opengl-definitions 0.0.1

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Files changed (738) hide show
  1. checksums.yaml +7 -0
  2. data/lib/opengl-definitions/core/GLX_VERSION_1_1.rb +20 -0
  3. data/lib/opengl-definitions/core/GLX_VERSION_1_2.rb +6 -0
  4. data/lib/opengl-definitions/core/GLX_VERSION_1_3.rb +113 -0
  5. data/lib/opengl-definitions/core/GLX_VERSION_1_4.rb +13 -0
  6. data/lib/opengl-definitions/core/GL_VERSION_1_0.rb +849 -0
  7. data/lib/opengl-definitions/core/GL_VERSION_1_1.rb +45 -0
  8. data/lib/opengl-definitions/core/GL_VERSION_1_2.rb +56 -0
  9. data/lib/opengl-definitions/core/GL_VERSION_1_3.rb +154 -0
  10. data/lib/opengl-definitions/core/GL_VERSION_1_4.rb +96 -0
  11. data/lib/opengl-definitions/core/GL_VERSION_1_5.rb +81 -0
  12. data/lib/opengl-definitions/core/GL_VERSION_2_0.rb +185 -0
  13. data/lib/opengl-definitions/core/GL_VERSION_2_1.rb +36 -0
  14. data/lib/opengl-definitions/core/GL_VERSION_3_0.rb +178 -0
  15. data/lib/opengl-definitions/core/GL_VERSION_3_1.rb +51 -0
  16. data/lib/opengl-definitions/core/GL_VERSION_3_2.rb +40 -0
  17. data/lib/opengl-definitions/core/GL_VERSION_3_3.rb +21 -0
  18. data/lib/opengl-definitions/core/GL_VERSION_4_0.rb +40 -0
  19. data/lib/opengl-definitions/core/GL_VERSION_4_1.rb +9 -0
  20. data/lib/opengl-definitions/core/GL_VERSION_4_2.rb +10 -0
  21. data/lib/opengl-definitions/core/GL_VERSION_4_3.rb +32 -0
  22. data/lib/opengl-definitions/core/GL_VERSION_4_4.rb +16 -0
  23. data/lib/opengl-definitions/core/GL_VERSION_4_5.rb +9 -0
  24. data/lib/opengl-definitions/extensions/GLX_3DFX_multisample.rb +6 -0
  25. data/lib/opengl-definitions/extensions/GLX_AMD_gpu_association.rb +26 -0
  26. data/lib/opengl-definitions/extensions/GLX_ARB_context_flush_control.rb +7 -0
  27. data/lib/opengl-definitions/extensions/GLX_ARB_create_context.rb +13 -0
  28. data/lib/opengl-definitions/extensions/GLX_ARB_create_context_profile.rb +7 -0
  29. data/lib/opengl-definitions/extensions/GLX_ARB_create_context_robustness.rb +8 -0
  30. data/lib/opengl-definitions/extensions/GLX_ARB_fbconfig_float.rb +6 -0
  31. data/lib/opengl-definitions/extensions/GLX_ARB_framebuffer_sRGB.rb +5 -0
  32. data/lib/opengl-definitions/extensions/GLX_ARB_get_proc_address.rb +5 -0
  33. data/lib/opengl-definitions/extensions/GLX_ARB_multisample.rb +6 -0
  34. data/lib/opengl-definitions/extensions/GLX_ARB_robustness_application_isolation.rb +5 -0
  35. data/lib/opengl-definitions/extensions/GLX_ARB_robustness_share_group_isolation.rb +5 -0
  36. data/lib/opengl-definitions/extensions/GLX_ARB_vertex_buffer_object.rb +5 -0
  37. data/lib/opengl-definitions/extensions/GLX_EXT_buffer_age.rb +5 -0
  38. data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es2_profile.rb +5 -0
  39. data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es_profile.rb +5 -0
  40. data/lib/opengl-definitions/extensions/GLX_EXT_fbconfig_packed_float.rb +6 -0
  41. data/lib/opengl-definitions/extensions/GLX_EXT_framebuffer_sRGB.rb +5 -0
  42. data/lib/opengl-definitions/extensions/GLX_EXT_import_context.rb +15 -0
  43. data/lib/opengl-definitions/extensions/GLX_EXT_stereo_tree.rb +7 -0
  44. data/lib/opengl-definitions/extensions/GLX_EXT_swap_control.rb +10 -0
  45. data/lib/opengl-definitions/extensions/GLX_EXT_swap_control_tear.rb +5 -0
  46. data/lib/opengl-definitions/extensions/GLX_EXT_texture_from_pixmap.rb +42 -0
  47. data/lib/opengl-definitions/extensions/GLX_EXT_visual_info.rb +20 -0
  48. data/lib/opengl-definitions/extensions/GLX_EXT_visual_rating.rb +8 -0
  49. data/lib/opengl-definitions/extensions/GLX_INTEL_swap_event.rb +8 -0
  50. data/lib/opengl-definitions/extensions/GLX_MESA_agp_offset.rb +5 -0
  51. data/lib/opengl-definitions/extensions/GLX_MESA_copy_sub_buffer.rb +5 -0
  52. data/lib/opengl-definitions/extensions/GLX_MESA_pixmap_colormap.rb +5 -0
  53. data/lib/opengl-definitions/extensions/GLX_MESA_query_renderer.rb +23 -0
  54. data/lib/opengl-definitions/extensions/GLX_MESA_release_buffers.rb +5 -0
  55. data/lib/opengl-definitions/extensions/GLX_MESA_set_3dfx_mode.rb +10 -0
  56. data/lib/opengl-definitions/extensions/GLX_NV_copy_buffer.rb +6 -0
  57. data/lib/opengl-definitions/extensions/GLX_NV_copy_image.rb +5 -0
  58. data/lib/opengl-definitions/extensions/GLX_NV_delay_before_swap.rb +5 -0
  59. data/lib/opengl-definitions/extensions/GLX_NV_float_buffer.rb +5 -0
  60. data/lib/opengl-definitions/extensions/GLX_NV_multisample_coverage.rb +6 -0
  61. data/lib/opengl-definitions/extensions/GLX_NV_present_video.rb +10 -0
  62. data/lib/opengl-definitions/extensions/GLX_NV_swap_group.rb +10 -0
  63. data/lib/opengl-definitions/extensions/GLX_NV_video_capture.rb +15 -0
  64. data/lib/opengl-definitions/extensions/GLX_NV_video_out.rb +23 -0
  65. data/lib/opengl-definitions/extensions/GLX_OML_swap_method.rb +8 -0
  66. data/lib/opengl-definitions/extensions/GLX_OML_sync_control.rb +9 -0
  67. data/lib/opengl-definitions/extensions/GLX_SGIS_blended_overlay.rb +5 -0
  68. data/lib/opengl-definitions/extensions/GLX_SGIS_multisample.rb +6 -0
  69. data/lib/opengl-definitions/extensions/GLX_SGIS_shared_multisample.rb +6 -0
  70. data/lib/opengl-definitions/extensions/GLX_SGIX_dmbuffer.rb +9 -0
  71. data/lib/opengl-definitions/extensions/GLX_SGIX_fbconfig.rb +24 -0
  72. data/lib/opengl-definitions/extensions/GLX_SGIX_hyperpipe.rb +25 -0
  73. data/lib/opengl-definitions/extensions/GLX_SGIX_pbuffer.rb +37 -0
  74. data/lib/opengl-definitions/extensions/GLX_SGIX_swap_barrier.rb +6 -0
  75. data/lib/opengl-definitions/extensions/GLX_SGIX_swap_group.rb +5 -0
  76. data/lib/opengl-definitions/extensions/GLX_SGIX_video_resize.rb +14 -0
  77. data/lib/opengl-definitions/extensions/GLX_SGIX_video_source.rb +6 -0
  78. data/lib/opengl-definitions/extensions/GLX_SGIX_visual_select_group.rb +5 -0
  79. data/lib/opengl-definitions/extensions/GLX_SGI_cushion.rb +5 -0
  80. data/lib/opengl-definitions/extensions/GLX_SGI_make_current_read.rb +6 -0
  81. data/lib/opengl-definitions/extensions/GLX_SGI_swap_control.rb +5 -0
  82. data/lib/opengl-definitions/extensions/GLX_SGI_video_sync.rb +6 -0
