game_machine 0.0.8

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Files changed (273) hide show
  1. checksums.yaml +7 -0
  2. data/Gemfile +4 -0
  3. data/Gemfile.lock +72 -0
  4. data/Rakefile +38 -0
  5. data/bin/game_machine +79 -0
  6. data/config/cluster.conf +65 -0
  7. data/config/config.example.yml +93 -0
  8. data/config/game_messages.proto +45 -0
  9. data/config/messages.proto +339 -0
  10. data/config/regions.example.yml +9 -0
  11. data/config/standalone.conf +36 -0
  12. data/db/do_not_delete +0 -0
  13. data/game_machine.gemspec +38 -0
  14. data/games/example/boot.rb +6 -0
  15. data/games/example/data/game_data.yml +13 -0
  16. data/games/example/lib/aggressive_npc.rb +176 -0
  17. data/games/example/lib/authentication_handler.rb +69 -0
  18. data/games/example/lib/chatbot.rb +61 -0
  19. data/games/example/lib/combat_controller.rb +145 -0
  20. data/games/example/lib/example_controller.rb +21 -0
  21. data/games/example/lib/game.rb +85 -0
  22. data/games/example/lib/models/attack.rb +9 -0
  23. data/games/example/lib/models/combat_update.rb +11 -0
  24. data/games/example/lib/models/player_command.rb +7 -0
  25. data/games/example/lib/models/user.rb +11 -0
  26. data/games/example/lib/models/vitals.rb +17 -0
  27. data/games/example/lib/npc.rb +111 -0
  28. data/games/example/lib/npc_group.rb +42 -0
  29. data/games/example/lib/npc_movement.rb +116 -0
  30. data/games/example/lib/player_manager.rb +58 -0
  31. data/games/example/lib/player_register.rb +80 -0
  32. data/games/example/lib/tracking_handler.rb +17 -0
  33. data/games/example/lib/zone_manager.rb +57 -0
  34. data/games/preload.rb +8 -0
  35. data/integration_tests/basic_spec.rb +68 -0
  36. data/integration_tests/bot_spec.rb +18 -0
  37. data/integration_tests/chat_spec.rb +45 -0
  38. data/integration_tests/distributed_spec.rb +34 -0
  39. data/integration_tests/entity_tracking_spec.rb +48 -0
  40. data/integration_tests/mono_spec.rb +16 -0
  41. data/integration_tests/objectdb_spec.rb +55 -0
  42. data/integration_tests/tcp_client_spec.rb +71 -0
  43. data/integration_tests/udp_client_spec.rb +61 -0
  44. data/integration_tests/udp_spec.rb +20 -0
  45. data/integration_tests/udt_client_spec.rb +23 -0
  46. data/integration_tests/udt_spec.rb +31 -0
  47. data/java/.gitignore +1 -0
  48. data/java/build.gradle +93 -0
  49. data/java/component.erb +396 -0
  50. data/java/gradle.properties +6 -0
  51. data/java/gradle/wrapper/gradle-wrapper.jar +0 -0
  52. data/java/gradle/wrapper/gradle-wrapper.properties +6 -0
  53. data/java/gradlew +164 -0
  54. data/java/gradlew.bat +90 -0
  55. data/java/local_lib/protostuff-compiler-1.0.7-jarjar.jar +0 -0
  56. data/java/settings.gradle +2 -0
  57. data/java/src/main/java/com/game_machine/core/ActorFactory.java +25 -0
  58. data/java/src/main/java/com/game_machine/core/ActorUtil.java +39 -0
  59. data/java/src/main/java/com/game_machine/core/CommandProxy.java +9 -0
  60. data/java/src/main/java/com/game_machine/core/EntitySerializer.java +66 -0
  61. data/java/src/main/java/com/game_machine/core/EventStreamHandler.java +43 -0
  62. data/java/src/main/java/com/game_machine/core/GameMachineLoader.java +25 -0
  63. data/java/src/main/java/com/game_machine/core/Grid.java +195 -0
  64. data/java/src/main/java/com/game_machine/core/GridValue.java +30 -0
  65. data/java/src/main/java/com/game_machine/core/IActorFactory.java +7 -0
  66. data/java/src/main/java/com/game_machine/core/NetMessage.java +28 -0
  67. data/java/src/main/java/com/game_machine/core/UdpServer.java +97 -0
  68. data/java/src/main/java/com/game_machine/core/UdpServerHandler.java +90 -0
  69. data/java/src/main/resources/game_machine.java.stg +738 -0
  70. data/java/src/main/resources/logback.xml +14 -0
  71. data/java/src/main/resources/logging.properties +3 -0
