mako 0.0.0

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Files changed (391) hide show
  1. data/bin/mako +133 -0
  2. data/lib/mako/build.rb +336 -0
  3. data/lib/mako/data/flash_widget_dev_core/Dependencies.txt +10 -0
  4. data/lib/mako/data/flash_widget_dev_core/libs/Degrafa_.2.11.swc +0 -0
  5. data/lib/mako/data/flash_widget_dev_core/libs/KogneatoGraphics.swc +0 -0
  6. data/lib/mako/data/flash_widget_dev_core/libs/KogneatoSymbols.swc +0 -0
  7. data/lib/mako/data/flash_widget_dev_core/libs/flash.swc +0 -0
  8. data/lib/mako/data/flash_widget_dev_core/src/assets/images/RichTextEditor.png +0 -0
  9. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/fonts/ARLRDBD.TTF +0 -0
  10. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/fonts/FTD_____.TTF +0 -0
  11. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/fonts/verdana.ttf +0 -0
  12. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/fonts/verdanab.ttf +0 -0
  13. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/fonts/verdanai.ttf +0 -0
  14. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/fonts/verdanaz.ttf +0 -0
  15. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/DefaultError.png +0 -0
  16. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/barbgfill.png +0 -0
  17. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/barshadow.png +0 -0
  18. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/bold.png +0 -0
  19. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/bullets.png +0 -0
  20. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/center.png +0 -0
  21. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/close-x.png +0 -0
  22. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/fullscreenPopup_close.png +0 -0
  23. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/gameTypeIcons/mc.png +0 -0
  24. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/gameTypeIcons/mc2.png +0 -0
  25. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/gameTypeIcons/mc3.png +0 -0
  26. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/gameTypeIcons/qa.png +0 -0
  27. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/gameTypeIcons/so.png +0 -0
  28. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/importIcon.png +0 -0
  29. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/italic.png +0 -0
  30. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/justify.png +0 -0
  31. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/kogLogo.png +0 -0
  32. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/left.png +0 -0
  33. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/oml-href-disabled.png +0 -0
  34. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/oml-href.png +0 -0
  35. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/oml-pagelink-disabled.png +0 -0
  36. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/oml-pagelink.png +0 -0
  37. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/oml-tooltip-delete.png +0 -0
  38. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/oml-tooltip-disabled.png +0 -0
  39. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/oml-tooltip-edit.png +0 -0
  40. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/oml-tooltip.png +0 -0
  41. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/pencil.png +0 -0
  42. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/right.png +0 -0
  43. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/underline.png +0 -0
  44. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/videoPlayButton.png +0 -0
  45. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/videoPlayerPauseButton.png +0 -0
  46. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/videoPlayerPauseButton_over.png +0 -0
  47. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/videoPlayerPlayButton.png +0 -0
  48. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/videoPlayerPlayButton_over.png +0 -0
  49. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/videoPlayerSoundButton.png +0 -0
  50. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/images/videoPlayerSoundButton_over.png +0 -0
  51. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/styles/creatorStyle.css +57 -0
  52. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/styles/style.css +929 -0
  53. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/swf/embeddedfonts.swf +0 -0
  54. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/swf/helpBubble.swf +0 -0
  55. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/swf/kogneatoSymbols.swf +0 -0
  56. data/lib/mako/data/flash_widget_dev_core/src/assets/materia/swf/videobg.swf +0 -0
  57. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/LICENSE.txt +27 -0
  58. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/mxeffects/CubeRotate.as +48 -0
  59. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/mxeffects/Distortion.as +168 -0
  60. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/mxeffects/DistortionConstants.as +16 -0
  61. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/mxeffects/Door.as +57 -0
  62. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/mxeffects/Flip.as +62 -0
  63. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/mxeffects/Gate.as +57 -0
  64. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/mxeffects/Pop.as +53 -0
  65. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/mxeffects/Push.as +48 -0
  66. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/mxeffects/SimpleDistortion.as +619 -0
  67. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/mxeffects/effectClasses/CubeRotateInstance.as +94 -0
  68. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/mxeffects/effectClasses/DistortBaseInstance.as +258 -0
  69. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/mxeffects/effectClasses/DoorInstance.as +116 -0
  70. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/mxeffects/effectClasses/FlipInstance.as +79 -0
  71. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/mxeffects/effectClasses/GateInstance.as +163 -0
  72. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/mxeffects/effectClasses/PopInstance.as +91 -0
  73. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/mxeffects/effectClasses/PushInstance.as +76 -0
  74. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/util/DisplayObjectBounds.as +64 -0
  75. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/util/DisplayObjectBoundsUtil.as +42 -0
  76. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/ac/util/SimpleDisplayObjectBoundsUtil.as +60 -0
  77. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/crypto/HMAC.as +108 -0