  83. data/lib/opengl-definitions/extensions/GLX_SUN_get_transparent_index.rb +5 -0
  84. data/lib/opengl-definitions/extensions/GL_3DFX_multisample.rb +8 -0
  85. data/lib/opengl-definitions/extensions/GL_3DFX_tbuffer.rb +5 -0
  86. data/lib/opengl-definitions/extensions/GL_3DFX_texture_compression_FXT1.rb +6 -0
  87. data/lib/opengl-definitions/extensions/GL_AMD_blend_minmax_factor.rb +6 -0
  88. data/lib/opengl-definitions/extensions/GL_AMD_compressed_3DC_texture.rb +6 -0
  89. data/lib/opengl-definitions/extensions/GL_AMD_compressed_ATC_texture.rb +7 -0
  90. data/lib/opengl-definitions/extensions/GL_AMD_debug_output.rb +29 -0
  91. data/lib/opengl-definitions/extensions/GL_AMD_depth_clamp_separate.rb +6 -0
  92. data/lib/opengl-definitions/extensions/GL_AMD_draw_buffers_blend.rb +8 -0
  93. data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_int64.rb +69 -0
  94. data/lib/opengl-definitions/extensions/GL_AMD_interleaved_elements.rb +17 -0
  95. data/lib/opengl-definitions/extensions/GL_AMD_multi_draw_indirect.rb +6 -0
  96. data/lib/opengl-definitions/extensions/GL_AMD_name_gen_delete.rb +15 -0
  97. data/lib/opengl-definitions/extensions/GL_AMD_occlusion_query_event.rb +14 -0
  98. data/lib/opengl-definitions/extensions/GL_AMD_performance_monitor.rb +25 -0
  99. data/lib/opengl-definitions/extensions/GL_AMD_pinned_memory.rb +5 -0
  100. data/lib/opengl-definitions/extensions/GL_AMD_program_binary_Z400.rb +5 -0
  101. data/lib/opengl-definitions/extensions/GL_AMD_query_buffer_object.rb +7 -0
  102. data/lib/opengl-definitions/extensions/GL_AMD_sample_positions.rb +9 -0
  103. data/lib/opengl-definitions/extensions/GL_AMD_seamless_cubemap_per_texture.rb +5 -0
  104. data/lib/opengl-definitions/extensions/GL_AMD_sparse_texture.rb +18 -0
  105. data/lib/opengl-definitions/extensions/GL_AMD_stencil_operation_extended.rb +12 -0
  106. data/lib/opengl-definitions/extensions/GL_AMD_transform_feedback4.rb +5 -0
  107. data/lib/opengl-definitions/extensions/GL_AMD_vertex_shader_tessellator.rb +16 -0
  108. data/lib/opengl-definitions/extensions/GL_ANGLE_depth_texture.rb +12 -0
  109. data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_blit.rb +12 -0
  110. data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_multisample.rb +11 -0
  111. data/lib/opengl-definitions/extensions/GL_ANGLE_instanced_arrays.rb +11 -0
  112. data/lib/opengl-definitions/extensions/GL_ANGLE_pack_reverse_row_order.rb +5 -0
  113. data/lib/opengl-definitions/extensions/GL_ANGLE_program_binary.rb +5 -0
  114. data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt3.rb +5 -0
  115. data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt5.rb +5 -0
  116. data/lib/opengl-definitions/extensions/GL_ANGLE_texture_usage.rb +6 -0
  117. data/lib/opengl-definitions/extensions/GL_ANGLE_translated_shader_source.rb +9 -0
  118. data/lib/opengl-definitions/extensions/GL_APPLE_aux_depth_stencil.rb +5 -0
  119. data/lib/opengl-definitions/extensions/GL_APPLE_client_storage.rb +5 -0
  120. data/lib/opengl-definitions/extensions/GL_APPLE_clip_distance.rb +13 -0
  121. data/lib/opengl-definitions/extensions/GL_APPLE_copy_texture_levels.rb +5 -0
  122. data/lib/opengl-definitions/extensions/GL_APPLE_element_array.rb +15 -0
  123. data/lib/opengl-definitions/extensions/GL_APPLE_fence.rb +17 -0
  124. data/lib/opengl-definitions/extensions/GL_APPLE_float_pixels.rb +18 -0
  125. data/lib/opengl-definitions/extensions/GL_APPLE_flush_buffer_range.rb +11 -0
  126. data/lib/opengl-definitions/extensions/GL_APPLE_framebuffer_multisample.rb +16 -0
  127. data/lib/opengl-definitions/extensions/GL_APPLE_object_purgeable.rb +16 -0
  128. data/lib/opengl-definitions/extensions/GL_APPLE_rgb_422.rb +8 -0
  129. data/lib/opengl-definitions/extensions/GL_APPLE_row_bytes.rb +6 -0
  130. data/lib/opengl-definitions/extensions/GL_APPLE_specular_vector.rb +5 -0
  131. data/lib/opengl-definitions/extensions/GL_APPLE_sync.rb +30 -0
  132. data/lib/opengl-definitions/extensions/GL_APPLE_texture_format_BGRA8888.rb +6 -0
  133. data/lib/opengl-definitions/extensions/GL_APPLE_texture_max_level.rb +5 -0
  134. data/lib/opengl-definitions/extensions/GL_APPLE_texture_packed_float.rb +8 -0
  135. data/lib/opengl-definitions/extensions/GL_APPLE_texture_range.rb +15 -0
  136. data/lib/opengl-definitions/extensions/GL_APPLE_transform_hint.rb +5 -0
  137. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_object.rb +12 -0
  138. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_range.rb +17 -0
  139. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb +24 -0
  140. data/lib/opengl-definitions/extensions/GL_APPLE_ycbcr_422.rb +7 -0
  141. data/lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb +28 -0
  142. data/lib/opengl-definitions/extensions/GL_ARB_ES3_1_compatibility.rb +9 -0
  143. data/lib/opengl-definitions/extensions/GL_ARB_ES3_compatibility.rb +17 -0
  144. data/lib/opengl-definitions/extensions/GL_ARB_base_instance.rb +7 -0
  145. data/lib/opengl-definitions/extensions/GL_ARB_bindless_texture.rb +24 -0
  146. data/lib/opengl-definitions/extensions/GL_ARB_blend_func_extended.rb +14 -0
  147. data/lib/opengl-definitions/extensions/GL_ARB_buffer_storage.rb +17 -0
  148. data/lib/opengl-definitions/extensions/GL_ARB_cl_event.rb +10 -0
  149. data/lib/opengl-definitions/extensions/GL_ARB_clear_buffer_object.rb +6 -0
  150. data/lib/opengl-definitions/extensions/GL_ARB_clear_texture.rb +10 -0
  151. data/lib/opengl-definitions/extensions/GL_ARB_clip_control.rb +14 -0
  152. data/lib/opengl-definitions/extensions/GL_ARB_color_buffer_float.rb +13 -0
  153. data/lib/opengl-definitions/extensions/GL_ARB_compressed_texture_pixel_storage.rb +12 -0
  154. data/lib/opengl-definitions/extensions/GL_ARB_compute_shader.rb +27 -0
  155. data/lib/opengl-definitions/extensions/GL_ARB_compute_variable_group_size.rb +12 -0
  156. data/lib/opengl-definitions/extensions/GL_ARB_conditional_render_inverted.rb +8 -0
  157. data/lib/opengl-definitions/extensions/GL_ARB_copy_buffer.rb +10 -0
  158. data/lib/opengl-definitions/extensions/GL_ARB_copy_image.rb +5 -0
