game_machine 0.0.8
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- checksums.yaml +7 -0
- data/Gemfile +4 -0
- data/Gemfile.lock +72 -0
- data/Rakefile +38 -0
- data/bin/game_machine +79 -0
- data/config/cluster.conf +65 -0
- data/config/config.example.yml +93 -0
- data/config/game_messages.proto +45 -0
- data/config/messages.proto +339 -0
- data/config/regions.example.yml +9 -0
- data/config/standalone.conf +36 -0
- data/db/do_not_delete +0 -0
- data/game_machine.gemspec +38 -0
- data/games/example/boot.rb +6 -0
- data/games/example/data/game_data.yml +13 -0
- data/games/example/lib/aggressive_npc.rb +176 -0
- data/games/example/lib/authentication_handler.rb +69 -0
- data/games/example/lib/chatbot.rb +61 -0
- data/games/example/lib/combat_controller.rb +145 -0
- data/games/example/lib/example_controller.rb +21 -0
- data/games/example/lib/game.rb +85 -0
- data/games/example/lib/models/attack.rb +9 -0
- data/games/example/lib/models/combat_update.rb +11 -0
- data/games/example/lib/models/player_command.rb +7 -0
- data/games/example/lib/models/user.rb +11 -0
- data/games/example/lib/models/vitals.rb +17 -0
- data/games/example/lib/npc.rb +111 -0
- data/games/example/lib/npc_group.rb +42 -0
- data/games/example/lib/npc_movement.rb +116 -0
- data/games/example/lib/player_manager.rb +58 -0
- data/games/example/lib/player_register.rb +80 -0
- data/games/example/lib/tracking_handler.rb +17 -0
- data/games/example/lib/zone_manager.rb +57 -0
- data/games/preload.rb +8 -0
- data/integration_tests/basic_spec.rb +68 -0
- data/integration_tests/bot_spec.rb +18 -0
- data/integration_tests/chat_spec.rb +45 -0
- data/integration_tests/distributed_spec.rb +34 -0
- data/integration_tests/entity_tracking_spec.rb +48 -0
- data/integration_tests/mono_spec.rb +16 -0
- data/integration_tests/objectdb_spec.rb +55 -0
- data/integration_tests/tcp_client_spec.rb +71 -0
- data/integration_tests/udp_client_spec.rb +61 -0
- data/integration_tests/udp_spec.rb +20 -0
- data/integration_tests/udt_client_spec.rb +23 -0
- data/integration_tests/udt_spec.rb +31 -0
- data/java/.gitignore +1 -0
- data/java/build.gradle +93 -0
- data/java/component.erb +396 -0
- data/java/gradle.properties +6 -0
- data/java/gradle/wrapper/gradle-wrapper.jar +0 -0
- data/java/gradle/wrapper/gradle-wrapper.properties +6 -0
- data/java/gradlew +164 -0
- data/java/gradlew.bat +90 -0
- data/java/local_lib/protostuff-compiler-1.0.7-jarjar.jar +0 -0
- data/java/settings.gradle +2 -0
- data/java/src/main/java/com/game_machine/core/ActorFactory.java +25 -0
- data/java/src/main/java/com/game_machine/core/ActorUtil.java +39 -0
- data/java/src/main/java/com/game_machine/core/CommandProxy.java +9 -0
- data/java/src/main/java/com/game_machine/core/EntitySerializer.java +66 -0
- data/java/src/main/java/com/game_machine/core/EventStreamHandler.java +43 -0
- data/java/src/main/java/com/game_machine/core/GameMachineLoader.java +25 -0
- data/java/src/main/java/com/game_machine/core/Grid.java +195 -0
- data/java/src/main/java/com/game_machine/core/GridValue.java +30 -0
- data/java/src/main/java/com/game_machine/core/IActorFactory.java +7 -0
- data/java/src/main/java/com/game_machine/core/NetMessage.java +28 -0
- data/java/src/main/java/com/game_machine/core/UdpServer.java +97 -0
- data/java/src/main/java/com/game_machine/core/UdpServerHandler.java +90 -0
- data/java/src/main/resources/game_machine.java.stg +738 -0
- data/java/src/main/resources/logback.xml +14 -0
- data/java/src/main/resources/logging.properties +3 -0
- data/java/src/main/resources/protostuff.properties +7 -0
- data/lib/game_machine.rb +85 -0
- data/lib/game_machine/actor.rb +7 -0
- data/lib/game_machine/actor/base.rb +184 -0
- data/lib/game_machine/actor/builder.rb +108 -0
- data/lib/game_machine/actor/development.rb +31 -0
- data/lib/game_machine/actor/factory.rb +35 -0
- data/lib/game_machine/actor/mono_actor.rb +89 -0
- data/lib/game_machine/actor/ref.rb +81 -0
- data/lib/game_machine/actor/reloadable.rb +98 -0
- data/lib/game_machine/actor/system.rb +32 -0
- data/lib/game_machine/akka.rb +98 -0
- data/lib/game_machine/app_config.rb +49 -0
- data/lib/game_machine/application.rb +181 -0
- data/lib/game_machine/auth_handlers/base.rb +21 -0
- data/lib/game_machine/auth_handlers/public.rb +34 -0
- data/lib/game_machine/bot/chat.rb +66 -0
- data/lib/game_machine/bot/client.rb +54 -0
