignetteMask.d.ts.map +1 -0
  580. package/dist/types/pixel/weatherArt.d.ts +29 -0
  581. package/dist/types/pixel/weatherArt.d.ts.map +1 -0
  582. package/dist/types/platform/appResume.d.ts +25 -0
  583. package/dist/types/platform/appResume.d.ts.map +1 -0
  584. package/dist/types/platform/fullscreen.d.ts +37 -0
  585. package/dist/types/platform/fullscreen.d.ts.map +1 -0
  586. package/dist/types/platform/orientation.d.ts +19 -0
  587. package/dist/types/platform/orientation.d.ts.map +1 -0
  588. package/dist/types/platform/pointerLock.d.ts +26 -0
  589. package/dist/types/platform/pointerLock.d.ts.map +1 -0
  590. package/dist/types/platform/reducedMotion.d.ts +20 -0
  591. package/dist/types/platform/reducedMotion.d.ts.map +1 -0
  592. package/dist/types/platform/timeoutSignal.d.ts +6 -0
  593. package/dist/types/platform/timeoutSignal.d.ts.map +1 -0
  594. package/dist/types/platform/touch.d.ts +10 -0
  595. package/dist/types/platform/touch.d.ts.map +1 -0
  596. package/dist/types/postfx/BloomFilter.d.ts +33 -0
  597. package/dist/types/postfx/BloomFilter.d.ts.map +1 -0
  598. package/dist/types/postfx/ChromaticAberrationFilter.d.ts +11 -0
  599. package/dist/types/postfx/ChromaticAberrationFilter.d.ts.map +1 -0
  600. package/dist/types/postfx/ColorAdjustFilter.d.ts +32 -0
  601. package/dist/types/postfx/ColorAdjustFilter.d.ts.map +1 -0
  602. package/dist/types/postfx/CrtFilter.d.ts +16 -0
  603. package/dist/types/postfx/CrtFilter.d.ts.map +1 -0
  604. package/dist/types/postfx/PixelateFilter.d.ts +8 -0
  605. package/dist/types/postfx/PixelateFilter.d.ts.map +1 -0
  606. package/dist/types/postfx/PostFx.d.ts +92 -0
  607. package/dist/types/postfx/PostFx.d.ts.map +1 -0
  608. package/dist/types/postfx/ShockwaveFilter.d.ts +20 -0
  609. package/dist/types/postfx/ShockwaveFilter.d.ts.map +1 -0
  610. package/dist/types/postfx/VignetteFilter.d.ts +19 -0
  611. package/dist/types/postfx/VignetteFilter.d.ts.map +1 -0
  612. package/dist/types/postfx/fxAnimator.d.ts +32 -0
  613. package/dist/types/postfx/fxAnimator.d.ts.map +1 -0
  614. package/dist/types/postfx/fxShader.d.ts +49 -0
  615. package/dist/types/postfx/fxShader.d.ts.map +1 -0
  616. package/dist/types/postfx/index.d.ts +11 -0
  617. package/dist/types/postfx/index.d.ts.map +1 -0
  618. package/dist/types/react/ChoiceDialog.d.ts +8 -0
  619. package/dist/types/react/ChoiceDialog.d.ts.map +1 -0
  620. package/dist/types/react/ConfirmDialog.d.ts +9 -0
  621. package/dist/types/react/ConfirmDialog.d.ts.map +1 -0
  622. package/dist/types/react/Glyph.d.ts +54 -0
  623. package/dist/types/react/Glyph.d.ts.map +1 -0
  624. package/dist/types/react/Modal.d.ts +22 -0
  625. package/dist/types/react/Modal.d.ts.map +1 -0
  626. package/dist/types/react/Panel.d.ts +29 -0
  627. package/dist/types/react/Panel.d.ts.map +1 -0
  628. package/dist/types/react/PixelImage.d.ts +19 -0
  629. package/dist/types/react/PixelImage.d.ts.map +1 -0
  630. package/dist/types/react/Select.d.ts +27 -0
  631. package/dist/types/react/Select.d.ts.map +1 -0
  632. package/dist/types/react/Slider.d.ts +24 -0
  633. package/dist/types/react/Slider.d.ts.map +1 -0
  634. package/dist/types/react/SplitPane.d.ts +26 -0
  635. package/dist/types/react/SplitPane.d.ts.map +1 -0
  636. package/dist/types/react/TabStrip.d.ts +31 -0
  637. package/dist/types/react/TabStrip.d.ts.map +1 -0
  638. package/dist/types/react/TitleTips.d.ts +15 -0
  639. package/dist/types/react/TitleTips.d.ts.map +1 -0
  640. package/dist/types/react/Tooltip.d.ts +22 -0
  641. package/dist/types/react/Tooltip.d.ts.map +1 -0
  642. package/dist/types/react/UiProvider.d.ts +52 -0
  643. package/dist/types/react/UiProvider.d.ts.map +1 -0
  644. package/dist/types/react/baseCss.d.ts +27 -0
  645. package/dist/types/react/baseCss.d.ts.map +1 -0
  646. package/dist/types/react/choiceStore.d.ts +34 -0
  647. package/dist/types/react/choiceStore.d.ts.map +1 -0
  648. package/dist/types/react/classNames.d.ts +12 -0
  649. package/dist/types/react/classNames.d.ts.map +1 -0
  650. package/dist/types/react/confirmStore.d.ts +30 -0
  651. package/dist/types/react/confirmStore.d.ts.map +1 -0
  652. package/dist/types/react/index.d.ts +33 -0
  653. package/dist/types/react/index.d.ts.map +1 -0
  654. package/dist/types/react/labels.d.ts +24 -0
  655. package/dist/types/react/labels.d.ts.map +1 -0
  656. package/dist/types/react/placement.d.ts +59 -0
  657. package/dist/types/react/placement.d.ts.map +1 -0
  658. package/dist/types/react/useFillSheet.d.ts +9 -0
  659. package/dist/types/react/useFillSheet.d.ts.map +1 -0
