mako 0.0.0

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Files changed (391) hide show
  1. data/bin/mako +133 -0
  2. data/lib/mako/build.rb +336 -0
  3. data/lib/mako/data/flash_widget_dev_core/Dependencies.txt +10 -0
  4. data/lib/mako/data/flash_widget_dev_core/libs/Degrafa_.2.11.swc +0 -0
  5. data/lib/mako/data/flash_widget_dev_core/libs/KogneatoGraphics.swc +0 -0
  6. data/lib/mako/data/flash_widget_dev_core/libs/KogneatoSymbols.swc +0 -0
  7. data/lib/mako/data/flash_widget_dev_core/libs/flash.swc +0 -0
  8. data/lib/mako/data/flash_widget_dev_core/src/assets/images/RichTextEditor.png +0 -0
  9. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/fonts/ARLRDBD.TTF +0 -0
  10. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/fonts/FTD_____.TTF +0 -0
  11. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/fonts/verdana.ttf +0 -0
  12. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/fonts/verdanab.ttf +0 -0
  13. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/fonts/verdanai.ttf +0 -0
  14. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/fonts/verdanaz.ttf +0 -0
  15. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/DefaultError.png +0 -0
  16. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/barbgfill.png +0 -0
  17. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/barshadow.png +0 -0
  18. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/bold.png +0 -0
  19. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/bullets.png +0 -0
  20. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/center.png +0 -0
  21. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/close-x.png +0 -0
  22. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/fullscreenPopup_close.png +0 -0
  23. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/gameTypeIcons/mc.png +0 -0
  24. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/gameTypeIcons/mc2.png +0 -0
  25. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/gameTypeIcons/mc3.png +0 -0
  26. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/gameTypeIcons/qa.png +0 -0
  27. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/gameTypeIcons/so.png +0 -0
  28. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/importIcon.png +0 -0
  29. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/italic.png +0 -0
  30. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/justify.png +0 -0
  31. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/kogLogo.png +0 -0
  32. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/left.png +0 -0
  33. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/oml-href-disabled.png +0 -0
  34. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/oml-href.png +0 -0
  35. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/oml-pagelink-disabled.png +0 -0
  36. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/oml-pagelink.png +0 -0
  37. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/oml-tooltip-delete.png +0 -0
  38. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/oml-tooltip-disabled.png +0 -0
  39. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/oml-tooltip-edit.png +0 -0
  40. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/oml-tooltip.png +0 -0
  41. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/pencil.png +0 -0
  42. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/right.png +0 -0
  43. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/underline.png +0 -0
  44. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/videoPlayButton.png +0 -0
  45. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/videoPlayerPauseButton.png +0 -0
  46. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/videoPlayerPauseButton_over.png +0 -0
  47. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/videoPlayerPlayButton.png +0 -0
  48. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/videoPlayerPlayButton_over.png +0 -0
  49. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/videoPlayerSoundButton.png +0 -0
  50. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/videoPlayerSoundButton_over.png +0 -0
  51. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/styles/creatorStyle.css +57 -0
  52. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/styles/style.css +929 -0
  53. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/swf/embeddedfonts.swf +0 -0
  54. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/swf/helpBubble.swf +0 -0
  55. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/swf/kogneatoSymbols.swf +0 -0
  56. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/swf/videobg.swf +0 -0
  57. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/LICENSE.txt +27 -0
  58. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/mxeffects/CubeRotate.as +48 -0
  59. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/mxeffects/Distortion.as +168 -0
  60. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/mxeffects/DistortionConstants.as +16 -0
  61. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/mxeffects/Door.as +57 -0
  62. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/mxeffects/Flip.as +62 -0
  63. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/mxeffects/Gate.as +57 -0
  64. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/mxeffects/Pop.as +53 -0
  65. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/mxeffects/Push.as +48 -0
  66. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/mxeffects/SimpleDistortion.as +619 -0
  67. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/mxeffects/effectClasses/CubeRotateInstance.as +94 -0
  68. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/mxeffects/effectClasses/DistortBaseInstance.as +258 -0
  69. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/mxeffects/effectClasses/DoorInstance.as +116 -0
  70. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/mxeffects/effectClasses/FlipInstance.as +79 -0
  71. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/mxeffects/effectClasses/GateInstance.as +163 -0
  72. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/mxeffects/effectClasses/PopInstance.as +91 -0
  73. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/mxeffects/effectClasses/PushInstance.as +76 -0
  74. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/util/DisplayObjectBounds.as +64 -0
  75. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/util/DisplayObjectBoundsUtil.as +42 -0
  76. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/util/SimpleDisplayObjectBoundsUtil.as +60 -0
  77. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/crypto/HMAC.as +108 -0
  78. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/crypto/MD5.as +250 -0
