opengl-definitions 0.0.1
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- checksums.yaml +7 -0
- data/lib/opengl-definitions/core/GLX_VERSION_1_1.rb +20 -0
- data/lib/opengl-definitions/core/GLX_VERSION_1_2.rb +6 -0
- data/lib/opengl-definitions/core/GLX_VERSION_1_3.rb +113 -0
- data/lib/opengl-definitions/core/GLX_VERSION_1_4.rb +13 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_0.rb +849 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_1.rb +45 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_2.rb +56 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_3.rb +154 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_4.rb +96 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_5.rb +81 -0
- data/lib/opengl-definitions/core/GL_VERSION_2_0.rb +185 -0
- data/lib/opengl-definitions/core/GL_VERSION_2_1.rb +36 -0
- data/lib/opengl-definitions/core/GL_VERSION_3_0.rb +178 -0
- data/lib/opengl-definitions/core/GL_VERSION_3_1.rb +51 -0
- data/lib/opengl-definitions/core/GL_VERSION_3_2.rb +40 -0
- data/lib/opengl-definitions/core/GL_VERSION_3_3.rb +21 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_0.rb +40 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_1.rb +9 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_2.rb +10 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_3.rb +32 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_4.rb +16 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_5.rb +9 -0
- data/lib/opengl-definitions/extensions/GLX_3DFX_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_AMD_gpu_association.rb +26 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_context_flush_control.rb +7 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_create_context.rb +13 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_create_context_profile.rb +7 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_create_context_robustness.rb +8 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_fbconfig_float.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_framebuffer_sRGB.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_get_proc_address.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_robustness_application_isolation.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_robustness_share_group_isolation.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_vertex_buffer_object.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_buffer_age.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es2_profile.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es_profile.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_fbconfig_packed_float.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_framebuffer_sRGB.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_import_context.rb +15 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_stereo_tree.rb +7 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_swap_control.rb +10 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_swap_control_tear.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_texture_from_pixmap.rb +42 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_visual_info.rb +20 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_visual_rating.rb +8 -0
- data/lib/opengl-definitions/extensions/GLX_INTEL_swap_event.rb +8 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_agp_offset.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_copy_sub_buffer.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_pixmap_colormap.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_query_renderer.rb +23 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_release_buffers.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_set_3dfx_mode.rb +10 -0
- data/lib/opengl-definitions/extensions/GLX_NV_copy_buffer.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_NV_copy_image.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_NV_delay_before_swap.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_NV_float_buffer.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_NV_multisample_coverage.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_NV_present_video.rb +10 -0
- data/lib/opengl-definitions/extensions/GLX_NV_swap_group.rb +10 -0
- data/lib/opengl-definitions/extensions/GLX_NV_video_capture.rb +15 -0
- data/lib/opengl-definitions/extensions/GLX_NV_video_out.rb +23 -0
- data/lib/opengl-definitions/extensions/GLX_OML_swap_method.rb +8 -0
- data/lib/opengl-definitions/extensions/GLX_OML_sync_control.rb +9 -0
- data/lib/opengl-definitions/extensions/GLX_SGIS_blended_overlay.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_SGIS_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SGIS_shared_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_dmbuffer.rb +9 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_fbconfig.rb +24 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_hyperpipe.rb +25 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_pbuffer.rb +37 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_swap_barrier.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_swap_group.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_video_resize.rb +14 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_video_source.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_visual_select_group.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_SGI_cushion.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_SGI_make_current_read.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SGI_swap_control.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_SGI_video_sync.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SUN_get_transparent_index.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_3DFX_multisample.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_3DFX_tbuffer.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_3DFX_texture_compression_FXT1.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_AMD_blend_minmax_factor.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_AMD_compressed_3DC_texture.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_AMD_compressed_ATC_texture.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_AMD_debug_output.rb +29 -0
