ruby-opengl 0.33.0 → 0.40.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (103) hide show
  1. data/Rakefile +42 -15
  2. data/doc/build_install.txt +70 -25
  3. data/doc/history.txt +4 -0
  4. data/doc/requirements_and_design.txt +2 -3
  5. data/doc/roadmap.txt +15 -2
  6. data/doc/screenshots.txt +23 -0
  7. data/doc/supplies/page_template.html +2 -1
  8. data/doc/thanks.txt +3 -0
  9. data/doc/tutorial.txt +5 -3
  10. data/examples/README +57 -7
  11. data/examples/legacy/COPYRIGHT +8 -0
  12. data/examples/{aaindex.rb → legacy/aaindex.rb} +6 -5
  13. data/examples/legacy/aapoly.rb +153 -0
  14. data/examples/legacy/aargb.rb +139 -0
  15. data/examples/legacy/accanti.rb +159 -0
  16. data/examples/legacy/accpersp.rb +216 -0
  17. data/examples/legacy/alpha.rb +133 -0
  18. data/examples/legacy/alpha3D.rb +165 -0
  19. data/examples/legacy/bezcurve.rb +107 -0
  20. data/examples/legacy/bezmesh.rb +131 -0
  21. data/examples/legacy/checker.rb +121 -0
  22. data/examples/legacy/clip.rb +104 -0
  23. data/examples/legacy/colormat.rb +145 -0
  24. data/examples/legacy/cube.rb +73 -0
  25. data/examples/legacy/depthcue.rb +101 -0
  26. data/examples/legacy/dof.rb +212 -0
  27. data/examples/legacy/double.rb +104 -0
  28. data/examples/legacy/drawf.rb +98 -0
  29. data/examples/legacy/feedback.rb +152 -0
  30. data/examples/legacy/fog.rb +172 -0
  31. data/examples/legacy/font-glut.rb +41 -0
  32. data/examples/legacy/font.rb +158 -0
  33. data/examples/legacy/hello.rb +75 -0
  34. data/examples/legacy/image.rb +145 -0
  35. data/examples/legacy/jitter.rb +209 -0
  36. data/examples/legacy/lines.rb +135 -0
  37. data/examples/legacy/list.rb +120 -0
  38. data/examples/legacy/material.rb +290 -0
  39. data/examples/legacy/mipmap.rb +159 -0
  40. data/examples/legacy/model.rb +119 -0
  41. data/examples/legacy/movelight.rb +140 -0
  42. data/examples/legacy/pickdepth.rb +180 -0
  43. data/examples/legacy/planet.rb +112 -0
  44. data/examples/legacy/quadric.rb +180 -0
  45. data/examples/legacy/readpixel.rb +59 -0
  46. data/examples/legacy/robot.rb +120 -0
  47. data/examples/legacy/select.rb +207 -0
  48. data/examples/{smooth_prev.rb → legacy/smooth.rb} +3 -2
  49. data/examples/legacy/stencil.rb +154 -0
  50. data/examples/legacy/stroke.rb +170 -0
  51. data/examples/legacy/surface.rb +170 -0
  52. data/examples/legacy/teaambient.rb +132 -0
  53. data/examples/legacy/teapots.rb +188 -0
  54. data/examples/legacy/tess.rb +222 -0
  55. data/examples/legacy/texbind.rb +157 -0
  56. data/examples/legacy/texgen.rb +171 -0
  57. data/examples/legacy/texturesurf.rb +128 -0
  58. data/examples/legacy/varray.rb +167 -0
  59. data/examples/legacy/wrap.rb +158 -0
  60. data/examples/nehe_lesson02.rb +117 -0
  61. data/examples/nehe_lesson03.rb +122 -0
  62. data/examples/nehe_lesson04.rb +133 -0
  63. data/examples/nehe_lesson05.rb +186 -0
  64. data/examples/plane.rb +1 -1
  65. data/examples/smooth.rb +4 -2
  66. data/examples/test.rb +3 -2
  67. data/ext/common/{rbogl.c → common.h} +99 -32
  68. data/ext/common/gl-enums.h +39 -1
  69. data/ext/gl/gl-1.0-1.1.c +350 -305
  70. data/ext/gl/gl-1.2.c +933 -38
  71. data/ext/gl/gl-1.3.c +725 -0
  72. data/ext/gl/gl-1.4.c +647 -0
  73. data/ext/gl/gl-1.5.c +362 -0
  74. data/ext/gl/gl-2.0.c +1632 -0
  75. data/ext/gl/gl-2.1.c +154 -0
