ruby-opengl 0.33.0 → 0.40.0

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Files changed (103) hide show
  1. data/Rakefile +42 -15
  2. data/doc/build_install.txt +70 -25
  3. data/doc/history.txt +4 -0
  4. data/doc/requirements_and_design.txt +2 -3
  5. data/doc/roadmap.txt +15 -2
  6. data/doc/screenshots.txt +23 -0
  7. data/doc/supplies/page_template.html +2 -1
  8. data/doc/thanks.txt +3 -0
  9. data/doc/tutorial.txt +5 -3
  10. data/examples/README +57 -7
  11. data/examples/legacy/COPYRIGHT +8 -0
  12. data/examples/{aaindex.rb → legacy/aaindex.rb} +6 -5
  13. data/examples/legacy/aapoly.rb +153 -0
  14. data/examples/legacy/aargb.rb +139 -0
  15. data/examples/legacy/accanti.rb +159 -0
  16. data/examples/legacy/accpersp.rb +216 -0
  17. data/examples/legacy/alpha.rb +133 -0
  18. data/examples/legacy/alpha3D.rb +165 -0
  19. data/examples/legacy/bezcurve.rb +107 -0
  20. data/examples/legacy/bezmesh.rb +131 -0
  21. data/examples/legacy/checker.rb +121 -0
  22. data/examples/legacy/clip.rb +104 -0
  23. data/examples/legacy/colormat.rb +145 -0
  24. data/examples/legacy/cube.rb +73 -0
  25. data/examples/legacy/depthcue.rb +101 -0
  26. data/examples/legacy/dof.rb +212 -0
  27. data/examples/legacy/double.rb +104 -0
  28. data/examples/legacy/drawf.rb +98 -0
  29. data/examples/legacy/feedback.rb +152 -0
  30. data/examples/legacy/fog.rb +172 -0
  31. data/examples/legacy/font-glut.rb +41 -0
  32. data/examples/legacy/font.rb +158 -0
  33. data/examples/legacy/hello.rb +75 -0
  34. data/examples/legacy/image.rb +145 -0
  35. data/examples/legacy/jitter.rb +209 -0
  36. data/examples/legacy/lines.rb +135 -0
  37. data/examples/legacy/list.rb +120 -0
  38. data/examples/legacy/material.rb +290 -0
  39. data/examples/legacy/mipmap.rb +159 -0
  40. data/examples/legacy/model.rb +119 -0
  41. data/examples/legacy/movelight.rb +140 -0
  42. data/examples/legacy/pickdepth.rb +180 -0
  43. data/examples/legacy/planet.rb +112 -0
  44. data/examples/legacy/quadric.rb +180 -0
  45. data/examples/legacy/readpixel.rb +59 -0
  46. data/examples/legacy/robot.rb +120 -0
  47. data/examples/legacy/select.rb +207 -0
  48. data/examples/{smooth_prev.rb → legacy/smooth.rb} +3 -2
  49. data/examples/legacy/stencil.rb +154 -0
  50. data/examples/legacy/stroke.rb +170 -0
  51. data/examples/legacy/surface.rb +170 -0
  52. data/examples/legacy/teaambient.rb +132 -0
  53. data/examples/legacy/teapots.rb +188 -0
  54. data/examples/legacy/tess.rb +222 -0
  55. data/examples/legacy/texbind.rb +157 -0
  56. data/examples/legacy/texgen.rb +171 -0
  57. data/examples/legacy/texturesurf.rb +128 -0
  58. data/examples/legacy/varray.rb +167 -0
  59. data/examples/legacy/wrap.rb +158 -0
  60. data/examples/nehe_lesson02.rb +117 -0
  61. data/examples/nehe_lesson03.rb +122 -0
  62. data/examples/nehe_lesson04.rb +133 -0
  63. data/examples/nehe_lesson05.rb +186 -0
  64. data/examples/plane.rb +1 -1
  65. data/examples/smooth.rb +4 -2
  66. data/examples/test.rb +3 -2
  67. data/ext/common/{rbogl.c → common.h} +99 -32
  68. data/ext/common/gl-enums.h +39 -1
  69. data/ext/gl/gl-1.0-1.1.c +350 -305
  70. data/ext/gl/gl-1.2.c +933 -38
  71. data/ext/gl/gl-1.3.c +725 -0
  72. data/ext/gl/gl-1.4.c +647 -0
  73. data/ext/gl/gl-1.5.c +362 -0
  74. data/ext/gl/gl-2.0.c +1632 -0
