game_machine 0.0.8
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- checksums.yaml +7 -0
- data/Gemfile +4 -0
- data/Gemfile.lock +72 -0
- data/Rakefile +38 -0
- data/bin/game_machine +79 -0
- data/config/cluster.conf +65 -0
- data/config/config.example.yml +93 -0
- data/config/game_messages.proto +45 -0
- data/config/messages.proto +339 -0
- data/config/regions.example.yml +9 -0
- data/config/standalone.conf +36 -0
- data/db/do_not_delete +0 -0
- data/game_machine.gemspec +38 -0
- data/games/example/boot.rb +6 -0
- data/games/example/data/game_data.yml +13 -0
- data/games/example/lib/aggressive_npc.rb +176 -0
- data/games/example/lib/authentication_handler.rb +69 -0
- data/games/example/lib/chatbot.rb +61 -0
- data/games/example/lib/combat_controller.rb +145 -0
- data/games/example/lib/example_controller.rb +21 -0
- data/games/example/lib/game.rb +85 -0
- data/games/example/lib/models/attack.rb +9 -0
- data/games/example/lib/models/combat_update.rb +11 -0
- data/games/example/lib/models/player_command.rb +7 -0
- data/games/example/lib/models/user.rb +11 -0
- data/games/example/lib/models/vitals.rb +17 -0
- data/games/example/lib/npc.rb +111 -0
- data/games/example/lib/npc_group.rb +42 -0
- data/games/example/lib/npc_movement.rb +116 -0
- data/games/example/lib/player_manager.rb +58 -0
- data/games/example/lib/player_register.rb +80 -0
- data/games/example/lib/tracking_handler.rb +17 -0
- data/games/example/lib/zone_manager.rb +57 -0
- data/games/preload.rb +8 -0
- data/integration_tests/basic_spec.rb +68 -0
- data/integration_tests/bot_spec.rb +18 -0
- data/integration_tests/chat_spec.rb +45 -0
- data/integration_tests/distributed_spec.rb +34 -0
- data/integration_tests/entity_tracking_spec.rb +48 -0
- data/integration_tests/mono_spec.rb +16 -0
- data/integration_tests/objectdb_spec.rb +55 -0
- data/integration_tests/tcp_client_spec.rb +71 -0
- data/integration_tests/udp_client_spec.rb +61 -0
- data/integration_tests/udp_spec.rb +20 -0
- data/integration_tests/udt_client_spec.rb +23 -0
- data/integration_tests/udt_spec.rb +31 -0
- data/java/.gitignore +1 -0
- data/java/build.gradle +93 -0
- data/java/component.erb +396 -0
- data/java/gradle.properties +6 -0
- data/java/gradle/wrapper/gradle-wrapper.jar +0 -0
- data/java/gradle/wrapper/gradle-wrapper.properties +6 -0
- data/java/gradlew +164 -0
- data/java/gradlew.bat +90 -0
- data/java/local_lib/protostuff-compiler-1.0.7-jarjar.jar +0 -0
- data/java/settings.gradle +2 -0
- data/java/src/main/java/com/game_machine/core/ActorFactory.java +25 -0
- data/java/src/main/java/com/game_machine/core/ActorUtil.java +39 -0
- data/java/src/main/java/com/game_machine/core/CommandProxy.java +9 -0
- data/java/src/main/java/com/game_machine/core/EntitySerializer.java +66 -0
- data/java/src/main/java/com/game_machine/core/EventStreamHandler.java +43 -0
- data/java/src/main/java/com/game_machine/core/GameMachineLoader.java +25 -0
- data/java/src/main/java/com/game_machine/core/Grid.java +195 -0
- data/java/src/main/java/com/game_machine/core/GridValue.java +30 -0
- data/java/src/main/java/com/game_machine/core/IActorFactory.java +7 -0
- data/java/src/main/java/com/game_machine/core/NetMessage.java +28 -0
- data/java/src/main/java/com/game_machine/core/UdpServer.java +97 -0
- data/java/src/main/java/com/game_machine/core/UdpServerHandler.java +90 -0
- data/java/src/main/resources/game_machine.java.stg +738 -0
- data/java/src/main/resources/logback.xml +14 -0
