game_machine 0.0.8

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Files changed (273) hide show
  1. checksums.yaml +7 -0
  2. data/Gemfile +4 -0
  3. data/Gemfile.lock +72 -0
  4. data/Rakefile +38 -0
  5. data/bin/game_machine +79 -0
  6. data/config/cluster.conf +65 -0
  7. data/config/config.example.yml +93 -0
  8. data/config/game_messages.proto +45 -0
  9. data/config/messages.proto +339 -0
  10. data/config/regions.example.yml +9 -0
  11. data/config/standalone.conf +36 -0
  12. data/db/do_not_delete +0 -0
  13. data/game_machine.gemspec +38 -0
  14. data/games/example/boot.rb +6 -0
  15. data/games/example/data/game_data.yml +13 -0
  16. data/games/example/lib/aggressive_npc.rb +176 -0
  17. data/games/example/lib/authentication_handler.rb +69 -0
  18. data/games/example/lib/chatbot.rb +61 -0
  19. data/games/example/lib/combat_controller.rb +145 -0
  20. data/games/example/lib/example_controller.rb +21 -0
  21. data/games/example/lib/game.rb +85 -0
  22. data/games/example/lib/models/attack.rb +9 -0
  23. data/games/example/lib/models/combat_update.rb +11 -0
  24. data/games/example/lib/models/player_command.rb +7 -0
  25. data/games/example/lib/models/user.rb +11 -0
  26. data/games/example/lib/models/vitals.rb +17 -0
  27. data/games/example/lib/npc.rb +111 -0
  28. data/games/example/lib/npc_group.rb +42 -0
  29. data/games/example/lib/npc_movement.rb +116 -0
  30. data/games/example/lib/player_manager.rb +58 -0
  31. data/games/example/lib/player_register.rb +80 -0
  32. data/games/example/lib/tracking_handler.rb +17 -0
  33. data/games/example/lib/zone_manager.rb +57 -0
  34. data/games/preload.rb +8 -0
  35. data/integration_tests/basic_spec.rb +68 -0
  36. data/integration_tests/bot_spec.rb +18 -0
  37. data/integration_tests/chat_spec.rb +45 -0
  38. data/integration_tests/distributed_spec.rb +34 -0
  39. data/integration_tests/entity_tracking_spec.rb +48 -0
  40. data/integration_tests/mono_spec.rb +16 -0
  41. data/integration_tests/objectdb_spec.rb +55 -0
  42. data/integration_tests/tcp_client_spec.rb +71 -0
  43. data/integration_tests/udp_client_spec.rb +61 -0
  44. data/integration_tests/udp_spec.rb +20 -0
  45. data/integration_tests/udt_client_spec.rb +23 -0
  46. data/integration_tests/udt_spec.rb +31 -0
  47. data/java/.gitignore +1 -0
  48. data/java/build.gradle +93 -0
  49. data/java/component.erb +396 -0
  50. data/java/gradle.properties +6 -0
  51. data/java/gradle/wrapper/gradle-wrapper.jar +0 -0
  52. data/java/gradle/wrapper/gradle-wrapper.properties +6 -0
  53. data/java/gradlew +164 -0
  54. data/java/gradlew.bat +90 -0
  55. data/java/local_lib/protostuff-compiler-1.0.7-jarjar.jar +0 -0
  56. data/java/settings.gradle +2 -0
  57. data/java/src/main/java/com/game_machine/core/ActorFactory.java +25 -0
  58. data/java/src/main/java/com/game_machine/core/ActorUtil.java +39 -0
  59. data/java/src/main/java/com/game_machine/core/CommandProxy.java +9 -0
  60. data/java/src/main/java/com/game_machine/core/EntitySerializer.java +66 -0
  61. data/java/src/main/java/com/game_machine/core/EventStreamHandler.java +43 -0
  62. data/java/src/main/java/com/game_machine/core/GameMachineLoader.java +25 -0
  63. data/java/src/main/java/com/game_machine/core/Grid.java +195 -0
  64. data/java/src/main/java/com/game_machine/core/GridValue.java +30 -0
  65. data/java/src/main/java/com/game_machine/core/IActorFactory.java +7 -0
  66. data/java/src/main/java/com/game_machine/core/NetMessage.java +28 -0
  67. data/java/src/main/java/com/game_machine/core/UdpServer.java +97 -0
  68. data/java/src/main/java/com/game_machine/core/UdpServerHandler.java +90 -0
  69. data/java/src/main/resources/game_machine.java.stg +738 -0
  70. data/java/src/main/resources/logback.xml +14 -0
  71. data/java/src/main/resources/logging.properties +3 -0
  72. data/java/src/main/resources/protostuff.properties +7 -0
  73. data/lib/game_machine.rb +85 -0
  74. data/lib/game_machine/actor.rb +7 -0
  75. data/lib/game_machine/actor/base.rb +184 -0
  76. data/lib/game_machine/actor/builder.rb +108 -0
  77. data/lib/game_machine/actor/development.rb +31 -0
  78. data/lib/game_machine/actor/factory.rb +35 -0
  79. data/lib/game_machine/actor/mono_actor.rb +89 -0
  80. data/lib/game_machine/actor/ref.rb +81 -0
  81. data/lib/game_machine/actor/reloadable.rb +98 -0
  82. data/lib/game_machine/actor/system.rb +32 -0
  83. data/lib/game_machine/akka.rb +98 -0
  84. data/lib/game_machine/app_config.rb +49 -0
  85. data/lib/game_machine/application.rb +181 -0
