opengl-definitions 0.0.1

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Files changed (738) hide show
  1. checksums.yaml +7 -0
  2. data/lib/opengl-definitions/core/GLX_VERSION_1_1.rb +20 -0
  3. data/lib/opengl-definitions/core/GLX_VERSION_1_2.rb +6 -0
  4. data/lib/opengl-definitions/core/GLX_VERSION_1_3.rb +113 -0
  5. data/lib/opengl-definitions/core/GLX_VERSION_1_4.rb +13 -0
  6. data/lib/opengl-definitions/core/GL_VERSION_1_0.rb +849 -0
  7. data/lib/opengl-definitions/core/GL_VERSION_1_1.rb +45 -0
  8. data/lib/opengl-definitions/core/GL_VERSION_1_2.rb +56 -0
  9. data/lib/opengl-definitions/core/GL_VERSION_1_3.rb +154 -0
  10. data/lib/opengl-definitions/core/GL_VERSION_1_4.rb +96 -0
  11. data/lib/opengl-definitions/core/GL_VERSION_1_5.rb +81 -0
  12. data/lib/opengl-definitions/core/GL_VERSION_2_0.rb +185 -0
  13. data/lib/opengl-definitions/core/GL_VERSION_2_1.rb +36 -0
  14. data/lib/opengl-definitions/core/GL_VERSION_3_0.rb +178 -0
  15. data/lib/opengl-definitions/core/GL_VERSION_3_1.rb +51 -0
  16. data/lib/opengl-definitions/core/GL_VERSION_3_2.rb +40 -0
  17. data/lib/opengl-definitions/core/GL_VERSION_3_3.rb +21 -0
  18. data/lib/opengl-definitions/core/GL_VERSION_4_0.rb +40 -0
  19. data/lib/opengl-definitions/core/GL_VERSION_4_1.rb +9 -0
  20. data/lib/opengl-definitions/core/GL_VERSION_4_2.rb +10 -0
  21. data/lib/opengl-definitions/core/GL_VERSION_4_3.rb +32 -0
  22. data/lib/opengl-definitions/core/GL_VERSION_4_4.rb +16 -0
  23. data/lib/opengl-definitions/core/GL_VERSION_4_5.rb +9 -0
  24. data/lib/opengl-definitions/extensions/GLX_3DFX_multisample.rb +6 -0
  25. data/lib/opengl-definitions/extensions/GLX_AMD_gpu_association.rb +26 -0
  26. data/lib/opengl-definitions/extensions/GLX_ARB_context_flush_control.rb +7 -0
  27. data/lib/opengl-definitions/extensions/GLX_ARB_create_context.rb +13 -0
  28. data/lib/opengl-definitions/extensions/GLX_ARB_create_context_profile.rb +7 -0
  29. data/lib/opengl-definitions/extensions/GLX_ARB_create_context_robustness.rb +8 -0
  30. data/lib/opengl-definitions/extensions/GLX_ARB_fbconfig_float.rb +6 -0
  31. data/lib/opengl-definitions/extensions/GLX_ARB_framebuffer_sRGB.rb +5 -0
  32. data/lib/opengl-definitions/extensions/GLX_ARB_get_proc_address.rb +5 -0
  33. data/lib/opengl-definitions/extensions/GLX_ARB_multisample.rb +6 -0
  34. data/lib/opengl-definitions/extensions/GLX_ARB_robustness_application_isolation.rb +5 -0
  35. data/lib/opengl-definitions/extensions/GLX_ARB_robustness_share_group_isolation.rb +5 -0
  36. data/lib/opengl-definitions/extensions/GLX_ARB_vertex_buffer_object.rb +5 -0
  37. data/lib/opengl-definitions/extensions/GLX_EXT_buffer_age.rb +5 -0
  38. data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es2_profile.rb +5 -0
  39. data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es_profile.rb +5 -0
  40. data/lib/opengl-definitions/extensions/GLX_EXT_fbconfig_packed_float.rb +6 -0
  41. data/lib/opengl-definitions/extensions/GLX_EXT_framebuffer_sRGB.rb +5 -0
  42. data/lib/opengl-definitions/extensions/GLX_EXT_import_context.rb +15 -0
  43. data/lib/opengl-definitions/extensions/GLX_EXT_stereo_tree.rb +7 -0
  44. data/lib/opengl-definitions/extensions/GLX_EXT_swap_control.rb +10 -0
  45. data/lib/opengl-definitions/extensions/GLX_EXT_swap_control_tear.rb +5 -0
  46. data/lib/opengl-definitions/extensions/GLX_EXT_texture_from_pixmap.rb +42 -0
  47. data/lib/opengl-definitions/extensions/GLX_EXT_visual_info.rb +20 -0
  48. data/lib/opengl-definitions/extensions/GLX_EXT_visual_rating.rb +8 -0
  49. data/lib/opengl-definitions/extensions/GLX_INTEL_swap_event.rb +8 -0
  50. data/lib/opengl-definitions/extensions/GLX_MESA_agp_offset.rb +5 -0
  51. data/lib/opengl-definitions/extensions/GLX_MESA_copy_sub_buffer.rb +5 -0
  52. data/lib/opengl-definitions/extensions/GLX_MESA_pixmap_colormap.rb +5 -0
  53. data/lib/opengl-definitions/extensions/GLX_MESA_query_renderer.rb +23 -0
  54. data/lib/opengl-definitions/extensions/GLX_MESA_release_buffers.rb +5 -0
  55. data/lib/opengl-definitions/extensions/GLX_MESA_set_3dfx_mode.rb +10 -0
  56. data/lib/opengl-definitions/extensions/GLX_NV_copy_buffer.rb +6 -0
  57. data/lib/opengl-definitions/extensions/GLX_NV_copy_image.rb +5 -0
  58. data/lib/opengl-definitions/extensions/GLX_NV_delay_before_swap.rb +5 -0
  59. data/lib/opengl-definitions/extensions/GLX_NV_float_buffer.rb +5 -0
  60. data/lib/opengl-definitions/extensions/GLX_NV_multisample_coverage.rb +6 -0
  61. data/lib/opengl-definitions/extensions/GLX_NV_present_video.rb +10 -0
  62. data/lib/opengl-definitions/extensions/GLX_NV_swap_group.rb +10 -0
  63. data/lib/opengl-definitions/extensions/GLX_NV_video_capture.rb +15 -0
  64. data/lib/opengl-definitions/extensions/GLX_NV_video_out.rb +23 -0
  65. data/lib/opengl-definitions/extensions/GLX_OML_swap_method.rb +8 -0
  66. data/lib/opengl-definitions/extensions/GLX_OML_sync_control.rb +9 -0
  67. data/lib/opengl-definitions/extensions/GLX_SGIS_blended_overlay.rb +5 -0
  68. data/lib/opengl-definitions/extensions/GLX_SGIS_multisample.rb +6 -0
  69. data/lib/opengl-definitions/extensions/GLX_SGIS_shared_multisample.rb +6 -0
  70. data/lib/opengl-definitions/extensions/GLX_SGIX_dmbuffer.rb +9 -0
  71. data/lib/opengl-definitions/extensions/GLX_SGIX_fbconfig.rb +24 -0
  72. data/lib/opengl-definitions/extensions/GLX_SGIX_hyperpipe.rb +25 -0