  159. data/lib/opengl-definitions/extensions/GL_ARB_cull_distance.rb +6 -0
  160. data/lib/opengl-definitions/extensions/GL_ARB_debug_output.rb +37 -0
  161. data/lib/opengl-definitions/extensions/GL_ARB_depth_buffer_float.rb +7 -0
  162. data/lib/opengl-definitions/extensions/GL_ARB_depth_clamp.rb +5 -0
  163. data/lib/opengl-definitions/extensions/GL_ARB_depth_texture.rb +9 -0
  164. data/lib/opengl-definitions/extensions/GL_ARB_direct_state_access.rb +117 -0
  165. data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers.rb +25 -0
  166. data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers_blend.rb +8 -0
  167. data/lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb +8 -0
  168. data/lib/opengl-definitions/extensions/GL_ARB_draw_indirect.rb +11 -0
  169. data/lib/opengl-definitions/extensions/GL_ARB_draw_instanced.rb +6 -0
  170. data/lib/opengl-definitions/extensions/GL_ARB_enhanced_layouts.rb +8 -0
  171. data/lib/opengl-definitions/extensions/GL_ARB_explicit_uniform_location.rb +5 -0
  172. data/lib/opengl-definitions/extensions/GL_ARB_fragment_program.rb +104 -0
  173. data/lib/opengl-definitions/extensions/GL_ARB_fragment_shader.rb +7 -0
  174. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_no_attachments.rb +18 -0
  175. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_object.rb +105 -0
  176. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_sRGB.rb +5 -0
  177. data/lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb +31 -0
  178. data/lib/opengl-definitions/extensions/GL_ARB_get_program_binary.rb +14 -0
  179. data/lib/opengl-definitions/extensions/GL_ARB_get_texture_sub_image.rb +6 -0
  180. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader5.rb +10 -0
  181. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb +38 -0
  182. data/lib/opengl-definitions/extensions/GL_ARB_half_float_pixel.rb +5 -0
  183. data/lib/opengl-definitions/extensions/GL_ARB_half_float_vertex.rb +5 -0
  184. data/lib/opengl-definitions/extensions/GL_ARB_imaging.rb +124 -0
  185. data/lib/opengl-definitions/extensions/GL_ARB_indirect_parameters.rb +11 -0
  186. data/lib/opengl-definitions/extensions/GL_ARB_instanced_arrays.rb +9 -0
  187. data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query.rb +9 -0
  188. data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query2.rb +123 -0
  189. data/lib/opengl-definitions/extensions/GL_ARB_invalidate_subdata.rb +10 -0
  190. data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_alignment.rb +5 -0
  191. data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_range.rb +15 -0
  192. data/lib/opengl-definitions/extensions/GL_ARB_matrix_palette.rb +22 -0
  193. data/lib/opengl-definitions/extensions/GL_ARB_multi_bind.rb +10 -0
  194. data/lib/opengl-definitions/extensions/GL_ARB_multi_draw_indirect.rb +6 -0
  195. data/lib/opengl-definitions/extensions/GL_ARB_multisample.rb +17 -0
  196. data/lib/opengl-definitions/extensions/GL_ARB_multitexture.rb +76 -0
  197. data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query.rb +20 -0
  198. data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query2.rb +5 -0
  199. data/lib/opengl-definitions/extensions/GL_ARB_pipeline_statistics_query.rb +15 -0
  200. data/lib/opengl-definitions/extensions/GL_ARB_pixel_buffer_object.rb +8 -0
  201. data/lib/opengl-definitions/extensions/GL_ARB_point_parameters.rb +13 -0
  202. data/lib/opengl-definitions/extensions/GL_ARB_point_sprite.rb +6 -0
  203. data/lib/opengl-definitions/extensions/GL_ARB_program_interface_query.rb +63 -0
  204. data/lib/opengl-definitions/extensions/GL_ARB_provoking_vertex.rb +12 -0
  205. data/lib/opengl-definitions/extensions/GL_ARB_query_buffer_object.rb +8 -0
  206. data/lib/opengl-definitions/extensions/GL_ARB_robustness.rb +40 -0
  207. data/lib/opengl-definitions/extensions/GL_ARB_sample_shading.rb +10 -0
  208. data/lib/opengl-definitions/extensions/GL_ARB_sampler_objects.rb +22 -0
  209. data/lib/opengl-definitions/extensions/GL_ARB_seamless_cube_map.rb +5 -0
  210. data/lib/opengl-definitions/extensions/GL_ARB_seamless_cubemap_per_texture.rb +5 -0
  211. data/lib/opengl-definitions/extensions/GL_ARB_separate_shader_objects.rb +76 -0
  212. data/lib/opengl-definitions/extensions/GL_ARB_shader_atomic_counters.rb +37 -0
  213. data/lib/opengl-definitions/extensions/GL_ARB_shader_image_load_store.rb +73 -0
  214. data/lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb +80 -0
  215. data/lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb +25 -0
  216. data/lib/opengl-definitions/extensions/GL_ARB_shader_subroutine.rb +26 -0
  217. data/lib/opengl-definitions/extensions/GL_ARB_shading_language_100.rb +5 -0
  218. data/lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb +16 -0
  219. data/lib/opengl-definitions/extensions/GL_ARB_shadow.rb +7 -0
  220. data/lib/opengl-definitions/extensions/GL_ARB_shadow_ambient.rb +5 -0
  221. data/lib/opengl-definitions/extensions/GL_ARB_sparse_buffer.rb +12 -0
  222. data/lib/opengl-definitions/extensions/GL_ARB_sparse_texture.rb +19 -0
  223. data/lib/opengl-definitions/extensions/GL_ARB_stencil_texturing.rb +5 -0
  224. data/lib/opengl-definitions/extensions/GL_ARB_sync.rb +29 -0
  225. data/lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb +46 -0
  226. data/lib/opengl-definitions/extensions/GL_ARB_texture_barrier.rb +5 -0
  227. data/lib/opengl-definitions/extensions/GL_ARB_texture_border_clamp.rb +5 -0
  228. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object.rb +13 -0
  229. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object_rgb32.rb +7 -0
  230. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_range.rb +11 -0
  231. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb +25 -0
  232. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_bptc.rb +8 -0
  233. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_rgtc.rb +8 -0
  234. data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map.rb +16 -0
  235. data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map_array.rb +11 -0
  236. data/lib/opengl-definitions/extensions/GL_ARB_texture_env_combine.rb +26 -0
