opengl-definitions 0.0.1
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- checksums.yaml +7 -0
- data/lib/opengl-definitions/core/GLX_VERSION_1_1.rb +20 -0
- data/lib/opengl-definitions/core/GLX_VERSION_1_2.rb +6 -0
- data/lib/opengl-definitions/core/GLX_VERSION_1_3.rb +113 -0
- data/lib/opengl-definitions/core/GLX_VERSION_1_4.rb +13 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_0.rb +849 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_1.rb +45 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_2.rb +56 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_3.rb +154 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_4.rb +96 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_5.rb +81 -0
- data/lib/opengl-definitions/core/GL_VERSION_2_0.rb +185 -0
- data/lib/opengl-definitions/core/GL_VERSION_2_1.rb +36 -0
- data/lib/opengl-definitions/core/GL_VERSION_3_0.rb +178 -0
- data/lib/opengl-definitions/core/GL_VERSION_3_1.rb +51 -0
- data/lib/opengl-definitions/core/GL_VERSION_3_2.rb +40 -0
- data/lib/opengl-definitions/core/GL_VERSION_3_3.rb +21 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_0.rb +40 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_1.rb +9 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_2.rb +10 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_3.rb +32 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_4.rb +16 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_5.rb +9 -0
- data/lib/opengl-definitions/extensions/GLX_3DFX_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_AMD_gpu_association.rb +26 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_context_flush_control.rb +7 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_create_context.rb +13 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_create_context_profile.rb +7 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_create_context_robustness.rb +8 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_fbconfig_float.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_framebuffer_sRGB.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_get_proc_address.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_robustness_application_isolation.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_robustness_share_group_isolation.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_vertex_buffer_object.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_buffer_age.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es2_profile.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es_profile.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_fbconfig_packed_float.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_framebuffer_sRGB.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_import_context.rb +15 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_stereo_tree.rb +7 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_swap_control.rb +10 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_swap_control_tear.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_texture_from_pixmap.rb +42 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_visual_info.rb +20 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_visual_rating.rb +8 -0
- data/lib/opengl-definitions/extensions/GLX_INTEL_swap_event.rb +8 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_agp_offset.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_copy_sub_buffer.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_pixmap_colormap.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_query_renderer.rb +23 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_release_buffers.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_set_3dfx_mode.rb +10 -0
- data/lib/opengl-definitions/extensions/GLX_NV_copy_buffer.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_NV_copy_image.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_NV_delay_before_swap.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_NV_float_buffer.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_NV_multisample_coverage.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_NV_present_video.rb +10 -0
- data/lib/opengl-definitions/extensions/GLX_NV_swap_group.rb +10 -0
- data/lib/opengl-definitions/extensions/GLX_NV_video_capture.rb +15 -0
- data/lib/opengl-definitions/extensions/GLX_NV_video_out.rb +23 -0
- data/lib/opengl-definitions/extensions/GLX_OML_swap_method.rb +8 -0
- data/lib/opengl-definitions/extensions/GLX_OML_sync_control.rb +9 -0
- data/lib/opengl-definitions/extensions/GLX_SGIS_blended_overlay.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_SGIS_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SGIS_shared_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_dmbuffer.rb +9 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_fbconfig.rb +24 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_hyperpipe.rb +25 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_pbuffer.rb +37 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_swap_barrier.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_swap_group.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_video_resize.rb +14 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_video_source.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_visual_select_group.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_SGI_cushion.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_SGI_make_current_read.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SGI_swap_control.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_SGI_video_sync.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SUN_get_transparent_index.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_3DFX_multisample.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_3DFX_tbuffer.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_3DFX_texture_compression_FXT1.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_AMD_blend_minmax_factor.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_AMD_compressed_3DC_texture.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_AMD_compressed_ATC_texture.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_AMD_debug_output.rb +29 -0
- data/lib/opengl-definitions/extensions/GL_AMD_depth_clamp_separate.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_AMD_draw_buffers_blend.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_int64.rb +69 -0
- data/lib/opengl-definitions/extensions/GL_AMD_interleaved_elements.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_AMD_multi_draw_indirect.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_AMD_name_gen_delete.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_AMD_occlusion_query_event.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_AMD_performance_monitor.rb +25 -0
- data/lib/opengl-definitions/extensions/GL_AMD_pinned_memory.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_AMD_program_binary_Z400.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_AMD_query_buffer_object.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_AMD_sample_positions.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_AMD_seamless_cubemap_per_texture.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_AMD_sparse_texture.rb +18 -0
