game_machine 0.0.8

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Files changed (273) hide show
  1. checksums.yaml +7 -0
  2. data/Gemfile +4 -0
  3. data/Gemfile.lock +72 -0
  4. data/Rakefile +38 -0
  5. data/bin/game_machine +79 -0
  6. data/config/cluster.conf +65 -0
  7. data/config/config.example.yml +93 -0
  8. data/config/game_messages.proto +45 -0
  9. data/config/messages.proto +339 -0
  10. data/config/regions.example.yml +9 -0
  11. data/config/standalone.conf +36 -0
  12. data/db/do_not_delete +0 -0
  13. data/game_machine.gemspec +38 -0
  14. data/games/example/boot.rb +6 -0
  15. data/games/example/data/game_data.yml +13 -0
  16. data/games/example/lib/aggressive_npc.rb +176 -0
  17. data/games/example/lib/authentication_handler.rb +69 -0
  18. data/games/example/lib/chatbot.rb +61 -0
  19. data/games/example/lib/combat_controller.rb +145 -0
  20. data/games/example/lib/example_controller.rb +21 -0
  21. data/games/example/lib/game.rb +85 -0
  22. data/games/example/lib/models/attack.rb +9 -0
  23. data/games/example/lib/models/combat_update.rb +11 -0
  24. data/games/example/lib/models/player_command.rb +7 -0
  25. data/games/example/lib/models/user.rb +11 -0
  26. data/games/example/lib/models/vitals.rb +17 -0
  27. data/games/example/lib/npc.rb +111 -0
  28. data/games/example/lib/npc_group.rb +42 -0
  29. data/games/example/lib/npc_movement.rb +116 -0
  30. data/games/example/lib/player_manager.rb +58 -0
  31. data/games/example/lib/player_register.rb +80 -0
  32. data/games/example/lib/tracking_handler.rb +17 -0
  33. data/games/example/lib/zone_manager.rb +57 -0
  34. data/games/preload.rb +8 -0
  35. data/integration_tests/basic_spec.rb +68 -0
  36. data/integration_tests/bot_spec.rb +18 -0
  37. data/integration_tests/chat_spec.rb +45 -0
  38. data/integration_tests/distributed_spec.rb +34 -0
  39. data/integration_tests/entity_tracking_spec.rb +48 -0
  40. data/integration_tests/mono_spec.rb +16 -0
  41. data/integration_tests/objectdb_spec.rb +55 -0
  42. data/integration_tests/tcp_client_spec.rb +71 -0
  43. data/integration_tests/udp_client_spec.rb +61 -0
  44. data/integration_tests/udp_spec.rb +20 -0
  45. data/integration_tests/udt_client_spec.rb +23 -0
  46. data/integration_tests/udt_spec.rb +31 -0
  47. data/java/.gitignore +1 -0
  48. data/java/build.gradle +93 -0
  49. data/java/component.erb +396 -0
  50. data/java/gradle.properties +6 -0
  51. data/java/gradle/wrapper/gradle-wrapper.jar +0 -0
  52. data/java/gradle/wrapper/gradle-wrapper.properties +6 -0
  53. data/java/gradlew +164 -0
  54. data/java/gradlew.bat +90 -0
  55. data/java/local_lib/protostuff-compiler-1.0.7-jarjar.jar +0 -0
  56. data/java/settings.gradle +2 -0
  57. data/java/src/main/java/com/game_machine/core/ActorFactory.java +25 -0
  58. data/java/src/main/java/com/game_machine/core/ActorUtil.java +39 -0
  59. data/java/src/main/java/com/game_machine/core/CommandProxy.java +9 -0
  60. data/java/src/main/java/com/game_machine/core/EntitySerializer.java +66 -0
  61. data/java/src/main/java/com/game_machine/core/EventStreamHandler.java +43 -0
  62. data/java/src/main/java/com/game_machine/core/GameMachineLoader.java +25 -0
  63. data/java/src/main/java/com/game_machine/core/Grid.java +195 -0
  64. data/java/src/main/java/com/game_machine/core/GridValue.java +30 -0
  65. data/java/src/main/java/com/game_machine/core/IActorFactory.java +7 -0
  66. data/java/src/main/java/com/game_machine/core/NetMessage.java +28 -0
  67. data/java/src/main/java/com/game_machine/core/UdpServer.java +97 -0
  68. data/java/src/main/java/com/game_machine/core/UdpServerHandler.java +90 -0
  69. data/java/src/main/resources/game_machine.java.stg +738 -0
  70. data/java/src/main/resources/logback.xml +14 -0
  71. data/java/src/main/resources/logging.properties +3 -0
  72. data/java/src/main/resources/protostuff.properties +7 -0
  73. data/lib/game_machine.rb +85 -0
  74. data/lib/game_machine/actor.rb +7 -0
  75. data/lib/game_machine/actor/base.rb +184 -0
  76. data/lib/game_machine/actor/builder.rb +108 -0
  77. data/lib/game_machine/actor/development.rb +31 -0
  78. data/lib/game_machine/actor/factory.rb +35 -0
  79. data/lib/game_machine/actor/mono_actor.rb +89 -0
  80. data/lib/game_machine/actor/ref.rb +81 -0
  81. data/lib/game_machine/actor/reloadable.rb +98 -0
  82. data/lib/game_machine/actor/system.rb +32 -0
  83. data/lib/game_machine/akka.rb +98 -0
  84. data/lib/game_machine/app_config.rb +49 -0
  85. data/lib/game_machine/application.rb +181 -0
