gosu 0.7.13 → 0.7.13.2

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Files changed (312) hide show
  1. data/COPYING.txt +4 -2
  2. data/Gosu/Audio.hpp +8 -5
  3. data/Gosu/Font.hpp +5 -3
  4. data/Gosu/Gosu.hpp +6 -0
  5. data/Gosu/Graphics.hpp +6 -13
  6. data/Gosu/GraphicsBase.hpp +14 -3
  7. data/Gosu/IO.hpp +259 -255
  8. data/Gosu/Image.hpp +12 -12
  9. data/Gosu/ImageData.hpp +3 -0
  10. data/Gosu/Input.hpp +14 -2
  11. data/Gosu/Math.hpp +3 -2
  12. data/Gosu/RotFlip.hpp +125 -116
  13. data/Gosu/Sockets.hpp +139 -129
  14. data/Gosu/Text.hpp +4 -4
  15. data/Gosu/WinUtility.hpp +1 -1
  16. data/Gosu/Window.hpp +9 -5
  17. data/GosuImpl/Graphics/BitmapUtils.cpp +8 -8
  18. data/GosuImpl/Graphics/DrawOp.hpp +13 -14
  19. data/GosuImpl/Graphics/Graphics.cpp +3 -2
  20. data/GosuImpl/Graphics/Image.cpp +8 -8
  21. data/GosuImpl/Graphics/LargeImageData.cpp +8 -8
  22. data/GosuImpl/Graphics/Text.cpp +15 -3
  23. data/GosuImpl/{TextTTFWin.cpp → Graphics/TextTTFWin.cpp} +0 -0
  24. data/GosuImpl/Graphics/TextWin.cpp +36 -25
  25. data/GosuImpl/Graphics/Texture.cpp +2 -0
  26. data/GosuImpl/Iconv.hpp +1 -3
  27. data/GosuImpl/RubyGosu.swg +19 -10
  28. data/GosuImpl/RubyGosuStub.mm +40 -8
  29. data/GosuImpl/RubyGosu_SWIG_GC_PATCH.patch +126 -0
  30. data/GosuImpl/RubyGosu_wrap.cxx +1601 -247
  31. data/GosuImpl/RubyGosu_wrap.h +1 -1
  32. data/GosuImpl/WindowWin.cpp +18 -6
  33. data/README.txt +5 -5
  34. data/Rakefile +27 -7
  35. data/linux/Makefile.in +1 -1
  36. data/mac/Gosu.xcodeproj/jlnr.pbxuser +939 -350
  37. data/mac/Gosu.xcodeproj/jlnr.perspectivev3 +66 -61
  38. data/mac/Gosu.xcodeproj/project.pbxproj +474 -92
  39. data/mac/RubyGosu Template-Info.plist b/data/mac/RubyGosu → App-Info.plist +0 -0
  40. data/reference/cpp/_audio_8hpp-source.html +171 -0
  41. data/reference/cpp/_audio_8hpp.html +96 -0
  42. data/reference/cpp/_auto_link_8hpp-source.html +84 -0
  43. data/reference/cpp/_auto_link_8hpp.html +83 -0
  44. data/reference/cpp/_bitmap_8hpp-source.html +130 -0
  45. data/reference/cpp/_bitmap_8hpp.html +107 -0
  46. data/reference/{ButtonsMac_8hpp-source.html → cpp/_buttons_mac_8hpp-source.html} +60 -14
  47. data/reference/cpp/_buttons_mac_8hpp.html +233 -0
  48. data/reference/cpp/_color_8hpp-source.html +215 -0
  49. data/reference/cpp/_color_8hpp.html +119 -0
  50. data/reference/cpp/_directories_8hpp-source.html +88 -0
  51. data/reference/cpp/_directories_8hpp.html +96 -0
  52. data/reference/cpp/_font_8hpp-source.html +111 -0
  53. data/reference/cpp/_font_8hpp.html +87 -0
  54. data/reference/{Fwd_8hpp-source.html → cpp/_fwd_8hpp-source.html} +59 -13
  55. data/reference/cpp/_fwd_8hpp.html +83 -0
  56. data/reference/cpp/_gosu_8hpp-source.html +96 -0
  57. data/reference/cpp/_gosu_8hpp.html +83 -0
  58. data/reference/cpp/_graphics_8hpp-source.html +134 -0
  59. data/reference/cpp/_graphics_8hpp.html +94 -0
  60. data/reference/cpp/_graphics_base_8hpp-source.html +115 -0
  61. data/reference/cpp/_graphics_base_8hpp.html +120 -0
  62. data/reference/cpp/_i_o_8hpp-source.html +301 -0
  63. data/reference/cpp/_i_o_8hpp.html +122 -0
  64. data/reference/cpp/_image_8hpp-source.html +172 -0
  65. data/reference/cpp/_image_8hpp.html +96 -0
  66. data/reference/cpp/_image_data_8hpp-source.html +108 -0
  67. data/reference/cpp/_image_data_8hpp.html +90 -0
  68. data/reference/cpp/_input_8hpp-source.html +182 -0
  69. data/reference/cpp/_input_8hpp.html +102 -0
  70. data/reference/cpp/_math_8hpp-source.html +147 -0
  71. data/reference/cpp/_math_8hpp.html +139 -0
  72. data/reference/{Platform_8hpp-source.html → cpp/_platform_8hpp-source.html} +61 -15
  73. data/reference/cpp/_platform_8hpp.html +136 -0
  74. data/reference/cpp/_rot_flip_8hpp-source.html +184 -0
  75. data/reference/cpp/_rot_flip_8hpp.html +123 -0
  76. data/reference/cpp/_sockets_8hpp-source.html +174 -0
  77. data/reference/cpp/_sockets_8hpp.html +117 -0
  78. data/reference/cpp/_text_8hpp-source.html +102 -0
  79. data/reference/cpp/_text_8hpp.html +99 -0
  80. data/reference/cpp/_text_input_8hpp-source.html +110 -0
  81. data/reference/cpp/_text_input_8hpp.html +87 -0
  82. data/reference/cpp/_timing_8hpp-source.html +82 -0
  83. data/reference/cpp/_timing_8hpp.html +90 -0
  84. data/reference/cpp/_utility_8hpp-source.html +89 -0
  85. data/reference/cpp/_utility_8hpp.html +96 -0
  86. data/reference/cpp/_win_utility_8hpp-source.html +125 -0
  87. data/reference/cpp/_win_utility_8hpp.html +116 -0
  88. data/reference/cpp/_window_8hpp-source.html +157 -0
  89. data/reference/cpp/_window_8hpp.html +87 -0
  90. data/reference/cpp/annotated.html +98 -0
  91. data/reference/cpp/class_gosu_1_1_audio-members.html +74 -0
  92. data/reference/cpp/class_gosu_1_1_audio.html +132 -0
  93. data/reference/cpp/class_gosu_1_1_bitmap-members.html +85 -0
  94. data/reference/cpp/class_gosu_1_1_bitmap.html +501 -0
  95. data/reference/cpp/class_gosu_1_1_buffer-members.html +84 -0
  96. data/reference/cpp/class_gosu_1_1_buffer.html +346 -0
  97. data/reference/{classGosu_1_1Buffer.png → cpp/class_gosu_1_1_buffer.png} +0 -0
  98. data/reference/cpp/class_gosu_1_1_button-members.html +76 -0
  99. data/reference/cpp/class_gosu_1_1_button.html +195 -0
  100. data/reference/cpp/class_gosu_1_1_color-members.html +96 -0
  101. data/reference/cpp/class_gosu_1_1_color.html +758 -0
  102. data/reference/cpp/class_gosu_1_1_comm_socket-members.html +90 -0
  103. data/reference/cpp/class_gosu_1_1_comm_socket.html +505 -0
  104. data/reference/cpp/class_gosu_1_1_file-members.html +81 -0
  105. data/reference/cpp/class_gosu_1_1_file.html +275 -0
  106. data/reference/{classGosu_1_1File.png → cpp/class_gosu_1_1_file.png} +0 -0
  107. data/reference/cpp/class_gosu_1_1_font-members.html +79 -0
  108. data/reference/{classGosu_1_1Font.html → cpp/class_gosu_1_1_font.html} +207 -66
  109. data/reference/cpp/class_gosu_1_1_graphics-members.html +90 -0
  110. data/reference/cpp/class_gosu_1_1_graphics.html +768 -0
  111. data/reference/cpp/class_gosu_1_1_image-members.html +85 -0
  112. data/reference/cpp/class_gosu_1_1_image.html +771 -0
  113. data/reference/cpp/class_gosu_1_1_image_data-members.html +77 -0
  114. data/reference/cpp/class_gosu_1_1_image_data.html +281 -0
  115. data/reference/cpp/class_gosu_1_1_input-members.html +85 -0
  116. data/reference/cpp/class_gosu_1_1_input.html +417 -0
  117. data/reference/cpp/class_gosu_1_1_listener_socket-members.html +78 -0
  118. data/reference/cpp/class_gosu_1_1_listener_socket.html +221 -0
  119. data/reference/cpp/class_gosu_1_1_message_socket-members.html +80 -0
  120. data/reference/{classGosu_1_1MessageSocket.html → cpp/class_gosu_1_1_message_socket.html} +115 -43
  121. data/reference/cpp/class_gosu_1_1_reader-members.html +80 -0
  122. data/reference/cpp/class_gosu_1_1_reader.html +322 -0
  123. data/reference/cpp/class_gosu_1_1_resource-members.html +79 -0
  124. data/reference/cpp/class_gosu_1_1_resource.html +305 -0
  125. data/reference/{classGosu_1_1Resource.png → cpp/class_gosu_1_1_resource.png} +0 -0
  126. data/reference/cpp/class_gosu_1_1_rot_flip-members.html +83 -0
  127. data/reference/cpp/class_gosu_1_1_rot_flip.html +347 -0