- data/lib/opengl-definitions/extensions/GL_AMD_depth_clamp_separate.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_AMD_draw_buffers_blend.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_int64.rb +69 -0
- data/lib/opengl-definitions/extensions/GL_AMD_interleaved_elements.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_AMD_multi_draw_indirect.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_AMD_name_gen_delete.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_AMD_occlusion_query_event.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_AMD_performance_monitor.rb +25 -0
- data/lib/opengl-definitions/extensions/GL_AMD_pinned_memory.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_AMD_program_binary_Z400.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_AMD_query_buffer_object.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_AMD_sample_positions.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_AMD_seamless_cubemap_per_texture.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_AMD_sparse_texture.rb +18 -0
- data/lib/opengl-definitions/extensions/GL_AMD_stencil_operation_extended.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_AMD_transform_feedback4.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_AMD_vertex_shader_tessellator.rb +16 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_depth_texture.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_blit.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_multisample.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_instanced_arrays.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_pack_reverse_row_order.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_program_binary.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt3.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt5.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_texture_usage.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_translated_shader_source.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_aux_depth_stencil.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_client_storage.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_clip_distance.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_copy_texture_levels.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_element_array.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_fence.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_float_pixels.rb +18 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_flush_buffer_range.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_framebuffer_multisample.rb +16 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_object_purgeable.rb +16 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_rgb_422.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_row_bytes.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_specular_vector.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_sync.rb +30 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_format_BGRA8888.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_max_level.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_packed_float.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_range.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_transform_hint.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_object.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_range.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb +24 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_ycbcr_422.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb +28 -0
- data/lib/opengl-definitions/extensions/GL_ARB_ES3_1_compatibility.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_ARB_ES3_compatibility.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_ARB_base_instance.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_bindless_texture.rb +24 -0
- data/lib/opengl-definitions/extensions/GL_ARB_blend_func_extended.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_ARB_buffer_storage.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_ARB_cl_event.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_clear_buffer_object.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_clear_texture.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_clip_control.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_ARB_color_buffer_float.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_ARB_compressed_texture_pixel_storage.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ARB_compute_shader.rb +27 -0
