ruby-opengl 0.33.0 → 0.40.0

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Files changed (103) hide show
  1. data/Rakefile +42 -15
  2. data/doc/build_install.txt +70 -25
  3. data/doc/history.txt +4 -0
  4. data/doc/requirements_and_design.txt +2 -3
  5. data/doc/roadmap.txt +15 -2
  6. data/doc/screenshots.txt +23 -0
  7. data/doc/supplies/page_template.html +2 -1
  8. data/doc/thanks.txt +3 -0
  9. data/doc/tutorial.txt +5 -3
  10. data/examples/README +57 -7
  11. data/examples/legacy/COPYRIGHT +8 -0
  12. data/examples/{aaindex.rb → legacy/aaindex.rb} +6 -5
  13. data/examples/legacy/aapoly.rb +153 -0
  14. data/examples/legacy/aargb.rb +139 -0
  15. data/examples/legacy/accanti.rb +159 -0
  16. data/examples/legacy/accpersp.rb +216 -0
  17. data/examples/legacy/alpha.rb +133 -0
  18. data/examples/legacy/alpha3D.rb +165 -0
  19. data/examples/legacy/bezcurve.rb +107 -0
  20. data/examples/legacy/bezmesh.rb +131 -0
  21. data/examples/legacy/checker.rb +121 -0
  22. data/examples/legacy/clip.rb +104 -0
  23. data/examples/legacy/colormat.rb +145 -0
  24. data/examples/legacy/cube.rb +73 -0
  25. data/examples/legacy/depthcue.rb +101 -0
  26. data/examples/legacy/dof.rb +212 -0
  27. data/examples/legacy/double.rb +104 -0
  28. data/examples/legacy/drawf.rb +98 -0
  29. data/examples/legacy/feedback.rb +152 -0
  30. data/examples/legacy/fog.rb +172 -0
  31. data/examples/legacy/font-glut.rb +41 -0
  32. data/examples/legacy/font.rb +158 -0
  33. data/examples/legacy/hello.rb +75 -0
  34. data/examples/legacy/image.rb +145 -0
  35. data/examples/legacy/jitter.rb +209 -0
  36. data/examples/legacy/lines.rb +135 -0
  37. data/examples/legacy/list.rb +120 -0
  38. data/examples/legacy/material.rb +290 -0
  39. data/examples/legacy/mipmap.rb +159 -0
  40. data/examples/legacy/model.rb +119 -0
  41. data/examples/legacy/movelight.rb +140 -0
  42. data/examples/legacy/pickdepth.rb +180 -0
  43. data/examples/legacy/planet.rb +112 -0
  44. data/examples/legacy/quadric.rb +180 -0
  45. data/examples/legacy/readpixel.rb +59 -0
  46. data/examples/legacy/robot.rb +120 -0
  47. data/examples/legacy/select.rb +207 -0
  48. data/examples/{smooth_prev.rb → legacy/smooth.rb} +3 -2
  49. data/examples/legacy/stencil.rb +154 -0
  50. data/examples/legacy/stroke.rb +170 -0
  51. data/examples/legacy/surface.rb +170 -0
  52. data/examples/legacy/teaambient.rb +132 -0
  53. data/examples/legacy/teapots.rb +188 -0
  54. data/examples/legacy/tess.rb +222 -0
  55. data/examples/legacy/texbind.rb +157 -0
  56. data/examples/legacy/texgen.rb +171 -0
  57. data/examples/legacy/texturesurf.rb +128 -0
  58. data/examples/legacy/varray.rb +167 -0
  59. data/examples/legacy/wrap.rb +158 -0
  60. data/examples/nehe_lesson02.rb +117 -0
  61. data/examples/nehe_lesson03.rb +122 -0
  62. data/examples/nehe_lesson04.rb +133 -0
  63. data/examples/nehe_lesson05.rb +186 -0
  64. data/examples/plane.rb +1 -1
  65. data/examples/smooth.rb +4 -2
  66. data/examples/test.rb +3 -2
  67. data/ext/common/{rbogl.c → common.h} +99 -32
  68. data/ext/common/gl-enums.h +39 -1
  69. data/ext/gl/gl-1.0-1.1.c +350 -305
  70. data/ext/gl/gl-1.2.c +933 -38
  71. data/ext/gl/gl-1.3.c +725 -0
  72. data/ext/gl/gl-1.4.c +647 -0
  73. data/ext/gl/gl-1.5.c +362 -0
  74. data/ext/gl/gl-2.0.c +1632 -0
