game_machine 0.0.8

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Files changed (273) hide show
  1. checksums.yaml +7 -0
  2. data/Gemfile +4 -0
  3. data/Gemfile.lock +72 -0
  4. data/Rakefile +38 -0
  5. data/bin/game_machine +79 -0
  6. data/config/cluster.conf +65 -0
  7. data/config/config.example.yml +93 -0
  8. data/config/game_messages.proto +45 -0
  9. data/config/messages.proto +339 -0
  10. data/config/regions.example.yml +9 -0
  11. data/config/standalone.conf +36 -0
  12. data/db/do_not_delete +0 -0
  13. data/game_machine.gemspec +38 -0
  14. data/games/example/boot.rb +6 -0
  15. data/games/example/data/game_data.yml +13 -0
  16. data/games/example/lib/aggressive_npc.rb +176 -0
  17. data/games/example/lib/authentication_handler.rb +69 -0
  18. data/games/example/lib/chatbot.rb +61 -0
  19. data/games/example/lib/combat_controller.rb +145 -0
  20. data/games/example/lib/example_controller.rb +21 -0
  21. data/games/example/lib/game.rb +85 -0
  22. data/games/example/lib/models/attack.rb +9 -0
  23. data/games/example/lib/models/combat_update.rb +11 -0
  24. data/games/example/lib/models/player_command.rb +7 -0
  25. data/games/example/lib/models/user.rb +11 -0
  26. data/games/example/lib/models/vitals.rb +17 -0
  27. data/games/example/lib/npc.rb +111 -0
  28. data/games/example/lib/npc_group.rb +42 -0
  29. data/games/example/lib/npc_movement.rb +116 -0
  30. data/games/example/lib/player_manager.rb +58 -0
  31. data/games/example/lib/player_register.rb +80 -0
  32. data/games/example/lib/tracking_handler.rb +17 -0
  33. data/games/example/lib/zone_manager.rb +57 -0
  34. data/games/preload.rb +8 -0
  35. data/integration_tests/basic_spec.rb +68 -0
  36. data/integration_tests/bot_spec.rb +18 -0
  37. data/integration_tests/chat_spec.rb +45 -0
  38. data/integration_tests/distributed_spec.rb +34 -0
  39. data/integration_tests/entity_tracking_spec.rb +48 -0
  40. data/integration_tests/mono_spec.rb +16 -0
  41. data/integration_tests/objectdb_spec.rb +55 -0
  42. data/integration_tests/tcp_client_spec.rb +71 -0
  43. data/integration_tests/udp_client_spec.rb +61 -0
  44. data/integration_tests/udp_spec.rb +20 -0
  45. data/integration_tests/udt_client_spec.rb +23 -0
  46. data/integration_tests/udt_spec.rb +31 -0
  47. data/java/.gitignore +1 -0
  48. data/java/build.gradle +93 -0
  49. data/java/component.erb +396 -0
  50. data/java/gradle.properties +6 -0
  51. data/java/gradle/wrapper/gradle-wrapper.jar +0 -0
  52. data/java/gradle/wrapper/gradle-wrapper.properties +6 -0
  53. data/java/gradlew +164 -0
  54. data/java/gradlew.bat +90 -0
  55. data/java/local_lib/protostuff-compiler-1.0.7-jarjar.jar +0 -0
  56. data/java/settings.gradle +2 -0
  57. data/java/src/main/java/com/game_machine/core/ActorFactory.java +25 -0
  58. data/java/src/main/java/com/game_machine/core/ActorUtil.java +39 -0
  59. data/java/src/main/java/com/game_machine/core/CommandProxy.java +9 -0
  60. data/java/src/main/java/com/game_machine/core/EntitySerializer.java +66 -0
  61. data/java/src/main/java/com/game_machine/core/EventStreamHandler.java +43 -0
  62. data/java/src/main/java/com/game_machine/core/GameMachineLoader.java +25 -0
  63. data/java/src/main/java/com/game_machine/core/Grid.java +195 -0
  64. data/java/src/main/java/com/game_machine/core/GridValue.java +30 -0
  65. data/java/src/main/java/com/game_machine/core/IActorFactory.java +7 -0
  66. data/java/src/main/java/com/game_machine/core/NetMessage.java +28 -0
  67. data/java/src/main/java/com/game_machine/core/UdpServer.java +97 -0
  68. data/java/src/main/java/com/game_machine/core/UdpServerHandler.java +90 -0
  69. data/java/src/main/resources/game_machine.java.stg +738 -0
  70. data/java/src/main/resources/logback.xml +14 -0
  71. data/java/src/main/resources/logging.properties +3 -0
  72. data/java/src/main/resources/protostuff.properties +7 -0
  73. data/lib/game_machine.rb +85 -0
  74. data/lib/game_machine/actor.rb +7 -0
  75. data/lib/game_machine/actor/base.rb +184 -0
  76. data/lib/game_machine/actor/builder.rb +108 -0
  77. data/lib/game_machine/actor/development.rb +31 -0
  78. data/lib/game_machine/actor/factory.rb +35 -0
  79. data/lib/game_machine/actor/mono_actor.rb +89 -0
  80. data/lib/game_machine/actor/ref.rb +81 -0
  81. data/lib/game_machine/actor/reloadable.rb +98 -0
  82. data/lib/game_machine/actor/system.rb +32 -0
