1681-engine 0.0.0-stage → 0.5.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (831) hide show
  1. package/CHANGELOG.md +357 -0
  2. package/LICENSE +21 -0
  3. package/README.md +164 -2
  4. package/dist/1681-engine.js +471 -0
  5. package/dist/ambient/ColorGrade.js +40 -0
  6. package/dist/ambient/DayClock.js +56 -0
  7. package/dist/ambient/WeatherLayer.js +90 -0
  8. package/dist/ambient/grade.js +12 -0
  9. package/dist/ambient/weather.js +51 -0
  10. package/dist/anim/AnimStateMachine.js +163 -0
  11. package/dist/anim/Animator.js +66 -0
  12. package/dist/anim/animStateCompile.js +112 -0
  13. package/dist/anim/animStateSystem.js +16 -0
  14. package/dist/anim/animationSystem.js +14 -0
  15. package/dist/anim/asepriteSlices.js +21 -0
  16. package/dist/anim/asepriteTags.js +34 -0
  17. package/dist/anim/parseAseprite.js +82 -0
  18. package/dist/assets/AssetLoader.js +202 -0
  19. package/dist/assets/loadAseprite.js +49 -0
  20. package/dist/assets/takeCleanerWorker-DTcI_Jqr.js +30 -0
  21. package/dist/assets/textureAtlas.js +58 -0
  22. package/dist/audio/Footsteps.js +25 -0
  23. package/dist/audio/MusicPlayer.js +77 -0
  24. package/dist/audio/SoundEngine.js +125 -0
  25. package/dist/audio/cleanTake.js +29 -0
  26. package/dist/audio/music/ElementVoice.js +34 -0
  27. package/dist/audio/music/GraphVoice.js +38 -0
  28. package/dist/audio/music/MusicChannel.js +57 -0
  29. package/dist/audio/music/musicVoice.js +12 -0
  30. package/dist/audio/sampleBank.js +81 -0
  31. package/dist/audio/soundTable.js +8 -0
  32. package/dist/audio/synth.js +35 -0
  33. package/dist/core/BitmapLabel.js +48 -0
  34. package/dist/core/Camera.js +149 -0
  35. package/dist/core/Clock.js +40 -0
  36. package/dist/core/Graphics.js +68 -0
  37. package/dist/core/Group.js +28 -0
  38. package/dist/core/Image.js +50 -0
  39. package/dist/core/ObjectFactory.js +54 -0
  40. package/dist/core/Pointer.js +80 -0
  41. package/dist/core/Rectangle.js +50 -0
  42. package/dist/core/Stage.js +85 -0
  43. package/dist/core/Text.js +21 -0
  44. package/dist/core/TextureRegistry.js +141 -0
  45. package/dist/core/Timeline.js +210 -0
  46. package/dist/core/TimelineBuilder.js +72 -0
  47. package/dist/core/TimelineChild.js +83 -0
  48. package/dist/core/Tweener.js +135 -0
  49. package/dist/core/atlas.js +37 -0
  50. package/dist/core/atlasPlan.js +21 -0
  51. package/dist/core/blendLayer.js +11 -0
  52. package/dist/core/eases.js +20 -0
  53. package/dist/core/gameObject.js +117 -0
  54. package/dist/core/pixelZoom.js +43 -0
  55. package/dist/core/pixiPatches.js +17 -0
  56. package/dist/core/runDue.js +28 -0
  57. package/dist/core/silhouette.js +49 -0
  58. package/dist/core/timelinePlace.js +23 -0
  59. package/dist/core/tweenProps.js +11 -0
  60. package/dist/debug/DebugOverlay.js +93 -0
  61. package/dist/debug/DrawCallCounter.js +44 -0
  62. package/dist/debug/ErrorLog.js +21 -0
  63. package/dist/debug/FrameStats.js +41 -0
  64. package/dist/debug/inspectWorld.js +28 -0
  65. package/dist/diagnostics/ErrorDeduper.js +26 -0
  66. package/dist/diagnostics/FrameSampler.js +41 -0
  67. package/dist/diagnostics/bootWatch.js +20 -0
  68. package/dist/diagnostics/captureErrors.js +26 -0
  69. package/dist/diagnostics/contextLoss.js +24 -0
  70. package/dist/diagnostics/frameStats.js +30 -0
  71. package/dist/diagnostics/gpuInfo.js +21 -0
  72. package/dist/diagnostics/renderGuard.js +23 -0
  73. package/dist/ecs/SparseSet.js +54 -0
  74. package/dist/ecs/World.js +306 -0
  75. package/dist/ecs/fields.js +25 -0
  76. package/dist/engine/Engine.js +106 -0
  77. package/dist/engine/FixedLoop.js +36 -0
  78. package/dist/engine/HiddenPause.js +27 -0
  79. package/dist/engine/Scene.js +78 -0
  80. package/dist/engine/SceneManager.js +72 -0
  81. package/dist/events/EventBus.js +41 -0
  82. package/dist/fx/Afterimages.js +82 -0
  83. package/dist/fx/FloatingText.js +71 -0
  84. package/dist/fx/hitStop.js +27 -0
  85. package/dist/fx/viewCull.js +9 -0
  86. package/dist/i18n/Translator.js +71 -0
  87. package/dist/i18n/extractStrings.js +57 -0
  88. package/dist/i18n/formatMessage.js +18 -0
  89. package/dist/input/Actions.js +139 -0
  90. package/dist/input/AimGesture.js +74 -0
  91. package/dist/input/Keyboard.js +53 -0
  92. package/dist/input/Keymap.js +170 -0
  93. package/dist/input/TargetLock.js +72 -0
  94. package/dist/input/aimAxis.js +7 -0
  95. package/dist/input/keyChord.js +28 -0
  96. package/dist/input/longPress.js +31 -0
  97. package/dist/input/rumble.js +42 -0
  98. package/dist/input/stickAxis.js +22 -0
  99. package/dist/input/touchDetect.js +6 -0
  100. package/dist/light/LightLayer.js +83 -0
  101. package/dist/nav/MinHeap.js +38 -0
  102. package/dist/nav/findPath.js +77 -0
  103. package/dist/nav/navGrid.js +35 -0
  104. package/dist/nav/nearestOpen.js +18 -0
  105. package/dist/nav/straightenPath.js +50 -0
  106. package/dist/net/Connection.js +107 -0
  107. package/dist/net/InterpolationBuffer.js +56 -0
  108. package/dist/net/PredictedMover.js +60 -0
  109. package/dist/net/Room.js +91 -0
  110. package/dist/net/RoomHost.js +100 -0
  111. package/dist/net/cadence.js +21 -0
  112. package/dist/net/constants.js +10 -0
  113. package/dist/net/lobby/LobbyClient.js +123 -0
  114. package/dist/net/lobby/LobbyHost.js +365 -0
  115. package/dist/net/lobby/LobbyRooms.js +65 -0
  116. package/dist/net/lobby/Matchmaker.js +105 -0
  117. package/dist/net/movement.js +84 -0
  118. package/dist/net/protocol.js +10 -0
  119. package/dist/net/reconnect.js +10 -0
  120. package/dist/net/serverClock.js +21 -0
  121. package/dist/net/snapshotCodec.js +91 -0
  122. package/dist/parallax/Parallax.js +31 -0
  123. package/dist/parallax/ParallaxLayer.js +69 -0
  124. package/dist/parallax/parallaxMath.js +26 -0
  125. package/dist/particles/Emitter.js +107 -0
  126. package/dist/particles/ParticleBudget.js +31 -0
  127. package/dist/particles/ParticleSim.js +59 -0
  128. package/dist/particles/particleCurves.js +47 -0
  129. package/dist/particles/particleSampling.js +29 -0
  130. package/dist/physics/Body.js +201 -0
  131. package/dist/physics/BroadPhase.js +55 -0
  132. package/dist/physics/Contact.js +75 -0
  133. package/dist/physics/ContactSolver.js +69 -0
  134. package/dist/physics/PhysicsWorld.js +220 -0
  135. package/dist/physics/SpatialHash.js +38 -0
  136. package/dist/physics/collide.js +75 -0
  137. package/dist/physics/collidePolygon.js +93 -0
  138. package/dist/physics/contactReport.js +13 -0
