opengl-definitions 0.0.1

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Files changed (738) hide show
  1. checksums.yaml +7 -0
  2. data/lib/opengl-definitions/core/GLX_VERSION_1_1.rb +20 -0
  3. data/lib/opengl-definitions/core/GLX_VERSION_1_2.rb +6 -0
  4. data/lib/opengl-definitions/core/GLX_VERSION_1_3.rb +113 -0
  5. data/lib/opengl-definitions/core/GLX_VERSION_1_4.rb +13 -0
  6. data/lib/opengl-definitions/core/GL_VERSION_1_0.rb +849 -0
  7. data/lib/opengl-definitions/core/GL_VERSION_1_1.rb +45 -0
  8. data/lib/opengl-definitions/core/GL_VERSION_1_2.rb +56 -0
  9. data/lib/opengl-definitions/core/GL_VERSION_1_3.rb +154 -0
  10. data/lib/opengl-definitions/core/GL_VERSION_1_4.rb +96 -0
  11. data/lib/opengl-definitions/core/GL_VERSION_1_5.rb +81 -0
  12. data/lib/opengl-definitions/core/GL_VERSION_2_0.rb +185 -0
  13. data/lib/opengl-definitions/core/GL_VERSION_2_1.rb +36 -0
  14. data/lib/opengl-definitions/core/GL_VERSION_3_0.rb +178 -0
  15. data/lib/opengl-definitions/core/GL_VERSION_3_1.rb +51 -0
  16. data/lib/opengl-definitions/core/GL_VERSION_3_2.rb +40 -0
  17. data/lib/opengl-definitions/core/GL_VERSION_3_3.rb +21 -0
  18. data/lib/opengl-definitions/core/GL_VERSION_4_0.rb +40 -0
  19. data/lib/opengl-definitions/core/GL_VERSION_4_1.rb +9 -0
  20. data/lib/opengl-definitions/core/GL_VERSION_4_2.rb +10 -0
  21. data/lib/opengl-definitions/core/GL_VERSION_4_3.rb +32 -0
  22. data/lib/opengl-definitions/core/GL_VERSION_4_4.rb +16 -0
  23. data/lib/opengl-definitions/core/GL_VERSION_4_5.rb +9 -0
  24. data/lib/opengl-definitions/extensions/GLX_3DFX_multisample.rb +6 -0
  25. data/lib/opengl-definitions/extensions/GLX_AMD_gpu_association.rb +26 -0
  26. data/lib/opengl-definitions/extensions/GLX_ARB_context_flush_control.rb +7 -0
  27. data/lib/opengl-definitions/extensions/GLX_ARB_create_context.rb +13 -0
  28. data/lib/opengl-definitions/extensions/GLX_ARB_create_context_profile.rb +7 -0
  29. data/lib/opengl-definitions/extensions/GLX_ARB_create_context_robustness.rb +8 -0
  30. data/lib/opengl-definitions/extensions/GLX_ARB_fbconfig_float.rb +6 -0
  31. data/lib/opengl-definitions/extensions/GLX_ARB_framebuffer_sRGB.rb +5 -0
  32. data/lib/opengl-definitions/extensions/GLX_ARB_get_proc_address.rb +5 -0
  33. data/lib/opengl-definitions/extensions/GLX_ARB_multisample.rb +6 -0
  34. data/lib/opengl-definitions/extensions/GLX_ARB_robustness_application_isolation.rb +5 -0
  35. data/lib/opengl-definitions/extensions/GLX_ARB_robustness_share_group_isolation.rb +5 -0
  36. data/lib/opengl-definitions/extensions/GLX_ARB_vertex_buffer_object.rb +5 -0
  37. data/lib/opengl-definitions/extensions/GLX_EXT_buffer_age.rb +5 -0
  38. data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es2_profile.rb +5 -0
  39. data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es_profile.rb +5 -0
  40. data/lib/opengl-definitions/extensions/GLX_EXT_fbconfig_packed_float.rb +6 -0
  41. data/lib/opengl-definitions/extensions/GLX_EXT_framebuffer_sRGB.rb +5 -0
  42. data/lib/opengl-definitions/extensions/GLX_EXT_import_context.rb +15 -0
  43. data/lib/opengl-definitions/extensions/GLX_EXT_stereo_tree.rb +7 -0
  44. data/lib/opengl-definitions/extensions/GLX_EXT_swap_control.rb +10 -0
  45. data/lib/opengl-definitions/extensions/GLX_EXT_swap_control_tear.rb +5 -0
  46. data/lib/opengl-definitions/extensions/GLX_EXT_texture_from_pixmap.rb +42 -0
  47. data/lib/opengl-definitions/extensions/GLX_EXT_visual_info.rb +20 -0
  48. data/lib/opengl-definitions/extensions/GLX_EXT_visual_rating.rb +8 -0
  49. data/lib/opengl-definitions/extensions/GLX_INTEL_swap_event.rb +8 -0
  50. data/lib/opengl-definitions/extensions/GLX_MESA_agp_offset.rb +5 -0
  51. data/lib/opengl-definitions/extensions/GLX_MESA_copy_sub_buffer.rb +5 -0
  52. data/lib/opengl-definitions/extensions/GLX_MESA_pixmap_colormap.rb +5 -0
  53. data/lib/opengl-definitions/extensions/GLX_MESA_query_renderer.rb +23 -0
  54. data/lib/opengl-definitions/extensions/GLX_MESA_release_buffers.rb +5 -0
  55. data/lib/opengl-definitions/extensions/GLX_MESA_set_3dfx_mode.rb +10 -0
  56. data/lib/opengl-definitions/extensions/GLX_NV_copy_buffer.rb +6 -0
  57. data/lib/opengl-definitions/extensions/GLX_NV_copy_image.rb +5 -0
  58. data/lib/opengl-definitions/extensions/GLX_NV_delay_before_swap.rb +5 -0
  59. data/lib/opengl-definitions/extensions/GLX_NV_float_buffer.rb +5 -0
  60. data/lib/opengl-definitions/extensions/GLX_NV_multisample_coverage.rb +6 -0
  61. data/lib/opengl-definitions/extensions/GLX_NV_present_video.rb +10 -0
  62. data/lib/opengl-definitions/extensions/GLX_NV_swap_group.rb +10 -0
  63. data/lib/opengl-definitions/extensions/GLX_NV_video_capture.rb +15 -0
  64. data/lib/opengl-definitions/extensions/GLX_NV_video_out.rb +23 -0
  65. data/lib/opengl-definitions/extensions/GLX_OML_swap_method.rb +8 -0
  66. data/lib/opengl-definitions/extensions/GLX_OML_sync_control.rb +9 -0
  67. data/lib/opengl-definitions/extensions/GLX_SGIS_blended_overlay.rb +5 -0
  68. data/lib/opengl-definitions/extensions/GLX_SGIS_multisample.rb +6 -0
  69. data/lib/opengl-definitions/extensions/GLX_SGIS_shared_multisample.rb +6 -0
  70. data/lib/opengl-definitions/extensions/GLX_SGIX_dmbuffer.rb +9 -0
  71. data/lib/opengl-definitions/extensions/GLX_SGIX_fbconfig.rb +24 -0
  72. data/lib/opengl-definitions/extensions/GLX_SGIX_hyperpipe.rb +25 -0
  73. data/lib/opengl-definitions/extensions/GLX_SGIX_pbuffer.rb +37 -0
  74. data/lib/opengl-definitions/extensions/GLX_SGIX_swap_barrier.rb +6 -0
  75. data/lib/opengl-definitions/extensions/GLX_SGIX_swap_group.rb +5 -0