  660. package/dist/types/react/useFitToViewport.d.ts +20 -0
  661. package/dist/types/react/useFitToViewport.d.ts.map +1 -0
  662. package/dist/types/react/usePicked.d.ts +9 -0
  663. package/dist/types/react/usePicked.d.ts.map +1 -0
  664. package/dist/types/react/useStore.d.ts +8 -0
  665. package/dist/types/react/useStore.d.ts.map +1 -0
  666. package/dist/types/react/useViewport.d.ts +4 -0
  667. package/dist/types/react/useViewport.d.ts.map +1 -0
  668. package/dist/types/rig/PosePlayer.d.ts +64 -0
  669. package/dist/types/rig/PosePlayer.d.ts.map +1 -0
  670. package/dist/types/rig/RigView.d.ts +68 -0
  671. package/dist/types/rig/RigView.d.ts.map +1 -0
  672. package/dist/types/rig/Skeleton.d.ts +14 -0
  673. package/dist/types/rig/Skeleton.d.ts.map +1 -0
  674. package/dist/types/rig/humanoid.d.ts +4 -0
  675. package/dist/types/rig/humanoid.d.ts.map +1 -0
  676. package/dist/types/rig/humanoidPoses.d.ts +117 -0
  677. package/dist/types/rig/humanoidPoses.d.ts.map +1 -0
  678. package/dist/types/rig/poseMath.d.ts +14 -0
  679. package/dist/types/rig/poseMath.d.ts.map +1 -0
  680. package/dist/types/rig/rigTypes.d.ts +82 -0
  681. package/dist/types/rig/rigTypes.d.ts.map +1 -0
  682. package/dist/types/save/Autosaver.d.ts +43 -0
  683. package/dist/types/save/Autosaver.d.ts.map +1 -0
  684. package/dist/types/save/MemoryBackend.d.ts +10 -0
  685. package/dist/types/save/MemoryBackend.d.ts.map +1 -0
  686. package/dist/types/save/SaveBackend.d.ts +14 -0
  687. package/dist/types/save/SaveBackend.d.ts.map +1 -0
  688. package/dist/types/save/SaveStore.d.ts +73 -0
  689. package/dist/types/save/SaveStore.d.ts.map +1 -0
  690. package/dist/types/save/WebStorageBackend.d.ts +14 -0
  691. package/dist/types/save/WebStorageBackend.d.ts.map +1 -0
  692. package/dist/types/save/checksum.d.ts +7 -0
  693. package/dist/types/save/checksum.d.ts.map +1 -0
  694. package/dist/types/save/migrateSave.d.ts +17 -0
  695. package/dist/types/save/migrateSave.d.ts.map +1 -0
  696. package/dist/types/settings.d.ts +25 -0
  697. package/dist/types/settings.d.ts.map +1 -0
  698. package/dist/types/tilemap/TilemapView.d.ts +42 -0
  699. package/dist/types/tilemap/TilemapView.d.ts.map +1 -0
  700. package/dist/types/tilemap/collision.d.ts +16 -0
  701. package/dist/types/tilemap/collision.d.ts.map +1 -0
  702. package/dist/types/tilemap/tiled.d.ts +104 -0
  703. package/dist/types/tilemap/tiled.d.ts.map +1 -0
  704. package/dist/types/transitions/CrossfadeTransition.d.ts +20 -0
  705. package/dist/types/transitions/CrossfadeTransition.d.ts.map +1 -0
  706. package/dist/types/transitions/DitherWipeTransition.d.ts +35 -0
  707. package/dist/types/transitions/DitherWipeTransition.d.ts.map +1 -0
  708. package/dist/types/transitions/FadeTransition.d.ts +20 -0
  709. package/dist/types/transitions/FadeTransition.d.ts.map +1 -0
  710. package/dist/types/transitions/Letterbox.d.ts +33 -0
  711. package/dist/types/transitions/Letterbox.d.ts.map +1 -0
  712. package/dist/types/transitions/Transition.d.ts +22 -0
  713. package/dist/types/transitions/Transition.d.ts.map +1 -0
  714. package/dist/types/transitions/ditherMask.d.ts +13 -0
  715. package/dist/types/transitions/ditherMask.d.ts.map +1 -0
  716. package/dist/types/transitions/transitionTo.d.ts +16 -0
  717. package/dist/types/transitions/transitionTo.d.ts.map +1 -0
  718. package/dist/types/transitions/tweenDone.d.ts +5 -0
  719. package/dist/types/transitions/tweenDone.d.ts.map +1 -0
  720. package/dist/types/ui/Bar.d.ts +41 -0
  721. package/dist/types/ui/Bar.d.ts.map +1 -0
  722. package/dist/types/ui/Button.d.ts +47 -0
  723. package/dist/types/ui/Button.d.ts.map +1 -0
  724. package/dist/types/ui/Dialog.d.ts +47 -0
  725. package/dist/types/ui/Dialog.d.ts.map +1 -0
  726. package/dist/types/ui/FocusManager.d.ts +53 -0
  727. package/dist/types/ui/FocusManager.d.ts.map +1 -0
  728. package/dist/types/ui/Label.d.ts +24 -0
  729. package/dist/types/ui/Label.d.ts.map +1 -0
  730. package/dist/types/ui/List.d.ts +23 -0
  731. package/dist/types/ui/List.d.ts.map +1 -0
  732. package/dist/types/ui/Panel.d.ts +38 -0
  733. package/dist/types/ui/Panel.d.ts.map +1 -0
  734. package/dist/types/ui/ScrollView.d.ts +56 -0
  735. package/dist/types/ui/ScrollView.d.ts.map +1 -0
  736. package/dist/types/ui/Slider.d.ts +47 -0
  737. package/dist/types/ui/Slider.d.ts.map +1 -0
  738. package/dist/types/ui/Stack.d.ts +16 -0
  739. package/dist/types/ui/Stack.d.ts.map +1 -0
  740. package/dist/types/ui/Toggle.d.ts +31 -0
  741. package/dist/types/ui/Toggle.d.ts.map +1 -0
  742. package/dist/types/ui/UiHost.d.ts +18 -0
