opengl-definitions 0.0.1
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- checksums.yaml +7 -0
- data/lib/opengl-definitions/core/GLX_VERSION_1_1.rb +20 -0
- data/lib/opengl-definitions/core/GLX_VERSION_1_2.rb +6 -0
- data/lib/opengl-definitions/core/GLX_VERSION_1_3.rb +113 -0
- data/lib/opengl-definitions/core/GLX_VERSION_1_4.rb +13 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_0.rb +849 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_1.rb +45 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_2.rb +56 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_3.rb +154 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_4.rb +96 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_5.rb +81 -0
- data/lib/opengl-definitions/core/GL_VERSION_2_0.rb +185 -0
- data/lib/opengl-definitions/core/GL_VERSION_2_1.rb +36 -0
- data/lib/opengl-definitions/core/GL_VERSION_3_0.rb +178 -0
- data/lib/opengl-definitions/core/GL_VERSION_3_1.rb +51 -0
- data/lib/opengl-definitions/core/GL_VERSION_3_2.rb +40 -0
- data/lib/opengl-definitions/core/GL_VERSION_3_3.rb +21 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_0.rb +40 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_1.rb +9 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_2.rb +10 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_3.rb +32 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_4.rb +16 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_5.rb +9 -0
- data/lib/opengl-definitions/extensions/GLX_3DFX_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_AMD_gpu_association.rb +26 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_context_flush_control.rb +7 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_create_context.rb +13 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_create_context_profile.rb +7 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_create_context_robustness.rb +8 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_fbconfig_float.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_framebuffer_sRGB.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_get_proc_address.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_robustness_application_isolation.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_robustness_share_group_isolation.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_vertex_buffer_object.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_buffer_age.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es2_profile.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es_profile.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_fbconfig_packed_float.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_framebuffer_sRGB.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_import_context.rb +15 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_stereo_tree.rb +7 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_swap_control.rb +10 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_swap_control_tear.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_texture_from_pixmap.rb +42 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_visual_info.rb +20 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_visual_rating.rb +8 -0
- data/lib/opengl-definitions/extensions/GLX_INTEL_swap_event.rb +8 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_agp_offset.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_copy_sub_buffer.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_pixmap_colormap.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_query_renderer.rb +23 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_release_buffers.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_set_3dfx_mode.rb +10 -0
- data/lib/opengl-definitions/extensions/GLX_NV_copy_buffer.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_NV_copy_image.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_NV_delay_before_swap.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_NV_float_buffer.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_NV_multisample_coverage.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_NV_present_video.rb +10 -0
- data/lib/opengl-definitions/extensions/GLX_NV_swap_group.rb +10 -0
- data/lib/opengl-definitions/extensions/GLX_NV_video_capture.rb +15 -0
- data/lib/opengl-definitions/extensions/GLX_NV_video_out.rb +23 -0
- data/lib/opengl-definitions/extensions/GLX_OML_swap_method.rb +8 -0
- data/lib/opengl-definitions/extensions/GLX_OML_sync_control.rb +9 -0
- data/lib/opengl-definitions/extensions/GLX_SGIS_blended_overlay.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_SGIS_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SGIS_shared_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_dmbuffer.rb +9 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_fbconfig.rb +24 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_hyperpipe.rb +25 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_pbuffer.rb +37 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_swap_barrier.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_swap_group.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_video_resize.rb +14 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_video_source.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_visual_select_group.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_SGI_cushion.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_SGI_make_current_read.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SGI_swap_control.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_SGI_video_sync.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SUN_get_transparent_index.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_3DFX_multisample.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_3DFX_tbuffer.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_3DFX_texture_compression_FXT1.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_AMD_blend_minmax_factor.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_AMD_compressed_3DC_texture.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_AMD_compressed_ATC_texture.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_AMD_debug_output.rb +29 -0
- data/lib/opengl-definitions/extensions/GL_AMD_depth_clamp_separate.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_AMD_draw_buffers_blend.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_int64.rb +69 -0
- data/lib/opengl-definitions/extensions/GL_AMD_interleaved_elements.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_AMD_multi_draw_indirect.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_AMD_name_gen_delete.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_AMD_occlusion_query_event.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_AMD_performance_monitor.rb +25 -0
- data/lib/opengl-definitions/extensions/GL_AMD_pinned_memory.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_AMD_program_binary_Z400.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_AMD_query_buffer_object.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_AMD_sample_positions.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_AMD_seamless_cubemap_per_texture.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_AMD_sparse_texture.rb +18 -0
- data/lib/opengl-definitions/extensions/GL_AMD_stencil_operation_extended.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_AMD_transform_feedback4.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_AMD_vertex_shader_tessellator.rb +16 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_depth_texture.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_blit.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_multisample.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_instanced_arrays.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_pack_reverse_row_order.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_program_binary.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt3.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt5.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_texture_usage.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_translated_shader_source.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_aux_depth_stencil.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_client_storage.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_clip_distance.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_copy_texture_levels.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_element_array.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_fence.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_float_pixels.rb +18 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_flush_buffer_range.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_framebuffer_multisample.rb +16 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_object_purgeable.rb +16 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_rgb_422.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_row_bytes.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_specular_vector.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_sync.rb +30 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_format_BGRA8888.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_max_level.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_packed_float.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_range.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_transform_hint.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_object.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_range.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb +24 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_ycbcr_422.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb +28 -0