- data/java/src/main/resources/logging.properties +3 -0
- data/java/src/main/resources/protostuff.properties +7 -0
- data/lib/game_machine.rb +85 -0
- data/lib/game_machine/actor.rb +7 -0
- data/lib/game_machine/actor/base.rb +184 -0
- data/lib/game_machine/actor/builder.rb +108 -0
- data/lib/game_machine/actor/development.rb +31 -0
- data/lib/game_machine/actor/factory.rb +35 -0
- data/lib/game_machine/actor/mono_actor.rb +89 -0
- data/lib/game_machine/actor/ref.rb +81 -0
- data/lib/game_machine/actor/reloadable.rb +98 -0
- data/lib/game_machine/actor/system.rb +32 -0
- data/lib/game_machine/akka.rb +98 -0
- data/lib/game_machine/app_config.rb +49 -0
- data/lib/game_machine/application.rb +181 -0
- data/lib/game_machine/auth_handlers/base.rb +21 -0
- data/lib/game_machine/auth_handlers/public.rb +34 -0
- data/lib/game_machine/bot/chat.rb +66 -0
- data/lib/game_machine/bot/client.rb +54 -0
- data/lib/game_machine/client_manager.rb +204 -0
- data/lib/game_machine/clients.rb +4 -0
- data/lib/game_machine/clients/client.rb +45 -0
- data/lib/game_machine/clients/tcp_client.rb +25 -0
- data/lib/game_machine/clients/test_client.rb +151 -0
- data/lib/game_machine/clients/udp_client.rb +25 -0
- data/lib/game_machine/clients/udt_client.rb +34 -0
- data/lib/game_machine/cluster_monitor.rb +115 -0
- data/lib/game_machine/commands.rb +23 -0
- data/lib/game_machine/commands/base.rb +21 -0
- data/lib/game_machine/commands/chat_commands.rb +88 -0
- data/lib/game_machine/commands/datastore_commands.rb +60 -0
- data/lib/game_machine/commands/grid_commands.rb +35 -0
- data/lib/game_machine/commands/message_helper.rb +25 -0
- data/lib/game_machine/commands/misc_commands.rb +29 -0
- data/lib/game_machine/commands/navigation_commands.rb +24 -0
- data/lib/game_machine/commands/player_commands.rb +28 -0
- data/lib/game_machine/commands/proxy.rb +16 -0
- data/lib/game_machine/console.rb +3 -0
- data/lib/game_machine/console/build.rb +74 -0
- data/lib/game_machine/console/install.rb +92 -0
- data/lib/game_machine/console/server.rb +120 -0
- data/lib/game_machine/data_store.rb +52 -0
- data/lib/game_machine/data_stores/couchbase.rb +18 -0
- data/lib/game_machine/data_stores/mapdb.rb +49 -0
- data/lib/game_machine/data_stores/memory.rb +35 -0
- data/lib/game_machine/data_stores/redis.rb +46 -0
- data/lib/game_machine/endpoints.rb +6 -0
- data/lib/game_machine/endpoints/mono_gateway.rb +87 -0
- data/lib/game_machine/endpoints/tcp.rb +51 -0
- data/lib/game_machine/endpoints/tcp_handler.rb +75 -0
- data/lib/game_machine/endpoints/udp.rb +88 -0
- data/lib/game_machine/endpoints/udp_incoming.rb +113 -0
- data/lib/game_machine/endpoints/udp_outgoing.rb +46 -0
- data/lib/game_machine/game_loader.rb +46 -0
- data/lib/game_machine/game_systems.rb +14 -0
- data/lib/game_machine/game_systems/agents/controller.rb +118 -0
- data/lib/game_machine/game_systems/chat.rb +256 -0
- data/lib/game_machine/game_systems/chat_manager.rb +108 -0
- data/lib/game_machine/game_systems/chat_topic.rb +36 -0
- data/lib/game_machine/game_systems/devnull.rb +13 -0
- data/lib/game_machine/game_systems/entity_loader.rb +12 -0
- data/lib/game_machine/game_systems/entity_tracking.rb +133 -0
- data/lib/game_machine/game_systems/local_echo.rb +16 -0
- data/lib/game_machine/game_systems/objectdb_proxy.rb +61 -0
- data/lib/game_machine/game_systems/private_chat.rb +20 -0
- data/lib/game_machine/game_systems/region_manager.rb +91 -0