  743. package/dist/types/ui/UiHost.d.ts.map +1 -0
  744. package/dist/types/ui/UiPointerGate.d.ts +17 -0
  745. package/dist/types/ui/UiPointerGate.d.ts.map +1 -0
  746. package/dist/types/ui/UiRoot.d.ts +73 -0
  747. package/dist/types/ui/UiRoot.d.ts.map +1 -0
  748. package/dist/types/ui/Widget.d.ts +56 -0
  749. package/dist/types/ui/Widget.d.ts.map +1 -0
  750. package/dist/types/ui/dom/DomOverlay.d.ts +52 -0
  751. package/dist/types/ui/dom/DomOverlay.d.ts.map +1 -0
  752. package/dist/types/ui/dom/DomWorldAnchors.d.ts +50 -0
  753. package/dist/types/ui/dom/DomWorldAnchors.d.ts.map +1 -0
  754. package/dist/types/ui/dom/InputShield.d.ts +20 -0
  755. package/dist/types/ui/dom/InputShield.d.ts.map +1 -0
  756. package/dist/types/ui/dom/createStore.d.ts +22 -0
  757. package/dist/types/ui/dom/createStore.d.ts.map +1 -0
  758. package/dist/types/ui/dom/shieldDecision.d.ts +34 -0
  759. package/dist/types/ui/dom/shieldDecision.d.ts.map +1 -0
  760. package/dist/types/ui/dom/worldToScreen.d.ts +24 -0
  761. package/dist/types/ui/dom/worldToScreen.d.ts.map +1 -0
  762. package/dist/types/ui/index.d.ts +42 -0
  763. package/dist/types/ui/index.d.ts.map +1 -0
  764. package/dist/types/ui/layout/anchor.d.ts +9 -0
  765. package/dist/types/ui/layout/anchor.d.ts.map +1 -0
  766. package/dist/types/ui/layout/barDrain.d.ts +25 -0
  767. package/dist/types/ui/layout/barDrain.d.ts.map +1 -0
  768. package/dist/types/ui/layout/fitToViewport.d.ts +32 -0
  769. package/dist/types/ui/layout/fitToViewport.d.ts.map +1 -0
  770. package/dist/types/ui/layout/focusNav.d.ts +13 -0
  771. package/dist/types/ui/layout/focusNav.d.ts.map +1 -0
  772. package/dist/types/ui/layout/geometry.d.ts +35 -0
  773. package/dist/types/ui/layout/geometry.d.ts.map +1 -0
  774. package/dist/types/ui/layout/listWidth.d.ts +13 -0
  775. package/dist/types/ui/layout/listWidth.d.ts.map +1 -0
  776. package/dist/types/ui/layout/placeTooltip.d.ts +23 -0
  777. package/dist/types/ui/layout/placeTooltip.d.ts.map +1 -0
  778. package/dist/types/ui/layout/scroll.d.ts +17 -0
  779. package/dist/types/ui/layout/scroll.d.ts.map +1 -0
  780. package/dist/types/ui/layout/slider.d.ts +7 -0
  781. package/dist/types/ui/layout/slider.d.ts.map +1 -0
  782. package/dist/types/ui/layout/stack.d.ts +26 -0
  783. package/dist/types/ui/layout/stack.d.ts.map +1 -0
  784. package/dist/types/ui/layout/wrapRow.d.ts +6 -0
  785. package/dist/types/ui/layout/wrapRow.d.ts.map +1 -0
  786. package/dist/types/ui/rich/RichText.d.ts +48 -0
  787. package/dist/types/ui/rich/RichText.d.ts.map +1 -0
  788. package/dist/types/ui/rich/richFonts.d.ts +70 -0
  789. package/dist/types/ui/rich/richFonts.d.ts.map +1 -0
  790. package/dist/types/ui/rich/richLayout.d.ts +76 -0
  791. package/dist/types/ui/rich/richLayout.d.ts.map +1 -0
  792. package/dist/types/ui/rich/richMarkup.d.ts +48 -0
  793. package/dist/types/ui/rich/richMarkup.d.ts.map +1 -0
  794. package/dist/ui/Bar.js +53 -0
  795. package/dist/ui/Button.js +57 -0
  796. package/dist/ui/Dialog.js +55 -0
  797. package/dist/ui/FocusManager.js +96 -0
  798. package/dist/ui/Label.js +35 -0
  799. package/dist/ui/List.js +44 -0
  800. package/dist/ui/Panel.js +37 -0
  801. package/dist/ui/ScrollView.js +95 -0
  802. package/dist/ui/Slider.js +54 -0
  803. package/dist/ui/Stack.js +27 -0
  804. package/dist/ui/Toggle.js +36 -0
  805. package/dist/ui/UiHost.js +8 -0
  806. package/dist/ui/UiPointerGate.js +24 -0
  807. package/dist/ui/UiRoot.js +92 -0
  808. package/dist/ui/Widget.js +89 -0
  809. package/dist/ui/dom/DomOverlay.js +58 -0
  810. package/dist/ui/dom/DomWorldAnchors.js +58 -0
  811. package/dist/ui/dom/InputShield.js +26 -0
  812. package/dist/ui/dom/createStore.js +41 -0
  813. package/dist/ui/dom/shieldDecision.js +35 -0
  814. package/dist/ui/dom/worldToScreen.js +10 -0
  815. package/dist/ui/layout/anchor.js +19 -0
  816. package/dist/ui/layout/barDrain.js +24 -0
  817. package/dist/ui/layout/fitToViewport.js +16 -0
  818. package/dist/ui/layout/focusNav.js +41 -0
  819. package/dist/ui/layout/geometry.js +20 -0
  820. package/dist/ui/layout/listWidth.js +9 -0
  821. package/dist/ui/layout/placeTooltip.js +27 -0
  822. package/dist/ui/layout/scroll.js +23 -0
  823. package/dist/ui/layout/slider.js +19 -0
  824. package/dist/ui/layout/stack.js +26 -0
  825. package/dist/ui/layout/wrapRow.js +12 -0
  826. package/dist/ui/rich/RichText.js +87 -0
  827. package/dist/ui/rich/richFonts.js +105 -0
  828. package/dist/ui/rich/richLayout.js +132 -0
  829. package/dist/ui/rich/richMarkup.js +67 -0
  830. package/dist/ui.js +95 -0