- data/lib/opengl-definitions/extensions/GL_ARB_ES3_1_compatibility.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_ARB_ES3_compatibility.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_ARB_base_instance.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_bindless_texture.rb +24 -0
- data/lib/opengl-definitions/extensions/GL_ARB_blend_func_extended.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_ARB_buffer_storage.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_ARB_cl_event.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_clear_buffer_object.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_clear_texture.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_clip_control.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_ARB_color_buffer_float.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_ARB_compressed_texture_pixel_storage.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ARB_compute_shader.rb +27 -0
- data/lib/opengl-definitions/extensions/GL_ARB_compute_variable_group_size.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ARB_conditional_render_inverted.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_copy_buffer.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_copy_image.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_cull_distance.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_debug_output.rb +37 -0
- data/lib/opengl-definitions/extensions/GL_ARB_depth_buffer_float.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_depth_clamp.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_depth_texture.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_ARB_direct_state_access.rb +117 -0
- data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers.rb +25 -0
- data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers_blend.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_draw_indirect.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ARB_draw_instanced.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_enhanced_layouts.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_explicit_uniform_location.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_fragment_program.rb +104 -0
- data/lib/opengl-definitions/extensions/GL_ARB_fragment_shader.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_no_attachments.rb +18 -0
- data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_object.rb +105 -0
- data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_sRGB.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb +31 -0
- data/lib/opengl-definitions/extensions/GL_ARB_get_program_binary.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_ARB_get_texture_sub_image.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader5.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb +38 -0
- data/lib/opengl-definitions/extensions/GL_ARB_half_float_pixel.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_half_float_vertex.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_imaging.rb +124 -0
- data/lib/opengl-definitions/extensions/GL_ARB_indirect_parameters.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ARB_instanced_arrays.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query2.rb +123 -0
- data/lib/opengl-definitions/extensions/GL_ARB_invalidate_subdata.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_alignment.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_range.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_ARB_matrix_palette.rb +22 -0
- data/lib/opengl-definitions/extensions/GL_ARB_multi_bind.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_multi_draw_indirect.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_multisample.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_ARB_multitexture.rb +76 -0
- data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query.rb +20 -0
- data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query2.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_pipeline_statistics_query.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_ARB_pixel_buffer_object.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_point_parameters.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_ARB_point_sprite.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_program_interface_query.rb +63 -0
- data/lib/opengl-definitions/extensions/GL_ARB_provoking_vertex.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ARB_query_buffer_object.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_robustness.rb +40 -0
- data/lib/opengl-definitions/extensions/GL_ARB_sample_shading.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_sampler_objects.rb +22 -0
- data/lib/opengl-definitions/extensions/GL_ARB_seamless_cube_map.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_seamless_cubemap_per_texture.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_separate_shader_objects.rb +76 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shader_atomic_counters.rb +37 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shader_image_load_store.rb +73 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb +80 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb +25 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shader_subroutine.rb +26 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shading_language_100.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb +16 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shadow.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shadow_ambient.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_sparse_buffer.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ARB_sparse_texture.rb +19 -0
- data/lib/opengl-definitions/extensions/GL_ARB_stencil_texturing.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_sync.rb +29 -0
- data/lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb +46 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_barrier.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_border_clamp.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object_rgb32.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_range.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb +25 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_bptc.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_rgtc.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map.rb +16 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map_array.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_env_combine.rb +26 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_env_dot3.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_float.rb +24 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_gather.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_mirror_clamp_to_edge.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_mirrored_repeat.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb +32 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_rectangle.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_rg.rb +26 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_rgb10_a2ui.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_stencil8.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_storage.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_storage_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_swizzle.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_view.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_ARB_timer_query.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback2.rb +18 -0