  86. data/lib/game_machine/auth_handlers/base.rb +21 -0
  87. data/lib/game_machine/auth_handlers/public.rb +34 -0
  88. data/lib/game_machine/bot/chat.rb +66 -0
  89. data/lib/game_machine/bot/client.rb +54 -0
  90. data/lib/game_machine/client_manager.rb +204 -0
  91. data/lib/game_machine/clients.rb +4 -0
  92. data/lib/game_machine/clients/client.rb +45 -0
  93. data/lib/game_machine/clients/tcp_client.rb +25 -0
  94. data/lib/game_machine/clients/test_client.rb +151 -0
  95. data/lib/game_machine/clients/udp_client.rb +25 -0
  96. data/lib/game_machine/clients/udt_client.rb +34 -0
  97. data/lib/game_machine/cluster_monitor.rb +115 -0
  98. data/lib/game_machine/commands.rb +23 -0
  99. data/lib/game_machine/commands/base.rb +21 -0
  100. data/lib/game_machine/commands/chat_commands.rb +88 -0
  101. data/lib/game_machine/commands/datastore_commands.rb +60 -0
  102. data/lib/game_machine/commands/grid_commands.rb +35 -0
  103. data/lib/game_machine/commands/message_helper.rb +25 -0
  104. data/lib/game_machine/commands/misc_commands.rb +29 -0
  105. data/lib/game_machine/commands/navigation_commands.rb +24 -0
  106. data/lib/game_machine/commands/player_commands.rb +28 -0
  107. data/lib/game_machine/commands/proxy.rb +16 -0
  108. data/lib/game_machine/console.rb +3 -0
  109. data/lib/game_machine/console/build.rb +74 -0
  110. data/lib/game_machine/console/install.rb +92 -0
  111. data/lib/game_machine/console/server.rb +120 -0
  112. data/lib/game_machine/data_store.rb +52 -0
  113. data/lib/game_machine/data_stores/couchbase.rb +18 -0
  114. data/lib/game_machine/data_stores/mapdb.rb +49 -0
  115. data/lib/game_machine/data_stores/memory.rb +35 -0
  116. data/lib/game_machine/data_stores/redis.rb +46 -0
  117. data/lib/game_machine/endpoints.rb +6 -0
  118. data/lib/game_machine/endpoints/mono_gateway.rb +87 -0
  119. data/lib/game_machine/endpoints/tcp.rb +51 -0
  120. data/lib/game_machine/endpoints/tcp_handler.rb +75 -0
  121. data/lib/game_machine/endpoints/udp.rb +88 -0
  122. data/lib/game_machine/endpoints/udp_incoming.rb +113 -0
  123. data/lib/game_machine/endpoints/udp_outgoing.rb +46 -0
  124. data/lib/game_machine/game_loader.rb +46 -0
  125. data/lib/game_machine/game_systems.rb +14 -0
  126. data/lib/game_machine/game_systems/agents/controller.rb +118 -0
  127. data/lib/game_machine/game_systems/chat.rb +256 -0
  128. data/lib/game_machine/game_systems/chat_manager.rb +108 -0
  129. data/lib/game_machine/game_systems/chat_topic.rb +36 -0
  130. data/lib/game_machine/game_systems/devnull.rb +13 -0
  131. data/lib/game_machine/game_systems/entity_loader.rb +12 -0
  132. data/lib/game_machine/game_systems/entity_tracking.rb +133 -0
  133. data/lib/game_machine/game_systems/local_echo.rb +16 -0
  134. data/lib/game_machine/game_systems/objectdb_proxy.rb +61 -0
  135. data/lib/game_machine/game_systems/private_chat.rb +20 -0
  136. data/lib/game_machine/game_systems/region_manager.rb +91 -0
  137. data/lib/game_machine/game_systems/region_service.rb +94 -0
  138. data/lib/game_machine/game_systems/region_settings.rb +13 -0
  139. data/lib/game_machine/game_systems/remote_echo.rb +14 -0
  140. data/lib/game_machine/game_systems/stress_test.rb +21 -0
  141. data/lib/game_machine/grid.rb +60 -0
  142. data/lib/game_machine/grid_replicator.rb +31 -0
  143. data/lib/game_machine/handlers/authentication.rb +55 -0
  144. data/lib/game_machine/handlers/game.rb +63 -0
  145. data/lib/game_machine/handlers/request.rb +80 -0
  146. data/lib/game_machine/hashring.rb +48 -0
  147. data/lib/game_machine/helpers/game_message.rb +159 -0
  148. data/lib/game_machine/helpers/state_machine.rb +29 -0
  149. data/lib/game_machine/java_lib.rb +51 -0
  150. data/lib/game_machine/logger.rb +39 -0
  151. data/lib/game_machine/message_buffer.rb +58 -0
  152. data/lib/game_machine/message_queue.rb +63 -0
  153. data/lib/game_machine/model.rb +125 -0
  154. data/lib/game_machine/models.rb +3 -0
  155. data/lib/game_machine/models/player_status_update.rb +8 -0
  156. data/lib/game_machine/models/region.rb +9 -0
  157. data/lib/game_machine/mono_server.rb +20 -0
  158. data/lib/game_machine/navigation.rb +4 -0
  159. data/lib/game_machine/navigation/detour.rb +20 -0
  160. data/lib/game_machine/navigation/detour_navmesh.rb +53 -0
  161. data/lib/game_machine/navigation/detour_path.rb +53 -0
  162. data/lib/game_machine/navigation/path.rb +31 -0
  163. data/lib/game_machine/object_db.rb +67 -0
  164. data/lib/game_machine/protobuf.rb +6 -0
