ruby-opengl 0.33.0 → 0.40.0
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- data/Rakefile +42 -15
- data/doc/build_install.txt +70 -25
- data/doc/history.txt +4 -0
- data/doc/requirements_and_design.txt +2 -3
- data/doc/roadmap.txt +15 -2
- data/doc/screenshots.txt +23 -0
- data/doc/supplies/page_template.html +2 -1
- data/doc/thanks.txt +3 -0
- data/doc/tutorial.txt +5 -3
- data/examples/README +57 -7
- data/examples/legacy/COPYRIGHT +8 -0
- data/examples/{aaindex.rb → legacy/aaindex.rb} +6 -5
- data/examples/legacy/aapoly.rb +153 -0
- data/examples/legacy/aargb.rb +139 -0
- data/examples/legacy/accanti.rb +159 -0
- data/examples/legacy/accpersp.rb +216 -0
- data/examples/legacy/alpha.rb +133 -0
- data/examples/legacy/alpha3D.rb +165 -0
- data/examples/legacy/bezcurve.rb +107 -0
- data/examples/legacy/bezmesh.rb +131 -0
- data/examples/legacy/checker.rb +121 -0
- data/examples/legacy/clip.rb +104 -0
- data/examples/legacy/colormat.rb +145 -0
- data/examples/legacy/cube.rb +73 -0
- data/examples/legacy/depthcue.rb +101 -0
- data/examples/legacy/dof.rb +212 -0
- data/examples/legacy/double.rb +104 -0
- data/examples/legacy/drawf.rb +98 -0
- data/examples/legacy/feedback.rb +152 -0
- data/examples/legacy/fog.rb +172 -0
- data/examples/legacy/font-glut.rb +41 -0
- data/examples/legacy/font.rb +158 -0
- data/examples/legacy/hello.rb +75 -0
- data/examples/legacy/image.rb +145 -0
- data/examples/legacy/jitter.rb +209 -0
- data/examples/legacy/lines.rb +135 -0
- data/examples/legacy/list.rb +120 -0
- data/examples/legacy/material.rb +290 -0
- data/examples/legacy/mipmap.rb +159 -0
- data/examples/legacy/model.rb +119 -0
- data/examples/legacy/movelight.rb +140 -0
- data/examples/legacy/pickdepth.rb +180 -0
- data/examples/legacy/planet.rb +112 -0
- data/examples/legacy/quadric.rb +180 -0
- data/examples/legacy/readpixel.rb +59 -0
- data/examples/legacy/robot.rb +120 -0
- data/examples/legacy/select.rb +207 -0
- data/examples/{smooth_prev.rb → legacy/smooth.rb} +3 -2
- data/examples/legacy/stencil.rb +154 -0
- data/examples/legacy/stroke.rb +170 -0
- data/examples/legacy/surface.rb +170 -0
- data/examples/legacy/teaambient.rb +132 -0
- data/examples/legacy/teapots.rb +188 -0
- data/examples/legacy/tess.rb +222 -0
- data/examples/legacy/texbind.rb +157 -0
- data/examples/legacy/texgen.rb +171 -0
- data/examples/legacy/texturesurf.rb +128 -0
- data/examples/legacy/varray.rb +167 -0
- data/examples/legacy/wrap.rb +158 -0
- data/examples/nehe_lesson02.rb +117 -0
- data/examples/nehe_lesson03.rb +122 -0
- data/examples/nehe_lesson04.rb +133 -0
- data/examples/nehe_lesson05.rb +186 -0
- data/examples/plane.rb +1 -1
- data/examples/smooth.rb +4 -2
- data/examples/test.rb +3 -2
- data/ext/common/{rbogl.c → common.h} +99 -32
- data/ext/common/gl-enums.h +39 -1
- data/ext/gl/gl-1.0-1.1.c +350 -305
- data/ext/gl/gl-1.2.c +933 -38
- data/ext/gl/gl-1.3.c +725 -0
- data/ext/gl/gl-1.4.c +647 -0
- data/ext/gl/gl-1.5.c +362 -0
- data/ext/gl/gl-2.0.c +1632 -0
- data/ext/gl/gl-2.1.c +154 -0
- data/ext/gl/gl-enums.c +1 -2
- data/ext/gl/gl.c +58 -2
- data/ext/gl/mkrf_conf.rb +4 -1
- data/ext/glu/glu.c +5 -4
- data/ext/glu/mkrf_conf.rb +4 -1
- data/ext/glut/glut.c +7 -1
- data/ext/glut/mkrf_conf.rb +5 -0
- data/lib/gl_prev.rb +4 -3
- data/lib/glu_prev.rb +4 -3
- data/lib/glut_prev.rb +3 -3
- data/{examples/all_tests.rb → lib/opengl.rb} +9 -12
- data/test/README +5 -18
- data/test/tc_common.rb +79 -0
- data/test/tc_func_10_11.rb +1255 -0
- data/test/tc_func_12.rb +186 -0
- data/test/tc_func_13.rb +203 -0
- data/test/tc_func_14.rb +197 -0
- data/test/tc_func_15.rb +82 -0
- data/test/tc_func_20.rb +320 -0
- data/test/tc_func_21.rb +67 -0
- data/test/tc_include_gl.rb +1 -1
- data/test/{tc_opengl_namespace.rb → tc_misc.rb} +20 -20
- data/test/tc_require_gl.rb +1 -1
- metadata +99 -27
- data/ext/common/Rakefile +0 -39
- data/ext/common/rbogl.h +0 -52
- data/test/runtests.sh +0 -7
- data/test/tc_gl_vertex.rb +0 -180
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#
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# Copyright (c) 1993-1997, Silicon Graphics, Inc.
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# ALL RIGHTS RESERVED
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# Permission to use, copy, modify, and distribute this software for
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# any purpose and without fee is hereby granted, provided that the above
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# copyright notice appear in all copies and that both the copyright notice
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# and this permission notice appear in supporting documentation, and that
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# the name of Silicon Graphics, Inc. not be used in advertising
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# or publicity pertaining to distribution of the software without specific,
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# written prior permission.
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#
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# THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
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#AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
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# INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
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# FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
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# GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
