opengl-definitions 0.0.1

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Files changed (738) hide show
  1. checksums.yaml +7 -0
  2. data/lib/opengl-definitions/core/GLX_VERSION_1_1.rb +20 -0
  3. data/lib/opengl-definitions/core/GLX_VERSION_1_2.rb +6 -0
  4. data/lib/opengl-definitions/core/GLX_VERSION_1_3.rb +113 -0
  5. data/lib/opengl-definitions/core/GLX_VERSION_1_4.rb +13 -0
  6. data/lib/opengl-definitions/core/GL_VERSION_1_0.rb +849 -0
  7. data/lib/opengl-definitions/core/GL_VERSION_1_1.rb +45 -0
  8. data/lib/opengl-definitions/core/GL_VERSION_1_2.rb +56 -0
  9. data/lib/opengl-definitions/core/GL_VERSION_1_3.rb +154 -0
  10. data/lib/opengl-definitions/core/GL_VERSION_1_4.rb +96 -0
  11. data/lib/opengl-definitions/core/GL_VERSION_1_5.rb +81 -0
  12. data/lib/opengl-definitions/core/GL_VERSION_2_0.rb +185 -0
  13. data/lib/opengl-definitions/core/GL_VERSION_2_1.rb +36 -0
  14. data/lib/opengl-definitions/core/GL_VERSION_3_0.rb +178 -0
  15. data/lib/opengl-definitions/core/GL_VERSION_3_1.rb +51 -0
  16. data/lib/opengl-definitions/core/GL_VERSION_3_2.rb +40 -0
  17. data/lib/opengl-definitions/core/GL_VERSION_3_3.rb +21 -0
  18. data/lib/opengl-definitions/core/GL_VERSION_4_0.rb +40 -0
  19. data/lib/opengl-definitions/core/GL_VERSION_4_1.rb +9 -0
  20. data/lib/opengl-definitions/core/GL_VERSION_4_2.rb +10 -0
  21. data/lib/opengl-definitions/core/GL_VERSION_4_3.rb +32 -0
  22. data/lib/opengl-definitions/core/GL_VERSION_4_4.rb +16 -0
  23. data/lib/opengl-definitions/core/GL_VERSION_4_5.rb +9 -0
  24. data/lib/opengl-definitions/extensions/GLX_3DFX_multisample.rb +6 -0
  25. data/lib/opengl-definitions/extensions/GLX_AMD_gpu_association.rb +26 -0
  26. data/lib/opengl-definitions/extensions/GLX_ARB_context_flush_control.rb +7 -0
  27. data/lib/opengl-definitions/extensions/GLX_ARB_create_context.rb +13 -0
  28. data/lib/opengl-definitions/extensions/GLX_ARB_create_context_profile.rb +7 -0
  29. data/lib/opengl-definitions/extensions/GLX_ARB_create_context_robustness.rb +8 -0
  30. data/lib/opengl-definitions/extensions/GLX_ARB_fbconfig_float.rb +6 -0
  31. data/lib/opengl-definitions/extensions/GLX_ARB_framebuffer_sRGB.rb +5 -0
  32. data/lib/opengl-definitions/extensions/GLX_ARB_get_proc_address.rb +5 -0
  33. data/lib/opengl-definitions/extensions/GLX_ARB_multisample.rb +6 -0
  34. data/lib/opengl-definitions/extensions/GLX_ARB_robustness_application_isolation.rb +5 -0
  35. data/lib/opengl-definitions/extensions/GLX_ARB_robustness_share_group_isolation.rb +5 -0
  36. data/lib/opengl-definitions/extensions/GLX_ARB_vertex_buffer_object.rb +5 -0
  37. data/lib/opengl-definitions/extensions/GLX_EXT_buffer_age.rb +5 -0
  38. data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es2_profile.rb +5 -0
  39. data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es_profile.rb +5 -0
  40. data/lib/opengl-definitions/extensions/GLX_EXT_fbconfig_packed_float.rb +6 -0
  41. data/lib/opengl-definitions/extensions/GLX_EXT_framebuffer_sRGB.rb +5 -0
  42. data/lib/opengl-definitions/extensions/GLX_EXT_import_context.rb +15 -0
  43. data/lib/opengl-definitions/extensions/GLX_EXT_stereo_tree.rb +7 -0
  44. data/lib/opengl-definitions/extensions/GLX_EXT_swap_control.rb +10 -0
  45. data/lib/opengl-definitions/extensions/GLX_EXT_swap_control_tear.rb +5 -0
  46. data/lib/opengl-definitions/extensions/GLX_EXT_texture_from_pixmap.rb +42 -0
  47. data/lib/opengl-definitions/extensions/GLX_EXT_visual_info.rb +20 -0
  48. data/lib/opengl-definitions/extensions/GLX_EXT_visual_rating.rb +8 -0
  49. data/lib/opengl-definitions/extensions/GLX_INTEL_swap_event.rb +8 -0
  50. data/lib/opengl-definitions/extensions/GLX_MESA_agp_offset.rb +5 -0
  51. data/lib/opengl-definitions/extensions/GLX_MESA_copy_sub_buffer.rb +5 -0
  52. data/lib/opengl-definitions/extensions/GLX_MESA_pixmap_colormap.rb +5 -0
  53. data/lib/opengl-definitions/extensions/GLX_MESA_query_renderer.rb +23 -0
  54. data/lib/opengl-definitions/extensions/GLX_MESA_release_buffers.rb +5 -0
  55. data/lib/opengl-definitions/extensions/GLX_MESA_set_3dfx_mode.rb +10 -0
  56. data/lib/opengl-definitions/extensions/GLX_NV_copy_buffer.rb +6 -0
  57. data/lib/opengl-definitions/extensions/GLX_NV_copy_image.rb +5 -0
  58. data/lib/opengl-definitions/extensions/GLX_NV_delay_before_swap.rb +5 -0
  59. data/lib/opengl-definitions/extensions/GLX_NV_float_buffer.rb +5 -0
  60. data/lib/opengl-definitions/extensions/GLX_NV_multisample_coverage.rb +6 -0
  61. data/lib/opengl-definitions/extensions/GLX_NV_present_video.rb +10 -0
  62. data/lib/opengl-definitions/extensions/GLX_NV_swap_group.rb +10 -0
  63. data/lib/opengl-definitions/extensions/GLX_NV_video_capture.rb +15 -0
  64. data/lib/opengl-definitions/extensions/GLX_NV_video_out.rb +23 -0
  65. data/lib/opengl-definitions/extensions/GLX_OML_swap_method.rb +8 -0
  66. data/lib/opengl-definitions/extensions/GLX_OML_sync_control.rb +9 -0
  67. data/lib/opengl-definitions/extensions/GLX_SGIS_blended_overlay.rb +5 -0
  68. data/lib/opengl-definitions/extensions/GLX_SGIS_multisample.rb +6 -0
  69. data/lib/opengl-definitions/extensions/GLX_SGIS_shared_multisample.rb +6 -0
  70. data/lib/opengl-definitions/extensions/GLX_SGIX_dmbuffer.rb +9 -0
  71. data/lib/opengl-definitions/extensions/GLX_SGIX_fbconfig.rb +24 -0
  72. data/lib/opengl-definitions/extensions/GLX_SGIX_hyperpipe.rb +25 -0
  73. data/lib/opengl-definitions/extensions/GLX_SGIX_pbuffer.rb +37 -0