  75. data/ext/gl/gl-2.1.c +154 -0
  76. data/ext/gl/gl-enums.c +1 -2
  77. data/ext/gl/gl.c +58 -2
  78. data/ext/gl/mkrf_conf.rb +4 -1
  79. data/ext/glu/glu.c +5 -4
  80. data/ext/glu/mkrf_conf.rb +4 -1
  81. data/ext/glut/glut.c +7 -1
  82. data/ext/glut/mkrf_conf.rb +5 -0
  83. data/lib/gl_prev.rb +4 -3
  84. data/lib/glu_prev.rb +4 -3
  85. data/lib/glut_prev.rb +3 -3
  86. data/{examples/all_tests.rb → lib/opengl.rb} +9 -12
  87. data/test/README +5 -18
  88. data/test/tc_common.rb +79 -0
  89. data/test/tc_func_10_11.rb +1255 -0
  90. data/test/tc_func_12.rb +186 -0
  91. data/test/tc_func_13.rb +203 -0
  92. data/test/tc_func_14.rb +197 -0
  93. data/test/tc_func_15.rb +82 -0
  94. data/test/tc_func_20.rb +320 -0
  95. data/test/tc_func_21.rb +67 -0
  96. data/test/tc_include_gl.rb +1 -1
  97. data/test/{tc_opengl_namespace.rb → tc_misc.rb} +20 -20
  98. data/test/tc_require_gl.rb +1 -1
  99. metadata +99 -27
  100. data/ext/common/Rakefile +0 -39
  101. data/ext/common/rbogl.h +0 -52
  102. data/test/runtests.sh +0 -7
  103. data/test/tc_gl_vertex.rb +0 -180
@@ -0,0 +1,112 @@
1
+ #
2
+ # Copyright (c) 1993-1997, Silicon Graphics, Inc.
3
+ # ALL RIGHTS RESERVED
4
+ # Permission to use, copy, modify, and distribute this software for
5
+ # any purpose and without fee is hereby granted, provided that the above
6
+ # copyright notice appear in all copies and that both the copyright notice
7
+ # and this permission notice appear in supporting documentation, and that
8
+ # the name of Silicon Graphics, Inc. not be used in advertising
9
+ # or publicity pertaining to distribution of the software without specific,
10
+ # written prior permission.
11
+ #
12
+ # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13
+ # AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14
+ # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15
+ # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
16
+ # GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17
+ # SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18
+ # KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19
+ # LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20
+ # THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
21
+ # ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22
+ # ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23
+ # POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
24
+ #
25
+ # US Government Users Restricted Rights
26
+ # Use, duplication, or disclosure by the Government is subject to
27
+ # restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28
+ # (c)(1)(ii) of the Rights in Technical Data and Computer Software
29
+ # clause at DFARS 252.227-7013 and/or in similar or successor
30
+ # clauses in the FAR or the DOD or NASA FAR Supplement.
31
+ # Unpublished-- rights reserved under the copyright laws of the
32
+ # United States. Contractor/manufacturer is Silicon Graphics,
33
+ # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
34
+ #
35
+ # OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
36
+ #/
37
+
38
+ #
39
+ # planet.c
40
+ # This program shows how to composite modeling transformations
41
+ # to draw translated and rotated models.
42
+ # Interaction: pressing the d and y keys (day and year)
43
+ # alters the rotation of the planet around the sun.