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback3.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_instanced.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_overflow_query.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_transpose_matrix.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_ARB_uniform_buffer_object.rb +47 -0
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_array_bgra.rb +5 -0
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- data/lib/opengl-definitions/extensions/GL_NV_shader_buffer_load.rb +24 -0
- data/lib/opengl-definitions/extensions/GL_NV_shader_buffer_store.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_NV_shader_thread_group.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_NV_shadow_samplers_array.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_NV_shadow_samplers_cube.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_NV_tessellation_program5.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_NV_texgen_emboss.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_NV_texgen_reflection.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_NV_texture_barrier.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_NV_texture_border_clamp.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_NV_texture_env_combine4.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_NV_texture_expand_normal.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_NV_texture_multisample.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_NV_texture_rectangle.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_NV_texture_shader.rb +77 -0
- data/lib/opengl-definitions/extensions/GL_NV_texture_shader2.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_NV_texture_shader3.rb +21 -0
- data/lib/opengl-definitions/extensions/GL_NV_transform_feedback.rb +50 -0
- data/lib/opengl-definitions/extensions/GL_NV_transform_feedback2.rb +18 -0
- data/lib/opengl-definitions/extensions/GL_NV_uniform_buffer_unified_memory.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_NV_vdpau_interop.rb +21 -0
- data/lib/opengl-definitions/extensions/GL_NV_vertex_array_range.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_NV_vertex_array_range2.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_NV_vertex_attrib_integer_64bit.rb +28 -0
- data/lib/opengl-definitions/extensions/GL_NV_vertex_buffer_unified_memory.rb +44 -0
- data/lib/opengl-definitions/extensions/GL_NV_vertex_program.rb +154 -0
- data/lib/opengl-definitions/extensions/GL_NV_vertex_program2_option.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_NV_vertex_program3.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb +31 -0
- data/lib/opengl-definitions/extensions/GL_NV_video_capture.rb +48 -0
- data/lib/opengl-definitions/extensions/GL_NV_viewport_array.rb +27 -0
- data/lib/opengl-definitions/extensions/GL_OES_EGL_image.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_OES_EGL_image_external.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_OES_blend_equation_separate.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_OES_blend_func_separate.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_OES_blend_subtract.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_OES_byte_coordinates.rb +30 -0
- data/lib/opengl-definitions/extensions/GL_OES_compressed_ETC1_RGB8_texture.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_compressed_paletted_texture.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_OES_copy_image.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_depth24.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_depth32.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_depth_texture.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_OES_draw_buffers_indexed.rb +43 -0
- data/lib/opengl-definitions/extensions/GL_OES_draw_elements_base_vertex.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_OES_draw_texture.rb +16 -0
- data/lib/opengl-definitions/extensions/GL_OES_element_index_uint.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_fixed_point.rb +122 -0
- data/lib/opengl-definitions/extensions/GL_OES_framebuffer_object.rb +55 -0
- data/lib/opengl-definitions/extensions/GL_OES_geometry_shader.rb +41 -0
- data/lib/opengl-definitions/extensions/GL_OES_get_program_binary.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_OES_mapbuffer.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_OES_matrix_get.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_OES_matrix_palette.rb +27 -0
- data/lib/opengl-definitions/extensions/GL_OES_packed_depth_stencil.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_OES_point_size_array.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_OES_point_sprite.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_OES_primitive_bounding_box.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_OES_query_matrix.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_read_format.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_OES_required_internalformat.rb +19 -0
- data/lib/opengl-definitions/extensions/GL_OES_rgb8_rgba8.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_OES_sample_shading.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_OES_shader_multisample_interpolation.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_OES_single_precision.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_OES_standard_derivatives.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_stencil1.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_stencil4.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_stencil8.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_stencil_wrap.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_OES_surfaceless_context.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_tessellation_shader.rb +55 -0
- data/lib/opengl-definitions/extensions/GL_OES_texture_3D.rb +19 -0
- data/lib/opengl-definitions/extensions/GL_OES_texture_border_clamp.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_OES_texture_buffer.rb +23 -0
- data/lib/opengl-definitions/extensions/GL_OES_texture_compression_astc.rb +52 -0
- data/lib/opengl-definitions/extensions/GL_OES_texture_cube_map.rb +29 -0
- data/lib/opengl-definitions/extensions/GL_OES_texture_cube_map_array.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_OES_texture_float.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_texture_half_float.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_texture_mirrored_repeat.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_texture_stencil8.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_OES_texture_storage_multisample_2d_array.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_OES_texture_view.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_OES_vertex_array_object.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_OES_vertex_half_float.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_vertex_type_10_10_10_2.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_OML_interlace.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_OML_resample.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_OML_subsample.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_PGI_misc_hints.rb +28 -0
- data/lib/opengl-definitions/extensions/GL_PGI_vertex_hints.rb +26 -0
- data/lib/opengl-definitions/extensions/GL_QCOM_alpha_test.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_QCOM_binning_control.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_QCOM_driver_control.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_QCOM_extended_get.rb +26 -0
- data/lib/opengl-definitions/extensions/GL_QCOM_extended_get2.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_QCOM_perfmon_global_mode.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_QCOM_tiled_rendering.rb +41 -0
- data/lib/opengl-definitions/extensions/GL_QCOM_writeonly_rendering.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_REND_screen_coordinates.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_S3_s3tc.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_SGIS_detail_texture.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_SGIS_fog_function.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_SGIS_generate_mipmap.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_SGIS_multisample.rb +25 -0