- data/lib/game_machine/client_manager.rb +204 -0
- data/lib/game_machine/clients.rb +4 -0
- data/lib/game_machine/clients/client.rb +45 -0
- data/lib/game_machine/clients/tcp_client.rb +25 -0
- data/lib/game_machine/clients/test_client.rb +151 -0
- data/lib/game_machine/clients/udp_client.rb +25 -0
- data/lib/game_machine/clients/udt_client.rb +34 -0
- data/lib/game_machine/cluster_monitor.rb +115 -0
- data/lib/game_machine/commands.rb +23 -0
- data/lib/game_machine/commands/base.rb +21 -0
- data/lib/game_machine/commands/chat_commands.rb +88 -0
- data/lib/game_machine/commands/datastore_commands.rb +60 -0
- data/lib/game_machine/commands/grid_commands.rb +35 -0
- data/lib/game_machine/commands/message_helper.rb +25 -0
- data/lib/game_machine/commands/misc_commands.rb +29 -0
- data/lib/game_machine/commands/navigation_commands.rb +24 -0
- data/lib/game_machine/commands/player_commands.rb +28 -0
- data/lib/game_machine/commands/proxy.rb +16 -0
- data/lib/game_machine/console.rb +3 -0
- data/lib/game_machine/console/build.rb +74 -0
- data/lib/game_machine/console/install.rb +92 -0
- data/lib/game_machine/console/server.rb +120 -0
- data/lib/game_machine/data_store.rb +52 -0
- data/lib/game_machine/data_stores/couchbase.rb +18 -0
- data/lib/game_machine/data_stores/mapdb.rb +49 -0
- data/lib/game_machine/data_stores/memory.rb +35 -0
- data/lib/game_machine/data_stores/redis.rb +46 -0
- data/lib/game_machine/endpoints.rb +6 -0
- data/lib/game_machine/endpoints/mono_gateway.rb +87 -0
- data/lib/game_machine/endpoints/tcp.rb +51 -0
- data/lib/game_machine/endpoints/tcp_handler.rb +75 -0
- data/lib/game_machine/endpoints/udp.rb +88 -0
- data/lib/game_machine/endpoints/udp_incoming.rb +113 -0
- data/lib/game_machine/endpoints/udp_outgoing.rb +46 -0
- data/lib/game_machine/game_loader.rb +46 -0
- data/lib/game_machine/game_systems.rb +14 -0
- data/lib/game_machine/game_systems/agents/controller.rb +118 -0
- data/lib/game_machine/game_systems/chat.rb +256 -0
- data/lib/game_machine/game_systems/chat_manager.rb +108 -0
- data/lib/game_machine/game_systems/chat_topic.rb +36 -0
- data/lib/game_machine/game_systems/devnull.rb +13 -0
- data/lib/game_machine/game_systems/entity_loader.rb +12 -0
- data/lib/game_machine/game_systems/entity_tracking.rb +133 -0
- data/lib/game_machine/game_systems/local_echo.rb +16 -0
- data/lib/game_machine/game_systems/objectdb_proxy.rb +61 -0
- data/lib/game_machine/game_systems/private_chat.rb +20 -0
- data/lib/game_machine/game_systems/region_manager.rb +91 -0
- data/lib/game_machine/game_systems/region_service.rb +94 -0
- data/lib/game_machine/game_systems/region_settings.rb +13 -0
- data/lib/game_machine/game_systems/remote_echo.rb +14 -0
- data/lib/game_machine/game_systems/stress_test.rb +21 -0
- data/lib/game_machine/grid.rb +60 -0
- data/lib/game_machine/grid_replicator.rb +31 -0
- data/lib/game_machine/handlers/authentication.rb +55 -0
- data/lib/game_machine/handlers/game.rb +63 -0
- data/lib/game_machine/handlers/request.rb +80 -0
- data/lib/game_machine/hashring.rb +48 -0
- data/lib/game_machine/helpers/game_message.rb +159 -0
- data/lib/game_machine/helpers/state_machine.rb +29 -0
- data/lib/game_machine/java_lib.rb +51 -0
- data/lib/game_machine/logger.rb +39 -0
- data/lib/game_machine/message_buffer.rb +58 -0
- data/lib/game_machine/message_queue.rb +63 -0
- data/lib/game_machine/model.rb +125 -0
- data/lib/game_machine/models.rb +3 -0
- data/lib/game_machine/models/player_status_update.rb +8 -0
- data/lib/game_machine/models/region.rb +9 -0
- data/lib/game_machine/mono_server.rb +20 -0
- data/lib/game_machine/navigation.rb +4 -0
- data/lib/game_machine/navigation/detour.rb +20 -0
- data/lib/game_machine/navigation/detour_navmesh.rb +53 -0
- data/lib/game_machine/navigation/detour_path.rb +53 -0
- data/lib/game_machine/navigation/path.rb +31 -0
- data/lib/game_machine/object_db.rb +67 -0
- data/lib/game_machine/protobuf.rb +6 -0
- data/lib/game_machine/protobuf/game_messages.rb +24 -0
- data/lib/game_machine/protobuf/generate.rb +113 -0
- data/lib/game_machine/protobuf_extensions/entity_helper.rb +11 -0
- data/lib/game_machine/reloadable_monitor.rb +26 -0
- data/lib/game_machine/restart_watcher.rb +17 -0
- data/lib/game_machine/ruby_extensions/nilclass.rb +10 -0
- data/lib/game_machine/ruby_extensions/string.rb +17 -0
