gosu 0.7.13 → 0.7.13.2

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Files changed (312) hide show
  1. data/COPYING.txt +4 -2
  2. data/Gosu/Audio.hpp +8 -5
  3. data/Gosu/Font.hpp +5 -3
  4. data/Gosu/Gosu.hpp +6 -0
  5. data/Gosu/Graphics.hpp +6 -13
  6. data/Gosu/GraphicsBase.hpp +14 -3
  7. data/Gosu/IO.hpp +259 -255
  8. data/Gosu/Image.hpp +12 -12
  9. data/Gosu/ImageData.hpp +3 -0
  10. data/Gosu/Input.hpp +14 -2
  11. data/Gosu/Math.hpp +3 -2
  12. data/Gosu/RotFlip.hpp +125 -116
  13. data/Gosu/Sockets.hpp +139 -129
  14. data/Gosu/Text.hpp +4 -4
  15. data/Gosu/WinUtility.hpp +1 -1
  16. data/Gosu/Window.hpp +9 -5
  17. data/GosuImpl/Graphics/BitmapUtils.cpp +8 -8
  18. data/GosuImpl/Graphics/DrawOp.hpp +13 -14
  19. data/GosuImpl/Graphics/Graphics.cpp +3 -2
  20. data/GosuImpl/Graphics/Image.cpp +8 -8
  21. data/GosuImpl/Graphics/LargeImageData.cpp +8 -8
  22. data/GosuImpl/Graphics/Text.cpp +15 -3
  23. data/GosuImpl/{TextTTFWin.cpp → Graphics/TextTTFWin.cpp} +0 -0
  24. data/GosuImpl/Graphics/TextWin.cpp +36 -25
  25. data/GosuImpl/Graphics/Texture.cpp +2 -0
  26. data/GosuImpl/Iconv.hpp +1 -3
  27. data/GosuImpl/RubyGosu.swg +19 -10
  28. data/GosuImpl/RubyGosuStub.mm +40 -8
  29. data/GosuImpl/RubyGosu_SWIG_GC_PATCH.patch +126 -0
  30. data/GosuImpl/RubyGosu_wrap.cxx +1601 -247
  31. data/GosuImpl/RubyGosu_wrap.h +1 -1
  32. data/GosuImpl/WindowWin.cpp +18 -6
  33. data/README.txt +5 -5
  34. data/Rakefile +27 -7
  35. data/linux/Makefile.in +1 -1
  36. data/mac/Gosu.xcodeproj/jlnr.pbxuser +939 -350
  37. data/mac/Gosu.xcodeproj/jlnr.perspectivev3 +66 -61
  38. data/mac/Gosu.xcodeproj/project.pbxproj +474 -92
  39. data/mac/RubyGosu Template-Info.plist b/data/mac/RubyGosu → App-Info.plist +0 -0
  40. data/reference/cpp/_audio_8hpp-source.html +171 -0
  41. data/reference/cpp/_audio_8hpp.html +96 -0
  42. data/reference/cpp/_auto_link_8hpp-source.html +84 -0
  43. data/reference/cpp/_auto_link_8hpp.html +83 -0
  44. data/reference/cpp/_bitmap_8hpp-source.html +130 -0
  45. data/reference/cpp/_bitmap_8hpp.html +107 -0
  46. data/reference/{ButtonsMac_8hpp-source.html → cpp/_buttons_mac_8hpp-source.html} +60 -14
  47. data/reference/cpp/_buttons_mac_8hpp.html +233 -0
  48. data/reference/cpp/_color_8hpp-source.html +215 -0
  49. data/reference/cpp/_color_8hpp.html +119 -0
  50. data/reference/cpp/_directories_8hpp-source.html +88 -0
  51. data/reference/cpp/_directories_8hpp.html +96 -0
  52. data/reference/cpp/_font_8hpp-source.html +111 -0
  53. data/reference/cpp/_font_8hpp.html +87 -0
  54. data/reference/{Fwd_8hpp-source.html → cpp/_fwd_8hpp-source.html} +59 -13
  55. data/reference/cpp/_fwd_8hpp.html +83 -0
  56. data/reference/cpp/_gosu_8hpp-source.html +96 -0
  57. data/reference/cpp/_gosu_8hpp.html +83 -0
  58. data/reference/cpp/_graphics_8hpp-source.html +134 -0
  59. data/reference/cpp/_graphics_8hpp.html +94 -0
  60. data/reference/cpp/_graphics_base_8hpp-source.html +115 -0
  61. data/reference/cpp/_graphics_base_8hpp.html +120 -0
  62. data/reference/cpp/_i_o_8hpp-source.html +301 -0
  63. data/reference/cpp/_i_o_8hpp.html +122 -0
  64. data/reference/cpp/_image_8hpp-source.html +172 -0
  65. data/reference/cpp/_image_8hpp.html +96 -0
  66. data/reference/cpp/_image_data_8hpp-source.html +108 -0
  67. data/reference/cpp/_image_data_8hpp.html +90 -0
  68. data/reference/cpp/_input_8hpp-source.html +182 -0
  69. data/reference/cpp/_input_8hpp.html +102 -0
  70. data/reference/cpp/_math_8hpp-source.html +147 -0
  71. data/reference/cpp/_math_8hpp.html +139 -0
  72. data/reference/{Platform_8hpp-source.html → cpp/_platform_8hpp-source.html} +61 -15
  73. data/reference/cpp/_platform_8hpp.html +136 -0
  74. data/reference/cpp/_rot_flip_8hpp-source.html +184 -0
  75. data/reference/cpp/_rot_flip_8hpp.html +123 -0
  76. data/reference/cpp/_sockets_8hpp-source.html +174 -0
  77. data/reference/cpp/_sockets_8hpp.html +117 -0
  78. data/reference/cpp/_text_8hpp-source.html +102 -0
  79. data/reference/cpp/_text_8hpp.html +99 -0
  80. data/reference/cpp/_text_input_8hpp-source.html +110 -0
  81. data/reference/cpp/_text_input_8hpp.html +87 -0
  82. data/reference/cpp/_timing_8hpp-source.html +82 -0
