ceedling 0.29.1 → 0.30.0

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Files changed (1267) hide show
  1. checksums.yaml +5 -5
  2. data/Gemfile +15 -16
  3. data/Gemfile.lock +1 -1
  4. data/README.md +108 -107
  5. data/Rakefile +11 -11
  6. data/assets/ceedling +3 -3
  7. data/assets/ceedling.cmd +0 -0
  8. data/assets/default_gitignore +5 -5
  9. data/assets/example_file.c +5 -5
  10. data/assets/example_file.h +6 -6
  11. data/assets/project_as_gem.yml +101 -97
  12. data/assets/project_with_guts.yml +102 -98
  13. data/assets/project_with_guts_gcov.yml +102 -98
  14. data/assets/project_with_guts_gcov_abortonuncovered.yml +93 -0
  15. data/assets/test_example_file.c +13 -13
  16. data/assets/test_example_file_boom.c +13 -13
  17. data/assets/test_example_file_success.c +14 -14
  18. data/assets/test_example_file_verbose.c +12 -12
  19. data/assets/uncovered_example_file.c +5 -0
  20. data/bin/ceedling +351 -339
  21. data/ceedling.gemspec +52 -36
  22. data/config/test_environment.rb +11 -11
  23. data/docs/Ceedling Basic Porting.pdf +0 -0
  24. data/docs/Ceedling Managing Release Code.pdf +0 -0
  25. data/docs/Ceedling Powerful Plugins.pdf +0 -0
  26. data/docs/Ceedling Working with IDEs.pdf +0 -0
  27. data/docs/CeedlingPacket.md +2213 -2134
  28. data/docs/CeedlingUpgrade.md +83 -83
  29. data/docs/ThrowTheSwitchCodingStandard.md +207 -207
  30. data/examples/blinky/project.yml +99 -99
  31. data/examples/blinky/rakefile.rb +31 -31
  32. data/examples/blinky/src/BlinkTask.c +21 -21
  33. data/examples/blinky/src/BlinkTask.h +6 -6
  34. data/examples/blinky/src/Configure.c +36 -36
  35. data/examples/blinky/src/Configure.h +6 -6
  36. data/examples/blinky/src/main.c +51 -51
  37. data/examples/blinky/src/main.h +9 -9
  38. data/examples/blinky/test/support/stub_interrupt.h +347 -347
  39. data/examples/blinky/test/support/stub_io.h +421 -421
  40. data/examples/blinky/test/support/stub_iom328p.h +883 -883
  41. data/examples/blinky/test/support/stub_sfr_defs.h +269 -269
  42. data/examples/blinky/test/test_BlinkTask.c +42 -42
  43. data/examples/blinky/test/test_Configure.c +29 -29
  44. data/examples/blinky/test/test_main.c +60 -60
  45. data/examples/temp_sensor/project.yml +66 -76
  46. data/examples/temp_sensor/rakefile.rb +6 -6
  47. data/examples/temp_sensor/src/AdcConductor.c +42 -42
  48. data/examples/temp_sensor/src/AdcConductor.h +13 -13
  49. data/examples/temp_sensor/src/AdcHardware.c +27 -27
  50. data/examples/temp_sensor/src/AdcHardware.h +11 -11
  51. data/examples/temp_sensor/src/AdcHardwareConfigurator.c +18 -18
  52. data/examples/temp_sensor/src/AdcHardwareConfigurator.h +10 -10
  53. data/examples/temp_sensor/src/AdcModel.c +33 -33
  54. data/examples/temp_sensor/src/AdcModel.h +13 -13
  55. data/examples/temp_sensor/src/AdcTemperatureSensor.c +51 -51
  56. data/examples/temp_sensor/src/AdcTemperatureSensor.h +10 -10
  57. data/examples/temp_sensor/src/Executor.c +25 -25
  58. data/examples/temp_sensor/src/Executor.h +9 -9
  59. data/examples/temp_sensor/src/IntrinsicsWrapper.c +18 -18
  60. data/examples/temp_sensor/src/IntrinsicsWrapper.h +7 -7
  61. data/examples/temp_sensor/src/Main.c +46 -46
  62. data/examples/temp_sensor/src/Main.h +7 -7
  63. data/examples/temp_sensor/src/Model.c +10 -10
  64. data/examples/temp_sensor/src/Model.h +8 -8
  65. data/examples/temp_sensor/src/ModelConfig.h +7 -7
  66. data/examples/temp_sensor/src/TaskScheduler.c +72 -72
  67. data/examples/temp_sensor/src/TaskScheduler.h +11 -11
  68. data/examples/temp_sensor/src/TemperatureCalculator.c +27 -27
  69. data/examples/temp_sensor/src/TemperatureCalculator.h +8 -8
  70. data/examples/temp_sensor/src/TemperatureFilter.c +38 -38
  71. data/examples/temp_sensor/src/TemperatureFilter.h +10 -10
  72. data/examples/temp_sensor/src/TimerConductor.c +15 -15
  73. data/examples/temp_sensor/src/TimerConductor.h +9 -9
  74. data/examples/temp_sensor/src/TimerConfigurator.c +51 -51
  75. data/examples/temp_sensor/src/TimerConfigurator.h +15 -15
  76. data/examples/temp_sensor/src/TimerHardware.c +15 -15
  77. data/examples/temp_sensor/src/TimerHardware.h +8 -8
  78. data/examples/temp_sensor/src/TimerInterruptConfigurator.c +55 -55
  79. data/examples/temp_sensor/src/TimerInterruptConfigurator.h +13 -13
  80. data/examples/temp_sensor/src/TimerInterruptHandler.c +25 -25
  81. data/examples/temp_sensor/src/TimerInterruptHandler.h +10 -10
  82. data/examples/temp_sensor/src/TimerModel.c +9 -9
  83. data/examples/temp_sensor/src/TimerModel.h +8 -8
  84. data/examples/temp_sensor/src/Types.h +90 -90
  85. data/examples/temp_sensor/src/UsartBaudRateRegisterCalculator.c +18 -18
  86. data/examples/temp_sensor/src/UsartBaudRateRegisterCalculator.h +8 -8
  87. data/examples/temp_sensor/src/UsartConductor.c +21 -21
  88. data/examples/temp_sensor/src/UsartConductor.h +7 -7
  89. data/examples/temp_sensor/src/UsartConfigurator.c +39 -39
  90. data/examples/temp_sensor/src/UsartConfigurator.h +13 -13
  91. data/examples/temp_sensor/src/UsartHardware.c +22 -22
  92. data/examples/temp_sensor/src/UsartHardware.h +9 -9
  93. data/examples/temp_sensor/src/UsartModel.c +34 -34
  94. data/examples/temp_sensor/src/UsartModel.h +10 -10
  95. data/examples/temp_sensor/src/UsartPutChar.c +16 -16
  96. data/examples/temp_sensor/src/UsartPutChar.h +8 -8
  97. data/examples/temp_sensor/src/UsartTransmitBufferStatus.c +7 -7
  98. data/examples/temp_sensor/src/UsartTransmitBufferStatus.h +8 -8
  99. data/examples/temp_sensor/test/TestAdcConductor.c +121 -121
  100. data/examples/temp_sensor/test/TestAdcHardware.c +44 -44
  101. data/examples/temp_sensor/test/TestAdcModel.c +33 -33
  102. data/examples/temp_sensor/test/TestExecutor.c +36 -36
  103. data/examples/temp_sensor/test/TestMain.c +24 -24
  104. data/examples/temp_sensor/test/TestModel.c +20 -20
  105. data/examples/temp_sensor/test/TestTaskScheduler.c +104 -104
  106. data/examples/temp_sensor/test/TestTemperatureCalculator.c +36 -36
  107. data/examples/temp_sensor/test/TestTemperatureFilter.c +79 -79
  108. data/examples/temp_sensor/test/TestTimerConductor.c +32 -32
  109. data/examples/temp_sensor/test/TestTimerHardware.c +26 -26
  110. data/examples/temp_sensor/test/TestTimerModel.c +18 -18
  111. data/examples/temp_sensor/test/TestUsartBaudRateRegisterCalculator.c +21 -21
  112. data/examples/temp_sensor/test/TestUsartConductor.c +40 -40
  113. data/examples/temp_sensor/test/TestUsartHardware.c +36 -36
  114. data/examples/temp_sensor/test/TestUsartModel.c +40 -40
  115. data/examples/temp_sensor/test/support/UnityHelper.c +12 -12
  116. data/examples/temp_sensor/test/support/UnityHelper.h +12 -12
  117. data/lib/ceedling.rb +99 -99
  118. data/lib/ceedling/build_invoker_utils.rb +39 -39
  119. data/lib/ceedling/cacheinator.rb +47 -47
  120. data/lib/ceedling/cacheinator_helper.rb +35 -31
  121. data/lib/ceedling/cmock_builder.rb +15 -15
  122. data/lib/ceedling/configurator.rb +372 -363
  123. data/lib/ceedling/configurator_builder.rb +463 -458
  124. data/lib/ceedling/configurator_plugins.rb +111 -111
  125. data/lib/ceedling/configurator_setup.rb +127 -127
  126. data/lib/ceedling/configurator_validator.rb +193 -193
  127. data/lib/ceedling/constants.rb +99 -97
  128. data/lib/ceedling/defaults.rb +447 -418
  129. data/lib/ceedling/dependinator.rb +97 -98
  130. data/lib/ceedling/erb_wrapper.rb +8 -8
  131. data/lib/ceedling/file_finder.rb +149 -149
  132. data/lib/ceedling/file_finder_helper.rb +56 -54
  133. data/lib/ceedling/file_path_utils.rb +202 -200
  134. data/lib/ceedling/file_system_utils.rb +69 -69
  135. data/lib/ceedling/file_system_wrapper.rb +9 -9
  136. data/lib/ceedling/file_wrapper.rb +83 -83
  137. data/lib/ceedling/flaginator.rb +74 -74
  138. data/lib/ceedling/generator.rb +186 -183
  139. data/lib/ceedling/generator_helper.rb +40 -40
  140. data/lib/ceedling/generator_test_results.rb +100 -100
  141. data/lib/ceedling/generator_test_results_sanity_checker.rb +65 -65
  142. data/lib/ceedling/generator_test_runner.rb +58 -56
  143. data/lib/ceedling/loginator.rb +31 -31
  144. data/lib/ceedling/makefile.rb +46 -46
  145. data/lib/ceedling/objects.yml +311 -310
  146. data/lib/ceedling/par_map.rb +19 -19
  147. data/lib/ceedling/plugin.rb +80 -80
  148. data/lib/ceedling/plugin_builder.rb +52 -52
  149. data/lib/ceedling/plugin_manager.rb +107 -107
  150. data/lib/ceedling/plugin_manager_helper.rb +19 -19
  151. data/lib/ceedling/plugin_reportinator.rb +76 -76
  152. data/lib/ceedling/plugin_reportinator_helper.rb +51 -51
  153. data/lib/ceedling/preprocessinator.rb +47 -42
  154. data/lib/ceedling/preprocessinator_extractor.rb +30 -30
  155. data/lib/ceedling/preprocessinator_file_handler.rb +21 -21
  156. data/lib/ceedling/preprocessinator_helper.rb +50 -46
  157. data/lib/ceedling/preprocessinator_includes_handler.rb +181 -181
  158. data/lib/ceedling/project_config_manager.rb +52 -46
  159. data/lib/ceedling/project_file_loader.rb +99 -99
  160. data/lib/ceedling/rake_utils.rb +17 -17
  161. data/lib/ceedling/rake_wrapper.rb +33 -33
  162. data/lib/ceedling/rakefile.rb +86 -86
  163. data/lib/ceedling/release_invoker.rb +98 -73
  164. data/lib/ceedling/release_invoker_helper.rb +19 -19
  165. data/lib/ceedling/reportinator.rb +26 -26
  166. data/lib/ceedling/rules_cmock.rake +9 -9
  167. data/lib/ceedling/rules_preprocess.rake +26 -26
  168. data/lib/ceedling/rules_release.rake +99 -86
  169. data/lib/ceedling/rules_release_deep_dependencies.rake +15 -15
  170. data/lib/ceedling/rules_tests.rake +73 -74
  171. data/lib/ceedling/rules_tests_deep_dependencies.rake +15 -15
  172. data/lib/ceedling/setupinator.rb +53 -53
  173. data/lib/ceedling/stream_wrapper.rb +28 -28
  174. data/lib/ceedling/streaminator.rb +40 -40
  175. data/lib/ceedling/streaminator_helper.rb +15 -15
  176. data/lib/ceedling/system_utils.rb +37 -37
  177. data/lib/ceedling/system_wrapper.rb +80 -80
  178. data/lib/ceedling/target_loader.rb +38 -38
  179. data/lib/ceedling/task_invoker.rb +122 -117
  180. data/lib/ceedling/tasks_base.rake +116 -105
  181. data/lib/ceedling/tasks_filesystem.rake +113 -112
  182. data/lib/ceedling/tasks_release.rake +30 -30
  183. data/lib/ceedling/tasks_release_deep_dependencies.rake +9 -9
  184. data/lib/ceedling/tasks_tests.rake +60 -60
  185. data/lib/ceedling/tasks_tests_deep_dependencies.rake +9 -9
  186. data/lib/ceedling/tasks_vendor.rake +35 -35
  187. data/lib/ceedling/test_includes_extractor.rb +111 -85
  188. data/lib/ceedling/test_invoker.rb +164 -188
  189. data/lib/ceedling/test_invoker_helper.rb +32 -32
  190. data/lib/ceedling/tool_executor.rb +229 -229
  191. data/lib/ceedling/tool_executor_helper.rb +164 -164
  192. data/lib/ceedling/verbosinator.rb +10 -10
  193. data/lib/ceedling/version.rb +50 -50
  194. data/lib/ceedling/yaml_wrapper.rb +17 -17
  195. data/license.txt +31 -31
  196. data/plugins/beep/README.md +22 -22
  197. data/plugins/beep/lib/beep.rb +40 -40
  198. data/plugins/bullseye/README.md +76 -0
  199. data/plugins/bullseye/assets/template.erb +15 -15
  200. data/plugins/bullseye/bullseye.rake +173 -169
  201. data/plugins/bullseye/config/defaults.yml +57 -57
  202. data/plugins/bullseye/lib/bullseye.rb +194 -194
  203. data/plugins/colour_report/README.md +20 -0
  204. data/plugins/colour_report/lib/colour_report.rb +16 -16
  205. data/plugins/command_hooks/README.md +53 -53
  206. data/plugins/command_hooks/lib/command_hooks.rb +92 -92
  207. data/plugins/compile_commands_json/README.md +29 -0
  208. data/plugins/compile_commands_json/lib/compile_commands_json.rb +35 -0
  209. data/plugins/dependencies/README.md +254 -0
  210. data/plugins/dependencies/config/defaults.yml +5 -0
  211. data/plugins/dependencies/dependencies.rake +144 -0
  212. data/plugins/dependencies/lib/dependencies.rb +231 -0
  213. data/plugins/fake_function_framework/README.md +250 -250
  214. data/plugins/fake_function_framework/Rakefile +18 -18
  215. data/plugins/fake_function_framework/examples/fff_example/project.yml +71 -71
  216. data/plugins/fake_function_framework/examples/fff_example/rakefile.rb +7 -7
  217. data/plugins/fake_function_framework/examples/fff_example/src/bar.c +1 -1
  218. data/plugins/fake_function_framework/examples/fff_example/src/bar.h +14 -14
  219. data/plugins/fake_function_framework/examples/fff_example/src/custom_types.h +6 -6
  220. data/plugins/fake_function_framework/examples/fff_example/src/display.c +6 -6
  221. data/plugins/fake_function_framework/examples/fff_example/src/display.h +16 -16
  222. data/plugins/fake_function_framework/examples/fff_example/src/event_processor.c +93 -93
  223. data/plugins/fake_function_framework/examples/fff_example/src/event_processor.h +11 -11
  224. data/plugins/fake_function_framework/examples/fff_example/src/foo.c +16 -16
  225. data/plugins/fake_function_framework/examples/fff_example/src/foo.h +8 -8
  226. data/plugins/fake_function_framework/examples/fff_example/src/subfolder/zzz.c +1 -1
  227. data/plugins/fake_function_framework/examples/fff_example/src/subfolder/zzz.h +6 -6
  228. data/plugins/fake_function_framework/examples/fff_example/test/test_event_processor.c +155 -155
  229. data/plugins/fake_function_framework/examples/fff_example/test/test_foo.c +47 -47
  230. data/plugins/fake_function_framework/lib/fake_function_framework.rb +87 -87
  231. data/plugins/fake_function_framework/lib/fff_mock_generator.rb +163 -163
  232. data/plugins/fake_function_framework/spec/fff_mock_header_generator_spec.rb +304 -304
  233. data/plugins/fake_function_framework/spec/fff_mock_source_generator_spec.rb +148 -148
  234. data/plugins/fake_function_framework/spec/header_generator.rb +50 -50
  235. data/plugins/fake_function_framework/spec/spec_helper.rb +96 -96
  236. data/plugins/fake_function_framework/src/fff_unity_helper.h +32 -32
  237. data/plugins/gcov/README.md +412 -101
  238. data/plugins/gcov/assets/template.erb +15 -15
  239. data/plugins/gcov/config/defaults.yml +51 -73
  240. data/plugins/gcov/gcov.rake +209 -220
  241. data/plugins/gcov/lib/gcov.rb +133 -113
  242. data/plugins/gcov/lib/gcov_constants.rb +48 -19
  243. data/plugins/gcov/lib/gcovr_reportinator.rb +331 -0
  244. data/plugins/gcov/lib/reportgenerator_reportinator.rb +153 -0
  245. data/plugins/gcov/lib/reportinator_helper.rb +15 -0
  246. data/plugins/json_tests_report/README.md +36 -0
  247. data/plugins/json_tests_report/lib/json_tests_report.rb +83 -0
  248. data/plugins/junit_tests_report/README.md +36 -36
  249. data/plugins/junit_tests_report/lib/junit_tests_report.rb +134 -130
  250. data/plugins/module_generator/README.md +105 -0
  251. data/plugins/module_generator/config/module_generator.yml +3 -3
  252. data/plugins/module_generator/lib/module_generator.rb +79 -70
  253. data/plugins/module_generator/module_generator.rake +62 -47
  254. data/plugins/raw_output_report/README.md +19 -0
  255. data/plugins/raw_output_report/lib/raw_output_report.rb +41 -41
  256. data/plugins/stdout_gtestlike_tests_report/README.md +19 -0
  257. data/plugins/stdout_gtestlike_tests_report/assets/template.erb +84 -84
  258. data/plugins/stdout_gtestlike_tests_report/assets/template.erb copy +59 -59
  259. data/plugins/stdout_gtestlike_tests_report/config/stdout_gtestlike_tests_report.yml +4 -4
  260. data/plugins/stdout_gtestlike_tests_report/lib/stdout_gtestlike_tests_report.rb +43 -43
  261. data/plugins/stdout_ide_tests_report/README.md +18 -0
  262. data/plugins/stdout_ide_tests_report/config/stdout_ide_tests_report.yml +4 -4
  263. data/plugins/stdout_ide_tests_report/lib/stdout_ide_tests_report.rb +44 -44
  264. data/plugins/stdout_pretty_tests_report/README.md +20 -0
  265. data/plugins/stdout_pretty_tests_report/assets/template.erb +59 -59
  266. data/plugins/stdout_pretty_tests_report/config/stdout_pretty_tests_report.yml +4 -4
  267. data/plugins/stdout_pretty_tests_report/lib/stdout_pretty_tests_report.rb +47 -47
  268. data/plugins/subprojects/README.md +63 -63
  269. data/plugins/subprojects/config/defaults.yml +33 -33
  270. data/plugins/subprojects/lib/subprojects.rb +92 -92
  271. data/plugins/subprojects/subprojects.rake +78 -78
  272. data/plugins/teamcity_tests_report/README.md +18 -0
  273. data/plugins/teamcity_tests_report/config/teamcity_tests_report.yml +4 -4
  274. data/plugins/teamcity_tests_report/lib/teamcity_tests_report.rb +57 -57
  275. data/plugins/warnings_report/README.md +19 -0
  276. data/plugins/warnings_report/lib/warnings_report.rb +69 -69
  277. data/plugins/xml_tests_report/README.md +36 -36
