opengl-definitions 0.0.1

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Files changed (738) hide show
  1. checksums.yaml +7 -0
  2. data/lib/opengl-definitions/core/GLX_VERSION_1_1.rb +20 -0
  3. data/lib/opengl-definitions/core/GLX_VERSION_1_2.rb +6 -0
  4. data/lib/opengl-definitions/core/GLX_VERSION_1_3.rb +113 -0
  5. data/lib/opengl-definitions/core/GLX_VERSION_1_4.rb +13 -0
  6. data/lib/opengl-definitions/core/GL_VERSION_1_0.rb +849 -0
  7. data/lib/opengl-definitions/core/GL_VERSION_1_1.rb +45 -0
  8. data/lib/opengl-definitions/core/GL_VERSION_1_2.rb +56 -0
  9. data/lib/opengl-definitions/core/GL_VERSION_1_3.rb +154 -0
  10. data/lib/opengl-definitions/core/GL_VERSION_1_4.rb +96 -0
  11. data/lib/opengl-definitions/core/GL_VERSION_1_5.rb +81 -0
  12. data/lib/opengl-definitions/core/GL_VERSION_2_0.rb +185 -0
  13. data/lib/opengl-definitions/core/GL_VERSION_2_1.rb +36 -0
  14. data/lib/opengl-definitions/core/GL_VERSION_3_0.rb +178 -0
  15. data/lib/opengl-definitions/core/GL_VERSION_3_1.rb +51 -0
  16. data/lib/opengl-definitions/core/GL_VERSION_3_2.rb +40 -0
  17. data/lib/opengl-definitions/core/GL_VERSION_3_3.rb +21 -0
  18. data/lib/opengl-definitions/core/GL_VERSION_4_0.rb +40 -0
  19. data/lib/opengl-definitions/core/GL_VERSION_4_1.rb +9 -0
  20. data/lib/opengl-definitions/core/GL_VERSION_4_2.rb +10 -0
  21. data/lib/opengl-definitions/core/GL_VERSION_4_3.rb +32 -0
  22. data/lib/opengl-definitions/core/GL_VERSION_4_4.rb +16 -0
  23. data/lib/opengl-definitions/core/GL_VERSION_4_5.rb +9 -0
  24. data/lib/opengl-definitions/extensions/GLX_3DFX_multisample.rb +6 -0
  25. data/lib/opengl-definitions/extensions/GLX_AMD_gpu_association.rb +26 -0
  26. data/lib/opengl-definitions/extensions/GLX_ARB_context_flush_control.rb +7 -0
  27. data/lib/opengl-definitions/extensions/GLX_ARB_create_context.rb +13 -0
  28. data/lib/opengl-definitions/extensions/GLX_ARB_create_context_profile.rb +7 -0
  29. data/lib/opengl-definitions/extensions/GLX_ARB_create_context_robustness.rb +8 -0
  30. data/lib/opengl-definitions/extensions/GLX_ARB_fbconfig_float.rb +6 -0
  31. data/lib/opengl-definitions/extensions/GLX_ARB_framebuffer_sRGB.rb +5 -0
  32. data/lib/opengl-definitions/extensions/GLX_ARB_get_proc_address.rb +5 -0
  33. data/lib/opengl-definitions/extensions/GLX_ARB_multisample.rb +6 -0
  34. data/lib/opengl-definitions/extensions/GLX_ARB_robustness_application_isolation.rb +5 -0
  35. data/lib/opengl-definitions/extensions/GLX_ARB_robustness_share_group_isolation.rb +5 -0
  36. data/lib/opengl-definitions/extensions/GLX_ARB_vertex_buffer_object.rb +5 -0
  37. data/lib/opengl-definitions/extensions/GLX_EXT_buffer_age.rb +5 -0
  38. data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es2_profile.rb +5 -0
  39. data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es_profile.rb +5 -0
  40. data/lib/opengl-definitions/extensions/GLX_EXT_fbconfig_packed_float.rb +6 -0
  41. data/lib/opengl-definitions/extensions/GLX_EXT_framebuffer_sRGB.rb +5 -0
  42. data/lib/opengl-definitions/extensions/GLX_EXT_import_context.rb +15 -0
  43. data/lib/opengl-definitions/extensions/GLX_EXT_stereo_tree.rb +7 -0
  44. data/lib/opengl-definitions/extensions/GLX_EXT_swap_control.rb +10 -0
  45. data/lib/opengl-definitions/extensions/GLX_EXT_swap_control_tear.rb +5 -0
  46. data/lib/opengl-definitions/extensions/GLX_EXT_texture_from_pixmap.rb +42 -0
  47. data/lib/opengl-definitions/extensions/GLX_EXT_visual_info.rb +20 -0
  48. data/lib/opengl-definitions/extensions/GLX_EXT_visual_rating.rb +8 -0
  49. data/lib/opengl-definitions/extensions/GLX_INTEL_swap_event.rb +8 -0
  50. data/lib/opengl-definitions/extensions/GLX_MESA_agp_offset.rb +5 -0
  51. data/lib/opengl-definitions/extensions/GLX_MESA_copy_sub_buffer.rb +5 -0
  52. data/lib/opengl-definitions/extensions/GLX_MESA_pixmap_colormap.rb +5 -0
  53. data/lib/opengl-definitions/extensions/GLX_MESA_query_renderer.rb +23 -0
  54. data/lib/opengl-definitions/extensions/GLX_MESA_release_buffers.rb +5 -0
  55. data/lib/opengl-definitions/extensions/GLX_MESA_set_3dfx_mode.rb +10 -0
  56. data/lib/opengl-definitions/extensions/GLX_NV_copy_buffer.rb +6 -0
  57. data/lib/opengl-definitions/extensions/GLX_NV_copy_image.rb +5 -0
  58. data/lib/opengl-definitions/extensions/GLX_NV_delay_before_swap.rb +5 -0
  59. data/lib/opengl-definitions/extensions/GLX_NV_float_buffer.rb +5 -0
  60. data/lib/opengl-definitions/extensions/GLX_NV_multisample_coverage.rb +6 -0
  61. data/lib/opengl-definitions/extensions/GLX_NV_present_video.rb +10 -0
  62. data/lib/opengl-definitions/extensions/GLX_NV_swap_group.rb +10 -0
  63. data/lib/opengl-definitions/extensions/GLX_NV_video_capture.rb +15 -0
  64. data/lib/opengl-definitions/extensions/GLX_NV_video_out.rb +23 -0
  65. data/lib/opengl-definitions/extensions/GLX_OML_swap_method.rb +8 -0
  66. data/lib/opengl-definitions/extensions/GLX_OML_sync_control.rb +9 -0
  67. data/lib/opengl-definitions/extensions/GLX_SGIS_blended_overlay.rb +5 -0
  68. data/lib/opengl-definitions/extensions/GLX_SGIS_multisample.rb +6 -0
  69. data/lib/opengl-definitions/extensions/GLX_SGIS_shared_multisample.rb +6 -0
  70. data/lib/opengl-definitions/extensions/GLX_SGIX_dmbuffer.rb +9 -0
  71. data/lib/opengl-definitions/extensions/GLX_SGIX_fbconfig.rb +24 -0
  72. data/lib/opengl-definitions/extensions/GLX_SGIX_hyperpipe.rb +25 -0
  73. data/lib/opengl-definitions/extensions/GLX_SGIX_pbuffer.rb +37 -0
  74. data/lib/opengl-definitions/extensions/GLX_SGIX_swap_barrier.rb +6 -0
  75. data/lib/opengl-definitions/extensions/GLX_SGIX_swap_group.rb +5 -0