  79. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/crypto/MD5Stream.as +343 -0
  80. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/crypto/SHA1.as +250 -0
  81. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/crypto/SHA224.as +226 -0
  82. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/crypto/SHA256.as +229 -0
  83. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/crypto/WSSEUsernameToken.as +100 -0
  84. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/effects/SaturationFade.as +107 -0
  85. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/effects/SaturationFadeInstance.as +178 -0
  86. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/effects/SaturationFadePopUpBlocker.as +88 -0
  87. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/errors/IllegalStateError.as +57 -0
  88. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/fileformats/vcard/Address.as +41 -0
  89. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/fileformats/vcard/Email.as +34 -0
  90. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/fileformats/vcard/Phone.as +34 -0
  91. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/fileformats/vcard/VCard.as +47 -0
  92. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/fileformats/vcard/VCardParser.as +234 -0
  93. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/images/BitString.as +34 -0
  94. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/images/JPGEncoder.as +584 -0
  95. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/images/PNGEncoder.as +133 -0
  96. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/net/DynamicURLLoader.as +48 -0
  97. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/net/IURIResolver.as +70 -0
  98. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/net/MimeTypeMap.as +192 -0
  99. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/net/URI.as +2139 -0
  100. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/net/URIEncodingBitmap.as +122 -0
  101. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/net/proxies/RFC2817Socket.as +179 -0
  102. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/Database.as +55 -0
  103. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/Definition.as +59 -0
  104. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/Dict.as +322 -0
  105. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/DictionaryServer.as +50 -0
  106. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/MatchStrategy.as +55 -0
  107. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/Response.as +59 -0
  108. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/events/ConnectedEvent.as +44 -0
  109. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/events/DatabaseEvent.as +54 -0
  110. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/events/DefinitionEvent.as +55 -0
  111. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/events/DefinitionHeaderEvent.as +55 -0
  112. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/events/DictionaryServerEvent.as +55 -0
  113. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/events/DisconnectedEvent.as +44 -0
  114. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/events/ErrorEvent.as +64 -0
  115. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/events/MatchEvent.as +54 -0
  116. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/events/MatchStrategiesEvent.as +56 -0
  117. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/events/NoMatchEvent.as +44 -0
  118. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/util/CompleteResponseEvent.as +55 -0
  119. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/util/SocketHelper.as +70 -0
  120. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/serialization/json/JSON.as +76 -0
  121. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/serialization/json/JSONDecoder.as +303 -0
  122. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/serialization/json/JSONEncoder.as +277 -0
  123. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/serialization/json/JSONParseError.as +79 -0
  124. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/serialization/json/JSONToken.as +79 -0
  125. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/serialization/json/JSONTokenType.as +49 -0
  126. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/serialization/json/JSONTokenizer.as +605 -0
  127. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/utils/ArrayUtil.as +166 -0
  128. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/utils/DateUtil.as +657 -0
  129. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/utils/DictionaryUtil.as +73 -0
  130. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/utils/IntUtil.as +85 -0
  131. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/utils/NumberFormatter.as +63 -0
  132. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/utils/StringUtil.as +220 -0
  133. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/utils/XMLUtil.as +148 -0
  134. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/webapis/ServiceBase.as +39 -0
  135. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/webapis/URLLoaderBase.as +93 -0
  136. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/webapis/events/ServiceEvent.as +67 -0
  137. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/geom/ColorMatrix.as +1 -0
  138. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/GTween.as +1 -0
  139. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/GTweenTimeline.as +1 -0
  140. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/GTweener.as +1 -0
  141. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/easing/Back.as +1 -0
  142. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/easing/Bounce.as +1 -0
  143. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/easing/Circular.as +1 -0
  144. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/easing/Cubic.as +1 -0
  145. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/easing/Elastic.as +1 -0
  146. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/easing/Exponential.as +1 -0
  147. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/easing/Linear.as +1 -0
  148. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/easing/Quadratic.as +1 -0
  149. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/easing/Quartic.as +1 -0
  150. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/easing/Quintic.as +1 -0
  151. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/easing/Sine.as +1 -0
  152. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/plugins/AutoHidePlugin.as +1 -0
  153. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/plugins/BlurPlugin.as +1 -0
  154. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/plugins/ColorAdjustPlugin.as +1 -0