  76. data/ext/gl/gl-enums.c +1 -2
  77. data/ext/gl/gl.c +58 -2
  78. data/ext/gl/mkrf_conf.rb +4 -1
  79. data/ext/glu/glu.c +5 -4
  80. data/ext/glu/mkrf_conf.rb +4 -1
  81. data/ext/glut/glut.c +7 -1
  82. data/ext/glut/mkrf_conf.rb +5 -0
  83. data/lib/gl_prev.rb +4 -3
  84. data/lib/glu_prev.rb +4 -3
  85. data/lib/glut_prev.rb +3 -3
  86. data/{examples/all_tests.rb → lib/opengl.rb} +9 -12
  87. data/test/README +5 -18
  88. data/test/tc_common.rb +79 -0
  89. data/test/tc_func_10_11.rb +1255 -0
  90. data/test/tc_func_12.rb +186 -0
  91. data/test/tc_func_13.rb +203 -0
  92. data/test/tc_func_14.rb +197 -0
  93. data/test/tc_func_15.rb +82 -0
  94. data/test/tc_func_20.rb +320 -0
  95. data/test/tc_func_21.rb +67 -0
  96. data/test/tc_include_gl.rb +1 -1
  97. data/test/{tc_opengl_namespace.rb → tc_misc.rb} +20 -20
  98. data/test/tc_require_gl.rb +1 -1
  99. metadata +99 -27
  100. data/ext/common/Rakefile +0 -39
  101. data/ext/common/rbogl.h +0 -52
  102. data/test/runtests.sh +0 -7
  103. data/test/tc_gl_vertex.rb +0 -180
@@ -0,0 +1,153 @@
1
+ #!/usr/bin/env ruby -rubygems
2
+ #/*
3
+ # * Copyright (c) 1993-1997, Silicon Graphics, Inc.
4
+ # * ALL RIGHTS RESERVED
5
+ # * Permission to use, copy, modify, and distribute this software for
6
+ # * any purpose and without fee is hereby granted, provided that the above
7
+ # * copyright notice appear in all copies and that both the copyright notice
8
+ # * and this permission notice appear in supporting documentation, and that
9
+ # * the name of Silicon Graphics, Inc. not be used in advertising
10
+ # * or publicity pertaining to distribution of the software without specific,
11
+ # * written prior permission.
12
+ # *
13
+ # * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
14
+ # * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
15
+ # * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
16
+ # * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
17
+ # * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
18
+ # * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
19
+ # * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
20
+ # * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
21
+ # * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
22
+ # * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
23
+ # * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
24
+ # * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
25
+ # *
26
+ # * US Government Users Restricted Rights
27
+ # * Use, duplication, or disclosure by the Government is subject to
28
+ # * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
29
+ # * (c)(1)(ii) of the Rights in Technical Data and Computer Software
30
+ # * clause at DFARS 252.227-7013 and/or in similar or successor
31
+ # * clauses in the FAR or the DOD or NASA FAR Supplement.
32
+ # * Unpublished-- rights reserved under the copyright laws of the
33
+ # * United States. Contractor/manufacturer is Silicon Graphics,
34
+ # * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
35
+ # *
36
+ # * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
37
+ # */
38
+ #
39
+ #/*
40
+ # * aapoly.c
41
+ # * This program draws filled polygons with antialiased
42
+ # * edges. The special GL_SRC_ALPHA_SATURATE blending
43
+ # * function is used.
