ruby-opengl 0.33.0 → 0.40.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (103) hide show
  1. data/Rakefile +42 -15
  2. data/doc/build_install.txt +70 -25
  3. data/doc/history.txt +4 -0
  4. data/doc/requirements_and_design.txt +2 -3
  5. data/doc/roadmap.txt +15 -2
  6. data/doc/screenshots.txt +23 -0
  7. data/doc/supplies/page_template.html +2 -1
  8. data/doc/thanks.txt +3 -0
  9. data/doc/tutorial.txt +5 -3
  10. data/examples/README +57 -7
  11. data/examples/legacy/COPYRIGHT +8 -0
  12. data/examples/{aaindex.rb → legacy/aaindex.rb} +6 -5
  13. data/examples/legacy/aapoly.rb +153 -0
  14. data/examples/legacy/aargb.rb +139 -0
  15. data/examples/legacy/accanti.rb +159 -0
  16. data/examples/legacy/accpersp.rb +216 -0
  17. data/examples/legacy/alpha.rb +133 -0
  18. data/examples/legacy/alpha3D.rb +165 -0
  19. data/examples/legacy/bezcurve.rb +107 -0
  20. data/examples/legacy/bezmesh.rb +131 -0
  21. data/examples/legacy/checker.rb +121 -0
  22. data/examples/legacy/clip.rb +104 -0
  23. data/examples/legacy/colormat.rb +145 -0
  24. data/examples/legacy/cube.rb +73 -0
  25. data/examples/legacy/depthcue.rb +101 -0
  26. data/examples/legacy/dof.rb +212 -0
  27. data/examples/legacy/double.rb +104 -0
  28. data/examples/legacy/drawf.rb +98 -0
  29. data/examples/legacy/feedback.rb +152 -0
  30. data/examples/legacy/fog.rb +172 -0
  31. data/examples/legacy/font-glut.rb +41 -0
  32. data/examples/legacy/font.rb +158 -0
  33. data/examples/legacy/hello.rb +75 -0
  34. data/examples/legacy/image.rb +145 -0
  35. data/examples/legacy/jitter.rb +209 -0
  36. data/examples/legacy/lines.rb +135 -0
  37. data/examples/legacy/list.rb +120 -0
  38. data/examples/legacy/material.rb +290 -0
  39. data/examples/legacy/mipmap.rb +159 -0
  40. data/examples/legacy/model.rb +119 -0
  41. data/examples/legacy/movelight.rb +140 -0
  42. data/examples/legacy/pickdepth.rb +180 -0
  43. data/examples/legacy/planet.rb +112 -0
  44. data/examples/legacy/quadric.rb +180 -0
  45. data/examples/legacy/readpixel.rb +59 -0
  46. data/examples/legacy/robot.rb +120 -0
  47. data/examples/legacy/select.rb +207 -0
  48. data/examples/{smooth_prev.rb → legacy/smooth.rb} +3 -2
  49. data/examples/legacy/stencil.rb +154 -0
  50. data/examples/legacy/stroke.rb +170 -0
  51. data/examples/legacy/surface.rb +170 -0
  52. data/examples/legacy/teaambient.rb +132 -0
  53. data/examples/legacy/teapots.rb +188 -0
  54. data/examples/legacy/tess.rb +222 -0
  55. data/examples/legacy/texbind.rb +157 -0
  56. data/examples/legacy/texgen.rb +171 -0
  57. data/examples/legacy/texturesurf.rb +128 -0
  58. data/examples/legacy/varray.rb +167 -0
  59. data/examples/legacy/wrap.rb +158 -0
  60. data/examples/nehe_lesson02.rb +117 -0
  61. data/examples/nehe_lesson03.rb +122 -0
  62. data/examples/nehe_lesson04.rb +133 -0
  63. data/examples/nehe_lesson05.rb +186 -0
  64. data/examples/plane.rb +1 -1
  65. data/examples/smooth.rb +4 -2
  66. data/examples/test.rb +3 -2
  67. data/ext/common/{rbogl.c → common.h} +99 -32
  68. data/ext/common/gl-enums.h +39 -1
  69. data/ext/gl/gl-1.0-1.1.c +350 -305
  70. data/ext/gl/gl-1.2.c +933 -38