  83. data/reference/cpp/_timing_8hpp.html +90 -0
  84. data/reference/cpp/_utility_8hpp-source.html +89 -0
  85. data/reference/cpp/_utility_8hpp.html +96 -0
  86. data/reference/cpp/_win_utility_8hpp-source.html +125 -0
  87. data/reference/cpp/_win_utility_8hpp.html +116 -0
  88. data/reference/cpp/_window_8hpp-source.html +157 -0
  89. data/reference/cpp/_window_8hpp.html +87 -0
  90. data/reference/cpp/annotated.html +98 -0
  91. data/reference/cpp/class_gosu_1_1_audio-members.html +74 -0
  92. data/reference/cpp/class_gosu_1_1_audio.html +132 -0
  93. data/reference/cpp/class_gosu_1_1_bitmap-members.html +85 -0
  94. data/reference/cpp/class_gosu_1_1_bitmap.html +501 -0
  95. data/reference/cpp/class_gosu_1_1_buffer-members.html +84 -0
  96. data/reference/cpp/class_gosu_1_1_buffer.html +346 -0
  97. data/reference/{classGosu_1_1Buffer.png → cpp/class_gosu_1_1_buffer.png} +0 -0
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  99. data/reference/cpp/class_gosu_1_1_button.html +195 -0
  100. data/reference/cpp/class_gosu_1_1_color-members.html +96 -0
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  102. data/reference/cpp/class_gosu_1_1_comm_socket-members.html +90 -0
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  104. data/reference/cpp/class_gosu_1_1_file-members.html +81 -0
  105. data/reference/cpp/class_gosu_1_1_file.html +275 -0
  106. data/reference/{classGosu_1_1File.png → cpp/class_gosu_1_1_file.png} +0 -0
  107. data/reference/cpp/class_gosu_1_1_font-members.html +79 -0
  108. data/reference/{classGosu_1_1Font.html → cpp/class_gosu_1_1_font.html} +207 -66
  109. data/reference/cpp/class_gosu_1_1_graphics-members.html +90 -0
  110. data/reference/cpp/class_gosu_1_1_graphics.html +768 -0
  111. data/reference/cpp/class_gosu_1_1_image-members.html +85 -0
  112. data/reference/cpp/class_gosu_1_1_image.html +771 -0
  113. data/reference/cpp/class_gosu_1_1_image_data-members.html +77 -0
  114. data/reference/cpp/class_gosu_1_1_image_data.html +281 -0
  115. data/reference/cpp/class_gosu_1_1_input-members.html +85 -0
  116. data/reference/cpp/class_gosu_1_1_input.html +417 -0
  117. data/reference/cpp/class_gosu_1_1_listener_socket-members.html +78 -0
  118. data/reference/cpp/class_gosu_1_1_listener_socket.html +221 -0
  119. data/reference/cpp/class_gosu_1_1_message_socket-members.html +80 -0
  120. data/reference/{classGosu_1_1MessageSocket.html → cpp/class_gosu_1_1_message_socket.html} +115 -43
  121. data/reference/cpp/class_gosu_1_1_reader-members.html +80 -0
  122. data/reference/cpp/class_gosu_1_1_reader.html +322 -0
  123. data/reference/cpp/class_gosu_1_1_resource-members.html +79 -0
  124. data/reference/cpp/class_gosu_1_1_resource.html +305 -0
  125. data/reference/{classGosu_1_1Resource.png → cpp/class_gosu_1_1_resource.png} +0 -0
  126. data/reference/cpp/class_gosu_1_1_rot_flip-members.html +83 -0
  127. data/reference/cpp/class_gosu_1_1_rot_flip.html +347 -0
  128. data/reference/cpp/class_gosu_1_1_sample-members.html +77 -0
  129. data/reference/{classGosu_1_1Sample.html → cpp/class_gosu_1_1_sample.html} +99 -32
  130. data/reference/cpp/class_gosu_1_1_sample_instance-members.html +81 -0
  131. data/reference/cpp/class_gosu_1_1_sample_instance.html +317 -0
  132. data/reference/cpp/class_gosu_1_1_song-members.html +86 -0
  133. data/reference/{classGosu_1_1Song.html → cpp/class_gosu_1_1_song.html} +152 -68
  134. data/reference/cpp/class_gosu_1_1_text_input-members.html +78 -0
  135. data/reference/cpp/class_gosu_1_1_text_input.html +227 -0
  136. data/reference/cpp/class_gosu_1_1_window-members.html +90 -0
  137. data/reference/cpp/class_gosu_1_1_window.html +533 -0
  138. data/reference/cpp/class_gosu_1_1_writer-members.html +79 -0
  139. data/reference/cpp/class_gosu_1_1_writer.html +292 -0
  140. data/reference/cpp/classes.html +86 -0
  141. data/reference/cpp/closed.gif +0 -0
  142. data/reference/cpp/cpp.css +155 -0
  143. data/reference/{doxygen.png → cpp/doxygen.png} +0 -0
  144. data/reference/cpp/files.html +97 -0
  145. data/reference/cpp/functions.html +127 -0
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  202. data/reference/cpp/struct_gosu_1_1_touch-members.html +75 -0
