opengl-definitions 0.0.1
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- checksums.yaml +7 -0
- data/lib/opengl-definitions/core/GLX_VERSION_1_1.rb +20 -0
- data/lib/opengl-definitions/core/GLX_VERSION_1_2.rb +6 -0
- data/lib/opengl-definitions/core/GLX_VERSION_1_3.rb +113 -0
- data/lib/opengl-definitions/core/GLX_VERSION_1_4.rb +13 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_0.rb +849 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_1.rb +45 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_2.rb +56 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_3.rb +154 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_4.rb +96 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_5.rb +81 -0
- data/lib/opengl-definitions/core/GL_VERSION_2_0.rb +185 -0
- data/lib/opengl-definitions/core/GL_VERSION_2_1.rb +36 -0
- data/lib/opengl-definitions/core/GL_VERSION_3_0.rb +178 -0
- data/lib/opengl-definitions/core/GL_VERSION_3_1.rb +51 -0
- data/lib/opengl-definitions/core/GL_VERSION_3_2.rb +40 -0
- data/lib/opengl-definitions/core/GL_VERSION_3_3.rb +21 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_0.rb +40 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_1.rb +9 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_2.rb +10 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_3.rb +32 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_4.rb +16 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_5.rb +9 -0
- data/lib/opengl-definitions/extensions/GLX_3DFX_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_AMD_gpu_association.rb +26 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_context_flush_control.rb +7 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_create_context.rb +13 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_create_context_profile.rb +7 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_create_context_robustness.rb +8 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_fbconfig_float.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_framebuffer_sRGB.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_get_proc_address.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_robustness_application_isolation.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_robustness_share_group_isolation.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_vertex_buffer_object.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_buffer_age.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es2_profile.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es_profile.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_fbconfig_packed_float.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_framebuffer_sRGB.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_import_context.rb +15 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_stereo_tree.rb +7 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_swap_control.rb +10 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_swap_control_tear.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_texture_from_pixmap.rb +42 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_visual_info.rb +20 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_visual_rating.rb +8 -0
- data/lib/opengl-definitions/extensions/GLX_INTEL_swap_event.rb +8 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_agp_offset.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_copy_sub_buffer.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_pixmap_colormap.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_query_renderer.rb +23 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_release_buffers.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_set_3dfx_mode.rb +10 -0
- data/lib/opengl-definitions/extensions/GLX_NV_copy_buffer.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_NV_copy_image.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_NV_delay_before_swap.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_NV_float_buffer.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_NV_multisample_coverage.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_NV_present_video.rb +10 -0
- data/lib/opengl-definitions/extensions/GLX_NV_swap_group.rb +10 -0
- data/lib/opengl-definitions/extensions/GLX_NV_video_capture.rb +15 -0
- data/lib/opengl-definitions/extensions/GLX_NV_video_out.rb +23 -0
- data/lib/opengl-definitions/extensions/GLX_OML_swap_method.rb +8 -0
- data/lib/opengl-definitions/extensions/GLX_OML_sync_control.rb +9 -0
- data/lib/opengl-definitions/extensions/GLX_SGIS_blended_overlay.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_SGIS_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SGIS_shared_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_dmbuffer.rb +9 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_fbconfig.rb +24 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_hyperpipe.rb +25 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_pbuffer.rb +37 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_swap_barrier.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_swap_group.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_video_resize.rb +14 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_video_source.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_visual_select_group.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_SGI_cushion.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_SGI_make_current_read.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SGI_swap_control.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_SGI_video_sync.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SUN_get_transparent_index.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_3DFX_multisample.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_3DFX_tbuffer.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_3DFX_texture_compression_FXT1.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_AMD_blend_minmax_factor.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_AMD_compressed_3DC_texture.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_AMD_compressed_ATC_texture.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_AMD_debug_output.rb +29 -0
- data/lib/opengl-definitions/extensions/GL_AMD_depth_clamp_separate.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_AMD_draw_buffers_blend.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_int64.rb +69 -0
- data/lib/opengl-definitions/extensions/GL_AMD_interleaved_elements.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_AMD_multi_draw_indirect.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_AMD_name_gen_delete.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_AMD_occlusion_query_event.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_AMD_performance_monitor.rb +25 -0
- data/lib/opengl-definitions/extensions/GL_AMD_pinned_memory.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_AMD_program_binary_Z400.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_AMD_query_buffer_object.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_AMD_sample_positions.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_AMD_seamless_cubemap_per_texture.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_AMD_sparse_texture.rb +18 -0