  165. data/lib/game_machine/protobuf/game_messages.rb +24 -0
  166. data/lib/game_machine/protobuf/generate.rb +113 -0
  167. data/lib/game_machine/protobuf_extensions/entity_helper.rb +11 -0
  168. data/lib/game_machine/reloadable_monitor.rb +26 -0
  169. data/lib/game_machine/restart_watcher.rb +17 -0
  170. data/lib/game_machine/ruby_extensions/nilclass.rb +10 -0
  171. data/lib/game_machine/ruby_extensions/string.rb +17 -0
  172. data/lib/game_machine/scheduler.rb +23 -0
  173. data/lib/game_machine/securerandom.rb +6 -0
  174. data/lib/game_machine/settings.rb +11 -0
  175. data/lib/game_machine/system_monitor.rb +19 -0
  176. data/lib/game_machine/system_stats.rb +24 -0
  177. data/lib/game_machine/uniqueid.rb +23 -0
  178. data/lib/game_machine/vector.rb +95 -0
  179. data/lib/game_machine/version.rb +3 -0
  180. data/lib/game_machine/write_behind_cache.rb +164 -0
  181. data/mono/bin/csharp/common.xslt +109 -0
  182. data/mono/bin/csharp/csharp.xslt +628 -0
  183. data/mono/bin/csharp/descriptor.proto +533 -0
  184. data/mono/bin/csharp/protobuf-net.dll +0 -0
  185. data/mono/bin/csharp/protobuf-net.pdb +0 -0
  186. data/mono/bin/csharp/protobuf-net.xml +2879 -0
  187. data/mono/bin/csharp/protogen.exe.config +3 -0
  188. data/mono/bin/csharp/protogen.pdb +0 -0
  189. data/mono/bin/csharp/protogen_csharp.exe +0 -0
  190. data/mono/bin/csharp/vb.xslt +745 -0
  191. data/mono/bin/csharp/xml.xslt +26 -0
  192. data/mono/server/Makefile +6 -0
  193. data/mono/server/NLog.config +12 -0
  194. data/mono/server/NLog.dll +0 -0
  195. data/mono/server/actor.cs +37 -0
  196. data/mono/server/build.bat +3 -0
  197. data/mono/server/cscompmgd.dll +0 -0
  198. data/mono/server/iactor.cs +11 -0
  199. data/mono/server/message_router.cs +67 -0
  200. data/mono/server/message_util.cs +29 -0
  201. data/mono/server/messages.cs +1888 -0
  202. data/mono/server/protobuf-net.dll +0 -0
  203. data/mono/server/proxy_client.cs +73 -0
  204. data/mono/server/proxy_server.cs +30 -0
  205. data/mono/server/test_actor.cs +33 -0
  206. data/pathfinding/bin/premake4 +0 -0
  207. data/pathfinding/include/mesh_loader.h +28 -0
  208. data/pathfinding/include/pathfind.h +167 -0
  209. data/pathfinding/main.cpp +39 -0
  210. data/pathfinding/mesh_loader.cpp +108 -0
  211. data/pathfinding/pathfind.cpp +174 -0
  212. data/pathfinding/pathfinder.cs +66 -0
  213. data/pathfinding/premake4.lua +109 -0
  214. data/script/server.sh +109 -0
  215. data/script/watch.sh +11 -0
  216. data/spec/actor/actor_spec.rb +73 -0
  217. data/spec/actor/builder_spec.rb +56 -0
  218. data/spec/actor/ref_spec.rb +83 -0
  219. data/spec/application_spec.rb +7 -0
  220. data/spec/client_manager_spec.rb +171 -0
  221. data/spec/commands/chat_commands_spec.rb +38 -0
  222. data/spec/commands/datastore_commands_spec.rb +91 -0
  223. data/spec/commands/grid_commands_spec.rb +37 -0
  224. data/spec/commands/navigation_commands_spec.rb +51 -0
  225. data/spec/commands/player_commands_spec.rb +48 -0
  226. data/spec/commands_spec.rb +38 -0
  227. data/spec/data_stores/mapdb_spec.rb +46 -0
  228. data/spec/data_stores/redis_spec.rb +44 -0
  229. data/spec/game_systems/agents/controller_spec.rb +84 -0
  230. data/spec/game_systems/agents/test_agent.rb +10 -0
  231. data/spec/game_systems/agents/test_agent_config.rb +29 -0
  232. data/spec/game_systems/chat_manager_spec.rb +66 -0
  233. data/spec/game_systems/chat_spec.rb +187 -0
  234. data/spec/game_systems/entity_tracking_spec.rb +64 -0
  235. data/spec/game_systems/region_manager_spec.rb +138 -0
  236. data/spec/grid_spec.rb +37 -0
  237. data/spec/handlers/authentication_spec.rb +36 -0
  238. data/spec/handlers/game_spec.rb +49 -0
  239. data/spec/handlers/request_spec.rb +65 -0
  240. data/spec/hashring_spec.rb +59 -0
  241. data/spec/integration_helper.rb +120 -0
  242. data/spec/java_grid_spec.rb +89 -0
  243. data/spec/message_buffer_spec.rb +67 -0
  244. data/spec/message_expectations.rb +47 -0
  245. data/spec/message_queue_spec.rb +23 -0
  246. data/spec/misc_spec.rb +71 -0
  247. data/spec/model_spec.rb +103 -0
  248. data/spec/mono_spec.rb +36 -0
  249. data/spec/mono_test.rb +18 -0
  250. data/spec/navigation/detour_navmesh_spec.rb +34 -0
  251. data/spec/navigation/detour_path_spec.rb +25 -0
  252. data/spec/spec_helper.rb +40 -0
  253. data/spec/udp_server_spec.rb +10 -0
  254. data/spec/write_behind_cache_spec.rb +109 -0
  255. data/web/app.rb +131 -0
  256. data/web/config/trinidad.yml +4 -0