- data/lib/opengl-definitions/extensions/GL_ARB_compute_variable_group_size.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ARB_conditional_render_inverted.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_copy_buffer.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_copy_image.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_cull_distance.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_debug_output.rb +37 -0
- data/lib/opengl-definitions/extensions/GL_ARB_depth_buffer_float.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_depth_clamp.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_depth_texture.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_ARB_direct_state_access.rb +117 -0
- data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers.rb +25 -0
- data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers_blend.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_draw_indirect.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ARB_draw_instanced.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_enhanced_layouts.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_explicit_uniform_location.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_fragment_program.rb +104 -0
- data/lib/opengl-definitions/extensions/GL_ARB_fragment_shader.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_no_attachments.rb +18 -0
- data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_object.rb +105 -0
- data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_sRGB.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb +31 -0
- data/lib/opengl-definitions/extensions/GL_ARB_get_program_binary.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_ARB_get_texture_sub_image.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader5.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb +38 -0
- data/lib/opengl-definitions/extensions/GL_ARB_half_float_pixel.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_half_float_vertex.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_imaging.rb +124 -0
- data/lib/opengl-definitions/extensions/GL_ARB_indirect_parameters.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ARB_instanced_arrays.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query2.rb +123 -0
- data/lib/opengl-definitions/extensions/GL_ARB_invalidate_subdata.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_alignment.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_range.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_ARB_matrix_palette.rb +22 -0
- data/lib/opengl-definitions/extensions/GL_ARB_multi_bind.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_multi_draw_indirect.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_multisample.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_ARB_multitexture.rb +76 -0
- data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query.rb +20 -0
- data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query2.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_pipeline_statistics_query.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_ARB_pixel_buffer_object.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_point_parameters.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_ARB_point_sprite.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_program_interface_query.rb +63 -0
- data/lib/opengl-definitions/extensions/GL_ARB_provoking_vertex.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ARB_query_buffer_object.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_robustness.rb +40 -0
- data/lib/opengl-definitions/extensions/GL_ARB_sample_shading.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_sampler_objects.rb +22 -0
- data/lib/opengl-definitions/extensions/GL_ARB_seamless_cube_map.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_seamless_cubemap_per_texture.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_separate_shader_objects.rb +76 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shader_atomic_counters.rb +37 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shader_image_load_store.rb +73 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb +80 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb +25 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shader_subroutine.rb +26 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shading_language_100.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb +16 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shadow.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shadow_ambient.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_sparse_buffer.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ARB_sparse_texture.rb +19 -0
- data/lib/opengl-definitions/extensions/GL_ARB_stencil_texturing.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_sync.rb +29 -0