  76. data/lib/opengl-definitions/extensions/GLX_SGIX_video_resize.rb +14 -0
  77. data/lib/opengl-definitions/extensions/GLX_SGIX_video_source.rb +6 -0
  78. data/lib/opengl-definitions/extensions/GLX_SGIX_visual_select_group.rb +5 -0
  79. data/lib/opengl-definitions/extensions/GLX_SGI_cushion.rb +5 -0
  80. data/lib/opengl-definitions/extensions/GLX_SGI_make_current_read.rb +6 -0
  81. data/lib/opengl-definitions/extensions/GLX_SGI_swap_control.rb +5 -0
  82. data/lib/opengl-definitions/extensions/GLX_SGI_video_sync.rb +6 -0
  83. data/lib/opengl-definitions/extensions/GLX_SUN_get_transparent_index.rb +5 -0
  84. data/lib/opengl-definitions/extensions/GL_3DFX_multisample.rb +8 -0
  85. data/lib/opengl-definitions/extensions/GL_3DFX_tbuffer.rb +5 -0
  86. data/lib/opengl-definitions/extensions/GL_3DFX_texture_compression_FXT1.rb +6 -0
  87. data/lib/opengl-definitions/extensions/GL_AMD_blend_minmax_factor.rb +6 -0
  88. data/lib/opengl-definitions/extensions/GL_AMD_compressed_3DC_texture.rb +6 -0
  89. data/lib/opengl-definitions/extensions/GL_AMD_compressed_ATC_texture.rb +7 -0
  90. data/lib/opengl-definitions/extensions/GL_AMD_debug_output.rb +29 -0
  91. data/lib/opengl-definitions/extensions/GL_AMD_depth_clamp_separate.rb +6 -0
  92. data/lib/opengl-definitions/extensions/GL_AMD_draw_buffers_blend.rb +8 -0
  93. data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_int64.rb +69 -0
  94. data/lib/opengl-definitions/extensions/GL_AMD_interleaved_elements.rb +17 -0
  95. data/lib/opengl-definitions/extensions/GL_AMD_multi_draw_indirect.rb +6 -0
  96. data/lib/opengl-definitions/extensions/GL_AMD_name_gen_delete.rb +15 -0
  97. data/lib/opengl-definitions/extensions/GL_AMD_occlusion_query_event.rb +14 -0
  98. data/lib/opengl-definitions/extensions/GL_AMD_performance_monitor.rb +25 -0
  99. data/lib/opengl-definitions/extensions/GL_AMD_pinned_memory.rb +5 -0
  100. data/lib/opengl-definitions/extensions/GL_AMD_program_binary_Z400.rb +5 -0
  101. data/lib/opengl-definitions/extensions/GL_AMD_query_buffer_object.rb +7 -0
  102. data/lib/opengl-definitions/extensions/GL_AMD_sample_positions.rb +9 -0
  103. data/lib/opengl-definitions/extensions/GL_AMD_seamless_cubemap_per_texture.rb +5 -0
  104. data/lib/opengl-definitions/extensions/GL_AMD_sparse_texture.rb +18 -0
  105. data/lib/opengl-definitions/extensions/GL_AMD_stencil_operation_extended.rb +12 -0
  106. data/lib/opengl-definitions/extensions/GL_AMD_transform_feedback4.rb +5 -0
  107. data/lib/opengl-definitions/extensions/GL_AMD_vertex_shader_tessellator.rb +16 -0
  108. data/lib/opengl-definitions/extensions/GL_ANGLE_depth_texture.rb +12 -0
  109. data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_blit.rb +12 -0
  110. data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_multisample.rb +11 -0
  111. data/lib/opengl-definitions/extensions/GL_ANGLE_instanced_arrays.rb +11 -0
  112. data/lib/opengl-definitions/extensions/GL_ANGLE_pack_reverse_row_order.rb +5 -0
  113. data/lib/opengl-definitions/extensions/GL_ANGLE_program_binary.rb +5 -0
  114. data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt3.rb +5 -0
  115. data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt5.rb +5 -0
  116. data/lib/opengl-definitions/extensions/GL_ANGLE_texture_usage.rb +6 -0
  117. data/lib/opengl-definitions/extensions/GL_ANGLE_translated_shader_source.rb +9 -0
  118. data/lib/opengl-definitions/extensions/GL_APPLE_aux_depth_stencil.rb +5 -0
  119. data/lib/opengl-definitions/extensions/GL_APPLE_client_storage.rb +5 -0
  120. data/lib/opengl-definitions/extensions/GL_APPLE_clip_distance.rb +13 -0
  121. data/lib/opengl-definitions/extensions/GL_APPLE_copy_texture_levels.rb +5 -0
  122. data/lib/opengl-definitions/extensions/GL_APPLE_element_array.rb +15 -0
  123. data/lib/opengl-definitions/extensions/GL_APPLE_fence.rb +17 -0
  124. data/lib/opengl-definitions/extensions/GL_APPLE_float_pixels.rb +18 -0
  125. data/lib/opengl-definitions/extensions/GL_APPLE_flush_buffer_range.rb +11 -0
  126. data/lib/opengl-definitions/extensions/GL_APPLE_framebuffer_multisample.rb +16 -0
  127. data/lib/opengl-definitions/extensions/GL_APPLE_object_purgeable.rb +16 -0
  128. data/lib/opengl-definitions/extensions/GL_APPLE_rgb_422.rb +8 -0
  129. data/lib/opengl-definitions/extensions/GL_APPLE_row_bytes.rb +6 -0
  130. data/lib/opengl-definitions/extensions/GL_APPLE_specular_vector.rb +5 -0
  131. data/lib/opengl-definitions/extensions/GL_APPLE_sync.rb +30 -0
  132. data/lib/opengl-definitions/extensions/GL_APPLE_texture_format_BGRA8888.rb +6 -0
  133. data/lib/opengl-definitions/extensions/GL_APPLE_texture_max_level.rb +5 -0
  134. data/lib/opengl-definitions/extensions/GL_APPLE_texture_packed_float.rb +8 -0
  135. data/lib/opengl-definitions/extensions/GL_APPLE_texture_range.rb +15 -0
  136. data/lib/opengl-definitions/extensions/GL_APPLE_transform_hint.rb +5 -0
  137. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_object.rb +12 -0
  138. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_range.rb +17 -0
  139. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb +24 -0
  140. data/lib/opengl-definitions/extensions/GL_APPLE_ycbcr_422.rb +7 -0
  141. data/lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb +28 -0
  142. data/lib/opengl-definitions/extensions/GL_ARB_ES3_1_compatibility.rb +9 -0
  143. data/lib/opengl-definitions/extensions/GL_ARB_ES3_compatibility.rb +17 -0
  144. data/lib/opengl-definitions/extensions/GL_ARB_base_instance.rb +7 -0