  128. data/reference/cpp/class_gosu_1_1_sample-members.html +77 -0
  129. data/reference/{classGosu_1_1Sample.html → cpp/class_gosu_1_1_sample.html} +99 -32
  130. data/reference/cpp/class_gosu_1_1_sample_instance-members.html +81 -0
  131. data/reference/cpp/class_gosu_1_1_sample_instance.html +317 -0
  132. data/reference/cpp/class_gosu_1_1_song-members.html +86 -0
  133. data/reference/{classGosu_1_1Song.html → cpp/class_gosu_1_1_song.html} +152 -68
  134. data/reference/cpp/class_gosu_1_1_text_input-members.html +78 -0
  135. data/reference/cpp/class_gosu_1_1_text_input.html +227 -0
  136. data/reference/cpp/class_gosu_1_1_window-members.html +90 -0
  137. data/reference/cpp/class_gosu_1_1_window.html +533 -0
  138. data/reference/cpp/class_gosu_1_1_writer-members.html +79 -0
  139. data/reference/cpp/class_gosu_1_1_writer.html +292 -0
  140. data/reference/cpp/classes.html +86 -0
  141. data/reference/cpp/closed.gif +0 -0
  142. data/reference/cpp/cpp.css +155 -0
  143. data/reference/{doxygen.png → cpp/doxygen.png} +0 -0
  144. data/reference/cpp/files.html +97 -0
  145. data/reference/cpp/functions.html +127 -0
  146. data/reference/cpp/functions_0x62.html +137 -0
  147. data/reference/cpp/functions_0x63.html +140 -0
  148. data/reference/cpp/functions_0x64.html +142 -0
  149. data/reference/cpp/functions_0x65.html +119 -0
  150. data/reference/cpp/functions_0x66.html +137 -0
  151. data/reference/cpp/functions_0x67.html +131 -0
  152. data/reference/cpp/functions_0x68.html +121 -0
  153. data/reference/cpp/functions_0x69.html +123 -0
  154. data/reference/cpp/functions_0x6b.html +115 -0
  155. data/reference/cpp/functions_0x6c.html +117 -0
  156. data/reference/cpp/functions_0x6d.html +125 -0
  157. data/reference/cpp/functions_0x6e.html +117 -0
  158. data/reference/cpp/functions_0x6f.html +126 -0
  159. data/reference/cpp/functions_0x70.html +136 -0
  160. data/reference/cpp/functions_0x72.html +154 -0
  161. data/reference/cpp/functions_0x73.html +179 -0
  162. data/reference/cpp/functions_0x74.html +127 -0
  163. data/reference/cpp/functions_0x75.html +121 -0
  164. data/reference/cpp/functions_0x76.html +117 -0
  165. data/reference/cpp/functions_0x77.html +129 -0
  166. data/reference/cpp/functions_0x78.html +115 -0
  167. data/reference/cpp/functions_0x79.html +115 -0
  168. data/reference/cpp/functions_0x7e.html +143 -0
  169. data/reference/cpp/functions_enum.html +87 -0
  170. data/reference/cpp/functions_eval.html +89 -0
  171. data/reference/cpp/functions_func.html +125 -0
  172. data/reference/cpp/functions_func_0x62.html +133 -0
  173. data/reference/cpp/functions_func_0x63.html +136 -0
  174. data/reference/cpp/functions_func_0x64.html +140 -0
  175. data/reference/cpp/functions_func_0x65.html +117 -0
  176. data/reference/cpp/functions_func_0x66.html +135 -0
  177. data/reference/cpp/functions_func_0x67.html +129 -0
  178. data/reference/cpp/functions_func_0x68.html +119 -0
  179. data/reference/cpp/functions_func_0x69.html +119 -0
  180. data/reference/cpp/functions_func_0x6b.html +113 -0
  181. data/reference/cpp/functions_func_0x6c.html +113 -0
  182. data/reference/cpp/functions_func_0x6d.html +123 -0
  183. data/reference/cpp/functions_func_0x6e.html +115 -0
  184. data/reference/cpp/functions_func_0x6f.html +113 -0
  185. data/reference/cpp/functions_func_0x70.html +134 -0
  186. data/reference/cpp/functions_func_0x72.html +150 -0
  187. data/reference/cpp/functions_func_0x73.html +173 -0
  188. data/reference/cpp/functions_func_0x74.html +119 -0
  189. data/reference/cpp/functions_func_0x75.html +119 -0
  190. data/reference/cpp/functions_func_0x76.html +115 -0
  191. data/reference/cpp/functions_func_0x77.html +127 -0
  192. data/reference/cpp/functions_func_0x7e.html +141 -0
  193. data/reference/cpp/functions_type.html +87 -0
  194. data/reference/cpp/functions_vars.html +112 -0
  195. data/reference/cpp/globals.html +84 -0
  196. data/reference/cpp/globals_defs.html +84 -0
  197. data/reference/cpp/hierarchy.html +100 -0
  198. data/reference/cpp/index.html +66 -0
  199. data/reference/cpp/open.gif +0 -0
  200. data/reference/cpp/struct_gosu_1_1_g_l_tex_info-members.html +77 -0
  201. data/reference/cpp/struct_gosu_1_1_g_l_tex_info.html +185 -0
  202. data/reference/cpp/struct_gosu_1_1_touch-members.html +75 -0
  203. data/reference/cpp/struct_gosu_1_1_touch.html +153 -0
  204. data/reference/{tab_b.gif → cpp/tab_b.gif} +0 -0
  205. data/reference/{tab_l.gif → cpp/tab_l.gif} +0 -0
  206. data/reference/{tab_r.gif → cpp/tab_r.gif} +0 -0
  207. data/reference/{tabs.css → cpp/tabs.css} +5 -2
  208. data/windows/Gosu.sln +5 -0
  209. data/windows/Gosu.vcproj +3 -3
  210. data/windows/RubyGosu.vcproj +103 -1
  211. metadata +178 -176
  212. data/reference/Async_8hpp-source.html +0 -70
  213. data/reference/Audio_8hpp-source.html +0 -125
  214. data/reference/Audio_8hpp.html +0 -50
  215. data/reference/AutoLink_8hpp-source.html +0 -38
  216. data/reference/AutoLink_8hpp.html +0 -34
  217. data/reference/Bitmap_8hpp-source.html +0 -84
  218. data/reference/Bitmap_8hpp.html +0 -58
  219. data/reference/ButtonsWin_8hpp-source.html +0 -159
  220. data/reference/ButtonsX_8hpp-source.html +0 -160
  221. data/reference/Color_8hpp-source.html +0 -169
  222. data/reference/Color_8hpp.html +0 -85
  223. data/reference/Directories_8hpp-source.html +0 -42
  224. data/reference/Directories_8hpp.html +0 -46
  225. data/reference/Font_8hpp-source.html +0 -65
  226. data/reference/Font_8hpp.html +0 -41
  227. data/reference/Fwd_8hpp.html +0 -37
  228. data/reference/Gosu_8hpp-source.html +0 -49
  229. data/reference/Gosu_8hpp.html +0 -34
  230. data/reference/GraphicsBase_8hpp-source.html +0 -59
  231. data/reference/GraphicsBase_8hpp.html +0 -59
  232. data/reference/Graphics_8hpp-source.html +0 -99
  233. data/reference/Graphics_8hpp.html +0 -60
  234. data/reference/IO_8hpp-source.html +0 -255
  235. data/reference/IO_8hpp.html +0 -74
  236. data/reference/ImageData_8hpp-source.html +0 -62
  237. data/reference/ImageData_8hpp.html +0 -43
  238. data/reference/Image_8hpp-source.html +0 -126
  239. data/reference/Image_8hpp.html +0 -48
  240. data/reference/Input_8hpp-source.html +0 -131
  241. data/reference/Input_8hpp.html +0 -56
  242. data/reference/Math_8hpp-source.html +0 -101
  243. data/reference/Math_8hpp.html +0 -78
  244. data/reference/Platform_8hpp.html +0 -73
  245. data/reference/RotFlip_8hpp-source.html +0 -138
  246. data/reference/RotFlip_8hpp.html +0 -77
  247. data/reference/Sockets_8hpp-source.html +0 -130
  248. data/reference/Sockets_8hpp.html +0 -66
  249. data/reference/TextInput_8hpp-source.html +0 -64
  250. data/reference/TextInput_8hpp.html +0 -41
  251. data/reference/Text_8hpp-source.html +0 -56
  252. data/reference/Text_8hpp.html +0 -48
  253. data/reference/Timing_8hpp-source.html +0 -36
  254. data/reference/Timing_8hpp.html +0 -42
  255. data/reference/Utility_8hpp-source.html +0 -43
  256. data/reference/Utility_8hpp.html +0 -46
  257. data/reference/WinUtility_8hpp-source.html +0 -79
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  259. data/reference/Window_8hpp-source.html +0 -110