  278. data/plugins/xml_tests_report/lib/xml_tests_report.rb +110 -110
  279. data/spec/build_invoker_utils_spec.rb +54 -54
  280. data/spec/ceedling_spec.rb +154 -154
  281. data/spec/configurator_builder_spec.rb +6 -6
  282. data/spec/configurator_helper_spec.rb +4 -4
  283. data/spec/configurator_spec.rb +9 -9
  284. data/spec/file_finder_helper_spec.rb +53 -53
  285. data/spec/gcov/gcov_deployment_spec.rb +72 -70
  286. data/spec/gcov/gcov_test_cases_spec.rb +128 -91
  287. data/spec/generator_test_results_sanity_checker_spec.rb +88 -88
  288. data/spec/generator_test_results_spec.rb +107 -107
  289. data/spec/par_map_spec.rb +57 -57
  290. data/spec/preprocessinator_extractor_spec.rb +45 -45
  291. data/spec/preprocessinator_includes_handler_spec.rb +202 -202
  292. data/spec/reportinator_spec.rb +19 -19
  293. data/spec/spec_helper.rb +27 -27
  294. data/spec/spec_system_helper.rb +616 -615
  295. data/spec/support/test_example.fail +24 -24
  296. data/spec/support/test_example.pass +24 -24
  297. data/spec/support/test_example_empty.pass +14 -14
  298. data/spec/support/test_example_ignore.pass +24 -24
  299. data/spec/support/test_example_mangled.pass +21 -21
  300. data/spec/support/test_example_with_time.pass +24 -24
  301. data/spec/system/deployment_spec.rb +225 -225
  302. data/spec/system_utils_spec.rb +56 -56
  303. data/spec/target_loader_spec.rb +30 -30
  304. data/spec/tool_executor_helper_spec.rb +310 -310
  305. data/spec/uncatagorized_specs_spec.rb +8 -8
  306. data/vendor/behaviors/Manifest.txt +9 -9
  307. data/vendor/behaviors/Rakefile +19 -19
  308. data/vendor/behaviors/lib/behaviors.rb +76 -76
  309. data/vendor/behaviors/lib/behaviors/reporttask.rb +158 -158
  310. data/vendor/behaviors/test/behaviors_tasks_test.rb +73 -73
  311. data/vendor/behaviors/test/behaviors_test.rb +50 -50
  312. data/vendor/behaviors/test/tasks_test/Rakefile +19 -19
  313. data/vendor/behaviors/test/tasks_test/lib/user.rb +2 -2
  314. data/vendor/behaviors/test/tasks_test/test/user_test.rb +17 -17
  315. data/vendor/c_exception/Gemfile +4 -4
  316. data/vendor/c_exception/Gemfile.lock +12 -12
  317. data/vendor/c_exception/README.md +249 -162
  318. data/vendor/c_exception/docs/CException.md +332 -292
  319. data/vendor/c_exception/docs/ThrowTheSwitchCodingStandard.md +207 -207
  320. data/vendor/c_exception/lib/CException.c +46 -46
  321. data/vendor/c_exception/lib/CException.h +115 -115
  322. data/vendor/c_exception/lib/meson.build +11 -0
  323. data/vendor/c_exception/meson.build +48 -0
  324. data/vendor/c_exception/project.yml +37 -0
  325. data/vendor/c_exception/test/TestException.c +391 -391
  326. data/vendor/{cmock/vendor/c_exception/test → c_exception/test/support}/CExceptionConfig.h +46 -46
  327. data/vendor/c_exception/vendor/unity/README.md +220 -220
  328. data/vendor/c_exception/vendor/unity/auto/colour_prompt.rb +118 -118
  329. data/vendor/c_exception/vendor/unity/auto/colour_reporter.rb +39 -39
  330. data/vendor/c_exception/vendor/unity/auto/generate_config.yml +36 -36
  331. data/vendor/c_exception/vendor/unity/auto/generate_module.rb +308 -308
  332. data/vendor/c_exception/vendor/unity/auto/generate_test_runner.rb +437 -437
  333. data/vendor/c_exception/vendor/unity/auto/parse_output.rb +220 -220
  334. data/vendor/c_exception/vendor/unity/auto/stylize_as_junit.rb +252 -252
  335. data/vendor/c_exception/vendor/unity/auto/test_file_filter.rb +25 -25
  336. data/vendor/c_exception/vendor/unity/auto/type_sanitizer.rb +6 -6
  337. data/vendor/c_exception/vendor/unity/auto/unity_test_summary.py +139 -139
  338. data/vendor/c_exception/vendor/unity/auto/unity_test_summary.rb +136 -136
  339. data/vendor/c_exception/vendor/unity/auto/unity_to_junit.py +146 -146
  340. data/vendor/c_exception/vendor/unity/docs/ThrowTheSwitchCodingStandard.md +207 -207
  341. data/vendor/c_exception/vendor/unity/docs/UnityAssertionsReference.md +716 -716
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  1112. data/vendor/unity/docs/UnityGettingStartedGuide.md +251 -251
  1113. data/vendor/unity/docs/UnityHelperScriptsGuide.md +278 -266
  1114. data/vendor/unity/examples/example_1/makefile +72 -72
  1115. data/vendor/unity/examples/example_1/readme.txt +4 -4
  1116. data/vendor/unity/examples/example_1/src/ProductionCode.c +24 -24
  1117. data/vendor/unity/examples/example_1/src/ProductionCode.h +3 -3
  1118. data/vendor/unity/examples/example_1/src/ProductionCode2.c +11 -11
  1119. data/vendor/unity/examples/example_1/src/ProductionCode2.h +2 -2
  1120. data/vendor/unity/examples/example_1/test/TestProductionCode.c +62 -62
  1121. data/vendor/unity/examples/example_1/test/TestProductionCode2.c +31 -31
  1122. data/vendor/unity/examples/example_1/test/test_runners/TestProductionCode2_Runner.c +53 -53
  1123. data/vendor/unity/examples/example_1/test/test_runners/TestProductionCode_Runner.c +57 -57
  1124. data/vendor/unity/examples/example_2/makefile +71 -71
  1125. data/vendor/unity/examples/example_2/readme.txt +4 -4
  1126. data/vendor/unity/examples/example_2/src/ProductionCode.c +24 -24
  1127. data/vendor/unity/examples/example_2/src/ProductionCode.h +3 -3
  1128. data/vendor/unity/examples/example_2/src/ProductionCode2.c +11 -11
  1129. data/vendor/unity/examples/example_2/src/ProductionCode2.h +2 -2
  1130. data/vendor/unity/examples/example_2/test/TestProductionCode.c +64 -64
  1131. data/vendor/unity/examples/example_2/test/TestProductionCode2.c +33 -33
  1132. data/vendor/unity/examples/example_2/test/test_runners/TestProductionCode2_Runner.c +8 -8
  1133. data/vendor/unity/examples/example_2/test/test_runners/TestProductionCode_Runner.c +10 -10
  1134. data/vendor/unity/examples/example_2/test/test_runners/all_tests.c +12 -12
  1135. data/vendor/unity/examples/example_3/helper/UnityHelper.c +10 -10
  1136. data/vendor/unity/examples/example_3/helper/UnityHelper.h +12 -12
  1137. data/vendor/unity/examples/example_3/rakefile.rb +38 -38
  1138. data/vendor/unity/examples/example_3/rakefile_helper.rb +250 -250
  1139. data/vendor/unity/examples/example_3/readme.txt +13 -13
  1140. data/vendor/unity/examples/example_3/src/ProductionCode.c +24 -24
  1141. data/vendor/unity/examples/example_3/src/ProductionCode.h +3 -3
  1142. data/vendor/unity/examples/example_3/src/ProductionCode2.c +11 -11
  1143. data/vendor/unity/examples/example_3/src/ProductionCode2.h +2 -2
  1144. data/vendor/unity/examples/example_3/target_gcc_32.yml +47 -47
  1145. data/vendor/unity/examples/example_3/test/TestProductionCode.c +62 -62
  1146. data/vendor/unity/examples/example_3/test/TestProductionCode2.c +31 -31
  1147. data/vendor/unity/examples/example_4/meson.build +12 -17
  1148. data/vendor/unity/examples/example_4/readme.txt +14 -14
  1149. data/vendor/unity/examples/example_4/src/ProductionCode.c +24 -24
  1150. data/vendor/unity/examples/example_4/src/ProductionCode.h +3 -3
  1151. data/vendor/unity/examples/example_4/src/ProductionCode2.c +11 -11
  1152. data/vendor/unity/examples/example_4/src/ProductionCode2.h +2 -2
  1153. data/vendor/unity/examples/example_4/src/meson.build +16 -21
  1154. data/vendor/unity/examples/example_4/subprojects/unity.wrap +4 -4
  1155. data/vendor/unity/examples/example_4/test/TestProductionCode.c +63 -63
  1156. data/vendor/unity/examples/example_4/test/TestProductionCode2.c +35 -35
  1157. data/vendor/unity/examples/example_4/test/meson.build +7 -12
  1158. data/vendor/unity/examples/example_4/test/test_runners/TestProductionCode2_Runner.c +53 -53
  1159. data/vendor/unity/examples/example_4/test/test_runners/TestProductionCode_Runner.c +57 -57
  1160. data/vendor/unity/examples/example_4/test/test_runners/meson.build +13 -16
  1161. data/vendor/unity/examples/unity_config.h +244 -263
  1162. data/vendor/unity/extras/eclipse/error_parsers.txt +26 -26
  1163. data/vendor/unity/extras/fixture/readme.md +29 -17
  1164. data/vendor/unity/extras/fixture/src/unity_fixture.c +310 -275
  1165. data/vendor/unity/extras/fixture/src/unity_fixture.h +83 -83
  1166. data/vendor/unity/extras/fixture/src/unity_fixture_internals.h +50 -50
  1167. data/vendor/unity/extras/fixture/test/Makefile +72 -72
  1168. data/vendor/unity/extras/fixture/test/main/AllTests.c +20 -20
  1169. data/vendor/unity/extras/fixture/test/template_fixture_tests.c +39 -39
  1170. data/vendor/unity/extras/fixture/test/unity_fixture_Test.c +245 -245
  1171. data/vendor/unity/extras/fixture/test/unity_fixture_TestRunner.c +32 -32
  1172. data/vendor/unity/extras/memory/readme.md +49 -49
  1173. data/vendor/unity/extras/memory/src/unity_memory.c +202 -202
  1174. data/vendor/unity/extras/memory/src/unity_memory.h +60 -60
  1175. data/vendor/unity/extras/memory/test/Makefile +78 -78
  1176. data/vendor/unity/extras/memory/test/unity_memory_Test.c +325 -325
  1177. data/vendor/unity/extras/memory/test/unity_memory_TestRunner.c +49 -49
  1178. data/vendor/unity/extras/memory/test/unity_output_Spy.c +56 -56
  1179. data/vendor/unity/extras/memory/test/unity_output_Spy.h +16 -16
  1180. data/vendor/unity/meson.build +48 -69
  1181. data/vendor/unity/src/meson.build +11 -16
  1182. data/vendor/unity/src/unity.c +2109 -2085
  1183. data/vendor/unity/src/unity.h +661 -617
  1184. data/vendor/unity/src/unity_internals.h +1030 -1002
  1185. data/vendor/unity/test/Makefile +159 -67
  1186. data/vendor/unity/test/expectdata/testsample_cmd.c +61 -61
  1187. data/vendor/unity/test/expectdata/testsample_def.c +57 -57
  1188. data/vendor/unity/test/expectdata/testsample_head1.c +55 -55
  1189. data/vendor/unity/test/expectdata/testsample_head1.h +15 -15
  1190. data/vendor/unity/test/expectdata/testsample_mock_cmd.c +80 -80
  1191. data/vendor/unity/test/expectdata/testsample_mock_def.c +76 -76
  1192. data/vendor/unity/test/expectdata/testsample_mock_head1.c +75 -75
  1193. data/vendor/unity/test/expectdata/testsample_mock_head1.h +13 -13
  1194. data/vendor/unity/test/expectdata/testsample_mock_new1.c +89 -89
  1195. data/vendor/unity/test/expectdata/testsample_mock_new2.c +89 -89
  1196. data/vendor/unity/test/expectdata/testsample_mock_param.c +77 -77
  1197. data/vendor/unity/test/expectdata/testsample_mock_run1.c +89 -89
  1198. data/vendor/unity/test/expectdata/testsample_mock_run2.c +89 -89
  1199. data/vendor/unity/test/expectdata/testsample_mock_yaml.c +90 -90
  1200. data/vendor/unity/test/expectdata/testsample_new1.c +67 -67
  1201. data/vendor/unity/test/expectdata/testsample_new2.c +70 -70
  1202. data/vendor/unity/test/expectdata/testsample_param.c +58 -58
  1203. data/vendor/unity/test/expectdata/testsample_run1.c +67 -67
  1204. data/vendor/unity/test/expectdata/testsample_run2.c +70 -70
  1205. data/vendor/unity/test/expectdata/testsample_yaml.c +71 -71
  1206. data/vendor/unity/test/rakefile +163 -124
  1207. data/vendor/unity/test/rakefile_helper.rb +315 -269
  1208. data/vendor/unity/test/spec/generate_module_existing_file_spec.rb +158 -158
  1209. data/vendor/unity/test/targets/ansi.yml +44 -49
  1210. data/vendor/unity/test/targets/clang_file.yml +72 -78
  1211. data/vendor/unity/test/targets/clang_strict.yml +71 -78
  1212. data/vendor/unity/test/targets/gcc_32.yml +45 -49
  1213. data/vendor/unity/test/targets/gcc_64.yml +46 -50
  1214. data/vendor/unity/test/targets/gcc_auto_limits.yml +43 -47
  1215. data/vendor/unity/test/targets/gcc_auto_stdint.yml +55 -59
  1216. data/vendor/unity/test/targets/gcc_manual_math.yml +43 -47
  1217. data/vendor/unity/test/targets/hitech_picc18.yml +91 -101
  1218. data/vendor/unity/test/targets/iar_arm_v4.yml +98 -90
  1219. data/vendor/unity/test/targets/iar_arm_v5.yml +92 -80
  1220. data/vendor/unity/test/targets/iar_arm_v5_3.yml +92 -80
  1221. data/vendor/unity/test/targets/iar_armcortex_LM3S9B92_v5_4.yml +90 -94
  1222. data/vendor/unity/test/targets/iar_cortexm3_v5.yml +94 -84
  1223. data/vendor/unity/test/targets/iar_msp430.yml +112 -95
  1224. data/vendor/unity/test/targets/iar_sh2a_v6.yml +99 -86
  1225. data/vendor/unity/test/testdata/CException.h +11 -11
  1226. data/vendor/unity/test/testdata/Defs.h +8 -8
  1227. data/vendor/unity/test/testdata/cmock.h +14 -14
  1228. data/vendor/unity/test/testdata/mockMock.h +13 -13
  1229. data/vendor/unity/test/testdata/testRunnerGenerator.c +189 -189
  1230. data/vendor/unity/test/testdata/testRunnerGeneratorSmall.c +70 -70
  1231. data/vendor/unity/test/testdata/testRunnerGeneratorWithMocks.c +197 -197
  1232. data/vendor/unity/test/tests/self_assessment_utils.h +144 -0
  1233. data/vendor/unity/test/tests/test_generate_test_runner.rb +1260 -1268
  1234. data/vendor/unity/test/tests/test_unity_arrays.c +2874 -0
  1235. data/vendor/unity/test/tests/test_unity_core.c +371 -0
  1236. data/vendor/unity/test/tests/test_unity_doubles.c +773 -0
  1237. data/vendor/unity/test/tests/test_unity_floats.c +884 -0
  1238. data/vendor/unity/test/tests/test_unity_integers.c +2847 -0
  1239. data/vendor/unity/test/tests/test_unity_integers_64.c +773 -0
  1240. data/vendor/unity/test/tests/test_unity_memory.c +81 -0
  1241. data/vendor/{cmock/vendor/unity/test/tests/testparameterized.c → unity/test/tests/test_unity_parameterized.c} +171 -171
  1242. data/vendor/unity/test/tests/test_unity_strings.c +329 -0
  1243. data/vendor/unity/unityConfig.cmake +1 -0
  1244. metadata +225 -62
  1245. data/ceedling.sublime-project +0 -28
  1246. data/ceedling.sublime-workspace +0 -1276
  1247. data/docs/CeedlingPacket.odt +0 -0
  1248. data/docs/CeedlingPacket.pdf +0 -0
  1249. data/plugins/bullseye/readme.txt +0 -0
  1250. data/vendor/c_exception/LICENSE.txt +0 -30
  1251. data/vendor/c_exception/Rakefile +0 -42
  1252. data/vendor/c_exception/makefile +0 -24
  1253. data/vendor/c_exception/test/TestException_Runner.c +0 -67
  1254. data/vendor/cmock/vendor/c_exception/LICENSE.txt +0 -30
  1255. data/vendor/cmock/vendor/c_exception/Rakefile +0 -42
  1256. data/vendor/cmock/vendor/c_exception/makefile +0 -24
  1257. data/vendor/cmock/vendor/c_exception/test/TestException_Runner.c +0 -67
  1258. data/vendor/cmock/vendor/unity/extras/fixture/rakefile_helper.rb +0 -183
  1259. data/vendor/cmock/vendor/unity/extras/memory/rakefile.rb +0 -45
  1260. data/vendor/cmock/vendor/unity/extras/memory/rakefile_helper.rb +0 -187
  1261. data/vendor/cmock/vendor/unity/src/CMakeLists.txt +0 -22
  1262. data/vendor/unity/extras/fixture/rakefile.rb +0 -44
  1263. data/vendor/unity/extras/fixture/rakefile_helper.rb +0 -183
  1264. data/vendor/unity/extras/memory/rakefile.rb +0 -45
  1265. data/vendor/unity/extras/memory/rakefile_helper.rb +0 -187
  1266. data/vendor/unity/src/CMakeLists.txt +0 -22
  1267. data/vendor/unity/test/tests/testunity.c +0 -8168
@@ -1,57 +1,57 @@
1
- /* Copyright (c) 2010 James Grenning and Contributed to Unity Project
2
- * ==========================================
3
- * Unity Project - A Test Framework for C
4
- * Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
5
- * [Released under MIT License. Please refer to license.txt for details]
6
- * ========================================== */
7
-
8
- #include "unity_fixture.h"
9
-
10
- TEST_GROUP_RUNNER(UnityFixture)
11
- {
12
- RUN_TEST_CASE(UnityFixture, PointerSetting);
13
- RUN_TEST_CASE(UnityFixture, ForceMallocFail);
14
- RUN_TEST_CASE(UnityFixture, ReallocSmallerIsUnchanged);
15
- RUN_TEST_CASE(UnityFixture, ReallocSameIsUnchanged);
16
- RUN_TEST_CASE(UnityFixture, ReallocLargerNeeded);
17
- RUN_TEST_CASE(UnityFixture, ReallocNullPointerIsLikeMalloc);
18
- RUN_TEST_CASE(UnityFixture, ReallocSizeZeroFreesMemAndReturnsNullPointer);
19
- RUN_TEST_CASE(UnityFixture, CallocFillsWithZero);
20
- RUN_TEST_CASE(UnityFixture, PointerSet);
21
- RUN_TEST_CASE(UnityFixture, FreeNULLSafety);
22
- RUN_TEST_CASE(UnityFixture, ConcludeTestIncrementsFailCount);
23
- }
24
-
25
- TEST_GROUP_RUNNER(UnityCommandOptions)
26
- {
27
- RUN_TEST_CASE(UnityCommandOptions, DefaultOptions);
28
- RUN_TEST_CASE(UnityCommandOptions, OptionVerbose);
29
- RUN_TEST_CASE(UnityCommandOptions, OptionSelectTestByGroup);
30
- RUN_TEST_CASE(UnityCommandOptions, OptionSelectTestByName);
31
- RUN_TEST_CASE(UnityCommandOptions, OptionSelectRepeatTestsDefaultCount);
32
- RUN_TEST_CASE(UnityCommandOptions, OptionSelectRepeatTestsSpecificCount);
33
- RUN_TEST_CASE(UnityCommandOptions, MultipleOptions);
34
- RUN_TEST_CASE(UnityCommandOptions, MultipleOptionsDashRNotLastAndNoValueSpecified);
35
- RUN_TEST_CASE(UnityCommandOptions, UnknownCommandIsIgnored);
36
- RUN_TEST_CASE(UnityCommandOptions, GroupOrNameFilterWithoutStringFails);
37
- RUN_TEST_CASE(UnityCommandOptions, GroupFilterReallyFilters);
38
