ruby-opengl 0.33.0 → 0.40.0
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- data/Rakefile +42 -15
- data/doc/build_install.txt +70 -25
- data/doc/history.txt +4 -0
- data/doc/requirements_and_design.txt +2 -3
- data/doc/roadmap.txt +15 -2
- data/doc/screenshots.txt +23 -0
- data/doc/supplies/page_template.html +2 -1
- data/doc/thanks.txt +3 -0
- data/doc/tutorial.txt +5 -3
- data/examples/README +57 -7
- data/examples/legacy/COPYRIGHT +8 -0
- data/examples/{aaindex.rb → legacy/aaindex.rb} +6 -5
- data/examples/legacy/aapoly.rb +153 -0
- data/examples/legacy/aargb.rb +139 -0
- data/examples/legacy/accanti.rb +159 -0
- data/examples/legacy/accpersp.rb +216 -0
- data/examples/legacy/alpha.rb +133 -0
- data/examples/legacy/alpha3D.rb +165 -0
- data/examples/legacy/bezcurve.rb +107 -0
- data/examples/legacy/bezmesh.rb +131 -0
- data/examples/legacy/checker.rb +121 -0
- data/examples/legacy/clip.rb +104 -0
- data/examples/legacy/colormat.rb +145 -0
- data/examples/legacy/cube.rb +73 -0
- data/examples/legacy/depthcue.rb +101 -0
- data/examples/legacy/dof.rb +212 -0
- data/examples/legacy/double.rb +104 -0
- data/examples/legacy/drawf.rb +98 -0
- data/examples/legacy/feedback.rb +152 -0
- data/examples/legacy/fog.rb +172 -0
- data/examples/legacy/font-glut.rb +41 -0
- data/examples/legacy/font.rb +158 -0
- data/examples/legacy/hello.rb +75 -0
- data/examples/legacy/image.rb +145 -0
- data/examples/legacy/jitter.rb +209 -0
- data/examples/legacy/lines.rb +135 -0
- data/examples/legacy/list.rb +120 -0
- data/examples/legacy/material.rb +290 -0
- data/examples/legacy/mipmap.rb +159 -0
- data/examples/legacy/model.rb +119 -0
- data/examples/legacy/movelight.rb +140 -0
- data/examples/legacy/pickdepth.rb +180 -0
- data/examples/legacy/planet.rb +112 -0
- data/examples/legacy/quadric.rb +180 -0
- data/examples/legacy/readpixel.rb +59 -0
- data/examples/legacy/robot.rb +120 -0
- data/examples/legacy/select.rb +207 -0
- data/examples/{smooth_prev.rb → legacy/smooth.rb} +3 -2
- data/examples/legacy/stencil.rb +154 -0
- data/examples/legacy/stroke.rb +170 -0
- data/examples/legacy/surface.rb +170 -0
- data/examples/legacy/teaambient.rb +132 -0
- data/examples/legacy/teapots.rb +188 -0
- data/examples/legacy/tess.rb +222 -0
- data/examples/legacy/texbind.rb +157 -0
- data/examples/legacy/texgen.rb +171 -0
- data/examples/legacy/texturesurf.rb +128 -0
- data/examples/legacy/varray.rb +167 -0
- data/examples/legacy/wrap.rb +158 -0
- data/examples/nehe_lesson02.rb +117 -0
- data/examples/nehe_lesson03.rb +122 -0
- data/examples/nehe_lesson04.rb +133 -0
- data/examples/nehe_lesson05.rb +186 -0
- data/examples/plane.rb +1 -1
- data/examples/smooth.rb +4 -2
- data/examples/test.rb +3 -2
- data/ext/common/{rbogl.c → common.h} +99 -32
- data/ext/common/gl-enums.h +39 -1
- data/ext/gl/gl-1.0-1.1.c +350 -305
- data/ext/gl/gl-1.2.c +933 -38
- data/ext/gl/gl-1.3.c +725 -0
- data/ext/gl/gl-1.4.c +647 -0
- data/ext/gl/gl-1.5.c +362 -0
- data/ext/gl/gl-2.0.c +1632 -0
- data/ext/gl/gl-2.1.c +154 -0
- data/ext/gl/gl-enums.c +1 -2
- data/ext/gl/gl.c +58 -2
- data/ext/gl/mkrf_conf.rb +4 -1
- data/ext/glu/glu.c +5 -4
- data/ext/glu/mkrf_conf.rb +4 -1
- data/ext/glut/glut.c +7 -1
- data/ext/glut/mkrf_conf.rb +5 -0
- data/lib/gl_prev.rb +4 -3
- data/lib/glu_prev.rb +4 -3
- data/lib/glut_prev.rb +3 -3
- data/{examples/all_tests.rb → lib/opengl.rb} +9 -12
- data/test/README +5 -18
- data/test/tc_common.rb +79 -0
- data/test/tc_func_10_11.rb +1255 -0
- data/test/tc_func_12.rb +186 -0
- data/test/tc_func_13.rb +203 -0
- data/test/tc_func_14.rb +197 -0
- data/test/tc_func_15.rb +82 -0
- data/test/tc_func_20.rb +320 -0
- data/test/tc_func_21.rb +67 -0
- data/test/tc_include_gl.rb +1 -1
- data/test/{tc_opengl_namespace.rb → tc_misc.rb} +20 -20
- data/test/tc_require_gl.rb +1 -1
- metadata +99 -27
- data/ext/common/Rakefile +0 -39
- data/ext/common/rbogl.h +0 -52
- data/test/runtests.sh +0 -7
- data/test/tc_gl_vertex.rb +0 -180
@@ -0,0 +1,222 @@
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#/*
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# * Copyright (c) 1993-1997, Silicon Graphics, Inc.
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# * ALL RIGHTS RESERVED
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# * Permission to use, copy, modify, and distribute this software for
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# * any purpose and without fee is hereby granted, provided that the above
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# * copyright notice appear in all copies and that both the copyright notice
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# * and this permission notice appear in supporting documentation, and that
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# * the name of Silicon Graphics, Inc. not be used in advertising
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# * or publicity pertaining to distribution of the software without specific,
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# * written prior permission.
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# *
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# * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
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# * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
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# * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
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# * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
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# * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