  139. package/dist/physics/drawColliders.js +30 -0
  140. package/dist/physics/physicsSystem.js +7 -0
  141. package/dist/physics/polygon.js +79 -0
  142. package/dist/physics/raycast.js +61 -0
  143. package/dist/physics/syncToBody.js +18 -0
  144. package/dist/physics/tileBodies.js +58 -0
  145. package/dist/physics/types.js +7 -0
  146. package/dist/pixel/Darkness.js +169 -0
  147. package/dist/pixel/DitherVignette.js +56 -0
  148. package/dist/pixel/Evaporation.js +84 -0
  149. package/dist/pixel/NightShade.js +33 -0
  150. package/dist/pixel/PixelLayer.js +210 -0
  151. package/dist/pixel/PixelMarks.js +99 -0
  152. package/dist/pixel/SwayProp.js +74 -0
  153. package/dist/pixel/aimPixels.js +67 -0
  154. package/dist/pixel/lights.js +43 -0
  155. package/dist/pixel/nineSlice.js +61 -0
  156. package/dist/pixel/paintLayer.js +35 -0
  157. package/dist/pixel/palette.js +56 -0
  158. package/dist/pixel/pixel.js +277 -0
  159. package/dist/pixel/pixelPaint.js +197 -0
  160. package/dist/pixel/pixelParticles.js +35 -0
  161. package/dist/pixel/pixelTone.js +163 -0
  162. package/dist/pixel/propKit.js +40 -0
  163. package/dist/pixel/ramp.js +101 -0
  164. package/dist/pixel/selout.js +34 -0
  165. package/dist/pixel/spritePixels.js +58 -0
  166. package/dist/pixel/swayRig.js +86 -0
  167. package/dist/pixel/vignetteMask.js +23 -0
  168. package/dist/pixel/weatherArt.js +60 -0
  169. package/dist/pixel.js +96 -0
  170. package/dist/platform/appResume.js +18 -0
  171. package/dist/platform/fullscreen.js +52 -0
  172. package/dist/platform/orientation.js +26 -0
  173. package/dist/platform/pointerLock.js +37 -0
  174. package/dist/platform/reducedMotion.js +23 -0
  175. package/dist/platform/timeoutSignal.js +14 -0
  176. package/dist/platform/touch.js +32 -0
  177. package/dist/postfx/BloomFilter.js +64 -0
  178. package/dist/postfx/ChromaticAberrationFilter.js +24 -0
  179. package/dist/postfx/ColorAdjustFilter.js +75 -0
  180. package/dist/postfx/CrtFilter.js +41 -0
  181. package/dist/postfx/PixelateFilter.js +26 -0
  182. package/dist/postfx/PostFx.js +122 -0
  183. package/dist/postfx/ShockwaveFilter.js +48 -0
  184. package/dist/postfx/VignetteFilter.js +36 -0
  185. package/dist/postfx/fxAnimator.js +37 -0
  186. package/dist/postfx/fxShader.js +127 -0
  187. package/dist/postfx.js +25 -0
  188. package/dist/react/ChoiceDialog.js +50 -0
  189. package/dist/react/ConfirmDialog.js +52 -0
  190. package/dist/react/Glyph.js +62 -0
  191. package/dist/react/Modal.js +37 -0
  192. package/dist/react/Panel.js +23 -0
  193. package/dist/react/PixelImage.js +23 -0
  194. package/dist/react/Select.js +98 -0
  195. package/dist/react/Slider.js +61 -0
  196. package/dist/react/SplitPane.js +23 -0
  197. package/dist/react/TabStrip.js +31 -0
  198. package/dist/react/TitleTips.js +41 -0
  199. package/dist/react/Tooltip.js +27 -0
  200. package/dist/react/UiProvider.js +49 -0
  201. package/dist/react/baseCss.js +221 -0
  202. package/dist/react/choiceStore.js +22 -0
  203. package/dist/react/classNames.js +18 -0
  204. package/dist/react/confirmStore.js +29 -0
  205. package/dist/react/labels.js +17 -0
  206. package/dist/react/placement.js +48 -0
  207. package/dist/react/useFillSheet.js +22 -0
  208. package/dist/react/useFitToViewport.js +28 -0
  209. package/dist/react/usePicked.js +12 -0
  210. package/dist/react/useStore.js +8 -0
  211. package/dist/react/useViewport.js +16 -0
  212. package/dist/react.js +77 -0
  213. package/dist/rig/PosePlayer.js +91 -0
  214. package/dist/rig/RigView.js +124 -0
  215. package/dist/rig/Skeleton.js +30 -0
  216. package/dist/rig/humanoid.js +5 -0
  217. package/dist/rig/humanoid.json.js +29 -0
  218. package/dist/rig/humanoidPoses.js +29 -0
  219. package/dist/rig/poseMath.js +53 -0
  220. package/dist/rig/poses.json.js +149 -0
  221. package/dist/save/Autosaver.js +53 -0
  222. package/dist/save/MemoryBackend.js +18 -0
  223. package/dist/save/SaveStore.js +102 -0
  224. package/dist/save/WebStorageBackend.js +26 -0
  225. package/dist/save/checksum.js +9 -0
  226. package/dist/save/migrateSave.js +26 -0
  227. package/dist/settings.js +26 -0
  228. package/dist/tilemap/TilemapView.js +68 -0
  229. package/dist/tilemap/collision.js +24 -0
  230. package/dist/tilemap/tiled.js +137 -0
  231. package/dist/transitions/CrossfadeTransition.js +23 -0
  232. package/dist/transitions/DitherWipeTransition.js +69 -0
  233. package/dist/transitions/FadeTransition.js +33 -0
  234. package/dist/transitions/Letterbox.js +41 -0
  235. package/dist/transitions/ditherMask.js +14 -0
  236. package/dist/transitions/transitionTo.js +27 -0
  237. package/dist/transitions/tweenDone.js +14 -0
  238. package/dist/types/ambient/ColorGrade.d.ts +41 -0
  239. package/dist/types/ambient/ColorGrade.d.ts.map +1 -0
  240. package/dist/types/ambient/DayClock.d.ts +80 -0
  241. package/dist/types/ambient/DayClock.d.ts.map +1 -0
  242. package/dist/types/ambient/WeatherLayer.d.ts +78 -0
  243. package/dist/types/ambient/WeatherLayer.d.ts.map +1 -0
  244. package/dist/types/ambient/grade.d.ts +22 -0
  245. package/dist/types/ambient/grade.d.ts.map +1 -0
  246. package/dist/types/ambient/weather.d.ts +49 -0
  247. package/dist/types/ambient/weather.d.ts.map +1 -0
  248. package/dist/types/anim/AnimStateMachine.d.ts +80 -0
  249. package/dist/types/anim/AnimStateMachine.d.ts.map +1 -0
  250. package/dist/types/anim/Animator.d.ts +50 -0
  251. package/dist/types/anim/Animator.d.ts.map +1 -0
  252. package/dist/types/anim/animStateCompile.d.ts +52 -0
  253. package/dist/types/anim/animStateCompile.d.ts.map +1 -0
  254. package/dist/types/anim/animStateSystem.d.ts +10 -0
  255. package/dist/types/anim/animStateSystem.d.ts.map +1 -0
  256. package/dist/types/anim/animStateTypes.d.ts +50 -0
  257. package/dist/types/anim/animStateTypes.d.ts.map +1 -0
  258. package/dist/types/anim/animationSystem.d.ts +13 -0
  259. package/dist/types/anim/animationSystem.d.ts.map +1 -0
  260. package/dist/types/anim/asepriteSlices.d.ts +19 -0
  261. package/dist/types/anim/asepriteSlices.d.ts.map +1 -0
  262. package/dist/types/anim/asepriteTags.d.ts +16 -0
  263. package/dist/types/anim/asepriteTags.d.ts.map +1 -0
  264. package/dist/types/anim/asepriteTypes.d.ts +159 -0
  265. package/dist/types/anim/asepriteTypes.d.ts.map +1 -0
  266. package/dist/types/anim/parseAseprite.d.ts +21 -0
  267. package/dist/types/anim/parseAseprite.d.ts.map +1 -0
  268. package/dist/types/assets/AssetLoader.d.ts +140 -0
  269. package/dist/types/assets/AssetLoader.d.ts.map +1 -0