  72. data/java/src/main/resources/protostuff.properties +7 -0
  73. data/lib/game_machine.rb +85 -0
  74. data/lib/game_machine/actor.rb +7 -0
  75. data/lib/game_machine/actor/base.rb +184 -0
  76. data/lib/game_machine/actor/builder.rb +108 -0
  77. data/lib/game_machine/actor/development.rb +31 -0
  78. data/lib/game_machine/actor/factory.rb +35 -0
  79. data/lib/game_machine/actor/mono_actor.rb +89 -0
  80. data/lib/game_machine/actor/ref.rb +81 -0
  81. data/lib/game_machine/actor/reloadable.rb +98 -0
  82. data/lib/game_machine/actor/system.rb +32 -0
  83. data/lib/game_machine/akka.rb +98 -0
  84. data/lib/game_machine/app_config.rb +49 -0
  85. data/lib/game_machine/application.rb +181 -0
  86. data/lib/game_machine/auth_handlers/base.rb +21 -0
  87. data/lib/game_machine/auth_handlers/public.rb +34 -0
  88. data/lib/game_machine/bot/chat.rb +66 -0
  89. data/lib/game_machine/bot/client.rb +54 -0
  90. data/lib/game_machine/client_manager.rb +204 -0
  91. data/lib/game_machine/clients.rb +4 -0
  92. data/lib/game_machine/clients/client.rb +45 -0
  93. data/lib/game_machine/clients/tcp_client.rb +25 -0
  94. data/lib/game_machine/clients/test_client.rb +151 -0
  95. data/lib/game_machine/clients/udp_client.rb +25 -0
  96. data/lib/game_machine/clients/udt_client.rb +34 -0
  97. data/lib/game_machine/cluster_monitor.rb +115 -0
  98. data/lib/game_machine/commands.rb +23 -0
  99. data/lib/game_machine/commands/base.rb +21 -0
  100. data/lib/game_machine/commands/chat_commands.rb +88 -0
  101. data/lib/game_machine/commands/datastore_commands.rb +60 -0
  102. data/lib/game_machine/commands/grid_commands.rb +35 -0
  103. data/lib/game_machine/commands/message_helper.rb +25 -0
  104. data/lib/game_machine/commands/misc_commands.rb +29 -0
  105. data/lib/game_machine/commands/navigation_commands.rb +24 -0
  106. data/lib/game_machine/commands/player_commands.rb +28 -0
  107. data/lib/game_machine/commands/proxy.rb +16 -0
  108. data/lib/game_machine/console.rb +3 -0
  109. data/lib/game_machine/console/build.rb +74 -0
  110. data/lib/game_machine/console/install.rb +92 -0
  111. data/lib/game_machine/console/server.rb +120 -0
  112. data/lib/game_machine/data_store.rb +52 -0
  113. data/lib/game_machine/data_stores/couchbase.rb +18 -0
  114. data/lib/game_machine/data_stores/mapdb.rb +49 -0
  115. data/lib/game_machine/data_stores/memory.rb +35 -0
  116. data/lib/game_machine/data_stores/redis.rb +46 -0
  117. data/lib/game_machine/endpoints.rb +6 -0
  118. data/lib/game_machine/endpoints/mono_gateway.rb +87 -0
  119. data/lib/game_machine/endpoints/tcp.rb +51 -0
  120. data/lib/game_machine/endpoints/tcp_handler.rb +75 -0
  121. data/lib/game_machine/endpoints/udp.rb +88 -0
  122. data/lib/game_machine/endpoints/udp_incoming.rb +113 -0
  123. data/lib/game_machine/endpoints/udp_outgoing.rb +46 -0
  124. data/lib/game_machine/game_loader.rb +46 -0
  125. data/lib/game_machine/game_systems.rb +14 -0
  126. data/lib/game_machine/game_systems/agents/controller.rb +118 -0
  127. data/lib/game_machine/game_systems/chat.rb +256 -0
  128. data/lib/game_machine/game_systems/chat_manager.rb +108 -0
  129. data/lib/game_machine/game_systems/chat_topic.rb +36 -0
  130. data/lib/game_machine/game_systems/devnull.rb +13 -0
  131. data/lib/game_machine/game_systems/entity_loader.rb +12 -0
  132. data/lib/game_machine/game_systems/entity_tracking.rb +133 -0
  133. data/lib/game_machine/game_systems/local_echo.rb +16 -0
  134. data/lib/game_machine/game_systems/objectdb_proxy.rb +61 -0
  135. data/lib/game_machine/game_systems/private_chat.rb +20 -0
  136. data/lib/game_machine/game_systems/region_manager.rb +91 -0
  137. data/lib/game_machine/game_systems/region_service.rb +94 -0
  138. data/lib/game_machine/game_systems/region_settings.rb +13 -0