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# SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
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# KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
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# LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
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# THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
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# ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
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# ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
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# POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
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#
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# US Government Users Restricted Rights
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# Use, duplication, or disclosure by the Government is subject to
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# restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
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# (c)(1)(ii) of the Rights in Technical Data and Computer Software
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# clause at DFARS 252.227-7013 and/or in similar or successor
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# clauses in the FAR or the DOD or NASA FAR Supplement.
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# Unpublished-- rights reserved under the copyright laws of the
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# United States. Contractor/manufacturer is Silicon Graphics,
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# Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
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#
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# OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
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#/
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#
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# double.c
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# This is a simple double buffered program.
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# Pressing the left mouse button rotates the rectangle.
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# Pressing the middle mouse button stops the rotation.
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#/
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require "gl_prev"
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require "glu_prev"
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require "glut_prev"
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require "rational"
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$spin = 0.0;
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display = Proc.new {
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GL.Clear(GL::COLOR_BUFFER_BIT);
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GL.PushMatrix();
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GL.Rotate($spin, 0.0, 0.0, 1.0);
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GL.Color(1.0, 1.0, 1.0);
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GL.Rect(-25.0, -25.0, 25.0, 25.0);
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GL.PopMatrix();
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GLUT.SwapBuffers();
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}
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$spinDisplay = Proc.new {
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$spin = $spin + 4.0;
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$spin = $spin - 360.0 if ($spin > 360.0)
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GLUT.PostRedisplay();
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}
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def init
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GL.ClearColor(0.0, 0.0, 0.0, 0.0);
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GL.ShadeModel(GL::FLAT);
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end
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reshape = Proc.new {|w, h|
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GL.Viewport(0, 0, w, h);
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GL.MatrixMode(GL::PROJECTION);
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GL.LoadIdentity();
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GL.Ortho(-50.0, 50.0, -50.0, 50.0, -1.0, 1.0);
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GL.MatrixMode(GL::MODELVIEW);
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GL.LoadIdentity();
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}
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mouse = Proc.new {|button, state, x, y|
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case button
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when GLUT::LEFT_BUTTON
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GLUT.IdleFunc($spinDisplay) if (state == GLUT::DOWN)
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when GLUT::MIDDLE_BUTTON
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GLUT.IdleFunc(nil) if (state == GLUT::DOWN)
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end
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}
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#
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# Request double buffer display mode.