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  207. data/reference/{tabs.css → cpp/tabs.css} +5 -2
  208. data/windows/Gosu.sln +5 -0
  209. data/windows/Gosu.vcproj +3 -3
  210. data/windows/RubyGosu.vcproj +103 -1
  211. metadata +178 -176
  212. data/reference/Async_8hpp-source.html +0 -70
  213. data/reference/Audio_8hpp-source.html +0 -125
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  215. data/reference/AutoLink_8hpp-source.html +0 -38
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  221. data/reference/Color_8hpp-source.html +0 -169
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  247. data/reference/Sockets_8hpp-source.html +0 -130
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  249. data/reference/TextInput_8hpp-source.html +0 -64
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  253. data/reference/Timing_8hpp-source.html +0 -36
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- <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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- <html><head><meta http-equiv="Content-Type" content="text/html;charset=UTF-8">
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- <title>Gosu: Class List</title>
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- <h1>Class List</h1>Here are the classes, structs, unions and interfaces with brief descriptions:<table>
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- <tr><td class="indexkey"><a class="el" href="classGosu_1_1Audio.html">Gosu::Audio</a></td><td class="indexvalue">Manages initialization and finalization of audio libraries </td></tr>
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- <tr><td class="indexkey"><a class="el" href="classGosu_1_1Bitmap.html">Gosu::Bitmap</a></td><td class="indexvalue">Rectangular area of pixels, each represented by a <a class="el" href="classGosu_1_1Color.html" title="Represents an ARGB color value with 8 bits for each channel.">Color</a> value </td></tr>
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- <tr><td class="indexkey"><a class="el" href="classGosu_1_1Buffer.html">Gosu::Buffer</a></td><td class="indexvalue">Piece of memory with the <a class="el" href="classGosu_1_1Resource.html" title="Base class for resources.">Resource</a> interface </td></tr>
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- <tr><td class="indexkey"><a class="el" href="classGosu_1_1Button.html">Gosu::Button</a></td><td class="indexvalue">Very lightweight class that identifies a button (keyboard, mouse or other device) </td></tr>
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- <tr><td class="indexkey"><a class="el" href="classGosu_1_1Color.html">Gosu::Color</a></td><td class="indexvalue">Represents an ARGB color value with 8 bits for each channel </td></tr>
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- <tr><td class="indexkey"><a class="el" href="classGosu_1_1File.html">Gosu::File</a></td><td class="indexvalue"><a class="el" href="classGosu_1_1File.html" title="File with the Resource interface.">File</a> with the <a class="el" href="classGosu_1_1Resource.html" title="Base class for resources.">Resource</a> interface </td></tr>
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- <tr><td class="indexkey"><a class="el" href="classGosu_1_1Font.html">Gosu::Font</a></td><td class="indexvalue">A font can be used to draw text on a <a class="el" href="classGosu_1_1Graphics.html" title="Serves as the target of all drawing and provides basic drawing functionality.">Graphics</a> object very flexibly </td></tr>
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- <tr><td class="indexkey"><a class="el" href="classGosu_1_1Graphics.html">Gosu::Graphics</a></td><td class="indexvalue">Serves as the target of all drawing and provides basic drawing functionality </td></tr>
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- <tr><td class="indexkey"><a class="el" href="classGosu_1_1Image.html">Gosu::Image</a></td><td class="indexvalue">Provides functionality for drawing rectangular images </td></tr>