  76. data/lib/opengl-definitions/extensions/GLX_SGIX_video_resize.rb +14 -0
  77. data/lib/opengl-definitions/extensions/GLX_SGIX_video_source.rb +6 -0
  78. data/lib/opengl-definitions/extensions/GLX_SGIX_visual_select_group.rb +5 -0
  79. data/lib/opengl-definitions/extensions/GLX_SGI_cushion.rb +5 -0
  80. data/lib/opengl-definitions/extensions/GLX_SGI_make_current_read.rb +6 -0
  81. data/lib/opengl-definitions/extensions/GLX_SGI_swap_control.rb +5 -0
  82. data/lib/opengl-definitions/extensions/GLX_SGI_video_sync.rb +6 -0
  83. data/lib/opengl-definitions/extensions/GLX_SUN_get_transparent_index.rb +5 -0
  84. data/lib/opengl-definitions/extensions/GL_3DFX_multisample.rb +8 -0
  85. data/lib/opengl-definitions/extensions/GL_3DFX_tbuffer.rb +5 -0
  86. data/lib/opengl-definitions/extensions/GL_3DFX_texture_compression_FXT1.rb +6 -0
  87. data/lib/opengl-definitions/extensions/GL_AMD_blend_minmax_factor.rb +6 -0
  88. data/lib/opengl-definitions/extensions/GL_AMD_compressed_3DC_texture.rb +6 -0
  89. data/lib/opengl-definitions/extensions/GL_AMD_compressed_ATC_texture.rb +7 -0
  90. data/lib/opengl-definitions/extensions/GL_AMD_debug_output.rb +29 -0
  91. data/lib/opengl-definitions/extensions/GL_AMD_depth_clamp_separate.rb +6 -0
  92. data/lib/opengl-definitions/extensions/GL_AMD_draw_buffers_blend.rb +8 -0
  93. data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_int64.rb +69 -0
  94. data/lib/opengl-definitions/extensions/GL_AMD_interleaved_elements.rb +17 -0
  95. data/lib/opengl-definitions/extensions/GL_AMD_multi_draw_indirect.rb +6 -0
  96. data/lib/opengl-definitions/extensions/GL_AMD_name_gen_delete.rb +15 -0
  97. data/lib/opengl-definitions/extensions/GL_AMD_occlusion_query_event.rb +14 -0
  98. data/lib/opengl-definitions/extensions/GL_AMD_performance_monitor.rb +25 -0
  99. data/lib/opengl-definitions/extensions/GL_AMD_pinned_memory.rb +5 -0
  100. data/lib/opengl-definitions/extensions/GL_AMD_program_binary_Z400.rb +5 -0
  101. data/lib/opengl-definitions/extensions/GL_AMD_query_buffer_object.rb +7 -0
  102. data/lib/opengl-definitions/extensions/GL_AMD_sample_positions.rb +9 -0
  103. data/lib/opengl-definitions/extensions/GL_AMD_seamless_cubemap_per_texture.rb +5 -0
  104. data/lib/opengl-definitions/extensions/GL_AMD_sparse_texture.rb +18 -0
  105. data/lib/opengl-definitions/extensions/GL_AMD_stencil_operation_extended.rb +12 -0
  106. data/lib/opengl-definitions/extensions/GL_AMD_transform_feedback4.rb +5 -0
  107. data/lib/opengl-definitions/extensions/GL_AMD_vertex_shader_tessellator.rb +16 -0
  108. data/lib/opengl-definitions/extensions/GL_ANGLE_depth_texture.rb +12 -0
  109. data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_blit.rb +12 -0
  110. data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_multisample.rb +11 -0
  111. data/lib/opengl-definitions/extensions/GL_ANGLE_instanced_arrays.rb +11 -0
  112. data/lib/opengl-definitions/extensions/GL_ANGLE_pack_reverse_row_order.rb +5 -0
  113. data/lib/opengl-definitions/extensions/GL_ANGLE_program_binary.rb +5 -0
  114. data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt3.rb +5 -0
  115. data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt5.rb +5 -0
  116. data/lib/opengl-definitions/extensions/GL_ANGLE_texture_usage.rb +6 -0
  117. data/lib/opengl-definitions/extensions/GL_ANGLE_translated_shader_source.rb +9 -0
  118. data/lib/opengl-definitions/extensions/GL_APPLE_aux_depth_stencil.rb +5 -0
  119. data/lib/opengl-definitions/extensions/GL_APPLE_client_storage.rb +5 -0
  120. data/lib/opengl-definitions/extensions/GL_APPLE_clip_distance.rb +13 -0
  121. data/lib/opengl-definitions/extensions/GL_APPLE_copy_texture_levels.rb +5 -0
  122. data/lib/opengl-definitions/extensions/GL_APPLE_element_array.rb +15 -0
  123. data/lib/opengl-definitions/extensions/GL_APPLE_fence.rb +17 -0
  124. data/lib/opengl-definitions/extensions/GL_APPLE_float_pixels.rb +18 -0
  125. data/lib/opengl-definitions/extensions/GL_APPLE_flush_buffer_range.rb +11 -0
  126. data/lib/opengl-definitions/extensions/GL_APPLE_framebuffer_multisample.rb +16 -0
  127. data/lib/opengl-definitions/extensions/GL_APPLE_object_purgeable.rb +16 -0
  128. data/lib/opengl-definitions/extensions/GL_APPLE_rgb_422.rb +8 -0
  129. data/lib/opengl-definitions/extensions/GL_APPLE_row_bytes.rb +6 -0
  130. data/lib/opengl-definitions/extensions/GL_APPLE_specular_vector.rb +5 -0
  131. data/lib/opengl-definitions/extensions/GL_APPLE_sync.rb +30 -0
  132. data/lib/opengl-definitions/extensions/GL_APPLE_texture_format_BGRA8888.rb +6 -0
  133. data/lib/opengl-definitions/extensions/GL_APPLE_texture_max_level.rb +5 -0
  134. data/lib/opengl-definitions/extensions/GL_APPLE_texture_packed_float.rb +8 -0
  135. data/lib/opengl-definitions/extensions/GL_APPLE_texture_range.rb +15 -0
  136. data/lib/opengl-definitions/extensions/GL_APPLE_transform_hint.rb +5 -0
  137. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_object.rb +12 -0
  138. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_range.rb +17 -0
  139. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb +24 -0
  140. data/lib/opengl-definitions/extensions/GL_APPLE_ycbcr_422.rb +7 -0
  141. data/lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb +28 -0
  142. data/lib/opengl-definitions/extensions/GL_ARB_ES3_1_compatibility.rb +9 -0
  143. data/lib/opengl-definitions/extensions/GL_ARB_ES3_compatibility.rb +17 -0
  144. data/lib/opengl-definitions/extensions/GL_ARB_base_instance.rb +7 -0
  145. data/lib/opengl-definitions/extensions/GL_ARB_bindless_texture.rb +24 -0
  146. data/lib/opengl-definitions/extensions/GL_ARB_blend_func_extended.rb +14 -0
