1681-engine 0.0.0-stage → 0.5.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (831) hide show
  1. package/CHANGELOG.md +357 -0
  2. package/LICENSE +21 -0
  3. package/README.md +164 -2
  4. package/dist/1681-engine.js +471 -0
  5. package/dist/ambient/ColorGrade.js +40 -0
  6. package/dist/ambient/DayClock.js +56 -0
  7. package/dist/ambient/WeatherLayer.js +90 -0
  8. package/dist/ambient/grade.js +12 -0
  9. package/dist/ambient/weather.js +51 -0
  10. package/dist/anim/AnimStateMachine.js +163 -0
  11. package/dist/anim/Animator.js +66 -0
  12. package/dist/anim/animStateCompile.js +112 -0
  13. package/dist/anim/animStateSystem.js +16 -0
  14. package/dist/anim/animationSystem.js +14 -0
  15. package/dist/anim/asepriteSlices.js +21 -0
  16. package/dist/anim/asepriteTags.js +34 -0
  17. package/dist/anim/parseAseprite.js +82 -0
  18. package/dist/assets/AssetLoader.js +202 -0
  19. package/dist/assets/loadAseprite.js +49 -0
  20. package/dist/assets/takeCleanerWorker-DTcI_Jqr.js +30 -0
  21. package/dist/assets/textureAtlas.js +58 -0
  22. package/dist/audio/Footsteps.js +25 -0
  23. package/dist/audio/MusicPlayer.js +77 -0
  24. package/dist/audio/SoundEngine.js +125 -0
  25. package/dist/audio/cleanTake.js +29 -0
  26. package/dist/audio/music/ElementVoice.js +34 -0
  27. package/dist/audio/music/GraphVoice.js +38 -0
  28. package/dist/audio/music/MusicChannel.js +57 -0
  29. package/dist/audio/music/musicVoice.js +12 -0
  30. package/dist/audio/sampleBank.js +81 -0
  31. package/dist/audio/soundTable.js +8 -0
  32. package/dist/audio/synth.js +35 -0
  33. package/dist/core/BitmapLabel.js +48 -0
  34. package/dist/core/Camera.js +149 -0
  35. package/dist/core/Clock.js +40 -0
  36. package/dist/core/Graphics.js +68 -0
  37. package/dist/core/Group.js +28 -0
  38. package/dist/core/Image.js +50 -0
  39. package/dist/core/ObjectFactory.js +54 -0
  40. package/dist/core/Pointer.js +80 -0
  41. package/dist/core/Rectangle.js +50 -0
  42. package/dist/core/Stage.js +85 -0
  43. package/dist/core/Text.js +21 -0
  44. package/dist/core/TextureRegistry.js +141 -0
  45. package/dist/core/Timeline.js +210 -0
  46. package/dist/core/TimelineBuilder.js +72 -0
  47. package/dist/core/TimelineChild.js +83 -0
  48. package/dist/core/Tweener.js +135 -0
  49. package/dist/core/atlas.js +37 -0
  50. package/dist/core/atlasPlan.js +21 -0
  51. package/dist/core/blendLayer.js +11 -0
  52. package/dist/core/eases.js +20 -0
  53. package/dist/core/gameObject.js +117 -0
  54. package/dist/core/pixelZoom.js +43 -0
  55. package/dist/core/pixiPatches.js +17 -0
  56. package/dist/core/runDue.js +28 -0
  57. package/dist/core/silhouette.js +49 -0
  58. package/dist/core/timelinePlace.js +23 -0
  59. package/dist/core/tweenProps.js +11 -0
  60. package/dist/debug/DebugOverlay.js +93 -0
  61. package/dist/debug/DrawCallCounter.js +44 -0
  62. package/dist/debug/ErrorLog.js +21 -0
  63. package/dist/debug/FrameStats.js +41 -0
  64. package/dist/debug/inspectWorld.js +28 -0
  65. package/dist/diagnostics/ErrorDeduper.js +26 -0
  66. package/dist/diagnostics/FrameSampler.js +41 -0
  67. package/dist/diagnostics/bootWatch.js +20 -0
  68. package/dist/diagnostics/captureErrors.js +26 -0
  69. package/dist/diagnostics/contextLoss.js +24 -0
  70. package/dist/diagnostics/frameStats.js +30 -0
  71. package/dist/diagnostics/gpuInfo.js +21 -0
  72. package/dist/diagnostics/renderGuard.js +23 -0
  73. package/dist/ecs/SparseSet.js +54 -0
  74. package/dist/ecs/World.js +306 -0
  75. package/dist/ecs/fields.js +25 -0
  76. package/dist/engine/Engine.js +106 -0
  77. package/dist/engine/FixedLoop.js +36 -0
  78. package/dist/engine/HiddenPause.js +27 -0
  79. package/dist/engine/Scene.js +78 -0
  80. package/dist/engine/SceneManager.js +72 -0
  81. package/dist/events/EventBus.js +41 -0
  82. package/dist/fx/Afterimages.js +82 -0
  83. package/dist/fx/FloatingText.js +71 -0
  84. package/dist/fx/hitStop.js +27 -0
  85. package/dist/fx/viewCull.js +9 -0
  86. package/dist/i18n/Translator.js +71 -0
  87. package/dist/i18n/extractStrings.js +57 -0
  88. package/dist/i18n/formatMessage.js +18 -0
  89. package/dist/input/Actions.js +139 -0
  90. package/dist/input/AimGesture.js +74 -0
  91. package/dist/input/Keyboard.js +53 -0
  92. package/dist/input/Keymap.js +170 -0
  93. package/dist/input/TargetLock.js +72 -0
  94. package/dist/input/aimAxis.js +7 -0
  95. package/dist/input/keyChord.js +28 -0
  96. package/dist/input/longPress.js +31 -0
  97. package/dist/input/rumble.js +42 -0
  98. package/dist/input/stickAxis.js +22 -0
  99. package/dist/input/touchDetect.js +6 -0
  100. package/dist/light/LightLayer.js +83 -0
  101. package/dist/nav/MinHeap.js +38 -0
  102. package/dist/nav/findPath.js +77 -0
  103. package/dist/nav/navGrid.js +35 -0
  104. package/dist/nav/nearestOpen.js +18 -0
  105. package/dist/nav/straightenPath.js +50 -0
  106. package/dist/net/Connection.js +107 -0
  107. package/dist/net/InterpolationBuffer.js +56 -0
  108. package/dist/net/PredictedMover.js +60 -0
  109. package/dist/net/Room.js +91 -0
  110. package/dist/net/RoomHost.js +100 -0
  111. package/dist/net/cadence.js +21 -0
  112. package/dist/net/constants.js +10 -0
  113. package/dist/net/lobby/LobbyClient.js +123 -0
  114. package/dist/net/lobby/LobbyHost.js +365 -0
  115. package/dist/net/lobby/LobbyRooms.js +65 -0
  116. package/dist/net/lobby/Matchmaker.js +105 -0
  117. package/dist/net/movement.js +84 -0
  118. package/dist/net/protocol.js +10 -0
  119. package/dist/net/reconnect.js +10 -0
  120. package/dist/net/serverClock.js +21 -0
  121. package/dist/net/snapshotCodec.js +91 -0
  122. package/dist/parallax/Parallax.js +31 -0
  123. package/dist/parallax/ParallaxLayer.js +69 -0
  124. package/dist/parallax/parallaxMath.js +26 -0
  125. package/dist/particles/Emitter.js +107 -0
  126. package/dist/particles/ParticleBudget.js +31 -0
  127. package/dist/particles/ParticleSim.js +59 -0
  128. package/dist/particles/particleCurves.js +47 -0
