opengl-definitions 0.0.1

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Files changed (738) hide show
  1. checksums.yaml +7 -0
  2. data/lib/opengl-definitions/core/GLX_VERSION_1_1.rb +20 -0
  3. data/lib/opengl-definitions/core/GLX_VERSION_1_2.rb +6 -0
  4. data/lib/opengl-definitions/core/GLX_VERSION_1_3.rb +113 -0
  5. data/lib/opengl-definitions/core/GLX_VERSION_1_4.rb +13 -0
  6. data/lib/opengl-definitions/core/GL_VERSION_1_0.rb +849 -0
  7. data/lib/opengl-definitions/core/GL_VERSION_1_1.rb +45 -0
  8. data/lib/opengl-definitions/core/GL_VERSION_1_2.rb +56 -0
  9. data/lib/opengl-definitions/core/GL_VERSION_1_3.rb +154 -0
  10. data/lib/opengl-definitions/core/GL_VERSION_1_4.rb +96 -0
  11. data/lib/opengl-definitions/core/GL_VERSION_1_5.rb +81 -0
  12. data/lib/opengl-definitions/core/GL_VERSION_2_0.rb +185 -0
  13. data/lib/opengl-definitions/core/GL_VERSION_2_1.rb +36 -0
  14. data/lib/opengl-definitions/core/GL_VERSION_3_0.rb +178 -0
  15. data/lib/opengl-definitions/core/GL_VERSION_3_1.rb +51 -0
  16. data/lib/opengl-definitions/core/GL_VERSION_3_2.rb +40 -0
  17. data/lib/opengl-definitions/core/GL_VERSION_3_3.rb +21 -0
  18. data/lib/opengl-definitions/core/GL_VERSION_4_0.rb +40 -0
  19. data/lib/opengl-definitions/core/GL_VERSION_4_1.rb +9 -0
  20. data/lib/opengl-definitions/core/GL_VERSION_4_2.rb +10 -0
  21. data/lib/opengl-definitions/core/GL_VERSION_4_3.rb +32 -0
  22. data/lib/opengl-definitions/core/GL_VERSION_4_4.rb +16 -0
  23. data/lib/opengl-definitions/core/GL_VERSION_4_5.rb +9 -0
  24. data/lib/opengl-definitions/extensions/GLX_3DFX_multisample.rb +6 -0
  25. data/lib/opengl-definitions/extensions/GLX_AMD_gpu_association.rb +26 -0
  26. data/lib/opengl-definitions/extensions/GLX_ARB_context_flush_control.rb +7 -0
  27. data/lib/opengl-definitions/extensions/GLX_ARB_create_context.rb +13 -0
  28. data/lib/opengl-definitions/extensions/GLX_ARB_create_context_profile.rb +7 -0
  29. data/lib/opengl-definitions/extensions/GLX_ARB_create_context_robustness.rb +8 -0
  30. data/lib/opengl-definitions/extensions/GLX_ARB_fbconfig_float.rb +6 -0
  31. data/lib/opengl-definitions/extensions/GLX_ARB_framebuffer_sRGB.rb +5 -0
  32. data/lib/opengl-definitions/extensions/GLX_ARB_get_proc_address.rb +5 -0
  33. data/lib/opengl-definitions/extensions/GLX_ARB_multisample.rb +6 -0
  34. data/lib/opengl-definitions/extensions/GLX_ARB_robustness_application_isolation.rb +5 -0
  35. data/lib/opengl-definitions/extensions/GLX_ARB_robustness_share_group_isolation.rb +5 -0
  36. data/lib/opengl-definitions/extensions/GLX_ARB_vertex_buffer_object.rb +5 -0
  37. data/lib/opengl-definitions/extensions/GLX_EXT_buffer_age.rb +5 -0
  38. data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es2_profile.rb +5 -0
  39. data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es_profile.rb +5 -0
  40. data/lib/opengl-definitions/extensions/GLX_EXT_fbconfig_packed_float.rb +6 -0
  41. data/lib/opengl-definitions/extensions/GLX_EXT_framebuffer_sRGB.rb +5 -0
  42. data/lib/opengl-definitions/extensions/GLX_EXT_import_context.rb +15 -0
  43. data/lib/opengl-definitions/extensions/GLX_EXT_stereo_tree.rb +7 -0
  44. data/lib/opengl-definitions/extensions/GLX_EXT_swap_control.rb +10 -0
  45. data/lib/opengl-definitions/extensions/GLX_EXT_swap_control_tear.rb +5 -0
  46. data/lib/opengl-definitions/extensions/GLX_EXT_texture_from_pixmap.rb +42 -0
  47. data/lib/opengl-definitions/extensions/GLX_EXT_visual_info.rb +20 -0
  48. data/lib/opengl-definitions/extensions/GLX_EXT_visual_rating.rb +8 -0
  49. data/lib/opengl-definitions/extensions/GLX_INTEL_swap_event.rb +8 -0
  50. data/lib/opengl-definitions/extensions/GLX_MESA_agp_offset.rb +5 -0
  51. data/lib/opengl-definitions/extensions/GLX_MESA_copy_sub_buffer.rb +5 -0
  52. data/lib/opengl-definitions/extensions/GLX_MESA_pixmap_colormap.rb +5 -0
  53. data/lib/opengl-definitions/extensions/GLX_MESA_query_renderer.rb +23 -0
  54. data/lib/opengl-definitions/extensions/GLX_MESA_release_buffers.rb +5 -0
  55. data/lib/opengl-definitions/extensions/GLX_MESA_set_3dfx_mode.rb +10 -0
  56. data/lib/opengl-definitions/extensions/GLX_NV_copy_buffer.rb +6 -0
  57. data/lib/opengl-definitions/extensions/GLX_NV_copy_image.rb +5 -0
  58. data/lib/opengl-definitions/extensions/GLX_NV_delay_before_swap.rb +5 -0
  59. data/lib/opengl-definitions/extensions/GLX_NV_float_buffer.rb +5 -0
  60. data/lib/opengl-definitions/extensions/GLX_NV_multisample_coverage.rb +6 -0
  61. data/lib/opengl-definitions/extensions/GLX_NV_present_video.rb +10 -0
  62. data/lib/opengl-definitions/extensions/GLX_NV_swap_group.rb +10 -0
  63. data/lib/opengl-definitions/extensions/GLX_NV_video_capture.rb +15 -0
  64. data/lib/opengl-definitions/extensions/GLX_NV_video_out.rb +23 -0
  65. data/lib/opengl-definitions/extensions/GLX_OML_swap_method.rb +8 -0
  66. data/lib/opengl-definitions/extensions/GLX_OML_sync_control.rb +9 -0
  67. data/lib/opengl-definitions/extensions/GLX_SGIS_blended_overlay.rb +5 -0