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- <tr><td class="indexkey"><a class="el" href="classGosu_1_1ImageData.html">Gosu::ImageData</a></td><td class="indexvalue">Abstract base class for drawable images </td></tr>
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- <tr><td class="indexkey"><a class="el" href="classGosu_1_1Input.html">Gosu::Input</a></td><td class="indexvalue">Manages initialization and shutdown of the input system </td></tr>
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- <tr><td class="indexkey"><a class="el" href="classGosu_1_1MessageSocket.html">Gosu::MessageSocket</a></td><td class="indexvalue">Wraps an UDP socket </td></tr>
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- <tr><td class="indexkey"><a class="el" href="classGosu_1_1Resource.html">Gosu::Resource</a></td><td class="indexvalue">Base class for resources </td></tr>
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- <tr><td class="indexkey"><a class="el" href="classGosu_1_1Sample.html">Gosu::Sample</a></td><td class="indexvalue">A sample is a short sound that is completely loaded in memory, can be played multiple times at once and offers very flexible playback parameters </td></tr>
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- <tr><td class="indexkey"><a class="el" href="classGosu_1_1SampleInstance.html">Gosu::SampleInstance</a></td><td class="indexvalue">An instance of a <a class="el" href="classGosu_1_1Sample.html" title="A sample is a short sound that is completely loaded in memory, can be played multiple...">Sample</a> playing </td></tr>
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- <tr><td class="indexkey"><a class="el" href="classGosu_1_1Song.html">Gosu::Song</a></td><td class="indexvalue">Songs are less flexible than samples in that they can only be played one at a time and without panning or speed parameters </td></tr>
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- <tr><td class="indexkey"><a class="el" href="classGosu_1_1TextInput.html">Gosu::TextInput</a></td><td class="indexvalue"><a class="el" href="classGosu_1_1TextInput.html" title="TextInput instances are invisible objects that build a text string from input, using...">TextInput</a> instances are invisible objects that build a text string from input, using the current operating system's keyboard layout </td></tr>
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- <tr><td class="indexkey"><a class="el" href="classGosu_1_1Window.html">Gosu::Window</a></td><td class="indexvalue">Convenient all-in-one class that serves as the foundation of a standard <a class="el" href="namespaceGosu.html" title="The library&#39;s main namespace.">Gosu</a> application </td></tr>
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- <div class="contents">
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- <h1>Gosu::Audio Member List</h1>This is the complete list of members for <a class="el" href="classGosu_1_1Audio.html">Gosu::Audio</a>, including all inherited members.<p><table>
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- <tr bgcolor="#f0f0f0"><td><b>Audio</b>() (defined in <a class="el" href="classGosu_1_1Audio.html">Gosu::Audio</a>)</td><td><a class="el" href="classGosu_1_1Audio.html">Gosu::Audio</a></td><td></td></tr>
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- <tr bgcolor="#f0f0f0"><td><b>~Audio</b>() (defined in <a class="el" href="classGosu_1_1Audio.html">Gosu::Audio</a>)</td><td><a class="el" href="classGosu_1_1Audio.html">Gosu::Audio</a></td><td></td></tr>
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- </table></div>
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- <hr size="1"><address style="text-align: right;"><small>Generated on Fri Apr 17 23:35:43 2009 for Gosu by&nbsp;
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- <img src="doxygen.png" alt="doxygen" align="middle" border="0"></a> 1.5.5 </small></address>
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- <div class="navpath"><a class="el" href="namespaceGosu.html">Gosu</a>::<a class="el" href="classGosu_1_1Audio.html">Audio</a>
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- <h1>Gosu::Audio Class Reference</h1><!-- doxytag: class="Gosu::Audio" -->Manages initialization and finalization of audio libraries.