- data/lib/opengl-definitions/extensions/GL_AMD_stencil_operation_extended.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_AMD_transform_feedback4.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_AMD_vertex_shader_tessellator.rb +16 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_depth_texture.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_blit.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_multisample.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_instanced_arrays.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_pack_reverse_row_order.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_program_binary.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt3.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt5.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_texture_usage.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_translated_shader_source.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_aux_depth_stencil.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_client_storage.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_clip_distance.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_copy_texture_levels.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_element_array.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_fence.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_float_pixels.rb +18 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_flush_buffer_range.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_framebuffer_multisample.rb +16 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_object_purgeable.rb +16 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_rgb_422.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_row_bytes.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_specular_vector.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_sync.rb +30 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_format_BGRA8888.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_max_level.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_packed_float.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_range.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_transform_hint.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_object.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_range.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb +24 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_ycbcr_422.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb +28 -0
- data/lib/opengl-definitions/extensions/GL_ARB_ES3_1_compatibility.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_ARB_ES3_compatibility.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_ARB_base_instance.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_bindless_texture.rb +24 -0
- data/lib/opengl-definitions/extensions/GL_ARB_blend_func_extended.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_ARB_buffer_storage.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_ARB_cl_event.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_clear_buffer_object.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_clear_texture.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_clip_control.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_ARB_color_buffer_float.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_ARB_compressed_texture_pixel_storage.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ARB_compute_shader.rb +27 -0
- data/lib/opengl-definitions/extensions/GL_ARB_compute_variable_group_size.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ARB_conditional_render_inverted.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_copy_buffer.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_copy_image.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_cull_distance.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_debug_output.rb +37 -0
- data/lib/opengl-definitions/extensions/GL_ARB_depth_buffer_float.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_depth_clamp.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_depth_texture.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_ARB_direct_state_access.rb +117 -0
- data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers.rb +25 -0
- data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers_blend.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_draw_indirect.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ARB_draw_instanced.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_enhanced_layouts.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_explicit_uniform_location.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_fragment_program.rb +104 -0
- data/lib/opengl-definitions/extensions/GL_ARB_fragment_shader.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_no_attachments.rb +18 -0
- data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_object.rb +105 -0
- data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_sRGB.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb +31 -0
- data/lib/opengl-definitions/extensions/GL_ARB_get_program_binary.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_ARB_get_texture_sub_image.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader5.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb +38 -0
- data/lib/opengl-definitions/extensions/GL_ARB_half_float_pixel.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_half_float_vertex.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_imaging.rb +124 -0
- data/lib/opengl-definitions/extensions/GL_ARB_indirect_parameters.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ARB_instanced_arrays.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query2.rb +123 -0
- data/lib/opengl-definitions/extensions/GL_ARB_invalidate_subdata.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_alignment.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_range.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_ARB_matrix_palette.rb +22 -0
- data/lib/opengl-definitions/extensions/GL_ARB_multi_bind.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_multi_draw_indirect.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_multisample.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_ARB_multitexture.rb +76 -0
- data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query.rb +20 -0
- data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query2.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_pipeline_statistics_query.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_ARB_pixel_buffer_object.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_point_parameters.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_ARB_point_sprite.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_program_interface_query.rb +63 -0
- data/lib/opengl-definitions/extensions/GL_ARB_provoking_vertex.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ARB_query_buffer_object.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_robustness.rb +40 -0
- data/lib/opengl-definitions/extensions/GL_ARB_sample_shading.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_sampler_objects.rb +22 -0