  68. data/lib/opengl-definitions/extensions/GLX_SGIS_multisample.rb +6 -0
  69. data/lib/opengl-definitions/extensions/GLX_SGIS_shared_multisample.rb +6 -0
  70. data/lib/opengl-definitions/extensions/GLX_SGIX_dmbuffer.rb +9 -0
  71. data/lib/opengl-definitions/extensions/GLX_SGIX_fbconfig.rb +24 -0
  72. data/lib/opengl-definitions/extensions/GLX_SGIX_hyperpipe.rb +25 -0
  73. data/lib/opengl-definitions/extensions/GLX_SGIX_pbuffer.rb +37 -0
  74. data/lib/opengl-definitions/extensions/GLX_SGIX_swap_barrier.rb +6 -0
  75. data/lib/opengl-definitions/extensions/GLX_SGIX_swap_group.rb +5 -0
  76. data/lib/opengl-definitions/extensions/GLX_SGIX_video_resize.rb +14 -0
  77. data/lib/opengl-definitions/extensions/GLX_SGIX_video_source.rb +6 -0
  78. data/lib/opengl-definitions/extensions/GLX_SGIX_visual_select_group.rb +5 -0
  79. data/lib/opengl-definitions/extensions/GLX_SGI_cushion.rb +5 -0
  80. data/lib/opengl-definitions/extensions/GLX_SGI_make_current_read.rb +6 -0
  81. data/lib/opengl-definitions/extensions/GLX_SGI_swap_control.rb +5 -0
  82. data/lib/opengl-definitions/extensions/GLX_SGI_video_sync.rb +6 -0
  83. data/lib/opengl-definitions/extensions/GLX_SUN_get_transparent_index.rb +5 -0
  84. data/lib/opengl-definitions/extensions/GL_3DFX_multisample.rb +8 -0
  85. data/lib/opengl-definitions/extensions/GL_3DFX_tbuffer.rb +5 -0
  86. data/lib/opengl-definitions/extensions/GL_3DFX_texture_compression_FXT1.rb +6 -0
  87. data/lib/opengl-definitions/extensions/GL_AMD_blend_minmax_factor.rb +6 -0
  88. data/lib/opengl-definitions/extensions/GL_AMD_compressed_3DC_texture.rb +6 -0
  89. data/lib/opengl-definitions/extensions/GL_AMD_compressed_ATC_texture.rb +7 -0
  90. data/lib/opengl-definitions/extensions/GL_AMD_debug_output.rb +29 -0
  91. data/lib/opengl-definitions/extensions/GL_AMD_depth_clamp_separate.rb +6 -0
  92. data/lib/opengl-definitions/extensions/GL_AMD_draw_buffers_blend.rb +8 -0
  93. data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_int64.rb +69 -0
  94. data/lib/opengl-definitions/extensions/GL_AMD_interleaved_elements.rb +17 -0
  95. data/lib/opengl-definitions/extensions/GL_AMD_multi_draw_indirect.rb +6 -0
  96. data/lib/opengl-definitions/extensions/GL_AMD_name_gen_delete.rb +15 -0
  97. data/lib/opengl-definitions/extensions/GL_AMD_occlusion_query_event.rb +14 -0
  98. data/lib/opengl-definitions/extensions/GL_AMD_performance_monitor.rb +25 -0
  99. data/lib/opengl-definitions/extensions/GL_AMD_pinned_memory.rb +5 -0
  100. data/lib/opengl-definitions/extensions/GL_AMD_program_binary_Z400.rb +5 -0
  101. data/lib/opengl-definitions/extensions/GL_AMD_query_buffer_object.rb +7 -0
  102. data/lib/opengl-definitions/extensions/GL_AMD_sample_positions.rb +9 -0
  103. data/lib/opengl-definitions/extensions/GL_AMD_seamless_cubemap_per_texture.rb +5 -0
  104. data/lib/opengl-definitions/extensions/GL_AMD_sparse_texture.rb +18 -0
  105. data/lib/opengl-definitions/extensions/GL_AMD_stencil_operation_extended.rb +12 -0
  106. data/lib/opengl-definitions/extensions/GL_AMD_transform_feedback4.rb +5 -0
  107. data/lib/opengl-definitions/extensions/GL_AMD_vertex_shader_tessellator.rb +16 -0
  108. data/lib/opengl-definitions/extensions/GL_ANGLE_depth_texture.rb +12 -0
  109. data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_blit.rb +12 -0
  110. data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_multisample.rb +11 -0
  111. data/lib/opengl-definitions/extensions/GL_ANGLE_instanced_arrays.rb +11 -0
  112. data/lib/opengl-definitions/extensions/GL_ANGLE_pack_reverse_row_order.rb +5 -0
  113. data/lib/opengl-definitions/extensions/GL_ANGLE_program_binary.rb +5 -0
  114. data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt3.rb +5 -0
  115. data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt5.rb +5 -0
  116. data/lib/opengl-definitions/extensions/GL_ANGLE_texture_usage.rb +6 -0
  117. data/lib/opengl-definitions/extensions/GL_ANGLE_translated_shader_source.rb +9 -0
  118. data/lib/opengl-definitions/extensions/GL_APPLE_aux_depth_stencil.rb +5 -0
  119. data/lib/opengl-definitions/extensions/GL_APPLE_client_storage.rb +5 -0
  120. data/lib/opengl-definitions/extensions/GL_APPLE_clip_distance.rb +13 -0
  121. data/lib/opengl-definitions/extensions/GL_APPLE_copy_texture_levels.rb +5 -0
  122. data/lib/opengl-definitions/extensions/GL_APPLE_element_array.rb +15 -0
  123. data/lib/opengl-definitions/extensions/GL_APPLE_fence.rb +17 -0
  124. data/lib/opengl-definitions/extensions/GL_APPLE_float_pixels.rb +18 -0
  125. data/lib/opengl-definitions/extensions/GL_APPLE_flush_buffer_range.rb +11 -0
  126. data/lib/opengl-definitions/extensions/GL_APPLE_framebuffer_multisample.rb +16 -0
  127. data/lib/opengl-definitions/extensions/GL_APPLE_object_purgeable.rb +16 -0
  128. data/lib/opengl-definitions/extensions/GL_APPLE_rgb_422.rb +8 -0
  129. data/lib/opengl-definitions/extensions/GL_APPLE_row_bytes.rb +6 -0