  139. data/lib/game_machine/game_systems/remote_echo.rb +14 -0
  140. data/lib/game_machine/game_systems/stress_test.rb +21 -0
  141. data/lib/game_machine/grid.rb +60 -0
  142. data/lib/game_machine/grid_replicator.rb +31 -0
  143. data/lib/game_machine/handlers/authentication.rb +55 -0
  144. data/lib/game_machine/handlers/game.rb +63 -0
  145. data/lib/game_machine/handlers/request.rb +80 -0
  146. data/lib/game_machine/hashring.rb +48 -0
  147. data/lib/game_machine/helpers/game_message.rb +159 -0
  148. data/lib/game_machine/helpers/state_machine.rb +29 -0
  149. data/lib/game_machine/java_lib.rb +51 -0
  150. data/lib/game_machine/logger.rb +39 -0
  151. data/lib/game_machine/message_buffer.rb +58 -0
  152. data/lib/game_machine/message_queue.rb +63 -0
  153. data/lib/game_machine/model.rb +125 -0
  154. data/lib/game_machine/models.rb +3 -0
  155. data/lib/game_machine/models/player_status_update.rb +8 -0
  156. data/lib/game_machine/models/region.rb +9 -0
  157. data/lib/game_machine/mono_server.rb +20 -0
  158. data/lib/game_machine/navigation.rb +4 -0
  159. data/lib/game_machine/navigation/detour.rb +20 -0
  160. data/lib/game_machine/navigation/detour_navmesh.rb +53 -0
  161. data/lib/game_machine/navigation/detour_path.rb +53 -0
  162. data/lib/game_machine/navigation/path.rb +31 -0
  163. data/lib/game_machine/object_db.rb +67 -0
  164. data/lib/game_machine/protobuf.rb +6 -0
  165. data/lib/game_machine/protobuf/game_messages.rb +24 -0
  166. data/lib/game_machine/protobuf/generate.rb +113 -0
  167. data/lib/game_machine/protobuf_extensions/entity_helper.rb +11 -0
  168. data/lib/game_machine/reloadable_monitor.rb +26 -0
  169. data/lib/game_machine/restart_watcher.rb +17 -0
  170. data/lib/game_machine/ruby_extensions/nilclass.rb +10 -0
  171. data/lib/game_machine/ruby_extensions/string.rb +17 -0
  172. data/lib/game_machine/scheduler.rb +23 -0
  173. data/lib/game_machine/securerandom.rb +6 -0
  174. data/lib/game_machine/settings.rb +11 -0
  175. data/lib/game_machine/system_monitor.rb +19 -0
  176. data/lib/game_machine/system_stats.rb +24 -0
  177. data/lib/game_machine/uniqueid.rb +23 -0
  178. data/lib/game_machine/vector.rb +95 -0
  179. data/lib/game_machine/version.rb +3 -0
  180. data/lib/game_machine/write_behind_cache.rb +164 -0
  181. data/mono/bin/csharp/common.xslt +109 -0
  182. data/mono/bin/csharp/csharp.xslt +628 -0
  183. data/mono/bin/csharp/descriptor.proto +533 -0
  184. data/mono/bin/csharp/protobuf-net.dll +0 -0
  185. data/mono/bin/csharp/protobuf-net.pdb +0 -0
  186. data/mono/bin/csharp/protobuf-net.xml +2879 -0
  187. data/mono/bin/csharp/protogen.exe.config +3 -0
  188. data/mono/bin/csharp/protogen.pdb +0 -0
  189. data/mono/bin/csharp/protogen_csharp.exe +0 -0
  190. data/mono/bin/csharp/vb.xslt +745 -0
  191. data/mono/bin/csharp/xml.xslt +26 -0
  192. data/mono/server/Makefile +6 -0
  193. data/mono/server/NLog.config +12 -0
  194. data/mono/server/NLog.dll +0 -0
  195. data/mono/server/actor.cs +37 -0
  196. data/mono/server/build.bat +3 -0
  197. data/mono/server/cscompmgd.dll +0 -0
  198. data/mono/server/iactor.cs +11 -0
  199. data/mono/server/message_router.cs +67 -0
  200. data/mono/server/message_util.cs +29 -0
  201. data/mono/server/messages.cs +1888 -0
  202. data/mono/server/protobuf-net.dll +0 -0
  203. data/mono/server/proxy_client.cs +73 -0
  204. data/mono/server/proxy_server.cs +30 -0
  205. data/mono/server/test_actor.cs +33 -0
  206. data/pathfinding/bin/premake4 +0 -0
  207. data/pathfinding/include/mesh_loader.h +28 -0
  208. data/pathfinding/include/pathfind.h +167 -0
  209. data/pathfinding/main.cpp +39 -0
  210. data/pathfinding/mesh_loader.cpp +108 -0
  211. data/pathfinding/pathfind.cpp +174 -0
  212. data/pathfinding/pathfinder.cs +66 -0
  213. data/pathfinding/premake4.lua +109 -0