- data/lib/opengl-definitions/extensions/GL_ARB_seamless_cube_map.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_seamless_cubemap_per_texture.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_separate_shader_objects.rb +76 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shader_atomic_counters.rb +37 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shader_image_load_store.rb +73 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb +80 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb +25 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shader_subroutine.rb +26 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shading_language_100.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb +16 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shadow.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shadow_ambient.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_sparse_buffer.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ARB_sparse_texture.rb +19 -0
- data/lib/opengl-definitions/extensions/GL_ARB_stencil_texturing.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_sync.rb +29 -0
- data/lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb +46 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_barrier.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_border_clamp.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object_rgb32.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_range.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb +25 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_bptc.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_rgtc.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map.rb +16 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map_array.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_env_combine.rb +26 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_env_dot3.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_float.rb +24 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_gather.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_mirror_clamp_to_edge.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_mirrored_repeat.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb +32 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_rectangle.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_rg.rb +26 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_rgb10_a2ui.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_stencil8.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_storage.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_storage_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_swizzle.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_view.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_ARB_timer_query.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback2.rb +18 -0
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback3.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_instanced.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_overflow_query.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_transpose_matrix.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_ARB_uniform_buffer_object.rb +47 -0
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_array_bgra.rb +5 -0
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- data/lib/opengl-definitions/extensions/GL_OES_standard_derivatives.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_stencil1.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_stencil4.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_stencil8.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_stencil_wrap.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_OES_surfaceless_context.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_tessellation_shader.rb +55 -0
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- data/lib/opengl-definitions/extensions/GL_OES_texture_buffer.rb +23 -0
- data/lib/opengl-definitions/extensions/GL_OES_texture_compression_astc.rb +52 -0
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- data/lib/opengl-definitions/extensions/GL_OES_texture_storage_multisample_2d_array.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_OES_texture_view.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_OES_vertex_array_object.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_OES_vertex_half_float.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_vertex_type_10_10_10_2.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_OML_interlace.rb +6 -0
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- data/lib/opengl-definitions/extensions/GL_PGI_misc_hints.rb +28 -0
- data/lib/opengl-definitions/extensions/GL_PGI_vertex_hints.rb +26 -0
- data/lib/opengl-definitions/extensions/GL_QCOM_alpha_test.rb +11 -0
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- data/lib/opengl-definitions/extensions/GL_QCOM_extended_get.rb +26 -0
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- data/lib/opengl-definitions/extensions/GL_SGIX_flush_raster.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_fog_offset.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_fragment_lighting.rb +45 -0
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- data/lib/opengl-definitions/extensions/GL_SGIX_interlace.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_ir_instrument1.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_list_priority.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_pixel_texture.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_pixel_tiles.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_polynomial_ffd.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_reference_plane.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_resample.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_scalebias_hint.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_shadow.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_shadow_ambient.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_sprite.rb +18 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_subsample.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_tag_sample_buffer.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_texture_add_env.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_texture_coordinate_clamp.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_texture_lod_bias.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_texture_multi_buffer.rb +5 -0
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- data/lib/opengl-definitions/extensions/GL_SGIX_vertex_preclip.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_ycrcb.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_ycrcba.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_SGI_color_matrix.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_SGI_color_table.rb +30 -0
- data/lib/opengl-definitions/extensions/GL_SGI_texture_color_table.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_SUNX_constant_data.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_SUN_convolution_border_modes.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SUN_global_alpha.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_SUN_mesh_array.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_SUN_slice_accum.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SUN_triangle_list.rb +31 -0
- data/lib/opengl-definitions/extensions/GL_SUN_vertex.rb +44 -0
- data/lib/opengl-definitions/extensions/GL_VIV_shader_binary.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_WIN_phong_shading.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_WIN_specular_fog.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_3DFX_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/WGL_3DL_stereo_control.rb +12 -0