- data/lib/game_machine/game_systems/region_service.rb +94 -0
- data/lib/game_machine/game_systems/region_settings.rb +13 -0
- data/lib/game_machine/game_systems/remote_echo.rb +14 -0
- data/lib/game_machine/game_systems/stress_test.rb +21 -0
- data/lib/game_machine/grid.rb +60 -0
- data/lib/game_machine/grid_replicator.rb +31 -0
- data/lib/game_machine/handlers/authentication.rb +55 -0
- data/lib/game_machine/handlers/game.rb +63 -0
- data/lib/game_machine/handlers/request.rb +80 -0
- data/lib/game_machine/hashring.rb +48 -0
- data/lib/game_machine/helpers/game_message.rb +159 -0
- data/lib/game_machine/helpers/state_machine.rb +29 -0
- data/lib/game_machine/java_lib.rb +51 -0
- data/lib/game_machine/logger.rb +39 -0
- data/lib/game_machine/message_buffer.rb +58 -0
- data/lib/game_machine/message_queue.rb +63 -0
- data/lib/game_machine/model.rb +125 -0
- data/lib/game_machine/models.rb +3 -0
- data/lib/game_machine/models/player_status_update.rb +8 -0
- data/lib/game_machine/models/region.rb +9 -0
- data/lib/game_machine/mono_server.rb +20 -0
- data/lib/game_machine/navigation.rb +4 -0
- data/lib/game_machine/navigation/detour.rb +20 -0
- data/lib/game_machine/navigation/detour_navmesh.rb +53 -0
- data/lib/game_machine/navigation/detour_path.rb +53 -0
- data/lib/game_machine/navigation/path.rb +31 -0
- data/lib/game_machine/object_db.rb +67 -0
- data/lib/game_machine/protobuf.rb +6 -0
- data/lib/game_machine/protobuf/game_messages.rb +24 -0
- data/lib/game_machine/protobuf/generate.rb +113 -0
- data/lib/game_machine/protobuf_extensions/entity_helper.rb +11 -0
- data/lib/game_machine/reloadable_monitor.rb +26 -0
- data/lib/game_machine/restart_watcher.rb +17 -0
- data/lib/game_machine/ruby_extensions/nilclass.rb +10 -0
- data/lib/game_machine/ruby_extensions/string.rb +17 -0
- data/lib/game_machine/scheduler.rb +23 -0
- data/lib/game_machine/securerandom.rb +6 -0
- data/lib/game_machine/settings.rb +11 -0
- data/lib/game_machine/system_monitor.rb +19 -0
- data/lib/game_machine/system_stats.rb +24 -0
- data/lib/game_machine/uniqueid.rb +23 -0
- data/lib/game_machine/vector.rb +95 -0
- data/lib/game_machine/version.rb +3 -0
- data/lib/game_machine/write_behind_cache.rb +164 -0
- data/mono/bin/csharp/common.xslt +109 -0
- data/mono/bin/csharp/csharp.xslt +628 -0
- data/mono/bin/csharp/descriptor.proto +533 -0
- data/mono/bin/csharp/protobuf-net.dll +0 -0
- data/mono/bin/csharp/protobuf-net.pdb +0 -0
- data/mono/bin/csharp/protobuf-net.xml +2879 -0
- data/mono/bin/csharp/protogen.exe.config +3 -0
- data/mono/bin/csharp/protogen.pdb +0 -0
- data/mono/bin/csharp/protogen_csharp.exe +0 -0
- data/mono/bin/csharp/vb.xslt +745 -0
- data/mono/bin/csharp/xml.xslt +26 -0
- data/mono/server/Makefile +6 -0
- data/mono/server/NLog.config +12 -0
- data/mono/server/NLog.dll +0 -0
- data/mono/server/actor.cs +37 -0
- data/mono/server/build.bat +3 -0
- data/mono/server/cscompmgd.dll +0 -0
- data/mono/server/iactor.cs +11 -0
- data/mono/server/message_router.cs +67 -0
- data/mono/server/message_util.cs +29 -0
- data/mono/server/messages.cs +1888 -0
- data/mono/server/protobuf-net.dll +0 -0
- data/mono/server/proxy_client.cs +73 -0
- data/mono/server/proxy_server.cs +30 -0
- data/mono/server/test_actor.cs +33 -0
- data/pathfinding/bin/premake4 +0 -0
- data/pathfinding/include/mesh_loader.h +28 -0
- data/pathfinding/include/pathfind.h +167 -0
- data/pathfinding/main.cpp +39 -0