  74. data/lib/opengl-definitions/extensions/GLX_SGIX_swap_barrier.rb +6 -0
  75. data/lib/opengl-definitions/extensions/GLX_SGIX_swap_group.rb +5 -0
  76. data/lib/opengl-definitions/extensions/GLX_SGIX_video_resize.rb +14 -0
  77. data/lib/opengl-definitions/extensions/GLX_SGIX_video_source.rb +6 -0
  78. data/lib/opengl-definitions/extensions/GLX_SGIX_visual_select_group.rb +5 -0
  79. data/lib/opengl-definitions/extensions/GLX_SGI_cushion.rb +5 -0
  80. data/lib/opengl-definitions/extensions/GLX_SGI_make_current_read.rb +6 -0
  81. data/lib/opengl-definitions/extensions/GLX_SGI_swap_control.rb +5 -0
  82. data/lib/opengl-definitions/extensions/GLX_SGI_video_sync.rb +6 -0
  83. data/lib/opengl-definitions/extensions/GLX_SUN_get_transparent_index.rb +5 -0
  84. data/lib/opengl-definitions/extensions/GL_3DFX_multisample.rb +8 -0
  85. data/lib/opengl-definitions/extensions/GL_3DFX_tbuffer.rb +5 -0
  86. data/lib/opengl-definitions/extensions/GL_3DFX_texture_compression_FXT1.rb +6 -0
  87. data/lib/opengl-definitions/extensions/GL_AMD_blend_minmax_factor.rb +6 -0
  88. data/lib/opengl-definitions/extensions/GL_AMD_compressed_3DC_texture.rb +6 -0
  89. data/lib/opengl-definitions/extensions/GL_AMD_compressed_ATC_texture.rb +7 -0
  90. data/lib/opengl-definitions/extensions/GL_AMD_debug_output.rb +29 -0
  91. data/lib/opengl-definitions/extensions/GL_AMD_depth_clamp_separate.rb +6 -0
  92. data/lib/opengl-definitions/extensions/GL_AMD_draw_buffers_blend.rb +8 -0
  93. data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_int64.rb +69 -0
  94. data/lib/opengl-definitions/extensions/GL_AMD_interleaved_elements.rb +17 -0
  95. data/lib/opengl-definitions/extensions/GL_AMD_multi_draw_indirect.rb +6 -0
  96. data/lib/opengl-definitions/extensions/GL_AMD_name_gen_delete.rb +15 -0
  97. data/lib/opengl-definitions/extensions/GL_AMD_occlusion_query_event.rb +14 -0
  98. data/lib/opengl-definitions/extensions/GL_AMD_performance_monitor.rb +25 -0
  99. data/lib/opengl-definitions/extensions/GL_AMD_pinned_memory.rb +5 -0
  100. data/lib/opengl-definitions/extensions/GL_AMD_program_binary_Z400.rb +5 -0
  101. data/lib/opengl-definitions/extensions/GL_AMD_query_buffer_object.rb +7 -0
  102. data/lib/opengl-definitions/extensions/GL_AMD_sample_positions.rb +9 -0
  103. data/lib/opengl-definitions/extensions/GL_AMD_seamless_cubemap_per_texture.rb +5 -0
  104. data/lib/opengl-definitions/extensions/GL_AMD_sparse_texture.rb +18 -0
  105. data/lib/opengl-definitions/extensions/GL_AMD_stencil_operation_extended.rb +12 -0
  106. data/lib/opengl-definitions/extensions/GL_AMD_transform_feedback4.rb +5 -0
  107. data/lib/opengl-definitions/extensions/GL_AMD_vertex_shader_tessellator.rb +16 -0
  108. data/lib/opengl-definitions/extensions/GL_ANGLE_depth_texture.rb +12 -0
  109. data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_blit.rb +12 -0
  110. data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_multisample.rb +11 -0
  111. data/lib/opengl-definitions/extensions/GL_ANGLE_instanced_arrays.rb +11 -0
  112. data/lib/opengl-definitions/extensions/GL_ANGLE_pack_reverse_row_order.rb +5 -0
  113. data/lib/opengl-definitions/extensions/GL_ANGLE_program_binary.rb +5 -0
  114. data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt3.rb +5 -0
  115. data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt5.rb +5 -0
  116. data/lib/opengl-definitions/extensions/GL_ANGLE_texture_usage.rb +6 -0
  117. data/lib/opengl-definitions/extensions/GL_ANGLE_translated_shader_source.rb +9 -0
  118. data/lib/opengl-definitions/extensions/GL_APPLE_aux_depth_stencil.rb +5 -0
  119. data/lib/opengl-definitions/extensions/GL_APPLE_client_storage.rb +5 -0
  120. data/lib/opengl-definitions/extensions/GL_APPLE_clip_distance.rb +13 -0
  121. data/lib/opengl-definitions/extensions/GL_APPLE_copy_texture_levels.rb +5 -0
  122. data/lib/opengl-definitions/extensions/GL_APPLE_element_array.rb +15 -0
  123. data/lib/opengl-definitions/extensions/GL_APPLE_fence.rb +17 -0
  124. data/lib/opengl-definitions/extensions/GL_APPLE_float_pixels.rb +18 -0
  125. data/lib/opengl-definitions/extensions/GL_APPLE_flush_buffer_range.rb +11 -0
  126. data/lib/opengl-definitions/extensions/GL_APPLE_framebuffer_multisample.rb +16 -0
  127. data/lib/opengl-definitions/extensions/GL_APPLE_object_purgeable.rb +16 -0
  128. data/lib/opengl-definitions/extensions/GL_APPLE_rgb_422.rb +8 -0
  129. data/lib/opengl-definitions/extensions/GL_APPLE_row_bytes.rb +6 -0
  130. data/lib/opengl-definitions/extensions/GL_APPLE_specular_vector.rb +5 -0
  131. data/lib/opengl-definitions/extensions/GL_APPLE_sync.rb +30 -0
  132. data/lib/opengl-definitions/extensions/GL_APPLE_texture_format_BGRA8888.rb +6 -0
  133. data/lib/opengl-definitions/extensions/GL_APPLE_texture_max_level.rb +5 -0
  134. data/lib/opengl-definitions/extensions/GL_APPLE_texture_packed_float.rb +8 -0
  135. data/lib/opengl-definitions/extensions/GL_APPLE_texture_range.rb +15 -0
  136. data/lib/opengl-definitions/extensions/GL_APPLE_transform_hint.rb +5 -0
  137. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_object.rb +12 -0
  138. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_range.rb +17 -0
  139. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb +24 -0
  140. data/lib/opengl-definitions/extensions/GL_APPLE_ycbcr_422.rb +7 -0
  141. data/lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb +28 -0