  86. data/lib/game_machine/auth_handlers/base.rb +21 -0
  87. data/lib/game_machine/auth_handlers/public.rb +34 -0
  88. data/lib/game_machine/bot/chat.rb +66 -0
  89. data/lib/game_machine/bot/client.rb +54 -0
  90. data/lib/game_machine/client_manager.rb +204 -0
  91. data/lib/game_machine/clients.rb +4 -0
  92. data/lib/game_machine/clients/client.rb +45 -0
  93. data/lib/game_machine/clients/tcp_client.rb +25 -0
  94. data/lib/game_machine/clients/test_client.rb +151 -0
  95. data/lib/game_machine/clients/udp_client.rb +25 -0
  96. data/lib/game_machine/clients/udt_client.rb +34 -0
  97. data/lib/game_machine/cluster_monitor.rb +115 -0
  98. data/lib/game_machine/commands.rb +23 -0
  99. data/lib/game_machine/commands/base.rb +21 -0
  100. data/lib/game_machine/commands/chat_commands.rb +88 -0
  101. data/lib/game_machine/commands/datastore_commands.rb +60 -0
  102. data/lib/game_machine/commands/grid_commands.rb +35 -0
  103. data/lib/game_machine/commands/message_helper.rb +25 -0
  104. data/lib/game_machine/commands/misc_commands.rb +29 -0
  105. data/lib/game_machine/commands/navigation_commands.rb +24 -0
  106. data/lib/game_machine/commands/player_commands.rb +28 -0
  107. data/lib/game_machine/commands/proxy.rb +16 -0
  108. data/lib/game_machine/console.rb +3 -0
  109. data/lib/game_machine/console/build.rb +74 -0
  110. data/lib/game_machine/console/install.rb +92 -0
  111. data/lib/game_machine/console/server.rb +120 -0
  112. data/lib/game_machine/data_store.rb +52 -0
  113. data/lib/game_machine/data_stores/couchbase.rb +18 -0
  114. data/lib/game_machine/data_stores/mapdb.rb +49 -0
  115. data/lib/game_machine/data_stores/memory.rb +35 -0
  116. data/lib/game_machine/data_stores/redis.rb +46 -0
  117. data/lib/game_machine/endpoints.rb +6 -0
  118. data/lib/game_machine/endpoints/mono_gateway.rb +87 -0
  119. data/lib/game_machine/endpoints/tcp.rb +51 -0
  120. data/lib/game_machine/endpoints/tcp_handler.rb +75 -0
  121. data/lib/game_machine/endpoints/udp.rb +88 -0
  122. data/lib/game_machine/endpoints/udp_incoming.rb +113 -0
  123. data/lib/game_machine/endpoints/udp_outgoing.rb +46 -0
  124. data/lib/game_machine/game_loader.rb +46 -0
  125. data/lib/game_machine/game_systems.rb +14 -0
  126. data/lib/game_machine/game_systems/agents/controller.rb +118 -0
  127. data/lib/game_machine/game_systems/chat.rb +256 -0
  128. data/lib/game_machine/game_systems/chat_manager.rb +108 -0
  129. data/lib/game_machine/game_systems/chat_topic.rb +36 -0
  130. data/lib/game_machine/game_systems/devnull.rb +13 -0
  131. data/lib/game_machine/game_systems/entity_loader.rb +12 -0
  132. data/lib/game_machine/game_systems/entity_tracking.rb +133 -0
  133. data/lib/game_machine/game_systems/local_echo.rb +16 -0
  134. data/lib/game_machine/game_systems/objectdb_proxy.rb +61 -0
  135. data/lib/game_machine/game_systems/private_chat.rb +20 -0
  136. data/lib/game_machine/game_systems/region_manager.rb +91 -0
  137. data/lib/game_machine/game_systems/region_service.rb +94 -0
  138. data/lib/game_machine/game_systems/region_settings.rb +13 -0
  139. data/lib/game_machine/game_systems/remote_echo.rb +14 -0
  140. data/lib/game_machine/game_systems/stress_test.rb +21 -0
  141. data/lib/game_machine/grid.rb +60 -0
  142. data/lib/game_machine/grid_replicator.rb +31 -0
  143. data/lib/game_machine/handlers/authentication.rb +55 -0
  144. data/lib/game_machine/handlers/game.rb +63 -0
  145. data/lib/game_machine/handlers/request.rb +80 -0
  146. data/lib/game_machine/hashring.rb +48 -0
  147. data/lib/game_machine/helpers/game_message.rb +159 -0
  148. data/lib/game_machine/helpers/state_machine.rb +29 -0
  149. data/lib/game_machine/java_lib.rb +51 -0
  150. data/lib/game_machine/logger.rb +39 -0
  151. data/lib/game_machine/message_buffer.rb +58 -0
  152. data/lib/game_machine/message_queue.rb +63 -0
  153. data/lib/game_machine/model.rb +125 -0
  154. data/lib/game_machine/models.rb +3 -0
  155. data/lib/game_machine/models/player_status_update.rb +8 -0
  156. data/lib/game_machine/models/region.rb +9 -0
  157. data/lib/game_machine/mono_server.rb +20 -0
  158. data/lib/game_machine/navigation.rb +4 -0
  159. data/lib/game_machine/navigation/detour.rb +20 -0
  160. data/lib/game_machine/navigation/detour_navmesh.rb +53 -0
  161. data/lib/game_machine/navigation/detour_path.rb +53 -0
  162. data/lib/game_machine/navigation/path.rb +31 -0
  163. data/lib/game_machine/object_db.rb +67 -0
  164. data/lib/game_machine/protobuf.rb +6 -0
  165. data/lib/game_machine/protobuf/game_messages.rb +24 -0