  129. package/dist/particles/particleSampling.js +29 -0
  130. package/dist/physics/Body.js +201 -0
  131. package/dist/physics/BroadPhase.js +55 -0
  132. package/dist/physics/Contact.js +75 -0
  133. package/dist/physics/ContactSolver.js +69 -0
  134. package/dist/physics/PhysicsWorld.js +220 -0
  135. package/dist/physics/SpatialHash.js +38 -0
  136. package/dist/physics/collide.js +75 -0
  137. package/dist/physics/collidePolygon.js +93 -0
  138. package/dist/physics/contactReport.js +13 -0
  139. package/dist/physics/drawColliders.js +30 -0
  140. package/dist/physics/physicsSystem.js +7 -0
  141. package/dist/physics/polygon.js +79 -0
  142. package/dist/physics/raycast.js +61 -0
  143. package/dist/physics/syncToBody.js +18 -0
  144. package/dist/physics/tileBodies.js +58 -0
  145. package/dist/physics/types.js +7 -0
  146. package/dist/pixel/Darkness.js +169 -0
  147. package/dist/pixel/DitherVignette.js +56 -0
  148. package/dist/pixel/Evaporation.js +84 -0
  149. package/dist/pixel/NightShade.js +33 -0
  150. package/dist/pixel/PixelLayer.js +210 -0
  151. package/dist/pixel/PixelMarks.js +99 -0
  152. package/dist/pixel/SwayProp.js +74 -0
  153. package/dist/pixel/aimPixels.js +67 -0
  154. package/dist/pixel/lights.js +43 -0
  155. package/dist/pixel/nineSlice.js +61 -0
  156. package/dist/pixel/paintLayer.js +35 -0
  157. package/dist/pixel/palette.js +56 -0
  158. package/dist/pixel/pixel.js +277 -0
  159. package/dist/pixel/pixelPaint.js +197 -0
  160. package/dist/pixel/pixelParticles.js +35 -0
  161. package/dist/pixel/pixelTone.js +163 -0
  162. package/dist/pixel/propKit.js +40 -0
  163. package/dist/pixel/ramp.js +101 -0
  164. package/dist/pixel/selout.js +34 -0
  165. package/dist/pixel/spritePixels.js +58 -0
  166. package/dist/pixel/swayRig.js +86 -0
  167. package/dist/pixel/vignetteMask.js +23 -0
  168. package/dist/pixel/weatherArt.js +60 -0
  169. package/dist/pixel.js +96 -0
  170. package/dist/platform/appResume.js +18 -0
  171. package/dist/platform/fullscreen.js +52 -0
  172. package/dist/platform/orientation.js +26 -0
  173. package/dist/platform/pointerLock.js +37 -0
  174. package/dist/platform/reducedMotion.js +23 -0
  175. package/dist/platform/timeoutSignal.js +14 -0
  176. package/dist/platform/touch.js +32 -0
  177. package/dist/postfx/BloomFilter.js +64 -0
  178. package/dist/postfx/ChromaticAberrationFilter.js +24 -0
  179. package/dist/postfx/ColorAdjustFilter.js +75 -0
  180. package/dist/postfx/CrtFilter.js +41 -0
  181. package/dist/postfx/PixelateFilter.js +26 -0
  182. package/dist/postfx/PostFx.js +122 -0
  183. package/dist/postfx/ShockwaveFilter.js +48 -0
  184. package/dist/postfx/VignetteFilter.js +36 -0
  185. package/dist/postfx/fxAnimator.js +37 -0
  186. package/dist/postfx/fxShader.js +127 -0
  187. package/dist/postfx.js +25 -0
  188. package/dist/react/ChoiceDialog.js +50 -0
  189. package/dist/react/ConfirmDialog.js +52 -0
  190. package/dist/react/Glyph.js +62 -0
  191. package/dist/react/Modal.js +37 -0
  192. package/dist/react/Panel.js +23 -0
  193. package/dist/react/PixelImage.js +23 -0
  194. package/dist/react/Select.js +98 -0
  195. package/dist/react/Slider.js +61 -0
  196. package/dist/react/SplitPane.js +23 -0
  197. package/dist/react/TabStrip.js +31 -0
  198. package/dist/react/TitleTips.js +41 -0
  199. package/dist/react/Tooltip.js +27 -0
  200. package/dist/react/UiProvider.js +49 -0
  201. package/dist/react/baseCss.js +221 -0
  202. package/dist/react/choiceStore.js +22 -0
  203. package/dist/react/classNames.js +18 -0
  204. package/dist/react/confirmStore.js +29 -0
  205. package/dist/react/labels.js +17 -0
  206. package/dist/react/placement.js +48 -0
  207. package/dist/react/useFillSheet.js +22 -0
  208. package/dist/react/useFitToViewport.js +28 -0
  209. package/dist/react/usePicked.js +12 -0
  210. package/dist/react/useStore.js +8 -0
  211. package/dist/react/useViewport.js +16 -0
  212. package/dist/react.js +77 -0
  213. package/dist/rig/PosePlayer.js +91 -0
  214. package/dist/rig/RigView.js +124 -0
  215. package/dist/rig/Skeleton.js +30 -0
  216. package/dist/rig/humanoid.js +5 -0
  217. package/dist/rig/humanoid.json.js +29 -0
  218. package/dist/rig/humanoidPoses.js +29 -0
  219. package/dist/rig/poseMath.js +53 -0
  220. package/dist/rig/poses.json.js +149 -0
  221. package/dist/save/Autosaver.js +53 -0
  222. package/dist/save/MemoryBackend.js +18 -0
  223. package/dist/save/SaveStore.js +102 -0
  224. package/dist/save/WebStorageBackend.js +26 -0
  225. package/dist/save/checksum.js +9 -0
  226. package/dist/save/migrateSave.js +26 -0
  227. package/dist/settings.js +26 -0
  228. package/dist/tilemap/TilemapView.js +68 -0
  229. package/dist/tilemap/collision.js +24 -0
  230. package/dist/tilemap/tiled.js +137 -0
  231. package/dist/transitions/CrossfadeTransition.js +23 -0
  232. package/dist/transitions/DitherWipeTransition.js +69 -0
  233. package/dist/transitions/FadeTransition.js +33 -0
  234. package/dist/transitions/Letterbox.js +41 -0
  235. package/dist/transitions/ditherMask.js +14 -0
  236. package/dist/transitions/transitionTo.js +27 -0
  237. package/dist/transitions/tweenDone.js +14 -0
  238. package/dist/types/ambient/ColorGrade.d.ts +41 -0
  239. package/dist/types/ambient/ColorGrade.d.ts.map +1 -0
  240. package/dist/types/ambient/DayClock.d.ts +80 -0
  241. package/dist/types/ambient/DayClock.d.ts.map +1 -0
  242. package/dist/types/ambient/WeatherLayer.d.ts +78 -0
  243. package/dist/types/ambient/WeatherLayer.d.ts.map +1 -0
  244. package/dist/types/ambient/grade.d.ts +22 -0
  245. package/dist/types/ambient/grade.d.ts.map +1 -0
  246. package/dist/types/ambient/weather.d.ts +49 -0
  247. package/dist/types/ambient/weather.d.ts.map +1 -0
  248. package/dist/types/anim/AnimStateMachine.d.ts +80 -0
  249. package/dist/types/anim/AnimStateMachine.d.ts.map +1 -0
  250. package/dist/types/anim/Animator.d.ts +50 -0
  251. package/dist/types/anim/Animator.d.ts.map +1 -0
