ruby-opengl 0.33.0 → 0.40.0

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Files changed (103) hide show
  1. data/Rakefile +42 -15
  2. data/doc/build_install.txt +70 -25
  3. data/doc/history.txt +4 -0
  4. data/doc/requirements_and_design.txt +2 -3
  5. data/doc/roadmap.txt +15 -2
  6. data/doc/screenshots.txt +23 -0
  7. data/doc/supplies/page_template.html +2 -1
  8. data/doc/thanks.txt +3 -0
  9. data/doc/tutorial.txt +5 -3
  10. data/examples/README +57 -7
  11. data/examples/legacy/COPYRIGHT +8 -0
  12. data/examples/{aaindex.rb → legacy/aaindex.rb} +6 -5
  13. data/examples/legacy/aapoly.rb +153 -0
  14. data/examples/legacy/aargb.rb +139 -0
  15. data/examples/legacy/accanti.rb +159 -0
  16. data/examples/legacy/accpersp.rb +216 -0
  17. data/examples/legacy/alpha.rb +133 -0
  18. data/examples/legacy/alpha3D.rb +165 -0
  19. data/examples/legacy/bezcurve.rb +107 -0
  20. data/examples/legacy/bezmesh.rb +131 -0
  21. data/examples/legacy/checker.rb +121 -0
  22. data/examples/legacy/clip.rb +104 -0
  23. data/examples/legacy/colormat.rb +145 -0
  24. data/examples/legacy/cube.rb +73 -0
  25. data/examples/legacy/depthcue.rb +101 -0
  26. data/examples/legacy/dof.rb +212 -0
  27. data/examples/legacy/double.rb +104 -0
  28. data/examples/legacy/drawf.rb +98 -0
  29. data/examples/legacy/feedback.rb +152 -0
  30. data/examples/legacy/fog.rb +172 -0
  31. data/examples/legacy/font-glut.rb +41 -0
  32. data/examples/legacy/font.rb +158 -0
  33. data/examples/legacy/hello.rb +75 -0
  34. data/examples/legacy/image.rb +145 -0
  35. data/examples/legacy/jitter.rb +209 -0
  36. data/examples/legacy/lines.rb +135 -0
  37. data/examples/legacy/list.rb +120 -0
  38. data/examples/legacy/material.rb +290 -0
  39. data/examples/legacy/mipmap.rb +159 -0
  40. data/examples/legacy/model.rb +119 -0
  41. data/examples/legacy/movelight.rb +140 -0
  42. data/examples/legacy/pickdepth.rb +180 -0
  43. data/examples/legacy/planet.rb +112 -0
  44. data/examples/legacy/quadric.rb +180 -0
  45. data/examples/legacy/readpixel.rb +59 -0
  46. data/examples/legacy/robot.rb +120 -0
  47. data/examples/legacy/select.rb +207 -0
  48. data/examples/{smooth_prev.rb → legacy/smooth.rb} +3 -2
  49. data/examples/legacy/stencil.rb +154 -0
  50. data/examples/legacy/stroke.rb +170 -0
  51. data/examples/legacy/surface.rb +170 -0
  52. data/examples/legacy/teaambient.rb +132 -0
  53. data/examples/legacy/teapots.rb +188 -0
  54. data/examples/legacy/tess.rb +222 -0
  55. data/examples/legacy/texbind.rb +157 -0
  56. data/examples/legacy/texgen.rb +171 -0
  57. data/examples/legacy/texturesurf.rb +128 -0
  58. data/examples/legacy/varray.rb +167 -0
  59. data/examples/legacy/wrap.rb +158 -0
  60. data/examples/nehe_lesson02.rb +117 -0
  61. data/examples/nehe_lesson03.rb +122 -0
  62. data/examples/nehe_lesson04.rb +133 -0
  63. data/examples/nehe_lesson05.rb +186 -0
  64. data/examples/plane.rb +1 -1
  65. data/examples/smooth.rb +4 -2
  66. data/examples/test.rb +3 -2
  67. data/ext/common/{rbogl.c → common.h} +99 -32
  68. data/ext/common/gl-enums.h +39 -1
  69. data/ext/gl/gl-1.0-1.1.c +350 -305
  70. data/ext/gl/gl-1.2.c +933 -38
  71. data/ext/gl/gl-1.3.c +725 -0
  72. data/ext/gl/gl-1.4.c +647 -0
  73. data/ext/gl/gl-1.5.c +362 -0
  74. data/ext/gl/gl-2.0.c +1632 -0
  75. data/ext/gl/gl-2.1.c +154 -0
  76. data/ext/gl/gl-enums.c +1 -2
  77. data/ext/gl/gl.c +58 -2
  78. data/ext/gl/mkrf_conf.rb +4 -1
  79. data/ext/glu/glu.c +5 -4
  80. data/ext/glu/mkrf_conf.rb +4 -1
  81. data/ext/glut/glut.c +7 -1
  82. data/ext/glut/mkrf_conf.rb +5 -0
  83. data/lib/gl_prev.rb +4 -3
  84. data/lib/glu_prev.rb +4 -3
  85. data/lib/glut_prev.rb +3 -3
  86. data/{examples/all_tests.rb → lib/opengl.rb} +9 -12
  87. data/test/README +5 -18
  88. data/test/tc_common.rb +79 -0
  89. data/test/tc_func_10_11.rb +1255 -0
  90. data/test/tc_func_12.rb +186 -0
  91. data/test/tc_func_13.rb +203 -0
  92. data/test/tc_func_14.rb +197 -0
  93. data/test/tc_func_15.rb +82 -0
  94. data/test/tc_func_20.rb +320 -0
  95. data/test/tc_func_21.rb +67 -0
  96. data/test/tc_include_gl.rb +1 -1
  97. data/test/{tc_opengl_namespace.rb → tc_misc.rb} +20 -20
  98. data/test/tc_require_gl.rb +1 -1
  99. metadata +99 -27
  100. data/ext/common/Rakefile +0 -39
  101. data/ext/common/rbogl.h +0 -52
  102. data/test/runtests.sh +0 -7
  103. data/test/tc_gl_vertex.rb +0 -180
@@ -0,0 +1,186 @@
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+ #
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+ # Copyright (C) 2007 Jan Dvorak <jan.dvorak@kraxnet.cz>
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+ #
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+ # This program is distributed under the terms of the MIT license.