  130. data/lib/opengl-definitions/extensions/GL_APPLE_specular_vector.rb +5 -0
  131. data/lib/opengl-definitions/extensions/GL_APPLE_sync.rb +30 -0
  132. data/lib/opengl-definitions/extensions/GL_APPLE_texture_format_BGRA8888.rb +6 -0
  133. data/lib/opengl-definitions/extensions/GL_APPLE_texture_max_level.rb +5 -0
  134. data/lib/opengl-definitions/extensions/GL_APPLE_texture_packed_float.rb +8 -0
  135. data/lib/opengl-definitions/extensions/GL_APPLE_texture_range.rb +15 -0
  136. data/lib/opengl-definitions/extensions/GL_APPLE_transform_hint.rb +5 -0
  137. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_object.rb +12 -0
  138. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_range.rb +17 -0
  139. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb +24 -0
  140. data/lib/opengl-definitions/extensions/GL_APPLE_ycbcr_422.rb +7 -0
  141. data/lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb +28 -0
  142. data/lib/opengl-definitions/extensions/GL_ARB_ES3_1_compatibility.rb +9 -0
  143. data/lib/opengl-definitions/extensions/GL_ARB_ES3_compatibility.rb +17 -0
  144. data/lib/opengl-definitions/extensions/GL_ARB_base_instance.rb +7 -0
  145. data/lib/opengl-definitions/extensions/GL_ARB_bindless_texture.rb +24 -0
  146. data/lib/opengl-definitions/extensions/GL_ARB_blend_func_extended.rb +14 -0
  147. data/lib/opengl-definitions/extensions/GL_ARB_buffer_storage.rb +17 -0
  148. data/lib/opengl-definitions/extensions/GL_ARB_cl_event.rb +10 -0
  149. data/lib/opengl-definitions/extensions/GL_ARB_clear_buffer_object.rb +6 -0
  150. data/lib/opengl-definitions/extensions/GL_ARB_clear_texture.rb +10 -0
  151. data/lib/opengl-definitions/extensions/GL_ARB_clip_control.rb +14 -0
  152. data/lib/opengl-definitions/extensions/GL_ARB_color_buffer_float.rb +13 -0
  153. data/lib/opengl-definitions/extensions/GL_ARB_compressed_texture_pixel_storage.rb +12 -0
  154. data/lib/opengl-definitions/extensions/GL_ARB_compute_shader.rb +27 -0
  155. data/lib/opengl-definitions/extensions/GL_ARB_compute_variable_group_size.rb +12 -0
  156. data/lib/opengl-definitions/extensions/GL_ARB_conditional_render_inverted.rb +8 -0
  157. data/lib/opengl-definitions/extensions/GL_ARB_copy_buffer.rb +10 -0
  158. data/lib/opengl-definitions/extensions/GL_ARB_copy_image.rb +5 -0
  159. data/lib/opengl-definitions/extensions/GL_ARB_cull_distance.rb +6 -0
  160. data/lib/opengl-definitions/extensions/GL_ARB_debug_output.rb +37 -0
  161. data/lib/opengl-definitions/extensions/GL_ARB_depth_buffer_float.rb +7 -0
  162. data/lib/opengl-definitions/extensions/GL_ARB_depth_clamp.rb +5 -0
  163. data/lib/opengl-definitions/extensions/GL_ARB_depth_texture.rb +9 -0
  164. data/lib/opengl-definitions/extensions/GL_ARB_direct_state_access.rb +117 -0
  165. data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers.rb +25 -0
  166. data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers_blend.rb +8 -0
  167. data/lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb +8 -0
  168. data/lib/opengl-definitions/extensions/GL_ARB_draw_indirect.rb +11 -0
  169. data/lib/opengl-definitions/extensions/GL_ARB_draw_instanced.rb +6 -0
  170. data/lib/opengl-definitions/extensions/GL_ARB_enhanced_layouts.rb +8 -0
  171. data/lib/opengl-definitions/extensions/GL_ARB_explicit_uniform_location.rb +5 -0
  172. data/lib/opengl-definitions/extensions/GL_ARB_fragment_program.rb +104 -0
  173. data/lib/opengl-definitions/extensions/GL_ARB_fragment_shader.rb +7 -0
  174. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_no_attachments.rb +18 -0
  175. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_object.rb +105 -0
  176. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_sRGB.rb +5 -0
  177. data/lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb +31 -0
  178. data/lib/opengl-definitions/extensions/GL_ARB_get_program_binary.rb +14 -0
  179. data/lib/opengl-definitions/extensions/GL_ARB_get_texture_sub_image.rb +6 -0
  180. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader5.rb +10 -0
  181. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb +38 -0
  182. data/lib/opengl-definitions/extensions/GL_ARB_half_float_pixel.rb +5 -0
  183. data/lib/opengl-definitions/extensions/GL_ARB_half_float_vertex.rb +5 -0
  184. data/lib/opengl-definitions/extensions/GL_ARB_imaging.rb +124 -0
  185. data/lib/opengl-definitions/extensions/GL_ARB_indirect_parameters.rb +11 -0
  186. data/lib/opengl-definitions/extensions/GL_ARB_instanced_arrays.rb +9 -0
  187. data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query.rb +9 -0
  188. data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query2.rb +123 -0
  189. data/lib/opengl-definitions/extensions/GL_ARB_invalidate_subdata.rb +10 -0
  190. data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_alignment.rb +5 -0
  191. data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_range.rb +15 -0
  192. data/lib/opengl-definitions/extensions/GL_ARB_matrix_palette.rb +22 -0