  155. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/plugins/ColorTransformPlugin.as +1 -0
  156. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/plugins/CurrentFramePlugin.as +1 -0
  157. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/plugins/IGTweenPlugin.as +1 -0
  158. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/plugins/MatrixPlugin.as +1 -0
  159. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/plugins/MotionBlurPlugin.as +1 -0
  160. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/plugins/SmartRotationPlugin.as +1 -0
  161. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/plugins/SnappingPlugin.as +1 -0
  162. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/plugins/SoundTransformPlugin.as +1 -0
  163. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/utils/SWFBridgeAS3.as +83 -0
  164. data/lib/mako/data/flash_widget_dev_core/src/etc/GUID.as +82 -0
  165. data/lib/mako/data/flash_widget_dev_core/src/etc/MathExt.as +114 -0
  166. data/lib/mako/data/flash_widget_dev_core/src/gs/OverwriteManager.as +143 -0
  167. data/lib/mako/data/flash_widget_dev_core/src/gs/TweenFilterLite.as +502 -0
  168. data/lib/mako/data/flash_widget_dev_core/src/gs/TweenLite.as +512 -0
  169. data/lib/mako/data/flash_widget_dev_core/src/gs/TweenMax.as +987 -0
  170. data/lib/mako/data/flash_widget_dev_core/src/gs/easing/Back.as +14 -0
  171. data/lib/mako/data/flash_widget_dev_core/src/gs/easing/Bounce.as +22 -0
  172. data/lib/mako/data/flash_widget_dev_core/src/gs/easing/Circ.as +14 -0
  173. data/lib/mako/data/flash_widget_dev_core/src/gs/easing/Cubic.as +14 -0
  174. data/lib/mako/data/flash_widget_dev_core/src/gs/easing/Elastic.as +27 -0
  175. data/lib/mako/data/flash_widget_dev_core/src/gs/easing/Expo.as +16 -0
  176. data/lib/mako/data/flash_widget_dev_core/src/gs/easing/Linear.as +16 -0
  177. data/lib/mako/data/flash_widget_dev_core/src/gs/easing/Quad.as +14 -0
  178. data/lib/mako/data/flash_widget_dev_core/src/gs/easing/Quart.as +14 -0
  179. data/lib/mako/data/flash_widget_dev_core/src/gs/easing/Quint.as +14 -0
  180. data/lib/mako/data/flash_widget_dev_core/src/gs/easing/Sine.as +14 -0
  181. data/lib/mako/data/flash_widget_dev_core/src/gs/easing/Strong.as +14 -0
  182. data/lib/mako/data/flash_widget_dev_core/src/gs/easing/easing_readme.txt +14 -0
  183. data/lib/mako/data/flash_widget_dev_core/src/gs/events/TweenEvent.as +26 -0
  184. data/lib/mako/data/flash_widget_dev_core/src/gs/utils/tween/BevelFilterVars.as +63 -0
  185. data/lib/mako/data/flash_widget_dev_core/src/gs/utils/tween/BlurFilterVars.as +42 -0
  186. data/lib/mako/data/flash_widget_dev_core/src/gs/utils/tween/ColorMatrixFilterVars.as +86 -0
  187. data/lib/mako/data/flash_widget_dev_core/src/gs/utils/tween/DropShadowFilterVars.as +66 -0
  188. data/lib/mako/data/flash_widget_dev_core/src/gs/utils/tween/GlowFilterVars.as +57 -0
  189. data/lib/mako/data/flash_widget_dev_core/src/gs/utils/tween/TweenFilterLiteVars.as +93 -0
  190. data/lib/mako/data/flash_widget_dev_core/src/gs/utils/tween/TweenLiteVars.as +269 -0
  191. data/lib/mako/data/flash_widget_dev_core/src/gs/utils/tween/TweenMaxVars.as +103 -0
  192. data/lib/mako/data/flash_widget_dev_core/src/it/animation/TweenEvent.as +17 -0
  193. data/lib/mako/data/flash_widget_dev_core/src/it/animation/TweenObject.as +27 -0
  194. data/lib/mako/data/flash_widget_dev_core/src/it/animation/TweenSingleton.as +86 -0
  195. data/lib/mako/data/flash_widget_dev_core/src/it/animation/methods/Constant.as +7 -0
  196. data/lib/mako/data/flash_widget_dev_core/src/it/animation/methods/FastSlow.as +7 -0
  197. data/lib/mako/data/flash_widget_dev_core/src/it/animation/methods/FastSlowFast.as +8 -0
  198. data/lib/mako/data/flash_widget_dev_core/src/it/animation/methods/Shake.as +12 -0
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@@ -0,0 +1,226 @@
1
+ /*
2
+ Copyright (c) 2008, Adobe Systems Incorporated
3
+ All rights reserved.
4
+ Redistribution and use in source and binary forms, with or without
5
+ modification, are permitted provided that the following conditions are
6
+ met:
7
+ * Redistributions of source code must retain the above copyright notice,
8
+ this list of conditions and the following disclaimer.
9
+ * Redistributions in binary form must reproduce the above copyright
10
+ notice, this list of conditions and the following disclaimer in the
11
+ documentation and/or other materials provided with the distribution.
12
+ * Neither the name of Adobe Systems Incorporated nor the names of its
13
+ contributors may be used to endorse or promote products derived from
14
+ this software without specific prior written permission.
15
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
16
+ IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
17
+ THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
18
+ PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
19
+ CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
20
+ EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
21
+ PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
22
+ PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
23
+ LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
24
+ NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26
+ */
27
+ package com.adobe.crypto
28
+ {
29
+ import com.adobe.utils.IntUtil;
30
+ import flash.utils.ByteArray;
31
+ import mx.utils.Base64Encoder;
32
+ /**
33
+ * The SHA-224 algorithm
34
+ *
35
+ * @see http://csrc.nist.gov/publications/fips/fips180-2/fips180-2withchangenotice.pdf
36
+ */
37
+ public class SHA224
38
+ {
39
+ public static var digest:ByteArray;
40
+ /**
41
+ * Performs the SHA224 hash algorithm on a string.
42
+ *
43
+ * @param s The string to hash
44
+ * @return A string containing the hash value of s
45
+ * @langversion ActionScript 3.0
46
+ * @playerversion 9.0
47
+ * @tiptext
48
+ */
49
+ public static function hash( s:String ):String {
50
+ var blocks:Array = createBlocksFromString( s );
51
+ var byteArray:ByteArray = hashBlocks( blocks );
52
+ return IntUtil.toHex( byteArray.readInt(), true )
53
+ + IntUtil.toHex( byteArray.readInt(), true )
54
+ + IntUtil.toHex( byteArray.readInt(), true )
55
+ + IntUtil.toHex( byteArray.readInt(), true )
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+ + IntUtil.toHex( byteArray.readInt(), true )
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+ + IntUtil.toHex( byteArray.readInt(), true )
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+ + IntUtil.toHex( byteArray.readInt(), true );
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+ }
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+ /**
61
+ * Performs the SHA224 hash algorithm on a ByteArray.