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+ # See the included MIT-LICENSE file for the terms of this license.
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+ #
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+ # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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+ # OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
9
+ # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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+ # IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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+ # CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
12
+ # TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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+ # SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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+ #
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+
16
+ require 'test/unit'
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+
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+ class Test_12 < Test::Unit::TestCase
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+ def setup
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+ common_setup()
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+ end
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+
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+ def teardown
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+ common_teardown()
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+ end
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+
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+ def test_glblend
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+ return if not supported?(["glBlendColor","glBlendEquation"])
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+ glBlendColor(0.0,1.0,0.0,1.0)
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+ assert_equal(glGetDoublev(GL_BLEND_COLOR),[0,1,0,1])
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+
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+ glBlendEquation(GL_MIN)
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+ assert_equal(glGetIntegerv(GL_BLEND_EQUATION),GL_MIN)
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+ glBlendEquation(GL_MAX)
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+ assert_equal(glGetIntegerv(GL_BLEND_EQUATION),GL_MAX)
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+ end
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+
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+ def test_gldrawrangeelements
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+ return if not supported?(["glDrawRangeElements"])
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+ va = [0,0, 0,1, 1,1].pack("f*")
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+ glVertexPointer(2,GL_FLOAT,0,va)
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+
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+ buf = glFeedbackBuffer(256,GL_3D)
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+ glRenderMode(GL_FEEDBACK)
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+
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+ glEnable(GL_VERTEX_ARRAY)
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+
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+ glDrawRangeElements(GL_POINTS,0,2,3,GL_UNSIGNED_BYTE,[0,1,2].pack("C*"))
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+ count = glRenderMode(GL_RENDER)
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+ assert_equal(count,12)
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+
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+ glDisable(GL_VERTEX_ARRAY)
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+ end
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+
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+ def test_colortable
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+ return if not supported?(["glColorTable","glGetColorTable","glColorSubTable","glCopyColorTable","glCopyColorSubTable","glColorTableParameterfv","glColorTableParameteriv","glGetColorTableParameterfv","glGetColorTableParameteriv"])
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+
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+ ct = ([0]*3+[1]*3+[0]*3+[1]*3).pack("f*")
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+ ct2 = ([1]*3+[0]*3+[1]*3+[0]*3).pack("f*")
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+ glColorTable(GL_COLOR_TABLE,GL_RGB8,4,GL_RGB,GL_FLOAT,ct)
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+ assert_equal(glGetColorTable(GL_COLOR_TABLE,GL_RGB,GL_FLOAT),ct)
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+
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+ glColorSubTable(GL_COLOR_TABLE,0,4,GL_RGB,GL_FLOAT,ct2)
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+ assert_equal(glGetColorTable(GL_COLOR_TABLE,GL_RGB,GL_FLOAT),ct2)
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+
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+ glDrawPixels(4,1,GL_RGB,GL_FLOAT,ct)
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+ glCopyColorTable(GL_COLOR_TABLE,GL_RGB8,0,0,4)
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+ assert_equal(glGetColorTable(GL_COLOR_TABLE,GL_RGB,GL_FLOAT),ct)
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+
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+ glDrawPixels(4,1,GL_RGB,GL_FLOAT,ct2)
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+ glCopyColorSubTable(GL_COLOR_TABLE,0,0,0,4)
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+ assert_equal(glGetColorTable(GL_COLOR_TABLE,GL_RGB,GL_FLOAT),ct2)
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+
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+ glColorTableParameterfv(GL_COLOR_TABLE,GL_COLOR_TABLE_BIAS,[0,1,0,1])
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+ assert_equal(glGetColorTableParameterfv(GL_COLOR_TABLE,GL_COLOR_TABLE_BIAS),[0,1,0,1])
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+
