ruby-opengl 0.33.0 → 0.40.0
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- data/Rakefile +42 -15
- data/doc/build_install.txt +70 -25
- data/doc/history.txt +4 -0
- data/doc/requirements_and_design.txt +2 -3
- data/doc/roadmap.txt +15 -2
- data/doc/screenshots.txt +23 -0
- data/doc/supplies/page_template.html +2 -1
- data/doc/thanks.txt +3 -0
- data/doc/tutorial.txt +5 -3
- data/examples/README +57 -7
- data/examples/legacy/COPYRIGHT +8 -0
- data/examples/{aaindex.rb → legacy/aaindex.rb} +6 -5
- data/examples/legacy/aapoly.rb +153 -0
- data/examples/legacy/aargb.rb +139 -0
- data/examples/legacy/accanti.rb +159 -0
- data/examples/legacy/accpersp.rb +216 -0
- data/examples/legacy/alpha.rb +133 -0
- data/examples/legacy/alpha3D.rb +165 -0
- data/examples/legacy/bezcurve.rb +107 -0
- data/examples/legacy/bezmesh.rb +131 -0
- data/examples/legacy/checker.rb +121 -0
- data/examples/legacy/clip.rb +104 -0
- data/examples/legacy/colormat.rb +145 -0
- data/examples/legacy/cube.rb +73 -0
- data/examples/legacy/depthcue.rb +101 -0
- data/examples/legacy/dof.rb +212 -0
- data/examples/legacy/double.rb +104 -0
- data/examples/legacy/drawf.rb +98 -0
- data/examples/legacy/feedback.rb +152 -0
- data/examples/legacy/fog.rb +172 -0
- data/examples/legacy/font-glut.rb +41 -0
- data/examples/legacy/font.rb +158 -0
- data/examples/legacy/hello.rb +75 -0
- data/examples/legacy/image.rb +145 -0
- data/examples/legacy/jitter.rb +209 -0
- data/examples/legacy/lines.rb +135 -0
- data/examples/legacy/list.rb +120 -0
- data/examples/legacy/material.rb +290 -0
- data/examples/legacy/mipmap.rb +159 -0
- data/examples/legacy/model.rb +119 -0
- data/examples/legacy/movelight.rb +140 -0
- data/examples/legacy/pickdepth.rb +180 -0
- data/examples/legacy/planet.rb +112 -0
- data/examples/legacy/quadric.rb +180 -0
- data/examples/legacy/readpixel.rb +59 -0
- data/examples/legacy/robot.rb +120 -0
- data/examples/legacy/select.rb +207 -0
- data/examples/{smooth_prev.rb → legacy/smooth.rb} +3 -2
- data/examples/legacy/stencil.rb +154 -0
- data/examples/legacy/stroke.rb +170 -0
- data/examples/legacy/surface.rb +170 -0
- data/examples/legacy/teaambient.rb +132 -0
- data/examples/legacy/teapots.rb +188 -0
- data/examples/legacy/tess.rb +222 -0
- data/examples/legacy/texbind.rb +157 -0
- data/examples/legacy/texgen.rb +171 -0
- data/examples/legacy/texturesurf.rb +128 -0
- data/examples/legacy/varray.rb +167 -0
- data/examples/legacy/wrap.rb +158 -0
- data/examples/nehe_lesson02.rb +117 -0
- data/examples/nehe_lesson03.rb +122 -0
- data/examples/nehe_lesson04.rb +133 -0
- data/examples/nehe_lesson05.rb +186 -0
- data/examples/plane.rb +1 -1
- data/examples/smooth.rb +4 -2
- data/examples/test.rb +3 -2
- data/ext/common/{rbogl.c → common.h} +99 -32
- data/ext/common/gl-enums.h +39 -1
- data/ext/gl/gl-1.0-1.1.c +350 -305
- data/ext/gl/gl-1.2.c +933 -38
- data/ext/gl/gl-1.3.c +725 -0
- data/ext/gl/gl-1.4.c +647 -0
- data/ext/gl/gl-1.5.c +362 -0
- data/ext/gl/gl-2.0.c +1632 -0
- data/ext/gl/gl-2.1.c +154 -0
- data/ext/gl/gl-enums.c +1 -2
- data/ext/gl/gl.c +58 -2
- data/ext/gl/mkrf_conf.rb +4 -1
- data/ext/glu/glu.c +5 -4
- data/ext/glu/mkrf_conf.rb +4 -1
- data/ext/glut/glut.c +7 -1
- data/ext/glut/mkrf_conf.rb +5 -0
- data/lib/gl_prev.rb +4 -3
- data/lib/glu_prev.rb +4 -3
- data/lib/glut_prev.rb +3 -3
- data/{examples/all_tests.rb → lib/opengl.rb} +9 -12
- data/test/README +5 -18
- data/test/tc_common.rb +79 -0
- data/test/tc_func_10_11.rb +1255 -0
- data/test/tc_func_12.rb +186 -0
- data/test/tc_func_13.rb +203 -0
- data/test/tc_func_14.rb +197 -0
- data/test/tc_func_15.rb +82 -0
- data/test/tc_func_20.rb +320 -0
- data/test/tc_func_21.rb +67 -0
- data/test/tc_include_gl.rb +1 -1
- data/test/{tc_opengl_namespace.rb → tc_misc.rb} +20 -20
- data/test/tc_require_gl.rb +1 -1
- metadata +99 -27
- data/ext/common/Rakefile +0 -39
- data/ext/common/rbogl.h +0 -52
- data/test/runtests.sh +0 -7
- data/test/tc_gl_vertex.rb +0 -180
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#/* aux2glut conversion Copyright (c) Mark J. Kilgard, 1994, 1995 */
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#
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#/**
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# * (c) Copyright 1993, Silicon Graphics, Inc.
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# * ALL RIGHTS RESERVED
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# * Permission to use, copy, modify, and distribute this software for
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# * any purpose and without fee is hereby granted, provided that the above
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# * copyright notice appear in all copies and that both the copyright notice
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# * and this permission notice appear in supporting documentation, and that
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# * the name of Silicon Graphics, Inc. not be used in advertising
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# * or publicity pertaining to distribution of the software without specific,