  73. data/lib/opengl-definitions/extensions/GLX_SGIX_pbuffer.rb +37 -0
  74. data/lib/opengl-definitions/extensions/GLX_SGIX_swap_barrier.rb +6 -0
  75. data/lib/opengl-definitions/extensions/GLX_SGIX_swap_group.rb +5 -0
  76. data/lib/opengl-definitions/extensions/GLX_SGIX_video_resize.rb +14 -0
  77. data/lib/opengl-definitions/extensions/GLX_SGIX_video_source.rb +6 -0
  78. data/lib/opengl-definitions/extensions/GLX_SGIX_visual_select_group.rb +5 -0
  79. data/lib/opengl-definitions/extensions/GLX_SGI_cushion.rb +5 -0
  80. data/lib/opengl-definitions/extensions/GLX_SGI_make_current_read.rb +6 -0
  81. data/lib/opengl-definitions/extensions/GLX_SGI_swap_control.rb +5 -0
  82. data/lib/opengl-definitions/extensions/GLX_SGI_video_sync.rb +6 -0
  83. data/lib/opengl-definitions/extensions/GLX_SUN_get_transparent_index.rb +5 -0
  84. data/lib/opengl-definitions/extensions/GL_3DFX_multisample.rb +8 -0
  85. data/lib/opengl-definitions/extensions/GL_3DFX_tbuffer.rb +5 -0
  86. data/lib/opengl-definitions/extensions/GL_3DFX_texture_compression_FXT1.rb +6 -0
  87. data/lib/opengl-definitions/extensions/GL_AMD_blend_minmax_factor.rb +6 -0
  88. data/lib/opengl-definitions/extensions/GL_AMD_compressed_3DC_texture.rb +6 -0
  89. data/lib/opengl-definitions/extensions/GL_AMD_compressed_ATC_texture.rb +7 -0
  90. data/lib/opengl-definitions/extensions/GL_AMD_debug_output.rb +29 -0
  91. data/lib/opengl-definitions/extensions/GL_AMD_depth_clamp_separate.rb +6 -0
  92. data/lib/opengl-definitions/extensions/GL_AMD_draw_buffers_blend.rb +8 -0
  93. data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_int64.rb +69 -0
  94. data/lib/opengl-definitions/extensions/GL_AMD_interleaved_elements.rb +17 -0
  95. data/lib/opengl-definitions/extensions/GL_AMD_multi_draw_indirect.rb +6 -0
  96. data/lib/opengl-definitions/extensions/GL_AMD_name_gen_delete.rb +15 -0
  97. data/lib/opengl-definitions/extensions/GL_AMD_occlusion_query_event.rb +14 -0
  98. data/lib/opengl-definitions/extensions/GL_AMD_performance_monitor.rb +25 -0
  99. data/lib/opengl-definitions/extensions/GL_AMD_pinned_memory.rb +5 -0
  100. data/lib/opengl-definitions/extensions/GL_AMD_program_binary_Z400.rb +5 -0
  101. data/lib/opengl-definitions/extensions/GL_AMD_query_buffer_object.rb +7 -0
  102. data/lib/opengl-definitions/extensions/GL_AMD_sample_positions.rb +9 -0
  103. data/lib/opengl-definitions/extensions/GL_AMD_seamless_cubemap_per_texture.rb +5 -0
  104. data/lib/opengl-definitions/extensions/GL_AMD_sparse_texture.rb +18 -0
  105. data/lib/opengl-definitions/extensions/GL_AMD_stencil_operation_extended.rb +12 -0
  106. data/lib/opengl-definitions/extensions/GL_AMD_transform_feedback4.rb +5 -0
  107. data/lib/opengl-definitions/extensions/GL_AMD_vertex_shader_tessellator.rb +16 -0
  108. data/lib/opengl-definitions/extensions/GL_ANGLE_depth_texture.rb +12 -0
  109. data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_blit.rb +12 -0
  110. data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_multisample.rb +11 -0
  111. data/lib/opengl-definitions/extensions/GL_ANGLE_instanced_arrays.rb +11 -0
  112. data/lib/opengl-definitions/extensions/GL_ANGLE_pack_reverse_row_order.rb +5 -0
  113. data/lib/opengl-definitions/extensions/GL_ANGLE_program_binary.rb +5 -0
  114. data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt3.rb +5 -0
  115. data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt5.rb +5 -0
  116. data/lib/opengl-definitions/extensions/GL_ANGLE_texture_usage.rb +6 -0
  117. data/lib/opengl-definitions/extensions/GL_ANGLE_translated_shader_source.rb +9 -0
  118. data/lib/opengl-definitions/extensions/GL_APPLE_aux_depth_stencil.rb +5 -0
  119. data/lib/opengl-definitions/extensions/GL_APPLE_client_storage.rb +5 -0
  120. data/lib/opengl-definitions/extensions/GL_APPLE_clip_distance.rb +13 -0
  121. data/lib/opengl-definitions/extensions/GL_APPLE_copy_texture_levels.rb +5 -0
  122. data/lib/opengl-definitions/extensions/GL_APPLE_element_array.rb +15 -0
  123. data/lib/opengl-definitions/extensions/GL_APPLE_fence.rb +17 -0
  124. data/lib/opengl-definitions/extensions/GL_APPLE_float_pixels.rb +18 -0
  125. data/lib/opengl-definitions/extensions/GL_APPLE_flush_buffer_range.rb +11 -0
  126. data/lib/opengl-definitions/extensions/GL_APPLE_framebuffer_multisample.rb +16 -0
  127. data/lib/opengl-definitions/extensions/GL_APPLE_object_purgeable.rb +16 -0
  128. data/lib/opengl-definitions/extensions/GL_APPLE_rgb_422.rb +8 -0
  129. data/lib/opengl-definitions/extensions/GL_APPLE_row_bytes.rb +6 -0
  130. data/lib/opengl-definitions/extensions/GL_APPLE_specular_vector.rb +5 -0
  131. data/lib/opengl-definitions/extensions/GL_APPLE_sync.rb +30 -0
  132. data/lib/opengl-definitions/extensions/GL_APPLE_texture_format_BGRA8888.rb +6 -0
  133. data/lib/opengl-definitions/extensions/GL_APPLE_texture_max_level.rb +5 -0
  134. data/lib/opengl-definitions/extensions/GL_APPLE_texture_packed_float.rb +8 -0
  135. data/lib/opengl-definitions/extensions/GL_APPLE_texture_range.rb +15 -0
  136. data/lib/opengl-definitions/extensions/GL_APPLE_transform_hint.rb +5 -0
  137. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_object.rb +12 -0
  138. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_range.rb +17 -0
  139. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb +24 -0