  78. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/crypto/MD5.as +250 -0
  79. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/crypto/MD5Stream.as +343 -0
  80. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/crypto/SHA1.as +250 -0
  81. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/crypto/SHA224.as +226 -0
  82. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/crypto/SHA256.as +229 -0
  83. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/crypto/WSSEUsernameToken.as +100 -0
  84. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/effects/SaturationFade.as +107 -0
  85. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/effects/SaturationFadeInstance.as +178 -0
  86. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/effects/SaturationFadePopUpBlocker.as +88 -0
  87. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/errors/IllegalStateError.as +57 -0
  88. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/fileformats/vcard/Address.as +41 -0
  89. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/fileformats/vcard/Email.as +34 -0
  90. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/fileformats/vcard/Phone.as +34 -0
  91. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/fileformats/vcard/VCard.as +47 -0
  92. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/fileformats/vcard/VCardParser.as +234 -0
  93. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/images/BitString.as +34 -0
  94. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/images/JPGEncoder.as +584 -0
  95. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/images/PNGEncoder.as +133 -0
  96. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/net/DynamicURLLoader.as +48 -0
  97. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/net/IURIResolver.as +70 -0
  98. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/net/MimeTypeMap.as +192 -0
  99. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/net/URI.as +2139 -0
  100. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/net/URIEncodingBitmap.as +122 -0
  101. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/net/proxies/RFC2817Socket.as +179 -0
  102. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/Database.as +55 -0
  103. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/Definition.as +59 -0
  104. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/Dict.as +322 -0
  105. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/DictionaryServer.as +50 -0
  106. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/MatchStrategy.as +55 -0
  107. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/Response.as +59 -0
  108. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/events/ConnectedEvent.as +44 -0
  109. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/events/DatabaseEvent.as +54 -0
  110. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/events/DefinitionEvent.as +55 -0
  111. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/events/DefinitionHeaderEvent.as +55 -0
  112. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/events/DictionaryServerEvent.as +55 -0
  113. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/events/DisconnectedEvent.as +44 -0
  114. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/events/ErrorEvent.as +64 -0
  115. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/events/MatchEvent.as +54 -0
  116. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/events/MatchStrategiesEvent.as +56 -0
  117. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/events/NoMatchEvent.as +44 -0
  118. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/util/CompleteResponseEvent.as +55 -0
  119. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/protocols/dict/util/SocketHelper.as +70 -0
  120. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/serialization/json/JSON.as +76 -0
  121. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/serialization/json/JSONDecoder.as +303 -0
  122. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/serialization/json/JSONEncoder.as +277 -0
  123. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/serialization/json/JSONParseError.as +79 -0
  124. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/serialization/json/JSONToken.as +79 -0
  125. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/serialization/json/JSONTokenType.as +49 -0
  126. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/serialization/json/JSONTokenizer.as +605 -0
  127. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/utils/ArrayUtil.as +166 -0
  128. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/utils/DateUtil.as +657 -0
  129. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/utils/DictionaryUtil.as +73 -0
  130. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/utils/IntUtil.as +85 -0
  131. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/utils/NumberFormatter.as +63 -0
  132. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/utils/StringUtil.as +220 -0
  133. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/utils/XMLUtil.as +148 -0
  134. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/webapis/ServiceBase.as +39 -0
  135. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/webapis/URLLoaderBase.as +93 -0
  136. data/lib/mako/data/flash_widget_dev_core/src/com/adobe/webapis/events/ServiceEvent.as +67 -0
  137. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/geom/ColorMatrix.as +1 -0
  138. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/GTween.as +1 -0
  139. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/GTweenTimeline.as +1 -0
  140. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/GTweener.as +1 -0
  141. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/easing/Back.as +1 -0
  142. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/easing/Bounce.as +1 -0
  143. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/easing/Circular.as +1 -0
  144. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/easing/Cubic.as +1 -0
  145. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/easing/Elastic.as +1 -0
  146. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/easing/Exponential.as +1 -0
  147. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/easing/Linear.as +1 -0
  148. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/easing/Quadratic.as +1 -0
  149. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/easing/Quartic.as +1 -0
  150. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/easing/Quintic.as +1 -0