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# * written prior permission.
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# *
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# * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
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# * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
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# * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
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# * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
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# * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
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# * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
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# * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
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# * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
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# * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
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# * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
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# * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
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# * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
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# *
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# * US Government Users Restricted Rights
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# * Use, duplication, or disclosure by the Government is subject to
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# * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
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# * (c)(1)(ii) of the Rights in Technical Data and Computer Software
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# * clause at DFARS 252.227-7013 and/or in similar or successor
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# * clauses in the FAR or the DOD or NASA FAR Supplement.
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# * Unpublished-- rights reserved under the copyright laws of the
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# * United States. Contractor/manufacturer is Silicon Graphics,
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# * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
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# *
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# * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
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# */
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#/**
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# * surface.c
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# * This program draws a NURBS surface in the shape of a
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# * symmetrical hill.
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# */
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require "gl_prev"
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require "glu_prev"
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require "glut_prev"
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require "mathn"
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$ctlpoints = [];
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$showPoints = 0;
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$theNurb = nil;
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#/*
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# * Initializes the control points of the surface to a small hill.
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# * The control points range from -3 to +3 in x, y, and z
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# */
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def init_surface
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for u in 0..3
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for v in 0..3
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$ctlpoints[u*4*3+v*3+0] = 2.0*(u - 1.5);
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$ctlpoints[u*4*3+v*3+1] = 2.0*(v - 1.5);
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if ( (u == 1 || u == 2) && (v == 1 || v == 2))
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$ctlpoints[u*4*3+v*3+2] = 7.0;
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else
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$ctlpoints[u*4*3+v*3+2] = -3.0;
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end
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end
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end
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end
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#/* Initialize material property and depth buffer.