  831. package/package.json +112 -4
@@ -0,0 +1,306 @@
1
+ import { SparseSet as k } from "./SparseSet.js";
2
+ import { isFields as A, growColumns as x } from "./fields.js";
3
+ let y = 0;
4
+ const p = [];
5
+ function O(f) {
6
+ const t = { id: y++, name: f };
7
+ return p[t.id] = t, t;
8
+ }
9
+ function U(f, t) {
10
+ const s = { id: y++, name: f, fields: t };
11
+ return p[s.id] = s, s;
12
+ }
13
+ function b(f, t, s) {
14
+ return { name: f, phase: t, run: s };
15
+ }
16
+ const E = 22, u = (1 << E) - 1, v = 2 ** 31, h = (f) => f & u;
17
+ class z {
18
+ /** Current generation per slot; an id is alive when its generation matches and the slot is in use. */
19
+ generations = [];
20
+ inUse = [];
21
+ free = [];
22
+ live = 0;
23
+ stores = [];
24
+ /** Typed-array columns of the field components, by component id. */
25
+ cols = [];
26
+ systems = [];
27
+ pending = [];
28
+ /** `slots` results by the component ids asked for, rebuilt only when one of those sets changed membership. */
29
+ slotCache = /* @__PURE__ */ new Map();
30
+ /** Walks (`query`, `each`, system runs) in progress: structure changes wait until it is 0. */
31
+ walking = 0;
32
+ /** A new entity with no components. */
33
+ create() {
34
+ let t;
35
+ if (this.free.length)
36
+ t = this.free.pop();
37
+ else {
38
+ if (t = this.generations.length, t > u) throw new Error("World: too many live entities");
39
+ this.generations.push(0), this.inUse.push(!1);
40
+ }
41
+ return this.inUse[t] = !0, this.live++, this.generations[t] * (u + 1) + t;
42
+ }
43
+ /** A new entity with these components. */
44
+ spawn(...t) {
45
+ const s = this.create();
46
+ for (const [i, e] of t) this.add(s, i, e);
47
+ return s;
48
+ }
49
+ isAlive(t) {
50
+ const s = h(t);
51
+ return this.inUse[s] === !0 && this.generations[s] === Math.floor(t / (u + 1));
52
+ }
53
+ /** Every live entity, for tools (a debugger, a save); allocates, so not for a per-frame path. */
54
+ entities() {
55
+ const t = [];
56
+ for (let s = 0; s < this.inUse.length; s++) this.inUse[s] && t.push(this.generations[s] * (u + 1) + s);
57
+ return t;
58
+ }
59
+ /** The component types `e` holds, for tools; allocates. */
60
+ componentsOf(t) {
61
+ if (!this.isAlive(t)) return [];
62
+ const s = h(t), i = [];
63
+ return this.stores.forEach((e, n) => {
64
+ e?.has(s) && i.push(p[n]);
65
+ }), i;
66
+ }
67
+ /** Live entities. */
68
+ get size() {
69
+ return this.live;
70
+ }
71
+ /** Removes an entity and every component it had (deferred while a walk is in progress). */
72
+ destroy(t) {
73
+ if (!this.isAlive(t)) return;
74
+ if (this.walking > 0) {
75
+ this.pending.push({ kind: "destroy", e: t });
76
+ return;
77
+ }
78
+ const s = h(t);
79
+ for (const i of this.stores) i?.delete(s, h);
80
+ this.inUse[s] = !1, this.generations[s] = (this.generations[s] + 1) % v, this.free.push(s), this.live--;
81
+ }
82
+ add(t, s, i) {
83
+ if (!this.isAlive(t)) throw new Error(`World.add: entity ${t} is not alive`);
84
+ const e = h(t);
85
+ if (A(s)) {
86
+ const n = this.columnsOf(s, e + 1), l = i ?? {};
87
+ for (const r of Object.keys(s.fields)) n[r][e] = l[r] ?? 0;
88
+ return this.store(s).set(e, t, e), e;
89
+ }
90
+ return this.store(s).set(e, t, i), i;
91
+ }
92
+ /**
93
+ * The typed-array columns of a field component, indexed by slot. Fetch them per system run: adding entities may
94
+ * grow them into new arrays.
95
+ */
96
+ columns(t) {
97
+ return this.columnsOf(t, this.generations.length);
98
+ }
99
+ get(t, s) {
100
+ if (this.isAlive(t))
101
+ return this.stores[s.id]?.get(h(t));
102
+ }
103
+ /** The component, or an error naming what is missing: for code that knows the entity has it. */
104
+ require(t, s) {
105
+ const i = this.stores[s.id];
106
+ if (!this.isAlive(t) || !i?.has(h(t))) throw new Error(`World.require: entity ${t} has no ${s.name}`);
107
+ return i.get(h(t));
108
+ }
109
+ has(t, s) {
110
+ return this.isAlive(t) && (this.stores[s.id]?.has(h(t)) ?? !1);
111
+ }
112
+ /** Takes one component off an entity (deferred while a walk is in progress). */
113
+ remove(t, s) {
114
+ if (this.isAlive(t)) {
115
+ if (this.walking > 0) {
116
+ this.pending.push({ kind: "remove", e: t, type: s });
117
+ return;
118
+ }
119
+ this.stores[s.id]?.delete(h(t), h);
120
+ }
121
+ }
122
+ /** How many entities hold `type`. */
123
+ count(t) {
124
+ return this.stores[t.id]?.size ?? 0;
125
+ }
126
+ /**
127
+ * Calls `fn(entity, ...components)` for every live entity holding all of `types`. Allocates nothing per entity:
128
+ * the form for systems that walk thousands of bodies every step.