  193. data/lib/opengl-definitions/extensions/GL_ARB_multi_bind.rb +10 -0
  194. data/lib/opengl-definitions/extensions/GL_ARB_multi_draw_indirect.rb +6 -0
  195. data/lib/opengl-definitions/extensions/GL_ARB_multisample.rb +17 -0
  196. data/lib/opengl-definitions/extensions/GL_ARB_multitexture.rb +76 -0
  197. data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query.rb +20 -0
  198. data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query2.rb +5 -0
  199. data/lib/opengl-definitions/extensions/GL_ARB_pipeline_statistics_query.rb +15 -0
  200. data/lib/opengl-definitions/extensions/GL_ARB_pixel_buffer_object.rb +8 -0
  201. data/lib/opengl-definitions/extensions/GL_ARB_point_parameters.rb +13 -0
  202. data/lib/opengl-definitions/extensions/GL_ARB_point_sprite.rb +6 -0
  203. data/lib/opengl-definitions/extensions/GL_ARB_program_interface_query.rb +63 -0
  204. data/lib/opengl-definitions/extensions/GL_ARB_provoking_vertex.rb +12 -0
  205. data/lib/opengl-definitions/extensions/GL_ARB_query_buffer_object.rb +8 -0
  206. data/lib/opengl-definitions/extensions/GL_ARB_robustness.rb +40 -0
  207. data/lib/opengl-definitions/extensions/GL_ARB_sample_shading.rb +10 -0
  208. data/lib/opengl-definitions/extensions/GL_ARB_sampler_objects.rb +22 -0
  209. data/lib/opengl-definitions/extensions/GL_ARB_seamless_cube_map.rb +5 -0
  210. data/lib/opengl-definitions/extensions/GL_ARB_seamless_cubemap_per_texture.rb +5 -0
  211. data/lib/opengl-definitions/extensions/GL_ARB_separate_shader_objects.rb +76 -0
  212. data/lib/opengl-definitions/extensions/GL_ARB_shader_atomic_counters.rb +37 -0
  213. data/lib/opengl-definitions/extensions/GL_ARB_shader_image_load_store.rb +73 -0
  214. data/lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb +80 -0
  215. data/lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb +25 -0
  216. data/lib/opengl-definitions/extensions/GL_ARB_shader_subroutine.rb +26 -0
  217. data/lib/opengl-definitions/extensions/GL_ARB_shading_language_100.rb +5 -0
  218. data/lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb +16 -0
  219. data/lib/opengl-definitions/extensions/GL_ARB_shadow.rb +7 -0
  220. data/lib/opengl-definitions/extensions/GL_ARB_shadow_ambient.rb +5 -0
  221. data/lib/opengl-definitions/extensions/GL_ARB_sparse_buffer.rb +12 -0
  222. data/lib/opengl-definitions/extensions/GL_ARB_sparse_texture.rb +19 -0
  223. data/lib/opengl-definitions/extensions/GL_ARB_stencil_texturing.rb +5 -0
  224. data/lib/opengl-definitions/extensions/GL_ARB_sync.rb +29 -0
  225. data/lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb +46 -0
  226. data/lib/opengl-definitions/extensions/GL_ARB_texture_barrier.rb +5 -0
  227. data/lib/opengl-definitions/extensions/GL_ARB_texture_border_clamp.rb +5 -0
  228. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object.rb +13 -0
  229. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object_rgb32.rb +7 -0
  230. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_range.rb +11 -0
  231. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb +25 -0
  232. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_bptc.rb +8 -0
  233. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_rgtc.rb +8 -0
  234. data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map.rb +16 -0
  235. data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map_array.rb +11 -0
  236. data/lib/opengl-definitions/extensions/GL_ARB_texture_env_combine.rb +26 -0
  237. data/lib/opengl-definitions/extensions/GL_ARB_texture_env_dot3.rb +6 -0
  238. data/lib/opengl-definitions/extensions/GL_ARB_texture_float.rb +24 -0
  239. data/lib/opengl-definitions/extensions/GL_ARB_texture_gather.rb +7 -0
  240. data/lib/opengl-definitions/extensions/GL_ARB_texture_mirror_clamp_to_edge.rb +5 -0
  241. data/lib/opengl-definitions/extensions/GL_ARB_texture_mirrored_repeat.rb +5 -0
  242. data/lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb +32 -0
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  728. data/lib/opengl-definitions/extensions/WGL_NV_render_depth_texture.rb +9 -0
  729. data/lib/opengl-definitions/extensions/WGL_NV_render_texture_rectangle.rb +7 -0
  730. data/lib/opengl-definitions/extensions/WGL_NV_swap_group.rb +10 -0
  731. data/lib/opengl-definitions/extensions/WGL_NV_vertex_array_range.rb +6 -0
  732. data/lib/opengl-definitions/extensions/WGL_NV_video_capture.rb +14 -0
  733. data/lib/opengl-definitions/extensions/WGL_NV_video_output.rb +26 -0
  734. data/lib/opengl-definitions/extensions/WGL_OML_sync_control.rb +10 -0
  735. data/lib/opengl-definitions/typedefs.rb +38 -0
  736. data/lib/opengl-definitions/version.rb +5 -0
  737. data/lib/opengl-definitions.rb +2 -0
  738. metadata +808 -0
@@ -0,0 +1,17 @@
1
+ module GL_AMD_interleaved_elements
2
+ module Constants
3
+ GL_VERTEX_ELEMENT_SWIZZLE_AMD = 0x91A4
4
+ GL_VERTEX_ID_SWIZZLE_AMD = 0x91A5
5
+ GL_RED = 0x1903
6
+ GL_GREEN = 0x1904
7
+ GL_BLUE = 0x1905
8
+ GL_ALPHA = 0x1906