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# */
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def myinit
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mat_diffuse = [ 0.7, 0.7, 0.7, 1.0 ];
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mat_specular = [ 1.0, 1.0, 1.0, 1.0 ];
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mat_shininess = [ 100.0 ];
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GL.ClearColor(0.0, 0.0, 0.0, 1.0);
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GL.Material(GL::FRONT, GL::DIFFUSE, mat_diffuse);
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GL.Material(GL::FRONT, GL::SPECULAR, mat_specular);
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GL.Material(GL::FRONT, GL::SHININESS, mat_shininess);
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GL.Enable(GL::LIGHTING);
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GL.Enable(GL::LIGHT0);
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GL.DepthFunc(GL::LESS);
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GL.Enable(GL::DEPTH_TEST);
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GL.Enable(GL::AUTO_NORMAL);
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GL.Enable(GL::NORMALIZE);
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init_surface();
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$theNurb = GLU.NewNurbsRenderer();
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GLU.NurbsProperty($theNurb, GLU::SAMPLING_TOLERANCE, 25.0);
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GLU.NurbsProperty($theNurb, GLU::DISPLAY_MODE, GLU::FILL);
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end
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display = Proc.new {
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knots = [0.0, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 1.0];
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GL.Clear(GL::COLOR_BUFFER_BIT | GL::DEPTH_BUFFER_BIT);
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GL.PushMatrix();
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GL.Rotate(330.0, 1.0,0.0,0.0);
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GL.Scale(0.25, 0.25, 0.25);
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GLU.BeginSurface($theNurb);
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GLU.NurbsSurface($theNurb,
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8, knots,
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8, knots,
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4 * 3,
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3,
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$ctlpoints,
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4, 4,
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GL::MAP2_VERTEX_3);
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GLU.EndSurface($theNurb);
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if($showPoints==1)
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GL.PointSize(5.0);
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GL.Disable(GL::LIGHTING);
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GL.Color(1.0, 1.0, 0.0);
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GL.Begin(GL::POINTS);
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for i in 0..3
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for j in 0..3
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GL.Vertex($ctlpoints[i*4*3+j*3+0], $ctlpoints[i*4*3+j*3+1], $ctlpoints[i*4*3+j*3+2]);
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end
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end
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GL.End();
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GL.Enable(GL::LIGHTING);
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end
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GL.PopMatrix();
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GL.Flush();
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}
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reshape = Proc.new {|w, h|
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GL.Viewport(0, 0, w, h);
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GL.MatrixMode(GL::PROJECTION);
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GL.LoadIdentity();
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GLU.Perspective(45.0, w/h, 3.0, 8.0);
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GL.MatrixMode(GL::MODELVIEW);
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GL.LoadIdentity();
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GL.Translate(0.0, 0.0, -5.0);
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}
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menu = Proc.new {|value|
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$showPoints = value;
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GLUT.PostRedisplay();
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}
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#/* Main Loop */
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#int
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#main(int argc, char** argv)
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#{
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GLUT.Init
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GLUT.InitDisplayMode(GLUT::SINGLE | GLUT::RGB);
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GLUT.CreateWindow($0);
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myinit();
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GLUT.ReshapeFunc(reshape);
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GLUT.DisplayFunc(display);
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GLUT.CreateMenu(menu);
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GLUT.AddMenuEntry("Show control points", 1);
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GLUT.AddMenuEntry("Hide control points", 0);
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GLUT.AttachMenu(GLUT::RIGHT_BUTTON);
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GLUT.MainLoop();
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# return 0; /* ANSI C requires main to return int. */
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#}
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#
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#/* Copyright (c) Mark J. Kilgard, 1994. */
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#
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#/**
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# * (c) Copyright 1993, Silicon Graphics, Inc.
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# * ALL RIGHTS RESERVED
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# * Permission to use, copy, modify, and distribute this software for
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# * any purpose and without fee is hereby granted, provided that the above
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# * copyright notice appear in all copies and that both the copyright notice
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# * and this permission notice appear in supporting documentation, and that
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# * the name of Silicon Graphics, Inc. not be used in advertising
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# * or publicity pertaining to distribution of the software without specific,
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# * written prior permission.
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# *
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# * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
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# * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
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# * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
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# * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
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# * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
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# * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
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# * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
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# * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
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# * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
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# * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
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# * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
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# * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
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# *
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# * US Government Users Restricted Rights
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# * Use, duplication, or disclosure by the Government is subject to
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# * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
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# * (c)(1)(ii) of the Rights in Technical Data and Computer Software
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# * clause at DFARS 252.227-7013 and/or in similar or successor
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# * clauses in the FAR or the DOD or NASA FAR Supplement.
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# * Unpublished-- rights reserved under the copyright laws of the
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# * United States. Contractor/manufacturer is Silicon Graphics,
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# * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
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# *
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# * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
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# */
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#/**
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# * teaambient.c
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# * This program renders three lighted, shaded teapots, with
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# * different ambient values.