- data/lib/game_machine/scheduler.rb +23 -0
- data/lib/game_machine/securerandom.rb +6 -0
- data/lib/game_machine/settings.rb +11 -0
- data/lib/game_machine/system_monitor.rb +19 -0
- data/lib/game_machine/system_stats.rb +24 -0
- data/lib/game_machine/uniqueid.rb +23 -0
- data/lib/game_machine/vector.rb +95 -0
- data/lib/game_machine/version.rb +3 -0
- data/lib/game_machine/write_behind_cache.rb +164 -0
- data/mono/bin/csharp/common.xslt +109 -0
- data/mono/bin/csharp/csharp.xslt +628 -0
- data/mono/bin/csharp/descriptor.proto +533 -0
- data/mono/bin/csharp/protobuf-net.dll +0 -0
- data/mono/bin/csharp/protobuf-net.pdb +0 -0
- data/mono/bin/csharp/protobuf-net.xml +2879 -0
- data/mono/bin/csharp/protogen.exe.config +3 -0
- data/mono/bin/csharp/protogen.pdb +0 -0
- data/mono/bin/csharp/protogen_csharp.exe +0 -0
- data/mono/bin/csharp/vb.xslt +745 -0
- data/mono/bin/csharp/xml.xslt +26 -0
- data/mono/server/Makefile +6 -0
- data/mono/server/NLog.config +12 -0
- data/mono/server/NLog.dll +0 -0
- data/mono/server/actor.cs +37 -0
- data/mono/server/build.bat +3 -0
- data/mono/server/cscompmgd.dll +0 -0
- data/mono/server/iactor.cs +11 -0
- data/mono/server/message_router.cs +67 -0
- data/mono/server/message_util.cs +29 -0
- data/mono/server/messages.cs +1888 -0
- data/mono/server/protobuf-net.dll +0 -0
- data/mono/server/proxy_client.cs +73 -0
- data/mono/server/proxy_server.cs +30 -0
- data/mono/server/test_actor.cs +33 -0
- data/pathfinding/bin/premake4 +0 -0
- data/pathfinding/include/mesh_loader.h +28 -0
- data/pathfinding/include/pathfind.h +167 -0
- data/pathfinding/main.cpp +39 -0
- data/pathfinding/mesh_loader.cpp +108 -0
- data/pathfinding/pathfind.cpp +174 -0
- data/pathfinding/pathfinder.cs +66 -0
- data/pathfinding/premake4.lua +109 -0
- data/script/server.sh +109 -0
- data/script/watch.sh +11 -0
- data/spec/actor/actor_spec.rb +73 -0
- data/spec/actor/builder_spec.rb +56 -0
- data/spec/actor/ref_spec.rb +83 -0
- data/spec/application_spec.rb +7 -0
- data/spec/client_manager_spec.rb +171 -0
- data/spec/commands/chat_commands_spec.rb +38 -0
- data/spec/commands/datastore_commands_spec.rb +91 -0
- data/spec/commands/grid_commands_spec.rb +37 -0
- data/spec/commands/navigation_commands_spec.rb +51 -0
- data/spec/commands/player_commands_spec.rb +48 -0
- data/spec/commands_spec.rb +38 -0
- data/spec/data_stores/mapdb_spec.rb +46 -0
- data/spec/data_stores/redis_spec.rb +44 -0
- data/spec/game_systems/agents/controller_spec.rb +84 -0
- data/spec/game_systems/agents/test_agent.rb +10 -0
- data/spec/game_systems/agents/test_agent_config.rb +29 -0
- data/spec/game_systems/chat_manager_spec.rb +66 -0
- data/spec/game_systems/chat_spec.rb +187 -0
- data/spec/game_systems/entity_tracking_spec.rb +64 -0
- data/spec/game_systems/region_manager_spec.rb +138 -0
- data/spec/grid_spec.rb +37 -0
- data/spec/handlers/authentication_spec.rb +36 -0
- data/spec/handlers/game_spec.rb +49 -0
- data/spec/handlers/request_spec.rb +65 -0
- data/spec/hashring_spec.rb +59 -0
- data/spec/integration_helper.rb +120 -0
- data/spec/java_grid_spec.rb +89 -0
- data/spec/message_buffer_spec.rb +67 -0
- data/spec/message_expectations.rb +47 -0
- data/spec/message_queue_spec.rb +23 -0
- data/spec/misc_spec.rb +71 -0
- data/spec/model_spec.rb +103 -0
- data/spec/mono_spec.rb +36 -0
- data/spec/mono_test.rb +18 -0
- data/spec/navigation/detour_navmesh_spec.rb +34 -0
- data/spec/navigation/detour_path_spec.rb +25 -0
- data/spec/spec_helper.rb +40 -0
- data/spec/udp_server_spec.rb +10 -0
- data/spec/write_behind_cache_spec.rb +109 -0
- data/web/app.rb +131 -0
- data/web/config/trinidad.yml +4 -0
- data/web/controllers/auth_controller.rb +19 -0
- data/web/controllers/base_controller.rb +16 -0
- data/web/controllers/index_controller.rb +7 -0
- data/web/controllers/log_controller.rb +47 -0
- data/web/controllers/messages_controller.rb +59 -0
- data/web/controllers/player_register_controller.rb +15 -0
- data/web/log/development.log +1339 -0
- data/web/tmp/restart.txt +0 -0
- data/web/views/game_messages.haml +45 -0
- data/web/views/index.haml +6 -0
- data/web/views/layout.haml +41 -0
- data/web/views/logs.haml +32 -0
- data/web/views/player_register.haml +22 -0
- data/web/views/player_registered.haml +2 -0
- data/web/views/register_layout.haml +22 -0
- data/web/views/restart.haml +35 -0
- metadata +576 -0