  71. data/ext/gl/gl-1.3.c +725 -0
  72. data/ext/gl/gl-1.4.c +647 -0
  73. data/ext/gl/gl-1.5.c +362 -0
  74. data/ext/gl/gl-2.0.c +1632 -0
  75. data/ext/gl/gl-2.1.c +154 -0
  76. data/ext/gl/gl-enums.c +1 -2
  77. data/ext/gl/gl.c +58 -2
  78. data/ext/gl/mkrf_conf.rb +4 -1
  79. data/ext/glu/glu.c +5 -4
  80. data/ext/glu/mkrf_conf.rb +4 -1
  81. data/ext/glut/glut.c +7 -1
  82. data/ext/glut/mkrf_conf.rb +5 -0
  83. data/lib/gl_prev.rb +4 -3
  84. data/lib/glu_prev.rb +4 -3
  85. data/lib/glut_prev.rb +3 -3
  86. data/{examples/all_tests.rb → lib/opengl.rb} +9 -12
  87. data/test/README +5 -18
  88. data/test/tc_common.rb +79 -0
  89. data/test/tc_func_10_11.rb +1255 -0
  90. data/test/tc_func_12.rb +186 -0
  91. data/test/tc_func_13.rb +203 -0
  92. data/test/tc_func_14.rb +197 -0
  93. data/test/tc_func_15.rb +82 -0
  94. data/test/tc_func_20.rb +320 -0
  95. data/test/tc_func_21.rb +67 -0
  96. data/test/tc_include_gl.rb +1 -1
  97. data/test/{tc_opengl_namespace.rb → tc_misc.rb} +20 -20
  98. data/test/tc_require_gl.rb +1 -1
  99. metadata +99 -27
  100. data/ext/common/Rakefile +0 -39
  101. data/ext/common/rbogl.h +0 -52
  102. data/test/runtests.sh +0 -7
  103. data/test/tc_gl_vertex.rb +0 -180
data/ext/gl/gl-1.4.c ADDED
@@ -0,0 +1,647 @@
1
+ /*
2
+ * Copyright (C) 2007 Jan Dvorak <jan.dvorak@kraxnet.cz>
3
+ *
4
+ * This program is distributed under the terms of the MIT license.
5
+ * See the included MIT-LICENSE file for the terms of this license.
6
+ *
7
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
8
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
9
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
10
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
11
+ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
12
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
13
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
14
+ */
15
+
16
+ #ifdef __APPLE__
17
+ #include <OpenGL/gl.h>
18
+ #elif defined WIN32
19
+ #include <windows.h>
20
+ #include <GL/gl.h>
21
+ #else
22
+ #include <GL/gl.h>
23
+ #endif
24
+ #include "../common/common.h"
25
+
26
+ /* OpenGL 1.4 functions */
27
+
28
+ static void (APIENTRY * fptr_glBlendFuncSeparate)(GLenum,GLenum,GLenum,GLenum);
29
+ static VALUE
30
+ gl_BlendFuncSeparate(obj,arg1,arg2,arg3,arg4)
31
+ VALUE obj,arg1,arg2,arg3,arg4;
32
+ {
33
+ GLenum srcRGB;
34
+ GLenum dstRGB;
35
+ GLenum srcAlpha;
36
+ GLenum dstAlpha;
37
+ LOAD_GL_FUNC(glBlendFuncSeparate)
38
+ srcRGB = (GLenum)NUM2INT(arg1);
39
+ dstRGB = (GLenum)NUM2INT(arg2);
40
+ srcAlpha = (GLenum)NUM2INT(arg3);
41
+ dstAlpha = (GLenum)NUM2INT(arg4);
42
+ fptr_glBlendFuncSeparate(srcRGB,dstRGB,srcAlpha,dstAlpha);
43
+ return Qnil;
44
+ }
45
+
46
+ static void (APIENTRY * fptr_glFogCoordf)(GLfloat);
47
+ static VALUE
48
+ gl_FogCoordf(obj,arg1)
49
+ VALUE obj,arg1;
50
+ {
51
+ GLfloat coord;
52
+ LOAD_GL_FUNC(glFogCoordf)
53
+ coord=(GLfloat)NUM2DBL(arg1);
54
+ fptr_glFogCoordf(coord);
55
+ return Qnil;
56
+ }
57
+
58
+ static void (APIENTRY * fptr_glFogCoordfv)(GLfloat *);
59
+ static VALUE
60
+ gl_FogCoordfv(obj,arg1)
61
+ VALUE obj,arg1;
62
+ {
63
+ GLfloat coord;