  75. data/ext/gl/gl-2.1.c +154 -0
  76. data/ext/gl/gl-enums.c +1 -2
  77. data/ext/gl/gl.c +58 -2
  78. data/ext/gl/mkrf_conf.rb +4 -1
  79. data/ext/glu/glu.c +5 -4
  80. data/ext/glu/mkrf_conf.rb +4 -1
  81. data/ext/glut/glut.c +7 -1
  82. data/ext/glut/mkrf_conf.rb +5 -0
  83. data/lib/gl_prev.rb +4 -3
  84. data/lib/glu_prev.rb +4 -3
  85. data/lib/glut_prev.rb +3 -3
  86. data/{examples/all_tests.rb → lib/opengl.rb} +9 -12
  87. data/test/README +5 -18
  88. data/test/tc_common.rb +79 -0
  89. data/test/tc_func_10_11.rb +1255 -0
  90. data/test/tc_func_12.rb +186 -0
  91. data/test/tc_func_13.rb +203 -0
  92. data/test/tc_func_14.rb +197 -0
  93. data/test/tc_func_15.rb +82 -0
  94. data/test/tc_func_20.rb +320 -0
  95. data/test/tc_func_21.rb +67 -0
  96. data/test/tc_include_gl.rb +1 -1
  97. data/test/{tc_opengl_namespace.rb → tc_misc.rb} +20 -20
  98. data/test/tc_require_gl.rb +1 -1
  99. metadata +99 -27
  100. data/ext/common/Rakefile +0 -39
  101. data/ext/common/rbogl.h +0 -52
  102. data/test/runtests.sh +0 -7
  103. data/test/tc_gl_vertex.rb +0 -180
@@ -0,0 +1,153 @@
1
+ #!/usr/bin/env ruby -rubygems
2
+ #/*
3
+ # * Copyright (c) 1993-1997, Silicon Graphics, Inc.
4
+ # * ALL RIGHTS RESERVED
5
+ # * Permission to use, copy, modify, and distribute this software for
6
+ # * any purpose and without fee is hereby granted, provided that the above
7
+ # * copyright notice appear in all copies and that both the copyright notice
8
+ # * and this permission notice appear in supporting documentation, and that
9
+ # * the name of Silicon Graphics, Inc. not be used in advertising
10
+ # * or publicity pertaining to distribution of the software without specific,
11
+ # * written prior permission.
12
+ # *
13
+ # * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
14
+ # * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
15
+ # * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
16
+ # * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
17
+ # * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
18
+ # * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
19
+ # * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
20
+ # * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
21
+ # * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
22
+ # * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
23
+ # * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
24
+ # * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
25
+ # *
26
+ # * US Government Users Restricted Rights
27
+ # * Use, duplication, or disclosure by the Government is subject to
28
+ # * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
29
+ # * (c)(1)(ii) of the Rights in Technical Data and Computer Software
30
+ # * clause at DFARS 252.227-7013 and/or in similar or successor
31
+ # * clauses in the FAR or the DOD or NASA FAR Supplement.
32
+ # * Unpublished-- rights reserved under the copyright laws of the
33
+ # * United States. Contractor/manufacturer is Silicon Graphics,
34
+ # * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
35
+ # *
36
+ # * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
37
+ # */
38
+ #
39
+ #/*
40
+ # * aapoly.c
41
+ # * This program draws filled polygons with antialiased
42
+ # * edges. The special GL_SRC_ALPHA_SATURATE blending
43
+ # * function is used.