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<configuration>
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<appender name="STDOUT" class="ch.qos.logback.core.ConsoleAppender">
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<!-- encoders are assigned the type
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ch.qos.logback.classic.encoder.PatternLayoutEncoder by default -->
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<encoder>
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<pattern>%d{HH:mm:ss.SSS} [%thread] %-5level %logger{36} - %msg%n</pattern>
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</encoder>
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</appender>
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<root level="info">
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<appender-ref ref="STDOUT" />
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</root>
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</configuration>
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modules = messages
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messages.source = src/main/resources/messages.proto
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#java_bean, gwt_overlay, java_v2protoc_schema
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messages.output = src/main/resources/game_machine.java.stg
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messages.outputDir = src/main/java
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#messages.options = some_key,key:value,another_key
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messages.options = generate_pipe_schema,generate_helper_methods,generate_field_map
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data/lib/game_machine.rb
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require 'rbconfig'
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require_relative 'game_machine/ruby_extensions/nilclass'
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require_relative 'game_machine/ruby_extensions/string'
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require_relative 'game_machine/securerandom'
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module GameMachine
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def self.env
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ENV.fetch('GAME_ENV')
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end
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def self.app_root
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ENV.fetch('APP_ROOT')
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end
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def self.java_root
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ENV.fetch('JAVA_ROOT')
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end
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end
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require 'java'
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jars = Dir[File.join(GameMachine.app_root, 'java/lib', '*.jar')]
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jars.each {|jar| require jar}
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#java_import 'com.game_machine.core.net.client.UdtClient'
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#java_import 'com.game_machine.core.net.client.UdtClientHandler'
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require_relative 'game_machine/java_lib'
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require_relative 'game_machine/protobuf'
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require_relative 'game_machine/version'
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require_relative 'game_machine/grid'
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require_relative 'game_machine/game_loader'
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require_relative 'game_machine/message_buffer'
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require_relative 'game_machine/vector'
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require_relative 'game_machine/logger'
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require_relative 'game_machine/app_config'
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require_relative 'game_machine/helpers/state_machine'