  140. data/lib/opengl-definitions/extensions/GL_APPLE_ycbcr_422.rb +7 -0
  141. data/lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb +28 -0
  142. data/lib/opengl-definitions/extensions/GL_ARB_ES3_1_compatibility.rb +9 -0
  143. data/lib/opengl-definitions/extensions/GL_ARB_ES3_compatibility.rb +17 -0
  144. data/lib/opengl-definitions/extensions/GL_ARB_base_instance.rb +7 -0
  145. data/lib/opengl-definitions/extensions/GL_ARB_bindless_texture.rb +24 -0
  146. data/lib/opengl-definitions/extensions/GL_ARB_blend_func_extended.rb +14 -0
  147. data/lib/opengl-definitions/extensions/GL_ARB_buffer_storage.rb +17 -0
  148. data/lib/opengl-definitions/extensions/GL_ARB_cl_event.rb +10 -0
  149. data/lib/opengl-definitions/extensions/GL_ARB_clear_buffer_object.rb +6 -0
  150. data/lib/opengl-definitions/extensions/GL_ARB_clear_texture.rb +10 -0
  151. data/lib/opengl-definitions/extensions/GL_ARB_clip_control.rb +14 -0
  152. data/lib/opengl-definitions/extensions/GL_ARB_color_buffer_float.rb +13 -0
  153. data/lib/opengl-definitions/extensions/GL_ARB_compressed_texture_pixel_storage.rb +12 -0
  154. data/lib/opengl-definitions/extensions/GL_ARB_compute_shader.rb +27 -0
  155. data/lib/opengl-definitions/extensions/GL_ARB_compute_variable_group_size.rb +12 -0
  156. data/lib/opengl-definitions/extensions/GL_ARB_conditional_render_inverted.rb +8 -0
  157. data/lib/opengl-definitions/extensions/GL_ARB_copy_buffer.rb +10 -0
  158. data/lib/opengl-definitions/extensions/GL_ARB_copy_image.rb +5 -0
  159. data/lib/opengl-definitions/extensions/GL_ARB_cull_distance.rb +6 -0
  160. data/lib/opengl-definitions/extensions/GL_ARB_debug_output.rb +37 -0
  161. data/lib/opengl-definitions/extensions/GL_ARB_depth_buffer_float.rb +7 -0
  162. data/lib/opengl-definitions/extensions/GL_ARB_depth_clamp.rb +5 -0
  163. data/lib/opengl-definitions/extensions/GL_ARB_depth_texture.rb +9 -0
  164. data/lib/opengl-definitions/extensions/GL_ARB_direct_state_access.rb +117 -0
  165. data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers.rb +25 -0
  166. data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers_blend.rb +8 -0
  167. data/lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb +8 -0
  168. data/lib/opengl-definitions/extensions/GL_ARB_draw_indirect.rb +11 -0
  169. data/lib/opengl-definitions/extensions/GL_ARB_draw_instanced.rb +6 -0
  170. data/lib/opengl-definitions/extensions/GL_ARB_enhanced_layouts.rb +8 -0
  171. data/lib/opengl-definitions/extensions/GL_ARB_explicit_uniform_location.rb +5 -0
  172. data/lib/opengl-definitions/extensions/GL_ARB_fragment_program.rb +104 -0
  173. data/lib/opengl-definitions/extensions/GL_ARB_fragment_shader.rb +7 -0
  174. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_no_attachments.rb +18 -0
  175. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_object.rb +105 -0
  176. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_sRGB.rb +5 -0
  177. data/lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb +31 -0
  178. data/lib/opengl-definitions/extensions/GL_ARB_get_program_binary.rb +14 -0
  179. data/lib/opengl-definitions/extensions/GL_ARB_get_texture_sub_image.rb +6 -0
  180. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader5.rb +10 -0
  181. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb +38 -0
  182. data/lib/opengl-definitions/extensions/GL_ARB_half_float_pixel.rb +5 -0
  183. data/lib/opengl-definitions/extensions/GL_ARB_half_float_vertex.rb +5 -0
  184. data/lib/opengl-definitions/extensions/GL_ARB_imaging.rb +124 -0
  185. data/lib/opengl-definitions/extensions/GL_ARB_indirect_parameters.rb +11 -0
  186. data/lib/opengl-definitions/extensions/GL_ARB_instanced_arrays.rb +9 -0
  187. data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query.rb +9 -0
  188. data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query2.rb +123 -0
  189. data/lib/opengl-definitions/extensions/GL_ARB_invalidate_subdata.rb +10 -0
  190. data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_alignment.rb +5 -0
  191. data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_range.rb +15 -0
  192. data/lib/opengl-definitions/extensions/GL_ARB_matrix_palette.rb +22 -0
  193. data/lib/opengl-definitions/extensions/GL_ARB_multi_bind.rb +10 -0
  194. data/lib/opengl-definitions/extensions/GL_ARB_multi_draw_indirect.rb +6 -0
  195. data/lib/opengl-definitions/extensions/GL_ARB_multisample.rb +17 -0
  196. data/lib/opengl-definitions/extensions/GL_ARB_multitexture.rb +76 -0
  197. data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query.rb +20 -0
  198. data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query2.rb +5 -0
  199. data/lib/opengl-definitions/extensions/GL_ARB_pipeline_statistics_query.rb +15 -0
  200. data/lib/opengl-definitions/extensions/GL_ARB_pixel_buffer_object.rb +8 -0
  201. data/lib/opengl-definitions/extensions/GL_ARB_point_parameters.rb +13 -0
  202. data/lib/opengl-definitions/extensions/GL_ARB_point_sprite.rb +6 -0
  203. data/lib/opengl-definitions/extensions/GL_ARB_program_interface_query.rb +63 -0
  204. data/lib/opengl-definitions/extensions/GL_ARB_provoking_vertex.rb +12 -0
  205. data/lib/opengl-definitions/extensions/GL_ARB_query_buffer_object.rb +8 -0
  206. data/lib/opengl-definitions/extensions/GL_ARB_robustness.rb +40 -0