  145. data/lib/opengl-definitions/extensions/GL_ARB_bindless_texture.rb +24 -0
  146. data/lib/opengl-definitions/extensions/GL_ARB_blend_func_extended.rb +14 -0
  147. data/lib/opengl-definitions/extensions/GL_ARB_buffer_storage.rb +17 -0
  148. data/lib/opengl-definitions/extensions/GL_ARB_cl_event.rb +10 -0
  149. data/lib/opengl-definitions/extensions/GL_ARB_clear_buffer_object.rb +6 -0
  150. data/lib/opengl-definitions/extensions/GL_ARB_clear_texture.rb +10 -0
  151. data/lib/opengl-definitions/extensions/GL_ARB_clip_control.rb +14 -0
  152. data/lib/opengl-definitions/extensions/GL_ARB_color_buffer_float.rb +13 -0
  153. data/lib/opengl-definitions/extensions/GL_ARB_compressed_texture_pixel_storage.rb +12 -0
  154. data/lib/opengl-definitions/extensions/GL_ARB_compute_shader.rb +27 -0
  155. data/lib/opengl-definitions/extensions/GL_ARB_compute_variable_group_size.rb +12 -0
  156. data/lib/opengl-definitions/extensions/GL_ARB_conditional_render_inverted.rb +8 -0
  157. data/lib/opengl-definitions/extensions/GL_ARB_copy_buffer.rb +10 -0
  158. data/lib/opengl-definitions/extensions/GL_ARB_copy_image.rb +5 -0
  159. data/lib/opengl-definitions/extensions/GL_ARB_cull_distance.rb +6 -0
  160. data/lib/opengl-definitions/extensions/GL_ARB_debug_output.rb +37 -0
  161. data/lib/opengl-definitions/extensions/GL_ARB_depth_buffer_float.rb +7 -0
  162. data/lib/opengl-definitions/extensions/GL_ARB_depth_clamp.rb +5 -0
  163. data/lib/opengl-definitions/extensions/GL_ARB_depth_texture.rb +9 -0
  164. data/lib/opengl-definitions/extensions/GL_ARB_direct_state_access.rb +117 -0
  165. data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers.rb +25 -0
  166. data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers_blend.rb +8 -0
  167. data/lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb +8 -0
  168. data/lib/opengl-definitions/extensions/GL_ARB_draw_indirect.rb +11 -0
  169. data/lib/opengl-definitions/extensions/GL_ARB_draw_instanced.rb +6 -0
  170. data/lib/opengl-definitions/extensions/GL_ARB_enhanced_layouts.rb +8 -0
  171. data/lib/opengl-definitions/extensions/GL_ARB_explicit_uniform_location.rb +5 -0
  172. data/lib/opengl-definitions/extensions/GL_ARB_fragment_program.rb +104 -0
  173. data/lib/opengl-definitions/extensions/GL_ARB_fragment_shader.rb +7 -0
  174. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_no_attachments.rb +18 -0
  175. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_object.rb +105 -0
  176. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_sRGB.rb +5 -0
  177. data/lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb +31 -0
  178. data/lib/opengl-definitions/extensions/GL_ARB_get_program_binary.rb +14 -0
  179. data/lib/opengl-definitions/extensions/GL_ARB_get_texture_sub_image.rb +6 -0
  180. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader5.rb +10 -0
  181. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb +38 -0
  182. data/lib/opengl-definitions/extensions/GL_ARB_half_float_pixel.rb +5 -0
  183. data/lib/opengl-definitions/extensions/GL_ARB_half_float_vertex.rb +5 -0
  184. data/lib/opengl-definitions/extensions/GL_ARB_imaging.rb +124 -0
  185. data/lib/opengl-definitions/extensions/GL_ARB_indirect_parameters.rb +11 -0
  186. data/lib/opengl-definitions/extensions/GL_ARB_instanced_arrays.rb +9 -0
  187. data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query.rb +9 -0
  188. data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query2.rb +123 -0
  189. data/lib/opengl-definitions/extensions/GL_ARB_invalidate_subdata.rb +10 -0
  190. data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_alignment.rb +5 -0
  191. data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_range.rb +15 -0
  192. data/lib/opengl-definitions/extensions/GL_ARB_matrix_palette.rb +22 -0
  193. data/lib/opengl-definitions/extensions/GL_ARB_multi_bind.rb +10 -0
  194. data/lib/opengl-definitions/extensions/GL_ARB_multi_draw_indirect.rb +6 -0
  195. data/lib/opengl-definitions/extensions/GL_ARB_multisample.rb +17 -0
  196. data/lib/opengl-definitions/extensions/GL_ARB_multitexture.rb +76 -0
  197. data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query.rb +20 -0
  198. data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query2.rb +5 -0
  199. data/lib/opengl-definitions/extensions/GL_ARB_pipeline_statistics_query.rb +15 -0
  200. data/lib/opengl-definitions/extensions/GL_ARB_pixel_buffer_object.rb +8 -0
  201. data/lib/opengl-definitions/extensions/GL_ARB_point_parameters.rb +13 -0
  202. data/lib/opengl-definitions/extensions/GL_ARB_point_sprite.rb +6 -0
  203. data/lib/opengl-definitions/extensions/GL_ARB_program_interface_query.rb +63 -0
  204. data/lib/opengl-definitions/extensions/GL_ARB_provoking_vertex.rb +12 -0
  205. data/lib/opengl-definitions/extensions/GL_ARB_query_buffer_object.rb +8 -0
  206. data/lib/opengl-definitions/extensions/GL_ARB_robustness.rb +40 -0
  207. data/lib/opengl-definitions/extensions/GL_ARB_sample_shading.rb +10 -0
  208. data/lib/opengl-definitions/extensions/GL_ARB_sampler_objects.rb +22 -0
  209. data/lib/opengl-definitions/extensions/GL_ARB_seamless_cube_map.rb +5 -0
  210. data/lib/opengl-definitions/extensions/GL_ARB_seamless_cubemap_per_texture.rb +5 -0
  211. data/lib/opengl-definitions/extensions/GL_ARB_separate_shader_objects.rb +76 -0
  212. data/lib/opengl-definitions/extensions/GL_ARB_shader_atomic_counters.rb +37 -0
  213. data/lib/opengl-definitions/extensions/GL_ARB_shader_image_load_store.rb +73 -0
  214. data/lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb +80 -0