44
+ #/
45
+ require "gl_prev"
46
+ require "glu_prev"
47
+ require "glut_prev"
48
+ require "rational"
49
+
50
+ STDOUT.sync = TRUE
51
+
52
+ $year = 0; $day = 0;
53
+
54
+ def init
55
+ GL.ClearColor(0.0, 0.0, 0.0, 0.0);
56
+ GL.ShadeModel(GL::FLAT);
57
+ end
58
+
59
+ display = Proc.new {
60
+ GL.Clear(GL::COLOR_BUFFER_BIT);
61
+ GL.Color(1.0, 1.0, 1.0);
62
+
63
+ GL.PushMatrix();
64
+ GLUT.WireSphere(1.0, 20, 16); # draw sun */
65
+ GL.Rotate($year, 0.0, 1.0, 0.0);
66
+ GL.Translate(2.0, 0.0, 0.0);
67
+ GL.Rotate($day, 0.0, 1.0, 0.0);
68
+ GLUT.WireSphere(0.2, 10, 8); # draw smaller planet */
69
+ GL.PopMatrix();
70
+ GLUT.SwapBuffers();
71
+ }
72
+
73
+ reshape = Proc.new { |w, h|
74
+ GL.Viewport(0, 0, w, h);
75
+ GL.MatrixMode(GL::PROJECTION);
76
+ GL.LoadIdentity();
77
+ GLU.Perspective(60.0, w.to_f/h.to_f, 1.0, 20.0);
78
+ GL.MatrixMode(GL::MODELVIEW);
79
+ GL.LoadIdentity();
80
+ GLU.LookAt(0.0, 0.0, 5.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0);
81
+ }
82
+
83
+ # ARGSUSED1 */
84
+ keyboard = Proc.new {|key, x, y|
85
+ case (key)
86
+ when 'd'[0]
87
+ $day = ($day + 10) % 360;
88
+ GLUT.PostRedisplay();
89
+ when 'D'[0]
90
+ $day = ($day - 10) % 360;
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+ GLUT.PostRedisplay();
92
+ when 'y'[0]
93
+ $year = ($year + 5) % 360;
94
+ GLUT.PostRedisplay();
95
+ when 'Y'[0]
96
+ $year = ($year - 5) % 360;
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+ GLUT.PostRedisplay();
98
+ when 27
99
+ exit(0);
100
+ end
101
+ }
102
+
103
+ GLUT.Init
104
+ GLUT.InitDisplayMode(GLUT::DOUBLE | GLUT::RGB);
105
+ GLUT.InitWindowSize(500, 500);
106
+ GLUT.InitWindowPosition(100, 100);
107
+ GLUT.CreateWindow($0);
108
+ init();
109
+ GLUT.DisplayFunc(display);
110
+ GLUT.ReshapeFunc(reshape);
111
+ GLUT.KeyboardFunc(keyboard);
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+ GLUT.MainLoop();
@@ -0,0 +1,180 @@
1
+ #/*
2
+ # * Copyright (c) 1993-1997, Silicon Graphics, Inc.
3
+ # * ALL RIGHTS RESERVED
4
+ # * Permission to use, copy, modify, and distribute this software for
5
+ # * any purpose and without fee is hereby granted, provided that the above
6
+ # * copyright notice appear in all copies and that both the copyright notice
7
+ # * and this permission notice appear in supporting documentation, and that
8
+ # * the name of Silicon Graphics, Inc. not be used in advertising
9
+ # * or publicity pertaining to distribution of the software without specific,
10
+ # * written prior permission.
11
+ # *
12
+ # * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13
+ # * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14
+ # * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15
+ # * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
16
+ # * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17
+ # * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18
+ # * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19
+ # * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20
+ # * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
21
+ # * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22
+ # * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23
+ # * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
24
+ # *
25
+ # * US Government Users Restricted Rights
26
+ # * Use, duplication, or disclosure by the Government is subject to
27
+ # * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28
+ # * (c)(1)(ii) of the Rights in Technical Data and Computer Software
29
+ # * clause at DFARS 252.227-7013 and/or in similar or successor
30
+ # * clauses in the FAR or the DOD or NASA FAR Supplement.
31
+ # * Unpublished-- rights reserved under the copyright laws of the
32
+ # * United States. Contractor/manufacturer is Silicon Graphics,
33
+ # * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
34
+ # *
35
+ # * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
36
+ # */
37
+ #
38
+ #/*
39
+ # * quadric.c
40
+ # * This program demonstrates the use of some of the gluQuadric*
41
+ # * routines. Quadric objects are created with some quadric
42
+ # * properties and the callback routine to handle errors.
43
+ # * Note that the cylinder has no top or bottom and the circle
44
+ # * has a hole in it.