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- <a href="#_details">More...</a>
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- <p>
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-
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- <p>
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- <a href="classGosu_1_1Audio-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
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- <tr><td></td></tr>
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- </table>
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- <hr><a name="_details"></a><h2>Detailed Description</h2>
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- Manages initialization and finalization of audio libraries.
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- <p>
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- Must be created before and destroyed after all samples and songs. There can only be one instance of <a class="el" href="classGosu_1_1Audio.html" title="Manages initialization and finalization of audio libraries.">Gosu::Audio</a>. Usually created internally by <a class="el" href="classGosu_1_1Window.html" title="Convenient all-in-one class that serves as the foundation of a standard Gosu application...">Gosu::Window</a>. <hr>The documentation for this class was generated from the following file:<ul>
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- <li><a class="el" href="Audio_8hpp-source.html">Audio.hpp</a></ul>
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- <hr size="1"><address style="text-align: right;"><small>Generated on Fri Apr 17 23:35:43 2009 for Gosu by&nbsp;
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- <li><a href="annotated.html"><span>Class&nbsp;List</span></a></li>
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- <div class="contents">
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- <h1>Gosu::Bitmap Member List</h1>This is the complete list of members for <a class="el" href="classGosu_1_1Bitmap.html">Gosu::Bitmap</a>, including all inherited members.<p><table>
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- <tr bgcolor="#f0f0f0"><td><b>Bitmap</b>() (defined in <a class="el" href="classGosu_1_1Bitmap.html">Gosu::Bitmap</a>)</td><td><a class="el" href="classGosu_1_1Bitmap.html">Gosu::Bitmap</a></td><td></td></tr>
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- <tr class="memlist"><td><a class="el" href="classGosu_1_1Bitmap.html#f20320b33058d6a54aa31fc4c99a65fe">data</a>() const </td><td><a class="el" href="classGosu_1_1Bitmap.html">Gosu::Bitmap</a></td><td><code> [inline]</code></td></tr>
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- <tr bgcolor="#f0f0f0"><td><b>data</b>() (defined in <a class="el" href="classGosu_1_1Bitmap.html">Gosu::Bitmap</a>)</td><td><a class="el" href="classGosu_1_1Bitmap.html">Gosu::Bitmap</a></td><td><code> [inline]</code></td></tr>
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- <tr bgcolor="#f0f0f0"><td><b>fill</b>(Color c) (defined in <a class="el" href="classGosu_1_1Bitmap.html">Gosu::Bitmap</a>)</td><td><a class="el" href="classGosu_1_1Bitmap.html">Gosu::Bitmap</a></td><td></td></tr>
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- <tr class="memlist"><td><a class="el" href="classGosu_1_1Bitmap.html#93ea4a3ce9a09520dee52ba4deae4d18">getPixel</a>(unsigned x, unsigned y) const </td><td><a class="el" href="classGosu_1_1Bitmap.html">Gosu::Bitmap</a></td><td><code> [inline]</code></td></tr>
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- <tr bgcolor="#f0f0f0"><td><b>height</b>() const (defined in <a class="el" href="classGosu_1_1Bitmap.html">Gosu::Bitmap</a>)</td><td><a class="el" href="classGosu_1_1Bitmap.html">Gosu::Bitmap</a></td><td><code> [inline]</code></td></tr>
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- <tr class="memlist"><td><a class="el" href="classGosu_1_1Bitmap.html#fe59c7aed8ffadefb136eff87326c13e">insert</a>(const Bitmap &amp;source, int x, int y)</td><td><a class="el" href="classGosu_1_1Bitmap.html">Gosu::Bitmap</a></td><td></td></tr>
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- <tr class="memlist"><td><a class="el" href="classGosu_1_1Bitmap.html#ebe6c55dbdf4fe1162bc1276562f8b78">insert</a>(const Bitmap &amp;source, int x, int y, unsigned srcX, unsigned srcY, unsigned srcWidth, unsigned srcHeight)</td><td><a class="el" href="classGosu_1_1Bitmap.html">Gosu::Bitmap</a></td><td></td></tr>
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- <tr bgcolor="#f0f0f0"><td><b>replace</b>(Color oldColor, Color newColor) (defined in <a class="el" href="classGosu_1_1Bitmap.html">Gosu::Bitmap</a>)</td><td><a class="el" href="classGosu_1_1Bitmap.html">Gosu::Bitmap</a></td><td></td></tr>
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- <tr bgcolor="#f0f0f0"><td><b>resize</b>(unsigned width, unsigned height, Color c=Colors::none) (defined in <a class="el" href="classGosu_1_1Bitmap.html">Gosu::Bitmap</a>)</td><td><a class="el" href="classGosu_1_1Bitmap.html">Gosu::Bitmap</a></td><td></td></tr>
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- <tr class="memlist"><td><a class="el" href="classGosu_1_1Bitmap.html#7a247689a33ceb7c296035f439d9e549">setPixel</a>(unsigned x, unsigned y, Color c)</td><td><a class="el" href="classGosu_1_1Bitmap.html">Gosu::Bitmap</a></td><td><code> [inline]</code></td></tr>