  215. data/lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb +25 -0
  216. data/lib/opengl-definitions/extensions/GL_ARB_shader_subroutine.rb +26 -0
  217. data/lib/opengl-definitions/extensions/GL_ARB_shading_language_100.rb +5 -0
  218. data/lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb +16 -0
  219. data/lib/opengl-definitions/extensions/GL_ARB_shadow.rb +7 -0
  220. data/lib/opengl-definitions/extensions/GL_ARB_shadow_ambient.rb +5 -0
  221. data/lib/opengl-definitions/extensions/GL_ARB_sparse_buffer.rb +12 -0
  222. data/lib/opengl-definitions/extensions/GL_ARB_sparse_texture.rb +19 -0
  223. data/lib/opengl-definitions/extensions/GL_ARB_stencil_texturing.rb +5 -0
  224. data/lib/opengl-definitions/extensions/GL_ARB_sync.rb +29 -0
  225. data/lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb +46 -0
  226. data/lib/opengl-definitions/extensions/GL_ARB_texture_barrier.rb +5 -0
  227. data/lib/opengl-definitions/extensions/GL_ARB_texture_border_clamp.rb +5 -0
  228. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object.rb +13 -0
  229. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object_rgb32.rb +7 -0
  230. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_range.rb +11 -0
  231. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb +25 -0
  232. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_bptc.rb +8 -0
  233. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_rgtc.rb +8 -0
  234. data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map.rb +16 -0
  235. data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map_array.rb +11 -0
  236. data/lib/opengl-definitions/extensions/GL_ARB_texture_env_combine.rb +26 -0
  237. data/lib/opengl-definitions/extensions/GL_ARB_texture_env_dot3.rb +6 -0
  238. data/lib/opengl-definitions/extensions/GL_ARB_texture_float.rb +24 -0
  239. data/lib/opengl-definitions/extensions/GL_ARB_texture_gather.rb +7 -0
  240. data/lib/opengl-definitions/extensions/GL_ARB_texture_mirror_clamp_to_edge.rb +5 -0
  241. data/lib/opengl-definitions/extensions/GL_ARB_texture_mirrored_repeat.rb +5 -0
  242. data/lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb +32 -0
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  726. data/lib/opengl-definitions/extensions/WGL_NV_multisample_coverage.rb +6 -0
  727. data/lib/opengl-definitions/extensions/WGL_NV_present_video.rb +11 -0
  728. data/lib/opengl-definitions/extensions/WGL_NV_render_depth_texture.rb +9 -0
  729. data/lib/opengl-definitions/extensions/WGL_NV_render_texture_rectangle.rb +7 -0
  730. data/lib/opengl-definitions/extensions/WGL_NV_swap_group.rb +10 -0
  731. data/lib/opengl-definitions/extensions/WGL_NV_vertex_array_range.rb +6 -0
  732. data/lib/opengl-definitions/extensions/WGL_NV_video_capture.rb +14 -0
  733. data/lib/opengl-definitions/extensions/WGL_NV_video_output.rb +26 -0
  734. data/lib/opengl-definitions/extensions/WGL_OML_sync_control.rb +10 -0
  735. data/lib/opengl-definitions/typedefs.rb +38 -0
  736. data/lib/opengl-definitions/version.rb +5 -0
  737. data/lib/opengl-definitions.rb +2 -0
  738. metadata +808 -0
@@ -0,0 +1,55 @@
1
+ module GL_OES_tessellation_shader
2
+ module Constants
3
+ GL_PATCHES_OES = 0x000E
4
+ GL_PATCH_VERTICES_OES = 0x8E72
5
+ GL_TESS_CONTROL_OUTPUT_VERTICES_OES = 0x8E75
6
+ GL_TESS_GEN_MODE_OES = 0x8E76
7
+ GL_TESS_GEN_SPACING_OES = 0x8E77
8
+ GL_TESS_GEN_VERTEX_ORDER_OES = 0x8E78
9
+ GL_TESS_GEN_POINT_MODE_OES = 0x8E79
10
+ GL_TRIANGLES = 0x0004
11
+ GL_ISOLINES_OES = 0x8E7A
12
+ GL_QUADS_OES = 0x0007
13
+ GL_EQUAL = 0x0202
14
+ GL_FRACTIONAL_ODD_OES = 0x8E7B
15
+ GL_FRACTIONAL_EVEN_OES = 0x8E7C
16
+ GL_CCW = 0x0901
17
+ GL_CW = 0x0900
18
+ GL_MAX_PATCH_VERTICES_OES = 0x8E7D
19
+ GL_MAX_TESS_GEN_LEVEL_OES = 0x8E7E
20
+ GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES = 0x8E7F
21
+ GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES = 0x8E80
22
+ GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES = 0x8E81
23
+ GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES = 0x8E82
24
+ GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES = 0x8E83
25
+ GL_MAX_TESS_PATCH_COMPONENTS_OES = 0x8E84
26
+ GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES = 0x8E85
27
+ GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES = 0x8E86
28
+ GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES = 0x8E89
29
+ GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES = 0x8E8A
30
+ GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES = 0x886C
31
+ GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES = 0x886D
32
+ GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES = 0x8E1E
33
+ GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES = 0x8E1F
34
+ GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES = 0x92CD
35
+ GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES = 0x92CE
36
+ GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES = 0x92D3
37
+ GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES = 0x92D4
38
+ GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES = 0x90CB
39
+ GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES = 0x90CC
40
+ GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES = 0x90D8
41
+ GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES = 0x90D9
42
+ GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES = 0x8221
43
+ GL_IS_PER_PATCH_OES = 0x92E7
44
+ GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES = 0x9307
45
+ GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES = 0x9308
46
+ GL_TESS_CONTROL_SHADER_OES = 0x8E88