  166. data/lib/game_machine/protobuf/generate.rb +113 -0
  167. data/lib/game_machine/protobuf_extensions/entity_helper.rb +11 -0
  168. data/lib/game_machine/reloadable_monitor.rb +26 -0
  169. data/lib/game_machine/restart_watcher.rb +17 -0
  170. data/lib/game_machine/ruby_extensions/nilclass.rb +10 -0
  171. data/lib/game_machine/ruby_extensions/string.rb +17 -0
  172. data/lib/game_machine/scheduler.rb +23 -0
  173. data/lib/game_machine/securerandom.rb +6 -0
  174. data/lib/game_machine/settings.rb +11 -0
  175. data/lib/game_machine/system_monitor.rb +19 -0
  176. data/lib/game_machine/system_stats.rb +24 -0
  177. data/lib/game_machine/uniqueid.rb +23 -0
  178. data/lib/game_machine/vector.rb +95 -0
  179. data/lib/game_machine/version.rb +3 -0
  180. data/lib/game_machine/write_behind_cache.rb +164 -0
  181. data/mono/bin/csharp/common.xslt +109 -0
  182. data/mono/bin/csharp/csharp.xslt +628 -0
  183. data/mono/bin/csharp/descriptor.proto +533 -0
  184. data/mono/bin/csharp/protobuf-net.dll +0 -0
  185. data/mono/bin/csharp/protobuf-net.pdb +0 -0
  186. data/mono/bin/csharp/protobuf-net.xml +2879 -0
  187. data/mono/bin/csharp/protogen.exe.config +3 -0
  188. data/mono/bin/csharp/protogen.pdb +0 -0
  189. data/mono/bin/csharp/protogen_csharp.exe +0 -0
  190. data/mono/bin/csharp/vb.xslt +745 -0
  191. data/mono/bin/csharp/xml.xslt +26 -0
  192. data/mono/server/Makefile +6 -0
  193. data/mono/server/NLog.config +12 -0
  194. data/mono/server/NLog.dll +0 -0
  195. data/mono/server/actor.cs +37 -0
  196. data/mono/server/build.bat +3 -0
  197. data/mono/server/cscompmgd.dll +0 -0
  198. data/mono/server/iactor.cs +11 -0
  199. data/mono/server/message_router.cs +67 -0
  200. data/mono/server/message_util.cs +29 -0
  201. data/mono/server/messages.cs +1888 -0
  202. data/mono/server/protobuf-net.dll +0 -0
  203. data/mono/server/proxy_client.cs +73 -0
  204. data/mono/server/proxy_server.cs +30 -0
  205. data/mono/server/test_actor.cs +33 -0
  206. data/pathfinding/bin/premake4 +0 -0
  207. data/pathfinding/include/mesh_loader.h +28 -0
  208. data/pathfinding/include/pathfind.h +167 -0
  209. data/pathfinding/main.cpp +39 -0
  210. data/pathfinding/mesh_loader.cpp +108 -0
  211. data/pathfinding/pathfind.cpp +174 -0
  212. data/pathfinding/pathfinder.cs +66 -0
  213. data/pathfinding/premake4.lua +109 -0
  214. data/script/server.sh +109 -0
  215. data/script/watch.sh +11 -0
  216. data/spec/actor/actor_spec.rb +73 -0
  217. data/spec/actor/builder_spec.rb +56 -0
  218. data/spec/actor/ref_spec.rb +83 -0
  219. data/spec/application_spec.rb +7 -0
  220. data/spec/client_manager_spec.rb +171 -0
  221. data/spec/commands/chat_commands_spec.rb +38 -0
  222. data/spec/commands/datastore_commands_spec.rb +91 -0
  223. data/spec/commands/grid_commands_spec.rb +37 -0
  224. data/spec/commands/navigation_commands_spec.rb +51 -0
  225. data/spec/commands/player_commands_spec.rb +48 -0
  226. data/spec/commands_spec.rb +38 -0
  227. data/spec/data_stores/mapdb_spec.rb +46 -0
  228. data/spec/data_stores/redis_spec.rb +44 -0
  229. data/spec/game_systems/agents/controller_spec.rb +84 -0
  230. data/spec/game_systems/agents/test_agent.rb +10 -0
  231. data/spec/game_systems/agents/test_agent_config.rb +29 -0
  232. data/spec/game_systems/chat_manager_spec.rb +66 -0
  233. data/spec/game_systems/chat_spec.rb +187 -0
  234. data/spec/game_systems/entity_tracking_spec.rb +64 -0
  235. data/spec/game_systems/region_manager_spec.rb +138 -0
  236. data/spec/grid_spec.rb +37 -0
  237. data/spec/handlers/authentication_spec.rb +36 -0
  238. data/spec/handlers/game_spec.rb +49 -0
  239. data/spec/handlers/request_spec.rb +65 -0
  240. data/spec/hashring_spec.rb +59 -0
  241. data/spec/integration_helper.rb +120 -0
  242. data/spec/java_grid_spec.rb +89 -0
  243. data/spec/message_buffer_spec.rb +67 -0
  244. data/spec/message_expectations.rb +47 -0
  245. data/spec/message_queue_spec.rb +23 -0
  246. data/spec/misc_spec.rb +71 -0
  247. data/spec/model_spec.rb +103 -0
  248. data/spec/mono_spec.rb +36 -0
  249. data/spec/mono_test.rb +18 -0
  250. data/spec/navigation/detour_navmesh_spec.rb +34 -0
  251. data/spec/navigation/detour_path_spec.rb +25 -0
  252. data/spec/spec_helper.rb +40 -0
  253. data/spec/udp_server_spec.rb +10 -0
  254. data/spec/write_behind_cache_spec.rb +109 -0
  255. data/web/app.rb +131 -0
  256. data/web/config/trinidad.yml +4 -0
  257. data/web/controllers/auth_controller.rb +19 -0
  258. data/web/controllers/base_controller.rb +16 -0