  252. package/dist/types/anim/animStateCompile.d.ts +52 -0
  253. package/dist/types/anim/animStateCompile.d.ts.map +1 -0
  254. package/dist/types/anim/animStateSystem.d.ts +10 -0
  255. package/dist/types/anim/animStateSystem.d.ts.map +1 -0
  256. package/dist/types/anim/animStateTypes.d.ts +50 -0
  257. package/dist/types/anim/animStateTypes.d.ts.map +1 -0
  258. package/dist/types/anim/animationSystem.d.ts +13 -0
  259. package/dist/types/anim/animationSystem.d.ts.map +1 -0
  260. package/dist/types/anim/asepriteSlices.d.ts +19 -0
  261. package/dist/types/anim/asepriteSlices.d.ts.map +1 -0
  262. package/dist/types/anim/asepriteTags.d.ts +16 -0
  263. package/dist/types/anim/asepriteTags.d.ts.map +1 -0
  264. package/dist/types/anim/asepriteTypes.d.ts +159 -0
  265. package/dist/types/anim/asepriteTypes.d.ts.map +1 -0
  266. package/dist/types/anim/parseAseprite.d.ts +21 -0
  267. package/dist/types/anim/parseAseprite.d.ts.map +1 -0
  268. package/dist/types/assets/AssetLoader.d.ts +140 -0
  269. package/dist/types/assets/AssetLoader.d.ts.map +1 -0
  270. package/dist/types/assets/loadAseprite.d.ts +27 -0
  271. package/dist/types/assets/loadAseprite.d.ts.map +1 -0
  272. package/dist/types/assets/textureAtlas.d.ts +35 -0
  273. package/dist/types/assets/textureAtlas.d.ts.map +1 -0
  274. package/dist/types/audio/Footsteps.d.ts +33 -0
  275. package/dist/types/audio/Footsteps.d.ts.map +1 -0
  276. package/dist/types/audio/MusicPlayer.d.ts +65 -0
  277. package/dist/types/audio/MusicPlayer.d.ts.map +1 -0
  278. package/dist/types/audio/SoundEngine.d.ts +47 -0
  279. package/dist/types/audio/SoundEngine.d.ts.map +1 -0
  280. package/dist/types/audio/cleanTake.d.ts +3 -0
  281. package/dist/types/audio/cleanTake.d.ts.map +1 -0
  282. package/dist/types/audio/music/ElementVoice.d.ts +14 -0
  283. package/dist/types/audio/music/ElementVoice.d.ts.map +1 -0
  284. package/dist/types/audio/music/GraphVoice.d.ts +22 -0
  285. package/dist/types/audio/music/GraphVoice.d.ts.map +1 -0
  286. package/dist/types/audio/music/MusicChannel.d.ts +35 -0
  287. package/dist/types/audio/music/MusicChannel.d.ts.map +1 -0
  288. package/dist/types/audio/music/musicVoice.d.ts +26 -0
  289. package/dist/types/audio/music/musicVoice.d.ts.map +1 -0
  290. package/dist/types/audio/sampleBank.d.ts +27 -0
  291. package/dist/types/audio/sampleBank.d.ts.map +1 -0
  292. package/dist/types/audio/soundTable.d.ts +14 -0
  293. package/dist/types/audio/soundTable.d.ts.map +1 -0
  294. package/dist/types/audio/synth.d.ts +34 -0
  295. package/dist/types/audio/synth.d.ts.map +1 -0
  296. package/dist/types/audio/takeCleanerWorker.d.ts +2 -0
  297. package/dist/types/audio/takeCleanerWorker.d.ts.map +1 -0
  298. package/dist/types/core/BitmapLabel.d.ts +36 -0
  299. package/dist/types/core/BitmapLabel.d.ts.map +1 -0
  300. package/dist/types/core/Camera.d.ts +115 -0
  301. package/dist/types/core/Camera.d.ts.map +1 -0
  302. package/dist/types/core/Clock.d.ts +23 -0
  303. package/dist/types/core/Clock.d.ts.map +1 -0
  304. package/dist/types/core/Graphics.d.ts +37 -0
  305. package/dist/types/core/Graphics.d.ts.map +1 -0
  306. package/dist/types/core/Group.d.ts +15 -0
  307. package/dist/types/core/Group.d.ts.map +1 -0
  308. package/dist/types/core/Image.d.ts +25 -0
  309. package/dist/types/core/Image.d.ts.map +1 -0
  310. package/dist/types/core/ObjectFactory.d.ts +34 -0
  311. package/dist/types/core/ObjectFactory.d.ts.map +1 -0
  312. package/dist/types/core/Pointer.d.ts +45 -0
  313. package/dist/types/core/Pointer.d.ts.map +1 -0
  314. package/dist/types/core/Rectangle.d.ts +26 -0
  315. package/dist/types/core/Rectangle.d.ts.map +1 -0
  316. package/dist/types/core/Stage.d.ts +58 -0
  317. package/dist/types/core/Stage.d.ts.map +1 -0
  318. package/dist/types/core/Text.d.ts +22 -0
  319. package/dist/types/core/Text.d.ts.map +1 -0
  320. package/dist/types/core/TextureRegistry.d.ts +90 -0
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  322. package/dist/types/core/Timeline.d.ts +115 -0
  323. package/dist/types/core/Timeline.d.ts.map +1 -0
  324. package/dist/types/core/TimelineBuilder.d.ts +53 -0
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  326. package/dist/types/core/TimelineChild.d.ts +51 -0
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  328. package/dist/types/core/Tweener.d.ts +70 -0
  329. package/dist/types/core/Tweener.d.ts.map +1 -0
  330. package/dist/types/core/atlas.d.ts +16 -0
  331. package/dist/types/core/atlas.d.ts.map +1 -0
  332. package/dist/types/core/atlasPlan.d.ts +34 -0
  333. package/dist/types/core/atlasPlan.d.ts.map +1 -0
  334. package/dist/types/core/blendLayer.d.ts +23 -0
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  336. package/dist/types/core/eases.d.ts +3 -0
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  338. package/dist/types/core/gameObject.d.ts +42 -0
  339. package/dist/types/core/gameObject.d.ts.map +1 -0
  340. package/dist/types/core/pixelZoom.d.ts +45 -0
  341. package/dist/types/core/pixelZoom.d.ts.map +1 -0
  342. package/dist/types/core/pixiPatches.d.ts +9 -0
  343. package/dist/types/core/pixiPatches.d.ts.map +1 -0
  344. package/dist/types/core/runDue.d.ts +15 -0
  345. package/dist/types/core/runDue.d.ts.map +1 -0
  346. package/dist/types/core/silhouette.d.ts +16 -0
  347. package/dist/types/core/silhouette.d.ts.map +1 -0
  348. package/dist/types/core/timelinePlace.d.ts +23 -0
  349. package/dist/types/core/timelinePlace.d.ts.map +1 -0
  350. package/dist/types/core/tweenProps.d.ts +8 -0
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  354. package/dist/types/debug/DebugOverlay.d.ts +63 -0
  355. package/dist/types/debug/DebugOverlay.d.ts.map +1 -0
  356. package/dist/types/debug/DrawCallCounter.d.ts +20 -0
  357. package/dist/types/debug/DrawCallCounter.d.ts.map +1 -0
  358. package/dist/types/debug/ErrorLog.d.ts +20 -0
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  360. package/dist/types/debug/FrameStats.d.ts +21 -0