- data/lib/opengl-definitions/extensions/GL_AMD_stencil_operation_extended.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_AMD_transform_feedback4.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_AMD_vertex_shader_tessellator.rb +16 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_depth_texture.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_blit.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_multisample.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_instanced_arrays.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_pack_reverse_row_order.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_program_binary.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt3.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt5.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_texture_usage.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_translated_shader_source.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_aux_depth_stencil.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_client_storage.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_clip_distance.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_copy_texture_levels.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_element_array.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_fence.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_float_pixels.rb +18 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_flush_buffer_range.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_framebuffer_multisample.rb +16 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_object_purgeable.rb +16 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_rgb_422.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_row_bytes.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_specular_vector.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_sync.rb +30 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_format_BGRA8888.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_max_level.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_packed_float.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_range.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_transform_hint.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_object.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_range.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb +24 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_ycbcr_422.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb +28 -0
- data/lib/opengl-definitions/extensions/GL_ARB_ES3_1_compatibility.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_ARB_ES3_compatibility.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_ARB_base_instance.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_bindless_texture.rb +24 -0
- data/lib/opengl-definitions/extensions/GL_ARB_blend_func_extended.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_ARB_buffer_storage.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_ARB_cl_event.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_clear_buffer_object.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_clear_texture.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_clip_control.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_ARB_color_buffer_float.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_ARB_compressed_texture_pixel_storage.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ARB_compute_shader.rb +27 -0
- data/lib/opengl-definitions/extensions/GL_ARB_compute_variable_group_size.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ARB_conditional_render_inverted.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_copy_buffer.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_copy_image.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_cull_distance.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_debug_output.rb +37 -0
- data/lib/opengl-definitions/extensions/GL_ARB_depth_buffer_float.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_depth_clamp.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_depth_texture.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_ARB_direct_state_access.rb +117 -0
- data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers.rb +25 -0
- data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers_blend.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_draw_indirect.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ARB_draw_instanced.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_enhanced_layouts.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_explicit_uniform_location.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_fragment_program.rb +104 -0
- data/lib/opengl-definitions/extensions/GL_ARB_fragment_shader.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_no_attachments.rb +18 -0
- data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_object.rb +105 -0
- data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_sRGB.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb +31 -0
- data/lib/opengl-definitions/extensions/GL_ARB_get_program_binary.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_ARB_get_texture_sub_image.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader5.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb +38 -0
- data/lib/opengl-definitions/extensions/GL_ARB_half_float_pixel.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_half_float_vertex.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_imaging.rb +124 -0
- data/lib/opengl-definitions/extensions/GL_ARB_indirect_parameters.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ARB_instanced_arrays.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query2.rb +123 -0
- data/lib/opengl-definitions/extensions/GL_ARB_invalidate_subdata.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_alignment.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_range.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_ARB_matrix_palette.rb +22 -0
- data/lib/opengl-definitions/extensions/GL_ARB_multi_bind.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_multi_draw_indirect.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_multisample.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_ARB_multitexture.rb +76 -0
- data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query.rb +20 -0
- data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query2.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_pipeline_statistics_query.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_ARB_pixel_buffer_object.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_point_parameters.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_ARB_point_sprite.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_program_interface_query.rb +63 -0
- data/lib/opengl-definitions/extensions/GL_ARB_provoking_vertex.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ARB_query_buffer_object.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_robustness.rb +40 -0
- data/lib/opengl-definitions/extensions/GL_ARB_sample_shading.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_sampler_objects.rb +22 -0
- data/lib/opengl-definitions/extensions/GL_ARB_seamless_cube_map.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_seamless_cubemap_per_texture.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_separate_shader_objects.rb +76 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shader_atomic_counters.rb +37 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shader_image_load_store.rb +73 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb +80 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb +25 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shader_subroutine.rb +26 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shading_language_100.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb +16 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shadow.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shadow_ambient.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_sparse_buffer.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ARB_sparse_texture.rb +19 -0
- data/lib/opengl-definitions/extensions/GL_ARB_stencil_texturing.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_sync.rb +29 -0