  151. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/easing/Sine.as +1 -0
  152. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/plugins/AutoHidePlugin.as +1 -0
  153. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/plugins/BlurPlugin.as +1 -0
  154. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/plugins/ColorAdjustPlugin.as +1 -0
  155. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/plugins/ColorTransformPlugin.as +1 -0
  156. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/plugins/CurrentFramePlugin.as +1 -0
  157. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/plugins/IGTweenPlugin.as +1 -0
  158. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/plugins/MatrixPlugin.as +1 -0
  159. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/plugins/MotionBlurPlugin.as +1 -0
  160. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/plugins/SmartRotationPlugin.as +1 -0
  161. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/plugins/SnappingPlugin.as +1 -0
  162. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/motion/plugins/SoundTransformPlugin.as +1 -0
  163. data/lib/mako/data/flash_widget_dev_core/src/com/gskinner/utils/SWFBridgeAS3.as +83 -0
  164. data/lib/mako/data/flash_widget_dev_core/src/etc/GUID.as +82 -0
  165. data/lib/mako/data/flash_widget_dev_core/src/etc/MathExt.as +114 -0
  166. data/lib/mako/data/flash_widget_dev_core/src/gs/OverwriteManager.as +143 -0
  167. data/lib/mako/data/flash_widget_dev_core/src/gs/TweenFilterLite.as +502 -0
  168. data/lib/mako/data/flash_widget_dev_core/src/gs/TweenLite.as +512 -0
  169. data/lib/mako/data/flash_widget_dev_core/src/gs/TweenMax.as +987 -0
  170. data/lib/mako/data/flash_widget_dev_core/src/gs/easing/Back.as +14 -0
  171. data/lib/mako/data/flash_widget_dev_core/src/gs/easing/Bounce.as +22 -0
  172. data/lib/mako/data/flash_widget_dev_core/src/gs/easing/Circ.as +14 -0
  173. data/lib/mako/data/flash_widget_dev_core/src/gs/easing/Cubic.as +14 -0
  174. data/lib/mako/data/flash_widget_dev_core/src/gs/easing/Elastic.as +27 -0
  175. data/lib/mako/data/flash_widget_dev_core/src/gs/easing/Expo.as +16 -0
  176. data/lib/mako/data/flash_widget_dev_core/src/gs/easing/Linear.as +16 -0
  177. data/lib/mako/data/flash_widget_dev_core/src/gs/easing/Quad.as +14 -0
  178. data/lib/mako/data/flash_widget_dev_core/src/gs/easing/Quart.as +14 -0
  179. data/lib/mako/data/flash_widget_dev_core/src/gs/easing/Quint.as +14 -0
  180. data/lib/mako/data/flash_widget_dev_core/src/gs/easing/Sine.as +14 -0
  181. data/lib/mako/data/flash_widget_dev_core/src/gs/easing/Strong.as +14 -0
  182. data/lib/mako/data/flash_widget_dev_core/src/gs/easing/easing_readme.txt +14 -0
  183. data/lib/mako/data/flash_widget_dev_core/src/gs/events/TweenEvent.as +26 -0
  184. data/lib/mako/data/flash_widget_dev_core/src/gs/utils/tween/BevelFilterVars.as +63 -0
  185. data/lib/mako/data/flash_widget_dev_core/src/gs/utils/tween/BlurFilterVars.as +42 -0
  186. data/lib/mako/data/flash_widget_dev_core/src/gs/utils/tween/ColorMatrixFilterVars.as +86 -0
  187. data/lib/mako/data/flash_widget_dev_core/src/gs/utils/tween/DropShadowFilterVars.as +66 -0
  188. data/lib/mako/data/flash_widget_dev_core/src/gs/utils/tween/GlowFilterVars.as +57 -0
  189. data/lib/mako/data/flash_widget_dev_core/src/gs/utils/tween/TweenFilterLiteVars.as +93 -0
  190. data/lib/mako/data/flash_widget_dev_core/src/gs/utils/tween/TweenLiteVars.as +269 -0
  191. data/lib/mako/data/flash_widget_dev_core/src/gs/utils/tween/TweenMaxVars.as +103 -0
  192. data/lib/mako/data/flash_widget_dev_core/src/it/animation/TweenEvent.as +17 -0
  193. data/lib/mako/data/flash_widget_dev_core/src/it/animation/TweenObject.as +27 -0
  194. data/lib/mako/data/flash_widget_dev_core/src/it/animation/TweenSingleton.as +86 -0
  195. data/lib/mako/data/flash_widget_dev_core/src/it/animation/methods/Constant.as +7 -0
  196. data/lib/mako/data/flash_widget_dev_core/src/it/animation/methods/FastSlow.as +7 -0
  197. data/lib/mako/data/flash_widget_dev_core/src/it/animation/methods/FastSlowFast.as +8 -0
  198. data/lib/mako/data/flash_widget_dev_core/src/it/animation/methods/Shake.as +12 -0
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@@ -0,0 +1,343 @@
1
+ /*
2
+ Copyright (c) 2008, Adobe Systems Incorporated
3
+ All rights reserved.
4
+ Redistribution and use in source and binary forms, with or without
5
+ modification, are permitted provided that the following conditions are
6
+ met:
7
+ * Redistributions of source code must retain the above copyright notice,
8
+ this list of conditions and the following disclaimer.
9
+ * Redistributions in binary form must reproduce the above copyright
10
+ notice, this list of conditions and the following disclaimer in the
11
+ documentation and/or other materials provided with the distribution.
12
+ * Neither the name of Adobe Systems Incorporated nor the names of its
13
+ contributors may be used to endorse or promote products derived from
14
+ this software without specific prior written permission.
15
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
16
+ IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
17
+ THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
18
+ PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
19
+ CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
20
+ EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
21
+ PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
22
+ PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
23
+ LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
24
+ NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26
+ */
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+ package com.adobe.crypto
28
+ {
29
+ import com.adobe.utils.IntUtil;
30
+ import flash.utils.ByteArray;
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+ /**
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+ * Perform MD5 hash of an input stream in chunks. This class is
33
+ * based on com.adobe.crypto.MD5 and can process data in
34
+ * chunks. Both block creation and hash computation are done
35
+ * together for whatever input is available so that the memory
36
+ * overhead at a time is always fixed. Memory usage is governed by
37
+ * two parameters: one is the amount of data passed in to update()
38
+ * and the other is memoryBlockSize. The latter comes into play
39
+ * only when the memory window exceeds the pre allocated memory
40
+ * window of flash player. Usage: create an instance, call
41
+ * update(data) repeatedly for all chunks and finally complete()
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+ * which will return the md5 hash.