  142. data/lib/opengl-definitions/extensions/GL_ARB_ES3_1_compatibility.rb +9 -0
  143. data/lib/opengl-definitions/extensions/GL_ARB_ES3_compatibility.rb +17 -0
  144. data/lib/opengl-definitions/extensions/GL_ARB_base_instance.rb +7 -0
  145. data/lib/opengl-definitions/extensions/GL_ARB_bindless_texture.rb +24 -0
  146. data/lib/opengl-definitions/extensions/GL_ARB_blend_func_extended.rb +14 -0
  147. data/lib/opengl-definitions/extensions/GL_ARB_buffer_storage.rb +17 -0
  148. data/lib/opengl-definitions/extensions/GL_ARB_cl_event.rb +10 -0
  149. data/lib/opengl-definitions/extensions/GL_ARB_clear_buffer_object.rb +6 -0
  150. data/lib/opengl-definitions/extensions/GL_ARB_clear_texture.rb +10 -0
  151. data/lib/opengl-definitions/extensions/GL_ARB_clip_control.rb +14 -0
  152. data/lib/opengl-definitions/extensions/GL_ARB_color_buffer_float.rb +13 -0
  153. data/lib/opengl-definitions/extensions/GL_ARB_compressed_texture_pixel_storage.rb +12 -0
  154. data/lib/opengl-definitions/extensions/GL_ARB_compute_shader.rb +27 -0
  155. data/lib/opengl-definitions/extensions/GL_ARB_compute_variable_group_size.rb +12 -0
  156. data/lib/opengl-definitions/extensions/GL_ARB_conditional_render_inverted.rb +8 -0
  157. data/lib/opengl-definitions/extensions/GL_ARB_copy_buffer.rb +10 -0
  158. data/lib/opengl-definitions/extensions/GL_ARB_copy_image.rb +5 -0
  159. data/lib/opengl-definitions/extensions/GL_ARB_cull_distance.rb +6 -0
  160. data/lib/opengl-definitions/extensions/GL_ARB_debug_output.rb +37 -0
  161. data/lib/opengl-definitions/extensions/GL_ARB_depth_buffer_float.rb +7 -0
  162. data/lib/opengl-definitions/extensions/GL_ARB_depth_clamp.rb +5 -0
  163. data/lib/opengl-definitions/extensions/GL_ARB_depth_texture.rb +9 -0
  164. data/lib/opengl-definitions/extensions/GL_ARB_direct_state_access.rb +117 -0
  165. data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers.rb +25 -0
  166. data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers_blend.rb +8 -0
  167. data/lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb +8 -0
  168. data/lib/opengl-definitions/extensions/GL_ARB_draw_indirect.rb +11 -0
  169. data/lib/opengl-definitions/extensions/GL_ARB_draw_instanced.rb +6 -0
  170. data/lib/opengl-definitions/extensions/GL_ARB_enhanced_layouts.rb +8 -0
  171. data/lib/opengl-definitions/extensions/GL_ARB_explicit_uniform_location.rb +5 -0
  172. data/lib/opengl-definitions/extensions/GL_ARB_fragment_program.rb +104 -0
  173. data/lib/opengl-definitions/extensions/GL_ARB_fragment_shader.rb +7 -0
  174. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_no_attachments.rb +18 -0
  175. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_object.rb +105 -0
  176. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_sRGB.rb +5 -0
  177. data/lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb +31 -0
  178. data/lib/opengl-definitions/extensions/GL_ARB_get_program_binary.rb +14 -0
  179. data/lib/opengl-definitions/extensions/GL_ARB_get_texture_sub_image.rb +6 -0
  180. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader5.rb +10 -0
  181. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb +38 -0
  182. data/lib/opengl-definitions/extensions/GL_ARB_half_float_pixel.rb +5 -0
  183. data/lib/opengl-definitions/extensions/GL_ARB_half_float_vertex.rb +5 -0
  184. data/lib/opengl-definitions/extensions/GL_ARB_imaging.rb +124 -0
  185. data/lib/opengl-definitions/extensions/GL_ARB_indirect_parameters.rb +11 -0
  186. data/lib/opengl-definitions/extensions/GL_ARB_instanced_arrays.rb +9 -0
  187. data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query.rb +9 -0
  188. data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query2.rb +123 -0
  189. data/lib/opengl-definitions/extensions/GL_ARB_invalidate_subdata.rb +10 -0
  190. data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_alignment.rb +5 -0
  191. data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_range.rb +15 -0
  192. data/lib/opengl-definitions/extensions/GL_ARB_matrix_palette.rb +22 -0
  193. data/lib/opengl-definitions/extensions/GL_ARB_multi_bind.rb +10 -0
  194. data/lib/opengl-definitions/extensions/GL_ARB_multi_draw_indirect.rb +6 -0
  195. data/lib/opengl-definitions/extensions/GL_ARB_multisample.rb +17 -0
  196. data/lib/opengl-definitions/extensions/GL_ARB_multitexture.rb +76 -0
  197. data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query.rb +20 -0
  198. data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query2.rb +5 -0
  199. data/lib/opengl-definitions/extensions/GL_ARB_pipeline_statistics_query.rb +15 -0
  200. data/lib/opengl-definitions/extensions/GL_ARB_pixel_buffer_object.rb +8 -0
  201. data/lib/opengl-definitions/extensions/GL_ARB_point_parameters.rb +13 -0
  202. data/lib/opengl-definitions/extensions/GL_ARB_point_sprite.rb +6 -0
  203. data/lib/opengl-definitions/extensions/GL_ARB_program_interface_query.rb +63 -0
  204. data/lib/opengl-definitions/extensions/GL_ARB_provoking_vertex.rb +12 -0
  205. data/lib/opengl-definitions/extensions/GL_ARB_query_buffer_object.rb +8 -0
  206. data/lib/opengl-definitions/extensions/GL_ARB_robustness.rb +40 -0
  207. data/lib/opengl-definitions/extensions/GL_ARB_sample_shading.rb +10 -0
  208. data/lib/opengl-definitions/extensions/GL_ARB_sampler_objects.rb +22 -0
  209. data/lib/opengl-definitions/extensions/GL_ARB_seamless_cube_map.rb +5 -0
