opengl-definitions 0.0.1
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- checksums.yaml +7 -0
- data/lib/opengl-definitions/core/GLX_VERSION_1_1.rb +20 -0
- data/lib/opengl-definitions/core/GLX_VERSION_1_2.rb +6 -0
- data/lib/opengl-definitions/core/GLX_VERSION_1_3.rb +113 -0
- data/lib/opengl-definitions/core/GLX_VERSION_1_4.rb +13 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_0.rb +849 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_1.rb +45 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_2.rb +56 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_3.rb +154 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_4.rb +96 -0
- data/lib/opengl-definitions/core/GL_VERSION_1_5.rb +81 -0
- data/lib/opengl-definitions/core/GL_VERSION_2_0.rb +185 -0
- data/lib/opengl-definitions/core/GL_VERSION_2_1.rb +36 -0
- data/lib/opengl-definitions/core/GL_VERSION_3_0.rb +178 -0
- data/lib/opengl-definitions/core/GL_VERSION_3_1.rb +51 -0
- data/lib/opengl-definitions/core/GL_VERSION_3_2.rb +40 -0
- data/lib/opengl-definitions/core/GL_VERSION_3_3.rb +21 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_0.rb +40 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_1.rb +9 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_2.rb +10 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_3.rb +32 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_4.rb +16 -0
- data/lib/opengl-definitions/core/GL_VERSION_4_5.rb +9 -0
- data/lib/opengl-definitions/extensions/GLX_3DFX_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_AMD_gpu_association.rb +26 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_context_flush_control.rb +7 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_create_context.rb +13 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_create_context_profile.rb +7 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_create_context_robustness.rb +8 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_fbconfig_float.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_framebuffer_sRGB.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_get_proc_address.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_robustness_application_isolation.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_robustness_share_group_isolation.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_ARB_vertex_buffer_object.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_buffer_age.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es2_profile.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es_profile.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_fbconfig_packed_float.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_framebuffer_sRGB.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_import_context.rb +15 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_stereo_tree.rb +7 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_swap_control.rb +10 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_swap_control_tear.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_texture_from_pixmap.rb +42 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_visual_info.rb +20 -0
- data/lib/opengl-definitions/extensions/GLX_EXT_visual_rating.rb +8 -0
- data/lib/opengl-definitions/extensions/GLX_INTEL_swap_event.rb +8 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_agp_offset.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_copy_sub_buffer.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_pixmap_colormap.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_query_renderer.rb +23 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_release_buffers.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_MESA_set_3dfx_mode.rb +10 -0
- data/lib/opengl-definitions/extensions/GLX_NV_copy_buffer.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_NV_copy_image.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_NV_delay_before_swap.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_NV_float_buffer.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_NV_multisample_coverage.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_NV_present_video.rb +10 -0
- data/lib/opengl-definitions/extensions/GLX_NV_swap_group.rb +10 -0
- data/lib/opengl-definitions/extensions/GLX_NV_video_capture.rb +15 -0
- data/lib/opengl-definitions/extensions/GLX_NV_video_out.rb +23 -0
- data/lib/opengl-definitions/extensions/GLX_OML_swap_method.rb +8 -0
- data/lib/opengl-definitions/extensions/GLX_OML_sync_control.rb +9 -0
- data/lib/opengl-definitions/extensions/GLX_SGIS_blended_overlay.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_SGIS_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SGIS_shared_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_dmbuffer.rb +9 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_fbconfig.rb +24 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_hyperpipe.rb +25 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_pbuffer.rb +37 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_swap_barrier.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_swap_group.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_video_resize.rb +14 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_video_source.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SGIX_visual_select_group.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_SGI_cushion.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_SGI_make_current_read.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SGI_swap_control.rb +5 -0
