opengl-definitions 0.0.1
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- checksums.yaml +7 -0
- data/lib/opengl-definitions/core/GLX_VERSION_1_1.rb +20 -0
- data/lib/opengl-definitions/core/GLX_VERSION_1_2.rb +6 -0
- data/lib/opengl-definitions/core/GLX_VERSION_1_3.rb +113 -0
- data/lib/opengl-definitions/core/GLX_VERSION_1_4.rb +13 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_0.rb +849 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_1.rb +45 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_2.rb +56 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_3.rb +154 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_4.rb +96 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_5.rb +81 -0
- data/lib/opengl-definitions/core/GL_VERSION_2_0.rb +185 -0
- data/lib/opengl-definitions/core/GL_VERSION_2_1.rb +36 -0
- data/lib/opengl-definitions/core/GL_VERSION_3_0.rb +178 -0
- data/lib/opengl-definitions/core/GL_VERSION_3_1.rb +51 -0
- data/lib/opengl-definitions/core/GL_VERSION_3_2.rb +40 -0
- data/lib/opengl-definitions/core/GL_VERSION_3_3.rb +21 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_0.rb +40 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_1.rb +9 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_2.rb +10 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_3.rb +32 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_4.rb +16 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_5.rb +9 -0
- data/lib/opengl-definitions/extensions/GLX_3DFX_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_AMD_gpu_association.rb +26 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_context_flush_control.rb +7 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_create_context.rb +13 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_create_context_profile.rb +7 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_create_context_robustness.rb +8 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_fbconfig_float.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_framebuffer_sRGB.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_get_proc_address.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_robustness_application_isolation.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_robustness_share_group_isolation.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_vertex_buffer_object.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_buffer_age.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es2_profile.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es_profile.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_fbconfig_packed_float.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_framebuffer_sRGB.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_import_context.rb +15 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_stereo_tree.rb +7 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_swap_control.rb +10 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_swap_control_tear.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_texture_from_pixmap.rb +42 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_visual_info.rb +20 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_visual_rating.rb +8 -0
- data/lib/opengl-definitions/extensions/GLX_INTEL_swap_event.rb +8 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_agp_offset.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_copy_sub_buffer.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_pixmap_colormap.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_query_renderer.rb +23 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_release_buffers.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_set_3dfx_mode.rb +10 -0
- data/lib/opengl-definitions/extensions/GLX_NV_copy_buffer.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_NV_copy_image.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_NV_delay_before_swap.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_NV_float_buffer.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_NV_multisample_coverage.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_NV_present_video.rb +10 -0
- data/lib/opengl-definitions/extensions/GLX_NV_swap_group.rb +10 -0
- data/lib/opengl-definitions/extensions/GLX_NV_video_capture.rb +15 -0
- data/lib/opengl-definitions/extensions/GLX_NV_video_out.rb +23 -0
- data/lib/opengl-definitions/extensions/GLX_OML_swap_method.rb +8 -0
- data/lib/opengl-definitions/extensions/GLX_OML_sync_control.rb +9 -0
- data/lib/opengl-definitions/extensions/GLX_SGIS_blended_overlay.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_SGIS_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SGIS_shared_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_dmbuffer.rb +9 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_fbconfig.rb +24 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_hyperpipe.rb +25 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_pbuffer.rb +37 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_swap_barrier.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_swap_group.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_video_resize.rb +14 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_video_source.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_visual_select_group.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_SGI_cushion.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_SGI_make_current_read.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SGI_swap_control.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_SGI_video_sync.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SUN_get_transparent_index.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_3DFX_multisample.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_3DFX_tbuffer.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_3DFX_texture_compression_FXT1.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_AMD_blend_minmax_factor.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_AMD_compressed_3DC_texture.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_AMD_compressed_ATC_texture.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_AMD_debug_output.rb +29 -0
- data/lib/opengl-definitions/extensions/GL_AMD_depth_clamp_separate.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_AMD_draw_buffers_blend.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_int64.rb +69 -0