129
+ */
130
+ each(...t) {
131
+ const s = t[t.length - 1], i = t.slice(0, -1), e = this.setsFor(i);
132
+ if (!e) return;
133
+ const n = m(e), l = n.entities.length;
134
+ this.walking++;
135
+ try {
136
+ if (e.length === 1)
137
+ for (let r = l - 1; r >= 0; r--) s(n.entities[r], n.values[r]);
138
+ else if (e.length === 2) {
139
+ const [r, o] = e;
140
+ for (let a = l - 1; a >= 0; a--) {
141
+ const d = n.entities[a], c = h(d);
142
+ !r.has(c) || !o.has(c) || s(d, r.get(c), o.get(c));
143
+ }
144
+ } else {
145
+ const r = new Array(e.length);
146
+ for (let o = l - 1; o >= 0; o--) {
147
+ const a = n.entities[o], d = h(a);
148
+ let c = !0;
149
+ for (let g = 0; g < e.length; g++) {
150
+ const w = e[g];
151
+ if (!w.has(d)) {
152
+ c = !1;
153
+ break;
154
+ }
155
+ r[g] = w.get(d);
156
+ }
157
+ c && s(a, ...r);
158
+ }
159
+ }
160
+ } finally {
161
+ this.endWalk();
162
+ }
163
+ }
164
+ /**
165
+ * The slot index of every entity holding all of `types`, as a typed array: the fastest walk there is, made for
166
+ * field components (`defineFields`), whose columns are indexed by slot.
167
+ *
168
+ * ```ts
169
+ * const p = world.columns(Position), v = world.columns(Velocity);
170
+ * const slots = world.slots(Position, Velocity);
171
+ * for (let k = 0; k < slots.length; k++) { const i = slots[k]!; p.x[i]! += v.x[i]! * dt; }
172
+ * ```
173
+ *
174
+ * The result is cached and rebuilt only when an entity joins or leaves one of those components, so asking every
175
+ * step is cheap. It is a view the world owns: read it, don't keep it past the step, and fetch it again after
176
+ * adding or removing components.
177
+ */
178
+ slots(...t) {
179
+ const s = t.map((o) => o.id).join(","), i = this.setsFor(t);
180
+ if (!i) return S;
181
+ let e = this.slotCache.get(s);
182
+ if (e && e.versions.every((o, a) => o === i[a].version)) return e.view;
183
+ const n = m(i), l = e && e.slots.length >= n.size ? e.slots : new Int32Array(Math.max(16, n.size));
184
+ let r = 0;
185
+ for (let o = 0; o < n.entities.length; o++) {
186
+ const a = h(n.entities[o]);
187
+ let d = !0;
188
+ for (const c of i)
189
+ if (c !== n && !c.has(a)) {
190
+ d = !1;
191
+ break;
192
+ }
193
+ d && (l[r++] = a);
194
+ }
195
+ return e = { versions: i.map((o) => o.version), slots: l, view: l.subarray(0, r) }, this.slotCache.set(s, e), e.view;
196
+ }
197
+ /**
198
+ * Every live entity holding all of `types`, with those components in the same order. Yields a fresh row per
199
+ * entity: convenient, but `each` is the form for hot loops.
200
+ */
201
+ *query(...t) {
202
+ const s = this.setsFor(t);
203
+ if (!s) return;
204
+ const i = m(s);
205
+ this.walking++;
206
+ try {
207
+ for (let e = i.entities.length - 1; e >= 0; e--) {
208
+ const n = i.entities[e], l = h(n), r = [n];
209
+ let o = !0;
210
+ for (const a of s) {
211
+ if (!a.has(l)) {
212
+ o = !1;
213
+ break;
214
+ }
215
+ r.push(a.get(l));
216
+ }
217
+ o && (yield r);
218
+ }
219
+ } finally {
220
+ this.endWalk();
221
+ }
222
+ }
223
+ /** The first entity matching the query, or undefined: for singletons (the player, the camera target). */
224
+ first(...t) {
225
+ for (const s of this.query(...t)) return s;
226
+ }
227
+ addSystem(t) {
228
+ if (this.systems.some((s) => s.name === t.name)) throw new Error(`World.addSystem: a system named "${t.name}" is already added`);
229
+ return this.systems.push(t), this;
230
+ }
231
+ removeSystem(t) {
232
+ const s = this.systems.findIndex((e) => e.name === t);
233
+ if (s < 0) return;
234
+ const [i] = this.systems.splice(s, 1);
235
+ i.dispose?.();
236
+ }
237
+ /** Runs every system of `phase` in the order added. A system that throws is reported and the rest still run. */
238
+ run(t, s, i) {
239
+ const e = { dt: s.dt, now: s.now, alpha: s.alpha, world: this };
240
+ this.walking++;
241
+ try {
242
+ for (const n of this.systems)
243
+ if (n.phase === t)
244
+ try {
245
+ n.run(e);
246
+ } catch (l) {
247
+ if (i) i(n, l);
248
+ else throw l;
249
+ }
250
+ } finally {
251
+ this.endWalk();
252
+ }
253
+ }
254
+ /** Every entity, component and system gone. */
255
+ clear() {
256
+ for (const t of this.systems.splice(0)) t.dispose?.();
257
+ for (const t of this.stores) t?.clear();
258
+ this.generations = this.generations.map((t) => (t + 1) % v), this.inUse.fill(!1), this.free.length = 0;
259
+ for (let t = this.generations.length - 1; t >= 0; t--) this.free.push(t);
260
+ this.live = 0, this.pending.length = 0, this.slotCache.clear();
261
+ }
262
+ columnsOf(t, s) {
263
+ let i = this.cols[t.id];
264
+ const e = i ? Object.values(i)[0]?.length ?? 0 : 0;
265
+ if (!i || e < s) {
266
+ let n = Math.max(64, e);
267
+ for (; n < s; ) n *= 2;
268
+ i = x(t.fields, n, i), this.cols[t.id] = i;