- data/lib/opengl-definitions/extensions/WGL_AMD_gpu_association.rb +26 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_buffer_region.rb +15 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_context_flush_control.rb +7 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_create_context.rb +15 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_create_context_profile.rb +8 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_create_context_robustness.rb +8 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_extensions_string.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_framebuffer_sRGB.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_make_current_read.rb +11 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_pbuffer.rb +20 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_pixel_format.rb +59 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_pixel_format_float.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_render_texture.rb +43 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_robustness_application_isolation.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_robustness_share_group_isolation.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_ATI_pixel_format_float.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_create_context_es2_profile.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_create_context_es_profile.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_depth_float.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_display_color_table.rb +8 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_extensions_string.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_framebuffer_sRGB.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_make_current_read.rb +10 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_pbuffer.rb +21 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_pixel_format.rb +55 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_pixel_format_packed_float.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_swap_control.rb +6 -0
- data/lib/opengl-definitions/extensions/WGL_I3D_digital_video_control.rb +13 -0
- data/lib/opengl-definitions/extensions/WGL_I3D_gamma.rb +13 -0
- data/lib/opengl-definitions/extensions/WGL_I3D_genlock.rb +28 -0
- data/lib/opengl-definitions/extensions/WGL_I3D_image_buffer.rb +13 -0
- data/lib/opengl-definitions/extensions/WGL_I3D_swap_frame_lock.rb +8 -0
- data/lib/opengl-definitions/extensions/WGL_I3D_swap_frame_usage.rb +8 -0
- data/lib/opengl-definitions/extensions/WGL_NV_DX_interop.rb +18 -0
- data/lib/opengl-definitions/extensions/WGL_NV_copy_image.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_NV_delay_before_swap.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_NV_float_buffer.rb +13 -0
- data/lib/opengl-definitions/extensions/WGL_NV_gpu_affinity.rb +14 -0
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- data/lib/opengl-definitions/extensions/WGL_NV_render_depth_texture.rb +9 -0
- data/lib/opengl-definitions/extensions/WGL_NV_render_texture_rectangle.rb +7 -0
- data/lib/opengl-definitions/extensions/WGL_NV_swap_group.rb +10 -0
- data/lib/opengl-definitions/extensions/WGL_NV_vertex_array_range.rb +6 -0
- data/lib/opengl-definitions/extensions/WGL_NV_video_capture.rb +14 -0
- data/lib/opengl-definitions/extensions/WGL_NV_video_output.rb +26 -0
- data/lib/opengl-definitions/extensions/WGL_OML_sync_control.rb +10 -0
- data/lib/opengl-definitions/typedefs.rb +38 -0
- data/lib/opengl-definitions/version.rb +5 -0
- data/lib/opengl-definitions.rb +2 -0
- metadata +808 -0
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module GL_ARB_uniform_buffer_object
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module Constants
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GL_UNIFORM_BUFFER = 0x8A11
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GL_UNIFORM_BUFFER_BINDING = 0x8A28
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GL_UNIFORM_BUFFER_START = 0x8A29
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GL_UNIFORM_BUFFER_SIZE = 0x8A2A
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GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B
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GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C
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GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D
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GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E
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GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F
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GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30
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GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31
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GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32
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GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33
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GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34
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GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35
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GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36
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GL_UNIFORM_TYPE = 0x8A37
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GL_UNIFORM_SIZE = 0x8A38
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GL_UNIFORM_NAME_LENGTH = 0x8A39
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GL_UNIFORM_BLOCK_INDEX = 0x8A3A
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GL_UNIFORM_OFFSET = 0x8A3B
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GL_UNIFORM_ARRAY_STRIDE = 0x8A3C
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GL_UNIFORM_MATRIX_STRIDE = 0x8A3D
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GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E
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GL_UNIFORM_BLOCK_BINDING = 0x8A3F
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GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40
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GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41
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GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42
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GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43
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GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44
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GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45
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GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
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GL_INVALID_INDEX = 0xFFFFFFFF
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end
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FUNCTIONS = {
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glGetUniformIndices: [ :void, :GLuint, :GLsizei, :pointer, :pointer ].freeze,
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40
|
+
glGetActiveUniformsiv: [ :void, :GLuint, :GLsizei, :pointer, :GLenum, :pointer ].freeze,
|
41
|
+