- data/lib/opengl-definitions/extensions/GL_AMD_interleaved_elements.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_AMD_multi_draw_indirect.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_AMD_name_gen_delete.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_AMD_occlusion_query_event.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_AMD_performance_monitor.rb +25 -0
- data/lib/opengl-definitions/extensions/GL_AMD_pinned_memory.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_AMD_program_binary_Z400.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_AMD_query_buffer_object.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_AMD_sample_positions.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_AMD_seamless_cubemap_per_texture.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_AMD_sparse_texture.rb +18 -0
- data/lib/opengl-definitions/extensions/GL_AMD_stencil_operation_extended.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_AMD_transform_feedback4.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_AMD_vertex_shader_tessellator.rb +16 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_depth_texture.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_blit.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_multisample.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_instanced_arrays.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_pack_reverse_row_order.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_program_binary.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt3.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt5.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_texture_usage.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_translated_shader_source.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_aux_depth_stencil.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_client_storage.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_clip_distance.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_copy_texture_levels.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_element_array.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_fence.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_float_pixels.rb +18 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_flush_buffer_range.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_framebuffer_multisample.rb +16 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_object_purgeable.rb +16 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_rgb_422.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_row_bytes.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_specular_vector.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_sync.rb +30 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_format_BGRA8888.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_max_level.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_packed_float.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_range.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_transform_hint.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_object.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_range.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb +24 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_ycbcr_422.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb +28 -0
- data/lib/opengl-definitions/extensions/GL_ARB_ES3_1_compatibility.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_ARB_ES3_compatibility.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_ARB_base_instance.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_bindless_texture.rb +24 -0
- data/lib/opengl-definitions/extensions/GL_ARB_blend_func_extended.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_ARB_buffer_storage.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_ARB_cl_event.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_clear_buffer_object.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_clear_texture.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_clip_control.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_ARB_color_buffer_float.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_ARB_compressed_texture_pixel_storage.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ARB_compute_shader.rb +27 -0
- data/lib/opengl-definitions/extensions/GL_ARB_compute_variable_group_size.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ARB_conditional_render_inverted.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_copy_buffer.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_copy_image.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_cull_distance.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_debug_output.rb +37 -0
- data/lib/opengl-definitions/extensions/GL_ARB_depth_buffer_float.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_depth_clamp.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_depth_texture.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_ARB_direct_state_access.rb +117 -0
- data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers.rb +25 -0
- data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers_blend.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_draw_indirect.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ARB_draw_instanced.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_enhanced_layouts.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_explicit_uniform_location.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_fragment_program.rb +104 -0
- data/lib/opengl-definitions/extensions/GL_ARB_fragment_shader.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_no_attachments.rb +18 -0
- data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_object.rb +105 -0
- data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_sRGB.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb +31 -0
- data/lib/opengl-definitions/extensions/GL_ARB_get_program_binary.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_ARB_get_texture_sub_image.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader5.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb +38 -0
- data/lib/opengl-definitions/extensions/GL_ARB_half_float_pixel.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_half_float_vertex.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_imaging.rb +124 -0
- data/lib/opengl-definitions/extensions/GL_ARB_indirect_parameters.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ARB_instanced_arrays.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query2.rb +123 -0
- data/lib/opengl-definitions/extensions/GL_ARB_invalidate_subdata.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_alignment.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_range.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_ARB_matrix_palette.rb +22 -0