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# * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
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# * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
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# * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
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# * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
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# * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
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# * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
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# * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
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# *
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# * US Government Users Restricted Rights
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# * Use, duplication, or disclosure by the Government is subject to
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# * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
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# * (c)(1)(ii) of the Rights in Technical Data and Computer Software
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# * clause at DFARS 252.227-7013 and/or in similar or successor
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# * clauses in the FAR or the DOD or NASA FAR Supplement.
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# * Unpublished-- rights reserved under the copyright laws of the
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# * United States. Contractor/manufacturer is Silicon Graphics,
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# * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
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# *
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# * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
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# */
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#
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#/*
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# * tess.c
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# * This program demonstrates polygon tessellation.
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# * Two tesselated objects are drawn. The first is a
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# * rectangle with a triangular hole. The second is a
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# * smooth shaded, self-intersecting star.
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# *
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# * Note the exterior rectangle is drawn with its vertices
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# * in counter-clockwise order, but its interior clockwise.
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# * Note the combineCallback is needed for the self-intersecting
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# * star. Also note that removing the TessProperty for the
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# * star will make the interior unshaded (WINDING_ODD).
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# */
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require "gl_prev"
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require "glu_prev"
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require "glut_prev"
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$startList = nil;
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display = proc {
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GL::Clear(GL::COLOR_BUFFER_BIT);
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GL::Color(1.0, 1.0, 1.0);
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GL::CallList($startList);
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GL::CallList($startList + 1);
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GL::Flush();
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}
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$beginCallback = proc {|which|
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GL::Begin(which);
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}
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$errorCallback = proc {|errorCode|
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print "Tessellation Error: #{GLU::ErrorString(errorCode)}";
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exit(0);
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}
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$endCallback = proc {
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GL::End();
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}
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$vertexCallback = proc {|vertex|
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GL::Color(vertex[3], vertex[4], vertex[5]);
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GL::Vertex(vertex[0], vertex[1], vertex[2]);
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}
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#/* combineCallback is used to create a new vertex when edges
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# * intersect. coordinate location is trivial to calculate,
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# * but weight[4] may be used to average color, normal, or texture
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# * coordinate data. In this program, color is weighted.