- data/lib/opengl-definitions/extensions/GLX_SGI_video_sync.rb +6 -0
- data/lib/opengl-definitions/extensions/GLX_SUN_get_transparent_index.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_3DFX_multisample.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_3DFX_tbuffer.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_3DFX_texture_compression_FXT1.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_AMD_blend_minmax_factor.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_AMD_compressed_3DC_texture.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_AMD_compressed_ATC_texture.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_AMD_debug_output.rb +29 -0
- data/lib/opengl-definitions/extensions/GL_AMD_depth_clamp_separate.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_AMD_draw_buffers_blend.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_int64.rb +69 -0
- data/lib/opengl-definitions/extensions/GL_AMD_interleaved_elements.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_AMD_multi_draw_indirect.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_AMD_name_gen_delete.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_AMD_occlusion_query_event.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_AMD_performance_monitor.rb +25 -0
- data/lib/opengl-definitions/extensions/GL_AMD_pinned_memory.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_AMD_program_binary_Z400.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_AMD_query_buffer_object.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_AMD_sample_positions.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_AMD_seamless_cubemap_per_texture.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_AMD_sparse_texture.rb +18 -0
- data/lib/opengl-definitions/extensions/GL_AMD_stencil_operation_extended.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_AMD_transform_feedback4.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_AMD_vertex_shader_tessellator.rb +16 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_depth_texture.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_blit.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_multisample.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_instanced_arrays.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_pack_reverse_row_order.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_program_binary.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt3.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt5.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_texture_usage.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ANGLE_translated_shader_source.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_aux_depth_stencil.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_client_storage.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_clip_distance.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_copy_texture_levels.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_element_array.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_fence.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_float_pixels.rb +18 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_flush_buffer_range.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_framebuffer_multisample.rb +16 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_object_purgeable.rb +16 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_rgb_422.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_row_bytes.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_specular_vector.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_sync.rb +30 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_format_BGRA8888.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_max_level.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_packed_float.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_range.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_transform_hint.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_object.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_range.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb +24 -0
- data/lib/opengl-definitions/extensions/GL_APPLE_ycbcr_422.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb +28 -0
- data/lib/opengl-definitions/extensions/GL_ARB_ES3_1_compatibility.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_ARB_ES3_compatibility.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_ARB_base_instance.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_bindless_texture.rb +24 -0
- data/lib/opengl-definitions/extensions/GL_ARB_blend_func_extended.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_ARB_buffer_storage.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_ARB_cl_event.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_clear_buffer_object.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_clear_texture.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_clip_control.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_ARB_color_buffer_float.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_ARB_compressed_texture_pixel_storage.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ARB_compute_shader.rb +27 -0