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  261. data/reference/annotated.html +0 -51
  262. data/reference/classGosu_1_1Audio-members.html +0 -34
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  266. data/reference/classGosu_1_1Buffer-members.html +0 -44
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  268. data/reference/classGosu_1_1Button-members.html +0 -36
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  270. data/reference/classGosu_1_1Color-members.html +0 -56
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  272. data/reference/classGosu_1_1File-members.html +0 -41
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  274. data/reference/classGosu_1_1Font-members.html +0 -39
  275. data/reference/classGosu_1_1Graphics-members.html +0 -50
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+ <ul>
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+ <li><a href="index.html"><span>Main&nbsp;Page</span></a></li>
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+ <li class="current"><a href="annotated.html"><span>Classes</span></a></li>
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+ <li><a href="files.html"><span>Files</span></a></li>
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+ </ul>
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+ </div>
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+ <div class="tabs">
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+ <ul>
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+ <li><a href="annotated.html"><span>Class&nbsp;List</span></a></li>
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+ <li><a href="hierarchy.html"><span>Class&nbsp;Hierarchy</span></a></li>
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+ <li><a href="functions.html"><span>Class&nbsp;Members</span></a></li>
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+ </ul>
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+ </div>
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+ </div>
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+ <div class="contents">
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+ <h1>Gosu::ImageData Member List</h1>This is the complete list of members for <a class="el" href="class_gosu_1_1_image_data.html">Gosu::ImageData</a>, including all inherited members.<p><table>
68
+ <tr class="memlist"><td><a class="el" href="class_gosu_1_1_image_data.html#23f7dce3f5474b07a0a7b76e7dcb6d89">draw</a>(double x1, double y1, Color c1, double x2, double y2, Color c2, double x3, double y3, Color c3, double x4, double y4, Color c4, ZPos z, AlphaMode mode) const =0</td><td><a class="el" href="class_gosu_1_1_image_data.html">Gosu::ImageData</a></td><td><code> [pure virtual]</code></td></tr>
69
+ <tr class="memlist"><td><a class="el" href="class_gosu_1_1_image_data.html#7c267460374172a2edf46480100d497d">glTexInfo</a>() const =0</td><td><a class="el" href="class_gosu_1_1_image_data.html">Gosu::ImageData</a></td><td><code> [pure virtual]</code></td></tr>
70
+ <tr class="memlist"><td><a class="el" href="class_gosu_1_1_image_data.html#792312627eab901702e7236b91a1f2a8">height</a>() const =0</td><td><a class="el" href="class_gosu_1_1_image_data.html">Gosu::ImageData</a></td><td><code> [pure virtual]</code></td></tr>
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+ <tr class="memlist"><td><a class="el" href="class_gosu_1_1_image_data.html#e841d572afc6b096fcda052296acd297">width</a>() const =0</td><td><a class="el" href="class_gosu_1_1_image_data.html">Gosu::ImageData</a></td><td><code> [pure virtual]</code></td></tr>
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+ <tr class="memlist"><td><a class="el" href="class_gosu_1_1_image_data.html#8bc105f4bf822770692df6717d0f15ea">~ImageData</a>()</td><td><a class="el" href="class_gosu_1_1_image_data.html">Gosu::ImageData</a></td><td><code> [virtual]</code></td></tr>
73
+ </table></div>
74
+ <p class="footer">Documentation not clear enough? Please go to one of the places listed on <a href="http://www.libgosu.org/">http://www.libgosu.org/</a> and leave feedback. Thanks!</p>
75
+ </div>
76
+ </body>
77
+ </html>
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+ <html>
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+ <head>
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+ <title>Gosu C++ Reference</title>
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+ <link rel="stylesheet" href="cpp.css" type="text/css" charset="utf-8">
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+ </head>
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+ <body>
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+ <div class="everything">
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+ <!-- Generated by Doxygen 1.5.8 -->
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+ }
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+ header.onclick=changeDisplayState;
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+ sectionCounter++;
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+ }
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+ }
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+ }
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+ window.onload = initDynSections;
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+ <div class="navigation" id="top">
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+ <div class="tabs">
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+ <ul>
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+ <li><a href="index.html"><span>Main&nbsp;Page</span></a></li>
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+ <li class="current"><a href="annotated.html"><span>Classes</span></a></li>
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+ <li><a href="files.html"><span>Files</span></a></li>
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+ </ul>
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+ </div>
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+ <div class="tabs">
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+ <ul>
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+ <li><a href="annotated.html"><span>Class&nbsp;List</span></a></li>
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+ <li><a href="hierarchy.html"><span>Class&nbsp;Hierarchy</span></a></li>
62
+ <li><a href="functions.html"><span>Class&nbsp;Members</span></a></li>
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+ </ul>
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+ </div>
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+ <div class="navpath"><b>Gosu</b>::<a class="el" href="class_gosu_1_1_image_data.html">ImageData</a>
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+ </div>
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+ </div>
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+ <div class="contents">
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+ <h1>Gosu::ImageData Class Reference</h1><!-- doxytag: class="Gosu::ImageData" -->The <a class="el" href="class_gosu_1_1_image_data.html" title="The ImageData class is an abstract base class for drawable images.">ImageData</a> class is an abstract base class for drawable images.