- data/lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb +46 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_barrier.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_border_clamp.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object_rgb32.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_range.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb +25 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_bptc.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_rgtc.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map.rb +16 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map_array.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_env_combine.rb +26 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_env_dot3.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_float.rb +24 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_gather.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_mirror_clamp_to_edge.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_mirrored_repeat.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb +32 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_rectangle.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_rg.rb +26 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_rgb10_a2ui.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_stencil8.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_storage.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_storage_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_swizzle.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_view.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_ARB_timer_query.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback2.rb +18 -0
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback3.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_instanced.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_overflow_query.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_transpose_matrix.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_ARB_uniform_buffer_object.rb +47 -0
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_array_bgra.rb +5 -0
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- data/lib/opengl-definitions/extensions/GL_NV_shader_buffer_load.rb +24 -0
- data/lib/opengl-definitions/extensions/GL_NV_shader_buffer_store.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_NV_shader_thread_group.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_NV_shadow_samplers_array.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_NV_shadow_samplers_cube.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_NV_tessellation_program5.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_NV_texgen_emboss.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_NV_texgen_reflection.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_NV_texture_barrier.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_NV_texture_border_clamp.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_NV_texture_env_combine4.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_NV_texture_expand_normal.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_NV_texture_multisample.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_NV_texture_rectangle.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_NV_texture_shader.rb +77 -0
- data/lib/opengl-definitions/extensions/GL_NV_texture_shader2.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_NV_texture_shader3.rb +21 -0
- data/lib/opengl-definitions/extensions/GL_NV_transform_feedback.rb +50 -0
- data/lib/opengl-definitions/extensions/GL_NV_transform_feedback2.rb +18 -0
- data/lib/opengl-definitions/extensions/GL_NV_uniform_buffer_unified_memory.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_NV_vdpau_interop.rb +21 -0
- data/lib/opengl-definitions/extensions/GL_NV_vertex_array_range.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_NV_vertex_array_range2.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_NV_vertex_attrib_integer_64bit.rb +28 -0
- data/lib/opengl-definitions/extensions/GL_NV_vertex_buffer_unified_memory.rb +44 -0
- data/lib/opengl-definitions/extensions/GL_NV_vertex_program.rb +154 -0
- data/lib/opengl-definitions/extensions/GL_NV_vertex_program2_option.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_NV_vertex_program3.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb +31 -0
- data/lib/opengl-definitions/extensions/GL_NV_video_capture.rb +48 -0
- data/lib/opengl-definitions/extensions/GL_NV_viewport_array.rb +27 -0
- data/lib/opengl-definitions/extensions/GL_OES_EGL_image.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_OES_EGL_image_external.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_OES_blend_equation_separate.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_OES_blend_func_separate.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_OES_blend_subtract.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_OES_byte_coordinates.rb +30 -0
- data/lib/opengl-definitions/extensions/GL_OES_compressed_ETC1_RGB8_texture.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_compressed_paletted_texture.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_OES_copy_image.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_depth24.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_depth32.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_depth_texture.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_OES_draw_buffers_indexed.rb +43 -0
- data/lib/opengl-definitions/extensions/GL_OES_draw_elements_base_vertex.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_OES_draw_texture.rb +16 -0
- data/lib/opengl-definitions/extensions/GL_OES_element_index_uint.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_fixed_point.rb +122 -0
- data/lib/opengl-definitions/extensions/GL_OES_framebuffer_object.rb +55 -0
- data/lib/opengl-definitions/extensions/GL_OES_geometry_shader.rb +41 -0
- data/lib/opengl-definitions/extensions/GL_OES_get_program_binary.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_OES_mapbuffer.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_OES_matrix_get.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_OES_matrix_palette.rb +27 -0
- data/lib/opengl-definitions/extensions/GL_OES_packed_depth_stencil.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_OES_point_size_array.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_OES_point_sprite.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_OES_primitive_bounding_box.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_OES_query_matrix.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_read_format.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_OES_required_internalformat.rb +19 -0
- data/lib/opengl-definitions/extensions/GL_OES_rgb8_rgba8.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_OES_sample_shading.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_OES_shader_multisample_interpolation.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_OES_single_precision.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_OES_standard_derivatives.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_stencil1.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_stencil4.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_stencil8.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_stencil_wrap.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_OES_surfaceless_context.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_tessellation_shader.rb +55 -0
- data/lib/opengl-definitions/extensions/GL_OES_texture_3D.rb +19 -0
- data/lib/opengl-definitions/extensions/GL_OES_texture_border_clamp.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_OES_texture_buffer.rb +23 -0
- data/lib/opengl-definitions/extensions/GL_OES_texture_compression_astc.rb +52 -0
- data/lib/opengl-definitions/extensions/GL_OES_texture_cube_map.rb +29 -0