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  362. package/dist/types/debug/inspectWorld.d.ts +14 -0
  363. package/dist/types/debug/inspectWorld.d.ts.map +1 -0
  364. package/dist/types/diagnostics/ErrorDeduper.d.ts +17 -0
  365. package/dist/types/diagnostics/ErrorDeduper.d.ts.map +1 -0
  366. package/dist/types/diagnostics/FrameSampler.d.ts +37 -0
  367. package/dist/types/diagnostics/FrameSampler.d.ts.map +1 -0
  368. package/dist/types/diagnostics/bootWatch.d.ts +25 -0
  369. package/dist/types/diagnostics/bootWatch.d.ts.map +1 -0
  370. package/dist/types/diagnostics/captureErrors.d.ts +24 -0
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  372. package/dist/types/diagnostics/contextLoss.d.ts +35 -0
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  702. package/dist/types/tilemap/tiled.d.ts +104 -0
  703. package/dist/types/tilemap/tiled.d.ts.map +1 -0
  704. package/dist/types/transitions/CrossfadeTransition.d.ts +20 -0
  705. package/dist/types/transitions/CrossfadeTransition.d.ts.map +1 -0
  706. package/dist/types/transitions/DitherWipeTransition.d.ts +35 -0
  707. package/dist/types/transitions/DitherWipeTransition.d.ts.map +1 -0
  708. package/dist/types/transitions/FadeTransition.d.ts +20 -0
  709. package/dist/types/transitions/FadeTransition.d.ts.map +1 -0
  710. package/dist/types/transitions/Letterbox.d.ts +33 -0
  711. package/dist/types/transitions/Letterbox.d.ts.map +1 -0
  712. package/dist/types/transitions/Transition.d.ts +22 -0
  713. package/dist/types/transitions/Transition.d.ts.map +1 -0
  714. package/dist/types/transitions/ditherMask.d.ts +13 -0
  715. package/dist/types/transitions/ditherMask.d.ts.map +1 -0
  716. package/dist/types/transitions/transitionTo.d.ts +16 -0
  717. package/dist/types/transitions/transitionTo.d.ts.map +1 -0
  718. package/dist/types/transitions/tweenDone.d.ts +5 -0
  719. package/dist/types/transitions/tweenDone.d.ts.map +1 -0
  720. package/dist/types/ui/Bar.d.ts +41 -0
  721. package/dist/types/ui/Bar.d.ts.map +1 -0
  722. package/dist/types/ui/Button.d.ts +47 -0
  723. package/dist/types/ui/Button.d.ts.map +1 -0
  724. package/dist/types/ui/Dialog.d.ts +47 -0
  725. package/dist/types/ui/Dialog.d.ts.map +1 -0
  726. package/dist/types/ui/FocusManager.d.ts +53 -0
  727. package/dist/types/ui/FocusManager.d.ts.map +1 -0
  728. package/dist/types/ui/Label.d.ts +24 -0
  729. package/dist/types/ui/Label.d.ts.map +1 -0
  730. package/dist/types/ui/List.d.ts +23 -0
  731. package/dist/types/ui/List.d.ts.map +1 -0
  732. package/dist/types/ui/Panel.d.ts +38 -0
  733. package/dist/types/ui/Panel.d.ts.map +1 -0
  734. package/dist/types/ui/ScrollView.d.ts +56 -0
  735. package/dist/types/ui/ScrollView.d.ts.map +1 -0
  736. package/dist/types/ui/Slider.d.ts +47 -0
  737. package/dist/types/ui/Slider.d.ts.map +1 -0
  738. package/dist/types/ui/Stack.d.ts +16 -0
  739. package/dist/types/ui/Stack.d.ts.map +1 -0
  740. package/dist/types/ui/Toggle.d.ts +31 -0
  741. package/dist/types/ui/Toggle.d.ts.map +1 -0
  742. package/dist/types/ui/UiHost.d.ts +18 -0
  743. package/dist/types/ui/UiHost.d.ts.map +1 -0
  744. package/dist/types/ui/UiPointerGate.d.ts +17 -0
  745. package/dist/types/ui/UiPointerGate.d.ts.map +1 -0
  746. package/dist/types/ui/UiRoot.d.ts +73 -0
  747. package/dist/types/ui/UiRoot.d.ts.map +1 -0
  748. package/dist/types/ui/Widget.d.ts +56 -0
  749. package/dist/types/ui/Widget.d.ts.map +1 -0
  750. package/dist/types/ui/dom/DomOverlay.d.ts +52 -0
  751. package/dist/types/ui/dom/DomOverlay.d.ts.map +1 -0
  752. package/dist/types/ui/dom/DomWorldAnchors.d.ts +50 -0
  753. package/dist/types/ui/dom/DomWorldAnchors.d.ts.map +1 -0
  754. package/dist/types/ui/dom/InputShield.d.ts +20 -0
  755. package/dist/types/ui/dom/InputShield.d.ts.map +1 -0
  756. package/dist/types/ui/dom/createStore.d.ts +22 -0
  757. package/dist/types/ui/dom/createStore.d.ts.map +1 -0
  758. package/dist/types/ui/dom/shieldDecision.d.ts +34 -0
  759. package/dist/types/ui/dom/shieldDecision.d.ts.map +1 -0
  760. package/dist/types/ui/dom/worldToScreen.d.ts +24 -0
  761. package/dist/types/ui/dom/worldToScreen.d.ts.map +1 -0
  762. package/dist/types/ui/index.d.ts +42 -0
  763. package/dist/types/ui/index.d.ts.map +1 -0
  764. package/dist/types/ui/layout/anchor.d.ts +9 -0
  765. package/dist/types/ui/layout/anchor.d.ts.map +1 -0
  766. package/dist/types/ui/layout/barDrain.d.ts +25 -0
  767. package/dist/types/ui/layout/barDrain.d.ts.map +1 -0
  768. package/dist/types/ui/layout/fitToViewport.d.ts +32 -0
  769. package/dist/types/ui/layout/fitToViewport.d.ts.map +1 -0
  770. package/dist/types/ui/layout/focusNav.d.ts +13 -0
  771. package/dist/types/ui/layout/focusNav.d.ts.map +1 -0
  772. package/dist/types/ui/layout/geometry.d.ts +35 -0
  773. package/dist/types/ui/layout/geometry.d.ts.map +1 -0
  774. package/dist/types/ui/layout/listWidth.d.ts +13 -0
  775. package/dist/types/ui/layout/listWidth.d.ts.map +1 -0
  776. package/dist/types/ui/layout/placeTooltip.d.ts +23 -0
  777. package/dist/types/ui/layout/placeTooltip.d.ts.map +1 -0
  778. package/dist/types/ui/layout/scroll.d.ts +17 -0
  779. package/dist/types/ui/layout/scroll.d.ts.map +1 -0
  780. package/dist/types/ui/layout/slider.d.ts +7 -0
  781. package/dist/types/ui/layout/slider.d.ts.map +1 -0
  782. package/dist/types/ui/layout/stack.d.ts +26 -0
  783. package/dist/types/ui/layout/stack.d.ts.map +1 -0
  784. package/dist/types/ui/layout/wrapRow.d.ts +6 -0
  785. package/dist/types/ui/layout/wrapRow.d.ts.map +1 -0
  786. package/dist/types/ui/rich/RichText.d.ts +48 -0
  787. package/dist/types/ui/rich/RichText.d.ts.map +1 -0
  788. package/dist/types/ui/rich/richFonts.d.ts +70 -0
  789. package/dist/types/ui/rich/richFonts.d.ts.map +1 -0
  790. package/dist/types/ui/rich/richLayout.d.ts +76 -0
  791. package/dist/types/ui/rich/richLayout.d.ts.map +1 -0
  792. package/dist/types/ui/rich/richMarkup.d.ts +48 -0
  793. package/dist/types/ui/rich/richMarkup.d.ts.map +1 -0
  794. package/dist/ui/Bar.js +53 -0