44
+ # * Pressing the 't' key turns the antialiasing on and off.
45
+ # */
46
+
47
+ require "gl_prev"
48
+ require "glu_prev"
49
+ require "glut_prev"
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+
51
+ $polySmooth = true
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+
53
+ def init
54
+ GL::CullFace(GL::BACK);
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+ GL::Enable(GL::CULL_FACE);
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+ GL::BlendFunc(GL::SRC_ALPHA_SATURATE, GL::ONE);
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+ GL::ClearColor(0.0, 0.0, 0.0, 0.0);
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+ end
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+
60
+ NFACE=6
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+ NVERT=8
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+ $indices = [
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+ [4, 5, 6, 7], [2, 3, 7, 6], [0, 4, 7, 3],
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+ [0, 1, 5, 4], [1, 5, 6, 2], [0, 3, 2, 1]
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+ ]
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+
67
+ def drawCube(x0, x1, y0, y1, z0, z1)
68
+ v = [[],[],[],[],[],[],[],[]]
69
+ c = [
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+ [0.0, 0.0, 0.0, 1.0], [1.0, 0.0, 0.0, 1.0],
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+ [0.0, 1.0, 0.0, 1.0], [1.0, 1.0, 0.0, 1.0],
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+ [0.0, 0.0, 1.0, 1.0], [1.0, 0.0, 1.0, 1.0],
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+ [0.0, 1.0, 1.0, 1.0], [1.0, 1.0, 1.0, 1.0]
74
+ ];
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+
76
+ #/* indices of front, top, left, bottom, right, back faces */
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+
78
+ v[0][0] = v[3][0] = v[4][0] = v[7][0] = x0;
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+ v[1][0] = v[2][0] = v[5][0] = v[6][0] = x1;
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+ v[0][1] = v[1][1] = v[4][1] = v[5][1] = y0;
81
+ v[2][1] = v[3][1] = v[6][1] = v[7][1] = y1;
82
+ v[0][2] = v[1][2] = v[2][2] = v[3][2] = z0;
83
+ v[4][2] = v[5][2] = v[6][2] = v[7][2] = z1;
84
+
85
+ GL::EnableClientState(GL::VERTEX_ARRAY);
86
+ GL::EnableClientState(GL::COLOR_ARRAY);
87
+ GL::VertexPointer(3, GL::FLOAT, 0, v.flatten!.pack("f*"));
88
+ GL::ColorPointer(4, GL::FLOAT, 0, c.flatten!.pack("f*"));
89
+ GL::DrawElements(GL::QUADS, NFACE*4, GL::UNSIGNED_BYTE, $indices.flatten.pack("C*"));
90
+ GL::DisableClientState(GL::VERTEX_ARRAY);
91
+ GL::DisableClientState(GL::COLOR_ARRAY);
92
+ end
93
+
94
+ #/* Note: polygons must be drawn from front to back
95
+ # * for proper blending.