  210. data/lib/opengl-definitions/extensions/GL_ARB_seamless_cubemap_per_texture.rb +5 -0
  211. data/lib/opengl-definitions/extensions/GL_ARB_separate_shader_objects.rb +76 -0
  212. data/lib/opengl-definitions/extensions/GL_ARB_shader_atomic_counters.rb +37 -0
  213. data/lib/opengl-definitions/extensions/GL_ARB_shader_image_load_store.rb +73 -0
  214. data/lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb +80 -0
  215. data/lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb +25 -0
  216. data/lib/opengl-definitions/extensions/GL_ARB_shader_subroutine.rb +26 -0
  217. data/lib/opengl-definitions/extensions/GL_ARB_shading_language_100.rb +5 -0
  218. data/lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb +16 -0
  219. data/lib/opengl-definitions/extensions/GL_ARB_shadow.rb +7 -0
  220. data/lib/opengl-definitions/extensions/GL_ARB_shadow_ambient.rb +5 -0
  221. data/lib/opengl-definitions/extensions/GL_ARB_sparse_buffer.rb +12 -0
  222. data/lib/opengl-definitions/extensions/GL_ARB_sparse_texture.rb +19 -0
  223. data/lib/opengl-definitions/extensions/GL_ARB_stencil_texturing.rb +5 -0
  224. data/lib/opengl-definitions/extensions/GL_ARB_sync.rb +29 -0
  225. data/lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb +46 -0
  226. data/lib/opengl-definitions/extensions/GL_ARB_texture_barrier.rb +5 -0
  227. data/lib/opengl-definitions/extensions/GL_ARB_texture_border_clamp.rb +5 -0
  228. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object.rb +13 -0
  229. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object_rgb32.rb +7 -0
  230. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_range.rb +11 -0
  231. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb +25 -0
  232. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_bptc.rb +8 -0
  233. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_rgtc.rb +8 -0
  234. data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map.rb +16 -0
  235. data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map_array.rb +11 -0
  236. data/lib/opengl-definitions/extensions/GL_ARB_texture_env_combine.rb +26 -0
  237. data/lib/opengl-definitions/extensions/GL_ARB_texture_env_dot3.rb +6 -0
  238. data/lib/opengl-definitions/extensions/GL_ARB_texture_float.rb +24 -0
  239. data/lib/opengl-definitions/extensions/GL_ARB_texture_gather.rb +7 -0
  240. data/lib/opengl-definitions/extensions/GL_ARB_texture_mirror_clamp_to_edge.rb +5 -0
  241. data/lib/opengl-definitions/extensions/GL_ARB_texture_mirrored_repeat.rb +5 -0
  242. data/lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb +32 -0
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  728. data/lib/opengl-definitions/extensions/WGL_NV_render_depth_texture.rb +9 -0
  729. data/lib/opengl-definitions/extensions/WGL_NV_render_texture_rectangle.rb +7 -0
  730. data/lib/opengl-definitions/extensions/WGL_NV_swap_group.rb +10 -0
  731. data/lib/opengl-definitions/extensions/WGL_NV_vertex_array_range.rb +6 -0
  732. data/lib/opengl-definitions/extensions/WGL_NV_video_capture.rb +14 -0
  733. data/lib/opengl-definitions/extensions/WGL_NV_video_output.rb +26 -0
  734. data/lib/opengl-definitions/extensions/WGL_OML_sync_control.rb +10 -0
  735. data/lib/opengl-definitions/typedefs.rb +38 -0
  736. data/lib/opengl-definitions/version.rb +5 -0
  737. data/lib/opengl-definitions.rb +2 -0
  738. metadata +808 -0
@@ -0,0 +1,125 @@
1
+ module GL_ATI_fragment_shader
2
+ module Constants
3
+ GL_FRAGMENT_SHADER_ATI = 0x8920
4
+ GL_REG_0_ATI = 0x8921
5
+ GL_REG_1_ATI = 0x8922
6
+ GL_REG_2_ATI = 0x8923
7
+ GL_REG_3_ATI = 0x8924
8
+ GL_REG_4_ATI = 0x8925
9
+ GL_REG_5_ATI = 0x8926
10
+ GL_REG_6_ATI = 0x8927
11
+ GL_REG_7_ATI = 0x8928
12
+ GL_REG_8_ATI = 0x8929
13
+ GL_REG_9_ATI = 0x892A
14
+ GL_REG_10_ATI = 0x892B
15
+ GL_REG_11_ATI = 0x892C
16
+ GL_REG_12_ATI = 0x892D
17
+ GL_REG_13_ATI = 0x892E
18
+ GL_REG_14_ATI = 0x892F
19
+ GL_REG_15_ATI = 0x8930
20
+ GL_REG_16_ATI = 0x8931
21
+ GL_REG_17_ATI = 0x8932
22
+ GL_REG_18_ATI = 0x8933
23
+ GL_REG_19_ATI = 0x8934
24
+ GL_REG_20_ATI = 0x8935
25
+ GL_REG_21_ATI = 0x8936
26
+ GL_REG_22_ATI = 0x8937
27
+ GL_REG_23_ATI = 0x8938
28
+ GL_REG_24_ATI = 0x8939
29
+ GL_REG_25_ATI = 0x893A
30
+ GL_REG_26_ATI = 0x893B
31
+ GL_REG_27_ATI = 0x893C
32
+ GL_REG_28_ATI = 0x893D
33
+ GL_REG_29_ATI = 0x893E
34
+ GL_REG_30_ATI = 0x893F
35
+ GL_REG_31_ATI = 0x8940
36
+ GL_CON_0_ATI = 0x8941
37
+ GL_CON_1_ATI = 0x8942
38
+ GL_CON_2_ATI = 0x8943
39
+ GL_CON_3_ATI = 0x8944
40
+ GL_CON_4_ATI = 0x8945
41
+ GL_CON_5_ATI = 0x8946
42
+ GL_CON_6_ATI = 0x8947
43
+ GL_CON_7_ATI = 0x8948
44
+ GL_CON_8_ATI = 0x8949
45
+ GL_CON_9_ATI = 0x894A
46
+ GL_CON_10_ATI = 0x894B
47
+ GL_CON_11_ATI = 0x894C
48
+ GL_CON_12_ATI = 0x894D
49
+ GL_CON_13_ATI = 0x894E
50
+ GL_CON_14_ATI = 0x894F
51
+ GL_CON_15_ATI = 0x8950
52
+ GL_CON_16_ATI = 0x8951
53
+ GL_CON_17_ATI = 0x8952
54
+ GL_CON_18_ATI = 0x8953
55
+ GL_CON_19_ATI = 0x8954
56
+ GL_CON_20_ATI = 0x8955
57
+ GL_CON_21_ATI = 0x8956
58
+ GL_CON_22_ATI = 0x8957
59
+ GL_CON_23_ATI = 0x8958
60
+ GL_CON_24_ATI = 0x8959
61
+ GL_CON_25_ATI = 0x895A
62
+ GL_CON_26_ATI = 0x895B
63
+ GL_CON_27_ATI = 0x895C
64
+ GL_CON_28_ATI = 0x895D
65
+ GL_CON_29_ATI = 0x895E
66
+ GL_CON_30_ATI = 0x895F
67
+ GL_CON_31_ATI = 0x8960
68
+ GL_MOV_ATI = 0x8961
69
+ GL_ADD_ATI = 0x8963
70
+ GL_MUL_ATI = 0x8964
71
+ GL_SUB_ATI = 0x8965
72
+ GL_DOT3_ATI = 0x8966
73
+ GL_DOT4_ATI = 0x8967
74