62
+ *
63
+ * @param data The ByteArray data to hash
64
+ * @return A string containing the hash value of data
65
+ * @langversion ActionScript 3.0
66
+ * @playerversion 9.0
67
+ */
68
+ public static function hashBytes( data:ByteArray ):String
69
+ {
70
+ var blocks:Array = createBlocksFromByteArray( data );
71
+ var byteArray:ByteArray = hashBlocks(blocks);
72
+ return IntUtil.toHex( byteArray.readInt(), true )
73
+ + IntUtil.toHex( byteArray.readInt(), true )
74
+ + IntUtil.toHex( byteArray.readInt(), true )
75
+ + IntUtil.toHex( byteArray.readInt(), true )
76
+ + IntUtil.toHex( byteArray.readInt(), true )
77
+ + IntUtil.toHex( byteArray.readInt(), true )
78
+ + IntUtil.toHex( byteArray.readInt(), true );
79
+ }
80
+ /**
81
+ * Performs the SHA224 hash algorithm on a string, then does
82
+ * Base64 encoding on the result.
83
+ *
84
+ * @param s The string to hash
85
+ * @return The base64 encoded hash value of s
86
+ * @langversion ActionScript 3.0
87
+ * @playerversion 9.0
88
+ * @tiptext
89
+ */
90
+ public static function hashToBase64( s:String ):String
91
+ {
92
+ var blocks:Array = createBlocksFromString( s );
93
+ var byteArray:ByteArray = hashBlocks(blocks);
94
+ // ByteArray.toString() returns the contents as a UTF-8 string,
95
+ // which we can't use because certain byte sequences might trigger
96
+ // a UTF-8 conversion. Instead, we convert the bytes to characters
97
+ // one by one.
98
+ var charsInByteArray:String = "";
99
+ byteArray.position = 0;
100
+ for (var j:int = 0; j < byteArray.length; j++)
101
+ {
102
+ var byte:uint = byteArray.readUnsignedByte();
103
+ charsInByteArray += String.fromCharCode(byte);
104
+ }
105
+ var encoder:Base64Encoder = new Base64Encoder();
106
+ encoder.encode(charsInByteArray);
107
+ return encoder.flush();
108
+ }
109
+ private static function hashBlocks( blocks:Array ):ByteArray {
110
+ var h0:int = 0xc1059ed8;
111
+ var h1:int = 0x367cd507;
112
+ var h2:int = 0x3070dd17;
113
+ var h3:int = 0xf70e5939;
114
+ var h4:int = 0xffc00b31;
115
+ var h5:int = 0x68581511;
116
+ var h6:int = 0x64f98fa7;
117
+ var h7:int = 0xbefa4fa4;
118
+ var k:Array = new Array(0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5, 0x3956c25b, 0x59f111f1, 0x923f82a4, 0xab1c5ed5, 0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3, 0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174, 0xe49b69c1, 0xefbe4786, 0x0fc19dc6, 0x240ca1cc, 0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da, 0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7, 0xc6e00bf3, 0xd5a79147, 0x06ca6351, 0x14292967, 0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13, 0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85, 0xa2bfe8a1, 0xa81a664b, 0xc24b8b70, 0xc76c51a3, 0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070, 0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5, 0x391c0cb3, 0x4ed8aa4a, 0x5b9cca4f, 0x682e6ff3, 0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208, 0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2);
119
+ var len:int = blocks.length;
120
+ var w:Array = new Array();
121
+ // loop over all of the blocks
122
+ for ( var i:int = 0; i < len; i += 16 ) {
123
+ var a:int = h0;
124
+ var b:int = h1;
125
+ var c:int = h2;
126
+ var d:int = h3;
127
+ var e:int = h4;
128
+ var f:int = h5;
129
+ var g:int = h6;
130
+ var h:int = h7;
131
+ for(var t:int = 0; t < 64; t++) {
132
+ if ( t < 16 ) {
133
+ w[t] = blocks[ i + t ];
134
+ if(isNaN(w[t])) { w[t] = 0; }
135
+ } else {
136
+ var ws0:int = IntUtil.ror(w[t-15], 7) ^ IntUtil.ror(w[t-15], 18) ^ (w[t-15] >>> 3);
137
+ var ws1:int = IntUtil.ror(w[t-2], 17) ^ IntUtil.ror(w[t-2], 19) ^ (w[t-2] >>> 10);
138
+ w[t] = w[t-16] + ws0 + w[t-7] + ws1;
139
+ }
140
+ var s0:int = IntUtil.ror(a, 2) ^ IntUtil.ror(a, 13) ^ IntUtil.ror(a, 22);
141
+ var maj:int = (a & b) ^ (a & c) ^ (b & c);
142
+ var t2:int = s0 + maj;
143
+ var s1:int = IntUtil.ror(e, 6) ^ IntUtil.ror(e, 11) ^ IntUtil.ror(e, 25);
144
+ var ch:int = (e & f) ^ ((~e) & g);
145
+ var t1:int = h + s1 + ch + k[t] + w[t];
146
+ h = g;
147
+ g = f;
148
+ f = e;
149
+ e = d + t1;
150
+ d = c;
151
+ c = b;
152
+ b = a;
153
+ a = t1 + t2;
154
+ }
155
+ //Add this chunk's hash to result so far:
156
+ h0 += a;
157
+ h1 += b;
158
+ h2 += c;
159
+ h3 += d;
160
+ h4 += e;
161
+ h5 += f;
162
+ h6 += g;
163
+ h7 += h;
164
+ }
165
+ var byteArray:ByteArray = new ByteArray();
166
+ byteArray.writeInt(h0);
167
+ byteArray.writeInt(h1);
168
+ byteArray.writeInt(h2);
169
+ byteArray.writeInt(h3);
170
+ byteArray.writeInt(h4);
171
+ byteArray.writeInt(h5);
172
+ byteArray.writeInt(h6);
173
+ byteArray.position = 0;
174
+ digest = new ByteArray();
175
+ digest.writeBytes(byteArray);
176
+ digest.position = 0;
177
+ return byteArray;
178
+ }
179
+ /**
180
+ * Converts a ByteArray to a sequence of 16-word blocks
181
+ * that we'll do the processing on. Appends padding
182
+ * and length in the process.