  259. data/web/controllers/index_controller.rb +7 -0
  260. data/web/controllers/log_controller.rb +47 -0
  261. data/web/controllers/messages_controller.rb +59 -0
  262. data/web/controllers/player_register_controller.rb +15 -0
  263. data/web/log/development.log +1339 -0
  264. data/web/tmp/restart.txt +0 -0
  265. data/web/views/game_messages.haml +45 -0
  266. data/web/views/index.haml +6 -0
  267. data/web/views/layout.haml +41 -0
  268. data/web/views/logs.haml +32 -0
  269. data/web/views/player_register.haml +22 -0
  270. data/web/views/player_registered.haml +2 -0
  271. data/web/views/register_layout.haml +22 -0
  272. data/web/views/restart.haml +35 -0
  273. metadata +576 -0
@@ -0,0 +1,25 @@
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+ package com.game_machine.core;
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+
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+ import java.util.logging.Logger;
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+
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+ import akka.actor.ActorSystem;
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+ import akka.actor.Props;
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+
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+ public class GameMachineLoader {
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+
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+
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+
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+ private static final Logger log = Logger.getLogger(GameMachineLoader.class.getName());
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+ private static ActorSystem actorSystem;
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+
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+ public static ActorSystem getActorSystem() {
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+ return actorSystem;
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+ }
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+
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+ public void run(ActorSystem newActorSystem, String gameHandler) {
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+ Thread.currentThread().setName("game-machine");
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+ actorSystem = newActorSystem;
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+ actorSystem.actorOf(Props.create(EventStreamHandler.class), EventStreamHandler.class.getSimpleName());
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+ }
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+
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+ }
@@ -0,0 +1,195 @@
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+ package com.game_machine.core;
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+
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+ import java.util.ArrayList;
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+ import java.util.HashSet;
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+ import java.util.Set;
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+ import java.util.concurrent.ConcurrentHashMap;
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+
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+ public class Grid {
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+
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+ private float max;
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+ private int cellSize = 0;
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+ private float convFactor;
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+ private int width;
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+ private int cellCount;
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+
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+ public ConcurrentHashMap<String, GridValue> deltaIndex = new ConcurrentHashMap<String, GridValue>();
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+ public ConcurrentHashMap<String, GridValue> objectIndex = new ConcurrentHashMap<String, GridValue>();
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+ public ConcurrentHashMap<Integer, ConcurrentHashMap<String, GridValue>> cells = new ConcurrentHashMap<Integer, ConcurrentHashMap<String, GridValue>>();
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+ public ConcurrentHashMap<Integer, Set<Integer>> cellsCache = new ConcurrentHashMap<Integer, Set<Integer>>();
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+
