game_machine 0.0.8
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +7 -0
- data/Gemfile +4 -0
- data/Gemfile.lock +72 -0
- data/Rakefile +38 -0
- data/bin/game_machine +79 -0
- data/config/cluster.conf +65 -0
- data/config/config.example.yml +93 -0
- data/config/game_messages.proto +45 -0
- data/config/messages.proto +339 -0
- data/config/regions.example.yml +9 -0
- data/config/standalone.conf +36 -0
- data/db/do_not_delete +0 -0
- data/game_machine.gemspec +38 -0
- data/games/example/boot.rb +6 -0
- data/games/example/data/game_data.yml +13 -0
- data/games/example/lib/aggressive_npc.rb +176 -0
- data/games/example/lib/authentication_handler.rb +69 -0
- data/games/example/lib/chatbot.rb +61 -0
- data/games/example/lib/combat_controller.rb +145 -0
- data/games/example/lib/example_controller.rb +21 -0
- data/games/example/lib/game.rb +85 -0
- data/games/example/lib/models/attack.rb +9 -0
- data/games/example/lib/models/combat_update.rb +11 -0
- data/games/example/lib/models/player_command.rb +7 -0
- data/games/example/lib/models/user.rb +11 -0
- data/games/example/lib/models/vitals.rb +17 -0
- data/games/example/lib/npc.rb +111 -0
- data/games/example/lib/npc_group.rb +42 -0
- data/games/example/lib/npc_movement.rb +116 -0
- data/games/example/lib/player_manager.rb +58 -0
- data/games/example/lib/player_register.rb +80 -0
- data/games/example/lib/tracking_handler.rb +17 -0
- data/games/example/lib/zone_manager.rb +57 -0
- data/games/preload.rb +8 -0
- data/integration_tests/basic_spec.rb +68 -0
- data/integration_tests/bot_spec.rb +18 -0
- data/integration_tests/chat_spec.rb +45 -0
- data/integration_tests/distributed_spec.rb +34 -0
- data/integration_tests/entity_tracking_spec.rb +48 -0
- data/integration_tests/mono_spec.rb +16 -0
- data/integration_tests/objectdb_spec.rb +55 -0
- data/integration_tests/tcp_client_spec.rb +71 -0
- data/integration_tests/udp_client_spec.rb +61 -0
- data/integration_tests/udp_spec.rb +20 -0
- data/integration_tests/udt_client_spec.rb +23 -0
- data/integration_tests/udt_spec.rb +31 -0
- data/java/.gitignore +1 -0
- data/java/build.gradle +93 -0
- data/java/component.erb +396 -0
- data/java/gradle.properties +6 -0
- data/java/gradle/wrapper/gradle-wrapper.jar +0 -0
- data/java/gradle/wrapper/gradle-wrapper.properties +6 -0
- data/java/gradlew +164 -0
- data/java/gradlew.bat +90 -0
- data/java/local_lib/protostuff-compiler-1.0.7-jarjar.jar +0 -0
- data/java/settings.gradle +2 -0
- data/java/src/main/java/com/game_machine/core/ActorFactory.java +25 -0
- data/java/src/main/java/com/game_machine/core/ActorUtil.java +39 -0
- data/java/src/main/java/com/game_machine/core/CommandProxy.java +9 -0
- data/java/src/main/java/com/game_machine/core/EntitySerializer.java +66 -0
- data/java/src/main/java/com/game_machine/core/EventStreamHandler.java +43 -0
- data/java/src/main/java/com/game_machine/core/GameMachineLoader.java +25 -0
- data/java/src/main/java/com/game_machine/core/Grid.java +195 -0
- data/java/src/main/java/com/game_machine/core/GridValue.java +30 -0
- data/java/src/main/java/com/game_machine/core/IActorFactory.java +7 -0
- data/java/src/main/java/com/game_machine/core/NetMessage.java +28 -0
- data/java/src/main/java/com/game_machine/core/UdpServer.java +97 -0
- data/java/src/main/java/com/game_machine/core/UdpServerHandler.java +90 -0
- data/java/src/main/resources/game_machine.java.stg +738 -0
- data/java/src/main/resources/logback.xml +14 -0
- data/java/src/main/resources/logging.properties +3 -0
- data/java/src/main/resources/protostuff.properties +7 -0
- data/lib/game_machine.rb +85 -0
- data/lib/game_machine/actor.rb +7 -0