96
+ # */
97
+ display = proc {
98
+ if ($polySmooth)
99
+ GL::Clear(GL::COLOR_BUFFER_BIT);
100
+ GL::Enable(GL::BLEND);
101
+ GL::Enable(GL::POLYGON_SMOOTH);
102
+ GL::Disable(GL::DEPTH_TEST);
103
+ else
104
+ GL::Clear(GL::COLOR_BUFFER_BIT | GL::DEPTH_BUFFER_BIT);
105
+ GL::Disable(GL::BLEND);
106
+ GL::Disable(GL::POLYGON_SMOOTH);
107
+ GL::Enable(GL::DEPTH_TEST);
108
+ end
109
+
110
+ GL::PushMatrix();
111
+ GL::Translate(0.0, 0.0, -8.0);
112
+ GL::Rotate(30.0, 1.0, 0.0, 0.0);
113
+ GL::Rotate(60.0, 0.0, 1.0, 0.0);
114
+ drawCube(-0.5, 0.5, -0.5, 0.5, -0.5, 0.5);
115
+ GL::PopMatrix();
116
+
117
+ GL::Flush();
118
+ }
119
+
120
+ reshape = proc {|w, h|
121
+ GL::Viewport(0, 0, w, h);
122
+ GL::MatrixMode(GL::PROJECTION);
123
+ GL::LoadIdentity();
124
+ GLU::Perspective(30.0, w.to_f/ h.to_f, 1.0, 20.0);
125
+ GL::MatrixMode(GL::MODELVIEW);
126
+ GL::LoadIdentity();
127
+ }
128
+
129
+ # /* ARGSUSED1 */
130
+ keyboard = proc {|key, x, y|
131
+ case (key)
132
+ when ?t ,?T
133
+ $polySmooth = !$polySmooth;
134
+ GLUT::PostRedisplay();
135
+ when 27
136
+ exit(0); #/* Escape key */
137
+ end
138
+ }
139
+
140
+ #/* Main Loop
141
+ # */
142
+ #int main(int argc, char** argv)
143
+ #{
144
+ GLUT.Init
145
+ GLUT.InitDisplayMode(GLUT::SINGLE | GLUT::RGB | GLUT::ALPHA | GLUT::DEPTH);
146
+ GLUT.InitWindowSize(200, 200);
147
+ GLUT.CreateWindow($0)
148
+ init();
149
+ GLUT.ReshapeFunc(reshape);
150
+ GLUT.KeyboardFunc(keyboard);
151
+ GLUT.DisplayFunc(display);
152
+ GLUT.MainLoop();
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+
@@ -0,0 +1,139 @@
1
+ #/*
2
+ # * Copyright (c) 1993-1997, Silicon Graphics, Inc.
3
+ # * ALL RIGHTS RESERVED
4
+ # * Permission to use, copy, modify, and distribute this software for
5
+ # * any purpose and without fee is hereby granted, provided that the above
6
+ # * copyright notice appear in all copies and that both the copyright notice
7
+ # * and this permission notice appear in supporting documentation, and that
8
+ # * the name of Silicon Graphics, Inc. not be used in advertising
9
+ # * or publicity pertaining to distribution of the software without specific,
10
+ # * written prior permission.
11
+ # *
12
+ # * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13
+ # * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14
+ # * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15
+ # * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
16
+ # * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17
+ # * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18
+ # * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19
+ # * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20
+ # * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
21
+ # * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22
+ # * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23
+ # * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
24
+ # *
25
+ # * US Government Users Restricted Rights
26
+ # * Use, duplication, or disclosure by the Government is subject to
27
+ # * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28
+ # * (c)(1)(ii) of the Rights in Technical Data and Computer Software
29
+ # * clause at DFARS 252.227-7013 and/or in similar or successor
30
+ # * clauses in the FAR or the DOD or NASA FAR Supplement.
31
+ # * Unpublished-- rights reserved under the copyright laws of the
32
+ # * United States. Contractor/manufacturer is Silicon Graphics,
33
+ # * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
34
+ # *
35
+ # * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
36
+ # */
37
+ #
38
+ #/*
39
+ # * aargb.c
40
+ # * This program draws shows how to draw anti-aliased lines. It draws
41
+ # * two diagonal lines to form an X; when 'r' is typed in the window,
42
+ # * the lines are rotated in opposite directions.
43
+ # */
44
+
45
+ require "gl_prev"
46
+ require "glu_prev"
47
+ require "glut_prev"
48
+ require "mathn"
49
+
50
+ $rotAngle = 0.0;
51
+
52
+ #/* Initialize antialiasing for RGBA mode, including alpha
53
+ # * blending, hint, and line width. Print out implementation
54
+ # * specific info on line width granularity and width.