9
+ GL_RG8UI = 0x8238
10
+ GL_RG16UI = 0x823A
11
+ GL_RGBA8UI = 0x8D7C
12
+ end
13
+
14
+ FUNCTIONS = {
15
+ glVertexAttribParameteriAMD: [ :void, :GLuint, :GLenum, :GLint ].freeze,
16
+ }.freeze
17
+ end
@@ -0,0 +1,6 @@
1
+ module GL_AMD_multi_draw_indirect
2
+ FUNCTIONS = {
3
+ glMultiDrawArraysIndirectAMD: [ :void, :GLenum, :pointer, :GLsizei, :GLsizei ].freeze,
4
+ glMultiDrawElementsIndirectAMD: [ :void, :GLenum, :GLenum, :pointer, :GLsizei, :GLsizei ].freeze,
5
+ }.freeze
6
+ end
@@ -0,0 +1,15 @@
1
+ module GL_AMD_name_gen_delete
2
+ module Constants
3
+ GL_DATA_BUFFER_AMD = 0x9151
4
+ GL_PERFORMANCE_MONITOR_AMD = 0x9152
5
+ GL_QUERY_OBJECT_AMD = 0x9153
6
+ GL_VERTEX_ARRAY_OBJECT_AMD = 0x9154
7
+ GL_SAMPLER_OBJECT_AMD = 0x9155
8
+ end
9
+
10
+ FUNCTIONS = {
11
+ glGenNamesAMD: [ :void, :GLenum, :GLuint, :pointer ].freeze,
12
+ glDeleteNamesAMD: [ :void, :GLenum, :GLuint, :pointer ].freeze,
13
+ glIsNameAMD: [ :GLboolean, :GLenum, :GLuint ].freeze,
14
+ }.freeze
15
+ end
@@ -0,0 +1,14 @@
1
+ module GL_AMD_occlusion_query_event
2
+ module Constants
3
+ GL_OCCLUSION_QUERY_EVENT_MASK_AMD = 0x874F
4
+ GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001
5
+ GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002
6
+ GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004
7
+ GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008
8
+ GL_QUERY_ALL_EVENT_BITS_AMD = 0xFFFFFFFF
9
+ end
10
+
11
+ FUNCTIONS = {
12
+ glQueryObjectParameteruiAMD: [ :void, :GLenum, :GLuint, :GLenum, :GLuint ].freeze,
13
+ }.freeze
14
+ end
@@ -0,0 +1,25 @@
1
+ module GL_AMD_performance_monitor
2
+ module Constants
3
+ GL_COUNTER_TYPE_AMD = 0x8BC0
4
+ GL_COUNTER_RANGE_AMD = 0x8BC1
5
+ GL_UNSIGNED_INT64_AMD = 0x8BC2
6
+ GL_PERCENTAGE_AMD = 0x8BC3
7
+ GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4
8
+ GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5
9
+ GL_PERFMON_RESULT_AMD = 0x8BC6
10
+ end
11
+
12
+ FUNCTIONS = {
13
+ glGetPerfMonitorGroupsAMD: [ :void, :pointer, :GLsizei, :pointer ].freeze,
14
+ glGetPerfMonitorCountersAMD: [ :void, :GLuint, :pointer, :pointer, :GLsizei, :pointer ].freeze,
15
+ glGetPerfMonitorGroupStringAMD: [ :void, :GLuint, :GLsizei, :pointer, :pointer ].freeze,
16
+ glGetPerfMonitorCounterStringAMD: [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :pointer ].freeze,
17
+ glGetPerfMonitorCounterInfoAMD: [ :void, :GLuint, :GLuint, :GLenum, :pointer ].freeze,
18
+ glGenPerfMonitorsAMD: [ :void, :GLsizei, :pointer ].freeze,
19
+ glDeletePerfMonitorsAMD: [ :void, :GLsizei, :pointer ].freeze,
20
+ glSelectPerfMonitorCountersAMD: [ :void, :GLuint, :GLboolean, :GLuint, :GLint, :pointer ].freeze,
21
+ glBeginPerfMonitorAMD: [ :void, :GLuint ].freeze,
22
+ glEndPerfMonitorAMD: [ :void, :GLuint ].freeze,
23
+ glGetPerfMonitorCounterDataAMD: [ :void, :GLuint, :GLenum, :GLsizei, :pointer, :pointer ].freeze,
24
+ }.freeze
25
+ end
@@ -0,0 +1,5 @@
1
+ module GL_AMD_pinned_memory
2
+ module Constants
3
+ GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD = 0x9160
4
+ end
5
+ end
@@ -0,0 +1,5 @@
1
+ module GL_AMD_program_binary_Z400
2
+ module Constants
3
+ GL_Z400_BINARY_AMD = 0x8740
4
+ end
5
+ end
@@ -0,0 +1,7 @@
1
+ module GL_AMD_query_buffer_object
2
+ module Constants
3
+ GL_QUERY_BUFFER_AMD = 0x9192
4
+ GL_QUERY_BUFFER_BINDING_AMD = 0x9193
5
+ GL_QUERY_RESULT_NO_WAIT_AMD = 0x9194
6
+ end
7
+ end
@@ -0,0 +1,9 @@
1
+ module GL_AMD_sample_positions
2
+ module Constants
3
+ GL_SUBSAMPLE_DISTANCE_AMD = 0x883F
4
+ end
5
+
6
+ FUNCTIONS = {
7
+ glSetMultisamplefvAMD: [ :void, :GLenum, :GLuint, :pointer ].freeze,
8
+ }.freeze
9
+ end
@@ -0,0 +1,5 @@
1
+ module GL_AMD_seamless_cubemap_per_texture
2
+ module Constants
3
+ GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F
4
+ end
5
+ end
@@ -0,0 +1,18 @@
1
+ module GL_AMD_sparse_texture
2
+ module Constants
3
+ GL_VIRTUAL_PAGE_SIZE_X_AMD = 0x9195
4
+ GL_VIRTUAL_PAGE_SIZE_Y_AMD = 0x9196
5
+ GL_VIRTUAL_PAGE_SIZE_Z_AMD = 0x9197
6
+ GL_MAX_SPARSE_TEXTURE_SIZE_AMD = 0x9198
7
+ GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD = 0x9199
8
+ GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS = 0x919A
9
+ GL_MIN_SPARSE_LEVEL_AMD = 0x919B
10
+ GL_MIN_LOD_WARNING_AMD = 0x919C
11
+ GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001
12
+ end
13
+
14
+ FUNCTIONS = {
15
+ glTexStorageSparseAMD: [ :void, :GLenum, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLsizei, :GLbitfield ].freeze,
16
+ glTextureStorageSparseAMD: [ :void, :GLuint, :GLenum, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLsizei, :GLbitfield ].freeze,
17
+ }.freeze
18
+ end
@@ -0,0 +1,12 @@
1
+ module GL_AMD_stencil_operation_extended
2
+ module Constants
3
+ GL_SET_AMD = 0x874A
4
+ GL_REPLACE_VALUE_AMD = 0x874B
5
+ GL_STENCIL_OP_VALUE_AMD = 0x874C
6
+ GL_STENCIL_BACK_OP_VALUE_AMD = 0x874D
7
+ end
8
+
9
+ FUNCTIONS = {
10
+ glStencilOpValueAMD: [ :void, :GLenum, :GLuint ].freeze,
11
+ }.freeze
12
+ end
@@ -0,0 +1,5 @@
1