- data/lib/game_machine/actor/base.rb +184 -0
- data/lib/game_machine/actor/builder.rb +108 -0
- data/lib/game_machine/actor/development.rb +31 -0
- data/lib/game_machine/actor/factory.rb +35 -0
- data/lib/game_machine/actor/mono_actor.rb +89 -0
- data/lib/game_machine/actor/ref.rb +81 -0
- data/lib/game_machine/actor/reloadable.rb +98 -0
- data/lib/game_machine/actor/system.rb +32 -0
- data/lib/game_machine/akka.rb +98 -0
- data/lib/game_machine/app_config.rb +49 -0
- data/lib/game_machine/application.rb +181 -0
- data/lib/game_machine/auth_handlers/base.rb +21 -0
- data/lib/game_machine/auth_handlers/public.rb +34 -0
- data/lib/game_machine/bot/chat.rb +66 -0
- data/lib/game_machine/bot/client.rb +54 -0
- data/lib/game_machine/client_manager.rb +204 -0
- data/lib/game_machine/clients.rb +4 -0
- data/lib/game_machine/clients/client.rb +45 -0
- data/lib/game_machine/clients/tcp_client.rb +25 -0
- data/lib/game_machine/clients/test_client.rb +151 -0
- data/lib/game_machine/clients/udp_client.rb +25 -0
- data/lib/game_machine/clients/udt_client.rb +34 -0
- data/lib/game_machine/cluster_monitor.rb +115 -0
- data/lib/game_machine/commands.rb +23 -0
- data/lib/game_machine/commands/base.rb +21 -0
- data/lib/game_machine/commands/chat_commands.rb +88 -0
- data/lib/game_machine/commands/datastore_commands.rb +60 -0
- data/lib/game_machine/commands/grid_commands.rb +35 -0
- data/lib/game_machine/commands/message_helper.rb +25 -0
- data/lib/game_machine/commands/misc_commands.rb +29 -0
- data/lib/game_machine/commands/navigation_commands.rb +24 -0
- data/lib/game_machine/commands/player_commands.rb +28 -0
- data/lib/game_machine/commands/proxy.rb +16 -0
- data/lib/game_machine/console.rb +3 -0
- data/lib/game_machine/console/build.rb +74 -0
- data/lib/game_machine/console/install.rb +92 -0
- data/lib/game_machine/console/server.rb +120 -0
- data/lib/game_machine/data_store.rb +52 -0
- data/lib/game_machine/data_stores/couchbase.rb +18 -0
- data/lib/game_machine/data_stores/mapdb.rb +49 -0
- data/lib/game_machine/data_stores/memory.rb +35 -0
- data/lib/game_machine/data_stores/redis.rb +46 -0
- data/lib/game_machine/endpoints.rb +6 -0
- data/lib/game_machine/endpoints/mono_gateway.rb +87 -0
- data/lib/game_machine/endpoints/tcp.rb +51 -0
- data/lib/game_machine/endpoints/tcp_handler.rb +75 -0
- data/lib/game_machine/endpoints/udp.rb +88 -0
- data/lib/game_machine/endpoints/udp_incoming.rb +113 -0
- data/lib/game_machine/endpoints/udp_outgoing.rb +46 -0
- data/lib/game_machine/game_loader.rb +46 -0
- data/lib/game_machine/game_systems.rb +14 -0
- data/lib/game_machine/game_systems/agents/controller.rb +118 -0
- data/lib/game_machine/game_systems/chat.rb +256 -0
- data/lib/game_machine/game_systems/chat_manager.rb +108 -0
- data/lib/game_machine/game_systems/chat_topic.rb +36 -0
- data/lib/game_machine/game_systems/devnull.rb +13 -0
- data/lib/game_machine/game_systems/entity_loader.rb +12 -0
- data/lib/game_machine/game_systems/entity_tracking.rb +133 -0
- data/lib/game_machine/game_systems/local_echo.rb +16 -0
- data/lib/game_machine/game_systems/objectdb_proxy.rb +61 -0
- data/lib/game_machine/game_systems/private_chat.rb +20 -0
- data/lib/game_machine/game_systems/region_manager.rb +91 -0
- data/lib/game_machine/game_systems/region_service.rb +94 -0
- data/lib/game_machine/game_systems/region_settings.rb +13 -0
- data/lib/game_machine/game_systems/remote_echo.rb +14 -0
- data/lib/game_machine/game_systems/stress_test.rb +21 -0
- data/lib/game_machine/grid.rb +60 -0
- data/lib/game_machine/grid_replicator.rb +31 -0
- data/lib/game_machine/handlers/authentication.rb +55 -0
- data/lib/game_machine/handlers/game.rb +63 -0