55
+ # */
56
+ def init
57
+ # GLfloat values[2];
58
+ # glGetFloatv (GL_LINE_WIDTH_GRANULARITY, values);
59
+ # printf ("GL_LINE_WIDTH_GRANULARITY value is %3.1f\n", values[0]);
60
+
61
+ # glGetFloatv (GL_LINE_WIDTH_RANGE, values);
62
+ # printf ("GL_LINE_WIDTH_RANGE values are %3.1f %3.1f\n",
63
+ # values[0], values[1]);
64
+
65
+ GL.Enable(GL::LINE_SMOOTH);
66
+ GL.Enable(GL::BLEND);
67
+ GL.BlendFunc(GL::SRC_ALPHA, GL::ONE_MINUS_SRC_ALPHA);
68
+ GL.Hint(GL::LINE_SMOOTH_HINT, GL::DONT_CARE);
69
+ GL.LineWidth(1.5);
70
+
71
+ GL.ClearColor(0.0, 0.0, 0.0, 0.0);
72
+ end
73
+
74
+ #/* Draw 2 diagonal lines to form an X
75
+ # */
76
+ display = Proc.new {
77
+ GL.Clear(GL::COLOR_BUFFER_BIT);
78
+
79
+ GL.Color(0.0, 1.0, 0.0);
80
+ GL.PushMatrix();
81
+ GL.Rotate(-$rotAngle, 0.0, 0.0, 0.1);
82
+ GL.Begin(GL::LINES);
83
+ GL.Vertex(-0.5, 0.5);
84
+ GL.Vertex(0.5, -0.5);
85
+ GL.End();
86
+ GL.PopMatrix();
87
+
88
+ GL.Color(0.0, 0.0, 1.0);
89
+ GL.PushMatrix();
90
+ GL.Rotate($rotAngle, 0.0, 0.0, 0.1);
91
+ GL.Begin(GL::LINES);
92
+ GL.Vertex(0.5, 0.5);
93
+ GL.Vertex(-0.5, -0.5);
94
+ GL.End();
95
+ GL.PopMatrix();
96
+
97
+ GL.Flush();
98
+ }
99
+
100
+ reshape = Proc.new {|w, h|
101
+ GL.Viewport(0, 0, w, h);
102
+ GL.MatrixMode(GL::PROJECTION);
103
+ GL.LoadIdentity();
104
+ if (w <= h)
105
+ GLU.Ortho2D(-1.0, 1.0, -1.0*h/w, 1.0*h/w);
106
+ else
107
+ GLU.Ortho2D(-1.0*w/h, 1.0*w/h, -1.0, 1.0);
108
+ end
109
+ GL.MatrixMode(GL::MODELVIEW);
110
+ GL.LoadIdentity();
111
+ }
112
+
113
+ # /* ARGSUSED1 */
114
+ keyboard = Proc.new {|key, x, y|
115
+ case (key)
116
+ when 'r'[0],'R'[0]
117
+ $rotAngle = $rotAngle + 20.0;
118
+ $rotAngle = 0.0 if ($rotAngle >= 360.0)
119
+ GLUT.PostRedisplay();
120
+ when 27 #/* Escape Key */
121
+ exit(0);
122
+ end
123
+ }
124
+
125
+ #/* Main Loop
126
+ # * Open window with initial window size, title bar,
127
+ # * RGBA display mode, and handle input events.
128
+ # */
129
+ #int main(int argc, char** argv)
130
+ #{
131
+ GLUT.Init
132
+ GLUT.InitDisplayMode(GLUT::SINGLE | GLUT::RGB);
133
+ GLUT.InitWindowSize(200, 200);
134
+ GLUT.CreateWindow($0);
135
+ init();
136
+ GLUT.ReshapeFunc(reshape);
137
+ GLUT.KeyboardFunc(keyboard);
138
+ GLUT.DisplayFunc(display);
139
+ GLUT.MainLoop();
@@ -0,0 +1,159 @@
1
+ #
2
+ #/* Copyright (c) Mark J. Kilgard, 1994. */
3
+ #
4
+ #/*
5
+ # * (c) Copyright 1993, Silicon Graphics, Inc.