- data/lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb +46 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_barrier.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_border_clamp.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object_rgb32.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_range.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb +25 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_bptc.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_rgtc.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map.rb +16 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map_array.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_env_combine.rb +26 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_env_dot3.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_float.rb +24 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_gather.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_mirror_clamp_to_edge.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_mirrored_repeat.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb +32 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_rectangle.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_rg.rb +26 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_rgb10_a2ui.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_stencil8.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_storage.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_storage_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_swizzle.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_view.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_ARB_timer_query.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback2.rb +18 -0
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback3.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_instanced.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_overflow_query.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_transpose_matrix.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_ARB_uniform_buffer_object.rb +47 -0
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_array_bgra.rb +5 -0
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- data/lib/opengl-definitions/extensions/GL_SGIX_scalebias_hint.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_shadow.rb +8 -0
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- data/lib/opengl-definitions/extensions/GL_SGIX_sprite.rb +18 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_subsample.rb +9 -0
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- data/lib/opengl-definitions/extensions/GL_SUN_mesh_array.rb +10 -0
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- data/lib/opengl-definitions/extensions/WGL_3DL_stereo_control.rb +12 -0
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- data/lib/opengl-definitions/extensions/WGL_ARB_extensions_string.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_framebuffer_sRGB.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_make_current_read.rb +11 -0
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- data/lib/opengl-definitions/extensions/WGL_ARB_robustness_application_isolation.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_robustness_share_group_isolation.rb +5 -0
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- data/lib/opengl-definitions/extensions/WGL_EXT_framebuffer_sRGB.rb +5 -0
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- data/lib/opengl-definitions/extensions/WGL_EXT_pixel_format.rb +55 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_pixel_format_packed_float.rb +5 -0
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- data/lib/opengl-definitions/extensions/WGL_NV_video_capture.rb +14 -0
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- data/lib/opengl-definitions/typedefs.rb +38 -0
- data/lib/opengl-definitions/version.rb +5 -0
- data/lib/opengl-definitions.rb +2 -0
- metadata +808 -0
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module GL_ATI_fragment_shader
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module Constants
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GL_FRAGMENT_SHADER_ATI = 0x8920
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GL_REG_0_ATI = 0x8921
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GL_REG_1_ATI = 0x8922
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GL_REG_2_ATI = 0x8923
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GL_REG_3_ATI = 0x8924
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GL_REG_4_ATI = 0x8925
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GL_REG_5_ATI = 0x8926
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GL_REG_6_ATI = 0x8927
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GL_REG_7_ATI = 0x8928
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GL_REG_8_ATI = 0x8929
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GL_REG_9_ATI = 0x892A
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GL_REG_10_ATI = 0x892B
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GL_REG_11_ATI = 0x892C
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GL_REG_12_ATI = 0x892D
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GL_REG_13_ATI = 0x892E
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GL_REG_14_ATI = 0x892F
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GL_REG_15_ATI = 0x8930
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GL_REG_16_ATI = 0x8931
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GL_REG_17_ATI = 0x8932
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GL_REG_18_ATI = 0x8933
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GL_REG_19_ATI = 0x8934
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GL_REG_20_ATI = 0x8935
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GL_REG_21_ATI = 0x8936
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GL_REG_22_ATI = 0x8937
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GL_REG_23_ATI = 0x8938
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GL_REG_24_ATI = 0x8939
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GL_REG_25_ATI = 0x893A
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GL_REG_26_ATI = 0x893B
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GL_REG_27_ATI = 0x893C