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# */
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$combineCallback = proc {|coords, vertex_data, weight|
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vertex = []
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vertex[0] = coords[0];
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vertex[1] = coords[1];
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vertex[2] = coords[2];
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for i in 3...6
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vertex[i] = weight[0] * vertex_data[0][i] + weight[1] * vertex_data[1][i] + weight[2] * vertex_data[2][i] + weight[3] * vertex_data[3][i];
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end
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vertex
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}
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def init
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rect = [[50.0, 50.0, 0.0],
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[200.0, 50.0, 0.0],
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[200.0, 200.0, 0.0],
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[50.0, 200.0, 0.0]];
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tri = [[75.0, 75.0, 0.0],
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[125.0, 175.0, 0.0],
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[175.0, 75.0, 0.0]];
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star= [[250.0, 50.0, 0.0, 1.0, 0.0, 1.0],
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[325.0, 200.0, 0.0, 1.0, 1.0, 0.0],
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[400.0, 50.0, 0.0, 0.0, 1.0, 1.0],
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[250.0, 150.0, 0.0, 1.0, 0.0, 0.0],
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[400.0, 150.0, 0.0, 0.0, 1.0, 0.0]];
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GL::ClearColor(0.0, 0.0, 0.0, 0.0);
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$startList = GL::GenLists(2);
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tobj = GLU::NewTess();
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p "1"
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GLU::TessCallback(tobj, GLU::TESS_VERTEX,
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proc {|v| GL::Vertex(v)})
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p "2"
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GLU::TessCallback(tobj, GLU::TESS_BEGIN,
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$beginCallback);
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p "3"
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GLU::TessCallback(tobj, GLU::TESS_END,
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$endCallback);
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p "4"
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GLU::TessCallback(tobj, GLU::TESS_ERROR,
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$errorCallback);
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# /* rectangle with triangular hole inside */
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p "5"
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GL::NewList($startList, GL::COMPILE);
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GL::ShadeModel(GL::FLAT);
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GLU::TessBeginPolygon(tobj, nil);
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p "5.1"
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GLU::TessBeginContour(tobj);
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GLU::TessVertex(tobj, rect[0], rect[0]);
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GLU::TessVertex(tobj, rect[1], rect[1]);
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GLU::TessVertex(tobj, rect[2], rect[2]);
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GLU::TessVertex(tobj, rect[3], rect[3]);
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GLU::TessEndContour(tobj);
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GLU::TessEndPolygon(tobj);
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p "5.2"
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GLU::TessBeginPolygon(tobj, nil);
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GLU::TessBeginContour(tobj);
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GLU::TessVertex(tobj, tri[0], tri[0]);
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GLU::TessVertex(tobj, tri[1], tri[1]);
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GLU::TessVertex(tobj, tri[2], tri[2]);
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GLU::TessEndContour(tobj);
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p "5.3"
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GLU::TessEndPolygon(tobj);
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p "5.4"
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GL::EndList();
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p "6"
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GLU::TessCallback(tobj, GLU::TESS_VERTEX,
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$vertexCallback);
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p "7"
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GLU::TessCallback(tobj, GLU::TESS_BEGIN,
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$beginCallback);
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p "8"
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GLU::TessCallback(tobj, GLU::TESS_END,
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$endCallback);
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p "9"
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GLU::TessCallback(tobj, GLU::TESS_ERROR,
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$errorCallback);
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p "10"
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GLU::TessCallback(tobj, GLU::TESS_COMBINE,
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$combineCallback);
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p "11"
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# /* smooth shaded, self-intersecting star */
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GL::NewList($startList + 1, GL::COMPILE);
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GL::ShadeModel(GL::SMOOTH);
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p "12"
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GLU::TessProperty(tobj, GLU::TESS_WINDING_RULE,
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GLU::TESS_WINDING_POSITIVE);
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p "13"
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GLU::TessBeginPolygon(tobj, nil);
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p "13.1"
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GLU::TessBeginContour(tobj);
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GLU::TessVertex(tobj, star[0], star[0]);
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GLU::TessVertex(tobj, star[1], star[1]);
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GLU::TessVertex(tobj, star[2], star[2]);
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GLU::TessVertex(tobj, star[3], star[3]);
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GLU::TessVertex(tobj, star[4], star[4]);
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GLU::TessEndContour(tobj);
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p "13.2"
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#GLU::TessEndPolygon(tobj);
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p "14"
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GL::EndList();
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p "15"
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GLU::DeleteTess(tobj);
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p "16"
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end
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reshape = proc {|w, h|
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GL::Viewport(0, 0, w, h);
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GL::MatrixMode(GL::PROJECTION);
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GL::LoadIdentity();
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GLU::Ortho2D(0.0, w, 0.0, h);
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}
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#/* ARGSUSED1 */
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keyboard = proc {|key, x, y|
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case (key)
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when 27
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exit(0);
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end
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}
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GLUT::Init();
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GLUT::InitDisplayMode(GLUT::SINGLE | GLUT::RGB);
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GLUT::InitWindowSize(500, 500);
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GLUT::CreateWindow();
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init();
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GLUT::DisplayFunc(display);
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GLUT::ReshapeFunc(reshape);
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GLUT::KeyboardFunc(keyboard);
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GLUT::MainLoop();
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@@ -0,0 +1,157 @@
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#
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# Copyright (c) 1993-1997, Silicon Graphics, Inc.