  83. data/lib/game_machine/akka.rb +98 -0
  84. data/lib/game_machine/app_config.rb +49 -0
  85. data/lib/game_machine/application.rb +181 -0
  86. data/lib/game_machine/auth_handlers/base.rb +21 -0
  87. data/lib/game_machine/auth_handlers/public.rb +34 -0
  88. data/lib/game_machine/bot/chat.rb +66 -0
  89. data/lib/game_machine/bot/client.rb +54 -0
  90. data/lib/game_machine/client_manager.rb +204 -0
  91. data/lib/game_machine/clients.rb +4 -0
  92. data/lib/game_machine/clients/client.rb +45 -0
  93. data/lib/game_machine/clients/tcp_client.rb +25 -0
  94. data/lib/game_machine/clients/test_client.rb +151 -0
  95. data/lib/game_machine/clients/udp_client.rb +25 -0
  96. data/lib/game_machine/clients/udt_client.rb +34 -0
  97. data/lib/game_machine/cluster_monitor.rb +115 -0
  98. data/lib/game_machine/commands.rb +23 -0
  99. data/lib/game_machine/commands/base.rb +21 -0
  100. data/lib/game_machine/commands/chat_commands.rb +88 -0
  101. data/lib/game_machine/commands/datastore_commands.rb +60 -0
  102. data/lib/game_machine/commands/grid_commands.rb +35 -0
  103. data/lib/game_machine/commands/message_helper.rb +25 -0
  104. data/lib/game_machine/commands/misc_commands.rb +29 -0
  105. data/lib/game_machine/commands/navigation_commands.rb +24 -0
  106. data/lib/game_machine/commands/player_commands.rb +28 -0
  107. data/lib/game_machine/commands/proxy.rb +16 -0
  108. data/lib/game_machine/console.rb +3 -0
  109. data/lib/game_machine/console/build.rb +74 -0
  110. data/lib/game_machine/console/install.rb +92 -0
  111. data/lib/game_machine/console/server.rb +120 -0
  112. data/lib/game_machine/data_store.rb +52 -0
  113. data/lib/game_machine/data_stores/couchbase.rb +18 -0
  114. data/lib/game_machine/data_stores/mapdb.rb +49 -0
  115. data/lib/game_machine/data_stores/memory.rb +35 -0
  116. data/lib/game_machine/data_stores/redis.rb +46 -0
  117. data/lib/game_machine/endpoints.rb +6 -0
  118. data/lib/game_machine/endpoints/mono_gateway.rb +87 -0
  119. data/lib/game_machine/endpoints/tcp.rb +51 -0
  120. data/lib/game_machine/endpoints/tcp_handler.rb +75 -0
  121. data/lib/game_machine/endpoints/udp.rb +88 -0
  122. data/lib/game_machine/endpoints/udp_incoming.rb +113 -0
  123. data/lib/game_machine/endpoints/udp_outgoing.rb +46 -0
  124. data/lib/game_machine/game_loader.rb +46 -0
  125. data/lib/game_machine/game_systems.rb +14 -0
  126. data/lib/game_machine/game_systems/agents/controller.rb +118 -0
  127. data/lib/game_machine/game_systems/chat.rb +256 -0
  128. data/lib/game_machine/game_systems/chat_manager.rb +108 -0
  129. data/lib/game_machine/game_systems/chat_topic.rb +36 -0
  130. data/lib/game_machine/game_systems/devnull.rb +13 -0
  131. data/lib/game_machine/game_systems/entity_loader.rb +12 -0
  132. data/lib/game_machine/game_systems/entity_tracking.rb +133 -0
  133. data/lib/game_machine/game_systems/local_echo.rb +16 -0
  134. data/lib/game_machine/game_systems/objectdb_proxy.rb +61 -0
  135. data/lib/game_machine/game_systems/private_chat.rb +20 -0
  136. data/lib/game_machine/game_systems/region_manager.rb +91 -0
  137. data/lib/game_machine/game_systems/region_service.rb +94 -0
  138. data/lib/game_machine/game_systems/region_settings.rb +13 -0
  139. data/lib/game_machine/game_systems/remote_echo.rb +14 -0
  140. data/lib/game_machine/game_systems/stress_test.rb +21 -0
  141. data/lib/game_machine/grid.rb +60 -0
  142. data/lib/game_machine/grid_replicator.rb +31 -0
  143. data/lib/game_machine/handlers/authentication.rb +55 -0
  144. data/lib/game_machine/handlers/game.rb +63 -0
  145. data/lib/game_machine/handlers/request.rb +80 -0
  146. data/lib/game_machine/hashring.rb +48 -0
  147. data/lib/game_machine/helpers/game_message.rb +159 -0
  148. data/lib/game_machine/helpers/state_machine.rb +29 -0
  149. data/lib/game_machine/java_lib.rb +51 -0
  150. data/lib/game_machine/logger.rb +39 -0
  151. data/lib/game_machine/message_buffer.rb +58 -0
  152. data/lib/game_machine/message_queue.rb +63 -0
  153. data/lib/game_machine/model.rb +125 -0
  154. data/lib/game_machine/models.rb +3 -0
  155. data/lib/game_machine/models/player_status_update.rb +8 -0
  156. data/lib/game_machine/models/region.rb +9 -0
  157. data/lib/game_machine/mono_server.rb +20 -0
  158. data/lib/game_machine/navigation.rb +4 -0
  159. data/lib/game_machine/navigation/detour.rb +20 -0
  160. data/lib/game_machine/navigation/detour_navmesh.rb +53 -0