  237. data/lib/opengl-definitions/extensions/GL_ARB_texture_env_dot3.rb +6 -0
  238. data/lib/opengl-definitions/extensions/GL_ARB_texture_float.rb +24 -0
  239. data/lib/opengl-definitions/extensions/GL_ARB_texture_gather.rb +7 -0
  240. data/lib/opengl-definitions/extensions/GL_ARB_texture_mirror_clamp_to_edge.rb +5 -0
  241. data/lib/opengl-definitions/extensions/GL_ARB_texture_mirrored_repeat.rb +5 -0
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  726. data/lib/opengl-definitions/extensions/WGL_NV_multisample_coverage.rb +6 -0
  727. data/lib/opengl-definitions/extensions/WGL_NV_present_video.rb +11 -0
  728. data/lib/opengl-definitions/extensions/WGL_NV_render_depth_texture.rb +9 -0
  729. data/lib/opengl-definitions/extensions/WGL_NV_render_texture_rectangle.rb +7 -0
  730. data/lib/opengl-definitions/extensions/WGL_NV_swap_group.rb +10 -0
  731. data/lib/opengl-definitions/extensions/WGL_NV_vertex_array_range.rb +6 -0
  732. data/lib/opengl-definitions/extensions/WGL_NV_video_capture.rb +14 -0
  733. data/lib/opengl-definitions/extensions/WGL_NV_video_output.rb +26 -0
  734. data/lib/opengl-definitions/extensions/WGL_OML_sync_control.rb +10 -0
  735. data/lib/opengl-definitions/typedefs.rb +38 -0
  736. data/lib/opengl-definitions/version.rb +5 -0
  737. data/lib/opengl-definitions.rb +2 -0
  738. metadata +808 -0
@@ -0,0 +1,77 @@
1
+ module GL_NV_texture_shader
2
+ module Constants
3
+ GL_OFFSET_TEXTURE_RECTANGLE_NV = 0x864C
4
+ GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D
5
+ GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E
6
+ GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9
7
+ GL_UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA
8
+ GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB
9
+ GL_DSDT_MAG_INTENSITY_NV = 0x86DC
10
+ GL_SHADER_CONSISTENT_NV = 0x86DD
11
+ GL_TEXTURE_SHADER_NV = 0x86DE
12
+ GL_SHADER_OPERATION_NV = 0x86DF
13
+ GL_CULL_MODES_NV = 0x86E0
14
+ GL_OFFSET_TEXTURE_MATRIX_NV = 0x86E1
15
+ GL_OFFSET_TEXTURE_SCALE_NV = 0x86E2
16
+ GL_OFFSET_TEXTURE_BIAS_NV = 0x86E3
17
+ GL_OFFSET_TEXTURE_2D_MATRIX_NV = 0x86E1
18
+ GL_OFFSET_TEXTURE_2D_SCALE_NV = 0x86E2
19
+ GL_OFFSET_TEXTURE_2D_BIAS_NV = 0x86E3
20
+ GL_PREVIOUS_TEXTURE_INPUT_NV = 0x86E4
21
+ GL_CONST_EYE_NV = 0x86E5
22
+ GL_PASS_THROUGH_NV = 0x86E6
23
+ GL_CULL_FRAGMENT_NV = 0x86E7
24
+ GL_OFFSET_TEXTURE_2D_NV = 0x86E8
25
+ GL_DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9
26
+ GL_DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA
27
+ GL_DOT_PRODUCT_NV = 0x86EC
28
+ GL_DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED
29
+ GL_DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE
30
+ GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0
31
+ GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1
32
+ GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2
33
+ GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3
34
+ GL_HILO_NV = 0x86F4
35
+ GL_DSDT_NV = 0x86F5
36
+ GL_DSDT_MAG_NV = 0x86F6
37
+ GL_DSDT_MAG_VIB_NV = 0x86F7
38
+ GL_HILO16_NV = 0x86F8
39
+ GL_SIGNED_HILO_NV = 0x86F9
40
+ GL_SIGNED_HILO16_NV = 0x86FA
41
+ GL_SIGNED_RGBA_NV = 0x86FB
42
+ GL_SIGNED_RGBA8_NV = 0x86FC
43
+ GL_SIGNED_RGB_NV = 0x86FE
44
+ GL_SIGNED_RGB8_NV = 0x86FF
45
+ GL_SIGNED_LUMINANCE_NV = 0x8701
46
+ GL_SIGNED_LUMINANCE8_NV = 0x8702
47
+ GL_SIGNED_LUMINANCE_ALPHA_NV = 0x8703
48
+ GL_SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704
49
+ GL_SIGNED_ALPHA_NV = 0x8705
50
+ GL_SIGNED_ALPHA8_NV = 0x8706
51
+ GL_SIGNED_INTENSITY_NV = 0x8707
52
+ GL_SIGNED_INTENSITY8_NV = 0x8708
53
+ GL_DSDT8_NV = 0x8709
54
+ GL_DSDT8_MAG8_NV = 0x870A
55
+ GL_DSDT8_MAG8_INTENSITY8_NV = 0x870B
56
+ GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C
57
+ GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D
58
+ GL_HI_SCALE_NV = 0x870E
59
+ GL_LO_SCALE_NV = 0x870F
60
+ GL_DS_SCALE_NV = 0x8710
61
+ GL_DT_SCALE_NV = 0x8711
62
+ GL_MAGNITUDE_SCALE_NV = 0x8712
63
+ GL_VIBRANCE_SCALE_NV = 0x8713
64
+ GL_HI_BIAS_NV = 0x8714
65
+ GL_LO_BIAS_NV = 0x8715
66
+ GL_DS_BIAS_NV = 0x8716
67
+ GL_DT_BIAS_NV = 0x8717
68
+ GL_MAGNITUDE_BIAS_NV = 0x8718
69
+ GL_VIBRANCE_BIAS_NV = 0x8719
70
+ GL_TEXTURE_BORDER_VALUES_NV = 0x871A
71
+ GL_TEXTURE_HI_SIZE_NV = 0x871B
72
+ GL_TEXTURE_LO_SIZE_NV = 0x871C
73
+ GL_TEXTURE_DS_SIZE_NV = 0x871D
74
+ GL_TEXTURE_DT_SIZE_NV = 0x871E
75
+ GL_TEXTURE_MAG_SIZE_NV = 0x871F
76
+ end
77
+ end
@@ -0,0 +1,5 @@
1
+ module GL_NV_texture_shader2
2
+ module Constants
3
+ GL_DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF
4
+ end
5
+ end
@@ -0,0 +1,21 @@
1
+ module GL_NV_texture_shader3
2
+ module Constants
3
+ GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = 0x8850
4
+ GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 0x8851
5
+ GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8852
6
+ GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 0x8853
7
+ GL_OFFSET_HILO_TEXTURE_2D_NV = 0x8854
8
+ GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = 0x8855
9
+ GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 0x8856
10
+ GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8857
11
+ GL_DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858
12
+ GL_DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859
13
+ GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885A
14
+ GL_DOT_PRODUCT_PASS_THROUGH_NV = 0x885B
15
+ GL_DOT_PRODUCT_TEXTURE_1D_NV = 0x885C
16
+ GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885D
17
+ GL_HILO8_NV = 0x885E
18
+ GL_SIGNED_HILO8_NV = 0x885F
19
+ GL_FORCE_BLUE_TO_ONE_NV = 0x8860
20
+ end
21
+ end
@@ -0,0 +1,50 @@
1
+ module GL_NV_transform_feedback
2
+ module Constants
3
+ GL_BACK_PRIMARY_COLOR_NV = 0x8C77
4
+ GL_BACK_SECONDARY_COLOR_NV = 0x8C78
5
+ GL_TEXTURE_COORD_NV = 0x8C79
6
+ GL_CLIP_DISTANCE_NV = 0x8C7A
7
+ GL_VERTEX_ID_NV = 0x8C7B
8
+ GL_PRIMITIVE_ID_NV = 0x8C7C
9
+ GL_GENERIC_ATTRIB_NV = 0x8C7D
10
+ GL_TRANSFORM_FEEDBACK_ATTRIBS_NV = 0x8C7E
11
+ GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = 0x8C7F
12
+ GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = 0x8C80
13
+ GL_ACTIVE_VARYINGS_NV = 0x8C81
14