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+ glColorTableParameteriv(GL_COLOR_TABLE,GL_COLOR_TABLE_BIAS,[1,0,1,0])
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+ assert_equal(glGetColorTableParameteriv(GL_COLOR_TABLE,GL_COLOR_TABLE_BIAS),[1,0,1,0])
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+ end
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+
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+ def test_convolutionfilter
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+ return if not supported?(["glConvolutionFilter1D","glConvolutionFilter2D","glGetConvolutionFilter","glCopyConvolutionFilter1D","glCopyConvolutionFilter2D","glConvolutionParameterf","glConvolutionParameterfv","glConvolutionParameteri","glConvolutionParameteriv","glGetConvolutionParameterfv","glGetConvolutionParameteriv"])
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+
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+ cf = ([0]*3+[1]*3+[0]*3+[1]*3).pack("f*")
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+ cf2 = ([1]*3+[0]*3+[1]*3+[0]*3).pack("f*")
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+ glConvolutionFilter1D(GL_CONVOLUTION_1D, GL_RGB8, 4, GL_RGB, GL_FLOAT,cf)
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+ assert_equal(glGetConvolutionFilter(GL_CONVOLUTION_1D, GL_RGB, GL_FLOAT),cf)
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+
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+ glConvolutionFilter2D(GL_CONVOLUTION_2D, GL_RGB8, 2,2, GL_RGB, GL_FLOAT,cf2)
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+ assert_equal(glGetConvolutionFilter(GL_CONVOLUTION_2D, GL_RGB, GL_FLOAT),cf2)
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+
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+ glDrawPixels(4,1,GL_RGB,GL_FLOAT,cf2)
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+ glCopyConvolutionFilter1D(GL_CONVOLUTION_1D,GL_RGB8,0,0,4)
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+ assert_equal(glGetConvolutionFilter(GL_CONVOLUTION_1D, GL_RGB, GL_FLOAT),cf2)
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+
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+ glDrawPixels(2,2,GL_RGB,GL_FLOAT,cf)
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+ glCopyConvolutionFilter2D(GL_CONVOLUTION_2D,GL_RGB8,0,0,2,2)
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+ assert_equal(glGetConvolutionFilter(GL_CONVOLUTION_2D, GL_RGB, GL_FLOAT),cf)
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+
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+ glConvolutionParameterf(GL_CONVOLUTION_1D,GL_CONVOLUTION_BORDER_MODE,GL_CONSTANT_BORDER)
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+ assert_equal(glGetConvolutionParameterfv(GL_CONVOLUTION_1D,GL_CONVOLUTION_BORDER_MODE),[GL_CONSTANT_BORDER])
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+
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+ glConvolutionParameterf(GL_CONVOLUTION_1D,GL_CONVOLUTION_BORDER_MODE,GL_REPLICATE_BORDER)
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+ assert_equal(glGetConvolutionParameterfv(GL_CONVOLUTION_1D,GL_CONVOLUTION_BORDER_MODE),[GL_REPLICATE_BORDER])
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+
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+ glConvolutionParameterfv(GL_CONVOLUTION_1D,GL_CONVOLUTION_BORDER_MODE,[GL_CONSTANT_BORDER])
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+ assert_equal(glGetConvolutionParameterfv(GL_CONVOLUTION_1D,GL_CONVOLUTION_BORDER_MODE),[GL_CONSTANT_BORDER])
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+
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+ glConvolutionParameteri(GL_CONVOLUTION_1D,GL_CONVOLUTION_BORDER_MODE,GL_REPLICATE_BORDER)
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+ assert_equal(glGetConvolutionParameteriv(GL_CONVOLUTION_1D,GL_CONVOLUTION_BORDER_MODE),[GL_REPLICATE_BORDER])
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+
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+ glConvolutionParameteriv(GL_CONVOLUTION_1D,GL_CONVOLUTION_BORDER_MODE,[GL_CONSTANT_BORDER])
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+ assert_equal(glGetConvolutionParameteriv(GL_CONVOLUTION_1D,GL_CONVOLUTION_BORDER_MODE),[GL_CONSTANT_BORDER])
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+ end
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+
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+ def test_separablefilter
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+ return if not supported?(["glSeparableFilter2D","glGetSeparableFilter"])
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+ sf_a = ([0]*3+[1]*3).pack("f*")
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+ sf_b = ([1]*3+[0]*3).pack("f*")
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+
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+ glSeparableFilter2D(GL_SEPARABLE_2D,GL_RGB8, 2,2,GL_RGB,GL_FLOAT,sf_a,sf_b)
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+ assert_equal(glGetSeparableFilter(GL_SEPARABLE_2D,GL_RGB,GL_FLOAT), [sf_a,sf_b])
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+ end
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+
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+ def test_histogram
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+ return if not supported?(["glHistogram","glGetHistogram","glResetHistogram","glGetHistogramParameterfv","glGetHistogramParameteriv"])
127
+
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+ glEnable(GL_HISTOGRAM)
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+
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+ glHistogram(GL_HISTOGRAM,1,GL_RGB8,GL_FALSE)
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+ assert_equal(glGetHistogramParameterfv(GL_HISTOGRAM,GL_HISTOGRAM_WIDTH),[1])
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+ assert_equal(glGetHistogramParameteriv(GL_HISTOGRAM,GL_HISTOGRAM_FORMAT),[GL_RGB8])
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+ assert_equal(glGetHistogramParameteriv(GL_HISTOGRAM,GL_HISTOGRAM_SINK),[GL_FALSE])
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+