  795. package/dist/ui/Button.js +57 -0
  796. package/dist/ui/Dialog.js +55 -0
  797. package/dist/ui/FocusManager.js +96 -0
  798. package/dist/ui/Label.js +35 -0
  799. package/dist/ui/List.js +44 -0
  800. package/dist/ui/Panel.js +37 -0
  801. package/dist/ui/ScrollView.js +95 -0
  802. package/dist/ui/Slider.js +54 -0
  803. package/dist/ui/Stack.js +27 -0
  804. package/dist/ui/Toggle.js +36 -0
  805. package/dist/ui/UiHost.js +8 -0
  806. package/dist/ui/UiPointerGate.js +24 -0
  807. package/dist/ui/UiRoot.js +92 -0
  808. package/dist/ui/Widget.js +89 -0
  809. package/dist/ui/dom/DomOverlay.js +58 -0
  810. package/dist/ui/dom/DomWorldAnchors.js +58 -0
  811. package/dist/ui/dom/InputShield.js +26 -0
  812. package/dist/ui/dom/createStore.js +41 -0
  813. package/dist/ui/dom/shieldDecision.js +35 -0
  814. package/dist/ui/dom/worldToScreen.js +10 -0
  815. package/dist/ui/layout/anchor.js +19 -0
  816. package/dist/ui/layout/barDrain.js +24 -0
  817. package/dist/ui/layout/fitToViewport.js +16 -0
  818. package/dist/ui/layout/focusNav.js +41 -0
  819. package/dist/ui/layout/geometry.js +20 -0
  820. package/dist/ui/layout/listWidth.js +9 -0
  821. package/dist/ui/layout/placeTooltip.js +27 -0
  822. package/dist/ui/layout/scroll.js +23 -0
  823. package/dist/ui/layout/slider.js +19 -0
  824. package/dist/ui/layout/stack.js +26 -0
  825. package/dist/ui/layout/wrapRow.js +12 -0
  826. package/dist/ui/rich/RichText.js +87 -0
  827. package/dist/ui/rich/richFonts.js +105 -0
  828. package/dist/ui/rich/richLayout.js +132 -0
  829. package/dist/ui/rich/richMarkup.js +67 -0
  830. package/dist/ui.js +95 -0
  831. package/package.json +112 -4
@@ -0,0 +1,52 @@
1
+ function r() {
2
+ return typeof document > "u" ? null : document;
3
+ }
4
+ function i(e = r()) {
5
+ return e !== null && (e.fullscreenEnabled === !0 || e.webkitFullscreenEnabled === !0);
6
+ }
7
+ function l(e = r()) {
8
+ return e ? (e.fullscreenElement ?? e.webkitFullscreenElement ?? null) !== null : !1;
9
+ }
10
+ async function u(e, n = r()) {
11
+ if (!n) return !1;
12
+ const t = e ?? n.documentElement;
13
+ if (!t) return !1;
14
+ try {
15
+ if (typeof t.requestFullscreen == "function") await t.requestFullscreen({ navigationUI: "hide" });
16
+ else if (typeof t.webkitRequestFullscreen == "function") t.webkitRequestFullscreen();
17
+ else return !1;
18
+ } catch {
19
+ return !1;
20
+ }
21
+ return l(n) || typeof t.requestFullscreen != "function";
22
+ }
23
+ async function s(e = r()) {
24
+ if (!e || !l(e)) return !1;
25
+ try {
26
+ if (typeof e.exitFullscreen == "function") await e.exitFullscreen();
27
+ else if (typeof e.webkitExitFullscreen == "function") e.webkitExitFullscreen();
28
+ else return !1;
29
+ } catch {
30
+ return !1;
31
+ }
32
+ return !0;
33
+ }
34
+ async function f(e, n = r()) {
35
+ return l(n) ? !await s(n) : u(e, n);
36
+ }
37
+ function c(e, n = r()) {
38
+ if (!n) return () => {
39
+ };
40
+ const t = () => e(l(n));
41
+ return n.addEventListener("fullscreenchange", t), n.addEventListener("webkitfullscreenchange", t), () => {
42
+ n.removeEventListener("fullscreenchange", t), n.removeEventListener("webkitfullscreenchange", t);
43
+ };
44
+ }
45
+ export {
46
+ u as enterFullscreen,
47
+ s as exitFullscreen,
48
+ i as fullscreenSupported,
49
+ l as isFullscreen,
50
+ c as onFullscreenChange,
51
+ f as toggleFullscreen
52
+ };
@@ -0,0 +1,26 @@
1
+ function r() {
2
+ return typeof screen > "u" || !screen.orientation ? null : screen.orientation;
3
+ }
4
+ async function e(t, n = r()) {
5
+ if (!n || typeof n.lock != "function") return !1;
6
+ try {
7
+ return await n.lock(t), !0;
8
+ } catch {
9
+ return !1;
10
+ }
11
+ }
12
+ function i(t = r()) {
13
+ try {
14
+ t?.unlock?.();
15
+ } catch {
16
+ }
17
+ }
18
+ function o(t = r()) {
19
+ const n = t?.type ?? "";
20
+ return n.startsWith("landscape") ? "landscape" : n.startsWith("portrait") ? "portrait" : null;
21
+ }
22
+ export {
23
+ o as currentOrientationKind,
24
+ e as lockOrientation,
25
+ i as unlockOrientation
26
+ };
@@ -0,0 +1,37 @@
1
+ function r() {
2
+ return typeof document > "u" ? null : document;
3
+ }
4
+ function i(e, t = r()) {
5
+ const n = t?.pointerLockElement ?? null;
6
+ return e === void 0 ? n !== null : n === e;
7
+ }
8
+ async function u(e, t = {}, n = r()) {
9
+ const o = e;
10
+ if (!n || typeof o.requestPointerLock != "function") return !1;
11
+ try {
12
+ await o.requestPointerLock(t.raw ? { unadjustedMovement: !0 } : void 0);
13
+ } catch {
14
+ if (!t.raw) return !1;
15
+ try {
16
+ await o.requestPointerLock();
17
+ } catch {
18
+ return !1;
19
+ }
20
+ }
21
+ return i(e, n);
22
+ }
23
+ function c(e = r()) {
24
+ e?.pointerLockElement && e.exitPointerLock?.();
25
+ }
26
+ function a(e, t = r()) {
27
+ if (!t) return () => {
28
+ };
29
+ const n = () => e(i(void 0, t));
30
+ return t.addEventListener("pointerlockchange", n), () => t.removeEventListener("pointerlockchange", n);
31
+ }
32
+ export {
33
+ c as exitPointerLock,
34
+ i as isPointerLocked,
35
+ a as onPointerLockChange,
36
+ u as requestPointerLock
37
+ };
@@ -0,0 +1,23 @@
1
+ import { engineSettings as o } from "../settings.js";
2
+ const c = "(prefers-reduced-motion: reduce)";
3
+ function r() {
4
+ return typeof matchMedia == "function" ? matchMedia(c) : null;
5
+ }
6
+ function u(n = r()) {
7
+ return n?.matches === !0;
8
+ }
9
+ function i(n, e = r()) {
10
+ if (!e) return () => {
11
+ };
12
+ const t = () => n(e.matches);
13
+ return typeof e.addEventListener == "function" ? (e.addEventListener("change", t), () => e.removeEventListener?.("change", t)) : (e.addListener?.(t), () => e.removeListener?.(t));
14
+ }
15
+ function f(n = r()) {
16
+ return n ? (o.set({ reducedFx: n.matches }), i((e) => o.set({ reducedFx: e }), n)) : () => {
17
+ };
18
+ }
19
+ export {
20
+ f as followReducedMotion,
21
+ i as onReducedMotionChange,
22
+ u as prefersReducedMotion
23
+ };
@@ -0,0 +1,14 @@
1
+ function i(t) {
2
+ const o = AbortSignal.timeout;
3