183
+ *
184
+ * @param data The data to split into blocks
185
+ * @return An array containing the blocks into which data was split
186
+ */
187
+ private static function createBlocksFromByteArray( data:ByteArray ):Array
188
+ {
189
+ var oldPosition:int = data.position;
190
+ data.position = 0;
191
+ var blocks:Array = new Array();
192
+ var len:int = data.length * 8;
193
+ var mask:int = 0xFF; // ignore hi byte of characters > 0xFF
194
+ for( var i:int = 0; i < len; i += 8 )
195
+ {
196
+ blocks[ i >> 5 ] |= ( data.readByte() & mask ) << ( 24 - i % 32 );
197
+ }
198
+ // append padding and length
199
+ blocks[ len >> 5 ] |= 0x80 << ( 24 - len % 32 );
200
+ blocks[ ( ( ( len + 64 ) >> 9 ) << 4 ) + 15 ] = len;
201
+ data.position = oldPosition;
202
+ return blocks;
203
+ }
204
+ /**
205
+ * Converts a string to a sequence of 16-word blocks
206
+ * that we'll do the processing on. Appends padding
207
+ * and length in the process.
208
+ *
209
+ * @param s The string to split into blocks
210
+ * @return An array containing the blocks that s was split into.
211
+ */
212
+ private static function createBlocksFromString( s:String ):Array
213
+ {
214
+ var blocks:Array = new Array();
215
+ var len:int = s.length * 8;
216
+ var mask:int = 0xFF; // ignore hi byte of characters > 0xFF
217
+ for( var i:int = 0; i < len; i += 8 ) {
218
+ blocks[ i >> 5 ] |= ( s.charCodeAt( i / 8 ) & mask ) << ( 24 - i % 32 );
219
+ }
220
+ // append padding and length
221
+ blocks[ len >> 5 ] |= 0x80 << ( 24 - len % 32 );
222
+ blocks[ ( ( ( len + 64 ) >> 9 ) << 4 ) + 15 ] = len;
223
+ return blocks;
224
+ }
225
+ }
226
+ }
@@ -0,0 +1,229 @@
1
+ /*
2
+ Copyright (c) 2008, Adobe Systems Incorporated
3
+ All rights reserved.
4
+ Redistribution and use in source and binary forms, with or without
5
+ modification, are permitted provided that the following conditions are
6
+ met:
7
+ * Redistributions of source code must retain the above copyright notice,
8
+ this list of conditions and the following disclaimer.
9
+ * Redistributions in binary form must reproduce the above copyright
10
+ notice, this list of conditions and the following disclaimer in the
11
+ documentation and/or other materials provided with the distribution.
12
+ * Neither the name of Adobe Systems Incorporated nor the names of its
13
+ contributors may be used to endorse or promote products derived from
14
+ this software without specific prior written permission.
15
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
16
+ IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
17
+ THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
18
+ PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
19
+ CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
20
+ EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
21
+ PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
22
+ PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
23
+ LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
24
+ NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26
+ */
27
+ package com.adobe.crypto
28
+ {
29
+ import com.adobe.utils.IntUtil;
30
+ import flash.utils.ByteArray;
31
+ import mx.utils.Base64Encoder;
32
+ /**
33
+ * The SHA-256 algorithm
34
+ *
35
+ * @see http://csrc.nist.gov/publications/fips/fips180-2/fips180-2withchangenotice.pdf
36
+ */
37
+ public class SHA256
38
+ {
39
+ public static var digest:ByteArray;
40
+ /**
41
+ * Performs the SHA256 hash algorithm on a string.
42
+ *
43
+ * @param s The string to hash
44
+ * @return A string containing the hash value of s
45
+ * @langversion ActionScript 3.0
46
+ * @playerversion 9.0
47
+ * @tiptext
48
+ */
49
+ public static function hash( s:String ):String {
50
+ var blocks:Array = createBlocksFromString( s );
51
+ var byteArray:ByteArray = hashBlocks( blocks );
52
+ return IntUtil.toHex( byteArray.readInt(), true )
53
+ + IntUtil.toHex( byteArray.readInt(), true )
54
+ + IntUtil.toHex( byteArray.readInt(), true )
55
+ + IntUtil.toHex( byteArray.readInt(), true )
56
+ + IntUtil.toHex( byteArray.readInt(), true )
57
+ + IntUtil.toHex( byteArray.readInt(), true )
58
+ + IntUtil.toHex( byteArray.readInt(), true )
59
+ + IntUtil.toHex( byteArray.readInt(), true );
60
+ }
61
+ /**
62
+ * Performs the SHA256 hash algorithm on a ByteArray.