- data/pathfinding/mesh_loader.cpp +108 -0
- data/pathfinding/pathfind.cpp +174 -0
- data/pathfinding/pathfinder.cs +66 -0
- data/pathfinding/premake4.lua +109 -0
- data/script/server.sh +109 -0
- data/script/watch.sh +11 -0
- data/spec/actor/actor_spec.rb +73 -0
- data/spec/actor/builder_spec.rb +56 -0
- data/spec/actor/ref_spec.rb +83 -0
- data/spec/application_spec.rb +7 -0
- data/spec/client_manager_spec.rb +171 -0
- data/spec/commands/chat_commands_spec.rb +38 -0
- data/spec/commands/datastore_commands_spec.rb +91 -0
- data/spec/commands/grid_commands_spec.rb +37 -0
- data/spec/commands/navigation_commands_spec.rb +51 -0
- data/spec/commands/player_commands_spec.rb +48 -0
- data/spec/commands_spec.rb +38 -0
- data/spec/data_stores/mapdb_spec.rb +46 -0
- data/spec/data_stores/redis_spec.rb +44 -0
- data/spec/game_systems/agents/controller_spec.rb +84 -0
- data/spec/game_systems/agents/test_agent.rb +10 -0
- data/spec/game_systems/agents/test_agent_config.rb +29 -0
- data/spec/game_systems/chat_manager_spec.rb +66 -0
- data/spec/game_systems/chat_spec.rb +187 -0
- data/spec/game_systems/entity_tracking_spec.rb +64 -0
- data/spec/game_systems/region_manager_spec.rb +138 -0
- data/spec/grid_spec.rb +37 -0
- data/spec/handlers/authentication_spec.rb +36 -0
- data/spec/handlers/game_spec.rb +49 -0
- data/spec/handlers/request_spec.rb +65 -0
- data/spec/hashring_spec.rb +59 -0
- data/spec/integration_helper.rb +120 -0
- data/spec/java_grid_spec.rb +89 -0
- data/spec/message_buffer_spec.rb +67 -0
- data/spec/message_expectations.rb +47 -0
- data/spec/message_queue_spec.rb +23 -0
- data/spec/misc_spec.rb +71 -0
- data/spec/model_spec.rb +103 -0
- data/spec/mono_spec.rb +36 -0
- data/spec/mono_test.rb +18 -0
- data/spec/navigation/detour_navmesh_spec.rb +34 -0
- data/spec/navigation/detour_path_spec.rb +25 -0
- data/spec/spec_helper.rb +40 -0
- data/spec/udp_server_spec.rb +10 -0
- data/spec/write_behind_cache_spec.rb +109 -0
- data/web/app.rb +131 -0
- data/web/config/trinidad.yml +4 -0
- data/web/controllers/auth_controller.rb +19 -0
- data/web/controllers/base_controller.rb +16 -0
- data/web/controllers/index_controller.rb +7 -0
- data/web/controllers/log_controller.rb +47 -0
- data/web/controllers/messages_controller.rb +59 -0
- data/web/controllers/player_register_controller.rb +15 -0
- data/web/log/development.log +1339 -0
- data/web/tmp/restart.txt +0 -0
- data/web/views/game_messages.haml +45 -0
- data/web/views/index.haml +6 -0
- data/web/views/layout.haml +41 -0
- data/web/views/logs.haml +32 -0
- data/web/views/player_register.haml +22 -0
- data/web/views/player_registered.haml +2 -0
- data/web/views/register_layout.haml +22 -0
- data/web/views/restart.haml +35 -0
- metadata +576 -0
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class TestAgentConfig
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def reload?
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true
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end
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def agent_names
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data.keys
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end
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def klass_for_name(name)
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data.fetch(name,nil)
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end
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def load!