- data/lib/opengl-definitions/extensions/GL_ARB_compute_variable_group_size.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ARB_conditional_render_inverted.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_copy_buffer.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_copy_image.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_cull_distance.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_debug_output.rb +37 -0
- data/lib/opengl-definitions/extensions/GL_ARB_depth_buffer_float.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_depth_clamp.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_depth_texture.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_ARB_direct_state_access.rb +117 -0
- data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers.rb +25 -0
- data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers_blend.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_draw_indirect.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ARB_draw_instanced.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_enhanced_layouts.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_explicit_uniform_location.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_fragment_program.rb +104 -0
- data/lib/opengl-definitions/extensions/GL_ARB_fragment_shader.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_no_attachments.rb +18 -0
- data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_object.rb +105 -0
- data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_sRGB.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb +31 -0
- data/lib/opengl-definitions/extensions/GL_ARB_get_program_binary.rb +14 -0
- data/lib/opengl-definitions/extensions/GL_ARB_get_texture_sub_image.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader5.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb +38 -0
- data/lib/opengl-definitions/extensions/GL_ARB_half_float_pixel.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_half_float_vertex.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_imaging.rb +124 -0
- data/lib/opengl-definitions/extensions/GL_ARB_indirect_parameters.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ARB_instanced_arrays.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query2.rb +123 -0
- data/lib/opengl-definitions/extensions/GL_ARB_invalidate_subdata.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_alignment.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_range.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_ARB_matrix_palette.rb +22 -0
- data/lib/opengl-definitions/extensions/GL_ARB_multi_bind.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_multi_draw_indirect.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_multisample.rb +17 -0
- data/lib/opengl-definitions/extensions/GL_ARB_multitexture.rb +76 -0
- data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query.rb +20 -0
- data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query2.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_pipeline_statistics_query.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_ARB_pixel_buffer_object.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_point_parameters.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_ARB_point_sprite.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_program_interface_query.rb +63 -0
- data/lib/opengl-definitions/extensions/GL_ARB_provoking_vertex.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ARB_query_buffer_object.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_robustness.rb +40 -0
- data/lib/opengl-definitions/extensions/GL_ARB_sample_shading.rb +10 -0
- data/lib/opengl-definitions/extensions/GL_ARB_sampler_objects.rb +22 -0
- data/lib/opengl-definitions/extensions/GL_ARB_seamless_cube_map.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_seamless_cubemap_per_texture.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_separate_shader_objects.rb +76 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shader_atomic_counters.rb +37 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shader_image_load_store.rb +73 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb +80 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb +25 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shader_subroutine.rb +26 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shading_language_100.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb +16 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shadow.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_shadow_ambient.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_sparse_buffer.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ARB_sparse_texture.rb +19 -0
- data/lib/opengl-definitions/extensions/GL_ARB_stencil_texturing.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_sync.rb +29 -0