+ GL_MAD_ATI = 0x8968
75
+ GL_LERP_ATI = 0x8969
76
+ GL_CND_ATI = 0x896A
77
+ GL_CND0_ATI = 0x896B
78
+ GL_DOT2_ADD_ATI = 0x896C
79
+ GL_SECONDARY_INTERPOLATOR_ATI = 0x896D
80
+ GL_NUM_FRAGMENT_REGISTERS_ATI = 0x896E
81
+ GL_NUM_FRAGMENT_CONSTANTS_ATI = 0x896F
82
+ GL_NUM_PASSES_ATI = 0x8970
83
+ GL_NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971
84
+ GL_NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972
85
+ GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973
86
+ GL_NUM_LOOPBACK_COMPONENTS_ATI = 0x8974
87
+ GL_COLOR_ALPHA_PAIRING_ATI = 0x8975
88
+ GL_SWIZZLE_STR_ATI = 0x8976
89
+ GL_SWIZZLE_STQ_ATI = 0x8977
90
+ GL_SWIZZLE_STR_DR_ATI = 0x8978
91
+ GL_SWIZZLE_STQ_DQ_ATI = 0x8979
92
+ GL_SWIZZLE_STRQ_ATI = 0x897A
93
+ GL_SWIZZLE_STRQ_DQ_ATI = 0x897B
94
+ GL_RED_BIT_ATI = 0x00000001
95
+ GL_GREEN_BIT_ATI = 0x00000002
96
+ GL_BLUE_BIT_ATI = 0x00000004
97
+ GL_2X_BIT_ATI = 0x00000001
98
+ GL_4X_BIT_ATI = 0x00000002
99
+ GL_8X_BIT_ATI = 0x00000004
100
+ GL_HALF_BIT_ATI = 0x00000008
101
+ GL_QUARTER_BIT_ATI = 0x00000010
102
+ GL_EIGHTH_BIT_ATI = 0x00000020
103
+ GL_SATURATE_BIT_ATI = 0x00000040
104
+ GL_COMP_BIT_ATI = 0x00000002
105
+ GL_NEGATE_BIT_ATI = 0x00000004
106
+ GL_BIAS_BIT_ATI = 0x00000008
107
+ end
108
+
109
+ FUNCTIONS = {
110
+ glGenFragmentShadersATI: [ :GLuint, :GLuint ].freeze,
111
+ glBindFragmentShaderATI: [ :void, :GLuint ].freeze,
112
+ glDeleteFragmentShaderATI: [ :void, :GLuint ].freeze,
113
+ glBeginFragmentShaderATI: [ :void ].freeze,
114
+ glEndFragmentShaderATI: [ :void ].freeze,
115
+ glPassTexCoordATI: [ :void, :GLuint, :GLuint, :GLenum ].freeze,
116
+ glSampleMapATI: [ :void, :GLuint, :GLuint, :GLenum ].freeze,
117
+ glColorFragmentOp1ATI: [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
118
+ glColorFragmentOp2ATI: [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
119
+ glColorFragmentOp3ATI: [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
120
+ glAlphaFragmentOp1ATI: [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
121
+ glAlphaFragmentOp2ATI: [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
122
+ glAlphaFragmentOp3ATI: [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
123
+ glSetFragmentShaderConstantATI: [ :void, :GLuint, :pointer ].freeze,
124
+ }.freeze
125
+ end
@@ -0,0 +1,6 @@
1
+ module GL_ATI_map_object_buffer
2
+ FUNCTIONS = {
3
+ glMapObjectBufferATI: [ :pointer, :GLuint ].freeze,
4
+ glUnmapObjectBufferATI: [ :void, :GLuint ].freeze,
5
+ }.freeze
6
+ end
@@ -0,0 +1,7 @@
1
+ module GL_ATI_meminfo
2
+ module Constants
3
+ GL_VBO_FREE_MEMORY_ATI = 0x87FB
4
+ GL_TEXTURE_FREE_MEMORY_ATI = 0x87FC
5
+ GL_RENDERBUFFER_FREE_MEMORY_ATI = 0x87FD
6
+ end
7
+ end
@@ -0,0 +1,6 @@
1
+ module GL_ATI_pixel_format_float
2
+ module Constants
3
+ GL_RGBA_FLOAT_MODE_ATI = 0x8820
4
+ GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 0x8835
5
+ end
6
+ end
@@ -0,0 +1,18 @@
1
+ module GL_ATI_pn_triangles
2
+ module Constants
3
+ GL_PN_TRIANGLES_ATI = 0x87F0
4
+ GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F1
5
+ GL_PN_TRIANGLES_POINT_MODE_ATI = 0x87F2
6
+ GL_PN_TRIANGLES_NORMAL_MODE_ATI = 0x87F3
7
+ GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4
8
+ GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5
9
+ GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 0x87F6
10
+ GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 0x87F7
11
+ GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8
12
+ end
13
+
14
+ FUNCTIONS = {
15
+ glPNTrianglesiATI: [ :void, :GLenum, :GLint ].freeze,
16
+ glPNTrianglesfATI: [ :void, :GLenum, :GLfloat ].freeze,
17
+ }.freeze
18
+ end
@@ -0,0 +1,13 @@
1
+ module GL_ATI_separate_stencil
2
+ module Constants
3
+ GL_STENCIL_BACK_FUNC_ATI = 0x8800
4
+ GL_STENCIL_BACK_FAIL_ATI = 0x8801
5
+ GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 0x8802
6
+ GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = 0x8803
7
+ end
8
+
9
+ FUNCTIONS = {
10
+ glStencilOpSeparateATI: [ :void, :GLenum, :GLenum, :GLenum, :GLenum ].freeze,
11
+ glStencilFuncSeparateATI: [ :void, :GLenum, :GLenum, :GLint, :GLuint ].freeze,
12
+ }.freeze
13
+ end
@@ -0,0 +1,5 @@
1
+ module GL_ATI_text_fragment_shader
2
+ module Constants
3
+ GL_TEXT_FRAGMENT_SHADER_ATI = 0x8200
4
+ end
5
+ end
@@ -0,0 +1,7 @@
1
+ module GL_ATI_texture_env_combine3
2
+ module Constants
3
+ GL_MODULATE_ADD_ATI = 0x8744
4
+ GL_MODULATE_SIGNED_ADD_ATI = 0x8745
5
+ GL_MODULATE_SUBTRACT_ATI = 0x8746
6
+ end
7
+ end
@@ -0,0 +1,16 @@
1
+ module GL_ATI_texture_float
2
+ module Constants
3
+ GL_RGBA_FLOAT32_ATI = 0x8814
4
+ GL_RGB_FLOAT32_ATI = 0x8815
5
+ GL_ALPHA_FLOAT32_ATI = 0x8816
6
+ GL_INTENSITY_FLOAT32_ATI = 0x8817
7
+ GL_LUMINANCE_FLOAT32_ATI = 0x8818
8
+ GL_LUMINANCE_ALPHA_FLOAT32_ATI = 0x8819
9
+ GL_RGBA_FLOAT16_ATI = 0x881A
10
+ GL_RGB_FLOAT16_ATI = 0x881B
11
+ GL_ALPHA_FLOAT16_ATI = 0x881C
12
+ GL_INTENSITY_FLOAT16_ATI = 0x881D
13
+ GL_LUMINANCE_FLOAT16_ATI = 0x881E
14
+ GL_LUMINANCE_ALPHA_FLOAT16_ATI = 0x881F
15
+ end
16
+ end
@@ -0,0 +1,6 @@
1
+ module GL_ATI_texture_mirror_once
2
+ module Constants
3
+ GL_MIRROR_CLAMP_ATI = 0x8742
4
+ GL_MIRROR_CLAMP_TO_EDGE_ATI = 0x8743
5
+ end
6
+ end
@@ -0,0 +1,27 @@
1
+ module GL_ATI_vertex_array_object
2
+ module Constants
3
+ GL_STATIC_ATI = 0x8760
4
+ GL_DYNAMIC_ATI = 0x8761
5
+ GL_PRESERVE_ATI = 0x8762
6
+ GL_DISCARD_ATI = 0x8763
7
+ GL_OBJECT_BUFFER_SIZE_ATI = 0x8764
8
+ GL_OBJECT_BUFFER_USAGE_ATI = 0x8765
9