- RUN_TEST_CASE(UnityCommandOptions, TestShouldBeIgnored);
39
- }
40
-
41
- TEST_GROUP_RUNNER(LeakDetection)
42
- {
43
- RUN_TEST_CASE(LeakDetection, DetectsLeak);
44
- RUN_TEST_CASE(LeakDetection, BufferOverrunFoundDuringFree);
45
- RUN_TEST_CASE(LeakDetection, BufferOverrunFoundDuringRealloc);
46
- RUN_TEST_CASE(LeakDetection, BufferGuardWriteFoundDuringFree);
47
- RUN_TEST_CASE(LeakDetection, BufferGuardWriteFoundDuringRealloc);
48
- RUN_TEST_CASE(LeakDetection, PointerSettingMax);
49
- }
50
-
51
- TEST_GROUP_RUNNER(InternalMalloc)
52
- {
53
- RUN_TEST_CASE(InternalMalloc, MallocPastBufferFails);
54
- RUN_TEST_CASE(InternalMalloc, CallocPastBufferFails);
55
- RUN_TEST_CASE(InternalMalloc, MallocThenReallocGrowsMemoryInPlace);
56
- RUN_TEST_CASE(InternalMalloc, ReallocFailDoesNotFreeMem);
57
- }
1
+ /* Copyright (c) 2010 James Grenning and Contributed to Unity Project
2
+ * ==========================================
3
+ * Unity Project - A Test Framework for C
4
+ * Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
5
+ * [Released under MIT License. Please refer to license.txt for details]
6
+ * ========================================== */
7
+
8
+ #include "unity_fixture.h"
9
+
10
+ TEST_GROUP_RUNNER(UnityFixture)
11
+ {
12
+ RUN_TEST_CASE(UnityFixture, PointerSetting);
13
+ RUN_TEST_CASE(UnityFixture, ForceMallocFail);
14
+ RUN_TEST_CASE(UnityFixture, ReallocSmallerIsUnchanged);
15
+ RUN_TEST_CASE(UnityFixture, ReallocSameIsUnchanged);
16
+ RUN_TEST_CASE(UnityFixture, ReallocLargerNeeded);
17
+ RUN_TEST_CASE(UnityFixture, ReallocNullPointerIsLikeMalloc);
18
+ RUN_TEST_CASE(UnityFixture, ReallocSizeZeroFreesMemAndReturnsNullPointer);
19
+ RUN_TEST_CASE(UnityFixture, CallocFillsWithZero);
20
+ RUN_TEST_CASE(UnityFixture, PointerSet);
21
+ RUN_TEST_CASE(UnityFixture, FreeNULLSafety);
22
+ RUN_TEST_CASE(UnityFixture, ConcludeTestIncrementsFailCount);
23
+ }
24
+
25
+ TEST_GROUP_RUNNER(UnityCommandOptions)
26
+ {
27
+ RUN_TEST_CASE(UnityCommandOptions, DefaultOptions);
28
+ RUN_TEST_CASE(UnityCommandOptions, OptionVerbose);
29
+ RUN_TEST_CASE(UnityCommandOptions, OptionSelectTestByGroup);
30
+ RUN_TEST_CASE(UnityCommandOptions, OptionSelectTestByName);
31
+ RUN_TEST_CASE(UnityCommandOptions, OptionSelectRepeatTestsDefaultCount);
32
+ RUN_TEST_CASE(UnityCommandOptions, OptionSelectRepeatTestsSpecificCount);
33
+ RUN_TEST_CASE(UnityCommandOptions, MultipleOptions);
34
+ RUN_TEST_CASE(UnityCommandOptions, MultipleOptionsDashRNotLastAndNoValueSpecified);
35
+ RUN_TEST_CASE(UnityCommandOptions, UnknownCommandIsIgnored);
36
+ RUN_TEST_CASE(UnityCommandOptions, GroupOrNameFilterWithoutStringFails);
37
+ RUN_TEST_CASE(UnityCommandOptions, GroupFilterReallyFilters);
38
+ RUN_TEST_CASE(UnityCommandOptions, TestShouldBeIgnored);
39
+ }
40
+
41
+ TEST_GROUP_RUNNER(LeakDetection)
42
+ {
43
+ RUN_TEST_CASE(LeakDetection, DetectsLeak);
44
+ RUN_TEST_CASE(LeakDetection, BufferOverrunFoundDuringFree);
45
+ RUN_TEST_CASE(LeakDetection, BufferOverrunFoundDuringRealloc);
46
+ RUN_TEST_CASE(LeakDetection, BufferGuardWriteFoundDuringFree);
47
+ RUN_TEST_CASE(LeakDetection, BufferGuardWriteFoundDuringRealloc);
48
+ RUN_TEST_CASE(LeakDetection, PointerSettingMax);
49
+ }
50
+
51
+ TEST_GROUP_RUNNER(InternalMalloc)
52
+ {
53
+ RUN_TEST_CASE(InternalMalloc, MallocPastBufferFails);
54
+ RUN_TEST_CASE(InternalMalloc, CallocPastBufferFails);
55
+ RUN_TEST_CASE(InternalMalloc, MallocThenReallocGrowsMemoryInPlace);
56
+ RUN_TEST_CASE(InternalMalloc, ReallocFailDoesNotFreeMem);
57
+ }
@@ -1,57 +1,57 @@
1
- /* Copyright (c) 2010 James Grenning and Contributed to Unity Project
2
- * ==========================================
3
- * Unity Project - A Test Framework for C
4
- * Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
5
- * [Released under MIT License. Please refer to license.txt for details]
6
- * ========================================== */
7
-
8
-
9
- #include "unity_output_Spy.h"
10
- #include "unity_fixture.h"
11
-
12
- #include <stdio.h>
13
- #include <string.h>
14
-
15
- static int size;
16
- static int count;
17
- static char* buffer;
18
- static int spy_enable;
19
-
20
- void UnityOutputCharSpy_Create(int s)
21
- {
22
- size = (s > 0) ? s : 0;
23
- count = 0;
24
- spy_enable = 0;
25
- buffer = malloc((size_t)size);
26
- TEST_ASSERT_NOT_NULL_MESSAGE(buffer, "Internal malloc failed in Spy Create():" __FILE__);
27
- memset(buffer, 0, (size_t)size);
28
- }
29
-
30
- void UnityOutputCharSpy_Destroy(void)
31
- {
32
- size = 0;
33
- free(buffer);
34
- }
35
-
36
- void UnityOutputCharSpy_OutputChar(int c)
37
- {
38
- if (spy_enable)
39
- {
40
- if (count < (size-1))
41
- buffer[count++] = (char)c;
42
- }
43
- else
44
- {
45
- putchar(c);
46
- }
47
- }
48
-
49
- const char * UnityOutputCharSpy_Get(void)
50
- {
51
- return buffer;
52
- }
53
-
54
- void UnityOutputCharSpy_Enable(int enable)
55
- {
56
- spy_enable = enable;
57
- }
1
+ /* Copyright (c) 2010 James Grenning and Contributed to Unity Project
2
+ * ==========================================
3
+ * Unity Project - A Test Framework for C
4
+ * Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
5
+ * [Released under MIT License. Please refer to license.txt for details]
6
+ * ========================================== */
7
+
8
+
9
+ #include "unity_output_Spy.h"
10
+ #include "unity_fixture.h"
11
+
12
+ #include <stdio.h>
13
+ #include <string.h>
14
+
15
+ static int size;
16
+ static int count;
17
+ static char* buffer;
18
+ static int spy_enable;
19
+
20
+ void UnityOutputCharSpy_Create(int s)
21
+ {
22
+ size = (s > 0) ? s : 0;
23
+ count = 0;
24
+ spy_enable = 0;
25
+ buffer = malloc((size_t)size);
26
+ TEST_ASSERT_NOT_NULL_MESSAGE(buffer, "Internal malloc failed in Spy Create():" __FILE__);
27
+ memset(buffer, 0, (size_t)size);
28
+ }
29
+
30
+ void UnityOutputCharSpy_Destroy(void)
31
+ {
32
+ size = 0;
33
+ free(buffer);
34
+ }
35
+
36
+ void UnityOutputCharSpy_OutputChar(int c)
37
+ {
38
+ if (spy_enable)
39
+ {
40
+ if (count < (size-1))
41
+ buffer[count++] = (char)c;
42
+ }
43
+ else
44
+ {
45
+ putchar(c);
46
+ }
47
+ }
48
+
49
+ const char * UnityOutputCharSpy_Get(void)
50
+ {
51
+ return buffer;
52
+ }
53
+
54
+ void UnityOutputCharSpy_Enable(int enable)
55
+ {
56
+ spy_enable = enable;
57
+ }
@@ -1,17 +1,17 @@
1
- /* Copyright (c) 2010 James Grenning and Contributed to Unity Project
2
- * ==========================================
3
- * Unity Project - A Test Framework for C
4
- * Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
5
- * [Released under MIT License. Please refer to license.txt for details]
6
- * ========================================== */
7
-
8
- #ifndef D_unity_output_Spy_H
9
- #define D_unity_output_Spy_H
10
-
11
- void UnityOutputCharSpy_Create(int s);
12
- void UnityOutputCharSpy_Destroy(void);
13
- void UnityOutputCharSpy_OutputChar(int c);
14
- const char * UnityOutputCharSpy_Get(void);
15
- void UnityOutputCharSpy_Enable(int enable);
16
-
17
- #endif
1
+ /* Copyright (c) 2010 James Grenning and Contributed to Unity Project
2
+ * ==========================================
3
+ * Unity Project - A Test Framework for C
4
+ * Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
5
+ * [Released under MIT License. Please refer to license.txt for details]
6
+ * ========================================== */
7
+
8
+ #ifndef D_unity_output_Spy_H
9
+ #define D_unity_output_Spy_H
10
+
11
+ void UnityOutputCharSpy_Create(int s);
12
+ void UnityOutputCharSpy_Destroy(void);
13
+ void UnityOutputCharSpy_OutputChar(int c);
14
+ const char * UnityOutputCharSpy_Get(void);
15
+ void UnityOutputCharSpy_Enable(int enable);
16
+
17
+ #endif
@@ -1,2 +1,2 @@
1
- 120
2
-
1
+ 120
2
+
@@ -1,2 +1,2 @@
1
- 2.4.0
2
-
1
+ 2.4.0
2
+
@@ -1,1517 +1,1517 @@
1
- /* =========================================================================
2
- Unity Project - A Test Framework for C
3
- Copyright (c) 2007-14 Mike Karlesky, Mark VanderVoord, Greg Williams
4
- [Released under MIT License. Please refer to license.txt for details]
5
- ============================================================================ */
6
-
7
- #include "unity.h"
8
- #include <stddef.h>
9
-
10
- /* If omitted from header, declare overrideable prototypes here so they're ready for use */
11
- #ifdef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION
12
- void UNITY_OUTPUT_CHAR(int);
13
- #endif
14
-
15
- /* Helpful macros for us to use here in Assert functions */
16
- #define UNITY_FAIL_AND_BAIL { Unity.CurrentTestFailed = 1; TEST_ABORT(); }
17
- #define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; TEST_ABORT(); }
18
- #define RETURN_IF_FAIL_OR_IGNORE if (Unity.CurrentTestFailed || Unity.CurrentTestIgnored) return
19
-
20
- struct UNITY_STORAGE_T Unity;
21
-
22
- static const char UnityStrOk[] = "OK";
23
- static const char UnityStrPass[] = "PASS";
24
- static const char UnityStrFail[] = "FAIL";
25
- static const char UnityStrIgnore[] = "IGNORE";
26
- static const char UnityStrNull[] = "NULL";
27
- static const char UnityStrSpacer[] = ". ";
28
- static const char UnityStrExpected[] = " Expected ";
29
- static const char UnityStrWas[] = " Was ";
30
- static const char UnityStrElement[] = " Element ";
31
- static const char UnityStrByte[] = " Byte ";
32
- static const char UnityStrMemory[] = " Memory Mismatch.";
33
- static const char UnityStrDelta[] = " Values Not Within Delta ";
34
- static const char UnityStrPointless[] = " You Asked Me To Compare Nothing, Which Was Pointless.";
35
- static const char UnityStrNullPointerForExpected[] = " Expected pointer to be NULL";
36
- static const char UnityStrNullPointerForActual[] = " Actual pointer was NULL";
37
- #ifndef UNITY_EXCLUDE_FLOAT
38
- static const char UnityStrNot[] = "Not ";
39
- static const char UnityStrInf[] = "Infinity";
40
- static const char UnityStrNegInf[] = "Negative Infinity";
41
- static const char UnityStrNaN[] = "NaN";
42
- static const char UnityStrDet[] = "Determinate";
43
- static const char UnityStrInvalidFloatTrait[] = "Invalid Float Trait";
44
- #endif
45
- const char UnityStrErrFloat[] = "Unity Floating Point Disabled";
46
- const char UnityStrErrDouble[] = "Unity Double Precision Disabled";
47
- const char UnityStrErr64[] = "Unity 64-bit Support Disabled";
48
- static const char UnityStrBreaker[] = "-----------------------";
49
- static const char UnityStrResultsTests[] = " Tests ";
50
- static const char UnityStrResultsFailures[] = " Failures ";
51
- static const char UnityStrResultsIgnored[] = " Ignored ";
52
- static const char UnityStrDetail1Name[] = UNITY_DETAIL1_NAME " ";
53
- static const char UnityStrDetail2Name[] = " " UNITY_DETAIL2_NAME " ";
54
-
55
- /*-----------------------------------------------
56
- * Pretty Printers & Test Result Output Handlers
57
- *-----------------------------------------------*/
58
-
59
- void UnityPrint(const char* string)
60
- {
61
- const char* pch = string;
62
-
63
- if (pch != NULL)
64
- {
65
- while (*pch)
66
- {
67
- /* printable characters plus CR & LF are printed */
68
- if ((*pch <= 126) && (*pch >= 32))
69
- {
70
- UNITY_OUTPUT_CHAR(*pch);
71
- }
72
- /* write escaped carriage returns */
73
- else if (*pch == 13)
74
- {
75
- UNITY_OUTPUT_CHAR('\\');
76
- UNITY_OUTPUT_CHAR('r');
77
- }
78
- /* write escaped line feeds */
79
- else if (*pch == 10)
80
- {
81
- UNITY_OUTPUT_CHAR('\\');
82
- UNITY_OUTPUT_CHAR('n');
83
- }
84
- /* unprintable characters are shown as codes */
85
- else
86
- {
87
- UNITY_OUTPUT_CHAR('\\');
88
- UNITY_OUTPUT_CHAR('x');
89
- UnityPrintNumberHex((UNITY_UINT)*pch, 2);
90
- }
91
- pch++;
92
- }
93
- }
94
- }
95
-
96
- void UnityPrintLen(const char* string, const UNITY_UINT32 length)
97
- {
98
- const char* pch = string;
99
-
100
- if (pch != NULL)
101
- {
102
- while (*pch && (UNITY_UINT32)(pch - string) < length)
103
- {
104
- /* printable characters plus CR & LF are printed */
105
- if ((*pch <= 126) && (*pch >= 32))
106
- {
107
- UNITY_OUTPUT_CHAR(*pch);
108
- }
109
- /* write escaped carriage returns */
110
- else if (*pch == 13)
111
- {
112
- UNITY_OUTPUT_CHAR('\\');
113
- UNITY_OUTPUT_CHAR('r');
114
- }
115
- /* write escaped line feeds */
116
- else if (*pch == 10)
117
- {
118
- UNITY_OUTPUT_CHAR('\\');
119
- UNITY_OUTPUT_CHAR('n');
120
- }
121
- /* unprintable characters are shown as codes */
122
- else
123
- {
124
- UNITY_OUTPUT_CHAR('\\');
125
- UNITY_OUTPUT_CHAR('x');
126
- UnityPrintNumberHex((UNITY_UINT)*pch, 2);
127
- }
128
- pch++;
129
- }
130
- }
131
- }
132
-
133
- /*-----------------------------------------------*/
134
- void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style)
135
- {
136
- if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
137
- {
138
- UnityPrintNumber(number);
139
- }
140
- else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT)
141
- {
142
- UnityPrintNumberUnsigned((UNITY_UINT)number);
143
- }
144
- else
145
- {
146
- UNITY_OUTPUT_CHAR('0');
147
- UNITY_OUTPUT_CHAR('x');
148
- UnityPrintNumberHex((UNITY_UINT)number, (char)((style & 0xF) * 2));
149
- }
150
- }
151
-
152
- /*-----------------------------------------------*/
153
- void UnityPrintNumber(const UNITY_INT number_to_print)
154
- {
155
- UNITY_UINT number = (UNITY_UINT)number_to_print;
156
-
157
- if (number_to_print < 0)
158
- {
159
- /* A negative number, including MIN negative */
160
- UNITY_OUTPUT_CHAR('-');
161
- number = (UNITY_UINT)(-number_to_print);
162
- }
163
- UnityPrintNumberUnsigned(number);
164
- }
165
-
166
- /*-----------------------------------------------
167
- * basically do an itoa using as little ram as possible */
168
- void UnityPrintNumberUnsigned(const UNITY_UINT number)
169
- {
170
- UNITY_UINT divisor = 1;
171
-
172
- /* figure out initial divisor */
173
- while (number / divisor > 9)
174
- {
175
- divisor *= 10;
176
- }
177
-
178
- /* now mod and print, then divide divisor */
179
- do
180
- {
181
- UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
182
- divisor /= 10;
183
- } while (divisor > 0);
184
- }
185
-
186
- /*-----------------------------------------------*/
187
- void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print)
188
- {
189
- int nibble;
190
- char nibbles = nibbles_to_print;
191
- if ((unsigned)nibbles > (2 * sizeof(number)))
192
- nibbles = 2 * sizeof(number);
193
-
194
- while (nibbles > 0)
195
- {
196
- nibbles--;
197
- nibble = (int)(number >> (nibbles * 4)) & 0x0F;
198
- if (nibble <= 9)
199
- {
200
- UNITY_OUTPUT_CHAR((char)('0' + nibble));
201
- }
202
- else
203
- {
204
- UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble));
205
- }
206
- }
207
- }
208
-
209
- /*-----------------------------------------------*/
210
- void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number)
211
- {
212
- UNITY_UINT current_bit = (UNITY_UINT)1 << (UNITY_INT_WIDTH - 1);
213
- UNITY_INT32 i;
214
-
215
- for (i = 0; i < UNITY_INT_WIDTH; i++)
216
- {
217
- if (current_bit & mask)
218
- {
219
- if (current_bit & number)
220
- {
221
- UNITY_OUTPUT_CHAR('1');
222
- }
223
- else
224
- {
225
- UNITY_OUTPUT_CHAR('0');
226
- }
227
- }
228
- else
229
- {
230
- UNITY_OUTPUT_CHAR('X');
231
- }
232
- current_bit = current_bit >> 1;
233
- }
234
- }
235
-
236
- /*-----------------------------------------------*/
237
- #ifndef UNITY_EXCLUDE_FLOAT_PRINT
238
- static void UnityPrintDecimalAndNumberWithLeadingZeros(UNITY_INT32 fraction_part, UNITY_INT32 divisor)
239
- {
240
- UNITY_OUTPUT_CHAR('.');
241
- while (divisor > 0)
242
- {
243
- UNITY_OUTPUT_CHAR('0' + fraction_part / divisor);
244
- fraction_part %= divisor;
245
- divisor /= 10;
246
- if (fraction_part == 0) break; /* Truncate trailing 0's */
247
- }
248
- }
249
- #ifndef UNITY_ROUND_TIES_AWAY_FROM_ZERO
250
- /* If rounds up && remainder 0.5 && result odd && below cutoff for double precision issues */
251
- #define ROUND_TIES_TO_EVEN(orig, num_int, num) \
252
- if (num_int > (num) && (num) - (num_int-1) <= 0.5 && (num_int & 1) == 1 && orig < 1e22) \
253
- num_int -= 1 /* => a tie to round down to even */
254
- #else
255
- #define ROUND_TIES_TO_EVEN(orig, num_int, num) /* Remove macro */
256
- #endif
257
-
258
- /* Printing floating point numbers is hard. Some goals of this implementation: works for embedded
259
- * systems, floats or doubles, and has a reasonable format. The key paper in this area,
260
- * 'How to Print Floating-Point Numbers Accurately' by Steele & White, shows an approximation by
261
- * scaling called Dragon 2. This code uses a similar idea. The other core algorithm uses casts and
262
- * floating subtraction to give exact remainders after the decimal, to be scaled into an integer.