  147. data/lib/opengl-definitions/extensions/GL_ARB_buffer_storage.rb +17 -0
  148. data/lib/opengl-definitions/extensions/GL_ARB_cl_event.rb +10 -0
  149. data/lib/opengl-definitions/extensions/GL_ARB_clear_buffer_object.rb +6 -0
  150. data/lib/opengl-definitions/extensions/GL_ARB_clear_texture.rb +10 -0
  151. data/lib/opengl-definitions/extensions/GL_ARB_clip_control.rb +14 -0
  152. data/lib/opengl-definitions/extensions/GL_ARB_color_buffer_float.rb +13 -0
  153. data/lib/opengl-definitions/extensions/GL_ARB_compressed_texture_pixel_storage.rb +12 -0
  154. data/lib/opengl-definitions/extensions/GL_ARB_compute_shader.rb +27 -0
  155. data/lib/opengl-definitions/extensions/GL_ARB_compute_variable_group_size.rb +12 -0
  156. data/lib/opengl-definitions/extensions/GL_ARB_conditional_render_inverted.rb +8 -0
  157. data/lib/opengl-definitions/extensions/GL_ARB_copy_buffer.rb +10 -0
  158. data/lib/opengl-definitions/extensions/GL_ARB_copy_image.rb +5 -0
  159. data/lib/opengl-definitions/extensions/GL_ARB_cull_distance.rb +6 -0
  160. data/lib/opengl-definitions/extensions/GL_ARB_debug_output.rb +37 -0
  161. data/lib/opengl-definitions/extensions/GL_ARB_depth_buffer_float.rb +7 -0
  162. data/lib/opengl-definitions/extensions/GL_ARB_depth_clamp.rb +5 -0
  163. data/lib/opengl-definitions/extensions/GL_ARB_depth_texture.rb +9 -0
  164. data/lib/opengl-definitions/extensions/GL_ARB_direct_state_access.rb +117 -0
  165. data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers.rb +25 -0
  166. data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers_blend.rb +8 -0
  167. data/lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb +8 -0
  168. data/lib/opengl-definitions/extensions/GL_ARB_draw_indirect.rb +11 -0
  169. data/lib/opengl-definitions/extensions/GL_ARB_draw_instanced.rb +6 -0
  170. data/lib/opengl-definitions/extensions/GL_ARB_enhanced_layouts.rb +8 -0
  171. data/lib/opengl-definitions/extensions/GL_ARB_explicit_uniform_location.rb +5 -0
  172. data/lib/opengl-definitions/extensions/GL_ARB_fragment_program.rb +104 -0
  173. data/lib/opengl-definitions/extensions/GL_ARB_fragment_shader.rb +7 -0
  174. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_no_attachments.rb +18 -0
  175. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_object.rb +105 -0
  176. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_sRGB.rb +5 -0
  177. data/lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb +31 -0
  178. data/lib/opengl-definitions/extensions/GL_ARB_get_program_binary.rb +14 -0
  179. data/lib/opengl-definitions/extensions/GL_ARB_get_texture_sub_image.rb +6 -0
  180. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader5.rb +10 -0
  181. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb +38 -0
  182. data/lib/opengl-definitions/extensions/GL_ARB_half_float_pixel.rb +5 -0
  183. data/lib/opengl-definitions/extensions/GL_ARB_half_float_vertex.rb +5 -0
  184. data/lib/opengl-definitions/extensions/GL_ARB_imaging.rb +124 -0
  185. data/lib/opengl-definitions/extensions/GL_ARB_indirect_parameters.rb +11 -0
  186. data/lib/opengl-definitions/extensions/GL_ARB_instanced_arrays.rb +9 -0
  187. data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query.rb +9 -0
  188. data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query2.rb +123 -0
  189. data/lib/opengl-definitions/extensions/GL_ARB_invalidate_subdata.rb +10 -0
  190. data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_alignment.rb +5 -0
  191. data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_range.rb +15 -0
  192. data/lib/opengl-definitions/extensions/GL_ARB_matrix_palette.rb +22 -0
  193. data/lib/opengl-definitions/extensions/GL_ARB_multi_bind.rb +10 -0
  194. data/lib/opengl-definitions/extensions/GL_ARB_multi_draw_indirect.rb +6 -0
  195. data/lib/opengl-definitions/extensions/GL_ARB_multisample.rb +17 -0
  196. data/lib/opengl-definitions/extensions/GL_ARB_multitexture.rb +76 -0
  197. data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query.rb +20 -0
  198. data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query2.rb +5 -0
  199. data/lib/opengl-definitions/extensions/GL_ARB_pipeline_statistics_query.rb +15 -0
  200. data/lib/opengl-definitions/extensions/GL_ARB_pixel_buffer_object.rb +8 -0
  201. data/lib/opengl-definitions/extensions/GL_ARB_point_parameters.rb +13 -0
  202. data/lib/opengl-definitions/extensions/GL_ARB_point_sprite.rb +6 -0
  203. data/lib/opengl-definitions/extensions/GL_ARB_program_interface_query.rb +63 -0
  204. data/lib/opengl-definitions/extensions/GL_ARB_provoking_vertex.rb +12 -0
  205. data/lib/opengl-definitions/extensions/GL_ARB_query_buffer_object.rb +8 -0
  206. data/lib/opengl-definitions/extensions/GL_ARB_robustness.rb +40 -0
  207. data/lib/opengl-definitions/extensions/GL_ARB_sample_shading.rb +10 -0
  208. data/lib/opengl-definitions/extensions/GL_ARB_sampler_objects.rb +22 -0
  209. data/lib/opengl-definitions/extensions/GL_ARB_seamless_cube_map.rb +5 -0
  210. data/lib/opengl-definitions/extensions/GL_ARB_seamless_cubemap_per_texture.rb +5 -0
  211. data/lib/opengl-definitions/extensions/GL_ARB_separate_shader_objects.rb +76 -0
  212. data/lib/opengl-definitions/extensions/GL_ARB_shader_atomic_counters.rb +37 -0
  213. data/lib/opengl-definitions/extensions/GL_ARB_shader_image_load_store.rb +73 -0
  214. data/lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb +80 -0
  215. data/lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb +25 -0
  216. data/lib/opengl-definitions/extensions/GL_ARB_shader_subroutine.rb +26 -0
  217. data/lib/opengl-definitions/extensions/GL_ARB_shading_language_100.rb +5 -0