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# ALL RIGHTS RESERVED
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# Permission to use, copy, modify, and distribute this software for
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# any purpose and without fee is hereby granted, provided that the above
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# copyright notice appear in all copies and that both the copyright notice
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# and this permission notice appear in supporting documentation, and that
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# the name of Silicon Graphics, Inc. not be used in advertising
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# or publicity pertaining to distribution of the software without specific,
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# written prior permission.
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#
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# THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
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# AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
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# INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
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# FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
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# GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
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# SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
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# KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
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# LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
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# THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
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# ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
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# ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
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# POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
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#
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# US Government Users Restricted Rights
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# Use, duplication, or disclosure by the Government is subject to
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# restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
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28
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# (c)(1)(ii) of the Rights in Technical Data and Computer Software
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29
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# clause at DFARS 252.227-7013 and/or in similar or successor
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# clauses in the FAR or the DOD or NASA FAR Supplement.
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# Unpublished-- rights reserved under the copyright laws of the
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# United States. Contractor/manufacturer is Silicon Graphics,
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# Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
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#
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# OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
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+
#/
|
37
|
+
|
38
|
+
# texbind.c
|
39
|
+
# This program demonstrates using glBindTexture() by
|
40
|
+
# creating and managing two textures.
|
41
|
+
#/
|
42
|
+
|
43
|
+
#define checkImageWidth 64
|
44
|
+
#define checkImageHeight 64
|
45
|
+
|
46
|
+
require "gl_prev"
|
47
|
+
require "glu_prev"
|
48
|
+
require "glut_prev"
|
49
|
+
require "mathn"
|
50
|
+
|
51
|
+
CheckImageWidth = 64
|
52
|
+
CheckImageHeight = 64
|
53
|
+
#$checkImage = MDArray.new(CheckImageHeight, CheckImageWidth, 4)
|
54
|
+