- data/lib/game_machine/handlers/request.rb +80 -0
- data/lib/game_machine/hashring.rb +48 -0
- data/lib/game_machine/helpers/game_message.rb +159 -0
- data/lib/game_machine/helpers/state_machine.rb +29 -0
- data/lib/game_machine/java_lib.rb +51 -0
- data/lib/game_machine/logger.rb +39 -0
- data/lib/game_machine/message_buffer.rb +58 -0
- data/lib/game_machine/message_queue.rb +63 -0
- data/lib/game_machine/model.rb +125 -0
- data/lib/game_machine/models.rb +3 -0
- data/lib/game_machine/models/player_status_update.rb +8 -0
- data/lib/game_machine/models/region.rb +9 -0
- data/lib/game_machine/mono_server.rb +20 -0
- data/lib/game_machine/navigation.rb +4 -0
- data/lib/game_machine/navigation/detour.rb +20 -0
- data/lib/game_machine/navigation/detour_navmesh.rb +53 -0
- data/lib/game_machine/navigation/detour_path.rb +53 -0
- data/lib/game_machine/navigation/path.rb +31 -0
- data/lib/game_machine/object_db.rb +67 -0
- data/lib/game_machine/protobuf.rb +6 -0
- data/lib/game_machine/protobuf/game_messages.rb +24 -0
- data/lib/game_machine/protobuf/generate.rb +113 -0
- data/lib/game_machine/protobuf_extensions/entity_helper.rb +11 -0
- data/lib/game_machine/reloadable_monitor.rb +26 -0
- data/lib/game_machine/restart_watcher.rb +17 -0
- data/lib/game_machine/ruby_extensions/nilclass.rb +10 -0
- data/lib/game_machine/ruby_extensions/string.rb +17 -0
- data/lib/game_machine/scheduler.rb +23 -0
- data/lib/game_machine/securerandom.rb +6 -0
- data/lib/game_machine/settings.rb +11 -0
- data/lib/game_machine/system_monitor.rb +19 -0
- data/lib/game_machine/system_stats.rb +24 -0
- data/lib/game_machine/uniqueid.rb +23 -0
- data/lib/game_machine/vector.rb +95 -0
- data/lib/game_machine/version.rb +3 -0
- data/lib/game_machine/write_behind_cache.rb +164 -0
- data/mono/bin/csharp/common.xslt +109 -0
- data/mono/bin/csharp/csharp.xslt +628 -0
- data/mono/bin/csharp/descriptor.proto +533 -0
- data/mono/bin/csharp/protobuf-net.dll +0 -0
- data/mono/bin/csharp/protobuf-net.pdb +0 -0
- data/mono/bin/csharp/protobuf-net.xml +2879 -0
- data/mono/bin/csharp/protogen.exe.config +3 -0
- data/mono/bin/csharp/protogen.pdb +0 -0
- data/mono/bin/csharp/protogen_csharp.exe +0 -0
- data/mono/bin/csharp/vb.xslt +745 -0
- data/mono/bin/csharp/xml.xslt +26 -0
- data/mono/server/Makefile +6 -0
- data/mono/server/NLog.config +12 -0
- data/mono/server/NLog.dll +0 -0
- data/mono/server/actor.cs +37 -0
- data/mono/server/build.bat +3 -0
- data/mono/server/cscompmgd.dll +0 -0
- data/mono/server/iactor.cs +11 -0
- data/mono/server/message_router.cs +67 -0
- data/mono/server/message_util.cs +29 -0
- data/mono/server/messages.cs +1888 -0
- data/mono/server/protobuf-net.dll +0 -0
- data/mono/server/proxy_client.cs +73 -0
- data/mono/server/proxy_server.cs +30 -0
- data/mono/server/test_actor.cs +33 -0
- data/pathfinding/bin/premake4 +0 -0
- data/pathfinding/include/mesh_loader.h +28 -0
- data/pathfinding/include/pathfind.h +167 -0
- data/pathfinding/main.cpp +39 -0
- data/pathfinding/mesh_loader.cpp +108 -0
- data/pathfinding/pathfind.cpp +174 -0
- data/pathfinding/pathfinder.cs +66 -0
- data/pathfinding/premake4.lua +109 -0
- data/script/server.sh +109 -0
- data/script/watch.sh +11 -0
- data/spec/actor/actor_spec.rb +73 -0
- data/spec/actor/builder_spec.rb +56 -0
- data/spec/actor/ref_spec.rb +83 -0
- data/spec/application_spec.rb +7 -0
- data/spec/client_manager_spec.rb +171 -0
- data/spec/commands/chat_commands_spec.rb +38 -0
- data/spec/commands/datastore_commands_spec.rb +91 -0
- data/spec/commands/grid_commands_spec.rb +37 -0
- data/spec/commands/navigation_commands_spec.rb +51 -0
- data/spec/commands/player_commands_spec.rb +48 -0