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# */
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require "gl_prev"
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require "glu_prev"
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require "glut_prev"
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#/* Initialize light source and lighting model.
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# */
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def myinit
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light_ambient = [0.0, 0.0, 0.0, 1.0];
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light_diffuse = [1.0, 1.0, 1.0, 1.0];
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light_specular = [1.0, 1.0, 1.0, 1.0];
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#/* light_position is NOT default value */
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light_position = [1.0, 0.0, 0.0, 0.0];
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global_ambient = [0.75, 0.75, 0.75, 1.0];
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GL::Light(GL::LIGHT0, GL::AMBIENT, light_ambient);
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GL::Light(GL::LIGHT0, GL::DIFFUSE, light_diffuse);
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GL::Light(GL::LIGHT0, GL::SPECULAR, light_specular);
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GL::Light(GL::LIGHT0, GL::POSITION, light_position);
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GL::LightModel(GL::LIGHT_MODEL_AMBIENT, global_ambient);
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GL::FrontFace(GL::CW);
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GL::Enable(GL::LIGHTING);
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GL::Enable(GL::LIGHT0);
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GL::Enable(GL::AUTO_NORMAL);
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GL::Enable(GL::NORMALIZE);
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GL::DepthFunc(GL::LESS);
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GL::Enable(GL::DEPTH_TEST);
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end
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display = proc {
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low_ambient = [0.1, 0.1, 0.1, 1.0];
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more_ambient = [0.4, 0.4, 0.4, 1.0];
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most_ambient = [1.0, 1.0, 1.0, 1.0];
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GL::Clear(GL::COLOR_BUFFER_BIT | GL::DEPTH_BUFFER_BIT);
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# /* material has small ambient reflection */
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GL::Material(GL::FRONT, GL::AMBIENT, low_ambient);
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GL::Material(GL::FRONT, GL::SHININESS, 40.0);
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GL::PushMatrix();
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GL::Translate(0.0, 2.0, 0.0);
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GLUT::SolidTeapot(1.0);
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GL::PopMatrix();
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# /* material has moderate ambient reflection */
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92
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+
GL::Material(GL::FRONT, GL::AMBIENT, more_ambient);
|
93
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+
GL::PushMatrix();
|
94
|
+
GL::Translate(0.0, 0.0, 0.0);
|
95
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+
GLUT::SolidTeapot(1.0);
|
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GL::PopMatrix();
|
97
|
+
|
98
|
+
# /* material has large ambient reflection */
|
99
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+
GL::Material(GL::FRONT, GL::AMBIENT, most_ambient);
|
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GL::PushMatrix();
|
101
|
+
GL::Translate(0.0, -2.0, 0.0);
|
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GLUT::SolidTeapot(1.0);
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GL::PopMatrix();
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GL::Flush();
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}
|
106
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+
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107
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myReshape = proc {|w, h|
|
108
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+
GL::Viewport(0, 0, w, h);
|
109
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+
GL::MatrixMode(GL::PROJECTION);
|
110
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GL::LoadIdentity();
|
111
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+
if (w <= h)
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+
GL::Ortho(-4.0, 4.0, -4.0 * h / w,
|
113
|
+
4.0 * h / w, -10.0, 10.0);
|
114
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+
else
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115
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+
GL::Ortho(-4.0 * w / h,
|
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4.0 * w / h, -4.0, 4.0, -10.0, 10.0);
|
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+
end
|
118
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+
GL::MatrixMode(GL::MODELVIEW);
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+
}
|
120
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+
|
121
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+
#/* Main Loop
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# * Open window with initial window size, title bar,
|
123
|
+
# * RGBA display mode, and handle input events.
|
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|
+
# */
|
125
|
+
GLUT::Init();
|
126
|
+
GLUT::InitDisplayMode(GLUT::SINGLE | GLUT::RGB | GLUT::DEPTH);
|
127
|
+
GLUT::InitWindowSize(500, 500);
|
128
|
+
GLUT::CreateWindow();
|
129
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+
myinit();
|
130
|
+
GLUT::ReshapeFunc(myReshape);
|
131
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+
GLUT::DisplayFunc(display);
|
132
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+
GLUT::MainLoop();