45
+ # */
46
+ require "gl_prev"
47
+ require "glu_prev"
48
+ require "glut_prev"
49
+ require "mathn"
50
+
51
+ $startList = nil;
52
+
53
+ #void CALLBACK errorCallback(GLenum errorCode)
54
+ #{
55
+ # const GLubyte *estring;
56
+ #
57
+ # estring = gluErrorString(errorCode);
58
+ # fprintf(stderr, "Quadric Error: %s\n", estring);
59
+ # exit(0);
60
+ #}
61
+
62
+ def init
63
+ mat_ambient = [ 0.5, 0.5, 0.5, 1.0 ];
64
+ mat_specular = [ 1.0, 1.0, 1.0, 1.0 ];
65
+ mat_shininess = [ 50.0 ];
66
+ light_position = [ 1.0, 1.0, 1.0, 0.0 ];
67
+ model_ambient = [ 0.5, 0.5, 0.5, 1.0 ];
68
+
69
+ GL.ClearColor(0.0, 0.0, 0.0, 0.0);
70
+
71
+ GL.Material(GL::FRONT, GL::AMBIENT, mat_ambient);
72
+ GL.Material(GL::FRONT, GL::SPECULAR, mat_specular);
73
+ GL.Material(GL::FRONT, GL::SHININESS, mat_shininess);
74
+ GL.Light(GL::LIGHT0, GL::POSITION, light_position);
75
+ GL.LightModel(GL::LIGHT_MODEL_AMBIENT, model_ambient);
76
+
77
+ GL.Enable(GL::LIGHTING);
78
+ GL.Enable(GL::LIGHT0);
79
+ GL.Enable(GL::DEPTH_TEST);
80
+
81
+ #/* Create 4 display lists, each with a different quadric object.
82
+ # * Different drawing styles and surface normal specifications
83
+ # * are demonstrated.
84
+ # */
85
+ $startList = GL.GenLists(4);
86
+ qobj = GLU.NewQuadric();
87
+ # gluQuadricCallback(qobj, GLU_ERROR,
88
+ # (GLvoid (CALLBACK*) ()) errorCallback);
89
+
90
+ GLU.QuadricDrawStyle(qobj, GLU::FILL); #/* smooth shaded */
91
+ GLU.QuadricNormals(qobj, GLU::SMOOTH);
92
+ GL.NewList($startList, GL::COMPILE);
93
+ GLU.Sphere(qobj, 0.75, 15, 10);
94
+ GL.EndList();
95
+
96
+ GLU.QuadricDrawStyle(qobj, GLU::FILL); #/* flat shaded */
97
+ GLU.QuadricNormals(qobj, GLU::FLAT);
98
+ GL.NewList($startList+1, GL::COMPILE);
99
+ GLU.Cylinder(qobj, 0.5, 0.3, 1.0, 15, 5);
100
+ GL.EndList();
101
+
102
+ GLU.QuadricDrawStyle(qobj, GLU::LINE); #/* all polygons wireframe */
103
+ GLU.QuadricNormals(qobj, GLU::NONE);
104
+ GL.NewList($startList+2, GL::COMPILE);
105
+ GLU.Disk(qobj, 0.25, 1.0, 20, 4);
106
+ GL.EndList();
107
+
108
+ GLU.QuadricDrawStyle(qobj, GLU::SILHOUETTE); #/* boundary only */
109
+ GLU.QuadricNormals(qobj, GLU::NONE);
110
+ GL.NewList($startList+3, GL::COMPILE);
111
+ GLU.PartialDisk(qobj, 0.0, 1.0, 20, 4, 0.0, 225.0);
112
+ GL.EndList();
113
+ end
114
+
115
+ display = Proc.new {
116
+ GL.Clear(GL::COLOR_BUFFER_BIT | GL::DEPTH_BUFFER_BIT);
117
+ GL.PushMatrix();
118
+
119
+ GL.Enable(GL::LIGHTING);
120
+ GL.ShadeModel(GL::SMOOTH);
121
+ GL.Translate(-1.0, -1.0, 0.0);
122
+ GL.CallList($startList);
123
+
124
+ GL.ShadeModel(GL::FLAT);
125
+ GL.Translate(0.0, 2.0, 0.0);
126
+ GL.PushMatrix();
127
+ GL.Rotate(300.0, 1.0, 0.0, 0.0);
128
+ GL.CallList($startList+1);
129
+ GL.PopMatrix();
130
+
131
+ GL.Disable(GL::LIGHTING);
132
+ GL.Color(0.0, 1.0, 1.0);
133
+ GL.Translate(2.0, -2.0, 0.0);
134
+ GL.CallList($startList+2);
135
+
136
+ GL.Color(1.0, 1.0, 0.0);
137
+ GL.Translate(0.0, 2.0, 0.0);
138
+ GL.CallList($startList+3);
139
+
140
+ GL.PopMatrix();
141
+ GL.Flush();