  257. data/web/controllers/auth_controller.rb +19 -0
  258. data/web/controllers/base_controller.rb +16 -0
  259. data/web/controllers/index_controller.rb +7 -0
  260. data/web/controllers/log_controller.rb +47 -0
  261. data/web/controllers/messages_controller.rb +59 -0
  262. data/web/controllers/player_register_controller.rb +15 -0
  263. data/web/log/development.log +1339 -0
  264. data/web/tmp/restart.txt +0 -0
  265. data/web/views/game_messages.haml +45 -0
  266. data/web/views/index.haml +6 -0
  267. data/web/views/layout.haml +41 -0
  268. data/web/views/logs.haml +32 -0
  269. data/web/views/player_register.haml +22 -0
  270. data/web/views/player_registered.haml +2 -0
  271. data/web/views/register_layout.haml +22 -0
  272. data/web/views/restart.haml +35 -0
  273. metadata +576 -0
@@ -0,0 +1,63 @@
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+ module GameMachine
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+ module Handlers
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+ class Game < Actor::Base
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+ include Commands
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+
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+ attr_reader :destinations
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+ def post_init(*args)
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+ @destinations = {}
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+ end
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+
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+
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+ def on_receive(message)
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+ if message.is_a?(MessageLib::ClientMessage)
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+ if message.get_entity_list
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+ dispatch_entities(message.get_entity_list)
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+ end
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+ else
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+ unhandled(message)
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+ end
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+ end
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+
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+ private
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+
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+ def dispatch_entities(entities)
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+ entities.each do |entity|
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+ if entity.save
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+ entity = GameSystems::ObjectDbProxy.save_entity(entity)
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+ end
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+
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+ if entity.has_destination
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+ unless actor_ref = destinations.fetch(entity.destination,nil)
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+ destination = entity.destination.gsub('/','::')
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+ actor_ref = Actor::Base.find(destination)
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+ destinations[entity.destination] = actor_ref
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+ end
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+ entity.set_destination(nil)
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+ actor_ref.tell(entity)
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+ GameMachine.logger.debug("RouteToDestination: #{entity.id} #{destination}")
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+ next
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+ end
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+
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+ # TODO: Optimize this
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+ component_names = entity.component_names
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+ GameMachine.logger.debug("Dispatch: #{entity} #{component_names.to_a.inspect}")
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+ next if component_names.empty?
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+ Application.registered.each do |klass|
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+ dispatched = false
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+ klass.aspects.each do |aspect|