#$otherImage = MDArray.new(CheckImageHeight, CheckImageWidth, 4)
|
55
|
+
$checkImage = []
|
56
|
+
$otherImage = []
|
57
|
+
|
58
|
+
$texName = [];
|
59
|
+
|
60
|
+
def makeCheckImages
|
61
|
+
for i in (0..CheckImageHeight-1)
|
62
|
+
for j in (0..CheckImageWidth-1)
|
63
|
+
if ((i&0x8==0)!=(j&0x8==0)) then tmp = 1; else tmp=0; end
|
64
|
+
#c = ((((i&0x8)==0)^((j&0x8))==0))*255;
|
65
|
+
c = tmp * 255;
|
66
|
+
$checkImage[i*CheckImageWidth*4+j*4+0] = c;
|
67
|
+
$checkImage[i*CheckImageWidth*4+j*4+1] = c;
|
68
|
+
$checkImage[i*CheckImageWidth*4+j*4+2] = c;
|
69
|
+
$checkImage[i*CheckImageWidth*4+j*4+3] = 255;
|
70
|
+
#c = ((((i&0x10)==0)^((j&0x10))==0))*255;
|
71
|
+
if ((i&0x10==0)!=(j&0x10==0)) then tmp = 1; else tmp=0; end
|
72
|
+
c = tmp * 255;
|
73
|
+
$otherImage[i*CheckImageWidth*4+j*4+0] = c;
|
74
|
+
$otherImage[i*CheckImageWidth*4+j*4+1] = 0;
|
75
|
+
$otherImage[i*CheckImageWidth*4+j*4+2] = 0;
|
76
|
+
$otherImage[i*CheckImageWidth*4+j*4+3] = 255;
|
77
|
+
end
|
78
|
+
end
|
79
|
+
end
|
80
|
+
|
81
|
+
def init
|
82
|
+
GL.ClearColor(0.0, 0.0, 0.0, 0.0);
|
83
|
+
GL.ShadeModel(GL::FLAT);
|
84
|
+
GL.Enable(GL::DEPTH_TEST);
|
85
|
+
|
86
|
+
makeCheckImages();
|
87
|
+
GL.PixelStorei(GL::UNPACK_ALIGNMENT, 1);
|
88
|
+
|
89
|
+
$texName = GL.GenTextures(2);
|
90
|
+
GL.BindTexture(GL::TEXTURE_2D, $texName[0]);
|
91
|
+
GL.TexParameteri(GL::TEXTURE_2D, GL::TEXTURE_WRAP_S, GL::CLAMP);
|
92
|
+
GL.TexParameteri(GL::TEXTURE_2D, GL::TEXTURE_WRAP_T, GL::CLAMP);
|
93
|
+
GL.TexParameteri(GL::TEXTURE_2D, GL::TEXTURE_MAG_FILTER,GL::NEAREST);
|
94
|
+
GL.TexParameteri(GL::TEXTURE_2D, GL::TEXTURE_MIN_FILTER,GL::NEAREST);
|
95
|
+
GL.TexImage2D(GL::TEXTURE_2D, 0, GL::RGBA, CheckImageWidth,
|
96
|
+
CheckImageHeight, 0, GL::RGBA, GL::UNSIGNED_BYTE,
|
97
|
+
$checkImage.pack("C*"));
|
98
|
+
|
99
|
+
GL.BindTexture(GL::TEXTURE_2D, $texName[1]);
|
100
|
+
GL.TexParameteri(GL::TEXTURE_2D, GL::TEXTURE_WRAP_S, GL::CLAMP);
|
101
|
+
GL.TexParameteri(GL::TEXTURE_2D, GL::TEXTURE_WRAP_T, GL::CLAMP);
|
102
|
+
GL.TexParameteri(GL::TEXTURE_2D, GL::TEXTURE_MAG_FILTER, GL::NEAREST);
|
103
|
+
GL.TexParameteri(GL::TEXTURE_2D, GL::TEXTURE_MIN_FILTER, GL::NEAREST);
|
104
|
+
GL.TexEnvf(GL::TEXTURE_ENV, GL::TEXTURE_ENV_MODE, GL::DECAL);
|
105
|
+
GL.TexImage2D(GL::TEXTURE_2D, 0, GL::RGBA, CheckImageWidth,
|
106
|
+
CheckImageHeight, 0, GL::RGBA, GL::UNSIGNED_BYTE,
|
107
|
+
$otherImage.pack("C*"));
|
108
|
+
GL.Enable(GL::TEXTURE_2D);
|
109
|
+
end
|
110
|
+
|
111
|
+
display = Proc.new {
|
112
|
+
GL.Clear(GL::COLOR_BUFFER_BIT | GL::DEPTH_BUFFER_BIT);
|
113
|
+
GL.BindTexture(GL::TEXTURE_2D, $texName[0]);
|
114
|
+
GL.Begin(GL::QUADS);
|
115
|
+
GL.TexCoord(0.0, 0.0); GL.Vertex(-2.0, -1.0, 0.0);
|
116
|
+
GL.TexCoord(0.0, 1.0); GL.Vertex(-2.0, 1.0, 0.0);
|
117
|
+
GL.TexCoord(1.0, 1.0); GL.Vertex(0.0, 1.0, 0.0);
|
118
|
+
GL.TexCoord(1.0, 0.0); GL.Vertex(0.0, -1.0, 0.0);
|
119
|
+
GL.End();
|
120
|
+
GL.BindTexture(GL::TEXTURE_2D, $texName[1]);
|
121
|
+
GL.Begin(GL::QUADS);
|
122
|
+
GL.TexCoord(0.0, 0.0); GL.Vertex(1.0, -1.0, 0.0);
|
123
|
+
GL.TexCoord(0.0, 1.0); GL.Vertex(1.0, 1.0, 0.0);
|
124
|
+
GL.TexCoord(1.0, 1.0); GL.Vertex(2.41421, 1.0, -1.41421);
|
125
|
+
GL.TexCoord(1.0, 0.0); GL.Vertex(2.41421, -1.0, -1.41421);
|
126
|
+
GL.End();
|
127
|
+
GL.Flush();
|
128
|
+
}
|
129
|
+
|
130
|
+
reshape = Proc.new {|w, h|
|
131
|
+
GL.Viewport(0, 0, w, h);
|
132
|
+
GL.MatrixMode(GL::PROJECTION);
|
133
|
+
GL.LoadIdentity();
|
134
|
+
GLU.Perspective(60.0, w/h, 1.0, 30.0);
|
135
|
+
GL.MatrixMode(GL::MODELVIEW);
|
136
|
+
GL.LoadIdentity();
|
137
|
+
GL.Translate(0.0, 0.0, -3.6);
|
138
|
+
}
|
139
|
+
|
140
|
+
#* ARGSUSED1 */
|
141
|
+
keyboard = Proc.new {|key, x, y|
|
142
|
+
case (key)
|
143
|
+
when 27
|
144
|
+
exit(0);
|
145
|
+
end
|
146
|
+
}
|
147
|
+
|
148
|
+
GLUT.Init
|
149
|
+
GLUT.InitDisplayMode(GLUT::SINGLE | GLUT::RGB | GLUT::DEPTH);
|
150
|
+
GLUT.InitWindowSize(250, 250);
|
151
|
+
GLUT.InitWindowPosition(100, 100);
|
152
|
+
GLUT.CreateWindow($0);
|
153
|
+
init();
|
154
|
+
GLUT.ReshapeFunc(reshape);
|
155
|
+
GLUT.DisplayFunc(display);
|
156
|
+
GLUT.KeyboardFunc(keyboard);
|
157
|
+
GLUT.MainLoop();