63
+ *
64
+ * @param data The ByteArray data to hash
65
+ * @return A string containing the hash value of data
66
+ * @langversion ActionScript 3.0
67
+ * @playerversion 9.0
68
+ */
69
+ public static function hashBytes( data:ByteArray ):String
70
+ {
71
+ var blocks:Array = createBlocksFromByteArray( data );
72
+ var byteArray:ByteArray = hashBlocks(blocks);
73
+ return IntUtil.toHex( byteArray.readInt(), true )
74
+ + IntUtil.toHex( byteArray.readInt(), true )
75
+ + IntUtil.toHex( byteArray.readInt(), true )
76
+ + IntUtil.toHex( byteArray.readInt(), true )
77
+ + IntUtil.toHex( byteArray.readInt(), true )
78
+ + IntUtil.toHex( byteArray.readInt(), true )
79
+ + IntUtil.toHex( byteArray.readInt(), true )
80
+ + IntUtil.toHex( byteArray.readInt(), true );
81
+ }
82
+ /**
83
+ * Performs the SHA256 hash algorithm on a string, then does
84
+ * Base64 encoding on the result.
85
+ *
86
+ * @param s The string to hash
87
+ * @return The base64 encoded hash value of s
88
+ * @langversion ActionScript 3.0
89
+ * @playerversion 9.0
90
+ * @tiptext
91
+ */
92
+ public static function hashToBase64( s:String ):String
93
+ {
94
+ var blocks:Array = createBlocksFromString( s );
95
+ var byteArray:ByteArray = hashBlocks(blocks);
96
+ // ByteArray.toString() returns the contents as a UTF-8 string,
97
+ // which we can't use because certain byte sequences might trigger
98
+ // a UTF-8 conversion. Instead, we convert the bytes to characters
99
+ // one by one.
100
+ var charsInByteArray:String = "";
101
+ byteArray.position = 0;
102
+ for (var j:int = 0; j < byteArray.length; j++)
103
+ {
104
+ var byte:uint = byteArray.readUnsignedByte();
105
+ charsInByteArray += String.fromCharCode(byte);
106
+ }
107
+ var encoder:Base64Encoder = new Base64Encoder();
108
+ encoder.encode(charsInByteArray);
109
+ return encoder.flush();
110
+ }
111
+ private static function hashBlocks( blocks:Array ):ByteArray {
112
+ var h0:int = 0x6a09e667;
113
+ var h1:int = 0xbb67ae85;
114
+ var h2:int = 0x3c6ef372;
115
+ var h3:int = 0xa54ff53a;
116
+ var h4:int = 0x510e527f;
117
+ var h5:int = 0x9b05688c;
118
+ var h6:int = 0x1f83d9ab;
119
+ var h7:int = 0x5be0cd19;
120
+ var k:Array = new Array(0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5, 0x3956c25b, 0x59f111f1, 0x923f82a4, 0xab1c5ed5, 0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3, 0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174, 0xe49b69c1, 0xefbe4786, 0x0fc19dc6, 0x240ca1cc, 0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da, 0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7, 0xc6e00bf3, 0xd5a79147, 0x06ca6351, 0x14292967, 0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13, 0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85, 0xa2bfe8a1, 0xa81a664b, 0xc24b8b70, 0xc76c51a3, 0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070, 0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5, 0x391c0cb3, 0x4ed8aa4a, 0x5b9cca4f, 0x682e6ff3, 0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208, 0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2);
121
+ var len:int = blocks.length;
122
+ var w:Array = new Array( 64 );
123
+ // loop over all of the blocks
124
+ for ( var i:int = 0; i < len; i += 16 ) {
125
+ var a:int = h0;
126
+ var b:int = h1;
127
+ var c:int = h2;
128
+ var d:int = h3;
129
+ var e:int = h4;
130
+ var f:int = h5;
131
+ var g:int = h6;
132
+ var h:int = h7;
133
+ for(var t:int = 0; t < 64; t++) {
134
+ if ( t < 16 ) {
135
+ w[t] = blocks[ i + t ];
136
+ if(isNaN(w[t])) { w[t] = 0; }
137
+ } else {
138
+ var ws0:int = IntUtil.ror(w[t-15], 7) ^ IntUtil.ror(w[t-15], 18) ^ (w[t-15] >>> 3);
139
+ var ws1:int = IntUtil.ror(w[t-2], 17) ^ IntUtil.ror(w[t-2], 19) ^ (w[t-2] >>> 10);
140
+ w[t] = w[t-16] + ws0 + w[t-7] + ws1;
141
+ }
142
+ var s0:int = IntUtil.ror(a, 2) ^ IntUtil.ror(a, 13) ^ IntUtil.ror(a, 22);
143
+ var maj:int = (a & b) ^ (a & c) ^ (b & c);
144
+ var t2:int = s0 + maj;
145
+ var s1:int = IntUtil.ror(e, 6) ^ IntUtil.ror(e, 11) ^ IntUtil.ror(e, 25);
146
+ var ch:int = (e & f) ^ ((~e) & g);
147
+ var t1:int = h + s1 + ch + k[t] + w[t];
148
+ h = g;
149
+ g = f;
150
+ f = e;
151
+ e = d + t1;
152
+ d = c;
153
+ c = b;
154
+ b = a;
155
+ a = t1 + t2;
156
+ }
157
+ //Add this chunk's hash to result so far:
158
+ h0 += a;
159
+ h1 += b;
160
+ h2 += c;
161
+ h3 += d;
162
+ h4 += e;
163
+ h5 += f;
164
+ h6 += g;
165
+ h7 += h;
166
+ }
167
+ var byteArray:ByteArray = new ByteArray();
168
+ byteArray.writeInt(h0);
169
+ byteArray.writeInt(h1);
170
+ byteArray.writeInt(h2);
171
+ byteArray.writeInt(h3);
172
+ byteArray.writeInt(h4);
173
+ byteArray.writeInt(h5);
174
+ byteArray.writeInt(h6);
175
+ byteArray.writeInt(h7);
176
+ byteArray.position = 0;
177
+ digest = new ByteArray();
178
+ digest.writeBytes(byteArray);
179
+ digest.position = 0;
180
+ return byteArray;
181
+ }
182
+ /**
183
+ * Converts a ByteArray to a sequence of 16-word blocks
184
+ * that we'll do the processing on. Appends padding
185
+ * and length in the process.