269
+ }
270
+ return i;
271
+ }
272
+ store(t) {
273
+ let s = this.stores[t.id];
274
+ return s || (s = new k(), this.stores[t.id] = s), s;
275
+ }
276
+ /** The stores for `types`, or null when one has never been used (so nothing can match). */
277
+ setsFor(t) {
278
+ if (t.length === 0) return null;
279
+ const s = [];
280
+ for (const i of t) {
281
+ const e = this.stores[i.id];
282
+ if (!e || e.size === 0) return null;
283
+ s.push(e);
284
+ }
285
+ return s;
286
+ }
287
+ endWalk() {
288
+ if (this.walking--, this.walking > 0 || this.pending.length === 0) return;
289
+ const t = this.pending.splice(0);
290
+ for (const s of t)
291
+ s.kind === "destroy" ? this.destroy(s.e) : this.remove(s.e, s.type);
292
+ }
293
+ }
294
+ const S = new Int32Array(0);
295
+ function m(f) {
296
+ let t = f[0];
297
+ for (const s of f) s.size < t.size && (t = s);
298
+ return t;
299
+ }
300
+ export {
301
+ z as World,
302
+ O as defineComponent,
303
+ U as defineFields,
304
+ h as entityIndex,
305
+ b as system
306
+ };
@@ -0,0 +1,25 @@
1
+ const c = {
2
+ f32: Float32Array,
3
+ f64: Float64Array,
4
+ i8: Int8Array,
5
+ i16: Int16Array,
6
+ i32: Int32Array,
7
+ u8: Uint8Array,
8
+ u16: Uint16Array,
9
+ u32: Uint32Array
10
+ };
11
+ function u(r) {
12
+ return r.fields !== void 0;
13
+ }
14
+ function f(r, e, a) {
15
+ const n = {};
16
+ for (const [t, s] of Object.entries(r)) {
17
+ const o = new c[s](e), i = a?.[t];
18
+ i && o.set(i), n[t] = o;
19
+ }
20
+ return n;
21
+ }
22
+ export {
23
+ f as growColumns,
24
+ u as isFields
25
+ };
@@ -0,0 +1,106 @@
1
+ import { TextureSource as d, Application as p } from "pixi.js";
2
+ import { Stage as o } from "../core/Stage.js";
3
+ import { TextureRegistry as l } from "../core/TextureRegistry.js";
4
+ import { patchPixi as m } from "../core/pixiPatches.js";
5
+ import { EventBus as f } from "../events/EventBus.js";
6
+ import { followReducedMotion as g } from "../platform/reducedMotion.js";
7
+ import { FixedLoop as w } from "./FixedLoop.js";
8
+ import { HiddenPause as k } from "./HiddenPause.js";
9
+ import { SceneManager as v } from "./SceneManager.js";
10
+ class x extends o {
11
+ constructor(e, t, r) {
12
+ super(e, t), this.tick = r;
13
+ }
14
+ tick;
15
+ update(e, t) {
16
+ this.tick(e, t);
17
+ }
18
+ }
19
+ class u {
20
+ constructor(e, t, r) {
21
+ this.app = e, this.loop = new w(r.hz === void 0 ? {} : { hz: r.hz }), this.stage = new x(e, t, (i, n) => this.tick(i, n));
22
+ const s = this.stage.cameras.main;
23
+ s.setZoom(r.zoom ?? 1), s.defaultZoom = s.zoom, s.roundPixels = r.pixelPerfect === !0, s.resolution = e.renderer.resolution, this.scenes = new v(this), o.onCaught = (i, n) => this.events.emit("error", { where: i, error: n }), e.ticker.add(this.onTick), r.pauseWhenHidden === !0 && this.unwatch.push(this.hiddenPause.watch()), r.followReducedMotion === !0 && this.unwatch.push(g());
24
+ }
25
+ app;
26
+ stage;
27
+ loop;
28
+ scenes;
29
+ events = new f();
30
+ running = !0;
31
+ destroyed = !1;
32
+ /** Pauses through the loop's own switch, so a hidden tab never counts as the game's own pause (`forget`). */
33
+ hiddenPause = this.makeHiddenPause();
34
+ unwatch = [];
35
+ onTick = (e) => this.stage.frame(e.deltaMS);
36
+ static async create(e) {
37
+ const t = e.pixelPerfect === !0;
38
+ d.defaultOptions.scaleMode = t ? "nearest" : "linear";
39
+ const r = t ? 1 : e.resolution ?? Math.min(2, typeof devicePixelRatio == "number" ? devicePixelRatio : 1);
40
+ m();
41
+ const s = new p(), i = e.width === void 0 && e.height === void 0;
42
+ return await s.init({
43
+ ...i ? { resizeTo: e.parent } : { width: e.width ?? 800, height: e.height ?? 600 },
44
+ background: e.background ?? "#000000",
45
+ antialias: !t,
46
+ resolution: r,
47
+ autoDensity: !0,
48
+ preference: e.preference ?? "webgl"
49
+ }), e.parent.appendChild(s.canvas), new u(s, e.textures ?? new l(), e);
50
+ }
51
+ /** The scene that updates now, if any. */
52
+ get scene() {
53
+ return this.scenes.current;
54
+ }
55
+ /** Stops simulating and drawing; the canvas keeps its last frame. */
56
+ pause() {
57
+ this.hiddenPause.forget(), this.pauseLoop();
58
+ }
59
+ resume() {
60
+ this.hiddenPause.forget(), this.resumeLoop();
61
+ }
62
+ makeHiddenPause() {
63
+ const e = this;
64
+ return new k({
65
+ get paused() {
66
+ return !e.running;
67
+ },
68
+ pause: () => e.pauseLoop(),
69
+ resume: () => e.resumeLoop()
70
+ });
71
+ }
72
+ pauseLoop() {
73
+ this.running && (this.running = !1, this.app.ticker.stop());
74
+ }
75
+ resumeLoop() {
76
+ this.running || this.destroyed || (this.running = !0, this.loop.reset(), this.app.ticker.start());
77
+ }
78
+ get paused() {
79
+ return !this.running;
80
+ }
81