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+ glDrawPixels(2,1,GL_RGB,GL_FLOAT,[1,1,1,1,1,1].pack("f*"))
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+ h = glGetHistogram(GL_HISTOGRAM,GL_FALSE,GL_RGB,GL_FLOAT)
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+ assert_equal(h.unpack("f*"),[2,2,2])
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+ glResetHistogram(GL_HISTOGRAM)
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+ h = glGetHistogram(GL_HISTOGRAM,GL_FALSE,GL_RGB,GL_FLOAT)
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+ assert_equal(h.unpack("f*"),[0,0,0])
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+
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+ glDisable(GL_HISTOGRAM)
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+ end
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+
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+ def test_minmax
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+ return if not supported?(["glMinmax","glGetMinmax","glResetMinmax","glGetMinmaxParameterfv","glGetMinmaxParameteriv"])
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+
148
+ glEnable(GL_MINMAX)
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+
150
+ glMinmax(GL_MINMAX,GL_RGB8,GL_FALSE)
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+ assert_equal(glGetMinmaxParameteriv(GL_MINMAX,GL_MINMAX_FORMAT),[GL_RGB8])
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+ assert_equal(glGetMinmaxParameterfv(GL_MINMAX,GL_MINMAX_FORMAT),[GL_RGB8])
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+ assert_equal(glGetMinmaxParameterfv(GL_MINMAX,GL_MINMAX_SINK),[GL_FALSE])
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+
155
+ glDrawPixels(2,1,GL_RGB,GL_FLOAT,[0,0,0,1,1,1].pack("f*"))
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+ mm = glGetMinmax(GL_MINMAX,GL_FALSE,GL_RGB,GL_FLOAT)
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+ assert_equal(mm.unpack("f*"),[0,0,0,1,1,1])
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+ glResetMinmax(GL_MINMAX)
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+ mm = glGetMinmax(GL_MINMAX,GL_FALSE,GL_RGB,GL_UNSIGNED_BYTE)
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+ assert(approx_equal(mm.unpack("f*"),[0,0,0,0,0,0]))
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+
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+ glDisable(GL_MINMAX)
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+ end
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+
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+ def test_texture_3D
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+ return if not supported?(["glTexImage3D","glTexSubImage3D","glCopyTexSubImage3D"])
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+ image = ([0,0,0,1,1,1] * 2 * 2).pack("f*")
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+ image2 = ([1,1,1,0,0,0] * 2 * 2).pack("f*")
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+
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+ textures = glGenTextures(1)
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+ glBindTexture(GL_TEXTURE_3D,textures[0])
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+
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+ glTexImage3D(GL_TEXTURE_3D,0,GL_RGB8,2,2,2,0,GL_RGB,GL_FLOAT,image)
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+ assert_equal(glGetTexImage(GL_TEXTURE_3D,0,GL_RGB,GL_FLOAT),image)
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+
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+ glTexSubImage3D(GL_TEXTURE_3D,0, 0,0,0, 2,2,2,GL_RGB,GL_FLOAT,image2)
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+ assert_equal(glGetTexImage(GL_TEXTURE_3D,0,GL_RGB,GL_FLOAT),image2)
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+
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+ glDrawPixels(2,2,GL_RGB,GL_FLOAT,image)
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+ glCopyTexSubImage3D(GL_TEXTURE_3D,0,0,0,0,0,0,2,2)
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+ ti = glGetTexImage(GL_TEXTURE_3D,0,GL_RGB,GL_FLOAT).unpack("f*")
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+ assert_equal(ti,([0]*3 + [1]*3) * 2 + ([1]*3 + [0]*3) * 2)
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+
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+ glDeleteTextures(textures)
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+ end
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+ end
@@ -0,0 +1,203 @@
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+ #
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+ # Copyright (C) 2007 Jan Dvorak <jan.dvorak@kraxnet.cz>
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+ #
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+ # This program is distributed under the terms of the MIT license.
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+ # See the included MIT-LICENSE file for the terms of this license.
6
+ #
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+ # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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+ # OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
9
+ # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
10
+ # IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
11
+ # CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
12
+ # TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
13
+ # SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
14
+ #
15
+
16
+ require 'test/unit'
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+
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+ class Test_13 < Test::Unit::TestCase
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+ def setup
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+ common_setup()
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+ end
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+
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+ def teardown
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+ common_teardown()
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+ end