  270. package/dist/types/assets/loadAseprite.d.ts +27 -0
  271. package/dist/types/assets/loadAseprite.d.ts.map +1 -0
  272. package/dist/types/assets/textureAtlas.d.ts +35 -0
  273. package/dist/types/assets/textureAtlas.d.ts.map +1 -0
  274. package/dist/types/audio/Footsteps.d.ts +33 -0
  275. package/dist/types/audio/Footsteps.d.ts.map +1 -0
  276. package/dist/types/audio/MusicPlayer.d.ts +65 -0
  277. package/dist/types/audio/MusicPlayer.d.ts.map +1 -0
  278. package/dist/types/audio/SoundEngine.d.ts +47 -0
  279. package/dist/types/audio/SoundEngine.d.ts.map +1 -0
  280. package/dist/types/audio/cleanTake.d.ts +3 -0
  281. package/dist/types/audio/cleanTake.d.ts.map +1 -0
  282. package/dist/types/audio/music/ElementVoice.d.ts +14 -0
  283. package/dist/types/audio/music/ElementVoice.d.ts.map +1 -0
  284. package/dist/types/audio/music/GraphVoice.d.ts +22 -0
  285. package/dist/types/audio/music/GraphVoice.d.ts.map +1 -0
  286. package/dist/types/audio/music/MusicChannel.d.ts +35 -0
  287. package/dist/types/audio/music/MusicChannel.d.ts.map +1 -0
  288. package/dist/types/audio/music/musicVoice.d.ts +26 -0
  289. package/dist/types/audio/music/musicVoice.d.ts.map +1 -0
  290. package/dist/types/audio/sampleBank.d.ts +27 -0
  291. package/dist/types/audio/sampleBank.d.ts.map +1 -0
  292. package/dist/types/audio/soundTable.d.ts +14 -0
  293. package/dist/types/audio/soundTable.d.ts.map +1 -0
  294. package/dist/types/audio/synth.d.ts +34 -0
  295. package/dist/types/audio/synth.d.ts.map +1 -0
  296. package/dist/types/audio/takeCleanerWorker.d.ts +2 -0
  297. package/dist/types/audio/takeCleanerWorker.d.ts.map +1 -0
  298. package/dist/types/core/BitmapLabel.d.ts +36 -0
  299. package/dist/types/core/BitmapLabel.d.ts.map +1 -0
  300. package/dist/types/core/Camera.d.ts +115 -0
  301. package/dist/types/core/Camera.d.ts.map +1 -0
  302. package/dist/types/core/Clock.d.ts +23 -0
  303. package/dist/types/core/Clock.d.ts.map +1 -0
  304. package/dist/types/core/Graphics.d.ts +37 -0
  305. package/dist/types/core/Graphics.d.ts.map +1 -0
  306. package/dist/types/core/Group.d.ts +15 -0
  307. package/dist/types/core/Group.d.ts.map +1 -0
  308. package/dist/types/core/Image.d.ts +25 -0
  309. package/dist/types/core/Image.d.ts.map +1 -0
  310. package/dist/types/core/ObjectFactory.d.ts +34 -0
  311. package/dist/types/core/ObjectFactory.d.ts.map +1 -0
  312. package/dist/types/core/Pointer.d.ts +45 -0
  313. package/dist/types/core/Pointer.d.ts.map +1 -0
  314. package/dist/types/core/Rectangle.d.ts +26 -0
  315. package/dist/types/core/Rectangle.d.ts.map +1 -0
  316. package/dist/types/core/Stage.d.ts +58 -0
  317. package/dist/types/core/Stage.d.ts.map +1 -0
  318. package/dist/types/core/Text.d.ts +22 -0
  319. package/dist/types/core/Text.d.ts.map +1 -0
  320. package/dist/types/core/TextureRegistry.d.ts +90 -0
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  322. package/dist/types/core/Timeline.d.ts +115 -0
  323. package/dist/types/core/Timeline.d.ts.map +1 -0
  324. package/dist/types/core/TimelineBuilder.d.ts +53 -0
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  326. package/dist/types/core/TimelineChild.d.ts +51 -0
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  328. package/dist/types/core/Tweener.d.ts +70 -0
  329. package/dist/types/core/Tweener.d.ts.map +1 -0
  330. package/dist/types/core/atlas.d.ts +16 -0
  331. package/dist/types/core/atlas.d.ts.map +1 -0
  332. package/dist/types/core/atlasPlan.d.ts +34 -0
  333. package/dist/types/core/atlasPlan.d.ts.map +1 -0
  334. package/dist/types/core/blendLayer.d.ts +23 -0
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  336. package/dist/types/core/eases.d.ts +3 -0
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  338. package/dist/types/core/gameObject.d.ts +42 -0
  339. package/dist/types/core/gameObject.d.ts.map +1 -0
  340. package/dist/types/core/pixelZoom.d.ts +45 -0
  341. package/dist/types/core/pixelZoom.d.ts.map +1 -0
  342. package/dist/types/core/pixiPatches.d.ts +9 -0
  343. package/dist/types/core/pixiPatches.d.ts.map +1 -0
  344. package/dist/types/core/runDue.d.ts +15 -0
  345. package/dist/types/core/runDue.d.ts.map +1 -0
  346. package/dist/types/core/silhouette.d.ts +16 -0
  347. package/dist/types/core/silhouette.d.ts.map +1 -0
  348. package/dist/types/core/timelinePlace.d.ts +23 -0
  349. package/dist/types/core/timelinePlace.d.ts.map +1 -0
  350. package/dist/types/core/tweenProps.d.ts +8 -0
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  354. package/dist/types/debug/DebugOverlay.d.ts +63 -0
  355. package/dist/types/debug/DebugOverlay.d.ts.map +1 -0
  356. package/dist/types/debug/DrawCallCounter.d.ts +20 -0
  357. package/dist/types/debug/DrawCallCounter.d.ts.map +1 -0
  358. package/dist/types/debug/ErrorLog.d.ts +20 -0
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  360. package/dist/types/debug/FrameStats.d.ts +21 -0
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  362. package/dist/types/debug/inspectWorld.d.ts +14 -0
  363. package/dist/types/debug/inspectWorld.d.ts.map +1 -0
  364. package/dist/types/diagnostics/ErrorDeduper.d.ts +17 -0
  365. package/dist/types/diagnostics/ErrorDeduper.d.ts.map +1 -0
  366. package/dist/types/diagnostics/FrameSampler.d.ts +37 -0
  367. package/dist/types/diagnostics/FrameSampler.d.ts.map +1 -0
  368. package/dist/types/diagnostics/bootWatch.d.ts +25 -0
  369. package/dist/types/diagnostics/bootWatch.d.ts.map +1 -0
  370. package/dist/types/diagnostics/captureErrors.d.ts +24 -0
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  372. package/dist/types/diagnostics/contextLoss.d.ts +35 -0
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  702. package/dist/types/tilemap/tiled.d.ts +104 -0
  703. package/dist/types/tilemap/tiled.d.ts.map +1 -0
  704. package/dist/types/transitions/CrossfadeTransition.d.ts +20 -0
  705. package/dist/types/transitions/CrossfadeTransition.d.ts.map +1 -0
  706. package/dist/types/transitions/DitherWipeTransition.d.ts +35 -0
  707. package/dist/types/transitions/DitherWipeTransition.d.ts.map +1 -0
  708. package/dist/types/transitions/FadeTransition.d.ts +20 -0
  709. package/dist/types/transitions/FadeTransition.d.ts.map +1 -0
  710. package/dist/types/transitions/Letterbox.d.ts +33 -0
  711. package/dist/types/transitions/Letterbox.d.ts.map +1 -0
  712. package/dist/types/transitions/Transition.d.ts +22 -0
  713. package/dist/types/transitions/Transition.d.ts.map +1 -0