  214. data/script/server.sh +109 -0
  215. data/script/watch.sh +11 -0
  216. data/spec/actor/actor_spec.rb +73 -0
  217. data/spec/actor/builder_spec.rb +56 -0
  218. data/spec/actor/ref_spec.rb +83 -0
  219. data/spec/application_spec.rb +7 -0
  220. data/spec/client_manager_spec.rb +171 -0
  221. data/spec/commands/chat_commands_spec.rb +38 -0
  222. data/spec/commands/datastore_commands_spec.rb +91 -0
  223. data/spec/commands/grid_commands_spec.rb +37 -0
  224. data/spec/commands/navigation_commands_spec.rb +51 -0
  225. data/spec/commands/player_commands_spec.rb +48 -0
  226. data/spec/commands_spec.rb +38 -0
  227. data/spec/data_stores/mapdb_spec.rb +46 -0
  228. data/spec/data_stores/redis_spec.rb +44 -0
  229. data/spec/game_systems/agents/controller_spec.rb +84 -0
  230. data/spec/game_systems/agents/test_agent.rb +10 -0
  231. data/spec/game_systems/agents/test_agent_config.rb +29 -0
  232. data/spec/game_systems/chat_manager_spec.rb +66 -0
  233. data/spec/game_systems/chat_spec.rb +187 -0
  234. data/spec/game_systems/entity_tracking_spec.rb +64 -0
  235. data/spec/game_systems/region_manager_spec.rb +138 -0
  236. data/spec/grid_spec.rb +37 -0
  237. data/spec/handlers/authentication_spec.rb +36 -0
  238. data/spec/handlers/game_spec.rb +49 -0
  239. data/spec/handlers/request_spec.rb +65 -0
  240. data/spec/hashring_spec.rb +59 -0
  241. data/spec/integration_helper.rb +120 -0
  242. data/spec/java_grid_spec.rb +89 -0
  243. data/spec/message_buffer_spec.rb +67 -0
  244. data/spec/message_expectations.rb +47 -0
  245. data/spec/message_queue_spec.rb +23 -0
  246. data/spec/misc_spec.rb +71 -0
  247. data/spec/model_spec.rb +103 -0
  248. data/spec/mono_spec.rb +36 -0
  249. data/spec/mono_test.rb +18 -0
  250. data/spec/navigation/detour_navmesh_spec.rb +34 -0
  251. data/spec/navigation/detour_path_spec.rb +25 -0
  252. data/spec/spec_helper.rb +40 -0
  253. data/spec/udp_server_spec.rb +10 -0
  254. data/spec/write_behind_cache_spec.rb +109 -0
  255. data/web/app.rb +131 -0
  256. data/web/config/trinidad.yml +4 -0
  257. data/web/controllers/auth_controller.rb +19 -0
  258. data/web/controllers/base_controller.rb +16 -0
  259. data/web/controllers/index_controller.rb +7 -0
  260. data/web/controllers/log_controller.rb +47 -0
  261. data/web/controllers/messages_controller.rb +59 -0
  262. data/web/controllers/player_register_controller.rb +15 -0
  263. data/web/log/development.log +1339 -0
  264. data/web/tmp/restart.txt +0 -0
  265. data/web/views/game_messages.haml +45 -0
  266. data/web/views/index.haml +6 -0
  267. data/web/views/layout.haml +41 -0
  268. data/web/views/logs.haml +32 -0
  269. data/web/views/player_register.haml +22 -0
  270. data/web/views/player_registered.haml +2 -0
  271. data/web/views/register_layout.haml +22 -0
  272. data/web/views/restart.haml +35 -0
  273. metadata +576 -0
@@ -0,0 +1,120 @@
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+ require 'optparse'
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+ module GameMachine
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+ module Console
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+ class Server
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+
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+ attr_reader :options
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+ def initialize(argv)
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+ @options = parse_arguments(argv)
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+ end
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+
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+ def check_start_dir
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+ java_dir = File.join(File.expand_path(Dir.pwd),'java')
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+ unless File.directory?(java_dir)