+ /** Reports a fault to `events.error` (and the console when nobody listens). */
82
+ reportError(e, t) {
83
+ this.events.listenerCount("error") === 0 && console.error(`[engine] ${e}`, t), this.events.emit("error", { where: e, error: t });
84
+ }
85
+ /** Leaves every scene, removes the canvas and frees the renderer. */
86
+ async destroy() {
87
+ if (!this.destroyed) {
88
+ this.destroyed = !0;
89
+ for (const e of this.unwatch.splice(0)) e();
90
+ await this.scenes.clear(), this.app.ticker.remove(this.onTick), o.onCaught && (o.onCaught = null), this.stage.destroy(), this.events.clear(), this.app.destroy({ removeView: !0 }, { children: !0 });
91
+ }
92
+ }
93
+ tick(e, t) {
94
+ const r = this.scenes.current;
95
+ if (r) {
96
+ const s = (h, c) => this.reportError(`system ${h.name}`, c), i = this.loop.stepSeconds, n = this.loop.advance(t, () => {
97
+ r.world.run("fixed", { dt: i, now: e, alpha: 0 }, s), r.fixedUpdate(i);
98
+ }), a = t / 1e3;
99
+ r.world.run("frame", { dt: a, now: e, alpha: n }, s), r.update(a, n);
100
+ }
101
+ this.events.emit("frame", { now: e, dt: t / 1e3 });
102
+ }
103
+ }
104
+ export {
105
+ u as Engine
106
+ };
@@ -0,0 +1,36 @@
1
+ class i {
2
+ stepMs;
3
+ stepSeconds;
4
+ maxSteps;
5
+ carry = 0;
6
+ /** Steps taken since the loop started. */
7
+ tick = 0;
8
+ constructor(s = {}) {
9
+ const t = s.hz ?? 60;
10
+ if (!(t > 0)) throw new Error(`FixedLoop: hz must be positive, got ${t}`);
11
+ this.stepMs = 1e3 / t, this.stepSeconds = 1 / t, this.maxSteps = Math.max(1, s.maxStepsPerFrame ?? 8);
12
+ }
13
+ /**
14
+ * Feeds one frame of `deltaMs` and runs `step` as many times as it owes. Returns the share of a step left over
15
+ * (0–1), for interpolating what is drawn between the last two steps.
16
+ */
17
+ advance(s, t) {
18
+ s > 0 && Number.isFinite(s) && (this.carry += s);
19
+ let e = 0;
20
+ for (; this.carry >= this.stepMs; ) {
21
+ if (e === this.maxSteps) {
22
+ this.carry %= this.stepMs;
23
+ break;
24
+ }
25
+ this.carry -= this.stepMs, e++, t(this.tick++);
26
+ }
27
+ return this.carry / this.stepMs;
28
+ }
29
+ /** Forgets any debt, e.g. after a scene change or a long load. */
30
+ reset() {
31
+ this.carry = 0;
32
+ }
33
+ }
34
+ export {
35
+ i as FixedLoop
36
+ };
@@ -0,0 +1,27 @@
1
+ class s {
2
+ constructor(e) {
3
+ this.target = e;
4
+ }
5
+ target;
6
+ pausedByUs = !1;
7
+ hidden() {
8
+ this.target.paused || (this.target.pause(), this.pausedByUs = !0);
9
+ }
10
+ shown() {
11
+ this.pausedByUs && (this.pausedByUs = !1, this.target.paused && this.target.resume());
12
+ }
13
+ /** The game paused or resumed it itself: whatever happens next is its choice, not ours to undo. */
14
+ forget() {
15
+ this.pausedByUs = !1;
16
+ }
17
+ /** Listens to `visibilitychange` on `doc`; returns the unsubscribe. A no-op without a document. */
18
+ watch(e = typeof document > "u" ? null : document) {
19
+ if (!e) return () => {
20
+ };
21
+ const t = () => e.visibilityState === "hidden" ? this.hidden() : this.shown();
22
+ return e.addEventListener("visibilitychange", t), e.visibilityState === "hidden" && this.hidden(), () => e.removeEventListener("visibilitychange", t);
23
+ }
24
+ }
25
+ export {
26
+ s as HiddenPause
27
+ };
@@ -0,0 +1,78 @@
1
+ import { Container as o } from "pixi.js";
2
+ import { World as s } from "../ecs/World.js";
3
+ class u {
4
+ world = new s();
5
+ /** Everything the scene draws in the world goes under this (the camera moves it). */
6
+ root = new o({ sortableChildren: !0 });
7
+ /** Everything the scene draws on the screen (HUD) goes under this. */
8
+ hud = new o();
9
+ bound = null;
10
+ timers = /* @__PURE__ */ new Set();
11
+ inputs = [];
12
+ /** The engine running this scene; only valid between `enter` and `exit`. */
13
+ get engine() {
14
+ if (!this.bound) throw new Error(`${this.constructor.name}: not running in an engine`);
15
+ return this.bound;
16
+ }
17
+ /** Called once when the scene becomes active. May be async: the scene starts updating when it resolves. */
18
+ onEnter() {
19
+ }
20
+ /** Called when the scene is removed. The world and containers are cleared after it returns. */
21
+ onExit() {
22
+ }
23
+ /** Called when another scene is pushed over this one. */
24
+ onPause() {
25
+ }
26
+ /** Called when the scene over this one is popped. */
27
+ onResume() {
28
+ }
29
+ /** Once per simulation step, `dt` in seconds. */
30
+ fixedUpdate(t) {
31
+ }
32
+ /** Once per rendered frame, `dt` in seconds; `alpha` is the share of a step since the last one (0–1). */
33
+ update(t, e) {
34
+ }
35
+ /**
36
+ * Calls `fn` after `ms` on the stage's clock, unless the scene has left by then: its timers are cancelled when it
37
+ * exits. Only valid while the scene is running (between `enter` and `exit`).