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+ public Grid(int max, int cellSize) {
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+ this.max = max;
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+ this.cellSize = cellSize;
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+ this.convFactor = 1.0f / this.cellSize;
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+ this.width = (int) (this.max / this.cellSize);
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+ this.cellCount = this.width * this.width;
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+ }
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+
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+ public int getWidth() {
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+ return this.width;
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+ }
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+
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+ public int getCellCount() {
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+ return this.cellCount;
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+ }
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+
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+ public Set<Integer> cellsWithinRadius(float x, float y) {
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+ int cellHash = hash(x, y);
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+ return cellsWithinRadius(cellHash, x, y);
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+ }
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+
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+ public Set<Integer> cellsWithinRadius(int cellHash, float x, float y) {
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+ int key = cellHash;
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+ Set<Integer> cells = cellsCache.get(key);
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+ if (cells != null) {
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+ return cells;
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+ }
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+ cells = new HashSet<Integer>();
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+
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+ int offset = this.cellSize;
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+
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+ int startX = (int) (x - offset);
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+ int startY = (int) (y - offset);
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+ int endX = (int) (x + offset);
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+ int endY = (int) (y + offset);
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+
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+ for (int rowNum = startX; rowNum <= endX; rowNum += this.cellSize) {
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+ for (int colNum = startY; colNum <= endY; colNum += this.cellSize) {
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+ if (rowNum >= 0 && colNum >= 0) {
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+ cells.add(hash(rowNum, colNum));
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+ }
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+ }
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+ }
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+ cellsCache.put(key, cells);
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+ return cells;
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+ }
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+
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+ public ArrayList<GridValue> neighbors(float x, float y, String entityType) {
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+ int myCell = hash(x, y);
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+ return neighbors(myCell, x, y, entityType);
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+ }
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+
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+ public ArrayList<GridValue> neighbors(int myCell, float x, float y, String entityType) {
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+ ArrayList<GridValue> result;
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+
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+ GridValue[] gridValues;
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+ result = new ArrayList<GridValue>();