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end
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def data
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{
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:agent1 => 'TestAgent',
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:agent2 => 'TestAgent',
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:agent3 => 'TestAgent',
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:agent4 => 'TestAgent',
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:agent5 => 'TestAgent'
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}
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end
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end
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require 'spec_helper'
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module GameMachine
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module GameSystems
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describe ChatManager do
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let(:player_id) {'player1'}
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let(:topic) {'test_topic'}
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let(:chat_text) {'test text'}
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let(:client_id) {'player1_id'}
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let(:gateway) {'blah'}
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let(:game_message) do
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Helpers::GameMessage.new(player_id)
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end
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let(:join_request) do
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game_message.join_chat(topic)
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game_message.to_entity
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end
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let(:chat_message) do
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game_message.chat_message('group',chat_text,topic)
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game_message.to_entity
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end
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let(:actor_builder) {mock('Actor::Builder', :with_parent => actor_builder, :start => true)}
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let(:chat_invite) do
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chat = Commands::ChatCommands.new
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chat.invite_message('inviter','invitee','test')
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end
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subject do
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ref = Actor::Builder.new(GameSystems::ChatManager).with_name('chat_manager').test_ref
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ref.underlying_actor
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end
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describe "chat invites" do
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it "chat manager calls send_invite when it receives a chat invite" do
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expect(subject).to receive(:send_invite).with(chat_invite.chat_invite)
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subject.on_receive(chat_invite)
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end
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end
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describe "multiple players" do
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end
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describe "managing chat messages" do
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it "creates chat actor for player if it does not exist" do
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expect(subject).to receive(:forward_chat_request)
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subject.on_receive(chat_message)
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end
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end
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end
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end
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end
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require 'spec_helper'
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module GameMachine
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module GameSystems
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describe Chat do
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let(:player_id) {'player1'}
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let(:topic) {'test_topic'}
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let(:chat_text) {'test text'}
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let(:client_id) {'player1_id'}
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let(:gateway) {'blah'}
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let(:commands) do
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Commands::Base.new
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end
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let(:game_message) do
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Helpers::GameMessage.new(player_id)
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end
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let(:leave_request) do
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game_message.leave_chat(topic)
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game_message.to_entity
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end
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let(:join_request_with_flags) do
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flags = 'subscribers|blah'
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game_message.join_chat(topic,flags)
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game_message.to_entity
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end
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let(:join_request) do
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game_message.join_chat(topic)
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game_message.to_entity
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end
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let(:public_chat_request) do
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game_message.chat_message('group',chat_text,topic)
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game_message.to_entity