  207. data/lib/opengl-definitions/extensions/GL_ARB_sample_shading.rb +10 -0
  208. data/lib/opengl-definitions/extensions/GL_ARB_sampler_objects.rb +22 -0
  209. data/lib/opengl-definitions/extensions/GL_ARB_seamless_cube_map.rb +5 -0
  210. data/lib/opengl-definitions/extensions/GL_ARB_seamless_cubemap_per_texture.rb +5 -0
  211. data/lib/opengl-definitions/extensions/GL_ARB_separate_shader_objects.rb +76 -0
  212. data/lib/opengl-definitions/extensions/GL_ARB_shader_atomic_counters.rb +37 -0
  213. data/lib/opengl-definitions/extensions/GL_ARB_shader_image_load_store.rb +73 -0
  214. data/lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb +80 -0
  215. data/lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb +25 -0
  216. data/lib/opengl-definitions/extensions/GL_ARB_shader_subroutine.rb +26 -0
  217. data/lib/opengl-definitions/extensions/GL_ARB_shading_language_100.rb +5 -0
  218. data/lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb +16 -0
  219. data/lib/opengl-definitions/extensions/GL_ARB_shadow.rb +7 -0
  220. data/lib/opengl-definitions/extensions/GL_ARB_shadow_ambient.rb +5 -0
  221. data/lib/opengl-definitions/extensions/GL_ARB_sparse_buffer.rb +12 -0
  222. data/lib/opengl-definitions/extensions/GL_ARB_sparse_texture.rb +19 -0
  223. data/lib/opengl-definitions/extensions/GL_ARB_stencil_texturing.rb +5 -0
  224. data/lib/opengl-definitions/extensions/GL_ARB_sync.rb +29 -0
  225. data/lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb +46 -0
  226. data/lib/opengl-definitions/extensions/GL_ARB_texture_barrier.rb +5 -0
  227. data/lib/opengl-definitions/extensions/GL_ARB_texture_border_clamp.rb +5 -0
  228. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object.rb +13 -0
  229. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object_rgb32.rb +7 -0
  230. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_range.rb +11 -0
  231. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb +25 -0
  232. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_bptc.rb +8 -0
  233. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_rgtc.rb +8 -0
  234. data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map.rb +16 -0
  235. data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map_array.rb +11 -0
  236. data/lib/opengl-definitions/extensions/GL_ARB_texture_env_combine.rb +26 -0
  237. data/lib/opengl-definitions/extensions/GL_ARB_texture_env_dot3.rb +6 -0
  238. data/lib/opengl-definitions/extensions/GL_ARB_texture_float.rb +24 -0
  239. data/lib/opengl-definitions/extensions/GL_ARB_texture_gather.rb +7 -0
  240. data/lib/opengl-definitions/extensions/GL_ARB_texture_mirror_clamp_to_edge.rb +5 -0
  241. data/lib/opengl-definitions/extensions/GL_ARB_texture_mirrored_repeat.rb +5 -0
  242. data/lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb +32 -0
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  728. data/lib/opengl-definitions/extensions/WGL_NV_render_depth_texture.rb +9 -0
  729. data/lib/opengl-definitions/extensions/WGL_NV_render_texture_rectangle.rb +7 -0
  730. data/lib/opengl-definitions/extensions/WGL_NV_swap_group.rb +10 -0
  731. data/lib/opengl-definitions/extensions/WGL_NV_vertex_array_range.rb +6 -0
  732. data/lib/opengl-definitions/extensions/WGL_NV_video_capture.rb +14 -0
  733. data/lib/opengl-definitions/extensions/WGL_NV_video_output.rb +26 -0
  734. data/lib/opengl-definitions/extensions/WGL_OML_sync_control.rb +10 -0
  735. data/lib/opengl-definitions/typedefs.rb +38 -0
  736. data/lib/opengl-definitions/version.rb +5 -0
  737. data/lib/opengl-definitions.rb +2 -0
  738. metadata +808 -0
@@ -0,0 +1,31 @@
1
+ module GL_SUN_triangle_list
2
+ module Constants
3
+ GL_RESTART_SUN = 0x0001
4
+ GL_REPLACE_MIDDLE_SUN = 0x0002
5
+ GL_REPLACE_OLDEST_SUN = 0x0003
6
+ GL_TRIANGLE_LIST_SUN = 0x81D7
7
+ GL_REPLACEMENT_CODE_SUN = 0x81D8
8
+ GL_REPLACEMENT_CODE_ARRAY_SUN = 0x85C0
9
+ GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1
10
+ GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2
11
+ GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3
12
+ GL_R1UI_V3F_SUN = 0x85C4
13
+ GL_R1UI_C4UB_V3F_SUN = 0x85C5
14
+ GL_R1UI_C3F_V3F_SUN = 0x85C6
15
+ GL_R1UI_N3F_V3F_SUN = 0x85C7
16
+ GL_R1UI_C4F_N3F_V3F_SUN = 0x85C8
17
+ GL_R1UI_T2F_V3F_SUN = 0x85C9
18
+ GL_R1UI_T2F_N3F_V3F_SUN = 0x85CA
19
+ GL_R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB
20
+ end
21
+
22
+ FUNCTIONS = {
23
+ glReplacementCodeuiSUN: [ :void, :GLuint ].freeze,
24
+ glReplacementCodeusSUN: [ :void, :GLushort ].freeze,
25
+ glReplacementCodeubSUN: [ :void, :GLubyte ].freeze,
26
+ glReplacementCodeuivSUN: [ :void, :pointer ].freeze,
27
+ glReplacementCodeusvSUN: [ :void, :pointer ].freeze,
28
+ glReplacementCodeubvSUN: [ :void, :pointer ].freeze,
29
+ glReplacementCodePointerSUN: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
30
+ }.freeze
31
+ end
@@ -0,0 +1,44 @@
1
+ module GL_SUN_vertex
2
+ FUNCTIONS = {
3
+ glColor4ubVertex2fSUN: [ :void, :GLubyte, :GLubyte, :GLubyte, :GLubyte, :GLfloat, :GLfloat ].freeze,
4
+ glColor4ubVertex2fvSUN: [ :void, :pointer, :pointer ].freeze,
5
+ glColor4ubVertex3fSUN: [ :void, :GLubyte, :GLubyte, :GLubyte, :GLubyte, :GLfloat, :GLfloat, :GLfloat ].freeze,
6
+ glColor4ubVertex3fvSUN: [ :void, :pointer, :pointer ].freeze,
7
+ glColor3fVertex3fSUN: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
8
