1681-engine 0.0.0-stage → 0.5.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (831) hide show
  1. package/CHANGELOG.md +357 -0
  2. package/LICENSE +21 -0
  3. package/README.md +164 -2
  4. package/dist/1681-engine.js +471 -0
  5. package/dist/ambient/ColorGrade.js +40 -0
  6. package/dist/ambient/DayClock.js +56 -0
  7. package/dist/ambient/WeatherLayer.js +90 -0
  8. package/dist/ambient/grade.js +12 -0
  9. package/dist/ambient/weather.js +51 -0
  10. package/dist/anim/AnimStateMachine.js +163 -0
  11. package/dist/anim/Animator.js +66 -0
  12. package/dist/anim/animStateCompile.js +112 -0
  13. package/dist/anim/animStateSystem.js +16 -0
  14. package/dist/anim/animationSystem.js +14 -0
  15. package/dist/anim/asepriteSlices.js +21 -0
  16. package/dist/anim/asepriteTags.js +34 -0
  17. package/dist/anim/parseAseprite.js +82 -0
  18. package/dist/assets/AssetLoader.js +202 -0
  19. package/dist/assets/loadAseprite.js +49 -0
  20. package/dist/assets/takeCleanerWorker-DTcI_Jqr.js +30 -0
  21. package/dist/assets/textureAtlas.js +58 -0
  22. package/dist/audio/Footsteps.js +25 -0
  23. package/dist/audio/MusicPlayer.js +77 -0
  24. package/dist/audio/SoundEngine.js +125 -0
  25. package/dist/audio/cleanTake.js +29 -0
  26. package/dist/audio/music/ElementVoice.js +34 -0
  27. package/dist/audio/music/GraphVoice.js +38 -0
  28. package/dist/audio/music/MusicChannel.js +57 -0
  29. package/dist/audio/music/musicVoice.js +12 -0
  30. package/dist/audio/sampleBank.js +81 -0
  31. package/dist/audio/soundTable.js +8 -0
  32. package/dist/audio/synth.js +35 -0
  33. package/dist/core/BitmapLabel.js +48 -0
  34. package/dist/core/Camera.js +149 -0
  35. package/dist/core/Clock.js +40 -0
  36. package/dist/core/Graphics.js +68 -0
  37. package/dist/core/Group.js +28 -0
  38. package/dist/core/Image.js +50 -0
  39. package/dist/core/ObjectFactory.js +54 -0
  40. package/dist/core/Pointer.js +80 -0
  41. package/dist/core/Rectangle.js +50 -0
  42. package/dist/core/Stage.js +85 -0
  43. package/dist/core/Text.js +21 -0
  44. package/dist/core/TextureRegistry.js +141 -0
  45. package/dist/core/Timeline.js +210 -0
  46. package/dist/core/TimelineBuilder.js +72 -0
  47. package/dist/core/TimelineChild.js +83 -0
  48. package/dist/core/Tweener.js +135 -0
  49. package/dist/core/atlas.js +37 -0
  50. package/dist/core/atlasPlan.js +21 -0
  51. package/dist/core/blendLayer.js +11 -0
  52. package/dist/core/eases.js +20 -0
  53. package/dist/core/gameObject.js +117 -0
  54. package/dist/core/pixelZoom.js +43 -0
  55. package/dist/core/pixiPatches.js +17 -0
  56. package/dist/core/runDue.js +28 -0
  57. package/dist/core/silhouette.js +49 -0
  58. package/dist/core/timelinePlace.js +23 -0
  59. package/dist/core/tweenProps.js +11 -0
  60. package/dist/debug/DebugOverlay.js +93 -0
  61. package/dist/debug/DrawCallCounter.js +44 -0
  62. package/dist/debug/ErrorLog.js +21 -0
  63. package/dist/debug/FrameStats.js +41 -0
  64. package/dist/debug/inspectWorld.js +28 -0
  65. package/dist/diagnostics/ErrorDeduper.js +26 -0
  66. package/dist/diagnostics/FrameSampler.js +41 -0
  67. package/dist/diagnostics/bootWatch.js +20 -0
  68. package/dist/diagnostics/captureErrors.js +26 -0
  69. package/dist/diagnostics/contextLoss.js +24 -0
  70. package/dist/diagnostics/frameStats.js +30 -0
  71. package/dist/diagnostics/gpuInfo.js +21 -0
  72. package/dist/diagnostics/renderGuard.js +23 -0
  73. package/dist/ecs/SparseSet.js +54 -0
  74. package/dist/ecs/World.js +306 -0
  75. package/dist/ecs/fields.js +25 -0
  76. package/dist/engine/Engine.js +106 -0
  77. package/dist/engine/FixedLoop.js +36 -0
  78. package/dist/engine/HiddenPause.js +27 -0
  79. package/dist/engine/Scene.js +78 -0
  80. package/dist/engine/SceneManager.js +72 -0
  81. package/dist/events/EventBus.js +41 -0
  82. package/dist/fx/Afterimages.js +82 -0
  83. package/dist/fx/FloatingText.js +71 -0
  84. package/dist/fx/hitStop.js +27 -0
  85. package/dist/fx/viewCull.js +9 -0
  86. package/dist/i18n/Translator.js +71 -0
  87. package/dist/i18n/extractStrings.js +57 -0
  88. package/dist/i18n/formatMessage.js +18 -0
  89. package/dist/input/Actions.js +139 -0
  90. package/dist/input/AimGesture.js +74 -0
  91. package/dist/input/Keyboard.js +53 -0
  92. package/dist/input/Keymap.js +170 -0
  93. package/dist/input/TargetLock.js +72 -0
  94. package/dist/input/aimAxis.js +7 -0
  95. package/dist/input/keyChord.js +28 -0
  96. package/dist/input/longPress.js +31 -0
  97. package/dist/input/rumble.js +42 -0
  98. package/dist/input/stickAxis.js +22 -0
  99. package/dist/input/touchDetect.js +6 -0
  100. package/dist/light/LightLayer.js +83 -0
  101. package/dist/nav/MinHeap.js +38 -0
  102. package/dist/nav/findPath.js +77 -0
  103. package/dist/nav/navGrid.js +35 -0
  104. package/dist/nav/nearestOpen.js +18 -0
  105. package/dist/nav/straightenPath.js +50 -0
  106. package/dist/net/Connection.js +107 -0
  107. package/dist/net/InterpolationBuffer.js +56 -0
  108. package/dist/net/PredictedMover.js +60 -0
  109. package/dist/net/Room.js +91 -0
  110. package/dist/net/RoomHost.js +100 -0
  111. package/dist/net/cadence.js +21 -0
  112. package/dist/net/constants.js +10 -0
  113. package/dist/net/lobby/LobbyClient.js +123 -0
  114. package/dist/net/lobby/LobbyHost.js +365 -0
  115. package/dist/net/lobby/LobbyRooms.js +65 -0
  116. package/dist/net/lobby/Matchmaker.js +105 -0
  117. package/dist/net/movement.js +84 -0
  118. package/dist/net/protocol.js +10 -0
  119. package/dist/net/reconnect.js +10 -0
  120. package/dist/net/serverClock.js +21 -0
  121. package/dist/net/snapshotCodec.js +91 -0
  122. package/dist/parallax/Parallax.js +31 -0
  123. package/dist/parallax/ParallaxLayer.js +69 -0
  124. package/dist/parallax/parallaxMath.js +26 -0
  125. package/dist/particles/Emitter.js +107 -0
  126. package/dist/particles/ParticleBudget.js +31 -0
  127. package/dist/particles/ParticleSim.js +59 -0
  128. package/dist/particles/particleCurves.js +47 -0
  129. package/dist/particles/particleSampling.js +29 -0
  130. package/dist/physics/Body.js +201 -0
  131. package/dist/physics/BroadPhase.js +55 -0
  132. package/dist/physics/Contact.js +75 -0
  133. package/dist/physics/ContactSolver.js +69 -0
  134. package/dist/physics/PhysicsWorld.js +220 -0
  135. package/dist/physics/SpatialHash.js +38 -0
  136. package/dist/physics/collide.js +75 -0
  137. package/dist/physics/collidePolygon.js +93 -0
  138. package/dist/physics/contactReport.js +13 -0
  139. package/dist/physics/drawColliders.js +30 -0
  140. package/dist/physics/physicsSystem.js +7 -0
  141. package/dist/physics/polygon.js +79 -0
  142. package/dist/physics/raycast.js +61 -0
  143. package/dist/physics/syncToBody.js +18 -0
  144. package/dist/physics/tileBodies.js +58 -0
  145. package/dist/physics/types.js +7 -0
  146. package/dist/pixel/Darkness.js +169 -0