  161. data/lib/game_machine/navigation/detour_path.rb +53 -0
  162. data/lib/game_machine/navigation/path.rb +31 -0
  163. data/lib/game_machine/object_db.rb +67 -0
  164. data/lib/game_machine/protobuf.rb +6 -0
  165. data/lib/game_machine/protobuf/game_messages.rb +24 -0
  166. data/lib/game_machine/protobuf/generate.rb +113 -0
  167. data/lib/game_machine/protobuf_extensions/entity_helper.rb +11 -0
  168. data/lib/game_machine/reloadable_monitor.rb +26 -0
  169. data/lib/game_machine/restart_watcher.rb +17 -0
  170. data/lib/game_machine/ruby_extensions/nilclass.rb +10 -0
  171. data/lib/game_machine/ruby_extensions/string.rb +17 -0
  172. data/lib/game_machine/scheduler.rb +23 -0
  173. data/lib/game_machine/securerandom.rb +6 -0
  174. data/lib/game_machine/settings.rb +11 -0
  175. data/lib/game_machine/system_monitor.rb +19 -0
  176. data/lib/game_machine/system_stats.rb +24 -0
  177. data/lib/game_machine/uniqueid.rb +23 -0
  178. data/lib/game_machine/vector.rb +95 -0
  179. data/lib/game_machine/version.rb +3 -0
  180. data/lib/game_machine/write_behind_cache.rb +164 -0
  181. data/mono/bin/csharp/common.xslt +109 -0
  182. data/mono/bin/csharp/csharp.xslt +628 -0
  183. data/mono/bin/csharp/descriptor.proto +533 -0
  184. data/mono/bin/csharp/protobuf-net.dll +0 -0
  185. data/mono/bin/csharp/protobuf-net.pdb +0 -0
  186. data/mono/bin/csharp/protobuf-net.xml +2879 -0
  187. data/mono/bin/csharp/protogen.exe.config +3 -0
  188. data/mono/bin/csharp/protogen.pdb +0 -0
  189. data/mono/bin/csharp/protogen_csharp.exe +0 -0
  190. data/mono/bin/csharp/vb.xslt +745 -0
  191. data/mono/bin/csharp/xml.xslt +26 -0
  192. data/mono/server/Makefile +6 -0
  193. data/mono/server/NLog.config +12 -0
  194. data/mono/server/NLog.dll +0 -0
  195. data/mono/server/actor.cs +37 -0
  196. data/mono/server/build.bat +3 -0
  197. data/mono/server/cscompmgd.dll +0 -0
  198. data/mono/server/iactor.cs +11 -0
  199. data/mono/server/message_router.cs +67 -0
  200. data/mono/server/message_util.cs +29 -0
  201. data/mono/server/messages.cs +1888 -0
  202. data/mono/server/protobuf-net.dll +0 -0
  203. data/mono/server/proxy_client.cs +73 -0
  204. data/mono/server/proxy_server.cs +30 -0
  205. data/mono/server/test_actor.cs +33 -0
  206. data/pathfinding/bin/premake4 +0 -0
  207. data/pathfinding/include/mesh_loader.h +28 -0
  208. data/pathfinding/include/pathfind.h +167 -0
  209. data/pathfinding/main.cpp +39 -0
  210. data/pathfinding/mesh_loader.cpp +108 -0
  211. data/pathfinding/pathfind.cpp +174 -0
  212. data/pathfinding/pathfinder.cs +66 -0
  213. data/pathfinding/premake4.lua +109 -0
  214. data/script/server.sh +109 -0
  215. data/script/watch.sh +11 -0
  216. data/spec/actor/actor_spec.rb +73 -0
  217. data/spec/actor/builder_spec.rb +56 -0
  218. data/spec/actor/ref_spec.rb +83 -0
  219. data/spec/application_spec.rb +7 -0
  220. data/spec/client_manager_spec.rb +171 -0
  221. data/spec/commands/chat_commands_spec.rb +38 -0
  222. data/spec/commands/datastore_commands_spec.rb +91 -0
  223. data/spec/commands/grid_commands_spec.rb +37 -0
  224. data/spec/commands/navigation_commands_spec.rb +51 -0
  225. data/spec/commands/player_commands_spec.rb +48 -0
  226. data/spec/commands_spec.rb +38 -0
  227. data/spec/data_stores/mapdb_spec.rb +46 -0
  228. data/spec/data_stores/redis_spec.rb +44 -0
  229. data/spec/game_systems/agents/controller_spec.rb +84 -0
  230. data/spec/game_systems/agents/test_agent.rb +10 -0
  231. data/spec/game_systems/agents/test_agent_config.rb +29 -0
  232. data/spec/game_systems/chat_manager_spec.rb +66 -0
  233. data/spec/game_systems/chat_spec.rb +187 -0
  234. data/spec/game_systems/entity_tracking_spec.rb +64 -0
  235. data/spec/game_systems/region_manager_spec.rb +138 -0
  236. data/spec/grid_spec.rb +37 -0
  237. data/spec/handlers/authentication_spec.rb +36 -0
  238. data/spec/handlers/game_spec.rb +49 -0
  239. data/spec/handlers/request_spec.rb +65 -0
  240. data/spec/hashring_spec.rb +59 -0
  241. data/spec/integration_helper.rb +120 -0
  242. data/spec/java_grid_spec.rb +89 -0
  243. data/spec/message_buffer_spec.rb +67 -0
  244. data/spec/message_expectations.rb +47 -0
  245. data/spec/message_queue_spec.rb +23 -0
  246. data/spec/misc_spec.rb +71 -0
  247. data/spec/model_spec.rb +103 -0
  248. data/spec/mono_spec.rb +36 -0
  249. data/spec/mono_test.rb +18 -0