64
+ LOAD_GL_FUNC(glFogCoordfv)
65
+ Check_Type(arg1,T_ARRAY);
66
+ ary2cflt(arg1,&coord,1);
67
+ fptr_glFogCoordfv(&coord);
68
+ return Qnil;
69
+ }
70
+
71
+ static void (APIENTRY * fptr_glFogCoordd)(GLdouble);
72
+ static VALUE
73
+ gl_FogCoordd(obj,arg1)
74
+ VALUE obj,arg1;
75
+ {
76
+ GLdouble coord;
77
+ LOAD_GL_FUNC(glFogCoordd)
78
+ coord=(GLdouble)NUM2DBL(arg1);
79
+ fptr_glFogCoordd(coord);
80
+ return Qnil;
81
+ }
82
+
83
+ static void (APIENTRY * fptr_glFogCoorddv)(GLdouble *);
84
+ static VALUE
85
+ gl_FogCoorddv(obj,arg1)
86
+ VALUE obj,arg1;
87
+ {
88
+ GLdouble coord;
89
+ LOAD_GL_FUNC(glFogCoorddv)
90
+ Check_Type(arg1,T_ARRAY);
91
+ ary2cdbl(arg1,&coord,1);
92
+ fptr_glFogCoorddv(&coord);
93
+ return Qnil;
94
+ }
95
+
96
+ extern VALUE g_FogCoord_ptr;
97
+ static void (APIENTRY * fptr_glFogCoordPointer)(GLenum,GLsizei,const GLvoid *);
98
+ static VALUE
99
+ gl_FogCoordPointer(obj,arg1,arg2,arg3)
100
+ VALUE obj,arg1,arg2,arg3;
101
+ {
102
+ GLenum type;
103
+ GLsizei stride;
104
+ LOAD_GL_FUNC(glFogCoordPointer)
105
+ type = (GLenum)NUM2INT(arg1);
106
+ stride = (GLsizei)NUM2UINT(arg2);
107
+ Check_Type(arg3, T_STRING);
108
+ rb_str_freeze(arg3);
109
+ g_FogCoord_ptr = arg3;
110
+ fptr_glFogCoordPointer(type, stride, (const GLvoid*)RSTRING(arg3)->ptr);
111
+ return Qnil;
112
+ }
113
+
114
+ static void (APIENTRY * fptr_glMultiDrawArrays)(GLenum,GLint*,GLsizei*,GLsizei);
115
+ static VALUE
116
+ gl_MultiDrawArrays(obj,arg1,arg2,arg3,arg4)
117
+ VALUE obj,arg1,arg2,arg3,arg4;
118
+ {
119
+ /* TODO: check ary1,ary2 if len < primcount then raise */
120
+ /* stringy ? */
121
+ GLenum mode;
122
+ GLsizei primcount;
123
+ GLint *ary1;
124
+ GLsizei *ary2;
125
+ LOAD_GL_FUNC(glMultiDrawArrays)
126
+ mode = (GLenum)NUM2INT(arg1);
127
+ primcount = (GLsizei)NUM2UINT(arg4);
128
+ ary1 = ALLOC_N(GLint,primcount);
129
+ ary2 = ALLOC_N(GLsizei,primcount);
130
+ ary2cint(arg2,ary1,primcount);
131
+ ary2cint(arg3,ary2,primcount);
132
+ fptr_glMultiDrawArrays(mode,ary1,ary2,primcount);
133
+ xfree(ary1);
134
+ xfree(ary2);
135
+ return Qnil;
136
+ }
137
+
138
+ static void (APIENTRY * fptr_glMultiDrawElements)(GLenum,const GLsizei *,GLenum,GLvoid **,GLsizei);
139
+ static VALUE
140
+ gl_MultiDrawElements(obj,arg1,arg2,arg3)
141
+ VALUE obj,arg1,arg2,arg3;
142
+ {
143
+ GLenum mode;
144
+ GLenum type;
145
+ GLsizei *counts;
146
+ GLvoid **indices;
147
+ GLint size;
148
+ RArray *ary;
149
+ int i;
150
+ LOAD_GL_FUNC(glMultiDrawElements)
151
+ mode = (GLenum)NUM2INT(arg1);
152
+ type = (GLenum)NUM2INT(arg2);
153
+ Check_Type(arg3,T_ARRAY);
154
+ ary = RARRAY(arg3);
155
+ size = ary->len;
156
+ counts = ALLOC_N(GLsizei,size);
157
+ indices = ALLOC_N(GLvoid*,size);
158
+ for (i=0;i<size;i++) {
159
+ indices[i] = RSTRING(ary->ptr[i])->ptr;
160
+ counts[i] = RSTRING(ary->ptr[i])->len;
161
+ }
162
+ fptr_glMultiDrawElements(mode,counts,type,indices,size);
163
+ xfree(counts);
164
+ xfree(indices);
165
+ return Qnil;
166
+ }
167
+
168
+ static void (APIENTRY * fptr_glPointParameterf)(GLenum,GLfloat);
169
+ static VALUE
170
+ gl_PointParameterf(obj,arg1,arg2)
171
+ VALUE obj,arg1,arg2;
172
+ {
173