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- <tr bgcolor="#f0f0f0"><td><b>swap</b>(Bitmap &amp;other) (defined in <a class="el" href="classGosu_1_1Bitmap.html">Gosu::Bitmap</a>)</td><td><a class="el" href="classGosu_1_1Bitmap.html">Gosu::Bitmap</a></td><td></td></tr>
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- <tr bgcolor="#f0f0f0"><td><b>width</b>() const (defined in <a class="el" href="classGosu_1_1Bitmap.html">Gosu::Bitmap</a>)</td><td><a class="el" href="classGosu_1_1Bitmap.html">Gosu::Bitmap</a></td><td><code> [inline]</code></td></tr>
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- </table></div>
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- <div class="navpath"><a class="el" href="namespaceGosu.html">Gosu</a>::<a class="el" href="classGosu_1_1Bitmap.html">Bitmap</a>
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- <h1>Gosu::Bitmap Class Reference</h1><!-- doxytag: class="Gosu::Bitmap" -->Rectangular area of pixels, each represented by a <a class="el" href="classGosu_1_1Color.html" title="Represents an ARGB color value with 8 bits for each channel.">Color</a> value.
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- <a href="#_details">More...</a>
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- <a href="classGosu_1_1Bitmap-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
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- <tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr>
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- <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="eb1d21d261788c77aba770361ccdb09f"></a><!-- doxytag: member="Gosu::Bitmap::width" ref="eb1d21d261788c77aba770361ccdb09f" args="() const " -->
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- unsigned&nbsp;</td><td class="memItemRight" valign="bottom"><b>width</b> () const </td></tr>
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- unsigned&nbsp;</td><td class="memItemRight" valign="bottom"><b>height</b> () const </td></tr>
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- void&nbsp;</td><td class="memItemRight" valign="bottom"><b>swap</b> (<a class="el" href="classGosu_1_1Bitmap.html">Bitmap</a> &amp;other)</td></tr>
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- <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="4e23daf38aaa2e040949724f04e280e4"></a><!-- doxytag: member="Gosu::Bitmap::resize" ref="4e23daf38aaa2e040949724f04e280e4" args="(unsigned width, unsigned height, Color c=Colors::none)" -->
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- void&nbsp;</td><td class="memItemRight" valign="bottom"><b>resize</b> (unsigned width, unsigned height, <a class="el" href="classGosu_1_1Color.html">Color</a> c=Colors::none)</td></tr>
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- <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="a0ec9491a5b0e30affa8ddf4351fc8af"></a><!-- doxytag: member="Gosu::Bitmap::fill" ref="a0ec9491a5b0e30affa8ddf4351fc8af" args="(Color c)" -->
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- void&nbsp;</td><td class="memItemRight" valign="bottom"><b>fill</b> (<a class="el" href="classGosu_1_1Color.html">Color</a> c)</td></tr>
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- <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="c344975cd3a27fa5a564e2b709a06780"></a><!-- doxytag: member="Gosu::Bitmap::replace" ref="c344975cd3a27fa5a564e2b709a06780" args="(Color oldColor, Color newColor)" -->
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- void&nbsp;</td><td class="memItemRight" valign="bottom"><b>replace</b> (<a class="el" href="classGosu_1_1Color.html">Color</a> oldColor, <a class="el" href="classGosu_1_1Color.html">Color</a> newColor)</td></tr>
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- <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classGosu_1_1Color.html">Color</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classGosu_1_1Bitmap.html#93ea4a3ce9a09520dee52ba4deae4d18">getPixel</a> (unsigned x, unsigned y) const </td></tr>
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- <tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classGosu_1_1Bitmap.html#7a247689a33ceb7c296035f439d9e549">setPixel</a> (unsigned x, unsigned y, <a class="el" href="classGosu_1_1Color.html">Color</a> c)</td></tr>
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- <tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classGosu_1_1Bitmap.html#fe59c7aed8ffadefb136eff87326c13e">insert</a> (const <a class="el" href="classGosu_1_1Bitmap.html">Bitmap</a> &amp;source, int x, int y)</td></tr>
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- <tr><td class="memItemLeft" nowrap align="right" valign="top">const unsigned *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classGosu_1_1Bitmap.html#f20320b33058d6a54aa31fc4c99a65fe">data</a> () const </td></tr>
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- unsigned *&nbsp;</td><td class="memItemRight" valign="bottom"><b>data</b> ()</td></tr>
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- </table>
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- <hr><a name="_details"></a><h2>Detailed Description</h2>
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- Rectangular area of pixels, each represented by a <a class="el" href="classGosu_1_1Color.html" title="Represents an ARGB color value with 8 bits for each channel.">Color</a> value.