+ if (typeof o == "function") return o.call(AbortSignal, t);
4
+ const r = new AbortController();
5
+ return setTimeout(() => r.abort(e()), t).unref?.(), r.signal;
6
+ }
7
+ function e() {
8
+ if (typeof DOMException == "function") return new DOMException("The operation timed out.", "TimeoutError");
9
+ const t = new Error("The operation timed out.");
10
+ return t.name = "TimeoutError", t;
11
+ }
12
+ export {
13
+ i as timeoutSignal
14
+ };
@@ -0,0 +1,32 @@
1
+ import { detectTouch as r } from "../input/touchDetect.js";
2
+ let t = null, n = !1, o = "engine.touch";
3
+ function u(e) {
4
+ n = e, t = null;
5
+ }
6
+ function l(e) {
7
+ o = e, t = null;
8
+ }
9
+ function i() {
10
+ try {
11
+ const e = new URLSearchParams(window.location.search).get("touch");
12
+ return e !== null ? e : localStorage.getItem(o);
13
+ } catch {
14
+ return null;
15
+ }
16
+ }
17
+ function c() {
18
+ return {
19
+ native: n,
20
+ coarse: typeof matchMedia == "function" && matchMedia("(pointer: coarse)").matches,
21
+ touchPoints: typeof navigator < "u" ? navigator.maxTouchPoints ?? 0 : 0,
22
+ override: i()
23
+ };
24
+ }
25
+ function d() {
26
+ return t === null && (t = typeof window < "u" && r(c())), t;
27
+ }
28
+ export {
29
+ d as isTouchUi,
30
+ u as setNativeShell,
31
+ l as setTouchOverrideKey
32
+ };
@@ -0,0 +1,64 @@
1
+ import { BlurFilter as a, TexturePool as s } from "pixi.js";
2
+ import { FxFilter as u } from "./fxShader.js";
3
+ class c extends u {
4
+ constructor(t, e) {
5
+ super({
6
+ name: "bloom-bright",
7
+ uniforms: { uThreshold: { type: "f32", value: t }, uKnee: { type: "f32", value: e } },
8
+ glsl: `
9
+ vec3 c = src.a > 0.0 ? src.rgb / src.a : src.rgb;
10
+ float l = max(c.r, max(c.g, c.b));
11
+ float k = smoothstep(uThreshold, uThreshold + max(uKnee, 0.0001), l);
12
+ result = src * k;`,
13
+ wgsl: `
14
+ var c = src.rgb;
15
+ if (src.a > 0.0) { c = src.rgb / src.a; }
16
+ let l = max(c.r, max(c.g, c.b));
17
+ let k = smoothstep(fx.uThreshold, fx.uThreshold + max(fx.uKnee, 0.0001), l);
18
+ result = src * k;`
19
+ });
20
+ }
21
+ }
22
+ class m extends u {
23
+ bright;
24
+ blurPass;
25
+ constructor(t = {}) {
26
+ super({
27
+ name: "bloom",
28
+ map: !0,
29
+ uniforms: { uIntensity: { type: "f32", value: t.intensity ?? 1 } },
30
+ glsl: `
31
+ result = src + sampleMap(coord) * uIntensity;`,
32
+ wgsl: `
33
+ result = src + sampleMap(coord) * fx.uIntensity;`
34
+ }), this.bright = new c(t.threshold ?? 0.7, t.knee ?? 0.2), this.blurPass = new a({ strength: t.blur ?? 8, quality: t.quality ?? 4 });
35
+ }
36
+ get intensity() {
37
+ return this.num("uIntensity");
38
+ }
39
+ set intensity(t) {
40
+ this.set("uIntensity", t);
41
+ }
42
+ get threshold() {
43
+ return this.bright.get("uThreshold");
44
+ }
45
+ set threshold(t) {
46
+ this.bright.set("uThreshold", t);
47
+ }
48
+ get blur() {
49
+ return this.blurPass.strength;
50
+ }
51
+ set blur(t) {
52
+ this.blurPass.strength = t;
53
+ }
54
+ apply(t, e, o, i) {
55
+ const r = s.getSameSizeTexture(e), l = s.getSameSizeTexture(e);
56
+ this.bright.apply(t, e, r, !0), this.blurPass.apply(t, r, l, !0), this.resources.uMap = l.source, t.applyFilter(this, e, o, i), s.returnTexture(l), s.returnTexture(r);
57
+ }
58
+ destroy() {
59
+ this.bright.destroy(), this.blurPass.destroy(), super.destroy();
60
+ }
61
+ }
62
+ export {
63
+ m as BloomFilter
64
+ };
@@ -0,0 +1,24 @@
1
+ import { FxFilter as t } from "./fxShader.js";
2
+ class s extends t {
3
+ constructor(e = 2) {
4
+ super({
5
+ name: "chromatic-aberration",
6
+ uniforms: { uOffset: { type: "f32", value: e } },
7
+ glsl: `
8
+ vec2 off = (frameUv - 0.5) * 2.0 * uOffset * texel;
9
+ result = vec4(sampleAt(coord + off).r, src.g, sampleAt(coord - off).b, src.a);`,
10
+ wgsl: `
11
+ let off = (frameUv - 0.5) * 2.0 * fx.uOffset * texel;
12
+ result = vec4<f32>(sampleAt(coord + off).r, src.g, sampleAt(coord - off).b, src.a);`
13
+ });
14
+ }
15
+ get offset() {
16
+ return this.num("uOffset");
17
+ }
18
+ set offset(e) {
19
+ this.set("uOffset", e);
20
+ }
21
+ }
22
+ export {
23
+ s as ChromaticAberrationFilter
24
+ };
@@ -0,0 +1,75 @@
1
+ import { FxFilter as r, rgb as s } from "./fxShader.js";
2
+ class a extends r {
3
+ constructor(t = {}) {
4
+ super({
5
+ name: "color-adjust",
6
+ uniforms: {
7
+ uBrightness: { type: "f32", value: t.brightness ?? 1 },
8
+ uContrast: { type: "f32", value: t.contrast ?? 1 },
9
+ uSaturation: { type: "f32", value: t.saturation ?? 1 },
10
+ uTintAmount: { type: "f32", value: t.tintAmount ?? 0 },
11
+ uTint: { type: "vec3<f32>", value: new Float32Array(s(t.tint ?? 16777215)) },
12
+ uFlash: { type: "f32", value: 0 },
13
+ uFlashColor: { type: "vec3<f32>", value: new Float32Array([1, 1, 1]) }
14
+ },
15
+ glsl: `
16
+ vec3 c = src.a > 0.0 ? src.rgb / src.a : src.rgb;
17
+ c *= uBrightness;
18
+ c = (c - 0.5) * uContrast + 0.5;
19
+ float l = dot(c, vec3(0.299, 0.587, 0.114));
20
+ c = mix(vec3(l), c, uSaturation);
21
+ c = mix(c, c * uTint, uTintAmount);
22
+ c = mix(c, uFlashColor, uFlash);
23
+ result = vec4(clamp(c, 0.0, 1.0) * src.a, src.a);`,
24
+ wgsl: `
25
+ var c = src.rgb;
26
+ if (src.a > 0.0) { c = src.rgb / src.a; }
27
+ c = c * fx.uBrightness;
28
+ c = (c - 0.5) * fx.uContrast + 0.5;
29
+ let l = dot(c, vec3<f32>(0.299, 0.587, 0.114));
30
+ c = mix(vec3<f32>(l), c, fx.uSaturation);
31
+ c = mix(c, c * fx.uTint, fx.uTintAmount);
32
+ c = mix(c, fx.uFlashColor, fx.uFlash);
33
+ result = vec4<f32>(clamp(c, vec3<f32>(0.0), vec3<f32>(1.0)) * src.a, src.a);`
34
+ });
35
+ }
36
+ get brightness() {
37
+ return this.num("uBrightness");
38
+ }
39
+ set brightness(t) {
40
+ this.set("uBrightness", t);
41
+ }
42
+ get contrast() {
43
+ return this.num("uContrast");
44
+ }
45
+ set contrast(t) {
46
+ this.set("uContrast", t);
47
+ }
48
+ get saturation() {
49
+ return this.num("uSaturation");
50
+ }
51
+ set saturation(t) {
52
+ this.set("uSaturation", t);
53
+ }
54
+ get flash() {
55
+ return this.num("uFlash");
56
+ }
57
+ set flash(t) {
58
+ this.set("uFlash", t);
59
+ }
60