+ GLenum pname;
174
+ GLfloat param;
175
+ LOAD_GL_FUNC(glPointParameterf)
176
+ pname = (GLenum)NUM2INT(arg1);
177
+ param = (GLfloat)NUM2INT(arg2);
178
+ fptr_glPointParameterf(pname,param);
179
+ return Qnil;
180
+ }
181
+
182
+ static void (APIENTRY * fptr_glPointParameterfv)(GLenum,GLfloat *);
183
+ static VALUE
184
+ gl_PointParameterfv(obj,arg1,arg2)
185
+ VALUE obj,arg1,arg2;
186
+ {
187
+ GLenum pname;
188
+ GLfloat params[3] = {0.0,0.0,0.0};
189
+ GLint size;
190
+ LOAD_GL_FUNC(glPointParameterfv)
191
+ pname = (GLenum)NUM2INT(arg1);
192
+ Check_Type(arg2,T_ARRAY);
193
+ if (pname==GL_POINT_DISTANCE_ATTENUATION)
194
+ size = 3;
195
+ else
196
+ size = 1;
197
+ ary2cflt(arg2,params,size);
198
+ fptr_glPointParameterfv(pname,params);
199
+ return Qnil;
200
+ }
201
+
202
+ static void (APIENTRY * fptr_glPointParameteri)(GLenum,GLint);
203
+ static VALUE
204
+ gl_PointParameteri(obj,arg1,arg2)
205
+ VALUE obj,arg1,arg2;
206
+ {
207
+ GLenum pname;
208
+ GLint param;
209
+ LOAD_GL_FUNC(glPointParameteri)
210
+ pname = (GLenum)NUM2INT(arg1);
211
+ param = (GLint)NUM2INT(arg2);
212
+ fptr_glPointParameteri(pname,param);
213
+ return Qnil;
214
+ }
215
+
216
+ static void (APIENTRY * fptr_glPointParameteriv)(GLenum,GLint *);
217
+ static VALUE
218
+ gl_PointParameteriv(obj,arg1,arg2)
219
+ VALUE obj,arg1,arg2;
220
+ {
221
+ GLenum pname;
222
+ GLint params[3] = {0.0,0.0,0.0};
223
+ GLint size;
224
+ LOAD_GL_FUNC(glPointParameteriv)
225
+ pname = (GLenum)NUM2INT(arg1);
226
+ Check_Type(arg2,T_ARRAY);
227
+ if (pname==GL_POINT_DISTANCE_ATTENUATION)
228
+ size = 3;
229
+ else
230
+ size = 1;
231
+ ary2cint(arg2,params,size);
232
+ fptr_glPointParameteriv(pname,params);
233
+ return Qnil;
234
+ }
235
+
236
+ static void (APIENTRY * fptr_glSecondaryColor3b)(GLbyte,GLbyte,GLbyte);
237
+ static VALUE
238
+ gl_SecondaryColor3b(obj,arg1,arg2,arg3)
239
+ VALUE obj,arg1,arg2,arg3;
240
+ {
241
+ GLbyte red;
242
+ GLbyte green;
243
+ GLbyte blue;
244
+ LOAD_GL_FUNC(glSecondaryColor3b)
245
+ red = (GLbyte)NUM2INT(arg1);
246
+ green = (GLbyte)NUM2INT(arg2);
247
+ blue = (GLbyte)NUM2INT(arg3);
248
+ fptr_glSecondaryColor3b(red,green,blue);
249
+ return Qnil;
250
+ }
251
+
252
+ static void (APIENTRY * fptr_glSecondaryColor3d)(GLdouble,GLdouble,GLdouble);
253
+ static VALUE
254
+ gl_SecondaryColor3d(obj,arg1,arg2,arg3)
255
+ VALUE obj,arg1,arg2,arg3;
256
+ {
257
+ GLdouble red;
258
+ GLdouble green;
259
+ GLdouble blue;
260
+ LOAD_GL_FUNC(glSecondaryColor3d)
261
+ red = (GLdouble)NUM2DBL(arg1);
262
+ green = (GLdouble)NUM2DBL(arg2);
263
+ blue = (GLdouble)NUM2DBL(arg3);
264
+ fptr_glSecondaryColor3d(red,green,blue);
265
+ return Qnil;
266
+ }
267
+
268
+ static void (APIENTRY * fptr_glSecondaryColor3f)(GLfloat,GLfloat,GLfloat);
269
+ static VALUE
270
+ gl_SecondaryColor3f(obj,arg1,arg2,arg3)
271
+ VALUE obj,arg1,arg2,arg3;
272
+ {
273
+ GLfloat red;
274
+ GLfloat green;
275
+ GLfloat blue;
276
+ LOAD_GL_FUNC(glSecondaryColor3f)
277
+ red = (GLfloat)NUM2DBL(arg1);
278
+ green = (GLfloat)NUM2DBL(arg2);
279
+ blue = (GLfloat)NUM2DBL(arg3);
280
+ fptr_glSecondaryColor3f(red,green,blue);
281
+ return Qnil;
282
+ }