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+ next if dispatched
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+ if (aspect & component_names).size == aspect.size
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+ GameMachine.logger.debug "Routing #{entity} via #{aspect} #{component_names} to #{klass}"
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+ klass.find.tell(entity)
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+ dispatched = true
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+ end
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+ end
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+ end
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+ end
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+ end
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+
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+ end
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+ end
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+ end
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+
@@ -0,0 +1,80 @@
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+ module GameMachine
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+ module Handlers
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+ class Request < Actor::Base
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+ include Commands
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+
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+ def post_init(*args)
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+ @auth_handler = Authentication.new
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+ end
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+
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+ def on_receive(message)
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+ if message.is_a?(MessageLib::ClientMessage)
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+ if message.has_player_logout
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+ if Authentication.authenticated?(message.player)
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+ unregister_client(message)
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+ commands.misc.player_status_change(message.player.id,:unregistered)
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+ end
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+ elsif message.has_player
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+ update_entities(message)
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+ if Authentication.authenticated?(message.player)
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+ game_handler.tell(message)
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+ else
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+ if @auth_handler.authenticate!(message.player)
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+ register_client(message)
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+ commands.misc.player_status_change(message.player.id,:registered)
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+ game_handler.tell(message)
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+ end
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+ end
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+ else
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+ unhandled(message)
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+ end
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+ else
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+ unhandled(message)
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+ end
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+ end
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+
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+ private
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+
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+ def register_client(message)
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+ GameMachine.logger.info "Register #{message.player.id}"
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+ player_id = message.player.id
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+ client_id = message.client_connection.id
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+ #GameMachine.logger.info "player_id=#{message.player.id} client_id=#{client_id}"
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+ register = MessageLib::ClientManagerRegister.new.