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+ <a href="#_details">More...</a>
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+ <p>
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+
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+ <p>
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+ <a href="class_gosu_1_1_image_data-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
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+ <tr><td></td></tr>
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+ <tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr>
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+ <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_image_data.html#8bc105f4bf822770692df6717d0f15ea">~ImageData</a> ()</td></tr>
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+
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+ <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual unsigned&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_image_data.html#e841d572afc6b096fcda052296acd297">width</a> () const =0</td></tr>
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+
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+ <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual unsigned&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_image_data.html#792312627eab901702e7236b91a1f2a8">height</a> () const =0</td></tr>
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+
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+ <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_image_data.html#23f7dce3f5474b07a0a7b76e7dcb6d89">draw</a> (double x1, double y1, <a class="el" href="class_gosu_1_1_color.html">Color</a> c1, double x2, double y2, <a class="el" href="class_gosu_1_1_color.html">Color</a> c2, double x3, double y3, <a class="el" href="class_gosu_1_1_color.html">Color</a> c3, double x4, double y4, <a class="el" href="class_gosu_1_1_color.html">Color</a> c4, ZPos z, AlphaMode mode) const =0</td></tr>
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+
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+ <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual boost::optional<br class="typebreak">
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+ &lt; <a class="el" href="struct_gosu_1_1_g_l_tex_info.html">GLTexInfo</a> &gt;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_image_data.html#7c267460374172a2edf46480100d497d">glTexInfo</a> () const =0</td></tr>
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+
88
+ </table>
89
+ <hr><a name="_details"></a><h2>Detailed Description</h2>
90
+ The <a class="el" href="class_gosu_1_1_image_data.html" title="The ImageData class is an abstract base class for drawable images.">ImageData</a> class is an abstract base class for drawable images.
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+ <p>
92
+ Instances of classes derived by <a class="el" href="class_gosu_1_1_image_data.html" title="The ImageData class is an abstract base class for drawable images.">ImageData</a> are usually returned by <a class="el" href="class_gosu_1_1_graphics.html#6b10629453eec979500179e4ceb11434" title="Turns a portion of a bitmap into something that can be drawn on this graphics object...">Graphics::createImage</a> and usually only used to implement drawing primitives like <a class="el" href="class_gosu_1_1_image.html" title="Provides functionality for drawing rectangular images.">Image</a>, which then provide a more specialized and intuitive drawing interface.
93
+ <p>Definition at line <a class="el" href="_image_data_8hpp-source.html#l00028">28</a> of file <a class="el" href="_image_data_8hpp-source.html">ImageData.hpp</a>.</p>
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+ <hr><h2>Constructor &amp; Destructor Documentation</h2>
95
+ <a class="anchor" name="8bc105f4bf822770692df6717d0f15ea"></a><!-- doxytag: member="Gosu::ImageData::~ImageData" ref="8bc105f4bf822770692df6717d0f15ea" args="()" -->
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+ <div class="memitem">
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+ <div class="memproto">
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+ <table class="memname">
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+ <tr>
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+ <td class="memname">virtual Gosu::ImageData::~ImageData </td>
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+ <td>(</td>
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+ <td class="paramname"> </td>
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+ <td>&nbsp;)&nbsp;</td>
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+ <td><code> [virtual]</code></td>
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+ </tr>
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+ </table>
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+ </div>
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+ <div class="memdoc">
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+
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+ <p>
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+
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+ <p>Definition at line <a class="el" href="_image_data_8hpp-source.html#l00031">31</a> of file <a class="el" href="_image_data_8hpp-source.html">ImageData.hpp</a>.</p>
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+
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+ </div>
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+ </div><p>
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+ <hr><h2>Member Function Documentation</h2>
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+ <a class="anchor" name="23f7dce3f5474b07a0a7b76e7dcb6d89"></a><!-- doxytag: member="Gosu::ImageData::draw" ref="23f7dce3f5474b07a0a7b76e7dcb6d89" args="(double x1, double y1, Color c1, double x2, double y2, Color c2, double x3, double y3, Color c3, double x4, double y4, Color c4, ZPos z, AlphaMode mode) const =0" -->
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+ <div class="memitem">
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+ <div class="memproto">
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+ <table class="memname">
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+ <tr>
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+ <td class="memname">virtual void Gosu::ImageData::draw </td>
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+ <td>(</td>
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+ <td class="paramtype">double&nbsp;</td>
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+ <td class="paramname"> <em>x1</em>, </td>
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+ </tr>
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+ <tr>
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+ <td class="paramkey"></td>
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+ <td></td>
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+ <td class="paramtype">double&nbsp;</td>
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+ <td class="paramname"> <em>y1</em>, </td>
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+ </tr>
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+ <tr>
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+ <td class="paramkey"></td>
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+ <td></td>
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+ <td class="paramtype"><a class="el" href="class_gosu_1_1_color.html">Color</a>&nbsp;</td>
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+ <td class="paramname"> <em>c1</em>, </td>
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+ </tr>
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+ <tr>
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+ <td class="paramkey"></td>
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+ <td></td>
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+ <td class="paramtype">double&nbsp;</td>
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+ <td class="paramname"> <em>x2</em>, </td>
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+ </tr>
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+ <tr>
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+ <td class="paramkey"></td>
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+ <td></td>
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+ <td class="paramtype">double&nbsp;</td>
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+ <td class="paramname"> <em>y2</em>, </td>
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+ </tr>
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+ <tr>
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+ <td class="paramkey"></td>
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+ <td></td>
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+ <td class="paramtype"><a class="el" href="class_gosu_1_1_color.html">Color</a>&nbsp;</td>
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+ <td class="paramname"> <em>c2</em>, </td>
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+ </tr>
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+ <tr>
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+ <td class="paramkey"></td>
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+ <td></td>
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+ <td class="paramtype">double&nbsp;</td>
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+ <td class="paramname"> <em>x3</em>, </td>
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+ </tr>
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+ <tr>
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+ <td class="paramkey"></td>
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+ <td></td>
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+ <td class="paramtype">double&nbsp;</td>
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+ <td class="paramname"> <em>y3</em>, </td>
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+ </tr>
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+ <tr>
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+ <td class="paramkey"></td>
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+ <td></td>
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+ <td class="paramtype"><a class="el" href="class_gosu_1_1_color.html">Color</a>&nbsp;</td>
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+ <td class="paramname"> <em>c3</em>, </td>
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+ </tr>
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+ <tr>
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+ <td class="paramkey"></td>
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+ <td></td>
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+ <td class="paramtype">double&nbsp;</td>
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+ <td class="paramname"> <em>x4</em>, </td>
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+ </tr>
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+ <tr>
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+ <td class="paramkey"></td>
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+ <td></td>
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+ <td class="paramtype">double&nbsp;</td>
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+ <td class="paramname"> <em>y4</em>, </td>
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+ </tr>
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+ <tr>
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+ <td class="paramkey"></td>
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+ <td></td>
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+ <td class="paramtype"><a class="el" href="class_gosu_1_1_color.html">Color</a>&nbsp;</td>
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+ <td class="paramname"> <em>c4</em>, </td>
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+ </tr>
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+ <tr>
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+ <td class="paramkey"></td>