- data/lib/opengl-definitions/extensions/GL_OES_texture_cube_map_array.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_OES_texture_float.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_texture_half_float.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_texture_mirrored_repeat.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_texture_stencil8.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_OES_texture_storage_multisample_2d_array.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_OES_texture_view.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_OES_vertex_array_object.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_OES_vertex_half_float.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_OES_vertex_type_10_10_10_2.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_OML_interlace.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_OML_resample.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_OML_subsample.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_PGI_misc_hints.rb +28 -0
- data/lib/opengl-definitions/extensions/GL_PGI_vertex_hints.rb +26 -0
- data/lib/opengl-definitions/extensions/GL_QCOM_alpha_test.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_QCOM_binning_control.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_QCOM_driver_control.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_QCOM_extended_get.rb +26 -0
- data/lib/opengl-definitions/extensions/GL_QCOM_extended_get2.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_QCOM_perfmon_global_mode.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_QCOM_tiled_rendering.rb +41 -0
- data/lib/opengl-definitions/extensions/GL_QCOM_writeonly_rendering.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_REND_screen_coordinates.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_S3_s3tc.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_SGIS_detail_texture.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_SGIS_fog_function.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_SGIS_generate_mipmap.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_SGIS_multisample.rb +25 -0
- data/lib/opengl-definitions/extensions/GL_SGIS_pixel_texture.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_SGIS_point_line_texgen.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_SGIS_point_parameters.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_SGIS_sharpen_texture.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_SGIS_texture4D.rb +19 -0
- data/lib/opengl-definitions/extensions/GL_SGIS_texture_border_clamp.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIS_texture_color_mask.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_SGIS_texture_edge_clamp.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIS_texture_filter4.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_SGIS_texture_lod.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_SGIS_texture_select.rb +26 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_async.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_async_histogram.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_async_pixel.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_blend_alpha_minmax.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_calligraphic_fragment.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_clipmap.rb +16 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_convolution_accuracy.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_depth_texture.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_flush_raster.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_fog_offset.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_fragment_lighting.rb +45 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_framezoom.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_igloo_interface.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_instruments.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_interlace.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_ir_instrument1.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_list_priority.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_pixel_texture.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_pixel_tiles.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_polynomial_ffd.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_reference_plane.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_resample.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_scalebias_hint.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_shadow.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_shadow_ambient.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_sprite.rb +18 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_subsample.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_tag_sample_buffer.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_texture_add_env.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_texture_coordinate_clamp.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_texture_lod_bias.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_texture_multi_buffer.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_texture_scale_bias.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_vertex_preclip.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_ycrcb.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_SGIX_ycrcba.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_SGI_color_matrix.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_SGI_color_table.rb +30 -0
- data/lib/opengl-definitions/extensions/GL_SGI_texture_color_table.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_SUNX_constant_data.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_SUN_convolution_border_modes.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SUN_global_alpha.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_SUN_mesh_array.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_SUN_slice_accum.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_SUN_triangle_list.rb +31 -0
- data/lib/opengl-definitions/extensions/GL_SUN_vertex.rb +44 -0
- data/lib/opengl-definitions/extensions/GL_VIV_shader_binary.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_WIN_phong_shading.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_WIN_specular_fog.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_3DFX_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/WGL_3DL_stereo_control.rb +12 -0
- data/lib/opengl-definitions/extensions/WGL_AMD_gpu_association.rb +26 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_buffer_region.rb +15 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_context_flush_control.rb +7 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_create_context.rb +15 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_create_context_profile.rb +8 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_create_context_robustness.rb +8 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_extensions_string.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_framebuffer_sRGB.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_make_current_read.rb +11 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_pbuffer.rb +20 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_pixel_format.rb +59 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_pixel_format_float.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_render_texture.rb +43 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_robustness_application_isolation.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_ARB_robustness_share_group_isolation.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_ATI_pixel_format_float.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_create_context_es2_profile.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_create_context_es_profile.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_depth_float.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_display_color_table.rb +8 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_extensions_string.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_framebuffer_sRGB.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_make_current_read.rb +10 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_pbuffer.rb +21 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_pixel_format.rb +55 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_pixel_format_packed_float.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_EXT_swap_control.rb +6 -0