- data/lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb +46 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_barrier.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_border_clamp.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object_rgb32.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_range.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb +25 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_bptc.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_rgtc.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map.rb +16 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map_array.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_env_combine.rb +26 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_env_dot3.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_float.rb +24 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_gather.rb +7 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_mirror_clamp_to_edge.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_mirrored_repeat.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb +32 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_rectangle.rb +8 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_rg.rb +26 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_rgb10_a2ui.rb +5 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_stencil8.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_storage.rb +11 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_storage_multisample.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_swizzle.rb +9 -0
- data/lib/opengl-definitions/extensions/GL_ARB_texture_view.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_ARB_timer_query.rb +12 -0
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback2.rb +18 -0
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback3.rb +13 -0
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_instanced.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_overflow_query.rb +6 -0
- data/lib/opengl-definitions/extensions/GL_ARB_transpose_matrix.rb +15 -0
- data/lib/opengl-definitions/extensions/GL_ARB_uniform_buffer_object.rb +47 -0
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_array_bgra.rb +5 -0
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- data/lib/opengl-definitions.rb +2 -0
- metadata +808 -0
@@ -0,0 +1,29 @@
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module GL_EXT_texture_snorm
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module Constants
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GL_ALPHA_SNORM = 0x9010
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GL_LUMINANCE_SNORM = 0x9011
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GL_LUMINANCE_ALPHA_SNORM = 0x9012
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GL_INTENSITY_SNORM = 0x9013
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GL_ALPHA8_SNORM = 0x9014
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GL_LUMINANCE8_SNORM = 0x9015
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GL_LUMINANCE8_ALPHA8_SNORM = 0x9016
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GL_INTENSITY8_SNORM = 0x9017
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GL_ALPHA16_SNORM = 0x9018
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GL_LUMINANCE16_SNORM = 0x9019
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GL_LUMINANCE16_ALPHA16_SNORM = 0x901A
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GL_INTENSITY16_SNORM = 0x901B
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GL_RED_SNORM = 0x8F90
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GL_RG_SNORM = 0x8F91
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GL_RGB_SNORM = 0x8F92
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GL_RGBA_SNORM = 0x8F93
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GL_R8_SNORM = 0x8F94
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GL_RG8_SNORM = 0x8F95
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GL_RGB8_SNORM = 0x8F96
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GL_RGBA8_SNORM = 0x8F97
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GL_R16_SNORM = 0x8F98
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GL_RG16_SNORM = 0x8F99
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GL_RGB16_SNORM = 0x8F9A
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GL_RGBA16_SNORM = 0x8F9B
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GL_SIGNED_NORMALIZED = 0x8F9C
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end
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end
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module GL_EXT_texture_storage
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module Constants
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GL_TEXTURE_IMMUTABLE_FORMAT_EXT = 0x912F
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GL_ALPHA8_EXT = 0x803C
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GL_LUMINANCE8_EXT = 0x8040
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GL_LUMINANCE8_ALPHA8_EXT = 0x8045
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GL_RGBA32F_EXT = 0x8814
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GL_RGB32F_EXT = 0x8815
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GL_ALPHA32F_EXT = 0x8816
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GL_LUMINANCE32F_EXT = 0x8818
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GL_LUMINANCE_ALPHA32F_EXT = 0x8819