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- <p>
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- Provides minimal drawing functionality and serves as a temporary holder for graphical resources which are usually turned into Images later. Has (expensive) value semantics. <hr><h2>Member Function Documentation</h2>
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- <a class="anchor" name="93ea4a3ce9a09520dee52ba4deae4d18"></a><!-- doxytag: member="Gosu::Bitmap::getPixel" ref="93ea4a3ce9a09520dee52ba4deae4d18" args="(unsigned x, unsigned y) const " -->
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- <div class="memitem">
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- <td class="memname"><a class="el" href="classGosu_1_1Color.html">Color</a> Gosu::Bitmap::getPixel </td>
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- <td>(</td>
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- <td class="paramtype">unsigned&nbsp;</td>
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- <td class="paramname"> <em>x</em>, </td>
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- <td class="paramkey"></td>
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- <td class="paramtype">unsigned&nbsp;</td>
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- <td class="paramname"> <em>y</em></td><td>&nbsp;</td>
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- <td></td><td></td><td width="100%"> const<code> [inline]</code></td>
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- Returns the color at the specified position.
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- x and y must be on the bitmap.
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- </div><p>
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- <a class="anchor" name="7a247689a33ceb7c296035f439d9e549"></a><!-- doxytag: member="Gosu::Bitmap::setPixel" ref="7a247689a33ceb7c296035f439d9e549" args="(unsigned x, unsigned y, Color c)" -->
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- <td class="memname">void Gosu::Bitmap::setPixel </td>
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- <td>(</td>
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- <td class="paramkey"></td>
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- <td></td>
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- <td class="paramtype">unsigned&nbsp;</td>
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- <td class="paramname"> <em>y</em>, </td>
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- </tr>
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- <tr>
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- <td class="paramkey"></td>
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- <td></td>
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- <td class="paramtype"><a class="el" href="classGosu_1_1Color.html">Color</a>&nbsp;</td>
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- <td class="paramname"> <em>c</em></td><td>&nbsp;</td>
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- </tr>
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- <tr>
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- <td></td>
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- <td>)</td>
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- <td></td><td></td><td width="100%"><code> [inline]</code></td>
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-
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- Sets the pixel at the specified position to a color.
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- x and y must be on the bitmap.
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- </div>
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- </div><p>
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- <a class="anchor" name="fe59c7aed8ffadefb136eff87326c13e"></a><!-- doxytag: member="Gosu::Bitmap::insert" ref="fe59c7aed8ffadefb136eff87326c13e" args="(const Bitmap &amp;source, int x, int y)" -->
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- <td class="paramtype">const <a class="el" href="classGosu_1_1Bitmap.html">Bitmap</a> &amp;&nbsp;</td>
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- <td>)</td>
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- Inserts a bitmap at the given position.
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- Parts of the inserted bitmap that would be outside of the target bitmap will be clipped away.
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- </div>
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- </div><p>
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- <a class="anchor" name="ebe6c55dbdf4fe1162bc1276562f8b78"></a><!-- doxytag: member="Gosu::Bitmap::insert" ref="ebe6c55dbdf4fe1162bc1276562f8b78" args="(const Bitmap &amp;source, int x, int y, unsigned srcX, unsigned srcY, unsigned srcWidth, unsigned srcHeight)" -->
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- <td>)</td>
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- Inserts a portion of a bitmap at the given position.
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- Parts of the inserted bitmap that would be outside of the target bitmap will be clipped away.
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- </div>
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- </div><p>
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- <a class="anchor" name="f20320b33058d6a54aa31fc4c99a65fe"></a><!-- doxytag: member="Gosu::Bitmap::data" ref="f20320b33058d6a54aa31fc4c99a65fe" args="() const " -->
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- <td class="memname">const unsigned* Gosu::Bitmap::data </td>
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- <td>&nbsp;)&nbsp;</td>
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- <td width="100%"> const<code> [inline]</code></td>
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- Direct access to the array of color values.
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- May be useful for optimized OpenGL operations.