- data/lib/opengl-definitions/extensions/GL_SGIS_pixel_texture.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_SGIS_point_line_texgen.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_SGIS_point_parameters.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_SGIS_sharpen_texture.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_SGIS_texture4D.rb +19 -0
- data/lib/opengl-definitions/extensions/GL_SGIS_texture_border_clamp.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIS_texture_color_mask.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_SGIS_texture_edge_clamp.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIS_texture_filter4.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_SGIS_texture_lod.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_SGIS_texture_select.rb +26 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_async.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_async_histogram.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_async_pixel.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_blend_alpha_minmax.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_calligraphic_fragment.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_clipmap.rb +16 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_convolution_accuracy.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_depth_texture.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_flush_raster.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_fog_offset.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_fragment_lighting.rb +45 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_framezoom.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_igloo_interface.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_instruments.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_interlace.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_ir_instrument1.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_list_priority.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_pixel_texture.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_pixel_tiles.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_polynomial_ffd.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_reference_plane.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_resample.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_scalebias_hint.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_shadow.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_shadow_ambient.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_sprite.rb +18 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_subsample.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_tag_sample_buffer.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_texture_add_env.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_texture_coordinate_clamp.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_texture_lod_bias.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_texture_multi_buffer.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_texture_scale_bias.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_vertex_preclip.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_ycrcb.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_ycrcba.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_SGI_color_matrix.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_SGI_color_table.rb +30 -0
- data/lib/opengl-definitions/extensions/GL_SGI_texture_color_table.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_SUNX_constant_data.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_SUN_convolution_border_modes.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SUN_global_alpha.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_SUN_mesh_array.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_SUN_slice_accum.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SUN_triangle_list.rb +31 -0
- data/lib/opengl-definitions/extensions/GL_SUN_vertex.rb +44 -0
- data/lib/opengl-definitions/extensions/GL_VIV_shader_binary.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_WIN_phong_shading.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_WIN_specular_fog.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_3DFX_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/WGL_3DL_stereo_control.rb +12 -0
- data/lib/opengl-definitions/extensions/WGL_AMD_gpu_association.rb +26 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_buffer_region.rb +15 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_context_flush_control.rb +7 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_create_context.rb +15 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_create_context_profile.rb +8 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_create_context_robustness.rb +8 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_extensions_string.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_framebuffer_sRGB.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_make_current_read.rb +11 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_pbuffer.rb +20 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_pixel_format.rb +59 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_pixel_format_float.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_render_texture.rb +43 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_robustness_application_isolation.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_robustness_share_group_isolation.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_ATI_pixel_format_float.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_create_context_es2_profile.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_create_context_es_profile.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_depth_float.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_display_color_table.rb +8 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_extensions_string.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_framebuffer_sRGB.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_make_current_read.rb +10 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_pbuffer.rb +21 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_pixel_format.rb +55 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_pixel_format_packed_float.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_swap_control.rb +6 -0
- data/lib/opengl-definitions/extensions/WGL_I3D_digital_video_control.rb +13 -0
- data/lib/opengl-definitions/extensions/WGL_I3D_gamma.rb +13 -0
- data/lib/opengl-definitions/extensions/WGL_I3D_genlock.rb +28 -0
- data/lib/opengl-definitions/extensions/WGL_I3D_image_buffer.rb +13 -0
- data/lib/opengl-definitions/extensions/WGL_I3D_swap_frame_lock.rb +8 -0
- data/lib/opengl-definitions/extensions/WGL_I3D_swap_frame_usage.rb +8 -0
- data/lib/opengl-definitions/extensions/WGL_NV_DX_interop.rb +18 -0
- data/lib/opengl-definitions/extensions/WGL_NV_copy_image.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_NV_delay_before_swap.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_NV_float_buffer.rb +13 -0
- data/lib/opengl-definitions/extensions/WGL_NV_gpu_affinity.rb +14 -0
- data/lib/opengl-definitions/extensions/WGL_NV_multisample_coverage.rb +6 -0
- data/lib/opengl-definitions/extensions/WGL_NV_present_video.rb +11 -0
- data/lib/opengl-definitions/extensions/WGL_NV_render_depth_texture.rb +9 -0
- data/lib/opengl-definitions/extensions/WGL_NV_render_texture_rectangle.rb +7 -0
- data/lib/opengl-definitions/extensions/WGL_NV_swap_group.rb +10 -0
- data/lib/opengl-definitions/extensions/WGL_NV_vertex_array_range.rb +6 -0
- data/lib/opengl-definitions/extensions/WGL_NV_video_capture.rb +14 -0
- data/lib/opengl-definitions/extensions/WGL_NV_video_output.rb +26 -0
- data/lib/opengl-definitions/extensions/WGL_OML_sync_control.rb +10 -0
- data/lib/opengl-definitions/typedefs.rb +38 -0
- data/lib/opengl-definitions/version.rb +5 -0
- data/lib/opengl-definitions.rb +2 -0
- metadata +808 -0
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# Unlike other extensions, functions from this module are not pointers.
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module GL_VERSION_1_1
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FUNCTIONS = {
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glBindTexture: [ :void, :GLenum, :GLuint ].freeze,
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glCopyTexImage1D: [ :void, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLint ].freeze,