47
+ GL_TESS_EVALUATION_SHADER_OES = 0x8E87
48
+ GL_TESS_CONTROL_SHADER_BIT_OES = 0x00000008
49
+ GL_TESS_EVALUATION_SHADER_BIT_OES = 0x00000010
50
+ end
51
+
52
+ FUNCTIONS = {
53
+ glPatchParameteriOES: [ :void, :GLenum, :GLint ].freeze,
54
+ }.freeze
55
+ end
@@ -0,0 +1,19 @@
1
+ module GL_OES_texture_3D
2
+ module Constants
3
+ GL_TEXTURE_WRAP_R_OES = 0x8072
4
+ GL_TEXTURE_3D_OES = 0x806F
5
+ GL_TEXTURE_BINDING_3D_OES = 0x806A
6
+ GL_MAX_3D_TEXTURE_SIZE_OES = 0x8073
7
+ GL_SAMPLER_3D_OES = 0x8B5F
8
+ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8CD4
9
+ end
10
+
11
+ FUNCTIONS = {
12
+ glTexImage3DOES: [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
13
+ glTexSubImage3DOES: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
14
+ glCopyTexSubImage3DOES: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
15
+ glCompressedTexImage3DOES: [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
16
+ glCompressedTexSubImage3DOES: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
17
+ glFramebufferTexture3DOES: [ :void, :GLenum, :GLenum, :GLenum, :GLuint, :GLint, :GLint ].freeze,
18
+ }.freeze
19
+ end
@@ -0,0 +1,17 @@
1
+ module GL_OES_texture_border_clamp
2
+ module Constants
3
+ GL_TEXTURE_BORDER_COLOR_OES = 0x1004
4
+ GL_CLAMP_TO_BORDER_OES = 0x812D
5
+ end
6
+
7
+ FUNCTIONS = {
8
+ glTexParameterIivOES: [ :void, :GLenum, :GLenum, :pointer ].freeze,
9
+ glTexParameterIuivOES: [ :void, :GLenum, :GLenum, :pointer ].freeze,
10
+ glGetTexParameterIivOES: [ :void, :GLenum, :GLenum, :pointer ].freeze,
11
+ glGetTexParameterIuivOES: [ :void, :GLenum, :GLenum, :pointer ].freeze,
12
+ glSamplerParameterIivOES: [ :void, :GLuint, :GLenum, :pointer ].freeze,
13
+ glSamplerParameterIuivOES: [ :void, :GLuint, :GLenum, :pointer ].freeze,
14
+ glGetSamplerParameterIivOES: [ :void, :GLuint, :GLenum, :pointer ].freeze,
15
+ glGetSamplerParameterIuivOES: [ :void, :GLuint, :GLenum, :pointer ].freeze,
16
+ }.freeze
17
+ end
@@ -0,0 +1,23 @@
1
+ module GL_OES_texture_buffer
2
+ module Constants
3
+ GL_TEXTURE_BUFFER_OES = 0x8C2A
4
+ GL_TEXTURE_BUFFER_BINDING_OES = 0x8C2A
5
+ GL_MAX_TEXTURE_BUFFER_SIZE_OES = 0x8C2B
6
+ GL_TEXTURE_BINDING_BUFFER_OES = 0x8C2C
7
+ GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES = 0x8C2D
8
+ GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES = 0x919F
9
+ GL_SAMPLER_BUFFER_OES = 0x8DC2
10
+ GL_INT_SAMPLER_BUFFER_OES = 0x8DD0
11
+ GL_UNSIGNED_INT_SAMPLER_BUFFER_OES = 0x8DD8
12
+ GL_IMAGE_BUFFER_OES = 0x9051
13
+ GL_INT_IMAGE_BUFFER_OES = 0x905C
14
+ GL_UNSIGNED_INT_IMAGE_BUFFER_OES = 0x9067
15
+ GL_TEXTURE_BUFFER_OFFSET_OES = 0x919D
16
+ GL_TEXTURE_BUFFER_SIZE_OES = 0x919E
17
+ end
18
+
19
+ FUNCTIONS = {
20
+ glTexBufferOES: [ :void, :GLenum, :GLenum, :GLuint ].freeze,
21
+ glTexBufferRangeOES: [ :void, :GLenum, :GLenum, :GLuint, :GLintptr, :GLsizeiptr ].freeze,
22
+ }.freeze
23
+ end
@@ -0,0 +1,52 @@
1
+ module GL_OES_texture_compression_astc
2
+ module Constants
3
+ GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0
4
+ GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1
5
+ GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2
6
+ GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3
7
+ GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4
8
+ GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5
9
+ GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6
10
+ GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7
11
+ GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8
12
+ GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9
13
+ GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA
14
+ GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB
15
+ GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC
16
+ GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD
17
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0
18
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1
19
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2
20
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3
21
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4
22
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5
23
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6
24
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7
25
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8
26
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9
27
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA
28
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB
29
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC
30
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD
31
+ GL_COMPRESSED_RGBA_ASTC_3x3x3_OES = 0x93C0
32
+ GL_COMPRESSED_RGBA_ASTC_4x3x3_OES = 0x93C1
33
+ GL_COMPRESSED_RGBA_ASTC_4x4x3_OES = 0x93C2
34
+ GL_COMPRESSED_RGBA_ASTC_4x4x4_OES = 0x93C3
35
+ GL_COMPRESSED_RGBA_ASTC_5x4x4_OES = 0x93C4
36
+ GL_COMPRESSED_RGBA_ASTC_5x5x4_OES = 0x93C5
37
+ GL_COMPRESSED_RGBA_ASTC_5x5x5_OES = 0x93C6
38
+ GL_COMPRESSED_RGBA_ASTC_6x5x5_OES = 0x93C7
39
+ GL_COMPRESSED_RGBA_ASTC_6x6x5_OES = 0x93C8
40
+ GL_COMPRESSED_RGBA_ASTC_6x6x6_OES = 0x93C9
41
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES = 0x93E0
42
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES = 0x93E1
43
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES = 0x93E2
44
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES = 0x93E3
45
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES = 0x93E4
46
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES = 0x93E5
47
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES = 0x93E6