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+ puts "Please run game_machine from your game directory"
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+ exit 0
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+ end
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+ end
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+
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+ def set_environment
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+ ENV['GAME_ENV'] = options[:environment]
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+ if options[:config]
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+ ENV['CONFIG_FILE'] = options[:config]
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+ end
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+ end
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+
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+
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+ def self.exit!
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+ clear_restart_file
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+ System.exit(0)
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+ end
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+
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+ def self.ensure_tmp
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+ tmp_path = File.join(ENV['APP_ROOT'],'tmp')
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+ FileUtils.mkdir_p tmp_path
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+ end
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+
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+ def self.restart?
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+ File.exists?(restart_file)
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+ end
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+
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+ def self.restart!
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+ FileUtils.touch restart_file
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+ end
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+
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+ def self.clear_restart_file
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+ if File.exists?(restart_file)
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+ FileUtils.rm(restart_file)
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+ end
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+ end
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+
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+ def self.restart_file
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+ File.join(ENV['APP_ROOT'],'tmp','gm_restart.txt')
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+ end
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+
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+ def self.run_in_loop
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+ ensure_tmp
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+ clear_restart_file
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+
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+ build_cmd = "jruby bin/game_machine build"
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+ run_cmd = "jruby bin/game_machine s -r"
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+ loop do
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+ system(build_cmd)
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+ system(run_cmd)
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+ end
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+ end
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+
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+ def run!