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glCopyTexImage2D: [ :void, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLint ].freeze,
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glCopyTexSubImage1D: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei ].freeze,
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glCopyTexSubImage2D: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
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glDeleteTextures: [ :void, :GLsizei, :pointer ].freeze,
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glDrawArrays: [ :void, :GLenum, :GLint, :GLsizei ].freeze,
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glDrawElements: [ :void, :GLenum, :GLsizei, :GLenum, :pointer ].freeze,
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glGenTextures: [ :void, :GLsizei, :pointer ].freeze,
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glIsTexture: [ :GLboolean, :GLuint ].freeze,
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glPolygonOffset: [ :void, :GLfloat, :GLfloat ].freeze,
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glTexSubImage1D: [ :void, :GLenum, :GLint, :GLint, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
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glTexSubImage2D: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze
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}.freeze
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module Compatibility
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FUNCTIONS = {
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glAreTexturesResident: [ :GLboolean, :GLsizei, :pointer, :pointer ].freeze,
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glArrayElement: [ :void, :GLint ].freeze,
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glColorPointer: [ :void, :GLint, :GLenum, :GLsizei, :pointer ].freeze,
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glDisableClientState: [ :void, :GLenum ].freeze,
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glEdgeFlagPointer: [ :void, :GLsizei, :pointer ].freeze,
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glEnableClientState: [ :void, :GLenum ].freeze,
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glGetPointerv: [ :void, :GLenum, :pointer ].freeze,
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glIndexPointer: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
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glIndexub: [ :void, :GLubyte ].freeze,
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glIndexubv: [ :void, :pointer ].freeze,
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glInterleavedArrays: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
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glMapGrid1d: [ :void, :GLint, :GLdouble, :GLdouble ].freeze,
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glMapGrid1f: [ :void, :GLint, :GLfloat, :GLfloat ].freeze,
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35
|
+
glMapGrid2d: [ :void, :GLint, :GLdouble, :GLdouble, :GLint, :GLdouble, :GLdouble ].freeze,
|
36
|
+
glMapGrid2f: [ :void, :GLint, :GLfloat, :GLfloat, :GLint, :GLfloat, :GLfloat ].freeze,
|
37
|
+
glNormalPointer: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
|
38
|
+
glPopClientAttrib: [ :void ].freeze,
|
39
|
+
glPrioritizeTextures: [ :void, :GLsizei, :pointer, :pointer ].freeze,
|
40
|
+
glPushClientAttrib: [ :void, :GLbitfield ].freeze,
|
41
|
+
glTexCoordPointer: [ :void, :GLint, :GLenum, :GLsizei, :pointer ].freeze,
|
42
|
+
glVertexPointer: [ :void, :GLint, :GLenum, :GLsizei, :pointer ].freeze
|
43
|
+
}.freeze
|
44
|
+
end
|
45
|
+
end
|
@@ -0,0 +1,56 @@
|
|
1
|
+
module GL_VERSION_1_2
|
2
|
+
EXTENSIONS = [
|
3
|
+
:GL_ARB_imaging
|
4
|
+
].freeze
|
5
|
+
|
6
|
+
module Constants
|
7
|
+
GL_ALIASED_LINE_WIDTH_RANGE = 0x846E
|
8
|
+
GL_ALIASED_POINT_SIZE_RANGE = 0x846D
|
9
|
+
GL_BGR = 0x80E0
|
10
|
+
GL_BGRA = 0x80E1
|
11
|
+
GL_CLAMP_TO_EDGE = 0x812F
|
12
|
+
GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8
|
13
|
+
GL_MAX_3D_TEXTURE_SIZE = 0x8073
|
14
|
+
GL_MAX_ELEMENTS_INDICES = 0x80E9
|
15
|
+
GL_MAX_ELEMENTS_VERTICES = 0x80E8
|
16
|
+
GL_PACK_IMAGE_HEIGHT = 0x806C
|
17
|
+
GL_PACK_SKIP_IMAGES = 0x806B
|
18
|
+
GL_PROXY_TEXTURE_3D = 0x8070
|
19
|
+
GL_RESCALE_NORMAL = 0x803A
|
20
|
+
GL_SEPARATE_SPECULAR_COLOR = 0x81FA
|
21
|
+
GL_SINGLE_COLOR = 0x81F9
|
22
|
+
GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23
|
23
|
+
GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22
|
24
|
+
GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13
|
25
|
+
GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12
|
26
|
+
GL_TEXTURE_3D = 0x806F
|
27
|
+
GL_TEXTURE_BASE_LEVEL = 0x813C
|
28
|
+
GL_TEXTURE_BINDING_3D = 0x806A
|
29
|
+
GL_TEXTURE_DEPTH = 0x8071
|
30
|
+
GL_TEXTURE_MAX_LEVEL = 0x813D
|
31
|
+
GL_TEXTURE_MAX_LOD = 0x813B
|
32
|
+
GL_TEXTURE_MIN_LOD = 0x813A
|
33
|
+
GL_TEXTURE_WRAP_R = 0x8072
|
34
|
+
GL_UNPACK_IMAGE_HEIGHT = 0x806E
|
35
|
+
GL_UNPACK_SKIP_IMAGES = 0x806D
|
36
|
+
GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362
|
37
|
+
GL_UNSIGNED_BYTE_3_3_2 = 0x8032
|
38
|
+
GL_UNSIGNED_INT_10_10_10_2 = 0x8036
|
39
|
+
GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
|
40
|
+
GL_UNSIGNED_INT_8_8_8_8 = 0x8035
|
41
|
+
GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367
|
42
|
+
GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366
|
43
|
+
GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033
|
44
|
+
GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365
|
45
|
+
GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034
|
46
|
+
GL_UNSIGNED_SHORT_5_6_5 = 0x8363
|
47
|
+
GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364
|
48
|
+
end
|
49
|
+
|
50
|
+
FUNCTIONS = {
|
51
|
+
glCopyTexSubImage3D: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
|
52
|
+
glDrawRangeElements: [ :void, :GLenum, :GLuint, :GLuint, :GLsizei, :GLenum, :pointer ].freeze,
|
53
|
+
glTexImage3D: [ :void, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
|
54
|
+
glTexSubImage3D: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze
|
55
|
+
}.freeze
|
56
|
+
end
|
@@ -0,0 +1,154 @@
|
|
1
|
+
module GL_VERSION_1_3
|
2
|
+
module Constants
|
3
|
+
GL_ACTIVE_TEXTURE = 0x84E0
|
4
|
+
GL_ADD_SIGNED = 0x8574
|
5
|
+
GL_CLAMP_TO_BORDER = 0x812D
|
6
|
+
GL_CLIENT_ACTIVE_TEXTURE = 0x84E1
|
7
|
+
GL_COMBINE = 0x8570
|
8
|
+
GL_COMBINE_ALPHA = 0x8572
|
9
|
+
GL_COMBINE_RGB = 0x8571
|
10
|
+
GL_COMPRESSED_ALPHA = 0x84E9
|
11
|
+
GL_COMPRESSED_INTENSITY = 0x84EC
|
12
|
+
GL_COMPRESSED_LUMINANCE = 0x84EA
|
13
|
+
GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB
|
14
|
+
GL_COMPRESSED_RGB = 0x84ED
|
15
|
+
GL_COMPRESSED_RGBA = 0x84EE
|
16
|
+
GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3
|
17
|
+
GL_CONSTANT = 0x8576
|
18
|
+
GL_DOT3_RGB = 0x86AE
|
19
|
+
GL_DOT3_RGBA = 0x86AF
|
20
|
+
GL_INTERPOLATE = 0x8575
|
21
|
+
GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C
|
22
|
+
GL_MAX_TEXTURE_UNITS = 0x84E2
|
23
|
+
GL_MULTISAMPLE = 0x809D
|
24
|
+
GL_MULTISAMPLE_BIT = 0x20000000
|
25
|
+
GL_NORMAL_MAP = 0x8511
|
26
|
+
GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2
|
27
|
+
GL_OPERAND0_ALPHA = 0x8598
|
28
|
+
GL_OPERAND0_RGB = 0x8590
|
29
|
+
GL_OPERAND1_ALPHA = 0x8599
|
30
|
+
GL_OPERAND1_RGB = 0x8591
|
31
|
+
GL_OPERAND2_ALPHA = 0x859A
|
32
|
+
GL_OPERAND2_RGB = 0x8592
|
33
|
+
GL_PREVIOUS = 0x8578
|
34
|
+
GL_PRIMARY_COLOR = 0x8577
|
35
|
+
GL_PROXY_TEXTURE_CUBE_MAP = 0x851B
|
36
|
+
GL_REFLECTION_MAP = 0x8512
|
37
|
+
GL_RGB_SCALE = 0x8573
|
38
|
+
GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E
|
39
|
+
GL_SAMPLE_ALPHA_TO_ONE = 0x809F
|
40
|
+
GL_SAMPLE_BUFFERS = 0x80A8
|
41
|
+
GL_SAMPLE_COVERAGE = 0x80A0
|
42
|
+
GL_SAMPLE_COVERAGE_INVERT = 0x80AB
|
43
|
+
GL_SAMPLE_COVERAGE_VALUE = 0x80AA
|
44
|
+
GL_SAMPLES = 0x80A9
|
45
|
+
GL_SOURCE0_ALPHA = 0x8588
|
46
|
+
GL_SOURCE0_RGB = 0x8580
|
47
|
+
GL_SOURCE1_ALPHA = 0x8589
|
48
|
+
GL_SOURCE1_RGB = 0x8581
|
49
|
+
GL_SOURCE2_ALPHA = 0x858A
|
50
|
+
GL_SOURCE2_RGB = 0x8582
|
51
|
+
GL_SUBTRACT = 0x84E7
|
52
|
+
GL_TEXTURE_BINDING_CUBE_MAP = 0x8514
|
53
|
+
GL_TEXTURE_COMPRESSED = 0x86A1
|
54
|
+
GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0
|
55
|
+
GL_TEXTURE_COMPRESSION_HINT = 0x84EF
|
56
|
+
GL_TEXTURE_CUBE_MAP = 0x8513
|
57
|
+
GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516
|
58
|
+
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518
|
59
|
+
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A
|
60
|
+
GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515