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require_relative 'game_machine/actor'
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require_relative 'game_machine/commands'
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require_relative 'game_machine/model'
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require_relative 'game_machine/models'
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require_relative 'game_machine/handlers/authentication'
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require_relative 'game_machine/hashring'
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require_relative 'game_machine/application'
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require_relative 'game_machine/game_systems'
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require_relative 'game_machine/handlers/request'
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require_relative 'game_machine/handlers/game'
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require_relative 'game_machine/actor/builder'
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require_relative 'game_machine/message_queue'
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require_relative 'game_machine/object_db'
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require_relative 'game_machine/write_behind_cache'
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require_relative 'game_machine/data_store'
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require_relative 'game_machine/auth_handlers/base'
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require_relative 'game_machine/auth_handlers/public'
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require_relative 'game_machine/system_monitor'
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require_relative 'game_machine/cluster_monitor'
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require_relative 'game_machine/system_stats'
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require_relative 'game_machine/reloadable_monitor'
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require_relative 'game_machine/client_manager'
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require_relative 'game_machine/scheduler'
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require_relative 'game_machine/endpoints'
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require_relative 'game_machine/protobuf_extensions/entity_helper'
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require_relative 'game_machine/helpers/game_message'
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require_relative 'game_machine/grid_replicator'
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require_relative 'game_machine/akka'
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require_relative 'game_machine/clients'
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require_relative 'game_machine/mono_server'
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require_relative 'game_machine/restart_watcher'
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require_relative 'game_machine/uniqueid'
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if Config::CONFIG['target_os'] == 'linux'
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require_relative 'game_machine/navigation'
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else
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GameMachine.logger.info "Pathfinding disabled (windows support not yet available)"
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end
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java.util.concurrent.TimeUnit::MILLISECONDS
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java.util.concurrent.TimeUnit::SECONDS
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module GameMachine
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module Actor
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class DuplicateHashringError < StandardError;end
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class MissingHashringError < StandardError;end
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# @abstract All game actors inherit fromm this class
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class Base < JavaLib::UntypedActor