  147. package/dist/pixel/DitherVignette.js +56 -0
  148. package/dist/pixel/Evaporation.js +84 -0
  149. package/dist/pixel/NightShade.js +33 -0
  150. package/dist/pixel/PixelLayer.js +210 -0
  151. package/dist/pixel/PixelMarks.js +99 -0
  152. package/dist/pixel/SwayProp.js +74 -0
  153. package/dist/pixel/aimPixels.js +67 -0
  154. package/dist/pixel/lights.js +43 -0
  155. package/dist/pixel/nineSlice.js +61 -0
  156. package/dist/pixel/paintLayer.js +35 -0
  157. package/dist/pixel/palette.js +56 -0
  158. package/dist/pixel/pixel.js +277 -0
  159. package/dist/pixel/pixelPaint.js +197 -0
  160. package/dist/pixel/pixelParticles.js +35 -0
  161. package/dist/pixel/pixelTone.js +163 -0
  162. package/dist/pixel/propKit.js +40 -0
  163. package/dist/pixel/ramp.js +101 -0
  164. package/dist/pixel/selout.js +34 -0
  165. package/dist/pixel/spritePixels.js +58 -0
  166. package/dist/pixel/swayRig.js +86 -0
  167. package/dist/pixel/vignetteMask.js +23 -0
  168. package/dist/pixel/weatherArt.js +60 -0
  169. package/dist/pixel.js +96 -0
  170. package/dist/platform/appResume.js +18 -0
  171. package/dist/platform/fullscreen.js +52 -0
  172. package/dist/platform/orientation.js +26 -0
  173. package/dist/platform/pointerLock.js +37 -0
  174. package/dist/platform/reducedMotion.js +23 -0
  175. package/dist/platform/timeoutSignal.js +14 -0
  176. package/dist/platform/touch.js +32 -0
  177. package/dist/postfx/BloomFilter.js +64 -0
  178. package/dist/postfx/ChromaticAberrationFilter.js +24 -0
  179. package/dist/postfx/ColorAdjustFilter.js +75 -0
  180. package/dist/postfx/CrtFilter.js +41 -0
  181. package/dist/postfx/PixelateFilter.js +26 -0
  182. package/dist/postfx/PostFx.js +122 -0
  183. package/dist/postfx/ShockwaveFilter.js +48 -0
  184. package/dist/postfx/VignetteFilter.js +36 -0
  185. package/dist/postfx/fxAnimator.js +37 -0
  186. package/dist/postfx/fxShader.js +127 -0
  187. package/dist/postfx.js +25 -0
  188. package/dist/react/ChoiceDialog.js +50 -0
  189. package/dist/react/ConfirmDialog.js +52 -0
  190. package/dist/react/Glyph.js +62 -0
  191. package/dist/react/Modal.js +37 -0
  192. package/dist/react/Panel.js +23 -0
  193. package/dist/react/PixelImage.js +23 -0
  194. package/dist/react/Select.js +98 -0
  195. package/dist/react/Slider.js +61 -0
  196. package/dist/react/SplitPane.js +23 -0
  197. package/dist/react/TabStrip.js +31 -0
  198. package/dist/react/TitleTips.js +41 -0
  199. package/dist/react/Tooltip.js +27 -0
  200. package/dist/react/UiProvider.js +49 -0
  201. package/dist/react/baseCss.js +221 -0
  202. package/dist/react/choiceStore.js +22 -0
  203. package/dist/react/classNames.js +18 -0
  204. package/dist/react/confirmStore.js +29 -0
  205. package/dist/react/labels.js +17 -0
  206. package/dist/react/placement.js +48 -0
  207. package/dist/react/useFillSheet.js +22 -0
  208. package/dist/react/useFitToViewport.js +28 -0
  209. package/dist/react/usePicked.js +12 -0
  210. package/dist/react/useStore.js +8 -0
  211. package/dist/react/useViewport.js +16 -0
  212. package/dist/react.js +77 -0
  213. package/dist/rig/PosePlayer.js +91 -0
  214. package/dist/rig/RigView.js +124 -0
  215. package/dist/rig/Skeleton.js +30 -0
  216. package/dist/rig/humanoid.js +5 -0
  217. package/dist/rig/humanoid.json.js +29 -0
  218. package/dist/rig/humanoidPoses.js +29 -0
  219. package/dist/rig/poseMath.js +53 -0
  220. package/dist/rig/poses.json.js +149 -0
  221. package/dist/save/Autosaver.js +53 -0
  222. package/dist/save/MemoryBackend.js +18 -0
  223. package/dist/save/SaveStore.js +102 -0
  224. package/dist/save/WebStorageBackend.js +26 -0
  225. package/dist/save/checksum.js +9 -0
  226. package/dist/save/migrateSave.js +26 -0
  227. package/dist/settings.js +26 -0
  228. package/dist/tilemap/TilemapView.js +68 -0
  229. package/dist/tilemap/collision.js +24 -0
  230. package/dist/tilemap/tiled.js +137 -0
  231. package/dist/transitions/CrossfadeTransition.js +23 -0
  232. package/dist/transitions/DitherWipeTransition.js +69 -0
  233. package/dist/transitions/FadeTransition.js +33 -0
  234. package/dist/transitions/Letterbox.js +41 -0
  235. package/dist/transitions/ditherMask.js +14 -0
  236. package/dist/transitions/transitionTo.js +27 -0
  237. package/dist/transitions/tweenDone.js +14 -0
  238. package/dist/types/ambient/ColorGrade.d.ts +41 -0
  239. package/dist/types/ambient/ColorGrade.d.ts.map +1 -0
  240. package/dist/types/ambient/DayClock.d.ts +80 -0
  241. package/dist/types/ambient/DayClock.d.ts.map +1 -0
  242. package/dist/types/ambient/WeatherLayer.d.ts +78 -0
  243. package/dist/types/ambient/WeatherLayer.d.ts.map +1 -0
  244. package/dist/types/ambient/grade.d.ts +22 -0
  245. package/dist/types/ambient/grade.d.ts.map +1 -0
  246. package/dist/types/ambient/weather.d.ts +49 -0
  247. package/dist/types/ambient/weather.d.ts.map +1 -0
  248. package/dist/types/anim/AnimStateMachine.d.ts +80 -0
  249. package/dist/types/anim/AnimStateMachine.d.ts.map +1 -0
  250. package/dist/types/anim/Animator.d.ts +50 -0
  251. package/dist/types/anim/Animator.d.ts.map +1 -0
  252. package/dist/types/anim/animStateCompile.d.ts +52 -0
  253. package/dist/types/anim/animStateCompile.d.ts.map +1 -0
  254. package/dist/types/anim/animStateSystem.d.ts +10 -0
  255. package/dist/types/anim/animStateSystem.d.ts.map +1 -0
  256. package/dist/types/anim/animStateTypes.d.ts +50 -0
  257. package/dist/types/anim/animStateTypes.d.ts.map +1 -0
  258. package/dist/types/anim/animationSystem.d.ts +13 -0
  259. package/dist/types/anim/animationSystem.d.ts.map +1 -0
  260. package/dist/types/anim/asepriteSlices.d.ts +19 -0
  261. package/dist/types/anim/asepriteSlices.d.ts.map +1 -0
  262. package/dist/types/anim/asepriteTags.d.ts +16 -0
  263. package/dist/types/anim/asepriteTags.d.ts.map +1 -0
  264. package/dist/types/anim/asepriteTypes.d.ts +159 -0
  265. package/dist/types/anim/asepriteTypes.d.ts.map +1 -0
  266. package/dist/types/anim/parseAseprite.d.ts +21 -0
  267. package/dist/types/anim/parseAseprite.d.ts.map +1 -0
  268. package/dist/types/assets/AssetLoader.d.ts +140 -0
  269. package/dist/types/assets/AssetLoader.d.ts.map +1 -0
  270. package/dist/types/assets/loadAseprite.d.ts +27 -0
  271. package/dist/types/assets/loadAseprite.d.ts.map +1 -0
  272. package/dist/types/assets/textureAtlas.d.ts +35 -0
  273. package/dist/types/assets/textureAtlas.d.ts.map +1 -0
  274. package/dist/types/audio/Footsteps.d.ts +33 -0
  275. package/dist/types/audio/Footsteps.d.ts.map +1 -0
  276. package/dist/types/audio/MusicPlayer.d.ts +65 -0
  277. package/dist/types/audio/MusicPlayer.d.ts.map +1 -0
  278. package/dist/types/audio/SoundEngine.d.ts +47 -0
  279. package/dist/types/audio/SoundEngine.d.ts.map +1 -0
  280. package/dist/types/audio/cleanTake.d.ts +3 -0
  281. package/dist/types/audio/cleanTake.d.ts.map +1 -0