44
+ # * Pressing the 't' key turns the antialiasing on and off.
45
+ # */
46
+
47
+ require "gl_prev"
48
+ require "glu_prev"
49
+ require "glut_prev"
50
+
51
+ $polySmooth = true
52
+
53
+ def init
54
+ GL::CullFace(GL::BACK);
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+ GL::Enable(GL::CULL_FACE);
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+ GL::BlendFunc(GL::SRC_ALPHA_SATURATE, GL::ONE);
57
+ GL::ClearColor(0.0, 0.0, 0.0, 0.0);
58
+ end
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+
60
+ NFACE=6
61
+ NVERT=8
62
+ $indices = [
63
+ [4, 5, 6, 7], [2, 3, 7, 6], [0, 4, 7, 3],
64
+ [0, 1, 5, 4], [1, 5, 6, 2], [0, 3, 2, 1]
65
+ ]
66
+
67
+ def drawCube(x0, x1, y0, y1, z0, z1)
68
+ v = [[],[],[],[],[],[],[],[]]
69
+ c = [
70
+ [0.0, 0.0, 0.0, 1.0], [1.0, 0.0, 0.0, 1.0],
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+ [0.0, 1.0, 0.0, 1.0], [1.0, 1.0, 0.0, 1.0],
72
+ [0.0, 0.0, 1.0, 1.0], [1.0, 0.0, 1.0, 1.0],
73
+ [0.0, 1.0, 1.0, 1.0], [1.0, 1.0, 1.0, 1.0]
74
+ ];
75
+
76
+ #/* indices of front, top, left, bottom, right, back faces */
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+
78
+ v[0][0] = v[3][0] = v[4][0] = v[7][0] = x0;
79
+ v[1][0] = v[2][0] = v[5][0] = v[6][0] = x1;
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+ v[0][1] = v[1][1] = v[4][1] = v[5][1] = y0;
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+ v[2][1] = v[3][1] = v[6][1] = v[7][1] = y1;
82
+ v[0][2] = v[1][2] = v[2][2] = v[3][2] = z0;
83
+ v[4][2] = v[5][2] = v[6][2] = v[7][2] = z1;
84
+
85
+ GL::EnableClientState(GL::VERTEX_ARRAY);
86
+ GL::EnableClientState(GL::COLOR_ARRAY);
87
+ GL::VertexPointer(3, GL::FLOAT, 0, v.flatten!.pack("f*"));
88
+ GL::ColorPointer(4, GL::FLOAT, 0, c.flatten!.pack("f*"));
89
+ GL::DrawElements(GL::QUADS, NFACE*4, GL::UNSIGNED_BYTE, $indices.flatten.pack("C*"));
90
+ GL::DisableClientState(GL::VERTEX_ARRAY);
91
+ GL::DisableClientState(GL::COLOR_ARRAY);
92
+ end
93
+
94
+ #/* Note: polygons must be drawn from front to back
95
+ # * for proper blending.