  218. data/lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb +16 -0
  219. data/lib/opengl-definitions/extensions/GL_ARB_shadow.rb +7 -0
  220. data/lib/opengl-definitions/extensions/GL_ARB_shadow_ambient.rb +5 -0
  221. data/lib/opengl-definitions/extensions/GL_ARB_sparse_buffer.rb +12 -0
  222. data/lib/opengl-definitions/extensions/GL_ARB_sparse_texture.rb +19 -0
  223. data/lib/opengl-definitions/extensions/GL_ARB_stencil_texturing.rb +5 -0
  224. data/lib/opengl-definitions/extensions/GL_ARB_sync.rb +29 -0
  225. data/lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb +46 -0
  226. data/lib/opengl-definitions/extensions/GL_ARB_texture_barrier.rb +5 -0
  227. data/lib/opengl-definitions/extensions/GL_ARB_texture_border_clamp.rb +5 -0
  228. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object.rb +13 -0
  229. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object_rgb32.rb +7 -0
  230. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_range.rb +11 -0
  231. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb +25 -0
  232. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_bptc.rb +8 -0
  233. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_rgtc.rb +8 -0
  234. data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map.rb +16 -0
  235. data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map_array.rb +11 -0
  236. data/lib/opengl-definitions/extensions/GL_ARB_texture_env_combine.rb +26 -0
  237. data/lib/opengl-definitions/extensions/GL_ARB_texture_env_dot3.rb +6 -0
  238. data/lib/opengl-definitions/extensions/GL_ARB_texture_float.rb +24 -0
  239. data/lib/opengl-definitions/extensions/GL_ARB_texture_gather.rb +7 -0
  240. data/lib/opengl-definitions/extensions/GL_ARB_texture_mirror_clamp_to_edge.rb +5 -0
  241. data/lib/opengl-definitions/extensions/GL_ARB_texture_mirrored_repeat.rb +5 -0
  242. data/lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb +32 -0
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  726. data/lib/opengl-definitions/extensions/WGL_NV_multisample_coverage.rb +6 -0
  727. data/lib/opengl-definitions/extensions/WGL_NV_present_video.rb +11 -0
  728. data/lib/opengl-definitions/extensions/WGL_NV_render_depth_texture.rb +9 -0
  729. data/lib/opengl-definitions/extensions/WGL_NV_render_texture_rectangle.rb +7 -0
  730. data/lib/opengl-definitions/extensions/WGL_NV_swap_group.rb +10 -0
  731. data/lib/opengl-definitions/extensions/WGL_NV_vertex_array_range.rb +6 -0
  732. data/lib/opengl-definitions/extensions/WGL_NV_video_capture.rb +14 -0
  733. data/lib/opengl-definitions/extensions/WGL_NV_video_output.rb +26 -0
  734. data/lib/opengl-definitions/extensions/WGL_OML_sync_control.rb +10 -0
  735. data/lib/opengl-definitions/typedefs.rb +38 -0
  736. data/lib/opengl-definitions/version.rb +5 -0
  737. data/lib/opengl-definitions.rb +2 -0
  738. metadata +808 -0
@@ -0,0 +1,16 @@
1
+ module GL_IMG_user_clip_plane
2
+ module Constants
3
+ GL_CLIP_PLANE0_IMG = 0x3000
4
+ GL_CLIP_PLANE1_IMG = 0x3001
5
+ GL_CLIP_PLANE2_IMG = 0x3002
6
+ GL_CLIP_PLANE3_IMG = 0x3003
7
+ GL_CLIP_PLANE4_IMG = 0x3004
8
+ GL_CLIP_PLANE5_IMG = 0x3005
9
+ GL_MAX_CLIP_PLANES_IMG = 0x0D32
10
+ end
11
+
12
+ FUNCTIONS = {
13
+ glClipPlanefIMG: [ :void, :GLenum, :pointer ].freeze,
14
+ glClipPlanexIMG: [ :void, :GLenum, :pointer ].freeze,
15
+ }.freeze
16
+ end
@@ -0,0 +1,5 @@
1
+ module GL_INGR_blend_func_separate
2
+ FUNCTIONS = {
3
+ glBlendFuncSeparateINGR: [ :void, :GLenum, :GLenum, :GLenum, :GLenum ].freeze,
4
+ }.freeze
5
+ end
@@ -0,0 +1,12 @@
1
+ module GL_INGR_color_clamp
2
+ module Constants
3
+ GL_RED_MIN_CLAMP_INGR = 0x8560
4
+ GL_GREEN_MIN_CLAMP_INGR = 0x8561
5
+ GL_BLUE_MIN_CLAMP_INGR = 0x8562
6
+ GL_ALPHA_MIN_CLAMP_INGR = 0x8563
7
+ GL_RED_MAX_CLAMP_INGR = 0x8564
8
+ GL_GREEN_MAX_CLAMP_INGR = 0x8565
9
+ GL_BLUE_MAX_CLAMP_INGR = 0x8566
10
+ GL_ALPHA_MAX_CLAMP_INGR = 0x8567
11
+ end
12
+ end
@@ -0,0 +1,5 @@
1
+ module GL_INGR_interlace_read
2
+ module Constants
3
+ GL_INTERLACE_READ_INGR = 0x8568
4
+ end
5
+ end
@@ -0,0 +1,14 @@
1
+ module GL_INTEL_map_texture
2
+ module Constants
3
+ GL_TEXTURE_MEMORY_LAYOUT_INTEL = 0x83FF
4
+ GL_LAYOUT_DEFAULT_INTEL = 0
5
+ GL_LAYOUT_LINEAR_INTEL = 1
6
+ GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2
7
+ end
8
+
9
+ FUNCTIONS = {
10
+ glSyncTextureINTEL: [ :void, :GLuint ].freeze,
11
+ glUnmapTexture2DINTEL: [ :void, :GLuint, :GLint ].freeze,
12
+ glMapTexture2DINTEL: [ :pointer, :GLuint, :GLint, :GLbitfield, :pointer, :pointer ].freeze,
13
+ }.freeze
14
+ end
@@ -0,0 +1,16 @@
1
+ module GL_INTEL_parallel_arrays
2
+ module Constants
3
+ GL_PARALLEL_ARRAYS_INTEL = 0x83F4
4
+ GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F5
5
+ GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F6
6
+ GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F7
7
+ GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F8
8
+ end
9
+
10
+ FUNCTIONS = {
11
+ glVertexPointervINTEL: [ :void, :GLint, :GLenum, :pointer ].freeze,
12
+ glNormalPointervINTEL: [ :void, :GLenum, :pointer ].freeze,
13
+ glColorPointervINTEL: [ :void, :GLint, :GLenum, :pointer ].freeze,
14
+ glTexCoordPointervINTEL: [ :void, :GLint, :GLenum, :pointer ].freeze,
15
+ }.freeze
16
+ end
@@ -0,0 +1,37 @@
1
+ module GL_INTEL_performance_query
2
+ module Constants
3
+ GL_PERFQUERY_SINGLE_CONTEXT_INTEL = 0x00000000
4
+ GL_PERFQUERY_GLOBAL_CONTEXT_INTEL = 0x00000001
5
+ GL_PERFQUERY_WAIT_INTEL = 0x83FB
6
+ GL_PERFQUERY_FLUSH_INTEL = 0x83FA
7
+ GL_PERFQUERY_DONOT_FLUSH_INTEL = 0x83F9
8
+ GL_PERFQUERY_COUNTER_EVENT_INTEL = 0x94F0
9
+ GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL = 0x94F1
10
+ GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL = 0x94F2
11
+ GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL = 0x94F3
12
+ GL_PERFQUERY_COUNTER_RAW_INTEL = 0x94F4
13
+ GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL = 0x94F5
14
+ GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL = 0x94F8
15
+ GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL = 0x94F9
16
+ GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL = 0x94FA
17
+ GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL = 0x94FB
18
+ GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL = 0x94FC
19
+ GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL = 0x94FD
20
+ GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL = 0x94FE
21
+ GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL = 0x94FF
22
+ GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL = 0x9500
23
+ end
24
+
25
+ FUNCTIONS = {
26
+ glBeginPerfQueryINTEL: [ :void, :GLuint ].freeze,
27
+ glCreatePerfQueryINTEL: [ :void, :GLuint, :pointer ].freeze,
28
+ glDeletePerfQueryINTEL: [ :void, :GLuint ].freeze,
29
+ glEndPerfQueryINTEL: [ :void, :GLuint ].freeze,
30
+ glGetFirstPerfQueryIdINTEL: [ :void, :pointer ].freeze,
31
+ glGetNextPerfQueryIdINTEL: [ :void, :GLuint, :pointer ].freeze,
32
+ glGetPerfCounterInfoINTEL: [ :void, :GLuint, :GLuint, :GLuint, :pointer, :GLuint, :pointer, :pointer, :pointer, :pointer, :pointer, :pointer ].freeze,
33
+ glGetPerfQueryDataINTEL: [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :pointer ].freeze,
34
+ glGetPerfQueryIdByNameINTEL: [ :void, :pointer, :pointer ].freeze,
35
+ glGetPerfQueryInfoINTEL: [ :void, :GLuint, :GLuint, :pointer, :pointer, :pointer, :pointer, :pointer ].freeze,
36
+ }.freeze
37
+ end
@@ -0,0 +1,23 @@
1
+ module GL_KHR_blend_equation_advanced
2
+ module Constants
3
+ GL_MULTIPLY_KHR = 0x9294
4
+ GL_SCREEN_KHR = 0x9295
5
+ GL_OVERLAY_KHR = 0x9296
6
+ GL_DARKEN_KHR = 0x9297
7
+ GL_LIGHTEN_KHR = 0x9298
8
+ GL_COLORDODGE_KHR = 0x9299
9
+ GL_COLORBURN_KHR = 0x929A
10
+ GL_HARDLIGHT_KHR = 0x929B
11
+ GL_SOFTLIGHT_KHR = 0x929C
12
+ GL_DIFFERENCE_KHR = 0x929E
13
+ GL_EXCLUSION_KHR = 0x92A0
14
+ GL_HSL_HUE_KHR = 0x92AD
15
+ GL_HSL_SATURATION_KHR = 0x92AE
16
+ GL_HSL_COLOR_KHR = 0x92AF
17
+ GL_HSL_LUMINOSITY_KHR = 0x92B0
18
+ end
19
+
20
+ FUNCTIONS = {
21
+ glBlendBarrierKHR: [ :void ].freeze,
22
+ }.freeze
23
+ end
@@ -0,0 +1,5 @@
1
+ module GL_KHR_blend_equation_advanced_coherent
2
+ module Constants
3
+ GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285
4
+ end
5
+ end
@@ -0,0 +1,13 @@
1
+ module GL_KHR_context_flush_control
2
+ module Constants
3
+ GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB
4
+ GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC
5
+ GL_NONE = 0
6
+ end
7
+
8
+ module Constants
9
+ GL_CONTEXT_RELEASE_BEHAVIOR_KHR = 0x82FB
10
+ GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR = 0x82FC
11
+ GL_NONE = 0
12
+ end
13
+ end
@@ -0,0 +1,128 @@
1
+ module GL_KHR_debug
2
+ module Constants
3
+ GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242
4
+ GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243
5
+ GL_DEBUG_CALLBACK_FUNCTION = 0x8244
6
+ GL_DEBUG_CALLBACK_USER_PARAM = 0x8245
7
+ GL_DEBUG_SOURCE_API = 0x8246
8
+ GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247
9
+ GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248
10
+ GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249
11
+ GL_DEBUG_SOURCE_APPLICATION = 0x824A
12
+ GL_DEBUG_SOURCE_OTHER = 0x824B
13
+ GL_DEBUG_TYPE_ERROR = 0x824C
14
+ GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D
15
+ GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E
16
+ GL_DEBUG_TYPE_PORTABILITY = 0x824F
17
+ GL_DEBUG_TYPE_PERFORMANCE = 0x8250
18
+ GL_DEBUG_TYPE_OTHER = 0x8251
19
+ GL_DEBUG_TYPE_MARKER = 0x8268
20
+ GL_DEBUG_TYPE_PUSH_GROUP = 0x8269
21
+ GL_DEBUG_TYPE_POP_GROUP = 0x826A
22
+ GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B
23
+ GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C
24
+ GL_DEBUG_GROUP_STACK_DEPTH = 0x826D
25
+ GL_BUFFER = 0x82E0
26
+ GL_SHADER = 0x82E1
27
+ GL_PROGRAM = 0x82E2
28
+ GL_VERTEX_ARRAY = 0x8074
29
+ GL_QUERY = 0x82E3
30
+ GL_SAMPLER = 0x82E6
31
+ GL_MAX_LABEL_LENGTH = 0x82E8
32
+ GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143
33
+ GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144
34
+ GL_DEBUG_LOGGED_MESSAGES = 0x9145
35
+ GL_DEBUG_SEVERITY_HIGH = 0x9146
36
+ GL_DEBUG_SEVERITY_MEDIUM = 0x9147
37
+ GL_DEBUG_SEVERITY_LOW = 0x9148
38
+ GL_DEBUG_OUTPUT = 0x92E0
39
+ GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002
40
+ GL_STACK_OVERFLOW = 0x0503
41
+ GL_STACK_UNDERFLOW = 0x0504
42
+ GL_PROGRAM_PIPELINE = 0x82E4
43
+ end
44
+
45
+ CALLBACKS = {
46
+ GLDEBUGPROC: [ :void, :GLenum, :GLenum, :GLuint, :GLenum, :GLsizei, :pointer, :pointer ].freeze,
47
+ }.freeze
48
+
49
+ FUNCTIONS = {
50
+ glDebugMessageControl: [ :void, :GLenum, :GLenum, :GLenum, :GLsizei, :pointer, :GLboolean ].freeze,
51
+ glDebugMessageInsert: [ :void, :GLenum, :GLenum, :GLuint, :GLenum, :GLsizei, :pointer ].freeze,
52
+ glDebugMessageCallback: [ :void, :GLDEBUGPROC, :pointer ].freeze,
53
+ glGetDebugMessageLog: [ :GLuint, :GLuint, :GLsizei, :pointer, :pointer, :pointer, :pointer, :pointer, :pointer ].freeze,
54
+ glPushDebugGroup: [ :void, :GLenum, :GLuint, :GLsizei, :pointer ].freeze,
55
+ glPopDebugGroup: [ :void ].freeze,
56
+ glObjectLabel: [ :void, :GLenum, :GLuint, :GLsizei, :pointer ].freeze,
57
+ glGetObjectLabel: [ :void, :GLenum, :GLuint, :GLsizei, :pointer, :pointer ].freeze,
58