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+
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+ def test_glsamplecoverage
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+ return if not supported?("glSampleCoverage")
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+ glSampleCoverage(0.0,GL_TRUE)
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+ assert_equal(glGetDoublev(GL_SAMPLE_COVERAGE_VALUE),0.0)
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+ assert_equal(glGetDoublev(GL_SAMPLE_COVERAGE_INVERT),GL_TRUE)
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+ glSampleCoverage(1.0,GL_FALSE)
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+ assert_equal(glGetDoublev(GL_SAMPLE_COVERAGE_VALUE),1.0)
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+ assert_equal(glGetDoublev(GL_SAMPLE_COVERAGE_INVERT),GL_FALSE)
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+ end
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+
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+ def test_multitexture
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+ return if not supported?(["glActiveTexture","glClientActiveTexture"])
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+ glActiveTexture(GL_TEXTURE1)
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+ glClientActiveTexture(GL_TEXTURE2)
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+ assert_equal(glGetIntegerv(GL_ACTIVE_TEXTURE),GL_TEXTURE1)
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+ assert_equal(glGetIntegerv(GL_CLIENT_ACTIVE_TEXTURE),GL_TEXTURE2)
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+ end
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+
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+ def test_transposematrix
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+ return if not supported?(["glLoadTransposeMatrixf","glLoadTransposeMatrixd","glMultTransposeMatrixf","glMultTransposeMatrixd"])
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+ m_a = [[2.0,0.0,0.0,0.0],
48
+ [0.0,2.0,0.0,0.0],
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+ [0.0,0.0,2.0,0.0],
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+ [0.0,0.0,0.0,2.0]]
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+
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+ m_b = [[3.0,0.0,0.0,0.0],
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+ [0.0,3.0,0.0,0.0],
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+ [0.0,0.0,3.0,0.0],
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+ [0.0,0.0,0.0,3.0]]
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+
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+ glMatrixMode(GL_MODELVIEW)
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+ glLoadTransposeMatrixf(m_a)
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+ assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX), m_a)
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+
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+ glLoadTransposeMatrixd(m_b)
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+ assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX), m_b)
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+
64
+ glLoadIdentity()
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+ glMultTransposeMatrixf(m_a)
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+ assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX), m_a)
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+
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+ glLoadIdentity()
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+ glMultTransposeMatrixd(m_b)
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+ assert_equal(glGetDoublev(GL_MODELVIEW_MATRIX), m_b)
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+ end
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+
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+ def test_texturecompression
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+ return if not supported?(["GL_EXT_texture_compression_s3tc","glCompressedTexImage1D","glCompressedTexImage2D","glCompressedTexImage3D","glCompressedTexSubImage1D","glCompressedTexSubImage2D","glCompressedTexSubImage3D"])
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+
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+ # S3TC/DXT5 compressed 2x2 pixels stipple patterns [w,b,b,w] and [b,w,w,b]
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+ image_1 = [0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x00,0x00,0x01,0x54,0x5C,0x5C].pack("C*")
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+ image_2 = [0xFF,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0xFF,0x00,0x00,0x54,0x01,0x0D,0x0D].pack("C*")
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+
80
+ textures = glGenTextures(3)
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+ glBindTexture(GL_TEXTURE_1D,textures[0])
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+ glBindTexture(GL_TEXTURE_2D,textures[1])
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+ glBindTexture(GL_TEXTURE_3D,textures[2])
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+
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+ # Note: 1D and 3D compressed textures are not supported by S3TC/DXTn, and usually not supported at all
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+
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+ # 1D
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+ glCompressedTexImage1D(GL_TEXTURE_1D,0,GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,4,0,16,image_1)
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+ err = glGetError()
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+ assert(err == 0 || err == GL_INVALID_ENUM || err == GL_INVALID_OPERATION)
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+ if (err == 0)
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+ assert_equal(glGetCompressedTexImage(GL_TEXTURE_1D,0), image_1)
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+ end
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+