|
61
|
+
GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517
|
62
|
+
GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519
|
63
|
+
GL_TEXTURE0 = 0x84C0
|
64
|
+
GL_TEXTURE1 = 0x84C1
|
65
|
+
GL_TEXTURE10 = 0x84CA
|
66
|
+
GL_TEXTURE11 = 0x84CB
|
67
|
+
GL_TEXTURE12 = 0x84CC
|
68
|
+
GL_TEXTURE13 = 0x84CD
|
69
|
+
GL_TEXTURE14 = 0x84CE
|
70
|
+
GL_TEXTURE15 = 0x84CF
|
71
|
+
GL_TEXTURE16 = 0x84D0
|
72
|
+
GL_TEXTURE17 = 0x84D1
|
73
|
+
GL_TEXTURE18 = 0x84D2
|
74
|
+
GL_TEXTURE19 = 0x84D3
|
75
|
+
GL_TEXTURE2 = 0x84C2
|
76
|
+
GL_TEXTURE20 = 0x84D4
|
77
|
+
GL_TEXTURE21 = 0x84D5
|
78
|
+
GL_TEXTURE22 = 0x84D6
|
79
|
+
GL_TEXTURE23 = 0x84D7
|
80
|
+
GL_TEXTURE24 = 0x84D8
|
81
|
+
GL_TEXTURE25 = 0x84D9
|
82
|
+
GL_TEXTURE26 = 0x84DA
|
83
|
+
GL_TEXTURE27 = 0x84DB
|
84
|
+
GL_TEXTURE28 = 0x84DC
|
85
|
+
GL_TEXTURE29 = 0x84DD
|
86
|
+
GL_TEXTURE3 = 0x84C3
|
87
|
+
GL_TEXTURE30 = 0x84DE
|
88
|
+
GL_TEXTURE31 = 0x84DF
|
89
|
+
GL_TEXTURE4 = 0x84C4
|
90
|
+
GL_TEXTURE5 = 0x84C5
|
91
|
+
GL_TEXTURE6 = 0x84C6
|
92
|
+
GL_TEXTURE7 = 0x84C7
|
93
|
+
GL_TEXTURE8 = 0x84C8
|
94
|
+
GL_TEXTURE9 = 0x84C9
|
95
|
+
GL_TRANSPOSE_COLOR_MATRIX = 0x84E6
|
96
|
+
GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3
|
97
|
+
GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4
|
98
|
+
GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5
|
99
|
+
end
|
100
|
+
|
101
|
+
FUNCTIONS = {
|
102
|
+
glActiveTexture: [ :void, :GLenum ].freeze,
|
103
|
+
glCompressedTexImage1D: [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
|
104
|
+
glCompressedTexImage2D: [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
|
105
|
+
glCompressedTexImage3D: [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
|
106
|
+
glCompressedTexSubImage1D: [ :void, :GLenum, :GLint, :GLint, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
|
107
|
+
glCompressedTexSubImage2D: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
|
108
|
+
glCompressedTexSubImage3D: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
|
109
|
+
glGetCompressedTexImage: [ :void, :GLenum, :GLint, :pointer ].freeze,
|
110
|
+
glSampleCoverage: [ :void, :GLfloat, :GLboolean ].freeze
|
111
|
+
}.freeze
|
112
|
+
|
113
|
+
module Compatibility
|
114
|
+
FUNCTIONS = {
|
115
|
+
glClientActiveTexture: [ :void, :GLenum ].freeze,
|
116
|
+
glLoadTransposeMatrixd: [ :void, :pointer ].freeze,
|
117
|
+
glLoadTransposeMatrixf: [ :void, :pointer ].freeze,
|
118
|
+
glMultiTexCoord1d: [ :void, :GLenum, :GLdouble ].freeze,
|
119
|
+
glMultiTexCoord1dv: [ :void, :GLenum, :pointer ].freeze,
|
120
|
+
glMultiTexCoord1f: [ :void, :GLenum, :GLfloat ].freeze,
|
121
|
+
glMultiTexCoord1fv: [ :void, :GLenum, :pointer ].freeze,
|
122
|
+
glMultiTexCoord1i: [ :void, :GLenum, :GLint ].freeze,
|
123
|
+
glMultiTexCoord1iv: [ :void, :GLenum, :pointer ].freeze,
|
124
|
+
glMultiTexCoord1s: [ :void, :GLenum, :GLshort ].freeze,
|
125
|
+
glMultiTexCoord1sv: [ :void, :GLenum, :pointer ].freeze,
|
126
|
+
glMultiTexCoord2d: [ :void, :GLenum, :GLdouble, :GLdouble ].freeze,
|
127
|
+
glMultiTexCoord2dv: [ :void, :GLenum, :pointer ].freeze,
|
128
|
+
glMultiTexCoord2f: [ :void, :GLenum, :GLfloat, :GLfloat ].freeze,
|
129
|
+
glMultiTexCoord2fv: [ :void, :GLenum, :pointer ].freeze,
|
130
|
+
glMultiTexCoord2i: [ :void, :GLenum, :GLint, :GLint ].freeze,
|
131
|
+
glMultiTexCoord2iv: [ :void, :GLenum, :pointer ].freeze,
|
132
|
+
glMultiTexCoord2s: [ :void, :GLenum, :GLshort, :GLshort ].freeze,
|
133
|
+
glMultiTexCoord2sv: [ :void, :GLenum, :pointer ].freeze,
|
134
|
+
glMultiTexCoord3d: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
135
|
+
glMultiTexCoord3dv: [ :void, :GLenum, :pointer ].freeze,
|
136
|
+
glMultiTexCoord3f: [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
137
|
+
glMultiTexCoord3fv: [ :void, :GLenum, :pointer ].freeze,
|
138
|
+
glMultiTexCoord3i: [ :void, :GLenum, :GLint, :GLint, :GLint ].freeze,
|
139
|
+
glMultiTexCoord3iv: [ :void, :GLenum, :pointer ].freeze,
|
140
|
+
glMultiTexCoord3s: [ :void, :GLenum, :GLshort, :GLshort, :GLshort ].freeze,
|
141
|
+
glMultiTexCoord3sv: [ :void, :GLenum, :pointer ].freeze,
|
142
|
+
glMultiTexCoord4d: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
143
|
+
glMultiTexCoord4dv: [ :void, :GLenum, :pointer ].freeze,
|
144
|
+
glMultiTexCoord4f: [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
145
|
+
glMultiTexCoord4fv: [ :void, :GLenum, :pointer ].freeze,
|
146
|
+
glMultiTexCoord4i: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint ].freeze,
|
147
|
+
glMultiTexCoord4iv: [ :void, :GLenum, :pointer ].freeze,
|
148
|
+
glMultiTexCoord4s: [ :void, :GLenum, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
149
|
+
glMultiTexCoord4sv: [ :void, :GLenum, :pointer ].freeze,
|
150
|
+
glMultTransposeMatrixd: [ :void, :pointer ].freeze,
|
151
|
+
glMultTransposeMatrixf: [ :void, :pointer ].freeze
|
152
|
+
}.freeze
|
153
|
+
end
|
154
|
+
end
|
@@ -0,0 +1,96 @@
|
|
1
|
+
module GL_VERSION_1_4
|
2
|
+
module Constants
|
3
|
+
GL_BLEND_DST_ALPHA = 0x80CA
|
4
|
+
GL_BLEND_DST_RGB = 0x80C8
|
5
|
+
GL_BLEND_SRC_ALPHA = 0x80CB
|
6
|
+
GL_BLEND_SRC_RGB = 0x80C9
|
7
|
+
GL_COLOR_SUM = 0x8458
|
8
|
+
GL_COMPARE_R_TO_TEXTURE = 0x884E
|
9
|
+
GL_CURRENT_FOG_COORDINATE = 0x8453
|
10
|
+
GL_CURRENT_SECONDARY_COLOR = 0x8459
|
11
|
+
GL_DECR_WRAP = 0x8508
|
12
|
+
GL_DEPTH_COMPONENT16 = 0x81A5
|
13
|
+
GL_DEPTH_COMPONENT24 = 0x81A6
|
14
|
+
GL_DEPTH_COMPONENT32 = 0x81A7
|
15
|
+
GL_DEPTH_TEXTURE_MODE = 0x884B
|
16
|
+
GL_FOG_COORDINATE = 0x8451
|
17
|
+
GL_FOG_COORDINATE_ARRAY = 0x8457
|
18
|
+
GL_FOG_COORDINATE_ARRAY_POINTER = 0x8456
|
19
|
+
GL_FOG_COORDINATE_ARRAY_STRIDE = 0x8455
|
20
|
+
GL_FOG_COORDINATE_ARRAY_TYPE = 0x8454
|
21
|
+
GL_FOG_COORDINATE_SOURCE = 0x8450
|
22
|
+
GL_FRAGMENT_DEPTH = 0x8452
|
23
|
+
GL_GENERATE_MIPMAP = 0x8191
|
24
|
+
GL_GENERATE_MIPMAP_HINT = 0x8192
|
25
|
+
GL_INCR_WRAP = 0x8507
|
26
|
+
GL_MAX_TEXTURE_LOD_BIAS = 0x84FD
|
27
|
+
GL_MIRRORED_REPEAT = 0x8370
|
28
|
+
GL_POINT_DISTANCE_ATTENUATION = 0x8129
|
29
|
+
GL_POINT_FADE_THRESHOLD_SIZE = 0x8128
|
30
|
+
GL_POINT_SIZE_MAX = 0x8127
|
31
|
+
GL_POINT_SIZE_MIN = 0x8126
|
32
|
+
GL_SECONDARY_COLOR_ARRAY = 0x845E
|
33
|
+
GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D
|
34
|
+
GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A
|
35
|
+
GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C
|
36
|
+
GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B
|
37
|
+
GL_TEXTURE_COMPARE_FUNC = 0x884D
|
38
|
+
GL_TEXTURE_COMPARE_MODE = 0x884C
|
39
|
+
GL_TEXTURE_DEPTH_SIZE = 0x884A
|
40
|
+
GL_TEXTURE_FILTER_CONTROL = 0x8500
|
41
|
+
GL_TEXTURE_LOD_BIAS = 0x8501
|
42
|
+
end
|
43
|
+
|
44
|
+
FUNCTIONS = {
|
45
|
+
glBlendFuncSeparate: [ :void, :GLenum, :GLenum, :GLenum, :GLenum ].freeze,
|
46
|
+
glMultiDrawArrays: [ :void, :GLenum, :pointer, :pointer, :GLsizei ].freeze,
|
47
|
+
glMultiDrawElements: [ :void, :GLenum, :pointer, :GLenum, :pointer, :GLsizei ].freeze,
|
48
|
+
glPointParameterf: [ :void, :GLenum, :GLfloat ].freeze,
|
49
|
+
glPointParameterfv: [ :void, :GLenum, :pointer ].freeze,
|
50
|
+
glPointParameteri: [ :void, :GLenum, :GLint ].freeze,
|
51
|
+
glPointParameteriv: [ :void, :GLenum, :pointer ].freeze
|
52
|
+
}.freeze
|
53
|
+
|
54
|
+
module Compatibility
|
55
|
+
FUNCTIONS = {
|
56
|
+
glFogCoordd: [ :void, :GLdouble ].freeze,
|
57
|
+
glFogCoorddv: [ :void, :pointer ].freeze,
|
58
|
+
glFogCoordf: [ :void, :GLfloat ].freeze,
|
59
|
+
glFogCoordfv: [ :void, :pointer ].freeze,
|
60
|
+
glFogCoordPointer: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
|
61
|
+
glSecondaryColor3b: [ :void, :GLbyte, :GLbyte, :GLbyte ].freeze,
|
62
|
+
glSecondaryColor3bv: [ :void, :pointer ].freeze,
|
63
|
+
glSecondaryColor3d: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
64
|
+
glSecondaryColor3dv: [ :void, :pointer ].freeze,
|
65
|
+
glSecondaryColor3f: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
66
|
+
glSecondaryColor3fv: [ :void, :pointer ].freeze,
|
67
|
+
glSecondaryColor3i: [ :void, :GLint, :GLint, :GLint ].freeze,
|
68
|
+
glSecondaryColor3iv: [ :void, :pointer ].freeze,
|
69
|
+
glSecondaryColor3s: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
|
70
|
+
glSecondaryColor3sv: [ :void, :pointer ].freeze,
|
71
|
+
glSecondaryColor3ub: [ :void, :GLubyte, :GLubyte, :GLubyte ].freeze,
|
72
|
+
glSecondaryColor3ubv: [ :void, :pointer ].freeze,
|
73
|
+
glSecondaryColor3ui: [ :void, :GLuint, :GLuint, :GLuint ].freeze,
|
74
|
+
glSecondaryColor3uiv: [ :void, :pointer ].freeze,
|
75
|
+
glSecondaryColor3us: [ :void, :GLushort, :GLushort, :GLushort ].freeze,