  250. data/spec/navigation/detour_navmesh_spec.rb +34 -0
  251. data/spec/navigation/detour_path_spec.rb +25 -0
  252. data/spec/spec_helper.rb +40 -0
  253. data/spec/udp_server_spec.rb +10 -0
  254. data/spec/write_behind_cache_spec.rb +109 -0
  255. data/web/app.rb +131 -0
  256. data/web/config/trinidad.yml +4 -0
  257. data/web/controllers/auth_controller.rb +19 -0
  258. data/web/controllers/base_controller.rb +16 -0
  259. data/web/controllers/index_controller.rb +7 -0
  260. data/web/controllers/log_controller.rb +47 -0
  261. data/web/controllers/messages_controller.rb +59 -0
  262. data/web/controllers/player_register_controller.rb +15 -0
  263. data/web/log/development.log +1339 -0
  264. data/web/tmp/restart.txt +0 -0
  265. data/web/views/game_messages.haml +45 -0
  266. data/web/views/index.haml +6 -0
  267. data/web/views/layout.haml +41 -0
  268. data/web/views/logs.haml +32 -0
  269. data/web/views/player_register.haml +22 -0
  270. data/web/views/player_registered.haml +2 -0
  271. data/web/views/register_layout.haml +22 -0
  272. data/web/views/restart.haml +35 -0
  273. metadata +576 -0
@@ -0,0 +1,174 @@
1
+ #include "pathfind.h"
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+
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+ extern "C" EXPORT_API int loadNavMesh(int map, const char *file) {
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+ if (meshes[map] != 0) {
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+ return 0;
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+ }
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+ dtNavMesh* navMesh;
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+ navMesh = load_navmesh(file);
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+ meshes[map] = navMesh;
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+ return 1;
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+ }
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+
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+ extern "C" EXPORT_API dtNavMeshQuery* getQuery(int map) {
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+ if (meshes[map] == 0) {
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+ fprintf (stderr, "Unable to load navmesh\n");
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+ return 0;
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+ }
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+
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+ dtNavMeshQuery* query = dtAllocNavMeshQuery();
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+ query->init(meshes[map], 4096);
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+ return query;
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+ }
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+
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+ extern "C" void EXPORT_API freeQuery(dtNavMeshQuery* query) {
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+ dtFreeNavMeshQuery(query);
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+ }
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+
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+ extern "C" EXPORT_API int findPath(dtNavMeshQuery* query, float startx, float starty,
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+ float startz, float endx, float endy, float endz, int find_straight_path,
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+ float* resultPath) {
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+
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+ if (query == NULL) {
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+ return P_QUERY_NOT_FOUND;
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+ }
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+
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+ float m_spos[3] = {startx,starty,startz};
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+ float m_epos[3] = {endx,endy,endz};
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+
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+
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+ dtPolyRef m_polys[MAX_POLYS];
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+
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+ dtQueryFilter m_filter;
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+ float straight[MAX_POLYS*3];