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+ */
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+ public class MD5Stream
45
+ {
46
+ private static var mask:int = 0xFF;
47
+ private var arr:Array = [];
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+ /* running count of length */
49
+ private var arrLen:int;
50
+ // initialize the md buffers
51
+ private var a:int = 1732584193;
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+ private var b:int = -271733879;
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+ private var c:int = -1732584194;
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+ private var d:int = 271733878;
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+ // variables to store previous values
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+ private var aa:int;
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+ private var bb:int;
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+ private var cc:int;
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+ private var dd:int;
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+ /* index for data read */
61
+ private var arrIndexLen:int = 0;
62
+ /* index for hash computation */
63
+ private var arrProcessIndex:int = 0;
64
+ /* index for removing stale arr values */
65
+ private var cleanIndex:int = 0;
66
+ /**
67
+ * Change this value from the default (16384) in the range of
68
+ * MBs to actually affect GC as GC allocates in pools of
69
+ * memory */
70
+ public var memoryBlockSize:int = 16384;
71
+ public function MD5Stream()
72
+ {
73
+ }
74
+ /**
75
+ * Pass in chunks of the input data with update(), call
76
+ * complete() with an optional chunk which will return the
77
+ * final hash. Equivalent to the way
78
+ * java.security.MessageDigest works.
79
+ *
80
+ * @param input The optional bytearray chunk which is the final part of the input
81
+ * @return A string containing the hash value
82
+ * @langversion ActionScript 3.0
83
+ * @playerversion Flash 8.5
84
+ * @tiptext
85
+ */
86
+ public function complete(input:ByteArray=null):String
87
+ {
88
+ if ( arr.length == 0 )
89
+ {
90
+ if ( input == null )
91
+ {
92
+ throw new Error("null input to complete without prior call to update. At least an empty bytearray must be passed.");
93
+ }
94
+ }
95
+ if ( input != null )
96
+ {
97
+ readIntoArray(input);
98
+ }
99
+ //pad, append length
100
+ padArray(arrLen);
101
+ hashRemainingChunks(false);
102
+ var res:String = IntUtil.toHex( a ) + IntUtil.toHex( b ) +
103
+ IntUtil.toHex( c ) + IntUtil.toHex( d );
104
+ resetFields();
105
+ return res;
106
+ }
107
+ /**
108
+ * Pass in chunks of the input data with update(), call
109
+ * complete() with an optional chunk which will return the
110
+ * final hash. Equivalent to the way
111
+ * java.security.MessageDigest works.
112
+ *
113
+ * @param input The bytearray chunk to perform the hash on
114
+ * @langversion ActionScript 3.0
115
+ * @playerversion Flash 8.5
116
+ * @tiptext
117
+ */
118
+ public function update(input:ByteArray):void
119
+ {
120
+ readIntoArray(input);
121
+ hashRemainingChunks();
122
+ }
123
+ /**
124
+ * Re-initialize this instance for use to perform hashing on
125
+ * another input stream. This is called automatically by
126
+ * complete().
127
+ *
128
+ * @langversion ActionScript 3.0
129
+ * @playerversion Flash 8.5
130
+ * @tiptext
131
+ */
132
+ public function resetFields():void
133
+ {
134
+ //truncate array
135
+ arr.length = 0;
136
+ arrLen = 0;
137
+ // initialize the md buffers
138
+ a = 1732584193;
139
+ b = -271733879;
140
+ c = -1732584194;
141
+ d = 271733878;
142
+ // variables to store previous values
143
+ aa = 0;
144
+ bb = 0;
145
+ cc = 0;
146
+ dd = 0;
147
+ arrIndexLen = 0;
148
+ arrProcessIndex = 0;
149
+ cleanIndex = 0;
150
+ }
151
+ /** read into arr and free up used blocks of arr */
152
+ private function readIntoArray(input:ByteArray):void
153
+ {
154
+ var closestChunkLen:int = input.length * 8;
155
+ arrLen += closestChunkLen;
156
+ /* clean up memory. if there are entries in the array that
157
+ * are already processed and the amount is greater than
158
+ * memoryBlockSize, create a new array, copy the last
159
+ * block into it and let the old one get picked up by