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+ <td></td>
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+ <td class="paramtype">ZPos&nbsp;</td>
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+ <td class="paramname"> <em>z</em>, </td>
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+ </tr>
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+ <tr>
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+ <td class="paramkey"></td>
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+ <td></td>
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+ <td class="paramtype">AlphaMode&nbsp;</td>
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+ <td class="paramname"> <em>mode</em></td><td>&nbsp;</td>
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+ </tr>
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+ <tr>
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+ <td></td>
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+ <td>)</td>
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+ <td></td><td></td><td> const<code> [pure virtual]</code></td>
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+ </tr>
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+ </table>
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+ </div>
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+ <div class="memdoc">
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+
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+ <p>
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+
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+ </div>
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+ </div><p>
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+ <a class="anchor" name="7c267460374172a2edf46480100d497d"></a><!-- doxytag: member="Gosu::ImageData::glTexInfo" ref="7c267460374172a2edf46480100d497d" args="() const =0" -->
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+ <div class="memitem">
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+ <div class="memproto">
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+ <table class="memname">
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+ <tr>
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+ <td class="memname">virtual boost::optional&lt;<a class="el" href="struct_gosu_1_1_g_l_tex_info.html">GLTexInfo</a>&gt; Gosu::ImageData::glTexInfo </td>
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+ <td>(</td>
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+ <td class="paramname"> </td>
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+ <td>&nbsp;)&nbsp;</td>
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+ <td> const<code> [pure virtual]</code></td>
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+ </tr>
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+ </table>
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+ </div>
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+ <div class="memdoc">
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+
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+ <p>
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+
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+ </div>
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+ </div><p>
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+ <a class="anchor" name="792312627eab901702e7236b91a1f2a8"></a><!-- doxytag: member="Gosu::ImageData::height" ref="792312627eab901702e7236b91a1f2a8" args="() const =0" -->
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+ <div class="memitem">
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+ <div class="memproto">
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+ <table class="memname">
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+ <tr>
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+ <td class="memname">virtual unsigned Gosu::ImageData::height </td>
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+ <td>(</td>
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+ <td class="paramname"> </td>
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+ <td>&nbsp;)&nbsp;</td>
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+ <td> const<code> [pure virtual]</code></td>
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+ </tr>
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+ </table>
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+ </div>
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+ <div class="memdoc">
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+
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+ <p>
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+
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+ </div>
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+ </div><p>
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+ <a class="anchor" name="e841d572afc6b096fcda052296acd297"></a><!-- doxytag: member="Gosu::ImageData::width" ref="e841d572afc6b096fcda052296acd297" args="() const =0" -->
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+ <div class="memitem">
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+ <div class="memproto">
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+ <table class="memname">
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+ <tr>
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+ <td class="memname">virtual unsigned Gosu::ImageData::width </td>
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+ <td>(</td>
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+ <td class="paramname"> </td>
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+ <td>&nbsp;)&nbsp;</td>
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+ <td> const<code> [pure virtual]</code></td>
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+ </tr>
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+ </table>
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+ </div>
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+ <div class="memdoc">
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+
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+ <p>
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+
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+ </div>
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+ </div><p>
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+ <hr>The documentation for this class was generated from the following file:<ul>
276
+ <li><a class="el" href="_image_data_8hpp-source.html">ImageData.hpp</a></ul>
277
+ </div>
278
+ <p class="footer">Documentation not clear enough? Please go to one of the places listed on <a href="http://www.libgosu.org/">http://www.libgosu.org/</a> and leave feedback. Thanks!</p>
279
+ </div>
280
+ </body>
281
+ </html>
@@ -0,0 +1,85 @@
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+ <html>
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+ <head>
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+ <title>Gosu C++ Reference</title>
4
+ <link rel="stylesheet" href="cpp.css" type="text/css" charset="utf-8">
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+ </head>
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+ <body>
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+ <div class="everything">
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+ <!-- Generated by Doxygen 1.5.8 -->
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+ }else{
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+ <div class="navigation" id="top">
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+ <div class="tabs">
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+ <ul>
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+ <li><a href="index.html"><span>Main&nbsp;Page</span></a></li>
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+ <li class="current"><a href="annotated.html"><span>Classes</span></a></li>
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+ <li><a href="files.html"><span>Files</span></a></li>
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+ </ul>
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+ </div>
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+ <div class="tabs">
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+ <ul>
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+ <li><a href="annotated.html"><span>Class&nbsp;List</span></a></li>
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+ <li><a href="hierarchy.html"><span>Class&nbsp;Hierarchy</span></a></li>
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+ <li><a href="functions.html"><span>Class&nbsp;Members</span></a></li>
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+ </ul>
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+ </div>
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+ </div>
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+ <div class="contents">
67
+ <h1>Gosu::Input Member List</h1>This is the complete list of members for <a class="el" href="class_gosu_1_1_input.html">Gosu::Input</a>, including all inherited members.<p><table>
68
+ <tr class="memlist"><td><a class="el" href="class_gosu_1_1_input.html#1cb42fd48c134fac5c2c8496b1e9f05a">charToId</a>(wchar_t ch)</td><td><a class="el" href="class_gosu_1_1_input.html">Gosu::Input</a></td><td><code> [static]</code></td></tr>
69
+ <tr class="memlist"><td><a class="el" href="class_gosu_1_1_input.html#b4645c1bf26bceea7f8cfc43680667f1">down</a>(Button btn) const </td><td><a class="el" href="class_gosu_1_1_input.html">Gosu::Input</a></td><td></td></tr>
70
+ <tr class="memlist"><td><a class="el" href="class_gosu_1_1_input.html#fc9e732c19055c9f80afb147eac8414b">idToChar</a>(Button btn)</td><td><a class="el" href="class_gosu_1_1_input.html">Gosu::Input</a></td><td><code> [static]</code></td></tr>
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+ <tr class="memlist"><td><a class="el" href="class_gosu_1_1_input.html#6849d640adfe2d576431ab2551c105c1">mouseX</a>() const </td><td><a class="el" href="class_gosu_1_1_input.html">Gosu::Input</a></td><td></td></tr>
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+ <tr class="memlist"><td><a class="el" href="class_gosu_1_1_input.html#5bedd5d599dfe530043b3b0f6e3bf2a4">mouseY</a>() const </td><td><a class="el" href="class_gosu_1_1_input.html">Gosu::Input</a></td><td></td></tr>
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+ <tr class="memlist"><td><a class="el" href="class_gosu_1_1_input.html#b8ea5dbbd08d812cb8d5efa399750e77">onButtonDown</a></td><td><a class="el" href="class_gosu_1_1_input.html">Gosu::Input</a></td><td></td></tr>
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+ <tr class="memlist"><td><a class="el" href="class_gosu_1_1_input.html#a9d9f7a57ebf1bae30be4ff568e223ba">onButtonUp</a></td><td><a class="el" href="class_gosu_1_1_input.html">Gosu::Input</a></td><td></td></tr>
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+ <tr class="memlist"><td><a class="el" href="class_gosu_1_1_input.html#26a8d3c2c0d46628bfd17183ac266ea3">setMouseFactors</a>(double factorX, double factorY)</td><td><a class="el" href="class_gosu_1_1_input.html">Gosu::Input</a></td><td></td></tr>
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+ <tr class="memlist"><td><a class="el" href="class_gosu_1_1_input.html#df5d807bd1cbac95bd4bd86dc5588dea">setMousePosition</a>(double x, double y)</td><td><a class="el" href="class_gosu_1_1_input.html">Gosu::Input</a></td><td></td></tr>
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+ <tr class="memlist"><td><a class="el" href="class_gosu_1_1_input.html#2bc699256125f13779e9bebc8e4a4b57">setTextInput</a>(TextInput *input)</td><td><a class="el" href="class_gosu_1_1_input.html">Gosu::Input</a></td><td></td></tr>
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+ <tr class="memlist"><td><a class="el" href="class_gosu_1_1_input.html#1f622a0e9e1c2ab1d304e24a69b28884">textInput</a>() const </td><td><a class="el" href="class_gosu_1_1_input.html">Gosu::Input</a></td><td></td></tr>