+ set flashColor(t) {
61
+ this.set("uFlashColor", ...s(t));
62
+ }
63
+ set tint(t) {
64
+ this.set("uTint", ...s(t));
65
+ }
66
+ get tintAmount() {
67
+ return this.num("uTintAmount");
68
+ }
69
+ set tintAmount(t) {
70
+ this.set("uTintAmount", t);
71
+ }
72
+ }
73
+ export {
74
+ a as ColorAdjustFilter
75
+ };
@@ -0,0 +1,41 @@
1
+ import { FxFilter as u } from "./fxShader.js";
2
+ class l extends u {
3
+ constructor(e = {}) {
4
+ super({
5
+ name: "crt",
6
+ uniforms: {
7
+ uScanlines: { type: "f32", value: e.scanlines ?? 0.3 },
8
+ uLineHeight: { type: "f32", value: e.lineHeight ?? 3 },
9
+ uCurvature: { type: "f32", value: e.curvature ?? 0.08 },
10
+ uCornerShade: { type: "f32", value: e.cornerShade ?? 0.25 }
11
+ },
12
+ glsl: `
13
+ vec2 c = frameUv * 2.0 - 1.0;
14
+ c = c * (1.0 + uCurvature * (c.yx * c.yx));
15
+ vec2 uv = c * 0.5 + 0.5;
16
+ if (uv.x < 0.0 || uv.y < 0.0 || uv.x > 1.0 || uv.y > 1.0) {
17
+ result = vec4(0.0, 0.0, 0.0, 1.0);
18
+ } else {
19
+ result = sampleAt(toCoord(uv));
20
+ float line = 0.5 + 0.5 * cos(uv.y * framePx.y / max(uLineHeight, 1.0) * 6.2831853);
21
+ float shade = 1.0 - uCornerShade * dot(c, c) * 0.5;
22
+ result = vec4(result.rgb * mix(1.0, line, uScanlines) * shade, result.a);
23
+ }`,
24
+ wgsl: `
25
+ var c = frameUv * 2.0 - 1.0;
26
+ c = c * (1.0 + fx.uCurvature * (c.yx * c.yx));
27
+ let uv2 = c * 0.5 + 0.5;
28
+ if (uv2.x < 0.0 || uv2.y < 0.0 || uv2.x > 1.0 || uv2.y > 1.0) {
29
+ result = vec4<f32>(0.0, 0.0, 0.0, 1.0);
30
+ } else {
31
+ result = sampleAt(toCoord(uv2));
32
+ let line = 0.5 + 0.5 * cos(uv2.y * framePx.y / max(fx.uLineHeight, 1.0) * 6.2831853);
33
+ let shade = 1.0 - fx.uCornerShade * dot(c, c) * 0.5;
34
+ result = vec4<f32>(result.rgb * mix(1.0, line, fx.uScanlines) * shade, result.a);
35
+ }`
36
+ });
37
+ }
38
+ }
39
+ export {
40
+ l as CrtFilter
41
+ };
@@ -0,0 +1,26 @@
1
+ import { FxFilter as t } from "./fxShader.js";
2
+ class r extends t {
3
+ constructor(e = 4) {
4
+ super({
5
+ name: "pixelate",
6
+ uniforms: { uSize: { type: "f32", value: e } },
7
+ glsl: `
8
+ float s = max(uSize, 1.0);
9
+ vec2 px = coord / texel;
10
+ result = sampleAt((floor(px / s) + 0.5) * s * texel);`,
11
+ wgsl: `
12
+ let s = max(fx.uSize, 1.0);
13
+ let px = coord / texel;
14
+ result = sampleAt((floor(px / s) + 0.5) * s * texel);`
15
+ });
16
+ }
17
+ get size() {
18
+ return this.num("uSize");
19
+ }
20
+ set size(e) {
21
+ this.set("uSize", e);
22
+ }
23
+ }
24
+ export {
25
+ r as PixelateFilter
26
+ };
@@ -0,0 +1,122 @@
1
+ import { Rectangle as p, Sprite as u, Texture as m } from "pixi.js";
2
+ import { easeByName as h } from "../core/eases.js";
3
+ import { engineSettings as g } from "../settings.js";
4
+ import { ColorAdjustFilter as y } from "./ColorAdjustFilter.js";
5
+ import { FxAnimator as x } from "./fxAnimator.js";
6
+ import { ShockwaveFilter as b } from "./ShockwaveFilter.js";
7
+ class l {
8
+ constructor(t, e, r = {}) {
9
+ this.target = t, this.screen = e, this.options = r, this.fitArea(), t.filterArea = this.area, r.backdrop !== !1 && r.backdrop !== void 0 && this.setBackdrop(r.backdrop);
10
+ }
11
+ target;
12
+ screen;
13
+ options;
14
+ animator = new x();
15
+ chain = [];
16
+ transient = [];
17
+ colorFx = null;
18
+ backdropSprite = null;
19
+ offFrame = null;
20
+ /** The screen in the target's own coordinates: the filtered area, refreshed every frame as a camera moves. */
21
+ area = new p();
22
+ /** A `PostFx` over an engine's picture, stepped on its frames. */
23
+ static forEngine(t, e = {}) {
24
+ const r = e.layer ?? "all", s = r === "all" ? t.app.stage : r === "world" ? t.stage.world : r, a = e.backdrop ?? (r === "all" ? t.app.renderer.background.color.toNumber() : !1), i = new l(s, t.app.screen, { ...e, backdrop: a });
25
+ return i.offFrame = t.events.on("frame", ({ dt: n }) => i.update(n * 1e3)), i;
26
+ }
27
+ /** Adds an effect at the end of the chain (or at `index`) and returns it. */
28
+ add(t, e = this.chain.length) {
29
+ return this.chain.splice(e, 0, { filter: t, on: !0 }), this.apply(), t;
30
+ }
31
+ /** Takes an effect out (it is not destroyed: add it back later, or destroy it yourself). */
32
+ remove(t) {
33
+ const e = this.chain.findIndex((r) => r.filter === t);
34
+ e < 0 || (this.chain.splice(e, 1), this.apply());
35
+ }
36
+ /** Turns an effect on or off without taking it out of its place. */
37
+ setEnabled(t, e) {
38
+ const r = this.chain.find((s) => s.filter === t);
39
+ !r || r.on === e || (r.on = e, this.apply());
40
+ }
41
+ isEnabled(t) {
42
+ return this.chain.find((e) => e.filter === t)?.on ?? !1;
43
+ }
44
+ /** Every effect in the chain, in order. */
45
+ get filters() {
46
+ return this.chain.map((t) => t.filter);
47
+ }
48
+ /** Animates any number (a uniform, an effect's property) from `from` to `to` over `ms`. */
49
+ animate(t, e, r, s, a, i) {
50
+ this.animator.run({ set: t, from: e, to: r, ms: s, ease: typeof a == "string" ? h(a) : a, done: i });
51
+ }
52
+ /** The whole picture washed towards a colour, fading out over `ms`. Skipped under reduced effects. */
53
+ flash(t = {}) {
54
+ if (this.reduced) return;
55
+ const e = this.ensureColor();
56
+ e.flashColor = t.color ?? 16777215, this.animator.run({ key: "flash", set: (r) => e.flash = r, from: t.strength ?? 0.6, to: 0, ms: t.ms ?? 160, ease: h("Quad.Out") });
57
+ }
58
+ /** A ring of bent picture spreading from a screen point (screen pixels). Skipped under reduced effects. */
59
+ shockwave(t, e, r = {}) {
60
+ if (this.reduced) return;
61
+ const s = new b(r);
62
+ s.setCenter((t - this.screen.x) / this.screen.width, (e - this.screen.y) / this.screen.height);
63
+ const a = s.amplitude;
64
+ this.transient.push(s), this.apply(), this.animator.run({
65
+ set: (i) => {
66
+ s.radius = i * (r.reach ?? 0.6), s.amplitude = a * (1 - i);
67
+ },
68
+ from: 0,
69
+ to: 1,
70
+ ms: r.ms ?? 600,
71
+ ease: h("Quad.Out"),
72
+ done: () => {
73
+ this.transient = this.transient.filter((i) => i !== s), this.apply(), s.destroy();