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GL_REG_28_ATI = 0x893D
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GL_REG_29_ATI = 0x893E
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GL_REG_30_ATI = 0x893F
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GL_REG_31_ATI = 0x8940
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GL_CON_0_ATI = 0x8941
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GL_CON_1_ATI = 0x8942
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GL_CON_2_ATI = 0x8943
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GL_CON_3_ATI = 0x8944
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GL_CON_4_ATI = 0x8945
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GL_CON_5_ATI = 0x8946
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GL_CON_6_ATI = 0x8947
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GL_CON_7_ATI = 0x8948
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GL_CON_8_ATI = 0x8949
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GL_CON_9_ATI = 0x894A
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+
GL_CON_10_ATI = 0x894B
|
47
|
+
GL_CON_11_ATI = 0x894C
|
48
|
+
GL_CON_12_ATI = 0x894D
|
49
|
+
GL_CON_13_ATI = 0x894E
|
50
|
+
GL_CON_14_ATI = 0x894F
|
51
|
+
GL_CON_15_ATI = 0x8950
|
52
|
+
GL_CON_16_ATI = 0x8951
|
53
|
+
GL_CON_17_ATI = 0x8952
|
54
|
+
GL_CON_18_ATI = 0x8953
|
55
|
+
GL_CON_19_ATI = 0x8954
|
56
|
+
GL_CON_20_ATI = 0x8955
|
57
|
+
GL_CON_21_ATI = 0x8956
|
58
|
+
GL_CON_22_ATI = 0x8957
|
59
|
+
GL_CON_23_ATI = 0x8958
|
60
|
+
GL_CON_24_ATI = 0x8959
|
61
|
+
GL_CON_25_ATI = 0x895A
|
62
|
+
GL_CON_26_ATI = 0x895B
|
63
|
+
GL_CON_27_ATI = 0x895C
|
64
|
+
GL_CON_28_ATI = 0x895D
|
65
|
+
GL_CON_29_ATI = 0x895E
|
66
|
+
GL_CON_30_ATI = 0x895F
|
67
|
+
GL_CON_31_ATI = 0x8960
|
68
|
+
GL_MOV_ATI = 0x8961
|
69
|
+
GL_ADD_ATI = 0x8963
|
70
|
+
GL_MUL_ATI = 0x8964
|
71
|
+
GL_SUB_ATI = 0x8965
|
72
|
+
GL_DOT3_ATI = 0x8966
|
73
|
+
GL_DOT4_ATI = 0x8967
|
74
|
+
GL_MAD_ATI = 0x8968
|
75
|
+
GL_LERP_ATI = 0x8969
|
76
|
+
GL_CND_ATI = 0x896A
|
77
|
+
GL_CND0_ATI = 0x896B
|
78
|
+
GL_DOT2_ADD_ATI = 0x896C
|
79
|
+
GL_SECONDARY_INTERPOLATOR_ATI = 0x896D
|
80
|
+
GL_NUM_FRAGMENT_REGISTERS_ATI = 0x896E
|
81
|
+
GL_NUM_FRAGMENT_CONSTANTS_ATI = 0x896F
|
82
|
+
GL_NUM_PASSES_ATI = 0x8970
|
83
|
+
GL_NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971
|
84
|
+
GL_NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972
|
85
|
+
GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973
|
86
|
+
GL_NUM_LOOPBACK_COMPONENTS_ATI = 0x8974
|
87
|
+
GL_COLOR_ALPHA_PAIRING_ATI = 0x8975
|
88
|
+
GL_SWIZZLE_STR_ATI = 0x8976
|
89
|
+
GL_SWIZZLE_STQ_ATI = 0x8977
|
90
|
+
GL_SWIZZLE_STR_DR_ATI = 0x8978
|
91
|
+
GL_SWIZZLE_STQ_DQ_ATI = 0x8979
|
92
|
+
GL_SWIZZLE_STRQ_ATI = 0x897A
|
93
|
+
GL_SWIZZLE_STRQ_DQ_ATI = 0x897B
|
94
|
+
GL_RED_BIT_ATI = 0x00000001
|
95
|
+
GL_GREEN_BIT_ATI = 0x00000002
|
96
|
+
GL_BLUE_BIT_ATI = 0x00000004
|
97
|
+
GL_2X_BIT_ATI = 0x00000001
|
98
|
+
GL_4X_BIT_ATI = 0x00000002
|
99
|
+
GL_8X_BIT_ATI = 0x00000004
|
100
|
+
GL_HALF_BIT_ATI = 0x00000008
|
101
|
+
GL_QUARTER_BIT_ATI = 0x00000010
|
102
|
+
GL_EIGHTH_BIT_ATI = 0x00000020
|
103
|
+
GL_SATURATE_BIT_ATI = 0x00000040
|
104
|
+
GL_COMP_BIT_ATI = 0x00000002
|
105
|
+
GL_NEGATE_BIT_ATI = 0x00000004
|
106
|
+
GL_BIAS_BIT_ATI = 0x00000008
|
107
|
+
end
|
108
|
+
|
109
|
+
FUNCTIONS = {
|
110
|
+
glGenFragmentShadersATI: [ :GLuint, :GLuint ].freeze,
|
111
|
+
glBindFragmentShaderATI: [ :void, :GLuint ].freeze,
|
112
|
+
glDeleteFragmentShaderATI: [ :void, :GLuint ].freeze,
|
113
|
+
glBeginFragmentShaderATI: [ :void ].freeze,
|
114
|
+
glEndFragmentShaderATI: [ :void ].freeze,
|
115
|
+
glPassTexCoordATI: [ :void, :GLuint, :GLuint, :GLenum ].freeze,
|
116
|
+
glSampleMapATI: [ :void, :GLuint, :GLuint, :GLenum ].freeze,
|
117
|
+
glColorFragmentOp1ATI: [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
|
118
|
+
glColorFragmentOp2ATI: [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
|
119
|
+
glColorFragmentOp3ATI: [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
|
120
|
+
glAlphaFragmentOp1ATI: [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
|
121
|
+
glAlphaFragmentOp2ATI: [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
|
122
|
+
glAlphaFragmentOp3ATI: [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
|
123
|
+
glSetFragmentShaderConstantATI: [ :void, :GLuint, :pointer ].freeze,
|
124
|
+
}.freeze
|
125
|
+
end
|
@@ -0,0 +1,18 @@
|
|
1
|
+
module GL_ATI_pn_triangles
|
2
|
+
module Constants
|
3
|
+
GL_PN_TRIANGLES_ATI = 0x87F0
|
4
|
+
GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F1
|
5
|
+
GL_PN_TRIANGLES_POINT_MODE_ATI = 0x87F2
|
6
|
+
GL_PN_TRIANGLES_NORMAL_MODE_ATI = 0x87F3
|
7
|
+
GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4
|
8
|
+
GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5
|
9
|
+
GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 0x87F6
|
10
|
+
GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 0x87F7
|
11
|
+
GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8
|
12
|
+
end
|
13
|
+
|
14
|
+
FUNCTIONS = {
|
15
|
+
glPNTrianglesiATI: [ :void, :GLenum, :GLint ].freeze,
|
16
|
+
glPNTrianglesfATI: [ :void, :GLenum, :GLfloat ].freeze,
|
17
|
+
}.freeze
|
18
|
+
end
|
@@ -0,0 +1,13 @@
|
|
1
|
+
module GL_ATI_separate_stencil
|
2
|
+
module Constants
|
3
|
+
GL_STENCIL_BACK_FUNC_ATI = 0x8800
|
4
|
+
GL_STENCIL_BACK_FAIL_ATI = 0x8801
|
5
|
+
GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 0x8802
|
6
|
+
GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = 0x8803
|
7
|
+
end
|
8
|
+
|
9
|
+
FUNCTIONS = {
|
10
|
+
glStencilOpSeparateATI: [ :void, :GLenum, :GLenum, :GLenum, :GLenum ].freeze,
|
11
|
+
glStencilFuncSeparateATI: [ :void, :GLenum, :GLenum, :GLint, :GLuint ].freeze,
|
12
|
+
}.freeze
|
13
|
+
end
|
@@ -0,0 +1,16 @@
|
|
1
|
+
module GL_ATI_texture_float
|
2
|
+
module Constants
|
3
|
+
GL_RGBA_FLOAT32_ATI = 0x8814
|
4
|
+
GL_RGB_FLOAT32_ATI = 0x8815
|
5
|
+
GL_ALPHA_FLOAT32_ATI = 0x8816
|
6
|
+
GL_INTENSITY_FLOAT32_ATI = 0x8817
|
7
|
+
GL_LUMINANCE_FLOAT32_ATI = 0x8818
|
8
|
+
GL_LUMINANCE_ALPHA_FLOAT32_ATI = 0x8819
|
9
|
+
GL_RGBA_FLOAT16_ATI = 0x881A
|
10
|
+
GL_RGB_FLOAT16_ATI = 0x881B
|
11
|
+
GL_ALPHA_FLOAT16_ATI = 0x881C
|
12
|
+
GL_INTENSITY_FLOAT16_ATI = 0x881D
|
13
|
+
GL_LUMINANCE_FLOAT16_ATI = 0x881E
|
14
|
+
GL_LUMINANCE_ALPHA_FLOAT16_ATI = 0x881F
|
15
|
+
end
|
16
|
+
end
|
@@ -0,0 +1,27 @@
|
|
1
|
+
module GL_ATI_vertex_array_object
|
2
|
+
module Constants
|
3
|
+
GL_STATIC_ATI = 0x8760
|
4
|
+
GL_DYNAMIC_ATI = 0x8761
|
5
|
+
GL_PRESERVE_ATI = 0x8762
|
6
|
+
GL_DISCARD_ATI = 0x8763
|
7
|
+
GL_OBJECT_BUFFER_SIZE_ATI = 0x8764
|
8
|
+
GL_OBJECT_BUFFER_USAGE_ATI = 0x8765
|
9
|
+
GL_ARRAY_OBJECT_BUFFER_ATI = 0x8766
|
10
|
+
GL_ARRAY_OBJECT_OFFSET_ATI = 0x8767
|
11
|
+
end
|
12
|
+
|
13
|
+
FUNCTIONS = {
|
14
|
+
glNewObjectBufferATI: [ :GLuint, :GLsizei, :pointer, :GLenum ].freeze,
|
15
|
+
glIsObjectBufferATI: [ :GLboolean, :GLuint ].freeze,
|
16
|
+
glUpdateObjectBufferATI: [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :GLenum ].freeze,
|
17
|
+
glGetObjectBufferfvATI: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
18
|
+
glGetObjectBufferivATI: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
19
|
+
glFreeObjectBufferATI: [ :void, :GLuint ].freeze,
|
20
|
+
glArrayObjectATI: [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLuint, :GLuint ].freeze,
|
21
|
+
glGetArrayObjectfvATI: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
22
|
+
glGetArrayObjectivATI: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
23
|
+
glVariantArrayObjectATI: [ :void, :GLuint, :GLenum, :GLsizei, :GLuint, :GLuint ].freeze,
|
24
|
+
glGetVariantArrayObjectfvATI: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
25
|
+
glGetVariantArrayObjectivATI: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
26
|
+
}.freeze
|
27
|
+
end
|
@@ -0,0 +1,7 @@
|
|
1
|
+
module GL_ATI_vertex_attrib_array_object
|
2
|
+
FUNCTIONS = {
|
3
|
+
glVertexAttribArrayObjectATI: [ :void, :GLuint, :GLint, :GLenum, :GLboolean, :GLsizei, :GLuint, :GLuint ].freeze,
|
4
|
+
glGetVertexAttribArrayObjectfvATI: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
5
|
+
glGetVertexAttribArrayObjectivATI: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
6
|
+
}.freeze
|
7
|
+
end
|
@@ -0,0 +1,62 @@
|
|
1
|
+
module GL_ATI_vertex_streams
|
2
|
+
module Constants
|
3
|
+
GL_MAX_VERTEX_STREAMS_ATI = 0x876B
|
4
|
+
GL_VERTEX_STREAM0_ATI = 0x876C
|
5
|
+
GL_VERTEX_STREAM1_ATI = 0x876D
|
6
|
+
GL_VERTEX_STREAM2_ATI = 0x876E
|
7
|
+
GL_VERTEX_STREAM3_ATI = 0x876F
|
8
|
+
GL_VERTEX_STREAM4_ATI = 0x8770
|
9
|
+
GL_VERTEX_STREAM5_ATI = 0x8771
|
10
|
+
GL_VERTEX_STREAM6_ATI = 0x8772
|
11
|
+
GL_VERTEX_STREAM7_ATI = 0x8773
|
12
|
+
GL_VERTEX_SOURCE_ATI = 0x8774
|
13
|
+
end
|
14
|
+
|
15
|
+
FUNCTIONS = {
|
16
|
+
glVertexStream1sATI: [ :void, :GLenum, :GLshort ].freeze,
|
17
|
+
glVertexStream1svATI: [ :void, :GLenum, :pointer ].freeze,
|
18
|
+
glVertexStream1iATI: [ :void, :GLenum, :GLint ].freeze,
|
19
|
+
glVertexStream1ivATI: [ :void, :GLenum, :pointer ].freeze,
|
20
|
+
glVertexStream1fATI: [ :void, :GLenum, :GLfloat ].freeze,
|
21
|
+
glVertexStream1fvATI: [ :void, :GLenum, :pointer ].freeze,
|
22
|
+
glVertexStream1dATI: [ :void, :GLenum, :GLdouble ].freeze,
|
23
|
+
glVertexStream1dvATI: [ :void, :GLenum, :pointer ].freeze,
|
24
|
+
glVertexStream2sATI: [ :void, :GLenum, :GLshort, :GLshort ].freeze,
|
25
|
+
glVertexStream2svATI: [ :void, :GLenum, :pointer ].freeze,
|
26
|
+
glVertexStream2iATI: [ :void, :GLenum, :GLint, :GLint ].freeze,
|
27
|
+
glVertexStream2ivATI: [ :void, :GLenum, :pointer ].freeze,
|
28
|
+
glVertexStream2fATI: [ :void, :GLenum, :GLfloat, :GLfloat ].freeze,
|
29
|
+
glVertexStream2fvATI: [ :void, :GLenum, :pointer ].freeze,
|
30
|
+
glVertexStream2dATI: [ :void, :GLenum, :GLdouble, :GLdouble ].freeze,
|
31
|
+
glVertexStream2dvATI: [ :void, :GLenum, :pointer ].freeze,
|
32
|
+
glVertexStream3sATI: [ :void, :GLenum, :GLshort, :GLshort, :GLshort ].freeze,
|
33
|
+
glVertexStream3svATI: [ :void, :GLenum, :pointer ].freeze,
|
34
|
+
glVertexStream3iATI: [ :void, :GLenum, :GLint, :GLint, :GLint ].freeze,
|
35
|
+
glVertexStream3ivATI: [ :void, :GLenum, :pointer ].freeze,
|
36
|
+
glVertexStream3fATI: [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
37
|
+
glVertexStream3fvATI: [ :void, :GLenum, :pointer ].freeze,
|
38
|
+
glVertexStream3dATI: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
39
|
+
glVertexStream3dvATI: [ :void, :GLenum, :pointer ].freeze,
|
40
|
+
glVertexStream4sATI: [ :void, :GLenum, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
41
|
+
glVertexStream4svATI: [ :void, :GLenum, :pointer ].freeze,
|
42
|
+
glVertexStream4iATI: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint ].freeze,
|
43
|
+
glVertexStream4ivATI: [ :void, :GLenum, :pointer ].freeze,
|
44
|
+