- data/lib/opengl-definitions/extensions/WGL_I3D_digital_video_control.rb +13 -0
- data/lib/opengl-definitions/extensions/WGL_I3D_gamma.rb +13 -0
- data/lib/opengl-definitions/extensions/WGL_I3D_genlock.rb +28 -0
- data/lib/opengl-definitions/extensions/WGL_I3D_image_buffer.rb +13 -0
- data/lib/opengl-definitions/extensions/WGL_I3D_swap_frame_lock.rb +8 -0
- data/lib/opengl-definitions/extensions/WGL_I3D_swap_frame_usage.rb +8 -0
- data/lib/opengl-definitions/extensions/WGL_NV_DX_interop.rb +18 -0
- data/lib/opengl-definitions/extensions/WGL_NV_copy_image.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_NV_delay_before_swap.rb +5 -0
- data/lib/opengl-definitions/extensions/WGL_NV_float_buffer.rb +13 -0
- data/lib/opengl-definitions/extensions/WGL_NV_gpu_affinity.rb +14 -0
- data/lib/opengl-definitions/extensions/WGL_NV_multisample_coverage.rb +6 -0
- data/lib/opengl-definitions/extensions/WGL_NV_present_video.rb +11 -0
- data/lib/opengl-definitions/extensions/WGL_NV_render_depth_texture.rb +9 -0
- data/lib/opengl-definitions/extensions/WGL_NV_render_texture_rectangle.rb +7 -0
- data/lib/opengl-definitions/extensions/WGL_NV_swap_group.rb +10 -0
- data/lib/opengl-definitions/extensions/WGL_NV_vertex_array_range.rb +6 -0
- data/lib/opengl-definitions/extensions/WGL_NV_video_capture.rb +14 -0
- data/lib/opengl-definitions/extensions/WGL_NV_video_output.rb +26 -0
- data/lib/opengl-definitions/extensions/WGL_OML_sync_control.rb +10 -0
- data/lib/opengl-definitions/typedefs.rb +38 -0
- data/lib/opengl-definitions/version.rb +5 -0
- data/lib/opengl-definitions.rb +2 -0
- metadata +808 -0
@@ -0,0 +1,17 @@
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module GL_ARB_ES3_compatibility
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module Constants
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GL_COMPRESSED_RGB8_ETC2 = 0x9274
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GL_COMPRESSED_SRGB8_ETC2 = 0x9275
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GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276
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GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277
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GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278
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GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279
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GL_COMPRESSED_R11_EAC = 0x9270
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GL_COMPRESSED_SIGNED_R11_EAC = 0x9271
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GL_COMPRESSED_RG11_EAC = 0x9272
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GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273
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GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69
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14
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GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A
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GL_MAX_ELEMENT_INDEX = 0x8D6B
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end
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end
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module GL_ARB_base_instance
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FUNCTIONS = {
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glDrawArraysInstancedBaseInstance: [ :void, :GLenum, :GLint, :GLsizei, :GLsizei, :GLuint ].freeze,
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glDrawElementsInstancedBaseInstance: [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLsizei, :GLuint ].freeze,
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glDrawElementsInstancedBaseVertexBaseInstance: [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLsizei, :GLint, :GLuint ].freeze,
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}.freeze
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end
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module GL_ARB_bindless_texture
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module Constants
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GL_UNSIGNED_INT64_ARB = 0x140F
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end
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FUNCTIONS = {
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glGetTextureHandleARB: [ :GLuint64, :GLuint ].freeze,
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glGetTextureSamplerHandleARB: [ :GLuint64, :GLuint, :GLuint ].freeze,
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9
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glMakeTextureHandleResidentARB: [ :void, :GLuint64 ].freeze,
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10
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glMakeTextureHandleNonResidentARB: [ :void, :GLuint64 ].freeze,
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glGetImageHandleARB: [ :GLuint64, :GLuint, :GLint, :GLboolean, :GLint, :GLenum ].freeze,
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12
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glMakeImageHandleResidentARB: [ :void, :GLuint64, :GLenum ].freeze,
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glMakeImageHandleNonResidentARB: [ :void, :GLuint64 ].freeze,
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14
|
+
glUniformHandleui64ARB: [ :void, :GLint, :GLuint64 ].freeze,
|
15
|
+
glUniformHandleui64vARB: [ :void, :GLint, :GLsizei, :pointer ].freeze,
|
16
|
+
glProgramUniformHandleui64ARB: [ :void, :GLuint, :GLint, :GLuint64 ].freeze,
|
17
|
+
glProgramUniformHandleui64vARB: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
|
18
|
+
glIsTextureHandleResidentARB: [ :GLboolean, :GLuint64 ].freeze,
|
19
|
+
glIsImageHandleResidentARB: [ :GLboolean, :GLuint64 ].freeze,
|
20
|
+
glVertexAttribL1ui64ARB: [ :void, :GLuint, :GLuint64EXT ].freeze,
|
21
|
+
glVertexAttribL1ui64vARB: [ :void, :GLuint, :pointer ].freeze,
|
22
|
+
glGetVertexAttribLui64vARB: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
23
|
+
}.freeze
|
24
|
+
end
|
@@ -0,0 +1,14 @@
|
|
1
|
+
module GL_ARB_blend_func_extended
|
2
|
+
module Constants
|
3
|
+
GL_SRC1_COLOR = 0x88F9
|
4
|
+
GL_SRC1_ALPHA = 0x8589
|
5
|
+
GL_ONE_MINUS_SRC1_COLOR = 0x88FA
|
6
|
+
GL_ONE_MINUS_SRC1_ALPHA = 0x88FB
|
7
|
+
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC
|
8
|
+
end
|
9
|
+
|
10
|
+
FUNCTIONS = {
|
11
|
+
glBindFragDataLocationIndexed: [ :void, :GLuint, :GLuint, :GLuint, :pointer ].freeze,
|
12
|
+
glGetFragDataIndex: [ :GLint, :GLuint, :pointer ].freeze,
|
13
|
+
}.freeze
|
14
|
+
end
|
@@ -0,0 +1,17 @@
|
|
1
|
+
module GL_ARB_buffer_storage
|
2
|
+
module Constants
|
3
|
+
GL_MAP_READ_BIT = 0x0001
|
4
|
+
GL_MAP_WRITE_BIT = 0x0002
|
5
|
+
GL_MAP_PERSISTENT_BIT = 0x0040
|
6
|
+
GL_MAP_COHERENT_BIT = 0x0080
|
7
|
+
GL_DYNAMIC_STORAGE_BIT = 0x0100
|
8
|
+
GL_CLIENT_STORAGE_BIT = 0x0200
|
9
|
+
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000
|
10
|
+
GL_BUFFER_IMMUTABLE_STORAGE = 0x821F
|
11
|
+
GL_BUFFER_STORAGE_FLAGS = 0x8220
|
12
|
+
end
|
13
|
+
|
14
|
+
FUNCTIONS = {
|
15
|
+
glBufferStorage: [ :void, :GLenum, :GLsizeiptr, :pointer, :GLbitfield ].freeze,
|
16
|
+
}.freeze
|
17
|
+
end
|
@@ -0,0 +1,10 @@
|
|
1
|
+
module GL_ARB_clear_texture
|
2
|
+
module Constants
|
3
|
+
GL_CLEAR_TEXTURE = 0x9365
|
4
|
+
end
|
5
|
+
|
6
|
+
FUNCTIONS = {
|
7
|