|
@@ -0,0 +1,171 @@
|
|
1
|
+
#
|
2
|
+
# Copyright (c) 1993-1997, Silicon Graphics, Inc.
|
3
|
+
# ALL RIGHTS RESERVED
|
4
|
+
# Permission to use, copy, modify, and distribute this software for
|
5
|
+
# any purpose and without fee is hereby granted, provided that the above
|
6
|
+
# copyright notice appear in all copies and that both the copyright notice
|
7
|
+
# and this permission notice appear in supporting documentation, and that
|
8
|
+
# the name of Silicon Graphics, Inc. not be used in advertising
|
9
|
+
# or publicity pertaining to distribution of the software without specific,
|
10
|
+
# written prior permission.
|
11
|
+
#
|
12
|
+
# THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
|
13
|
+
# AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
|
14
|
+
# INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
|
15
|
+
# FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
|
16
|
+
# GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
|
17
|
+
# SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
|
18
|
+
# KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
|
19
|
+
# LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
|
20
|
+
# THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
|
21
|
+
# ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
|
22
|
+
# ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
|
23
|
+
# POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
|
24
|
+
#
|
25
|
+
# US Government Users Restricted Rights
|
26
|
+
# Use, duplication, or disclosure by the Government is subject to
|
27
|
+
# restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
|
28
|
+
# (c)(1)(ii) of the Rights in Technical Data and Computer Software
|
29
|
+
# clause at DFARS 252.227-7013 and/or in similar or successor
|
30
|
+
# clauses in the FAR or the DOD or NASA FAR Supplement.
|
31
|
+
# Unpublished-- rights reserved under the copyright laws of the
|
32
|
+
# United States. Contractor/manufacturer is Silicon Graphics,
|
33
|
+
# Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
|
34
|
+
#
|
35
|
+
# OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
|
36
|
+
#/
|
37
|
+
|
38
|
+
# texgen.c
|
39
|
+
# This program draws a texture mapped teapot with
|
40
|
+
# automatically generated texture coordinates. The
|
41
|
+
# texture is rendered as stripes on the teapot.
|
42
|
+