6
+ # * ALL RIGHTS RESERVED
7
+ # * Permission to use, copy, modify, and distribute this software for
8
+ # * any purpose and without fee is hereby granted, provided that the above
9
+ # * copyright notice appear in all copies and that both the copyright notice
10
+ # * and this permission notice appear in supporting documentation, and that
11
+ # * the name of Silicon Graphics, Inc. not be used in advertising
12
+ # * or publicity pertaining to distribution of the software without specific,
13
+ # * written prior permission.
14
+ # *
15
+ # * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
16
+ # * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
17
+ # * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
18
+ # * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
19
+ # * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
20
+ # * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
21
+ # * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
22
+ # * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
23
+ # * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
24
+ # * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
25
+ # * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
26
+ # * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
27
+ # *
28
+ # * US Government Users Restricted Rights
29
+ # * Use, duplication, or disclosure by the Government is subject to
30
+ # * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
31
+ # * (c)(1)(ii) of the Rights in Technical Data and Computer Software
32
+ # * clause at DFARS 252.227-7013 and/or in similar or successor
33
+ # * clauses in the FAR or the DOD or NASA FAR Supplement.
34
+ # * Unpublished-- rights reserved under the copyright laws of the
35
+ # * United States. Contractor/manufacturer is Silicon Graphics,
36
+ # * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
37
+ # *
38
+ # * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
39
+ # */
40
+ #/* accanti.c
41
+ # */
42
+ require "gl_prev"
43
+ require "glu_prev"
44
+ require "glut_prev"
45
+
46
+ $LOAD_PATH.push(File.dirname($0)) # Find jitter in script directory
47
+
48
+ #/* Initialize lighting and other values.
49
+ # */
50
+ def myinit
51
+ mat_ambient = [ 1.0, 1.0, 1.0, 1.0 ];
52
+ mat_specular = [ 1.0, 1.0, 1.0, 1.0 ];
53
+ light_position = [ 0.0, 0.0, 10.0, 1.0 ];
54
+ lm_ambient = [ 0.2, 0.2, 0.2, 1.0 ];
55
+
56
+ GL::Material(GL::FRONT, GL::AMBIENT, mat_ambient);
57
+ GL::Material(GL::FRONT, GL::SPECULAR, mat_specular);
58
+ GL::Material(GL::FRONT, GL::SHININESS, 50.0);
59
+ GL::Light(GL::LIGHT0, GL::POSITION, light_position);
60
+ GL::LightModel(GL::LIGHT_MODEL_AMBIENT, lm_ambient);
61
+
62
+ GL::Enable(GL::LIGHTING);
63
+ GL::Enable(GL::LIGHT0);
64
+ GL::DepthFunc(GL::LESS);
65
+ GL::Enable(GL::DEPTH_TEST);
66