- data/spec/commands_spec.rb +38 -0
- data/spec/data_stores/mapdb_spec.rb +46 -0
- data/spec/data_stores/redis_spec.rb +44 -0
- data/spec/game_systems/agents/controller_spec.rb +84 -0
- data/spec/game_systems/agents/test_agent.rb +10 -0
- data/spec/game_systems/agents/test_agent_config.rb +29 -0
- data/spec/game_systems/chat_manager_spec.rb +66 -0
- data/spec/game_systems/chat_spec.rb +187 -0
- data/spec/game_systems/entity_tracking_spec.rb +64 -0
- data/spec/game_systems/region_manager_spec.rb +138 -0
- data/spec/grid_spec.rb +37 -0
- data/spec/handlers/authentication_spec.rb +36 -0
- data/spec/handlers/game_spec.rb +49 -0
- data/spec/handlers/request_spec.rb +65 -0
- data/spec/hashring_spec.rb +59 -0
- data/spec/integration_helper.rb +120 -0
- data/spec/java_grid_spec.rb +89 -0
- data/spec/message_buffer_spec.rb +67 -0
- data/spec/message_expectations.rb +47 -0
- data/spec/message_queue_spec.rb +23 -0
- data/spec/misc_spec.rb +71 -0
- data/spec/model_spec.rb +103 -0
- data/spec/mono_spec.rb +36 -0
- data/spec/mono_test.rb +18 -0
- data/spec/navigation/detour_navmesh_spec.rb +34 -0
- data/spec/navigation/detour_path_spec.rb +25 -0
- data/spec/spec_helper.rb +40 -0
- data/spec/udp_server_spec.rb +10 -0
- data/spec/write_behind_cache_spec.rb +109 -0
- data/web/app.rb +131 -0
- data/web/config/trinidad.yml +4 -0
- data/web/controllers/auth_controller.rb +19 -0
- data/web/controllers/base_controller.rb +16 -0
- data/web/controllers/index_controller.rb +7 -0
- data/web/controllers/log_controller.rb +47 -0
- data/web/controllers/messages_controller.rb +59 -0
- data/web/controllers/player_register_controller.rb +15 -0
- data/web/log/development.log +1339 -0
- data/web/tmp/restart.txt +0 -0
- data/web/views/game_messages.haml +45 -0
- data/web/views/index.haml +6 -0
- data/web/views/layout.haml +41 -0
- data/web/views/logs.haml +32 -0
- data/web/views/player_register.haml +22 -0
- data/web/views/player_registered.haml +2 -0
- data/web/views/register_layout.haml +22 -0
- data/web/views/restart.haml +35 -0
- metadata +576 -0
@@ -0,0 +1,35 @@
|
|
1
|
+
module GameMachine
|
2
|
+
module Actor
|
3
|
+
|
4
|
+
class Factory
|
5
|
+
include JavaLib::IActorFactory
|
6
|
+
|
7
|
+
def initialize(klass,args)
|
8
|
+
@klass = klass
|
9
|
+
@args = args
|
10
|
+
end
|
11
|
+
|
12
|
+
def create
|
13
|
+
if @klass.respond_to?(:reload_on_change?)
|
14
|
+
if @klass.reload_on_change?
|
15
|
+
GameMachine.logger.info "Checking if #{@klass.name} should be reloaded"
|
16
|
+
GameMachine::Actor::Reloadable.reload_if_changed(@klass.name)
|
17
|
+
@klass = @klass.name.constantize
|
18
|
+
end
|
19
|
+
end
|
20
|
+
actor = @klass.new
|
21
|
+
if actor.respond_to?(:initialize_states)
|
22
|
+
actor.initialize_states
|
23
|
+
end
|
24
|
+
if actor.respond_to?(:post_init)
|
25
|
+
actor.post_init(*@args)
|
26
|
+
end
|
27
|
+
actor
|
28
|
+
end
|
29
|
+
|
30
|
+
def self.create
|
31
|
+
end
|
32
|
+
|
33
|
+
end
|
34
|
+
end
|
35
|
+
end
|
@@ -0,0 +1,89 @@
|
|
1
|
+
require 'base64'
|
2
|
+
module GameMachine
|
3
|
+
module Actor
|
4
|
+
class MonoActor < Base
|
5
|
+
|
6
|
+
def self.images
|
7
|
+
@@images ||= java.util.concurrent.ConcurrentHashMap.new
|
8
|
+
end
|
9
|
+
|
10
|
+
def self.call_mono(message,image,domain,namespace,klass)
|
11
|
+
thread_id = JRuby.reference(Thread.current).native_thread.id
|
12
|
+
#Mono.attach_current_thread(domain)
|
13
|
+
bytes = message.to_byte_array
|
14
|
+
byte_string = bytes.to_s
|
15
|
+
encoded_bytes = Base64.encode64(byte_string)
|
16
|
+
encoded_bytes_size = encoded_bytes.size
|
17
|
+
actor_id = thread_id.to_s
|
18
|
+
if actor_id == '' or actor_id.nil?