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+ set_register_type('client').set_name(client_id)
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+ entity = MessageLib::Entity.new.set_id(client_id).
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+ set_client_manager_register(register).set_client_connection(
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+ message.client_connection
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+ )
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+ entity.set_player(message.player)
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+ ClientManager.find.ask(entity,5000)
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+ end
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+
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+ def unregister_client(message)
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+ GameMachine.logger.info "Unregister #{message.player.id}"
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+ player_id = message.player.id
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+ client_id = message.client_connection.id
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+ Authentication.unregister_player(player_id)
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+ entity = MessageLib::Entity.new.set_id(client_id).set_client_manager_unregister(
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+ MessageLib::ClientManagerUnregister.new.set_register_type('client').
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+ set_name(client_id)
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+ ).set_client_connection(message.client_connection)
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+ entity.set_player(message.player)
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+ ClientManager.find.tell(entity)
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+ end
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+
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+ def game_handler
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+ @game_handler ||= Handlers::Game.find
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+ end
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+
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+ def update_entities(message)
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+ if message.get_entity_list
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+ message.get_entity_list.each do |entity|
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+ entity.set_player(message.player)
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+ end
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+ end
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+ end
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+
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+ end
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+ end
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+ end
@@ -0,0 +1,48 @@
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+ require 'consistent_hashing'
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+
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+ module GameMachine
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+ class Hashring
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+
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+ RING_SIZE = 24
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+ REPLICAS = 3
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+
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+ attr_reader :buckets
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+
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+ def self.create_actor_ring(name,ring_size=RING_SIZE)
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+ buckets = (0..ring_size).map {|r| "#{name}#{r}"}
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+ new(buckets)
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+ end
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+
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+ def initialize(buckets)
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+ @buckets = buckets
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+ @ring = ConsistentHashing::Ring.new(@buckets,REPLICAS)
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+ end
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+
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+ def points
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+ @ring.points
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+ end
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+