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# Register mouse input callback functions
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#/
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GLUT.Init
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GLUT.InitDisplayMode(GLUT::DOUBLE | GLUT::RGB);
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GLUT.InitWindowSize(250, 250);
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GLUT.InitWindowPosition(100, 100);
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GLUT.CreateWindow($0);
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init();
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GLUT.DisplayFunc(display);
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GLUT.ReshapeFunc(reshape);
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GLUT.MouseFunc(mouse);
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GLUT.MainLoop();
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#
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# Copyright (c) 1993-1997, Silicon Graphics, Inc.
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# ALL RIGHTS RESERVED
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# Permission to use, copy, modify, and distribute this software for
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# any purpose and without fee is hereby granted, provided that the above
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# copyright notice appear in all copies and that both the copyright notice
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# and this permission notice appear in supporting documentation, and that
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# the name of Silicon Graphics, Inc. not be used in advertising
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# or publicity pertaining to distribution of the software without specific,
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# written prior permission.
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#
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# THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
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# AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
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# INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
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# FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
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# GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
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# SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
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# KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
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# LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
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# THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
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# ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
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# ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
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# POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
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#
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# US Government Users Restricted Rights
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# Use, duplication, or disclosure by the Government is subject to
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# restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
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# (c)(1)(ii) of the Rights in Technical Data and Computer Software
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# clause at DFARS 252.227-7013 and/or in similar or successor
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# clauses in the FAR or the DOD or NASA FAR Supplement.
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# Unpublished-- rights reserved under the copyright laws of the
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# United States. Contractor/manufacturer is Silicon Graphics,
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# Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
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#
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# OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
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#/
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#*
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#* drawf.c
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#* Draws the bitmapped letter F on the screen (several times).
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#* This demonstrates use of the glBitmap() call.
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#*/
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require "gl_prev"
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require "glu_prev"
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require "glut_prev"
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$rasters = [
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0xc0, 0x00, 0xc0, 0x00, 0xc0, 0x00, 0xc0, 0x00, 0xc0, 0x00,
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0xff, 0x00, 0xff, 0x00, 0xc0, 0x00, 0xc0, 0x00, 0xc0, 0x00,
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0xff, 0xc0, 0xff, 0xc0].pack("C*");
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def init
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GL.PixelStorei(GL::UNPACK_ALIGNMENT, 1);
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GL.ClearColor(0.0, 0.0, 0.0, 0.0);
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end
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display = Proc.new {
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GL.Clear(GL::COLOR_BUFFER_BIT);
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GL.Color(1.0, 1.0, 1.0);
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GL.RasterPos2i(20, 20);
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GL.Bitmap(10, 12, 0.0, 0.0, 11.0, 0.0, $rasters);
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GL.Bitmap(10, 12, 0.0, 0.0, 11.0, 0.0, $rasters);
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GL.Bitmap(10, 12, 0.0, 0.0, 11.0, 0.0, $rasters);
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GL.Flush();
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}
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reshape = Proc.new {|w, h|
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GL.Viewport(0, 0, w, h);
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GL.MatrixMode(GL::PROJECTION);
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GL.LoadIdentity();
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GL.Ortho(0, w, 0, h, -1.0, 1.0);
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GL.MatrixMode(GL::MODELVIEW);
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}
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#* ARGSUSED1 */
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keyboard = Proc.new {|key, x, y|
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case (key)
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when 27
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exit(0);
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end
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}
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#* Main Loop
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#* Open window with initial window size, title bar,
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#* RGBA display mode, and handle input events.
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#*/
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GLUT.Init
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GLUT.InitDisplayMode(GLUT::SINGLE | GLUT::RGB);
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GLUT.InitWindowSize(100, 100);
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GLUT.InitWindowPosition(100, 100);
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GLUT.CreateWindow($0);
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init();
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GLUT.ReshapeFunc(reshape);
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GLUT.KeyboardFunc(keyboard);
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GLUT.DisplayFunc(display);
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GLUT.MainLoop();
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#/*
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# * Copyright (c) 1993-1997, Silicon Graphics, Inc.