|
19
|
+
puts "actor_id invalid #{actor_id}"
|
20
|
+
return
|
21
|
+
end
|
22
|
+
|
23
|
+
ns_mem_buf = FFI::MemoryPointer.new(:string, namespace.size)
|
24
|
+
ns_mem_buf.put_string(0, namespace)
|
25
|
+
klass_mem_buf = FFI::MemoryPointer.new(:string, klass.size)
|
26
|
+
klass_mem_buf.put_string(0, klass)
|
27
|
+
bytes_mem_buf = FFI::MemoryPointer.new(:string, encoded_bytes_size)
|
28
|
+
bytes_mem_buf.put_string(0, encoded_bytes)
|
29
|
+
mem_buf = FFI::MemoryPointer.new(:string, actor_id.size)
|
30
|
+
mem_buf.put_string(0, actor_id)
|
31
|
+
|
32
|
+
#puts "ENCODED #{encoded_bytes} = #{encoded_bytes_size}"
|
33
|
+
#res = Mono.ftest(@namespace,@klass,actor_id, encoded_bytes, encoded_bytes_size)
|
34
|
+
#puts 'before_on_receive'
|
35
|
+
res = Mono.on_receive2(domain,image,ns_mem_buf,klass_mem_buf,mem_buf, bytes_mem_buf, encoded_bytes_size)
|
36
|
+
#puts 'after_on_receive'
|
37
|
+
#res = Mono.on_receive(@mono_object,bytes.to_s,bytes.size)
|
38
|
+
if res == 0
|
39
|
+
raise "Mono managed code threw exception, restarting actor"
|
40
|
+
end
|
41
|
+
end
|
42
|
+
|
43
|
+
def post_init(*args)
|
44
|
+
@path = args[0]
|
45
|
+
@namespace = args[1]
|
46
|
+
@klass = args[2]
|
47
|
+
@domain = args[3]
|
48
|
+
@image = args[4]
|
49
|
+
end
|
50
|
+
|
51
|
+
def create_mono_object
|
52
|
+
@thread_id = JRuby.reference(Thread.current).native_thread.id
|
53
|
+
if @path.nil? or @namespace.nil? or @klass.nil?
|
54
|
+
raise "Missing post_init args"
|
55
|
+
end
|
56
|
+
Mono.attach_current_thread(@domain)
|
57
|
+
@image = Mono.load_assembly(@domain,@path)
|
58
|
+
#@mono_object = Mono.create_object(image,namespace,klass)
|
59
|
+
#if @mono_object == 0
|
60
|
+
# raise "Mono.create_object failed"
|
61
|
+
#end
|
62
|
+
end
|
63
|
+
|
64
|
+
def ensure_image
|
65
|
+
thread_id = JRuby.reference(Thread.current).native_thread.id
|
66
|
+
image = self.class.images.fetch(thread_id,nil)
|
67
|
+
if image.nil?
|
68
|
+
Mono.attach_current_thread(@domain)
|
69
|
+
image = Mono.load_assembly(@domain,@path)
|
70
|
+
self.class.images[thread_id] = image
|
71
|
+
end
|
72
|
+
image
|
73
|
+
end
|
74
|
+
|
75
|
+
def postStop
|
76
|
+
puts 'postStop'
|
77
|
+
#Mono.destroy_object(@mono_object)
|
78
|
+
end
|
79
|
+
|
80
|
+
def on_receive(message)
|
81
|
+
Mono.attach_current_thread(@domain)
|
82
|
+
|
83
|
+
self.class.call_mono(message,@image,@domain,@namespace,@klass)
|
84
|
+
sender.tell(message,self)
|
85
|
+
end
|
86
|
+
|
87
|
+
end
|
88
|
+
end
|
89
|
+
end
|
@@ -0,0 +1,81 @@
|
|
1
|
+
module GameMachine
|
2
|
+
module Actor
|
3
|
+
|
4
|
+
class Ref
|
5
|
+
|
6
|
+
def initialize(path_or_actor_ref,metric_name=nil)
|
7
|
+
@path_or_actor_ref = path_or_actor_ref
|
8
|
+
@metric_name = metric_name
|
9
|
+
end
|
10
|
+
|
11
|
+
def send_message(message,options={})
|
12
|
+
options = default_options.merge(options)
|
13
|
+
sender = sender_for(options[:sender])
|
14
|
+
|
15
|
+
if options[:blocking]
|
16
|
+
ask(message,options[:timeout])
|
17
|
+
else
|
18
|
+
tell(message,sender)
|
19
|
+
true
|
20
|
+
end
|
21
|
+
end
|
22
|
+
|
23
|
+
def actor
|
24
|
+