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+ def nodes
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+ @ring.nodes
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+ end
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+
29
+ def remove_bucket(bucket)
30
+ if @buckets.include?(bucket)
31
+ @buckets.delete_if {|b| b == bucket}
32
+ @ring.delete(bucket)
33
+ end
34
+ end
35
+
36
+ def add_bucket(bucket)
37
+ unless @buckets.include?(bucket)
38
+ @ring << bucket
39
+ @buckets << bucket
40
+ end
41
+ end
42
+
43
+ def bucket_for(value)
44
+ @ring.node_for(value)
45
+ end
46
+
47
+ end
48
+ end
@@ -0,0 +1,159 @@
1
+ module GameMachine
2
+ module Helpers
3
+ class GameMessage
4
+ CHARS = [*('a'..'z'),*('0'..'9')].flatten
5
+ STR = Array.new(100) {|i| CHARS.sample}.join
6
+ STR2 = Array.new(1000) {|i| CHARS.sample}.join
7
+
8
+ attr_reader :player_id, :client_message
9
+
10
+ def initialize(player_id,default_entity_id=nil)
11
+ @player_id = player_id
12
+ @current_entity_id = default_entity_id || 'default'
13
+ @client_message = create_client_message(@player_id)
14
+ end
15
+
16
+ def to_byte_array
17
+ client_message.to_byte_array
18
+ end
19
+
20
+ def send_to_player
21
+ client_message.send_to_player
22
+ end
23
+
24
+ def entities
25
+ client_message.get_entity_list.to_a
26
+ end
27
+
28
+ def has_entity?(id)
29
+ entities.select {|entity| entity.id == id}.first ? true : false
30
+ end
31
+
32
+ def current_entity
33
+ unless has_entity?(@current_entity_id)
34
+ add_entity(@current_entity_id)
35
+ end
36
+ entities.select {|entity| entity.id == @current_entity_id}.first
37
+ end
38
+
39
+ def entity(id)
40
+ @current_entity_id = id
41
+ current_entity
42
+ end
43
+
44
+ def to_entity
45
+ current_entity.set_player(client_message.player)
46
+ end
47
+
48
+ def error_message(code,message)
49
+ client_message.set_error_message(
50
+ MessageLib::ErrorMessage.new.set_code(code).set_message(message)
51
+ )
52
+ end
53
+
54
+ def client_disconnect(client_id,gateway)
55
+ client_message.set_client_disconnect(
56
+ MessageLib::ClientDisconnect.new.set_client_connection(
57
+ client_connection(client_id,gateway)
58
+ )
59
+ )
60
+ end
61
+
62
+ def player_logout
63
+ client_message.set_player_logout(
64
+ MessageLib::PlayerLogout.new.set_player_id(@player_id)
65
+ )
66
+ end
67
+
68
+ def track_entity
69
+ current_entity.set_track_entity(
70
+ MessageLib::TrackEntity.new.set_value(true)
71
+ )
72
+ end
73
+
74
+ def get_neighbors(search_radius=nil)
75
+ component = MessageLib::GetNeighbors.new
76
+ component.set_value(true)
77
+ if search_radius
78
+ component.set_search_radius(search_radius)
79
+ end
80
+ current_entity.set_get_neighbors(component)
81
+ end
82
+
83
+ def neighbors(players,npcs)
84
+ current_entity.set_neighbors(
85
+ MessageLib::Neighbors.new.set_player_list(players).set_npc_list(npcs)
86
+ )
87
+ end
88
+
89
+ def player_move(x,y)
90
+ current_entity.set_player_move(
91
+ MessageLib::PlayerMove.new.set_target(
92
+ MessageLib::Target.new.set_x(x).set_y(y)
93
+ )
94
+ )
95
+ end
96
+
97
+ def client_connection(client_id,gateway)
98
+ MessageLib::ClientConnection.new.set_id(client_id).set_gateway(gateway)
99
+ end
100
+
101
+ def chat_channels(names)
102
+ channels = MessageLib::ChatChannels.new
103
+ names.each do |name|
104
+ channels.add_chat_channel(chat_channel(name))
105
+ end
106
+ current_entity.set_chat_channels(channels)
107
+ end
108
+
109
+ def chat_channel(topic,flags='')
110
+ MessageLib::ChatChannel.new.set_name(topic).set_flags(flags)
111
+ end
112
+
113
+ def chat_message(type,message_text,topic)
114
+ message = MessageLib::ChatMessage.new
115
+ message.set_chat_channel(
116
+ chat_channel(topic)
117
+ )
118
+ message.set_message(message_text)
119
+ message.set_type(type)
120
+ current_entity.set_chat_message(message)
121
+ end
122
+
123
+ def join_chat(topic,flags='')
124
+ current_entity.set_join_chat(
125
+ MessageLib::JoinChat.new.add_chat_channel(chat_channel(topic,flags))
126
+ )
127
+ end
128
+
129
+ def leave_chat(topic)
130
+ current_entity.set_leave_chat(
131
+ MessageLib::LeaveChat.new.add_chat_channel(chat_channel(topic))
132
+ )
133
+ end
134
+
135
+ def echo_test(value)
136
+ current_entity.set_echo_test(MessageLib::EchoTest.new.set_message(value))
137
+ end
138
+
139
+ private
140
+
141
+ def create_client_message(player_id)
142
+ client_message = MessageLib::ClientMessage.new
143
+ client_message.set_player(player(player_id))
144
+ end
145
+
146
+ def add_entity(id)
147
+ client_message.add_entity(MessageLib::Entity.new.set_id(id))
148
+ end
149
+
150
+ def player(player_id)
151
+ player = MessageLib::Player.new.
152
+ set_id(player_id).