283
+
284
+ static void (APIENTRY * fptr_glSecondaryColor3i)(GLint,GLint,GLint);
285
+ static VALUE
286
+ gl_SecondaryColor3i(obj,arg1,arg2,arg3)
287
+ VALUE obj,arg1,arg2,arg3;
288
+ {
289
+ GLint red;
290
+ GLint green;
291
+ GLint blue;
292
+ LOAD_GL_FUNC(glSecondaryColor3i)
293
+ red = (GLint)NUM2INT(arg1);
294
+ green = (GLint)NUM2INT(arg2);
295
+ blue = (GLint)NUM2INT(arg3);
296
+ fptr_glSecondaryColor3i(red,green,blue);
297
+ return Qnil;
298
+ }
299
+
300
+ static void (APIENTRY * fptr_glSecondaryColor3s)(GLshort,GLshort,GLshort);
301
+ static VALUE
302
+ gl_SecondaryColor3s(obj,arg1,arg2,arg3)
303
+ VALUE obj,arg1,arg2,arg3;
304
+ {
305
+ GLshort red;
306
+ GLshort green;
307
+ GLshort blue;
308
+ LOAD_GL_FUNC(glSecondaryColor3s)
309
+ red = (GLshort)NUM2INT(arg1);
310
+ green = (GLshort)NUM2INT(arg2);
311
+ blue = (GLshort)NUM2INT(arg3);
312
+ fptr_glSecondaryColor3s(red,green,blue);
313
+ return Qnil;
314
+ }
315
+
316
+ static void (APIENTRY * fptr_glSecondaryColor3ub)(GLubyte,GLubyte,GLubyte);
317
+ static VALUE
318
+ gl_SecondaryColor3ub(obj,arg1,arg2,arg3)
319
+ VALUE obj,arg1,arg2,arg3;
320
+ {
321
+ GLubyte red;
322
+ GLubyte green;
323
+ GLubyte blue;
324
+ LOAD_GL_FUNC(glSecondaryColor3ub)
325
+ red = (GLubyte)NUM2INT(arg1);
326
+ green = (GLubyte)NUM2INT(arg2);
327
+ blue = (GLubyte)NUM2INT(arg3);
328
+ fptr_glSecondaryColor3ub(red,green,blue);
329
+ return Qnil;
330
+ }
331
+
332
+ static void (APIENTRY * fptr_glSecondaryColor3ui)(GLuint,GLuint,GLuint);
333
+ static VALUE
334
+ gl_SecondaryColor3ui(obj,arg1,arg2,arg3)
335
+ VALUE obj,arg1,arg2,arg3;
336
+ {
337
+ GLuint red;
338
+ GLuint green;
339
+ GLuint blue;
340
+ LOAD_GL_FUNC(glSecondaryColor3ui)
341
+ red = (GLuint)NUM2UINT(arg1);
342
+ green = (GLuint)NUM2UINT(arg2);
343
+ blue = (GLuint)NUM2UINT(arg3);
344
+ fptr_glSecondaryColor3ui(red,green,blue);
345
+ return Qnil;
346
+ }
347
+
348
+ static void (APIENTRY * fptr_glSecondaryColor3us)(GLushort,GLushort,GLushort);
349
+ static VALUE
350
+ gl_SecondaryColor3us(obj,arg1,arg2,arg3)
351
+ VALUE obj,arg1,arg2,arg3;
352
+ {
353
+ GLushort red;
354
+ GLushort green;
355
+ GLushort blue;
356
+ LOAD_GL_FUNC(glSecondaryColor3us)
357
+ red = (GLushort)NUM2INT(arg1);
358
+ green = (GLushort)NUM2INT(arg2);
359
+ blue = (GLushort)NUM2INT(arg3);
360
+ fptr_glSecondaryColor3us(red,green,blue);
361
+ return Qnil;
362
+ }
363
+
364
+ #define GLSECONDARYCOLOR_VFUNC(_type_) \
365
+ static VALUE \
366
+ gl_SecondaryColor##_type_##v(argc,argv,obj) \
367
+ int argc; \
368
+ VALUE *argv; \
369
+ VALUE obj; \
370
+ { \
371
+ int num; \
372
+ VALUE args[3]; \
373
+ RArray *ary; \
374
+ switch (num = rb_scan_args(argc, argv, "12", &args[0], &args[1], &args[2])) { \
375
+ case 1: \
376
+ if (TYPE(args[0]) == T_ARRAY) { \
377
+ ary = RARRAY(args[0]); \
378
+ switch (ary->len) { \
379
+ case 3: \
380
+ gl_SecondaryColor3##_type_(obj,ary->ptr[0],ary->ptr[1],ary->ptr[2]); \
381
+ break; \
382
+ default: \
383
+ rb_raise(rb_eArgError, "array length:%d", num); \
384
+ } \
385
+ } \
386
+ else \
387
+ rb_raise(rb_eArgError, "array length:%d", num); \
388
+ break; \
389
+ case 3: \
390