160
+ * GC. */
161
+ if ( arrProcessIndex - cleanIndex > memoryBlockSize )
162
+ {
163
+ var newarr:Array= new Array();
164
+ /* AS Arrays in sparse arrays. arr[2002] can exist
165
+ * without values for arr[0] - arr[2001] */
166
+ for ( var j:int = arrProcessIndex; j < arr.length; j++ )
167
+ {
168
+ newarr[j] = arr[j];
169
+ }
170
+ cleanIndex = arrProcessIndex;
171
+ arr = null;
172
+ arr = newarr;
173
+ }
174
+ for ( var k:int = 0; k < closestChunkLen; k+=8 )
175
+ {
176
+ //discard high bytes (convert to uint)
177
+ arr[ int(arrIndexLen >> 5) ] |= ( input[ k / 8 ] & mask ) << ( arrIndexLen % 32 );
178
+ arrIndexLen += 8;
179
+ }
180
+ }
181
+ private function hashRemainingChunks(bUpdate:Boolean=true):void
182
+ {
183
+ var len:int = arr.length;
184
+ /* leave a 16 word block untouched if we are called from
185
+ * update. This is because, padArray() can modify the last
186
+ * block and this modification has to happen before we
187
+ * compute the hash. */
188
+ if ( bUpdate )
189
+ {
190
+ len -= 16;
191
+ }
192
+ /* don't do anything if don't have a 16 word block. */
193
+ if ( arrProcessIndex >= len || len - arrProcessIndex < 15 )
194
+ {
195
+ return;
196
+ }
197
+ for ( var i:int = arrProcessIndex; i < len ; i += 16, arrProcessIndex += 16)
198
+ {
199
+ // save previous values
200
+ aa = a;
201
+ bb = b;
202
+ cc = c;
203
+ dd = d;
204
+ // Round 1
205
+ a = ff( a, b, c, d, arr[int(i+ 0)], 7, -680876936 ); // 1
206
+ d = ff( d, a, b, c, arr[int(i+ 1)], 12, -389564586 ); // 2
207
+ c = ff( c, d, a, b, arr[int(i+ 2)], 17, 606105819 ); // 3
208
+ b = ff( b, c, d, a, arr[int(i+ 3)], 22, -1044525330 ); // 4
209
+ a = ff( a, b, c, d, arr[int(i+ 4)], 7, -176418897 ); // 5
210
+ d = ff( d, a, b, c, arr[int(i+ 5)], 12, 1200080426 ); // 6
211
+ c = ff( c, d, a, b, arr[int(i+ 6)], 17, -1473231341 ); // 7
212
+ b = ff( b, c, d, a, arr[int(i+ 7)], 22, -45705983 ); // 8
213
+ a = ff( a, b, c, d, arr[int(i+ 8)], 7, 1770035416 ); // 9
214
+ d = ff( d, a, b, c, arr[int(i+ 9)], 12, -1958414417 ); // 10
215
+ c = ff( c, d, a, b, arr[int(i+10)], 17, -42063 ); // 11
216
+ b = ff( b, c, d, a, arr[int(i+11)], 22, -1990404162 ); // 12
217
+ a = ff( a, b, c, d, arr[int(i+12)], 7, 1804603682 ); // 13
218
+ d = ff( d, a, b, c, arr[int(i+13)], 12, -40341101 ); // 14
219
+ c = ff( c, d, a, b, arr[int(i+14)], 17, -1502002290 ); // 15
220
+ b = ff( b, c, d, a, arr[int(i+15)], 22, 1236535329 ); // 16
221
+ // Round 2
222
+ a = gg( a, b, c, d, arr[int(i+ 1)], 5, -165796510 ); // 17
223
+ d = gg( d, a, b, c, arr[int(i+ 6)], 9, -1069501632 ); // 18
224
+ c = gg( c, d, a, b, arr[int(i+11)], 14, 643717713 ); // 19
225
+ b = gg( b, c, d, a, arr[int(i+ 0)], 20, -373897302 ); // 20
226
+ a = gg( a, b, c, d, arr[int(i+ 5)], 5, -701558691 ); // 21
227
+ d = gg( d, a, b, c, arr[int(i+10)], 9, 38016083 ); // 22
228
+ c = gg( c, d, a, b, arr[int(i+15)], 14, -660478335 ); // 23
229
+ b = gg( b, c, d, a, arr[int(i+ 4)], 20, -405537848 ); // 24
230
+ a = gg( a, b, c, d, arr[int(i+ 9)], 5, 568446438 ); // 25
231
+ d = gg( d, a, b, c, arr[int(i+14)], 9, -1019803690 ); // 26
232
+ c = gg( c, d, a, b, arr[int(i+ 3)], 14, -187363961 ); // 27
233
+ b = gg( b, c, d, a, arr[int(i+ 8)], 20, 1163531501 ); // 28
234
+ a = gg( a, b, c, d, arr[int(i+13)], 5, -1444681467 ); // 29
235
+ d = gg( d, a, b, c, arr[int(i+ 2)], 9, -51403784 ); // 30
236
+ c = gg( c, d, a, b, arr[int(i+ 7)], 14, 1735328473 ); // 31
237
+ b = gg( b, c, d, a, arr[int(i+12)], 20, -1926607734 ); // 32
238
+ // Round 3
239
+ a = hh( a, b, c, d, arr[int(i+ 5)], 4, -378558 ); // 33
240
+ d = hh( d, a, b, c, arr[int(i+ 8)], 11, -2022574463 ); // 34
241
+ c = hh( c, d, a, b, arr[int(i+11)], 16, 1839030562 ); // 35
242
+ b = hh( b, c, d, a, arr[int(i+14)], 23, -35309556 ); // 36
243
+ a = hh( a, b, c, d, arr[int(i+ 1)], 4, -1530992060 ); // 37
244
+ d = hh( d, a, b, c, arr[int(i+ 4)], 11, 1272893353 ); // 38
245
+ c = hh( c, d, a, b, arr[int(i+ 7)], 16, -155497632 ); // 39
246
+ b = hh( b, c, d, a, arr[int(i+10)], 23, -1094730640 ); // 40
247
+ a = hh( a, b, c, d, arr[int(i+13)], 4, 681279174 ); // 41
248
+ d = hh( d, a, b, c, arr[int(i+ 0)], 11, -358537222 ); // 42
249
+ c = hh( c, d, a, b, arr[int(i+ 3)], 16, -722521979 ); // 43
250
+ b = hh( b, c, d, a, arr[int(i+ 6)], 23, 76029189 ); // 44