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+ glCompressedTexSubImage1D(GL_TEXTURE_1D,0,0,4,GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,16,image_2)
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+ err = glGetError()
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+ assert(err == 0 || err == GL_INVALID_ENUM || err == GL_INVALID_OPERATION)
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+ if (err == 0)
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+ assert_equal(glGetCompressedTexImage(GL_TEXTURE_1D,0), image_2)
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+ end
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+
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+ # 2D
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+ glCompressedTexImage2D(GL_TEXTURE_2D,0,GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,2,2,0,16,image_1)
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+ assert_equal(glGetCompressedTexImage(GL_TEXTURE_2D,0), image_1)
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+
106
+ glCompressedTexSubImage2D(GL_TEXTURE_2D,0,0,0,2,2,GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,16,image_2)
107
+ assert_equal(glGetCompressedTexImage(GL_TEXTURE_2D,0), image_2)
108
+
109
+ # 3D
110
+ glCompressedTexImage3D(GL_TEXTURE_3D,0,GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,2,2,1,0,16,image_1)
111
+ err = glGetError()
112
+ assert(err == 0 || err == GL_INVALID_ENUM || err == GL_INVALID_OPERATION)
113
+ if (err == 0)
114
+ assert_equal(glGetCompressedTexImage(GL_TEXTURE_3D,0), image_1)
115
+ end
116
+
117
+ glCompressedTexSubImage3D(GL_TEXTURE_3D,0, 0,0,0, 2,2,1, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 16, image_2)
118
+ err = glGetError()
119
+ assert(err == 0 || err == GL_INVALID_ENUM || err == GL_INVALID_OPERATION)
120
+ if (err == 0)
121
+ assert_equal(glGetCompressedTexImage(GL_TEXTURE_3D,0), image_2)
122
+ end
123
+
124
+ glDeleteTextures(textures)
125
+ end
126
+
127
+ def test_glmultitexcoord
128
+ return if not supported?(["glMultiTexCoord1d"])
129
+
130
+ glActiveTexture(GL_TEXTURE1)
131
+
132
+ # 1
133
+ glMultiTexCoord1d(GL_TEXTURE1, 1.0)
134
+ assert_equal(glGetDoublev(GL_CURRENT_TEXTURE_COORDS), [1,0,0,1])
135
+ glMultiTexCoord1dv(GL_TEXTURE1, [0.0])
136
+ assert_equal(glGetDoublev(GL_CURRENT_TEXTURE_COORDS), [0,0,0,1])
137
+ glMultiTexCoord1f(GL_TEXTURE1, 1.0)
138
+ assert_equal(glGetDoublev(GL_CURRENT_TEXTURE_COORDS), [1,0,0,1])
139
+ glMultiTexCoord1fv(GL_TEXTURE1, [0.0])
140
+ assert_equal(glGetDoublev(GL_CURRENT_TEXTURE_COORDS), [0,0,0,1])
141
+ glMultiTexCoord1i(GL_TEXTURE1, 1)
142
+ assert_equal(glGetDoublev(GL_CURRENT_TEXTURE_COORDS), [1,0,0,1])
143
+ glMultiTexCoord1iv(GL_TEXTURE1, [0])
144
+ assert_equal(glGetDoublev(GL_CURRENT_TEXTURE_COORDS), [0,0,0,1])
145
+ glMultiTexCoord1s(GL_TEXTURE1, 1)
146
+ assert_equal(glGetDoublev(GL_CURRENT_TEXTURE_COORDS), [1,0,0,1])
147
+ glMultiTexCoord1sv(GL_TEXTURE1, [0])
148
+ assert_equal(glGetDoublev(GL_CURRENT_TEXTURE_COORDS), [0,0,0,1])
149
+ # 2
150
+ glMultiTexCoord2d(GL_TEXTURE1, 1.0,1.0)
151
+ assert_equal(glGetDoublev(GL_CURRENT_TEXTURE_COORDS), [1,1,0,1])
152
+ glMultiTexCoord2dv(GL_TEXTURE1, [0.0,0.0])
153
+ assert_equal(glGetDoublev(GL_CURRENT_TEXTURE_COORDS), [0,0,0,1])
154
+ glMultiTexCoord2f(GL_TEXTURE1, 1.0,1.0)
155
+ assert_equal(glGetDoublev(GL_CURRENT_TEXTURE_COORDS), [1,1,0,1])
156
+ glMultiTexCoord2fv(GL_TEXTURE1, [0.0,0.0])
157
+ assert_equal(glGetDoublev(GL_CURRENT_TEXTURE_COORDS), [0,0,0,1])
158
+ glMultiTexCoord2i(GL_TEXTURE1, 1,1)
159
+ assert_equal(glGetDoublev(GL_CURRENT_TEXTURE_COORDS), [1,1,0,1])
160
+ glMultiTexCoord2iv(GL_TEXTURE1, [0,0])
161
+ assert_equal(glGetDoublev(GL_CURRENT_TEXTURE_COORDS), [0,0,0,1])
162
+ glMultiTexCoord2s(GL_TEXTURE1, 1,1)
163
+ assert_equal(glGetDoublev(GL_CURRENT_TEXTURE_COORDS), [1,1,0,1])
164
+ glMultiTexCoord2sv(GL_TEXTURE1, [0,0])
165
+ assert_equal(glGetDoublev(GL_CURRENT_TEXTURE_COORDS), [0,0,0,1])
166
+ # 3
167
+ glMultiTexCoord3d(GL_TEXTURE1, 1.0,1.0,1.0)
168
+ assert_equal(glGetDoublev(GL_CURRENT_TEXTURE_COORDS), [1,1,1,1])
169
+ glMultiTexCoord3dv(GL_TEXTURE1, [0.0,0.0,0.0])
170
+ assert_equal(glGetDoublev(GL_CURRENT_TEXTURE_COORDS), [0,0,0,1])
171
+ glMultiTexCoord3f(GL_TEXTURE1, 1.0,1.0,1.0)
172
+ assert_equal(glGetDoublev(GL_CURRENT_TEXTURE_COORDS), [1,1,1,1])
173
+ glMultiTexCoord3fv(GL_TEXTURE1, [0.0,0.0,0.0])
174
+ assert_equal(glGetDoublev(GL_CURRENT_TEXTURE_COORDS), [0,0,0,1])
175
+ glMultiTexCoord3i(GL_TEXTURE1, 1,1,1)
176
+ assert_equal(glGetDoublev(GL_CURRENT_TEXTURE_COORDS), [1,1,1,1])
177
+ glMultiTexCoord3iv(GL_TEXTURE1, [0,0,0])
178
+ assert_equal(glGetDoublev(GL_CURRENT_TEXTURE_COORDS), [0,0,0,1])
179
+ glMultiTexCoord3s(GL_TEXTURE1, 1,1,1)
180
+ assert_equal(glGetDoublev(GL_CURRENT_TEXTURE_COORDS), [1,1,1,1])
181
+ glMultiTexCoord3sv(GL_TEXTURE1, [0,0,0])
182
+ assert_equal(glGetDoublev(GL_CURRENT_TEXTURE_COORDS), [0,0,0,1])
183
+ # 4
184
+ glMultiTexCoord4d(GL_TEXTURE1, 1.0,1.0,1.0,1.0)
185
+ assert_equal(glGetDoublev(GL_CURRENT_TEXTURE_COORDS), [1,1,1,1])
186
+ glMultiTexCoord4dv(GL_TEXTURE1, [0.0,0.0,0.0,0.0])
187
+ assert_equal(glGetDoublev(GL_CURRENT_TEXTURE_COORDS), [0,0,0,0])
188
+ glMultiTexCoord4f(GL_TEXTURE1, 1.0,1.0,1.0,1.0)
189
+ assert_equal(glGetDoublev(GL_CURRENT_TEXTURE_COORDS), [1,1,1,1])
190
+ glMultiTexCoord4fv(GL_TEXTURE1, [0.0,0.0,0.0,0.0])
191
+ assert_equal(glGetDoublev(GL_CURRENT_TEXTURE_COORDS), [0,0,0,0])
192
+ glMultiTexCoord4i(GL_TEXTURE1, 1,1,1,1)
193
+ assert_equal(glGetDoublev(GL_CURRENT_TEXTURE_COORDS), [1,1,1,1])
194
+ glMultiTexCoord4iv(GL_TEXTURE1, [0,0,0,0])
195
+ assert_equal(glGetDoublev(GL_CURRENT_TEXTURE_COORDS), [0,0,0,0])
196
+ glMultiTexCoord4s(GL_TEXTURE1, 1,1,1,1)
197
+ assert_equal(glGetDoublev(GL_CURRENT_TEXTURE_COORDS), [1,1,1,1])
198
+ glMultiTexCoord4sv(GL_TEXTURE1, [0,0,0,0])
199
+ assert_equal(glGetDoublev(GL_CURRENT_TEXTURE_COORDS), [0,0,0,0])
200
+
201
+ glActiveTexture(GL_TEXTURE0)
202
+ end
203
+ end
@@ -0,0 +1,197 @@
1
+ #
2
+ # Copyright (C) 2007 Jan Dvorak <jan.dvorak@kraxnet.cz>
3
+ #
4
+ # This program is distributed under the terms of the MIT license.