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+ int straightPathCount = 0;
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+ float polyPickExt[3] = {40,40,40};
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+ int m_npolys = 0;
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+
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+ float m_steerPoints[MAX_STEER_POINTS*3];
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+ int m_steerPointCount;
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+ float m_smoothPath[MAX_SMOOTH*3];
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+ int m_nsmoothPath = 0;
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+
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+ m_filter.setIncludeFlags(SAMPLE_POLYFLAGS_ALL ^ SAMPLE_POLYFLAGS_DISABLED);
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+ m_filter.setExcludeFlags(0);
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+
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+ dtPolyRef m_startRef, m_endRef;
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+
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+ dtStatus res;
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+
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+ res = query->findNearestPoly(m_spos, polyPickExt, &m_filter, &m_startRef, 0);
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+ if (res == DT_SUCCESS) {
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+ if (m_startRef == 0) {
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+ return P_NO_START_POLY;
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+ }
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+ } else {
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+ return P_NO_START_POLY;
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+ }
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+
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+ res = query->findNearestPoly(m_epos, polyPickExt, &m_filter, &m_endRef, 0);
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+ if (res == DT_SUCCESS) {
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+ if (m_endRef == 0) {
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+ return P_NO_END_POLY;
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+ }
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+ } else {
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+ return P_NO_END_POLY;
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+ }
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+
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+ res = query->findPath(m_startRef, m_endRef, m_spos, m_epos, &m_filter, m_polys, &m_npolys, MAX_POLYS);
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+ if (res != DT_SUCCESS) {
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+ return P_PATH_NOT_FOUND;
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+ }
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+
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+
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+ if (find_straight_path == 0) {
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+ dtPolyRef polys[MAX_POLYS];
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+ memcpy(polys, m_polys, sizeof(dtPolyRef)*m_npolys);
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+ int npolys = m_npolys;
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+
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+ float iterPos[3], targetPos[3];
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+ query->closestPointOnPoly(m_startRef, m_spos, iterPos,0);
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+ query->closestPointOnPoly(polys[npolys-1], m_epos, targetPos,0);
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+
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+ m_nsmoothPath = 0;
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+
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+ dtVcopy(&m_smoothPath[m_nsmoothPath*3], iterPos);
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+ m_nsmoothPath++;
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+
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+ while (npolys && m_nsmoothPath < MAX_SMOOTH) {
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+ // Find location to steer towards.