  714. package/dist/types/transitions/ditherMask.d.ts +13 -0
  715. package/dist/types/transitions/ditherMask.d.ts.map +1 -0
  716. package/dist/types/transitions/transitionTo.d.ts +16 -0
  717. package/dist/types/transitions/transitionTo.d.ts.map +1 -0
  718. package/dist/types/transitions/tweenDone.d.ts +5 -0
  719. package/dist/types/transitions/tweenDone.d.ts.map +1 -0
  720. package/dist/types/ui/Bar.d.ts +41 -0
  721. package/dist/types/ui/Bar.d.ts.map +1 -0
  722. package/dist/types/ui/Button.d.ts +47 -0
  723. package/dist/types/ui/Button.d.ts.map +1 -0
  724. package/dist/types/ui/Dialog.d.ts +47 -0
  725. package/dist/types/ui/Dialog.d.ts.map +1 -0
  726. package/dist/types/ui/FocusManager.d.ts +53 -0
  727. package/dist/types/ui/FocusManager.d.ts.map +1 -0
  728. package/dist/types/ui/Label.d.ts +24 -0
  729. package/dist/types/ui/Label.d.ts.map +1 -0
  730. package/dist/types/ui/List.d.ts +23 -0
  731. package/dist/types/ui/List.d.ts.map +1 -0
  732. package/dist/types/ui/Panel.d.ts +38 -0
  733. package/dist/types/ui/Panel.d.ts.map +1 -0
  734. package/dist/types/ui/ScrollView.d.ts +56 -0
  735. package/dist/types/ui/ScrollView.d.ts.map +1 -0
  736. package/dist/types/ui/Slider.d.ts +47 -0
  737. package/dist/types/ui/Slider.d.ts.map +1 -0
  738. package/dist/types/ui/Stack.d.ts +16 -0
  739. package/dist/types/ui/Stack.d.ts.map +1 -0
  740. package/dist/types/ui/Toggle.d.ts +31 -0
  741. package/dist/types/ui/Toggle.d.ts.map +1 -0
  742. package/dist/types/ui/UiHost.d.ts +18 -0
  743. package/dist/types/ui/UiHost.d.ts.map +1 -0
  744. package/dist/types/ui/UiPointerGate.d.ts +17 -0
  745. package/dist/types/ui/UiPointerGate.d.ts.map +1 -0
  746. package/dist/types/ui/UiRoot.d.ts +73 -0
  747. package/dist/types/ui/UiRoot.d.ts.map +1 -0
  748. package/dist/types/ui/Widget.d.ts +56 -0
  749. package/dist/types/ui/Widget.d.ts.map +1 -0
  750. package/dist/types/ui/dom/DomOverlay.d.ts +52 -0
  751. package/dist/types/ui/dom/DomOverlay.d.ts.map +1 -0
  752. package/dist/types/ui/dom/DomWorldAnchors.d.ts +50 -0
  753. package/dist/types/ui/dom/DomWorldAnchors.d.ts.map +1 -0
  754. package/dist/types/ui/dom/InputShield.d.ts +20 -0
  755. package/dist/types/ui/dom/InputShield.d.ts.map +1 -0
  756. package/dist/types/ui/dom/createStore.d.ts +22 -0
  757. package/dist/types/ui/dom/createStore.d.ts.map +1 -0
  758. package/dist/types/ui/dom/shieldDecision.d.ts +34 -0
  759. package/dist/types/ui/dom/shieldDecision.d.ts.map +1 -0
  760. package/dist/types/ui/dom/worldToScreen.d.ts +24 -0
  761. package/dist/types/ui/dom/worldToScreen.d.ts.map +1 -0
  762. package/dist/types/ui/index.d.ts +42 -0
  763. package/dist/types/ui/index.d.ts.map +1 -0
  764. package/dist/types/ui/layout/anchor.d.ts +9 -0
  765. package/dist/types/ui/layout/anchor.d.ts.map +1 -0
  766. package/dist/types/ui/layout/barDrain.d.ts +25 -0
  767. package/dist/types/ui/layout/barDrain.d.ts.map +1 -0
  768. package/dist/types/ui/layout/fitToViewport.d.ts +32 -0
  769. package/dist/types/ui/layout/fitToViewport.d.ts.map +1 -0
  770. package/dist/types/ui/layout/focusNav.d.ts +13 -0
  771. package/dist/types/ui/layout/focusNav.d.ts.map +1 -0
  772. package/dist/types/ui/layout/geometry.d.ts +35 -0
  773. package/dist/types/ui/layout/geometry.d.ts.map +1 -0
  774. package/dist/types/ui/layout/listWidth.d.ts +13 -0
  775. package/dist/types/ui/layout/listWidth.d.ts.map +1 -0
  776. package/dist/types/ui/layout/placeTooltip.d.ts +23 -0
  777. package/dist/types/ui/layout/placeTooltip.d.ts.map +1 -0
  778. package/dist/types/ui/layout/scroll.d.ts +17 -0
  779. package/dist/types/ui/layout/scroll.d.ts.map +1 -0
  780. package/dist/types/ui/layout/slider.d.ts +7 -0
  781. package/dist/types/ui/layout/slider.d.ts.map +1 -0
  782. package/dist/types/ui/layout/stack.d.ts +26 -0
  783. package/dist/types/ui/layout/stack.d.ts.map +1 -0
  784. package/dist/types/ui/layout/wrapRow.d.ts +6 -0
  785. package/dist/types/ui/layout/wrapRow.d.ts.map +1 -0
  786. package/dist/types/ui/rich/RichText.d.ts +48 -0
  787. package/dist/types/ui/rich/RichText.d.ts.map +1 -0
  788. package/dist/types/ui/rich/richFonts.d.ts +70 -0
  789. package/dist/types/ui/rich/richFonts.d.ts.map +1 -0
  790. package/dist/types/ui/rich/richLayout.d.ts +76 -0
  791. package/dist/types/ui/rich/richLayout.d.ts.map +1 -0
  792. package/dist/types/ui/rich/richMarkup.d.ts +48 -0
  793. package/dist/types/ui/rich/richMarkup.d.ts.map +1 -0
  794. package/dist/ui/Bar.js +53 -0
  795. package/dist/ui/Button.js +57 -0
  796. package/dist/ui/Dialog.js +55 -0
  797. package/dist/ui/FocusManager.js +96 -0
  798. package/dist/ui/Label.js +35 -0
  799. package/dist/ui/List.js +44 -0
  800. package/dist/ui/Panel.js +37 -0
  801. package/dist/ui/ScrollView.js +95 -0
  802. package/dist/ui/Slider.js +54 -0
  803. package/dist/ui/Stack.js +27 -0
  804. package/dist/ui/Toggle.js +36 -0
  805. package/dist/ui/UiHost.js +8 -0
  806. package/dist/ui/UiPointerGate.js +24 -0
  807. package/dist/ui/UiRoot.js +92 -0
  808. package/dist/ui/Widget.js +89 -0
  809. package/dist/ui/dom/DomOverlay.js +58 -0
  810. package/dist/ui/dom/DomWorldAnchors.js +58 -0
  811. package/dist/ui/dom/InputShield.js +26 -0
  812. package/dist/ui/dom/createStore.js +41 -0
  813. package/dist/ui/dom/shieldDecision.js +35 -0
  814. package/dist/ui/dom/worldToScreen.js +10 -0
  815. package/dist/ui/layout/anchor.js +19 -0
  816. package/dist/ui/layout/barDrain.js +24 -0
  817. package/dist/ui/layout/fitToViewport.js +16 -0
  818. package/dist/ui/layout/focusNav.js +41 -0
  819. package/dist/ui/layout/geometry.js +20 -0
  820. package/dist/ui/layout/listWidth.js +9 -0
  821. package/dist/ui/layout/placeTooltip.js +27 -0
  822. package/dist/ui/layout/scroll.js +23 -0
  823. package/dist/ui/layout/slider.js +19 -0
  824. package/dist/ui/layout/stack.js +26 -0
  825. package/dist/ui/layout/wrapRow.js +12 -0
  826. package/dist/ui/rich/RichText.js +87 -0
  827. package/dist/ui/rich/richFonts.js +105 -0
  828. package/dist/ui/rich/richLayout.js +132 -0
  829. package/dist/ui/rich/richMarkup.js +67 -0
  830. package/dist/ui.js +95 -0
  831. package/package.json +112 -4
@@ -0,0 +1,202 @@
1
+ import { sound as u } from "../audio/SoundEngine.js";
2
+ import { parseTiled as f } from "../tilemap/tiled.js";
3
+ import { collectAtlasPages as l, duplicateFrames as w, parseAtlas as p } from "./textureAtlas.js";
4
+ function c(r, t) {
5
+ if (/^[a-z][a-z0-9+.-]*:/i.test(r) || r.startsWith("/")) return r;
6
+ const a = (t.slice(0, t.lastIndexOf("/") + 1) + r).split("/"), s = [];