+ glColor3fVertex3fvSUN: [ :void, :pointer, :pointer ].freeze,
9
+ glNormal3fVertex3fSUN: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
10
+ glNormal3fVertex3fvSUN: [ :void, :pointer, :pointer ].freeze,
11
+ glColor4fNormal3fVertex3fSUN: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
12
+ glColor4fNormal3fVertex3fvSUN: [ :void, :pointer, :pointer, :pointer ].freeze,
13
+ glTexCoord2fVertex3fSUN: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
14
+ glTexCoord2fVertex3fvSUN: [ :void, :pointer, :pointer ].freeze,
15
+ glTexCoord4fVertex4fSUN: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
16
+ glTexCoord4fVertex4fvSUN: [ :void, :pointer, :pointer ].freeze,
17
+ glTexCoord2fColor4ubVertex3fSUN: [ :void, :GLfloat, :GLfloat, :GLubyte, :GLubyte, :GLubyte, :GLubyte, :GLfloat, :GLfloat, :GLfloat ].freeze,
18
+ glTexCoord2fColor4ubVertex3fvSUN: [ :void, :pointer, :pointer, :pointer ].freeze,
19
+ glTexCoord2fColor3fVertex3fSUN: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
20
+ glTexCoord2fColor3fVertex3fvSUN: [ :void, :pointer, :pointer, :pointer ].freeze,
21
+ glTexCoord2fNormal3fVertex3fSUN: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
22
+ glTexCoord2fNormal3fVertex3fvSUN: [ :void, :pointer, :pointer, :pointer ].freeze,
23
+ glTexCoord2fColor4fNormal3fVertex3fSUN: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
24
+ glTexCoord2fColor4fNormal3fVertex3fvSUN: [ :void, :pointer, :pointer, :pointer, :pointer ].freeze,
25
+ glTexCoord4fColor4fNormal3fVertex4fSUN: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
26
+ glTexCoord4fColor4fNormal3fVertex4fvSUN: [ :void, :pointer, :pointer, :pointer, :pointer ].freeze,
27
+ glReplacementCodeuiVertex3fSUN: [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat ].freeze,
28
+ glReplacementCodeuiVertex3fvSUN: [ :void, :pointer, :pointer ].freeze,
29
+ glReplacementCodeuiColor4ubVertex3fSUN: [ :void, :GLuint, :GLubyte, :GLubyte, :GLubyte, :GLubyte, :GLfloat, :GLfloat, :GLfloat ].freeze,
30
+ glReplacementCodeuiColor4ubVertex3fvSUN: [ :void, :pointer, :pointer, :pointer ].freeze,
31
+ glReplacementCodeuiColor3fVertex3fSUN: [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
32
+ glReplacementCodeuiColor3fVertex3fvSUN: [ :void, :pointer, :pointer, :pointer ].freeze,
33
+ glReplacementCodeuiNormal3fVertex3fSUN: [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
34
+ glReplacementCodeuiNormal3fVertex3fvSUN: [ :void, :pointer, :pointer, :pointer ].freeze,
35
+ glReplacementCodeuiColor4fNormal3fVertex3fSUN: [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
36
+ glReplacementCodeuiColor4fNormal3fVertex3fvSUN: [ :void, :pointer, :pointer, :pointer, :pointer ].freeze,
37
+ glReplacementCodeuiTexCoord2fVertex3fSUN: [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
38
+ glReplacementCodeuiTexCoord2fVertex3fvSUN: [ :void, :pointer, :pointer, :pointer ].freeze,
39
+ glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN: [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
40
+ glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN: [ :void, :pointer, :pointer, :pointer, :pointer ].freeze,
41
+ glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN: [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
42
+ glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN: [ :void, :pointer, :pointer, :pointer, :pointer, :pointer ].freeze,
43
+ }.freeze
44
+ end
@@ -0,0 +1,5 @@
1
+ module GL_VIV_shader_binary
2
+ module Constants
3
+ GL_SHADER_BINARY_VIV = 0x8FC4
4
+ end
5
+ end
@@ -0,0 +1,6 @@
1
+ module GL_WIN_phong_shading
2
+ module Constants
3
+ GL_PHONG_WIN = 0x80EA
4
+ GL_PHONG_HINT_WIN = 0x80EB
5
+ end
6
+ end
@@ -0,0 +1,5 @@
1
+ module GL_WIN_specular_fog
2
+ module Constants
3
+ GL_FOG_SPECULAR_TEXTURE_WIN = 0x80EC
4
+ end
5
+ end
@@ -0,0 +1,6 @@
1
+ module WGL_3DFX_multisample
2
+ module Constants
3
+ WGL_SAMPLE_BUFFERS_3DFX = 0x2060
4
+ WGL_SAMPLES_3DFX = 0x2061
5
+ end
6
+ end
@@ -0,0 +1,12 @@
1
+ module WGL_3DL_stereo_control
2
+ module Constants
3
+ WGL_STEREO_EMITTER_ENABLE_3DL = 0x2055
4
+ WGL_STEREO_EMITTER_DISABLE_3DL = 0x2056
5
+ WGL_STEREO_POLARITY_NORMAL_3DL = 0x2057
6
+ WGL_STEREO_POLARITY_INVERT_3DL = 0x2058
7
+ end
8
+
9
+ FUNCTIONS = {
10
+ wglSetStereoEmitterState3DL: [ :BOOL, :HDC, :UINT ].freeze,
11
+ }.freeze
12
+ end
@@ -0,0 +1,26 @@
1
+ module WGL_AMD_gpu_association
2
+ module Constants
3
+ WGL_GPU_VENDOR_AMD = 0x1F00
4
+ WGL_GPU_RENDERER_STRING_AMD = 0x1F01
5
+ WGL_GPU_OPENGL_VERSION_STRING_AMD = 0x1F02
6
+ WGL_GPU_FASTEST_TARGET_GPUS_AMD = 0x21A2
7
+ WGL_GPU_RAM_AMD = 0x21A3
8
+ WGL_GPU_CLOCK_AMD = 0x21A4
9
+ WGL_GPU_NUM_PIPES_AMD = 0x21A5
10
+ WGL_GPU_NUM_SIMD_AMD = 0x21A6
11
+ WGL_GPU_NUM_RB_AMD = 0x21A7
12
+ WGL_GPU_NUM_SPI_AMD = 0x21A8
13
+ end
14
+
15
+ FUNCTIONS = {
16
+ wglGetGPUIDsAMD: [ :UINT, :UINT, :pointer ].freeze,
17
+ wglGetGPUInfoAMD: [ :INT, :UINT, :int, :GLenum, :UINT, :pointer ].freeze,
18
+ wglGetContextGPUIDAMD: [ :UINT, :HGLRC ].freeze,
19
+ wglCreateAssociatedContextAMD: [ :HGLRC, :UINT ].freeze,
20
+ wglCreateAssociatedContextAttribsAMD: [ :HGLRC, :UINT, :HGLRC, :pointer ].freeze,
21
+ wglDeleteAssociatedContextAMD: [ :BOOL, :HGLRC ].freeze,
22
+ wglMakeAssociatedContextCurrentAMD: [ :BOOL, :HGLRC ].freeze,
23
+ wglGetCurrentAssociatedContextAMD: [ :HGLRC ].freeze,
24
+ wglBlitContextFramebufferAMD: [ :VOID, :HGLRC, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLbitfield, :GLenum ].freeze,