|
@@ -0,0 +1,188 @@
|
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1
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+
#
|
2
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+
#/* Copyright (c) Mark J. Kilgard, 1994. */
|
3
|
+
#
|
4
|
+
#/**
|
5
|
+
# * (c) Copyright 1993, Silicon Graphics, Inc.
|
6
|
+
# * ALL RIGHTS RESERVED
|
7
|
+
# * Permission to use, copy, modify, and distribute this software for
|
8
|
+
# * any purpose and without fee is hereby granted, provided that the above
|
9
|
+
# * copyright notice appear in all copies and that both the copyright notice
|
10
|
+
# * and this permission notice appear in supporting documentation, and that
|
11
|
+
# * the name of Silicon Graphics, Inc. not be used in advertising
|
12
|
+
# * or publicity pertaining to distribution of the software without specific,
|
13
|
+
# * written prior permission.
|
14
|
+
# *
|
15
|
+
# * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
|
16
|
+
# * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
|
17
|
+
# * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
|
18
|
+
# * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
|
19
|
+
# * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
|
20
|
+
# * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
|
21
|
+
# * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
|
22
|
+
# * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
|
23
|
+
# * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
|
24
|
+
# * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
|
25
|
+
# * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
|
26
|
+
# * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
|
27
|
+
# *
|
28
|
+
# * US Government Users Restricted Rights
|
29
|
+
# * Use, duplication, or disclosure by the Government is subject to
|
30
|
+
# * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
|
31
|
+
# * (c)(1)(ii) of the Rights in Technical Data and Computer Software
|
32
|
+
# * clause at DFARS 252.227-7013 and/or in similar or successor
|
33
|
+
# * clauses in the FAR or the DOD or NASA FAR Supplement.
|
34
|
+
# * Unpublished-- rights reserved under the copyright laws of the
|
35
|
+
# * United States. Contractor/manufacturer is Silicon Graphics,
|
36
|
+
# * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
|
37
|
+
# *
|
38
|
+
# * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
|
39
|
+
# */
|
40
|
+
#/**
|
41
|
+
# * teapots.c
|
42
|
+
# * This program demonstrates lots of material properties.
|
43
|
+
# * A single light source illuminates the objects.
|
44
|
+
# */
|
45
|
+
require "gl_prev"
|
46
|
+
require "glu_prev"
|
47
|
+
require "glut_prev"
|
48
|
+
|
49
|
+
#/*
|
50
|
+
# * Initialize depth buffer, projection matrix, light source, and lighting
|
51
|
+
# * model. Do not specify a material property here.
|
52
|
+
# */
|
53
|
+
def myinit
|
54
|
+
ambient = [0.0, 0.0, 0.0, 1.0];
|
55
|
+
diffuse = [1.0, 1.0, 1.0, 1.0];
|
56
|
+
position = [0.0, 3.0, 3.0, 0.0];
|
57
|
+
|
58
|
+
lmodel_ambient = [0.2, 0.2, 0.2, 1.0];
|
59
|
+
local_view = [0.0];
|
60
|
+
|
61
|
+
GL::Light(GL::LIGHT0, GL::AMBIENT, ambient);
|
62
|
+
GL::Light(GL::LIGHT0, GL::DIFFUSE, diffuse);
|
63
|
+
GL::Light(GL::LIGHT0, GL::POSITION, position);
|
64
|
+
GL::LightModel(GL::LIGHT_MODEL_AMBIENT, lmodel_ambient);
|
65
|
+
GL::LightModel(GL::LIGHT_MODEL_LOCAL_VIEWER, local_view);
|
66
|
+
|
67
|
+
GL::FrontFace(GL::CW);
|
68
|
+
GL::Enable(GL::LIGHTING);
|
69
|
+
GL::Enable(GL::LIGHT0);
|
70
|
+
GL::Enable(GL::AUTO_NORMAL);
|
71
|
+
GL::Enable(GL::NORMALIZE);
|
72
|
+
GL::Enable(GL::DEPTH_TEST);
|
73
|
+
GL::DepthFunc(GL::LESS);