7
+ for (const i of a)
8
+ i === ".." && s.length && s[s.length - 1] !== ".." && s[s.length - 1] !== "" ? s.pop() : i !== "." && s.push(i);
9
+ return s.join("/");
10
+ }
11
+ async function m(r) {
12
+ const t = await createImageBitmap(r), e = document.createElement("canvas");
13
+ e.width = t.width, e.height = t.height;
14
+ const a = e.getContext("2d");
15
+ if (!a) throw new Error("AssetLoader: no 2D context (out of canvas memory?)");
16
+ return a.drawImage(t, 0, 0), t.close(), e;
17
+ }
18
+ async function g(r, t, e) {
19
+ if (typeof FontFace > "u" || typeof document > "u" || !document.fonts)
20
+ throw new Error(`AssetLoader: this browser cannot load the font "${r}" (no FontFace)`);
21
+ const a = new FontFace(r, t, e);
22
+ await a.load(), document.fonts.add(a);
23
+ }
24
+ class $ {
25
+ constructor(t, e = {}) {
26
+ this.textures = t, this.options = e, this.fetcher = e.fetch ?? ((a) => fetch(a)), this.toCanvas = e.toCanvas ?? m;
27
+ }
28
+ textures;
29
+ options;
30
+ queue = [];
31
+ data = /* @__PURE__ */ new Map();
32
+ maps = /* @__PURE__ */ new Map();
33
+ atlases = /* @__PURE__ */ new Map();
34
+ /** Decoded audio by key; a key with bytes only waits for a context (`decodeAudio`). */
35
+ audioBuffers = /* @__PURE__ */ new Map();
36
+ audioBytes = /* @__PURE__ */ new Map();
37
+ decoding = /* @__PURE__ */ new Map();
38
+ fetcher;
39
+ toCanvas;
40
+ total = 0;
41
+ done = 0;
42
+ image(t, e) {
43
+ return this.add(t, async () => {
44
+ this.textures.addCanvas(t, await this.toCanvas(await this.blob(e)));
45
+ });
46
+ }
47
+ /** An image cut into equal frames named 0, 1, 2…, left to right, then row by row. */
48
+ spritesheet(t, e, a) {
49
+ return this.add(t, async () => {
50
+ this.textures.addSpriteSheet(t, await this.toCanvas(await this.blob(e)), a);
51
+ });
52
+ }
53
+ json(t, e) {
54
+ return this.add(t, async () => {
55
+ this.data.set(t, await (await this.request(e)).json());
56
+ });
57
+ }
58
+ text(t, e) {
59
+ return this.add(t, async () => {
60
+ this.data.set(t, await (await this.request(e)).text());
61
+ });
62
+ }
63
+ /** A Tiled JSON map, then every tileset image it names (resolved beside the map file). */
64
+ tilemap(t, e, a = {}) {
65
+ return this.add(t, async () => {
66
+ const s = f(await (await this.request(e)).json());
67
+ this.maps.set(t, s);
68
+ const i = a.textureKey ?? ((n) => n.name);
69
+ for (const n of s.tilesets) this.image(i(n), c(n.image, e));
70
+ });
71
+ }
72
+ /**
73
+ * A TexturePacker (or Pixi) JSON atlas, hash or array format: its page image, and for a multipack atlas every page
74
+ * named in `meta.related_multi_packs` (each resolved beside the file naming it). The first page is the texture
75
+ * `key`, further pages `key~1`, `key~2`…, and every frame of every page is found as `textures.get(key, frameName)`.
76
+ * Counts as one asset in the progress.
77
+ */
78
+ atlas(t, e) {
79
+ return this.add(t, async () => {
80
+ const a = this.textures.addAtlas?.bind(this.textures);
81
+ if (!a) throw new Error(`AssetLoader: the texture sink cannot take atlases (no addAtlas) for "${t}"`);
82
+ const s = await l(
83
+ e,
84
+ async (o) => p(await (await this.request(o)).json(), o),
85
+ c
86
+ ), i = await Promise.all(s.map((o) => this.blob(c(o.page.image, o.url)).then((h) => this.toCanvas(h)))), n = w(s.map((o) => o.page));
87
+ n.length && console.warn(`[assets] atlas "${t}" names ${n.length} frame(s) on more than one page: ${n.slice(0, 5).join(", ")}`), a(t, s.map((o, h) => ({ canvas: i[h], frames: o.page.frames })));
88
+ const d = {};
89
+ for (const o of s) Object.assign(d, o.page.animations);
90
+ this.atlases.set(t, { frames: [...new Set(s.flatMap((o) => o.page.frames.map((h) => h.name)))], animations: d, pages: s.length });
91
+ });
92
+ }
93
+ /**
94
+ * A web font (woff2, woff, ttf) under `family`, added to `document.fonts` once loaded so canvas text and the DOM can
95
+ * use it at once — load fonts before the first `Text` is drawn, or it measures with the fallback.
96
+ */
97
+ font(t, e, a) {
98
+ const s = this.options.addFont ?? g;
99
+ return this.add(t, async () => {
100
+ await s(t, await this.bytes(e), a);
101
+ });
102
+ }
103
+ /**
104
+ * A sound file decoded into an `AudioBuffer` through the engine's audio context (`getAudio`). Before any context
105
+ * exists (browsers open one only after a gesture) the bytes are kept and decoded by `decodeAudio`, so a loading
106
+ * screen never has to wait for the player to click.
107
+ */
108
+ audio(t, e) {
109
+ return this.add(t, async () => {
110
+ const a = await this.bytes(e);
111
+ this.audioBuffers.delete(t), this.decoding.delete(t);
112
+ const s = (this.options.audioContext ?? (() => u.audioContext))();
113
+ s ? this.audioBuffers.set(t, await this.decode(s, a, e)) : this.audioBytes.set(t, a);
114
+ });
115
+ }
116
+ /** A loaded sound, decoded; null while it waits for an audio context (`decodeAudio`). */
117
+ getAudio(t) {
118
+ const e = this.audioBuffers.get(t);
119
+ if (e) return e;
120
+ if (this.audioBytes.has(t)) return null;
121
+ throw new Error(`AssetLoader: no audio loaded as "${t}"`);
122
+ }
123
+ /** A loaded sound, decoding its kept bytes through `ctx` (default: the loader's context) the first time. */
124
+ decodeAudio(t, e) {
125
+ const a = this.audioBuffers.get(t);
126
+ if (a) return Promise.resolve(a);
127
+ const s = this.decoding.get(t);
128
+ if (s) return s;
129
+ const i = this.audioBytes.get(t);
130
+ if (!i) return Promise.reject(new Error(`AssetLoader: no audio loaded as "${t}"`));
131
+ const n = e ?? (this.options.audioContext ?? (() => u.audioContext))();
132
+ if (!n) return Promise.reject(new Error(`AssetLoader: no audio context to decode "${t}" yet`));
133
+ const d = this.decode(n, i, t).then(
134
+ (o) => (this.audioBuffers.set(t, o), this.audioBytes.delete(t), this.decoding.delete(t), o),
135
+ (o) => {
136
+ throw this.decoding.delete(t), o;
137
+ }
138
+ );
139
+ return this.decoding.set(t, d), d;
140
+ }
141
+ /** What a loaded atlas holds: its frame names and animations. */
142
+ getAtlas(t) {
143
+ const e = this.atlases.get(t);
144
+ if (!e) throw new Error(`AssetLoader: no atlas loaded as "${t}"`);
145
+ return e;
146
+ }
147
+ /** Runs everything queued; `onProgress` after each asset. Safe to call again after queueing more. */
148
+ async load(t) {
149
+ const e = Math.max(1, this.options.concurrency ?? 6), a = async () => {
150
+ for (let s = this.queue.shift(); s; s = this.queue.shift())
151