96
+ # */
97
+ display = proc {
98
+ if ($polySmooth)
99
+ GL::Clear(GL::COLOR_BUFFER_BIT);
100
+ GL::Enable(GL::BLEND);
101
+ GL::Enable(GL::POLYGON_SMOOTH);
102
+ GL::Disable(GL::DEPTH_TEST);
103
+ else
104
+ GL::Clear(GL::COLOR_BUFFER_BIT | GL::DEPTH_BUFFER_BIT);
105
+ GL::Disable(GL::BLEND);
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+ GL::Disable(GL::POLYGON_SMOOTH);
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+ GL::Enable(GL::DEPTH_TEST);
108
+ end
109
+
110
+ GL::PushMatrix();
111
+ GL::Translate(0.0, 0.0, -8.0);
112
+ GL::Rotate(30.0, 1.0, 0.0, 0.0);
113
+ GL::Rotate(60.0, 0.0, 1.0, 0.0);
114
+ drawCube(-0.5, 0.5, -0.5, 0.5, -0.5, 0.5);
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+ GL::PopMatrix();
116
+
117
+ GL::Flush();
118
+ }
119
+
120
+ reshape = proc {|w, h|
121
+ GL::Viewport(0, 0, w, h);
122
+ GL::MatrixMode(GL::PROJECTION);
123
+ GL::LoadIdentity();
124
+ GLU::Perspective(30.0, w.to_f/ h.to_f, 1.0, 20.0);
125
+ GL::MatrixMode(GL::MODELVIEW);
126
+ GL::LoadIdentity();
127
+ }
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+
129
+ # /* ARGSUSED1 */
130
+ keyboard = proc {|key, x, y|
131
+ case (key)
132
+ when ?t ,?T
133
+ $polySmooth = !$polySmooth;
134
+ GLUT::PostRedisplay();
135
+ when 27
136
+ exit(0); #/* Escape key */
137
+ end
138
+ }
139
+
140
+ #/* Main Loop
141
+ # */
142
+ #int main(int argc, char** argv)
143
+ #{
144
+ GLUT.Init
145
+ GLUT.InitDisplayMode(GLUT::SINGLE | GLUT::RGB | GLUT::ALPHA | GLUT::DEPTH);
146
+ GLUT.InitWindowSize(200, 200);
147
+ GLUT.CreateWindow($0)
148
+ init();
149
+ GLUT.ReshapeFunc(reshape);
150
+ GLUT.KeyboardFunc(keyboard);
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+ GLUT.DisplayFunc(display);
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+ GLUT.MainLoop();
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+
@@ -0,0 +1,139 @@
1
+ #/*
2
+ # * Copyright (c) 1993-1997, Silicon Graphics, Inc.
3
+ # * ALL RIGHTS RESERVED
4
+ # * Permission to use, copy, modify, and distribute this software for
5
+ # * any purpose and without fee is hereby granted, provided that the above
6
+ # * copyright notice appear in all copies and that both the copyright notice
7
+ # * and this permission notice appear in supporting documentation, and that
8
+ # * the name of Silicon Graphics, Inc. not be used in advertising
9
+ # * or publicity pertaining to distribution of the software without specific,
10
+ # * written prior permission.
11
+ # *
12
+ # * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13
+ # * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14
+ # * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15
+ # * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
16
+ # * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17
+ # * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18
+ # * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19
+ # * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20
+ # * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
21
+ # * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22
+ # * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23
+ # * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
24
+ # *
25
+ # * US Government Users Restricted Rights
26
+ # * Use, duplication, or disclosure by the Government is subject to
27
+ # * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28
+ # * (c)(1)(ii) of the Rights in Technical Data and Computer Software
29
+ # * clause at DFARS 252.227-7013 and/or in similar or successor
30
+ # * clauses in the FAR or the DOD or NASA FAR Supplement.
31
+ # * Unpublished-- rights reserved under the copyright laws of the
32
+ # * United States. Contractor/manufacturer is Silicon Graphics,
33
+ # * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
34
+ # *
35
+ # * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
36
+ # */
37
+ #
38
+ #/*
39
+ # * aargb.c
40
+ # * This program draws shows how to draw anti-aliased lines. It draws
41
+ # * two diagonal lines to form an X; when 'r' is typed in the window,
42
+ # * the lines are rotated in opposite directions.
43
+ # */
44
+
45
+ require "gl_prev"
46
+ require "glu_prev"
47
+ require "glut_prev"
48
+ require "mathn"
49
+
50
+ $rotAngle = 0.0;
51
+
52
+ #/* Initialize antialiasing for RGBA mode, including alpha
53
+ # * blending, hint, and line width. Print out implementation
54
+ # * specific info on line width granularity and width.