5
+ # See the included MIT-LICENSE file for the terms of this license.
6
+ #
7
+ # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
8
+ # OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
9
+ # MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
10
+ # IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
11
+ # CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
12
+ # TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
13
+ # SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
14
+ #
15
+
16
+ require 'test/unit'
17
+
18
+ class Test_14 < Test::Unit::TestCase
19
+ def setup
20
+ common_setup()
21
+ end
22
+
23
+ def teardown
24
+ common_teardown()
25
+ end
26
+
27
+ def test_arrays_2
28
+ return if not supported?(["glSecondaryColorPointer","glFogCoordPointer"])
29
+ sc = [0,1,0, 1,0,1].pack("f*")
30
+ fc = [1, 0].pack("f*")
31
+
32
+ glSecondaryColorPointer(3,GL_FLOAT,0,sc)
33
+ assert_equal(glGetIntegerv(GL_SECONDARY_COLOR_ARRAY_SIZE),3)
34
+ assert_equal(glGetIntegerv(GL_SECONDARY_COLOR_ARRAY_TYPE),GL_FLOAT)
35
+ assert_equal(glGetIntegerv(GL_SECONDARY_COLOR_ARRAY_STRIDE),0)
36
+ assert_equal(glGetPointerv(GL_SECONDARY_COLOR_ARRAY_POINTER),sc)
37
+ glFogCoordPointer(GL_FLOAT,0,fc)
38
+ assert_equal(glGetIntegerv(GL_FOG_COORD_ARRAY_TYPE),GL_FLOAT)
39
+ assert_equal(glGetIntegerv(GL_FOG_COORD_ARRAY_STRIDE),0)
40
+ assert_equal(glGetPointerv(GL_FOG_COORD_ARRAY_POINTER),fc)
41
+
42
+ glEnableClientState(GL_SECONDARY_COLOR_ARRAY)
43
+ glEnableClientState(GL_FOG_COORD_ARRAY)
44
+
45
+ glBegin(GL_TRIANGLES)
46
+ glArrayElement(0)
47
+ glEnd()
48
+
49
+ assert_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[0,1,0,1])
50
+ assert_equal(glGetDoublev(GL_CURRENT_FOG_COORD),1)
51
+
52
+ glBegin(GL_TRIANGLES)
53
+ glArrayElement(1)
54
+ glEnd()
55
+
56
+ assert_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[1,0,1,1])
57
+ assert_equal(glGetDoublev(GL_CURRENT_FOG_COORD),0)
58
+
59
+ glDisableClientState(GL_SECONDARY_COLOR_ARRAY)
60
+ glDisableClientState(GL_FOG_COORD_ARRAY)
61
+ end
62
+
63
+ def test_arrays_3
64
+ return if not supported?(["glMultiDrawArrays","glMultiDrawElements"])
65
+ va = [0,0, 1,0, 1,1, 0,0, 1,0, 0,1].pack("f*")
66
+ glVertexPointer(2,GL_FLOAT,0,va)
67
+
68
+ glEnable(GL_VERTEX_ARRAY)
69
+
70
+ buf = glFeedbackBuffer(256,GL_3D)
71
+ glRenderMode(GL_FEEDBACK)
72
+
73
+ glMultiDrawArrays(GL_POLYGON, [0,3], [3,3], 2)
74
+
75
+ i1 = [0,1,2].pack("C*")
76
+ i2 = [3,4,5].pack("C*")
77
+ glMultiDrawElements(GL_TRIANGLES,GL_UNSIGNED_BYTE,[i1,i2])
78
+
79
+ count = glRenderMode(GL_RENDER)
80
+ assert_equal(count,(3*3+2)*4)
81
+ glDisable(GL_VERTEX_ARRAY)
82
+ end
83
+
84
+ def test_glblendfuncseparate
85
+ return if not supported?(["glBlendFuncSeparate"])
86
+ glBlendFuncSeparate(GL_SRC_COLOR,GL_SRC_COLOR,GL_SRC_COLOR,GL_SRC_COLOR)
87
+ assert_equal(glGetIntegerv(GL_BLEND_SRC_RGB),GL_SRC_COLOR)
88
+ assert_equal(glGetIntegerv(GL_BLEND_SRC_ALPHA),GL_SRC_COLOR)
89
+ assert_equal(glGetIntegerv(GL_BLEND_DST_RGB),GL_SRC_COLOR)
90
+ assert_equal(glGetIntegerv(GL_BLEND_DST_ALPHA),GL_SRC_COLOR)
91
+ end
92
+
93
+ def test_glpointparameter
94
+ return if not supported?(["glPointParameterf","glPointParameterfv","glPointParameteri","glPointParameteriv"])
95
+ glPointParameterf(GL_POINT_SIZE_MIN,2.0)
96
+ assert_equal(glGetDoublev(GL_POINT_SIZE_MIN),2.0)
97
+
98
+ glPointParameterfv(GL_POINT_DISTANCE_ATTENUATION,[0,1,0])
99
+ assert_equal(glGetDoublev(GL_POINT_DISTANCE_ATTENUATION),[0,1,0])
100
+
101
+ glPointParameteri(GL_POINT_SIZE_MAX,4)
102
+ assert_equal(glGetDoublev(GL_POINT_SIZE_MAX),4)
103
+
104
+ glPointParameteriv(GL_POINT_DISTANCE_ATTENUATION,[1,0,1])
105
+ assert_equal(glGetDoublev(GL_POINT_DISTANCE_ATTENUATION),[1,0,1])
106
+ end
107
+
108
+ def test_glfogcoord
109
+ return if not supported?(["glFogCoordf","glFogCoordd","glFogCoordfv","glFogCoorddv",])
110
+
111
+ glFogCoordf(2.0)
112
+ assert_equal(glGetDoublev(GL_CURRENT_FOG_COORD),2.0)
113
+ glFogCoordfv([3.0])
114
+ assert_equal(glGetDoublev(GL_CURRENT_FOG_COORD),3.0)
115
+
116
+ glFogCoordd(2.0)
117
+ assert_equal(glGetDoublev(GL_CURRENT_FOG_COORD),2.0)
118