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# * ALL RIGHTS RESERVED
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# * Permission to use, copy, modify, and distribute this software for
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# * any purpose and without fee is hereby granted, provided that the above
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# * copyright notice appear in all copies and that both the copyright notice
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# * and this permission notice appear in supporting documentation, and that
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# * the name of Silicon Graphics, Inc. not be used in advertising
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# * or publicity pertaining to distribution of the software without specific,
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# * written prior permission.
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# *
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# * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
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# * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
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# * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
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# * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
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# * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
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# * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
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# * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
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# * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
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# * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
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# * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
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# * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
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# * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
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# *
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# * US Government Users Restricted Rights
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# * Use, duplication, or disclosure by the Government is subject to
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# * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
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# * (c)(1)(ii) of the Rights in Technical Data and Computer Software
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29
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+
# * clause at DFARS 252.227-7013 and/or in similar or successor
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# * clauses in the FAR or the DOD or NASA FAR Supplement.
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31
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+
# * Unpublished-- rights reserved under the copyright laws of the
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# * United States. Contractor/manufacturer is Silicon Graphics,
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# * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
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# *
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# * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
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# */
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#
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#/*
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# * feedback.c
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# * This program demonstrates use of OpenGL feedback. First,
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# * a lighting environment is set up and a few lines are drawn.
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# * Then feedback mode is entered, and the same lines are