153
+ set_name(player_id).
154
+ set_authtoken('authorized')
155
+ end
156
+
157
+ end
158
+ end
159
+ end
@@ -0,0 +1,29 @@
1
+ module GameMachine
2
+ module Helpers
3
+ module StateMachine
4
+
5
+ def load_state(id, &block)
6
+ @actor_states[id] ||= @initial_state
7
+ self.state = @actor_states[id]
8
+ if block_given?
9
+ yield
10
+ save_state(id)
11
+ end
12
+ end
13
+
14
+ def save_state(id)
15
+ @actor_states[id] = self.state
16
+ end
17
+
18
+ def destroy_state(id)
19
+ @actor_states.delete(id)
20
+ end
21
+
22
+ def initialize_states
23
+ @actor_states = {}
24
+ initialize_state_machines
25
+ @initial_state = self.state.dup
26
+ end
27
+ end
28
+ end
29
+ end
@@ -0,0 +1,51 @@
1
+ module GameMachine
2
+
3
+ module MessageLib
4
+ include_package 'GameMachine.Messages'
5
+ end
6
+
7
+ module RedisLib
8
+ include_package 'redis.clients.jedis'
9
+ include_package 'redis.clients.jedis.exceptions'
10
+ include_package 'redis.clients.util'
11
+ end
12
+
13
+ module ZeromqLib
14
+ include_package 'akka.zeromq'
15
+ end
16
+
17
+ module ProtoLib
18
+ include_package 'com.dyuproject.protostuff'
19
+ end
20
+
21
+ module JavaLib
22
+ java_import 'akka.cluster.ClusterEvent'
23
+ java_import 'akka.contrib.pattern.ClusterSingletonManager'
24
+ java_import 'akka.contrib.pattern.ClusterSingletonProxy'
25
+ include_package 'akka.serialization'
26
+ include_package 'com.typesafe.config'
27
+ include_package 'akka.actor'
28
+ include_package 'akka.io'
29
+ include_package 'akka.util'
30
+ include_package 'akka.pattern'
31
+ include_package 'akka.testkit'
32
+ include_package 'akka.cluster'
33
+ include_package 'akka.routing'
34
+ include_package 'akka.serialization'
35
+ include_package 'akka.contrib.pattern'
36
+ include_package 'akka.event'
37
+ include_package 'akka.camel.javaapi'
38
+ include_package 'akka.camel'
39
+ java_import 'com.game_machine.core.Grid'
40
+ include_package 'com.game_machine.core'
41
+ include_package 'java.net'
42
+ include_package 'java.util.concurrent.atomic'
43
+ include_package 'scala.concurrent.duration'
44
+ include_package 'scala.concurrent'
45
+ include_package 'java.io.Serializable'
46
+ include_package 'java.util'
47
+ include_package 'java.io'
48
+ include_package 'com.couchbase.client'
49
+ include_package 'io.netty.channel'
50
+ end
51
+ end
@@ -0,0 +1,39 @@
1
+ require 'rjack-logback'
2
+
3
+ module GameMachine
4
+ module Logger
5
+
6
+ LOGGER = RJack::SLF4J[ 'game_machine' ]
7
+
8
+ def stdout(message)
9
+ unless ENV['GAME_ENV'] == 'test'
10
+ print "#{message}\n"
11
+ end
12
+ end
13
+
14
+ def logfile
15
+ File.join(ENV['APP_ROOT'], 'log',"#{ENV['GAME_ENV']}.log")
16
+ end
17
+
18
+ def configure_logging
19
+ RJack::Logback.configure do
20
+ console = RJack::Logback::ConsoleAppender.new do |a|
21
+ end
22
+
23
+ file = RJack::Logback::FileAppender.new(logfile) do |a|
24
+ end
25
+
26
+ RJack::Logback.root.add_appender( file )
27
+ RJack::Logback.root.level = RJack::Logback::INFO
28
+ end
29
+ end
30
+
31
+ def logger
32
+ LOGGER
33
+ end
34
+
35
+ end
36
+ end
37
+
38
+ GameMachine.send(:extend, GameMachine::Logger)
39
+ GameMachine.configure_logging