|
9
|
+
|
10
|
+
ON_RECEIVE_HOOKS = {}
|
11
|
+
|
12
|
+
@@player_controller = nil
|
13
|
+
|
14
|
+
class << self
|
15
|
+
alias_method :apply, :new
|
16
|
+
alias_method :create, :new
|
17
|
+
|
18
|
+
# Sets the system wide player controller class.
|
19
|
+
# When a player logs in, a player controller with this class
|
20
|
+
# will be created. The system notifies the player controller when
|
21
|
+
# various player lifecycle events happen.
|
22
|
+
#
|
23
|
+
# This should only be called on subclasses, never on the Actor base
|
24
|
+
# class
|
25
|
+
def set_player_controller
|
26
|
+
@@player_controller = self
|
27
|
+
GameMachine.logger.info("Player controller set to #{self.name}")
|
28
|
+
end
|
29
|
+
|
30
|
+
def player_controller
|
31
|
+
@@player_controller
|
32
|
+
end
|
33
|
+
|
34
|
+
|
35
|
+
def aspects
|
36
|
+
@aspects ||= []
|
37
|
+
end
|
38
|
+
|
39
|
+
# Sets the message types that this actor knows about. Can be called
|
40
|
+
# multiple times. If passed an array of more then one message type,
|
41
|
+
# both message types will need to be present on an entity before the
|
42
|
+
# system will route the entity to the actor.
|
43
|
+
#
|
44
|
+
# messages will be routed to actors based on the aspects it has
|
45
|
+
def aspect(new_aspects)
|
46
|
+
aspects << new_aspects
|
47
|
+
unless Application.registered.include?(self)
|
48
|
+
Application.register(self)
|
49
|
+
end
|
50
|
+
end
|
51
|
+
|
52
|
+
def reset_hashrings
|
53
|
+
@@hashrings = nil
|
54
|
+
end
|
55
|
+
|
56
|
+
def hashrings
|
57
|
+
@@hashrings ||= java.util.concurrent.ConcurrentHashMap.new
|
58
|
+
end
|
59
|
+
|
60
|
+
def hashring(name)
|
61
|
+
hashrings.fetch(name,nil)
|
62
|
+
end
|
63
|
+
|
64
|
+
def add_hashring(name,hashring)
|
65
|
+
if hashring(name)
|
66
|
+
raise DuplicateHashringError, "name=#{name}"
|
67
|
+
end
|
68
|
+
hashrings[name] = hashring
|
69
|
+
end
|
70
|
+
|
71
|
+
# Find a local actor by name
|
72
|
+
# @return [Actor::Ref]
|
73
|
+
def find(name=self.name)
|
74
|
+
Actor::Ref.new(local_path(name),name)
|
75
|
+
end
|
76
|
+
|
77
|
+
# find using fully qualified address, ie akka://cluster@ ...
|
78
|
+
def find_by_address(address,name=self.name)
|
79
|
+
path = "#{address}#{local_path(name)}"
|
80
|
+
Actor::Ref.new(path,name)
|
81
|
+
end
|
82
|
+
|
83
|
+
# Find a remote actor by name
|
84
|
+
# @return [Actor::Ref]
|
85
|
+
def find_remote(server,name=self.name)
|
86
|
+
Actor::Ref.new(remote_path(server,name),name)
|
87
|
+
end
|
88
|
+
|
89
|
+
# Returns a local actor ref from the distributed ring of actors based
|
90
|
+
# on a consistent hashing of the id.
|
91
|
+
# @return [Actor::Ref]
|
92
|
+
def find_distributed_local(id,name=self.name)
|
93
|
+
ensure_hashring(name)
|
94
|
+
Actor::Ref.new(local_distributed_path(id, name),name)
|
95
|
+
end
|
96
|
+
|
97
|
+
# Returns an actor ref from the distributed ring of actors based
|
98
|
+
# on a consistent hashing of the id. The actor returned can be from
|
99
|
+
# any server in the cluster
|
100
|
+
# @return [Actor::Ref]
|
101
|
+
def find_distributed(id,name=self.name)
|
102
|
+
ensure_hashring(name)
|
103
|
+
Actor::Ref.new(distributed_path(id, name),name)
|
104
|
+
end
|
105
|
+
|
106
|
+
def local_path(name)
|
107