  282. package/dist/types/audio/music/ElementVoice.d.ts +14 -0
  283. package/dist/types/audio/music/ElementVoice.d.ts.map +1 -0
  284. package/dist/types/audio/music/GraphVoice.d.ts +22 -0
  285. package/dist/types/audio/music/GraphVoice.d.ts.map +1 -0
  286. package/dist/types/audio/music/MusicChannel.d.ts +35 -0
  287. package/dist/types/audio/music/MusicChannel.d.ts.map +1 -0
  288. package/dist/types/audio/music/musicVoice.d.ts +26 -0
  289. package/dist/types/audio/music/musicVoice.d.ts.map +1 -0
  290. package/dist/types/audio/sampleBank.d.ts +27 -0
  291. package/dist/types/audio/sampleBank.d.ts.map +1 -0
  292. package/dist/types/audio/soundTable.d.ts +14 -0
  293. package/dist/types/audio/soundTable.d.ts.map +1 -0
  294. package/dist/types/audio/synth.d.ts +34 -0
  295. package/dist/types/audio/synth.d.ts.map +1 -0
  296. package/dist/types/audio/takeCleanerWorker.d.ts +2 -0
  297. package/dist/types/audio/takeCleanerWorker.d.ts.map +1 -0
  298. package/dist/types/core/BitmapLabel.d.ts +36 -0
  299. package/dist/types/core/BitmapLabel.d.ts.map +1 -0
  300. package/dist/types/core/Camera.d.ts +115 -0
  301. package/dist/types/core/Camera.d.ts.map +1 -0
  302. package/dist/types/core/Clock.d.ts +23 -0
  303. package/dist/types/core/Clock.d.ts.map +1 -0
  304. package/dist/types/core/Graphics.d.ts +37 -0
  305. package/dist/types/core/Graphics.d.ts.map +1 -0
  306. package/dist/types/core/Group.d.ts +15 -0
  307. package/dist/types/core/Group.d.ts.map +1 -0
  308. package/dist/types/core/Image.d.ts +25 -0
  309. package/dist/types/core/Image.d.ts.map +1 -0
  310. package/dist/types/core/ObjectFactory.d.ts +34 -0
  311. package/dist/types/core/ObjectFactory.d.ts.map +1 -0
  312. package/dist/types/core/Pointer.d.ts +45 -0
  313. package/dist/types/core/Pointer.d.ts.map +1 -0
  314. package/dist/types/core/Rectangle.d.ts +26 -0
  315. package/dist/types/core/Rectangle.d.ts.map +1 -0
  316. package/dist/types/core/Stage.d.ts +58 -0
  317. package/dist/types/core/Stage.d.ts.map +1 -0
  318. package/dist/types/core/Text.d.ts +22 -0
  319. package/dist/types/core/Text.d.ts.map +1 -0
  320. package/dist/types/core/TextureRegistry.d.ts +90 -0
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  322. package/dist/types/core/Timeline.d.ts +115 -0
  323. package/dist/types/core/Timeline.d.ts.map +1 -0
  324. package/dist/types/core/TimelineBuilder.d.ts +53 -0
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  326. package/dist/types/core/TimelineChild.d.ts +51 -0
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  328. package/dist/types/core/Tweener.d.ts +70 -0
  329. package/dist/types/core/Tweener.d.ts.map +1 -0
  330. package/dist/types/core/atlas.d.ts +16 -0
  331. package/dist/types/core/atlas.d.ts.map +1 -0
  332. package/dist/types/core/atlasPlan.d.ts +34 -0
  333. package/dist/types/core/atlasPlan.d.ts.map +1 -0
  334. package/dist/types/core/blendLayer.d.ts +23 -0
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  336. package/dist/types/core/eases.d.ts +3 -0
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  338. package/dist/types/core/gameObject.d.ts +42 -0
  339. package/dist/types/core/gameObject.d.ts.map +1 -0
  340. package/dist/types/core/pixelZoom.d.ts +45 -0
  341. package/dist/types/core/pixelZoom.d.ts.map +1 -0
  342. package/dist/types/core/pixiPatches.d.ts +9 -0
  343. package/dist/types/core/pixiPatches.d.ts.map +1 -0
  344. package/dist/types/core/runDue.d.ts +15 -0
  345. package/dist/types/core/runDue.d.ts.map +1 -0
  346. package/dist/types/core/silhouette.d.ts +16 -0
  347. package/dist/types/core/silhouette.d.ts.map +1 -0
  348. package/dist/types/core/timelinePlace.d.ts +23 -0
  349. package/dist/types/core/timelinePlace.d.ts.map +1 -0
  350. package/dist/types/core/tweenProps.d.ts +8 -0
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  354. package/dist/types/debug/DebugOverlay.d.ts +63 -0
  355. package/dist/types/debug/DebugOverlay.d.ts.map +1 -0
  356. package/dist/types/debug/DrawCallCounter.d.ts +20 -0
  357. package/dist/types/debug/DrawCallCounter.d.ts.map +1 -0
  358. package/dist/types/debug/ErrorLog.d.ts +20 -0
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  360. package/dist/types/debug/FrameStats.d.ts +21 -0
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  362. package/dist/types/debug/inspectWorld.d.ts +14 -0
  363. package/dist/types/debug/inspectWorld.d.ts.map +1 -0
  364. package/dist/types/diagnostics/ErrorDeduper.d.ts +17 -0
  365. package/dist/types/diagnostics/ErrorDeduper.d.ts.map +1 -0
  366. package/dist/types/diagnostics/FrameSampler.d.ts +37 -0
  367. package/dist/types/diagnostics/FrameSampler.d.ts.map +1 -0
  368. package/dist/types/diagnostics/bootWatch.d.ts +25 -0
  369. package/dist/types/diagnostics/bootWatch.d.ts.map +1 -0
  370. package/dist/types/diagnostics/captureErrors.d.ts +24 -0
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  372. package/dist/types/diagnostics/contextLoss.d.ts +35 -0
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  702. package/dist/types/tilemap/tiled.d.ts +104 -0
  703. package/dist/types/tilemap/tiled.d.ts.map +1 -0
  704. package/dist/types/transitions/CrossfadeTransition.d.ts +20 -0
  705. package/dist/types/transitions/CrossfadeTransition.d.ts.map +1 -0
  706. package/dist/types/transitions/DitherWipeTransition.d.ts +35 -0
  707. package/dist/types/transitions/DitherWipeTransition.d.ts.map +1 -0
  708. package/dist/types/transitions/FadeTransition.d.ts +20 -0
  709. package/dist/types/transitions/FadeTransition.d.ts.map +1 -0
  710. package/dist/types/transitions/Letterbox.d.ts +33 -0
  711. package/dist/types/transitions/Letterbox.d.ts.map +1 -0
  712. package/dist/types/transitions/Transition.d.ts +22 -0
  713. package/dist/types/transitions/Transition.d.ts.map +1 -0
  714. package/dist/types/transitions/ditherMask.d.ts +13 -0
  715. package/dist/types/transitions/ditherMask.d.ts.map +1 -0
  716. package/dist/types/transitions/transitionTo.d.ts +16 -0
  717. package/dist/types/transitions/transitionTo.d.ts.map +1 -0
  718. package/dist/types/transitions/tweenDone.d.ts +5 -0
  719. package/dist/types/transitions/tweenDone.d.ts.map +1 -0
  720. package/dist/types/ui/Bar.d.ts +41 -0
  721. package/dist/types/ui/Bar.d.ts.map +1 -0
  722. package/dist/types/ui/Button.d.ts +47 -0
  723. package/dist/types/ui/Button.d.ts.map +1 -0
  724. package/dist/types/ui/Dialog.d.ts +47 -0
  725. package/dist/types/ui/Dialog.d.ts.map +1 -0
  726. package/dist/types/ui/FocusManager.d.ts +53 -0
  727. package/dist/types/ui/FocusManager.d.ts.map +1 -0
  728. package/dist/types/ui/Label.d.ts +24 -0
  729. package/dist/types/ui/Label.d.ts.map +1 -0
  730. package/dist/types/ui/List.d.ts +23 -0
  731. package/dist/types/ui/List.d.ts.map +1 -0
  732. package/dist/types/ui/Panel.d.ts +38 -0
  733. package/dist/types/ui/Panel.d.ts.map +1 -0