+ GL_ACTIVE_VARYING_MAX_LENGTH_NV = 0x8C82
15
+ GL_TRANSFORM_FEEDBACK_VARYINGS_NV = 0x8C83
16
+ GL_TRANSFORM_FEEDBACK_BUFFER_START_NV = 0x8C84
17
+ GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = 0x8C85
18
+ GL_TRANSFORM_FEEDBACK_RECORD_NV = 0x8C86
19
+ GL_PRIMITIVES_GENERATED_NV = 0x8C87
20
+ GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = 0x8C88
21
+ GL_RASTERIZER_DISCARD_NV = 0x8C89
22
+ GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV = 0x8C8A
23
+ GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = 0x8C8B
24
+ GL_INTERLEAVED_ATTRIBS_NV = 0x8C8C
25
+ GL_SEPARATE_ATTRIBS_NV = 0x8C8D
26
+ GL_TRANSFORM_FEEDBACK_BUFFER_NV = 0x8C8E
27
+ GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = 0x8C8F
28
+ GL_LAYER_NV = 0x8DAA
29
+ GL_NEXT_BUFFER_NV = -2
30
+ GL_SKIP_COMPONENTS4_NV = -3
31
+ GL_SKIP_COMPONENTS3_NV = -4
32
+ GL_SKIP_COMPONENTS2_NV = -5
33
+ GL_SKIP_COMPONENTS1_NV = -6
34
+ end
35
+
36
+ FUNCTIONS = {
37
+ glBeginTransformFeedbackNV: [ :void, :GLenum ].freeze,
38
+ glEndTransformFeedbackNV: [ :void ].freeze,
39
+ glTransformFeedbackAttribsNV: [ :void, :GLsizei, :pointer, :GLenum ].freeze,
40
+ glBindBufferRangeNV: [ :void, :GLenum, :GLuint, :GLuint, :GLintptr, :GLsizeiptr ].freeze,
41
+ glBindBufferOffsetNV: [ :void, :GLenum, :GLuint, :GLuint, :GLintptr ].freeze,
42
+ glBindBufferBaseNV: [ :void, :GLenum, :GLuint, :GLuint ].freeze,
43
+ glTransformFeedbackVaryingsNV: [ :void, :GLuint, :GLsizei, :pointer, :GLenum ].freeze,
44
+ glActiveVaryingNV: [ :void, :GLuint, :pointer ].freeze,
45
+ glGetVaryingLocationNV: [ :GLint, :GLuint, :pointer ].freeze,
46
+ glGetActiveVaryingNV: [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :pointer, :pointer, :pointer ].freeze,
47
+ glGetTransformFeedbackVaryingNV: [ :void, :GLuint, :GLuint, :pointer ].freeze,
48
+ glTransformFeedbackStreamAttribsNV: [ :void, :GLsizei, :pointer, :GLsizei, :pointer, :GLenum ].freeze,
49
+ }.freeze
50
+ end
@@ -0,0 +1,18 @@
1
+ module GL_NV_transform_feedback2
2
+ module Constants
3
+ GL_TRANSFORM_FEEDBACK_NV = 0x8E22
4
+ GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = 0x8E23
5
+ GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = 0x8E24
6
+ GL_TRANSFORM_FEEDBACK_BINDING_NV = 0x8E25
7
+ end
8
+
9
+ FUNCTIONS = {
10
+ glBindTransformFeedbackNV: [ :void, :GLenum, :GLuint ].freeze,
11
+ glDeleteTransformFeedbacksNV: [ :void, :GLsizei, :pointer ].freeze,
12
+ glGenTransformFeedbacksNV: [ :void, :GLsizei, :pointer ].freeze,
13
+ glIsTransformFeedbackNV: [ :GLboolean, :GLuint ].freeze,
14
+ glPauseTransformFeedbackNV: [ :void ].freeze,
15
+ glResumeTransformFeedbackNV: [ :void ].freeze,
16
+ glDrawTransformFeedbackNV: [ :void, :GLenum, :GLuint ].freeze,
17
+ }.freeze
18
+ end
@@ -0,0 +1,7 @@
1
+ module GL_NV_uniform_buffer_unified_memory
2
+ module Constants
3
+ GL_UNIFORM_BUFFER_UNIFIED_NV = 0x936E
4
+ GL_UNIFORM_BUFFER_ADDRESS_NV = 0x936F
5
+ GL_UNIFORM_BUFFER_LENGTH_NV = 0x9370
6
+ end
7
+ end
@@ -0,0 +1,21 @@
1
+ module GL_NV_vdpau_interop
2
+ module Constants
3
+ GL_SURFACE_STATE_NV = 0x86EB
4
+ GL_SURFACE_REGISTERED_NV = 0x86FD
5
+ GL_SURFACE_MAPPED_NV = 0x8700
6
+ GL_WRITE_DISCARD_NV = 0x88BE
7
+ end
8
+
9
+ FUNCTIONS = {
10
+ glVDPAUInitNV: [ :void, :pointer, :pointer ].freeze,
11
+ glVDPAUFiniNV: [ :void ].freeze,
12
+ glVDPAURegisterVideoSurfaceNV: [ :GLvdpauSurfaceNV, :pointer, :GLenum, :GLsizei, :pointer ].freeze,
13
+ glVDPAURegisterOutputSurfaceNV: [ :GLvdpauSurfaceNV, :pointer, :GLenum, :GLsizei, :pointer ].freeze,
14
+ glVDPAUIsSurfaceNV: [ :GLboolean, :GLvdpauSurfaceNV ].freeze,
15
+ glVDPAUUnregisterSurfaceNV: [ :void, :GLvdpauSurfaceNV ].freeze,
16
+ glVDPAUGetSurfaceivNV: [ :void, :GLvdpauSurfaceNV, :GLenum, :GLsizei, :pointer, :pointer ].freeze,
17
+ glVDPAUSurfaceAccessNV: [ :void, :GLvdpauSurfaceNV, :GLenum ].freeze,
18
+ glVDPAUMapSurfacesNV: [ :void, :GLsizei, :pointer ].freeze,
19
+ glVDPAUUnmapSurfacesNV: [ :void, :GLsizei, :pointer ].freeze,
20
+ }.freeze
21
+ end
@@ -0,0 +1,14 @@
1
+ module GL_NV_vertex_array_range
2
+ module Constants
3
+ GL_VERTEX_ARRAY_RANGE_NV = 0x851D
4
+ GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E
5
+ GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F
6
+ GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520
7
+ GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521
8
+ end
9
+
10
+ FUNCTIONS = {
11
+ glFlushVertexArrayRangeNV: [ :void ].freeze,
12
+ glVertexArrayRangeNV: [ :void, :GLsizei, :pointer ].freeze,
13
+ }.freeze
14
+ end
@@ -0,0 +1,5 @@
1
+ module GL_NV_vertex_array_range2
2
+ module Constants
3
+ GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533
4
+ end
5
+ end
@@ -0,0 +1,28 @@
1
+ module GL_NV_vertex_attrib_integer_64bit
2
+ module Constants
3
+ GL_INT64_NV = 0x140E
4
+ GL_UNSIGNED_INT64_NV = 0x140F
5
+ end
6
+
7
+ FUNCTIONS = {
8
+ glVertexAttribL1i64NV: [ :void, :GLuint, :GLint64EXT ].freeze,
9
+ glVertexAttribL2i64NV: [ :void, :GLuint, :GLint64EXT, :GLint64EXT ].freeze,
10
+ glVertexAttribL3i64NV: [ :void, :GLuint, :GLint64EXT, :GLint64EXT, :GLint64EXT ].freeze,
11
+ glVertexAttribL4i64NV: [ :void, :GLuint, :GLint64EXT, :GLint64EXT, :GLint64EXT, :GLint64EXT ].freeze,
12
+ glVertexAttribL1i64vNV: [ :void, :GLuint, :pointer ].freeze,
13
+ glVertexAttribL2i64vNV: [ :void, :GLuint, :pointer ].freeze,
14
+ glVertexAttribL3i64vNV: [ :void, :GLuint, :pointer ].freeze,
15
+ glVertexAttribL4i64vNV: [ :void, :GLuint, :pointer ].freeze,
16
+ glVertexAttribL1ui64NV: [ :void, :GLuint, :GLuint64EXT ].freeze,
17
+ glVertexAttribL2ui64NV: [ :void, :GLuint, :GLuint64EXT, :GLuint64EXT ].freeze,
18
+ glVertexAttribL3ui64NV: [ :void, :GLuint, :GLuint64EXT, :GLuint64EXT, :GLuint64EXT ].freeze,
19
+ glVertexAttribL4ui64NV: [ :void, :GLuint, :GLuint64EXT, :GLuint64EXT, :GLuint64EXT, :GLuint64EXT ].freeze,
20
+ glVertexAttribL1ui64vNV: [ :void, :GLuint, :pointer ].freeze,
21
+ glVertexAttribL2ui64vNV: [ :void, :GLuint, :pointer ].freeze,
22
+ glVertexAttribL3ui64vNV: [ :void, :GLuint, :pointer ].freeze,
23
+ glVertexAttribL4ui64vNV: [ :void, :GLuint, :pointer ].freeze,
24
+ glGetVertexAttribLi64vNV: [ :void, :GLuint, :GLenum, :pointer ].freeze,