|
74
|
+
end
|
75
|
+
|
76
|
+
#/*
|
77
|
+
# * Move object into position. Use 3rd through 12th parameters to specify the
|
78
|
+
# * material property. Draw a teapot.
|
79
|
+
# */
|
80
|
+
def renderTeapot(x, y, ambr, ambg, ambb, difr, difg, difb, specr, specg, specb, shine)
|
81
|
+
mat = [];
|
82
|
+
|
83
|
+
GL::PushMatrix();
|
84
|
+
GL::Translate(x, y, 0.0);
|
85
|
+
mat[0] = ambr;
|
86
|
+
mat[1] = ambg;
|
87
|
+
mat[2] = ambb;
|
88
|
+
mat[3] = 1.0;
|
89
|
+
GL::Material(GL::FRONT, GL::AMBIENT, mat);
|
90
|
+
mat[0] = difr;
|
91
|
+
mat[1] = difg;
|
92
|
+
mat[2] = difb;
|
93
|
+
GL::Material(GL::FRONT, GL::DIFFUSE, mat);
|
94
|
+
mat[0] = specr;
|
95
|
+
mat[1] = specg;
|
96
|
+
mat[2] = specb;
|
97
|
+
GL::Material(GL::FRONT, GL::SPECULAR, mat);
|
98
|
+
GL::Material(GL::FRONT, GL::SHININESS, shine * 128.0);
|
99
|
+
GLUT::SolidTeapot(1.0);
|
100
|
+
GL::PopMatrix();
|
101
|
+
end
|
102
|
+
|
103
|
+
#/**
|
104
|
+
# * First column: emerald, jade, obsidian, pearl, ruby, turquoise
|
105
|
+
# * 2nd column: brass, bronze, chrome, copper, gold, silver
|
106
|
+
# * 3rd column: black, cyan, green, red, white, yellow plastic
|
107
|
+
# * 4th column: black, cyan, green, red, white, yellow rubber
|
108
|
+
# */
|
109
|
+
display = proc {
|
110
|
+
GL::Clear(GL::COLOR_BUFFER_BIT | GL::DEPTH_BUFFER_BIT);
|
111
|
+
renderTeapot(2.0, 17.0, 0.0215, 0.1745, 0.0215,
|
112
|
+
0.07568, 0.61424, 0.07568, 0.633, 0.727811, 0.633, 0.6);
|
113
|
+
renderTeapot(2.0, 14.0, 0.135, 0.2225, 0.1575,
|
114
|
+
0.54, 0.89, 0.63, 0.316228, 0.316228, 0.316228, 0.1);
|
115
|
+
renderTeapot(2.0, 11.0, 0.05375, 0.05, 0.06625,
|
116
|
+
0.18275, 0.17, 0.22525, 0.332741, 0.328634, 0.346435, 0.3);
|
117
|
+
renderTeapot(2.0, 8.0, 0.25, 0.20725, 0.20725,
|
118
|
+
1, 0.829, 0.829, 0.296648, 0.296648, 0.296648, 0.088);
|
119
|
+
renderTeapot(2.0, 5.0, 0.1745, 0.01175, 0.01175,
|
120
|
+
0.61424, 0.04136, 0.04136, 0.727811, 0.626959, 0.626959, 0.6);
|
121
|
+
renderTeapot(2.0, 2.0, 0.1, 0.18725, 0.1745,
|
122
|
+
0.396, 0.74151, 0.69102, 0.297254, 0.30829, 0.306678, 0.1);
|
123
|
+
renderTeapot(6.0, 17.0, 0.329412, 0.223529, 0.027451,
|
124
|
+
0.780392, 0.568627, 0.113725, 0.992157, 0.941176, 0.807843,
|
125
|
+
0.21794872);
|
126
|
+
renderTeapot(6.0, 14.0, 0.2125, 0.1275, 0.054,
|
127
|
+
0.714, 0.4284, 0.18144, 0.393548, 0.271906, 0.166721, 0.2);
|
128
|
+
renderTeapot(6.0, 11.0, 0.25, 0.25, 0.25,
|
129
|
+
0.4, 0.4, 0.4, 0.774597, 0.774597, 0.774597, 0.6);
|
130
|
+
renderTeapot(6.0, 8.0, 0.19125, 0.0735, 0.0225,