25
+ }.freeze
26
+ end
@@ -0,0 +1,15 @@
1
+ module WGL_ARB_buffer_region
2
+ module Constants
3
+ WGL_FRONT_COLOR_BUFFER_BIT_ARB = 0x00000001
4
+ WGL_BACK_COLOR_BUFFER_BIT_ARB = 0x00000002
5
+ WGL_DEPTH_BUFFER_BIT_ARB = 0x00000004
6
+ WGL_STENCIL_BUFFER_BIT_ARB = 0x00000008
7
+ end
8
+
9
+ FUNCTIONS = {
10
+ wglCreateBufferRegionARB: [ :HANDLE, :HDC, :int, :UINT ].freeze,
11
+ wglDeleteBufferRegionARB: [ :VOID, :HANDLE ].freeze,
12
+ wglSaveBufferRegionARB: [ :BOOL, :HANDLE, :int, :int, :int, :int ].freeze,
13
+ wglRestoreBufferRegionARB: [ :BOOL, :HANDLE, :int, :int, :int, :int, :int, :int ].freeze,
14
+ }.freeze
15
+ end
@@ -0,0 +1,7 @@
1
+ module WGL_ARB_context_flush_control
2
+ module Constants
3
+ WGL_CONTEXT_RELEASE_BEHAVIOR_ARB = 0x2097
4
+ WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB = 0
5
+ WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB = 0x2098
6
+ end
7
+ end
@@ -0,0 +1,15 @@
1
+ module WGL_ARB_create_context
2
+ module Constants
3
+ WGL_CONTEXT_DEBUG_BIT_ARB = 0x00000001
4
+ WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB = 0x00000002
5
+ WGL_CONTEXT_MAJOR_VERSION_ARB = 0x2091
6
+ WGL_CONTEXT_MINOR_VERSION_ARB = 0x2092
7
+ WGL_CONTEXT_LAYER_PLANE_ARB = 0x2093
8
+ WGL_CONTEXT_FLAGS_ARB = 0x2094
9
+ ERROR_INVALID_VERSION_ARB = 0x2095
10
+ end
11
+
12
+ FUNCTIONS = {
13
+ wglCreateContextAttribsARB: [ :HGLRC, :HDC, :HGLRC, :pointer ].freeze,
14
+ }.freeze
15
+ end
@@ -0,0 +1,8 @@
1
+ module WGL_ARB_create_context_profile
2
+ module Constants
3
+ WGL_CONTEXT_PROFILE_MASK_ARB = 0x9126
4
+ WGL_CONTEXT_CORE_PROFILE_BIT_ARB = 0x00000001
5
+ WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB = 0x00000002
6
+ ERROR_INVALID_PROFILE_ARB = 0x2096
7
+ end
8
+ end
@@ -0,0 +1,8 @@
1
+ module WGL_ARB_create_context_robustness
2
+ module Constants
3
+ WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB = 0x00000004
4
+ WGL_LOSE_CONTEXT_ON_RESET_ARB = 0x8252
5
+ WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256
6
+ WGL_NO_RESET_NOTIFICATION_ARB = 0x8261
7
+ end
8
+ end
@@ -0,0 +1,5 @@
1
+ module WGL_ARB_extensions_string
2
+ FUNCTIONS = {
3
+ wglGetExtensionsStringARB: [ :pointer, :HDC ].freeze,
4
+ }.freeze
5
+ end
@@ -0,0 +1,5 @@
1
+ module WGL_ARB_framebuffer_sRGB
2
+ module Constants
3
+ WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB = 0x20A9
4
+ end
5
+ end
@@ -0,0 +1,11 @@
1
+ module WGL_ARB_make_current_read
2
+ module Constants
3
+ ERROR_INVALID_PIXEL_TYPE_ARB = 0x2043
4
+ ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB = 0x2054
5
+ end
6
+
7
+ FUNCTIONS = {
8
+ wglMakeContextCurrentARB: [ :BOOL, :HDC, :HDC, :HGLRC ].freeze,
9
+ wglGetCurrentReadDCARB: [ :HDC ].freeze,
10
+ }.freeze
11
+ end
@@ -0,0 +1,6 @@
1
+ module WGL_ARB_multisample
2
+ module Constants
3
+ WGL_SAMPLE_BUFFERS_ARB = 0x2041
4
+ WGL_SAMPLES_ARB = 0x2042
5
+ end
6
+ end
@@ -0,0 +1,20 @@
1
+ module WGL_ARB_pbuffer
2
+ module Constants
3
+ WGL_DRAW_TO_PBUFFER_ARB = 0x202D
4
+ WGL_MAX_PBUFFER_PIXELS_ARB = 0x202E
5
+ WGL_MAX_PBUFFER_WIDTH_ARB = 0x202F
6
+ WGL_MAX_PBUFFER_HEIGHT_ARB = 0x2030
7
+ WGL_PBUFFER_LARGEST_ARB = 0x2033
8
+ WGL_PBUFFER_WIDTH_ARB = 0x2034
9
+ WGL_PBUFFER_HEIGHT_ARB = 0x2035
10
+ WGL_PBUFFER_LOST_ARB = 0x2036
11
+ end
12
+
13
+ FUNCTIONS = {
14
+ wglCreatePbufferARB: [ :HPBUFFERARB, :HDC, :int, :int, :int, :pointer ].freeze,
15
+ wglGetPbufferDCARB: [ :HDC, :HPBUFFERARB ].freeze,
16
+ wglReleasePbufferDCARB: [ :int, :HPBUFFERARB, :HDC ].freeze,
17
+ wglDestroyPbufferARB: [ :BOOL, :HPBUFFERARB ].freeze,
18
+ wglQueryPbufferARB: [ :BOOL, :HPBUFFERARB, :int, :pointer ].freeze,
19
+ }.freeze
20
+ end
@@ -0,0 +1,59 @@
1
+ module WGL_ARB_pixel_format
2
+ module Constants
3
+ WGL_NUMBER_PIXEL_FORMATS_ARB = 0x2000
4
+ WGL_DRAW_TO_WINDOW_ARB = 0x2001
5
+ WGL_DRAW_TO_BITMAP_ARB = 0x2002
6
+ WGL_ACCELERATION_ARB = 0x2003
7
+ WGL_NEED_PALETTE_ARB = 0x2004
8
+ WGL_NEED_SYSTEM_PALETTE_ARB = 0x2005
9
+ WGL_SWAP_LAYER_BUFFERS_ARB = 0x2006
10
+ WGL_SWAP_METHOD_ARB = 0x2007
11
+ WGL_NUMBER_OVERLAYS_ARB = 0x2008
12
+ WGL_NUMBER_UNDERLAYS_ARB = 0x2009
13
+ WGL_TRANSPARENT_ARB = 0x200A
14
+ WGL_TRANSPARENT_RED_VALUE_ARB = 0x2037
15
+ WGL_TRANSPARENT_GREEN_VALUE_ARB = 0x2038
16
+ WGL_TRANSPARENT_BLUE_VALUE_ARB = 0x2039
17
+ WGL_TRANSPARENT_ALPHA_VALUE_ARB = 0x203A
18
+ WGL_TRANSPARENT_INDEX_VALUE_ARB = 0x203B
19
+ WGL_SHARE_DEPTH_ARB = 0x200C
20
+ WGL_SHARE_STENCIL_ARB = 0x200D
21
+ WGL_SHARE_ACCUM_ARB = 0x200E
22
+ WGL_SUPPORT_GDI_ARB = 0x200F
23
+ WGL_SUPPORT_OPENGL_ARB = 0x2010
24
+ WGL_DOUBLE_BUFFER_ARB = 0x2011
25
+ WGL_STEREO_ARB = 0x2012
26
+ WGL_PIXEL_TYPE_ARB = 0x2013
27
+ WGL_COLOR_BITS_ARB = 0x2014
28
+ WGL_RED_BITS_ARB = 0x2015
29
+ WGL_RED_SHIFT_ARB = 0x2016
30
+ WGL_GREEN_BITS_ARB = 0x2017
31
+ WGL_GREEN_SHIFT_ARB = 0x2018
32
+ WGL_BLUE_BITS_ARB = 0x2019
33
+ WGL_BLUE_SHIFT_ARB = 0x201A
34
+ WGL_ALPHA_BITS_ARB = 0x201B
35
+ WGL_ALPHA_SHIFT_ARB = 0x201C
36
+ WGL_ACCUM_BITS_ARB = 0x201D
37
+ WGL_ACCUM_RED_BITS_ARB = 0x201E
38
+ WGL_ACCUM_GREEN_BITS_ARB = 0x201F
39
+ WGL_ACCUM_BLUE_BITS_ARB = 0x2020
40
+ WGL_ACCUM_ALPHA_BITS_ARB = 0x2021
41
+ WGL_DEPTH_BITS_ARB = 0x2022
42
+ WGL_STENCIL_BITS_ARB = 0x2023
43
+ WGL_AUX_BUFFERS_ARB = 0x2024
44
+ WGL_NO_ACCELERATION_ARB = 0x2025
45
+ WGL_GENERIC_ACCELERATION_ARB = 0x2026
46
+ WGL_FULL_ACCELERATION_ARB = 0x2027
47