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# * drawn. The results in the feedback buffer are printed.
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# */
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require "gl_prev"
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require "glu_prev"
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require "glut_prev"
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#/* Initialize lighting.
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# */
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def init
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GL::Enable(GL::LIGHTING);
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GL::Enable(GL::LIGHT0);
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end
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#/* Draw a few lines and two points, one of which will
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# * be clipped. If in feedback mode, a passthrough token
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59
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+
# * is issued between the each primitive.
|
60
|
+
# */
|
61
|
+
def drawGeometry(mode)
|
62
|
+
GL::Begin(GL::LINE_STRIP);
|
63
|
+
GL::Normal(0.0, 0.0, 1.0);
|
64
|
+
GL::Vertex(30.0, 30.0, 0.0);
|
65
|
+
GL::Vertex(50.0, 60.0, 0.0);
|
66
|
+
GL::Vertex(70.0, 40.0, 0.0);
|
67
|
+
GL::End();
|
68
|
+
if (mode == GL::FEEDBACK)
|
69
|
+
GL::PassThrough(1.0);
|
70
|
+
end
|
71
|
+
GL::Begin(GL::POINTS);
|
72
|
+
GL::Vertex(-100.0, -100.0, -100.0); # /* will be clipped */
|
73
|
+
GL::End();
|
74
|
+
if (mode == GL::FEEDBACK)
|
75
|
+
GL::PassThrough(2.0);
|
76
|
+
end
|
77
|
+
GL::Begin(GL::POINTS);
|
78
|
+
GL::Normal(0.0, 0.0, 1.0);
|
79
|
+
GL::Vertex(50.0, 50.0, 0.0);
|
80
|
+
GL::End();
|
81
|
+
end
|
82
|
+
|
83
|
+
# /* Write contents of one vertex to stdout. */
|
84
|
+
def print3DcolorVertex(size, count, buffer)
|
85
|
+
printf(" ");
|
86
|
+
for i in 0...7
|
87
|
+
printf("%4.2f ", buffer[size-count]);
|
88
|
+
count = count - 1;
|
89
|
+
end
|
90
|
+
printf("\n");
|
91
|
+
return count
|
92
|
+
end
|
93
|
+
|
94
|
+
#/* Write contents of entire buffer. (Parse tokens!) */
|
95
|
+
def printBuffer(size, buffer)
|
96
|
+
|
97
|
+
count = size;
|
98
|
+
while (count!=0)
|
99
|
+
token = buffer[size-count]; count-=1;
|
100
|
+
if (token == GL::PASS_THROUGH_TOKEN)
|
101
|
+
printf("GL::PASS_THROUGH_TOKEN\n");
|
102
|
+
printf(" %4.2f\n", buffer[size-count]);
|
103
|
+
count-=1;
|
104
|
+
elsif (token == GL::POINT_TOKEN)
|
105
|
+
printf("GL::POINT_TOKEN\n");
|
106
|
+
count = print3DcolorVertex(size, count, buffer);
|
107
|
+
elsif (token == GL::LINE_TOKEN)
|
108
|
+
printf("GL::LINE_TOKEN\n");
|
109
|
+
count = print3DcolorVertex(size, count, buffer);
|
110
|
+
count = print3DcolorVertex(size, count, buffer);
|
111
|
+
elsif (token == GL::LINE_RESET_TOKEN)
|
112
|
+
printf("GL::LINE_RESET_TOKEN\n");
|
113
|
+
count = print3DcolorVertex(size, count, buffer);
|
114
|
+
count = print3DcolorVertex(size, count, buffer);
|
115
|
+
end
|
116
|
+
end
|
117
|
+
end
|
118
|
+
|
119
|
+
display = proc {
|
120
|
+
GL::MatrixMode(GL::PROJECTION);
|
121
|
+
GL::LoadIdentity();
|
122
|
+
GL::Ortho(0.0, 100.0, 0.0, 100.0, 0.0, 1.0);
|
123
|
+
|
124
|
+
GL::ClearColor(0.0, 0.0, 0.0, 0.0);
|
125
|
+
GL::Clear(GL::COLOR_BUFFER_BIT);
|
126
|
+
drawGeometry(GL::RENDER);
|
127
|
+
|
128
|
+
feedBuffer = GL::FeedbackBuffer(1024, GL::GL_3D_COLOR);
|
129
|
+
GL::RenderMode(GL::FEEDBACK);
|
130
|
+
drawGeometry(GL::FEEDBACK);
|
131
|
+
|
132
|
+
size = GL::RenderMode(GL::RENDER);
|
133
|
+
printBuffer(size, feedBuffer.unpack("f#{size}"));
|
134
|
+
}
|
135
|
+
|
136
|
+
#/* ARGSUSED1 */
|
137
|
+
keyboard = proc {|key, x, y|
|
138
|
+
case (key)
|
139
|
+
when 27
|
140
|
+
exit(0);
|
141
|
+
end
|
142
|
+
}
|
143
|
+
|
144
|
+
GLUT::Init()
|
145
|
+
GLUT::InitDisplayMode(GLUT::SINGLE | GLUT::RGB);
|
146
|
+
GLUT::InitWindowSize(100, 100);
|
147
|
+
GLUT::InitWindowPosition(100, 100);
|
148
|
+
GLUT::CreateWindow()
|
149
|
+
init();
|
150
|
+
GLUT::DisplayFunc(display);
|
151
|
+
GLUT::KeyboardFunc(keyboard);
|
152
|
+
GLUT::MainLoop();