25
+ glGetVertexAttribLui64vNV: [ :void, :GLuint, :GLenum, :pointer ].freeze,
26
+ glVertexAttribLFormatNV: [ :void, :GLuint, :GLint, :GLenum, :GLsizei ].freeze,
27
+ }.freeze
28
+ end
@@ -0,0 +1,44 @@
1
+ module GL_NV_vertex_buffer_unified_memory
2
+ module Constants
3
+ GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E
4
+ GL_ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F
5
+ GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20
6
+ GL_VERTEX_ARRAY_ADDRESS_NV = 0x8F21
7
+ GL_NORMAL_ARRAY_ADDRESS_NV = 0x8F22
8
+ GL_COLOR_ARRAY_ADDRESS_NV = 0x8F23
9
+ GL_INDEX_ARRAY_ADDRESS_NV = 0x8F24
10
+ GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25
11
+ GL_EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26
12
+ GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27
13
+ GL_FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28
14
+ GL_ELEMENT_ARRAY_ADDRESS_NV = 0x8F29
15
+ GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A
16
+ GL_VERTEX_ARRAY_LENGTH_NV = 0x8F2B
17
+ GL_NORMAL_ARRAY_LENGTH_NV = 0x8F2C
18
+ GL_COLOR_ARRAY_LENGTH_NV = 0x8F2D
19
+ GL_INDEX_ARRAY_LENGTH_NV = 0x8F2E
20
+ GL_TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F
21
+ GL_EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30
22
+ GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31
23
+ GL_FOG_COORD_ARRAY_LENGTH_NV = 0x8F32
24
+ GL_ELEMENT_ARRAY_LENGTH_NV = 0x8F33
25
+ GL_DRAW_INDIRECT_UNIFIED_NV = 0x8F40
26
+ GL_DRAW_INDIRECT_ADDRESS_NV = 0x8F41
27
+ GL_DRAW_INDIRECT_LENGTH_NV = 0x8F42
28
+ end
29
+
30
+ FUNCTIONS = {
31
+ glBufferAddressRangeNV: [ :void, :GLenum, :GLuint, :GLuint64EXT, :GLsizeiptr ].freeze,
32
+ glVertexFormatNV: [ :void, :GLint, :GLenum, :GLsizei ].freeze,
33
+ glNormalFormatNV: [ :void, :GLenum, :GLsizei ].freeze,
34
+ glColorFormatNV: [ :void, :GLint, :GLenum, :GLsizei ].freeze,
35
+ glIndexFormatNV: [ :void, :GLenum, :GLsizei ].freeze,
36
+ glTexCoordFormatNV: [ :void, :GLint, :GLenum, :GLsizei ].freeze,
37
+ glEdgeFlagFormatNV: [ :void, :GLsizei ].freeze,
38
+ glSecondaryColorFormatNV: [ :void, :GLint, :GLenum, :GLsizei ].freeze,
39
+ glFogCoordFormatNV: [ :void, :GLenum, :GLsizei ].freeze,
40
+ glVertexAttribFormatNV: [ :void, :GLuint, :GLint, :GLenum, :GLboolean, :GLsizei ].freeze,
41
+ glVertexAttribIFormatNV: [ :void, :GLuint, :GLint, :GLenum, :GLsizei ].freeze,
42
+ glGetIntegerui64i_vNV: [ :void, :GLenum, :GLuint, :pointer ].freeze,
43
+ }.freeze
44
+ end
@@ -0,0 +1,154 @@
1
+ module GL_NV_vertex_program
2
+ module Constants
3
+ GL_VERTEX_PROGRAM_NV = 0x8620
4
+ GL_VERTEX_STATE_PROGRAM_NV = 0x8621
5
+ GL_ATTRIB_ARRAY_SIZE_NV = 0x8623
6
+ GL_ATTRIB_ARRAY_STRIDE_NV = 0x8624
7
+ GL_ATTRIB_ARRAY_TYPE_NV = 0x8625
8
+ GL_CURRENT_ATTRIB_NV = 0x8626
9
+ GL_PROGRAM_LENGTH_NV = 0x8627
10
+ GL_PROGRAM_STRING_NV = 0x8628
11
+ GL_MODELVIEW_PROJECTION_NV = 0x8629
12
+ GL_IDENTITY_NV = 0x862A
13
+ GL_INVERSE_NV = 0x862B
14
+ GL_TRANSPOSE_NV = 0x862C
15
+ GL_INVERSE_TRANSPOSE_NV = 0x862D
16
+ GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E
17
+ GL_MAX_TRACK_MATRICES_NV = 0x862F
18
+ GL_MATRIX0_NV = 0x8630
19
+ GL_MATRIX1_NV = 0x8631
20
+ GL_MATRIX2_NV = 0x8632
21
+ GL_MATRIX3_NV = 0x8633
22
+ GL_MATRIX4_NV = 0x8634
23
+ GL_MATRIX5_NV = 0x8635
24
+ GL_MATRIX6_NV = 0x8636
25
+ GL_MATRIX7_NV = 0x8637
26
+ GL_CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640
27
+ GL_CURRENT_MATRIX_NV = 0x8641
28
+ GL_VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642
29
+ GL_VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643
30
+ GL_PROGRAM_PARAMETER_NV = 0x8644
31
+ GL_ATTRIB_ARRAY_POINTER_NV = 0x8645
32
+ GL_PROGRAM_TARGET_NV = 0x8646
33
+ GL_PROGRAM_RESIDENT_NV = 0x8647
34
+ GL_TRACK_MATRIX_NV = 0x8648
35
+ GL_TRACK_MATRIX_TRANSFORM_NV = 0x8649
36
+ GL_VERTEX_PROGRAM_BINDING_NV = 0x864A
37
+ GL_PROGRAM_ERROR_POSITION_NV = 0x864B
38
+ GL_VERTEX_ATTRIB_ARRAY0_NV = 0x8650
39
+ GL_VERTEX_ATTRIB_ARRAY1_NV = 0x8651
40
+ GL_VERTEX_ATTRIB_ARRAY2_NV = 0x8652
41
+ GL_VERTEX_ATTRIB_ARRAY3_NV = 0x8653
42
+ GL_VERTEX_ATTRIB_ARRAY4_NV = 0x8654
43
+ GL_VERTEX_ATTRIB_ARRAY5_NV = 0x8655
44
+ GL_VERTEX_ATTRIB_ARRAY6_NV = 0x8656
45
+ GL_VERTEX_ATTRIB_ARRAY7_NV = 0x8657
46
+ GL_VERTEX_ATTRIB_ARRAY8_NV = 0x8658
47
+ GL_VERTEX_ATTRIB_ARRAY9_NV = 0x8659
48
+ GL_VERTEX_ATTRIB_ARRAY10_NV = 0x865A
49
+ GL_VERTEX_ATTRIB_ARRAY11_NV = 0x865B
50
+ GL_VERTEX_ATTRIB_ARRAY12_NV = 0x865C
51
+ GL_VERTEX_ATTRIB_ARRAY13_NV = 0x865D
52
+ GL_VERTEX_ATTRIB_ARRAY14_NV = 0x865E
53
+ GL_VERTEX_ATTRIB_ARRAY15_NV = 0x865F
54
+ GL_MAP1_VERTEX_ATTRIB0_4_NV = 0x8660
55
+ GL_MAP1_VERTEX_ATTRIB1_4_NV = 0x8661
56
+ GL_MAP1_VERTEX_ATTRIB2_4_NV = 0x8662
57
+ GL_MAP1_VERTEX_ATTRIB3_4_NV = 0x8663
58
+ GL_MAP1_VERTEX_ATTRIB4_4_NV = 0x8664
59
+ GL_MAP1_VERTEX_ATTRIB5_4_NV = 0x8665
60
+ GL_MAP1_VERTEX_ATTRIB6_4_NV = 0x8666
61
+ GL_MAP1_VERTEX_ATTRIB7_4_NV = 0x8667
62
+ GL_MAP1_VERTEX_ATTRIB8_4_NV = 0x8668
63
+ GL_MAP1_VERTEX_ATTRIB9_4_NV = 0x8669
64
+ GL_MAP1_VERTEX_ATTRIB10_4_NV = 0x866A
65
+ GL_MAP1_VERTEX_ATTRIB11_4_NV = 0x866B
66
+ GL_MAP1_VERTEX_ATTRIB12_4_NV = 0x866C
67
+ GL_MAP1_VERTEX_ATTRIB13_4_NV = 0x866D
68
+ GL_MAP1_VERTEX_ATTRIB14_4_NV = 0x866E
69
+ GL_MAP1_VERTEX_ATTRIB15_4_NV = 0x866F
70
+ GL_MAP2_VERTEX_ATTRIB0_4_NV = 0x8670
71
+ GL_MAP2_VERTEX_ATTRIB1_4_NV = 0x8671
72
+ GL_MAP2_VERTEX_ATTRIB2_4_NV = 0x8672
73
+ GL_MAP2_VERTEX_ATTRIB3_4_NV = 0x8673
74
+ GL_MAP2_VERTEX_ATTRIB4_4_NV = 0x8674
75
+ GL_MAP2_VERTEX_ATTRIB5_4_NV = 0x8675
76
+ GL_MAP2_VERTEX_ATTRIB6_4_NV = 0x8676
77
+ GL_MAP2_VERTEX_ATTRIB7_4_NV = 0x8677
78
+ GL_MAP2_VERTEX_ATTRIB8_4_NV = 0x8678
79
+ GL_MAP2_VERTEX_ATTRIB9_4_NV = 0x8679
80
+ GL_MAP2_VERTEX_ATTRIB10_4_NV = 0x867A
81
+ GL_MAP2_VERTEX_ATTRIB11_4_NV = 0x867B
82
+ GL_MAP2_VERTEX_ATTRIB12_4_NV = 0x867C
83
+ GL_MAP2_VERTEX_ATTRIB13_4_NV = 0x867D
84
+ GL_MAP2_VERTEX_ATTRIB14_4_NV = 0x867E
85
+ GL_MAP2_VERTEX_ATTRIB15_4_NV = 0x867F
86
+ end
87
+
88
+ FUNCTIONS = {
89
+ glAreProgramsResidentNV: [ :GLboolean, :GLsizei, :pointer, :pointer ].freeze,
90
+ glBindProgramNV: [ :void, :GLenum, :GLuint ].freeze,
91
+ glDeleteProgramsNV: [ :void, :GLsizei, :pointer ].freeze,
92