+ module GL_AMD_transform_feedback4
2
+ module Constants
3
+ GL_STREAM_RASTERIZATION_AMD = 0x91A0
4
+ end
5
+ end
@@ -0,0 +1,16 @@
1
+ module GL_AMD_vertex_shader_tessellator
2
+ module Constants
3
+ GL_SAMPLER_BUFFER_AMD = 0x9001
4
+ GL_INT_SAMPLER_BUFFER_AMD = 0x9002
5
+ GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003
6
+ GL_TESSELLATION_MODE_AMD = 0x9004
7
+ GL_TESSELLATION_FACTOR_AMD = 0x9005
8
+ GL_DISCRETE_AMD = 0x9006
9
+ GL_CONTINUOUS_AMD = 0x9007
10
+ end
11
+
12
+ FUNCTIONS = {
13
+ glTessellationFactorAMD: [ :void, :GLfloat ].freeze,
14
+ glTessellationModeAMD: [ :void, :GLenum ].freeze,
15
+ }.freeze
16
+ end
@@ -0,0 +1,12 @@
1
+ module GL_ANGLE_depth_texture
2
+ module Constants
3
+ GL_DEPTH_COMPONENT = 0x1902
4
+ GL_DEPTH_STENCIL_OES = 0x84F9
5
+ GL_UNSIGNED_SHORT = 0x1403
6
+ GL_UNSIGNED_INT = 0x1405
7
+ GL_UNSIGNED_INT_24_8_OES = 0x84FA
8
+ GL_DEPTH_COMPONENT16 = 0x81A5
9
+ GL_DEPTH_COMPONENT32_OES = 0x81A7
10
+ GL_DEPTH24_STENCIL8_OES = 0x88F0
11
+ end
12
+ end
@@ -0,0 +1,12 @@
1
+ module GL_ANGLE_framebuffer_blit
2
+ module Constants
3
+ GL_READ_FRAMEBUFFER_ANGLE = 0x8CA8
4
+ GL_DRAW_FRAMEBUFFER_ANGLE = 0x8CA9
5
+ GL_DRAW_FRAMEBUFFER_BINDING_ANGLE = 0x8CA6
6
+ GL_READ_FRAMEBUFFER_BINDING_ANGLE = 0x8CAA
7
+ end
8
+
9
+ FUNCTIONS = {
10
+ glBlitFramebufferANGLE: [ :void, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLbitfield, :GLenum ].freeze,
11
+ }.freeze
12
+ end
@@ -0,0 +1,11 @@
1
+ module GL_ANGLE_framebuffer_multisample
2
+ module Constants
3
+ GL_RENDERBUFFER_SAMPLES_ANGLE = 0x8CAB
4
+ GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE = 0x8D56
5
+ GL_MAX_SAMPLES_ANGLE = 0x8D57
6
+ end
7
+
8
+ FUNCTIONS = {
9
+ glRenderbufferStorageMultisampleANGLE: [ :void, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
10
+ }.freeze
11
+ end
@@ -0,0 +1,11 @@
1
+ module GL_ANGLE_instanced_arrays
2
+ module Constants
3
+ GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88FE
4
+ end
5
+
6
+ FUNCTIONS = {
7
+ glDrawArraysInstancedANGLE: [ :void, :GLenum, :GLint, :GLsizei, :GLsizei ].freeze,
8
+ glDrawElementsInstancedANGLE: [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLsizei ].freeze,
9
+ glVertexAttribDivisorANGLE: [ :void, :GLuint, :GLuint ].freeze,
10
+ }.freeze
11
+ end
@@ -0,0 +1,5 @@
1
+ module GL_ANGLE_pack_reverse_row_order
2
+ module Constants
3
+ GL_PACK_REVERSE_ROW_ORDER_ANGLE = 0x93A4
4
+ end
5
+ end
@@ -0,0 +1,5 @@
1
+ module GL_ANGLE_program_binary
2
+ module Constants
3
+ GL_PROGRAM_BINARY_ANGLE = 0x93A6
4
+ end
5
+ end
@@ -0,0 +1,5 @@
1
+ module GL_ANGLE_texture_compression_dxt3
2
+ module Constants
3
+ GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE = 0x83F2
4
+ end
5
+ end
@@ -0,0 +1,5 @@
1
+ module GL_ANGLE_texture_compression_dxt5
2
+ module Constants
3
+ GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE = 0x83F3
4
+ end
5
+ end
@@ -0,0 +1,6 @@
1
+ module GL_ANGLE_texture_usage
2
+ module Constants
3
+ GL_TEXTURE_USAGE_ANGLE = 0x93A2
4
+ GL_FRAMEBUFFER_ATTACHMENT_ANGLE = 0x93A3
5
+ end
6
+ end
@@ -0,0 +1,9 @@
1
+ module GL_ANGLE_translated_shader_source
2
+ module Constants
3
+ GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE = 0x93A0
4
+ end
5
+
6
+ FUNCTIONS = {
7
+ glGetTranslatedShaderSourceANGLE: [ :void, :GLuint, :GLsizei, :pointer, :pointer ].freeze,
8
+ }.freeze
9
+ end
@@ -0,0 +1,5 @@
1
+ module GL_APPLE_aux_depth_stencil
2
+ module Constants
3
+ GL_AUX_DEPTH_STENCIL_APPLE = 0x8A14
4
+ end
5
+ end
@@ -0,0 +1,5 @@
1
+ module GL_APPLE_client_storage
2
+ module Constants
3
+ GL_UNPACK_CLIENT_STORAGE_APPLE = 0x85B2
4
+ end
5
+ end
@@ -0,0 +1,13 @@
1
+ module GL_APPLE_clip_distance
2
+ module Constants
3
+ GL_MAX_CLIP_DISTANCES_APPLE = 0x0D32
4
+ GL_CLIP_DISTANCE0_APPLE = 0x3000
5
+ GL_CLIP_DISTANCE1_APPLE = 0x3001
6
+ GL_CLIP_DISTANCE2_APPLE = 0x3002
7
+ GL_CLIP_DISTANCE3_APPLE = 0x3003
8
+ GL_CLIP_DISTANCE4_APPLE = 0x3004
9
+ GL_CLIP_DISTANCE5_APPLE = 0x3005
10
+ GL_CLIP_DISTANCE6_APPLE = 0x3006
11
+ GL_CLIP_DISTANCE7_APPLE = 0x3007
12
+ end
13
+ end
@@ -0,0 +1,5 @@
1
+ module GL_APPLE_copy_texture_levels
2
+ FUNCTIONS = {
3
+ glCopyTextureLevelsAPPLE: [ :void, :GLuint, :GLuint, :GLint, :GLsizei ].freeze,
4
+ }.freeze
5
+ end
@@ -0,0 +1,15 @@
1
+ module GL_APPLE_element_array
2
+ module Constants
3
+ GL_ELEMENT_ARRAY_APPLE = 0x8A0C
4
+ GL_ELEMENT_ARRAY_TYPE_APPLE = 0x8A0D
5
+ GL_ELEMENT_ARRAY_POINTER_APPLE = 0x8A0E
6
+ end
7
+
8
+ FUNCTIONS = {
9
+ glElementPointerAPPLE: [ :void, :GLenum, :pointer ].freeze,
10
+ glDrawElementArrayAPPLE: [ :void, :GLenum, :GLint, :GLsizei ].freeze,
11
+ glDrawRangeElementArrayAPPLE: [ :void, :GLenum, :GLuint, :GLuint, :GLint, :GLsizei ].freeze,
12
+ glMultiDrawElementArrayAPPLE: [ :void, :GLenum, :pointer, :pointer, :GLsizei ].freeze,
13
+ glMultiDrawRangeElementArrayAPPLE: [ :void, :GLenum, :GLuint, :GLuint, :pointer, :pointer, :GLsizei ].freeze,
14
+ }.freeze
15
+ end
@@ -0,0 +1,17 @@
1
+ module GL_APPLE_fence
2
+ module Constants
3
+ GL_DRAW_PIXELS_APPLE = 0x8A0A