+ gl_SecondaryColor3##_type_(obj,args[0], args[1], args[2]); \
391
+ break; \
392
+ default: \
393
+ rb_raise(rb_eArgError, "too many arguments"); \
394
+ break; \
395
+ } \
396
+ return Qnil; \
397
+ }
398
+
399
+ GLSECONDARYCOLOR_VFUNC(b)
400
+ GLSECONDARYCOLOR_VFUNC(d)
401
+ GLSECONDARYCOLOR_VFUNC(f)
402
+ GLSECONDARYCOLOR_VFUNC(i)
403
+ GLSECONDARYCOLOR_VFUNC(s)
404
+ GLSECONDARYCOLOR_VFUNC(ui)
405
+ GLSECONDARYCOLOR_VFUNC(ub)
406
+ GLSECONDARYCOLOR_VFUNC(us)
407
+ #undef GLSECONDARYCOLOR_VFUNC
408
+
409
+ extern VALUE g_SecondaryColor_ptr;
410
+ static void (APIENTRY * fptr_glSecondaryColorPointer)(GLint,GLenum,GLsizei,const GLvoid *);
411
+ static VALUE
412
+ gl_SecondaryColorPointer(obj,arg1,arg2,arg3,arg4)
413
+ VALUE obj,arg1,arg2,arg3,arg4;
414
+ {
415
+ GLint size;
416
+ GLenum type;
417
+ GLsizei stride;
418
+ LOAD_GL_FUNC(glSecondaryColorPointer)
419
+ size = (GLint)NUM2INT(arg1);
420
+ type = (GLenum)NUM2INT(arg2);
421
+ stride = (GLsizei)NUM2UINT(arg3);
422
+ Check_Type(arg4, T_STRING);
423
+ rb_str_freeze(arg4);
424
+ g_SecondaryColor_ptr = arg4;
425
+ fptr_glSecondaryColorPointer(size,type, stride, (const GLvoid*)RSTRING(arg4)->ptr);
426
+ return Qnil;
427
+ }
428
+
429
+ static void (APIENTRY * fptr_glWindowPos2d)(GLdouble,GLdouble);
430
+ static VALUE
431
+ gl_WindowPos2d(obj,arg1,arg2)
432
+ VALUE obj,arg1,arg2;
433
+ {
434
+ GLdouble x;
435
+ GLdouble y;
436
+ LOAD_GL_FUNC(glWindowPos2d)
437
+ x = (GLdouble)NUM2DBL(arg1);
438
+ y = (GLdouble)NUM2DBL(arg2);
439
+ fptr_glWindowPos2d(x,y);
440
+ return Qnil;
441
+ }
442
+
443
+ static void (APIENTRY * fptr_glWindowPos2f)(GLfloat,GLfloat);
444
+ static VALUE
445
+ gl_WindowPos2f(obj,arg1,arg2)
446
+ VALUE obj,arg1,arg2;
447
+ {
448
+ GLfloat x;
449
+ GLfloat y;
450
+ LOAD_GL_FUNC(glWindowPos2f)
451
+ x = (GLfloat)NUM2DBL(arg1);
452
+ y = (GLfloat)NUM2DBL(arg2);
453
+ fptr_glWindowPos2f(x,y);
454
+ return Qnil;
455
+ }
456
+
457
+ static void (APIENTRY * fptr_glWindowPos2i)(GLint,GLint);
458
+ static VALUE
459
+ gl_WindowPos2i(obj,arg1,arg2)
460
+ VALUE obj,arg1,arg2;
461
+ {
462
+ GLint x;
463
+ GLint y;
464
+ LOAD_GL_FUNC(glWindowPos2i)
465
+ x = (GLint)NUM2INT(arg1);
466
+ y = (GLint)NUM2INT(arg2);
467
+ fptr_glWindowPos2i(x,y);
468
+ return Qnil;
469
+ }
470
+
471
+ static void (APIENTRY * fptr_glWindowPos2s)(GLshort,GLshort);
472
+ static VALUE
473
+ gl_WindowPos2s(obj,arg1,arg2)
474
+ VALUE obj,arg1,arg2;
475
+ {
476
+ GLshort x;
477
+ GLshort y;
478
+ LOAD_GL_FUNC(glWindowPos2s)
479
+ x = (GLshort)NUM2INT(arg1);
480
+ y = (GLshort)NUM2INT(arg2);
481
+ fptr_glWindowPos2s(x,y);
482
+ return Qnil;
483
+ }
484
+
485
+ static void (APIENTRY * fptr_glWindowPos3d)(GLdouble,GLdouble,GLdouble);
486
+ static VALUE
487
+ gl_WindowPos3d(obj,arg1,arg2,arg3)
488
+ VALUE obj,arg1,arg2,arg3;
489
+ {
490
+ GLdouble x;
491
+ GLdouble y;
492
+ GLdouble z;
493
+ LOAD_GL_FUNC(glWindowPos3d)
494
+ x = (GLdouble)NUM2DBL(arg1);
495
+ y = (GLdouble)NUM2DBL(arg2);
496
+ z = (GLdouble)NUM2DBL(arg3);
497
+ fptr_glWindowPos3d(x,y,z);
498
+ return Qnil;
499
+ }
500
+
501
+ static void (APIENTRY * fptr_glWindowPos3f)(GLfloat,GLfloat,GLfloat);
502
+ static VALUE
503