55
+ # */
56
+ def init
57
+ # GLfloat values[2];
58
+ # glGetFloatv (GL_LINE_WIDTH_GRANULARITY, values);
59
+ # printf ("GL_LINE_WIDTH_GRANULARITY value is %3.1f\n", values[0]);
60
+
61
+ # glGetFloatv (GL_LINE_WIDTH_RANGE, values);
62
+ # printf ("GL_LINE_WIDTH_RANGE values are %3.1f %3.1f\n",
63
+ # values[0], values[1]);
64
+
65
+ GL.Enable(GL::LINE_SMOOTH);
66
+ GL.Enable(GL::BLEND);
67
+ GL.BlendFunc(GL::SRC_ALPHA, GL::ONE_MINUS_SRC_ALPHA);
68
+ GL.Hint(GL::LINE_SMOOTH_HINT, GL::DONT_CARE);
69
+ GL.LineWidth(1.5);
70
+
71
+ GL.ClearColor(0.0, 0.0, 0.0, 0.0);
72
+ end
73
+
74
+ #/* Draw 2 diagonal lines to form an X
75
+ # */
76
+ display = Proc.new {
77
+ GL.Clear(GL::COLOR_BUFFER_BIT);
78
+
79
+ GL.Color(0.0, 1.0, 0.0);
80
+ GL.PushMatrix();
81
+ GL.Rotate(-$rotAngle, 0.0, 0.0, 0.1);
82
+ GL.Begin(GL::LINES);
83
+ GL.Vertex(-0.5, 0.5);
84
+ GL.Vertex(0.5, -0.5);
85
+ GL.End();
86
+ GL.PopMatrix();
87
+
88
+ GL.Color(0.0, 0.0, 1.0);
89
+ GL.PushMatrix();
90
+ GL.Rotate($rotAngle, 0.0, 0.0, 0.1);
91
+ GL.Begin(GL::LINES);
92
+ GL.Vertex(0.5, 0.5);
93
+ GL.Vertex(-0.5, -0.5);
94
+ GL.End();
95
+ GL.PopMatrix();
96
+
97
+ GL.Flush();
98
+ }
99
+
100
+ reshape = Proc.new {|w, h|
101
+ GL.Viewport(0, 0, w, h);
102
+ GL.MatrixMode(GL::PROJECTION);
103
+ GL.LoadIdentity();
104
+ if (w <= h)
105
+ GLU.Ortho2D(-1.0, 1.0, -1.0*h/w, 1.0*h/w);
106
+ else
107
+ GLU.Ortho2D(-1.0*w/h, 1.0*w/h, -1.0, 1.0);
108
+ end
109
+ GL.MatrixMode(GL::MODELVIEW);
110
+ GL.LoadIdentity();
111
+ }
112
+
113
+ # /* ARGSUSED1 */
114
+ keyboard = Proc.new {|key, x, y|
115
+ case (key)
116
+ when 'r'[0],'R'[0]
117
+ $rotAngle = $rotAngle + 20.0;
118
+ $rotAngle = 0.0 if ($rotAngle >= 360.0)
119
+ GLUT.PostRedisplay();
120
+ when 27 #/* Escape Key */
121
+ exit(0);
122
+ end
123
+ }
124
+
125
+ #/* Main Loop
126
+ # * Open window with initial window size, title bar,
127
+ # * RGBA display mode, and handle input events.
128
+ # */
129
+ #int main(int argc, char** argv)
130
+ #{
131
+ GLUT.Init
132
+ GLUT.InitDisplayMode(GLUT::SINGLE | GLUT::RGB);
133
+ GLUT.InitWindowSize(200, 200);
134
+ GLUT.CreateWindow($0);
135
+ init();
136
+ GLUT.ReshapeFunc(reshape);
137
+ GLUT.KeyboardFunc(keyboard);
138
+ GLUT.DisplayFunc(display);
139
+ GLUT.MainLoop();
@@ -0,0 +1,159 @@
1
+ #
2
+ #/* Copyright (c) Mark J. Kilgard, 1994. */
3
+ #
4
+ #/*
5
+ # * (c) Copyright 1993, Silicon Graphics, Inc.