# Initially, the object is drawn with texture coordinates
|
43
|
+
# based upon the object coordinates of the vertex
|
44
|
+
# and distance from the plane x = 0. Pressing the 'e'
|
45
|
+
# key changes the coordinate generation to eye coordinates
|
46
|
+
# of the vertex. Pressing the 'o' key switches it back
|
47
|
+
# to the object coordinates. Pressing the 's' key
|
48
|
+
# changes the plane to a slanted one (x + y + z = 0).
|
49
|
+
# Pressing the 'x' key switches it back to x = 0.
|
50
|
+
#/
|
51
|
+
|
52
|
+
require "gl_prev"
|
53
|
+
require "glu_prev"
|
54
|
+
require "glut_prev"
|
55
|
+
require "mathn"
|
56
|
+
StripeImageWidth = 32
|
57
|
+
$stripeImage = []
|
58
|
+
|
59
|
+
$texName;
|
60
|
+
|
61
|
+
def makeStripeImage
|
62
|
+
for j in (0..StripeImageWidth-1)
|
63
|
+
$stripeImage[4*j] = if (j<=4) then 255; else 0; end;
|
64
|
+
$stripeImage[4*j+1] = if (j>4) then 255 else 0; end;
|
65
|
+
$stripeImage[4*j+2] = 0;
|
66
|
+
$stripeImage[4*j+3] = 255;
|
67
|
+
end
|
68
|
+
end
|
69
|
+
|
70
|
+
#* planes for texture coordinate generation */
|
71
|
+
$xequalzero = [1.0, 0.0, 0.0, 0.0];
|
72
|
+
$slanted = [1.0, 1.0, 1.0, 0.0];
|
73
|
+
$currentCoeff = nil;
|
74
|
+
$currentPlane = nil;
|
75
|
+
$currentGenMode = nil;
|
76
|
+
|
77
|
+
def init
|
78
|
+
GL.ClearColor(0.0, 0.0, 0.0, 0.0);
|
79
|
+
GL.Enable(GL::DEPTH_TEST);
|
80
|
+
GL.ShadeModel(GL::SMOOTH);
|
81
|
+
|
82
|
+
makeStripeImage();
|
83
|
+
GL.PixelStorei(GL::UNPACK_ALIGNMENT, 1);
|
84
|
+
|
85
|
+
$texName = GL.GenTextures(1);
|
86
|
+
GL.BindTexture(GL::TEXTURE_2D, $texName[0]);
|
87
|
+
GL.TexParameteri(GL::TEXTURE_2D, GL::TEXTURE_WRAP_S, GL::REPEAT);
|
88
|
+
GL.TexParameteri(GL::TEXTURE_2D, GL::TEXTURE_MAG_FILTER, GL::LINEAR);
|
89
|
+
GL.TexParameteri(GL::TEXTURE_2D, GL::TEXTURE_MIN_FILTER, GL::LINEAR);
|
90
|
+
GL.TexImage2D(GL::TEXTURE_2D, 0, GL::RGBA, StripeImageWidth, 1, 0,
|
91
|
+
GL::RGBA, GL::UNSIGNED_BYTE, $stripeImage.pack("C*"));
|
92
|
+
GL.TexEnvf(GL::TEXTURE_ENV, GL::TEXTURE_ENV_MODE, GL::MODULATE);
|
93
|
+
$currentCoeff = $xequalzero;
|
94
|
+
$currentGenMode = GL::OBJECT_LINEAR;
|
95
|
+
$currentPlane = GL::OBJECT_PLANE;
|
96
|
+
GL.TexGen(GL::S, GL::TEXTURE_GEN_MODE, $currentGenMode);
|
97
|
+
GL.TexGen(GL::S, $currentPlane, $currentCoeff);
|
98
|
+
|
99
|
+
GL.Enable(GL::TEXTURE_GEN_S);
|
100
|
+
GL.Enable(GL::TEXTURE_2D);
|
101
|
+
GL.Enable(GL::CULL_FACE);
|
102
|
+