glGetActiveUniformName: [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :pointer ].freeze,
|
42
|
+
glGetUniformBlockIndex: [ :GLuint, :GLuint, :pointer ].freeze,
|
43
|
+
glGetActiveUniformBlockiv: [ :void, :GLuint, :GLuint, :GLenum, :pointer ].freeze,
|
44
|
+
glGetActiveUniformBlockName: [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :pointer ].freeze,
|
45
|
+
glUniformBlockBinding: [ :void, :GLuint, :GLuint, :GLuint ].freeze,
|
46
|
+
}.freeze
|
47
|
+
end
|
@@ -0,0 +1,12 @@
|
|
1
|
+
module GL_ARB_vertex_array_object
|
2
|
+
module Constants
|
3
|
+
GL_VERTEX_ARRAY_BINDING = 0x85B5
|
4
|
+
end
|
5
|
+
|
6
|
+
FUNCTIONS = {
|
7
|
+
glBindVertexArray: [ :void, :GLuint ].freeze,
|
8
|
+
glDeleteVertexArrays: [ :void, :GLsizei, :pointer ].freeze,
|
9
|
+
glGenVertexArrays: [ :void, :GLsizei, :pointer ].freeze,
|
10
|
+
glIsVertexArray: [ :GLboolean, :GLuint ].freeze,
|
11
|
+
}.freeze
|
12
|
+
end
|
@@ -0,0 +1,30 @@
|
|
1
|
+
module GL_ARB_vertex_attrib_64bit
|
2
|
+
module Constants
|
3
|
+
GL_RGB32I = 0x8D83
|
4
|
+
GL_DOUBLE_VEC2 = 0x8FFC
|
5
|
+
GL_DOUBLE_VEC3 = 0x8FFD
|
6
|
+
GL_DOUBLE_VEC4 = 0x8FFE
|
7
|
+
GL_DOUBLE_MAT2 = 0x8F46
|
8
|
+
GL_DOUBLE_MAT3 = 0x8F47
|
9
|
+
GL_DOUBLE_MAT4 = 0x8F48
|
10
|
+
GL_DOUBLE_MAT2x3 = 0x8F49
|
11
|
+
GL_DOUBLE_MAT2x4 = 0x8F4A
|
12
|
+
GL_DOUBLE_MAT3x2 = 0x8F4B
|
13
|
+
GL_DOUBLE_MAT3x4 = 0x8F4C
|
14
|
+
GL_DOUBLE_MAT4x2 = 0x8F4D
|
15
|
+
GL_DOUBLE_MAT4x3 = 0x8F4E
|
16
|
+
end
|
17
|
+
|
18
|
+
FUNCTIONS = {
|
19
|
+
glVertexAttribL1d: [ :void, :GLuint, :GLdouble ].freeze,
|
20
|
+
glVertexAttribL2d: [ :void, :GLuint, :GLdouble, :GLdouble ].freeze,
|
21
|
+
glVertexAttribL3d: [ :void, :GLuint, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
22
|
+
glVertexAttribL4d: [ :void, :GLuint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
23
|
+
glVertexAttribL1dv: [ :void, :GLuint, :pointer ].freeze,
|
24
|
+
glVertexAttribL2dv: [ :void, :GLuint, :pointer ].freeze,
|
25
|
+
glVertexAttribL3dv: [ :void, :GLuint, :pointer ].freeze,
|
26
|
+
glVertexAttribL4dv: [ :void, :GLuint, :pointer ].freeze,
|
27
|
+
glVertexAttribLPointer: [ :void, :GLuint, :GLint, :GLenum, :GLsizei, :pointer ].freeze,
|
28
|
+
glGetVertexAttribLdv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
29
|
+
}.freeze
|
30
|
+
end
|
@@ -0,0 +1,20 @@
|
|
1
|
+
module GL_ARB_vertex_attrib_binding
|
2
|
+
module Constants
|
3
|
+
GL_VERTEX_ATTRIB_BINDING = 0x82D4
|
4
|
+
GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5
|
5
|
+
GL_VERTEX_BINDING_DIVISOR = 0x82D6
|
6
|
+
GL_VERTEX_BINDING_OFFSET = 0x82D7
|
7
|
+
GL_VERTEX_BINDING_STRIDE = 0x82D8
|
8
|
+
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9
|
9
|
+
GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA
|
10
|
+
end
|
11
|
+
|
12
|
+
FUNCTIONS = {
|
13
|
+
glBindVertexBuffer: [ :void, :GLuint, :GLuint, :GLintptr, :GLsizei ].freeze,
|
14
|
+
glVertexAttribFormat: [ :void, :GLuint, :GLint, :GLenum, :GLboolean, :GLuint ].freeze,
|
15
|
+
glVertexAttribIFormat: [ :void, :GLuint, :GLint, :GLenum, :GLuint ].freeze,
|
16
|
+
glVertexAttribLFormat: [ :void, :GLuint, :GLint, :GLenum, :GLuint ].freeze,
|
17
|
+
glVertexAttribBinding: [ :void, :GLuint, :GLuint ].freeze,
|
18
|
+
glVertexBindingDivisor: [ :void, :GLuint, :GLuint ].freeze,
|
19
|
+
}.freeze
|
20
|
+
end
|
@@ -0,0 +1,59 @@
|
|
1
|
+
module GL_ARB_vertex_blend
|
2
|
+
module Constants
|
3
|
+
GL_MAX_VERTEX_UNITS_ARB = 0x86A4
|
4
|
+
GL_ACTIVE_VERTEX_UNITS_ARB = 0x86A5
|
5
|
+
GL_WEIGHT_SUM_UNITY_ARB = 0x86A6
|
6
|
+
GL_VERTEX_BLEND_ARB = 0x86A7
|
7
|
+
GL_CURRENT_WEIGHT_ARB = 0x86A8
|
8
|
+
GL_WEIGHT_ARRAY_TYPE_ARB = 0x86A9
|
9
|
+
GL_WEIGHT_ARRAY_STRIDE_ARB = 0x86AA
|
10
|
+
GL_WEIGHT_ARRAY_SIZE_ARB = 0x86AB
|
11
|
+
GL_WEIGHT_ARRAY_POINTER_ARB = 0x86AC
|
12
|
+
GL_WEIGHT_ARRAY_ARB = 0x86AD
|
13
|
+
GL_MODELVIEW0_ARB = 0x1700
|
14
|
+
GL_MODELVIEW1_ARB = 0x850A
|
15
|
+
GL_MODELVIEW2_ARB = 0x8722
|
16
|
+
GL_MODELVIEW3_ARB = 0x8723
|
17
|
+
GL_MODELVIEW4_ARB = 0x8724
|
18
|
+
GL_MODELVIEW5_ARB = 0x8725
|
19
|
+
GL_MODELVIEW6_ARB = 0x8726
|
20
|
+
GL_MODELVIEW7_ARB = 0x8727
|
21
|
+
GL_MODELVIEW8_ARB = 0x8728
|
22
|
+
GL_MODELVIEW9_ARB = 0x8729
|
23
|
+
GL_MODELVIEW10_ARB = 0x872A
|
24
|
+
GL_MODELVIEW11_ARB = 0x872B
|
25
|
+
GL_MODELVIEW12_ARB = 0x872C
|
26
|
+
GL_MODELVIEW13_ARB = 0x872D
|
27
|
+
GL_MODELVIEW14_ARB = 0x872E
|
28
|
+
GL_MODELVIEW15_ARB = 0x872F
|
29
|
+
GL_MODELVIEW16_ARB = 0x8730
|
30
|
+
GL_MODELVIEW17_ARB = 0x8731
|
31
|
+
GL_MODELVIEW18_ARB = 0x8732
|
32
|
+
GL_MODELVIEW19_ARB = 0x8733
|
33
|
+
GL_MODELVIEW20_ARB = 0x8734
|
34
|
+
GL_MODELVIEW21_ARB = 0x8735
|
35
|
+
GL_MODELVIEW22_ARB = 0x8736
|
36
|
+
GL_MODELVIEW23_ARB = 0x8737
|
37
|
+
GL_MODELVIEW24_ARB = 0x8738
|
38
|
+
GL_MODELVIEW25_ARB = 0x8739
|
39
|
+
GL_MODELVIEW26_ARB = 0x873A
|
40
|
+
GL_MODELVIEW27_ARB = 0x873B
|
41
|
+
GL_MODELVIEW28_ARB = 0x873C
|
42
|
+
GL_MODELVIEW29_ARB = 0x873D
|
43
|
+
GL_MODELVIEW30_ARB = 0x873E
|
44
|
+
GL_MODELVIEW31_ARB = 0x873F
|
45
|
+
end
|
46
|
+
|
47
|
+
FUNCTIONS = {
|
48
|
+
glWeightbvARB: [ :void, :GLint, :pointer ].freeze,
|
49
|
+
glWeightsvARB: [ :void, :GLint, :pointer ].freeze,
|
50
|
+
glWeightivARB: [ :void, :GLint, :pointer ].freeze,
|
51
|
+
glWeightfvARB: [ :void, :GLint, :pointer ].freeze,
|
52
|
+
glWeightdvARB: [ :void, :GLint, :pointer ].freeze,
|
53
|
+
glWeightubvARB: [ :void, :GLint, :pointer ].freeze,
|
54
|
+
glWeightusvARB: [ :void, :GLint, :pointer ].freeze,
|
55
|
+
glWeightuivARB: [ :void, :GLint, :pointer ].freeze,
|
56
|
+
glWeightPointerARB: [ :void, :GLint, :GLenum, :GLsizei, :pointer ].freeze,
|
57
|
+
glVertexBlendARB: [ :void, :GLint ].freeze,
|
58
|
+
}.freeze
|
59
|
+
end
|
@@ -0,0 +1,49 @@
|
|
1
|
+
module GL_ARB_vertex_buffer_object
|
2
|
+
module Constants
|
3
|
+
GL_BUFFER_SIZE_ARB = 0x8764
|
4
|
+
GL_BUFFER_USAGE_ARB = 0x8765
|
5
|
+
GL_ARRAY_BUFFER_ARB = 0x8892
|
6
|
+
GL_ELEMENT_ARRAY_BUFFER_ARB = 0x8893
|
7
|
+
GL_ARRAY_BUFFER_BINDING_ARB = 0x8894
|
8
|
+
GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895
|
9
|
+
GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896
|
10
|
+
GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897
|
11
|
+
GL_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898
|
12
|
+
GL_INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899
|
13
|
+
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A
|
14
|
+
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B
|
15
|
+
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C
|
16
|
+
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D
|
17
|
+
GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E
|
18
|
+
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F
|
19
|
+
GL_READ_ONLY_ARB = 0x88B8
|
20
|
+
GL_WRITE_ONLY_ARB = 0x88B9
|
21
|
+
GL_READ_WRITE_ARB = 0x88BA
|
22
|
+
GL_BUFFER_ACCESS_ARB = 0x88BB
|
23
|
+
GL_BUFFER_MAPPED_ARB = 0x88BC
|
24
|
+
GL_BUFFER_MAP_POINTER_ARB = 0x88BD
|
25
|
+
GL_STREAM_DRAW_ARB = 0x88E0
|
26
|
+
GL_STREAM_READ_ARB = 0x88E1
|
27
|
+
GL_STREAM_COPY_ARB = 0x88E2
|
28
|
+
GL_STATIC_DRAW_ARB = 0x88E4
|
29
|
+
GL_STATIC_READ_ARB = 0x88E5
|
30
|
+
GL_STATIC_COPY_ARB = 0x88E6
|
31
|
+
GL_DYNAMIC_DRAW_ARB = 0x88E8
|
32
|
+
GL_DYNAMIC_READ_ARB = 0x88E9
|
33
|
+
GL_DYNAMIC_COPY_ARB = 0x88EA
|
34
|
+
end
|
35
|
+
|
36
|
+
FUNCTIONS = {
|
37
|
+
glBindBufferARB: [ :void, :GLenum, :GLuint ].freeze,
|
38
|
+
glDeleteBuffersARB: [ :void, :GLsizei, :pointer ].freeze,
|
39
|
+
glGenBuffersARB: [ :void, :GLsizei, :pointer ].freeze,
|