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+ <tr class="memlist"><td><a class="el" href="class_gosu_1_1_input.html#904cd360ad96838a61b408d5aa6729aa">update</a>()</td><td><a class="el" href="class_gosu_1_1_input.html">Gosu::Input</a></td><td></td></tr>
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+ <tr class="memlist"><td><a class="el" href="class_gosu_1_1_input.html#377648a97961ab71084c29d72c3d9b87">~Input</a>()</td><td><a class="el" href="class_gosu_1_1_input.html">Gosu::Input</a></td><td></td></tr>
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+ </table></div>
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+ <p class="footer">Documentation not clear enough? Please go to one of the places listed on <a href="http://www.libgosu.org/">http://www.libgosu.org/</a> and leave feedback. Thanks!</p>
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+ </div>
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+ </body>
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+ </html>
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+ <html>
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+ <head>
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+ <title>Gosu C++ Reference</title>
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+ <link rel="stylesheet" href="cpp.css" type="text/css" charset="utf-8">
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+ </head>
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+ <body>
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+ <div class="everything">
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+ <!-- Generated by Doxygen 1.5.8 -->
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+ <script type="text/javascript">
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+ <!--
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+ var divs=document.getElementsByTagName('div');
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+ }
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+ }
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+ }
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+ window.onload = initDynSections;
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+ -->
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+ </script>
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+ <div class="navigation" id="top">
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+ <div class="tabs">
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+ <ul>
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+ <li><a href="index.html"><span>Main&nbsp;Page</span></a></li>
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+ <li class="current"><a href="annotated.html"><span>Classes</span></a></li>
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+ <li><a href="files.html"><span>Files</span></a></li>
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+ </ul>
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+ </div>
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+ <div class="tabs">
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+ <ul>
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+ <li><a href="annotated.html"><span>Class&nbsp;List</span></a></li>
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+ <li><a href="hierarchy.html"><span>Class&nbsp;Hierarchy</span></a></li>
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+ <li><a href="functions.html"><span>Class&nbsp;Members</span></a></li>
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+ </ul>
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+ </div>
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+ <div class="navpath"><b>Gosu</b>::<a class="el" href="class_gosu_1_1_input.html">Input</a>
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+ </div>
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+ </div>
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+ <div class="contents">
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+ <h1>Gosu::Input Class Reference</h1><!-- doxytag: class="Gosu::Input" -->Manages initialization and shutdown of the input system.
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+ <a href="#_details">More...</a>
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+ <p>
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+
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+ <p>
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+ <a href="class_gosu_1_1_input-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
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+ <tr><td></td></tr>
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+ <tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr>
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+ <tr><td class="memItemLeft" nowrap align="right" valign="top">&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_input.html#377648a97961ab71084c29d72c3d9b87">~Input</a> ()</td></tr>
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+
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+ <tr><td class="memItemLeft" nowrap align="right" valign="top">bool&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_input.html#b4645c1bf26bceea7f8cfc43680667f1">down</a> (<a class="el" href="class_gosu_1_1_button.html">Button</a> btn) const </td></tr>
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+
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+ <tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns true if a button is currently pressed. <a href="#b4645c1bf26bceea7f8cfc43680667f1"></a><br></td></tr>
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+ <tr><td class="memItemLeft" nowrap align="right" valign="top">double&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_input.html#6849d640adfe2d576431ab2551c105c1">mouseX</a> () const </td></tr>
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+
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+ <tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the horizontal position of the mouse relative to the top left corner of the window given to Input's constructor. <a href="#6849d640adfe2d576431ab2551c105c1"></a><br></td></tr>
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+ <tr><td class="memItemLeft" nowrap align="right" valign="top">double&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_input.html#5bedd5d599dfe530043b3b0f6e3bf2a4">mouseY</a> () const </td></tr>
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+
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+ <tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">See mouseX. <a href="#5bedd5d599dfe530043b3b0f6e3bf2a4"></a><br></td></tr>
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+ <tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_input.html#df5d807bd1cbac95bd4bd86dc5588dea">setMousePosition</a> (double x, double y)</td></tr>
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+
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+ <tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Immediately moves the mouse as far towards the desired position as possible. <a href="#df5d807bd1cbac95bd4bd86dc5588dea"></a><br></td></tr>
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+ <tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_input.html#26a8d3c2c0d46628bfd17183ac266ea3">setMouseFactors</a> (double factorX, double factorY)</td></tr>
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+
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+ <tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_input.html#904cd360ad96838a61b408d5aa6729aa">update</a> ()</td></tr>
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+
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+ <tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Collects new information about which buttons are pressed, where the mouse is and calls onButtonUp/onButtonDown, if assigned. <a href="#904cd360ad96838a61b408d5aa6729aa"></a><br></td></tr>
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+ <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="class_gosu_1_1_text_input.html">TextInput</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_input.html#1f622a0e9e1c2ab1d304e24a69b28884">textInput</a> () const </td></tr>
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+
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+ <tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the currently active <a class="el" href="class_gosu_1_1_text_input.html" title="TextInput instances are invisible objects that build a text string from input, using...">TextInput</a> instance, or 0. <a href="#1f622a0e9e1c2ab1d304e24a69b28884"></a><br></td></tr>
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+ <tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_input.html#2bc699256125f13779e9bebc8e4a4b57">setTextInput</a> (<a class="el" href="class_gosu_1_1_text_input.html">TextInput</a> *input)</td></tr>
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+
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+ <tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sets the currently active <a class="el" href="class_gosu_1_1_text_input.html" title="TextInput instances are invisible objects that build a text string from input, using...">TextInput</a>, or clears it (input = 0). <a href="#2bc699256125f13779e9bebc8e4a4b57"></a><br></td></tr>
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+ <tr><td colspan="2"><br><h2>Static Public Member Functions</h2></td></tr>
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+ <tr><td class="memItemLeft" nowrap align="right" valign="top">static wchar_t&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_input.html#fc9e732c19055c9f80afb147eac8414b">idToChar</a> (<a class="el" href="class_gosu_1_1_button.html">Button</a> btn)</td></tr>
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+
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+ <tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the character a button usually produces, or 0. <a href="#fc9e732c19055c9f80afb147eac8414b"></a><br></td></tr>
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+ <tr><td class="memItemLeft" nowrap align="right" valign="top">static <a class="el" href="class_gosu_1_1_button.html">Button</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_input.html#1cb42fd48c134fac5c2c8496b1e9f05a">charToId</a> (wchar_t ch)</td></tr>
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+
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+ <tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Returns the button that has to be pressed to produce the given character, or noButton. <a href="#1cb42fd48c134fac5c2c8496b1e9f05a"></a><br></td></tr>
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+ <tr><td colspan="2"><br><h2>Public Attributes</h2></td></tr>
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+ <tr><td class="memItemLeft" nowrap align="right" valign="top">boost::function&lt; void(<a class="el" href="class_gosu_1_1_button.html">Button</a>)&gt;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_input.html#b8ea5dbbd08d812cb8d5efa399750e77">onButtonDown</a></td></tr>
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+
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+ <tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Assignable events that are called by update. <a href="#b8ea5dbbd08d812cb8d5efa399750e77"></a><br></td></tr>
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+ <tr><td class="memItemLeft" nowrap align="right" valign="top">boost::function&lt; void(<a class="el" href="class_gosu_1_1_button.html">Button</a>)&gt;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_gosu_1_1_input.html#a9d9f7a57ebf1bae30be4ff568e223ba">onButtonUp</a></td></tr>
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+
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+ </table>
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+ <hr><a name="_details"></a><h2>Detailed Description</h2>
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+ Manages initialization and shutdown of the input system.