+ GL_ARRAY_OBJECT_BUFFER_ATI = 0x8766
10
+ GL_ARRAY_OBJECT_OFFSET_ATI = 0x8767
11
+ end
12
+
13
+ FUNCTIONS = {
14
+ glNewObjectBufferATI: [ :GLuint, :GLsizei, :pointer, :GLenum ].freeze,
15
+ glIsObjectBufferATI: [ :GLboolean, :GLuint ].freeze,
16
+ glUpdateObjectBufferATI: [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :GLenum ].freeze,
17
+ glGetObjectBufferfvATI: [ :void, :GLuint, :GLenum, :pointer ].freeze,
18
+ glGetObjectBufferivATI: [ :void, :GLuint, :GLenum, :pointer ].freeze,
19
+ glFreeObjectBufferATI: [ :void, :GLuint ].freeze,
20
+ glArrayObjectATI: [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLuint, :GLuint ].freeze,
21
+ glGetArrayObjectfvATI: [ :void, :GLenum, :GLenum, :pointer ].freeze,
22
+ glGetArrayObjectivATI: [ :void, :GLenum, :GLenum, :pointer ].freeze,
23
+ glVariantArrayObjectATI: [ :void, :GLuint, :GLenum, :GLsizei, :GLuint, :GLuint ].freeze,
24
+ glGetVariantArrayObjectfvATI: [ :void, :GLuint, :GLenum, :pointer ].freeze,
25
+ glGetVariantArrayObjectivATI: [ :void, :GLuint, :GLenum, :pointer ].freeze,
26
+ }.freeze
27
+ end
@@ -0,0 +1,7 @@
1
+ module GL_ATI_vertex_attrib_array_object
2
+ FUNCTIONS = {
3
+ glVertexAttribArrayObjectATI: [ :void, :GLuint, :GLint, :GLenum, :GLboolean, :GLsizei, :GLuint, :GLuint ].freeze,
4
+ glGetVertexAttribArrayObjectfvATI: [ :void, :GLuint, :GLenum, :pointer ].freeze,
5
+ glGetVertexAttribArrayObjectivATI: [ :void, :GLuint, :GLenum, :pointer ].freeze,
6
+ }.freeze
7
+ end
@@ -0,0 +1,62 @@
1
+ module GL_ATI_vertex_streams
2
+ module Constants
3
+ GL_MAX_VERTEX_STREAMS_ATI = 0x876B
4
+ GL_VERTEX_STREAM0_ATI = 0x876C
5
+ GL_VERTEX_STREAM1_ATI = 0x876D
6
+ GL_VERTEX_STREAM2_ATI = 0x876E
7
+ GL_VERTEX_STREAM3_ATI = 0x876F
8
+ GL_VERTEX_STREAM4_ATI = 0x8770
9
+ GL_VERTEX_STREAM5_ATI = 0x8771
10
+ GL_VERTEX_STREAM6_ATI = 0x8772
11
+ GL_VERTEX_STREAM7_ATI = 0x8773
12
+ GL_VERTEX_SOURCE_ATI = 0x8774
13
+ end
14
+
15
+ FUNCTIONS = {
16
+ glVertexStream1sATI: [ :void, :GLenum, :GLshort ].freeze,
17
+ glVertexStream1svATI: [ :void, :GLenum, :pointer ].freeze,
18
+ glVertexStream1iATI: [ :void, :GLenum, :GLint ].freeze,
19
+ glVertexStream1ivATI: [ :void, :GLenum, :pointer ].freeze,
20
+ glVertexStream1fATI: [ :void, :GLenum, :GLfloat ].freeze,
21
+ glVertexStream1fvATI: [ :void, :GLenum, :pointer ].freeze,
22
+ glVertexStream1dATI: [ :void, :GLenum, :GLdouble ].freeze,
23
+ glVertexStream1dvATI: [ :void, :GLenum, :pointer ].freeze,
24
+ glVertexStream2sATI: [ :void, :GLenum, :GLshort, :GLshort ].freeze,
25
+ glVertexStream2svATI: [ :void, :GLenum, :pointer ].freeze,
26
+ glVertexStream2iATI: [ :void, :GLenum, :GLint, :GLint ].freeze,
27
+ glVertexStream2ivATI: [ :void, :GLenum, :pointer ].freeze,
28
+ glVertexStream2fATI: [ :void, :GLenum, :GLfloat, :GLfloat ].freeze,
29
+ glVertexStream2fvATI: [ :void, :GLenum, :pointer ].freeze,
30
+ glVertexStream2dATI: [ :void, :GLenum, :GLdouble, :GLdouble ].freeze,
31
+ glVertexStream2dvATI: [ :void, :GLenum, :pointer ].freeze,
32
+ glVertexStream3sATI: [ :void, :GLenum, :GLshort, :GLshort, :GLshort ].freeze,
33
+ glVertexStream3svATI: [ :void, :GLenum, :pointer ].freeze,
34
+ glVertexStream3iATI: [ :void, :GLenum, :GLint, :GLint, :GLint ].freeze,
35
+ glVertexStream3ivATI: [ :void, :GLenum, :pointer ].freeze,
36
+ glVertexStream3fATI: [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat ].freeze,
37
+ glVertexStream3fvATI: [ :void, :GLenum, :pointer ].freeze,
38
+ glVertexStream3dATI: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble ].freeze,
39
+ glVertexStream3dvATI: [ :void, :GLenum, :pointer ].freeze,
40
+ glVertexStream4sATI: [ :void, :GLenum, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
41
+ glVertexStream4svATI: [ :void, :GLenum, :pointer ].freeze,
42
+ glVertexStream4iATI: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint ].freeze,
43
+ glVertexStream4ivATI: [ :void, :GLenum, :pointer ].freeze,
44
+ glVertexStream4fATI: [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
45
+ glVertexStream4fvATI: [ :void, :GLenum, :pointer ].freeze,
46
+ glVertexStream4dATI: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
47
+ glVertexStream4dvATI: [ :void, :GLenum, :pointer ].freeze,
48
+ glNormalStream3bATI: [ :void, :GLenum, :GLbyte, :GLbyte, :GLbyte ].freeze,
49
+ glNormalStream3bvATI: [ :void, :GLenum, :pointer ].freeze,
50
+ glNormalStream3sATI: [ :void, :GLenum, :GLshort, :GLshort, :GLshort ].freeze,
51
+ glNormalStream3svATI: [ :void, :GLenum, :pointer ].freeze,
52
+ glNormalStream3iATI: [ :void, :GLenum, :GLint, :GLint, :GLint ].freeze,
53
+ glNormalStream3ivATI: [ :void, :GLenum, :pointer ].freeze,
54
+ glNormalStream3fATI: [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat ].freeze,
55
+ glNormalStream3fvATI: [ :void, :GLenum, :pointer ].freeze,
56
+ glNormalStream3dATI: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble ].freeze,
57
+ glNormalStream3dvATI: [ :void, :GLenum, :pointer ].freeze,
58
+ glClientActiveVertexStreamATI: [ :void, :GLenum ].freeze,
59
+ glVertexBlendEnviATI: [ :void, :GLenum, :GLint ].freeze,
60
+ glVertexBlendEnvfATI: [ :void, :GLenum, :GLfloat ].freeze,
61
+ }.freeze
62
+ end
@@ -0,0 +1,7 @@
1
+ module GL_DMP_program_binary
2
+ module Constants
3
+ GL_SMAPHS30_PROGRAM_BINARY_DMP = 0x9251
4
+ GL_SMAPHS_PROGRAM_BINARY_DMP = 0x9252
5
+ GL_DMP_PROGRAM_BINARY_DMP = 0x9253
6
+ end
7
+ end
@@ -0,0 +1,5 @@
1
+ module GL_DMP_shader_binary
2
+ module Constants
3