+ await s.run(), this.done++, t?.({ done: this.done, total: this.total, key: s.key });
152
+ };
153
+ for (; this.queue.length; ) await Promise.all(Array.from({ length: e }, a));
154
+ }
155
+ /** A loaded JSON value. */
156
+ getJson(t) {
157
+ if (!this.data.has(t)) throw new Error(`AssetLoader: no JSON or text loaded as "${t}"`);
158
+ return this.data.get(t);
159
+ }
160
+ /** A loaded text file. */
161
+ getText(t) {
162
+ return this.getJson(t);
163
+ }
164
+ /** A loaded Tiled map. */
165
+ map(t) {
166
+ const e = this.maps.get(t);
167
+ if (!e) throw new Error(`AssetLoader: no tilemap loaded as "${t}"`);
168
+ return e;
169
+ }
170
+ add(t, e) {
171
+ return this.queue.push({ key: t, run: e }), this.total++, this;
172
+ }
173
+ async request(t) {
174
+ const e = c(t, this.options.baseUrl ?? "");
175
+ let a;
176
+ try {
177
+ a = await this.fetcher(e);
178
+ } catch (s) {
179
+ throw new Error(`AssetLoader: could not fetch ${e}: ${s instanceof Error ? s.message : String(s)}`);
180
+ }
181
+ if (!a.ok) throw new Error(`AssetLoader: ${e} answered ${a.status}`);
182
+ return a;
183
+ }
184
+ async blob(t) {
185
+ return (await this.request(t)).blob();
186
+ }
187
+ async bytes(t) {
188
+ const e = await this.request(t);
189
+ return typeof e.arrayBuffer == "function" ? e.arrayBuffer() : (await e.blob()).arrayBuffer();
190
+ }
191
+ async decode(t, e, a) {
192
+ try {
193
+ return await t.decodeAudioData(e.slice(0));
194
+ } catch (s) {
195
+ throw new Error(`AssetLoader: could not decode audio ${a}: ${s instanceof Error ? s.message : String(s)}`);
196
+ }
197
+ }
198
+ }
199
+ export {
200
+ $ as AssetLoader,
201
+ c as resolveUrl
202
+ };
@@ -0,0 +1,49 @@
1
+ import { Texture as u, Rectangle as g } from "pixi.js";
2
+ import { parseAseprite as l } from "../anim/parseAseprite.js";
3
+ import { resolveUrl as h } from "./AssetLoader.js";
4
+ function p(i, t, r, a) {
5
+ const o = i.addCanvas(t, r);
6
+ for (const e of a.frames) {
7
+ const { x: s, y: n, w: c, h: m } = e.rect;
8
+ if (!e.trimmed) {
9
+ o.add(String(e.index), 0, s, n, c, m);
10
+ continue;
11
+ }
12
+ o.frames.get(String(e.index))?.destroy(), o.frames.set(
13
+ String(e.index),
14
+ new u({
15
+ source: o.source,
16
+ frame: new g(s, n, c, m),
17
+ orig: new g(0, 0, e.sourceW, e.sourceH),
18
+ trim: new g(e.offsetX, e.offsetY, c, m)
19
+ })
20
+ );
21
+ }
22
+ return o;
23
+ }
24
+ async function A(i, t, r, a = {}) {
25
+ const o = a.fetch ?? ((f) => fetch(f)), e = async (f) => {
26
+ let w;
27
+ try {
28
+ w = await o(f);
29
+ } catch (d) {
30
+ throw new Error(`loadAseprite: could not fetch ${f}: ${d instanceof Error ? d.message : String(d)}`);
31
+ }
32
+ if (!w.ok) throw new Error(`loadAseprite: ${f} answered ${w.status}`);
33
+ return w;
34
+ }, s = h(r, a.baseUrl ?? ""), n = l(await (await e(s)).json());
35
+ if (!n.image) throw new Error(`loadAseprite: ${s} names no sheet image (meta.image)`);
36
+ const c = await (await e(h(n.image, s))).blob(), m = await (a.toCanvas ?? x)(c);
37
+ return p(i, t, m, n), n;
38
+ }
39
+ async function x(i) {
40
+ const t = await createImageBitmap(i), r = document.createElement("canvas");
41
+ r.width = t.width, r.height = t.height;
42
+ const a = r.getContext("2d");
43
+ if (!a) throw new Error("loadAseprite: no 2D context (out of canvas memory?)");
44
+ return a.drawImage(t, 0, 0), t.close(), r;
45
+ }
46
+ export {
47
+ p as addAsepriteTextures,
48
+ A as loadAseprite
49
+ };
@@ -0,0 +1,30 @@
1
+ function m(l, h) {
2
+ const a = l[0]?.length ?? 0, f = 1 / Math.max(1, l.length), e = new Float32Array(a);
3
+ for (const t of l) for (let n = 0; n < a; n++) e[n] += t[n] * f;
4
+ let r = 0;
5
+ for (let t = 0; t < a; t++) {
6
+ const n = Math.abs(e[t]);
7
+ n > r && (r = n);
8
+ }
9
+ if (r < 5e-3) return null;
10
+ const i = r * 0.01;
11
+ let s = 0;
12
+ for (; s < a && Math.abs(e[s]) < i; ) s++;
13
+ let c = a;
14
+ for (; c > s && Math.abs(e[c - 1]) < i; ) c--;
15
+ if (c <= s) return null;
16
+ s = Math.max(0, s - Math.round(2e-3 * h));
17
+ const o = e.slice(s, c);
18
+ let M = 0;
19
+ for (let t = 0; t < o.length; t++) M += o[t] * o[t];
20
+ const d = Math.sqrt(M / o.length), g = Math.min(0.16 / Math.max(d, 1e-6), 0.95 / r), E = Math.min(o.length, Math.round(0.01 * h));
21
+ for (let t = 0; t < o.length; t++) {
22
+ const n = o.length - t;
23
+ o[t] *= g * (n < E ? n / E : 1);
24
+ }
25
+ return o;
26
+ }
27
+ self.onmessage = (l) => {
28
+ const { id: h, channels: a, sampleRate: f } = l.data, e = m(a, f);
29
+ self.postMessage({ id: h, data: e }, e ? { transfer: [e.buffer] } : void 0);
30
+ };
@@ -0,0 +1,58 @@
1
+ function m(n) {
2
+ const e = n;
3
+ return typeof e == "object" && e !== null && [e.x, e.y, e.w, e.h].every((t) => typeof t == "number" && Number.isFinite(t));
4
+ }
5
+ function u(n, e, t) {
6
+ if (!m(e.frame)) throw new Error(`${t}: frame "${n}" has no frame rect`);
7
+ const o = e.frame, i = e.rotated === !0, a = {
8
+ name: n,
9
+ x: Math.floor(o.x),
10
+ y: Math.floor(o.y),
11
+ w: Math.floor(i ? o.h : o.w),
12
+ h: Math.floor(i ? o.w : o.h),
13
+ rotated: i,
14
+ sourceW: Math.floor(e.trimmed && e.sourceSize ? e.sourceSize.w : o.w),
15
+ sourceH: Math.floor(e.trimmed && e.sourceSize ? e.sourceSize.h : o.h)
16
+ };
17
+ if (e.trimmed !== !1 && m(e.spriteSourceSize) && e.sourceSize) {
18
+ const f = e.spriteSourceSize;
19
+ f.x === 0 && f.y === 0 && o.w === e.sourceSize.w && o.h === e.sourceSize.h || (a.trim = { x: Math.floor(f.x), y: Math.floor(f.y), w: Math.floor(o.w), h: Math.floor(o.h) }, a.sourceW = Math.floor(e.sourceSize.w), a.sourceH = Math.floor(e.sourceSize.h));
20
+ }
21
+ const r = e.anchor ?? e.pivot;
22
+ return r && typeof r.x == "number" && typeof r.y == "number" && (a.anchor = { x: r.x, y: r.y }), a;
23
+ }
24
+ function h(n, e = "atlas") {
25
+ const t = n;
26
+ if (typeof t != "object" || t === null || typeof t.frames != "object" || t.frames === null)
27
+ throw new Error(`${e}: not a TexturePacker JSON atlas (no "frames")`);
28
+ const o = t.meta?.image;
29
+ if (typeof o != "string" || o === "") throw new Error(`${e}: no "meta.image"`);
30
+ const i = Array.isArray(t.frames) ? t.frames.map((s, c) => u(typeof s?.filename == "string" ? s.filename : String(c), s ?? {}, e)) : Object.entries(t.frames).map(([s, c]) => u(s, c ?? {}, e)), a = Array.isArray(t.meta?.related_multi_packs) ? t.meta.related_multi_packs.filter((s) => typeof s == "string" && s !== "") : [], r = {};
31
+ if (typeof t.animations == "object" && t.animations !== null)
32
+ for (const [s, c] of Object.entries(t.animations))
33