263
- * Extra trailing 0's are excluded. The output defaults to rounding to nearest, ties to even. You
264
- * can enable rounding ties away from zero. Note: UNITY_DOUBLE param can typedef to float or double
265
-
266
- * The old version required compiling in snprintf. For reference, with a similar format as now:
267
- * char buf[19];
268
- * if (number > 4294967296.0 || -number > 4294967296.0) snprintf(buf, sizeof buf, "%.8e", number);
269
- * else snprintf(buf, sizeof buf, "%.6f", number);
270
- * UnityPrint(buf);
271
- */
272
- void UnityPrintFloat(const UNITY_DOUBLE input_number)
273
- {
274
- UNITY_DOUBLE number;
275
-
276
- if (input_number < 0)
277
- {
278
- UNITY_OUTPUT_CHAR('-');
279
- number = -input_number;
280
- } else
281
- {
282
- number = input_number;
283
- }
284
-
285
- if (isnan(number)) UnityPrint(UnityStrNaN);
286
- else if (isinf(number)) UnityPrintLen(UnityStrInf, 3);
287
- else if (number <= 0.0000005 && number > 0) UnityPrint("0.000000..."); /* Small number */
288
- else if (number < 4294967295.9999995) /* Rounded result fits in 32 bits, "%.6f" format */
289
- {
290
- const UNITY_INT32 divisor = 1000000/10;
291
- UNITY_UINT32 integer_part = (UNITY_UINT32)number;
292
- UNITY_INT32 fraction_part = (UNITY_INT32)((number - (UNITY_DOUBLE)integer_part)*1000000.0 + 0.5);
293
- /* Double precision calculation gives best performance for six rounded decimal places */
294
- ROUND_TIES_TO_EVEN(number, fraction_part, (number - (UNITY_DOUBLE)integer_part)*1000000.0);
295
-
296
- if (fraction_part == 1000000) /* Carry across the decimal point */
297
- {
298
- fraction_part = 0;
299
- integer_part += 1;
300
- }
301
-
302
- UnityPrintNumberUnsigned(integer_part);
303
- UnityPrintDecimalAndNumberWithLeadingZeros(fraction_part, divisor);
304
- }
305
- else /* Number is larger, use exponential format of 9 digits, "%.8e" */
306
- {
307
- const UNITY_INT32 divisor = 1000000000/10;
308
- UNITY_INT32 integer_part;
309
- UNITY_DOUBLE_TYPE divide = 10.0;
310
- int exponent = 9;
311
-
312
- while (number / divide >= 1000000000.0 - 0.5)
313
- {
314
- divide *= 10;
315
- exponent++;
316
- }
317
- integer_part = (UNITY_INT32)(number / divide + 0.5);
318
- /* Double precision calculation required for float, to produce 9 rounded digits */
319
- ROUND_TIES_TO_EVEN(number, integer_part, number / divide);
320
-
321
- UNITY_OUTPUT_CHAR('0' + integer_part / divisor);
322
- UnityPrintDecimalAndNumberWithLeadingZeros(integer_part % divisor, divisor / 10);
323
- UNITY_OUTPUT_CHAR('e');
324
- UNITY_OUTPUT_CHAR('+');
325
- if (exponent < 10) UNITY_OUTPUT_CHAR('0');
326
- UnityPrintNumber(exponent);
327
- }
328
- }
329
- #endif /* ! UNITY_EXCLUDE_FLOAT_PRINT */
330
-
331
- /*-----------------------------------------------*/
332
- static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line)
333
- {
334
- UnityPrint(file);
335
- UNITY_OUTPUT_CHAR(':');
336
- UnityPrintNumber((UNITY_INT)line);
337
- UNITY_OUTPUT_CHAR(':');
338
- UnityPrint(Unity.CurrentTestName);
339
- UNITY_OUTPUT_CHAR(':');
340
- }
341
-
342
- /*-----------------------------------------------*/
343
- static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line)
344
- {
345
- UnityTestResultsBegin(Unity.TestFile, line);
346
- UnityPrint(UnityStrFail);
347
- UNITY_OUTPUT_CHAR(':');
348
- }
349
-
350
- /*-----------------------------------------------*/
351
- void UnityConcludeTest(void)
352
- {
353
- if (Unity.CurrentTestIgnored)
354
- {
355
- Unity.TestIgnores++;
356
- }
357
- else if (!Unity.CurrentTestFailed)
358
- {
359
- UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber);
360
- UnityPrint(UnityStrPass);
361
- }
362
- else
363
- {
364
- Unity.TestFailures++;
365
- }
366
-
367
- Unity.CurrentTestFailed = 0;
368
- Unity.CurrentTestIgnored = 0;
369
- UNITY_PRINT_EOL();
370
- UNITY_FLUSH_CALL();
371
- }
372
-
373
- /*-----------------------------------------------*/
374
- static void UnityAddMsgIfSpecified(const char* msg)
375
- {
376
- if (msg)
377
- {
378
- UnityPrint(UnityStrSpacer);
379
- #ifndef UNITY_EXCLUDE_DETAILS
380
- if (Unity.CurrentDetail1)
381
- {
382
- UnityPrint(UnityStrDetail1Name);
383
- UnityPrint(Unity.CurrentDetail1);
384
- if (Unity.CurrentDetail2)
385
- {
386
- UnityPrint(UnityStrDetail2Name);
387
- UnityPrint(Unity.CurrentDetail2);
388
- }
389
- UnityPrint(UnityStrSpacer);
390
- }
391
- #endif
392
- UnityPrint(msg);
393
- }
394
- }
395
-
396
- /*-----------------------------------------------*/
397
- static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual)
398
- {
399
- UnityPrint(UnityStrExpected);
400
- if (expected != NULL)
401
- {
402
- UNITY_OUTPUT_CHAR('\'');
403
- UnityPrint(expected);
404
- UNITY_OUTPUT_CHAR('\'');
405
- }
406
- else
407
- {
408
- UnityPrint(UnityStrNull);
409
- }
410
- UnityPrint(UnityStrWas);
411
- if (actual != NULL)
412
- {
413
- UNITY_OUTPUT_CHAR('\'');
414
- UnityPrint(actual);
415
- UNITY_OUTPUT_CHAR('\'');
416
- }
417
- else
418
- {
419
- UnityPrint(UnityStrNull);
420
- }
421
- }
422
-
423
- /*-----------------------------------------------*/
424
- static void UnityPrintExpectedAndActualStringsLen(const char* expected,
425
- const char* actual,
426
- const UNITY_UINT32 length)
427
- {
428
- UnityPrint(UnityStrExpected);
429
- if (expected != NULL)
430
- {
431
- UNITY_OUTPUT_CHAR('\'');
432
- UnityPrintLen(expected, length);
433
- UNITY_OUTPUT_CHAR('\'');
434
- }
435
- else
436
- {
437
- UnityPrint(UnityStrNull);
438
- }
439
- UnityPrint(UnityStrWas);
440
- if (actual != NULL)
441
- {
442
- UNITY_OUTPUT_CHAR('\'');
443
- UnityPrintLen(actual, length);
444
- UNITY_OUTPUT_CHAR('\'');
445
- }
446
- else
447
- {
448
- UnityPrint(UnityStrNull);
449
- }
450
- }
451
-
452
- /*-----------------------------------------------
453
- * Assertion & Control Helpers
454
- *-----------------------------------------------*/
455
-
456
- static int UnityIsOneArrayNull(UNITY_INTERNAL_PTR expected,
457
- UNITY_INTERNAL_PTR actual,
458
- const UNITY_LINE_TYPE lineNumber,
459
- const char* msg)
460
- {
461
- if (expected == actual) return 0; /* Both are NULL or same pointer */
462
-
463
- /* print and return true if just expected is NULL */
464
- if (expected == NULL)
465
- {
466
- UnityTestResultsFailBegin(lineNumber);
467
- UnityPrint(UnityStrNullPointerForExpected);
468
- UnityAddMsgIfSpecified(msg);
469
- return 1;
470
- }
471
-
472
- /* print and return true if just actual is NULL */
473
- if (actual == NULL)
474
- {
475
- UnityTestResultsFailBegin(lineNumber);
476
- UnityPrint(UnityStrNullPointerForActual);
477
- UnityAddMsgIfSpecified(msg);
478
- return 1;
479
- }
480
-
481
- return 0; /* return false if neither is NULL */
482
- }
483
-
484
- /*-----------------------------------------------
485
- * Assertion Functions
486
- *-----------------------------------------------*/
487
-
488
- void UnityAssertBits(const UNITY_INT mask,
489
- const UNITY_INT expected,
490
- const UNITY_INT actual,
491
- const char* msg,
492
- const UNITY_LINE_TYPE lineNumber)
493
- {
494
- RETURN_IF_FAIL_OR_IGNORE;
495
-
496
- if ((mask & expected) != (mask & actual))
497
- {
498
- UnityTestResultsFailBegin(lineNumber);
499
- UnityPrint(UnityStrExpected);
500
- UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)expected);
501
- UnityPrint(UnityStrWas);
502
- UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)actual);
503
- UnityAddMsgIfSpecified(msg);
504
- UNITY_FAIL_AND_BAIL;
505
- }
506
- }
507
-
508
- /*-----------------------------------------------*/
509
- void UnityAssertEqualNumber(const UNITY_INT expected,
510
- const UNITY_INT actual,
511
- const char* msg,
512
- const UNITY_LINE_TYPE lineNumber,
513
- const UNITY_DISPLAY_STYLE_T style)
514
- {
515
- RETURN_IF_FAIL_OR_IGNORE;
516
-
517
- if (expected != actual)
518
- {
519
- UnityTestResultsFailBegin(lineNumber);
520
- UnityPrint(UnityStrExpected);
521
- UnityPrintNumberByStyle(expected, style);
522
- UnityPrint(UnityStrWas);
523
- UnityPrintNumberByStyle(actual, style);
524
- UnityAddMsgIfSpecified(msg);
525
- UNITY_FAIL_AND_BAIL;
526
- }
527
- }
528
-
529
- #define UnityPrintPointlessAndBail() \
530
- { \
531
- UnityTestResultsFailBegin(lineNumber); \
532
- UnityPrint(UnityStrPointless); \
533
- UnityAddMsgIfSpecified(msg); \
534
- UNITY_FAIL_AND_BAIL; }
535
-
536
- /*-----------------------------------------------*/
537
- void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
538
- UNITY_INTERNAL_PTR actual,
539
- const UNITY_UINT32 num_elements,
540
- const char* msg,
541
- const UNITY_LINE_TYPE lineNumber,
542
- const UNITY_DISPLAY_STYLE_T style,
543
- const UNITY_FLAGS_T flags)
544
- {
545
- UNITY_UINT32 elements = num_elements;
546
- unsigned int length = style & 0xF;
547
-
548
- RETURN_IF_FAIL_OR_IGNORE;
549
-
550
- if (num_elements == 0)
551
- {
552
- UnityPrintPointlessAndBail();
553
- }
554
-
555
- if (expected == actual) return; /* Both are NULL or same pointer */
556
- if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
557
- UNITY_FAIL_AND_BAIL;
558
-
559
- while (elements--)
560
- {
561
- UNITY_INT expect_val;
562
- UNITY_INT actual_val;
563
- switch (length)
564
- {
565
- case 1:
566
- expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected;
567
- actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual;
568
- break;
569
- case 2:
570
- expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected;
571
- actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual;
572
- break;
573
- #ifdef UNITY_SUPPORT_64
574
- case 8:
575
- expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected;
576
- actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual;
577
- break;
578
- #endif
579
- default: /* length 4 bytes */
580
- expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected;
581
- actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual;
582
- length = 4;
583
- break;
584
- }
585
-
586
- if (expect_val != actual_val)
587
- {
588
- if (style & UNITY_DISPLAY_RANGE_UINT && length < sizeof(expect_val))
589
- { /* For UINT, remove sign extension (padding 1's) from signed type casts above */
590
- UNITY_INT mask = 1;
591
- mask = (mask << 8 * length) - 1;
592
- expect_val &= mask;
593
- actual_val &= mask;
594
- }
595
- UnityTestResultsFailBegin(lineNumber);
596
- UnityPrint(UnityStrElement);
597
- UnityPrintNumberUnsigned(num_elements - elements - 1);
598
- UnityPrint(UnityStrExpected);
599
- UnityPrintNumberByStyle(expect_val, style);
600
- UnityPrint(UnityStrWas);
601
- UnityPrintNumberByStyle(actual_val, style);
602
- UnityAddMsgIfSpecified(msg);
603
- UNITY_FAIL_AND_BAIL;
604
- }
605
- if (flags == UNITY_ARRAY_TO_ARRAY)
606
- {
607
- expected = (UNITY_INTERNAL_PTR)(length + (const char*)expected);
608
- }
609
- actual = (UNITY_INTERNAL_PTR)(length + (const char*)actual);
610
- }
611
- }
612
-
613
- /*-----------------------------------------------*/
614
- #ifndef UNITY_EXCLUDE_FLOAT
615
- /* Wrap this define in a function with variable types as float or double */
616
- #define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff) \
617
- if (isinf(expected) && isinf(actual) && ((expected < 0) == (actual < 0))) return 1; \
618
- if (UNITY_NAN_CHECK) return 1; \
619
- diff = actual - expected; \
620
- if (diff < 0) diff = -diff; \
621
- if (delta < 0) delta = -delta; \
622
- return !(isnan(diff) || isinf(diff) || (diff > delta))
623
- /* This first part of this condition will catch any NaN or Infinite values */
624
- #ifndef UNITY_NAN_NOT_EQUAL_NAN
625
- #define UNITY_NAN_CHECK isnan(expected) && isnan(actual)
626
- #else
627
- #define UNITY_NAN_CHECK 0
628
- #endif
629
-
630
- #ifndef UNITY_EXCLUDE_FLOAT_PRINT
631
- #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
632
- { \
633
- UnityPrint(UnityStrExpected); \
634
- UnityPrintFloat(expected); \
635
- UnityPrint(UnityStrWas); \
636
- UnityPrintFloat(actual); }
637
- #else
638
- #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
639
- UnityPrint(UnityStrDelta)
640
- #endif /* UNITY_EXCLUDE_FLOAT_PRINT */
641
-
642
- static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual)
643
- {
644
- UNITY_FLOAT diff;
645
- UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
646
- }
647
-
648
- void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected,
649
- UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual,
650
- const UNITY_UINT32 num_elements,
651
- const char* msg,
652
- const UNITY_LINE_TYPE lineNumber,
653
- const UNITY_FLAGS_T flags)
654
- {
655
- UNITY_UINT32 elements = num_elements;
656
- UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_expected = expected;
657
- UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_actual = actual;
658
-
659
- RETURN_IF_FAIL_OR_IGNORE;
660
-
661
- if (elements == 0)
662
- {
663
- UnityPrintPointlessAndBail();
664
- }
665
-
666
- if (expected == actual) return; /* Both are NULL or same pointer */
667
- if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
668
- UNITY_FAIL_AND_BAIL;
669
-
670
- while (elements--)
671
- {
672
- if (!UnityFloatsWithin(*ptr_expected * UNITY_FLOAT_PRECISION, *ptr_expected, *ptr_actual))
673
- {
674
- UnityTestResultsFailBegin(lineNumber);
675
- UnityPrint(UnityStrElement);
676
- UnityPrintNumberUnsigned(num_elements - elements - 1);
677
- UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)*ptr_expected, (UNITY_DOUBLE)*ptr_actual);
678
- UnityAddMsgIfSpecified(msg);
679
- UNITY_FAIL_AND_BAIL;
680
- }
681
- if (flags == UNITY_ARRAY_TO_ARRAY)
682
- {
683
- ptr_expected++;
684
- }
685
- ptr_actual++;
686
- }
687
- }
688
-
689
- /*-----------------------------------------------*/
690
- void UnityAssertFloatsWithin(const UNITY_FLOAT delta,
691
- const UNITY_FLOAT expected,
692
- const UNITY_FLOAT actual,
693
- const char* msg,
694
- const UNITY_LINE_TYPE lineNumber)
695
- {
696
- RETURN_IF_FAIL_OR_IGNORE;
697
-
698
-
699
- if (!UnityFloatsWithin(delta, expected, actual))
700
- {
701
- UnityTestResultsFailBegin(lineNumber);
702
- UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)expected, (UNITY_DOUBLE)actual);
703
- UnityAddMsgIfSpecified(msg);
704
- UNITY_FAIL_AND_BAIL;
705
- }
706
- }
707
-
708
- /*-----------------------------------------------*/
709
- void UnityAssertFloatSpecial(const UNITY_FLOAT actual,
710
- const char* msg,
711
- const UNITY_LINE_TYPE lineNumber,
712
- const UNITY_FLOAT_TRAIT_T style)
713
- {
714
- const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet};
715
- UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
716
- UNITY_INT is_trait = !should_be_trait;
717
- UNITY_INT trait_index = (UNITY_INT)(style >> 1);
718
-
719
- RETURN_IF_FAIL_OR_IGNORE;
720
-
721
- switch (style)
722
- {
723
- case UNITY_FLOAT_IS_INF:
724
- case UNITY_FLOAT_IS_NOT_INF:
725
- is_trait = isinf(actual) && (actual > 0);
726
- break;
727
- case UNITY_FLOAT_IS_NEG_INF:
728
- case UNITY_FLOAT_IS_NOT_NEG_INF:
729
- is_trait = isinf(actual) && (actual < 0);
730
- break;
731
-
732
- case UNITY_FLOAT_IS_NAN:
733
- case UNITY_FLOAT_IS_NOT_NAN:
734
- is_trait = isnan(actual) ? 1 : 0;
735
- break;
736
-
737
- case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
738
- case UNITY_FLOAT_IS_NOT_DET:
739
- is_trait = !isinf(actual) && !isnan(actual);
740
- break;
741
-
742
- default:
743
- trait_index = 0;
744
- trait_names[0] = UnityStrInvalidFloatTrait;
745
- break;
746
- }
747
-
748
- if (is_trait != should_be_trait)
749
- {
750
- UnityTestResultsFailBegin(lineNumber);
751
- UnityPrint(UnityStrExpected);
752
- if (!should_be_trait)
753
- UnityPrint(UnityStrNot);
754
- UnityPrint(trait_names[trait_index]);
755
- UnityPrint(UnityStrWas);
756
- #ifndef UNITY_EXCLUDE_FLOAT_PRINT
757
- UnityPrintFloat((UNITY_DOUBLE)actual);
758
- #else
759
- if (should_be_trait)
760
- UnityPrint(UnityStrNot);
761
- UnityPrint(trait_names[trait_index]);
762
- #endif
763
- UnityAddMsgIfSpecified(msg);
764
- UNITY_FAIL_AND_BAIL;
765
- }
766
- }
767
-
768
- #endif /* not UNITY_EXCLUDE_FLOAT */
769
-
770
- /*-----------------------------------------------*/
771
- #ifndef UNITY_EXCLUDE_DOUBLE
772
- static int UnityDoublesWithin(UNITY_DOUBLE delta, UNITY_DOUBLE expected, UNITY_DOUBLE actual)
773
- {
774
- UNITY_DOUBLE diff;
775
- UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
776
- }
777
-
778
- void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected,
779
- UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual,
780
- const UNITY_UINT32 num_elements,
781
- const char* msg,
782
- const UNITY_LINE_TYPE lineNumber,
783
- const UNITY_FLAGS_T flags)
784
- {
785
- UNITY_UINT32 elements = num_elements;
786
- UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_expected = expected;
787
- UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_actual = actual;
788
-
789
- RETURN_IF_FAIL_OR_IGNORE;
790
-
791
- if (elements == 0)
792
- {
793
- UnityPrintPointlessAndBail();
794
- }
795
-
796
- if (expected == actual) return; /* Both are NULL or same pointer */
797
- if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
798
- UNITY_FAIL_AND_BAIL;
799
-
800
- while (elements--)
801
- {
802
- if (!UnityDoublesWithin(*ptr_expected * UNITY_DOUBLE_PRECISION, *ptr_expected, *ptr_actual))
803
- {
804
- UnityTestResultsFailBegin(lineNumber);
805
- UnityPrint(UnityStrElement);
806
- UnityPrintNumberUnsigned(num_elements - elements - 1);
807
- UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(*ptr_expected, *ptr_actual);
808
- UnityAddMsgIfSpecified(msg);
809
- UNITY_FAIL_AND_BAIL;
810
- }
811
- if (flags == UNITY_ARRAY_TO_ARRAY)
812
- {
813
- ptr_expected++;
814
- }
815
- ptr_actual++;
816
- }
817
- }
818
-
819
- /*-----------------------------------------------*/
820
- void UnityAssertDoublesWithin(const UNITY_DOUBLE delta,
821
- const UNITY_DOUBLE expected,
822
- const UNITY_DOUBLE actual,
823
- const char* msg,
824
- const UNITY_LINE_TYPE lineNumber)
825
- {
826
- RETURN_IF_FAIL_OR_IGNORE;
827
-
828
- if (!UnityDoublesWithin(delta, expected, actual))
829
- {
830
- UnityTestResultsFailBegin(lineNumber);
831
- UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual);
832
- UnityAddMsgIfSpecified(msg);
833
- UNITY_FAIL_AND_BAIL;
834
- }
835
- }
836
-
837
- /*-----------------------------------------------*/
838
-
839
- void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual,
840
- const char* msg,
841
- const UNITY_LINE_TYPE lineNumber,
842
- const UNITY_FLOAT_TRAIT_T style)
843
- {
844
- const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet};
845
- UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
846
- UNITY_INT is_trait = !should_be_trait;
847
- UNITY_INT trait_index = (UNITY_INT)(style >> 1);
848
-
849
- RETURN_IF_FAIL_OR_IGNORE;
850
-
851
- switch (style)
852
- {
853
- case UNITY_FLOAT_IS_INF:
854
- case UNITY_FLOAT_IS_NOT_INF:
855
- is_trait = isinf(actual) && (actual > 0);
856
- break;
857
- case UNITY_FLOAT_IS_NEG_INF:
858
- case UNITY_FLOAT_IS_NOT_NEG_INF:
859
- is_trait = isinf(actual) && (actual < 0);
860
- break;
861
-
862
- case UNITY_FLOAT_IS_NAN:
863
- case UNITY_FLOAT_IS_NOT_NAN:
864
- is_trait = isnan(actual) ? 1 : 0;
865
- break;
866
-
867
- case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
868
- case UNITY_FLOAT_IS_NOT_DET:
869
- is_trait = !isinf(actual) && !isnan(actual);
870
- break;
871
-
872
- default:
873
- trait_index = 0;
874
- trait_names[0] = UnityStrInvalidFloatTrait;
875
- break;
876
- }
877
-
878
- if (is_trait != should_be_trait)
879
- {
880
- UnityTestResultsFailBegin(lineNumber);
881
- UnityPrint(UnityStrExpected);
882
- if (!should_be_trait)
883
- UnityPrint(UnityStrNot);
884
- UnityPrint(trait_names[trait_index]);
885
- UnityPrint(UnityStrWas);
886
- #ifndef UNITY_EXCLUDE_FLOAT_PRINT
887
- UnityPrintFloat(actual);
888
- #else
889
- if (should_be_trait)
890
- UnityPrint(UnityStrNot);
891
- UnityPrint(trait_names[trait_index]);
892
- #endif
893
- UnityAddMsgIfSpecified(msg);
894
- UNITY_FAIL_AND_BAIL;
895
- }
896
- }
897
-
898
- #endif /* not UNITY_EXCLUDE_DOUBLE */
899
-
900
- /*-----------------------------------------------*/
901
- void UnityAssertNumbersWithin(const UNITY_UINT delta,
902
- const UNITY_INT expected,
903
- const UNITY_INT actual,
904
- const char* msg,
905
- const UNITY_LINE_TYPE lineNumber,
906
- const UNITY_DISPLAY_STYLE_T style)
907
- {
908
- RETURN_IF_FAIL_OR_IGNORE;
909
-
910
- if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
911
- {
912
- if (actual > expected)
913
- Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(actual - expected) > delta);
914
- else
915
- Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(expected - actual) > delta);
916
- }
917
- else
918
- {
919
- if ((UNITY_UINT)actual > (UNITY_UINT)expected)
920
- Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(actual - expected) > delta);
921
- else
922
- Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(expected - actual) > delta);
923
- }
924
-
925
- if (Unity.CurrentTestFailed)
926
- {
927
- UnityTestResultsFailBegin(lineNumber);
928
- UnityPrint(UnityStrDelta);
929
- UnityPrintNumberByStyle((UNITY_INT)delta, style);
930
- UnityPrint(UnityStrExpected);
931
- UnityPrintNumberByStyle(expected, style);
932
- UnityPrint(UnityStrWas);
933
- UnityPrintNumberByStyle(actual, style);
934
- UnityAddMsgIfSpecified(msg);
935
- UNITY_FAIL_AND_BAIL;
936
- }
937
- }
938
-
939
- /*-----------------------------------------------*/
940
- void UnityAssertEqualString(const char* expected,
941
- const char* actual,
942
- const char* msg,
943
- const UNITY_LINE_TYPE lineNumber)
944
- {
945
- UNITY_UINT32 i;
946
-
947
- RETURN_IF_FAIL_OR_IGNORE;
948
-
949
- /* if both pointers not null compare the strings */
950
- if (expected && actual)
951
- {
952
- for (i = 0; expected[i] || actual[i]; i++)
953
- {
954
- if (expected[i] != actual[i])
955
- {
956
- Unity.CurrentTestFailed = 1;
957
- break;
958
- }
959
- }
960
- }
961
- else
962
- { /* handle case of one pointers being null (if both null, test should pass) */
963
- if (expected != actual)
964
- {
965
- Unity.CurrentTestFailed = 1;
966
- }
967
- }
968
-
969
- if (Unity.CurrentTestFailed)
970
- {
971
- UnityTestResultsFailBegin(lineNumber);
972
- UnityPrintExpectedAndActualStrings(expected, actual);
973
- UnityAddMsgIfSpecified(msg);
974
- UNITY_FAIL_AND_BAIL;
975
- }
976
- }
977
-
978
- /*-----------------------------------------------*/
979
- void UnityAssertEqualStringLen(const char* expected,
980
- const char* actual,
981
- const UNITY_UINT32 length,
982
- const char* msg,
983
- const UNITY_LINE_TYPE lineNumber)
984
- {
985
- UNITY_UINT32 i;
986
-
987
- RETURN_IF_FAIL_OR_IGNORE;
988
-
989
- /* if both pointers not null compare the strings */
990
- if (expected && actual)
991
- {
992
- for (i = 0; (i < length) && (expected[i] || actual[i]); i++)
993
- {
994
- if (expected[i] != actual[i])
995
- {
996
- Unity.CurrentTestFailed = 1;
997
- break;
998
- }
999
- }
1000
- }
1001
- else
1002
- { /* handle case of one pointers being null (if both null, test should pass) */
1003
- if (expected != actual)
1004
- {
1005
- Unity.CurrentTestFailed = 1;
1006
- }
1007
- }
1008
-
1009
- if (Unity.CurrentTestFailed)
1010
- {
1011
- UnityTestResultsFailBegin(lineNumber);
1012
- UnityPrintExpectedAndActualStringsLen(expected, actual, length);
1013
- UnityAddMsgIfSpecified(msg);
1014
- UNITY_FAIL_AND_BAIL;
1015
- }
1016
- }
1017
-
1018
- /*-----------------------------------------------*/
1019
- void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected,
1020
- const char** actual,
1021
- const UNITY_UINT32 num_elements,
1022
- const char* msg,
1023
- const UNITY_LINE_TYPE lineNumber,
1024
- const UNITY_FLAGS_T flags)
1025
- {
1026
- UNITY_UINT32 i = 0;
1027
- UNITY_UINT32 j = 0;
1028
- const char* exp = NULL;
1029
- const char* act = NULL;
1030
-
1031
- RETURN_IF_FAIL_OR_IGNORE;
1032
-
1033
- /* if no elements, it's an error */
1034
- if (num_elements == 0)
1035
- {
1036
- UnityPrintPointlessAndBail();
1037
- }
1038
-
1039
- if ((const void*)expected == (const void*)actual)
1040
- {
1041
- return; /* Both are NULL or same pointer */
1042
- }
1043
-
1044
- if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
1045
- {
1046
- UNITY_FAIL_AND_BAIL;
1047
- }
1048
-
1049
- if (flags != UNITY_ARRAY_TO_ARRAY)
1050
- {
1051
- exp = (const char*)expected;
1052
- }
1053
-
1054
- do
1055
- {
1056
- act = actual[j];
1057
- if (flags == UNITY_ARRAY_TO_ARRAY)
1058
- {
1059
- exp = ((const char* const*)expected)[j];
1060
- }
1061
-
1062
- /* if both pointers not null compare the strings */
1063
- if (exp && act)
1064
- {
1065
- for (i = 0; exp[i] || act[i]; i++)
1066
- {
1067
- if (exp[i] != act[i])
1068
- {
1069
- Unity.CurrentTestFailed = 1;
1070
- break;
1071
- }
1072
- }
1073
- }
1074
- else
1075
- { /* handle case of one pointers being null (if both null, test should pass) */
1076
- if (exp != act)
1077
- {
1078
- Unity.CurrentTestFailed = 1;
1079
- }
1080
- }
1081
-
1082
- if (Unity.CurrentTestFailed)
1083
- {
1084
- UnityTestResultsFailBegin(lineNumber);
1085
- if (num_elements > 1)
1086
- {
1087
- UnityPrint(UnityStrElement);
1088
- UnityPrintNumberUnsigned(j);
1089
- }
1090
- UnityPrintExpectedAndActualStrings(exp, act);
1091
- UnityAddMsgIfSpecified(msg);
1092
- UNITY_FAIL_AND_BAIL;
1093
- }
1094
- } while (++j < num_elements);
1095
- }
1096
-
1097
- /*-----------------------------------------------*/
1098
- void UnityAssertEqualMemory(UNITY_INTERNAL_PTR expected,
1099
- UNITY_INTERNAL_PTR actual,
1100
- const UNITY_UINT32 length,
1101
- const UNITY_UINT32 num_elements,
1102
- const char* msg,
1103
- const UNITY_LINE_TYPE lineNumber,
1104
- const UNITY_FLAGS_T flags)
1105
- {
1106
- UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
1107
- UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE const unsigned char*)actual;
1108
- UNITY_UINT32 elements = num_elements;
1109
- UNITY_UINT32 bytes;
1110
-
1111
- RETURN_IF_FAIL_OR_IGNORE;
1112
-
1113
- if ((elements == 0) || (length == 0))
1114
- {
1115
- UnityPrintPointlessAndBail();
1116
- }
1117
-
1118
- if (expected == actual) return; /* Both are NULL or same pointer */
1119
- if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
1120
- UNITY_FAIL_AND_BAIL;
1121
-
1122
- while (elements--)
1123
- {
1124
- bytes = length;
1125
- while (bytes--)
1126
- {
1127
- if (*ptr_exp != *ptr_act)
1128
- {
1129
- UnityTestResultsFailBegin(lineNumber);
1130
- UnityPrint(UnityStrMemory);
1131
- if (num_elements > 1)
1132
- {
1133
- UnityPrint(UnityStrElement);
1134
- UnityPrintNumberUnsigned(num_elements - elements - 1);
1135
- }
1136
- UnityPrint(UnityStrByte);
1137
- UnityPrintNumberUnsigned(length - bytes - 1);
1138
- UnityPrint(UnityStrExpected);
1139
- UnityPrintNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8);
1140
- UnityPrint(UnityStrWas);
1141
- UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8);
1142
- UnityAddMsgIfSpecified(msg);
1143
- UNITY_FAIL_AND_BAIL;
1144
- }
1145
- ptr_exp++;
1146
- ptr_act++;
1147
- }
1148
- if (flags == UNITY_ARRAY_TO_VAL)
1149
- {
1150
- ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
1151
- }
1152
- }
1153
- }
1154
-
1155
- /*-----------------------------------------------*/
1156
-
1157
- static union
1158
- {
1159
- UNITY_INT8 i8;
1160
- UNITY_INT16 i16;
1161
- UNITY_INT32 i32;
1162
- #ifdef UNITY_SUPPORT_64
1163
- UNITY_INT64 i64;
1164
- #endif
1165
- #ifndef UNITY_EXCLUDE_FLOAT
1166
- float f;
1167
- #endif
1168
- #ifndef UNITY_EXCLUDE_DOUBLE
1169
- double d;
1170
- #endif
1171
- } UnityQuickCompare;
1172
-
1173
- UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size)
1174
- {
1175
- switch(size)
1176
- {
1177
- case 1:
1178
- UnityQuickCompare.i8 = (UNITY_INT8)num;
1179
- return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i8);
1180
-
1181
- case 2:
1182
- UnityQuickCompare.i16 = (UNITY_INT16)num;
1183
- return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i16);
1184
-
1185
- #ifdef UNITY_SUPPORT_64
1186
- case 8:
1187
- UnityQuickCompare.i64 = (UNITY_INT64)num;
1188
- return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i64);
1189
- #endif
1190
- default: /* 4 bytes */
1191
- UnityQuickCompare.i32 = (UNITY_INT32)num;
1192
- return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i32);
1193
- }
1194
- }
1195
-
1196
- #ifndef UNITY_EXCLUDE_FLOAT
1197
- UNITY_INTERNAL_PTR UnityFloatToPtr(const float num)
1198
- {
1199
- UnityQuickCompare.f = num;
1200
- return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.f);
1201
- }
1202
- #endif
1203
-
1204
- #ifndef UNITY_EXCLUDE_DOUBLE
1205
- UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num)
1206
- {
1207
- UnityQuickCompare.d = num;
1208
- return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.d);
1209
- }
1210
- #endif
1211
-
1212
- /*-----------------------------------------------
1213
- * Control Functions
1214
- *-----------------------------------------------*/
1215
-
1216
- void UnityFail(const char* msg, const UNITY_LINE_TYPE line)
1217
- {
1218
- RETURN_IF_FAIL_OR_IGNORE;
1219
-
1220
- UnityTestResultsBegin(Unity.TestFile, line);
1221
- UnityPrint(UnityStrFail);
1222
- if (msg != NULL)
1223
- {
1224
- UNITY_OUTPUT_CHAR(':');
1225
-
1226
- #ifndef UNITY_EXCLUDE_DETAILS
1227
- if (Unity.CurrentDetail1)
1228
- {
1229
- UnityPrint(UnityStrDetail1Name);
1230
- UnityPrint(Unity.CurrentDetail1);
1231
- if (Unity.CurrentDetail2)
1232
- {
1233
- UnityPrint(UnityStrDetail2Name);
1234
- UnityPrint(Unity.CurrentDetail2);
1235
- }
1236
- UnityPrint(UnityStrSpacer);
1237
- }
1238
- #endif
1239
- if (msg[0] != ' ')
1240
- {
1241
- UNITY_OUTPUT_CHAR(' ');
1242
- }
1243
- UnityPrint(msg);
1244
- }
1245
-
1246
- UNITY_FAIL_AND_BAIL;
1247
- }
1248
-
1249
- /*-----------------------------------------------*/
1250
- void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line)
1251
- {
1252
- RETURN_IF_FAIL_OR_IGNORE;
1253
-
1254
- UnityTestResultsBegin(Unity.TestFile, line);
1255
- UnityPrint(UnityStrIgnore);
1256
- if (msg != NULL)
1257
- {
1258
- UNITY_OUTPUT_CHAR(':');
1259
- UNITY_OUTPUT_CHAR(' ');
1260
- UnityPrint(msg);
1261
- }
1262
- UNITY_IGNORE_AND_BAIL;
1263
- }
1264
-
1265
- /*-----------------------------------------------*/
1266
- #if defined(UNITY_WEAK_ATTRIBUTE)
1267
- UNITY_WEAK_ATTRIBUTE void setUp(void) { }
1268
- UNITY_WEAK_ATTRIBUTE void tearDown(void) { }
1269
- #elif defined(UNITY_WEAK_PRAGMA)
1270
- #pragma weak setUp
1271
- void setUp(void) { }
1272
- #pragma weak tearDown
1273
- void tearDown(void) { }
1274
- #endif
1275
-
1276
- /*-----------------------------------------------*/
1277
- void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum)
1278
- {
1279
- Unity.CurrentTestName = FuncName;
1280
- Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum;
1281
- Unity.NumberOfTests++;
1282
- UNITY_CLR_DETAILS();
1283
- if (TEST_PROTECT())
1284
- {
1285
- setUp();
1286
- Func();
1287
- }
1288
- if (TEST_PROTECT())
1289
- {
1290
- tearDown();
1291
- }
1292
- UnityConcludeTest();
1293
- }
1294
-
1295
- /*-----------------------------------------------*/
1296
- void UnityBegin(const char* filename)
1297
- {
1298
- Unity.TestFile = filename;
1299
- Unity.CurrentTestName = NULL;
1300
- Unity.CurrentTestLineNumber = 0;
1301
- Unity.NumberOfTests = 0;
1302
- Unity.TestFailures = 0;
1303
- Unity.TestIgnores = 0;
1304
- Unity.CurrentTestFailed = 0;
1305
- Unity.CurrentTestIgnored = 0;
1306
-
1307
- UNITY_CLR_DETAILS();
1308
- UNITY_OUTPUT_START();
1309
- }
1310
-
1311
- /*-----------------------------------------------*/
1312
- int UnityEnd(void)
1313
- {
1314
- UNITY_PRINT_EOL();
1315
- UnityPrint(UnityStrBreaker);
1316
- UNITY_PRINT_EOL();
1317
- UnityPrintNumber((UNITY_INT)(Unity.NumberOfTests));
1318
- UnityPrint(UnityStrResultsTests);
1319
- UnityPrintNumber((UNITY_INT)(Unity.TestFailures));
1320
- UnityPrint(UnityStrResultsFailures);
1321
- UnityPrintNumber((UNITY_INT)(Unity.TestIgnores));
1322
- UnityPrint(UnityStrResultsIgnored);
1323
- UNITY_PRINT_EOL();
1324
- if (Unity.TestFailures == 0U)
1325
- {
1326
- UnityPrint(UnityStrOk);
1327
- }
1328
- else
1329
- {
1330
- UnityPrint(UnityStrFail);
1331
- #ifdef UNITY_DIFFERENTIATE_FINAL_FAIL
1332
- UNITY_OUTPUT_CHAR('E'); UNITY_OUTPUT_CHAR('D');
1333
- #endif
1334
- }
1335
- UNITY_PRINT_EOL();
1336
- UNITY_FLUSH_CALL();
1337
- UNITY_OUTPUT_COMPLETE();
1338
- return (int)(Unity.TestFailures);
1339
- }
1340
-
1341
- /*-----------------------------------------------
1342
- * Command Line Argument Support
1343
- *-----------------------------------------------*/
1344
- #ifdef UNITY_USE_COMMAND_LINE_ARGS
1345
-
1346
- char* UnityOptionIncludeNamed = NULL;
1347
- char* UnityOptionExcludeNamed = NULL;
1348
- int UnityVerbosity = 1;
1349
-
1350
- int UnityParseOptions(int argc, char** argv)
1351
- {
1352
- UnityOptionIncludeNamed = NULL;
1353
- UnityOptionExcludeNamed = NULL;
1354
-
1355
- for (int i = 1; i < argc; i++)
1356
- {
1357
- if (argv[i][0] == '-')
1358
- {
1359
- switch (argv[i][1])
1360
- {
1361
- case 'l': /* list tests */
1362
- return -1;
1363
- case 'n': /* include tests with name including this string */
1364
- case 'f': /* an alias for -n */
1365
- if (argv[i][2] == '=')
1366
- UnityOptionIncludeNamed = &argv[i][3];
1367
- else if (++i < argc)
1368
- UnityOptionIncludeNamed = argv[i];
1369
- else
1370
- {
1371
- UnityPrint("ERROR: No Test String to Include Matches For");
1372
- UNITY_PRINT_EOL();