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GL_RGBA16F_EXT = 0x881A
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GL_RGB16F_EXT = 0x881B
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GL_ALPHA16F_EXT = 0x881C
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GL_LUMINANCE16F_EXT = 0x881E
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+
GL_LUMINANCE_ALPHA16F_EXT = 0x881F
|
17
|
+
GL_RGB10_A2_EXT = 0x8059
|
18
|
+
GL_RGB10_EXT = 0x8052
|
19
|
+
GL_BGRA8_EXT = 0x93A1
|
20
|
+
GL_R8_EXT = 0x8229
|
21
|
+
GL_RG8_EXT = 0x822B
|
22
|
+
GL_R32F_EXT = 0x822E
|
23
|
+
GL_RG32F_EXT = 0x8230
|
24
|
+
GL_R16F_EXT = 0x822D
|
25
|
+
GL_RG16F_EXT = 0x822F
|
26
|
+
end
|
27
|
+
|
28
|
+
FUNCTIONS = {
|
29
|
+
glTexStorage1DEXT: [ :void, :GLenum, :GLsizei, :GLenum, :GLsizei ].freeze,
|
30
|
+
glTexStorage2DEXT: [ :void, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
|
31
|
+
glTexStorage3DEXT: [ :void, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLsizei ].freeze,
|
32
|
+
glTextureStorage1DEXT: [ :void, :GLuint, :GLenum, :GLsizei, :GLenum, :GLsizei ].freeze,
|
33
|
+
glTextureStorage2DEXT: [ :void, :GLuint, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
|
34
|
+
glTextureStorage3DEXT: [ :void, :GLuint, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei, :GLsizei ].freeze,
|
35
|
+
}.freeze
|
36
|
+
end
|
@@ -0,0 +1,13 @@
|
|
1
|
+
module GL_EXT_texture_view
|
2
|
+
module Constants
|
3
|
+
GL_TEXTURE_VIEW_MIN_LEVEL_EXT = 0x82DB
|
4
|
+
GL_TEXTURE_VIEW_NUM_LEVELS_EXT = 0x82DC
|
5
|
+
GL_TEXTURE_VIEW_MIN_LAYER_EXT = 0x82DD
|
6
|
+
GL_TEXTURE_VIEW_NUM_LAYERS_EXT = 0x82DE
|
7
|
+
GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF
|
8
|
+
end
|
9
|
+
|
10
|
+
FUNCTIONS = {
|
11
|
+
glTextureViewEXT: [ :void, :GLuint, :GLenum, :GLuint, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
|
12
|
+
}.freeze
|
13
|
+
end
|
@@ -0,0 +1,10 @@
|
|
1
|
+
module GL_EXT_timer_query
|
2
|
+
module Constants
|
3
|
+
GL_TIME_ELAPSED_EXT = 0x88BF
|
4
|
+
end
|
5
|
+
|
6
|
+
FUNCTIONS = {
|
7
|
+
glGetQueryObjecti64vEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
8
|
+
glGetQueryObjectui64vEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
9
|
+
}.freeze
|
10
|
+
end
|
@@ -0,0 +1,29 @@
|
|
1
|
+
module GL_EXT_transform_feedback
|
2
|
+
module Constants
|
3
|
+
GL_TRANSFORM_FEEDBACK_BUFFER_EXT = 0x8C8E
|
4
|
+
GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT = 0x8C84
|
5
|
+
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = 0x8C85
|
6
|
+
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = 0x8C8F
|
7
|
+
GL_INTERLEAVED_ATTRIBS_EXT = 0x8C8C
|
8
|
+
GL_SEPARATE_ATTRIBS_EXT = 0x8C8D
|
9
|
+
GL_PRIMITIVES_GENERATED_EXT = 0x8C87
|
10
|
+
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = 0x8C88
|
11
|
+
GL_RASTERIZER_DISCARD_EXT = 0x8C89
|
12
|
+
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = 0x8C8A
|
13
|
+
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = 0x8C8B
|
14
|
+
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = 0x8C80
|
15
|
+
GL_TRANSFORM_FEEDBACK_VARYINGS_EXT = 0x8C83
|
16
|
+
GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = 0x8C7F
|
17
|
+
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = 0x8C76
|
18
|
+
end
|
19
|
+
|
20
|
+
FUNCTIONS = {
|
21
|
+
glBeginTransformFeedbackEXT: [ :void, :GLenum ].freeze,
|
22
|
+
glEndTransformFeedbackEXT: [ :void ].freeze,
|
23
|
+
glBindBufferRangeEXT: [ :void, :GLenum, :GLuint, :GLuint, :GLintptr, :GLsizeiptr ].freeze,
|
24
|
+
glBindBufferOffsetEXT: [ :void, :GLenum, :GLuint, :GLuint, :GLintptr ].freeze,
|
25
|
+
glBindBufferBaseEXT: [ :void, :GLenum, :GLuint, :GLuint ].freeze,
|
26
|
+
glTransformFeedbackVaryingsEXT: [ :void, :GLuint, :GLsizei, :pointer, :GLenum ].freeze,
|
27
|
+
glGetTransformFeedbackVaryingEXT: [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :pointer, :pointer, :pointer ].freeze,
|
28
|
+
}.freeze
|
29
|
+
end
|
@@ -0,0 +1,48 @@
|
|
1
|
+
module GL_EXT_vertex_array
|
2
|
+
module Constants
|
3
|
+
GL_VERTEX_ARRAY_EXT = 0x8074
|
4
|
+
GL_NORMAL_ARRAY_EXT = 0x8075
|
5
|
+
GL_COLOR_ARRAY_EXT = 0x8076
|
6
|
+
GL_INDEX_ARRAY_EXT = 0x8077
|
7
|
+
GL_TEXTURE_COORD_ARRAY_EXT = 0x8078
|
8
|
+
GL_EDGE_FLAG_ARRAY_EXT = 0x8079
|
9
|
+
GL_VERTEX_ARRAY_SIZE_EXT = 0x807A
|
10
|
+
GL_VERTEX_ARRAY_TYPE_EXT = 0x807B
|
11
|
+
GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C
|
12
|
+
GL_VERTEX_ARRAY_COUNT_EXT = 0x807D
|
13
|
+
GL_NORMAL_ARRAY_TYPE_EXT = 0x807E
|
14
|
+
GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F
|
15
|
+
GL_NORMAL_ARRAY_COUNT_EXT = 0x8080
|
16
|
+
GL_COLOR_ARRAY_SIZE_EXT = 0x8081
|
17
|
+
GL_COLOR_ARRAY_TYPE_EXT = 0x8082
|
18
|
+
GL_COLOR_ARRAY_STRIDE_EXT = 0x8083
|
19
|
+
GL_COLOR_ARRAY_COUNT_EXT = 0x8084
|
20
|
+
GL_INDEX_ARRAY_TYPE_EXT = 0x8085
|
21
|
+
GL_INDEX_ARRAY_STRIDE_EXT = 0x8086
|
22
|
+
GL_INDEX_ARRAY_COUNT_EXT = 0x8087
|
23
|
+
GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088
|
24
|
+
GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089
|
25
|
+
GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A
|
26
|
+
GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B
|
27
|
+
GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C
|
28
|
+
GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D
|
29
|
+
GL_VERTEX_ARRAY_POINTER_EXT = 0x808E