- data/lib/opengl-definitions/extensions/GL_ARB_multi_bind.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_multi_draw_indirect.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_multisample.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_ARB_multitexture.rb +76 -0
- data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query.rb +20 -0
- data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query2.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_pipeline_statistics_query.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_ARB_pixel_buffer_object.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_point_parameters.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_ARB_point_sprite.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_program_interface_query.rb +63 -0
- data/lib/opengl-definitions/extensions/GL_ARB_provoking_vertex.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ARB_query_buffer_object.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_robustness.rb +40 -0
- data/lib/opengl-definitions/extensions/GL_ARB_sample_shading.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_sampler_objects.rb +22 -0
- data/lib/opengl-definitions/extensions/GL_ARB_seamless_cube_map.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_seamless_cubemap_per_texture.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_separate_shader_objects.rb +76 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shader_atomic_counters.rb +37 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shader_image_load_store.rb +73 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb +80 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb +25 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shader_subroutine.rb +26 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shading_language_100.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb +16 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shadow.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shadow_ambient.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_sparse_buffer.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ARB_sparse_texture.rb +19 -0
- data/lib/opengl-definitions/extensions/GL_ARB_stencil_texturing.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_sync.rb +29 -0
- data/lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb +46 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_barrier.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_border_clamp.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object_rgb32.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_range.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb +25 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_bptc.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_rgtc.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map.rb +16 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map_array.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_env_combine.rb +26 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_env_dot3.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_float.rb +24 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_gather.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_mirror_clamp_to_edge.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_mirrored_repeat.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb +32 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_rectangle.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_rg.rb +26 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_rgb10_a2ui.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_stencil8.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_storage.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_storage_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_swizzle.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_view.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_ARB_timer_query.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback2.rb +18 -0
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback3.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_instanced.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_overflow_query.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_transpose_matrix.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_ARB_uniform_buffer_object.rb +47 -0
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_array_bgra.rb +5 -0
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- data/lib/opengl-definitions/extensions/GL_OES_standard_derivatives.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_stencil1.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_stencil4.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_stencil8.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_stencil_wrap.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_OES_surfaceless_context.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_tessellation_shader.rb +55 -0
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- data/lib/opengl-definitions/extensions/GL_OES_texture_compression_astc.rb +52 -0
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- data/lib/opengl-definitions/extensions/GL_OES_texture_storage_multisample_2d_array.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_OES_texture_view.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_OES_vertex_array_object.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_OES_vertex_half_float.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_vertex_type_10_10_10_2.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_OML_interlace.rb +6 -0
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- data/lib/opengl-definitions/extensions/GL_PGI_misc_hints.rb +28 -0
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- data/lib/opengl-definitions/extensions/GL_QCOM_alpha_test.rb +11 -0
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- data/lib/opengl-definitions/extensions/GL_SGIX_polynomial_ffd.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_reference_plane.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_resample.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_scalebias_hint.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_shadow.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_shadow_ambient.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_sprite.rb +18 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_subsample.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_tag_sample_buffer.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_texture_add_env.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_texture_coordinate_clamp.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_texture_lod_bias.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_texture_multi_buffer.rb +5 -0