+ glObjectPtrLabel: [ :void, :pointer, :GLsizei, :pointer ].freeze,
59
+ glGetObjectPtrLabel: [ :void, :pointer, :GLsizei, :pointer, :pointer ].freeze,
60
+ glGetPointerv: [ :void, :GLenum, :pointer ].freeze,
61
+ }.freeze
62
+
63
+ module Constants
64
+ GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242
65
+ GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243
66
+ GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244
67
+ GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245
68
+ GL_DEBUG_SOURCE_API_KHR = 0x8246
69
+ GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247
70
+ GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248
71
+ GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249
72
+ GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A
73
+ GL_DEBUG_SOURCE_OTHER_KHR = 0x824B
74
+ GL_DEBUG_TYPE_ERROR_KHR = 0x824C
75
+ GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D
76
+ GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E
77
+ GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F
78
+ GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250
79
+ GL_DEBUG_TYPE_OTHER_KHR = 0x8251
80
+ GL_DEBUG_TYPE_MARKER_KHR = 0x8268
81
+ GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269
82
+ GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A
83
+ GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B
84
+ GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C
85
+ GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D
86
+ GL_BUFFER_KHR = 0x82E0
87
+ GL_SHADER_KHR = 0x82E1
88
+ GL_PROGRAM_KHR = 0x82E2
89
+ GL_VERTEX_ARRAY_KHR = 0x8074
90
+ GL_QUERY_KHR = 0x82E3
91
+ GL_SAMPLER_KHR = 0x82E6
92
+ GL_MAX_LABEL_LENGTH_KHR = 0x82E8
93
+ GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143
94
+ GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144
95
+ GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145
96
+ GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146
97
+ GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147
98
+ GL_DEBUG_SEVERITY_LOW_KHR = 0x9148
99
+ GL_DEBUG_OUTPUT_KHR = 0x92E0
100
+ GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002
101
+ GL_STACK_OVERFLOW_KHR = 0x0503
102
+ GL_STACK_UNDERFLOW_KHR = 0x0504
103
+ end
104
+
105
+ CALLBACKS = {
106
+ GLDEBUGPROCKHR: [ :void, :GLenum, :GLenum, :GLuint, :GLenum, :GLsizei, :pointer, :pointer ].freeze,
107
+ }.freeze
108
+
109
+ FUNCTIONS = {
110
+ glDebugMessageControlKHR: [ :void, :GLenum, :GLenum, :GLenum, :GLsizei, :pointer, :GLboolean ].freeze,
111
+ glDebugMessageInsertKHR: [ :void, :GLenum, :GLenum, :GLuint, :GLenum, :GLsizei, :pointer ].freeze,
112
+ glDebugMessageCallbackKHR: [ :void, :GLDEBUGPROCKHR, :pointer ].freeze,
113
+ glGetDebugMessageLogKHR: [ :GLuint, :GLuint, :GLsizei, :pointer, :pointer, :pointer, :pointer, :pointer, :pointer ].freeze,
114
+ glPushDebugGroupKHR: [ :void, :GLenum, :GLuint, :GLsizei, :pointer ].freeze,
115
+ glPopDebugGroupKHR: [ :void ].freeze,
116
+ glObjectLabelKHR: [ :void, :GLenum, :GLuint, :GLsizei, :pointer ].freeze,
117
+ glGetObjectLabelKHR: [ :void, :GLenum, :GLuint, :GLsizei, :pointer, :pointer ].freeze,
118
+ glObjectPtrLabelKHR: [ :void, :pointer, :GLsizei, :pointer ].freeze,
119
+ glGetObjectPtrLabelKHR: [ :void, :pointer, :GLsizei, :pointer, :pointer ].freeze,
120
+ glGetPointervKHR: [ :void, :GLenum, :pointer ].freeze,
121
+ }.freeze
122
+
123
+ module Compatibility
124
+ module Constants
125
+ GL_DISPLAY_LIST = 0x82E7
126
+ end
127
+ end
128
+ end
@@ -0,0 +1,41 @@
1
+ module GL_KHR_robustness
2
+ module Constants
3
+ GL_NO_ERROR = 0
4
+ GL_CONTEXT_ROBUST_ACCESS = 0x90F3
5
+ GL_LOSE_CONTEXT_ON_RESET = 0x8252
6
+ GL_GUILTY_CONTEXT_RESET = 0x8253
7
+ GL_INNOCENT_CONTEXT_RESET = 0x8254
8
+ GL_UNKNOWN_CONTEXT_RESET = 0x8255
9
+ GL_RESET_NOTIFICATION_STRATEGY = 0x8256
10
+ GL_NO_RESET_NOTIFICATION = 0x8261
11
+ GL_CONTEXT_LOST = 0x0507
12
+ end
13
+
14
+ FUNCTIONS = {
15
+ glGetGraphicsResetStatus: [ :GLenum ].freeze,
16
+ glReadnPixels: [ :void, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
17
+ glGetnUniformfv: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
18
+ glGetnUniformiv: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
19
+ glGetnUniformuiv: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
20
+ }.freeze
21
+
22
+ module Constants
23
+ GL_NO_ERROR = 0
24
+ GL_CONTEXT_ROBUST_ACCESS_KHR = 0x90F3
25
+ GL_LOSE_CONTEXT_ON_RESET_KHR = 0x8252
26
+ GL_GUILTY_CONTEXT_RESET_KHR = 0x8253
27
+ GL_INNOCENT_CONTEXT_RESET_KHR = 0x8254
28
+ GL_UNKNOWN_CONTEXT_RESET_KHR = 0x8255
29
+ GL_RESET_NOTIFICATION_STRATEGY_KHR = 0x8256
30
+ GL_NO_RESET_NOTIFICATION_KHR = 0x8261
31
+ GL_CONTEXT_LOST_KHR = 0x0507
32
+ end
33
+
34
+ FUNCTIONS = {
35
+ glGetGraphicsResetStatusKHR: [ :GLenum ].freeze,
36
+ glReadnPixelsKHR: [ :void, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
37
+ glGetnUniformfvKHR: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
38
+ glGetnUniformivKHR: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
39
+ glGetnUniformuivKHR: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
40
+ }.freeze
41
+ end
@@ -0,0 +1,32 @@
1
+ module GL_KHR_texture_compression_astc_hdr
2
+ module Constants
3
+ GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0
4
+ GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1
5
+ GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2
6
+ GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3
7
+ GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4
8
+ GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5
9
+ GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6
10
+ GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7