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+ <p>
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+ Only one <a class="el" href="class_gosu_1_1_input.html" title="Manages initialization and shutdown of the input system.">Input</a> instance can exist per application.
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+ <p>Definition at line <a class="el" href="_input_8hpp-source.html#l00078">78</a> of file <a class="el" href="_input_8hpp-source.html">Input.hpp</a>.</p>
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+ <hr><h2>Constructor &amp; Destructor Documentation</h2>
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+ <a class="anchor" name="377648a97961ab71084c29d72c3d9b87"></a><!-- doxytag: member="Gosu::Input::~Input" ref="377648a97961ab71084c29d72c3d9b87" args="()" -->
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+ <div class="memitem">
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+ <div class="memproto">
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+ <table class="memname">
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+ <tr>
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+ <td class="memname">Gosu::Input::~Input </td>
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+ <td>(</td>
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+ <td class="paramname"> </td>
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+ <td>&nbsp;)&nbsp;</td>
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+ <td></td>
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+ </tr>
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+ </table>
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+ </div>
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+ <div class="memdoc">
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+
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+ <p>
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+
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+ </div>
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+ </div><p>
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+ <hr><h2>Member Function Documentation</h2>
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+ <a class="anchor" name="1cb42fd48c134fac5c2c8496b1e9f05a"></a><!-- doxytag: member="Gosu::Input::charToId" ref="1cb42fd48c134fac5c2c8496b1e9f05a" args="(wchar_t ch)" -->
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+ <div class="memitem">
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+ <div class="memproto">
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+ <table class="memname">
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+ <tr>
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+ <td class="memname">static <a class="el" href="class_gosu_1_1_button.html">Button</a> Gosu::Input::charToId </td>
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+ <td>(</td>
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+ <td class="paramtype">wchar_t&nbsp;</td>
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+ <td class="paramname"> <em>ch</em> </td>
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+ <td>&nbsp;)&nbsp;</td>
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+ <td><code> [static]</code></td>
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+ </tr>
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+ </table>
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+ </div>
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+ <div class="memdoc">
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+
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+ <p>
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+ Returns the button that has to be pressed to produce the given character, or noButton.
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+ <p>
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+
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+ </div>
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+ </div><p>
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+ <a class="anchor" name="b4645c1bf26bceea7f8cfc43680667f1"></a><!-- doxytag: member="Gosu::Input::down" ref="b4645c1bf26bceea7f8cfc43680667f1" args="(Button btn) const " -->
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+ <div class="memitem">
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+ <div class="memproto">
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+ <table class="memname">
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+ <tr>
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+ <td class="memname">bool Gosu::Input::down </td>
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+ <td>(</td>
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+ <td class="paramtype"><a class="el" href="class_gosu_1_1_button.html">Button</a>&nbsp;</td>
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+ <td class="paramname"> <em>btn</em> </td>
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+ <td>&nbsp;)&nbsp;</td>
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+ <td> const</td>
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+ </tr>
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+ </table>
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+ </div>
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+ <div class="memdoc">
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+
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+ <p>
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+ Returns true if a button is currently pressed.
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+ <p>
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+ Updated every tick.
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+ </div>
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+ </div><p>
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+ <a class="anchor" name="fc9e732c19055c9f80afb147eac8414b"></a><!-- doxytag: member="Gosu::Input::idToChar" ref="fc9e732c19055c9f80afb147eac8414b" args="(Button btn)" -->
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+ <div class="memitem">
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+ <div class="memproto">
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+ <table class="memname">
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+ <tr>
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+ <td class="memname">static wchar_t Gosu::Input::idToChar </td>
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+ <td>(</td>
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+ <td class="paramtype"><a class="el" href="class_gosu_1_1_button.html">Button</a>&nbsp;</td>
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+ <td class="paramname"> <em>btn</em> </td>
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+ <td>&nbsp;)&nbsp;</td>
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+ <td><code> [static]</code></td>
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+ </tr>
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+ </table>
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+ </div>
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+ <div class="memdoc">
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+
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+ <p>
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+ Returns the character a button usually produces, or 0.
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+ <p>
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+
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+ </div>
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+ </div><p>
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+ <a class="anchor" name="6849d640adfe2d576431ab2551c105c1"></a><!-- doxytag: member="Gosu::Input::mouseX" ref="6849d640adfe2d576431ab2551c105c1" args="() const " -->
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+ <div class="memitem">
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+ <div class="memproto">
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+ <table class="memname">
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+ <tr>
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+ <td class="memname">double Gosu::Input::mouseX </td>
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+ <td>(</td>
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+ <td class="paramname"> </td>
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+ <td>&nbsp;)&nbsp;</td>
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+ <td> const</td>
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+ </tr>
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+ </table>
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+ </div>
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+ <div class="memdoc">
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+
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+ <p>
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+ Returns the horizontal position of the mouse relative to the top left corner of the window given to Input's constructor.
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+ <p>
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+
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+ </div>
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+ </div><p>
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+ <a class="anchor" name="5bedd5d599dfe530043b3b0f6e3bf2a4"></a><!-- doxytag: member="Gosu::Input::mouseY" ref="5bedd5d599dfe530043b3b0f6e3bf2a4" args="() const " -->
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+ <div class="memitem">
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+ <div class="memproto">
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+ <table class="memname">
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+ <tr>
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+ <td class="memname">double Gosu::Input::mouseY </td>
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+ <td>(</td>
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+ <td class="paramname"> </td>
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+ <td>&nbsp;)&nbsp;</td>
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+ <td> const</td>
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+ </tr>
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+ </table>
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+ </div>
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+ <div class="memdoc">
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+
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+ <p>
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+ See mouseX.