|
76
|
+
glSecondaryColor3usv: [ :void, :pointer ].freeze,
|
77
|
+
glSecondaryColorPointer: [ :void, :GLint, :GLenum, :GLsizei, :pointer ].freeze,
|
78
|
+
glWindowPos2d: [ :void, :GLdouble, :GLdouble ].freeze,
|
79
|
+
glWindowPos2dv: [ :void, :pointer ].freeze,
|
80
|
+
glWindowPos2f: [ :void, :GLfloat, :GLfloat ].freeze,
|
81
|
+
glWindowPos2fv: [ :void, :pointer ].freeze,
|
82
|
+
glWindowPos2i: [ :void, :GLint, :GLint ].freeze,
|
83
|
+
glWindowPos2iv: [ :void, :pointer ].freeze,
|
84
|
+
glWindowPos2s: [ :void, :GLshort, :GLshort ].freeze,
|
85
|
+
glWindowPos2sv: [ :void, :pointer ].freeze,
|
86
|
+
glWindowPos3d: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
87
|
+
glWindowPos3dv: [ :void, :pointer ].freeze,
|
88
|
+
glWindowPos3f: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
89
|
+
glWindowPos3fv: [ :void, :pointer ].freeze,
|
90
|
+
glWindowPos3i: [ :void, :GLint, :GLint, :GLint ].freeze,
|
91
|
+
glWindowPos3iv: [ :void, :pointer ].freeze,
|
92
|
+
glWindowPos3s: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
|
93
|
+
glWindowPos3sv: [ :void, :pointer ].freeze
|
94
|
+
}.freeze
|
95
|
+
end
|
96
|
+
end
|
@@ -0,0 +1,81 @@
|
|
1
|
+
module GL_VERSION_1_5
|
2
|
+
module Constants
|
3
|
+
GL_ARRAY_BUFFER = 0x8892
|
4
|
+
GL_ARRAY_BUFFER_BINDING = 0x8894
|
5
|
+
GL_BUFFER_ACCESS = 0x88BB
|
6
|
+
GL_BUFFER_MAP_POINTER = 0x88BD
|
7
|
+
GL_BUFFER_MAPPED = 0x88BC
|
8
|
+
GL_BUFFER_SIZE = 0x8764
|
9
|
+
GL_BUFFER_USAGE = 0x8765
|
10
|
+
GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898
|
11
|
+
GL_CURRENT_FOG_COORD = 0x8453
|
12
|
+
GL_CURRENT_QUERY = 0x8865
|
13
|
+
GL_DYNAMIC_COPY = 0x88EA
|
14
|
+
GL_DYNAMIC_DRAW = 0x88E8
|
15
|
+
GL_DYNAMIC_READ = 0x88E9
|
16
|
+
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B
|
17
|
+
GL_ELEMENT_ARRAY_BUFFER = 0x8893
|
18
|
+
GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895
|
19
|
+
GL_FOG_COORD = 0x8451
|
20
|
+
GL_FOG_COORD_ARRAY = 0x8457
|
21
|
+
GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D
|
22
|
+
GL_FOG_COORD_ARRAY_POINTER = 0x8456
|
23
|
+
GL_FOG_COORD_ARRAY_STRIDE = 0x8455
|
24
|
+
GL_FOG_COORD_ARRAY_TYPE = 0x8454
|
25
|
+
GL_FOG_COORD_SRC = 0x8450
|
26
|
+
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = GL_FOG_COORD_ARRAY_BUFFER_BINDING
|
27
|
+
GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899
|
28
|
+
GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897
|
29
|
+
GL_QUERY_COUNTER_BITS = 0x8864
|
30
|
+
GL_QUERY_RESULT = 0x8866
|
31
|
+
GL_QUERY_RESULT_AVAILABLE = 0x8867
|
32
|
+
GL_READ_ONLY = 0x88B8
|
33
|
+
GL_READ_WRITE = 0x88BA
|
34
|
+
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C
|
35
|
+
GL_SRC0_ALPHA = 0x8588
|
36
|
+
GL_SRC0_RGB = 0x8580
|
37
|
+
GL_SRC1_ALPHA = 0x8589
|
38
|
+
GL_SRC1_RGB = 0x8581
|
39
|
+
GL_SRC2_ALPHA = 0x858A
|
40
|
+
GL_SRC2_RGB = 0x8582
|
41
|
+
GL_STATIC_COPY = 0x88E6
|
42
|
+
GL_STATIC_DRAW = 0x88E4
|
43
|
+
GL_STATIC_READ = 0x88E5
|
44
|
+
GL_STREAM_COPY = 0x88E2
|
45
|
+
GL_STREAM_DRAW = 0x88E0
|
46
|
+
GL_STREAM_READ = 0x88E1
|
47
|
+
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A
|
48
|
+
GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896
|
49
|
+
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F
|
50
|
+
GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E
|
51
|
+
GL_WRITE_ONLY = 0x88B9
|
52
|
+
end
|
53
|
+
|
54
|
+
FUNCTIONS = {
|
55
|
+
glBeginQuery: [ :void, :GLenum, :GLuint ].freeze,
|
56
|
+
glBindBuffer: [ :void, :GLenum, :GLuint ].freeze,
|
57
|
+
glBufferData: [ :void, :GLenum, :GLsizeiptr, :pointer, :GLenum ].freeze,
|
58
|
+
glBufferSubData: [ :void, :GLenum, :GLintptr, :GLsizeiptr, :pointer ].freeze,
|
59
|
+
glDeleteBuffers: [ :void, :GLsizei, :pointer ].freeze,
|
60
|
+
glDeleteQueries: [ :void, :GLsizei, :pointer ].freeze,
|
61
|
+
glEndQuery: [ :void, :GLenum ].freeze,
|
62
|
+
glGenBuffers: [ :void, :GLsizei, :pointer ].freeze,
|
63
|
+
glGenQueries: [ :void, :GLsizei, :pointer ].freeze,
|
64
|
+
glGetBufferParameteriv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
65
|
+
glGetBufferPointerv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
66
|
+
glGetBufferSubData: [ :void, :GLenum, :GLintptr, :GLsizeiptr, :pointer ].freeze,
|
67
|
+
glGetQueryiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
68
|
+
glGetQueryObjectiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
69
|
+
glGetQueryObjectuiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
70
|
+
glIsBuffer: [ :GLboolean, :GLuint ].freeze,
|
71
|
+
glIsQuery: [ :GLboolean, :GLuint ].freeze,
|
72
|
+
glMapBuffer: [ :pointer, :GLenum, :GLenum ].freeze,
|
73
|
+
glUnmapBuffer: [ :GLboolean, :GLenum ].freeze
|
74
|
+
}.freeze
|
75
|
+
|
76
|
+
module Compatibility
|
77
|
+
FUNCTIONS = {
|
78
|
+
glGetTexGendv: [ :void, :GLenum, :GLenum, :pointer ].freeze
|
79
|
+
}.freeze
|
80
|
+
end
|
81
|
+
end
|
@@ -0,0 +1,185 @@
|
|
1
|
+
module GL_VERSION_2_0
|
2
|
+
module Constants
|
3
|
+
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
|
4
|
+
GL_ACTIVE_ATTRIBUTES = 0x8B89
|
5
|
+
GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
|
6
|
+
GL_ACTIVE_UNIFORMS = 0x8B86
|
7
|
+
GL_ATTACHED_SHADERS = 0x8B85
|
8
|
+
GL_BLEND_EQUATION_ALPHA = 0x883D
|
9
|
+
GL_BLEND_EQUATION = 0x8009
|
10
|
+
GL_BLEND_EQUATION_RGB = GL_BLEND_EQUATION
|
11
|
+
GL_BOOL = 0x8B56
|
12
|
+
GL_BOOL_VEC2 = 0x8B57
|
13
|
+
GL_BOOL_VEC3 = 0x8B58
|
14
|
+
GL_BOOL_VEC4 = 0x8B59
|
15
|
+
GL_COMPILE_STATUS = 0x8B81
|
16
|
+
GL_COORD_REPLACE = 0x8862
|
17
|
+
GL_CURRENT_PROGRAM = 0x8B8D
|
18
|
+
GL_CURRENT_VERTEX_ATTRIB = 0x8626
|
19
|
+
GL_DELETE_STATUS = 0x8B80
|
20
|
+
GL_DRAW_BUFFER0 = 0x8825
|
21
|
+
GL_DRAW_BUFFER1 = 0x8826
|
22
|
+
GL_DRAW_BUFFER10 = 0x882F
|
23
|
+
GL_DRAW_BUFFER11 = 0x8830
|
24
|
+
GL_DRAW_BUFFER12 = 0x8831
|
25
|
+
GL_DRAW_BUFFER13 = 0x8832
|
26
|
+
GL_DRAW_BUFFER14 = 0x8833
|
27
|
+
GL_DRAW_BUFFER15 = 0x8834
|
28
|
+
GL_DRAW_BUFFER2 = 0x8827
|
29
|
+
GL_DRAW_BUFFER3 = 0x8828
|
30
|
+
GL_DRAW_BUFFER4 = 0x8829
|
31
|
+
GL_DRAW_BUFFER5 = 0x882A
|
32
|
+
GL_DRAW_BUFFER6 = 0x882B
|
33
|
+
GL_DRAW_BUFFER7 = 0x882C
|
34
|
+
GL_DRAW_BUFFER8 = 0x882D
|
35
|
+
GL_DRAW_BUFFER9 = 0x882E
|
36
|
+
GL_FLOAT_MAT2 = 0x8B5A
|
37
|
+
GL_FLOAT_MAT3 = 0x8B5B
|
38
|
+
GL_FLOAT_MAT4 = 0x8B5C
|
39
|
+
GL_FLOAT_VEC2 = 0x8B50
|
40
|
+
GL_FLOAT_VEC3 = 0x8B51
|
41
|
+
GL_FLOAT_VEC4 = 0x8B52
|
42
|
+
GL_FRAGMENT_SHADER = 0x8B30
|
43
|
+
GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B
|
44
|
+
GL_INFO_LOG_LENGTH = 0x8B84
|
45
|
+
GL_INT_VEC2 = 0x8B53
|
46
|
+
GL_INT_VEC3 = 0x8B54
|
47
|
+
GL_INT_VEC4 = 0x8B55
|
48
|
+
GL_LINK_STATUS = 0x8B82
|
49
|
+
GL_LOWER_LEFT = 0x8CA1
|
50
|
+
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D
|
51
|
+
GL_MAX_DRAW_BUFFERS = 0x8824
|
52
|
+
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49
|
53
|
+
GL_MAX_TEXTURE_COORDS = 0x8871
|
54
|
+
GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872
|
55
|
+
GL_MAX_VARYING_FLOATS = 0x8B4B
|
56
|
+
GL_MAX_VERTEX_ATTRIBS = 0x8869
|
57
|
+
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C
|
58
|
+
GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A
|
59
|
+
GL_POINT_SPRITE = 0x8861
|
60
|
+
GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0
|
61
|
+
GL_SAMPLER_1D = 0x8B5D
|
62
|
+
GL_SAMPLER_1D_SHADOW = 0x8B61
|
63
|
+
GL_SAMPLER_2D = 0x8B5E
|
64
|
+
GL_SAMPLER_2D_SHADOW = 0x8B62
|
65
|
+
GL_SAMPLER_3D = 0x8B5F
|
66
|
+
GL_SAMPLER_CUBE = 0x8B60
|
67
|
+
GL_SHADER_SOURCE_LENGTH = 0x8B88
|
68
|
+
GL_SHADER_TYPE = 0x8B4F
|
69
|
+
GL_SHADING_LANGUAGE_VERSION = 0x8B8C
|
70
|
+
GL_STENCIL_BACK_FAIL = 0x8801
|
71
|
+
GL_STENCIL_BACK_FUNC = 0x8800
|
72
|
+
GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802
|
73
|
+
GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803
|
74
|
+
GL_STENCIL_BACK_REF = 0x8CA3
|
75
|
+
GL_STENCIL_BACK_VALUE_MASK = 0x8CA4
|
76
|
+
GL_STENCIL_BACK_WRITEMASK = 0x8CA5
|
77
|
+
GL_UPPER_LEFT = 0x8CA2
|
78
|
+
GL_VALIDATE_STATUS = 0x8B83
|
79
|
+
GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622
|
80
|
+
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A
|
81
|
+
GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645
|
82
|
+
GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623
|
83
|
+
GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624
|
84
|
+
GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625
|
85
|
+
GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642
|
86
|
+
GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643
|
87
|
+
GL_VERTEX_SHADER = 0x8B31
|
88
|
+
end
|
89
|
+
|
90
|
+
FUNCTIONS = {