251
+ a = hh( a, b, c, d, arr[int(i+ 9)], 4, -640364487 ); // 45
252
+ d = hh( d, a, b, c, arr[int(i+12)], 11, -421815835 ); // 46
253
+ c = hh( c, d, a, b, arr[int(i+15)], 16, 530742520 ); // 47
254
+ b = hh( b, c, d, a, arr[int(i+ 2)], 23, -995338651 ); // 48
255
+ // Round 4
256
+ a = ii( a, b, c, d, arr[int(i+ 0)], 6, -198630844 ); // 49
257
+ d = ii( d, a, b, c, arr[int(i+ 7)], 10, 1126891415 ); // 50
258
+ c = ii( c, d, a, b, arr[int(i+14)], 15, -1416354905 ); // 51
259
+ b = ii( b, c, d, a, arr[int(i+ 5)], 21, -57434055 ); // 52
260
+ a = ii( a, b, c, d, arr[int(i+12)], 6, 1700485571 ); // 53
261
+ d = ii( d, a, b, c, arr[int(i+ 3)], 10, -1894986606 ); // 54
262
+ c = ii( c, d, a, b, arr[int(i+10)], 15, -1051523 ); // 55
263
+ b = ii( b, c, d, a, arr[int(i+ 1)], 21, -2054922799 ); // 56
264
+ a = ii( a, b, c, d, arr[int(i+ 8)], 6, 1873313359 ); // 57
265
+ d = ii( d, a, b, c, arr[int(i+15)], 10, -30611744 ); // 58
266
+ c = ii( c, d, a, b, arr[int(i+ 6)], 15, -1560198380 ); // 59
267
+ b = ii( b, c, d, a, arr[int(i+13)], 21, 1309151649 ); // 60
268
+ a = ii( a, b, c, d, arr[int(i+ 4)], 6, -145523070 ); // 61
269
+ d = ii( d, a, b, c, arr[int(i+11)], 10, -1120210379 ); // 62
270
+ c = ii( c, d, a, b, arr[int(i+ 2)], 15, 718787259 ); // 63
271
+ b = ii( b, c, d, a, arr[int(i+ 9)], 21, -343485551 ); // 64
272
+ a += aa;
273
+ b += bb;
274
+ c += cc;
275
+ d += dd;
276
+ }
277
+ }
278
+ private function padArray(len:int):void
279
+ {
280
+ arr[ int(len >> 5) ] |= 0x80 << ( len % 32 );
281
+ arr[ int(( ( ( len + 64 ) >>> 9 ) << 4 ) + 14) ] = len;
282
+ arrLen = arr.length;
283
+ }
284
+ /* Code below same as com.adobe.crypto.MD5 */
285
+ /**
286
+ * Auxiliary function f as defined in RFC
287
+ */
288
+ private static function f( x:int, y:int, z:int ):int {
289
+ return ( x & y ) | ( (~x) & z );
290
+ }
291
+ /**
292
+ * Auxiliary function g as defined in RFC
293
+ */
294
+ private static function g( x:int, y:int, z:int ):int {
295
+ return ( x & z ) | ( y & (~z) );
296
+ }
297
+ /**
298
+ * Auxiliary function h as defined in RFC
299
+ */
300
+ private static function h( x:int, y:int, z:int ):int {
301
+ return x ^ y ^ z;
302
+ }
303
+ /**
304
+ * Auxiliary function i as defined in RFC
305
+ */
306
+ private static function i( x:int, y:int, z:int ):int {
307
+ return y ^ ( x | (~z) );
308
+ }
309
+ /**
310
+ * A generic transformation function. The logic of ff, gg, hh, and
311
+ * ii are all the same, minus the function used, so pull that logic
312
+ * out and simplify the method bodies for the transoformation functions.
313
+ */
314
+ private static function transform( func:Function, a:int, b:int, c:int, d:int, x:int, s:int, t:int):int {
315
+ var tmp:int = a + int( func( b, c, d ) ) + x + t;
316
+ return IntUtil.rol( tmp, s ) + b;
317
+ }
318
+ /**
319
+ * ff transformation function
320
+ */
321
+ private static function ff ( a:int, b:int, c:int, d:int, x:int, s:int, t:int ):int {
322
+ return transform( f, a, b, c, d, x, s, t );
323
+ }
324
+ /**
325
+ * gg transformation function
326
+ */
327
+ private static function gg ( a:int, b:int, c:int, d:int, x:int, s:int, t:int ):int {
328
+ return transform( g, a, b, c, d, x, s, t );
329
+ }
330
+ /**
331
+ * hh transformation function
332
+ */
333
+ private static function hh ( a:int, b:int, c:int, d:int, x:int, s:int, t:int ):int {
334
+ return transform( h, a, b, c, d, x, s, t );
335
+ }
336
+ /**
337
+ * ii transformation function
338
+ */
339
+ private static function ii ( a:int, b:int, c:int, d:int, x:int, s:int, t:int ):int {
340
+ return transform( i, a, b, c, d, x, s, t );
341
+ }
342
+ }
343
+ }
@@ -0,0 +1,250 @@
1
+ /*
2
+ Copyright (c) 2008, Adobe Systems Incorporated
3
+ All rights reserved.
4
+ Redistribution and use in source and binary forms, with or without
5
+ modification, are permitted provided that the following conditions are
6
+ met:
7
+ * Redistributions of source code must retain the above copyright notice,
8
+ this list of conditions and the following disclaimer.
9
+ * Redistributions in binary form must reproduce the above copyright
10
+ notice, this list of conditions and the following disclaimer in the
11
+ documentation and/or other materials provided with the distribution.