  734. package/dist/types/ui/ScrollView.d.ts +56 -0
  735. package/dist/types/ui/ScrollView.d.ts.map +1 -0
  736. package/dist/types/ui/Slider.d.ts +47 -0
  737. package/dist/types/ui/Slider.d.ts.map +1 -0
  738. package/dist/types/ui/Stack.d.ts +16 -0
  739. package/dist/types/ui/Stack.d.ts.map +1 -0
  740. package/dist/types/ui/Toggle.d.ts +31 -0
  741. package/dist/types/ui/Toggle.d.ts.map +1 -0
  742. package/dist/types/ui/UiHost.d.ts +18 -0
  743. package/dist/types/ui/UiHost.d.ts.map +1 -0
  744. package/dist/types/ui/UiPointerGate.d.ts +17 -0
  745. package/dist/types/ui/UiPointerGate.d.ts.map +1 -0
  746. package/dist/types/ui/UiRoot.d.ts +73 -0
  747. package/dist/types/ui/UiRoot.d.ts.map +1 -0
  748. package/dist/types/ui/Widget.d.ts +56 -0
  749. package/dist/types/ui/Widget.d.ts.map +1 -0
  750. package/dist/types/ui/dom/DomOverlay.d.ts +52 -0
  751. package/dist/types/ui/dom/DomOverlay.d.ts.map +1 -0
  752. package/dist/types/ui/dom/DomWorldAnchors.d.ts +50 -0
  753. package/dist/types/ui/dom/DomWorldAnchors.d.ts.map +1 -0
  754. package/dist/types/ui/dom/InputShield.d.ts +20 -0
  755. package/dist/types/ui/dom/InputShield.d.ts.map +1 -0
  756. package/dist/types/ui/dom/createStore.d.ts +22 -0
  757. package/dist/types/ui/dom/createStore.d.ts.map +1 -0
  758. package/dist/types/ui/dom/shieldDecision.d.ts +34 -0
  759. package/dist/types/ui/dom/shieldDecision.d.ts.map +1 -0
  760. package/dist/types/ui/dom/worldToScreen.d.ts +24 -0
  761. package/dist/types/ui/dom/worldToScreen.d.ts.map +1 -0
  762. package/dist/types/ui/index.d.ts +42 -0
  763. package/dist/types/ui/index.d.ts.map +1 -0
  764. package/dist/types/ui/layout/anchor.d.ts +9 -0
  765. package/dist/types/ui/layout/anchor.d.ts.map +1 -0
  766. package/dist/types/ui/layout/barDrain.d.ts +25 -0
  767. package/dist/types/ui/layout/barDrain.d.ts.map +1 -0
  768. package/dist/types/ui/layout/fitToViewport.d.ts +32 -0
  769. package/dist/types/ui/layout/fitToViewport.d.ts.map +1 -0
  770. package/dist/types/ui/layout/focusNav.d.ts +13 -0
  771. package/dist/types/ui/layout/focusNav.d.ts.map +1 -0
  772. package/dist/types/ui/layout/geometry.d.ts +35 -0
  773. package/dist/types/ui/layout/geometry.d.ts.map +1 -0
  774. package/dist/types/ui/layout/listWidth.d.ts +13 -0
  775. package/dist/types/ui/layout/listWidth.d.ts.map +1 -0
  776. package/dist/types/ui/layout/placeTooltip.d.ts +23 -0
  777. package/dist/types/ui/layout/placeTooltip.d.ts.map +1 -0
  778. package/dist/types/ui/layout/scroll.d.ts +17 -0
  779. package/dist/types/ui/layout/scroll.d.ts.map +1 -0
  780. package/dist/types/ui/layout/slider.d.ts +7 -0
  781. package/dist/types/ui/layout/slider.d.ts.map +1 -0
  782. package/dist/types/ui/layout/stack.d.ts +26 -0
  783. package/dist/types/ui/layout/stack.d.ts.map +1 -0
  784. package/dist/types/ui/layout/wrapRow.d.ts +6 -0
  785. package/dist/types/ui/layout/wrapRow.d.ts.map +1 -0
  786. package/dist/types/ui/rich/RichText.d.ts +48 -0
  787. package/dist/types/ui/rich/RichText.d.ts.map +1 -0
  788. package/dist/types/ui/rich/richFonts.d.ts +70 -0
  789. package/dist/types/ui/rich/richFonts.d.ts.map +1 -0
  790. package/dist/types/ui/rich/richLayout.d.ts +76 -0
  791. package/dist/types/ui/rich/richLayout.d.ts.map +1 -0
  792. package/dist/types/ui/rich/richMarkup.d.ts +48 -0
  793. package/dist/types/ui/rich/richMarkup.d.ts.map +1 -0
  794. package/dist/ui/Bar.js +53 -0
  795. package/dist/ui/Button.js +57 -0
  796. package/dist/ui/Dialog.js +55 -0
  797. package/dist/ui/FocusManager.js +96 -0
  798. package/dist/ui/Label.js +35 -0
  799. package/dist/ui/List.js +44 -0
  800. package/dist/ui/Panel.js +37 -0
  801. package/dist/ui/ScrollView.js +95 -0
  802. package/dist/ui/Slider.js +54 -0
  803. package/dist/ui/Stack.js +27 -0
  804. package/dist/ui/Toggle.js +36 -0
  805. package/dist/ui/UiHost.js +8 -0
  806. package/dist/ui/UiPointerGate.js +24 -0
  807. package/dist/ui/UiRoot.js +92 -0
  808. package/dist/ui/Widget.js +89 -0
  809. package/dist/ui/dom/DomOverlay.js +58 -0
  810. package/dist/ui/dom/DomWorldAnchors.js +58 -0
  811. package/dist/ui/dom/InputShield.js +26 -0
  812. package/dist/ui/dom/createStore.js +41 -0
  813. package/dist/ui/dom/shieldDecision.js +35 -0
  814. package/dist/ui/dom/worldToScreen.js +10 -0
  815. package/dist/ui/layout/anchor.js +19 -0
  816. package/dist/ui/layout/barDrain.js +24 -0
  817. package/dist/ui/layout/fitToViewport.js +16 -0
  818. package/dist/ui/layout/focusNav.js +41 -0
  819. package/dist/ui/layout/geometry.js +20 -0
  820. package/dist/ui/layout/listWidth.js +9 -0
  821. package/dist/ui/layout/placeTooltip.js +27 -0
  822. package/dist/ui/layout/scroll.js +23 -0
  823. package/dist/ui/layout/slider.js +19 -0
  824. package/dist/ui/layout/stack.js +26 -0
  825. package/dist/ui/layout/wrapRow.js +12 -0
  826. package/dist/ui/rich/RichText.js +87 -0
  827. package/dist/ui/rich/richFonts.js +105 -0
  828. package/dist/ui/rich/richLayout.js +132 -0
  829. package/dist/ui/rich/richMarkup.js +67 -0
  830. package/dist/ui.js +95 -0
  831. package/package.json +112 -4
@@ -0,0 +1,35 @@
1
+ import { BitmapLabel as x } from "../core/BitmapLabel.js";
2
+ import { Text as m } from "../core/Text.js";
3
+ import { Widget as c } from "./Widget.js";
4
+ class i extends c {
5
+ constructor(t) {
6
+ super(), this.text = t, t.anchor.set(0, 0), t.position.set(0, 0), this.addChild(t), this.last = t.text, this.measure();
7
+ }
8
+ text;
9
+ last = "";
10
+ /** A label printed with a canvas `Text`. */
11
+ static text(t, s) {
12
+ return new i(new m(0, 0, t, s));
13
+ }
14
+ /** A label printed from a bitmap font (see `installLabelFont`; `glyphs` beyond ASCII it will print). */
15
+ static bitmap(t, s, e, h, r = "#000000", o = 0, a = 1, n = "") {
16
+ return new i(new x(0, 0, t, s, e, h, r, o, a, n));
17
+ }
18
+ get value() {
19
+ return this.last;
20
+ }
21
+ /** Changes the text; the same string again costs nothing (a HUD may set it every frame). */
22
+ setText(t) {
23
+ return t === this.last ? this : (this.last = t, this.text.text = t, this.measure(), this);
24
+ }
25
+ measure() {
26
+ const t = this.boxW, s = this.boxH;
27
+ this.boxW = Math.ceil(this.text.width), this.boxH = Math.ceil(this.text.height), (this.boxW !== t || this.boxH !== s) && this.notifyResized();
28
+ }
29
+ redraw() {
30
+ this.alpha = this.enabled ? 1 : 0.5;
31
+ }
32
+ }
33
+ export {
34
+ i as Label
35
+ };
@@ -0,0 +1,44 @@
1
+ import { stackLayout as n } from "./layout/stack.js";
2
+ import { ScrollView as c } from "./ScrollView.js";
3
+ import { sizeOf as a, Widget as l } from "./Widget.js";
4
+ class m extends c {
5
+ constructor(t) {
6
+ super(t), this.listOptions = t;
7
+ }
8
+ listOptions;
9
+ rows = [];
10
+ get items() {
11
+ return this.rows;
12
+ }
13
+ add(...t) {
14
+ for (const s of t)
15
+ this.rows.push(s), this.content.addChild(s);