+
glClearTexImage: [ :void, :GLuint, :GLint, :GLenum, :GLenum, :pointer ].freeze,
|
8
|
+
glClearTexSubImage: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
|
9
|
+
}.freeze
|
10
|
+
end
|
@@ -0,0 +1,14 @@
|
|
1
|
+
module GL_ARB_clip_control
|
2
|
+
module Constants
|
3
|
+
GL_LOWER_LEFT = 0x8CA1
|
4
|
+
GL_UPPER_LEFT = 0x8CA2
|
5
|
+
GL_NEGATIVE_ONE_TO_ONE = 0x935E
|
6
|
+
GL_ZERO_TO_ONE = 0x935F
|
7
|
+
GL_CLIP_ORIGIN = 0x935C
|
8
|
+
GL_CLIP_DEPTH_MODE = 0x935D
|
9
|
+
end
|
10
|
+
|
11
|
+
FUNCTIONS = {
|
12
|
+
glClipControl: [ :void, :GLenum, :GLenum ].freeze,
|
13
|
+
}.freeze
|
14
|
+
end
|
@@ -0,0 +1,13 @@
|
|
1
|
+
module GL_ARB_color_buffer_float
|
2
|
+
module Constants
|
3
|
+
GL_RGBA_FLOAT_MODE_ARB = 0x8820
|
4
|
+
GL_CLAMP_VERTEX_COLOR_ARB = 0x891A
|
5
|
+
GL_CLAMP_FRAGMENT_COLOR_ARB = 0x891B
|
6
|
+
GL_CLAMP_READ_COLOR_ARB = 0x891C
|
7
|
+
GL_FIXED_ONLY_ARB = 0x891D
|
8
|
+
end
|
9
|
+
|
10
|
+
FUNCTIONS = {
|
11
|
+
glClampColorARB: [ :void, :GLenum, :GLenum ].freeze,
|
12
|
+
}.freeze
|
13
|
+
end
|
@@ -0,0 +1,12 @@
|
|
1
|
+
module GL_ARB_compressed_texture_pixel_storage
|
2
|
+
module Constants
|
3
|
+
GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127
|
4
|
+
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128
|
5
|
+
GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129
|
6
|
+
GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A
|
7
|
+
GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B
|
8
|
+
GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C
|
9
|
+
GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D
|
10
|
+
GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E
|
11
|
+
end
|
12
|
+
end
|
@@ -0,0 +1,27 @@
|
|
1
|
+
module GL_ARB_compute_shader
|
2
|
+
module Constants
|
3
|
+
GL_COMPUTE_SHADER = 0x91B9
|
4
|
+
GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB
|
5
|
+
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC
|
6
|
+
GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD
|
7
|
+
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262
|
8
|
+
GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263
|
9
|
+
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264
|
10
|
+
GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265
|
11
|
+
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266
|
12
|
+
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB
|
13
|
+
GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE
|
14
|
+
GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF
|
15
|
+
GL_COMPUTE_WORK_GROUP_SIZE = 0x8267
|
16
|
+
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC
|
17
|
+
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED
|
18
|
+
GL_DISPATCH_INDIRECT_BUFFER = 0x90EE
|
19
|
+
GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF
|
20
|
+
GL_COMPUTE_SHADER_BIT = 0x00000020
|
21
|
+
end
|
22
|
+
|
23
|
+
FUNCTIONS = {
|
24
|
+
glDispatchCompute: [ :void, :GLuint, :GLuint, :GLuint ].freeze,
|
25
|
+
glDispatchComputeIndirect: [ :void, :GLintptr ].freeze,
|
26
|
+
}.freeze
|
27
|
+
end
|
@@ -0,0 +1,12 @@
|
|
1
|
+
module GL_ARB_compute_variable_group_size
|
2
|
+
module Constants
|
3
|
+
GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB = 0x9344
|
4
|
+
GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB = 0x90EB
|
5
|
+
GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB = 0x9345
|
6
|
+
GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB = 0x91BF
|
7
|
+
end
|
8
|
+
|
9
|
+
FUNCTIONS = {
|
10
|
+
glDispatchComputeGroupSizeARB: [ :void, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
|
11
|
+
}.freeze
|
12
|
+
end
|
@@ -0,0 +1,37 @@
|
|
1
|
+
module GL_ARB_debug_output
|
2
|
+
module Constants
|
3
|
+
GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = 0x8242
|
4
|
+
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = 0x8243
|
5
|
+
GL_DEBUG_CALLBACK_FUNCTION_ARB = 0x8244
|
6
|
+
GL_DEBUG_CALLBACK_USER_PARAM_ARB = 0x8245
|
7
|
+
GL_DEBUG_SOURCE_API_ARB = 0x8246
|
8
|
+
GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = 0x8247
|
9
|
+
GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = 0x8248
|
10
|
+
GL_DEBUG_SOURCE_THIRD_PARTY_ARB = 0x8249
|
11
|
+
GL_DEBUG_SOURCE_APPLICATION_ARB = 0x824A
|
12
|
+
GL_DEBUG_SOURCE_OTHER_ARB = 0x824B
|
13
|
+
GL_DEBUG_TYPE_ERROR_ARB = 0x824C
|
14
|
+
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = 0x824D
|
15
|
+
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = 0x824E
|
16
|
+
GL_DEBUG_TYPE_PORTABILITY_ARB = 0x824F
|
17
|
+
GL_DEBUG_TYPE_PERFORMANCE_ARB = 0x8250
|
18
|
+
GL_DEBUG_TYPE_OTHER_ARB = 0x8251
|
19
|
+
GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = 0x9143
|
20
|
+
GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = 0x9144
|
21
|
+
GL_DEBUG_LOGGED_MESSAGES_ARB = 0x9145
|
22
|
+
GL_DEBUG_SEVERITY_HIGH_ARB = 0x9146
|
23
|
+
GL_DEBUG_SEVERITY_MEDIUM_ARB = 0x9147
|
24
|
+
GL_DEBUG_SEVERITY_LOW_ARB = 0x9148
|
25
|
+
end
|
26
|
+
|
27
|
+
CALLBACKS = {
|
28
|
+
GLDEBUGPROCARB: [ :void, :GLenum, :GLenum, :GLuint, :GLenum, :GLsizei, :pointer, :pointer ].freeze,
|
29
|
+
}.freeze
|
30
|
+
|
31
|
+
FUNCTIONS = {
|
32
|
+
glDebugMessageControlARB: [ :void, :GLenum, :GLenum, :GLenum, :GLsizei, :pointer, :GLboolean ].freeze,
|
33
|
+
glDebugMessageInsertARB: [ :void, :GLenum, :GLenum, :GLuint, :GLenum, :GLsizei, :pointer ].freeze,
|
34
|
+
glDebugMessageCallbackARB: [ :void, :GLDEBUGPROCARB, :pointer ].freeze,
|
35
|
+
glGetDebugMessageLogARB: [ :GLuint, :GLuint, :GLsizei, :pointer, :pointer, :pointer, :pointer, :pointer, :pointer ].freeze,
|
36
|
+
}.freeze
|
37
|
+
end
|
@@ -0,0 +1,117 @@
|
|
1
|
+
module GL_ARB_direct_state_access
|
2
|
+
module Constants
|
3
|
+
GL_TEXTURE_TARGET = 0x1006
|
4
|
+
GL_QUERY_TARGET = 0x82EA
|
5
|
+
GL_TEXTURE_BINDING_1D = 0x8068
|
6
|
+
GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C
|
7
|
+
GL_TEXTURE_BINDING_2D = 0x8069
|
8
|
+
GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D
|
9
|
+
GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104
|
10
|
+
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105
|
11
|
+
GL_TEXTURE_BINDING_3D = 0x806A
|
12
|
+
GL_TEXTURE_BINDING_BUFFER = 0x8C2C
|
13
|
+
GL_TEXTURE_BINDING_CUBE_MAP = 0x8514
|
14
|
+
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A
|
15
|
+
GL_TEXTURE_BINDING_RECTANGLE = 0x84F6
|
16
|
+
end
|
17
|
+
|
18
|
+
FUNCTIONS = {
|
19
|
+
glCreateTransformFeedbacks: [ :void, :GLsizei, :pointer ].freeze,
|
20
|
+
glTransformFeedbackBufferBase: [ :void, :GLuint, :GLuint, :GLuint ].freeze,
|
21
|
+
glTransformFeedbackBufferRange: [ :void, :GLuint, :GLuint, :GLuint, :GLintptr, :GLsizeiptr ].freeze,
|
22
|
+
glGetTransformFeedbackiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
23
|
+
glGetTransformFeedbacki_v: [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
|
24
|
+
glGetTransformFeedbacki64_v: [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
|
25
|
+
glCreateBuffers: [ :void, :GLsizei, :pointer ].freeze,
|
26
|
+
glNamedBufferStorage: [ :void, :GLuint, :GLsizeiptr, :pointer, :GLbitfield ].freeze,
|
27
|
+
glNamedBufferData: [ :void, :GLuint, :GLsizeiptr, :pointer, :GLenum ].freeze,
|
28
|
+
glNamedBufferSubData: [ :void, :GLuint, :GLintptr, :GLsizeiptr, :pointer ].freeze,
|
29
|
+
glCopyNamedBufferSubData: [ :void, :GLuint, :GLuint, :GLintptr, :GLintptr, :GLsizeiptr ].freeze,
|
30
|
+
glClearNamedBufferData: [ :void, :GLuint, :GLenum, :GLenum, :GLenum, :pointer ].freeze,
|
31
|
+
glClearNamedBufferSubData: [ :void, :GLuint, :GLenum, :GLintptr, :GLsizeiptr, :GLenum, :GLenum, :pointer ].freeze,
|
32
|
+
glMapNamedBuffer: [ :pointer, :GLuint, :GLenum ].freeze,
|
33
|
+
glMapNamedBufferRange: [ :pointer, :GLuint, :GLintptr, :GLsizeiptr, :GLbitfield ].freeze,
|
34
|
+
glUnmapNamedBuffer: [ :GLboolean, :GLuint ].freeze,
|
35
|
+
glFlushMappedNamedBufferRange: [ :void, :GLuint, :GLintptr, :GLsizeiptr ].freeze,
|
36
|
+
glGetNamedBufferParameteriv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