+ glExecuteProgramNV: [ :void, :GLenum, :GLuint, :pointer ].freeze,
93
+ glGenProgramsNV: [ :void, :GLsizei, :pointer ].freeze,
94
+ glGetProgramParameterdvNV: [ :void, :GLenum, :GLuint, :GLenum, :pointer ].freeze,
95
+ glGetProgramParameterfvNV: [ :void, :GLenum, :GLuint, :GLenum, :pointer ].freeze,
96
+ glGetProgramivNV: [ :void, :GLuint, :GLenum, :pointer ].freeze,
97
+ glGetProgramStringNV: [ :void, :GLuint, :GLenum, :pointer ].freeze,
98
+ glGetTrackMatrixivNV: [ :void, :GLenum, :GLuint, :GLenum, :pointer ].freeze,
99
+ glGetVertexAttribdvNV: [ :void, :GLuint, :GLenum, :pointer ].freeze,
100
+ glGetVertexAttribfvNV: [ :void, :GLuint, :GLenum, :pointer ].freeze,
101
+ glGetVertexAttribivNV: [ :void, :GLuint, :GLenum, :pointer ].freeze,
102
+ glGetVertexAttribPointervNV: [ :void, :GLuint, :GLenum, :pointer ].freeze,
103
+ glIsProgramNV: [ :GLboolean, :GLuint ].freeze,
104
+ glLoadProgramNV: [ :void, :GLenum, :GLuint, :GLsizei, :pointer ].freeze,
105
+ glProgramParameter4dNV: [ :void, :GLenum, :GLuint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
106
+ glProgramParameter4dvNV: [ :void, :GLenum, :GLuint, :pointer ].freeze,
107
+ glProgramParameter4fNV: [ :void, :GLenum, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
108
+ glProgramParameter4fvNV: [ :void, :GLenum, :GLuint, :pointer ].freeze,
109
+ glProgramParameters4dvNV: [ :void, :GLenum, :GLuint, :GLsizei, :pointer ].freeze,
110
+ glProgramParameters4fvNV: [ :void, :GLenum, :GLuint, :GLsizei, :pointer ].freeze,
111
+ glRequestResidentProgramsNV: [ :void, :GLsizei, :pointer ].freeze,
112
+ glTrackMatrixNV: [ :void, :GLenum, :GLuint, :GLenum, :GLenum ].freeze,
113
+ glVertexAttribPointerNV: [ :void, :GLuint, :GLint, :GLenum, :GLsizei, :pointer ].freeze,
114
+ glVertexAttrib1dNV: [ :void, :GLuint, :GLdouble ].freeze,
115
+ glVertexAttrib1dvNV: [ :void, :GLuint, :pointer ].freeze,
116
+ glVertexAttrib1fNV: [ :void, :GLuint, :GLfloat ].freeze,
117
+ glVertexAttrib1fvNV: [ :void, :GLuint, :pointer ].freeze,
118
+ glVertexAttrib1sNV: [ :void, :GLuint, :GLshort ].freeze,
119
+ glVertexAttrib1svNV: [ :void, :GLuint, :pointer ].freeze,
120
+ glVertexAttrib2dNV: [ :void, :GLuint, :GLdouble, :GLdouble ].freeze,
121
+ glVertexAttrib2dvNV: [ :void, :GLuint, :pointer ].freeze,
122
+ glVertexAttrib2fNV: [ :void, :GLuint, :GLfloat, :GLfloat ].freeze,
123
+ glVertexAttrib2fvNV: [ :void, :GLuint, :pointer ].freeze,
124
+ glVertexAttrib2sNV: [ :void, :GLuint, :GLshort, :GLshort ].freeze,
125
+ glVertexAttrib2svNV: [ :void, :GLuint, :pointer ].freeze,
126
+ glVertexAttrib3dNV: [ :void, :GLuint, :GLdouble, :GLdouble, :GLdouble ].freeze,
127
+ glVertexAttrib3dvNV: [ :void, :GLuint, :pointer ].freeze,
128
+ glVertexAttrib3fNV: [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat ].freeze,
129
+ glVertexAttrib3fvNV: [ :void, :GLuint, :pointer ].freeze,
130
+ glVertexAttrib3sNV: [ :void, :GLuint, :GLshort, :GLshort, :GLshort ].freeze,
131
+ glVertexAttrib3svNV: [ :void, :GLuint, :pointer ].freeze,
132
+ glVertexAttrib4dNV: [ :void, :GLuint, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
133
+ glVertexAttrib4dvNV: [ :void, :GLuint, :pointer ].freeze,
134
+ glVertexAttrib4fNV: [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
135
+ glVertexAttrib4fvNV: [ :void, :GLuint, :pointer ].freeze,
136
+ glVertexAttrib4sNV: [ :void, :GLuint, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
137
+ glVertexAttrib4svNV: [ :void, :GLuint, :pointer ].freeze,
138
+ glVertexAttrib4ubNV: [ :void, :GLuint, :GLubyte, :GLubyte, :GLubyte, :GLubyte ].freeze,
139
+ glVertexAttrib4ubvNV: [ :void, :GLuint, :pointer ].freeze,
140
+ glVertexAttribs1dvNV: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
141
+ glVertexAttribs1fvNV: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
142
+ glVertexAttribs1svNV: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
143
+ glVertexAttribs2dvNV: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
144
+ glVertexAttribs2fvNV: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
145
+ glVertexAttribs2svNV: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
146
+ glVertexAttribs3dvNV: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
147
+ glVertexAttribs3fvNV: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
148
+ glVertexAttribs3svNV: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
149
+ glVertexAttribs4dvNV: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
150
+ glVertexAttribs4fvNV: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
151
+ glVertexAttribs4svNV: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
152
+ glVertexAttribs4ubvNV: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
153
+ }.freeze
154
+ end
@@ -0,0 +1,6 @@
1
+ module GL_NV_vertex_program2_option
2
+ module Constants
3
+ GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4
4
+ GL_MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5
5
+ end
6
+ end
@@ -0,0 +1,5 @@
1
+ module GL_NV_vertex_program3
2
+ module Constants
3
+ GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C
4
+ end
5
+ end
@@ -0,0 +1,31 @@
1
+ module GL_NV_vertex_program4
2
+ module Constants
3
+ GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV = 0x88FD
4
+ end
5
+
6
+ FUNCTIONS = {
7
+ glVertexAttribI1iEXT: [ :void, :GLuint, :GLint ].freeze,
8
+ glVertexAttribI2iEXT: [ :void, :GLuint, :GLint, :GLint ].freeze,
9
+ glVertexAttribI3iEXT: [ :void, :GLuint, :GLint, :GLint, :GLint ].freeze,
10
+ glVertexAttribI4iEXT: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint ].freeze,
11
+ glVertexAttribI1uiEXT: [ :void, :GLuint, :GLuint ].freeze,
12
+ glVertexAttribI2uiEXT: [ :void, :GLuint, :GLuint, :GLuint ].freeze,
13
+ glVertexAttribI3uiEXT: [ :void, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
14
+ glVertexAttribI4uiEXT: [ :void, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
15
+ glVertexAttribI1ivEXT: [ :void, :GLuint, :pointer ].freeze,
16
+ glVertexAttribI2ivEXT: [ :void, :GLuint, :pointer ].freeze,
17
+ glVertexAttribI3ivEXT: [ :void, :GLuint, :pointer ].freeze,
18
+ glVertexAttribI4ivEXT: [ :void, :GLuint, :pointer ].freeze,
19
+ glVertexAttribI1uivEXT: [ :void, :GLuint, :pointer ].freeze,