12
+ * Neither the name of Adobe Systems Incorporated nor the names of its
13
+ contributors may be used to endorse or promote products derived from
14
+ this software without specific prior written permission.
15
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
16
+ IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
17
+ THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
18
+ PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
19
+ CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
20
+ EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
21
+ PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
22
+ PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
23
+ LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
24
+ NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26
+ */
27
+ package com.adobe.crypto
28
+ {
29
+ import com.adobe.utils.IntUtil;
30
+ import flash.utils.ByteArray;
31
+ import mx.utils.Base64Encoder;
32
+ /**
33
+ * US Secure Hash Algorithm 1 (SHA1)
34
+ *
35
+ * Implementation based on algorithm description at
36
+ * http://www.faqs.org/rfcs/rfc3174.html
37
+ */
38
+ public class SHA1
39
+ {
40
+ public static var digest:ByteArray;
41
+ /**
42
+ * Performs the SHA1 hash algorithm on a string.
43
+ *
44
+ * @param s The string to hash
45
+ * @return A string containing the hash value of s
46
+ * @langversion ActionScript 3.0
47
+ * @playerversion 9.0
48
+ * @tiptext
49
+ */
50
+ public static function hash( s:String ):String
51
+ {
52
+ var blocks:Array = createBlocksFromString( s );
53
+ var byteArray:ByteArray = hashBlocks( blocks );
54
+ return IntUtil.toHex( byteArray.readInt(), true )
55
+ + IntUtil.toHex( byteArray.readInt(), true )
56
+ + IntUtil.toHex( byteArray.readInt(), true )
57
+ + IntUtil.toHex( byteArray.readInt(), true )
58
+ + IntUtil.toHex( byteArray.readInt(), true );
59
+ }
60
+ /**
61
+ * Performs the SHA1 hash algorithm on a ByteArray.
62
+ *
63
+ * @param data The ByteArray data to hash
64
+ * @return A string containing the hash value of data
65
+ * @langversion ActionScript 3.0
66
+ * @playerversion 9.0
67
+ */
68
+ public static function hashBytes( data:ByteArray ):String
69
+ {
70
+ var blocks:Array = SHA1.createBlocksFromByteArray( data );
71
+ var byteArray:ByteArray = hashBlocks(blocks);
72
+ return IntUtil.toHex( byteArray.readInt(), true )
73
+ + IntUtil.toHex( byteArray.readInt(), true )
74
+ + IntUtil.toHex( byteArray.readInt(), true )
75
+ + IntUtil.toHex( byteArray.readInt(), true )
76
+ + IntUtil.toHex( byteArray.readInt(), true );
77
+ }
78
+ /**
79
+ * Performs the SHA1 hash algorithm on a string, then does
80
+ * Base64 encoding on the result.
81
+ *
82
+ * @param s The string to hash
83
+ * @return The base64 encoded hash value of s
84
+ * @langversion ActionScript 3.0
85
+ * @playerversion 9.0
86
+ * @tiptext
87
+ */
88
+ public static function hashToBase64( s:String ):String
89
+ {
90
+ var blocks:Array = SHA1.createBlocksFromString( s );
91
+ var byteArray:ByteArray = hashBlocks(blocks);
92
+ // ByteArray.toString() returns the contents as a UTF-8 string,
93
+ // which we can't use because certain byte sequences might trigger
94
+ // a UTF-8 conversion. Instead, we convert the bytes to characters
95
+ // one by one.
96
+ var charsInByteArray:String = "";
97
+ byteArray.position = 0;
98
+ for (var j:int = 0; j < byteArray.length; j++)
99
+ {
100
+ var byte:uint = byteArray.readUnsignedByte();
101
+ charsInByteArray += String.fromCharCode(byte);
102
+ }
103
+ var encoder:Base64Encoder = new Base64Encoder();
104
+ encoder.encode(charsInByteArray);
105
+ return encoder.flush();
106
+ }
107
+ private static function hashBlocks( blocks:Array ):ByteArray
108
+ {
109
+ // initialize the h's
110
+ var h0:int = 0x67452301;
111
+ var h1:int = 0xefcdab89;
112
+ var h2:int = 0x98badcfe;
113
+ var h3:int = 0x10325476;
114
+ var h4:int = 0xc3d2e1f0;
115
+ var len:int = blocks.length;
116
+ var w:Array = new Array( 80 );
117
+ var temp:int;
118
+ // loop over all of the blocks
119
+ for ( var i:int = 0; i < len; i += 16 ) {