186
+ *
187
+ * @param data The data to split into blocks
188
+ * @return An array containing the blocks into which data was split
189
+ */
190
+ private static function createBlocksFromByteArray( data:ByteArray ):Array
191
+ {
192
+ var oldPosition:int = data.position;
193
+ data.position = 0;
194
+ var blocks:Array = new Array();
195
+ var len:int = data.length * 8;
196
+ var mask:int = 0xFF; // ignore hi byte of characters > 0xFF
197
+ for( var i:int = 0; i < len; i += 8 )
198
+ {
199
+ blocks[ i >> 5 ] |= ( data.readByte() & mask ) << ( 24 - i % 32 );
200
+ }
201
+ // append padding and length
202
+ blocks[ len >> 5 ] |= 0x80 << ( 24 - len % 32 );
203
+ blocks[ ( ( ( len + 64 ) >> 9 ) << 4 ) + 15 ] = len;
204
+ data.position = oldPosition;
205
+ return blocks;
206
+ }
207
+ /**
208
+ * Converts a string to a sequence of 16-word blocks
209
+ * that we'll do the processing on. Appends padding
210
+ * and length in the process.
211
+ *
212
+ * @param s The string to split into blocks
213
+ * @return An array containing the blocks that s was split into.
214
+ */
215
+ private static function createBlocksFromString( s:String ):Array
216
+ {
217
+ var blocks:Array = new Array();
218
+ var len:int = s.length * 8;
219
+ var mask:int = 0xFF; // ignore hi byte of characters > 0xFF
220
+ for( var i:int = 0; i < len; i += 8 ) {
221
+ blocks[ i >> 5 ] |= ( s.charCodeAt( i / 8 ) & mask ) << ( 24 - i % 32 );
222
+ }
223
+ // append padding and length
224
+ blocks[ len >> 5 ] |= 0x80 << ( 24 - len % 32 );
225
+ blocks[ ( ( ( len + 64 ) >> 9 ) << 4 ) + 15 ] = len;
226
+ return blocks;
227
+ }
228
+ }
229
+ }
@@ -0,0 +1,100 @@
1
+ /*
2
+ Copyright (c) 2008, Adobe Systems Incorporated
3
+ All rights reserved.
4
+ Redistribution and use in source and binary forms, with or without
5
+ modification, are permitted provided that the following conditions are
6
+ met:
7
+ * Redistributions of source code must retain the above copyright notice,
8
+ this list of conditions and the following disclaimer.
9
+ * Redistributions in binary form must reproduce the above copyright
10
+ notice, this list of conditions and the following disclaimer in the
11
+ documentation and/or other materials provided with the distribution.
12
+ * Neither the name of Adobe Systems Incorporated nor the names of its
13
+ contributors may be used to endorse or promote products derived from
14
+ this software without specific prior written permission.
15
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
16
+ IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
17
+ THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
18
+ PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
19
+ CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
20
+ EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
21
+ PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
22
+ PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
23
+ LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
24
+ NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26
+ */
27
+ package com.adobe.crypto
28
+ {
29
+ import mx.formatters.DateFormatter;
30
+ import mx.utils.Base64Encoder;
31
+ /**
32
+ * Web Services Security Username Token
33
+ *
34
+ * Implementation based on algorithm description at
35
+ * http://www.oasis-open.org/committees/wss/documents/WSS-Username-02-0223-merged.pdf
36
+ */
37
+ public class WSSEUsernameToken
38
+ {
39
+ /**
40
+ * Generates a WSSE Username Token.
41
+ *
42
+ * @param username The username
43
+ * @param password The password
44
+ * @param nonce A cryptographically random nonce (if null, the nonce
45
+ * will be generated)
46
+ * @param timestamp The time at which the token is generated (if null,
47
+ * the time will be set to the moment of execution)
48
+ * @return The generated token
49
+ * @langversion ActionScript 3.0
50
+ * @playerversion Flash 9.0
51
+ * @tiptext
52
+ */
53
+ public static function getUsernameToken(username:String, password:String, nonce:String=null, timestamp:Date=null):String
54
+ {
55
+ if (nonce == null)
56
+ {
57
+ nonce = generateNonce();
58
+ }
59
+ nonce = base64Encode(nonce);
60
+ var created:String = generateTimestamp(timestamp);
61
+ var password64:String = getBase64Digest(nonce,
62
+ created,
63
+ password);
64
+ var token:String = new String("UsernameToken Username=\"");
65
+ token += username + "\", " +
66
+ "PasswordDigest=\"" + password64 + "\", " +
67
+ "Nonce=\"" + nonce + "\", " +
68
+ "Created=\"" + created + "\"";
69
+ return token;
70
+ }
71
+ private static function generateNonce():String
72
+ {
73
+ // Math.random returns a Number between 0 and 1. We don't want our
74
+ // nonce to contain invalid characters (e.g. the period) so we
75
+ // strip them out before returning the result.