|
30
|
+
GL_NORMAL_ARRAY_POINTER_EXT = 0x808F
|
31
|
+
GL_COLOR_ARRAY_POINTER_EXT = 0x8090
|
32
|
+
GL_INDEX_ARRAY_POINTER_EXT = 0x8091
|
33
|
+
GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092
|
34
|
+
GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093
|
35
|
+
end
|
36
|
+
|
37
|
+
FUNCTIONS = {
|
38
|
+
glArrayElementEXT: [ :void, :GLint ].freeze,
|
39
|
+
glColorPointerEXT: [ :void, :GLint, :GLenum, :GLsizei, :GLsizei, :pointer ].freeze,
|
40
|
+
glDrawArraysEXT: [ :void, :GLenum, :GLint, :GLsizei ].freeze,
|
41
|
+
glEdgeFlagPointerEXT: [ :void, :GLsizei, :GLsizei, :pointer ].freeze,
|
42
|
+
glGetPointervEXT: [ :void, :GLenum, :pointer ].freeze,
|
43
|
+
glIndexPointerEXT: [ :void, :GLenum, :GLsizei, :GLsizei, :pointer ].freeze,
|
44
|
+
glNormalPointerEXT: [ :void, :GLenum, :GLsizei, :GLsizei, :pointer ].freeze,
|
45
|
+
glTexCoordPointerEXT: [ :void, :GLint, :GLenum, :GLsizei, :GLsizei, :pointer ].freeze,
|
46
|
+
glVertexPointerEXT: [ :void, :GLint, :GLenum, :GLsizei, :GLsizei, :pointer ].freeze,
|
47
|
+
}.freeze
|
48
|
+
end
|
@@ -0,0 +1,30 @@
|
|
1
|
+
module GL_EXT_vertex_attrib_64bit
|
2
|
+
module Constants
|
3
|
+
GL_DOUBLE = 0x140A
|
4
|
+
GL_DOUBLE_VEC2_EXT = 0x8FFC
|
5
|
+
GL_DOUBLE_VEC3_EXT = 0x8FFD
|
6
|
+
GL_DOUBLE_VEC4_EXT = 0x8FFE
|
7
|
+
GL_DOUBLE_MAT2_EXT = 0x8F46
|
8
|
+
GL_DOUBLE_MAT3_EXT = 0x8F47
|
9
|
+
GL_DOUBLE_MAT4_EXT = 0x8F48
|
10
|
+
GL_DOUBLE_MAT2x3_EXT = 0x8F49
|
11
|
+
GL_DOUBLE_MAT2x4_EXT = 0x8F4A
|
12
|
+
GL_DOUBLE_MAT3x2_EXT = 0x8F4B
|
13
|
+
GL_DOUBLE_MAT3x4_EXT = 0x8F4C
|
14
|
+
GL_DOUBLE_MAT4x2_EXT = 0x8F4D
|
15
|
+
GL_DOUBLE_MAT4x3_EXT = 0x8F4E
|
16
|
+
end
|
17
|
+
|
18
|
+
FUNCTIONS = {
|
19
|
+
glVertexAttribL1dEXT: [ :void, :GLuint, :GLdouble ].freeze,
|
20
|
+
glVertexAttribL2dEXT: [ :void, :GLuint, :GLdouble, :GLdouble ].freeze,
|
21
|
+
glVertexAttribL3dEXT: [ :void, :GLuint, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
22
|
+
glVertexAttribL4dEXT: [ :void, :GLuint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
23
|
+
glVertexAttribL1dvEXT: [ :void, :GLuint, :pointer ].freeze,
|
24
|
+
glVertexAttribL2dvEXT: [ :void, :GLuint, :pointer ].freeze,
|
25
|
+
glVertexAttribL3dvEXT: [ :void, :GLuint, :pointer ].freeze,
|
26
|
+
glVertexAttribL4dvEXT: [ :void, :GLuint, :pointer ].freeze,
|
27
|
+
glVertexAttribLPointerEXT: [ :void, :GLuint, :GLint, :GLenum, :GLsizei, :pointer ].freeze,
|
28
|
+
glGetVertexAttribLdvEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
29
|
+
}.freeze
|
30
|
+
end
|
@@ -0,0 +1,159 @@
|
|
1
|
+
module GL_EXT_vertex_shader
|
2
|
+
module Constants
|
3
|
+
GL_VERTEX_SHADER_EXT = 0x8780
|
4
|
+
GL_VERTEX_SHADER_BINDING_EXT = 0x8781
|
5
|
+
GL_OP_INDEX_EXT = 0x8782
|
6
|
+
GL_OP_NEGATE_EXT = 0x8783
|
7
|
+
GL_OP_DOT3_EXT = 0x8784
|
8
|
+
GL_OP_DOT4_EXT = 0x8785
|
9
|
+
GL_OP_MUL_EXT = 0x8786
|
10
|
+
GL_OP_ADD_EXT = 0x8787
|
11
|
+
GL_OP_MADD_EXT = 0x8788
|
12
|
+
GL_OP_FRAC_EXT = 0x8789
|
13
|
+
GL_OP_MAX_EXT = 0x878A
|
14
|
+
GL_OP_MIN_EXT = 0x878B
|
15
|
+
GL_OP_SET_GE_EXT = 0x878C
|
16
|
+
GL_OP_SET_LT_EXT = 0x878D
|
17
|
+
GL_OP_CLAMP_EXT = 0x878E
|
18
|
+
GL_OP_FLOOR_EXT = 0x878F
|
19
|
+
GL_OP_ROUND_EXT = 0x8790
|
20
|
+
GL_OP_EXP_BASE_2_EXT = 0x8791
|
21
|
+
GL_OP_LOG_BASE_2_EXT = 0x8792
|
22
|
+
GL_OP_POWER_EXT = 0x8793
|
23
|
+
GL_OP_RECIP_EXT = 0x8794
|
24
|
+
GL_OP_RECIP_SQRT_EXT = 0x8795
|
25
|
+
GL_OP_SUB_EXT = 0x8796
|
26
|
+
GL_OP_CROSS_PRODUCT_EXT = 0x8797
|
27
|
+
GL_OP_MULTIPLY_MATRIX_EXT = 0x8798
|
28
|
+
GL_OP_MOV_EXT = 0x8799
|
29
|
+
GL_OUTPUT_VERTEX_EXT = 0x879A
|
30
|
+
GL_OUTPUT_COLOR0_EXT = 0x879B
|
31
|
+
GL_OUTPUT_COLOR1_EXT = 0x879C
|
32
|
+
GL_OUTPUT_TEXTURE_COORD0_EXT = 0x879D
|
33
|
+
GL_OUTPUT_TEXTURE_COORD1_EXT = 0x879E
|
34
|
+
GL_OUTPUT_TEXTURE_COORD2_EXT = 0x879F
|
35
|
+
GL_OUTPUT_TEXTURE_COORD3_EXT = 0x87A0
|
36
|
+
GL_OUTPUT_TEXTURE_COORD4_EXT = 0x87A1
|
37
|
+
GL_OUTPUT_TEXTURE_COORD5_EXT = 0x87A2
|
38
|
+
GL_OUTPUT_TEXTURE_COORD6_EXT = 0x87A3
|
39
|
+
GL_OUTPUT_TEXTURE_COORD7_EXT = 0x87A4
|
40
|
+
GL_OUTPUT_TEXTURE_COORD8_EXT = 0x87A5
|
41
|
+
GL_OUTPUT_TEXTURE_COORD9_EXT = 0x87A6
|
42
|
+
GL_OUTPUT_TEXTURE_COORD10_EXT = 0x87A7
|
43
|
+
GL_OUTPUT_TEXTURE_COORD11_EXT = 0x87A8
|
44
|
+
GL_OUTPUT_TEXTURE_COORD12_EXT = 0x87A9
|
45
|
+
GL_OUTPUT_TEXTURE_COORD13_EXT = 0x87AA
|
46
|
+
GL_OUTPUT_TEXTURE_COORD14_EXT = 0x87AB
|
47
|
+
GL_OUTPUT_TEXTURE_COORD15_EXT = 0x87AC
|
48
|
+
GL_OUTPUT_TEXTURE_COORD16_EXT = 0x87AD
|
49
|
+
GL_OUTPUT_TEXTURE_COORD17_EXT = 0x87AE
|
50
|
+
GL_OUTPUT_TEXTURE_COORD18_EXT = 0x87AF
|
51
|
+
GL_OUTPUT_TEXTURE_COORD19_EXT = 0x87B0
|
52
|
+
GL_OUTPUT_TEXTURE_COORD20_EXT = 0x87B1
|
53
|
+
GL_OUTPUT_TEXTURE_COORD21_EXT = 0x87B2
|
54
|
+
GL_OUTPUT_TEXTURE_COORD22_EXT = 0x87B3
|
55
|
+
GL_OUTPUT_TEXTURE_COORD23_EXT = 0x87B4
|
56
|
+
GL_OUTPUT_TEXTURE_COORD24_EXT = 0x87B5
|
57
|
+
GL_OUTPUT_TEXTURE_COORD25_EXT = 0x87B6
|
58
|
+
GL_OUTPUT_TEXTURE_COORD26_EXT = 0x87B7
|
59
|
+
GL_OUTPUT_TEXTURE_COORD27_EXT = 0x87B8
|
60
|
+
GL_OUTPUT_TEXTURE_COORD28_EXT = 0x87B9
|
61
|
+
GL_OUTPUT_TEXTURE_COORD29_EXT = 0x87BA
|
62
|
+
GL_OUTPUT_TEXTURE_COORD30_EXT = 0x87BB
|
63
|
+
GL_OUTPUT_TEXTURE_COORD31_EXT = 0x87BC
|
64
|
+
GL_OUTPUT_FOG_EXT = 0x87BD
|
65
|
+
GL_SCALAR_EXT = 0x87BE
|
66
|
+
GL_VECTOR_EXT = 0x87BF
|
67
|
+
GL_MATRIX_EXT = 0x87C0