+ WGL_SWAP_EXCHANGE_ARB = 0x2028
48
+ WGL_SWAP_COPY_ARB = 0x2029
49
+ WGL_SWAP_UNDEFINED_ARB = 0x202A
50
+ WGL_TYPE_RGBA_ARB = 0x202B
51
+ WGL_TYPE_COLORINDEX_ARB = 0x202C
52
+ end
53
+
54
+ FUNCTIONS = {
55
+ wglGetPixelFormatAttribivARB: [ :BOOL, :HDC, :int, :int, :UINT, :pointer, :pointer ].freeze,
56
+ wglGetPixelFormatAttribfvARB: [ :BOOL, :HDC, :int, :int, :UINT, :pointer, :pointer ].freeze,
57
+ wglChoosePixelFormatARB: [ :BOOL, :HDC, :pointer, :pointer, :UINT, :pointer, :pointer ].freeze,
58
+ }.freeze
59
+ end
@@ -0,0 +1,5 @@
1
+ module WGL_ARB_pixel_format_float
2
+ module Constants
3
+ WGL_TYPE_RGBA_FLOAT_ARB = 0x21A0
4
+ end
5
+ end
@@ -0,0 +1,43 @@
1
+ module WGL_ARB_render_texture
2
+ module Constants
3
+ WGL_BIND_TO_TEXTURE_RGB_ARB = 0x2070
4
+ WGL_BIND_TO_TEXTURE_RGBA_ARB = 0x2071
5
+ WGL_TEXTURE_FORMAT_ARB = 0x2072
6
+ WGL_TEXTURE_TARGET_ARB = 0x2073
7
+ WGL_MIPMAP_TEXTURE_ARB = 0x2074
8
+ WGL_TEXTURE_RGB_ARB = 0x2075
9
+ WGL_TEXTURE_RGBA_ARB = 0x2076
10
+ WGL_NO_TEXTURE_ARB = 0x2077
11
+ WGL_TEXTURE_CUBE_MAP_ARB = 0x2078
12
+ WGL_TEXTURE_1D_ARB = 0x2079
13
+ WGL_TEXTURE_2D_ARB = 0x207A
14
+ WGL_MIPMAP_LEVEL_ARB = 0x207B
15
+ WGL_CUBE_MAP_FACE_ARB = 0x207C
16
+ WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x207D
17
+ WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x207E
18
+ WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x207F
19
+ WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x2080
20
+ WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x2081
21
+ WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x2082
22
+ WGL_FRONT_LEFT_ARB = 0x2083
23
+ WGL_FRONT_RIGHT_ARB = 0x2084
24
+ WGL_BACK_LEFT_ARB = 0x2085
25
+ WGL_BACK_RIGHT_ARB = 0x2086
26
+ WGL_AUX0_ARB = 0x2087
27
+ WGL_AUX1_ARB = 0x2088
28
+ WGL_AUX2_ARB = 0x2089
29
+ WGL_AUX3_ARB = 0x208A
30
+ WGL_AUX4_ARB = 0x208B
31
+ WGL_AUX5_ARB = 0x208C
32
+ WGL_AUX6_ARB = 0x208D
33
+ WGL_AUX7_ARB = 0x208E
34
+ WGL_AUX8_ARB = 0x208F
35
+ WGL_AUX9_ARB = 0x2090
36
+ end
37
+
38
+ FUNCTIONS = {
39
+ wglBindTexImageARB: [ :BOOL, :HPBUFFERARB, :int ].freeze,
40
+ wglReleaseTexImageARB: [ :BOOL, :HPBUFFERARB, :int ].freeze,
41
+ wglSetPbufferAttribARB: [ :BOOL, :HPBUFFERARB, :pointer ].freeze,
42
+ }.freeze
43
+ end
@@ -0,0 +1,5 @@
1
+ module WGL_ARB_robustness_application_isolation
2
+ module Constants
3
+ WGL_CONTEXT_RESET_ISOLATION_BIT_ARB = 0x00000008
4
+ end
5
+ end
@@ -0,0 +1,5 @@
1
+ module WGL_ARB_robustness_share_group_isolation
2
+ module Constants
3
+ WGL_CONTEXT_RESET_ISOLATION_BIT_ARB = 0x00000008
4
+ end
5
+ end
@@ -0,0 +1,5 @@
1
+ module WGL_ATI_pixel_format_float
2
+ module Constants
3
+ WGL_TYPE_RGBA_FLOAT_ATI = 0x21A0
4
+ end
5
+ end
@@ -0,0 +1,5 @@
1
+ module WGL_EXT_create_context_es2_profile
2
+ module Constants
3
+ WGL_CONTEXT_ES2_PROFILE_BIT_EXT = 0x00000004
4
+ end
5
+ end
@@ -0,0 +1,5 @@
1
+ module WGL_EXT_create_context_es_profile
2
+ module Constants
3
+ WGL_CONTEXT_ES_PROFILE_BIT_EXT = 0x00000004
4
+ end
5
+ end
@@ -0,0 +1,5 @@
1
+ module WGL_EXT_depth_float
2
+ module Constants
3
+ WGL_DEPTH_FLOAT_EXT = 0x2040
4
+ end
5
+ end
@@ -0,0 +1,8 @@
1
+ module WGL_EXT_display_color_table
2
+ FUNCTIONS = {
3
+ wglCreateDisplayColorTableEXT: [ :GLboolean, :GLushort ].freeze,
4
+ wglLoadDisplayColorTableEXT: [ :GLboolean, :pointer, :GLuint ].freeze,
5
+ wglBindDisplayColorTableEXT: [ :GLboolean, :GLushort ].freeze,
6
+ wglDestroyDisplayColorTableEXT: [ :VOID, :GLushort ].freeze,
7
+ }.freeze
8
+ end
@@ -0,0 +1,5 @@
1
+ module WGL_EXT_extensions_string
2
+ FUNCTIONS = {
3
+ wglGetExtensionsStringEXT: [ :pointer ].freeze,
4
+ }.freeze
5
+ end
@@ -0,0 +1,5 @@
1
+ module WGL_EXT_framebuffer_sRGB
2
+ module Constants
3
+ WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x20A9
4
+ end
5
+ end
@@ -0,0 +1,10 @@
1
+ module WGL_EXT_make_current_read
2
+ module Constants
3
+ ERROR_INVALID_PIXEL_TYPE_EXT = 0x2043
4
+ end
5
+
6
+ FUNCTIONS = {
7
+ wglMakeContextCurrentEXT: [ :BOOL, :HDC, :HDC, :HGLRC ].freeze,
8
+ wglGetCurrentReadDCEXT: [ :HDC ].freeze,
9
+ }.freeze
10
+ end
@@ -0,0 +1,6 @@
1
+ module WGL_EXT_multisample
2
+ module Constants
3
+ WGL_SAMPLE_BUFFERS_EXT = 0x2041
4
+ WGL_SAMPLES_EXT = 0x2042
5
+ end
6
+ end
@@ -0,0 +1,21 @@
1
+ module WGL_EXT_pbuffer
2
+ module Constants
3
+ WGL_DRAW_TO_PBUFFER_EXT = 0x202D
4
+ WGL_MAX_PBUFFER_PIXELS_EXT = 0x202E
5
+ WGL_MAX_PBUFFER_WIDTH_EXT = 0x202F
6
+ WGL_MAX_PBUFFER_HEIGHT_EXT = 0x2030
7
+ WGL_OPTIMAL_PBUFFER_WIDTH_EXT = 0x2031
8
+ WGL_OPTIMAL_PBUFFER_HEIGHT_EXT = 0x2032
9
+ WGL_PBUFFER_LARGEST_EXT = 0x2033
10
+ WGL_PBUFFER_WIDTH_EXT = 0x2034
11
+ WGL_PBUFFER_HEIGHT_EXT = 0x2035
12
+ end
13
+
14
+ FUNCTIONS = {
15
+ wglCreatePbufferEXT: [ :HPBUFFEREXT, :HDC, :int, :int, :int, :pointer ].freeze,
16
+ wglGetPbufferDCEXT: [ :HDC, :HPBUFFEREXT ].freeze,
17
+ wglReleasePbufferDCEXT: [ :int, :HPBUFFEREXT, :HDC ].freeze,
18
+ wglDestroyPbufferEXT: [ :BOOL, :HPBUFFEREXT ].freeze,
19
+ wglQueryPbufferEXT: [ :BOOL, :HPBUFFEREXT, :int, :pointer ].freeze,
20
+ }.freeze
21
+ end
@@ -0,0 +1,55 @@
1
+ module WGL_EXT_pixel_format
2
+ module Constants
3
+ WGL_NUMBER_PIXEL_FORMATS_EXT = 0x2000
4
+ WGL_DRAW_TO_WINDOW_EXT = 0x2001
5
+ WGL_DRAW_TO_BITMAP_EXT = 0x2002
6
+ WGL_ACCELERATION_EXT = 0x2003
7
+ WGL_NEED_PALETTE_EXT = 0x2004
8
+ WGL_NEED_SYSTEM_PALETTE_EXT = 0x2005
9
+ WGL_SWAP_LAYER_BUFFERS_EXT = 0x2006
10
+ WGL_SWAP_METHOD_EXT = 0x2007