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- data/lib/opengl-definitions/extensions/GL_SGIX_vertex_preclip.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_ycrcb.rb +6 -0
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- data/lib/opengl-definitions/extensions/GL_SUN_global_alpha.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_SUN_mesh_array.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_SUN_slice_accum.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SUN_triangle_list.rb +31 -0
- data/lib/opengl-definitions/extensions/GL_SUN_vertex.rb +44 -0
- data/lib/opengl-definitions/extensions/GL_VIV_shader_binary.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_WIN_phong_shading.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_WIN_specular_fog.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_3DFX_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/WGL_3DL_stereo_control.rb +12 -0
- data/lib/opengl-definitions/extensions/WGL_AMD_gpu_association.rb +26 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_buffer_region.rb +15 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_context_flush_control.rb +7 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_create_context.rb +15 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_create_context_profile.rb +8 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_create_context_robustness.rb +8 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_extensions_string.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_framebuffer_sRGB.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_make_current_read.rb +11 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_pbuffer.rb +20 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_pixel_format.rb +59 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_pixel_format_float.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_render_texture.rb +43 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_robustness_application_isolation.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_robustness_share_group_isolation.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_ATI_pixel_format_float.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_create_context_es2_profile.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_create_context_es_profile.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_depth_float.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_display_color_table.rb +8 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_extensions_string.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_framebuffer_sRGB.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_make_current_read.rb +10 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_pbuffer.rb +21 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_pixel_format.rb +55 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_pixel_format_packed_float.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_swap_control.rb +6 -0
- data/lib/opengl-definitions/extensions/WGL_I3D_digital_video_control.rb +13 -0
- data/lib/opengl-definitions/extensions/WGL_I3D_gamma.rb +13 -0
- data/lib/opengl-definitions/extensions/WGL_I3D_genlock.rb +28 -0
- data/lib/opengl-definitions/extensions/WGL_I3D_image_buffer.rb +13 -0
- data/lib/opengl-definitions/extensions/WGL_I3D_swap_frame_lock.rb +8 -0
- data/lib/opengl-definitions/extensions/WGL_I3D_swap_frame_usage.rb +8 -0
- data/lib/opengl-definitions/extensions/WGL_NV_DX_interop.rb +18 -0
- data/lib/opengl-definitions/extensions/WGL_NV_copy_image.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_NV_delay_before_swap.rb +5 -0
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- data/lib/opengl-definitions/extensions/WGL_NV_gpu_affinity.rb +14 -0
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- data/lib/opengl-definitions/extensions/WGL_NV_present_video.rb +11 -0
- data/lib/opengl-definitions/extensions/WGL_NV_render_depth_texture.rb +9 -0
- data/lib/opengl-definitions/extensions/WGL_NV_render_texture_rectangle.rb +7 -0
- data/lib/opengl-definitions/extensions/WGL_NV_swap_group.rb +10 -0
- data/lib/opengl-definitions/extensions/WGL_NV_vertex_array_range.rb +6 -0
- data/lib/opengl-definitions/extensions/WGL_NV_video_capture.rb +14 -0
- data/lib/opengl-definitions/extensions/WGL_NV_video_output.rb +26 -0
- data/lib/opengl-definitions/extensions/WGL_OML_sync_control.rb +10 -0
- data/lib/opengl-definitions/typedefs.rb +38 -0
- data/lib/opengl-definitions/version.rb +5 -0
- data/lib/opengl-definitions.rb +2 -0
- metadata +808 -0
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module GL_ARB_framebuffer_object
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module Constants
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GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506
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GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210
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GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211
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GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212
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GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213
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GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214
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GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215
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GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216
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GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217
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GL_FRAMEBUFFER_DEFAULT = 0x8218
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GL_FRAMEBUFFER_UNDEFINED = 0x8219
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GL_DEPTH_STENCIL_ATTACHMENT = 0x821A
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GL_MAX_RENDERBUFFER_SIZE = 0x84E8
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GL_DEPTH_STENCIL = 0x84F9
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GL_UNSIGNED_INT_24_8 = 0x84FA
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GL_DEPTH24_STENCIL8 = 0x88F0
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GL_TEXTURE_STENCIL_SIZE = 0x88F1