+ GL::ShadeModel(GL::FLAT);
67
+
68
+ GL::ClearColor(0.0, 0.0, 0.0, 0.0);
69
+ GL::ClearAccum(0.0, 0.0, 0.0, 0.0);
70
+ end
71
+
72
+ def displayObjects
73
+ torus_diffuse = [ 0.7, 0.7, 0.0, 1.0 ];
74
+ cube_diffuse = [ 0.0, 0.7, 0.7, 1.0 ];
75
+ sphere_diffuse = [ 0.7, 0.0, 0.7, 1.0 ];
76
+ octa_diffuse = [ 0.7, 0.4, 0.4, 1.0 ];
77
+
78
+ GL::PushMatrix();
79
+ GL::Rotate(30.0, 1.0, 0.0, 0.0);
80
+
81
+ GL::PushMatrix();
82
+ GL::Translate(-0.80, 0.35, 0.0);
83
+ GL::Rotate(100.0, 1.0, 0.0, 0.0);
84
+ GL::Material(GL::FRONT, GL::DIFFUSE, torus_diffuse);
85
+ GLUT::SolidTorus(0.275, 0.85, 16, 16);
86
+ GL::PopMatrix();
87
+
88
+ GL::PushMatrix();
89
+ GL::Translate(-0.75, -0.50, 0.0);
90
+ GL::Rotate(45.0, 0.0, 0.0, 1.0);
91
+ GL::Rotate(45.0, 1.0, 0.0, 0.0);
92
+ GL::Material(GL::FRONT, GL::DIFFUSE, cube_diffuse);
93
+ GLUT::SolidCube(1.5);
94
+ GL::PopMatrix();
95
+
96
+ GL::PushMatrix();
97
+ GL::Translate(0.75, 0.60, 0.0);
98
+ GL::Rotate(30.0, 1.0, 0.0, 0.0);
99
+ GL::Material(GL::FRONT, GL::DIFFUSE, sphere_diffuse);
100
+ GLUT::SolidSphere(1.0, 16, 16);
101
+ GL::PopMatrix();
102
+
103
+ GL::PushMatrix();
104
+ GL::Translate(0.70, -0.90, 0.25);
105
+ GL::Material(GL::FRONT, GL::DIFFUSE, octa_diffuse);
106
+ GLUT::SolidOctahedron();
107
+ GL::PopMatrix();
108
+
109
+ GL::PopMatrix();
110
+ end
111
+
112
+ ACSIZE=8
113
+
114
+ display = proc {
115
+ viewport = GL::GetDoublev(GL::VIEWPORT);
116
+
117
+ GL::Clear(GL::ACCUM_BUFFER_BIT);
118
+ for jitter in 0...ACSIZE
119
+ GL::Clear(GL::COLOR_BUFFER_BIT | GL::DEPTH_BUFFER_BIT);
120
+ GL::PushMatrix();
121
+ #/* Note that 4.5 is the distance in world space between
122
+ # * left and right and bottom and top.
123
+ # * This formula converts fractional pixel movement to
124
+ # * world coordinates.
125
+ # */
126
+ GL::Translate($j8[jitter][0]*4.5/viewport[2],
127
+ $j8[jitter][1]*4.5/viewport[3], 0.0);
128
+ displayObjects();
129
+ GL::PopMatrix();
130
+ GL::Accum(GL::ACCUM, 1.0/ACSIZE);
131
+ end
132
+ GL::Accum(GL::RETURN, 1.0);
133
+ GL::Flush();
134
+ }
135
+
136
+ myReshape = proc {|w, h|
137
+ GL::Viewport(0, 0, w, h);
138
+ GL::MatrixMode(GL::PROJECTION);
139
+ GL::LoadIdentity();
140
+ if (w <= h)
141
+ GL::Ortho(-2.25, 2.25, -2.25*h/w, 2.25*h/w, -10.0, 10.0);
142
+ else
143
+ GL::Ortho(-2.25*w/h, 2.25*w/h, -2.25, 2.25, -10.0, 10.0);
144
+ end
145
+ GL::MatrixMode(GL::MODELVIEW);
146
+ }
147
+
148
+ # /* Main Loop
149
+ # * Open window with initial window size, title bar,
150
+ # * RGBA display mode, and handle input events.
151
+ # */
152
+ GLUT.Init
153
+ GLUT::InitDisplayMode(GLUT::SINGLE | GLUT::RGB | GLUT::ACCUM | GLUT::DEPTH);
154
+ GLUT::InitWindowSize(250, 250);
155
+ GLUT::CreateWindow($0)
156
+ myinit();
157
+ GLUT::ReshapeFunc(myReshape);
158
+ GLUT::DisplayFunc(display);
159
+ GLUT::MainLoop();