GL.Enable(GL::LIGHTING);
|
103
|
+
GL.Enable(GL::LIGHT0);
|
104
|
+
GL.Enable(GL::AUTO_NORMAL);
|
105
|
+
GL.Enable(GL::NORMALIZE);
|
106
|
+
GL.FrontFace(GL::CW);
|
107
|
+
GL.CullFace(GL::BACK);
|
108
|
+
GL.Material(GL::FRONT, GL::SHININESS, 64.0);
|
109
|
+
end
|
110
|
+
|
111
|
+
display = Proc.new {
|
112
|
+
GL.Clear(GL::COLOR_BUFFER_BIT | GL::DEPTH_BUFFER_BIT);
|
113
|
+
GL.PushMatrix();
|
114
|
+
GL.Rotate(45.0, 0.0, 0.0, 1.0);
|
115
|
+
GL.BindTexture(GL::TEXTURE_2D, $texName[0]);
|
116
|
+
GLUT.SolidTeapot(2.0);
|
117
|
+
GL.PopMatrix();
|
118
|
+
GL.Flush();
|
119
|
+
}
|
120
|
+
|
121
|
+
reshape = Proc.new {|w, h|
|
122
|
+
GL.Viewport(0, 0, w, h);
|
123
|
+
GL.MatrixMode(GL::PROJECTION);
|
124
|
+
GL.LoadIdentity();
|
125
|
+
if (w <= h)
|
126
|
+
GL.Ortho(-3.5, 3.5, -3.5*h/w,3.5*h/w, -3.5, 3.5);
|
127
|
+
else
|
128
|
+
GL.Ortho(-3.5*w/h, 3.5*w/h, -3.5, 3.5, -3.5, 3.5);
|
129
|
+
end
|
130
|
+
GL.MatrixMode(GL::MODELVIEW);
|
131
|
+
GL.LoadIdentity();
|
132
|
+
}
|
133
|
+
|
134
|
+
#* ARGSUSED1 */
|
135
|
+
keyboard = Proc.new {|key, x, y|
|
136
|
+
case (key)
|
137
|
+
when 'e'[0],'E'[0]
|
138
|
+
$currentGenMode = GL::EYE_LINEAR;
|
139
|
+
$currentPlane = GL::EYE_PLANE;
|
140
|
+
GL.TexGen(GL::S, GL::TEXTURE_GEN_MODE, $currentGenMode);
|
141
|
+
GL.TexGen(GL::S, $currentPlane, $currentCoeff);
|
142
|
+
GLUT.PostRedisplay();
|
143
|
+
when 'o'[0], 'O'[0]
|
144
|
+
$currentGenMode = GL::OBJECT_LINEAR;
|
145
|
+
$currentPlane = GL::OBJECT_PLANE;
|
146
|
+
GL.TexGen(GL::S, GL::TEXTURE_GEN_MODE, $currentGenMode);
|
147
|
+
GL.TexGen(GL::S, $currentPlane, $currentCoeff);
|
148
|
+
GLUT.PostRedisplay();
|
149
|
+
when 's'[0],'S'[0]
|
150
|
+
$currentCoeff = $slanted;
|
151
|
+
GL.TexGen(GL::S, $currentPlane, $currentCoeff);
|
152
|
+
GLUT.PostRedisplay();
|
153
|
+
when 'x'[0],'X'[0]
|
154
|
+
$currentCoeff = $xequalzero;
|
155
|
+
GL.TexGen(GL::S, $currentPlane, $currentCoeff);
|
156
|
+
GLUT.PostRedisplay();
|
157
|
+
when 27
|
158
|
+
exit(0);
|
159
|
+
end
|
160
|
+
}
|
161
|
+
|
162
|
+
GLUT.Init
|
163
|
+
GLUT.InitDisplayMode (GLUT::SINGLE | GLUT::RGB | GLUT::DEPTH);
|
164
|
+
GLUT.InitWindowSize(256, 256);
|
165
|
+
GLUT.InitWindowPosition(100, 100);
|
166
|
+
GLUT.CreateWindow ($0);
|
167
|
+
init();
|
168
|
+
GLUT.DisplayFunc(display);
|
169
|
+
GLUT.ReshapeFunc(reshape);
|
170
|
+
GLUT.KeyboardFunc(keyboard);
|
171
|
+
GLUT.MainLoop();
|