11
+ WGL_NUMBER_OVERLAYS_EXT = 0x2008
12
+ WGL_NUMBER_UNDERLAYS_EXT = 0x2009
13
+ WGL_TRANSPARENT_EXT = 0x200A
14
+ WGL_TRANSPARENT_VALUE_EXT = 0x200B
15
+ WGL_SHARE_DEPTH_EXT = 0x200C
16
+ WGL_SHARE_STENCIL_EXT = 0x200D
17
+ WGL_SHARE_ACCUM_EXT = 0x200E
18
+ WGL_SUPPORT_GDI_EXT = 0x200F
19
+ WGL_SUPPORT_OPENGL_EXT = 0x2010
20
+ WGL_DOUBLE_BUFFER_EXT = 0x2011
21
+ WGL_STEREO_EXT = 0x2012
22
+ WGL_PIXEL_TYPE_EXT = 0x2013
23
+ WGL_COLOR_BITS_EXT = 0x2014
24
+ WGL_RED_BITS_EXT = 0x2015
25
+ WGL_RED_SHIFT_EXT = 0x2016
26
+ WGL_GREEN_BITS_EXT = 0x2017
27
+ WGL_GREEN_SHIFT_EXT = 0x2018
28
+ WGL_BLUE_BITS_EXT = 0x2019
29
+ WGL_BLUE_SHIFT_EXT = 0x201A
30
+ WGL_ALPHA_BITS_EXT = 0x201B
31
+ WGL_ALPHA_SHIFT_EXT = 0x201C
32
+ WGL_ACCUM_BITS_EXT = 0x201D
33
+ WGL_ACCUM_RED_BITS_EXT = 0x201E
34
+ WGL_ACCUM_GREEN_BITS_EXT = 0x201F
35
+ WGL_ACCUM_BLUE_BITS_EXT = 0x2020
36
+ WGL_ACCUM_ALPHA_BITS_EXT = 0x2021
37
+ WGL_DEPTH_BITS_EXT = 0x2022
38
+ WGL_STENCIL_BITS_EXT = 0x2023
39
+ WGL_AUX_BUFFERS_EXT = 0x2024
40
+ WGL_NO_ACCELERATION_EXT = 0x2025
41
+ WGL_GENERIC_ACCELERATION_EXT = 0x2026
42
+ WGL_FULL_ACCELERATION_EXT = 0x2027
43
+ WGL_SWAP_EXCHANGE_EXT = 0x2028
44
+ WGL_SWAP_COPY_EXT = 0x2029
45
+ WGL_SWAP_UNDEFINED_EXT = 0x202A
46
+ WGL_TYPE_RGBA_EXT = 0x202B
47
+ WGL_TYPE_COLORINDEX_EXT = 0x202C
48
+ end
49
+
50
+ FUNCTIONS = {
51
+ wglGetPixelFormatAttribivEXT: [ :BOOL, :HDC, :int, :int, :UINT, :pointer, :pointer ].freeze,
52
+ wglGetPixelFormatAttribfvEXT: [ :BOOL, :HDC, :int, :int, :UINT, :pointer, :pointer ].freeze,
53
+ wglChoosePixelFormatEXT: [ :BOOL, :HDC, :pointer, :pointer, :UINT, :pointer, :pointer ].freeze,
54
+ }.freeze
55
+ end
@@ -0,0 +1,5 @@
1
+ module WGL_EXT_pixel_format_packed_float
2
+ module Constants
3
+ WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT = 0x20A8
4
+ end
5
+ end
@@ -0,0 +1,6 @@
1
+ module WGL_EXT_swap_control
2
+ FUNCTIONS = {
3
+ wglSwapIntervalEXT: [ :BOOL, :int ].freeze,
4
+ wglGetSwapIntervalEXT: [ :int ].freeze,
5
+ }.freeze
6
+ end
@@ -0,0 +1,13 @@
1
+ module WGL_I3D_digital_video_control
2
+ module Constants
3
+ WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D = 0x2050
4
+ WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D = 0x2051
5
+ WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D = 0x2052
6
+ WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D = 0x2053
7
+ end
8
+
9
+ FUNCTIONS = {
10
+ wglGetDigitalVideoParametersI3D: [ :BOOL, :HDC, :int, :pointer ].freeze,
11
+ wglSetDigitalVideoParametersI3D: [ :BOOL, :HDC, :int, :pointer ].freeze,
12
+ }.freeze
13
+ end
@@ -0,0 +1,13 @@
1
+ module WGL_I3D_gamma
2
+ module Constants
3
+ WGL_GAMMA_TABLE_SIZE_I3D = 0x204E
4
+ WGL_GAMMA_EXCLUDE_DESKTOP_I3D = 0x204F
5
+ end
6
+
7
+ FUNCTIONS = {
8
+ wglGetGammaTableParametersI3D: [ :BOOL, :HDC, :int, :pointer ].freeze,
9
+ wglSetGammaTableParametersI3D: [ :BOOL, :HDC, :int, :pointer ].freeze,
10
+ wglGetGammaTableI3D: [ :BOOL, :HDC, :int, :pointer, :pointer, :pointer ].freeze,
11
+ wglSetGammaTableI3D: [ :BOOL, :HDC, :int, :pointer, :pointer, :pointer ].freeze,
12
+ }.freeze
13
+ end
@@ -0,0 +1,28 @@
1
+ module WGL_I3D_genlock
2
+ module Constants
3
+ WGL_GENLOCK_SOURCE_MULTIVIEW_I3D = 0x2044
4
+ WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D = 0x2045
5
+ WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D = 0x2046
6
+ WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D = 0x2047
7
+ WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D = 0x2048
8
+ WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D = 0x2049
9
+ WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D = 0x204A
10
+ WGL_GENLOCK_SOURCE_EDGE_RISING_I3D = 0x204B
11
+ WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D = 0x204C
12
+ end
13
+
14
+ FUNCTIONS = {
15
+ wglEnableGenlockI3D: [ :BOOL, :HDC ].freeze,
16
+ wglDisableGenlockI3D: [ :BOOL, :HDC ].freeze,
17
+ wglIsEnabledGenlockI3D: [ :BOOL, :HDC, :pointer ].freeze,
18
+ wglGenlockSourceI3D: [ :BOOL, :HDC, :UINT ].freeze,
19
+ wglGetGenlockSourceI3D: [ :BOOL, :HDC, :pointer ].freeze,
20
+ wglGenlockSourceEdgeI3D: [ :BOOL, :HDC, :UINT ].freeze,
21
+ wglGetGenlockSourceEdgeI3D: [ :BOOL, :HDC, :pointer ].freeze,
22
+ wglGenlockSampleRateI3D: [ :BOOL, :HDC, :UINT ].freeze,
23
+ wglGetGenlockSampleRateI3D: [ :BOOL, :HDC, :pointer ].freeze,
24
+ wglGenlockSourceDelayI3D: [ :BOOL, :HDC, :UINT ].freeze,
25
+ wglGetGenlockSourceDelayI3D: [ :BOOL, :HDC, :pointer ].freeze,
26
+ wglQueryGenlockMaxSourceDelayI3D: [ :BOOL, :HDC, :pointer, :pointer ].freeze,
27
+ }.freeze
28
+ end
@@ -0,0 +1,13 @@
1
+ module WGL_I3D_image_buffer
2
+ module Constants
3
+ WGL_IMAGE_BUFFER_MIN_ACCESS_I3D = 0x00000001
4
+ WGL_IMAGE_BUFFER_LOCK_I3D = 0x00000002
5
+ end
6
+
7
+ FUNCTIONS = {
8
+ wglCreateImageBufferI3D: [ :LPVOID, :HDC, :DWORD, :UINT ].freeze,
9
+ wglDestroyImageBufferI3D: [ :BOOL, :HDC, :LPVOID ].freeze,
10
+ wglAssociateImageBufferEventsI3D: [ :BOOL, :HDC, :pointer, :pointer, :pointer, :UINT ].freeze,
11
+ wglReleaseImageBufferEventsI3D: [ :BOOL, :HDC, :pointer, :UINT ].freeze,
12
+ }.freeze
13
+ end
@@ -0,0 +1,8 @@
1
+ module WGL_I3D_swap_frame_lock
2
+ FUNCTIONS = {
3
+ wglEnableFrameLockI3D: [ :BOOL ].freeze,
4
+ wglDisableFrameLockI3D: [ :BOOL ].freeze,
5
+ wglIsEnabledFrameLockI3D: [ :BOOL, :pointer ].freeze,
6
+ wglQueryFrameLockMasterI3D: [ :BOOL, :pointer ].freeze,
7
+ }.freeze
8
+ end