glVertexStream4fATI: [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
45
|
+
glVertexStream4fvATI: [ :void, :GLenum, :pointer ].freeze,
|
46
|
+
glVertexStream4dATI: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
47
|
+
glVertexStream4dvATI: [ :void, :GLenum, :pointer ].freeze,
|
48
|
+
glNormalStream3bATI: [ :void, :GLenum, :GLbyte, :GLbyte, :GLbyte ].freeze,
|
49
|
+
glNormalStream3bvATI: [ :void, :GLenum, :pointer ].freeze,
|
50
|
+
glNormalStream3sATI: [ :void, :GLenum, :GLshort, :GLshort, :GLshort ].freeze,
|
51
|
+
glNormalStream3svATI: [ :void, :GLenum, :pointer ].freeze,
|
52
|
+
glNormalStream3iATI: [ :void, :GLenum, :GLint, :GLint, :GLint ].freeze,
|
53
|
+
glNormalStream3ivATI: [ :void, :GLenum, :pointer ].freeze,
|
54
|
+
glNormalStream3fATI: [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
55
|
+
glNormalStream3fvATI: [ :void, :GLenum, :pointer ].freeze,
|
56
|
+
glNormalStream3dATI: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
57
|
+
glNormalStream3dvATI: [ :void, :GLenum, :pointer ].freeze,
|
58
|
+
glClientActiveVertexStreamATI: [ :void, :GLenum ].freeze,
|
59
|
+
glVertexBlendEnviATI: [ :void, :GLenum, :GLint ].freeze,
|
60
|
+
glVertexBlendEnvfATI: [ :void, :GLenum, :GLfloat ].freeze,
|
61
|
+
}.freeze
|
62
|
+
end
|
@@ -0,0 +1,7 @@
|
|
1
|
+
module GL_EXT_base_instance
|
2
|
+
FUNCTIONS = {
|
3
|
+
glDrawArraysInstancedBaseInstanceEXT: [ :void, :GLenum, :GLint, :GLsizei, :GLsizei, :GLuint ].freeze,
|
4
|
+
glDrawElementsInstancedBaseInstanceEXT: [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLsizei, :GLuint ].freeze,
|
5
|
+
glDrawElementsInstancedBaseVertexBaseInstanceEXT: [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLsizei, :GLint, :GLuint ].freeze,
|
6
|
+
}.freeze
|
7
|
+
end
|
@@ -0,0 +1,16 @@
|
|
1
|
+
module GL_EXT_bindable_uniform
|
2
|
+
module Constants
|
3
|
+
GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 0x8DE2
|
4
|
+
GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3
|
5
|
+
GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 0x8DE4
|
6
|
+
GL_MAX_BINDABLE_UNIFORM_SIZE_EXT = 0x8DED
|
7
|
+
GL_UNIFORM_BUFFER_EXT = 0x8DEE
|
8
|
+
GL_UNIFORM_BUFFER_BINDING_EXT = 0x8DEF
|
9
|
+
end
|
10
|
+
|
11
|
+
FUNCTIONS = {
|
12
|
+
glUniformBufferEXT: [ :void, :GLuint, :GLint, :GLuint ].freeze,
|
13
|
+
glGetUniformBufferSizeEXT: [ :GLint, :GLuint, :GLint ].freeze,
|
14
|
+
glGetUniformOffsetEXT: [ :GLintptr, :GLuint, :GLint ].freeze,
|
15
|
+
}.freeze
|
16
|
+
end
|
@@ -0,0 +1,13 @@
|
|
1
|
+
module GL_EXT_blend_color
|
2
|
+
module Constants
|
3
|
+
GL_CONSTANT_COLOR_EXT = 0x8001
|
4
|
+
GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002
|
5
|
+
GL_CONSTANT_ALPHA_EXT = 0x8003
|
6
|
+
GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004
|
7
|
+
GL_BLEND_COLOR_EXT = 0x8005
|
8
|
+
end
|
9
|
+
|
10
|
+
FUNCTIONS = {
|
11
|
+
glBlendColorEXT: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
12
|
+
}.freeze
|
13
|
+
end
|
@@ -0,0 +1,12 @@
|
|
1
|
+
module GL_EXT_blend_func_separate
|
2
|
+
module Constants
|
3
|
+
GL_BLEND_DST_RGB_EXT = 0x80C8
|
4
|
+
GL_BLEND_SRC_RGB_EXT = 0x80C9
|
5
|
+
GL_BLEND_DST_ALPHA_EXT = 0x80CA
|
6
|
+
GL_BLEND_SRC_ALPHA_EXT = 0x80CB
|
7
|
+
end
|
8
|
+
|
9
|
+
FUNCTIONS = {
|
10
|
+
glBlendFuncSeparateEXT: [ :void, :GLenum, :GLenum, :GLenum, :GLenum ].freeze,
|
11
|
+
}.freeze
|
12
|
+
end
|
@@ -0,0 +1,15 @@
|
|
1
|
+
module GL_EXT_blend_minmax
|
2
|
+
module Constants
|
3
|
+
GL_MIN_EXT = 0x8007
|
4
|
+
GL_MAX_EXT = 0x8008
|
5
|
+
end
|
6
|
+
|
7
|
+
module Constants
|
8
|
+
GL_FUNC_ADD_EXT = 0x8006
|
9
|
+
GL_BLEND_EQUATION_EXT = 0x8009
|
10
|
+
end
|
11
|
+
|
12
|
+
FUNCTIONS = {
|
13
|
+
glBlendEquationEXT: [ :void, :GLenum ].freeze,
|
14
|
+
}.freeze
|
15
|
+
end
|
@@ -0,0 +1,10 @@
|
|
1
|
+
module GL_EXT_color_buffer_half_float
|
2
|
+
module Constants
|
3
|
+
GL_RGBA16F_EXT = 0x881A
|
4
|
+
GL_RGB16F_EXT = 0x881B
|
5
|
+
GL_RG16F_EXT = 0x822F
|
6
|
+
GL_R16F_EXT = 0x822D
|
7
|
+
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT = 0x8211
|
8
|
+
GL_UNSIGNED_NORMALIZED_EXT = 0x8C17
|
9
|
+
end
|
10
|
+
end
|
@@ -0,0 +1,11 @@
|
|
1
|
+
module GL_EXT_compiled_vertex_array
|
2
|
+
module Constants
|
3
|
+
GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8
|
4
|
+
GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9
|
5
|
+
end
|
6
|
+
|
7
|
+
FUNCTIONS = {
|
8
|
+
glLockArraysEXT: [ :void, :GLint, :GLsizei ].freeze,
|
9
|
+
glUnlockArraysEXT: [ :void ].freeze,
|
10
|
+
}.freeze
|
11
|
+
end
|
@@ -0,0 +1,40 @@
|
|
1
|
+
module GL_EXT_convolution
|
2
|
+
module Constants
|
3
|
+
GL_CONVOLUTION_1D_EXT = 0x8010
|
4
|
+
GL_CONVOLUTION_2D_EXT = 0x8011
|
5
|
+
GL_SEPARABLE_2D_EXT = 0x8012
|
6
|
+
GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013
|
7
|
+
GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014
|
8
|
+
GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015
|
9
|
+
GL_REDUCE_EXT = 0x8016
|
10
|
+
GL_CONVOLUTION_FORMAT_EXT = 0x8017
|
11
|
+
GL_CONVOLUTION_WIDTH_EXT = 0x8018
|
12
|
+
GL_CONVOLUTION_HEIGHT_EXT = 0x8019
|
13
|
+
GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A
|
14
|
+
GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B
|
15
|
+
GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C
|
16
|
+
GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D
|
17
|
+
GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E
|
18
|
+
GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F
|
19
|
+
GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020