20
+ glVertexAttribI2uivEXT: [ :void, :GLuint, :pointer ].freeze,
21
+ glVertexAttribI3uivEXT: [ :void, :GLuint, :pointer ].freeze,
22
+ glVertexAttribI4uivEXT: [ :void, :GLuint, :pointer ].freeze,
23
+ glVertexAttribI4bvEXT: [ :void, :GLuint, :pointer ].freeze,
24
+ glVertexAttribI4svEXT: [ :void, :GLuint, :pointer ].freeze,
25
+ glVertexAttribI4ubvEXT: [ :void, :GLuint, :pointer ].freeze,
26
+ glVertexAttribI4usvEXT: [ :void, :GLuint, :pointer ].freeze,
27
+ glVertexAttribIPointerEXT: [ :void, :GLuint, :GLint, :GLenum, :GLsizei, :pointer ].freeze,
28
+ glGetVertexAttribIivEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
29
+ glGetVertexAttribIuivEXT: [ :void, :GLuint, :GLenum, :pointer ].freeze,
30
+ }.freeze
31
+ end
@@ -0,0 +1,48 @@
1
+ module GL_NV_video_capture
2
+ module Constants
3
+ GL_VIDEO_BUFFER_NV = 0x9020
4
+ GL_VIDEO_BUFFER_BINDING_NV = 0x9021
5
+ GL_FIELD_UPPER_NV = 0x9022
6
+ GL_FIELD_LOWER_NV = 0x9023
7
+ GL_NUM_VIDEO_CAPTURE_STREAMS_NV = 0x9024
8
+ GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = 0x9025
9
+ GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV = 0x9026
10
+ GL_LAST_VIDEO_CAPTURE_STATUS_NV = 0x9027
11
+ GL_VIDEO_BUFFER_PITCH_NV = 0x9028
12
+ GL_VIDEO_COLOR_CONVERSION_MATRIX_NV = 0x9029
13
+ GL_VIDEO_COLOR_CONVERSION_MAX_NV = 0x902A
14
+ GL_VIDEO_COLOR_CONVERSION_MIN_NV = 0x902B
15
+ GL_VIDEO_COLOR_CONVERSION_OFFSET_NV = 0x902C
16
+ GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV = 0x902D
17
+ GL_PARTIAL_SUCCESS_NV = 0x902E
18
+ GL_SUCCESS_NV = 0x902F
19
+ GL_FAILURE_NV = 0x9030
20
+ GL_YCBYCR8_422_NV = 0x9031
21
+ GL_YCBAYCR8A_4224_NV = 0x9032
22
+ GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = 0x9033
23
+ GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = 0x9034
24
+ GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = 0x9035
25
+ GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = 0x9036
26
+ GL_Z4Y12Z4CB12Z4CR12_444_NV = 0x9037
27
+ GL_VIDEO_CAPTURE_FRAME_WIDTH_NV = 0x9038
28
+ GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV = 0x9039
29
+ GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = 0x903A
30
+ GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = 0x903B
31
+ GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV = 0x903C
32
+ end
33
+
34
+ FUNCTIONS = {
35
+ glBeginVideoCaptureNV: [ :void, :GLuint ].freeze,
36
+ glBindVideoCaptureStreamBufferNV: [ :void, :GLuint, :GLuint, :GLenum, :GLintptrARB ].freeze,
37
+ glBindVideoCaptureStreamTextureNV: [ :void, :GLuint, :GLuint, :GLenum, :GLenum, :GLuint ].freeze,
38
+ glEndVideoCaptureNV: [ :void, :GLuint ].freeze,
39
+ glGetVideoCaptureivNV: [ :void, :GLuint, :GLenum, :pointer ].freeze,
40
+ glGetVideoCaptureStreamivNV: [ :void, :GLuint, :GLuint, :GLenum, :pointer ].freeze,
41
+ glGetVideoCaptureStreamfvNV: [ :void, :GLuint, :GLuint, :GLenum, :pointer ].freeze,
42
+ glGetVideoCaptureStreamdvNV: [ :void, :GLuint, :GLuint, :GLenum, :pointer ].freeze,
43
+ glVideoCaptureNV: [ :GLenum, :GLuint, :pointer, :pointer ].freeze,
44
+ glVideoCaptureStreamParameterivNV: [ :void, :GLuint, :GLuint, :GLenum, :pointer ].freeze,
45
+ glVideoCaptureStreamParameterfvNV: [ :void, :GLuint, :GLuint, :GLenum, :pointer ].freeze,
46
+ glVideoCaptureStreamParameterdvNV: [ :void, :GLuint, :GLuint, :GLenum, :pointer ].freeze,
47
+ }.freeze
48
+ end
@@ -0,0 +1,27 @@
1
+ module GL_NV_viewport_array
2
+ module Constants
3
+ GL_MAX_VIEWPORTS_NV = 0x825B
4
+ GL_VIEWPORT_SUBPIXEL_BITS_NV = 0x825C
5
+ GL_VIEWPORT_BOUNDS_RANGE_NV = 0x825D
6
+ GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV = 0x825F
7
+ GL_SCISSOR_BOX = 0x0C10
8
+ GL_VIEWPORT = 0x0BA2
9
+ GL_DEPTH_RANGE = 0x0B70
10
+ GL_SCISSOR_TEST = 0x0C11
11
+ end
12
+
13
+ FUNCTIONS = {
14
+ glViewportArrayvNV: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
15
+ glViewportIndexedfNV: [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
16
+ glViewportIndexedfvNV: [ :void, :GLuint, :pointer ].freeze,
17
+ glScissorArrayvNV: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
18
+ glScissorIndexedNV: [ :void, :GLuint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
19
+ glScissorIndexedvNV: [ :void, :GLuint, :pointer ].freeze,
20
+ glDepthRangeArrayfvNV: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
21
+ glDepthRangeIndexedfNV: [ :void, :GLuint, :GLfloat, :GLfloat ].freeze,
22
+ glGetFloati_vNV: [ :void, :GLenum, :GLuint, :pointer ].freeze,
23
+ glEnableiNV: [ :void, :GLenum, :GLuint ].freeze,
24
+ glDisableiNV: [ :void, :GLenum, :GLuint ].freeze,
25
+ glIsEnablediNV: [ :GLboolean, :GLenum, :GLuint ].freeze,
26
+ }.freeze
27
+ end
@@ -0,0 +1,6 @@
1
+ module GL_OES_EGL_image
2
+ FUNCTIONS = {
3
+ glEGLImageTargetTexture2DOES: [ :void, :GLenum, :GLeglImageOES ].freeze,
4
+ glEGLImageTargetRenderbufferStorageOES: [ :void, :GLenum, :GLeglImageOES ].freeze,
5
+ }.freeze
6
+ end
@@ -0,0 +1,11 @@
1
+ module GL_OES_EGL_image_external
2
+ module Constants
3
+ GL_TEXTURE_EXTERNAL_OES = 0x8D65
4
+ GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67
5
+ GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68
6
+ end
7
+
8
+ module Constants
9
+ GL_SAMPLER_EXTERNAL_OES = 0x8D66
10
+ end
11
+ end
@@ -0,0 +1,10 @@
1
+ module GL_OES_blend_equation_separate
2
+ module Constants
3
+ GL_BLEND_EQUATION_RGB_OES = 0x8009
4
+ GL_BLEND_EQUATION_ALPHA_OES = 0x883D
5
+ end
6
+
7
+ FUNCTIONS = {
8
+ glBlendEquationSeparateOES: [ :void, :GLenum, :GLenum ].freeze,
9
+ }.freeze
10
+ end
@@ -0,0 +1,12 @@
1
+ module GL_OES_blend_func_separate
2
+ module Constants
3
+ GL_BLEND_DST_RGB_OES = 0x80C8
4
+ GL_BLEND_SRC_RGB_OES = 0x80C9
5
+ GL_BLEND_DST_ALPHA_OES = 0x80CA
6
+ GL_BLEND_SRC_ALPHA_OES = 0x80CB
7
+ end
8
+
9
+ FUNCTIONS = {
10
+ glBlendFuncSeparateOES: [ :void, :GLenum, :GLenum, :GLenum, :GLenum ].freeze,
11
+ }.freeze
12
+ end
@@ -0,0 +1,12 @@
1
+ module GL_OES_blend_subtract
2
+ module Constants
3
+ GL_BLEND_EQUATION_OES = 0x8009
4
+ GL_FUNC_ADD_OES = 0x8006
5
+ GL_FUNC_SUBTRACT_OES = 0x800A
6
+ GL_FUNC_REVERSE_SUBTRACT_OES = 0x800B
7
+ end
8
+
9
+ FUNCTIONS = {
10
+ glBlendEquationOES: [ :void, :GLenum ].freeze,
11
+ }.freeze
12
+ end