40
|
+
glIsBufferARB: [ :GLboolean, :GLuint ].freeze,
|
41
|
+
glBufferDataARB: [ :void, :GLenum, :GLsizeiptrARB, :pointer, :GLenum ].freeze,
|
42
|
+
glBufferSubDataARB: [ :void, :GLenum, :GLintptrARB, :GLsizeiptrARB, :pointer ].freeze,
|
43
|
+
glGetBufferSubDataARB: [ :void, :GLenum, :GLintptrARB, :GLsizeiptrARB, :pointer ].freeze,
|
44
|
+
glMapBufferARB: [ :pointer, :GLenum, :GLenum ].freeze,
|
45
|
+
glUnmapBufferARB: [ :GLboolean, :GLenum ].freeze,
|
46
|
+
glGetBufferParameterivARB: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
47
|
+
glGetBufferPointervARB: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
48
|
+
}.freeze
|
49
|
+
end
|
@@ -0,0 +1,148 @@
|
|
1
|
+
module GL_ARB_vertex_program
|
2
|
+
module Constants
|
3
|
+
GL_COLOR_SUM_ARB = 0x8458
|
4
|
+
GL_VERTEX_PROGRAM_ARB = 0x8620
|
5
|
+
GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622
|
6
|
+
GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623
|
7
|
+
GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624
|
8
|
+
GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625
|
9
|
+
GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626
|
10
|
+
GL_PROGRAM_LENGTH_ARB = 0x8627
|
11
|
+
GL_PROGRAM_STRING_ARB = 0x8628
|
12
|
+
GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E
|
13
|
+
GL_MAX_PROGRAM_MATRICES_ARB = 0x862F
|
14
|
+
GL_CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640
|
15
|
+
GL_CURRENT_MATRIX_ARB = 0x8641
|
16
|
+
GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642
|
17
|
+
GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643
|
18
|
+
GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645
|
19
|
+
GL_PROGRAM_ERROR_POSITION_ARB = 0x864B
|
20
|
+
GL_PROGRAM_BINDING_ARB = 0x8677
|
21
|
+
GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869
|
22
|
+
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A
|
23
|
+
GL_PROGRAM_ERROR_STRING_ARB = 0x8874
|
24
|
+
GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875
|
25
|
+
GL_PROGRAM_FORMAT_ARB = 0x8876
|
26
|
+
GL_PROGRAM_INSTRUCTIONS_ARB = 0x88A0
|
27
|
+
GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1
|
28
|
+
GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2
|
29
|
+
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3
|
30
|
+
GL_PROGRAM_TEMPORARIES_ARB = 0x88A4
|
31
|
+
GL_MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5
|
32
|
+
GL_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6
|
33
|
+
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7
|
34
|
+
GL_PROGRAM_PARAMETERS_ARB = 0x88A8
|
35
|
+
GL_MAX_PROGRAM_PARAMETERS_ARB = 0x88A9
|
36
|
+
GL_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA
|
37
|
+
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB
|
38
|
+
GL_PROGRAM_ATTRIBS_ARB = 0x88AC
|
39
|
+
GL_MAX_PROGRAM_ATTRIBS_ARB = 0x88AD
|
40
|
+
GL_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE
|
41
|
+
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF
|
42
|
+
GL_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0
|
43
|
+
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1
|
44
|
+
GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2
|
45
|
+
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3
|
46
|
+
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4
|
47
|
+
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5
|
48
|
+
GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6
|
49
|
+
GL_TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7
|
50
|
+
GL_MATRIX0_ARB = 0x88C0
|
51
|
+
GL_MATRIX1_ARB = 0x88C1
|
52
|
+
GL_MATRIX2_ARB = 0x88C2
|
53
|
+
GL_MATRIX3_ARB = 0x88C3
|
54
|
+
GL_MATRIX4_ARB = 0x88C4
|
55
|
+
GL_MATRIX5_ARB = 0x88C5
|
56
|
+
GL_MATRIX6_ARB = 0x88C6
|
57
|
+
GL_MATRIX7_ARB = 0x88C7
|
58
|
+
GL_MATRIX8_ARB = 0x88C8
|
59
|
+
GL_MATRIX9_ARB = 0x88C9
|
60
|
+
GL_MATRIX10_ARB = 0x88CA
|
61
|
+
GL_MATRIX11_ARB = 0x88CB
|
62
|
+
GL_MATRIX12_ARB = 0x88CC
|
63
|
+
GL_MATRIX13_ARB = 0x88CD
|
64
|
+
GL_MATRIX14_ARB = 0x88CE
|
65
|
+
GL_MATRIX15_ARB = 0x88CF
|
66
|
+
GL_MATRIX16_ARB = 0x88D0
|
67
|
+
GL_MATRIX17_ARB = 0x88D1
|
68
|
+
GL_MATRIX18_ARB = 0x88D2
|
69
|
+
GL_MATRIX19_ARB = 0x88D3
|
70
|
+
GL_MATRIX20_ARB = 0x88D4
|
71
|
+
GL_MATRIX21_ARB = 0x88D5
|
72
|
+
GL_MATRIX22_ARB = 0x88D6
|
73
|
+
GL_MATRIX23_ARB = 0x88D7
|
74
|
+
GL_MATRIX24_ARB = 0x88D8
|
75
|
+
GL_MATRIX25_ARB = 0x88D9
|
76
|
+
GL_MATRIX26_ARB = 0x88DA
|
77
|
+
GL_MATRIX27_ARB = 0x88DB
|
78
|
+
GL_MATRIX28_ARB = 0x88DC
|
79
|
+
GL_MATRIX29_ARB = 0x88DD
|
80
|
+
GL_MATRIX30_ARB = 0x88DE
|
81
|
+
GL_MATRIX31_ARB = 0x88DF
|
82
|
+
end
|
83
|
+
|
84
|
+
FUNCTIONS = {
|
85
|
+
glVertexAttrib1dARB: [ :void, :GLuint, :GLdouble ].freeze,
|
86
|
+
glVertexAttrib1dvARB: [ :void, :GLuint, :pointer ].freeze,
|
87
|
+
glVertexAttrib1fARB: [ :void, :GLuint, :GLfloat ].freeze,
|
88
|
+
glVertexAttrib1fvARB: [ :void, :GLuint, :pointer ].freeze,
|
89
|
+
glVertexAttrib1sARB: [ :void, :GLuint, :GLshort ].freeze,
|
90
|
+
glVertexAttrib1svARB: [ :void, :GLuint, :pointer ].freeze,
|
91
|
+
glVertexAttrib2dARB: [ :void, :GLuint, :GLdouble, :GLdouble ].freeze,
|
92
|
+
glVertexAttrib2dvARB: [ :void, :GLuint, :pointer ].freeze,
|
93
|
+
glVertexAttrib2fARB: [ :void, :GLuint, :GLfloat, :GLfloat ].freeze,
|
94
|
+
glVertexAttrib2fvARB: [ :void, :GLuint, :pointer ].freeze,
|
95
|
+
glVertexAttrib2sARB: [ :void, :GLuint, :GLshort, :GLshort ].freeze,
|
96
|
+
glVertexAttrib2svARB: [ :void, :GLuint, :pointer ].freeze,
|
97
|
+
glVertexAttrib3dARB: [ :void, :GLuint, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
98
|
+
glVertexAttrib3dvARB: [ :void, :GLuint, :pointer ].freeze,
|
99
|
+
glVertexAttrib3fARB: [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
100
|
+
glVertexAttrib3fvARB: [ :void, :GLuint, :pointer ].freeze,
|
101
|
+
glVertexAttrib3sARB: [ :void, :GLuint, :GLshort, :GLshort, :GLshort ].freeze,
|
102
|
+
glVertexAttrib3svARB: [ :void, :GLuint, :pointer ].freeze,
|
103
|
+
glVertexAttrib4NbvARB: [ :void, :GLuint, :pointer ].freeze,
|
104
|
+
glVertexAttrib4NivARB: [ :void, :GLuint, :pointer ].freeze,
|
105
|
+
glVertexAttrib4NsvARB: [ :void, :GLuint, :pointer ].freeze,
|
106
|
+
glVertexAttrib4NubARB: [ :void, :GLuint, :GLubyte, :GLubyte, :GLubyte, :GLubyte ].freeze,
|
107
|
+
glVertexAttrib4NubvARB: [ :void, :GLuint, :pointer ].freeze,
|
108
|
+
glVertexAttrib4NuivARB: [ :void, :GLuint, :pointer ].freeze,
|
109
|
+
glVertexAttrib4NusvARB: [ :void, :GLuint, :pointer ].freeze,
|
110
|
+
glVertexAttrib4bvARB: [ :void, :GLuint, :pointer ].freeze,
|
111
|
+
glVertexAttrib4dARB: [ :void, :GLuint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
112
|
+
glVertexAttrib4dvARB: [ :void, :GLuint, :pointer ].freeze,
|
113
|
+
glVertexAttrib4fARB: [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
114
|
+
glVertexAttrib4fvARB: [ :void, :GLuint, :pointer ].freeze,
|
115
|
+
glVertexAttrib4ivARB: [ :void, :GLuint, :pointer ].freeze,
|
116
|
+
glVertexAttrib4sARB: [ :void, :GLuint, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
117
|
+
glVertexAttrib4svARB: [ :void, :GLuint, :pointer ].freeze,
|
118
|
+
glVertexAttrib4ubvARB: [ :void, :GLuint, :pointer ].freeze,
|
119
|
+
glVertexAttrib4uivARB: [ :void, :GLuint, :pointer ].freeze,
|
120
|
+
glVertexAttrib4usvARB: [ :void, :GLuint, :pointer ].freeze,
|
121
|
+
glVertexAttribPointerARB: [ :void, :GLuint, :GLint, :GLenum, :GLboolean, :GLsizei, :pointer ].freeze,
|
122
|
+
glEnableVertexAttribArrayARB: [ :void, :GLuint ].freeze,
|
123
|