|
@@ -0,0 +1,172 @@
|
|
1
|
+
#
|
2
|
+
#/* Copyright (c) Mark J. Kilgard, 1994. */
|
3
|
+
#
|
4
|
+
#/**
|
5
|
+
# * (c) Copyright 1993, Silicon Graphics, Inc.
|
6
|
+
# * ALL RIGHTS RESERVED
|
7
|
+
# * Permission to use, copy, modify, and distribute this software for
|
8
|
+
# * any purpose and without fee is hereby granted, provided that the above
|
9
|
+
# * copyright notice appear in all copies and that both the copyright notice
|
10
|
+
# * and this permission notice appear in supporting documentation, and that
|
11
|
+
# * the name of Silicon Graphics, Inc. not be used in advertising
|
12
|
+
# * or publicity pertaining to distribution of the software without specific,
|
13
|
+
# * written prior permission.
|
14
|
+
# *
|
15
|
+
# * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
|
16
|
+
# * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
|
17
|
+
# * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
|
18
|
+
# * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
|
19
|
+
# * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
|
20
|
+
# * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
|
21
|
+
# * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
|
22
|
+
# * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
|
23
|
+
# * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
|
24
|
+
# * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
|
25
|
+
# * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
|
26
|
+
# * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
|
27
|
+
# *
|
28
|
+
# * US Government Users Restricted Rights
|
29
|
+
# * Use, duplication, or disclosure by the Government is subject to
|
30
|
+
# * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
|
31
|
+
# * (c)(1)(ii) of the Rights in Technical Data and Computer Software
|
32
|
+
# * clause at DFARS 252.227-7013 and/or in similar or successor
|
33
|
+
# * clauses in the FAR or the DOD or NASA FAR Supplement.
|
34
|
+
# * Unpublished-- rights reserved under the copyright laws of the
|
35
|
+
# * United States. Contractor/manufacturer is Silicon Graphics,
|
36
|
+
# * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
|
37
|
+
# *
|
38
|
+
# * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
|
39
|
+
# */
|
40
|
+
#/*
|
41
|
+
# * fog.c
|
42
|
+
# * This program draws 5 red teapots, each at a different
|
43
|
+
# * z distance from the eye, in different types of fog.
|
44
|
+
# * Pressing the left mouse button chooses between 3 types of
|
45
|
+
# * fog: exponential, exponential squared, and linear.
|
46
|
+
# * In this program, there is a fixed density value, as well
|
47
|
+
# * as fixed start and end values for the linear fog.
|
48
|
+
# */
|
49
|
+
|
50
|
+
require "gl_prev"
|
51
|
+
require "glu_prev"
|
52
|
+
require "glut_prev"
|
53
|
+
require "mathn"
|
54
|
+
|
55
|
+
$fogMode = 0;
|
56
|
+
|
57
|
+
selectFog = Proc.new {|mode|
|
58
|
+
if (mode == GL::LINEAR)
|
59
|
+
GL.Fog(GL::FOG_START, 1.0);
|
60
|
+
GL.Fog(GL::FOG_END, 5.0);
|
61
|
+
#/* falls through */
|
62
|
+
GL.Fog(GL::FOG_MODE, mode);
|
63
|
+
GLUT.PostRedisplay();
|
64
|
+
end
|
65
|
+
if (mode == GL::EXP2 || mode == GL::EXP)
|
66
|
+
GL.Fog(GL::FOG_MODE, mode);
|
67
|
+
GLUT.PostRedisplay();
|
68
|
+
end
|
69
|
+
exit(0) if (mode == 0)
|
70
|
+
}
|
71
|
+
|
72
|
+
#/* Initialize z-buffer, projection matrix, light source,
|
73
|
+
# * and lighting model. Do not specify a material property here.
|
74
|
+
# */
|
75
|
+
def myinit
|
76
|
+
position = [0.0, 3.0, 3.0, 0.0];
|
77
|
+
local_view = [0.0];
|
78
|
+
|
79
|
+
GL.Enable(GL::DEPTH_TEST);
|
80
|
+
GL.DepthFunc(GL::LESS);
|
81
|
+
|
82
|
+
GL.Light(GL::LIGHT0, GL::POSITION, position);
|
83
|
+
GL.LightModel(GL::LIGHT_MODEL_LOCAL_VIEWER, local_view);
|
84
|
+
|
85
|
+
GL.FrontFace(GL::CW);
|
86
|
+
GL.Enable(GL::LIGHTING);
|
87
|
+
GL.Enable(GL::LIGHT0);
|
88
|
+
GL.Enable(GL::AUTO_NORMAL);
|
89
|
+
GL.Enable(GL::NORMALIZE);
|
90
|
+
GL.Enable(GL::FOG);
|
91
|
+
fogColor = [0.5, 0.5, 0.5, 1.0];
|
92
|
+
|
93
|
+
fogMode = GL::EXP;
|
94
|
+
GL.Fog(GL::FOG_MODE, fogMode);
|
95
|
+
GL.Fog(GL::FOG_COLOR, fogColor);
|
96
|
+
GL.Fog(GL::FOG_DENSITY, 0.35);
|
97
|
+
GL.Hint(GL::FOG_HINT, GL::DONT_CARE);
|
98
|
+
GL.ClearColor(0.5, 0.5, 0.5, 1.0);
|
99
|
+
end
|
100
|
+
|
101
|
+
def renderRedTeapot(x, y, z)
|
102
|
+
mat = []
|
103
|
+
GL.PushMatrix();
|
104
|
+
GL.Translate(x, y, z);
|
105
|
+
mat[0] = 0.1745;
|
106
|
+
mat[1] = 0.01175;
|
107
|
+
mat[2] = 0.01175;
|
108
|
+
mat[3] = 1.0;
|
109
|
+
GL.Material(GL::FRONT, GL::AMBIENT, mat);
|
110
|
+
mat[0] = 0.61424;
|
111
|
+
mat[1] = 0.04136;
|
112
|
+
mat[2] = 0.04136;
|
113
|
+
GL.Material(GL::FRONT, GL::DIFFUSE, mat);
|
114
|
+
mat[0] = 0.727811;
|
115
|
+
mat[1] = 0.626959;
|
116
|
+
mat[2] = 0.626959;
|
117
|
+
GL.Material(GL::FRONT, GL::SPECULAR, mat);
|
118
|
+
GL.Material(GL::FRONT, GL::SHININESS, 0.6 * 128.0);
|
119
|
+
GLUT.SolidTeapot(1.0);
|
120
|
+
GL.PopMatrix();
|
121
|
+
end
|
122
|
+
|
123
|
+
#/* display() draws 5 teapots at different z positions.