6
+ # * ALL RIGHTS RESERVED
7
+ # * Permission to use, copy, modify, and distribute this software for
8
+ # * any purpose and without fee is hereby granted, provided that the above
9
+ # * copyright notice appear in all copies and that both the copyright notice
10
+ # * and this permission notice appear in supporting documentation, and that
11
+ # * the name of Silicon Graphics, Inc. not be used in advertising
12
+ # * or publicity pertaining to distribution of the software without specific,
13
+ # * written prior permission.
14
+ # *
15
+ # * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
16
+ # * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
17
+ # * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
18
+ # * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
19
+ # * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
20
+ # * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
21
+ # * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
22
+ # * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
23
+ # * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
24
+ # * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
25
+ # * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
26
+ # * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
27
+ # *
28
+ # * US Government Users Restricted Rights
29
+ # * Use, duplication, or disclosure by the Government is subject to
30
+ # * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
31
+ # * (c)(1)(ii) of the Rights in Technical Data and Computer Software
32
+ # * clause at DFARS 252.227-7013 and/or in similar or successor
33
+ # * clauses in the FAR or the DOD or NASA FAR Supplement.
34
+ # * Unpublished-- rights reserved under the copyright laws of the
35
+ # * United States. Contractor/manufacturer is Silicon Graphics,
36
+ # * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
37
+ # *
38
+ # * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
39
+ # */
40
+ #/* accanti.c
41
+ # */
42
+ require "gl_prev"
43
+ require "glu_prev"
44
+ require "glut_prev"
45
+
46
+ $LOAD_PATH.push(File.dirname($0)) # Find jitter in script directory
47
+
48
+ #/* Initialize lighting and other values.
49
+ # */
50
+ def myinit
51
+ mat_ambient = [ 1.0, 1.0, 1.0, 1.0 ];
52
+ mat_specular = [ 1.0, 1.0, 1.0, 1.0 ];
53
+ light_position = [ 0.0, 0.0, 10.0, 1.0 ];
54
+ lm_ambient = [ 0.2, 0.2, 0.2, 1.0 ];
55
+
56
+ GL::Material(GL::FRONT, GL::AMBIENT, mat_ambient);
57
+ GL::Material(GL::FRONT, GL::SPECULAR, mat_specular);
58
+ GL::Material(GL::FRONT, GL::SHININESS, 50.0);
59
+ GL::Light(GL::LIGHT0, GL::POSITION, light_position);
60
+ GL::LightModel(GL::LIGHT_MODEL_AMBIENT, lm_ambient);
61
+
62
+ GL::Enable(GL::LIGHTING);
63
+ GL::Enable(GL::LIGHT0);
64
+ GL::DepthFunc(GL::LESS);
65
+ GL::Enable(GL::DEPTH_TEST);
66