120
+ // 6.1.c
121
+ var a:int = h0;
122
+ var b:int = h1;
123
+ var c:int = h2;
124
+ var d:int = h3;
125
+ var e:int = h4;
126
+ // 80 steps to process each block
127
+ var t:int;
128
+ for ( t = 0; t < 20; t++ ) {
129
+ if ( t < 16 ) {
130
+ // 6.1.a
131
+ w[ t ] = blocks[ i + t ];
132
+ } else {
133
+ // 6.1.b
134
+ temp = w[ t - 3 ] ^ w[ t - 8 ] ^ w[ t - 14 ] ^ w[ t - 16 ];
135
+ w[ t ] = ( temp << 1 ) | ( temp >>> 31 )
136
+ }
137
+ // 6.1.d
138
+ temp = ( ( a << 5 ) | ( a >>> 27 ) ) + ( ( b & c ) | ( ~b & d ) ) + e + int( w[ t ] ) + 0x5a827999;
139
+ e = d;
140
+ d = c;
141
+ c = ( b << 30 ) | ( b >>> 2 );
142
+ b = a;
143
+ a = temp;
144
+ }
145
+ for ( ; t < 40; t++ )
146
+ {
147
+ // 6.1.b
148
+ temp = w[ t - 3 ] ^ w[ t - 8 ] ^ w[ t - 14 ] ^ w[ t - 16 ];
149
+ w[ t ] = ( temp << 1 ) | ( temp >>> 31 )
150
+ // 6.1.d
151
+ temp = ( ( a << 5 ) | ( a >>> 27 ) ) + ( b ^ c ^ d ) + e + int( w[ t ] ) + 0x6ed9eba1;
152
+ e = d;
153
+ d = c;
154
+ c = ( b << 30 ) | ( b >>> 2 );
155
+ b = a;
156
+ a = temp;
157
+ }
158
+ for ( ; t < 60; t++ )
159
+ {
160
+ // 6.1.b
161
+ temp = w[ t - 3 ] ^ w[ t - 8 ] ^ w[ t - 14 ] ^ w[ t - 16 ];
162
+ w[ t ] = ( temp << 1 ) | ( temp >>> 31 )
163
+ // 6.1.d
164
+ temp = ( ( a << 5 ) | ( a >>> 27 ) ) + ( ( b & c ) | ( b & d ) | ( c & d ) ) + e + int( w[ t ] ) + 0x8f1bbcdc;
165
+ e = d;
166
+ d = c;
167
+ c = ( b << 30 ) | ( b >>> 2 );
168
+ b = a;
169
+ a = temp;
170
+ }
171
+ for ( ; t < 80; t++ )
172
+ {
173
+ // 6.1.b
174
+ temp = w[ t - 3 ] ^ w[ t - 8 ] ^ w[ t - 14 ] ^ w[ t - 16 ];
175
+ w[ t ] = ( temp << 1 ) | ( temp >>> 31 )
176
+ // 6.1.d
177
+ temp = ( ( a << 5 ) | ( a >>> 27 ) ) + ( b ^ c ^ d ) + e + int( w[ t ] ) + 0xca62c1d6;
178
+ e = d;
179
+ d = c;
180
+ c = ( b << 30 ) | ( b >>> 2 );
181
+ b = a;
182
+ a = temp;
183
+ }
184
+ // 6.1.e
185
+ h0 += a;
186
+ h1 += b;
187
+ h2 += c;
188
+ h3 += d;
189
+ h4 += e;
190
+ }
191
+ var byteArray:ByteArray = new ByteArray();
192
+ byteArray.writeInt(h0);
193
+ byteArray.writeInt(h1);
194
+ byteArray.writeInt(h2);
195
+ byteArray.writeInt(h3);
196
+ byteArray.writeInt(h4);
197
+ byteArray.position = 0;
198
+ digest = new ByteArray();
199
+ digest.writeBytes(byteArray);
200
+ digest.position = 0;
201
+ return byteArray;
202
+ }
203
+ /**
204
+ * Converts a ByteArray to a sequence of 16-word blocks
205
+ * that we'll do the processing on. Appends padding
206
+ * and length in the process.
207
+ *
208
+ * @param data The data to split into blocks
209
+ * @return An array containing the blocks into which data was split
210
+ */
211
+ private static function createBlocksFromByteArray( data:ByteArray ):Array
212
+ {
213
+ var oldPosition:int = data.position;
214
+ data.position = 0;
215
+ var blocks:Array = new Array();
216
+ var len:int = data.length * 8;
217
+ var mask:int = 0xFF; // ignore hi byte of characters > 0xFF
218
+ for( var i:int = 0; i < len; i += 8 )
219
+ {
220
+ blocks[ i >> 5 ] |= ( data.readByte() & mask ) << ( 24 - i % 32 );
221
+ }
222
+ // append padding and length
223
+ blocks[ len >> 5 ] |= 0x80 << ( 24 - len % 32 );
224
+ blocks[ ( ( ( len + 64 ) >> 9 ) << 4 ) + 15 ] = len;
225
+ data.position = oldPosition;
226
+ return blocks;
227
+ }
228
+ /**
229
+ * Converts a string to a sequence of 16-word blocks
230
+ * that we'll do the processing on. Appends padding
231
+ * and length in the process.
232
+ *
233
+ * @param s The string to split into blocks
234
+ * @return An array containing the blocks that s was split into.
235
+ */
236
+ private static function createBlocksFromString( s:String ):Array
237
+ {
238
+ var blocks:Array = new Array();
239
+ var len:int = s.length * 8;
240
+ var mask:int = 0xFF; // ignore hi byte of characters > 0xFF
241
+ for( var i:int = 0; i < len; i += 8 ) {
242
+ blocks[ i >> 5 ] |= ( s.charCodeAt( i / 8 ) & mask ) << ( 24 - i % 32 );
243
+ }
244
+ // append padding and length
245
+ blocks[ len >> 5 ] |= 0x80 << ( 24 - len % 32 );
246
+ blocks[ ( ( ( len + 64 ) >> 9 ) << 4 ) + 15 ] = len;
247
+ return blocks;
248
+ }
249
+ }
250
+ }