1373
- return 1;
1374
- }
1375
- break;
1376
- case 'q': /* quiet */
1377
- UnityVerbosity = 0;
1378
- break;
1379
- case 'v': /* verbose */
1380
- UnityVerbosity = 2;
1381
- break;
1382
- case 'x': /* exclude tests with name including this string */
1383
- if (argv[i][2] == '=')
1384
- UnityOptionExcludeNamed = &argv[i][3];
1385
- else if (++i < argc)
1386
- UnityOptionExcludeNamed = argv[i];
1387
- else
1388
- {
1389
- UnityPrint("ERROR: No Test String to Exclude Matches For");
1390
- UNITY_PRINT_EOL();
1391
- return 1;
1392
- }
1393
- break;
1394
- default:
1395
- UnityPrint("ERROR: Unknown Option ");
1396
- UNITY_OUTPUT_CHAR(argv[i][1]);
1397
- UNITY_PRINT_EOL();
1398
- return 1;
1399
- }
1400
- }
1401
- }
1402
-
1403
- return 0;
1404
- }
1405
-
1406
- int IsStringInBiggerString(const char* longstring, const char* shortstring)
1407
- {
1408
- const char* lptr = longstring;
1409
- const char* sptr = shortstring;
1410
- const char* lnext = lptr;
1411
-
1412
- if (*sptr == '*')
1413
- return 1;
1414
-
1415
- while (*lptr)
1416
- {
1417
- lnext = lptr + 1;
1418
-
1419
- /* If they current bytes match, go on to the next bytes */
1420
- while (*lptr && *sptr && (*lptr == *sptr))
1421
- {
1422
- lptr++;
1423
- sptr++;
1424
-
1425
- /* We're done if we match the entire string or up to a wildcard */
1426
- if (*sptr == '*')
1427
- return 1;
1428
- if (*sptr == ',')
1429
- return 1;
1430
- if (*sptr == '"')
1431
- return 1;
1432
- if (*sptr == '\'')
1433
- return 1;
1434
- if (*sptr == ':')
1435
- return 2;
1436
- if (*sptr == 0)
1437
- return 1;
1438
- }
1439
-
1440
- /* Otherwise we start in the long pointer 1 character further and try again */
1441
- lptr = lnext;
1442
- sptr = shortstring;
1443
- }
1444
- return 0;
1445
- }
1446
-
1447
- int UnityStringArgumentMatches(const char* str)
1448
- {
1449
- int retval;
1450
- const char* ptr1;
1451
- const char* ptr2;
1452
- const char* ptrf;
1453
-
1454
- /* Go through the options and get the substrings for matching one at a time */
1455
- ptr1 = str;
1456
- while (ptr1[0] != 0)
1457
- {
1458
- if ((ptr1[0] == '"') || (ptr1[0] == '\''))
1459
- ptr1++;
1460
-
1461
- /* look for the start of the next partial */
1462
- ptr2 = ptr1;
1463
- ptrf = 0;
1464
- do
1465
- {
1466
- ptr2++;
1467
- if ((ptr2[0] == ':') && (ptr2[1] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','))
1468
- ptrf = &ptr2[1];
1469
- } while ((ptr2[0] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','));
1470
- while ((ptr2[0] != 0) && ((ptr2[0] == ':') || (ptr2[0] == '\'') || (ptr2[0] == '"') || (ptr2[0] == ',')))
1471
- ptr2++;
1472
-
1473
- /* done if complete filename match */
1474
- retval = IsStringInBiggerString(Unity.TestFile, ptr1);
1475
- if (retval == 1)
1476
- return retval;
1477
-
1478
- /* done if testname match after filename partial match */
1479
- if ((retval == 2) && (ptrf != 0))
1480
- {
1481
- if (IsStringInBiggerString(Unity.CurrentTestName, ptrf))
1482
- return 1;
1483
- }
1484
-
1485
- /* done if complete testname match */
1486
- if (IsStringInBiggerString(Unity.CurrentTestName, ptr1) == 1)
1487
- return 1;
1488
-
1489
- ptr1 = ptr2;
1490
- }
1491
-
1492
- /* we couldn't find a match for any substrings */
1493
- return 0;
1494
- }
1495
-
1496
- int UnityTestMatches(void)
1497
- {
1498
- /* Check if this test name matches the included test pattern */
1499
- int retval;
1500
- if (UnityOptionIncludeNamed)
1501
- {
1502
- retval = UnityStringArgumentMatches(UnityOptionIncludeNamed);
1503
- }
1504
- else
1505
- retval = 1;
1506
-
1507
- /* Check if this test name matches the excluded test pattern */
1508
- if (UnityOptionExcludeNamed)
1509
- {
1510
- if (UnityStringArgumentMatches(UnityOptionExcludeNamed))
1511
- retval = 0;
1512
- }
1513
- return retval;
1514
- }
1515
-
1516
- #endif /* UNITY_USE_COMMAND_LINE_ARGS */
1517
- /*-----------------------------------------------*/
1
+ /* =========================================================================
2
+ Unity Project - A Test Framework for C
3
+ Copyright (c) 2007-14 Mike Karlesky, Mark VanderVoord, Greg Williams
4
+ [Released under MIT License. Please refer to license.txt for details]
5
+ ============================================================================ */
6
+
7
+ #include "unity.h"
8
+ #include <stddef.h>
9
+
10
+ /* If omitted from header, declare overrideable prototypes here so they're ready for use */
11
+ #ifdef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION
12
+ void UNITY_OUTPUT_CHAR(int);
13
+ #endif
14
+
15
+ /* Helpful macros for us to use here in Assert functions */
16
+ #define UNITY_FAIL_AND_BAIL { Unity.CurrentTestFailed = 1; TEST_ABORT(); }
17
+ #define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; TEST_ABORT(); }
18
+ #define RETURN_IF_FAIL_OR_IGNORE if (Unity.CurrentTestFailed || Unity.CurrentTestIgnored) return
19
+
20
+ struct UNITY_STORAGE_T Unity;
21
+
22
+ static const char UnityStrOk[] = "OK";
23
+ static const char UnityStrPass[] = "PASS";
24
+ static const char UnityStrFail[] = "FAIL";
25
+ static const char UnityStrIgnore[] = "IGNORE";
26
+ static const char UnityStrNull[] = "NULL";
27
+ static const char UnityStrSpacer[] = ". ";
28
+ static const char UnityStrExpected[] = " Expected ";
29
+ static const char UnityStrWas[] = " Was ";
30
+ static const char UnityStrElement[] = " Element ";
31
+ static const char UnityStrByte[] = " Byte ";
32
+ static const char UnityStrMemory[] = " Memory Mismatch.";
33
+ static const char UnityStrDelta[] = " Values Not Within Delta ";
34
+ static const char UnityStrPointless[] = " You Asked Me To Compare Nothing, Which Was Pointless.";
35
+ static const char UnityStrNullPointerForExpected[] = " Expected pointer to be NULL";
36
+ static const char UnityStrNullPointerForActual[] = " Actual pointer was NULL";
37
+ #ifndef UNITY_EXCLUDE_FLOAT
38
+ static const char UnityStrNot[] = "Not ";
39
+ static const char UnityStrInf[] = "Infinity";
40
+ static const char UnityStrNegInf[] = "Negative Infinity";
41
+ static const char UnityStrNaN[] = "NaN";
42
+ static const char UnityStrDet[] = "Determinate";
43
+ static const char UnityStrInvalidFloatTrait[] = "Invalid Float Trait";
44
+ #endif
45
+ const char UnityStrErrFloat[] = "Unity Floating Point Disabled";
46
+ const char UnityStrErrDouble[] = "Unity Double Precision Disabled";
47
+ const char UnityStrErr64[] = "Unity 64-bit Support Disabled";
48
+ static const char UnityStrBreaker[] = "-----------------------";
49
+ static const char UnityStrResultsTests[] = " Tests ";
50
+ static const char UnityStrResultsFailures[] = " Failures ";
51
+ static const char UnityStrResultsIgnored[] = " Ignored ";
52
+ static const char UnityStrDetail1Name[] = UNITY_DETAIL1_NAME " ";
53
+ static const char UnityStrDetail2Name[] = " " UNITY_DETAIL2_NAME " ";
54
+
55
+ /*-----------------------------------------------
56
+ * Pretty Printers & Test Result Output Handlers
57
+ *-----------------------------------------------*/
58
+
59
+ void UnityPrint(const char* string)
60
+ {
61
+ const char* pch = string;
62
+
63
+ if (pch != NULL)
64
+ {
65
+ while (*pch)
66
+ {
67
+ /* printable characters plus CR & LF are printed */
68
+ if ((*pch <= 126) && (*pch >= 32))
69
+ {
70
+ UNITY_OUTPUT_CHAR(*pch);
71
+ }
72
+ /* write escaped carriage returns */
73
+ else if (*pch == 13)
74
+ {
75
+ UNITY_OUTPUT_CHAR('\\');
76
+ UNITY_OUTPUT_CHAR('r');
77
+ }
78
+ /* write escaped line feeds */
79
+ else if (*pch == 10)
80
+ {
81
+ UNITY_OUTPUT_CHAR('\\');
82
+ UNITY_OUTPUT_CHAR('n');
83
+ }
84
+ /* unprintable characters are shown as codes */
85
+ else
86
+ {
87
+ UNITY_OUTPUT_CHAR('\\');
88
+ UNITY_OUTPUT_CHAR('x');
89
+ UnityPrintNumberHex((UNITY_UINT)*pch, 2);
90
+ }
91
+ pch++;
92
+ }
93
+ }
94
+ }
95
+
96
+ void UnityPrintLen(const char* string, const UNITY_UINT32 length)
97
+ {
98
+ const char* pch = string;
99
+
100
+ if (pch != NULL)
101
+ {
102
+ while (*pch && (UNITY_UINT32)(pch - string) < length)
103
+ {
104
+ /* printable characters plus CR & LF are printed */
105
+ if ((*pch <= 126) && (*pch >= 32))
106
+ {
107
+ UNITY_OUTPUT_CHAR(*pch);
108
+ }
109
+ /* write escaped carriage returns */
110
+ else if (*pch == 13)
111
+ {
112
+ UNITY_OUTPUT_CHAR('\\');
113
+ UNITY_OUTPUT_CHAR('r');
114
+ }
115
+ /* write escaped line feeds */
116
+ else if (*pch == 10)
117
+ {
118
+ UNITY_OUTPUT_CHAR('\\');
119
+ UNITY_OUTPUT_CHAR('n');
120
+ }
121
+ /* unprintable characters are shown as codes */
122
+ else
123
+ {
124
+ UNITY_OUTPUT_CHAR('\\');
125
+ UNITY_OUTPUT_CHAR('x');
126
+ UnityPrintNumberHex((UNITY_UINT)*pch, 2);
127
+ }
128
+ pch++;
129
+ }
130
+ }
131
+ }
132
+
133
+ /*-----------------------------------------------*/
134
+ void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style)
135
+ {
136
+ if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
137
+ {
138
+ UnityPrintNumber(number);
139
+ }
140
+ else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT)
141
+ {
142
+ UnityPrintNumberUnsigned((UNITY_UINT)number);
143
+ }
144
+ else
145
+ {
146
+ UNITY_OUTPUT_CHAR('0');
147
+ UNITY_OUTPUT_CHAR('x');
148
+ UnityPrintNumberHex((UNITY_UINT)number, (char)((style & 0xF) * 2));
149
+ }
150
+ }
151
+
152
+ /*-----------------------------------------------*/
153
+ void UnityPrintNumber(const UNITY_INT number_to_print)
154
+ {
155
+ UNITY_UINT number = (UNITY_UINT)number_to_print;
156
+
157
+ if (number_to_print < 0)
158
+ {
159
+ /* A negative number, including MIN negative */
160
+ UNITY_OUTPUT_CHAR('-');
161
+ number = (UNITY_UINT)(-number_to_print);
162
+ }
163
+ UnityPrintNumberUnsigned(number);
164
+ }
165
+
166
+ /*-----------------------------------------------
167
+ * basically do an itoa using as little ram as possible */
168
+ void UnityPrintNumberUnsigned(const UNITY_UINT number)
169
+ {
170
+ UNITY_UINT divisor = 1;
171
+
172
+ /* figure out initial divisor */
173
+ while (number / divisor > 9)
174
+ {
175
+ divisor *= 10;
176
+ }
177
+
178
+ /* now mod and print, then divide divisor */
179
+ do
180
+ {
181
+ UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
182
+ divisor /= 10;
183
+ } while (divisor > 0);
184
+ }
185
+
186
+ /*-----------------------------------------------*/
187
+ void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print)
188
+ {
189
+ int nibble;
190
+ char nibbles = nibbles_to_print;
191
+ if ((unsigned)nibbles > (2 * sizeof(number)))
192
+ nibbles = 2 * sizeof(number);
193
+
194
+ while (nibbles > 0)
195
+ {
196
+ nibbles--;
197
+ nibble = (int)(number >> (nibbles * 4)) & 0x0F;
198
+ if (nibble <= 9)
199
+ {
200
+ UNITY_OUTPUT_CHAR((char)('0' + nibble));
201
+ }
202
+ else
203
+ {
204
+ UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble));
205
+ }
206
+ }
207
+ }
208
+
209
+ /*-----------------------------------------------*/
210
+ void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number)
211
+ {
212
+ UNITY_UINT current_bit = (UNITY_UINT)1 << (UNITY_INT_WIDTH - 1);
213
+ UNITY_INT32 i;
214
+
215
+ for (i = 0; i < UNITY_INT_WIDTH; i++)
216
+ {
217
+ if (current_bit & mask)
218
+ {
219
+ if (current_bit & number)
220
+ {
221
+ UNITY_OUTPUT_CHAR('1');
222
+ }
223
+ else
224
+ {
225
+ UNITY_OUTPUT_CHAR('0');
226
+ }
227
+ }
228
+ else
229
+ {
230
+ UNITY_OUTPUT_CHAR('X');
231
+ }
232
+ current_bit = current_bit >> 1;
233
+ }
234
+ }
235
+
236
+ /*-----------------------------------------------*/
237
+ #ifndef UNITY_EXCLUDE_FLOAT_PRINT
238
+ static void UnityPrintDecimalAndNumberWithLeadingZeros(UNITY_INT32 fraction_part, UNITY_INT32 divisor)
239
+ {
240
+ UNITY_OUTPUT_CHAR('.');
241
+ while (divisor > 0)
242
+ {
243
+ UNITY_OUTPUT_CHAR('0' + fraction_part / divisor);
244
+ fraction_part %= divisor;
245
+ divisor /= 10;
246
+ if (fraction_part == 0) break; /* Truncate trailing 0's */
247
+ }
248
+ }
249
+ #ifndef UNITY_ROUND_TIES_AWAY_FROM_ZERO
250
+ /* If rounds up && remainder 0.5 && result odd && below cutoff for double precision issues */
251
+ #define ROUND_TIES_TO_EVEN(orig, num_int, num) \
252
+ if (num_int > (num) && (num) - (num_int-1) <= 0.5 && (num_int & 1) == 1 && orig < 1e22) \
253
+ num_int -= 1 /* => a tie to round down to even */
254
+ #else
255
+ #define ROUND_TIES_TO_EVEN(orig, num_int, num) /* Remove macro */
256
+ #endif
257
+
258
+ /* Printing floating point numbers is hard. Some goals of this implementation: works for embedded
259
+ * systems, floats or doubles, and has a reasonable format. The key paper in this area,
260
+ * 'How to Print Floating-Point Numbers Accurately' by Steele & White, shows an approximation by
261
+ * scaling called Dragon 2. This code uses a similar idea. The other core algorithm uses casts and
262
+ * floating subtraction to give exact remainders after the decimal, to be scaled into an integer.
263
+ * Extra trailing 0's are excluded. The output defaults to rounding to nearest, ties to even. You
264
+ * can enable rounding ties away from zero. Note: UNITY_DOUBLE param can typedef to float or double
265
+
266
+ * The old version required compiling in snprintf. For reference, with a similar format as now:
267
+ * char buf[19];
268
+ * if (number > 4294967296.0 || -number > 4294967296.0) snprintf(buf, sizeof buf, "%.8e", number);
269
+ * else snprintf(buf, sizeof buf, "%.6f", number);
270
+ * UnityPrint(buf);
271
+ */
272
+ void UnityPrintFloat(const UNITY_DOUBLE input_number)
273
+ {
274
+ UNITY_DOUBLE number;
275
+
276
+ if (input_number < 0)
277
+ {
278
+ UNITY_OUTPUT_CHAR('-');
279
+ number = -input_number;
280
+ } else
281
+ {
282
+ number = input_number;
283
+ }
284
+
285
+ if (isnan(number)) UnityPrint(UnityStrNaN);
286
+ else if (isinf(number)) UnityPrintLen(UnityStrInf, 3);
287
+ else if (number <= 0.0000005 && number > 0) UnityPrint("0.000000..."); /* Small number */
288
+ else if (number < 4294967295.9999995) /* Rounded result fits in 32 bits, "%.6f" format */
289
+ {
290
+ const UNITY_INT32 divisor = 1000000/10;
291
+ UNITY_UINT32 integer_part = (UNITY_UINT32)number;
292
+ UNITY_INT32 fraction_part = (UNITY_INT32)((number - (UNITY_DOUBLE)integer_part)*1000000.0 + 0.5);
293
+ /* Double precision calculation gives best performance for six rounded decimal places */
294
+ ROUND_TIES_TO_EVEN(number, fraction_part, (number - (UNITY_DOUBLE)integer_part)*1000000.0);
295
+
296
+ if (fraction_part == 1000000) /* Carry across the decimal point */
297
+ {
298
+ fraction_part = 0;
299
+ integer_part += 1;
300
+ }
301
+
302
+ UnityPrintNumberUnsigned(integer_part);
303
+ UnityPrintDecimalAndNumberWithLeadingZeros(fraction_part, divisor);
304
+ }
305
+ else /* Number is larger, use exponential format of 9 digits, "%.8e" */
306
+ {
307
+ const UNITY_INT32 divisor = 1000000000/10;
308
+ UNITY_INT32 integer_part;
309
+ UNITY_DOUBLE_TYPE divide = 10.0;
310
+ int exponent = 9;
311
+
312
+ while (number / divide >= 1000000000.0 - 0.5)
313
+ {
314
+ divide *= 10;
315
+ exponent++;
316
+ }
317
+ integer_part = (UNITY_INT32)(number / divide + 0.5);
318
+ /* Double precision calculation required for float, to produce 9 rounded digits */
319
+ ROUND_TIES_TO_EVEN(number, integer_part, number / divide);
320
+
321
+ UNITY_OUTPUT_CHAR('0' + integer_part / divisor);
322
+ UnityPrintDecimalAndNumberWithLeadingZeros(integer_part % divisor, divisor / 10);
323
+ UNITY_OUTPUT_CHAR('e');
324
+ UNITY_OUTPUT_CHAR('+');
325
+ if (exponent < 10) UNITY_OUTPUT_CHAR('0');
326
+ UnityPrintNumber(exponent);
327
+ }
328
+ }
329
+ #endif /* ! UNITY_EXCLUDE_FLOAT_PRINT */
330
+
331
+ /*-----------------------------------------------*/
332
+ static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line)
333
+ {
334
+ UnityPrint(file);
335
+ UNITY_OUTPUT_CHAR(':');
336
+ UnityPrintNumber((UNITY_INT)line);
337
+ UNITY_OUTPUT_CHAR(':');
338
+ UnityPrint(Unity.CurrentTestName);
339
+ UNITY_OUTPUT_CHAR(':');
340
+ }
341
+
342
+ /*-----------------------------------------------*/
343
+ static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line)
344
+ {
345
+ UnityTestResultsBegin(Unity.TestFile, line);
346
+ UnityPrint(UnityStrFail);
347
+ UNITY_OUTPUT_CHAR(':');
348
+ }
349
+
350
+ /*-----------------------------------------------*/
351
+ void UnityConcludeTest(void)
352
+ {
353
+ if (Unity.CurrentTestIgnored)
354
+ {
355
+ Unity.TestIgnores++;
356
+ }
357
+ else if (!Unity.CurrentTestFailed)
358
+ {
359
+ UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber);
360
+ UnityPrint(UnityStrPass);
361
+ }
362
+ else
363
+ {
364
+ Unity.TestFailures++;
365
+ }
366
+
367
+ Unity.CurrentTestFailed = 0;
368
+ Unity.CurrentTestIgnored = 0;
369
+ UNITY_PRINT_EOL();
370
+ UNITY_FLUSH_CALL();
371
+ }
372
+
373
+ /*-----------------------------------------------*/