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GL_UNSIGNED_NORMALIZED = 0x8C17
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GL_FRAMEBUFFER_BINDING = 0x8CA6
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GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6
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GL_RENDERBUFFER_BINDING = 0x8CA7
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GL_READ_FRAMEBUFFER = 0x8CA8
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GL_DRAW_FRAMEBUFFER = 0x8CA9
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GL_READ_FRAMEBUFFER_BINDING = 0x8CAA
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GL_RENDERBUFFER_SAMPLES = 0x8CAB
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GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0
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GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1
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GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2
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GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3
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GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4
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GL_FRAMEBUFFER_COMPLETE = 0x8CD5
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GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6
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GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7
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GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB
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GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC
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GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD
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GL_MAX_COLOR_ATTACHMENTS = 0x8CDF
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GL_COLOR_ATTACHMENT0 = 0x8CE0
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+
GL_COLOR_ATTACHMENT1 = 0x8CE1
|
42
|
+
GL_COLOR_ATTACHMENT2 = 0x8CE2
|
43
|
+
GL_COLOR_ATTACHMENT3 = 0x8CE3
|
44
|
+
GL_COLOR_ATTACHMENT4 = 0x8CE4
|
45
|
+
GL_COLOR_ATTACHMENT5 = 0x8CE5
|
46
|
+
GL_COLOR_ATTACHMENT6 = 0x8CE6
|
47
|
+
GL_COLOR_ATTACHMENT7 = 0x8CE7
|
48
|
+
GL_COLOR_ATTACHMENT8 = 0x8CE8
|
49
|
+
GL_COLOR_ATTACHMENT9 = 0x8CE9
|
50
|
+
GL_COLOR_ATTACHMENT10 = 0x8CEA
|
51
|
+
GL_COLOR_ATTACHMENT11 = 0x8CEB
|
52
|
+
GL_COLOR_ATTACHMENT12 = 0x8CEC
|
53
|
+
GL_COLOR_ATTACHMENT13 = 0x8CED
|
54
|
+
GL_COLOR_ATTACHMENT14 = 0x8CEE
|
55
|
+
GL_COLOR_ATTACHMENT15 = 0x8CEF
|
56
|
+
GL_DEPTH_ATTACHMENT = 0x8D00
|
57
|
+
GL_STENCIL_ATTACHMENT = 0x8D20
|
58
|
+
GL_FRAMEBUFFER = 0x8D40
|
59
|
+
GL_RENDERBUFFER = 0x8D41
|
60
|
+
GL_RENDERBUFFER_WIDTH = 0x8D42
|
61
|
+
GL_RENDERBUFFER_HEIGHT = 0x8D43
|
62
|
+
GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44
|
63
|
+
GL_STENCIL_INDEX1 = 0x8D46
|
64
|
+
GL_STENCIL_INDEX4 = 0x8D47
|
65
|
+
GL_STENCIL_INDEX8 = 0x8D48
|
66
|
+
GL_STENCIL_INDEX16 = 0x8D49
|
67
|
+
GL_RENDERBUFFER_RED_SIZE = 0x8D50
|
68
|
+
GL_RENDERBUFFER_GREEN_SIZE = 0x8D51
|
69
|
+
GL_RENDERBUFFER_BLUE_SIZE = 0x8D52
|
70
|
+
GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53
|
71
|
+
GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54
|
72
|
+
GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55
|
73
|
+
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56
|
74
|
+
GL_MAX_SAMPLES = 0x8D57
|
75
|
+
end
|
76
|
+
|
77
|
+
FUNCTIONS = {
|
78
|
+
glIsRenderbuffer: [ :GLboolean, :GLuint ].freeze,
|
79
|
+
glBindRenderbuffer: [ :void, :GLenum, :GLuint ].freeze,
|
80
|
+
glDeleteRenderbuffers: [ :void, :GLsizei, :pointer ].freeze,
|
81
|
+
glGenRenderbuffers: [ :void, :GLsizei, :pointer ].freeze,
|
82
|
+
glRenderbufferStorage: [ :void, :GLenum, :GLenum, :GLsizei, :GLsizei ].freeze,
|
83
|
+
glGetRenderbufferParameteriv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
84
|
+
glIsFramebuffer: [ :GLboolean, :GLuint ].freeze,
|
85
|
+
glBindFramebuffer: [ :void, :GLenum, :GLuint ].freeze,
|
86
|
+
glDeleteFramebuffers: [ :void, :GLsizei, :pointer ].freeze,
|
87
|
+
glGenFramebuffers: [ :void, :GLsizei, :pointer ].freeze,
|
88
|
+
glCheckFramebufferStatus: [ :GLenum, :GLenum ].freeze,
|
89
|
+
glFramebufferTexture1D: [ :void, :GLenum, :GLenum, :GLenum, :GLuint, :GLint ].freeze,
|
90
|
+
glFramebufferTexture2D: [ :void, :GLenum, :GLenum, :GLenum, :GLuint, :GLint ].freeze,
|
91
|
+
glFramebufferTexture3D: [ :void, :GLenum, :GLenum, :GLenum, :GLuint, :GLint, :GLint ].freeze,
|
92
|
+
glFramebufferRenderbuffer: [ :void, :GLenum, :GLenum, :GLenum, :GLuint ].freeze,
|
93
|
+
glGetFramebufferAttachmentParameteriv: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
|
94
|
+
glGenerateMipmap: [ :void, :GLenum ].freeze,
|
95
|
+
glBlitFramebuffer: [ :void, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLbitfield, :GLenum ].freeze,
|
96
|
+
glRenderbufferStorageMultisample: [ :void, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
|
97
|
+
glFramebufferTextureLayer: [ :void, :GLenum, :GLenum, :GLuint, :GLint, :GLint ].freeze,
|
98
|
+
}.freeze
|
99
|
+
|
100
|
+
module Compatibility
|
101
|
+
module Constants
|
102
|
+
GL_INDEX = 0x8222
|
103
|
+
end
|
104
|
+
end
|
105
|
+
end
|
@@ -0,0 +1,31 @@
|
|
1
|
+
module GL_ARB_geometry_shader4
|
2
|
+
module Constants
|
3
|
+
GL_LINES_ADJACENCY_ARB = 0x000A
|
4
|
+
GL_LINE_STRIP_ADJACENCY_ARB = 0x000B
|
5
|
+
GL_TRIANGLES_ADJACENCY_ARB = 0x000C
|
6
|
+
GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D
|
7
|
+
GL_PROGRAM_POINT_SIZE_ARB = 0x8642
|
8
|
+
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29
|
9
|
+
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7
|
10
|
+
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8
|
11
|
+
GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9
|
12
|
+
GL_GEOMETRY_SHADER_ARB = 0x8DD9
|
13
|
+
GL_GEOMETRY_VERTICES_OUT_ARB = 0x8DDA
|
14
|
+
GL_GEOMETRY_INPUT_TYPE_ARB = 0x8DDB
|
15
|
+
GL_GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC
|
16
|
+
GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD
|
17
|
+
GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE
|
18
|
+
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF
|
19
|
+
GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0
|
20
|
+
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1
|
21
|
+
GL_MAX_VARYING_COMPONENTS = 0x8B4B
|
22
|
+
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4
|
23
|
+
end
|
24
|
+
|
25
|
+
FUNCTIONS = {
|
26
|
+