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+ float steerPos[3];
101
+ unsigned char steerPosFlag;
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+ dtPolyRef steerPosRef;
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+
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+ if (!getSteerTarget(query, iterPos, targetPos, SLOP, polys, npolys, steerPos, steerPosFlag, steerPosRef)) {
105
+ break;
106
+ }
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+
108
+ bool endOfPath = (steerPosFlag & DT_STRAIGHTPATH_END) ? true : false;
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+ bool offMeshConnection = (steerPosFlag & DT_STRAIGHTPATH_OFFMESH_CONNECTION) ? true : false;
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+
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+ // Find movement delta.
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+ float delta[3], len;
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+ dtVsub(delta, steerPos, iterPos);
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+ len = dtSqrt(dtVdot(delta,delta));
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+ // If the steer target is end of path or off-mesh link, do not move past the location.
116
+ if ((endOfPath || offMeshConnection) && len < STEP_SIZE) {
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+ len = 1;
118
+ } else {
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+ len = STEP_SIZE / len;
120
+ }
121
+
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+ float moveTgt[3];
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+ dtVmad(moveTgt, iterPos, delta, len);
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+
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+ // Move
126
+ float result[3];
127
+ dtPolyRef visited[16];
128
+ int nvisited = 0;
129
+ query->moveAlongSurface(polys[0], iterPos, moveTgt, &m_filter, result, visited, &nvisited, 16);
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+
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+ npolys = fixupCorridor(polys, npolys, MAX_POLYS, visited, nvisited);
132
+ float h = 0;
133
+ query->getPolyHeight(polys[0], result, &h);
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+ result[1] = h;
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+ dtVcopy(iterPos, result);
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+
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+ if (endOfPath && inRange(iterPos, steerPos, SLOP, 1.0f)) {
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+ // Reached end of path.
139
+ fprintf (stderr, "End of path reached\n");
140
+ dtVcopy(iterPos, targetPos);
141
+ if (m_nsmoothPath < MAX_SMOOTH) {
142
+ dtVcopy(&m_smoothPath[m_nsmoothPath*3], iterPos);
143
+ m_nsmoothPath++;
144
+ }
145
+ break;
146
+ }
147
+
148
+ if (m_nsmoothPath < MAX_SMOOTH) {
149
+ dtVcopy(&m_smoothPath[m_nsmoothPath*3], iterPos);
150
+ m_nsmoothPath++;
151
+ }
152
+ }
153
+
154
+ memcpy(resultPath, m_smoothPath, sizeof(float)*3*m_nsmoothPath);
155
+ return m_nsmoothPath;
156
+ }
157
+
158
+
159
+ query->findStraightPath(m_spos, m_epos, m_polys, m_npolys, straight, 0, 0, &straightPathCount, MAX_POLYS);
160
+ memcpy(resultPath, straight, sizeof(float)*3*straightPathCount);
161
+ return straightPathCount;
162
+ }
163
+
164
+ extern "C" EXPORT_API float* getPathPtr(int max_paths) {
165
+ float *path;
166
+ path = new float[max_paths*3];
167
+ return path;
168
+ }
169
+
170
+ extern "C" EXPORT_API void freePath(float* path) {