|
131
|
+
0.7038, 0.27048, 0.0828, 0.256777, 0.137622, 0.086014, 0.1);
|
132
|
+
renderTeapot(6.0, 5.0, 0.24725, 0.1995, 0.0745,
|
133
|
+
0.75164, 0.60648, 0.22648, 0.628281, 0.555802, 0.366065, 0.4);
|
134
|
+
renderTeapot(6.0, 2.0, 0.19225, 0.19225, 0.19225,
|
135
|
+
0.50754, 0.50754, 0.50754, 0.508273, 0.508273, 0.508273, 0.4);
|
136
|
+
renderTeapot(10.0, 17.0, 0.0, 0.0, 0.0, 0.01, 0.01, 0.01,
|
137
|
+
0.50, 0.50, 0.50, 0.25);
|
138
|
+
renderTeapot(10.0, 14.0, 0.0, 0.1, 0.06, 0.0, 0.50980392, 0.50980392,
|
139
|
+
0.50196078, 0.50196078, 0.50196078, 0.25);
|
140
|
+
renderTeapot(10.0, 11.0, 0.0, 0.0, 0.0,
|
141
|
+
0.1, 0.35, 0.1, 0.45, 0.55, 0.45, 0.25);
|
142
|
+
renderTeapot(10.0, 8.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.0,
|
143
|
+
0.7, 0.6, 0.6, 0.25);
|
144
|
+
renderTeapot(10.0, 5.0, 0.0, 0.0, 0.0, 0.55, 0.55, 0.55,
|
145
|
+
0.70, 0.70, 0.70, 0.25);
|
146
|
+
renderTeapot(10.0, 2.0, 0.0, 0.0, 0.0, 0.5, 0.5, 0.0,
|
147
|
+
0.60, 0.60, 0.50, 0.25);
|
148
|
+
renderTeapot(14.0, 17.0, 0.02, 0.02, 0.02, 0.01, 0.01, 0.01,
|
149
|
+
0.4, 0.4, 0.4, 0.078125);
|
150
|
+
renderTeapot(14.0, 14.0, 0.0, 0.05, 0.05, 0.4, 0.5, 0.5,
|
151
|
+
0.04, 0.7, 0.7, 0.078125);
|
152
|
+
renderTeapot(14.0, 11.0, 0.0, 0.05, 0.0, 0.4, 0.5, 0.4,
|
153
|
+
0.04, 0.7, 0.04, 0.078125);
|
154
|
+
renderTeapot(14.0, 8.0, 0.05, 0.0, 0.0, 0.5, 0.4, 0.4,
|
155
|
+
0.7, 0.04, 0.04, 0.078125);
|
156
|
+
renderTeapot(14.0, 5.0, 0.05, 0.05, 0.05, 0.5, 0.5, 0.5,
|
157
|
+
0.7, 0.7, 0.7, 0.078125);
|
158
|
+
renderTeapot(14.0, 2.0, 0.05, 0.05, 0.0, 0.5, 0.5, 0.4,
|
159
|
+
0.7, 0.7, 0.04, 0.078125);
|
160
|
+
GL::Flush();
|
161
|
+
}
|
162
|
+
|
163
|
+
myReshape = proc {|w, h|
|
164
|
+
GL::Viewport(0, 0, w, h);
|
165
|
+
GL::MatrixMode(GL::PROJECTION);
|
166
|
+
GL::LoadIdentity();
|
167
|
+
if (w <= h)
|
168
|
+
GL::Ortho(0.0, 16.0, 0.0, 16.0 * h.to_f / w,
|
169
|
+
-10.0, 10.0);
|
170
|
+
else
|
171
|
+
GL::Ortho(0.0, 16.0 * w.to_f / h, 0.0, 16.0,
|
172
|
+
-10.0, 10.0);
|
173
|
+
end
|
174
|
+
GL::MatrixMode(GL::MODELVIEW);
|
175
|
+
}
|
176
|
+
|
177
|
+
#/*
|
178
|
+
# * Main Loop Open window with initial window size, title bar, RGBA display
|
179
|
+
# * mode, and handle input events.
|
180
|
+
# */
|
181
|
+
GLUT::Init()
|
182
|
+
GLUT::InitDisplayMode(GLUT::SINGLE | GLUT::RGB | GLUT::DEPTH);
|
183
|
+
GLUT::CreateWindow()
|
184
|
+
myinit();
|
185
|
+
GLUT::ReshapeFunc(myReshape);
|
186
|
+
GLUT::DisplayFunc(display);
|
187
|
+
GLUT::MainLoop();
|
188
|
+
|