@actor ||= @path_or_actor_ref.is_a?(JavaLib::ActorRef) ? @path_or_actor_ref : actor_selection
|
25
|
+
end
|
26
|
+
|
27
|
+
def path
|
28
|
+
@path_or_actor_ref.is_a?(String) ? @path_or_actor_ref : nil
|
29
|
+
end
|
30
|
+
|
31
|
+
def tell(message,sender=nil)
|
32
|
+
message = convert_if_model(message)
|
33
|
+
actor.tell(message,sender_for(sender))
|
34
|
+
true
|
35
|
+
end
|
36
|
+
|
37
|
+
def ask(message,timeout)
|
38
|
+
message = convert_if_model(message)
|
39
|
+
duration = duration_in_ms(timeout)
|
40
|
+
t = JavaLib::Timeout.new(duration)
|
41
|
+
if actor.is_a?(JavaLib::ActorSelection)
|
42
|
+
sel = JavaLib::AskableActorSelection.new(actor)
|
43
|
+
future = sel.ask(message,t)
|
44
|
+
else
|
45
|
+
future = JavaLib::Patterns::ask(actor,message,t)
|
46
|
+
end
|
47
|
+
JavaLib::Await.result(future, duration)
|
48
|
+
rescue Java::JavaUtilConcurrent::TimeoutException => e
|
49
|
+
GameMachine.logger.debug("TimeoutException caught in ask (timeout = #{timeout})")
|
50
|
+
false
|
51
|
+
end
|
52
|
+
|
53
|
+
private
|
54
|
+
|
55
|
+
def convert_if_model(message)
|
56
|
+
if message.is_a?(GameMachine::Model)
|
57
|
+
message.to_entity
|
58
|
+
else
|
59
|
+
message
|
60
|
+
end
|
61
|
+
end
|
62
|
+
|
63
|
+
def duration_in_ms(ms)
|
64
|
+
JavaLib::Duration.create(ms, java.util.concurrent.TimeUnit::MILLISECONDS)
|
65
|
+
end
|
66
|
+
|
67
|
+
def sender_for(sender)
|
68
|
+
@sender_for ||= sender.is_a?(Actor::Base) ? sender.get_self : sender
|
69
|
+
end
|
70
|
+
|
71
|
+
def default_options
|
72
|
+
{:sender => nil, :timeout => 100, :blocking => false}
|
73
|
+
end
|
74
|
+
|
75
|
+
def actor_selection
|
76
|
+
Akka.instance.actor_system.actor_selection(@path_or_actor_ref)
|
77
|
+
end
|
78
|
+
|
79
|
+
end
|
80
|
+
end
|
81
|
+
end
|
@@ -0,0 +1,98 @@
|
|
1
|
+
require 'set'
|
2
|
+
module GameMachine
|
3
|
+
module Actor
|
4
|
+
class Reloadable
|
5
|
+
|
6
|
+
class << self
|
7
|
+
|
8
|
+
def paths
|
9
|
+
if @paths
|
10
|
+
@paths
|
11
|
+
else
|
12
|
+
@paths = java.util.concurrent.ConcurrentHashMap.new
|
13
|
+
end
|
14
|
+
end
|
15
|
+
|
16
|
+
def registered_actors
|
17
|
+
if @registered_actors
|
18
|
+
@registered_actors
|
19
|
+
else
|
20
|
+
@registered_actors = java.util.concurrent.ConcurrentHashMap.new
|
21
|
+
end
|
22
|
+
end
|
23
|
+
|
24
|
+
def register(name)
|
25
|
+
registered_actors[File.basename(name.underscore)] = name
|
26
|
+
end
|
27
|
+
|
28
|
+
def reload_actor(basename)
|
29
|
+
if klassname = registered_actors.fetch(basename,nil)
|
30
|
+
Base.find(klassname).tell('reload_because_changed')
|
31
|
+
end
|
32
|
+
end
|
33
|
+
|
34
|
+
def update_paths(first_run=false)
|
35
|
+
Dir.glob(File.join(GameLoader.games_root,'**','*.rb')).each do |file|
|
36
|
+
mtime = File.mtime(file)
|
37
|
+
basename = File.basename(file,'.rb')
|
38
|
+
|
39
|
+
# existing file
|
40
|
+
if fileinfo = paths.fetch(basename,nil)
|
41
|
+
if mtime != fileinfo[:mtime]
|
42
|
+
fileinfo[:changed] = true
|
43
|
+
fileinfo[:mtime] = mtime
|
44
|
+
GameMachine.logger.info "Game actor #{basename} changed"
|
45
|
+
reload_actor(basename)
|
46
|
+
end
|
47
|
+
|
48
|
+
# new file
|