37
|
+
glGetNamedBufferParameteri64v: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
38
|
+
glGetNamedBufferPointerv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
39
|
+
glGetNamedBufferSubData: [ :void, :GLuint, :GLintptr, :GLsizeiptr, :pointer ].freeze,
|
40
|
+
glCreateFramebuffers: [ :void, :GLsizei, :pointer ].freeze,
|
41
|
+
glNamedFramebufferRenderbuffer: [ :void, :GLuint, :GLenum, :GLenum, :GLuint ].freeze,
|
42
|
+
glNamedFramebufferParameteri: [ :void, :GLuint, :GLenum, :GLint ].freeze,
|
43
|
+
glNamedFramebufferTexture: [ :void, :GLuint, :GLenum, :GLuint, :GLint ].freeze,
|
44
|
+
glNamedFramebufferTextureLayer: [ :void, :GLuint, :GLenum, :GLuint, :GLint, :GLint ].freeze,
|
45
|
+
glNamedFramebufferDrawBuffer: [ :void, :GLuint, :GLenum ].freeze,
|
46
|
+
glNamedFramebufferDrawBuffers: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
|
47
|
+
glNamedFramebufferReadBuffer: [ :void, :GLuint, :GLenum ].freeze,
|
48
|
+
glInvalidateNamedFramebufferData: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
|
49
|
+
glInvalidateNamedFramebufferSubData: [ :void, :GLuint, :GLsizei, :pointer, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
|
50
|
+
glClearNamedFramebufferiv: [ :void, :GLuint, :GLenum, :GLint, :pointer ].freeze,
|
51
|
+
glClearNamedFramebufferuiv: [ :void, :GLuint, :GLenum, :GLint, :pointer ].freeze,
|
52
|
+
glClearNamedFramebufferfv: [ :void, :GLuint, :GLenum, :GLint, :pointer ].freeze,
|
53
|
+
glClearNamedFramebufferfi: [ :void, :GLuint, :GLenum, :GLfloat, :GLint ].freeze,
|
54
|
+
glBlitNamedFramebuffer: [ :void, :GLuint, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLbitfield, :GLenum ].freeze,
|
55
|
+
glCheckNamedFramebufferStatus: [ :GLenum, :GLuint, :GLenum ].freeze,
|
56
|
+
glGetNamedFramebufferParameteriv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
57
|
+
glGetNamedFramebufferAttachmentParameteriv: [ :void, :GLuint, :GLenum, :GLenum, :pointer ].freeze,
|
58
|
+
glCreateRenderbuffers: [ :void, :GLsizei, :pointer ].freeze,
|
59
|
+
glNamedRenderbufferStorage: [ :void, :GLuint, :GLenum, :GLsizei, :GLsizei ].freeze,
|
60
|
+
glNamedRenderbufferStorageMultisample: [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
|
61
|
+
glGetNamedRenderbufferParameteriv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
62
|
+
glCreateTextures: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
|
63
|
+
glTextureBuffer: [ :void, :GLuint, :GLenum, :GLuint ].freeze,
|
64
|
+
glTextureBufferRange: [ :void, :GLuint, :GLenum, :GLuint, :GLintptr, :GLsizeiptr ].freeze,
|
65
|
+
glTextureStorage1D: [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei ].freeze,
|
66
|
+
glTextureStorage2D: [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
|
67
|
+
glTextureStorage3D: [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLsizei ].freeze,
|
68
|
+
glTextureStorage2DMultisample: [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLboolean ].freeze,
|
69
|
+
glTextureStorage3DMultisample: [ :void, :GLuint, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLboolean ].freeze,
|
70
|
+
glTextureSubImage1D: [ :void, :GLuint, :GLint, :GLint, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
|
71
|
+
glTextureSubImage2D: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
|
72
|
+
glTextureSubImage3D: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
|
73
|
+
glCompressedTextureSubImage1D: [ :void, :GLuint, :GLint, :GLint, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
|
74
|
+
glCompressedTextureSubImage2D: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
|
75
|
+
glCompressedTextureSubImage3D: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
|
76
|
+
glCopyTextureSubImage1D: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLsizei ].freeze,
|
77
|
+
glCopyTextureSubImage2D: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
|
78
|
+
glCopyTextureSubImage3D: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
|
79
|
+
glTextureParameterf: [ :void, :GLuint, :GLenum, :GLfloat ].freeze,
|
80
|
+
glTextureParameterfv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
81
|
+
glTextureParameteri: [ :void, :GLuint, :GLenum, :GLint ].freeze,
|
82
|
+
glTextureParameterIiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
83
|
+
glTextureParameterIuiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
84
|
+
glTextureParameteriv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
85
|
+
glGenerateTextureMipmap: [ :void, :GLuint ].freeze,
|
86
|
+
glBindTextureUnit: [ :void, :GLuint, :GLuint ].freeze,
|
87
|
+
glGetTextureImage: [ :void, :GLuint, :GLint, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
|
88
|
+
glGetCompressedTextureImage: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
|
89
|
+
glGetTextureLevelParameterfv: [ :void, :GLuint, :GLint, :GLenum, :pointer ].freeze,
|
90
|
+
glGetTextureLevelParameteriv: [ :void, :GLuint, :GLint, :GLenum, :pointer ].freeze,
|
91
|
+
glGetTextureParameterfv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
92
|
+
glGetTextureParameterIiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
93
|
+
glGetTextureParameterIuiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
94
|
+
glGetTextureParameteriv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
95
|
+
glCreateVertexArrays: [ :void, :GLsizei, :pointer ].freeze,
|
96
|
+
glDisableVertexArrayAttrib: [ :void, :GLuint, :GLuint ].freeze,
|
97
|
+
glEnableVertexArrayAttrib: [ :void, :GLuint, :GLuint ].freeze,
|
98
|
+
glVertexArrayElementBuffer: [ :void, :GLuint, :GLuint ].freeze,
|
99
|
+
glVertexArrayVertexBuffer: [ :void, :GLuint, :GLuint, :GLuint, :GLintptr, :GLsizei ].freeze,
|
100
|
+
glVertexArrayVertexBuffers: [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :pointer, :pointer ].freeze,
|
101
|
+
glVertexArrayAttribBinding: [ :void, :GLuint, :GLuint, :GLuint ].freeze,
|
102
|
+
glVertexArrayAttribFormat: [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLboolean, :GLuint ].freeze,
|
103
|
+
glVertexArrayAttribIFormat: [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLuint ].freeze,
|
104
|
+
glVertexArrayAttribLFormat: [ :void, :GLuint, :GLuint, :GLint, :GLenum, :GLuint ].freeze,
|
105
|
+
glVertexArrayBindingDivisor: [ :void, :GLuint, :GLuint, :GLuint ].freeze,
|
106
|
+
glGetVertexArrayiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
107
|
+
glGetVertexArrayIndexediv: [ :void, :GLuint, :GLuint, :GLenum, :pointer ].freeze,
|
108
|
+
glGetVertexArrayIndexed64iv: [ :void, :GLuint, :GLuint, :GLenum, :pointer ].freeze,
|
109
|
+
glCreateSamplers: [ :void, :GLsizei, :pointer ].freeze,
|
110
|
+
glCreateProgramPipelines: [ :void, :GLsizei, :pointer ].freeze,
|
111
|
+
glCreateQueries: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
|
112
|
+
glGetQueryBufferObjecti64v: [ :void, :GLuint, :GLuint, :GLenum, :GLintptr ].freeze,
|
113
|
+
glGetQueryBufferObjectiv: [ :void, :GLuint, :GLuint, :GLenum, :GLintptr ].freeze,
|
114
|
+
glGetQueryBufferObjectui64v: [ :void, :GLuint, :GLuint, :GLenum, :GLintptr ].freeze,
|
115
|
+
glGetQueryBufferObjectuiv: [ :void, :GLuint, :GLuint, :GLenum, :GLintptr ].freeze,
|
116
|
+
}.freeze
|
117
|
+
end
|
@@ -0,0 +1,25 @@
|
|
1
|
+
module GL_ARB_draw_buffers
|
2
|
+
module Constants
|
3
|
+
GL_MAX_DRAW_BUFFERS_ARB = 0x8824
|
4
|
+
GL_DRAW_BUFFER0_ARB = 0x8825
|
5
|
+
GL_DRAW_BUFFER1_ARB = 0x8826
|
6
|
+
GL_DRAW_BUFFER2_ARB = 0x8827
|
7
|
+
GL_DRAW_BUFFER3_ARB = 0x8828
|
8
|
+
GL_DRAW_BUFFER4_ARB = 0x8829
|
9
|
+
GL_DRAW_BUFFER5_ARB = 0x882A
|
10
|
+
GL_DRAW_BUFFER6_ARB = 0x882B
|
11
|
+
GL_DRAW_BUFFER7_ARB = 0x882C
|
12
|
+
GL_DRAW_BUFFER8_ARB = 0x882D
|
13
|
+
GL_DRAW_BUFFER9_ARB = 0x882E
|
14
|
+
GL_DRAW_BUFFER10_ARB = 0x882F
|
15
|
+
GL_DRAW_BUFFER11_ARB = 0x8830
|
16
|
+
GL_DRAW_BUFFER12_ARB = 0x8831
|
17
|
+
GL_DRAW_BUFFER13_ARB = 0x8832
|
18
|
+
GL_DRAW_BUFFER14_ARB = 0x8833
|
19
|
+
GL_DRAW_BUFFER15_ARB = 0x8834
|
20