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end
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let(:private_chat_request) do
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game_message.chat_message('private',chat_text,topic)
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game_message.to_entity
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end
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let(:all_requests) do
|
48
|
+
game_message.join_chat(topic)
|
49
|
+
game_message.chat_message('group',chat_text,topic)
|
50
|
+
game_message.leave_chat(topic)
|
51
|
+
game_message.to_entity
|
52
|
+
end
|
53
|
+
|
54
|
+
let(:actor_ref) {double('Actor::Ref', :tell => true)}
|
55
|
+
|
56
|
+
subject do
|
57
|
+
ref = Actor::Builder.new(GameSystems::Chat,player_id).with_name('chat_test').test_ref
|
58
|
+
actor = ref.underlying_actor
|
59
|
+
actor
|
60
|
+
end
|
61
|
+
|
62
|
+
before(:each) do
|
63
|
+
Chat.any_instance.stub(:load_state)
|
64
|
+
Actor::Builder.new(GameSystems::Chat,player_id).start
|
65
|
+
MessageQueue.stub(:find).and_return(actor_ref)
|
66
|
+
commands.datastore.delete("chat_topic_#{topic}")
|
67
|
+
end
|
68
|
+
|
69
|
+
describe "private channels" do
|
70
|
+
|
71
|
+
it "joining private channel without invite should fail" do
|
72
|
+
channel_name = "priv/otherplayer/test"
|
73
|
+
join_message = commands.chat.join_message(channel_name,player_id)
|
74
|
+
expect(subject).to_not receive(:join_channel)
|
75
|
+
subject.on_receive(join_message)
|
76
|
+
end
|
77
|
+
|
78
|
+
it "joining my own channel should work" do
|
79
|
+
channel_name = "priv/#{player_id}/test"
|
80
|
+
join_message = commands.chat.join_message(channel_name,player_id)
|
81
|
+
expect(subject).to receive(:join_channel)
|
82
|
+
subject.on_receive(join_message)
|
83
|
+
end
|
84
|
+
|
85
|
+
it "joining private channel with invite should work" do
|
86
|
+
channel_name = "priv/otherplayer/test"
|
87
|
+
join_message = commands.chat.join_message(channel_name,player_id,'myinvite')
|
88
|
+
expect(subject).to receive(:join_channel)
|
89
|
+
expect(subject).to receive(:invite_exists?).with(channel_name,'myinvite').and_return(true)
|
90
|
+
subject.on_receive(join_message)
|
91
|
+
|
92
|
+
end
|
93
|
+
end
|
94
|
+
|
95
|
+
describe "#subscribers_for_topic" do
|
96
|
+
it "subscriber id count is zero when no subscribers" do
|
97
|
+
subscribers = Chat.subscribers_for_topic(topic)
|
98
|
+
expect(subscribers.get_subscriber_id_count).to eql(0)
|
99
|
+
end
|
100
|
+
end
|
101
|
+
|
102
|
+
describe "subscribers list updates" do
|
103
|
+
it "joining a channel adds player to subscriber list" do
|
104
|
+
subject.on_receive(join_request)
|
105
|
+
subscribers = Chat.subscribers_for_topic(topic)
|
106
|
+
expect(subscribers.get_subscriber_id_count).to eql(1)
|
107
|
+
expect(subscribers.get_subscriber_id_list.first).to eql(player_id)
|
108
|
+
subject.on_receive(leave_request)
|
109
|
+
end
|
110
|
+
|
111
|
+
it "leaving a channel removes player as subscriber" do
|
112
|
+
subject.on_receive(join_request)
|
113
|
+
subject.on_receive(leave_request)
|
114
|
+
subscribers = Chat.subscribers_for_topic(topic)
|
115
|
+
expect(subscribers.get_subscriber_id_count).to eql(0)
|
116
|
+
end
|
117
|
+
end
|
118
|
+
|
119
|
+
describe "channel flags" do
|
120
|
+
it "joining a channel with flags should persist the flag" do
|
121
|
+
subject.on_receive(join_request_with_flags)
|
122
|
+
topic_flags = subject.get_flags.fetch(topic,[])
|
123
|
+
topic_flags.include?('subscribers').should be_true
|
124
|
+
end
|
125
|
+
|
126
|
+
it "chat status should add subscribers to channel if flag is set" do
|
127
|
+
subject.on_receive(join_request_with_flags)
|
128
|
+
expect_any_instance_of(MessageLib::ChatChannel).to receive(:set_subscribers)
|
129
|
+
entity = MessageLib::Entity.new.set_chat_status(MessageLib::ChatStatus.new)
|
130
|
+
subject.on_receive(entity)
|
131
|
+
end
|
132
|
+
end
|
133
|
+
|
134
|
+
describe "subscriptions" do
|
135
|
+
it "joining a channel should persist subscriptions" do
|
136
|
+
subject.on_receive(join_request_with_flags)
|
137
|
+
subscriptions = subject.get_subscriptions
|
138
|
+
subscriptions.include?(topic).should be_true
|
139
|
+
end
|
140
|
+
end
|
141
|
+
|
142
|
+
describe "joining and leaving channels" do
|
143
|
+
it "processes the entity as a leave channel request" do
|
144
|
+
subject.should_receive(:leave_channels)
|
145
|
+
subject.on_receive(leave_request)
|
146
|
+
end
|
147
|
+
|
148
|
+
it "sends an unsubscribe message to message queue" do
|
149
|
+
subject.on_receive(join_request)
|
150
|
+
actor_ref.should_receive(:tell).with(kind_of(MessageLib::Unsubscribe),anything())
|
151
|
+
subject.on_receive(leave_request)
|
152
|
+
end
|
153
|
+
|
154
|
+
it "processes the entity as a join channel request" do
|
155
|
+
subject.should_receive(:join_channels)
|
156
|
+
subject.on_receive(join_request)
|
157
|
+
end
|
158
|
+
|
159
|
+
it "sends a subscribe message to message queue" do
|
160
|
+
actor_ref.should_receive(:tell).exactly(1).times
|
161
|
+
subject.on_receive(join_request)
|
162
|
+
end
|
163
|
+
|
164
|
+
it "processes multiple requests in a single message" do
|
165
|
+
subject.should_receive(:join_channels).once
|
166
|
+
subject.should_receive(:leave_channels).once
|
167
|
+
subject.should_receive(:send_message).once
|
168
|
+
subject.on_receive(all_requests)
|
169
|
+
end
|
170
|
+
|
171
|
+
it "send a private chat message" do
|
172
|
+
subject.should_receive(:send_private_message).once
|
173
|
+
subject.on_receive(private_chat_request)
|
174
|
+
end
|
175
|
+
|
176
|
+
it "send a group chat message" do
|
177
|
+
subject.should_receive(:send_group_message).once
|
178
|
+
subject.on_receive(public_chat_request)
|
179
|
+
end
|
180
|
+
|
181
|
+
end
|
182
|
+
|
183
|
+
end
|
184
|
+
|
185
|
+
end
|
186
|
+
end
|
187
|
+
|
@@ -0,0 +1,64 @@
|
|
1
|
+
require 'spec_helper'
|
2
|
+
|
3
|
+
module GameMachine
|
4
|
+
module GameSystems
|
5
|
+
describe EntityTracking do
|
6
|
+
|
7
|
+
|
8
|
+
subject do
|
9
|
+
ref = Actor::Builder.new(EntityTracking).with_name('entity_tracking_test').test_ref
|
10
|
+
ref.underlying_actor.post_init
|
11
|
+
ref.underlying_actor
|
12
|
+
end
|
13
|
+
|
14
|
+
let(:track_entity) do
|
15
|
+
MessageLib::TrackEntity.new.set_value(true)
|
16
|
+
end
|
17
|
+
|
18
|
+
let(:vector3) do
|
19
|
+
MessageLib::Vector3.new.set_x(0).set_y(0).set_z(0)
|
20
|
+
end
|
21
|
+
|
22
|
+
let(:get_neighbors) do
|
23
|
+
MessageLib::GetNeighbors.new.set_neighbor_type('player').set_vector3(vector3)
|
24
|
+
end
|
25
|
+
|
26
|
+
let(:player) do
|
27
|
+
MessageLib::Player.new.set_id('1')
|
28
|
+
end
|
29
|
+
|
30
|
+
let(:entity) do
|
31
|
+
MessageLib::Entity.new.set_id('0').