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+ check_start_dir
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+
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+ GameMachine.logger.info "Starting with options = #{options.inspect}"
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+ GameMachine::Application.initialize!(options[:server],true)
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+ GameMachine::Application.start
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+ end
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+
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+ def load_server_from_file
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+ path = File.join(File.expand_path(Dir.pwd),'servername.txt')
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+ if File.exists?(path)
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+ return File.read(path).chomp
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+ else
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+ nil
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+ end
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+ end
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+
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+ def parse_arguments(arguments)
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+ options = {}
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+
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+ OptionParser.new do |opt|
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+ opt.banner = "Usage: game_machine server [options]"
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+ opt.on('-r', '--restartable', 'If tmp/gm_restart.txt should trigger a restart') { |v| options[:restartable] = v }
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+ opt.on('-s', '--server=name', String, 'Server name') { |v| options[:server] = v.strip }
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+ opt.on('-c', '--config=name', String, 'Configuration file') { |v| options[:config] = v.strip }
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+ opt.on("-e", "--environment=name", String,
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+ "Specifies the environment to run under (development/production).",
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+ "Default: development") { |v| options[:environment] = v.strip }
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+ opt.parse!(arguments)
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+ end
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+
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+ if options.has_key?(:restartable)
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+ ENV['RESTARTABLE'] = 'true'
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+ end
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+
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+ unless options.has_key?(:environment)
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+ options[:environment] = 'development'
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+ end
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+
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+ unless options.has_key?(:server)
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+ options[:server] = 'default'
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+ end
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+
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+ if server = load_server_from_file
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+ options[:server] = server
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+ puts "server name #{server} set from servername.txt"
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+ end
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+
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+ options
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+ end
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+
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+ end
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+ end
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+ end
@@ -0,0 +1,52 @@
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+ require 'forwardable'
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+ require_relative 'data_stores/memory'
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+ require_relative 'data_stores/couchbase'
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+ require_relative 'data_stores/mapdb'
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+ require_relative 'data_stores/redis'
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+
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+ module GameMachine
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+ class DataStore
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+ include Singleton
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+ extend Forwardable
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+
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+ def_delegators :@store, :get, :set, :delete, :delete_all, :shutdown, :keys, :dump, :load
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+
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+ attr_reader :store
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+ def initialize
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+ @store_name = Application.config.data_store
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+ connect
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+ end
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+
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+ def set_store(store_name)
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+ @store = nil
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+ @store_name = store_name
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+ connect
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+ end
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+
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+ private
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+
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+ def connect
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+ raise "already connected" if @store
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+ send("connect_#{@store_name}")
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+ end
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+
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+ def connect_couchbase
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+ @store = DataStores::Couchbase.new
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+ @store.connect
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+ end
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+
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+ def connect_mapdb
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+ @store = DataStores::Mapdb.new
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+ @store.connect
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+ end
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+
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+ def connect_redis
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+ @store = DataStores::Redis.new
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+ @store.connect
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+ end
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+
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+ def connect_memory
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+ @store = DataStores::Memory.new
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+ end
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+ end
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+ end
@@ -0,0 +1,18 @@
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+ require 'forwardable'
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+ module GameMachine
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+ module DataStores
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+ class Couchbase
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+ extend Forwardable
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+
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+ def_delegators :@client, :get, :set, :delete, :shutdown
8
+
9
+ def connect
10
+ @client ||= JavaLib::CouchbaseClient.new(servers, 'default'.to_java_string, ''.to_java_string)
11
+ end
12
+
13
+ def servers
14
+ Application.config.couchbase_servers.map {|server| java.net.URI.new(server)}
15
+ end
16
+ end
17
+ end
18
+ end
@@ -0,0 +1,49 @@
1
+ require 'forwardable'
2
+
3
+ module GameMachine
4
+ module DataStores
5
+ include_package 'org.mapdb'
6
+ class Mapdb
7
+ extend Forwardable
8
+
9
+ def_delegators :@client, :get
10
+
11
+ def shutdown
12
+ @client.close
13
+ end
14
+
15
+ def keys
16
+ @client.keys
17
+ end
18
+
19
+ def dump(path,format=:yaml)
20
+ raise NotImplementedError
21
+ end
22
+
23
+ def load(path,format=:yaml)
24
+ raise NotImplementedError
25
+ end
26
+
27
+ def set(key,value)
28
+ @client.put(key,value)
29
+ @db.commit
30
+ end
31
+
32
+ def dbfile
33
+ File.join(GameMachine.app_root,'db','mapdb.db')
34
+ end
35
+
36
+ def connect
37
+ unless @client
38
+ @db = DataStores::DBMaker.newFileDB(java.io.File.new(dbfile)).