|
+
end
|
21
|
+
|
22
|
+
FUNCTIONS = {
|
23
|
+
glDrawBuffersARB: [ :void, :GLsizei, :pointer ].freeze,
|
24
|
+
}.freeze
|
25
|
+
end
|
@@ -0,0 +1,8 @@
|
|
1
|
+
module GL_ARB_draw_buffers_blend
|
2
|
+
FUNCTIONS = {
|
3
|
+
glBlendEquationiARB: [ :void, :GLuint, :GLenum ].freeze,
|
4
|
+
glBlendEquationSeparateiARB: [ :void, :GLuint, :GLenum, :GLenum ].freeze,
|
5
|
+
glBlendFunciARB: [ :void, :GLuint, :GLenum, :GLenum ].freeze,
|
6
|
+
glBlendFuncSeparateiARB: [ :void, :GLuint, :GLenum, :GLenum, :GLenum, :GLenum ].freeze,
|
7
|
+
}.freeze
|
8
|
+
end
|
@@ -0,0 +1,8 @@
|
|
1
|
+
module GL_ARB_draw_elements_base_vertex
|
2
|
+
FUNCTIONS = {
|
3
|
+
glDrawElementsBaseVertex: [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLint ].freeze,
|
4
|
+
glDrawRangeElementsBaseVertex: [ :void, :GLenum, :GLuint, :GLuint, :GLsizei, :GLenum, :pointer, :GLint ].freeze,
|
5
|
+
glDrawElementsInstancedBaseVertex: [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLsizei, :GLint ].freeze,
|
6
|
+
glMultiDrawElementsBaseVertex: [ :void, :GLenum, :pointer, :GLenum, :pointer, :GLsizei, :pointer ].freeze,
|
7
|
+
}.freeze
|
8
|
+
end
|
@@ -0,0 +1,11 @@
|
|
1
|
+
module GL_ARB_draw_indirect
|
2
|
+
module Constants
|
3
|
+
GL_DRAW_INDIRECT_BUFFER = 0x8F3F
|
4
|
+
GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43
|
5
|
+
end
|
6
|
+
|
7
|
+
FUNCTIONS = {
|
8
|
+
glDrawArraysIndirect: [ :void, :GLenum, :pointer ].freeze,
|
9
|
+
glDrawElementsIndirect: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
10
|
+
}.freeze
|
11
|
+
end
|
@@ -0,0 +1,104 @@
|
|
1
|
+
module GL_ARB_fragment_program
|
2
|
+
module Constants
|
3
|
+
GL_FRAGMENT_PROGRAM_ARB = 0x8804
|
4
|
+
GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875
|
5
|
+
GL_PROGRAM_LENGTH_ARB = 0x8627
|
6
|
+
GL_PROGRAM_FORMAT_ARB = 0x8876
|
7
|
+
GL_PROGRAM_BINDING_ARB = 0x8677
|
8
|
+
GL_PROGRAM_INSTRUCTIONS_ARB = 0x88A0
|
9
|
+
GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1
|
10
|
+
GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2
|
11
|
+
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3
|
12
|
+
GL_PROGRAM_TEMPORARIES_ARB = 0x88A4
|
13
|
+
GL_MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5
|
14
|
+
GL_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6
|
15
|
+
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7
|
16
|
+
GL_PROGRAM_PARAMETERS_ARB = 0x88A8
|
17
|
+
GL_MAX_PROGRAM_PARAMETERS_ARB = 0x88A9
|
18
|
+
GL_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA
|
19
|
+
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB
|
20
|
+
GL_PROGRAM_ATTRIBS_ARB = 0x88AC
|
21
|
+
GL_MAX_PROGRAM_ATTRIBS_ARB = 0x88AD
|
22
|
+
GL_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE
|
23
|
+
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF
|
24
|
+
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4
|
25
|
+
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5
|
26
|
+
GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6
|
27
|
+
GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805
|
28
|
+
GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806
|
29
|
+
GL_PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807
|
30
|
+
GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808
|
31
|
+
GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809
|
32
|
+
GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A
|
33
|
+
GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B
|
34
|
+
GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C
|
35
|
+
GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D
|
36
|
+
GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E
|
37
|
+
GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F
|
38
|
+
GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810
|
39
|
+
GL_PROGRAM_STRING_ARB = 0x8628
|
40
|
+
GL_PROGRAM_ERROR_POSITION_ARB = 0x864B
|
41
|
+
GL_CURRENT_MATRIX_ARB = 0x8641
|
42
|
+
GL_TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7
|
43
|
+
GL_CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640
|
44
|
+
GL_MAX_PROGRAM_MATRICES_ARB = 0x862F
|
45
|
+
GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E
|
46
|
+
GL_MAX_TEXTURE_COORDS_ARB = 0x8871
|
47
|
+
GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872
|
48
|
+
GL_PROGRAM_ERROR_STRING_ARB = 0x8874
|
49
|
+
GL_MATRIX0_ARB = 0x88C0
|
50
|
+
GL_MATRIX1_ARB = 0x88C1
|
51
|
+
GL_MATRIX2_ARB = 0x88C2
|
52
|
+
GL_MATRIX3_ARB = 0x88C3
|
53
|
+
GL_MATRIX4_ARB = 0x88C4
|
54
|
+
GL_MATRIX5_ARB = 0x88C5
|
55
|
+
GL_MATRIX6_ARB = 0x88C6
|
56
|
+
GL_MATRIX7_ARB = 0x88C7
|
57
|
+
GL_MATRIX8_ARB = 0x88C8
|
58
|
+
GL_MATRIX9_ARB = 0x88C9
|
59
|
+
GL_MATRIX10_ARB = 0x88CA
|
60
|
+
GL_MATRIX11_ARB = 0x88CB
|
61
|
+
GL_MATRIX12_ARB = 0x88CC
|
62
|
+
GL_MATRIX13_ARB = 0x88CD
|
63
|
+
GL_MATRIX14_ARB = 0x88CE
|
64
|
+
GL_MATRIX15_ARB = 0x88CF
|
65
|
+
GL_MATRIX16_ARB = 0x88D0
|
66
|
+
GL_MATRIX17_ARB = 0x88D1
|
67
|
+
GL_MATRIX18_ARB = 0x88D2
|
68
|
+
GL_MATRIX19_ARB = 0x88D3
|
69
|
+
GL_MATRIX20_ARB = 0x88D4
|
70
|
+
GL_MATRIX21_ARB = 0x88D5
|
71
|
+
GL_MATRIX22_ARB = 0x88D6
|
72
|
+
GL_MATRIX23_ARB = 0x88D7
|
73
|
+
GL_MATRIX24_ARB = 0x88D8
|
74
|
+
GL_MATRIX25_ARB = 0x88D9
|
75
|
+
GL_MATRIX26_ARB = 0x88DA
|
76
|
+
GL_MATRIX27_ARB = 0x88DB
|
77
|
+
GL_MATRIX28_ARB = 0x88DC
|
78
|
+
GL_MATRIX29_ARB = 0x88DD
|
79
|
+
GL_MATRIX30_ARB = 0x88DE
|
80
|
+
GL_MATRIX31_ARB = 0x88DF
|
81
|
+
end
|
82
|
+
|
83
|
+
FUNCTIONS = {
|
84
|
+
glProgramStringARB: [ :void, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
|
85
|
+
glBindProgramARB: [ :void, :GLenum, :GLuint ].freeze,
|
86
|
+
glDeleteProgramsARB: [ :void, :GLsizei, :pointer ].freeze,
|
87
|
+
glGenProgramsARB: [ :void, :GLsizei, :pointer ].freeze,
|
88
|
+
glProgramEnvParameter4dARB: [ :void, :GLenum, :GLuint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
89
|
+
glProgramEnvParameter4dvARB: [ :void, :GLenum, :GLuint, :pointer ].freeze,
|
90
|
+
glProgramEnvParameter4fARB: [ :void, :GLenum, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
91
|
+
glProgramEnvParameter4fvARB: [ :void, :GLenum, :GLuint, :pointer ].freeze,
|
92
|
+
glProgramLocalParameter4dARB: [ :void, :GLenum, :GLuint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
93
|
+
glProgramLocalParameter4dvARB: [ :void, :GLenum, :GLuint, :pointer ].freeze,
|
94
|
+
glProgramLocalParameter4fARB: [ :void, :GLenum, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
95
|
+
glProgramLocalParameter4fvARB: [ :void, :GLenum, :GLuint, :pointer ].freeze,
|
96
|
+
glGetProgramEnvParameterdvARB: [ :void, :GLenum, :GLuint, :pointer ].freeze,
|
97
|
+
glGetProgramEnvParameterfvARB: [ :void, :GLenum, :GLuint, :pointer ].freeze,
|
98
|
+
glGetProgramLocalParameterdvARB: [ :void, :GLenum, :GLuint, :pointer ].freeze,
|
99
|
+
glGetProgramLocalParameterfvARB: [ :void, :GLenum, :GLuint, :pointer ].freeze,
|
100
|
+
glGetProgramivARB: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
101
|
+
glGetProgramStringARB: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
102
|
+
glIsProgramARB: [ :GLboolean, :GLuint ].freeze,
|
103
|
+
}.freeze
|
104
|
+
end
|
@@ -0,0 +1,18 @@
|
|
1
|
+
module GL_ARB_framebuffer_no_attachments
|
2
|
+
module Constants
|
3
|
+
GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310
|
4
|
+
GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311
|
5
|
+
GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312
|
6
|
+
GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313
|
7
|
+
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314
|
8
|
+
GL_MAX_FRAMEBUFFER_WIDTH = 0x9315
|
9
|
+
GL_MAX_FRAMEBUFFER_HEIGHT = 0x9316
|
10
|
+
GL_MAX_FRAMEBUFFER_LAYERS = 0x9317
|
11
|
+
GL_MAX_FRAMEBUFFER_SAMPLES = 0x9318
|
12
|
+
end
|
13
|
+
|
14
|
+
FUNCTIONS = {
|
15
|
+
glFramebufferParameteri: [ :void, :GLenum, :GLenum, :GLint ].freeze,
|
16
|
+
glGetFramebufferParameteriv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
17
|
+
}.freeze
|
18
|
+
end
|