16
+ return this.relayout();
17
+ }
18
+ remove(t, s = !1) {
19
+ const e = this.rows.indexOf(t);
20
+ return e >= 0 && this.rows.splice(e, 1), t.parent === this.content && this.content.removeChild(t), s && t.destroy({ children: !0 }), this.relayout();
21
+ }
22
+ clear(t = !0) {
23
+ for (const s of this.rows.splice(0))
24
+ this.content.removeChild(s), t && s.destroy({ children: !0 });
25
+ return this.relayout();
26
+ }
27
+ /** Lays the rows out again (after a row changed size). */
28
+ relayout() {
29
+ const t = this.listOptions.padding ?? 0, s = this.listOptions.stretch ?? !0, e = this.host?.pixelPerfect ?? !1, r = n(this.rows.map(a), {
30
+ gap: this.listOptions.gap ?? 0,
31
+ padding: t,
32
+ align: s ? "stretch" : "start",
33
+ crossSize: this.boxWidth - 2 * t,
34
+ snap: e
35
+ });
36
+ return this.rows.forEach((i, h) => {
37
+ const o = r.items[h];
38
+ i.position.set(o.x, o.y), s && i instanceof l && i.boxWidth !== o.width && i.resize(o.width, i.boxHeight);
39
+ }), this.setContentHeight(r.height), this.host?.invalidateFocus(), this;
40
+ }
41
+ }
42
+ export {
43
+ m as List
44
+ };
@@ -0,0 +1,37 @@
1
+ import { NineSliceSprite as a, Graphics as n, Rectangle as c } from "pixi.js";
2
+ import { Widget as f } from "./Widget.js";
3
+ class x extends f {
4
+ constructor(i, e, l, s = {}) {
5
+ if (super(), this.skin = i, "texture" in i) {
6
+ const { left: t, top: h, right: o, bottom: r } = i.insets;
7
+ this.slice = new a({ texture: i.texture, leftWidth: t, topHeight: h, rightWidth: o, bottomHeight: r }), this.addChild(this.slice);
8
+ } else
9
+ this.box = new n(), this.addChild(this.box);
10
+ (s.blocksPointer ?? !0) && (this.makeInteractive(), this.hitArea = new c(0, 0, 0, 0)), this.resize(e, l);
11
+ }
12
+ skin;
13
+ slice = null;
14
+ box = null;
15
+ redraw() {
16
+ const i = this.boxW, e = this.boxH;
17
+ if (this.hitArea instanceof c && (this.hitArea.width = i, this.hitArea.height = e), this.slice) {
18
+ this.slice.roundPixels = this.host?.pixelPerfect ?? !1, this.slice.width = i, this.slice.height = e;
19
+ return;
20
+ }
21
+ const l = this.skin, s = this.box;
22
+ s.clear();
23
+ const t = l.border ?? 0, h = l.fillAlpha ?? l.alpha ?? 1, o = l.borderAlpha ?? l.alpha ?? 1;
24
+ if (!(i <= 0 || e <= 0))
25
+ if (t > 0) {
26
+ const r = { color: l.borderColor ?? 16777215, alpha: o };
27
+ if (i <= 2 * t || e <= 2 * t) {
28
+ s.rect(0, 0, i, e).fill(r);
29
+ return;
30
+ }
31
+ s.rect(0, 0, i, t).fill(r), s.rect(0, e - t, i, t).fill(r), s.rect(0, t, t, e - 2 * t).fill(r), s.rect(i - t, t, t, e - 2 * t).fill(r), h > 0 && s.rect(t, t, i - 2 * t, e - 2 * t).fill({ color: l.color, alpha: h });
32
+ } else h > 0 && s.rect(0, 0, i, e).fill({ color: l.color, alpha: h });
33
+ }
34
+ }
35
+ export {
36
+ x as Panel
37
+ };
@@ -0,0 +1,95 @@
1
+ import { Sprite as a, Texture as l, Rectangle as r, Container as c, Graphics as f } from "pixi.js";
2
+ import { clampScroll as p, scrollIntoView as d, stepFling as g, maxScroll as u } from "./layout/scroll.js";
3
+ import { Widget as n } from "./Widget.js";
4
+ class w extends n {
5
+ constructor(t) {
6
+ super(), this.options = t, this.addChild(this.content, this.clip), this.content.mask = this.clip;
7
+ const s = t.barColor === void 0 ? 16777215 : t.barColor;
8
+ this.bar = s === null ? null : new a(l.WHITE), this.bar && (this.bar.tint = s, this.bar.alpha = 0.4, this.addChild(this.bar)), this.makeInteractive(), this.hitArea = new r(0, 0, 0, 0), this.on("wheel", (i) => {
9
+ const o = t.wheelStep ?? 48, e = Math.max(-o, Math.min(o, i.deltaY));
10
+ this.scrollTo(this.offset + e) && i.stopPropagation();
11
+ }), this.on("pointerdown", (i) => this.dragStart(i)), this.resize(t.width, t.height);
12
+ }
13
+ options;
14
+ content = new c();
15
+ /** True from the moment a press became a drag until the next press: buttons inside ignore that tap. */
16
+ suppressesTaps = !1;
17
+ clip = new f();
18
+ bar;
19
+ offset = 0;
20
+ contentH = 0;
21
+ velocity = 0;
22
+ ticking = !1;
23
+ clipW = -1;
24
+ clipH = -1;
25
+ dragFrom = 0;
26
+ dragOffset = 0;
27
+ lastY = 0;
28
+ lastT = 0;
29
+ onMove = (t) => this.dragMove(t);
30
+ onUp = () => this.dragEnd();
31
+ get scrollY() {
32
+ return this.offset;
33
+ }
34
+ get contentHeight() {
35
+ return this.contentH;
36
+ }
37
+ /** Sets how tall the content is (default: measured from it by `measure`). */
38
+ setContentHeight(t) {
39
+ return this.contentH = Math.max(0, t), this.scrollTo(this.offset), this.redraw(), this;
40
+ }
41
+ /** Measures the content's drawn height; call after filling it. */
42
+ measure() {
43
+ const t = this.content.getLocalBounds();
44
+ return this.setContentHeight(t.maxY);
45
+ }
46
+ /** Scrolls to `y`, kept in range; true when it moved. */
47
+ scrollTo(t) {
48
+ const s = p(t, this.contentH, this.boxH);
49
+ return s === this.offset ? !1 : (this.offset = s, this.redraw(), !0);
50
+ }
51
+ /** Brings a child into view (the focus manager calls it when a widget inside is focused). */
52
+ reveal(t) {
53
+ const s = this.content.toLocal(t.getGlobalPosition()).y, i = t instanceof n ? t.boxHeight : t.getLocalBounds().maxY;
54
+ this.velocity = 0, this.scrollTo(d(this.offset, s, i, this.boxH, this.contentH));
55
+ }
56
+ tick(t) {
57
+ if (this.destroyed || this.velocity === 0) return this.ticking = !1;
58
+ const s = this.scrollTo(this.offset + this.velocity * t / 1e3);
59
+ return this.velocity = s ? g(this.velocity, t) : 0, this.ticking = this.velocity !== 0, this.ticking;
60
+ }
61
+ destroy() {
62
+ this.dragEnd(), super.destroy({ children: !0 });
63
+ }
64
+ dragStart(t) {
65
+ this.suppressesTaps = !1, this.velocity = 0, this.dragFrom = t.global.y, this.dragOffset = this.offset, this.lastY = t.global.y, this.lastT = performance.now(), this.on("globalpointermove", this.onMove), this.on("pointerup", this.onUp), this.on("pointerupoutside", this.onUp);
66
+ }
67
+ dragMove(t) {
68
+ const s = t.global.y;
69
+ if (!this.suppressesTaps && Math.abs(s - this.dragFrom) < (this.options.dragSlop ?? 6)) return;
70
+ this.suppressesTaps = !0;
71
+ const i = performance.now(), o = i - this.lastT;
72
+ o > 0 && (this.velocity = (this.lastY - s) / o * 1e3), this.lastY = s, this.lastT = i, this.scrollTo(this.dragOffset + (this.dragFrom - s));
73
+ }
74
+ dragEnd() {
75
+ if (this.off("globalpointermove", this.onMove), this.off("pointerup", this.onUp), this.off("pointerupoutside", this.onUp), performance.now() - this.lastT > 80 && (this.velocity = 0), this.velocity !== 0 && !this.ticking) {
76
+ const t = this.host;
77
+ t ? (this.ticking = !0, t.animate(this)) : this.velocity = 0;
78
+ }
79
+ }
80
+ redraw() {
81
+ const t = this.boxW, s = this.boxH;
82
+ (t !== this.clipW || s !== this.clipH) && (this.clipW = t, this.clipH = s, this.clip.clear().rect(0, 0, t, s).fill(16777215)), this.hitArea instanceof r && (this.hitArea.width = t, this.hitArea.height = s);