|
20
|
+
GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021
|
21
|
+
GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022
|
22
|
+
GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023
|
23
|
+
end
|
24
|
+
|
25
|
+
FUNCTIONS = {
|
26
|
+
glConvolutionFilter1DEXT: [ :void, :GLenum, :GLenum, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
|
27
|
+
glConvolutionFilter2DEXT: [ :void, :GLenum, :GLenum, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
|
28
|
+
glConvolutionParameterfEXT: [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
|
29
|
+
glConvolutionParameterfvEXT: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
30
|
+
glConvolutionParameteriEXT: [ :void, :GLenum, :GLenum, :GLint ].freeze,
|
31
|
+
glConvolutionParameterivEXT: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
32
|
+
glCopyConvolutionFilter1DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei ].freeze,
|
33
|
+
glCopyConvolutionFilter2DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
|
34
|
+
glGetConvolutionFilterEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
|
35
|
+
glGetConvolutionParameterfvEXT: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
36
|
+
glGetConvolutionParameterivEXT: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
37
|
+
glGetSeparableFilterEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer, :pointer, :pointer ].freeze,
|
38
|
+
glSeparableFilter2DEXT: [ :void, :GLenum, :GLenum, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer, :pointer ].freeze,
|
39
|
+
}.freeze
|
40
|
+
end
|
@@ -0,0 +1,43 @@
|
|
1
|
+
module GL_EXT_coordinate_frame
|
2
|
+
module Constants
|
3
|
+
GL_TANGENT_ARRAY_EXT = 0x8439
|
4
|
+
GL_BINORMAL_ARRAY_EXT = 0x843A
|
5
|
+
GL_CURRENT_TANGENT_EXT = 0x843B
|
6
|
+
GL_CURRENT_BINORMAL_EXT = 0x843C
|
7
|
+
GL_TANGENT_ARRAY_TYPE_EXT = 0x843E
|
8
|
+
GL_TANGENT_ARRAY_STRIDE_EXT = 0x843F
|
9
|
+
GL_BINORMAL_ARRAY_TYPE_EXT = 0x8440
|
10
|
+
GL_BINORMAL_ARRAY_STRIDE_EXT = 0x8441
|
11
|
+
GL_TANGENT_ARRAY_POINTER_EXT = 0x8442
|
12
|
+
GL_BINORMAL_ARRAY_POINTER_EXT = 0x8443
|
13
|
+
GL_MAP1_TANGENT_EXT = 0x8444
|
14
|
+
GL_MAP2_TANGENT_EXT = 0x8445
|
15
|
+
GL_MAP1_BINORMAL_EXT = 0x8446
|
16
|
+
GL_MAP2_BINORMAL_EXT = 0x8447
|
17
|
+
end
|
18
|
+
|
19
|
+
FUNCTIONS = {
|
20
|
+
glTangent3bEXT: [ :void, :GLbyte, :GLbyte, :GLbyte ].freeze,
|
21
|
+
glTangent3bvEXT: [ :void, :pointer ].freeze,
|
22
|
+
glTangent3dEXT: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
23
|
+
glTangent3dvEXT: [ :void, :pointer ].freeze,
|
24
|
+
glTangent3fEXT: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
25
|
+
glTangent3fvEXT: [ :void, :pointer ].freeze,
|
26
|
+
glTangent3iEXT: [ :void, :GLint, :GLint, :GLint ].freeze,
|
27
|
+
glTangent3ivEXT: [ :void, :pointer ].freeze,
|
28
|
+
glTangent3sEXT: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
|
29
|
+
glTangent3svEXT: [ :void, :pointer ].freeze,
|
30
|
+
glBinormal3bEXT: [ :void, :GLbyte, :GLbyte, :GLbyte ].freeze,
|
31
|
+
glBinormal3bvEXT: [ :void, :pointer ].freeze,
|
32
|
+
glBinormal3dEXT: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
33
|
+
glBinormal3dvEXT: [ :void, :pointer ].freeze,
|
34
|
+
glBinormal3fEXT: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
35
|
+
glBinormal3fvEXT: [ :void, :pointer ].freeze,
|
36
|
+
glBinormal3iEXT: [ :void, :GLint, :GLint, :GLint ].freeze,
|
37
|
+
glBinormal3ivEXT: [ :void, :pointer ].freeze,
|
38
|
+
glBinormal3sEXT: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
|
39
|
+
glBinormal3svEXT: [ :void, :pointer ].freeze,
|
40
|
+
glTangentPointerEXT: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
|
41
|
+
glBinormalPointerEXT: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
|
42
|
+
}.freeze
|
43
|
+
end
|
@@ -0,0 +1,9 @@
|
|
1
|
+
module GL_EXT_copy_texture
|
2
|
+
FUNCTIONS = {
|
3
|
+
glCopyTexImage1DEXT: [ :void, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLint ].freeze,
|
4
|
+
glCopyTexImage2DEXT: [ :void, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLint ].freeze,
|
5
|
+
glCopyTexSubImage1DEXT: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei ].freeze,
|
6
|
+
glCopyTexSubImage2DEXT: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
|
7
|
+
glCopyTexSubImage3DEXT: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
|
8
|
+
}.freeze
|
9
|
+
end
|
@@ -0,0 +1,12 @@
|
|
1
|
+
module GL_EXT_cull_vertex
|
2
|
+
module Constants
|
3
|
+
GL_CULL_VERTEX_EXT = 0x81AA
|
4
|
+
GL_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB
|
5
|
+
GL_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC
|
6
|
+
end
|
7
|
+
|
8
|
+
FUNCTIONS = {
|
9
|
+
glCullParameterdvEXT: [ :void, :GLenum, :pointer ].freeze,
|
10
|
+
glCullParameterfvEXT: [ :void, :GLenum, :pointer ].freeze,
|
11
|
+
}.freeze
|
12
|
+
end
|
@@ -0,0 +1,17 @@
|
|
1
|
+
module GL_EXT_debug_label
|
2
|
+
module Constants
|
3
|
+
GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F
|
4
|
+
GL_PROGRAM_OBJECT_EXT = 0x8B40
|
5
|
+
GL_SHADER_OBJECT_EXT = 0x8B48
|
6
|
+
GL_BUFFER_OBJECT_EXT = 0x9151
|
7
|
+
GL_QUERY_OBJECT_EXT = 0x9153
|
8
|
+
GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154
|
9
|
+
GL_SAMPLER = 0x82E6
|
10
|
+
GL_TRANSFORM_FEEDBACK = 0x8E22
|
11
|
+
end
|
12
|
+
|
13
|
+
FUNCTIONS = {
|
14
|
+
glLabelObjectEXT: [ :void, :GLenum, :GLuint, :GLsizei, :pointer ].freeze,
|
15
|
+
glGetObjectLabelEXT: [ :void, :GLenum, :GLuint, :GLsizei, :pointer, :pointer ].freeze,
|
16
|
+
}.freeze
|
17
|
+
end
|