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+ Set<Integer> cells = cellsWithinRadius(myCell, x, y);
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+ for (int cell : cells) {
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+ gridValues = gridValuesInCell(cell);
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+ if (gridValues != null) {
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+ for (GridValue gridValue : gridValues) {
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+ if (gridValue != null) {
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+ if (entityType == null) {
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+ result.add(gridValue);
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+ } else if (gridValue.entityType.equals(entityType)) {
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+ result.add(gridValue);
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+ }
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+ }
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+ }
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+ }
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+ }
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+ return result;
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+ }
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+
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+ public GridValue[] gridValuesInCell(int cell) {
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+ ConcurrentHashMap<String, GridValue> cellGridValues = cells.get(cell);
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+
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+ if (cellGridValues != null) {
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+ GridValue[] a = new GridValue[cellGridValues.size()];
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+ cellGridValues.values().toArray(a);
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+ return a;
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+ // return cellGridValues.values();
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+ } else {
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+ return null;
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+ }
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+ }
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+
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+ public void updateFromDelta(GridValue[] gridValues) {
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+ for (GridValue gridValue : gridValues) {
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+ if (gridValue != null) {
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+ objectIndex.put(gridValue.id, gridValue);
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+ }
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+ }
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+ }
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+
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+ public GridValue[] currentDelta() {
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+ GridValue[] a = new GridValue[deltaIndex.size()];
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+ deltaIndex.values().toArray(a);
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+ deltaIndex.clear();
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+ return a;
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+ }
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+
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+ public ArrayList<GridValue> getNeighborsFor(String id, String entityType) {
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+ GridValue gridValue = get(id);
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+ if (gridValue == null)
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+ {
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+ return null;
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+ }
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+ return neighbors(gridValue.x, gridValue.y, entityType);
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+ }
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+
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+ public GridValue get(String id) {
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+ return objectIndex.get(id);
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+ }
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+
137
+ public void remove(String id) {
138