|
+
"/user/#{name}"
|
108
|
+
end
|
109
|
+
|
110
|
+
def model_filter(message)
|
111
|
+
if message.is_a?(MessageLib::Entity) && message.has_json_entity
|
112
|
+
# Don't convert outgoing messages
|
113
|
+
if message.send_to_player
|
114
|
+
message
|
115
|
+
else
|
116
|
+
message = Model.from_entity(message)
|
117
|
+
end
|
118
|
+
end
|
119
|
+
message
|
120
|
+
end
|
121
|
+
|
122
|
+
private
|
123
|
+
|
124
|
+
def ensure_hashring(name)
|
125
|
+
unless hashring(name)
|
126
|
+
raise MissingHashringError
|
127
|
+
end
|
128
|
+
end
|
129
|
+
|
130
|
+
def remote_path(server,name)
|
131
|
+
"#{Akka.address_for(server)}/user/#{name}"
|
132
|
+
end
|
133
|
+
|
134
|
+
def local_distributed_path(id,name)
|
135
|
+
bucket = hashring(name).bucket_for(id)
|
136
|
+
"/user/#{bucket}"
|
137
|
+
end
|
138
|
+
|
139
|
+
def distributed_path(id,name)
|
140
|
+
server = Akka.instance.hashring.bucket_for(id)
|
141
|
+
bucket = hashring(name).bucket_for(id)
|
142
|
+
"#{server}/user/#{bucket}"
|
143
|
+
end
|
144
|
+
|
145
|
+
end
|
146
|
+
|
147
|
+
# This indirection is primarily because Akka's test actors
|
148
|
+
# hide onReceive, so in tests we need to call receive_message
|
149
|
+
def receive_message(message)
|
150
|
+
message = self.class.model_filter(message)
|
151
|
+
on_receive(message)
|
152
|
+
end
|
153
|
+
|
154
|
+
# So we can hook into message passing for our own filters and the like
|
155
|
+
def onReceive(message)
|
156
|
+
receive_message(message)
|
157
|
+
end
|
158
|
+
|
159
|
+
def on_receive(message)
|
160
|
+
unhandled(message)
|
161
|
+
end
|
162
|
+
|
163
|
+
def sender
|
164
|
+
Actor::Ref.new(get_sender)
|
165
|
+
end
|
166
|
+
|
167
|
+
def schedule_message(message,update_interval,unit=:ms)
|
168
|
+
if unit == :seconds
|
169
|
+
unit = java.util.concurrent.TimeUnit::SECONDS
|
170
|
+
elsif unit == :ms
|
171
|
+
unit = java.util.concurrent.TimeUnit::MILLISECONDS
|
172
|
+
else
|
173
|
+
GameMachine.logger.error "Invalid unit argument for schedule_message (#{unit})"
|
174
|
+
return
|
175
|
+
end
|
176
|
+
|
177
|
+
duration = GameMachine::JavaLib::Duration.create(update_interval, unit)
|
178
|
+
scheduler = get_context.system.scheduler
|
179
|
+
dispatcher = get_context.system.dispatcher
|
180
|
+
scheduler.schedule(duration, duration, get_self, message, dispatcher, nil)
|
181
|
+
end
|
182
|
+
end
|
183
|
+
end
|
184
|
+
end
|
@@ -0,0 +1,108 @@
|
|
1
|
+
require 'jruby/core_ext'
|
2
|
+
module GameMachine
|
3
|
+
module Actor
|
4
|
+
|
5
|
+
class Builder
|
6
|
+
|
7
|
+
attr_reader :name
|
8
|
+
|
9
|
+
# Creates an actor builder instance. First argument is the actor class
|
10
|
+
# remaining arguments are optional and will be passed to post_init
|
11
|
+
# @param args
|
12
|
+
# @return self
|
13
|
+
def initialize(*args)
|
14
|
+
@klass = args.shift
|
15
|
+
@name = @klass.name
|
16
|
+
@create_hashring = false
|
17
|
+
@hashring_size = 0
|
18
|
+
factory = Actor::Factory.new(@klass,args)
|
19
|
+
@props = JavaLib::Props.create(
|
20
|
+
JavaLib::ActorFactory.java_class,factory,@klass.name)
|
21
|
+
@actor_system = Akka.instance.actor_system
|
22
|
+
end
|
23
|
+
|
24
|
+
# Special case. Must be created like so:
|
25
|
+
# Actor::Builder.new(SingletonActorClass).singleton
|