171
+ delete [] path;
172
+ }
173
+
174
+
@@ -0,0 +1,66 @@
1
+
2
+ using UnityEngine;
3
+ using System;
4
+ using System.Collections.Generic;
5
+ using System.Runtime.InteropServices;
6
+ using System.Text;
7
+
8
+ namespace pathfinder
9
+ {
10
+ public class Pathfinder
11
+ {
12
+ public static int maxPaths = 256;
13
+ private IntPtr query;
14
+ private bool hasQuery = false;
15
+
16
+
17
+ public Pathfinder (int navmeshId, string navmeshPath)
18
+ {
19
+ int navmeshLoadRes = loadNavMesh (navmeshId, navmeshPath);
20
+ if (navmeshLoadRes == 1 || navmeshLoadRes == 0) {
21
+ query = getQuery (navmeshId);
22
+ hasQuery = true;
23
+ } else {
24
+ Debug.Log (string.Format ("loadNavMesh returned {0}",navmeshLoadRes));
25
+ }
26
+ }
27
+
28
+ public Vector3[] FindPath (Vector3 start, Vector3 end, bool straight = false)
29
+ {
30
+ if (hasQuery == false) {
31
+ return null;
32
+ }
33
+ int straightPath = straight ? 1 : 0;
34
+ float[,] resultPath = new float[Pathfinder.maxPaths, 3];
35
+ int numPaths = findPath (query, start.z, start.y, start.x, end.z, end.y, end.x, straightPath, resultPath);
36
+
37
+ Vector3[] paths = new Vector3[numPaths];
38
+ for (int i = 0; i < numPaths; i++) {
39
+ paths [i] = new Vector3 (resultPath [i, 2], resultPath [i, 1], resultPath [i, 0]);
40
+ }
41
+ return paths;
42
+ }
43
+
44
+ [DllImport("detour_path")]
45
+ public static extern IntPtr getQuery (int map);
46
+
47
+ [DllImport("detour_path")]
48
+ public static extern void freeQuery (IntPtr query);
49
+
50
+ [DllImport("detour_path")]
51
+ public static extern int loadNavMesh (int map, string filename);
52
+
53
+ [DllImport("detour_path")]
54
+ public static extern int findPath (
55
+ IntPtr query,
56
+ float startx,
57
+ float starty,
58
+ float startz,
59
+ float endx,
60
+ float endy,
61
+ float endz,
62
+ int find_straight_path,
63
+ [In, Out] float[,] resultPath
64
+ );
65
+ }
66
+ }
@@ -0,0 +1,109 @@
1
+ local action = _ACTION or ""
2
+ local todir = "build/"
3
+
4
+ solution "pathfinding"
5
+ configurations {
6
+ "debug",
7
+ "release"
8
+ }
9
+ location (todir)
10
+
11
+ -- extra warnings, no exceptions or rtti
12
+ flags {
13
+ "ExtraWarnings",
14
+ "NoExceptions",
15
+ "NoRTTI"
16
+ }
17
+
18
+ -- debug configs
19
+ configuration "debug*"
20
+ defines { "DEBUG" }
21
+ flags { "Symbols" }
22
+
23
+ targetdir ( "build/" .. action .. "/debug" )
24
+ -- linux library cflags and libs
25
+ configuration { "linux", "gmake" }
26
+ buildoptions {
27
+ "-fpic"
28
+ }
29
+ linkoptions {
30
+ "-fpic"
31
+ }
32
+
33
+ -- windows library cflags and libs
34
+ configuration { "windows" }
35
+
36
+ -- release configs
37
+ configuration "release*"
38
+ defines { "NDEBUG" }
39
+ flags { "Optimize" }
40
+ targetdir ( "build/" .. action .. "/release" )
41
+
42
+ -- windows specific
43
+ configuration "windows"
44
+ defines { "WIN32", "_WINDOWS", "_CRT_SECURE_NO_WARNINGS" }
45
+
46
+ project "Detour"
47
+ language "C++"
48
+ kind "StaticLib"
49
+ includedirs {
50
+ "recastnavigation/Detour/Include"
51
+ }
52
+ files {
53
+ "recastnavigation/Detour/Include/*.h",
54
+ "recastnavigation/Detour/Source/*.cpp"
55
+ }
56
+ targetdir (todir .. "/lib")
57
+ configuration "not windows"
58
+ postbuildcommands { "cp lib/libDetour.a ../bin" }
59
+
60
+ project "detour_path"
61
+ language "C++"
62
+ kind "SharedLib"
63
+ includedirs {
64
+ "recastnavigation/Detour/Include",
65
+ "recastnavigation/Recast/Include",
66
+ "include"
67
+ }
68
+
69