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+ <p>
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+
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+ </div>
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+ </div><p>
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+ <a class="anchor" name="26a8d3c2c0d46628bfd17183ac266ea3"></a><!-- doxytag: member="Gosu::Input::setMouseFactors" ref="26a8d3c2c0d46628bfd17183ac266ea3" args="(double factorX, double factorY)" -->
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+ <div class="memitem">
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+ <div class="memproto">
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+ <table class="memname">
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+ <tr>
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+ <td class="memname">void Gosu::Input::setMouseFactors </td>
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+ <td>(</td>
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+ <td class="paramtype">double&nbsp;</td>
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+ <td class="paramname"> <em>factorX</em>, </td>
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+ </tr>
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+ <tr>
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+ <td class="paramkey"></td>
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+ <td></td>
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+ <td class="paramtype">double&nbsp;</td>
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+ <td class="paramname"> <em>factorY</em></td><td>&nbsp;</td>
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+ </tr>
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+ <tr>
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+ <td></td>
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+ <td>)</td>
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+ <td></td><td></td><td></td>
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+ </tr>
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+ </table>
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+ </div>
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+ <div class="memdoc">
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+
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+ <p>
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+
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+ </div>
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+ </div><p>
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+ <a class="anchor" name="df5d807bd1cbac95bd4bd86dc5588dea"></a><!-- doxytag: member="Gosu::Input::setMousePosition" ref="df5d807bd1cbac95bd4bd86dc5588dea" args="(double x, double y)" -->
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+ <div class="memitem">
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+ <div class="memproto">
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+ <table class="memname">
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+ <tr>
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+ <td class="memname">void Gosu::Input::setMousePosition </td>
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+ <td>(</td>
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+ <td class="paramtype">double&nbsp;</td>
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+ <td class="paramname"> <em>x</em>, </td>
288
+ </tr>
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+ <tr>
290
+ <td class="paramkey"></td>
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+ <td></td>
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+ <td class="paramtype">double&nbsp;</td>
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+ <td class="paramname"> <em>y</em></td><td>&nbsp;</td>
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+ </tr>
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+ <tr>
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+ <td></td>
297
+ <td>)</td>
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+ <td></td><td></td><td></td>
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+ </tr>
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+ </table>
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+ </div>
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+ <div class="memdoc">
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+
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+ <p>
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+ Immediately moves the mouse as far towards the desired position as possible.
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+ <p>
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+ x and y are relativ to the window just as in the mouse position accessors.
308
+ </div>
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+ </div><p>
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+ <a class="anchor" name="2bc699256125f13779e9bebc8e4a4b57"></a><!-- doxytag: member="Gosu::Input::setTextInput" ref="2bc699256125f13779e9bebc8e4a4b57" args="(TextInput *input)" -->
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+ <div class="memitem">
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+ <div class="memproto">
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+ <table class="memname">
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+ <tr>
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+ <td class="memname">void Gosu::Input::setTextInput </td>
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+ <td>(</td>
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+ <td class="paramtype"><a class="el" href="class_gosu_1_1_text_input.html">TextInput</a> *&nbsp;</td>
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+ <td class="paramname"> <em>input</em> </td>
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+ <td>&nbsp;)&nbsp;</td>
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+ <td></td>
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+ </tr>
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+ </table>
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+ </div>
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+ <div class="memdoc">
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+
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+ <p>
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+ Sets the currently active <a class="el" href="class_gosu_1_1_text_input.html" title="TextInput instances are invisible objects that build a text string from input, using...">TextInput</a>, or clears it (input = 0).
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+ <p>
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+
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+ </div>
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+ </div><p>
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+ <a class="anchor" name="1f622a0e9e1c2ab1d304e24a69b28884"></a><!-- doxytag: member="Gosu::Input::textInput" ref="1f622a0e9e1c2ab1d304e24a69b28884" args="() const " -->
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+ <div class="memitem">
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+ <div class="memproto">
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+ <table class="memname">
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+ <tr>
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+ <td class="memname"><a class="el" href="class_gosu_1_1_text_input.html">TextInput</a>* Gosu::Input::textInput </td>
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+ <td>(</td>
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+ <td class="paramname"> </td>
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+ <td>&nbsp;)&nbsp;</td>
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+ <td> const</td>
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+ </tr>
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+ </table>
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+ </div>
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+ <div class="memdoc">
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+
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+ <p>
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+ Returns the currently active <a class="el" href="class_gosu_1_1_text_input.html" title="TextInput instances are invisible objects that build a text string from input, using...">TextInput</a> instance, or 0.
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+ <p>
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+
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+ </div>
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+ </div><p>
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+ <a class="anchor" name="904cd360ad96838a61b408d5aa6729aa"></a><!-- doxytag: member="Gosu::Input::update" ref="904cd360ad96838a61b408d5aa6729aa" args="()" -->
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+ <div class="memitem">
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+ <div class="memproto">
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+ <table class="memname">
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+ <tr>
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+ <td class="memname">void Gosu::Input::update </td>
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+ <td>(</td>
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+ <td class="paramname"> </td>
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+ <td>&nbsp;)&nbsp;</td>
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+ <td></td>
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+ </tr>
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+ </table>
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+ </div>
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+ <div class="memdoc">
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+
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+ <p>
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+ Collects new information about which buttons are pressed, where the mouse is and calls onButtonUp/onButtonDown, if assigned.
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+ <p>
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+
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+ </div>
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+ </div><p>
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+ <hr><h2>Member Data Documentation</h2>
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+ <a class="anchor" name="b8ea5dbbd08d812cb8d5efa399750e77"></a><!-- doxytag: member="Gosu::Input::onButtonDown" ref="b8ea5dbbd08d812cb8d5efa399750e77" args="" -->
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+ <div class="memitem">
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+ <div class="memproto">
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+ <table class="memname">
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+ <tr>
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+ <td class="memname">boost::function&lt;void (<a class="el" href="class_gosu_1_1_button.html">Button</a>)&gt; <a class="el" href="class_gosu_1_1_input.html#b8ea5dbbd08d812cb8d5efa399750e77">Gosu::Input::onButtonDown</a> </td>
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+ </tr>
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+ </table>
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+ </div>
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+ <div class="memdoc">
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+
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+ <p>
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+ Assignable events that are called by update.
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+ <p>
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+ You can bind these to your own functions. If you use the <a class="el" href="class_gosu_1_1_window.html" title="Convenient all-in-one class that serves as the foundation of a standard Gosu application...">Window</a> class, it will assign forward these to its own methods.
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+ <p>Definition at line <a class="el" href="_input_8hpp-source.html#l00134">134</a> of file <a class="el" href="_input_8hpp-source.html">Input.hpp</a>.</p>
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+
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+ </div>
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+ </div><p>
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+ <a class="anchor" name="a9d9f7a57ebf1bae30be4ff568e223ba"></a><!-- doxytag: member="Gosu::Input::onButtonUp" ref="a9d9f7a57ebf1bae30be4ff568e223ba" args="" -->
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+ <div class="memitem">
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+ <div class="memproto">
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+ <table class="memname">
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+ <tr>
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+ <td class="memname">boost::function&lt;void (<a class="el" href="class_gosu_1_1_button.html">Button</a>)&gt; <a class="el" href="class_gosu_1_1_input.html#a9d9f7a57ebf1bae30be4ff568e223ba">Gosu::Input::onButtonUp</a> </td>
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+ </tr>
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+ </table>
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+ </div>
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+ <div class="memdoc">
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+
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+ <p>
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+
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+ <p>Definition at line <a class="el" href="_input_8hpp-source.html#l00134">134</a> of file <a class="el" href="_input_8hpp-source.html">Input.hpp</a>.</p>
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+
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+ </div>
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+ </div><p>
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+ <hr>The documentation for this class was generated from the following file:<ul>
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+ <li><a class="el" href="_input_8hpp-source.html">Input.hpp</a></ul>
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+ </div>
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+ <p class="footer">Documentation not clear enough? Please go to one of the places listed on <a href="http://www.libgosu.org/">http://www.libgosu.org/</a> and leave feedback. Thanks!</p>
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+ </div>
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+ </body>
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+ </html>