142
+ }
143
+
144
+ reshape = Proc.new {|w, h|
145
+ GL.Viewport(0, 0, w, h);
146
+ GL.MatrixMode(GL::PROJECTION);
147
+ GL.LoadIdentity();
148
+ if (w <= h)
149
+ GL.Ortho(-2.5, 2.5, -2.5*h/w,
150
+ 2.5*h/w, -10.0, 10.0);
151
+ else
152
+ GL.Ortho(-2.5*w/h,
153
+ 2.5*w/h, -2.5, 2.5, -10.0, 10.0);
154
+ end
155
+ GL.MatrixMode(GL::MODELVIEW);
156
+ GL.LoadIdentity();
157
+ }
158
+
159
+ #/* ARGSUSED1 */
160
+ keyboard = Proc.new {|key, x, y|
161
+ case (key)
162
+ when 27
163
+ exit(0);
164
+ end
165
+ }
166
+
167
+ #int main(int argc, char** argv)
168
+ #{
169
+ GLUT.Init
170
+ GLUT.InitDisplayMode(GLUT::SINGLE | GLUT::RGB | GLUT::DEPTH);
171
+ GLUT.InitWindowSize(500, 500);
172
+ GLUT.InitWindowPosition(100, 100);
173
+ GLUT.CreateWindow($0);
174
+ init();
175
+ GLUT.DisplayFunc(display);
176
+ GLUT.ReshapeFunc(reshape);
177
+ GLUT.KeyboardFunc(keyboard);
178
+ GLUT.MainLoop();
179
+ # return 0;
180
+ #}
@@ -0,0 +1,59 @@
1
+ require "gl_prev"
2
+ require "glu_prev"
3
+ require "glut_prev"
4
+
5
+ begin
6
+ require "RMagick"
7
+ rescue Exception
8
+ print "This sample needs RMagick Module.\n"
9
+ exit
10
+ end
11
+
12
+ WIDTH = 200
13
+ HEIGHT = 200
14
+
15
+ display = Proc.new {
16
+ GL.Clear(GL::COLOR_BUFFER_BIT);
17
+
18
+ GL.Begin(GL::LINES);
19
+ GL.Vertex(0.5, 0.5);
20
+ GL.Vertex(-0.5, -0.5);
21
+ GL.End
22
+
23
+ GL.Flush();
24
+
25
+ pixel_str = GL.ReadPixels(0, 0, WIDTH, HEIGHT, GL::RGBA, GL::SHORT)
26
+ pixels = pixel_str.unpack("s*")
27
+
28
+ image = Magick::Image.new(WIDTH, HEIGHT)
29
+ image.import_pixels(0, 0, WIDTH, HEIGHT, "RGBA", pixels)
30
+ image.flip!
31
+ # image.write("opengl_window.gif")
32
+ }
33
+
34
+ reshape = Proc.new {|w, h|
35
+ GL.Viewport(0, 0, w, h);
36
+ GL.MatrixMode(GL::PROJECTION);
37
+ GL.LoadIdentity();
38
+ if (w <= h)
39
+ GLU.Ortho2D(-1.0, 1.0, -h.to_f/w.to_f, h.to_f/w.to_f);
40
+ else
41
+ GLU.Ortho2D(w.to_f/h.to_f, w.to_f/h.to_f, -1.0, 1.0);
42
+ end
43
+ GL.MatrixMode(GL::MODELVIEW);
44
+ GL.LoadIdentity();
45
+ }
46
+
47
+
48
+ # Main Loop
49
+ # Open window with initial window size, title bar,
50
+ # color index display mode, and handle input events.
51
+ #
52
+ GLUT.Init
53
+ GLUT.InitDisplayMode(GLUT::SINGLE | GLUT::RGB | GLUT::ALPHA);
54
+ GLUT.InitWindowSize(WIDTH, HEIGHT);
55
+ GLUT.CreateWindow($0);
56
+ GLUT.ReshapeFunc(reshape);
57
+ GLUT.DisplayFunc(display);
58
+ GLUT.MainLoop
59
+
@@ -0,0 +1,120 @@
1
+ #/*
2
+ # * Copyright (c) 1993-1997, Silicon Graphics, Inc.
3
+ # * ALL RIGHTS RESERVED
4
+ # * Permission to use, copy, modify, and distribute this software for
5
+ # * any purpose and without fee is hereby granted, provided that the above
6
+ # * copyright notice appear in all copies and that both the copyright notice
7
+ # * and this permission notice appear in supporting documentation, and that
8
+ # * the name of Silicon Graphics, Inc. not be used in advertising
9
+ # * or publicity pertaining to distribution of the software without specific,
10
+ # * written prior permission.