|
124
|
+
# */
|
125
|
+
display = Proc.new {
|
126
|
+
GL.Clear(GL::COLOR_BUFFER_BIT | GL::DEPTH_BUFFER_BIT);
|
127
|
+
renderRedTeapot(-4.0, -0.5, -1.0);
|
128
|
+
renderRedTeapot(-2.0, -0.5, -2.0);
|
129
|
+
renderRedTeapot(0.0, -0.5, -3.0);
|
130
|
+
renderRedTeapot(2.0, -0.5, -4.0);
|
131
|
+
renderRedTeapot(4.0, -0.5, -5.0);
|
132
|
+
GL.Flush();
|
133
|
+
}
|
134
|
+
|
135
|
+
myReshape = Proc.new {|w, h|
|
136
|
+
GL.Viewport(0, 0, w, h);
|
137
|
+
GL.MatrixMode(GL::PROJECTION);
|
138
|
+
GL.LoadIdentity();
|
139
|
+
if (w <= (h * 3))
|
140
|
+
GL.Ortho(-6.0, 6.0, -2.0 * h * 3 / w,
|
141
|
+
2.0 * h * 3 / w, 0.0, 10.0);
|
142
|
+
elsif
|
143
|
+
GL.Ortho(-6.0 * w / h * 3,
|
144
|
+
6.0 * w / h * 3, -2.0, 2.0, 0.0, 10.0);
|
145
|
+
end
|
146
|
+
GL.MatrixMode(GL::MODELVIEW);
|
147
|
+
GL.LoadIdentity();
|
148
|
+
}
|
149
|
+
|
150
|
+
#/* Main Loop
|
151
|
+
# * Open window with initial window size, title bar,
|
152
|
+
# * RGBA display mode, depth buffer, and handle input events.
|
153
|
+
# */
|
154
|
+
#int
|
155
|
+
#main(int argc, char **argv)
|
156
|
+
#{
|
157
|
+
GLUT.Init
|
158
|
+
GLUT.InitDisplayMode(GLUT::SINGLE | GLUT::RGB | GLUT::DEPTH);
|
159
|
+
GLUT.InitWindowSize(450, 150);
|
160
|
+
GLUT.CreateWindow($0);
|
161
|
+
myinit();
|
162
|
+
GLUT.ReshapeFunc(myReshape);
|
163
|
+
GLUT.DisplayFunc(display);
|
164
|
+
GLUT.CreateMenu(selectFog);
|
165
|
+
GLUT.AddMenuEntry("Fog EXP", GL::EXP);
|
166
|
+
GLUT.AddMenuEntry("Fog EXP2", GL::EXP2);
|
167
|
+
GLUT.AddMenuEntry("Fog LINEAR", GL::LINEAR);
|
168
|
+
GLUT.AddMenuEntry("Quit", 0);
|
169
|
+
GLUT.AttachMenu(GLUT::RIGHT_BUTTON);
|
170
|
+
GLUT.MainLoop();
|
171
|
+
# return 0; /* ANSI C requires main to return int. */
|
172
|
+
#}
|