|
32
|
+
set_player(player).
|
33
|
+
set_track_entity(track_entity).
|
34
|
+
set_entity_type('player').
|
35
|
+
set_vector3(vector3)
|
36
|
+
end
|
37
|
+
|
38
|
+
let(:get_neighbors_entity) do
|
39
|
+
MessageLib::Entity.new.set_id('0').set_get_neighbors(get_neighbors)
|
40
|
+
end
|
41
|
+
|
42
|
+
let(:actor_ref) {double('Actor::Ref', :tell => true)}
|
43
|
+
|
44
|
+
describe 'tracking location' do
|
45
|
+
|
46
|
+
it "should call grid.set with player" do
|
47
|
+
expect(subject.grid).to receive(:set).with('0',0.0,0.0,0.0,'player')
|
48
|
+
subject.on_receive(entity)
|
49
|
+
end
|
50
|
+
|
51
|
+
end
|
52
|
+
|
53
|
+
describe 'get neighbors' do
|
54
|
+
it "sends neighbors to player" do
|
55
|
+
expect(subject).to receive(:send_neighbors_to_player)
|
56
|
+
get_neighbors_entity.set_player(player)
|
57
|
+
subject.on_receive(entity)
|
58
|
+
subject.on_receive(get_neighbors_entity)
|
59
|
+
end
|
60
|
+
end
|
61
|
+
|
62
|
+
end
|
63
|
+
end
|
64
|
+
end
|
@@ -0,0 +1,138 @@
|
|
1
|
+
require 'spec_helper'
|
2
|
+
|
3
|
+
module GameMachine
|
4
|
+
module GameSystems
|
5
|
+
|
6
|
+
class Zone2Manager < Actor::Base
|
7
|
+
def on_receive(message);end
|
8
|
+
end
|
9
|
+
class Zone1Manager < Actor::Base
|
10
|
+
def on_receive(message);end
|
11
|
+
end
|
12
|
+
|
13
|
+
describe RegionManager do
|
14
|
+
|
15
|
+
let(:zone1_manager) {'GameMachine::GameSystems::Zone1Manager'}
|
16
|
+
let(:zone2_manager) {'GameMachine::GameSystems::Zone2Manager'}
|
17
|
+
|
18
|
+
let(:region1) {double('region1', :name => 'zone1', :server => nil,
|
19
|
+
:manager => zone1_manager, :save => true)}
|
20
|
+
let(:region2) {double('region2', :name => 'zone2', :server => nil,
|
21
|
+
:manager => zone2_manager, :save => true)}
|
22
|
+
|
23
|
+
let(:regions) {{'zone1' => region1, 'zone2' => region2}}
|
24
|
+
|
25
|
+
let(:cluster_member) {double('cluster_member')}
|
26
|
+
|
27
|
+
let(:server1_address) {'akka.tcp://cluster@localhost:2551'}
|
28
|
+
let(:server2_address) {'akka.tcp://cluster@localhost:2552'}
|
29
|
+
|
30
|
+
let(:cluster_members) do
|
31
|
+
{server1_address => cluster_member, server2_address => cluster_member}
|
32
|
+
end
|
33
|
+
|
34
|
+
let(:cluster_with_down_members) do
|
35
|
+
{server1_address => cluster_member}
|
36
|
+
end
|
37
|
+
|
38
|
+
let(:actor_ref) {double('Actor::Ref', :tell => true)}
|
39
|
+
|
40
|
+
subject do
|
41
|
+
ref = Actor::Builder.new(RegionManager).with_name('region_manager_test').test_ref
|
42
|
+
ref.underlying_actor
|
43
|
+
end
|
44
|
+
|
45
|
+
describe "#assign_servers" do
|
46
|
+
it "should assign servers to regions that have none" do
|
47
|
+
subject.stub(:regions).and_return(regions)
|
48
|
+
ClusterMonitor.stub(:cluster_members).and_return(cluster_members)
|
49
|
+
expect(region1).to receive(:server=)
|
50
|
+
expect(region2).to receive(:server=)
|
51
|
+
expect(region1).to receive(:save)
|
52
|
+
expect(region2).to receive(:save)
|
53
|
+
subject.assign_servers
|
54
|
+
expect(subject.servers[server1_address]).to eq region1.name
|
55
|
+
expect(subject.servers[server2_address]).to eq region2.name
|
56
|
+
end
|
57
|
+
|
58
|
+
end
|
59
|
+
|
60
|
+
describe "#notify_managers" do
|
61
|
+
it "should send message to manager of each region" do
|
62
|
+
subject.stub(:regions).and_return(regions)
|
63
|
+
region1.stub(:server).and_return(server1_address)
|
64
|
+
region2.stub(:server).and_return(server2_address)
|
65
|
+
expect(GameSystems::Zone1Manager).to receive(:find_by_address).