49
|
+
else
|
50
|
+
File.open(file,'rb') do |f|
|
51
|
+
str = f.read
|
52
|
+
if str.match(/Actor\:\:Development/)
|
53
|
+
fileinfo = {:changed => true, :file => file, :mtime => mtime}
|
54
|
+
if first_run
|
55
|
+
fileinfo[:changed] = false
|
56
|
+
end
|
57
|
+
GameMachine.logger.info "Game actor #{basename} added to watch list changed=#{fileinfo[:changed]}"
|
58
|
+
paths[basename] = fileinfo
|
59
|
+
end
|
60
|
+
end
|
61
|
+
end
|
62
|
+
|
63
|
+
end
|
64
|
+
end
|
65
|
+
|
66
|
+
def actor_changed?(name)
|
67
|
+
path = File.basename(name.underscore)
|
68
|
+
if fileinfo = paths.fetch(path,nil)
|
69
|
+
if fileinfo[:changed]
|
70
|
+
return true
|
71
|
+
end
|
72
|
+
end
|
73
|
+
false
|
74
|
+
end
|
75
|
+
|
76
|
+
def reload_if_changed(name)
|
77
|
+
filename = File.basename(name.underscore)
|
78
|
+
if fileinfo = paths.fetch(filename,nil)
|
79
|
+
if fileinfo[:changed]
|
80
|
+
GameMachine.logger.info "Reloading #{name} (#{fileinfo[:file]})"
|
81
|
+
path = fileinfo[:file]
|
82
|
+
klassname = name.split('::').last
|
83
|
+
module_name = name.sub("::#{klassname}",'')
|
84
|
+
module_name.constantize.send(:remove_const,klassname.to_sym)
|
85
|
+
load "#{path}"
|
86
|
+
fileinfo[:changed] = false
|
87
|
+
else
|
88
|
+
GameMachine.logger.info "Not reloading #{name} as it has not changed"
|
89
|
+
end
|
90
|
+
else
|
91
|
+
GameMachine.logger.info "#{filename} not found in watch list"
|
92
|
+
end
|
93
|
+
end
|
94
|
+
|
95
|
+
end
|
96
|
+
end
|
97
|
+
end
|
98
|
+
end
|
@@ -0,0 +1,32 @@
|
|
1
|
+
module GameMachine
|
2
|
+
module Actor
|
3
|
+
|
4
|
+
class System
|
5
|
+
|
6
|
+
attr_reader :name, :actor_system
|
7
|
+
def initialize(name,config_str)
|
8
|
+
@config_str = config_str
|
9
|
+
@name = name
|
10
|
+
end
|
11
|
+
|
12
|
+
def address
|
13
|
+
actor_system.to_string
|
14
|
+
end
|
15
|
+
|
16
|
+
def config
|
17
|
+
@config ||= JavaLib::ConfigFactory.parseString(@config_str).
|
18
|
+
getConfig(name).withFallback(JavaLib::ConfigFactory.load)
|
19
|
+
end
|
20
|
+
|
21
|
+
def create!
|
22
|
+
@actor_system ||= JavaLib::ActorSystem.create(name, config)
|
23
|
+
end
|
24
|
+
|
25
|
+
def shutdown!
|
26
|
+
actor_system.shutdown
|
27
|
+
actor_system.await_termination
|
28
|
+
end
|
29
|
+
|
30
|
+
end
|
31
|
+
end
|
32
|
+
end
|
@@ -0,0 +1,98 @@
|
|
1
|
+
require 'singleton'
|
2
|
+
module GameMachine
|
3
|
+
class Akka
|
4
|
+
include Singleton
|
5
|
+
extend Forwardable
|
6
|
+
|
7
|
+
attr_reader :hashring, :address, :app_config
|
8
|
+
|
9
|
+
def self.address_for(server)
|
10
|
+
host = AppConfig.instance.server_config(server).akka_host
|
11
|
+
port = AppConfig.instance.server_config(server).akka_port
|
12
|
+
"akka.tcp://#{Akka.instance.config_name}@#{host}:#{port}"
|
13
|
+
end
|
14
|
+
|
15
|
+
def initialize!
|
16
|
+
@app_config = AppConfig.instance
|
17
|
+
@address = self.class.address_for(app_config.config.name)
|
18
|
+
@hashring = Hashring.new([@address])
|
19
|
+
end
|
20
|
+
|
21
|
+
def init_cluster!(address)
|
22
|
+
@address = address
|
23
|
+
@hashring = Hashring.new([address])
|
24
|
+
end
|
25
|
+
|
26
|
+
def cluster?