+ gl_WindowPos3f(obj,arg1,arg2,arg3)
504
+ VALUE obj,arg1,arg2,arg3;
505
+ {
506
+ GLfloat x;
507
+ GLfloat y;
508
+ GLfloat z;
509
+ LOAD_GL_FUNC(glWindowPos3f)
510
+ x = (GLfloat)NUM2DBL(arg1);
511
+ y = (GLfloat)NUM2DBL(arg2);
512
+ z = (GLfloat)NUM2DBL(arg3);
513
+ fptr_glWindowPos3f(x,y,z);
514
+ return Qnil;
515
+ }
516
+
517
+ static void (APIENTRY * fptr_glWindowPos3i)(GLint,GLint,GLint);
518
+ static VALUE
519
+ gl_WindowPos3i(obj,arg1,arg2,arg3)
520
+ VALUE obj,arg1,arg2,arg3;
521
+ {
522
+ GLint x;
523
+ GLint y;
524
+ GLint z;
525
+ LOAD_GL_FUNC(glWindowPos3i)
526
+ x = (GLint)NUM2INT(arg1);
527
+ y = (GLint)NUM2INT(arg2);
528
+ z = (GLint)NUM2INT(arg3);
529
+ fptr_glWindowPos3i(x,y,z);
530
+ return Qnil;
531
+ }
532
+
533
+ static void (APIENTRY * fptr_glWindowPos3s)(GLshort,GLshort,GLshort);
534
+ static VALUE
535
+ gl_WindowPos3s(obj,arg1,arg2,arg3)
536
+ VALUE obj,arg1,arg2,arg3;
537
+ {
538
+ GLshort x;
539
+ GLshort y;
540
+ GLshort z;
541
+ LOAD_GL_FUNC(glWindowPos3s)
542
+ x = (GLshort)NUM2INT(arg1);
543
+ y = (GLshort)NUM2INT(arg2);
544
+ z = (GLshort)NUM2INT(arg3);
545
+ fptr_glWindowPos3s(x,y,z);
546
+ return Qnil;
547
+ }
548
+
549
+ #define GLWINDOWPOS_VFUNC(_type_) \
550
+ static VALUE \
551
+ gl_WindowPos##_type_##v(argc,argv,obj) \
552
+ int argc; \
553
+ VALUE *argv; \
554
+ VALUE obj; \
555
+ { \
556
+ int num; \
557
+ VALUE args[3]; \
558
+ RArray *ary; \
559
+ switch (num = rb_scan_args(argc, argv, "12", &args[0], &args[1], &args[2])) { \
560
+ case 1: \
561
+ if (TYPE(args[0]) == T_ARRAY) { \
562
+ ary = RARRAY(args[0]); \
563
+ switch (ary->len) { \
564
+ case 2: \
565
+ gl_WindowPos2##_type_(obj,ary->ptr[0],ary->ptr[1]); \
566
+ break; \
567
+ case 3: \
568
+ gl_WindowPos3##_type_(obj,ary->ptr[0],ary->ptr[1],ary->ptr[2]); \
569
+ break; \
570
+ default: \
571
+ rb_raise(rb_eArgError, "array length:%d", num); \
572
+ } \
573
+ } \
574
+ else \
575
+ rb_raise(rb_eArgError, "array length:%d", num); \
576
+ break; \
577
+ case 2: \
578
+ gl_WindowPos2##_type_(obj,args[0], args[1]); \
579
+ break; \
580
+ case 3: \
581
+ gl_WindowPos3##_type_(obj,args[0], args[1], args[2]); \
582
+ break; \
583
+ default: \
584
+ rb_raise(rb_eArgError, "too many arguments"); \
585
+ break; \
586
+ } \
587
+ return Qnil; \
588
+ }
589
+
590
+ GLWINDOWPOS_VFUNC(d)
591
+ GLWINDOWPOS_VFUNC(f)
592
+ GLWINDOWPOS_VFUNC(i)
593
+ GLWINDOWPOS_VFUNC(s)
594
+ #undef GLWINDOWPOS_VFUNC
595
+
596
+
597
+ void gl_init_functions_1_4(VALUE module)
598
+ {
599
+ rb_define_module_function(module, "glBlendFuncSeparate", gl_BlendFuncSeparate, 4);
600
+ rb_define_module_function(module, "glFogCoordf", gl_FogCoordf, 1);
601
+ rb_define_module_function(module, "glFogCoordfv", gl_FogCoordfv, 1);
602
+ rb_define_module_function(module, "glFogCoordd", gl_FogCoordd, 1);
603
+ rb_define_module_function(module, "glFogCoorddv", gl_FogCoorddv, 1);
604
+ rb_define_module_function(module, "glFogCoordPointer", gl_FogCoordPointer, 3);
605
+ rb_define_module_function(module, "glMultiDrawArrays", gl_MultiDrawArrays, 4);
606
+ rb_define_module_function(module, "glMultiDrawElements", gl_MultiDrawElements, 3);
607