76
+ var s:String = Math.random().toString();
77
+ return s.replace(".", "");
78
+ }
79
+ internal static function base64Encode(s:String):String
80
+ {
81
+ var encoder:Base64Encoder = new Base64Encoder();
82
+ encoder.encode(s);
83
+ return encoder.flush();
84
+ }
85
+ internal static function generateTimestamp(timestamp:Date):String
86
+ {
87
+ if (timestamp == null)
88
+ {
89
+ timestamp = new Date();
90
+ }
91
+ var dateFormatter:DateFormatter = new DateFormatter();
92
+ dateFormatter.formatString = "YYYY-MM-DDTJJ:NN:SS"
93
+ return dateFormatter.format(timestamp) + "Z";
94
+ }
95
+ internal static function getBase64Digest(nonce:String, created:String, password:String):String
96
+ {
97
+ return SHA1.hashToBase64(nonce + created + password);
98
+ }
99
+ }
100
+ }
@@ -0,0 +1,107 @@
1
+ ////////////////////////////////////////////////////////////////////////////////
2
+ //
3
+ // Copyright(c) 2006 Adobe Systems Incorporated. All Rights Reserved.
4
+ //
5
+ ////////////////////////////////////////////////////////////////////////////////
6
+ package com.adobe.effects
7
+ {
8
+ import mx.effects.EffectInstance;
9
+ import mx.effects.TweenEffect;
10
+ import mx.effects.IEffectInstance;
11
+ /**
12
+ * The SaturationFade effect changes the <code>filters</code> property of a component,
13
+ * adding a ColorMatrixFilter to affect it's color saturation level. A saturation
14
+ * level of 1.0 indicates the current color saturation level and a saturnation level
15
+ * of 0.0 indicates no color saturation (ie. grayscale). A saturation of -1.0 inverts
16
+ * the colors of the target.
17
+ *
18
+ * <p>If you omit values for the
19
+ * <code>saturationFrom</code> and <code>saturationTo</code> properties,
20
+ * the effect automatically transitions from a saturation level of 1.0 to 0.0
21
+ *
22
+ * @mxml
23
+ *
24
+ * <p>The <code>&lt;mx:SaturationFade&gt;</code> tag
25
+ * inherits the tag attributes of its superclass,
26
+ * and adds the following tag attributes:</p>
27
+ *
28
+ * <pre>
29
+ * &lt;mx:SaturationFade
30
+ * id="ID"
31
+ * saturationFrom="val"
32
+ * saturationTo="val"
33
+ * /&gt;
34
+ * </pre>
35
+ *
36
+ * @see com.adobe.effects.SaturationFadeInstance
37
+ *
38
+ */
39
+ public class SaturationFade extends TweenEffect
40
+ {
41
+ //--------------------------------------------------------------------------
42
+ //
43
+ // Class constants
44
+ //
45
+ //--------------------------------------------------------------------------
46
+ /**
47
+ * @private
48
+ */
49
+ private static var AFFECTED_PROPERTIES:Array = [ "filters" ];
50
+ //--------------------------------------------------------------------------
51
+ //
52
+ // Constructor
53
+ //
54
+ //--------------------------------------------------------------------------
55
+ /**
56
+ * Constructor.
57
+ *
58
+ * @param target The Object to animate with this effect.
59
+ */
60
+ public function SaturationFade( target : Object = null )
61
+ {
62
+ super( target );
63
+ instanceClass = SaturationFadeInstance;
64
+ }
65
+ //--------------------------------------------------------------------------
66
+ //
67
+ // Properties
68
+ //
69
+ //--------------------------------------------------------------------------
70
+ [Inspectable(category="General", defaultValue="undefined")]
71
+ /**
72
+ * Initial saturation level. 0.0 means grayscale, 1.0 means
73
+ * the original saturation level and numbers greater than
74
+ * 1.0 increase the saturation beyonds its original level
75
+ */
76
+ public var saturationFrom:Number;
77
+ [Inspectable(category="General", defaultValue="undefined")]
78
+ /**
79
+ * Final saturation level. 0.0 means grayscale, 1.0 means
80
+ * the original saturation level and numbers greater than
81
+ * 1.0 increase the saturation beyonds its original level
82
+ */
83
+ public var saturationTo:Number;
84
+ //--------------------------------------------------------------------------
85
+ //
86
+ // Overridden methods
87
+ //
88
+ //--------------------------------------------------------------------------
89
+ /**
90
+ * @private
91
+ */
92
+ override public function getAffectedProperties():Array /* of String */
93
+ {
94
+ return AFFECTED_PROPERTIES;
95
+ }
96
+ /**
97
+ * @private
98
+ */
99
+ override protected function initInstance(instance:IEffectInstance):void
100
+ {
101
+ super.initInstance( instance );
102
+ var saturationInstance:SaturationFadeInstance = SaturationFadeInstance( instance );
103
+ saturationInstance.saturationFrom = saturationFrom;
104
+ saturationInstance.saturationTo = saturationTo;
105
+ }
106
+ }
107
+ }