|
27
|
+
app_config.config.cluster ? true : false
|
28
|
+
end
|
29
|
+
|
30
|
+
def actor_system
|
31
|
+
@actor_system.actor_system
|
32
|
+
end
|
33
|
+
|
34
|
+
def config_name
|
35
|
+
cluster? ? 'cluster' : 'standalone'
|
36
|
+
end
|
37
|
+
|
38
|
+
def akka_config
|
39
|
+
cluster? ? akka_cluster_config : akka_server_config
|
40
|
+
end
|
41
|
+
|
42
|
+
def start
|
43
|
+
@actor_system = Actor::System.new(config_name,akka_config)
|
44
|
+
@actor_system.create!
|
45
|
+
JavaLib::GameMachineLoader.new.run(actor_system,Application.config.game_handler)
|
46
|
+
#start_camel_extension
|
47
|
+
end
|
48
|
+
|
49
|
+
def stop
|
50
|
+
@actor_system.shutdown!
|
51
|
+
Actor::Base.reset_hashrings
|
52
|
+
end
|
53
|
+
|
54
|
+
private
|
55
|
+
|
56
|
+
def set_address(config)
|
57
|
+
config.sub!('HOST',app_config.config.akka_host)
|
58
|
+
config.sub!('PORT',app_config.config.akka_port.to_s)
|
59
|
+
config
|
60
|
+
end
|
61
|
+
|
62
|
+
def set_seeds(config)
|
63
|
+
seeds = Application.config.seeds.map do |seed|
|
64
|
+
seed_host = app_config.server_config(seed).akka_host
|
65
|
+
seed_port = app_config.server_config(seed).akka_port
|
66
|
+
"\"akka.tcp://cluster@#{seed_host}:#{seed_port}\""
|
67
|
+
end
|
68
|
+
config.sub!('SEEDS',seeds.join(','))
|
69
|
+
config
|
70
|
+
end
|
71
|
+
|
72
|
+
def akka_cluster_config
|
73
|
+
config = load_akka_config('cluster')
|
74
|
+
config = set_address(config)
|
75
|
+
config = set_seeds(config)
|
76
|
+
end
|
77
|
+
|
78
|
+
def akka_server_config
|
79
|
+
config = load_akka_config('standalone')
|
80
|
+
config = set_address(config)
|
81
|
+
end
|
82
|
+
|
83
|
+
def load_akka_config(name)
|
84
|
+
File.read(File.expand_path(File.join(
|
85
|
+
GameMachine.app_root,"config/#{name}.conf")
|
86
|
+
)
|
87
|
+
)
|
88
|
+
end
|
89
|
+
|
90
|
+
def start_camel_extension
|
91
|
+
if app_config.config.http_enabled
|
92
|
+
camel = JavaLib::CamelExtension.get(Akka.instance.actor_system)
|
93
|
+
camel_context = camel.context
|
94
|
+
end
|
95
|
+
end
|
96
|
+
|
97
|
+
end
|
98
|
+
end
|
@@ -0,0 +1,49 @@
|
|
1
|
+
require 'singleton'
|
2
|
+
require_relative 'settings'
|
3
|
+
module GameMachine
|
4
|
+
class AppConfig
|
5
|
+
include Singleton
|
6
|
+
|
7
|
+
attr_reader :config
|
8
|
+
|
9
|
+
def initialize
|
10
|
+
@config = OpenStruct.new
|
11
|
+
end
|
12
|
+
|
13
|
+
def reload
|
14
|
+
@config = OpenStruct.new
|
15
|
+
load_config
|
16
|
+
end
|
17
|
+
|
18
|
+
def server_config(server)
|
19
|
+
Settings.servers.send(server)
|
20
|
+
end
|
21
|
+
|
22
|
+
def set_defaults
|
23
|
+
unless config.request_handler_routers
|
24
|
+
config.request_handler_routers = 10
|
25
|
+
end
|
26
|
+
unless config.game_handler_routers
|
27
|
+
config.game_handler_routers = 10
|
28
|
+
end
|
29
|
+
unless config.udp_routers
|
30
|
+
config.udp_routers = 10
|
31
|
+
end
|
32
|
+
end
|
33
|
+
|
34
|
+
def load_config(name)
|
35
|
+
config.name = name
|
36
|
+
set_defaults
|
37
|
+
load_settings(name)
|
38
|
+
end
|
39
|
+
|
40
|
+
private
|
41
|
+
|
42
|
+
def load_settings(name)
|
43
|
+
Settings.servers.send(name).each do |key,value|
|
44
|
+
config.send("#{key}=",value)
|
45
|
+
end
|
46
|
+
end
|
47
|
+
|
48
|
+
end
|
49
|
+
end
|