+ Array.isArray(c) && (r[s] = c.filter((l) => typeof l == "string"));
34
+ const f = Number(t.meta?.scale);
35
+ return { image: o, frames: i, animations: r, related: a, scale: Number.isFinite(f) && f > 0 ? f : 1 };
36
+ }
37
+ async function y(n, e, t) {
38
+ const o = /* @__PURE__ */ new Set([n]), i = [], a = [n];
39
+ for (let r = a.shift(); r !== void 0; r = a.shift()) {
40
+ const f = await e(r);
41
+ i.push({ url: r, page: f });
42
+ for (const s of f.related) {
43
+ const c = t(s, r);
44
+ o.has(c) || (o.add(c), a.push(c));
45
+ }
46
+ }
47
+ return i;
48
+ }
49
+ function p(n) {
50
+ const e = /* @__PURE__ */ new Set(), t = /* @__PURE__ */ new Set();
51
+ for (const o of n) for (const i of o.frames) (e.has(i.name) ? t : e).add(i.name);
52
+ return [...t];
53
+ }
54
+ export {
55
+ y as collectAtlasPages,
56
+ p as duplicateFrames,
57
+ h as parseAtlas
58
+ };
@@ -0,0 +1,25 @@
1
+ import { sound as n } from "./SoundEngine.js";
2
+ class u {
3
+ constructor(s) {
4
+ this.options = s;
5
+ }
6
+ options;
7
+ surfaceAt = () => {
8
+ };
9
+ /** Where the surface of a world point comes from; `undefined` is the fallback surface. */
10
+ setSurfaceAt(s) {
11
+ this.surfaceAt = s;
12
+ }
13
+ /** The surface at a world point. */
14
+ surface(s, o) {
15
+ return this.surfaceAt(s, o) ?? this.options.fallback;
16
+ }
17
+ /** One step (or a beat of hooves when `mounted`) at the feet, world x/y; `local` is the player's own. */
18
+ step(s, o, e, a = !1) {
19
+ const t = this.options, r = t.sounds[this.surface(s, o)] ?? t.sounds[t.fallback];
20
+ r && n.play(a ? r.hoof ?? r.step : r.step, { x: s, y: o, local: e, gain: t.gain ?? 0.5, range: t.range ?? 200, minor: !0 });
21
+ }
22
+ }
23
+ export {
24
+ u as Footsteps
25
+ };
@@ -0,0 +1,77 @@
1
+ import { engineSettings as n } from "../settings.js";
2
+ import { isTouchUi as r } from "../platform/touch.js";
3
+ import { ElementVoice as i } from "./music/ElementVoice.js";
4
+ import { GraphVoice as o } from "./music/GraphVoice.js";
5
+ import { MusicChannel as h } from "./music/MusicChannel.js";
6
+ import { elementVolumeLocked as u } from "./music/musicVoice.js";
7
+ class a {
8
+ channels = /* @__PURE__ */ new Map();
9
+ route = "auto";
10
+ graph = null;
11
+ graphLocked = null;
12
+ pauseInBackground = null;
13
+ installed = !1;
14
+ /** Picks the route and background behaviour; call before the first track for the route to apply to every track. */
15
+ configure(e) {
16
+ return e.route && (this.route = e.route), e.pauseInBackground !== void 0 && (this.pauseInBackground = e.pauseInBackground), this;
17
+ }
18
+ /** The channel named `name`, made on first use. */
19
+ channel(e = "music") {
20
+ let t = this.channels.get(e);
21
+ return t || (this.install(), t = new h(() => n.getState().musicVolume, (s) => this.voiceFor(s)), this.channels.set(e, t)), t;
22
+ }
23
+ /** The url the `'music'` channel plays, if any. */
24
+ get current() {
25
+ return this.channels.get("music")?.current ?? null;
26
+ }
27
+ /** Plays `url` on the `'music'` channel. */
28
+ play(e, t) {
29
+ this.channel().play(e, t);
30
+ }
31
+ /** Fades every channel out. */
32
+ stop(e = 1200) {
33
+ for (const t of this.channels.values()) t.stop(e);
34
+ }
35
+ pause() {
36
+ for (const e of this.channels.values()) e.pause();
37
+ }
38
+ resume() {
39
+ this.wake();
40
+ }
41
+ destroy() {
42
+ for (const e of this.channels.values()) e.dispose();
43
+ this.channels.clear(), this.graph?.close(), this.graph = null;
44
+ }
45
+ voiceFor(e) {
46
+ const t = this.throughGraph() ? this.context() : null;
47
+ return t ? new o(e, t) : new i(e);
48
+ }
49
+ throughGraph() {
50
+ return this.route !== "auto" ? this.route === "graph" : this.graphLocked ??= u();
51
+ }
52
+ context() {
53
+ if (this.graph) return this.graph;
54
+ const e = globalThis.AudioContext ?? globalThis.webkitAudioContext;
55
+ return e ? (this.graph = new e(), this.graph) : null;
56
+ }
57
+ /** Retries every refused start and follows the volume; the graph's context resumes inside the gesture that called it. */
58
+ wake() {
59
+ if (this.graph && this.graph.state !== "running" && this.graph.resume().catch(() => {
60
+ }), !(typeof document < "u" && document.hidden))
61
+ for (const e of this.channels.values()) e.refresh();
62
+ }
63
+ install() {
64
+ if (this.installed || typeof window > "u") return;
65
+ this.installed = !0;
66
+ const e = () => this.wake();
67
+ for (const t of ["pointerdown", "touchend", "keydown"]) window.addEventListener(t, e, { capture: !0 });
68
+ n.subscribe(e), document.addEventListener("visibilitychange", () => {
69
+ (this.pauseInBackground ?? r()) && (document.hidden ? this.pause() : e());
70
+ });
71
+ }
72
+ }
73
+ const w = new a();
74
+ export {
75
+ a as MusicPlayer,
76
+ w as music
77
+ };
@@ -0,0 +1,125 @@
1
+ import { engineSettings as m } from "../settings.js";
2
+ import { SampleBank as E, hasTakes as y } from "./sampleBank.js";
3
+ import { SOUNDS as u } from "./soundTable.js";
4
+ import { renderRecipe as R, SYNTH_RATE as k } from "./synth.js";
5
+ const p = 480, _ = 10, q = 6, B = 60, F = 0.45, C = 0.05, w = 80, g = [18e3, 1800], T = { freq: 3500, gainDb: -7 }, O = 11e3;
6
+ class V {
7
+ ctx = null;
8
+ master = null;
9
+ buffers = /* @__PURE__ */ new Map();
10
+ samples = new E();
11
+ lastAt = /* @__PURE__ */ new Map();
12
+ voices = 0;
13
+ /** Where the local player stands, set by the world scene; null off the world screens. */
14
+ listener = () => null;
15
+ onRunning = () => {
16
+ };
17
+ constructor() {
18
+ if (typeof window > "u") return;
19
+ const t = () => {
20
+ const s = this.context();
21
+ if (!s || s.state === "running") return;
22
+ s.resume();
23
+ const r = s.createBufferSource();
24
+ r.buffer = s.createBuffer(1, 1, 22050), r.connect(s.destination), r.start();
25
+ }, n = ["pointerdown", "pointerup", "touchend", "keydown"], e = (s) => {
26
+ for (const r of n)
27
+ s ? window.addEventListener(r, t, { capture: !0 }) : window.removeEventListener(r, t, { capture: !0 });
28
+ };
29
+ this.onRunning = (s) => e(!s), e(!0);
30
+ const i = navigator.audioSession;
31
+ i && (i.type = "ambient"), m.subscribe((s) => {
32
+ this.ctx && this.master && this.master.gain.setTargetAtTime(this.level(s.sfxVolume), this.ctx.currentTime, 0.02);
33
+ });
34
+ }
35
+ /**
36
+ * The effects' audio context once something opened it (the first gesture does), else null: never created here, so
37
+ * asking does not open a context the browser would hold suspended. `AssetLoader.audio` decodes through it.