+
glDisableVertexAttribArrayARB: [ :void, :GLuint ].freeze,
|
124
|
+
glProgramStringARB: [ :void, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
|
125
|
+
glBindProgramARB: [ :void, :GLenum, :GLuint ].freeze,
|
126
|
+
glDeleteProgramsARB: [ :void, :GLsizei, :pointer ].freeze,
|
127
|
+
glGenProgramsARB: [ :void, :GLsizei, :pointer ].freeze,
|
128
|
+
glProgramEnvParameter4dARB: [ :void, :GLenum, :GLuint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
129
|
+
glProgramEnvParameter4dvARB: [ :void, :GLenum, :GLuint, :pointer ].freeze,
|
130
|
+
glProgramEnvParameter4fARB: [ :void, :GLenum, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
131
|
+
glProgramEnvParameter4fvARB: [ :void, :GLenum, :GLuint, :pointer ].freeze,
|
132
|
+
glProgramLocalParameter4dARB: [ :void, :GLenum, :GLuint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
133
|
+
glProgramLocalParameter4dvARB: [ :void, :GLenum, :GLuint, :pointer ].freeze,
|
134
|
+
glProgramLocalParameter4fARB: [ :void, :GLenum, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
135
|
+
glProgramLocalParameter4fvARB: [ :void, :GLenum, :GLuint, :pointer ].freeze,
|
136
|
+
glGetProgramEnvParameterdvARB: [ :void, :GLenum, :GLuint, :pointer ].freeze,
|
137
|
+
glGetProgramEnvParameterfvARB: [ :void, :GLenum, :GLuint, :pointer ].freeze,
|
138
|
+
glGetProgramLocalParameterdvARB: [ :void, :GLenum, :GLuint, :pointer ].freeze,
|
139
|
+
glGetProgramLocalParameterfvARB: [ :void, :GLenum, :GLuint, :pointer ].freeze,
|
140
|
+
glGetProgramivARB: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
141
|
+
glGetProgramStringARB: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
142
|
+
glGetVertexAttribdvARB: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
143
|
+
glGetVertexAttribfvARB: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
144
|
+
glGetVertexAttribivARB: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
145
|
+
glGetVertexAttribPointervARB: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
146
|
+
glIsProgramARB: [ :GLboolean, :GLuint ].freeze,
|
147
|
+
}.freeze
|
148
|
+
end
|
@@ -0,0 +1,79 @@
|
|
1
|
+
module GL_ARB_vertex_shader
|
2
|
+
module Constants
|
3
|
+
GL_VERTEX_SHADER_ARB = 0x8B31
|
4
|
+
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A
|
5
|
+
GL_MAX_VARYING_FLOATS_ARB = 0x8B4B
|
6
|
+
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C
|
7
|
+
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D
|
8
|
+
GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89
|
9
|
+
GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A
|
10
|
+
GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869
|
11
|
+
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872
|
12
|
+
GL_MAX_TEXTURE_COORDS_ARB = 0x8871
|
13
|
+
GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642
|
14
|
+
GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643
|
15
|
+
GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622
|
16
|
+
GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623
|
17
|
+
GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624
|
18
|
+
GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625
|
19
|
+
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A
|
20
|
+
GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626
|
21
|
+
GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645
|
22
|
+
GL_FLOAT = 0x1406
|
23
|
+
GL_FLOAT_VEC2_ARB = 0x8B50
|
24
|
+
GL_FLOAT_VEC3_ARB = 0x8B51
|
25
|
+
GL_FLOAT_VEC4_ARB = 0x8B52
|
26
|
+
GL_FLOAT_MAT2_ARB = 0x8B5A
|
27
|
+
GL_FLOAT_MAT3_ARB = 0x8B5B
|
28
|
+
GL_FLOAT_MAT4_ARB = 0x8B5C
|
29
|
+
end
|
30
|
+
|
31
|
+
FUNCTIONS = {
|
32
|
+
glVertexAttrib1fARB: [ :void, :GLuint, :GLfloat ].freeze,
|
33
|
+
glVertexAttrib1sARB: [ :void, :GLuint, :GLshort ].freeze,
|
34
|
+
glVertexAttrib1dARB: [ :void, :GLuint, :GLdouble ].freeze,
|
35
|
+
glVertexAttrib2fARB: [ :void, :GLuint, :GLfloat, :GLfloat ].freeze,
|
36
|
+
glVertexAttrib2sARB: [ :void, :GLuint, :GLshort, :GLshort ].freeze,
|
37
|
+
glVertexAttrib2dARB: [ :void, :GLuint, :GLdouble, :GLdouble ].freeze,
|
38
|
+
glVertexAttrib3fARB: [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
39
|
+
glVertexAttrib3sARB: [ :void, :GLuint, :GLshort, :GLshort, :GLshort ].freeze,
|
40
|
+
glVertexAttrib3dARB: [ :void, :GLuint, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
41
|
+
glVertexAttrib4fARB: [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
42
|
+
glVertexAttrib4sARB: [ :void, :GLuint, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
43
|
+
glVertexAttrib4dARB: [ :void, :GLuint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
44
|
+
glVertexAttrib4NubARB: [ :void, :GLuint, :GLubyte, :GLubyte, :GLubyte, :GLubyte ].freeze,
|
45
|
+
glVertexAttrib1fvARB: [ :void, :GLuint, :pointer ].freeze,
|
46
|
+
glVertexAttrib1svARB: [ :void, :GLuint, :pointer ].freeze,
|
47
|
+
glVertexAttrib1dvARB: [ :void, :GLuint, :pointer ].freeze,
|
48
|
+
glVertexAttrib2fvARB: [ :void, :GLuint, :pointer ].freeze,
|
49
|
+
glVertexAttrib2svARB: [ :void, :GLuint, :pointer ].freeze,
|
50
|
+
glVertexAttrib2dvARB: [ :void, :GLuint, :pointer ].freeze,
|
51
|
+
glVertexAttrib3fvARB: [ :void, :GLuint, :pointer ].freeze,
|
52
|
+
glVertexAttrib3svARB: [ :void, :GLuint, :pointer ].freeze,
|
53
|
+
glVertexAttrib3dvARB: [ :void, :GLuint, :pointer ].freeze,
|
54
|
+
glVertexAttrib4fvARB: [ :void, :GLuint, :pointer ].freeze,
|
55
|
+
glVertexAttrib4svARB: [ :void, :GLuint, :pointer ].freeze,
|
56
|
+
glVertexAttrib4dvARB: [ :void, :GLuint, :pointer ].freeze,
|
57
|
+
glVertexAttrib4ivARB: [ :void, :GLuint, :pointer ].freeze,
|
58
|
+
glVertexAttrib4bvARB: [ :void, :GLuint, :pointer ].freeze,
|
59
|
+
glVertexAttrib4ubvARB: [ :void, :GLuint, :pointer ].freeze,
|
60
|
+
glVertexAttrib4usvARB: [ :void, :GLuint, :pointer ].freeze,
|
61
|
+
glVertexAttrib4uivARB: [ :void, :GLuint, :pointer ].freeze,
|
62
|
+
glVertexAttrib4NbvARB: [ :void, :GLuint, :pointer ].freeze,
|
63
|
+
glVertexAttrib4NsvARB: [ :void, :GLuint, :pointer ].freeze,
|
64
|
+
glVertexAttrib4NivARB: [ :void, :GLuint, :pointer ].freeze,
|
65
|
+
glVertexAttrib4NubvARB: [ :void, :GLuint, :pointer ].freeze,
|
66
|
+
glVertexAttrib4NusvARB: [ :void, :GLuint, :pointer ].freeze,
|
67
|
+
glVertexAttrib4NuivARB: [ :void, :GLuint, :pointer ].freeze,
|
68
|
+
glVertexAttribPointerARB: [ :void, :GLuint, :GLint, :GLenum, :GLboolean, :GLsizei, :pointer ].freeze,
|
69
|
+
glEnableVertexAttribArrayARB: [ :void, :GLuint ].freeze,
|
70
|
+
glDisableVertexAttribArrayARB: [ :void, :GLuint ].freeze,
|
71
|
+
glBindAttribLocationARB: [ :void, :GLhandleARB, :GLuint, :pointer ].freeze,
|
72
|
+
glGetActiveAttribARB: [ :void, :GLhandleARB, :GLuint, :GLsizei, :pointer, :pointer, :pointer, :pointer ].freeze,
|
73
|
+
glGetAttribLocationARB: [ :GLint, :GLhandleARB, :pointer ].freeze,
|
74
|
+
glGetVertexAttribdvARB: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
75
|
+
glGetVertexAttribfvARB: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
76
|
+
glGetVertexAttribivARB: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
77
|
+
glGetVertexAttribPointervARB: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
78
|
+
}.freeze
|
79
|
+
end
|
@@ -0,0 +1,52 @@
|
|
1
|
+
module GL_ARB_vertex_type_2_10_10_10_rev
|
2
|
+
module Constants
|
3
|
+
GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
|
4
|
+
GL_INT_2_10_10_10_REV = 0x8D9F
|
5
|
+
end
|
6
|
+
|
7
|
+
FUNCTIONS = {
|
8
|
+