48
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES = 0x93E7
49
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES = 0x93E8
50
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES = 0x93E9
51
+ end
52
+ end
@@ -0,0 +1,29 @@
1
+ module GL_OES_texture_cube_map
2
+ module Constants
3
+ GL_NORMAL_MAP_OES = 0x8511
4
+ GL_REFLECTION_MAP_OES = 0x8512
5
+ GL_TEXTURE_CUBE_MAP_OES = 0x8513
6
+ GL_TEXTURE_BINDING_CUBE_MAP_OES = 0x8514
7
+ GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES = 0x8515
8
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES = 0x8516
9
+ GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES = 0x8517
10
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES = 0x8518
11
+ GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES = 0x8519
12
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES = 0x851A
13
+ GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES = 0x851C
14
+ GL_TEXTURE_GEN_MODE_OES = 0x2500
15
+ GL_TEXTURE_GEN_STR_OES = 0x8D60
16
+ end
17
+
18
+ FUNCTIONS = {
19
+ glTexGenfOES: [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
20
+ glTexGenfvOES: [ :void, :GLenum, :GLenum, :pointer ].freeze,
21
+ glTexGeniOES: [ :void, :GLenum, :GLenum, :GLint ].freeze,
22
+ glTexGenivOES: [ :void, :GLenum, :GLenum, :pointer ].freeze,
23
+ glTexGenxOES: [ :void, :GLenum, :GLenum, :GLfixed ].freeze,
24
+ glTexGenxvOES: [ :void, :GLenum, :GLenum, :pointer ].freeze,
25
+ glGetTexGenfvOES: [ :void, :GLenum, :GLenum, :pointer ].freeze,
26
+ glGetTexGenivOES: [ :void, :GLenum, :GLenum, :pointer ].freeze,
27
+ glGetTexGenxvOES: [ :void, :GLenum, :GLenum, :pointer ].freeze,
28
+ }.freeze
29
+ end
@@ -0,0 +1,13 @@
1
+ module GL_OES_texture_cube_map_array
2
+ module Constants
3
+ GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009
4
+ GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES = 0x900A
5
+ GL_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900C
6
+ GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES = 0x900D
7
+ GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900E
8
+ GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900F
9
+ GL_IMAGE_CUBE_MAP_ARRAY_OES = 0x9054
10
+ GL_INT_IMAGE_CUBE_MAP_ARRAY_OES = 0x905F
11
+ GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES = 0x906A
12
+ end
13
+ end
@@ -0,0 +1,5 @@
1
+ module GL_OES_texture_float
2
+ module Constants
3
+ GL_FLOAT = 0x1406
4
+ end
5
+ end
@@ -0,0 +1,5 @@
1
+ module GL_OES_texture_half_float
2
+ module Constants
3
+ GL_HALF_FLOAT_OES = 0x8D61
4
+ end
5
+ end
@@ -0,0 +1,5 @@
1
+ module GL_OES_texture_mirrored_repeat
2
+ module Constants
3
+ GL_MIRRORED_REPEAT_OES = 0x8370
4
+ end
5
+ end
@@ -0,0 +1,6 @@
1
+ module GL_OES_texture_stencil8
2
+ module Constants
3
+ GL_STENCIL_INDEX_OES = 0x1901
4
+ GL_STENCIL_INDEX8_OES = 0x8D48
5
+ end
6
+ end
@@ -0,0 +1,13 @@
1
+ module GL_OES_texture_storage_multisample_2d_array
2
+ module Constants
3
+ GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES = 0x9102
4
+ GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES = 0x9105
5
+ GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910B
6
+ GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910C
7
+ GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910D
8
+ end
9
+
10
+ FUNCTIONS = {
11
+ glTexStorage3DMultisampleOES: [ :void, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLboolean ].freeze,
12
+ }.freeze
13
+ end
@@ -0,0 +1,13 @@
1
+ module GL_OES_texture_view
2
+ module Constants
3
+ GL_TEXTURE_VIEW_MIN_LEVEL_OES = 0x82DB
4
+ GL_TEXTURE_VIEW_NUM_LEVELS_OES = 0x82DC
5
+ GL_TEXTURE_VIEW_MIN_LAYER_OES = 0x82DD
6
+ GL_TEXTURE_VIEW_NUM_LAYERS_OES = 0x82DE
7
+ GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF
8
+ end
9
+
10
+ FUNCTIONS = {
11
+ glTextureViewOES: [ :void, :GLuint, :GLenum, :GLuint, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
12
+ }.freeze
13
+ end
@@ -0,0 +1,12 @@
1
+ module GL_OES_vertex_array_object
2
+ module Constants
3
+ GL_VERTEX_ARRAY_BINDING_OES = 0x85B5
4
+ end
5
+
6
+ FUNCTIONS = {
7
+ glBindVertexArrayOES: [ :void, :GLuint ].freeze,
8
+ glDeleteVertexArraysOES: [ :void, :GLsizei, :pointer ].freeze,
9
+ glGenVertexArraysOES: [ :void, :GLsizei, :pointer ].freeze,
10
+ glIsVertexArrayOES: [ :GLboolean, :GLuint ].freeze,
11
+ }.freeze
12
+ end
@@ -0,0 +1,5 @@
1
+ module GL_OES_vertex_half_float
2
+ module Constants
3
+ GL_HALF_FLOAT_OES = 0x8D61
4
+ end
5
+ end
@@ -0,0 +1,6 @@
1
+ module GL_OES_vertex_type_10_10_10_2
2
+ module Constants
3
+ GL_UNSIGNED_INT_10_10_10_2_OES = 0x8DF6
4
+ GL_INT_10_10_10_2_OES = 0x8DF7
5
+ end
6
+ end
@@ -0,0 +1,6 @@
1
+ module GL_OML_interlace
2
+ module Constants
3
+ GL_INTERLACE_OML = 0x8980
4
+ GL_INTERLACE_READ_OML = 0x8981
5
+ end
6
+ end
@@ -0,0 +1,10 @@
1
+ module GL_OML_resample
2
+ module Constants
3
+ GL_PACK_RESAMPLE_OML = 0x8984
4
+ GL_UNPACK_RESAMPLE_OML = 0x8985
5
+ GL_RESAMPLE_REPLICATE_OML = 0x8986
6
+ GL_RESAMPLE_ZERO_FILL_OML = 0x8987
7
+ GL_RESAMPLE_AVERAGE_OML = 0x8988
8
+ GL_RESAMPLE_DECIMATE_OML = 0x8989
9
+ end
10
+ end
@@ -0,0 +1,6 @@
1
+ module GL_OML_subsample
2
+ module Constants
3
+ GL_FORMAT_SUBSAMPLE_24_24_OML = 0x8982
4
+ GL_FORMAT_SUBSAMPLE_244_244_OML = 0x8983
5
+ end
6
+ end
@@ -0,0 +1,28 @@
1
+ module GL_PGI_misc_hints
2
+ module Constants
3
+ GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8
4
+ GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD
5
+ GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE
6
+ GL_NATIVE_GRAPHICS_HANDLE_PGI = 0x1A202
7
+ GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203