39
+ closeOnJvmShutdown.
40
+ make
41
+ @client = @db.getTreeMap("entities")
42
+ end
43
+ @client
44
+ end
45
+
46
+ end
47
+ end
48
+ end
49
+
@@ -0,0 +1,35 @@
1
+ module GameMachine
2
+ module DataStores
3
+ class Memory
4
+
5
+ def initialize
6
+ @data = {}
7
+ end
8
+
9
+ def set(key,value)
10
+ @data[key] = value
11
+ end
12
+
13
+ def get(key)
14
+ @data.fetch(key,nil)
15
+ end
16
+
17
+ def delete(key)
18
+ @data.delete(key)
19
+ end
20
+
21
+ def delete_all
22
+ @data = {}
23
+ end
24
+
25
+ def shutdown
26
+ end
27
+
28
+ private
29
+
30
+ def connect
31
+ end
32
+
33
+ end
34
+ end
35
+ end
@@ -0,0 +1,46 @@
1
+ require 'forwardable'
2
+ module GameMachine
3
+ module DataStores
4
+ class Redis
5
+ extend Forwardable
6
+
7
+ def connect
8
+ @pool = RedisLib::JedisPool.new(RedisLib::JedisPoolConfig.new, "localhost");
9
+ end
10
+
11
+ def delete(key)
12
+ query(:del,key)
13
+ end
14
+
15
+ def get(key)
16
+ query(:get,key)
17
+ end
18
+
19
+ def set(key,value)
20
+ query(:set,key, value)
21
+ end
22
+
23
+ def query(command,key,value=nil)
24
+ jedis = @pool.get_resource
25
+ case command
26
+ when :get
27
+ jedis.get(key)
28
+ when :set
29
+ res = jedis.set(key,value)
30
+ res == 'OK' ? true : false
31
+ when :del
32
+ res = jedis.del(key)
33
+ res == 1 ? true : false
34
+ end
35
+ rescue RedisLib::JedisConnectionException => e
36
+ @pool.return_broken_resource(jedis)
37
+ ensure
38
+ @pool.return_resource(jedis)
39
+ end
40
+
41
+ def shutdown
42
+ @pool.destroy
43
+ end
44
+ end
45
+ end
46
+ end
@@ -0,0 +1,6 @@
1
+ require_relative 'endpoints/tcp_handler'
2
+ require_relative 'endpoints/udp'
3
+ require_relative 'endpoints/tcp'
4
+ require_relative 'endpoints/mono_gateway'
5
+ require_relative 'endpoints/udp_incoming'
6
+ require_relative 'endpoints/udp_outgoing'
@@ -0,0 +1,87 @@
1
+ module GameMachine
2
+ module Endpoints
3
+ class MonoGateway < Actor::Base
4
+
5
+ def post_init(*args)
6
+ @clients = {}
7
+ @sender = nil
8
+ @socket = nil
9
+ @mono_connected = false
10
+ @last_mono_ping = nil
11
+ end
12
+
13
+ def preStart
14
+ mgr = JavaLib::Udp.get(getContext.system).getManager
15
+ inet = JavaLib::InetSocketAddress.new(
16
+ Application.config.mono_gateway_host,
17
+ Application.config.mono_gateway_port
18
+ )
19
+ mgr.tell( JavaLib::UdpMessage.bind(getSelf,inet), getSelf)
20
+ end
21
+
22
+ def on_receive(message)
23
+ if message.kind_of?(JavaLib::Udp::Bound)
24
+ @socket = getSender
25
+ elsif message.is_a?(MessageLib::Entity)
26
+ handle_outgoing(message)
27
+ elsif message.kind_of?(JavaLib::Udp::Received)
28
+ handle_incoming(message)
29
+ elsif message == JavaLib::UdpMessage::unbind
30
+ @socket.tell(message, get_self)
31
+ elsif message.kind_of?(JavaLib::Udp::Unbound)
32
+ get_context.stop(get_self)
33
+ else
34
+ unhandled(message)
35
+ end
36
+ end
37
+
38
+ private
39
+
40
+ def handle_outgoing(message)
41
+ if message.has_destination
42
+ if @sender
43
+ byte_string = JavaLib::ByteString.from_array(message.to_byte_array)
44