+ GL_SHADER_BINARY_DMP = 0x9250
4
+ end
5
+ end
@@ -0,0 +1,8 @@
1
+ module GL_EXT_422_pixels
2
+ module Constants
3
+ GL_422_EXT = 0x80CC
4
+ GL_422_REV_EXT = 0x80CD
5
+ GL_422_AVERAGE_EXT = 0x80CE
6
+ GL_422_REV_AVERAGE_EXT = 0x80CF
7
+ end
8
+ end
@@ -0,0 +1,5 @@
1
+ module GL_EXT_abgr
2
+ module Constants
3
+ GL_ABGR_EXT = 0x8000
4
+ end
5
+ end
@@ -0,0 +1,7 @@
1
+ module GL_EXT_base_instance
2
+ FUNCTIONS = {
3
+ glDrawArraysInstancedBaseInstanceEXT: [ :void, :GLenum, :GLint, :GLsizei, :GLsizei, :GLuint ].freeze,
4
+ glDrawElementsInstancedBaseInstanceEXT: [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLsizei, :GLuint ].freeze,
5
+ glDrawElementsInstancedBaseVertexBaseInstanceEXT: [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLsizei, :GLint, :GLuint ].freeze,
6
+ }.freeze
7
+ end
@@ -0,0 +1,6 @@
1
+ module GL_EXT_bgra
2
+ module Constants
3
+ GL_BGR_EXT = 0x80E0
4
+ GL_BGRA_EXT = 0x80E1
5
+ end
6
+ end
@@ -0,0 +1,16 @@
1
+ module GL_EXT_bindable_uniform
2
+ module Constants
3
+ GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 0x8DE2
4
+ GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3
5
+ GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 0x8DE4
6
+ GL_MAX_BINDABLE_UNIFORM_SIZE_EXT = 0x8DED
7
+ GL_UNIFORM_BUFFER_EXT = 0x8DEE
8
+ GL_UNIFORM_BUFFER_BINDING_EXT = 0x8DEF
9
+ end
10
+
11
+ FUNCTIONS = {
12
+ glUniformBufferEXT: [ :void, :GLuint, :GLint, :GLuint ].freeze,
13
+ glGetUniformBufferSizeEXT: [ :GLint, :GLuint, :GLint ].freeze,
14
+ glGetUniformOffsetEXT: [ :GLintptr, :GLuint, :GLint ].freeze,
15
+ }.freeze
16
+ end
@@ -0,0 +1,13 @@
1
+ module GL_EXT_blend_color
2
+ module Constants
3
+ GL_CONSTANT_COLOR_EXT = 0x8001
4
+ GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002
5
+ GL_CONSTANT_ALPHA_EXT = 0x8003
6
+ GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004
7
+ GL_BLEND_COLOR_EXT = 0x8005
8
+ end
9
+
10
+ FUNCTIONS = {
11
+ glBlendColorEXT: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
12
+ }.freeze
13
+ end
@@ -0,0 +1,10 @@
1
+ module GL_EXT_blend_equation_separate
2
+ module Constants
3
+ GL_BLEND_EQUATION_RGB_EXT = 0x8009
4
+ GL_BLEND_EQUATION_ALPHA_EXT = 0x883D
5
+ end
6
+
7
+ FUNCTIONS = {
8
+ glBlendEquationSeparateEXT: [ :void, :GLenum, :GLenum ].freeze,
9
+ }.freeze
10
+ end
@@ -0,0 +1,12 @@
1
+ module GL_EXT_blend_func_separate
2
+ module Constants
3
+ GL_BLEND_DST_RGB_EXT = 0x80C8
4
+ GL_BLEND_SRC_RGB_EXT = 0x80C9
5
+ GL_BLEND_DST_ALPHA_EXT = 0x80CA
6
+ GL_BLEND_SRC_ALPHA_EXT = 0x80CB
7
+ end
8
+
9
+ FUNCTIONS = {
10
+ glBlendFuncSeparateEXT: [ :void, :GLenum, :GLenum, :GLenum, :GLenum ].freeze,
11
+ }.freeze
12
+ end
@@ -0,0 +1,15 @@
1
+ module GL_EXT_blend_minmax
2
+ module Constants
3
+ GL_MIN_EXT = 0x8007
4
+ GL_MAX_EXT = 0x8008
5
+ end
6
+
7
+ module Constants
8
+ GL_FUNC_ADD_EXT = 0x8006
9
+ GL_BLEND_EQUATION_EXT = 0x8009
10
+ end
11
+
12
+ FUNCTIONS = {
13
+ glBlendEquationEXT: [ :void, :GLenum ].freeze,
14
+ }.freeze
15
+ end
@@ -0,0 +1,6 @@
1
+ module GL_EXT_blend_subtract
2
+ module Constants
3
+ GL_FUNC_SUBTRACT_EXT = 0x800A
4
+ GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B
5
+ end
6
+ end
@@ -0,0 +1,5 @@
1
+ module GL_EXT_clip_volume_hint
2
+ module Constants
3
+ GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0
4
+ end
5
+ end
@@ -0,0 +1,8 @@
1
+ module GL_EXT_cmyka
2
+ module Constants
3
+ GL_CMYK_EXT = 0x800C
4
+ GL_CMYKA_EXT = 0x800D
5
+ GL_PACK_CMYK_HINT_EXT = 0x800E
6
+ GL_UNPACK_CMYK_HINT_EXT = 0x800F
7
+ end
8
+ end
@@ -0,0 +1,10 @@
1
+ module GL_EXT_color_buffer_half_float
2
+ module Constants
3
+ GL_RGBA16F_EXT = 0x881A
4
+ GL_RGB16F_EXT = 0x881B
5
+ GL_RG16F_EXT = 0x822F
6
+ GL_R16F_EXT = 0x822D
7
+ GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT = 0x8211
8
+ GL_UNSIGNED_NORMALIZED_EXT = 0x8C17
9
+ end
10
+ end
@@ -0,0 +1,6 @@
1
+ module GL_EXT_color_subtable
2
+ FUNCTIONS = {
3
+ glColorSubTableEXT: [ :void, :GLenum, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
4
+ glCopyColorSubTableEXT: [ :void, :GLenum, :GLsizei, :GLint, :GLint, :GLsizei ].freeze,
5
+ }.freeze
6
+ end
@@ -0,0 +1,11 @@
1
+ module GL_EXT_compiled_vertex_array
2
+ module Constants
3
+ GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8
4
+ GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9
5
+ end
6
+
7
+ FUNCTIONS = {
8
+ glLockArraysEXT: [ :void, :GLint, :GLsizei ].freeze,
9
+ glUnlockArraysEXT: [ :void ].freeze,
10
+ }.freeze
11
+ end
@@ -0,0 +1,40 @@
1
+ module GL_EXT_convolution
2
+ module Constants
3
+ GL_CONVOLUTION_1D_EXT = 0x8010
4
+ GL_CONVOLUTION_2D_EXT = 0x8011
5
+ GL_SEPARABLE_2D_EXT = 0x8012
6
+ GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013
7
+ GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014
8
+ GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015
9
+ GL_REDUCE_EXT = 0x8016
10
+ GL_CONVOLUTION_FORMAT_EXT = 0x8017
11
+ GL_CONVOLUTION_WIDTH_EXT = 0x8018
12
+ GL_CONVOLUTION_HEIGHT_EXT = 0x8019
13
+ GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A
14
+ GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B
15
+ GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C
16
+ GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D
17
+ GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E
18
+ GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F
19
+ GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020
20
+ GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021
21
+ GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022
22
+ GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023
23
+ end
24
+
25
+ FUNCTIONS = {
26
+ glConvolutionFilter1DEXT: [ :void, :GLenum, :GLenum, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
27
+ glConvolutionFilter2DEXT: [ :void, :GLenum, :GLenum, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
28
+ glConvolutionParameterfEXT: [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
29
+ glConvolutionParameterfvEXT: [ :void, :GLenum, :GLenum, :pointer ].freeze,
30
+ glConvolutionParameteriEXT: [ :void, :GLenum, :GLenum, :GLint ].freeze,
31
+ glConvolutionParameterivEXT: [ :void, :GLenum, :GLenum, :pointer ].freeze,
32
+ glCopyConvolutionFilter1DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei ].freeze,
33
+ glCopyConvolutionFilter2DEXT: [ :void, :GLenum, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
34
+ glGetConvolutionFilterEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
35
+ glGetConvolutionParameterfvEXT: [ :void, :GLenum, :GLenum, :pointer ].freeze,
36
+ glGetConvolutionParameterivEXT: [ :void, :GLenum, :GLenum, :pointer ].freeze,
37
+ glGetSeparableFilterEXT: [ :void, :GLenum, :GLenum, :GLenum, :pointer, :pointer, :pointer ].freeze,
38
+ glSeparableFilter2DEXT: [ :void, :GLenum, :GLenum, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer, :pointer ].freeze,
39
+ }.freeze
40
+ end
@@ -0,0 +1,43 @@
1
+ module GL_EXT_coordinate_frame
2
+ module Constants
3
+ GL_TANGENT_ARRAY_EXT = 0x8439
4
+ GL_BINORMAL_ARRAY_EXT = 0x843A
5
+ GL_CURRENT_TANGENT_EXT = 0x843B
6
+ GL_CURRENT_BINORMAL_EXT = 0x843C
7
+ GL_TANGENT_ARRAY_TYPE_EXT = 0x843E
8
+ GL_TANGENT_ARRAY_STRIDE_EXT = 0x843F
9
+ GL_BINORMAL_ARRAY_TYPE_EXT = 0x8440
10
+ GL_BINORMAL_ARRAY_STRIDE_EXT = 0x8441
11
+ GL_TANGENT_ARRAY_POINTER_EXT = 0x8442
12
+ GL_BINORMAL_ARRAY_POINTER_EXT = 0x8443
13
+ GL_MAP1_TANGENT_EXT = 0x8444
14
+ GL_MAP2_TANGENT_EXT = 0x8445
15
+ GL_MAP1_BINORMAL_EXT = 0x8446
16
+ GL_MAP2_BINORMAL_EXT = 0x8447
17
+ end
18
+
19
+ FUNCTIONS = {
20
+ glTangent3bEXT: [ :void, :GLbyte, :GLbyte, :GLbyte ].freeze,
21
+ glTangent3bvEXT: [ :void, :pointer ].freeze,
22
+ glTangent3dEXT: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
23
+ glTangent3dvEXT: [ :void, :pointer ].freeze,
24
+ glTangent3fEXT: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
25
+ glTangent3fvEXT: [ :void, :pointer ].freeze,
26
+ glTangent3iEXT: [ :void, :GLint, :GLint, :GLint ].freeze,
27
+ glTangent3ivEXT: [ :void, :pointer ].freeze,
28
+ glTangent3sEXT: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
29
+ glTangent3svEXT: [ :void, :pointer ].freeze,
30
+ glBinormal3bEXT: [ :void, :GLbyte, :GLbyte, :GLbyte ].freeze,
31
+ glBinormal3bvEXT: [ :void, :pointer ].freeze,
32
+ glBinormal3dEXT: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
33
+ glBinormal3dvEXT: [ :void, :pointer ].freeze,
34
+ glBinormal3fEXT: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
35
+ glBinormal3fvEXT: [ :void, :pointer ].freeze,
36
+ glBinormal3iEXT: [ :void, :GLint, :GLint, :GLint ].freeze,
37
+ glBinormal3ivEXT: [ :void, :pointer ].freeze,
38
+ glBinormal3sEXT: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
39
+ glBinormal3svEXT: [ :void, :pointer ].freeze,
40
+ glTangentPointerEXT: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
41
+ glBinormalPointerEXT: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
42
+ }.freeze
43
+ end
@@ -0,0 +1,5 @@
1
+ module GL_EXT_copy_image
2
+ FUNCTIONS = {
3
+ glCopyImageSubDataEXT: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei ].freeze,
4
+ }.freeze
5
+ end
@@ -0,0 +1,9 @@
1
+ module GL_EXT_copy_texture
2
+ FUNCTIONS = {
3
+ glCopyTexImage1DEXT: [ :void, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLint ].freeze,
4
+ glCopyTexImage2DEXT: [ :void, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLint ].freeze,
5
+ glCopyTexSubImage1DEXT: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei ].freeze,
6
+ glCopyTexSubImage2DEXT: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
7
+ glCopyTexSubImage3DEXT: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
8
+ }.freeze
9
+ end
@@ -0,0 +1,12 @@
1
+ module GL_EXT_cull_vertex
2
+ module Constants
3
+ GL_CULL_VERTEX_EXT = 0x81AA
4
+ GL_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB
5
+ GL_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC
6
+ end
7
+
8
+ FUNCTIONS = {
9
+ glCullParameterdvEXT: [ :void, :GLenum, :pointer ].freeze,
10
+ glCullParameterfvEXT: [ :void, :GLenum, :pointer ].freeze,
11
+ }.freeze
12
+ end
@@ -0,0 +1,17 @@
1
+ module GL_EXT_debug_label
2
+ module Constants
3
+ GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F
4
+ GL_PROGRAM_OBJECT_EXT = 0x8B40
5
+ GL_SHADER_OBJECT_EXT = 0x8B48
6
+ GL_BUFFER_OBJECT_EXT = 0x9151
7
+ GL_QUERY_OBJECT_EXT = 0x9153
8
+ GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154
9
+ GL_SAMPLER = 0x82E6
10
+ GL_TRANSFORM_FEEDBACK = 0x8E22
11
+ end
12
+
13
+ FUNCTIONS = {
14
+ glLabelObjectEXT: [ :void, :GLenum, :GLuint, :GLsizei, :pointer ].freeze,
15
+ glGetObjectLabelEXT: [ :void, :GLenum, :GLuint, :GLsizei, :pointer, :pointer ].freeze,
16
+ }.freeze
17
+ end
@@ -0,0 +1,7 @@
1
+ module GL_EXT_debug_marker
2
+ FUNCTIONS = {
3
+ glInsertEventMarkerEXT: [ :void, :GLsizei, :pointer ].freeze,
4
+ glPushGroupMarkerEXT: [ :void, :GLsizei, :pointer ].freeze,
5
+ glPopGroupMarkerEXT: [ :void ].freeze,
6
+ }.freeze
7
+ end