8
+ GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204
9
+ GL_ALWAYS_FAST_HINT_PGI = 0x1A20C
10
+ GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D
11
+ GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E
12
+ GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F
13
+ GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210
14
+ GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211
15
+ GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216
16
+ GL_STRICT_LIGHTING_HINT_PGI = 0x1A217
17
+ GL_STRICT_SCISSOR_HINT_PGI = 0x1A218
18
+ GL_FULL_STIPPLE_HINT_PGI = 0x1A219
19
+ GL_CLIP_NEAR_HINT_PGI = 0x1A220
20
+ GL_CLIP_FAR_HINT_PGI = 0x1A221
21
+ GL_WIDE_LINE_HINT_PGI = 0x1A222
22
+ GL_BACK_NORMALS_HINT_PGI = 0x1A223
23
+ end
24
+
25
+ FUNCTIONS = {
26
+ glHintPGI: [ :void, :GLenum, :GLint ].freeze,
27
+ }.freeze
28
+ end
@@ -0,0 +1,26 @@
1
+ module GL_PGI_vertex_hints
2
+ module Constants
3
+ GL_VERTEX_DATA_HINT_PGI = 0x1A22A
4
+ GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B
5
+ GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C
6
+ GL_MAX_VERTEX_HINT_PGI = 0x1A22D
7
+ GL_COLOR3_BIT_PGI = 0x00010000
8
+ GL_COLOR4_BIT_PGI = 0x00020000
9
+ GL_EDGEFLAG_BIT_PGI = 0x00040000
10
+ GL_INDEX_BIT_PGI = 0x00080000
11
+ GL_MAT_AMBIENT_BIT_PGI = 0x00100000
12
+ GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000
13
+ GL_MAT_DIFFUSE_BIT_PGI = 0x00400000
14
+ GL_MAT_EMISSION_BIT_PGI = 0x00800000
15
+ GL_MAT_COLOR_INDEXES_BIT_PGI = 0x01000000
16
+ GL_MAT_SHININESS_BIT_PGI = 0x02000000
17
+ GL_MAT_SPECULAR_BIT_PGI = 0x04000000
18
+ GL_NORMAL_BIT_PGI = 0x08000000
19
+ GL_TEXCOORD1_BIT_PGI = 0x10000000
20
+ GL_TEXCOORD2_BIT_PGI = 0x20000000
21
+ GL_TEXCOORD3_BIT_PGI = 0x40000000
22
+ GL_TEXCOORD4_BIT_PGI = 0x80000000
23
+ GL_VERTEX23_BIT_PGI = 0x00000004
24
+ GL_VERTEX4_BIT_PGI = 0x00000008
25
+ end
26
+ end
@@ -0,0 +1,11 @@
1
+ module GL_QCOM_alpha_test
2
+ module Constants
3
+ GL_ALPHA_TEST_QCOM = 0x0BC0
4
+ GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1
5
+ GL_ALPHA_TEST_REF_QCOM = 0x0BC2
6
+ end
7
+
8
+ FUNCTIONS = {
9
+ glAlphaFuncQCOM: [ :void, :GLenum, :GLclampf ].freeze,
10
+ }.freeze
11
+ end
@@ -0,0 +1,8 @@
1
+ module GL_QCOM_binning_control
2
+ module Constants
3
+ GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0
4
+ GL_CPU_OPTIMIZED_QCOM = 0x8FB1
5
+ GL_GPU_OPTIMIZED_QCOM = 0x8FB2
6
+ GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM = 0x8FB3
7
+ end
8
+ end
@@ -0,0 +1,8 @@
1
+ module GL_QCOM_driver_control
2
+ FUNCTIONS = {
3
+ glGetDriverControlsQCOM: [ :void, :pointer, :GLsizei, :pointer ].freeze,
4
+ glGetDriverControlStringQCOM: [ :void, :GLuint, :GLsizei, :pointer, :pointer ].freeze,
5
+ glEnableDriverControlQCOM: [ :void, :GLuint ].freeze,
6
+ glDisableDriverControlQCOM: [ :void, :GLuint ].freeze,
7
+ }.freeze
8
+ end
@@ -0,0 +1,26 @@
1
+ module GL_QCOM_extended_get
2
+ module Constants
3
+ GL_TEXTURE_WIDTH_QCOM = 0x8BD2
4
+ GL_TEXTURE_HEIGHT_QCOM = 0x8BD3
5
+ GL_TEXTURE_DEPTH_QCOM = 0x8BD4
6
+ GL_TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5
7
+ GL_TEXTURE_FORMAT_QCOM = 0x8BD6
8
+ GL_TEXTURE_TYPE_QCOM = 0x8BD7
9
+ GL_TEXTURE_IMAGE_VALID_QCOM = 0x8BD8
10
+ GL_TEXTURE_NUM_LEVELS_QCOM = 0x8BD9
11
+ GL_TEXTURE_TARGET_QCOM = 0x8BDA
12
+ GL_TEXTURE_OBJECT_VALID_QCOM = 0x8BDB
13
+ GL_STATE_RESTORE = 0x8BDC
14
+ end
15
+
16
+ FUNCTIONS = {
17
+ glExtGetTexturesQCOM: [ :void, :pointer, :GLint, :pointer ].freeze,
18
+ glExtGetBuffersQCOM: [ :void, :pointer, :GLint, :pointer ].freeze,
19
+ glExtGetRenderbuffersQCOM: [ :void, :pointer, :GLint, :pointer ].freeze,
20
+ glExtGetFramebuffersQCOM: [ :void, :pointer, :GLint, :pointer ].freeze,
21
+ glExtGetTexLevelParameterivQCOM: [ :void, :GLuint, :GLenum, :GLint, :GLenum, :pointer ].freeze,
22
+ glExtTexObjectStateOverrideiQCOM: [ :void, :GLenum, :GLenum, :GLint ].freeze,
23
+ glExtGetTexSubImageQCOM: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
24
+ glExtGetBufferPointervQCOM: [ :void, :GLenum, :pointer ].freeze,
25
+ }.freeze
26
+ end
@@ -0,0 +1,8 @@
1
+ module GL_QCOM_extended_get2
2
+ FUNCTIONS = {
3
+ glExtGetShadersQCOM: [ :void, :pointer, :GLint, :pointer ].freeze,
4
+ glExtGetProgramsQCOM: [ :void, :pointer, :GLint, :pointer ].freeze,
5
+ glExtIsProgramBinaryQCOM: [ :GLboolean, :GLuint ].freeze,
6
+ glExtGetProgramBinarySourceQCOM: [ :void, :GLuint, :GLenum, :pointer, :pointer ].freeze,
7
+ }.freeze
8
+ end
@@ -0,0 +1,5 @@
1
+ module GL_QCOM_perfmon_global_mode
2
+ module Constants
3
+ GL_PERFMON_GLOBAL_MODE_QCOM = 0x8FA0
4
+ end
5
+ end
@@ -0,0 +1,41 @@
1
+ module GL_QCOM_tiled_rendering
2
+ module Constants
3
+ GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001
4
+ GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002
5
+ GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004
6
+ GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008
7
+ GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010
8
+ GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020
9
+ GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040
10
+ GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080
11
+ GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100
12
+ GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200
13
+ GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400
14
+ GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800
15
+ GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000
16
+ GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000
17
+ GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000
18
+ GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000
19
+ GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000
20
+ GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000
21
+ GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000
22
+ GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000
23
+ GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000
24
+ GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000
25
+ GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000
26
+ GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000
27
+ GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000
28
+ GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000
29
+ GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000
30
+ GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000
31
+ GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000
32
+ GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000
33
+ GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000
34
+ GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000
35
+ end
36
+
37
+ FUNCTIONS = {
38
+ glStartTilingQCOM: [ :void, :GLuint, :GLuint, :GLuint, :GLuint, :GLbitfield ].freeze,
39
+ glEndTilingQCOM: [ :void, :GLbitfield ].freeze,
40
+ }.freeze
41
+ end
@@ -0,0 +1,5 @@
1
+ module GL_QCOM_writeonly_rendering
2
+ module Constants
3
+ GL_WRITEONLY_RENDERING_QCOM = 0x8823
4
+ end
5
+ end
@@ -0,0 +1,6 @@
1
+ module GL_REND_screen_coordinates
2
+ module Constants
3
+ GL_SCREEN_COORDINATES_REND = 0x8490
4
+ GL_INVERTED_SCREEN_W_REND = 0x8491
5
+ end
6
+ end
@@ -0,0 +1,10 @@
1
+ module GL_S3_s3tc
2
+ module Constants
3
+ GL_RGB_S3TC = 0x83A0
4
+ GL_RGB4_S3TC = 0x83A1
5
+ GL_RGBA_S3TC = 0x83A2
6
+ GL_RGBA4_S3TC = 0x83A3
7
+ GL_RGBA_DXT5_S3TC = 0x83A4
8
+ GL_RGBA4_DXT5_S3TC = 0x83A5
9
+ end
10
+ end
@@ -0,0 +1,17 @@
1
+ module GL_SGIS_detail_texture
2
+ module Constants
3
+ GL_DETAIL_TEXTURE_2D_SGIS = 0x8095
4
+ GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096
5
+ GL_LINEAR_DETAIL_SGIS = 0x8097
6
+ GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098
7
+ GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099
8
+ GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A
9
+ GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B
10
+ GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C
11
+ end
12
+
13
+ FUNCTIONS = {
14
+ glDetailTexFuncSGIS: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
15
+ glGetDetailTexFuncSGIS: [ :void, :GLenum, :pointer ].freeze,
16
+ }.freeze
17
+ end
@@ -0,0 +1,12 @@
1
+ module GL_SGIS_fog_function
2
+ module Constants
3
+ GL_FOG_FUNC_SGIS = 0x812A
4
+ GL_FOG_FUNC_POINTS_SGIS = 0x812B
5
+ GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C
6
+ end
7
+
8
+ FUNCTIONS = {
9
+ glFogFuncSGIS: [ :void, :GLsizei, :pointer ].freeze,
10
+ glGetFogFuncSGIS: [ :void, :pointer ].freeze,
11
+ }.freeze
12
+ end
@@ -0,0 +1,6 @@
1
+ module GL_SGIS_generate_mipmap
2
+ module Constants
3
+ GL_GENERATE_MIPMAP_SGIS = 0x8191
4
+ GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192
5
+ end
6
+ end
@@ -0,0 +1,25 @@
1
+ module GL_SGIS_multisample
2
+ module Constants
3
+ GL_MULTISAMPLE_SGIS = 0x809D
4
+ GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E
5
+ GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F
6
+ GL_SAMPLE_MASK_SGIS = 0x80A0
7
+ GL_1PASS_SGIS = 0x80A1
8
+ GL_2PASS_0_SGIS = 0x80A2
9
+ GL_2PASS_1_SGIS = 0x80A3
10
+ GL_4PASS_0_SGIS = 0x80A4
11
+ GL_4PASS_1_SGIS = 0x80A5
12
+ GL_4PASS_2_SGIS = 0x80A6
13
+ GL_4PASS_3_SGIS = 0x80A7
14
+ GL_SAMPLE_BUFFERS_SGIS = 0x80A8
15
+ GL_SAMPLES_SGIS = 0x80A9
16
+ GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA
17
+ GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB
18
+ GL_SAMPLE_PATTERN_SGIS = 0x80AC
19
+ end
20
+
21
+ FUNCTIONS = {
22
+ glSampleMaskSGIS: [ :void, :GLclampf, :GLboolean ].freeze,
23
+ glSamplePatternSGIS: [ :void, :GLenum ].freeze,
24
+ }.freeze
25
+ end
@@ -0,0 +1,17 @@
1
+ module GL_SGIS_pixel_texture
2
+ module Constants
3
+ GL_PIXEL_TEXTURE_SGIS = 0x8353
4
+ GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354
5
+ GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355
6
+ GL_PIXEL_GROUP_COLOR_SGIS = 0x8356
7
+ end
8
+
9
+ FUNCTIONS = {
10
+ glPixelTexGenParameteriSGIS: [ :void, :GLenum, :GLint ].freeze,
11
+ glPixelTexGenParameterivSGIS: [ :void, :GLenum, :pointer ].freeze,
12
+ glPixelTexGenParameterfSGIS: [ :void, :GLenum, :GLfloat ].freeze,
13
+ glPixelTexGenParameterfvSGIS: [ :void, :GLenum, :pointer ].freeze,
14
+ glGetPixelTexGenParameterivSGIS: [ :void, :GLenum, :pointer ].freeze,
15
+ glGetPixelTexGenParameterfvSGIS: [ :void, :GLenum, :pointer ].freeze,
16
+ }.freeze
17
+ end
@@ -0,0 +1,12 @@
1
+ module GL_SGIS_point_line_texgen
2
+ module Constants
3
+ GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0
4
+ GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1
5
+ GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2
6
+ GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3
7
+ GL_EYE_POINT_SGIS = 0x81F4
8
+ GL_OBJECT_POINT_SGIS = 0x81F5
9
+ GL_EYE_LINE_SGIS = 0x81F6
10
+ GL_OBJECT_LINE_SGIS = 0x81F7
11
+ end
12
+ end
@@ -0,0 +1,13 @@
1
+ module GL_SGIS_point_parameters
2
+ module Constants
3
+ GL_POINT_SIZE_MIN_SGIS = 0x8126
4
+ GL_POINT_SIZE_MAX_SGIS = 0x8127
5
+ GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128
6
+ GL_DISTANCE_ATTENUATION_SGIS = 0x8129
7
+ end
8
+
9
+ FUNCTIONS = {
10
+ glPointParameterfSGIS: [ :void, :GLenum, :GLfloat ].freeze,
11
+ glPointParameterfvSGIS: [ :void, :GLenum, :pointer ].freeze,
12
+ }.freeze
13
+ end