74
+ }
75
+ });
76
+ }
77
+ /** The colour adjustment `flash` uses, made and put first in the chain the first time: brightness, saturation, a tint. */
78
+ get color() {
79
+ return this.ensureColor();
80
+ }
81
+ /** Steps the animations; `forEngine` calls it on every frame. */
82
+ update(t) {
83
+ this.animator.size > 0 && this.animator.step(t), this.fitArea();
84
+ }
85
+ destroy() {
86
+ this.offFrame?.(), this.offFrame = null, this.animator.finishAll(), this.target.filters = [];
87
+ for (const t of this.chain) t.filter.destroy();
88
+ this.chain.length = 0, this.backdropSprite?.destroy(), this.backdropSprite = null;
89
+ }
90
+ /** The screen rectangle mapped into the target's local space (a camera's layer is scaled and moved). */
91
+ fitArea() {
92
+ const t = this.target.worldTransform, e = t.a * t.d - t.b * t.c;
93
+ if (e === 0) return;
94
+ const r = (d, f) => {
95
+ const o = d - t.tx, c = f - t.ty;
96
+ return [(t.d * o - t.c * c) / e, (t.a * c - t.b * o) / e];
97
+ }, [s, a] = r(this.screen.x, this.screen.y), [i, n] = r(this.screen.x + this.screen.width, this.screen.y + this.screen.height);
98
+ this.area.x = Math.min(s, i), this.area.y = Math.min(a, n), this.area.width = Math.abs(i - s), this.area.height = Math.abs(n - a);
99
+ }
100
+ get reduced() {
101
+ return (this.options.honourReducedFx ?? !0) && g.getState().reducedFx;
102
+ }
103
+ ensureColor() {
104
+ return this.colorFx || (this.colorFx = this.add(new y(), 0)), this.colorFx;
105
+ }
106
+ setBackdrop(t) {
107
+ const e = new u(m.WHITE);
108
+ e.tint = t, e.label = "postfx-backdrop", this.backdropSprite = e, this.target.addChildAt(e, 0);
109
+ const r = () => {
110
+ e.position.set(this.screen.x, this.screen.y), e.width = this.screen.width, e.height = this.screen.height;
111
+ };
112
+ r(), e.onRender = r;
113
+ }
114
+ apply() {
115
+ const t = [];
116
+ for (const e of this.chain) e.on && t.push(e.filter);
117
+ this.target.filters = t.length + this.transient.length > 0 ? [...this.transient, ...t] : [];
118
+ }
119
+ }
120
+ export {
121
+ l as PostFx
122
+ };
@@ -0,0 +1,48 @@
1
+ import { FxFilter as u } from "./fxShader.js";
2
+ class i extends u {
3
+ constructor(e = {}) {
4
+ super({
5
+ name: "shockwave",
6
+ uniforms: {
7
+ uCenter: { type: "vec2<f32>", value: new Float32Array([0.5, 0.5]) },
8
+ uRadius: { type: "f32", value: 0 },
9
+ uWidth: { type: "f32", value: e.width ?? 0.06 },
10
+ uAmplitude: { type: "f32", value: e.amplitude ?? 12 }
11
+ },
12
+ glsl: `
13
+ vec2 d = (frameUv - uCenter) * vec2(framePx.x / framePx.y, 1.0);
14
+ float dist = length(d);
15
+ float x = (dist - uRadius) / max(uWidth, 0.0001);
16
+ if (abs(x) < 1.0 && dist > 0.0) {
17
+ float wave = sin(x * 3.14159265) * (1.0 - abs(x));
18
+ result = sampleAt(coord - (d / dist) * wave * uAmplitude * texel);
19
+ }`,
20
+ wgsl: `
21
+ let d = (frameUv - fx.uCenter) * vec2<f32>(framePx.x / framePx.y, 1.0);
22
+ let dist = length(d);
23
+ let x = (dist - fx.uRadius) / max(fx.uWidth, 0.0001);
24
+ if (abs(x) < 1.0 && dist > 0.0) {
25
+ let wave = sin(x * 3.14159265) * (1.0 - abs(x));
26
+ result = sampleAt(coord - (d / dist) * wave * fx.uAmplitude * texel);
27
+ }`
28
+ });
29
+ }
30
+ setCenter(e, t) {
31
+ this.set("uCenter", e, t);
32
+ }
33
+ get radius() {
34
+ return this.num("uRadius");
35
+ }
36
+ set radius(e) {
37
+ this.set("uRadius", e);
38
+ }
39
+ get amplitude() {
40
+ return this.num("uAmplitude");
41
+ }
42
+ set amplitude(e) {
43
+ this.set("uAmplitude", e);
44
+ }
45
+ }
46
+ export {
47
+ i as ShockwaveFilter
48
+ };
@@ -0,0 +1,36 @@
1
+ import { FxFilter as s, rgb as t } from "./fxShader.js";
2
+ class u extends s {
3
+ constructor(e = {}) {
4
+ super({
5
+ name: "vignette",
6
+ uniforms: {
7
+ uStrength: { type: "f32", value: e.strength ?? 0.5 },
8
+ uRadius: { type: "f32", value: e.radius ?? 0.55 },
9
+ uSoftness: { type: "f32", value: e.softness ?? 0.45 },
10
+ uColor: { type: "vec3<f32>", value: new Float32Array(t(e.color ?? 0)) }
11
+ },
12
+ glsl: `
13
+ vec2 aspect = vec2(framePx.x / framePx.y, 1.0);
14
+ float dist = length((frameUv - 0.5) * aspect) / length(aspect * 0.5);
15
+ float v = smoothstep(uRadius, uRadius + max(uSoftness, 0.0001), dist) * uStrength;
16
+ result = vec4(mix(src.rgb, uColor * src.a, v), src.a);`,
17
+ wgsl: `
18
+ let aspect = vec2<f32>(framePx.x / framePx.y, 1.0);
19
+ let dist = length((frameUv - 0.5) * aspect) / length(aspect * 0.5);
20
+ let v = smoothstep(fx.uRadius, fx.uRadius + max(fx.uSoftness, 0.0001), dist) * fx.uStrength;
21
+ result = vec4<f32>(mix(src.rgb, fx.uColor * src.a, v), src.a);`
22
+ });
23
+ }
24
+ get strength() {
25
+ return this.num("uStrength");
26
+ }
27
+ set strength(e) {
28
+ this.set("uStrength", e);
29
+ }
30
+ set color(e) {
31
+ this.set("uColor", ...t(e));
32
+ }
33
+ }
34
+ export {
35
+ u as VignetteFilter
36
+ };
@@ -0,0 +1,37 @@
1
+ const n = (l) => l;
2
+ class o {
3
+ list = [];
4
+ get size() {
5
+ return this.list.length;
6
+ }
7
+ /** Starts an animation; one with the same `key` as a running one replaces it (the old one's `done` still runs). */
8
+ run(e) {
9
+ if (e.key !== void 0) {
10
+ const t = this.list.findIndex((i) => i.key === e.key);
11
+ t >= 0 && this.list.splice(t, 1)[0].done?.();
12
+ }
13
+ const s = { ...e, ease: e.ease ?? n, elapsed: 0 };
14
+ if (s.set(s.from), s.ms <= 0) {
15
+ s.set(s.to), s.done?.();
16
+ return;
17
+ }
18
+ this.list.push(s);
19
+ }
20
+ /** Moves every animation on by `ms`; finished ones set their last value, call `done` and are dropped. */
21
+ step(e) {
22
+ for (let s = 0; s < this.list.length; ) {
23
+ const t = this.list[s];
24
+ t.elapsed += e;
25
+ const i = Math.min(1, t.elapsed / t.ms);
26
+ t.set(t.from + (t.to - t.from) * t.ease(i)), i >= 1 ? (this.list.splice(s, 1), t.done?.()) : s++;
27
+ }
28
+ }
29
+ /** Ends everything at once, each at its last value. */
30
+ finishAll() {
31
+ for (const e of this.list.splice(0))
32
+ e.set(e.to), e.done?.();
33
+ }
34
+ }
35
+ export {
36
+ o as FxAnimator
37
+ };