11
+ GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8
12
+ GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9
13
+ GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA
14
+ GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB
15
+ GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC
16
+ GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD
17
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0
18
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1
19
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2
20
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3
21
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4
22
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5
23
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6
24
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7
25
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8
26
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9
27
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA
28
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB
29
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC
30
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD
31
+ end
32
+ end
@@ -0,0 +1,32 @@
1
+ module GL_KHR_texture_compression_astc_ldr
2
+ module Constants
3
+ GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0
4
+ GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1
5
+ GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2
6
+ GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3
7
+ GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4
8
+ GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5
9
+ GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6
10
+ GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7
11
+ GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8
12
+ GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9
13
+ GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA
14
+ GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB
15
+ GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC
16
+ GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD
17
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0
18
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1
19
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2
20
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3
21
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4
22
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5
23
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6
24
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7
25
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8
26
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9
27
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA
28
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB
29
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC
30
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD
31
+ end
32
+ end
@@ -0,0 +1,10 @@
1
+ module GL_MESAX_texture_stack
2
+ module Constants
3
+ GL_TEXTURE_1D_STACK_MESAX = 0x8759
4
+ GL_TEXTURE_2D_STACK_MESAX = 0x875A
5
+ GL_PROXY_TEXTURE_1D_STACK_MESAX = 0x875B
6
+ GL_PROXY_TEXTURE_2D_STACK_MESAX = 0x875C
7
+ GL_TEXTURE_1D_STACK_BINDING_MESAX = 0x875D
8
+ GL_TEXTURE_2D_STACK_BINDING_MESAX = 0x875E
9
+ end
10
+ end
@@ -0,0 +1,5 @@
1
+ module GL_MESA_pack_invert
2
+ module Constants
3
+ GL_PACK_INVERT_MESA = 0x8758
4
+ end
5
+ end
@@ -0,0 +1,5 @@
1
+ module GL_MESA_resize_buffers
2
+ FUNCTIONS = {
3
+ glResizeBuffersMESA: [ :void ].freeze,
4
+ }.freeze
5
+ end
@@ -0,0 +1,28 @@
1
+ module GL_MESA_window_pos
2
+ FUNCTIONS = {
3
+ glWindowPos2dMESA: [ :void, :GLdouble, :GLdouble ].freeze,
4
+ glWindowPos2dvMESA: [ :void, :pointer ].freeze,
5
+ glWindowPos2fMESA: [ :void, :GLfloat, :GLfloat ].freeze,
6
+ glWindowPos2fvMESA: [ :void, :pointer ].freeze,
7
+ glWindowPos2iMESA: [ :void, :GLint, :GLint ].freeze,
8
+ glWindowPos2ivMESA: [ :void, :pointer ].freeze,
9
+ glWindowPos2sMESA: [ :void, :GLshort, :GLshort ].freeze,
10
+ glWindowPos2svMESA: [ :void, :pointer ].freeze,
11
+ glWindowPos3dMESA: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
12
+ glWindowPos3dvMESA: [ :void, :pointer ].freeze,
13
+ glWindowPos3fMESA: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
14
+ glWindowPos3fvMESA: [ :void, :pointer ].freeze,
15
+ glWindowPos3iMESA: [ :void, :GLint, :GLint, :GLint ].freeze,
16
+ glWindowPos3ivMESA: [ :void, :pointer ].freeze,
17
+ glWindowPos3sMESA: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
18
+ glWindowPos3svMESA: [ :void, :pointer ].freeze,
19
+ glWindowPos4dMESA: [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
20
+ glWindowPos4dvMESA: [ :void, :pointer ].freeze,
21
+ glWindowPos4fMESA: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
22
+ glWindowPos4fvMESA: [ :void, :pointer ].freeze,
23
+ glWindowPos4iMESA: [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
24
+ glWindowPos4ivMESA: [ :void, :pointer ].freeze,
25
+ glWindowPos4sMESA: [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
26
+ glWindowPos4svMESA: [ :void, :pointer ].freeze,
27
+ }.freeze
28
+ end
@@ -0,0 +1,7 @@
1
+ module GL_MESA_ycbcr_texture
2
+ module Constants
3
+ GL_UNSIGNED_SHORT_8_8_MESA = 0x85BA
4
+ GL_UNSIGNED_SHORT_8_8_REV_MESA = 0x85BB
5
+ GL_YCBCR_MESA = 0x8757
6
+ end
7
+ end
@@ -0,0 +1,6 @@
1
+ module GL_NVX_conditional_render
2
+ FUNCTIONS = {
3
+ glBeginConditionalRenderNVX: [ :void, :GLuint ].freeze,
4
+ glEndConditionalRenderNVX: [ :void ].freeze,
5
+ }.freeze
6
+ end
@@ -0,0 +1,9 @@
1
+ module GL_NVX_gpu_memory_info
2
+ module Constants
3
+ GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX = 0x9047
4
+ GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX = 0x9048
5
+ GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX = 0x9049
6
+ GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX = 0x904A
7
+ GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX = 0x904B
8
+ end
9
+ end
@@ -0,0 +1,6 @@
1
+ module GL_NV_bindless_multi_draw_indirect
2
+ FUNCTIONS = {
3
+ glMultiDrawArraysIndirectBindlessNV: [ :void, :GLenum, :pointer, :GLsizei, :GLsizei, :GLint ].freeze,
4
+ glMultiDrawElementsIndirectBindlessNV: [ :void, :GLenum, :GLenum, :pointer, :GLsizei, :GLsizei, :GLint ].freeze,
5
+ }.freeze
6
+ end
@@ -0,0 +1,6 @@
1
+ module GL_NV_bindless_multi_draw_indirect_count
2
+ FUNCTIONS = {
3
+ glMultiDrawArraysIndirectBindlessCountNV: [ :void, :GLenum, :pointer, :GLsizei, :GLsizei, :GLsizei, :GLint ].freeze,
4
+ glMultiDrawElementsIndirectBindlessCountNV: [ :void, :GLenum, :GLenum, :pointer, :GLsizei, :GLsizei, :GLsizei, :GLint ].freeze,
5
+ }.freeze
6
+ end
@@ -0,0 +1,17 @@
1
+ module GL_NV_bindless_texture
2
+ FUNCTIONS = {
3
+ glGetTextureHandleNV: [ :GLuint64, :GLuint ].freeze,
4
+ glGetTextureSamplerHandleNV: [ :GLuint64, :GLuint, :GLuint ].freeze,
5
+ glMakeTextureHandleResidentNV: [ :void, :GLuint64 ].freeze,
6
+ glMakeTextureHandleNonResidentNV: [ :void, :GLuint64 ].freeze,
7
+ glGetImageHandleNV: [ :GLuint64, :GLuint, :GLint, :GLboolean, :GLint, :GLenum ].freeze,
8
+ glMakeImageHandleResidentNV: [ :void, :GLuint64, :GLenum ].freeze,
9
+ glMakeImageHandleNonResidentNV: [ :void, :GLuint64 ].freeze,
10
+ glUniformHandleui64NV: [ :void, :GLint, :GLuint64 ].freeze,
11
+ glUniformHandleui64vNV: [ :void, :GLint, :GLsizei, :pointer ].freeze,
12
+ glProgramUniformHandleui64NV: [ :void, :GLuint, :GLint, :GLuint64 ].freeze,
13
+ glProgramUniformHandleui64vNV: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
14
+ glIsTextureHandleResidentNV: [ :GLboolean, :GLuint64 ].freeze,
15
+ glIsImageHandleResidentNV: [ :GLboolean, :GLuint64 ].freeze,
16
+ }.freeze
17
+ end
@@ -0,0 +1,60 @@
1
+ module GL_NV_blend_equation_advanced
2
+ module Constants
3
+ GL_BLEND_OVERLAP_NV = 0x9281
4
+ GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280
5
+ GL_BLUE_NV = 0x1905
6
+ GL_COLORBURN_NV = 0x929A
7
+ GL_COLORDODGE_NV = 0x9299
8
+ GL_CONJOINT_NV = 0x9284
9
+ GL_CONTRAST_NV = 0x92A1
10
+ GL_DARKEN_NV = 0x9297
11
+ GL_DIFFERENCE_NV = 0x929E
12
+ GL_DISJOINT_NV = 0x9283
13
+ GL_DST_ATOP_NV = 0x928F
14
+ GL_DST_IN_NV = 0x928B
15
+ GL_DST_NV = 0x9287
16
+ GL_DST_OUT_NV = 0x928D
17
+ GL_DST_OVER_NV = 0x9289
18
+ GL_EXCLUSION_NV = 0x92A0
19
+ GL_GREEN_NV = 0x1904
20
+ GL_HARDLIGHT_NV = 0x929B
21
+ GL_HARDMIX_NV = 0x92A9
22
+ GL_HSL_COLOR_NV = 0x92AF
23
+ GL_HSL_HUE_NV = 0x92AD
24
+ GL_HSL_LUMINOSITY_NV = 0x92B0
25
+ GL_HSL_SATURATION_NV = 0x92AE
26
+ GL_INVERT = 0x150A
27
+ GL_INVERT_OVG_NV = 0x92B4
28
+ GL_INVERT_RGB_NV = 0x92A3
29
+ GL_LIGHTEN_NV = 0x9298
30
+ GL_LINEARBURN_NV = 0x92A5
31
+ GL_LINEARDODGE_NV = 0x92A4
32
+ GL_LINEARLIGHT_NV = 0x92A7
33
+ GL_MINUS_CLAMPED_NV = 0x92B3
34
+ GL_MINUS_NV = 0x929F
35
+ GL_MULTIPLY_NV = 0x9294
36
+ GL_OVERLAY_NV = 0x9296
37
+ GL_PINLIGHT_NV = 0x92A8
38
+ GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2
39
+ GL_PLUS_CLAMPED_NV = 0x92B1
40
+ GL_PLUS_DARKER_NV = 0x9292
41
+ GL_PLUS_NV = 0x9291
42
+ GL_RED_NV = 0x1903
43
+ GL_SCREEN_NV = 0x9295
44
+ GL_SOFTLIGHT_NV = 0x929C
45
+ GL_SRC_ATOP_NV = 0x928E
46
+ GL_SRC_IN_NV = 0x928A
47
+ GL_SRC_NV = 0x9286
48
+ GL_SRC_OUT_NV = 0x928C
49
+ GL_SRC_OVER_NV = 0x9288
50
+ GL_UNCORRELATED_NV = 0x9282
51
+ GL_VIVIDLIGHT_NV = 0x92A6
52
+ GL_XOR_NV = 0x1506
53
+ GL_ZERO = 0
54
+ end
55
+
56
+ FUNCTIONS = {
57
+ glBlendParameteriNV: [ :void, :GLenum, :GLint ].freeze,
58
+ glBlendBarrierNV: [ :void ].freeze,
59
+ }.freeze
60
+ end
@@ -0,0 +1,5 @@
1
+ module GL_NV_blend_equation_advanced_coherent
2
+ module Constants
3
+ GL_BLEND_ADVANCED_COHERENT_NV = 0x9285
4
+ end
5
+ end
@@ -0,0 +1,6 @@
1
+ module GL_NV_compute_program5
2
+ module Constants
3
+ GL_COMPUTE_PROGRAM_NV = 0x90FB
4
+ GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV = 0x90FC
5
+ end
6
+ end
@@ -0,0 +1,13 @@
1
+ module GL_NV_conditional_render
2
+ module Constants
3
+ GL_QUERY_WAIT_NV = 0x8E13
4
+ GL_QUERY_NO_WAIT_NV = 0x8E14
5
+ GL_QUERY_BY_REGION_WAIT_NV = 0x8E15
6
+ GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16
7
+ end
8
+
9
+ FUNCTIONS = {
10
+ glBeginConditionalRenderNV: [ :void, :GLuint, :GLenum ].freeze,
11
+ glEndConditionalRenderNV: [ :void ].freeze,
12
+ }.freeze
13
+ end
@@ -0,0 +1,12 @@
1
+ module GL_NV_conservative_raster
2
+ module Constants
3
+ GL_CONSERVATIVE_RASTERIZATION_NV = 0x9346
4
+ GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347
5
+ GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348
6
+ GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349
7
+ end
8
+
9
+ FUNCTIONS = {
10
+ glSubpixelPrecisionBiasNV: [ :void, :GLuint, :GLuint ].freeze,
11
+ }.freeze
12
+ end
@@ -0,0 +1,10 @@
1
+ module GL_NV_copy_buffer
2
+ module Constants
3
+ GL_COPY_READ_BUFFER_NV = 0x8F36
4
+ GL_COPY_WRITE_BUFFER_NV = 0x8F37
5
+ end
6
+
7
+ FUNCTIONS = {
8
+ glCopyBufferSubDataNV: [ :void, :GLenum, :GLenum, :GLintptr, :GLintptr, :GLsizeiptr ].freeze,
9
+ }.freeze
10
+ end
@@ -0,0 +1,6 @@
1
+ module GL_NV_copy_depth_to_color
2
+ module Constants
3
+ GL_DEPTH_STENCIL_TO_RGBA_NV = 0x886E
4
+ GL_DEPTH_STENCIL_TO_BGRA_NV = 0x886F
5
+ end
6
+ end
@@ -0,0 +1,5 @@
1
+ module GL_NV_copy_image
2
+ FUNCTIONS = {
3
+ glCopyImageSubDataNV: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei ].freeze,
4
+ }.freeze
5
+ end