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- </div>
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- </div><p>
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- <hr>The documentation for this class was generated from the following file:<ul>
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- <li><a class="el" href="Bitmap_8hpp-source.html">Bitmap.hpp</a></ul>
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- </div>
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- <hr size="1"><address style="text-align: right;"><small>Generated on Fri Apr 17 23:35:43 2009 for Gosu by&nbsp;
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- <h1>Gosu::Buffer Member List</h1>This is the complete list of members for <a class="el" href="classGosu_1_1Buffer.html">Gosu::Buffer</a>, including all inherited members.<p><table>
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- <tr class="memlist"><td><a class="el" href="classGosu_1_1Resource.html#8383c59af78d8b90b4f28cd10c6a368f">backWriter</a>()</td><td><a class="el" href="classGosu_1_1Resource.html">Gosu::Resource</a></td><td><code> [inline]</code></td></tr>
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- <tr bgcolor="#f0f0f0"><td><b>Buffer</b>() (defined in <a class="el" href="classGosu_1_1Buffer.html">Gosu::Buffer</a>)</td><td><a class="el" href="classGosu_1_1Buffer.html">Gosu::Buffer</a></td><td><code> [inline]</code></td></tr>
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- <tr bgcolor="#f0f0f0"><td><b>Buffer</b>(const Buffer &amp;other) (defined in <a class="el" href="classGosu_1_1Buffer.html">Gosu::Buffer</a>)</td><td><a class="el" href="classGosu_1_1Buffer.html">Gosu::Buffer</a></td><td><code> [inline]</code></td></tr>
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- <tr bgcolor="#f0f0f0"><td><b>data</b>() const (defined in <a class="el" href="classGosu_1_1Buffer.html">Gosu::Buffer</a>)</td><td><a class="el" href="classGosu_1_1Buffer.html">Gosu::Buffer</a></td><td><code> [inline]</code></td></tr>
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- <tr bgcolor="#f0f0f0"><td><b>data</b>() (defined in <a class="el" href="classGosu_1_1Buffer.html">Gosu::Buffer</a>)</td><td><a class="el" href="classGosu_1_1Buffer.html">Gosu::Buffer</a></td><td><code> [inline]</code></td></tr>
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- <tr class="memlist"><td><a class="el" href="classGosu_1_1Resource.html#1487016df4be48aa67e4596d5436dab6">frontReader</a>() const </td><td><a class="el" href="classGosu_1_1Resource.html">Gosu::Resource</a></td><td><code> [inline]</code></td></tr>
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- <tr bgcolor="#f0f0f0"><td><b>operator=</b>(const Buffer &amp;other) (defined in <a class="el" href="classGosu_1_1Buffer.html">Gosu::Buffer</a>)</td><td><a class="el" href="classGosu_1_1Buffer.html">Gosu::Buffer</a></td><td><code> [inline]</code></td></tr>
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- <tr bgcolor="#f0f0f0"><td><b>read</b>(std::size_t offset, std::size_t length, void *destBuffer) const (defined in <a class="el" href="classGosu_1_1Buffer.html">Gosu::Buffer</a>)</td><td><a class="el" href="classGosu_1_1Buffer.html">Gosu::Buffer</a></td><td><code> [virtual]</code></td></tr>
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- <tr bgcolor="#f0f0f0"><td><b>resize</b>(std::size_t newSize) (defined in <a class="el" href="classGosu_1_1Buffer.html">Gosu::Buffer</a>)</td><td><a class="el" href="classGosu_1_1Buffer.html">Gosu::Buffer</a></td><td><code> [inline, virtual]</code></td></tr>
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- <tr bgcolor="#f0f0f0"><td><b>size</b>() const (defined in <a class="el" href="classGosu_1_1Buffer.html">Gosu::Buffer</a>)</td><td><a class="el" href="classGosu_1_1Buffer.html">Gosu::Buffer</a></td><td><code> [inline, virtual]</code></td></tr>
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- <tr bgcolor="#f0f0f0"><td><b>write</b>(std::size_t offset, std::size_t length, const void *sourceBuffer) (defined in <a class="el" href="classGosu_1_1Buffer.html">Gosu::Buffer</a>)</td><td><a class="el" href="classGosu_1_1Buffer.html">Gosu::Buffer</a></td><td><code> [virtual]</code></td></tr>
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- <tr bgcolor="#f0f0f0"><td><b>~Resource</b>() (defined in <a class="el" href="classGosu_1_1Resource.html">Gosu::Resource</a>)</td><td><a class="el" href="classGosu_1_1Resource.html">Gosu::Resource</a></td><td><code> [inline, virtual]</code></td></tr>
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- </table></div>
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- <hr size="1"><address style="text-align: right;"><small>Generated on Fri Apr 17 23:35:43 2009 for Gosu by&nbsp;
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