+ GridValue indexValue = objectIndex.get(id);
139
+ if (indexValue != null) {
140
+ int cell = indexValue.cell;
141
+ ConcurrentHashMap<String, GridValue> cellGridValues = cells.get(cell);
142
+ if (cellGridValues != null) {
143
+ cellGridValues.remove(id);
144
+ }
145
+ objectIndex.remove(id);
146
+ }
147
+ }
148
+
149
+ public Boolean set(String id, float x, float y, float z, String entityType) {
150
+ GridValue oldValue = objectIndex.get(id);
151
+
152
+ if (oldValue != null) {
153
+ if (oldValue.x == x && oldValue.y == y) {
154
+ return false;
155
+ }
156
+ }
157
+
158
+ int cell = hash(x, y);
159
+
160
+
161
+ GridValue gridValue;
162
+ gridValue = new GridValue(id, cell, x, y, z, entityType);
163
+
164
+ if (oldValue == null) {
165
+ objectIndex.put(id, gridValue);
166
+ } else {
167
+ if (oldValue.cell != cell) {
168
+ ConcurrentHashMap<String, GridValue> cellGridValues = cells.get(oldValue.cell);
169
+ cellGridValues.remove(id);
170
+ if (cellGridValues.size() == 0) {
171
+ cells.remove(oldValue.cell);
172
+ }
173
+
174
+ }
175
+ objectIndex.replace(id, gridValue);
176
+ }
177
+
178
+ if (!cells.containsKey(cell)) {
179
+ cells.put(cell, new ConcurrentHashMap<String, GridValue>());
180
+ }
181
+ cells.get(cell).put(id, gridValue);
182
+
183
+ //deltaIndex.put(id, gridValue);
184
+
185
+ return true;
186
+ }
187
+
188
+ public int hash2(float x, float y) {
189
+ return (int) (Math.floor(x / this.cellSize) + Math.floor(y / this.cellSize) * width);
190
+ }
191
+
192
+ public int hash(float x, float y) {
193
+ return (int) ((x * this.convFactor)) + (int) ((y * this.convFactor)) * this.width;
194
+ }
195
+ }
@@ -0,0 +1,30 @@
1
+ package com.game_machine.core;
2
+
3
+ import java.io.Serializable;
4
+
5
+
6
+ public class GridValue implements Serializable {
7
+
8
+ /**
9
+ *
10
+ */
11
+ private static final long serialVersionUID = -2653791674585495109L;
12
+ public final String id;
13
+ public final int cell;
14
+ public final float x;
15
+ public final float y;
16
+ public final float z;
17
+
18
+ public final String entityType;
19
+ public long createdAt;
20
+
21
+ public GridValue(String id, int cell, float x, float y, float z, String entityType) {
22
+ this.id = id;
23
+ this.cell = cell;
24
+ this.x = x;
25
+ this.y = y;
26
+ this.z = z;
27
+ this.entityType = entityType;
28
+ //this.createdAt = System.nanoTime();
29
+ }
30
+ }
@@ -0,0 +1,7 @@
1
+ package com.game_machine.core;
2
+
3
+ import akka.actor.UntypedActor;
4
+
5
+ public interface IActorFactory {
6
+ UntypedActor create();
7
+ }
@@ -0,0 +1,28 @@
1
+ package com.game_machine.core;
2
+
3
+ import io.netty.channel.ChannelHandlerContext;
4
+
5
+ public class NetMessage {
6
+
7
+ // Protocols
8
+ public static final int UDP = 0;
9
+ public static final int UDT = 1;
10
+ public static final int TCP = 2;
11
+
12
+ public final byte[] bytes;
13
+ public final String host;
14
+ public final int port;
15
+ public final int protocol;
16
+ public final String clientId;
17
+ public final ChannelHandlerContext ctx;
18
+
19
+ public NetMessage(String clientId, int protocol, byte[] bytes, String host, int port, ChannelHandlerContext ctx) {
20
+ this.clientId = clientId;
21
+ this.bytes = bytes;
22
+ this.host = host;
23
+ this.port = port;
24
+ this.protocol = protocol;
25
+ this.ctx = ctx;
26
+ }
27
+
28
+ }
@@ -0,0 +1,97 @@
1
+ package com.game_machine.core;
2
+
3
+ import org.slf4j.Logger;
4
+ import org.slf4j.LoggerFactory;
5
+
6
+ import io.netty.bootstrap.Bootstrap;
7
+ import io.netty.channel.ChannelFuture;
8
+ import io.netty.channel.ChannelHandlerContext;
9
+ import io.netty.channel.ChannelInitializer;
10
+ import io.netty.channel.ChannelOption;
11
+ import io.netty.channel.ChannelPipeline;
12
+ import io.netty.channel.EventLoopGroup;
13
+ import io.netty.channel.group.ChannelGroup;
14
+ import io.netty.channel.group.ChannelGroupFuture;
15
+ import io.netty.channel.group.DefaultChannelGroup;
16
+ import io.netty.channel.nio.NioEventLoopGroup;
17
+ import io.netty.channel.socket.nio.NioDatagramChannel;
18
+ import io.netty.util.concurrent.DefaultEventExecutorGroup;
19
+
20
+ import com.game_machine.core.NetMessage;
21
+
22
+ public final class UdpServer implements Runnable {
23
+
24
+ private static final Logger log = LoggerFactory.getLogger(UdpServer.class);
25
+ private static Thread serverThread;
26
+
27
+ private static UdpServer udpServer;
28
+
29
+ private final String hostname;
30
+ private final int port;
31
+
32
+ private final UdpServerHandler handler;
33
+
34
+
35
+ public static UdpServer getUdpServer() {