+ rb_define_module_function(module, "glPointParameterf", gl_PointParameterf, 2);
608
+ rb_define_module_function(module, "glPointParameterfv", gl_PointParameterfv, 2);
609
+ rb_define_module_function(module, "glPointParameteri", gl_PointParameteri, 2);
610
+ rb_define_module_function(module, "glPointParameteriv", gl_PointParameteriv, 2);
611
+ rb_define_module_function(module, "glSecondaryColor3b", gl_SecondaryColor3b, 3);
612
+ rb_define_module_function(module, "glSecondaryColor3d", gl_SecondaryColor3d, 3);
613
+ rb_define_module_function(module, "glSecondaryColor3f", gl_SecondaryColor3f, 3);
614
+ rb_define_module_function(module, "glSecondaryColor3i", gl_SecondaryColor3i, 3);
615
+ rb_define_module_function(module, "glSecondaryColor3s", gl_SecondaryColor3s, 3);
616
+ rb_define_module_function(module, "glSecondaryColor3ub", gl_SecondaryColor3ub, 3);
617
+ rb_define_module_function(module, "glSecondaryColor3ui", gl_SecondaryColor3ui, 3);
618
+ rb_define_module_function(module, "glSecondaryColor3us", gl_SecondaryColor3us, 3);
619
+ rb_define_module_function(module, "glSecondaryColorPointer", gl_SecondaryColorPointer, 4);
620
+ rb_define_module_function(module, "glWindowPos2d", gl_WindowPos2d, 2);
621
+ rb_define_module_function(module, "glWindowPos2f", gl_WindowPos2f, 2);
622
+ rb_define_module_function(module, "glWindowPos2i", gl_WindowPos2i, 2);
623
+ rb_define_module_function(module, "glWindowPos2s", gl_WindowPos2s, 2);
624
+ rb_define_module_function(module, "glWindowPos3d", gl_WindowPos3d, 3);
625
+ rb_define_module_function(module, "glWindowPos3f", gl_WindowPos3f, 3);
626
+ rb_define_module_function(module, "glWindowPos3i", gl_WindowPos3i, 3);
627
+ rb_define_module_function(module, "glWindowPos3s", gl_WindowPos3s, 3);
628
+
629
+ /* Additional Functions */
630
+ rb_define_module_function(module, "glSecondaryColor3bv", gl_SecondaryColorbv, -1);
631
+ rb_define_module_function(module, "glSecondaryColor3dv", gl_SecondaryColordv, -1);
632
+ rb_define_module_function(module, "glSecondaryColor3fv", gl_SecondaryColorfv, -1);
633
+ rb_define_module_function(module, "glSecondaryColor3iv", gl_SecondaryColoriv, -1);
634
+ rb_define_module_function(module, "glSecondaryColor3sv", gl_SecondaryColorsv, -1);
635
+ rb_define_module_function(module, "glSecondaryColor3ubv", gl_SecondaryColorubv, -1);
636
+ rb_define_module_function(module, "glSecondaryColor3uiv", gl_SecondaryColoruiv, -1);
637
+ rb_define_module_function(module, "glSecondaryColor3usv", gl_SecondaryColorusv, -1);
638
+
639
+ rb_define_module_function(module, "glWindowPos2dv", gl_WindowPosdv, -1);
640
+ rb_define_module_function(module, "glWindowPos2fv", gl_WindowPosfv, -1);
641
+ rb_define_module_function(module, "glWindowPos2iv", gl_WindowPosiv, -1);
642
+ rb_define_module_function(module, "glWindowPos2sv", gl_WindowPossv, -1);
643
+ rb_define_module_function(module, "glWindowPos3dv", gl_WindowPosdv, -1);
644
+ rb_define_module_function(module, "glWindowPos3fv", gl_WindowPosfv, -1);
645
+ rb_define_module_function(module, "glWindowPos3iv", gl_WindowPosiv, -1);
646
+ rb_define_module_function(module, "glWindowPos3sv", gl_WindowPossv, -1);
647
+ }