+ glFogCoorddv([3.0])
119
+ assert_equal(glGetDoublev(GL_CURRENT_FOG_COORD),3.0)
120
+ end
121
+
122
+ def test_glsecondarycolor
123
+ return if not supported?(["glSecondaryColor3b"])
124
+
125
+ glSecondaryColor3b(2**7-1,0,2**7-1)
126
+ assert(approx_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[1.0,0.0,1.0,1.0]))
127
+ glSecondaryColor3bv([0,2**7-1,0])
128
+ assert(approx_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[0.0,1.0,0.0,1.0]))
129
+ glSecondaryColor3d(1.0,0.0,1.0)
130
+ assert(approx_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[1.0,0.0,1.0,1.0]))
131
+ glSecondaryColor3dv(0.0,1.0,0.0)
132
+ assert(approx_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[0.0,1.0,0.0,1.0]))
133
+ glSecondaryColor3f(1.0,0.0,1.0)
134
+ assert(approx_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[1.0,0.0,1.0,1.0]))
135
+ glSecondaryColor3fv(0.0,1.0,0.0)
136
+ assert(approx_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[0.0,1.0,0.0,1.0]))
137
+ glSecondaryColor3i(2**31-1,0,2**31-1)
138
+ assert(approx_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[1.0,0.0,1.0,1.0]))
139
+ glSecondaryColor3iv([0,2**31-1,0])
140
+ assert(approx_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[0.0,1.0,0.0,1.0]))
141
+ glSecondaryColor3s(2**15-1,0,2**15-1)
142
+ assert(approx_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[1.0,0.0,1.0,1.0]))
143
+ glSecondaryColor3sv([0,2**15-1,0])
144
+ assert(approx_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[0.0,1.0,0.0,1.0]))
145
+ glSecondaryColor3ub(2**8-1,0,2**8-1)
146
+ assert(approx_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[1.0,0.0,1.0,1.0]))
147
+ glSecondaryColor3ubv([0,2**8-1,0])
148
+ assert(approx_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[0.0,1.0,0.0,1.0]))
149
+ glSecondaryColor3ui(2**32-1,0,2**32-1)
150
+ assert(approx_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[1.0,0.0,1.0,1.0]))
151
+ glSecondaryColor3uiv([0,2**32-1,0])
152
+ assert(approx_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[0.0,1.0,0.0,1.0]))
153
+ glSecondaryColor3us(2**16-1,0,2**16-1)
154
+ assert(approx_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[1.0,0.0,1.0,1.0]))
155
+ glSecondaryColor3usv([0,2**16-1,0])
156
+ assert(approx_equal(glGetDoublev(GL_CURRENT_SECONDARY_COLOR),[0.0,1.0,0.0,1.0]))
157
+ end
158
+
159
+ def test_glwindowpos
160
+ return if not supported?(["glWindowPos2d"])
161
+ # 2
162
+ glWindowPos2d(1.0,2.0)
163
+ assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[1,2,0,1])
164
+ glWindowPos2dv([2.0,1.0])
165
+ assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[2,1,0,1])
166
+ glWindowPos2f(1.0,2.0)
167
+ assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[1,2,0,1])
168
+ glWindowPos2fv([2.0,1.0])
169
+ assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[2,1,0,1])
170
+ glWindowPos2i(1,2)
171
+ assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[1,2,0,1])
172
+ glWindowPos2iv([2,1])
173
+ assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[2,1,0,1])
174
+ glWindowPos2s(1,2)
175
+ assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[1,2,0,1])
176
+ glWindowPos2sv([2,1])
177
+ assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[2,1,0,1])
178
+
179
+ # 3
180
+ glWindowPos3d(1.0,2.0,0.5)
181
+ assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[1,2,0.5,1])
182
+ glWindowPos3dv([3.0,2.0,1.0])
183
+ assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[3,2,1,1])
184
+ glWindowPos3f(1.0,2.0,0.5)
185
+ assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[1,2,0.5,1])
186
+ glWindowPos3fv([3.0,2.0,1.0])
187
+ assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[3,2,1,1])
188
+ glWindowPos3i(1,2,0)
189
+ assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[1,2,0,1])
190
+ glWindowPos3iv([3,2,1])
191
+ assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[3,2,1,1])
192
+ glWindowPos3s(1,2,0)
193
+ assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[1,2,0,1])
194
+ glWindowPos3sv([3,2,1])
195
+ assert_equal(glGetDoublev(GL_CURRENT_RASTER_POSITION),[3,2,1,1])
196
+ end
197
+ end