83
+ const i = this.host?.pixelPerfect ?? !1;
84
+ if (this.content.y = i ? -Math.round(this.offset) : -this.offset, this.bar) {
85
+ const o = u(this.contentH, s);
86
+ if (this.bar.visible = o > 0, o > 0) {
87
+ const e = this.options.barWidth ?? 2, h = Math.max(8, Math.round(s * s / this.contentH));
88
+ this.bar.setSize(e, h), this.bar.position.set(t - e, Math.round(this.offset / o * (s - h)));
89
+ }
90
+ }
91
+ }
92
+ }
93
+ export {
94
+ w as ScrollView
95
+ };
@@ -0,0 +1,54 @@
1
+ import { Rectangle as r } from "pixi.js";
2
+ import { quantize as n, sliderValueAt as a, sliderFraction as o } from "./layout/slider.js";
3
+ import { Panel as s } from "./Panel.js";
4
+ import { Widget as l } from "./Widget.js";
5
+ class b extends l {
6
+ constructor(t) {
7
+ super(), this.options = t, this.focusable = !0, this.min = t.min ?? 0, this.max = t.max ?? 1, this.current = n(t.value ?? this.min, this.min, this.max, t.step), this.onChange = t.onChange ?? null, this.track = new s(t.track, t.width, t.height, { blocksPointer: !1 }), this.fill = t.fill ? new s(t.fill, 0, t.height, { blocksPointer: !1 }) : null, this.knob = new s(t.knob, t.knobWidth ?? t.height, t.height, { blocksPointer: !1 }), this.focusFace = t.focus ? new s(t.focus, t.width, t.height, { blocksPointer: !1 }) : null, this.addChild(this.track), this.fill && this.addChild(this.fill), this.focusFace && this.addChild(this.focusFace), this.addChild(this.knob), this.makeInteractive(), this.cursor = "pointer", this.hitArea = new r(0, 0, 0, 0), this.on("pointerdown", (i) => {
8
+ this.enabled && (this.on("globalpointermove", this.onMove), this.on("pointerup", this.onUp), this.on("pointerupoutside", this.onUp), this.dragTo(i));
9
+ }), this.resize(t.width, t.height);
10
+ }
11
+ options;
12
+ onChange;
13
+ min;
14
+ max;
15
+ current;
16
+ track;
17
+ fill;
18
+ knob;
19
+ focusFace;
20
+ onMove = (t) => this.dragTo(t);
21
+ onUp = () => this.endDrag();
22
+ get value() {
23
+ return this.current;
24
+ }
25
+ /** Sets it; `silent` skips `onChange`. */
26
+ setValue(t, i = !1) {
27
+ const e = n(t, this.min, this.max, this.options.step);
28
+ return e === this.current ? this : (this.current = e, this.redraw(), i || this.onChange?.(e), this);
29
+ }
30
+ navigate(t) {
31
+ if (t !== "left" && t !== "right") return !1;
32
+ const i = this.options.navStep ?? (this.options.step || (this.max - this.min) / 10);
33
+ return this.setValue(this.current + (t === "right" ? i : -i)), !0;
34
+ }
35
+ destroy() {
36
+ this.endDrag(), super.destroy({ children: !0 });
37
+ }
38
+ dragTo(t) {
39
+ const i = this.toLocal(t.global), e = this.knob.boxWidth;
40
+ this.setValue(a(i.x, e / 2, this.boxW - e, this.min, this.max, this.options.step));
41
+ }
42
+ endDrag() {
43
+ this.off("globalpointermove", this.onMove), this.off("pointerup", this.onUp), this.off("pointerupoutside", this.onUp);
44
+ }
45
+ redraw() {
46
+ const t = this.boxW, i = this.boxH;
47
+ this.track.resize(t, i), this.focusFace?.resize(t, i), this.focusFace && (this.focusFace.visible = this.focused && this.enabled), this.hitArea instanceof r && (this.hitArea.width = t, this.hitArea.height = i);
48
+ const e = this.knob.boxWidth, h = Math.round(o(this.current, this.min, this.max) * (t - e));
49
+ this.knob.place(h, 0), this.fill?.resize(h + Math.round(e / 2), i), this.alpha = this.enabled ? 1 : 0.5;
50
+ }
51
+ }
52
+ export {
53
+ b as Slider
54
+ };
@@ -0,0 +1,27 @@
1
+ import { stackLayout as n } from "./layout/stack.js";
2
+ import { Widget as h, sizeOf as a } from "./Widget.js";
3
+ class f extends h {
4
+ constructor(t = {}) {
5
+ super(), this.options = t;
6
+ }
7
+ options;
8
+ add(...t) {
9
+ for (const o of t) this.addChild(o);
10
+ return this.layout(), this.host?.invalidateFocus(), this;
11
+ }
12
+ remove(t, o = !1) {
13
+ return t.parent === this && this.removeChild(t), o && t.destroy({ children: !0 }), this.layout(), this.host?.invalidateFocus(), this;
14
+ }
15
+ layout() {
16
+ const t = this.children.filter((i) => i.visible), o = this.options.snap ?? this.host?.pixelPerfect ?? !1, e = n(t.map(a), { ...this.options, snap: o });
17
+ return t.forEach((i, r) => {
18
+ const s = e.items[r];
19
+ i.position.set(s.x, s.y), this.options.align === "stretch" && i instanceof h && (i.boxWidth !== s.width || i.boxHeight !== s.height) && i.resize(s.width, s.height);
20
+ }), this.boxW = e.width, this.boxH = e.height, this;
21
+ }
22
+ redraw() {
23
+ }
24
+ }
25
+ export {
26
+ f as Stack
27
+ };
@@ -0,0 +1,36 @@
1
+ import { Sprite as s, Texture as h, Rectangle as r } from "pixi.js";
2
+ import { Panel as i } from "./Panel.js";
3
+ import { Widget as a } from "./Widget.js";
4
+ class o extends a {
5
+ constructor(e) {
6
+ super(), this.options = e, this.focusable = !0, this.checked = e.value ?? !1, this.onChange = e.onChange ?? null, this.box = new i(e.box, e.size, e.size, { blocksPointer: !1 }), this.mark = typeof e.mark == "number" ? new s(h.WHITE) : new s(e.mark), typeof e.mark == "number" && (this.mark.tint = e.mark), this.focusFace = e.focus ? new i(e.focus, e.size, e.size, { blocksPointer: !1 }) : null, this.addChild(this.box, this.mark), this.focusFace && this.addChild(this.focusFace), this.makeInteractive(), this.cursor = "pointer", this.hitArea = new r(0, 0, e.size, e.size), this.on("pointertap", () => this.set(!this.checked)), this.resize(e.size, e.size);
7
+ }
8
+ options;
9
+ onChange;
10
+ checked;
11
+ box;
12
+ mark;
13
+ focusFace;
14
+ get value() {
15
+ return this.checked;
16
+ }
17
+ /** Sets it; `silent` skips `onChange` (mirroring a stored setting into the widget). */
18
+ set(e, t = !1) {
19
+ return e === this.checked || !t && !this.enabled ? this : (this.checked = e, this.redraw(), t || this.onChange?.(e), this);
20
+ }
21
+ activate() {
22
+ this.set(!this.checked);
23
+ }
24
+ redraw() {
25
+ const e = this.boxW;
26
+ if (this.box.resize(e, this.boxH), this.focusFace?.resize(e, this.boxH), this.focusFace && (this.focusFace.visible = this.focused && this.enabled), this.mark.visible = this.checked, typeof this.options.mark == "number") {
27
+ const t = Math.round(e / 4);
28
+ this.mark.setSize(e - 2 * t, this.boxH - 2 * t), this.mark.position.set(t, t);
29
+ } else
30
+ this.mark.position.set(Math.round((e - this.mark.texture.width) / 2), Math.round((this.boxH - this.mark.texture.height) / 2));
31
+ this.alpha = this.enabled ? 1 : 0.5;
32
+ }
33
+ }
34
+ export {
35
+ o as Toggle
36
+ };
@@ -0,0 +1,8 @@
1
+ function e(r) {
2
+ for (let t = r; t; t = t.parent)
3
+ if (t.isUiHost === !0) return t;
4
+ return null;
5
+ }
6
+ export {
7
+ e as uiHostOf
8
+ };
@@ -0,0 +1,24 @@
1
+ import { Pointer as n } from "../core/Pointer.js";
2
+ const t = /* @__PURE__ */ new WeakSet();
3
+ let i = 0, r = null, s = null;
4
+ const u = {
5
+ /** Marks a native event (a federated event's `nativeEvent`) as taken by the UI. */