+ GL::ShadeModel(GL::FLAT);
67
+
68
+ GL::ClearColor(0.0, 0.0, 0.0, 0.0);
69
+ GL::ClearAccum(0.0, 0.0, 0.0, 0.0);
70
+ end
71
+
72
+ def displayObjects
73
+ torus_diffuse = [ 0.7, 0.7, 0.0, 1.0 ];
74
+ cube_diffuse = [ 0.0, 0.7, 0.7, 1.0 ];
75
+ sphere_diffuse = [ 0.7, 0.0, 0.7, 1.0 ];
76
+ octa_diffuse = [ 0.7, 0.4, 0.4, 1.0 ];
77
+
78
+ GL::PushMatrix();
79
+ GL::Rotate(30.0, 1.0, 0.0, 0.0);
80
+
81
+ GL::PushMatrix();
82
+ GL::Translate(-0.80, 0.35, 0.0);
83
+ GL::Rotate(100.0, 1.0, 0.0, 0.0);
84
+ GL::Material(GL::FRONT, GL::DIFFUSE, torus_diffuse);
85
+ GLUT::SolidTorus(0.275, 0.85, 16, 16);
86
+ GL::PopMatrix();
87
+
88
+ GL::PushMatrix();
89
+ GL::Translate(-0.75, -0.50, 0.0);
90
+ GL::Rotate(45.0, 0.0, 0.0, 1.0);
91
+ GL::Rotate(45.0, 1.0, 0.0, 0.0);
92
+ GL::Material(GL::FRONT, GL::DIFFUSE, cube_diffuse);
93
+ GLUT::SolidCube(1.5);
94
+ GL::PopMatrix();
95
+
96
+ GL::PushMatrix();
97
+ GL::Translate(0.75, 0.60, 0.0);
98
+ GL::Rotate(30.0, 1.0, 0.0, 0.0);
99
+ GL::Material(GL::FRONT, GL::DIFFUSE, sphere_diffuse);
100
+ GLUT::SolidSphere(1.0, 16, 16);
101
+ GL::PopMatrix();
102
+
103
+ GL::PushMatrix();
104
+ GL::Translate(0.70, -0.90, 0.25);
105
+ GL::Material(GL::FRONT, GL::DIFFUSE, octa_diffuse);
106
+ GLUT::SolidOctahedron();
107
+ GL::PopMatrix();
108
+
109
+ GL::PopMatrix();
110
+ end
111
+
112
+ ACSIZE=8
113
+
114
+ display = proc {
115
+ viewport = GL::GetDoublev(GL::VIEWPORT);
116
+
117
+ GL::Clear(GL::ACCUM_BUFFER_BIT);
118
+ for jitter in 0...ACSIZE
119
+ GL::Clear(GL::COLOR_BUFFER_BIT | GL::DEPTH_BUFFER_BIT);
120
+ GL::PushMatrix();
121
+ #/* Note that 4.5 is the distance in world space between
122
+ # * left and right and bottom and top.
123
+ # * This formula converts fractional pixel movement to
124
+ # * world coordinates.
125
+ # */
126
+ GL::Translate($j8[jitter][0]*4.5/viewport[2],
127
+ $j8[jitter][1]*4.5/viewport[3], 0.0);
128
+ displayObjects();
129
+ GL::PopMatrix();
130
+ GL::Accum(GL::ACCUM, 1.0/ACSIZE);
131
+ end
132
+ GL::Accum(GL::RETURN, 1.0);
133
+ GL::Flush();
134
+ }
135
+
136
+ myReshape = proc {|w, h|
137
+ GL::Viewport(0, 0, w, h);
138
+ GL::MatrixMode(GL::PROJECTION);
139
+ GL::LoadIdentity();
140
+ if (w <= h)
141
+ GL::Ortho(-2.25, 2.25, -2.25*h/w, 2.25*h/w, -10.0, 10.0);
142
+ else
143
+ GL::Ortho(-2.25*w/h, 2.25*w/h, -2.25, 2.25, -10.0, 10.0);
144
+ end
145
+ GL::MatrixMode(GL::MODELVIEW);
146
+ }
147
+
148
+ # /* Main Loop
149
+ # * Open window with initial window size, title bar,
150
+ # * RGBA display mode, and handle input events.
151
+ # */
152
+ GLUT.Init
153
+ GLUT::InitDisplayMode(GLUT::SINGLE | GLUT::RGB | GLUT::ACCUM | GLUT::DEPTH);
154
+ GLUT::InitWindowSize(250, 250);
155
+ GLUT::CreateWindow($0)
156
+ myinit();
157
+ GLUT::ReshapeFunc(myReshape);
158
+ GLUT::DisplayFunc(display);
159
+ GLUT::MainLoop();