11
+ # *
12
+ # * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13
+ # * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14
+ # * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15
+ # * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
16
+ # * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17
+ # * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18
+ # * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19
+ # * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20
+ # * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
21
+ # * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22
+ # * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23
+ # * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
24
+ # *
25
+ # * US Government Users Restricted Rights
26
+ # * Use, duplication, or disclosure by the Government is subject to
27
+ # * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28
+ # * (c)(1)(ii) of the Rights in Technical Data and Computer Software
29
+ # * clause at DFARS 252.227-7013 and/or in similar or successor
30
+ # * clauses in the FAR or the DOD or NASA FAR Supplement.
31
+ # * Unpublished-- rights reserved under the copyright laws of the
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+ # * United States. Contractor/manufacturer is Silicon Graphics,
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+ # * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
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+ # *
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+ # * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
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+ # */
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+ #
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+ #/*
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+ # * robot.c
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+ # * This program shows how to composite modeling transformations
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+ # * to draw translated and rotated hierarchical models.
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+ # * Interaction: pressing the s and e keys (shoulder and elbow)
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+ # * alters the rotation of the robot arm.
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+ # */
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+ require "gl_prev"
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+ require "glu_prev"
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+ require "glut_prev"
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+ require "mathn"
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+
50
+ $shoulder = 0;
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+ $elbow = 0;
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+
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+ def init
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+ GL.ClearColor(0.0, 0.0, 0.0, 0.0);
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+ GL.ShadeModel(GL::FLAT);
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+ end
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+
58
+ display = Proc.new {
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+ GL.Clear(GL::COLOR_BUFFER_BIT);
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+ GL.PushMatrix();
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+ GL.Translate(-1.0, 0.0, 0.0);
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+ GL.Rotate($shoulder, 0.0, 0.0, 1.0);
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+ GL.Translate(1.0, 0.0, 0.0);
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+ GL.PushMatrix();
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+ GL.Scale(2.0, 0.4, 1.0);
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+ GLUT.WireCube (1.0);
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+ GL.PopMatrix();
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+
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+ GL.Translate(1.0, 0.0, 0.0);
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+ GL.Rotate($elbow, 0.0, 0.0, 1.0);
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+ GL.Translate(1.0, 0.0, 0.0);
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+ GL.PushMatrix();
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+ GL.Scale(2.0, 0.4, 1.0);
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+ GLUT.WireCube(1.0);
75
+ GL.PopMatrix();
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+
77
+ GL.PopMatrix();
78
+ GLUT.SwapBuffers();
79
+ }
80
+
81
+ reshape = Proc.new {|w, h|
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+ GL.Viewport(0, 0, w, h);
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+ GL.MatrixMode(GL::PROJECTION);
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+ GL.LoadIdentity();
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+ GLU.Perspective(65.0, w/ h, 1.0, 20.0);
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+ GL.MatrixMode(GL::MODELVIEW);
87
+ GL.LoadIdentity();
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+ GL.Translate(0.0, 0.0, -5.0);
89
+ }
90
+
91
+ #/* ARGSUSED1 */
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+ keyboard = Proc.new {|key, x, y|
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+ case (key)
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+ when 's'[0]
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+ $shoulder = ($shoulder + 5) % 360;
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+ GLUT.PostRedisplay();
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+ when 'S'[0]
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+ $shoulder = ($shoulder - 5) % 360;
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+ GLUT.PostRedisplay();
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+ when 'e'[0]
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+ $elbow = ($elbow + 5) % 360;
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+ GLUT.PostRedisplay();
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+ when 'E'[0]
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+ $elbow = ($elbow - 5) % 360;
105
+ GLUT.PostRedisplay();
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+ when 27
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+ exit(0);
108
+ end
109
+ }
110
+
111
+ GLUT.Init
112
+ GLUT.InitDisplayMode(GLUT::DOUBLE | GLUT::RGB);
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+ GLUT.InitWindowSize(500, 500);
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+ GLUT.InitWindowPosition(100, 100);
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+ GLUT.CreateWindow($0);
116
+ init();
117
+ GLUT.DisplayFunc(display);
118
+ GLUT.ReshapeFunc(reshape);
119
+ GLUT.KeyboardFunc(keyboard);
120
+ GLUT.MainLoop();