+ udp_message = JavaLib::UdpMessage.send(byte_string, @sender)
45
+ @socket.tell(udp_message, get_self)
46
+ else
47
+ GameMachine.logger.error "#{self.class.name} cannot send outgoing message (no sender) "
48
+ end
49
+ else
50
+ GameMachine.logger.error "#{self.class.name} destination missing (outgoing)"
51
+ end
52
+ rescue Exception => e
53
+ GameMachine.logger.error "#{self.class.name} #{e.to_s}"
54
+ end
55
+
56
+ def handle_incoming(message)
57
+ @sender = message.sender
58
+ entity = MessageLib::Entity.parse_from(message.data.to_array)
59
+ if entity.id == 'ping'
60
+ unless @mono_connected
61
+ GameMachine.logger.info "Mono server connected"
62
+ end
63
+ @mono_connected = true
64
+ @last_mono_ping = Time.now.to_i
65
+ echo(message)
66
+ elsif entity.has_destination
67
+ destination = entity.destination.sub(/^\//,'')
68
+ destination = destination.gsub('/','::')
69
+ entity.set_destination(nil)
70
+ GameMachine.logger.info "#{self.class.name} incoming to #{destination}"
71
+ Actor::Base.find(destination).tell(entity,get_self)
72
+ else
73
+ GameMachine.logger.error "#{self.class.name} destination missing (incoming)"
74
+ end
75
+ rescue Exception => e
76
+ GameMachine.logger.error "#{self.class.name} #{e.to_s}"
77
+ end
78
+
79
+ def echo(message)
80
+ byte_string = JavaLib::ByteString.from_array(message.data.to_array)
81
+ udp_message = JavaLib::UdpMessage.send(byte_string, message.sender)
82
+ @socket.tell(udp_message,get_self)
83
+ end
84
+
85
+ end
86
+ end
87
+ end
@@ -0,0 +1,51 @@
1
+ module GameMachine
2
+ module Endpoints
3
+ class Tcp < Actor::Base
4
+
5
+ def post_init(*args)
6
+ @clients = {}
7
+ @mgr = nil
8
+ end
9
+
10
+ def preStart
11
+ @mgr = JavaLib::Tcp.get(getContext.system).getManager
12
+ inet = JavaLib::InetSocketAddress.new(
13
+ Application.config.tcp_host,
14
+ Application.config.tcp_port
15
+ )
16
+ @mgr.tell( JavaLib::TcpMessage.bind(getSelf,inet,100), getSelf)
17
+ end
18
+
19
+ def sanitize_address(name)
20
+ name.gsub!('/','')
21
+ name.gsub!('.','')
22
+ name.gsub!(':','_')
23
+ name
24
+ end
25
+
26
+ def on_receive(message)
27
+ if message.is_a?(MessageLib::ClientMessage)
28
+ if handler_ref = @clients.fetch(message.client_connection.id,nil)
29
+ handler_ref.tell(message)
30
+ else
31
+ GameMachine.logger.warn("No handler found for #{message.client_connection}")
32
+ end
33
+ elsif message.kind_of?(JavaLib::Tcp::Bound)
34
+ @mgr.tell(message,get_self)
35
+ elsif message.kind_of?(JavaLib::Tcp::CommandFailed)
36
+ getContext.stop(get_self)
37
+ elsif message.kind_of?(JavaLib::Tcp::Connected)
38
+ @mgr.tell(message,get_self)
39
+ handler_name = sanitize_address(message.remote_address.to_s)
40
+ handler_ref = Actor::Builder.new(TcpHandler,handler_name).with_name(handler_name).start
41
+ @clients[message.remote_address.to_s] = handler_ref
42
+ handler_ref.tell(message,get_sender)
43
+ get_sender.tell(JavaLib::TcpMessage.register(handler_ref), get_self)
44
+ else
45
+ unhandled(message)
46
+ end
47
+ end
48
+
49
+ end
50
+ end
51
+ end