|
68
|
+
GL_VARIANT_EXT = 0x87C1
|
69
|
+
GL_INVARIANT_EXT = 0x87C2
|
70
|
+
GL_LOCAL_CONSTANT_EXT = 0x87C3
|
71
|
+
GL_LOCAL_EXT = 0x87C4
|
72
|
+
GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5
|
73
|
+
GL_MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6
|
74
|
+
GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7
|
75
|
+
GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8
|
76
|
+
GL_MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9
|
77
|
+
GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA
|
78
|
+
GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB
|
79
|
+
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC
|
80
|
+
GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 0x87CD
|
81
|
+
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE
|
82
|
+
GL_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CF
|
83
|
+
GL_VERTEX_SHADER_VARIANTS_EXT = 0x87D0
|
84
|
+
GL_VERTEX_SHADER_INVARIANTS_EXT = 0x87D1
|
85
|
+
GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2
|
86
|
+
GL_VERTEX_SHADER_LOCALS_EXT = 0x87D3
|
87
|
+
GL_VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4
|
88
|
+
GL_X_EXT = 0x87D5
|
89
|
+
GL_Y_EXT = 0x87D6
|
90
|
+
GL_Z_EXT = 0x87D7
|
91
|
+
GL_W_EXT = 0x87D8
|
92
|
+
GL_NEGATIVE_X_EXT = 0x87D9
|
93
|
+
GL_NEGATIVE_Y_EXT = 0x87DA
|
94
|
+
GL_NEGATIVE_Z_EXT = 0x87DB
|
95
|
+
GL_NEGATIVE_W_EXT = 0x87DC
|
96
|
+
GL_ZERO_EXT = 0x87DD
|
97
|
+
GL_ONE_EXT = 0x87DE
|
98
|
+
GL_NEGATIVE_ONE_EXT = 0x87DF
|
99
|
+
GL_NORMALIZED_RANGE_EXT = 0x87E0
|
100
|
+
GL_FULL_RANGE_EXT = 0x87E1
|
101
|
+
GL_CURRENT_VERTEX_EXT = 0x87E2
|
102
|
+
GL_MVP_MATRIX_EXT = 0x87E3
|
103
|
+
GL_VARIANT_VALUE_EXT = 0x87E4
|
104
|
+
GL_VARIANT_DATATYPE_EXT = 0x87E5
|
105
|
+
GL_VARIANT_ARRAY_STRIDE_EXT = 0x87E6
|
106
|
+
GL_VARIANT_ARRAY_TYPE_EXT = 0x87E7
|
107
|
+
GL_VARIANT_ARRAY_EXT = 0x87E8
|
108
|
+
GL_VARIANT_ARRAY_POINTER_EXT = 0x87E9
|
109
|
+
GL_INVARIANT_VALUE_EXT = 0x87EA
|
110
|
+
GL_INVARIANT_DATATYPE_EXT = 0x87EB
|
111
|
+
GL_LOCAL_CONSTANT_VALUE_EXT = 0x87EC
|
112
|
+
GL_LOCAL_CONSTANT_DATATYPE_EXT = 0x87ED
|
113
|
+
end
|
114
|
+
|
115
|
+
FUNCTIONS = {
|
116
|
+
glBeginVertexShaderEXT: [ :void ].freeze,
|
117
|
+
glEndVertexShaderEXT: [ :void ].freeze,
|
118
|
+
glBindVertexShaderEXT: [ :void, :GLuint ].freeze,
|
119
|
+
glGenVertexShadersEXT: [ :GLuint, :GLuint ].freeze,
|
120
|
+
glDeleteVertexShaderEXT: [ :void, :GLuint ].freeze,
|
121
|
+
glShaderOp1EXT: [ :void, :GLenum, :GLuint, :GLuint ].freeze,
|
122
|
+
glShaderOp2EXT: [ :void, :GLenum, :GLuint, :GLuint, :GLuint ].freeze,
|
123
|
+
glShaderOp3EXT: [ :void, :GLenum, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
|
124
|
+
glSwizzleEXT: [ :void, :GLuint, :GLuint, :GLenum, :GLenum, :GLenum, :GLenum ].freeze,
|
125
|
+
glWriteMaskEXT: [ :void, :GLuint, :GLuint, :GLenum, :GLenum, :GLenum, :GLenum ].freeze,
|
126
|
+
glInsertComponentEXT: [ :void, :GLuint, :GLuint, :GLuint ].freeze,
|
127
|
+
glExtractComponentEXT: [ :void, :GLuint, :GLuint, :GLuint ].freeze,
|
128
|
+
glGenSymbolsEXT: [ :GLuint, :GLenum, :GLenum, :GLenum, :GLuint ].freeze,
|
129
|
+
glSetInvariantEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
130
|
+
glSetLocalConstantEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
131
|
+
glVariantbvEXT: [ :void, :GLuint, :pointer ].freeze,
|
132
|
+
glVariantsvEXT: [ :void, :GLuint, :pointer ].freeze,
|
133
|
+
glVariantivEXT: [ :void, :GLuint, :pointer ].freeze,
|
134
|
+
glVariantfvEXT: [ :void, :GLuint, :pointer ].freeze,
|
135
|
+
glVariantdvEXT: [ :void, :GLuint, :pointer ].freeze,
|
136
|
+
glVariantubvEXT: [ :void, :GLuint, :pointer ].freeze,
|
137
|
+
glVariantusvEXT: [ :void, :GLuint, :pointer ].freeze,
|
138
|
+
glVariantuivEXT: [ :void, :GLuint, :pointer ].freeze,
|
139
|
+
glVariantPointerEXT: [ :void, :GLuint, :GLenum, :GLuint, :pointer ].freeze,
|
140
|
+
glEnableVariantClientStateEXT: [ :void, :GLuint ].freeze,
|
141
|
+
glDisableVariantClientStateEXT: [ :void, :GLuint ].freeze,
|
142
|
+
glBindLightParameterEXT: [ :GLuint, :GLenum, :GLenum ].freeze,
|
143
|
+
glBindMaterialParameterEXT: [ :GLuint, :GLenum, :GLenum ].freeze,
|
144
|
+
glBindTexGenParameterEXT: [ :GLuint, :GLenum, :GLenum, :GLenum ].freeze,
|
145
|
+
glBindTextureUnitParameterEXT: [ :GLuint, :GLenum, :GLenum ].freeze,
|
146
|
+
glBindParameterEXT: [ :GLuint, :GLenum ].freeze,
|
147
|
+
glIsVariantEnabledEXT: [ :GLboolean, :GLuint, :GLenum ].freeze,
|
148
|
+
glGetVariantBooleanvEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
149
|
+
glGetVariantIntegervEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
150
|
+
glGetVariantFloatvEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
151
|
+
glGetVariantPointervEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
152
|
+
glGetInvariantBooleanvEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
153
|
+
glGetInvariantIntegervEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
154
|
+
glGetInvariantFloatvEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
155
|
+
glGetLocalConstantBooleanvEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
156
|
+
glGetLocalConstantIntegervEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
157
|
+
glGetLocalConstantFloatvEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
|
158