glVertexAttribP1ui: [ :void, :GLuint, :GLenum, :GLboolean, :GLuint ].freeze,
|
9
|
+
glVertexAttribP1uiv: [ :void, :GLuint, :GLenum, :GLboolean, :pointer ].freeze,
|
10
|
+
glVertexAttribP2ui: [ :void, :GLuint, :GLenum, :GLboolean, :GLuint ].freeze,
|
11
|
+
glVertexAttribP2uiv: [ :void, :GLuint, :GLenum, :GLboolean, :pointer ].freeze,
|
12
|
+
glVertexAttribP3ui: [ :void, :GLuint, :GLenum, :GLboolean, :GLuint ].freeze,
|
13
|
+
glVertexAttribP3uiv: [ :void, :GLuint, :GLenum, :GLboolean, :pointer ].freeze,
|
14
|
+
glVertexAttribP4ui: [ :void, :GLuint, :GLenum, :GLboolean, :GLuint ].freeze,
|
15
|
+
glVertexAttribP4uiv: [ :void, :GLuint, :GLenum, :GLboolean, :pointer ].freeze,
|
16
|
+
}.freeze
|
17
|
+
|
18
|
+
module Compatibility
|
19
|
+
FUNCTIONS = {
|
20
|
+
glVertexP2ui: [ :void, :GLenum, :GLuint ].freeze,
|
21
|
+
glVertexP2uiv: [ :void, :GLenum, :pointer ].freeze,
|
22
|
+
glVertexP3ui: [ :void, :GLenum, :GLuint ].freeze,
|
23
|
+
glVertexP3uiv: [ :void, :GLenum, :pointer ].freeze,
|
24
|
+
glVertexP4ui: [ :void, :GLenum, :GLuint ].freeze,
|
25
|
+
glVertexP4uiv: [ :void, :GLenum, :pointer ].freeze,
|
26
|
+
glTexCoordP1ui: [ :void, :GLenum, :GLuint ].freeze,
|
27
|
+
glTexCoordP1uiv: [ :void, :GLenum, :pointer ].freeze,
|
28
|
+
glTexCoordP2ui: [ :void, :GLenum, :GLuint ].freeze,
|
29
|
+
glTexCoordP2uiv: [ :void, :GLenum, :pointer ].freeze,
|
30
|
+
glTexCoordP3ui: [ :void, :GLenum, :GLuint ].freeze,
|
31
|
+
glTexCoordP3uiv: [ :void, :GLenum, :pointer ].freeze,
|
32
|
+
glTexCoordP4ui: [ :void, :GLenum, :GLuint ].freeze,
|
33
|
+
glTexCoordP4uiv: [ :void, :GLenum, :pointer ].freeze,
|
34
|
+
glMultiTexCoordP1ui: [ :void, :GLenum, :GLenum, :GLuint ].freeze,
|
35
|
+
glMultiTexCoordP1uiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
36
|
+
glMultiTexCoordP2ui: [ :void, :GLenum, :GLenum, :GLuint ].freeze,
|
37
|
+
glMultiTexCoordP2uiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
38
|
+
glMultiTexCoordP3ui: [ :void, :GLenum, :GLenum, :GLuint ].freeze,
|
39
|
+
glMultiTexCoordP3uiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
40
|
+
glMultiTexCoordP4ui: [ :void, :GLenum, :GLenum, :GLuint ].freeze,
|
41
|
+
glMultiTexCoordP4uiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
42
|
+
glNormalP3ui: [ :void, :GLenum, :GLuint ].freeze,
|
43
|
+
glNormalP3uiv: [ :void, :GLenum, :pointer ].freeze,
|
44
|
+
glColorP3ui: [ :void, :GLenum, :GLuint ].freeze,
|
45
|
+
glColorP3uiv: [ :void, :GLenum, :pointer ].freeze,
|
46
|
+
glColorP4ui: [ :void, :GLenum, :GLuint ].freeze,
|
47
|
+
glColorP4uiv: [ :void, :GLenum, :pointer ].freeze,
|
48
|
+
glSecondaryColorP3ui: [ :void, :GLenum, :GLuint ].freeze,
|
49
|
+
glSecondaryColorP3uiv: [ :void, :GLenum, :pointer ].freeze,
|
50
|
+
}.freeze
|
51
|
+
end
|
52
|
+
end
|
@@ -0,0 +1,30 @@
|
|
1
|
+
module GL_ARB_viewport_array
|
2
|
+
module Constants
|
3
|
+
GL_SCISSOR_BOX = 0x0C10
|
4
|
+
GL_VIEWPORT = 0x0BA2
|
5
|
+
GL_DEPTH_RANGE = 0x0B70
|
6
|
+
GL_SCISSOR_TEST = 0x0C11
|
7
|
+
GL_MAX_VIEWPORTS = 0x825B
|
8
|
+
GL_VIEWPORT_SUBPIXEL_BITS = 0x825C
|
9
|
+
GL_VIEWPORT_BOUNDS_RANGE = 0x825D
|
10
|
+
GL_LAYER_PROVOKING_VERTEX = 0x825E
|
11
|
+
GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F
|
12
|
+
GL_UNDEFINED_VERTEX = 0x8260
|
13
|
+
GL_FIRST_VERTEX_CONVENTION = 0x8E4D
|
14
|
+
GL_LAST_VERTEX_CONVENTION = 0x8E4E
|
15
|
+
GL_PROVOKING_VERTEX = 0x8E4F
|
16
|
+
end
|
17
|
+
|
18
|
+
FUNCTIONS = {
|
19
|
+
glViewportArrayv: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
|
20
|
+
glViewportIndexedf: [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
21
|
+
glViewportIndexedfv: [ :void, :GLuint, :pointer ].freeze,
|
22
|
+
glScissorArrayv: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
|
23
|
+
glScissorIndexed: [ :void, :GLuint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
|
24
|
+
glScissorIndexedv: [ :void, :GLuint, :pointer ].freeze,
|
25
|
+
glDepthRangeArrayv: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
|
26
|
+
glDepthRangeIndexed: [ :void, :GLuint, :GLdouble, :GLdouble ].freeze,
|
27
|
+
glGetFloati_v: [ :void, :GLenum, :GLuint, :pointer ].freeze,
|
28
|
+
glGetDoublei_v: [ :void, :GLenum, :GLuint, :pointer ].freeze,
|
29
|
+
}.freeze
|
30
|
+
end
|
@@ -0,0 +1,20 @@
|
|
1
|
+
module GL_ARB_window_pos
|
2
|
+
FUNCTIONS = {
|
3
|
+
glWindowPos2dARB: [ :void, :GLdouble, :GLdouble ].freeze,
|
4
|
+
glWindowPos2dvARB: [ :void, :pointer ].freeze,
|
5
|
+
glWindowPos2fARB: [ :void, :GLfloat, :GLfloat ].freeze,
|
6
|
+
glWindowPos2fvARB: [ :void, :pointer ].freeze,
|
7
|
+
glWindowPos2iARB: [ :void, :GLint, :GLint ].freeze,
|
8
|
+
glWindowPos2ivARB: [ :void, :pointer ].freeze,
|
9
|
+
glWindowPos2sARB: [ :void, :GLshort, :GLshort ].freeze,
|
10
|
+
glWindowPos2svARB: [ :void, :pointer ].freeze,
|
11
|
+
glWindowPos3dARB: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
12
|
+
glWindowPos3dvARB: [ :void, :pointer ].freeze,
|
13
|
+
glWindowPos3fARB: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
14
|
+
glWindowPos3fvARB: [ :void, :pointer ].freeze,
|
15
|
+
glWindowPos3iARB: [ :void, :GLint, :GLint, :GLint ].freeze,
|
16
|
+
glWindowPos3ivARB: [ :void, :pointer ].freeze,
|
17
|
+
glWindowPos3sARB: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
|
18
|
+
glWindowPos3svARB: [ :void, :pointer ].freeze,
|
19
|
+
}.freeze
|
20
|
+
end
|
@@ -0,0 +1,25 @@
|
|
1
|
+
module GL_ATI_draw_buffers
|
2
|
+
module Constants
|
3
|
+
GL_MAX_DRAW_BUFFERS_ATI = 0x8824
|
4
|
+
GL_DRAW_BUFFER0_ATI = 0x8825
|
5
|
+
GL_DRAW_BUFFER1_ATI = 0x8826
|
6
|
+
GL_DRAW_BUFFER2_ATI = 0x8827
|
7
|
+
GL_DRAW_BUFFER3_ATI = 0x8828
|
8
|
+
GL_DRAW_BUFFER4_ATI = 0x8829
|
9
|
+
GL_DRAW_BUFFER5_ATI = 0x882A
|
10
|
+
GL_DRAW_BUFFER6_ATI = 0x882B
|
11
|
+
GL_DRAW_BUFFER7_ATI = 0x882C
|
12
|
+
GL_DRAW_BUFFER8_ATI = 0x882D
|
13
|
+
GL_DRAW_BUFFER9_ATI = 0x882E
|
14
|
+
GL_DRAW_BUFFER10_ATI = 0x882F
|
15
|
+
GL_DRAW_BUFFER11_ATI = 0x8830
|
16
|
+
GL_DRAW_BUFFER12_ATI = 0x8831
|
17
|
+
GL_DRAW_BUFFER13_ATI = 0x8832
|
18
|
+
GL_DRAW_BUFFER14_ATI = 0x8833
|
19
|
+
GL_DRAW_BUFFER15_ATI = 0x8834
|
20
|
+
end
|
21
|
+
|
22
|
+
FUNCTIONS = {
|
23
|
+
glDrawBuffersATI: [ :void, :GLsizei, :pointer ].freeze,
|
24
|
+
}.freeze
|
25
|
+
end
|
@@ -0,0 +1,13 @@
|
|
1
|
+
module GL_ATI_element_array
|
2
|
+
module Constants
|
3
|
+
GL_ELEMENT_ARRAY_ATI = 0x8768
|
4
|
+
GL_ELEMENT_ARRAY_TYPE_ATI = 0x8769
|
5
|
+
GL_ELEMENT_ARRAY_POINTER_ATI = 0x876A
|
6
|
+
end
|
7
|
+
|
8
|
+
FUNCTIONS = {
|
9
|
+
glElementPointerATI: [ :void, :GLenum, :pointer ].freeze,
|
10
|
+
glDrawElementArrayATI: [ :void, :GLenum, :GLsizei ].freeze,
|
11
|
+
glDrawRangeElementArrayATI: [ :void, :GLenum, :GLuint, :GLuint, :GLsizei ].freeze,
|
12
|
+
}.freeze
|
13
|
+
end
|
@@ -0,0 +1,19 @@
|
|
1
|
+
module GL_ATI_envmap_bumpmap
|
2
|
+
module Constants
|
3
|
+
GL_BUMP_ROT_MATRIX_ATI = 0x8775
|
4
|
+
GL_BUMP_ROT_MATRIX_SIZE_ATI = 0x8776
|
5
|
+
GL_BUMP_NUM_TEX_UNITS_ATI = 0x8777
|
6
|
+
GL_BUMP_TEX_UNITS_ATI = 0x8778
|
7
|
+
GL_DUDV_ATI = 0x8779
|
8
|
+
GL_DU8DV8_ATI = 0x877A
|
9
|
+
GL_BUMP_ENVMAP_ATI = 0x877B
|
10
|
+
GL_BUMP_TARGET_ATI = 0x877C
|
11
|
+
end
|
12
|
+
|
13
|
+
FUNCTIONS = {
|
14
|
+
glTexBumpParameterivATI: [ :void, :GLenum, :pointer ].freeze,
|
15
|
+
glTexBumpParameterfvATI: [ :void, :GLenum, :pointer ].freeze,
|
16
|
+
glGetTexBumpParameterivATI: [ :void, :GLenum, :pointer ].freeze,
|
17
|
+
glGetTexBumpParameterfvATI: [ :void, :GLenum, :pointer ].freeze,
|
18
|
+
}.freeze
|
19
|
+
end
|