glProgramParameteriARB: [ :void, :GLuint, :GLenum, :GLint ].freeze,
|
27
|
+
glFramebufferTextureARB: [ :void, :GLenum, :GLenum, :GLuint, :GLint ].freeze,
|
28
|
+
glFramebufferTextureLayerARB: [ :void, :GLenum, :GLenum, :GLuint, :GLint, :GLint ].freeze,
|
29
|
+
glFramebufferTextureFaceARB: [ :void, :GLenum, :GLenum, :GLuint, :GLint, :GLenum ].freeze,
|
30
|
+
}.freeze
|
31
|
+
end
|
@@ -0,0 +1,14 @@
|
|
1
|
+
module GL_ARB_get_program_binary
|
2
|
+
module Constants
|
3
|
+
GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
|
4
|
+
GL_PROGRAM_BINARY_LENGTH = 0x8741
|
5
|
+
GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE
|
6
|
+
GL_PROGRAM_BINARY_FORMATS = 0x87FF
|
7
|
+
end
|
8
|
+
|
9
|
+
FUNCTIONS = {
|
10
|
+
glGetProgramBinary: [ :void, :GLuint, :GLsizei, :pointer, :pointer, :pointer ].freeze,
|
11
|
+
glProgramBinary: [ :void, :GLuint, :GLenum, :pointer, :GLsizei ].freeze,
|
12
|
+
glProgramParameteri: [ :void, :GLuint, :GLenum, :GLint ].freeze,
|
13
|
+
}.freeze
|
14
|
+
end
|
@@ -0,0 +1,6 @@
|
|
1
|
+
module GL_ARB_get_texture_sub_image
|
2
|
+
FUNCTIONS = {
|
3
|
+
glGetTextureSubImage: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
|
4
|
+
glGetCompressedTextureSubImage: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLsizei, :pointer ].freeze,
|
5
|
+
}.freeze
|
6
|
+
end
|
@@ -0,0 +1,10 @@
|
|
1
|
+
module GL_ARB_gpu_shader5
|
2
|
+
module Constants
|
3
|
+
GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F
|
4
|
+
GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A
|
5
|
+
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B
|
6
|
+
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C
|
7
|
+
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D
|
8
|
+
GL_MAX_VERTEX_STREAMS = 0x8E71
|
9
|
+
end
|
10
|
+
end
|
@@ -0,0 +1,38 @@
|
|
1
|
+
module GL_ARB_gpu_shader_fp64
|
2
|
+
module Constants
|
3
|
+
GL_DOUBLE = 0x140A
|
4
|
+
GL_DOUBLE_VEC2 = 0x8FFC
|
5
|
+
GL_DOUBLE_VEC3 = 0x8FFD
|
6
|
+
GL_DOUBLE_VEC4 = 0x8FFE
|
7
|
+
GL_DOUBLE_MAT2 = 0x8F46
|
8
|
+
GL_DOUBLE_MAT3 = 0x8F47
|
9
|
+
GL_DOUBLE_MAT4 = 0x8F48
|
10
|
+
GL_DOUBLE_MAT2x3 = 0x8F49
|
11
|
+
GL_DOUBLE_MAT2x4 = 0x8F4A
|
12
|
+
GL_DOUBLE_MAT3x2 = 0x8F4B
|
13
|
+
GL_DOUBLE_MAT3x4 = 0x8F4C
|
14
|
+
GL_DOUBLE_MAT4x2 = 0x8F4D
|
15
|
+
GL_DOUBLE_MAT4x3 = 0x8F4E
|
16
|
+
end
|
17
|
+
|
18
|
+
FUNCTIONS = {
|
19
|
+
glUniform1d: [ :void, :GLint, :GLdouble ].freeze,
|
20
|
+
glUniform2d: [ :void, :GLint, :GLdouble, :GLdouble ].freeze,
|
21
|
+
glUniform3d: [ :void, :GLint, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
22
|
+
glUniform4d: [ :void, :GLint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
23
|
+
glUniform1dv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
24
|
+
glUniform2dv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
25
|
+
glUniform3dv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
26
|
+
glUniform4dv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
27
|
+
glUniformMatrix2dv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
|
28
|
+
glUniformMatrix3dv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
|
29
|
+
glUniformMatrix4dv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
|
30
|
+
glUniformMatrix2x3dv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
|
31
|
+
glUniformMatrix2x4dv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
|
32
|
+
glUniformMatrix3x2dv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
|
33
|
+
glUniformMatrix3x4dv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
|
34
|
+
glUniformMatrix4x2dv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
|
35
|
+
glUniformMatrix4x3dv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
|
36
|
+
glGetUniformdv: [ :void, :GLuint, :GLint, :pointer ].freeze,
|
37
|
+
}.freeze
|
38
|
+
end
|
@@ -0,0 +1,124 @@
|
|
1
|
+
module GL_ARB_imaging
|
2
|
+
module Constants
|
3
|
+
GL_CONSTANT_COLOR = 0x8001
|
4
|
+
GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
|
5
|
+
GL_CONSTANT_ALPHA = 0x8003
|
6
|
+
GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
|
7
|
+
GL_BLEND_COLOR = 0x8005
|
8
|
+
GL_FUNC_ADD = 0x8006
|
9
|
+
GL_MIN = 0x8007
|
10
|
+
GL_MAX = 0x8008
|
11
|
+
GL_BLEND_EQUATION = 0x8009
|
12
|
+
GL_FUNC_SUBTRACT = 0x800A
|
13
|
+
GL_FUNC_REVERSE_SUBTRACT = 0x800B
|
14
|
+
end
|
15
|
+
|
16
|
+
FUNCTIONS = {
|
17
|
+
glBlendColor: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
18
|
+
glBlendEquation: [ :void, :GLenum ].freeze,
|
19
|
+
}.freeze
|
20
|
+
|
21
|
+
module Compatibility
|
22
|
+
module Constants
|
23
|
+
GL_CONVOLUTION_1D = 0x8010
|
24
|
+
GL_CONVOLUTION_2D = 0x8011
|
25
|
+
GL_SEPARABLE_2D = 0x8012
|
26
|
+
GL_CONVOLUTION_BORDER_MODE = 0x8013
|
27
|
+
GL_CONVOLUTION_FILTER_SCALE = 0x8014
|
28
|
+
GL_CONVOLUTION_FILTER_BIAS = 0x8015
|
29
|
+
GL_REDUCE = 0x8016
|
30
|
+
GL_CONVOLUTION_FORMAT = 0x8017
|
31
|
+
GL_CONVOLUTION_WIDTH = 0x8018
|
32
|
+
GL_CONVOLUTION_HEIGHT = 0x8019
|
33
|
+
GL_MAX_CONVOLUTION_WIDTH = 0x801A
|
34
|
+
GL_MAX_CONVOLUTION_HEIGHT = 0x801B
|
35
|
+
GL_POST_CONVOLUTION_RED_SCALE = 0x801C
|
36
|
+
GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D
|
37
|
+
GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E
|
38
|
+
GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F
|
39
|
+
GL_POST_CONVOLUTION_RED_BIAS = 0x8020
|
40
|
+
GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021
|
41
|
+
GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022
|
42
|
+
GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023
|
43
|
+
GL_HISTOGRAM = 0x8024
|
44
|
+
GL_PROXY_HISTOGRAM = 0x8025
|
45
|
+
GL_HISTOGRAM_WIDTH = 0x8026
|
46
|
+
GL_HISTOGRAM_FORMAT = 0x8027
|
47
|
+
GL_HISTOGRAM_RED_SIZE = 0x8028
|
48
|
+
GL_HISTOGRAM_GREEN_SIZE = 0x8029
|
49
|
+
GL_HISTOGRAM_BLUE_SIZE = 0x802A
|
50
|
+
GL_HISTOGRAM_ALPHA_SIZE = 0x802B
|
51
|
+
GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C
|
52
|
+
GL_HISTOGRAM_SINK = 0x802D
|
53
|
+
GL_MINMAX = 0x802E
|
54
|
+
GL_MINMAX_FORMAT = 0x802F
|
55
|
+
GL_MINMAX_SINK = 0x8030
|
56
|
+
GL_TABLE_TOO_LARGE = 0x8031
|
57
|
+
GL_COLOR_MATRIX = 0x80B1
|
58
|
+
GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2
|
59
|
+
GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3
|
60
|
+
GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4
|
61
|
+
GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5
|
62
|
+
GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6
|
63
|
+
GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7
|
64
|
+
GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8
|
65
|
+
GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9
|
66
|
+
GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA
|
67
|
+
GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB
|
68
|
+
GL_COLOR_TABLE = 0x80D0
|
69
|
+
GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1
|
70
|
+
GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2
|
71
|
+
GL_PROXY_COLOR_TABLE = 0x80D3
|
72
|
+
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4
|
73
|
+
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5
|
74
|
+
GL_COLOR_TABLE_SCALE = 0x80D6
|
75
|
+
GL_COLOR_TABLE_BIAS = 0x80D7
|
76
|
+
GL_COLOR_TABLE_FORMAT = 0x80D8
|
77
|
+
GL_COLOR_TABLE_WIDTH = 0x80D9
|
78
|
+
GL_COLOR_TABLE_RED_SIZE = 0x80DA
|
79
|
+
GL_COLOR_TABLE_GREEN_SIZE = 0x80DB
|
80
|
+
GL_COLOR_TABLE_BLUE_SIZE = 0x80DC
|
81
|
+
GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD
|
82
|
+
GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE
|
83
|
+
GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF
|
84
|
+
GL_CONSTANT_BORDER = 0x8151
|
85
|
+
GL_REPLICATE_BORDER = 0x8153
|
86
|
+
GL_CONVOLUTION_BORDER_COLOR = 0x8154
|
87
|
+
end
|
88
|
+
|
89
|
+
FUNCTIONS = {
|
90
|
+
glColorTable: [ :void, :GLenum, :GLenum, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
|
91
|
+
glColorTableParameterfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
92
|
+
glColorTableParameteriv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
93
|
+
glCopyColorTable: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei ].freeze,
|
94
|
+
glGetColorTable: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
|
95
|
+
glGetColorTableParameterfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
96
|
+
glGetColorTableParameteriv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
97
|
+
glColorSubTable: [ :void, :GLenum, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
|
98
|
+
glCopyColorSubTable: [ :void, :GLenum, :GLsizei, :GLint, :GLint, :GLsizei ].freeze,
|
99
|
+
glConvolutionFilter1D: [ :void, :GLenum, :GLenum, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
|
100
|
+
glConvolutionFilter2D: [ :void, :GLenum, :GLenum, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
|
101
|
+
glConvolutionParameterf: [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
|
102
|
+
glConvolutionParameterfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
103
|
+
glConvolutionParameteri: [ :void, :GLenum, :GLenum, :GLint ].freeze,
|
104
|
+
glConvolutionParameteriv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
105
|
+
glCopyConvolutionFilter1D: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei ].freeze,
|
106
|
+
glCopyConvolutionFilter2D: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
|
107
|
+
glGetConvolutionFilter: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
|
108
|
+
glGetConvolutionParameterfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
109
|
+
glGetConvolutionParameteriv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
110
|
+
glGetSeparableFilter: [ :void, :GLenum, :GLenum, :GLenum, :pointer, :pointer, :pointer ].freeze,
|
111
|
+
glSeparableFilter2D: [ :void, :GLenum, :GLenum, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer, :pointer ].freeze,
|
112
|
+
glGetHistogram: [ :void, :GLenum, :GLboolean, :GLenum, :GLenum, :pointer ].freeze,
|
113
|
+
glGetHistogramParameterfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
114
|
+
glGetHistogramParameteriv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
115
|
+
glGetMinmax: [ :void, :GLenum, :GLboolean, :GLenum, :GLenum, :pointer ].freeze,
|
116
|
+
glGetMinmaxParameterfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
117
|
+
glGetMinmaxParameteriv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
118
|
+
glHistogram: [ :void, :GLenum, :GLsizei, :GLenum, :GLboolean ].freeze,
|
119
|
+
glMinmax: [ :void, :GLenum, :GLenum, :GLboolean ].freeze,
|
120
|
+
glResetHistogram: [ :void, :GLenum ].freeze,
|
121
|
+
glResetMinmax: [ :void, :GLenum ].freeze,
|
122
|
+
}.freeze
|
123
|
+
end
|
124
|
+
end
|
@@ -0,0 +1,11 @@
|
|
1
|
+
module GL_ARB_indirect_parameters
|
2
|
+
module Constants
|
3
|
+
GL_PARAMETER_BUFFER_ARB = 0x80EE
|
4
|
+
GL_PARAMETER_BUFFER_BINDING_ARB = 0x80EF
|
5
|
+
end
|
6
|
+
|
7
|
+
FUNCTIONS = {
|
8
|
+
glMultiDrawArraysIndirectCountARB: [ :void, :GLenum, :GLintptr, :GLintptr, :GLsizei, :GLsizei ].freeze,
|
9
|
+
glMultiDrawElementsIndirectCountARB: [ :void, :GLenum, :GLenum, :GLintptr, :GLintptr, :GLsizei, :GLsizei ].freeze,
|
10
|
+
}.freeze
|
11
|
+
end
|
@@ -0,0 +1,123 @@
|
|
1
|
+
module GL_ARB_internalformat_query2
|
2
|
+
module Constants
|
3
|
+
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7
|
4
|
+
GL_NUM_SAMPLE_COUNTS = 0x9380
|
5
|
+
GL_RENDERBUFFER = 0x8D41
|
6
|
+
GL_SAMPLES = 0x80A9
|
7
|
+
GL_TEXTURE_1D = 0x0DE0
|
8
|
+
GL_TEXTURE_1D_ARRAY = 0x8C18
|
9
|
+
GL_TEXTURE_2D = 0x0DE1
|
10
|
+
GL_TEXTURE_2D_ARRAY = 0x8C1A
|
11
|
+
GL_TEXTURE_3D = 0x806F
|
12
|
+
GL_TEXTURE_CUBE_MAP = 0x8513
|
13
|
+
GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009
|
14
|
+
GL_TEXTURE_RECTANGLE = 0x84F5
|
15
|
+
GL_TEXTURE_BUFFER = 0x8C2A
|
16
|
+
GL_TEXTURE_2D_MULTISAMPLE = 0x9100
|
17
|
+
GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
|
18
|
+
GL_TEXTURE_COMPRESSED = 0x86A1
|
19
|
+
GL_INTERNALFORMAT_SUPPORTED = 0x826F
|
20
|
+
GL_INTERNALFORMAT_PREFERRED = 0x8270
|
21
|
+
GL_INTERNALFORMAT_RED_SIZE = 0x8271
|
22
|
+
GL_INTERNALFORMAT_GREEN_SIZE = 0x8272
|
23
|
+
GL_INTERNALFORMAT_BLUE_SIZE = 0x8273
|
24
|
+
GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274
|
25
|
+
GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275
|
26
|
+
GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276
|
27
|
+
GL_INTERNALFORMAT_SHARED_SIZE = 0x8277
|
28
|
+
GL_INTERNALFORMAT_RED_TYPE = 0x8278
|
29
|
+
GL_INTERNALFORMAT_GREEN_TYPE = 0x8279
|
30
|
+
GL_INTERNALFORMAT_BLUE_TYPE = 0x827A
|
31
|
+
GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B
|
32
|
+
GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C
|
33
|
+
GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D
|
34
|
+
GL_MAX_WIDTH = 0x827E
|
35
|
+
GL_MAX_HEIGHT = 0x827F
|
36
|
+
GL_MAX_DEPTH = 0x8280
|
37
|
+
GL_MAX_LAYERS = 0x8281
|
38
|
+
GL_MAX_COMBINED_DIMENSIONS = 0x8282
|
39
|
+
GL_COLOR_COMPONENTS = 0x8283
|
40
|
+
GL_DEPTH_COMPONENTS = 0x8284
|
41
|
+
GL_STENCIL_COMPONENTS = 0x8285
|
42
|
+
GL_COLOR_RENDERABLE = 0x8286
|
43
|
+
GL_DEPTH_RENDERABLE = 0x8287
|
44
|
+
GL_STENCIL_RENDERABLE = 0x8288
|
45
|
+
GL_FRAMEBUFFER_RENDERABLE = 0x8289
|
46
|
+
GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A
|
47
|
+
GL_FRAMEBUFFER_BLEND = 0x828B
|
48
|
+
GL_READ_PIXELS = 0x828C
|
49
|
+
GL_READ_PIXELS_FORMAT = 0x828D
|
50
|
+
GL_READ_PIXELS_TYPE = 0x828E
|