4
+ GL_FENCE_APPLE = 0x8A0B
5
+ end
6
+
7
+ FUNCTIONS = {
8
+ glGenFencesAPPLE: [ :void, :GLsizei, :pointer ].freeze,
9
+ glDeleteFencesAPPLE: [ :void, :GLsizei, :pointer ].freeze,
10
+ glSetFenceAPPLE: [ :void, :GLuint ].freeze,
11
+ glIsFenceAPPLE: [ :GLboolean, :GLuint ].freeze,
12
+ glTestFenceAPPLE: [ :GLboolean, :GLuint ].freeze,
13
+ glFinishFenceAPPLE: [ :void, :GLuint ].freeze,
14
+ glTestObjectAPPLE: [ :GLboolean, :GLenum, :GLuint ].freeze,
15
+ glFinishObjectAPPLE: [ :void, :GLenum, :GLint ].freeze,
16
+ }.freeze
17
+ end
@@ -0,0 +1,18 @@
1
+ module GL_APPLE_float_pixels
2
+ module Constants
3
+ GL_HALF_APPLE = 0x140B
4
+ GL_RGBA_FLOAT32_APPLE = 0x8814
5
+ GL_RGB_FLOAT32_APPLE = 0x8815
6
+ GL_ALPHA_FLOAT32_APPLE = 0x8816
7
+ GL_INTENSITY_FLOAT32_APPLE = 0x8817
8
+ GL_LUMINANCE_FLOAT32_APPLE = 0x8818
9
+ GL_LUMINANCE_ALPHA_FLOAT32_APPLE = 0x8819
10
+ GL_RGBA_FLOAT16_APPLE = 0x881A
11
+ GL_RGB_FLOAT16_APPLE = 0x881B
12
+ GL_ALPHA_FLOAT16_APPLE = 0x881C
13
+ GL_INTENSITY_FLOAT16_APPLE = 0x881D
14
+ GL_LUMINANCE_FLOAT16_APPLE = 0x881E
15
+ GL_LUMINANCE_ALPHA_FLOAT16_APPLE = 0x881F
16
+ GL_COLOR_FLOAT_APPLE = 0x8A0F
17
+ end
18
+ end
@@ -0,0 +1,11 @@
1
+ module GL_APPLE_flush_buffer_range
2
+ module Constants
3
+ GL_BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12
4
+ GL_BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13
5
+ end
6
+
7
+ FUNCTIONS = {
8
+ glBufferParameteriAPPLE: [ :void, :GLenum, :GLenum, :GLint ].freeze,
9
+ glFlushMappedBufferRangeAPPLE: [ :void, :GLenum, :GLintptr, :GLsizeiptr ].freeze,
10
+ }.freeze
11
+ end
@@ -0,0 +1,16 @@
1
+ module GL_APPLE_framebuffer_multisample
2
+ module Constants
3
+ GL_RENDERBUFFER_SAMPLES_APPLE = 0x8CAB
4
+ GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE = 0x8D56
5
+ GL_MAX_SAMPLES_APPLE = 0x8D57
6
+ GL_READ_FRAMEBUFFER_APPLE = 0x8CA8
7
+ GL_DRAW_FRAMEBUFFER_APPLE = 0x8CA9
8
+ GL_DRAW_FRAMEBUFFER_BINDING_APPLE = 0x8CA6
9
+ GL_READ_FRAMEBUFFER_BINDING_APPLE = 0x8CAA
10
+ end
11
+
12
+ FUNCTIONS = {
13
+ glRenderbufferStorageMultisampleAPPLE: [ :void, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
14
+ glResolveMultisampleFramebufferAPPLE: [ :void ].freeze,
15
+ }.freeze
16
+ end
@@ -0,0 +1,16 @@
1
+ module GL_APPLE_object_purgeable
2
+ module Constants
3
+ GL_BUFFER_OBJECT_APPLE = 0x85B3
4
+ GL_RELEASED_APPLE = 0x8A19
5
+ GL_VOLATILE_APPLE = 0x8A1A
6
+ GL_RETAINED_APPLE = 0x8A1B
7
+ GL_UNDEFINED_APPLE = 0x8A1C
8
+ GL_PURGEABLE_APPLE = 0x8A1D
9
+ end
10
+
11
+ FUNCTIONS = {
12
+ glObjectPurgeableAPPLE: [ :GLenum, :GLenum, :GLuint, :GLenum ].freeze,
13
+ glObjectUnpurgeableAPPLE: [ :GLenum, :GLenum, :GLuint, :GLenum ].freeze,
14
+ glGetObjectParameterivAPPLE: [ :void, :GLenum, :GLuint, :GLenum, :pointer ].freeze,
15
+ }.freeze
16
+ end
@@ -0,0 +1,8 @@
1
+ module GL_APPLE_rgb_422
2
+ module Constants
3
+ GL_RGB_422_APPLE = 0x8A1F
4
+ GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA
5
+ GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB
6
+ GL_RGB_RAW_422_APPLE = 0x8A51
7
+ end
8
+ end
@@ -0,0 +1,6 @@
1
+ module GL_APPLE_row_bytes
2
+ module Constants
3
+ GL_PACK_ROW_BYTES_APPLE = 0x8A15
4
+ GL_UNPACK_ROW_BYTES_APPLE = 0x8A16
5
+ end
6
+ end
@@ -0,0 +1,5 @@
1
+ module GL_APPLE_specular_vector
2
+ module Constants
3
+ GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0
4
+ end
5
+ end
@@ -0,0 +1,30 @@
1
+ module GL_APPLE_sync
2
+ module Constants
3
+ GL_SYNC_OBJECT_APPLE = 0x8A53
4
+ GL_MAX_SERVER_WAIT_TIMEOUT_APPLE = 0x9111
5
+ GL_OBJECT_TYPE_APPLE = 0x9112
6
+ GL_SYNC_CONDITION_APPLE = 0x9113
7
+ GL_SYNC_STATUS_APPLE = 0x9114
8
+ GL_SYNC_FLAGS_APPLE = 0x9115
9
+ GL_SYNC_FENCE_APPLE = 0x9116
10
+ GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE = 0x9117
11
+ GL_UNSIGNALED_APPLE = 0x9118
12
+ GL_SIGNALED_APPLE = 0x9119
13
+ GL_ALREADY_SIGNALED_APPLE = 0x911A
14
+ GL_TIMEOUT_EXPIRED_APPLE = 0x911B
15
+ GL_CONDITION_SATISFIED_APPLE = 0x911C
16
+ GL_WAIT_FAILED_APPLE = 0x911D
17
+ GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001
18
+ GL_TIMEOUT_IGNORED_APPLE = 0xFFFFFFFFFFFFFFFF
19
+ end
20
+
21
+ FUNCTIONS = {
22
+ glFenceSyncAPPLE: [ :GLsync, :GLenum, :GLbitfield ].freeze,
23
+ glIsSyncAPPLE: [ :GLboolean, :GLsync ].freeze,
24
+ glDeleteSyncAPPLE: [ :void, :GLsync ].freeze,
25
+ glClientWaitSyncAPPLE: [ :GLenum, :GLsync, :GLbitfield, :GLuint64 ].freeze,
26
+ glWaitSyncAPPLE: [ :void, :GLsync, :GLbitfield, :GLuint64 ].freeze,
27
+ glGetInteger64vAPPLE: [ :void, :GLenum, :pointer ].freeze,
28
+ glGetSyncivAPPLE: [ :void, :GLsync, :GLenum, :GLsizei, :pointer, :pointer ].freeze,
29
+ }.freeze
30
+ end
@@ -0,0 +1,6 @@
1
+ module GL_APPLE_texture_format_BGRA8888
2
+ module Constants
3
+ GL_BGRA_EXT = 0x80E1
4
+ GL_BGRA8_EXT = 0x93A1
5
+ end
6
+ end
@@ -0,0 +1,5 @@
1
+ module GL_APPLE_texture_max_level
2
+ module Constants
3
+ GL_TEXTURE_MAX_LEVEL_APPLE = 0x813D
4
+ end
5
+ end
@@ -0,0 +1,8 @@
1
+ module GL_APPLE_texture_packed_float
2
+ module Constants
3
+ GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE = 0x8C3B
4
+ GL_UNSIGNED_INT_5_9_9_9_REV_APPLE = 0x8C3E
5
+ GL_R11F_G11F_B10F_APPLE = 0x8C3A
6
+ GL_RGB9_E5_APPLE = 0x8C3D
7
+ end
8
+ end
@@ -0,0 +1,15 @@
1
+ module GL_APPLE_texture_range
2
+ module Constants
3
+ GL_TEXTURE_RANGE_LENGTH_APPLE = 0x85B7
4
+ GL_TEXTURE_RANGE_POINTER_APPLE = 0x85B8
5
+ GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC
6
+ GL_STORAGE_PRIVATE_APPLE = 0x85BD
7
+ GL_STORAGE_CACHED_APPLE = 0x85BE
8
+ GL_STORAGE_SHARED_APPLE = 0x85BF
9
+ end
10
+
11
+ FUNCTIONS = {
12
+ glTextureRangeAPPLE: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
13
+ glGetTexParameterPointervAPPLE: [ :void, :GLenum, :GLenum, :pointer ].freeze,
14
+ }.freeze
15
+ end
@@ -0,0 +1,5 @@
1
+ module GL_APPLE_transform_hint
2
+ module Constants
3
+ GL_TRANSFORM_HINT_APPLE = 0x85B1
4
+ end
5
+ end
@@ -0,0 +1,12 @@
1
+ module GL_APPLE_vertex_array_object
2
+ module Constants
3
+ GL_VERTEX_ARRAY_BINDING_APPLE = 0x85B5
4
+ end
5
+
6
+ FUNCTIONS = {
7
+ glBindVertexArrayAPPLE: [ :void, :GLuint ].freeze,
8
+ glDeleteVertexArraysAPPLE: [ :void, :GLsizei, :pointer ].freeze,
9
+ glGenVertexArraysAPPLE: [ :void, :GLsizei, :pointer ].freeze,
10
+ glIsVertexArrayAPPLE: [ :GLboolean, :GLuint ].freeze,
11
+ }.freeze
12
+ end
@@ -0,0 +1,17 @@
1
+ module GL_APPLE_vertex_array_range
2
+ module Constants
3
+ GL_VERTEX_ARRAY_RANGE_APPLE = 0x851D
4
+ GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE = 0x851E
5
+ GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F
6
+ GL_VERTEX_ARRAY_RANGE_POINTER_APPLE = 0x8521
7
+ GL_STORAGE_CLIENT_APPLE = 0x85B4
8
+ GL_STORAGE_CACHED_APPLE = 0x85BE
9
+ GL_STORAGE_SHARED_APPLE = 0x85BF
10
+ end
11
+
12
+ FUNCTIONS = {
13
+ glVertexArrayRangeAPPLE: [ :void, :GLsizei, :pointer ].freeze,
14
+ glFlushVertexArrayRangeAPPLE: [ :void, :GLsizei, :pointer ].freeze,
15
+ glVertexArrayParameteriAPPLE: [ :void, :GLenum, :GLint ].freeze,
16
+ }.freeze
17
+ end
@@ -0,0 +1,24 @@
1
+ module GL_APPLE_vertex_program_evaluators
2
+ module Constants
3
+ GL_VERTEX_ATTRIB_MAP1_APPLE = 0x8A00
4
+ GL_VERTEX_ATTRIB_MAP2_APPLE = 0x8A01
5
+ GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE = 0x8A02
6
+ GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE = 0x8A03
7
+ GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE = 0x8A04
8
+ GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = 0x8A05
9
+ GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE = 0x8A06
10
+ GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE = 0x8A07
11
+ GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE = 0x8A08
12
+ GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = 0x8A09
13
+ end
14
+
15
+ FUNCTIONS = {
16
+ glEnableVertexAttribAPPLE: [ :void, :GLuint, :GLenum ].freeze,
17
+ glDisableVertexAttribAPPLE: [ :void, :GLuint, :GLenum ].freeze,
18
+ glIsVertexAttribEnabledAPPLE: [ :GLboolean, :GLuint, :GLenum ].freeze,
19
+ glMapVertexAttrib1dAPPLE: [ :void, :GLuint, :GLuint, :GLdouble, :GLdouble, :GLint, :GLint, :pointer ].freeze,
20
+ glMapVertexAttrib1fAPPLE: [ :void, :GLuint, :GLuint, :GLfloat, :GLfloat, :GLint, :GLint, :pointer ].freeze,
21
+ glMapVertexAttrib2dAPPLE: [ :void, :GLuint, :GLuint, :GLdouble, :GLdouble, :GLint, :GLint, :GLdouble, :GLdouble, :GLint, :GLint, :pointer ].freeze,
22
+ glMapVertexAttrib2fAPPLE: [ :void, :GLuint, :GLuint, :GLfloat, :GLfloat, :GLint, :GLint, :GLfloat, :GLfloat, :GLint, :GLint, :pointer ].freeze,
23
+ }.freeze
24
+ end
@@ -0,0 +1,7 @@
1
+ module GL_APPLE_ycbcr_422
2
+ module Constants
3
+ GL_YCBCR_422_APPLE = 0x85B9
4
+ GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA
5
+ GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB
6
+ end
7
+ end
@@ -0,0 +1,28 @@
1
+ module GL_ARB_ES2_compatibility
2
+ module Constants
3
+ GL_FIXED = 0x140C
4
+ GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A
5
+ GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B
6
+ GL_LOW_FLOAT = 0x8DF0
7
+ GL_MEDIUM_FLOAT = 0x8DF1
8
+ GL_HIGH_FLOAT = 0x8DF2
9
+ GL_LOW_INT = 0x8DF3
10
+ GL_MEDIUM_INT = 0x8DF4
11
+ GL_HIGH_INT = 0x8DF5
12
+ GL_SHADER_COMPILER = 0x8DFA
13
+ GL_SHADER_BINARY_FORMATS = 0x8DF8
14
+ GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9
15
+ GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB
16
+ GL_MAX_VARYING_VECTORS = 0x8DFC
17
+ GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD
18
+ GL_RGB565 = 0x8D62
19
+ end
20
+
21
+ FUNCTIONS = {
22
+ glReleaseShaderCompiler: [ :void ].freeze,
23
+ glShaderBinary: [ :void, :GLsizei, :pointer, :GLenum, :pointer, :GLsizei ].freeze,
24
+ glGetShaderPrecisionFormat: [ :void, :GLenum, :GLenum, :pointer, :pointer ].freeze,
25
+ glDepthRangef: [ :void, :GLfloat, :GLfloat ].freeze,
26
+ glClearDepthf: [ :void, :GLfloat ].freeze,
27
+ }.freeze
28
+ end
@@ -0,0 +1,9 @@
1
+ module GL_ARB_ES3_1_compatibility
2
+ module Constants
3
+ GL_BACK = 0x0405
4
+ end
5
+
6
+ FUNCTIONS = {
7
+ glMemoryBarrierByRegion: [ :void, :GLbitfield ].freeze,
8
+ }.freeze
9
+ end