26
|
+
# NO OTHER OPTIONS. It will fail anyways if you do
|
27
|
+
def singleton
|
28
|
+
@actor_system.actor_of(
|
29
|
+
JavaLib::ClusterSingletonManager.defaultProps(
|
30
|
+
@props,@name,JavaLib::PoisonPill.get_instance,nil),'singleton')
|
31
|
+
@actor_system.actor_of(
|
32
|
+
JavaLib::ClusterSingletonProxy.defaultProps(
|
33
|
+
"user/singleton/#{@name}", nil), @name);
|
34
|
+
end
|
35
|
+
|
36
|
+
def test_ref
|
37
|
+
JavaLib::TestActorRef.create(@actor_system,@props,@name)
|
38
|
+
end
|
39
|
+
|
40
|
+
# Sets the parent actor
|
41
|
+
# @param parent
|
42
|
+
# @return self
|
43
|
+
def with_parent(parent)
|
44
|
+
@actor_system = parent
|
45
|
+
self
|
46
|
+
end
|
47
|
+
|
48
|
+
# Sets the actor's name
|
49
|
+
# @param name
|
50
|
+
# @return self
|
51
|
+
def with_name(name)
|
52
|
+
@name = name
|
53
|
+
self
|
54
|
+
end
|
55
|
+
|
56
|
+
def with_dispatcher(name)
|
57
|
+
@props = @props.with_dispatcher(name)
|
58
|
+
self
|
59
|
+
end
|
60
|
+
|
61
|
+
# Run the actor under a router
|
62
|
+
# @param router_class [Class] num_router [Integer]
|
63
|
+
# @return self
|
64
|
+
def with_router(router_class,num_routers)
|
65
|
+
@props = @props.with_router(
|
66
|
+
router_class.new(num_routers)
|
67
|
+
)
|
68
|
+
self
|
69
|
+
end
|
70
|
+
|
71
|
+
# Creates this router as a distributed router. It will create a group
|
72
|
+
# of actors distributed using consistent hashing. Suggest a hashring size
|
73
|
+
# of at least 40 up to 160.
|
74
|
+
# @param hashring_size [Integer]
|
75
|
+
# @return self
|
76
|
+
def distributed(hashring_size)
|
77
|
+
@create_hashring = true
|
78
|
+
@hashring_size = hashring_size
|
79
|
+
self
|
80
|
+
end
|
81
|
+
|
82
|
+
# Start the actor(s). If the actor is distributed returns the entire
|
83
|
+
# Array of actor refs in the hash ring, otherwise a single actor ref
|
84
|
+
# @return actor ref
|
85
|
+
def start
|
86
|
+
GameMachine.logger.debug "Game actor #{@name} starting"
|
87
|
+
if @create_hashring
|
88
|
+
hashring = create_hashring(@hashring_size)
|
89
|
+
hashring.buckets.map do |bucket_name|
|
90
|
+
@actor_system.actor_of(@props, bucket_name)
|
91
|
+
end
|
92
|
+
else
|
93
|
+
@actor_system.actor_of(@props, @name)
|
94
|
+
end
|
95
|
+
end
|
96
|
+
|
97
|
+
|
98
|
+
private
|
99
|
+
|
100
|
+
def create_hashring(bucket_count)
|
101
|
+
hashring = Hashring.create_actor_ring(@name,bucket_count)
|
102
|
+
@klass.add_hashring(@name,hashring)
|
103
|
+
hashring
|
104
|
+
end
|
105
|
+
|
106
|
+
end
|
107
|
+
end
|
108
|
+
end
|
@@ -0,0 +1,31 @@
|
|
1
|
+
module GameMachine
|
2
|
+
module Actor
|
3
|
+
module Development
|
4
|
+
|
5
|
+
def self.included(base)
|
6
|
+
Reloadable.register(base.name)
|
7
|
+
base.extend(ClassMethods)
|
8
|
+
end
|
9
|
+
|
10
|
+
module ClassMethods
|
11
|
+
|
12
|
+
def reload_on_change?
|
13
|
+
true
|
14
|
+
end
|
15
|
+
end
|
16
|
+
|
17
|
+
def kill_self(reason)
|
18
|
+
raise "Killing #{self}: #{reason}"
|
19
|
+
end
|
20
|
+
|
21
|
+
def onReceive(message)
|
22
|
+
message = Base.model_filter(message)
|
23
|
+
if message == 'reload_because_changed'
|
24
|
+
kill_self("Actor code change")
|
25
|
+
else
|
26
|
+
on_receive(message)
|
27
|
+
end
|
28
|
+
end
|
29
|
+
end
|
30
|
+
end
|
31
|
+
end
|