51
|
+
GL_TEXTURE_IMAGE_FORMAT = 0x828F
|
52
|
+
GL_TEXTURE_IMAGE_TYPE = 0x8290
|
53
|
+
GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291
|
54
|
+
GL_GET_TEXTURE_IMAGE_TYPE = 0x8292
|
55
|
+
GL_MIPMAP = 0x8293
|
56
|
+
GL_MANUAL_GENERATE_MIPMAP = 0x8294
|
57
|
+
GL_AUTO_GENERATE_MIPMAP = 0x8295
|
58
|
+
GL_COLOR_ENCODING = 0x8296
|
59
|
+
GL_SRGB_READ = 0x8297
|
60
|
+
GL_SRGB_WRITE = 0x8298
|
61
|
+
GL_SRGB_DECODE_ARB = 0x8299
|
62
|
+
GL_FILTER = 0x829A
|
63
|
+
GL_VERTEX_TEXTURE = 0x829B
|
64
|
+
GL_TESS_CONTROL_TEXTURE = 0x829C
|
65
|
+
GL_TESS_EVALUATION_TEXTURE = 0x829D
|
66
|
+
GL_GEOMETRY_TEXTURE = 0x829E
|
67
|
+
GL_FRAGMENT_TEXTURE = 0x829F
|
68
|
+
GL_COMPUTE_TEXTURE = 0x82A0
|
69
|
+
GL_TEXTURE_SHADOW = 0x82A1
|
70
|
+
GL_TEXTURE_GATHER = 0x82A2
|
71
|
+
GL_TEXTURE_GATHER_SHADOW = 0x82A3
|
72
|
+
GL_SHADER_IMAGE_LOAD = 0x82A4
|
73
|
+
GL_SHADER_IMAGE_STORE = 0x82A5
|
74
|
+
GL_SHADER_IMAGE_ATOMIC = 0x82A6
|
75
|
+
GL_IMAGE_TEXEL_SIZE = 0x82A7
|
76
|
+
GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8
|
77
|
+
GL_IMAGE_PIXEL_FORMAT = 0x82A9
|
78
|
+
GL_IMAGE_PIXEL_TYPE = 0x82AA
|
79
|
+
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC
|
80
|
+
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD
|
81
|
+
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE
|
82
|
+
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF
|
83
|
+
GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1
|
84
|
+
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2
|
85
|
+
GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3
|
86
|
+
GL_CLEAR_BUFFER = 0x82B4
|
87
|
+
GL_TEXTURE_VIEW = 0x82B5
|
88
|
+
GL_VIEW_COMPATIBILITY_CLASS = 0x82B6
|
89
|
+
GL_FULL_SUPPORT = 0x82B7
|
90
|
+
GL_CAVEAT_SUPPORT = 0x82B8
|
91
|
+
GL_IMAGE_CLASS_4_X_32 = 0x82B9
|
92
|
+
GL_IMAGE_CLASS_2_X_32 = 0x82BA
|
93
|
+
GL_IMAGE_CLASS_1_X_32 = 0x82BB
|
94
|
+
GL_IMAGE_CLASS_4_X_16 = 0x82BC
|
95
|
+
GL_IMAGE_CLASS_2_X_16 = 0x82BD
|
96
|
+
GL_IMAGE_CLASS_1_X_16 = 0x82BE
|
97
|
+
GL_IMAGE_CLASS_4_X_8 = 0x82BF
|
98
|
+
GL_IMAGE_CLASS_2_X_8 = 0x82C0
|
99
|
+
GL_IMAGE_CLASS_1_X_8 = 0x82C1
|
100
|
+
GL_IMAGE_CLASS_11_11_10 = 0x82C2
|
101
|
+
GL_IMAGE_CLASS_10_10_10_2 = 0x82C3
|
102
|
+
GL_VIEW_CLASS_128_BITS = 0x82C4
|
103
|
+
GL_VIEW_CLASS_96_BITS = 0x82C5
|
104
|
+
GL_VIEW_CLASS_64_BITS = 0x82C6
|
105
|
+
GL_VIEW_CLASS_48_BITS = 0x82C7
|
106
|
+
GL_VIEW_CLASS_32_BITS = 0x82C8
|
107
|
+
GL_VIEW_CLASS_24_BITS = 0x82C9
|
108
|
+
GL_VIEW_CLASS_16_BITS = 0x82CA
|
109
|
+
GL_VIEW_CLASS_8_BITS = 0x82CB
|
110
|
+
GL_VIEW_CLASS_S3TC_DXT1_RGB = 0x82CC
|
111
|
+
GL_VIEW_CLASS_S3TC_DXT1_RGBA = 0x82CD
|
112
|
+
GL_VIEW_CLASS_S3TC_DXT3_RGBA = 0x82CE
|
113
|
+
GL_VIEW_CLASS_S3TC_DXT5_RGBA = 0x82CF
|
114
|
+
GL_VIEW_CLASS_RGTC1_RED = 0x82D0
|
115
|
+
GL_VIEW_CLASS_RGTC2_RG = 0x82D1
|
116
|
+
GL_VIEW_CLASS_BPTC_UNORM = 0x82D2
|
117
|
+
GL_VIEW_CLASS_BPTC_FLOAT = 0x82D3
|
118
|
+
end
|
119
|
+
|
120
|
+
FUNCTIONS = {
|
121
|
+
glGetInternalformati64v: [ :void, :GLenum, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
|
122
|
+
}.freeze
|
123
|
+
end
|
@@ -0,0 +1,10 @@
|
|
1
|
+
module GL_ARB_invalidate_subdata
|
2
|
+
FUNCTIONS = {
|
3
|
+
glInvalidateTexSubImage: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei ].freeze,
|
4
|
+
glInvalidateTexImage: [ :void, :GLuint, :GLint ].freeze,
|
5
|
+
glInvalidateBufferSubData: [ :void, :GLuint, :GLintptr, :GLsizeiptr ].freeze,
|
6
|
+
glInvalidateBufferData: [ :void, :GLuint ].freeze,
|
7
|
+
glInvalidateFramebuffer: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
|
8
|
+
glInvalidateSubFramebuffer: [ :void, :GLenum, :GLsizei, :pointer, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
|
9
|
+
}.freeze
|
10
|
+
end
|
@@ -0,0 +1,15 @@
|
|
1
|
+
module GL_ARB_map_buffer_range
|
2
|
+
module Constants
|
3
|
+
GL_MAP_READ_BIT = 0x0001
|
4
|
+
GL_MAP_WRITE_BIT = 0x0002
|
5
|
+
GL_MAP_INVALIDATE_RANGE_BIT = 0x0004
|
6
|
+
GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008
|
7
|
+
GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010
|
8
|
+
GL_MAP_UNSYNCHRONIZED_BIT = 0x0020
|
9
|
+
end
|
10
|
+
|
11
|
+
FUNCTIONS = {
|
12
|
+
glMapBufferRange: [ :pointer, :GLenum, :GLintptr, :GLsizeiptr, :GLbitfield ].freeze,
|
13
|
+
glFlushMappedBufferRange: [ :void, :GLenum, :GLintptr, :GLsizeiptr ].freeze,
|
14
|
+
}.freeze
|
15
|
+
end
|
@@ -0,0 +1,22 @@
|
|
1
|
+
module GL_ARB_matrix_palette
|
2
|
+
module Constants
|
3
|
+
GL_MATRIX_PALETTE_ARB = 0x8840
|
4
|
+
GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841
|
5
|
+
GL_MAX_PALETTE_MATRICES_ARB = 0x8842
|
6
|
+
GL_CURRENT_PALETTE_MATRIX_ARB = 0x8843
|
7
|
+
GL_MATRIX_INDEX_ARRAY_ARB = 0x8844
|
8
|
+
GL_CURRENT_MATRIX_INDEX_ARB = 0x8845
|
9
|
+
GL_MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846
|
10
|
+
GL_MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847
|
11
|
+
GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848
|
12
|
+
GL_MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849
|
13
|
+
end
|
14
|
+
|
15
|
+
FUNCTIONS = {
|
16
|
+
glCurrentPaletteMatrixARB: [ :void, :GLint ].freeze,
|
17
|
+
glMatrixIndexubvARB: [ :void, :GLint, :pointer ].freeze,
|
18
|
+
glMatrixIndexusvARB: [ :void, :GLint, :pointer ].freeze,
|
19
|
+
glMatrixIndexuivARB: [ :void, :GLint, :pointer ].freeze,
|
20
|
+
glMatrixIndexPointerARB: [ :void, :GLint, :GLenum, :GLsizei, :pointer ].freeze,
|
21
|
+
}.freeze
|
22
|
+
end
|
@@ -0,0 +1,10 @@
|
|
1
|
+
module GL_ARB_multi_bind
|
2
|
+
FUNCTIONS = {
|
3
|
+
glBindBuffersBase: [ :void, :GLenum, :GLuint, :GLsizei, :pointer ].freeze,
|
4
|
+
glBindBuffersRange: [ :void, :GLenum, :GLuint, :GLsizei, :pointer, :pointer, :pointer ].freeze,
|
5
|
+
glBindTextures: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
|
6
|
+
glBindSamplers: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
|
7
|
+
glBindImageTextures: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
|
8
|
+
glBindVertexBuffers: [ :void, :GLuint, :GLsizei, :pointer, :pointer, :pointer ].freeze,
|
9
|
+
}.freeze
|
10
|
+
end
|
@@ -0,0 +1,17 @@
|
|
1
|
+
module GL_ARB_multisample
|
2
|
+
module Constants
|
3
|
+
GL_MULTISAMPLE_ARB = 0x809D
|
4
|
+
GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E
|
5
|
+
GL_SAMPLE_ALPHA_TO_ONE_ARB = 0x809F
|
6
|
+
GL_SAMPLE_COVERAGE_ARB = 0x80A0
|
7
|
+
GL_SAMPLE_BUFFERS_ARB = 0x80A8
|
8
|
+
GL_SAMPLES_ARB = 0x80A9
|
9
|
+
GL_SAMPLE_COVERAGE_VALUE_ARB = 0x80AA
|
10
|
+
GL_SAMPLE_COVERAGE_INVERT_ARB = 0x80AB
|
11
|
+
GL_MULTISAMPLE_BIT_ARB = 0x20000000
|
12
|
+
end
|
13
|
+
|
14
|
+
FUNCTIONS = {
|
15
|
+
glSampleCoverageARB: [ :void, :GLfloat, :GLboolean ].freeze,
|
16
|
+
}.freeze
|
17
|
+
end
|