38
+ */
39
+ get audioContext() {
40
+ return this.ctx;
41
+ }
42
+ play(t, n = {}) {
43
+ if (!t || !u.recipes[t] && !y(t) || m.getState().sfxVolume <= 0) return;
44
+ const e = this.ctx;
45
+ if (!e || e.state !== "running" || this.voices >= (n.minor ? q : _)) return;
46
+ let i = (n.gain ?? 1) * (n.local ? 1 : F), s = 0, r = 0;
47
+ if (n.x !== void 0 && n.y !== void 0) {
48
+ const o = this.listener();
49
+ if (o) {
50
+ const M = n.x - o.x, d = Math.hypot(M, n.y - o.y), b = Math.min(p, n.range ?? p);
51
+ if (d >= b) return;
52
+ i *= Math.pow(1 - d / b, 1.5), r = d / p, s = Math.max(-0.7, Math.min(0.7, M / 320));
53
+ }
54
+ }
55
+ if (i < 0.03) return;
56
+ const x = performance.now();
57
+ if (x - (this.lastAt.get(t) ?? -1e9) < B) return;
58
+ const v = this.samples.take(e, t), l = v ?? this.buffer(e, t);
59
+ if (!l) return;
60
+ v && (i *= u.recipes[t]?.fileGain ?? 1), this.lastAt.set(t, x);
61
+ const c = e.createBufferSource();
62
+ c.buffer = l;
63
+ const S = u.recipes[t]?.jitter ?? C;
64
+ c.playbackRate.value = 1 + (Math.random() * 2 - 1) * S;
65
+ const a = e.createGain();
66
+ a.gain.value = Math.min(1, i);
67
+ const h = e.createStereoPanner();
68
+ h.pan.value = s;
69
+ const f = e.createBiquadFilter();
70
+ f.type = "lowpass", f.frequency.value = g[0] * Math.pow(g[1] / g[0], r), c.connect(f).connect(a).connect(h).connect(this.master), this.voices++, c.onended = () => {
71
+ this.voices--, c.disconnect(), f.disconnect(), a.disconnect(), h.disconnect();
72
+ }, c.start();
73
+ const A = l.duration / c.playbackRate.value * 1e3;
74
+ if (n.maxMs !== void 0 && A > n.maxMs) {
75
+ const o = e.currentTime + Math.max(w, n.maxMs) / 1e3;
76
+ a.gain.setValueAtTime(a.gain.value, o - w / 1e3), a.gain.linearRampToValueAtTime(0, o), c.stop(o);
77
+ }
78
+ }
79
+ level(t) {
80
+ return Math.max(0, Math.min(1, t)) * u.master;
81
+ }
82
+ context() {
83
+ if (this.ctx) return this.ctx;
84
+ if (typeof AudioContext > "u") return null;
85
+ this.ctx = new AudioContext(), this.master = this.ctx.createGain(), this.master.gain.value = this.level(m.getState().sfxVolume);
86
+ const t = this.ctx.createBiquadFilter();
87
+ t.type = "highshelf", t.frequency.value = T.freq, t.gain.value = T.gainDb;
88
+ const n = this.ctx.createBiquadFilter();
89
+ n.type = "lowpass", n.frequency.value = O, this.master.connect(t).connect(n).connect(this.ctx.destination);
90
+ const e = this.ctx, i = () => {
91
+ const s = e.state === "running";
92
+ this.onRunning(s), s && this.prerender(e);
93
+ };
94
+ return e.addEventListener("statechange", i), e.state === "running" && queueMicrotask(i), e;
95
+ }
96
+ /**
97
+ * Starts decoding every recorded take and renders every recipe not rendered yet, one per task, once the context
98
+ * first runs — so the first swing of a fight does not pay for its sound in that frame.
99
+ */
100
+ prerender(t) {
101
+ for (const i of this.samples.names()) this.samples.load(t, i);
102
+ const n = Object.keys(u.recipes).filter((i) => !this.buffers.has(i) && !y(i)), e = () => {
103
+ const i = n.shift();
104
+ i !== void 0 && (this.buffer(t, i), setTimeout(e, 0));
105
+ };
106
+ e();
107
+ }
108
+ /** Rendered on first use or by `prerender` (a few ms each), then kept. */
109
+ buffer(t, n) {
110
+ const e = this.buffers.get(n);
111
+ if (e !== void 0) return e;
112
+ const i = u.recipes[n];
113
+ let s = null;
114
+ if (i) {
115
+ const r = R(i);
116
+ s = t.createBuffer(1, r.length, k), s.getChannelData(0).set(r);
117
+ }
118
+ return this.buffers.set(n, s), s;
119
+ }
120
+ }
121
+ const H = new V();
122
+ export {
123
+ V as SoundEngine,
124
+ H as sound
125
+ };
@@ -0,0 +1,29 @@
1
+ function L(c, h) {
2
+ const l = c[0]?.length ?? 0, E = 1 / Math.max(1, c.length), a = new Float32Array(l);
3
+ for (const t of c) for (let n = 0; n < l; n++) a[n] += t[n] * E;
4
+ let s = 0;
5
+ for (let t = 0; t < l; t++) {
6
+ const n = Math.abs(a[t]);
7
+ n > s && (s = n);
8
+ }
9
+ if (s < 5e-3) return null;
10
+ const f = s * 0.01;
11
+ let e = 0;
12
+ for (; e < l && Math.abs(a[e]) < f; ) e++;
13
+ let r = l;
14
+ for (; r > e && Math.abs(a[r - 1]) < f; ) r--;
15
+ if (r <= e) return null;
16
+ e = Math.max(0, e - Math.round(2e-3 * h));
17
+ const o = a.slice(e, r);
18
+ let i = 0;
19
+ for (let t = 0; t < o.length; t++) i += o[t] * o[t];
20
+ const A = Math.sqrt(i / o.length), u = Math.min(0.16 / Math.max(A, 1e-6), 0.95 / s), M = Math.min(o.length, Math.round(0.01 * h));
21
+ for (let t = 0; t < o.length; t++) {
22
+ const n = o.length - t;
23
+ o[t] *= u * (n < M ? n / M : 1);
24
+ }
25
+ return o;
26
+ }
27
+ export {
28
+ L as cleanSamples
29
+ };
@@ -0,0 +1,34 @@
1
+ import { clamp01 as l } from "./musicVoice.js";
2
+ class m {
3
+ constructor(e) {
4
+ this.el = e;
5
+ }
6
+ el;
7
+ fading = null;
8
+ level() {
9
+ return this.el.volume;
10
+ }
11
+ set(e) {
12
+ this.stopFade(), this.el.volume = l(e);
13
+ }
14
+ fade(e, t, o) {
15
+ this.stopFade();
16
+ const i = this.el.volume, a = performance.now(), s = () => {
17
+ const n = t > 0 ? Math.min(1, (performance.now() - a) / t) : 1;
18
+ this.el.volume = l(i + (e - i) * n), n < 1 ? this.fading = requestAnimationFrame(s) : (this.fading = null, o?.());
19
+ };
20
+ this.fading = requestAnimationFrame(s);
21
+ }
22
+ get busy() {
23
+ return this.fading !== null;
24
+ }
25
+ dispose() {
26
+ this.stopFade(), this.el.pause(), this.el.removeAttribute("src"), this.el.load();
27
+ }
28
+ stopFade() {
29
+ this.fading !== null && cancelAnimationFrame(this.fading), this.fading = null;
30
+ }
31
+ }
32
+ export {
33
+ m as ElementVoice
34
+ };
@@ -0,0 +1,38 @@
1
+ import { clamp01 as a } from "./musicVoice.js";
2
+ class h {
3
+ constructor(t, e) {
4
+ this.el = t, this.graph = e, this.source = e.createMediaElementSource(t), this.gain = e.createGain(), this.gain.gain.value = 0, this.source.connect(this.gain).connect(e.destination);
5
+ }
6
+ el;
7
+ graph;
8
+ gain;
9
+ source;
10
+ timer = null;
11
+ level() {
12
+ return this.gain.gain.value;
13
+ }
14
+ set(t) {
15
+ this.stopFade();
16
+ const e = this.gain.gain;
17
+ e.cancelScheduledValues(this.graph.currentTime), e.setValueAtTime(a(t), this.graph.currentTime);
18
+ }
19
+ fade(t, e, n) {
20
+ this.stopFade();
21
+ const i = this.gain.gain, s = this.graph.currentTime;
22
+ i.cancelScheduledValues(s), i.setValueAtTime(i.value, s), i.linearRampToValueAtTime(a(t), s + e / 1e3), this.timer = setTimeout(() => {
23
+ this.timer = null, n?.();
24
+ }, e);
25
+ }
26
+ get busy() {
27
+ return this.timer !== null;
28
+ }
29
+ dispose() {
30
+ this.stopFade(), this.el.pause(), this.source.disconnect(), this.gain.disconnect();
31
+ }
32
+ stopFade() {
33
+ this.timer && clearTimeout(this.timer), this.timer = null;
34
+ }
35
+ }
36
+ export {
37
+ h as GraphVoice
38
+ };