6
+ consume(e) {
7
+ e && t.add(e);
8
+ },
9
+ /** Whether the UI took this native event (a game's own canvas listener may ask too). */
10
+ wasConsumed(e) {
11
+ return !!e && t.has(e);
12
+ },
13
+ /** Chains the gate into `Pointer.ignorePress`; counted, so two UI roots install it once. Returns the uninstall. */
14
+ install() {
15
+ i++ === 0 && (r = n.ignorePress, s = (l) => t.has(l) || (r?.(l) ?? !1), n.ignorePress = s);
16
+ let e = !1;
17
+ return () => {
18
+ e || (e = !0, !(--i > 0) && (n.ignorePress === s && (n.ignorePress = r), r = null, s = null));
19
+ };
20
+ }
21
+ };
22
+ export {
23
+ u as UiPointerGate
24
+ };
@@ -0,0 +1,92 @@
1
+ import { Container as h } from "pixi.js";
2
+ import { Stage as o } from "../core/Stage.js";
3
+ import { FocusManager as r, DEFAULT_NAV as c } from "./FocusManager.js";
4
+ import { anchorPosition as p } from "./layout/anchor.js";
5
+ import { UiPointerGate as a } from "./UiPointerGate.js";
6
+ import { sizeOf as d } from "./Widget.js";
7
+ class y extends h {
8
+ constructor(i, t = {}) {
9
+ super(), this.stage = i, this.pixelPerfect = t.pixelPerfect ?? i.cameras.main.roundPixels, this.focus = new r(this, { ...c, ...t.bindings }), (t.parent ?? i.screen).addChild(this), this.cleanup.push(i.onResize(() => this.layout()), a.install()), this.ticker = i.app.ticker, this.ticker.add(this.onTick);
10
+ }
11
+ stage;
12
+ isUiHost = !0;
13
+ pixelPerfect;
14
+ focus;
15
+ pins = [];
16
+ moving = /* @__PURE__ */ new Set();
17
+ modals = [];
18
+ cleanup = [];
19
+ ticker;
20
+ onTick = (i) => this.guardedUpdate(i.deltaMS);
21
+ /** The screen's size in screen pixels. */
22
+ get viewport() {
23
+ return { width: this.stage.width, height: this.stage.height };
24
+ }
25
+ /** A modal is open or a widget has focus: the game should leave its own actions alone this step. */
26
+ get capturesInput() {
27
+ return this.modals.length > 0 || this.focus.focused !== null;
28
+ }
29
+ /** Adds `child` and keeps it pinned to a screen anchor, `margin` in from the edges, through every resize. */
30
+ pin(i, t, s = 0) {
31
+ i.parent !== this && this.addChild(i);
32
+ const e = this.pins.findIndex((n) => n.child === i);
33
+ return e >= 0 && this.pins.splice(e, 1), this.pins.push({ child: i, anchor: t, margin: s }), this.place(this.pins[this.pins.length - 1]), this.invalidateFocus(), this;
34
+ }
35
+ unpin(i) {
36
+ const t = this.pins.findIndex((s) => s.child === i);
37
+ return t >= 0 && this.pins.splice(t, 1), this;
38
+ }
39
+ /** Places every pinned piece and open modal again (after one changed size; resizes do it by themselves). */
40
+ layout() {
41
+ for (let t = this.pins.length - 1; t >= 0; t--) {
42
+ const s = this.pins[t];
43
+ s.child.destroyed ? this.pins.splice(t, 1) : this.place(s);
44
+ }
45
+ const i = this.viewport;
46
+ for (const t of this.modals) t.layoutFor(i);
47
+ }
48
+ /** Opens a modal over everything: focus is trapped inside it until it closes. */
49
+ openModal(i) {
50
+ this.modals.includes(i) || (this.modals.push(i), this.addChild(i), i.layoutFor(this.viewport), this.focus.pushScope(i, () => i.cancel()));
51
+ }
52
+ closeModal(i) {
53
+ const t = this.modals.indexOf(i);
54
+ t < 0 || (this.modals.splice(t, 1), this.focus.popScope(i), i.parent === this && this.removeChild(i));
55
+ }
56
+ /** Reads one step of navigation input (call between `actions.poll()` and `endStep()`); true when the UI used it. */
57
+ handleInput(i) {
58
+ return this.focus.handle(i);
59
+ }
60
+ invalidateFocus() {
61
+ this.focus.invalidate();
62
+ }
63
+ animate(i) {
64
+ this.moving.add(i);
65
+ }
66
+ /** Ticks what is moving; called by the ticker, or by a game driving the UI itself. */
67
+ update(i) {
68
+ for (const t of this.moving) t.tick(i) || this.moving.delete(t);
69
+ }
70
+ destroy() {
71
+ if (!this.destroyed) {
72
+ this.ticker.remove(this.onTick);
73
+ for (const i of this.cleanup.splice(0)) i();
74
+ this.moving.clear(), this.pins.length = 0, this.modals.length = 0, super.destroy({ children: !0 });
75
+ }
76
+ }
77
+ place(i) {
78
+ const t = p(i.anchor, d(i.child), this.viewport, i.margin, this.pixelPerfect);
79
+ i.child.position.set(t.x, t.y);
80
+ }
81
+ /** A ticker listener that throws never asks for the next frame: the UI's faults are caught and reported once. */
82
+ guardedUpdate(i) {
83
+ try {
84
+ this.update(i);
85
+ } catch (t) {
86
+ this.moving.clear(), console.error("[ui] update failed", t), o.onCaught?.("[ui] update", t);
87
+ }
88
+ }
89
+ }
90
+ export {
91
+ y as UiRoot
92
+ };
@@ -0,0 +1,89 @@
1
+ import { Container as o } from "pixi.js";
2
+ import { snapPx as i } from "./layout/geometry.js";
3
+ import { uiHostOf as a } from "./UiHost.js";
4
+ import { UiPointerGate as h } from "./UiPointerGate.js";
5
+ function u(e) {
6
+ h.consume(e.nativeEvent);
7
+ }
8
+ class n extends o {
9
+ /** Whether the focus manager may land on it (buttons, sliders, toggles). */
10
+ focusable = !1;
11
+ boxW = 0;
12
+ boxH = 0;
13
+ isEnabled = !0;
14
+ isFocused = !1;
15
+ get boxWidth() {
16
+ return this.boxW;
17
+ }
18
+ get boxHeight() {
19
+ return this.boxH;
20
+ }
21
+ get enabled() {
22
+ return this.isEnabled;
23
+ }
24
+ set enabled(t) {
25
+ t !== this.isEnabled && (this.isEnabled = t, this.cursor = t && this.focusable ? "pointer" : "default", this.redraw(), this.host?.invalidateFocus());
26
+ }
27
+ get focused() {
28
+ return this.isFocused;
29
+ }
30
+ /** Called by the focus manager. */
31
+ setFocused(t) {
32
+ t !== this.isFocused && (this.isFocused = t, this.redraw());
33
+ }
34
+ /** Resizes the layout box (whole pixels under a pixel-perfect root) and redraws. */
35
+ resize(t, r) {
36
+ const s = this.host?.pixelPerfect ?? !1;
37
+ return this.boxW = Math.max(0, i(t, s)), this.boxH = Math.max(0, i(r, s)), this.redraw(), this;
38
+ }
39
+ /** Moves it, on whole pixels under a pixel-perfect root. */
40
+ place(t, r) {
41
+ const s = this.host?.pixelPerfect ?? !1;
42
+ return this.position.set(i(t, s), i(r, s)), this;
43
+ }
44
+ /** Focusable now: enabled, shown, and every parent shown. */
45
+ canFocus() {
46
+ if (!this.focusable || !this.isEnabled) return !1;
47
+ for (let t = this; t; t = t.parent) if (!t.visible) return !1;
48
+ return !0;
49
+ }
50
+ /** Accept pressed while focused (Enter, the pad's A). */
51
+ activate() {
52
+ }
53
+ /** A direction pressed while focused; true when the widget used it (a slider stepping) so focus stays. */
54
+ navigate(t) {
55
+ return !1;
56
+ }
57
+ /** The root it sits under, looked up when needed: a widget may be built before it is added. */
58
+ get host() {
59
+ return a(this);
60
+ }
61
+ /**
62
+ * Hit-tested by Pixi, and every press on it is kept from the world. A widget whose drawing has gaps (a scroll
63
+ * view, an empty panel) also sets a `hitArea` over its box, so a press between its pieces is not the world's.