38
+ */
39
+ delay(t, e) {
40
+ const n = this.engine.stage.time.delayedCall(t, () => {
41
+ this.timers.delete(r), e();
42
+ }), r = {
43
+ remove: () => {
44
+ this.timers.delete(r), n.remove();
45
+ }
46
+ };
47
+ return this.timers.add(r), r;
48
+ }
49
+ /**
50
+ * Registers input the scene reads (an `Actions`) and returns it, so a field can be written in one line:
51
+ * `private readonly input = this.useInput(new Actions(keyboard, bindings));`. When a scene pushed over this one
52
+ * pops, every registered input is flushed before `onResume`, so a key pressed in the menu is not a press here.
53
+ */
54
+ useInput(t) {
55
+ return this.inputs.push(t), t;
56
+ }
57
+ /** @internal Called by the scene manager before `onResume`. */
58
+ flushInput() {
59
+ for (const t of this.inputs) t.flush();
60
+ }
61
+ /** @internal Engine-side wiring; games call `engine.scenes`. */
62
+ attach(t) {
63
+ this.bound = t, t.stage.world.addChild(this.root), t.stage.screen.addChild(this.hud);
64
+ }
65
+ /** @internal Clears what the scene made but keeps its containers, so the same scene may be entered again. */
66
+ detach() {
67
+ for (const t of [...this.timers]) t.remove();
68
+ this.world.clear();
69
+ for (const t of [this.root, this.hud]) {
70
+ for (const e of t.removeChildren()) e.destroy({ children: !0 });
71
+ t.removeFromParent();
72
+ }
73
+ this.bound = null;
74
+ }
75
+ }
76
+ export {
77
+ u as Scene
78
+ };
@@ -0,0 +1,72 @@
1
+ class i {
2
+ constructor(t) {
3
+ this.engine = t;
4
+ }
5
+ engine;
6
+ stack = [];
7
+ queue = Promise.resolve();
8
+ /** True while an async `onEnter` is running: nothing updates until it is done. */
9
+ entering = !1;
10
+ /** The scene that updates, if any. */
11
+ get current() {
12
+ return this.entering ? void 0 : this.stack[this.stack.length - 1];
13
+ }
14
+ /** Every scene on the stack, bottom first. */
15
+ get all() {
16
+ return this.stack;
17
+ }
18
+ /** Removes every scene and enters `scene`. */
19
+ replace(t) {
20
+ return this.enqueue(async () => {
21
+ for (; this.stack.length; ) this.exitTop();
22
+ this.engine.stage.cameras.main.reset(), await this.enter(t);
23
+ });
24
+ }
25
+ /** Pauses the current scene and enters `scene` over it. */
26
+ push(t) {
27
+ return this.enqueue(async () => {
28
+ this.stack[this.stack.length - 1]?.onPause(), await this.enter(t);
29
+ });
30
+ }
31
+ /** Leaves the current scene and resumes the one under it. */
32
+ pop() {
33
+ return this.enqueue(async () => {
34
+ if (!this.stack.length) return;
35
+ this.exitTop();
36
+ const t = this.stack[this.stack.length - 1];
37
+ t && (t.flushInput(), t.onResume());
38
+ });
39
+ }
40
+ /** Leaves every scene (the engine is shutting down). */
41
+ clear() {
42
+ return this.enqueue(async () => {
43
+ for (; this.stack.length; ) this.exitTop();
44
+ });
45
+ }
46
+ async enter(t) {
47
+ if (this.stack.includes(t)) throw new Error(`${t.constructor.name} is already on the scene stack`);
48
+ t.attach(this.engine), this.stack.push(t), this.entering = !0;
49
+ try {
50
+ await t.onEnter();
51
+ } finally {
52
+ this.entering = !1;
53
+ }
54
+ this.engine.loop.reset();
55
+ }
56
+ exitTop() {
57
+ const t = this.stack.pop();
58
+ if (t)
59
+ try {
60
+ t.onExit();
61
+ } finally {
62
+ t.detach();
63
+ }
64
+ }
65
+ enqueue(t) {
66
+ const e = this.queue.then(t);
67
+ return this.queue = e.catch((s) => this.engine.reportError("scene", s)), e;
68
+ }
69
+ }
70
+ export {
71
+ i as SceneManager
72
+ };
@@ -0,0 +1,41 @@
1
+ class o {
2
+ constructor(e = (t, s) => console.error(`[events] ${String(t)} listener failed`, s)) {
3
+ this.onError = e;
4
+ }
5
+ onError;
6
+ listeners = /* @__PURE__ */ new Map();
7
+ /** Subscribes to `type`; returns the unsubscribe function. */
8
+ on(e, t) {
9
+ return this.listeners.set(e, [...this.listeners.get(e) ?? [], t]), () => this.off(e, t);
10
+ }
11
+ /** Subscribes for the next `type` only. */
12
+ once(e, t) {
13
+ const s = this.on(e, (r) => {
14
+ s(), t(r);
15
+ });
16
+ return s;
17
+ }
18
+ off(e, t) {
19
+ const s = this.listeners.get(e);
20
+ if (!s) return;
21
+ const r = s.filter((n) => n !== t);
22
+ r.length ? this.listeners.set(e, r) : this.listeners.delete(e);
23
+ }
24
+ emit(e, t) {
25
+ for (const s of this.listeners.get(e) ?? [])
26
+ try {
27
+ s(t);
28
+ } catch (r) {
29
+ this.onError(e, r);
30
+ }
31
+ }
32
+ listenerCount(e) {
33
+ return this.listeners.get(e)?.length ?? 0;
34
+ }
35
+ clear() {
36
+ this.listeners.clear();
37
+ }
38
+ }
39
+ export {
40
+ o as EventBus
41
+ };