|
66
|
+
with(server1_address). and_return(actor_ref)
|
67
|
+
expect(GameSystems::Zone2Manager).to receive(:find_by_address).
|
68
|
+
with(server2_address). and_return(actor_ref)
|
69
|
+
subject.notify_managers
|
70
|
+
end
|
71
|
+
end
|
72
|
+
|
73
|
+
describe "#load_from_config" do
|
74
|
+
|
75
|
+
it "should create new regions that do not exist" do
|
76
|
+
expect(Models::Region).to receive(:find).
|
77
|
+
with('zone1',5000).and_return(nil)
|
78
|
+
expect(Models::Region).to receive(:find).
|
79
|
+
with('zone2',5000).and_return(nil)
|
80
|
+
|
81
|
+
expect(Models::Region).to receive(:new).
|
82
|
+
with(:id => 'zone1', :name => 'zone1', :manager => zone1_manager).and_return(region1)
|
83
|
+
expect(Models::Region).to receive(:new).
|
84
|
+
with(:id => 'zone2', :name => 'zone2', :manager => zone2_manager).and_return(region2)
|
85
|
+
|
86
|
+
expect(region1).to receive(:save)
|
87
|
+
expect(region2).to receive(:save)
|
88
|
+
expect(subject.regions['zone1']).to eq region1
|
89
|
+
expect(subject.regions['zone2']).to eq region2
|
90
|
+
end
|
91
|
+
|
92
|
+
it "should load regions that exist" do
|
93
|
+
expect(Models::Region).to receive(:find).with('zone1',5000).and_return(region1)
|
94
|
+
expect(Models::Region).to receive(:find).with('zone2',5000).and_return(region2)
|
95
|
+
expect(subject.regions['zone1']).to eq region1
|
96
|
+
expect(subject.regions['zone2']).to eq region2
|
97
|
+
end
|
98
|
+
end
|
99
|
+
|
100
|
+
describe "#unassign_down_servers" do
|
101
|
+
|
102
|
+
context "nodes have not changed" do
|
103
|
+
it "should not unassign servers from regions" do
|
104
|
+
ClusterMonitor.stub(:cluster_members).and_return(cluster_members)
|
105
|
+
subject.unassign_down_servers
|
106
|
+
expect(region1).to_not receive(:save)
|
107
|
+
expect(region2).to_not receive(:save)
|
108
|
+
end
|
109
|
+
end
|
110
|
+
|
111
|
+
context "node has been downed" do
|
112
|
+
|
113
|
+
before(:each) do
|
114
|
+
subject.regions['zone1'].server = server2_address
|
115
|
+
subject.servers[server2_address] = 'zone1'
|
116
|
+
ClusterMonitor.stub(:cluster_members).and_return(cluster_with_down_members)
|
117
|
+
end
|
118
|
+
|
119
|
+
it "should set region server to nil" do
|
120
|
+
subject.unassign_down_servers
|
121
|
+
expect(subject.regions['zone1'].server).to be_nil
|
122
|
+
end
|
123
|
+
|
124
|
+
it "should remove servers entry" do
|
125
|
+
subject.unassign_down_servers
|
126
|
+
expect(subject.servers.has_key?(server2_address)).to be_false
|
127
|
+
end
|
128
|
+
|
129
|
+
it "should save region" do
|
130
|
+
expect(subject.regions['zone1']).to receive(:save)
|
131
|
+
subject.unassign_down_servers
|
132
|
+
end
|
133
|
+
end
|
134
|
+
end
|
135
|
+
|
136
|
+
end
|
137
|
+
end
|
138
|
+
end
|