+ libdirs {todir .. "lib" }
70
+ files {
71
+ "recastnavigation/Detour/Include/*.h",
72
+ "recastnavigation/Recast/Include/Recast.h",
73
+ "recastnavigation/Detour/Source/*.cpp",
74
+ "include/*.h",
75
+ "*.cpp"
76
+ }
77
+ targetdir (todir .. "/lib")
78
+
79
+ -- project dependencies
80
+ links {
81
+ "Detour"
82
+ }
83
+ configuration "not windows"
84
+ postbuildcommands { "cp lib/libdetour_path.so ../bin" }
85
+
86
+ project "pathfind_test"
87
+ language "C++"
88
+ kind "ConsoleApp"
89
+ includedirs {
90
+ "recastnavigation/Detour/Include",
91
+ "recastnavigation/Recast/Include",
92
+ "include"
93
+ }
94
+ libdirs {todir .. "lib" }
95
+ files {
96
+ "recastnavigation/Detour/Include/*.h",
97
+ "recastnavigation/Recast/Include/Recast.h",
98
+ "recastnavigation/Detour/Source/*.cpp",
99
+ "include/*.h",
100
+ "*.cpp"
101
+ }
102
+ targetdir (todir .. "/bin")
103
+ links {
104
+ "Detour",
105
+ "detour_path"
106
+ }
107
+ configuration "not windows"
108
+ postbuildcommands { "cp bin/pathfind_test ../bin" }
109
+
data/script/server.sh ADDED
@@ -0,0 +1,109 @@
1
+ #!/bin/bash
2
+ #export LD_PRELOAD=/usr/lib/jvm/java-7-openjdk-amd64/jre/lib/amd64/libjsig.so
3
+ SCRIPT_PATH=`dirname "$0"`; SCRIPT_PATH=`eval "cd \"$SCRIPT_PATH\" && pwd"`
4
+ SERVER_HOME=$SCRIPT_PATH/../
5
+ SERVER_LOG=$SERVER_HOME/log
6
+ SERVER_TMP=$SERVER_HOME/tmp
7
+
8
+ mkdir -p $SERVER_LOG
9
+ mkdir -p $SERVER_TMP
10
+
11
+ cd $SERVER_HOME
12
+
13
+ #unset GEM_HOME
14
+ #unset BUNDLE_GEMFILE
15
+ #unset GEM_PATH
16
+ CWD=$(pwd)
17
+ APP_NAME=game_machine
18
+
19
+ ERR_FILE=$SERVER_HOME/log/game_machine.stderr
20
+ OUT_FILE=$SERVER_HOME/log/game_machine.stdout
21
+
22
+ PID_PATH=$SERVER_HOME/tmp
23
+ PID_FILE=$PID_PATH/game_machine.pid
24
+ mkdir -p $PID_PATH
25
+ ARGV="$2"
26
+
27
+ start_daemon() {
28
+ if [ -e "$PID_FILE" ]; then
29
+ echo "PID file already exists."
30
+ exit 1
31
+ else
32
+ if [ -e "./bin/game_machine" ]; then
33
+ echo "Starting local $APP_NAME with args $ARGV."
34
+ nohup ./bin/game_machine s -s "$ARGV" 2>> "$ERR_FILE" >> "$OUT_FILE" &
35
+ else
36
+ echo "Starting $APP_NAME with args $ARGV."
37
+ nohup game_machine server "$ARGV" 2>> "$ERR_FILE" >> "$OUT_FILE" &
38
+ fi
39
+ echo $! > "$PID_FILE"
40
+ exit $?
41
+ fi
42
+ }
43
+
44
+ stop_daemon() {
45
+ if [ -e "$PID_FILE" ]; then
46
+ echo "Stopping $APP_NAME."
47
+ PID=`cat $PID_FILE`
48
+ for i in 1 2 3 4 5 6 7 8 9 10
49
+ do
50
+ if [ "$i" -gt 2 ] ;then
51
+ echo "Using kill -9"
52
+ kill -9 $PID 2> /dev/null
53
+ else
54
+ kill -TERM $PID 2> /dev/null
55
+ fi
56
+ echo "try $i"
57
+ if [ `ps $PID 2> /dev/null | grep $PID | wc -l` -eq 1 ]; then
58
+ echo "$APP_NAME still running"
59
+ else
60
+ echo "$APP_NAME killed"
61
+ break;
62
+ fi
63
+ sleep 1
64
+ done
65
+ rm $PID_FILE
66
+ else
67
+ echo "PID file not found."
68
+ return 1
69
+ fi
70
+ }
71
+
72
+ check_status() {
73
+ if [ -e "$PID_FILE" ]; then
74
+ PID=`cat $PID_FILE`
75
+ if [ `ps $PID 2> /dev/null | grep $PID | wc -l` -eq 1 ]; then
76
+ echo "$APP_NAME is running"
77
+ return 0
78
+ else
79
+ echo "$APP_NAME is not running (stale pidfile)"
80
+ return 3
81
+ fi
82
+ fi
83
+
84
+ echo "$APP_NAME is not running"
85
+ return 3
86
+ }
87
+
88
+
89
+ case $1 in
90
+ start)
91
+ start_daemon
92
+ ;;
93
+ stop)
94
+ stop_daemon
95
+ ;;
96
+ status)
97
+ check_status
98
+ ;;
99
+ restart)
100
+ stop_daemon
101
+ sleep 1
102
+ start_daemon
103
+ ;;
104
+ *)
105
+ echo "usage: $0 start|stop|restart|status"
106
+ exit 1
107
+ ;;
108
+ esac
109
+