|
+
}.freeze
|
159
|
+
end
|
@@ -0,0 +1,23 @@
|
|
1
|
+
module GL_EXT_vertex_weighting
|
2
|
+
module Constants
|
3
|
+
GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3
|
4
|
+
GL_MODELVIEW1_STACK_DEPTH_EXT = 0x8502
|
5
|
+
GL_MODELVIEW0_MATRIX_EXT = 0x0BA6
|
6
|
+
GL_MODELVIEW1_MATRIX_EXT = 0x8506
|
7
|
+
GL_VERTEX_WEIGHTING_EXT = 0x8509
|
8
|
+
GL_MODELVIEW0_EXT = 0x1700
|
9
|
+
GL_MODELVIEW1_EXT = 0x850A
|
10
|
+
GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B
|
11
|
+
GL_VERTEX_WEIGHT_ARRAY_EXT = 0x850C
|
12
|
+
GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D
|
13
|
+
GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E
|
14
|
+
GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F
|
15
|
+
GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510
|
16
|
+
end
|
17
|
+
|
18
|
+
FUNCTIONS = {
|
19
|
+
glVertexWeightfEXT: [ :void, :GLfloat ].freeze,
|
20
|
+
glVertexWeightfvEXT: [ :void, :pointer ].freeze,
|
21
|
+
glVertexWeightPointerEXT: [ :void, :GLint, :GLenum, :GLsizei, :pointer ].freeze,
|
22
|
+
}.freeze
|
23
|
+
end
|
@@ -0,0 +1,28 @@
|
|
1
|
+
module GL_HP_image_transform
|
2
|
+
module Constants
|
3
|
+
GL_IMAGE_SCALE_X_HP = 0x8155
|
4
|
+
GL_IMAGE_SCALE_Y_HP = 0x8156
|
5
|
+
GL_IMAGE_TRANSLATE_X_HP = 0x8157
|
6
|
+
GL_IMAGE_TRANSLATE_Y_HP = 0x8158
|
7
|
+
GL_IMAGE_ROTATE_ANGLE_HP = 0x8159
|
8
|
+
GL_IMAGE_ROTATE_ORIGIN_X_HP = 0x815A
|
9
|
+
GL_IMAGE_ROTATE_ORIGIN_Y_HP = 0x815B
|
10
|
+
GL_IMAGE_MAG_FILTER_HP = 0x815C
|
11
|
+
GL_IMAGE_MIN_FILTER_HP = 0x815D
|
12
|
+
GL_IMAGE_CUBIC_WEIGHT_HP = 0x815E
|
13
|
+
GL_CUBIC_HP = 0x815F
|
14
|
+
GL_AVERAGE_HP = 0x8160
|
15
|
+
GL_IMAGE_TRANSFORM_2D_HP = 0x8161
|
16
|
+
GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8162
|
17
|
+
GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8163
|
18
|
+
end
|
19
|
+
|
20
|
+
FUNCTIONS = {
|
21
|
+
glImageTransformParameteriHP: [ :void, :GLenum, :GLenum, :GLint ].freeze,
|
22
|
+
glImageTransformParameterfHP: [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
|
23
|
+
glImageTransformParameterivHP: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
24
|
+
glImageTransformParameterfvHP: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
25
|
+
glGetImageTransformParameterivHP: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
26
|
+
glGetImageTransformParameterfvHP: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
27
|
+
}.freeze
|
28
|
+
end
|
@@ -0,0 +1,31 @@
|
|
1
|
+
module GL_IBM_vertex_array_lists
|
2
|
+
module Constants
|
3
|
+
GL_VERTEX_ARRAY_LIST_IBM = 103070
|
4
|
+
GL_NORMAL_ARRAY_LIST_IBM = 103071
|
5
|
+
GL_COLOR_ARRAY_LIST_IBM = 103072
|
6
|
+
GL_INDEX_ARRAY_LIST_IBM = 103073
|
7
|
+
GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074
|
8
|
+
GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075
|
9
|
+
GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076
|
10
|
+
GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077
|
11
|
+
GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080
|
12
|
+
GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081
|
13
|
+
GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082
|
14
|
+
GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083
|
15
|
+
GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084
|
16
|
+
GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085
|
17
|
+
GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086
|
18
|
+
GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087
|
19
|
+
end
|
20
|
+
|
21
|
+
FUNCTIONS = {
|
22
|
+
glColorPointerListIBM: [ :void, :GLint, :GLenum, :GLint, :pointer, :GLint ].freeze,
|
23
|
+
glSecondaryColorPointerListIBM: [ :void, :GLint, :GLenum, :GLint, :pointer, :GLint ].freeze,
|
24
|
+
glEdgeFlagPointerListIBM: [ :void, :GLint, :pointer, :GLint ].freeze,
|
25
|
+
glFogCoordPointerListIBM: [ :void, :GLenum, :GLint, :pointer, :GLint ].freeze,
|
26
|
+
glIndexPointerListIBM: [ :void, :GLenum, :GLint, :pointer, :GLint ].freeze,
|
27
|
+
glNormalPointerListIBM: [ :void, :GLenum, :GLint, :pointer, :GLint ].freeze,
|
28
|
+
glTexCoordPointerListIBM: [ :void, :GLint, :GLenum, :GLint, :pointer, :GLint ].freeze,
|
29
|
+
glVertexPointerListIBM: [ :void, :GLint, :GLenum, :GLint, :pointer, :GLint ].freeze,
|
30
|
+
}.freeze
|
31
|
+
end
|
@@ -0,0 +1,13 @@
|
|
1
|
+
module GL_IMG_multisampled_render_to_texture
|
2
|
+
module Constants
|
3
|
+
GL_RENDERBUFFER_SAMPLES_IMG = 0x9133
|
4
|
+
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134
|
5
|
+
GL_MAX_SAMPLES_IMG = 0x9135
|
6
|
+
GL_TEXTURE_SAMPLES_IMG = 0x9136
|
7
|
+
end
|
8
|
+
|
9
|
+
FUNCTIONS = {
|
10
|
+
glRenderbufferStorageMultisampleIMG: [ :void, :GLenum, :GLsizei, :GLenum, :GLsizei, :GLsizei ].freeze,
|
11
|
+
glFramebufferTexture2DMultisampleIMG: [ :void, :GLenum, :GLenum, :GLenum, :GLuint, :GLint, :GLsizei ].freeze,
|
12
|
+
}.freeze
|
13
|
+
end
|
@@ -0,0 +1,11 @@
|
|
1
|
+
module GL_IMG_texture_env_enhanced_fixed_function
|
2
|
+
module Constants
|
3
|
+
GL_MODULATE_COLOR_IMG = 0x8C04
|
4
|
+
GL_RECIP_ADD_SIGNED_ALPHA_IMG = 0x8C05
|
5
|
+
GL_TEXTURE_ALPHA_MODULATE_IMG = 0x8C06
|
6
|
+
GL_FACTOR_ALPHA_MODULATE_IMG = 0x8C07
|
7
|
+
GL_FRAGMENT_ALPHA_MODULATE_IMG = 0x8C08
|
8
|
+
GL_ADD_BLEND_IMG = 0x8C09
|
9
|
+
GL_DOT3_RGBA_IMG = 0x86AF
|
10
|
+
end
|
11
|
+
end
|