374
+ static void UnityAddMsgIfSpecified(const char* msg)
375
+ {
376
+ if (msg)
377
+ {
378
+ UnityPrint(UnityStrSpacer);
379
+ #ifndef UNITY_EXCLUDE_DETAILS
380
+ if (Unity.CurrentDetail1)
381
+ {
382
+ UnityPrint(UnityStrDetail1Name);
383
+ UnityPrint(Unity.CurrentDetail1);
384
+ if (Unity.CurrentDetail2)
385
+ {
386
+ UnityPrint(UnityStrDetail2Name);
387
+ UnityPrint(Unity.CurrentDetail2);
388
+ }
389
+ UnityPrint(UnityStrSpacer);
390
+ }
391
+ #endif
392
+ UnityPrint(msg);
393
+ }
394
+ }
395
+
396
+ /*-----------------------------------------------*/
397
+ static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual)
398
+ {
399
+ UnityPrint(UnityStrExpected);
400
+ if (expected != NULL)
401
+ {
402
+ UNITY_OUTPUT_CHAR('\'');
403
+ UnityPrint(expected);
404
+ UNITY_OUTPUT_CHAR('\'');
405
+ }
406
+ else
407
+ {
408
+ UnityPrint(UnityStrNull);
409
+ }
410
+ UnityPrint(UnityStrWas);
411
+ if (actual != NULL)
412
+ {
413
+ UNITY_OUTPUT_CHAR('\'');
414
+ UnityPrint(actual);
415
+ UNITY_OUTPUT_CHAR('\'');
416
+ }
417
+ else
418
+ {
419
+ UnityPrint(UnityStrNull);
420
+ }
421
+ }
422
+
423
+ /*-----------------------------------------------*/
424
+ static void UnityPrintExpectedAndActualStringsLen(const char* expected,
425
+ const char* actual,
426
+ const UNITY_UINT32 length)
427
+ {
428
+ UnityPrint(UnityStrExpected);
429
+ if (expected != NULL)
430
+ {
431
+ UNITY_OUTPUT_CHAR('\'');
432
+ UnityPrintLen(expected, length);
433
+ UNITY_OUTPUT_CHAR('\'');
434
+ }
435
+ else
436
+ {
437
+ UnityPrint(UnityStrNull);
438
+ }
439
+ UnityPrint(UnityStrWas);
440
+ if (actual != NULL)
441
+ {
442
+ UNITY_OUTPUT_CHAR('\'');
443
+ UnityPrintLen(actual, length);
444
+ UNITY_OUTPUT_CHAR('\'');
445
+ }
446
+ else
447
+ {
448
+ UnityPrint(UnityStrNull);
449
+ }
450
+ }
451
+
452
+ /*-----------------------------------------------
453
+ * Assertion & Control Helpers
454
+ *-----------------------------------------------*/
455
+
456
+ static int UnityIsOneArrayNull(UNITY_INTERNAL_PTR expected,
457
+ UNITY_INTERNAL_PTR actual,
458
+ const UNITY_LINE_TYPE lineNumber,
459
+ const char* msg)
460
+ {
461
+ if (expected == actual) return 0; /* Both are NULL or same pointer */
462
+
463
+ /* print and return true if just expected is NULL */
464
+ if (expected == NULL)
465
+ {
466
+ UnityTestResultsFailBegin(lineNumber);
467
+ UnityPrint(UnityStrNullPointerForExpected);
468
+ UnityAddMsgIfSpecified(msg);
469
+ return 1;
470
+ }
471
+
472
+ /* print and return true if just actual is NULL */
473
+ if (actual == NULL)
474
+ {
475
+ UnityTestResultsFailBegin(lineNumber);
476
+ UnityPrint(UnityStrNullPointerForActual);
477
+ UnityAddMsgIfSpecified(msg);
478
+ return 1;
479
+ }
480
+
481
+ return 0; /* return false if neither is NULL */
482
+ }
483
+
484
+ /*-----------------------------------------------
485
+ * Assertion Functions
486
+ *-----------------------------------------------*/
487
+
488
+ void UnityAssertBits(const UNITY_INT mask,
489
+ const UNITY_INT expected,
490
+ const UNITY_INT actual,
491
+ const char* msg,
492
+ const UNITY_LINE_TYPE lineNumber)
493
+ {
494
+ RETURN_IF_FAIL_OR_IGNORE;
495
+
496
+ if ((mask & expected) != (mask & actual))
497
+ {
498
+ UnityTestResultsFailBegin(lineNumber);
499
+ UnityPrint(UnityStrExpected);
500
+ UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)expected);
501
+ UnityPrint(UnityStrWas);
502
+ UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)actual);
503
+ UnityAddMsgIfSpecified(msg);
504
+ UNITY_FAIL_AND_BAIL;
505
+ }
506
+ }
507
+
508
+ /*-----------------------------------------------*/
509
+ void UnityAssertEqualNumber(const UNITY_INT expected,
510
+ const UNITY_INT actual,
511
+ const char* msg,
512
+ const UNITY_LINE_TYPE lineNumber,
513
+ const UNITY_DISPLAY_STYLE_T style)
514
+ {
515
+ RETURN_IF_FAIL_OR_IGNORE;
516
+
517
+ if (expected != actual)
518
+ {
519
+ UnityTestResultsFailBegin(lineNumber);
520
+ UnityPrint(UnityStrExpected);
521
+ UnityPrintNumberByStyle(expected, style);
522
+ UnityPrint(UnityStrWas);
523
+ UnityPrintNumberByStyle(actual, style);
524
+ UnityAddMsgIfSpecified(msg);
525
+ UNITY_FAIL_AND_BAIL;
526
+ }
527
+ }
528
+
529
+ #define UnityPrintPointlessAndBail() \
530
+ { \
531
+ UnityTestResultsFailBegin(lineNumber); \
532
+ UnityPrint(UnityStrPointless); \
533
+ UnityAddMsgIfSpecified(msg); \
534
+ UNITY_FAIL_AND_BAIL; }
535
+
536
+ /*-----------------------------------------------*/
537
+ void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
538
+ UNITY_INTERNAL_PTR actual,
539
+ const UNITY_UINT32 num_elements,
540
+ const char* msg,
541
+ const UNITY_LINE_TYPE lineNumber,
542
+ const UNITY_DISPLAY_STYLE_T style,
543
+ const UNITY_FLAGS_T flags)
544
+ {
545
+ UNITY_UINT32 elements = num_elements;
546
+ unsigned int length = style & 0xF;
547
+
548
+ RETURN_IF_FAIL_OR_IGNORE;
549
+
550
+ if (num_elements == 0)
551
+ {
552
+ UnityPrintPointlessAndBail();
553
+ }
554
+
555
+ if (expected == actual) return; /* Both are NULL or same pointer */
556
+ if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
557
+ UNITY_FAIL_AND_BAIL;
558
+
559
+ while (elements--)
560
+ {
561
+ UNITY_INT expect_val;
562
+ UNITY_INT actual_val;
563
+ switch (length)
564
+ {
565
+ case 1:
566
+ expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected;
567
+ actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual;
568
+ break;
569
+ case 2:
570
+ expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected;
571
+ actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual;
572
+ break;
573
+ #ifdef UNITY_SUPPORT_64
574
+ case 8:
575
+ expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected;
576
+ actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual;
577
+ break;
578
+ #endif
579
+ default: /* length 4 bytes */
580
+ expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected;
581
+ actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual;
582
+ length = 4;
583
+ break;
584
+ }
585
+
586
+ if (expect_val != actual_val)
587
+ {
588
+ if (style & UNITY_DISPLAY_RANGE_UINT && length < sizeof(expect_val))
589
+ { /* For UINT, remove sign extension (padding 1's) from signed type casts above */
590
+ UNITY_INT mask = 1;
591
+ mask = (mask << 8 * length) - 1;
592
+ expect_val &= mask;
593
+ actual_val &= mask;
594
+ }
595
+ UnityTestResultsFailBegin(lineNumber);
596
+ UnityPrint(UnityStrElement);
597
+ UnityPrintNumberUnsigned(num_elements - elements - 1);
598
+ UnityPrint(UnityStrExpected);
599
+ UnityPrintNumberByStyle(expect_val, style);
600
+ UnityPrint(UnityStrWas);
601
+ UnityPrintNumberByStyle(actual_val, style);
602
+ UnityAddMsgIfSpecified(msg);
603
+ UNITY_FAIL_AND_BAIL;
604
+ }
605
+ if (flags == UNITY_ARRAY_TO_ARRAY)
606
+ {
607
+ expected = (UNITY_INTERNAL_PTR)(length + (const char*)expected);
608
+ }
609
+ actual = (UNITY_INTERNAL_PTR)(length + (const char*)actual);
610
+ }
611
+ }
612
+
613
+ /*-----------------------------------------------*/
614
+ #ifndef UNITY_EXCLUDE_FLOAT
615
+ /* Wrap this define in a function with variable types as float or double */
616
+ #define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff) \
617
+ if (isinf(expected) && isinf(actual) && ((expected < 0) == (actual < 0))) return 1; \
618
+ if (UNITY_NAN_CHECK) return 1; \
619
+ diff = actual - expected; \
620
+ if (diff < 0) diff = -diff; \
621
+ if (delta < 0) delta = -delta; \
622
+ return !(isnan(diff) || isinf(diff) || (diff > delta))
623
+ /* This first part of this condition will catch any NaN or Infinite values */
624
+ #ifndef UNITY_NAN_NOT_EQUAL_NAN
625
+ #define UNITY_NAN_CHECK isnan(expected) && isnan(actual)
626
+ #else
627
+ #define UNITY_NAN_CHECK 0
628
+ #endif
629
+
630
+ #ifndef UNITY_EXCLUDE_FLOAT_PRINT
631
+ #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
632
+ { \
633
+ UnityPrint(UnityStrExpected); \
634
+ UnityPrintFloat(expected); \
635
+ UnityPrint(UnityStrWas); \
636
+ UnityPrintFloat(actual); }
637
+ #else
638
+ #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
639
+ UnityPrint(UnityStrDelta)
640
+ #endif /* UNITY_EXCLUDE_FLOAT_PRINT */
641
+
642
+ static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual)
643
+ {
644
+ UNITY_FLOAT diff;
645
+ UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
646
+ }
647
+
648
+ void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected,
649
+ UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual,
650
+ const UNITY_UINT32 num_elements,
651
+ const char* msg,
652
+ const UNITY_LINE_TYPE lineNumber,
653
+ const UNITY_FLAGS_T flags)
654
+ {
655
+ UNITY_UINT32 elements = num_elements;
656
+ UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_expected = expected;
657
+ UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_actual = actual;
658
+
659
+ RETURN_IF_FAIL_OR_IGNORE;
660
+
661
+ if (elements == 0)
662
+ {
663
+ UnityPrintPointlessAndBail();
664
+ }
665
+
666
+ if (expected == actual) return; /* Both are NULL or same pointer */
667
+ if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
668
+ UNITY_FAIL_AND_BAIL;
669
+
670
+ while (elements--)
671
+ {
672
+ if (!UnityFloatsWithin(*ptr_expected * UNITY_FLOAT_PRECISION, *ptr_expected, *ptr_actual))
673
+ {
674
+ UnityTestResultsFailBegin(lineNumber);
675
+ UnityPrint(UnityStrElement);
676
+ UnityPrintNumberUnsigned(num_elements - elements - 1);
677
+ UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)*ptr_expected, (UNITY_DOUBLE)*ptr_actual);
678
+ UnityAddMsgIfSpecified(msg);
679
+ UNITY_FAIL_AND_BAIL;
680
+ }
681
+ if (flags == UNITY_ARRAY_TO_ARRAY)
682
+ {
683
+ ptr_expected++;
684
+ }
685
+ ptr_actual++;
686
+ }
687
+ }
688
+
689
+ /*-----------------------------------------------*/
690
+ void UnityAssertFloatsWithin(const UNITY_FLOAT delta,
691
+ const UNITY_FLOAT expected,
692
+ const UNITY_FLOAT actual,
693
+ const char* msg,
694
+ const UNITY_LINE_TYPE lineNumber)
695
+ {
696
+ RETURN_IF_FAIL_OR_IGNORE;
697
+
698
+
699
+ if (!UnityFloatsWithin(delta, expected, actual))
700
+ {
701
+ UnityTestResultsFailBegin(lineNumber);
702
+ UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)expected, (UNITY_DOUBLE)actual);
703
+ UnityAddMsgIfSpecified(msg);
704
+ UNITY_FAIL_AND_BAIL;
705
+ }
706
+ }
707
+
708
+ /*-----------------------------------------------*/
709
+ void UnityAssertFloatSpecial(const UNITY_FLOAT actual,
710
+ const char* msg,
711
+ const UNITY_LINE_TYPE lineNumber,
712
+ const UNITY_FLOAT_TRAIT_T style)
713
+ {
714
+ const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet};
715
+ UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
716
+ UNITY_INT is_trait = !should_be_trait;
717
+ UNITY_INT trait_index = (UNITY_INT)(style >> 1);
718
+
719
+ RETURN_IF_FAIL_OR_IGNORE;
720
+
721
+ switch (style)
722
+ {
723
+ case UNITY_FLOAT_IS_INF:
724
+ case UNITY_FLOAT_IS_NOT_INF:
725
+ is_trait = isinf(actual) && (actual > 0);
726
+ break;
727
+ case UNITY_FLOAT_IS_NEG_INF:
728
+ case UNITY_FLOAT_IS_NOT_NEG_INF:
729
+ is_trait = isinf(actual) && (actual < 0);
730
+ break;
731
+
732
+ case UNITY_FLOAT_IS_NAN:
733
+ case UNITY_FLOAT_IS_NOT_NAN:
734
+ is_trait = isnan(actual) ? 1 : 0;
735
+ break;
736
+
737
+ case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
738
+ case UNITY_FLOAT_IS_NOT_DET:
739
+ is_trait = !isinf(actual) && !isnan(actual);
740
+ break;
741
+
742
+ default:
743
+ trait_index = 0;
744
+ trait_names[0] = UnityStrInvalidFloatTrait;
745
+ break;
746
+ }
747
+
748
+ if (is_trait != should_be_trait)
749
+ {
750
+ UnityTestResultsFailBegin(lineNumber);
751
+ UnityPrint(UnityStrExpected);
752
+ if (!should_be_trait)
753
+ UnityPrint(UnityStrNot);
754
+ UnityPrint(trait_names[trait_index]);
755
+ UnityPrint(UnityStrWas);
756
+ #ifndef UNITY_EXCLUDE_FLOAT_PRINT
757
+ UnityPrintFloat((UNITY_DOUBLE)actual);
758
+ #else
759
+ if (should_be_trait)
760
+ UnityPrint(UnityStrNot);
761
+ UnityPrint(trait_names[trait_index]);
762
+ #endif
763
+ UnityAddMsgIfSpecified(msg);
764
+ UNITY_FAIL_AND_BAIL;
765
+ }
766
+ }
767
+
768
+ #endif /* not UNITY_EXCLUDE_FLOAT */
769
+
770
+ /*-----------------------------------------------*/
771
+ #ifndef UNITY_EXCLUDE_DOUBLE
772
+ static int UnityDoublesWithin(UNITY_DOUBLE delta, UNITY_DOUBLE expected, UNITY_DOUBLE actual)
773
+ {
774
+ UNITY_DOUBLE diff;
775
+ UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
776
+ }
777
+
778
+ void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected,
779
+ UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual,
780
+ const UNITY_UINT32 num_elements,
781
+ const char* msg,
782
+ const UNITY_LINE_TYPE lineNumber,
783
+ const UNITY_FLAGS_T flags)
784
+ {
785
+ UNITY_UINT32 elements = num_elements;
786
+ UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_expected = expected;
787
+ UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_actual = actual;
788
+
789
+ RETURN_IF_FAIL_OR_IGNORE;
790
+
791
+ if (elements == 0)
792
+ {
793
+ UnityPrintPointlessAndBail();
794
+ }
795
+
796
+ if (expected == actual) return; /* Both are NULL or same pointer */
797
+ if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
798
+ UNITY_FAIL_AND_BAIL;
799
+
800
+ while (elements--)
801
+ {
802
+ if (!UnityDoublesWithin(*ptr_expected * UNITY_DOUBLE_PRECISION, *ptr_expected, *ptr_actual))
803
+ {
804
+ UnityTestResultsFailBegin(lineNumber);
805
+ UnityPrint(UnityStrElement);
806
+ UnityPrintNumberUnsigned(num_elements - elements - 1);
807
+ UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(*ptr_expected, *ptr_actual);
808
+ UnityAddMsgIfSpecified(msg);
809
+ UNITY_FAIL_AND_BAIL;
810
+ }
811
+ if (flags == UNITY_ARRAY_TO_ARRAY)
812
+ {
813
+ ptr_expected++;
814
+ }
815
+ ptr_actual++;
816
+ }
817
+ }
818
+
819
+ /*-----------------------------------------------*/
820
+ void UnityAssertDoublesWithin(const UNITY_DOUBLE delta,
821
+ const UNITY_DOUBLE expected,
822
+ const UNITY_DOUBLE actual,
823
+ const char* msg,
824
+ const UNITY_LINE_TYPE lineNumber)
825
+ {
826
+ RETURN_IF_FAIL_OR_IGNORE;
827
+
828
+ if (!UnityDoublesWithin(delta, expected, actual))
829
+ {
830
+ UnityTestResultsFailBegin(lineNumber);
831
+ UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual);
832
+ UnityAddMsgIfSpecified(msg);
833
+ UNITY_FAIL_AND_BAIL;
834
+ }
835
+ }
836
+
837
+ /*-----------------------------------------------*/
838
+
839
+ void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual,
840
+ const char* msg,
841
+ const UNITY_LINE_TYPE lineNumber,
842
+ const UNITY_FLOAT_TRAIT_T style)
843
+ {
844
+ const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet};
845
+ UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
846
+ UNITY_INT is_trait = !should_be_trait;
847
+ UNITY_INT trait_index = (UNITY_INT)(style >> 1);
848
+
849
+ RETURN_IF_FAIL_OR_IGNORE;
850
+
851
+ switch (style)
852
+ {
853
+ case UNITY_FLOAT_IS_INF:
854
+ case UNITY_FLOAT_IS_NOT_INF:
855
+ is_trait = isinf(actual) && (actual > 0);
856
+ break;
857
+ case UNITY_FLOAT_IS_NEG_INF:
858
+ case UNITY_FLOAT_IS_NOT_NEG_INF:
859
+ is_trait = isinf(actual) && (actual < 0);
860
+ break;
861
+
862
+ case UNITY_FLOAT_IS_NAN:
863
+ case UNITY_FLOAT_IS_NOT_NAN:
864
+ is_trait = isnan(actual) ? 1 : 0;
865
+ break;
866
+
867
+ case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
868
+ case UNITY_FLOAT_IS_NOT_DET:
869
+ is_trait = !isinf(actual) && !isnan(actual);
870
+ break;
871
+
872
+ default:
873
+ trait_index = 0;
874
+ trait_names[0] = UnityStrInvalidFloatTrait;
875
+ break;
876
+ }
877
+
878
+ if (is_trait != should_be_trait)
879
+ {
880
+ UnityTestResultsFailBegin(lineNumber);
881
+ UnityPrint(UnityStrExpected);
882
+ if (!should_be_trait)
883
+ UnityPrint(UnityStrNot);
884
+ UnityPrint(trait_names[trait_index]);
885
+ UnityPrint(UnityStrWas);
886
+ #ifndef UNITY_EXCLUDE_FLOAT_PRINT
887
+ UnityPrintFloat(actual);
888
+ #else
889
+ if (should_be_trait)
890
+ UnityPrint(UnityStrNot);
891
+ UnityPrint(trait_names[trait_index]);
892
+ #endif
893
+ UnityAddMsgIfSpecified(msg);
894
+ UNITY_FAIL_AND_BAIL;
895
+ }
896
+ }
897
+
898
+ #endif /* not UNITY_EXCLUDE_DOUBLE */
899
+
900
+ /*-----------------------------------------------*/
901
+ void UnityAssertNumbersWithin(const UNITY_UINT delta,
902
+ const UNITY_INT expected,
903
+ const UNITY_INT actual,
904
+ const char* msg,
905
+ const UNITY_LINE_TYPE lineNumber,
906
+ const UNITY_DISPLAY_STYLE_T style)
907
+ {
908
+ RETURN_IF_FAIL_OR_IGNORE;
909
+
910
+ if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
911
+ {
912
+ if (actual > expected)
913
+ Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(actual - expected) > delta);
914
+ else
915
+ Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(expected - actual) > delta);