64
+ */
65
+ makeInteractive() {
66
+ this.eventMode = "static", this.on("pointerdown", u);
67
+ }
68
+ /**
69
+ * A child widget's box changed size by itself (a `Label` given a longer text). A widget that places a child by its
70
+ * size (a `Button` centring its content) lays it out again here; the default does nothing, so a `Stack` still waits
71
+ * for its `layout()` and a change does not ripple up through every container.
72
+ */
73
+ childResized(t) {
74
+ }
75
+ /** Tells the parent widget this one's box changed size by itself. */
76
+ notifyResized() {
77
+ const t = this.parent;
78
+ t instanceof n && t.childResized(this);
79
+ }
80
+ }
81
+ function b(e) {
82
+ if (e instanceof n) return { width: e.boxWidth, height: e.boxHeight };
83
+ const t = e.getLocalBounds();
84
+ return { width: t.maxX, height: t.maxY };
85
+ }
86
+ export {
87
+ n as Widget,
88
+ b as sizeOf
89
+ };
@@ -0,0 +1,58 @@
1
+ class r {
2
+ constructor(t, s = {}) {
3
+ this.canvas = t, this.options = s;
4
+ const e = t.ownerDocument;
5
+ this.root = e.createElement("div"), this.content = e.createElement("div"), s.className && (this.root.className = s.className), Object.assign(this.root.style, { position: "absolute", overflow: "hidden", pointerEvents: "none", zIndex: String(s.zIndex ?? 1) }), Object.assign(this.content.style, { position: "absolute", left: "0", top: "0", transformOrigin: "0 0", pointerEvents: "none" }), this.root.appendChild(this.content), t.insertAdjacentElement("afterend", this.root), this.observer = typeof ResizeObserver == "function" ? new ResizeObserver(this.onWindow) : null, this.observer?.observe(t), window.addEventListener("resize", this.onWindow), this.sync();
6
+ }
7
+ canvas;
8
+ options;
9
+ root;
10
+ /** Where the UI goes: scaled by `scale`. */
11
+ content;
12
+ scaleNow = 1;
13
+ cssW = 0;
14
+ cssH = 0;
15
+ stretch = 1;
16
+ observer;
17
+ onWindow = () => this.sync();
18
+ /** Lets presses on `el` reach it (the overlay's root and content let them through to the canvas). */
19
+ static interactive(t) {
20
+ return t.style.pointerEvents = "auto", t;
21
+ }
22
+ /** The overlay's size in CSS pixels (the canvas's box). */
23
+ get width() {
24
+ return this.cssW;
25
+ }
26
+ get height() {
27
+ return this.cssH;
28
+ }
29
+ /** CSS pixels per screen pixel of the canvas: 1 unless CSS stretches it. */
30
+ get cssScale() {
31
+ return this.stretch;
32
+ }
33
+ get scale() {
34
+ return this.scaleNow;
35
+ }
36
+ /** Draws `content` at `scale` (also published as the CSS variable `--ui-scale`). */
37
+ setScale(t) {
38
+ t === this.scaleNow || !(t > 0) || (this.scaleNow = t, this.applySize());
39
+ }
40
+ /** Lines the overlay up with the canvas again; resizes do it by themselves. */
41
+ sync() {
42
+ const t = this.canvas, s = t.clientWidth, e = t.clientHeight, i = this.root.style;
43
+ if (i.left = `${t.offsetLeft + t.clientLeft}px`, i.top = `${t.offsetTop + t.clientTop}px`, s === this.cssW && e === this.cssH) return;
44
+ this.cssW = s, this.cssH = e, i.width = `${s}px`, i.height = `${e}px`;
45
+ const o = this.options.logicalSize?.();
46
+ this.stretch = o && o.width > 0 ? s / o.width : 1, this.applySize();
47
+ }
48
+ destroy() {
49
+ this.observer?.disconnect(), window.removeEventListener("resize", this.onWindow), this.root.remove();
50
+ }
51
+ applySize() {
52
+ const t = this.scaleNow, s = this.content.style;
53
+ s.width = `${this.cssW / t}px`, s.height = `${this.cssH / t}px`, s.transform = t === 1 ? "" : `scale(${t})`, this.root.style.setProperty("--ui-scale", String(t));
54
+ }
55
+ }
56
+ export {
57
+ r as DomOverlay
58
+ };
@@ -0,0 +1,58 @@
1
+ import { UPDATE_PRIORITY as h } from "pixi.js";
2
+ import { worldToScreen as l, onScreen as c } from "./worldToScreen.js";
3
+ const i = { x: 0, y: 0 };
4
+ class m {
5
+ constructor(s, o) {
6
+ this.overlay = s, this.layer = o;
7
+ }
8
+ overlay;
9
+ layer;
10
+ anchors = [];
11
+ ticker = null;
12
+ onTick = () => this.update();
13
+ /** Places `el` (put inside the overlay's content if it is not already there) on `target`. Returns the remover. */
14
+ add(s, o, a = {}) {
15
+ s.parentElement || this.overlay.content.appendChild(s), s.style.position = "absolute", s.style.left = "0", s.style.top = "0";
16
+ const t = (a.alignX ?? 0.5) * 100, e = (a.alignY ?? 1) * 100, n = {
17
+ el: s,
18
+ target: o,
19
+ ox: a.offsetX ?? 0,
20
+ oy: a.offsetY ?? 0,
21
+ align: t === 0 && e === 0 ? "" : ` translate(${-t}%, ${-e}%)`,
22
+ margin: a.margin ?? 64,
23
+ lastX: NaN,
24
+ lastY: NaN,
25
+ shown: !0
26
+ };
27
+ return this.anchors.push(n), () => this.remove(s);
28
+ }
29
+ remove(s) {
30
+ const o = this.anchors.findIndex((a) => a.el === s);
31
+ o >= 0 && this.anchors.splice(o, 1);
32
+ }
33
+ /**
34
+ * Runs `update` on `ticker` after Pixi renders (`UTILITY` priority), so it reads the camera as this frame drew it,
35
+ * shake included. The returned function stops it.
36
+ */
37
+ attach(s) {
38
+ return this.detach(), this.ticker = s, s.add(this.onTick, void 0, h.UTILITY), () => this.detach();
39
+ }
40
+ detach() {
41
+ this.ticker?.remove(this.onTick), this.ticker = null;
42
+ }
43
+ /** Places every element for this frame. */
44
+ update() {
45
+ const s = this.overlay.cssScale / this.overlay.scale, o = this.overlay.width / this.overlay.scale, a = this.overlay.height / this.overlay.scale;
46
+ for (const t of this.anchors) {
47
+ l(this.layer, t.target.x, t.target.y, i, s);
48
+ const e = Math.round(i.x + t.ox), n = Math.round(i.y + t.oy), r = c(e, n, o, a, t.margin);
49
+ r !== t.shown && (t.shown = r, t.el.style.display = r ? "" : "none"), !(!r || e === t.lastX && n === t.lastY) && (t.lastX = e, t.lastY = n, t.el.style.transform = `translate3d(${e}px, ${n}px, 0)${t.align}`);
50
+ }
51
+ }
52
+ destroy() {
53
+ this.detach(), this.anchors.length = 0;
54
+ }
55
+ }
56
+ export {
57
+ m as DomWorldAnchors
58
+ };