|
91
|
+
glAttachShader: [ :void, :GLuint, :GLuint ].freeze,
|
92
|
+
glBindAttribLocation: [ :void, :GLuint, :GLuint, :string ].freeze,
|
93
|
+
glBlendEquationSeparate: [ :void, :GLenum, :GLenum ].freeze,
|
94
|
+
glCompileShader: [ :void, :GLuint ].freeze,
|
95
|
+
glCreateProgram: [ :GLuint ].freeze,
|
96
|
+
glCreateShader: [ :GLuint, :GLenum ].freeze,
|
97
|
+
glDeleteProgram: [ :void, :GLuint ].freeze,
|
98
|
+
glDeleteShader: [ :void, :GLuint ].freeze,
|
99
|
+
glDetachShader: [ :void, :GLuint, :GLuint ].freeze,
|
100
|
+
glDisableVertexAttribArray: [ :void, :GLuint ].freeze,
|
101
|
+
glDrawBuffers: [ :void, :GLsizei, :pointer ].freeze,
|
102
|
+
glEnableVertexAttribArray: [ :void, :GLuint ].freeze,
|
103
|
+
glGetActiveAttrib: [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :pointer, :pointer, :string ].freeze,
|
104
|
+
glGetActiveUniform: [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :pointer, :pointer, :string ].freeze,
|
105
|
+
glGetAttachedShaders: [ :void, :GLuint, :GLsizei, :pointer, :pointer ].freeze,
|
106
|
+
glGetAttribLocation: [ :GLint, :GLuint, :string ].freeze,
|
107
|
+
glGetProgramInfoLog: [ :void, :GLuint, :GLsizei, :pointer, :string ].freeze,
|
108
|
+
glGetProgramiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
109
|
+
glGetShaderInfoLog: [ :void, :GLuint, :GLsizei, :pointer, :string ].freeze,
|
110
|
+
glGetShaderiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
111
|
+
glGetShaderSource: [ :void, :GLuint, :GLsizei, :pointer, :string ].freeze,
|
112
|
+
glGetUniformfv: [ :void, :GLuint, :GLint, :pointer ].freeze,
|
113
|
+
glGetUniformiv: [ :void, :GLuint, :GLint, :pointer ].freeze,
|
114
|
+
glGetUniformLocation: [ :GLint, :GLuint, :string ].freeze,
|
115
|
+
glGetVertexAttribdv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
116
|
+
glGetVertexAttribfv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
117
|
+
glGetVertexAttribiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
118
|
+
glGetVertexAttribPointerv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
119
|
+
glIsProgram: [ :GLboolean, :GLuint ].freeze,
|
120
|
+
glIsShader: [ :GLboolean, :GLuint ].freeze,
|
121
|
+
glLinkProgram: [ :void, :GLuint ].freeze,
|
122
|
+
glShaderSource: [ :void, :GLuint, :GLsizei, :string, :pointer ].freeze,
|
123
|
+
glStencilFuncSeparate: [ :void, :GLenum, :GLenum, :GLint, :GLuint ].freeze,
|
124
|
+
glStencilMaskSeparate: [ :void, :GLenum, :GLuint ].freeze,
|
125
|
+
glStencilOpSeparate: [ :void, :GLenum, :GLenum, :GLenum, :GLenum ].freeze,
|
126
|
+
glUniform1f: [ :void, :GLint, :GLfloat ].freeze,
|
127
|
+
glUniform1fv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
128
|
+
glUniform1i: [ :void, :GLint, :GLint ].freeze,
|
129
|
+
glUniform1iv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
130
|
+
glUniform2f: [ :void, :GLint, :GLfloat, :GLfloat ].freeze,
|
131
|
+
glUniform2fv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
132
|
+
glUniform2i: [ :void, :GLint, :GLint, :GLint ].freeze,
|
133
|
+
glUniform2iv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
134
|
+
glUniform3f: [ :void, :GLint, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
135
|
+
glUniform3fv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
136
|
+
glUniform3i: [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
|
137
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+
glUniform3iv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
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138
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+
glUniform4f: [ :void, :GLint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
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139
|
+
glUniform4fv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
140
|
+
glUniform4i: [ :void, :GLint, :GLint, :GLint, :GLint, :GLint ].freeze,
|
141
|
+
glUniform4iv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
142
|
+
glUniformMatrix2fv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
|
143
|
+
glUniformMatrix3fv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
|
144
|
+
glUniformMatrix4fv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
|
145
|
+
glUseProgram: [ :void, :GLuint ].freeze,
|
146
|
+
glValidateProgram: [ :void, :GLuint ].freeze,
|
147
|
+
glVertexAttrib1d: [ :void, :GLuint, :GLdouble ].freeze,
|
148
|
+
glVertexAttrib1dv: [ :void, :GLuint, :pointer ].freeze,
|
149
|
+
glVertexAttrib1f: [ :void, :GLuint, :GLfloat ].freeze,
|
150
|
+
glVertexAttrib1fv: [ :void, :GLuint, :pointer ].freeze,
|
151
|
+
glVertexAttrib1s: [ :void, :GLuint, :GLshort ].freeze,
|
152
|
+
glVertexAttrib1sv: [ :void, :GLuint, :pointer ].freeze,
|
153
|
+
glVertexAttrib2d: [ :void, :GLuint, :GLdouble, :GLdouble ].freeze,
|
154
|
+
glVertexAttrib2dv: [ :void, :GLuint, :pointer ].freeze,
|
155
|
+
glVertexAttrib2f: [ :void, :GLuint, :GLfloat, :GLfloat ].freeze,
|
156
|
+
glVertexAttrib2fv: [ :void, :GLuint, :pointer ].freeze,
|
157
|
+
glVertexAttrib2s: [ :void, :GLuint, :GLshort, :GLshort ].freeze,
|
158
|
+
glVertexAttrib2sv: [ :void, :GLuint, :pointer ].freeze,
|
159
|
+
glVertexAttrib3d: [ :void, :GLuint, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
160
|
+
glVertexAttrib3dv: [ :void, :GLuint, :pointer ].freeze,
|
161
|
+
glVertexAttrib3f: [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
162
|
+
glVertexAttrib3fv: [ :void, :GLuint, :pointer ].freeze,
|
163
|
+
glVertexAttrib3s: [ :void, :GLuint, :GLshort, :GLshort, :GLshort ].freeze,
|
164
|
+
glVertexAttrib3sv: [ :void, :GLuint, :pointer ].freeze,
|
165
|
+
glVertexAttrib4bv: [ :void, :GLuint, :pointer ].freeze,
|
166
|
+
glVertexAttrib4d: [ :void, :GLuint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
167
|
+
glVertexAttrib4dv: [ :void, :GLuint, :pointer ].freeze,
|
168
|
+
glVertexAttrib4f: [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
169
|
+
glVertexAttrib4fv: [ :void, :GLuint, :pointer ].freeze,
|
170
|
+
glVertexAttrib4iv: [ :void, :GLuint, :pointer ].freeze,
|
171
|
+
glVertexAttrib4Nbv: [ :void, :GLuint, :pointer ].freeze,
|
172
|
+
glVertexAttrib4Niv: [ :void, :GLuint, :pointer ].freeze,
|
173
|
+
glVertexAttrib4Nsv: [ :void, :GLuint, :pointer ].freeze,
|
174
|
+
glVertexAttrib4Nub: [ :void, :GLuint, :GLubyte, :GLubyte, :GLubyte, :GLubyte ].freeze,
|
175
|
+
glVertexAttrib4Nubv: [ :void, :GLuint, :pointer ].freeze,
|
176
|
+
glVertexAttrib4Nuiv: [ :void, :GLuint, :pointer ].freeze,
|
177
|
+
glVertexAttrib4Nusv: [ :void, :GLuint, :pointer ].freeze,
|
178
|
+
glVertexAttrib4s: [ :void, :GLuint, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
179
|
+
glVertexAttrib4sv: [ :void, :GLuint, :pointer ].freeze,
|
180
|
+
glVertexAttrib4ubv: [ :void, :GLuint, :pointer ].freeze,
|
181
|
+
glVertexAttrib4uiv: [ :void, :GLuint, :pointer ].freeze,
|
182
|
+
glVertexAttrib4usv: [ :void, :GLuint, :pointer ].freeze,
|
183
|
+
glVertexAttribPointer: [ :void, :GLuint, :GLint, :GLenum, :GLboolean, :GLsizei, :pointer ].freeze
|
184
|
+
}.freeze
|
185
|
+
end
|
@@ -0,0 +1,36 @@
|
|
1
|
+
module GL_VERSION_2_1
|
2
|
+
module Constants
|
3
|
+
GL_COMPRESSED_SLUMINANCE = 0x8C4A
|
4
|
+
GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B
|
5
|
+
GL_COMPRESSED_SRGB = 0x8C48
|
6
|
+
GL_COMPRESSED_SRGB_ALPHA = 0x8C49
|
7
|
+
GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F
|
8
|
+
GL_FLOAT_MAT2x3 = 0x8B65
|
9
|
+
GL_FLOAT_MAT2x4 = 0x8B66
|
10
|
+
GL_FLOAT_MAT3x2 = 0x8B67
|
11
|
+
GL_FLOAT_MAT3x4 = 0x8B68
|
12
|
+
GL_FLOAT_MAT4x2 = 0x8B69
|
13
|
+
GL_FLOAT_MAT4x3 = 0x8B6A
|
14
|
+
GL_PIXEL_PACK_BUFFER = 0x88EB
|
15
|
+
GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED
|
16
|
+
GL_PIXEL_UNPACK_BUFFER = 0x88EC
|
17
|
+
GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF
|
18
|
+
GL_SLUMINANCE = 0x8C46
|
19
|
+
GL_SLUMINANCE_ALPHA = 0x8C44
|
20
|
+
GL_SLUMINANCE8 = 0x8C47
|
21
|
+
GL_SLUMINANCE8_ALPHA8 = 0x8C45
|
22
|
+
GL_SRGB = 0x8C40
|
23
|
+
GL_SRGB_ALPHA = 0x8C42
|
24
|
+
GL_SRGB8 = 0x8C41
|
25
|
+
GL_SRGB8_ALPHA8 = 0x8C43
|
26
|
+
end
|
27
|
+
|
28
|
+
FUNCTIONS = {
|
29
|
+
glUniformMatrix2x3fv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
|
30
|
+
glUniformMatrix2x4fv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
|
31
|
+
glUniformMatrix3x2fv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
|
32
|
+
glUniformMatrix3x4fv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
|
33
|
+
glUniformMatrix4x2fv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
|
34
|
+
glUniformMatrix4x3fv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze
|
35
|
+
}.freeze
|
36
|
+
end
|