36
+ return udpServer;
37
+ }
38
+
39
+ public static void start(String host, Integer port) {
40
+
41
+ // Don't try to start an already running server
42
+ if (udpServer != null) {
43
+ return;
44
+ }
45
+
46
+ udpServer = new UdpServer(host, port);
47
+ serverThread = new Thread(udpServer);
48
+ serverThread.start();
49
+ }
50
+
51
+ public static void stop() {
52
+ log.info("Stopping UDP server");
53
+ // Don't try to stop a server that's not running
54
+ if (udpServer == null) {
55
+ return;
56
+ }
57
+
58
+ }
59
+
60
+ public UdpServerHandler getHandler() {
61
+ return this.handler;
62
+ }
63
+
64
+ public UdpServer(final String hostname, final int port) {
65
+ this.port = port;
66
+ this.hostname = hostname;
67
+ this.handler = new UdpServerHandler();
68
+ }
69
+
70
+ public void run() {
71
+ log.info("Starting UdpServer port=" + this.port + " hostname=" + this.hostname);
72
+ Thread.currentThread().setName("udp-server");
73
+ EventLoopGroup group = new NioEventLoopGroup();
74
+ try {
75
+ Bootstrap boot = new Bootstrap();
76
+ boot.channel(NioDatagramChannel.class);
77
+ boot.group(group);
78
+ boot.option(ChannelOption.SO_BROADCAST, false);
79
+ boot.handler(new UdpServerHandler());
80
+
81
+ boot.bind(this.port).sync().channel().closeFuture().await();
82
+
83
+ } catch (InterruptedException e) {
84
+ // TODO Auto-generated catch block
85
+ e.printStackTrace();
86
+ } finally {
87
+ group.shutdownGracefully();
88
+ }
89
+ }
90
+
91
+ public void sendToClient(byte[] bytes, String host, int port, ChannelHandlerContext ctx) {
92
+ handler.send(bytes, host, port, ctx);
93
+ }
94
+
95
+
96
+
97
+ }
@@ -0,0 +1,90 @@
1
+ package com.game_machine.core;
2
+
3
+ import io.netty.buffer.ByteBuf;
4
+ import io.netty.buffer.Unpooled;
5
+ import io.netty.channel.ChannelFuture;
6
+ import io.netty.channel.ChannelFutureListener;
7
+ import io.netty.channel.ChannelHandlerContext;
8
+ import io.netty.channel.SimpleChannelInboundHandler;
9
+ import io.netty.channel.socket.DatagramPacket;
10
+
11
+ import java.net.InetSocketAddress;
12
+ import java.util.HashMap;
13
+
14
+ import org.slf4j.Logger;
15
+ import org.slf4j.LoggerFactory;
16
+
17
+ import akka.actor.ActorSelection;
18
+
19
+ import com.game_machine.core.ActorUtil;
20
+ import com.game_machine.core.NetMessage;
21
+
22
+ //@Sharable
23
+ public final class UdpServerHandler extends
24
+ SimpleChannelInboundHandler<DatagramPacket> {
25
+
26
+ private static final Logger log = LoggerFactory
27
+ .getLogger(UdpServerHandler.class);
28
+ public ChannelHandlerContext ctx = null;
29
+ private ActorSelection inbound;
30
+
31
+ private HashMap<String,String> clients = new HashMap<String,String>();
32
+
33
+ public UdpServerHandler() {
34
+ this.inbound = ActorUtil
35
+ .getSelectionByName("GameMachine::Endpoints::UdpIncoming");
36
+ }
37
+
38
+ @Override
39
+ public void exceptionCaught(final ChannelHandlerContext ctx,
40
+ final Throwable cause) {
41
+ log.info("close the connection when an exception is raised", cause);
42
+ ctx.close();
43
+ }
44
+
45
+ @Override
46
+ public void channelReadComplete(ChannelHandlerContext ctx) {
47
+ ctx.flush();
48
+ }
49
+
50
+ @Override
51
+ public void channelActive(final ChannelHandlerContext ctx) {
52
+ log.info("UDP server active");
53
+ this.ctx = ctx;
54
+ }
55
+
56
+ public void send(byte[] bytes, String host, int port,
57
+ ChannelHandlerContext ctx) {
58
+ //log.info("send " + "host: " + host + " port: " + port + " bytes: "
59
+ // + bytes.toString()+" ctx: "+ctx);
60
+
61
+ ByteBuf buf = Unpooled.copiedBuffer(bytes);
62
+ DatagramPacket packet = new DatagramPacket(buf,
63
+ new InetSocketAddress(host, port));
64
+ ctx.writeAndFlush(packet);
65
+ }
66
+
67
+ public void echo(ChannelHandlerContext ctx, DatagramPacket m, byte[] bytes)
68
+ {
69
+ ByteBuf buf = Unpooled.copiedBuffer(bytes);
70
+ DatagramPacket packet = new DatagramPacket(buf,
71
+ new InetSocketAddress(m.sender().getHostString(), m.sender().getPort()));
72
+ ctx.writeAndFlush(packet);
73
+ }
74
+
75
+ @Override
76
+ protected void channelRead0(ChannelHandlerContext ctx, DatagramPacket m)
77
+ throws Exception {
78
+ byte[] bytes = new byte[m.content().readableBytes()];
79
+ m.content().readBytes(bytes);
80
+
81
+
82
+ NetMessage gameMessage = new NetMessage(null, NetMessage.UDP, bytes, m
83
+ .sender().getHostString(), m.sender().getPort(), ctx);
84
+ log.debug("MessageReceived length" + bytes.length + " "
85
+ + new String(bytes));
86
+ this.inbound.tell(gameMessage, null);
87
+
88
+ }
89
+
90
+ }