916
+ }
917
+ else
918
+ {
919
+ if ((UNITY_UINT)actual > (UNITY_UINT)expected)
920
+ Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(actual - expected) > delta);
921
+ else
922
+ Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(expected - actual) > delta);
923
+ }
924
+
925
+ if (Unity.CurrentTestFailed)
926
+ {
927
+ UnityTestResultsFailBegin(lineNumber);
928
+ UnityPrint(UnityStrDelta);
929
+ UnityPrintNumberByStyle((UNITY_INT)delta, style);
930
+ UnityPrint(UnityStrExpected);
931
+ UnityPrintNumberByStyle(expected, style);
932
+ UnityPrint(UnityStrWas);
933
+ UnityPrintNumberByStyle(actual, style);
934
+ UnityAddMsgIfSpecified(msg);
935
+ UNITY_FAIL_AND_BAIL;
936
+ }
937
+ }
938
+
939
+ /*-----------------------------------------------*/
940
+ void UnityAssertEqualString(const char* expected,
941
+ const char* actual,
942
+ const char* msg,
943
+ const UNITY_LINE_TYPE lineNumber)
944
+ {
945
+ UNITY_UINT32 i;
946
+
947
+ RETURN_IF_FAIL_OR_IGNORE;
948
+
949
+ /* if both pointers not null compare the strings */
950
+ if (expected && actual)
951
+ {
952
+ for (i = 0; expected[i] || actual[i]; i++)
953
+ {
954
+ if (expected[i] != actual[i])
955
+ {
956
+ Unity.CurrentTestFailed = 1;
957
+ break;
958
+ }
959
+ }
960
+ }
961
+ else
962
+ { /* handle case of one pointers being null (if both null, test should pass) */
963
+ if (expected != actual)
964
+ {
965
+ Unity.CurrentTestFailed = 1;
966
+ }
967
+ }
968
+
969
+ if (Unity.CurrentTestFailed)
970
+ {
971
+ UnityTestResultsFailBegin(lineNumber);
972
+ UnityPrintExpectedAndActualStrings(expected, actual);
973
+ UnityAddMsgIfSpecified(msg);
974
+ UNITY_FAIL_AND_BAIL;
975
+ }
976
+ }
977
+
978
+ /*-----------------------------------------------*/
979
+ void UnityAssertEqualStringLen(const char* expected,
980
+ const char* actual,
981
+ const UNITY_UINT32 length,
982
+ const char* msg,
983
+ const UNITY_LINE_TYPE lineNumber)
984
+ {
985
+ UNITY_UINT32 i;
986
+
987
+ RETURN_IF_FAIL_OR_IGNORE;
988
+
989
+ /* if both pointers not null compare the strings */
990
+ if (expected && actual)
991
+ {
992
+ for (i = 0; (i < length) && (expected[i] || actual[i]); i++)
993
+ {
994
+ if (expected[i] != actual[i])
995
+ {
996
+ Unity.CurrentTestFailed = 1;
997
+ break;
998
+ }
999
+ }
1000
+ }
1001
+ else
1002
+ { /* handle case of one pointers being null (if both null, test should pass) */
1003
+ if (expected != actual)
1004
+ {
1005
+ Unity.CurrentTestFailed = 1;
1006
+ }
1007
+ }
1008
+
1009
+ if (Unity.CurrentTestFailed)
1010
+ {
1011
+ UnityTestResultsFailBegin(lineNumber);
1012
+ UnityPrintExpectedAndActualStringsLen(expected, actual, length);
1013
+ UnityAddMsgIfSpecified(msg);
1014
+ UNITY_FAIL_AND_BAIL;
1015
+ }
1016
+ }
1017
+
1018
+ /*-----------------------------------------------*/
1019
+ void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected,
1020
+ const char** actual,
1021
+ const UNITY_UINT32 num_elements,
1022
+ const char* msg,
1023
+ const UNITY_LINE_TYPE lineNumber,
1024
+ const UNITY_FLAGS_T flags)
1025
+ {
1026
+ UNITY_UINT32 i = 0;
1027
+ UNITY_UINT32 j = 0;
1028
+ const char* exp = NULL;
1029
+ const char* act = NULL;
1030
+
1031
+ RETURN_IF_FAIL_OR_IGNORE;
1032
+
1033
+ /* if no elements, it's an error */
1034
+ if (num_elements == 0)
1035
+ {
1036
+ UnityPrintPointlessAndBail();
1037
+ }
1038
+
1039
+ if ((const void*)expected == (const void*)actual)
1040
+ {
1041
+ return; /* Both are NULL or same pointer */
1042
+ }
1043
+
1044
+ if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
1045
+ {
1046
+ UNITY_FAIL_AND_BAIL;
1047
+ }
1048
+
1049
+ if (flags != UNITY_ARRAY_TO_ARRAY)
1050
+ {
1051
+ exp = (const char*)expected;
1052
+ }
1053
+
1054
+ do
1055
+ {
1056
+ act = actual[j];
1057
+ if (flags == UNITY_ARRAY_TO_ARRAY)
1058
+ {
1059
+ exp = ((const char* const*)expected)[j];
1060
+ }
1061
+
1062
+ /* if both pointers not null compare the strings */
1063
+ if (exp && act)
1064
+ {
1065
+ for (i = 0; exp[i] || act[i]; i++)
1066
+ {
1067
+ if (exp[i] != act[i])
1068
+ {
1069
+ Unity.CurrentTestFailed = 1;
1070
+ break;
1071
+ }
1072
+ }
1073
+ }
1074
+ else
1075
+ { /* handle case of one pointers being null (if both null, test should pass) */
1076
+ if (exp != act)
1077
+ {
1078
+ Unity.CurrentTestFailed = 1;
1079
+ }
1080
+ }
1081
+
1082
+ if (Unity.CurrentTestFailed)
1083
+ {
1084
+ UnityTestResultsFailBegin(lineNumber);
1085
+ if (num_elements > 1)
1086
+ {
1087
+ UnityPrint(UnityStrElement);
1088
+ UnityPrintNumberUnsigned(j);
1089
+ }
1090
+ UnityPrintExpectedAndActualStrings(exp, act);
1091
+ UnityAddMsgIfSpecified(msg);
1092
+ UNITY_FAIL_AND_BAIL;
1093
+ }
1094
+ } while (++j < num_elements);
1095
+ }
1096
+
1097
+ /*-----------------------------------------------*/
1098
+ void UnityAssertEqualMemory(UNITY_INTERNAL_PTR expected,
1099
+ UNITY_INTERNAL_PTR actual,
1100
+ const UNITY_UINT32 length,
1101
+ const UNITY_UINT32 num_elements,
1102
+ const char* msg,
1103
+ const UNITY_LINE_TYPE lineNumber,
1104
+ const UNITY_FLAGS_T flags)
1105
+ {
1106
+ UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
1107
+ UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE const unsigned char*)actual;
1108
+ UNITY_UINT32 elements = num_elements;
1109
+ UNITY_UINT32 bytes;
1110
+
1111
+ RETURN_IF_FAIL_OR_IGNORE;
1112
+
1113
+ if ((elements == 0) || (length == 0))
1114
+ {
1115
+ UnityPrintPointlessAndBail();
1116
+ }
1117
+
1118
+ if (expected == actual) return; /* Both are NULL or same pointer */
1119
+ if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
1120
+ UNITY_FAIL_AND_BAIL;
1121
+
1122
+ while (elements--)
1123
+ {
1124
+ bytes = length;
1125
+ while (bytes--)
1126
+ {
1127
+ if (*ptr_exp != *ptr_act)
1128
+ {
1129
+ UnityTestResultsFailBegin(lineNumber);
1130
+ UnityPrint(UnityStrMemory);
1131
+ if (num_elements > 1)
1132
+ {
1133
+ UnityPrint(UnityStrElement);
1134
+ UnityPrintNumberUnsigned(num_elements - elements - 1);
1135
+ }
1136
+ UnityPrint(UnityStrByte);
1137
+ UnityPrintNumberUnsigned(length - bytes - 1);
1138
+ UnityPrint(UnityStrExpected);
1139
+ UnityPrintNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8);
1140
+ UnityPrint(UnityStrWas);
1141
+ UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8);
1142
+ UnityAddMsgIfSpecified(msg);
1143
+ UNITY_FAIL_AND_BAIL;
1144
+ }
1145
+ ptr_exp++;
1146
+ ptr_act++;
1147
+ }
1148
+ if (flags == UNITY_ARRAY_TO_VAL)
1149
+ {
1150
+ ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
1151
+ }
1152
+ }
1153
+ }
1154
+
1155
+ /*-----------------------------------------------*/
1156
+
1157
+ static union
1158
+ {
1159
+ UNITY_INT8 i8;
1160
+ UNITY_INT16 i16;
1161
+ UNITY_INT32 i32;
1162
+ #ifdef UNITY_SUPPORT_64
1163
+ UNITY_INT64 i64;
1164
+ #endif
1165
+ #ifndef UNITY_EXCLUDE_FLOAT
1166
+ float f;
1167
+ #endif
1168
+ #ifndef UNITY_EXCLUDE_DOUBLE
1169
+ double d;
1170
+ #endif
1171
+ } UnityQuickCompare;
1172
+
1173
+ UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size)
1174
+ {
1175
+ switch(size)
1176
+ {
1177
+ case 1:
1178
+ UnityQuickCompare.i8 = (UNITY_INT8)num;
1179
+ return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i8);
1180
+
1181
+ case 2:
1182
+ UnityQuickCompare.i16 = (UNITY_INT16)num;
1183
+ return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i16);
1184
+
1185
+ #ifdef UNITY_SUPPORT_64
1186
+ case 8:
1187
+ UnityQuickCompare.i64 = (UNITY_INT64)num;
1188
+ return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i64);
1189
+ #endif
1190
+ default: /* 4 bytes */
1191
+ UnityQuickCompare.i32 = (UNITY_INT32)num;
1192
+ return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i32);
1193
+ }
1194
+ }
1195
+
1196
+ #ifndef UNITY_EXCLUDE_FLOAT
1197
+ UNITY_INTERNAL_PTR UnityFloatToPtr(const float num)
1198
+ {
1199
+ UnityQuickCompare.f = num;
1200
+ return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.f);
1201
+ }
1202
+ #endif
1203
+
1204
+ #ifndef UNITY_EXCLUDE_DOUBLE
1205
+ UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num)
1206
+ {
1207
+ UnityQuickCompare.d = num;
1208
+ return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.d);
1209
+ }
1210
+ #endif
1211
+
1212
+ /*-----------------------------------------------
1213
+ * Control Functions
1214
+ *-----------------------------------------------*/
1215
+
1216
+ void UnityFail(const char* msg, const UNITY_LINE_TYPE line)
1217
+ {
1218
+ RETURN_IF_FAIL_OR_IGNORE;
1219
+
1220
+ UnityTestResultsBegin(Unity.TestFile, line);
1221
+ UnityPrint(UnityStrFail);
1222
+ if (msg != NULL)
1223
+ {
1224
+ UNITY_OUTPUT_CHAR(':');
1225
+
1226
+ #ifndef UNITY_EXCLUDE_DETAILS
1227
+ if (Unity.CurrentDetail1)
1228
+ {
1229
+ UnityPrint(UnityStrDetail1Name);
1230
+ UnityPrint(Unity.CurrentDetail1);
1231
+ if (Unity.CurrentDetail2)
1232
+ {
1233
+ UnityPrint(UnityStrDetail2Name);
1234
+ UnityPrint(Unity.CurrentDetail2);
1235
+ }
1236
+ UnityPrint(UnityStrSpacer);
1237
+ }
1238
+ #endif
1239
+ if (msg[0] != ' ')
1240
+ {
1241
+ UNITY_OUTPUT_CHAR(' ');
1242
+ }
1243
+ UnityPrint(msg);
1244
+ }
1245
+
1246
+ UNITY_FAIL_AND_BAIL;
1247
+ }
1248
+
1249
+ /*-----------------------------------------------*/
1250
+ void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line)
1251
+ {
1252
+ RETURN_IF_FAIL_OR_IGNORE;
1253
+
1254
+ UnityTestResultsBegin(Unity.TestFile, line);
1255
+ UnityPrint(UnityStrIgnore);
1256
+ if (msg != NULL)
1257
+ {
1258
+ UNITY_OUTPUT_CHAR(':');
1259
+ UNITY_OUTPUT_CHAR(' ');
1260
+ UnityPrint(msg);
1261
+ }
1262
+ UNITY_IGNORE_AND_BAIL;
1263
+ }
1264
+
1265
+ /*-----------------------------------------------*/
1266
+ #if defined(UNITY_WEAK_ATTRIBUTE)
1267
+ UNITY_WEAK_ATTRIBUTE void setUp(void) { }
1268
+ UNITY_WEAK_ATTRIBUTE void tearDown(void) { }
1269
+ #elif defined(UNITY_WEAK_PRAGMA)
1270
+ #pragma weak setUp
1271
+ void setUp(void) { }
1272
+ #pragma weak tearDown
1273
+ void tearDown(void) { }
1274
+ #endif
1275
+
1276
+ /*-----------------------------------------------*/
1277
+ void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum)
1278
+ {
1279
+ Unity.CurrentTestName = FuncName;
1280
+ Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum;
1281
+ Unity.NumberOfTests++;
1282
+ UNITY_CLR_DETAILS();
1283
+ if (TEST_PROTECT())
1284
+ {
1285
+ setUp();
1286
+ Func();
1287
+ }
1288
+ if (TEST_PROTECT())
1289
+ {
1290
+ tearDown();
1291
+ }
1292
+ UnityConcludeTest();
1293
+ }
1294
+
1295
+ /*-----------------------------------------------*/
1296
+ void UnityBegin(const char* filename)
1297
+ {
1298
+ Unity.TestFile = filename;
1299
+ Unity.CurrentTestName = NULL;
1300
+ Unity.CurrentTestLineNumber = 0;
1301
+ Unity.NumberOfTests = 0;
1302
+ Unity.TestFailures = 0;
1303
+ Unity.TestIgnores = 0;
1304
+ Unity.CurrentTestFailed = 0;
1305
+ Unity.CurrentTestIgnored = 0;
1306
+
1307
+ UNITY_CLR_DETAILS();
1308
+ UNITY_OUTPUT_START();
1309
+ }
1310
+
1311
+ /*-----------------------------------------------*/
1312
+ int UnityEnd(void)
1313
+ {
1314
+ UNITY_PRINT_EOL();
1315
+ UnityPrint(UnityStrBreaker);
1316
+ UNITY_PRINT_EOL();
1317
+ UnityPrintNumber((UNITY_INT)(Unity.NumberOfTests));
1318
+ UnityPrint(UnityStrResultsTests);
1319
+ UnityPrintNumber((UNITY_INT)(Unity.TestFailures));
1320
+ UnityPrint(UnityStrResultsFailures);
1321
+ UnityPrintNumber((UNITY_INT)(Unity.TestIgnores));
1322
+ UnityPrint(UnityStrResultsIgnored);
1323
+ UNITY_PRINT_EOL();
1324
+ if (Unity.TestFailures == 0U)
1325
+ {
1326
+ UnityPrint(UnityStrOk);
1327
+ }
1328
+ else
1329
+ {
1330
+ UnityPrint(UnityStrFail);
1331
+ #ifdef UNITY_DIFFERENTIATE_FINAL_FAIL
1332
+ UNITY_OUTPUT_CHAR('E'); UNITY_OUTPUT_CHAR('D');
1333
+ #endif
1334
+ }
1335
+ UNITY_PRINT_EOL();
1336
+ UNITY_FLUSH_CALL();
1337
+ UNITY_OUTPUT_COMPLETE();
1338
+ return (int)(Unity.TestFailures);
1339
+ }
1340
+
1341
+ /*-----------------------------------------------
1342
+ * Command Line Argument Support
1343
+ *-----------------------------------------------*/
1344
+ #ifdef UNITY_USE_COMMAND_LINE_ARGS
1345
+
1346
+ char* UnityOptionIncludeNamed = NULL;
1347
+ char* UnityOptionExcludeNamed = NULL;
1348
+ int UnityVerbosity = 1;
1349
+
1350
+ int UnityParseOptions(int argc, char** argv)
1351
+ {
1352
+ UnityOptionIncludeNamed = NULL;
1353
+ UnityOptionExcludeNamed = NULL;
1354
+
1355
+ for (int i = 1; i < argc; i++)
1356
+ {
1357
+ if (argv[i][0] == '-')
1358
+ {
1359
+ switch (argv[i][1])
1360
+ {
1361
+ case 'l': /* list tests */
1362
+ return -1;
1363
+ case 'n': /* include tests with name including this string */
1364
+ case 'f': /* an alias for -n */
1365
+ if (argv[i][2] == '=')
1366
+ UnityOptionIncludeNamed = &argv[i][3];
1367
+ else if (++i < argc)
1368
+ UnityOptionIncludeNamed = argv[i];
1369
+ else
1370
+ {
1371
+ UnityPrint("ERROR: No Test String to Include Matches For");
1372
+ UNITY_PRINT_EOL();
1373
+ return 1;
1374
+ }
1375
+ break;
1376
+ case 'q': /* quiet */
1377
+ UnityVerbosity = 0;
1378
+ break;
1379
+ case 'v': /* verbose */
1380
+ UnityVerbosity = 2;
1381
+ break;
1382
+ case 'x': /* exclude tests with name including this string */
1383
+ if (argv[i][2] == '=')
1384
+ UnityOptionExcludeNamed = &argv[i][3];
1385
+ else if (++i < argc)
1386
+ UnityOptionExcludeNamed = argv[i];
1387
+ else
1388
+ {
1389
+ UnityPrint("ERROR: No Test String to Exclude Matches For");
1390
+ UNITY_PRINT_EOL();
1391
+ return 1;
1392
+ }
1393
+ break;
1394
+ default:
1395
+ UnityPrint("ERROR: Unknown Option ");
1396
+ UNITY_OUTPUT_CHAR(argv[i][1]);
1397
+ UNITY_PRINT_EOL();
1398
+ return 1;
1399
+ }
1400
+ }
1401
+ }
1402
+
1403
+ return 0;
1404
+ }
1405
+
1406
+ int IsStringInBiggerString(const char* longstring, const char* shortstring)
1407
+ {
1408
+ const char* lptr = longstring;
1409
+ const char* sptr = shortstring;
1410
+ const char* lnext = lptr;
1411
+
1412
+ if (*sptr == '*')
1413
+ return 1;
1414
+
1415
+ while (*lptr)
1416
+ {
1417
+ lnext = lptr + 1;
1418
+
1419
+ /* If they current bytes match, go on to the next bytes */
1420
+ while (*lptr && *sptr && (*lptr == *sptr))
1421
+ {
1422
+ lptr++;
1423
+ sptr++;
1424
+
1425
+ /* We're done if we match the entire string or up to a wildcard */
1426
+ if (*sptr == '*')
1427
+ return 1;
1428
+ if (*sptr == ',')
1429
+ return 1;
1430
+ if (*sptr == '"')
1431
+ return 1;
1432
+ if (*sptr == '\'')
1433
+ return 1;
1434
+ if (*sptr == ':')
1435
+ return 2;
1436
+ if (*sptr == 0)
1437
+ return 1;
1438
+ }
1439
+
1440
+ /* Otherwise we start in the long pointer 1 character further and try again */
1441
+ lptr = lnext;
1442
+ sptr = shortstring;
1443
+ }
1444
+ return 0;
1445
+ }
1446
+
1447
+ int UnityStringArgumentMatches(const char* str)
1448
+ {
1449
+ int retval;
1450
+ const char* ptr1;
1451
+ const char* ptr2;
1452
+ const char* ptrf;
1453
+
1454
+ /* Go through the options and get the substrings for matching one at a time */
1455
+ ptr1 = str;
1456
+ while (ptr1[0] != 0)
1457
+ {
1458
+ if ((ptr1[0] == '"') || (ptr1[0] == '\''))
1459
+ ptr1++;
1460
+
1461
+ /* look for the start of the next partial */
1462
+ ptr2 = ptr1;
1463
+ ptrf = 0;
1464
+ do
1465
+ {
1466
+ ptr2++;
1467
+ if ((ptr2[0] == ':') && (ptr2[1] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','))
1468
+ ptrf = &ptr2[1];
1469
+ } while ((ptr2[0] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','));
1470
+ while ((ptr2[0] != 0) && ((ptr2[0] == ':') || (ptr2[0] == '\'') || (ptr2[0] == '"') || (ptr2[0] == ',')))
1471
+ ptr2++;
1472
+
1473
+ /* done if complete filename match */
1474
+ retval = IsStringInBiggerString(Unity.TestFile, ptr1);
1475
+ if (retval == 1)
1476
+ return retval;
1477
+
1478
+ /* done if testname match after filename partial match */
1479
+ if ((retval == 2) && (ptrf != 0))
1480
+ {
1481
+ if (IsStringInBiggerString(Unity.CurrentTestName, ptrf))
1482
+ return 1;
1483
+ }
1484
+
1485
+ /* done if complete testname match */
1486
+ if (IsStringInBiggerString(Unity.CurrentTestName, ptr1) == 1)
1487
+ return 1;
1488
+
1489
+ ptr1 = ptr2;
1490
+ }
1491
+
1492
+ /* we couldn't find a match for any substrings */
1493
+ return 0;
1494
+ }
1495
+
1496
+ int UnityTestMatches(void)
1497
+ {
1498
+ /* Check if this test name matches the included test pattern */
1499
+ int retval;
1500
+ if (UnityOptionIncludeNamed)
1501
+ {
1502
+ retval = UnityStringArgumentMatches(UnityOptionIncludeNamed);
1503
+ }
1504
+ else
1505
+ retval = 1;
1506
+
1507
+ /* Check if this test name matches the excluded test pattern */
1508
+ if (UnityOptionExcludeNamed)
1509
+ {
1510
+ if (UnityStringArgumentMatches(UnityOptionExcludeNamed))
1511
+ retval = 0;
1512
+ }
1513
+ return retval;
1514
+ }
1515
+
1516
+ #endif /* UNITY_USE_COMMAND_LINE_ARGS */
1517
+ /*-----------------------------------------------*/